#ultrakill-modding

45421 messages · Page 55 of 46

south carbon
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That is just Cyber Grind customization i think

cursive bramble
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nah there's a mod that changes every texture in the game to dreamed

cursive bramble
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the pinnacle of modding

south carbon
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That is so good

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Oh, at 3-1 you can see all the room

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Cool

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The true dimensions of the big bridge room

static barn
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so this is just a showcase of a new mod that i'm working on, it allows you to change hud colors and add them without having to change them in the settings

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the reason it's lagging is just that I didn't use coroutines or async, will be fixed soon tho

river chasm
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someones gotta make platformer mode mods

vital hound
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i need skyboxes

tired rune
vital hound
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yup

tired rune
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no thats your new skybox

karmic condor
south carbon
tired rune
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use this as a skybox

karmic condor
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How to add textures and patterns to the cybergrind:
Go right click on ultrakill in your steam library and browse local files.
Find the folder labeled Cybergrind.
Patterns go into the patterns folder and skyboxes and textures go into the textures folder.
You can also make folders in the textures folder for easier sorting.

Set your stuff at the blue terminal! And dont forget to turn on custom patterns if you're using those.

karmic condor
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Wanted something a little more in depth pinned cause not everyone knows how to get to the steam directory.

smoky ferry
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Hi Guys, I have developer background, pretty confident with Java and C#, know python, had experience with Unity, love Godot Engine.
But I never was involved with modding or have any experience with it. Really want to jump into it, and build something for Ultrakill, can someone please guide me on where I can start? No need for step by step guides or smth like that, but starting point for me is a dark forest

cursive bramble
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try asking heckteck or daze they are the main two modder people I know

static barn
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you can count me in as well, i'm pretty confident with bepinex now

smoky ferry
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now going through game libraries, trying to create local docs for myself, interested in physics engine mostly at this moment

static barn
#

yeah they're not exactly the best at explaining their own thing lmao

static barn
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idk what you mean

smoky ferry
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oh it's my old habit, Javadoc style, leaving referenceable comments that can be converted to document

static barn
#

ah

smoky ferry
#

I mean there is no information on what/how game libs work so just trying to make it easier for future refferences

dry summit
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Where's the skateboard mod

plucky lodge
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Idk when you making it? 👀

smoky ferry
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Hi Guys, quick question, I see a lot of logic in code is returned through update() method. So the best way to patch has to be transpiler in those cases right?

gritty olive
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Hey I have a PITR file for a sandbox map but not sure how to load it up in the game.

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Any help

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tried some basic googling but couldnt find a way

static barn
cursive bramble
eager cedar
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Are there any mods that can hardcap my stamina to 1?

cursive bramble
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no dont think so

eager cedar
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Damn

unreal shore
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just a quick question, how do i launch the mods i installed bepinex and the mods but they wont show up in game

river chasm
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Can anyone tell me how to spawn the bosses with ultrakit

eager cedar
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thank you

gritty olive
gritty olive
scarlet sorrel
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are there any mods that add like new levels n stuff or is that not posssible

tired rune
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eps was working on one but it never actually got finished

cursive bramble
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he's resumed working on it recently

static barn
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how do I pause and unpause the game? I've tried OptionsManager's pause and freeze, and OptionsMenuToManager's pause functions, and they do work but the game itself doesn't freeze, the game still does its thing, do i need to set Time.timeSpeed(?) to 0 or something?

hexed flax
static barn
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yes that's what I did

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I looked for any classes that might help

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I found those 2 but they didn't help much

dry summit
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so no new weapons?

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:(

hexed flax
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when you pause the game, the player's NewMovement component is disabled

static barn
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ohh tyty

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but also I saw that the game just continued as normal

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like the player was moving and enemies were trying to kill me

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do the enemies also check for whether the game is paused?

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if so then that's why they don't stop moving

hexed flax
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I don't know but you can activate the cheat of blind enemies

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You can also look at the class of the enemies

foggy coral
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The revamped cyber grind editor that I've announced on Twitter. Apparently one person got a false AV positive so I'd rather check with more people first.

foggy coral
static barn
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lmao

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aight

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lemme test my mod first though hold on

south carbon
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Works for me

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Just launched it and functions correctly

static barn
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alright so here's a showcase of my mod that allows you to import, export, create and delete HUD colors

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doesn't even install

static barn
foggy coral
plucky lodge
foggy coral
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Yes, that's how false positives are

plucky lodge
#

o7

plucky lodge
left lichenBOT
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castle.cgp

plucky lodge
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oh sick

south carbon
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Castoru castoru

gleaming flume
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oh i was gonna send a color pallet i was working on but i don't have image perms

south carbon
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Just send it

gleaming flume
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it won't let me send it any other way

static barn
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i'll try disabling win defender

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after doing that, it works

broken otter
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Yes FINALLY

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At least let me access ultrakill mods

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Thank you whoever did that

plucky lodge
hexed flax
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How can I add things to the spawn arm?

static barn
hexed flax
static barn
dry summit
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can we get a 3d cg editor

left lichenBOT
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help.cgp

plucky lodge
south carbon
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A simple save to have fun

hexed flax
vital hound
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well can someone explain how to put skins of the cybergrind?

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just to avoid to mess things up xd

tired rune
south carbon
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Wait you activated them?

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I just spammed stuff LOL

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I have to beat them now

south carbon
# vital hound well can someone explain how to put skins of the cybergrind?

How to add textures and patterns to the Cyber Grind:

  • Go right click on ULTRAKILL in your Steam library and browse local files.

  • Find the folder named " Cybergrind ".

  • Patterns go into the patterns folder and skyboxes and textures go into the " Textures " folder.

  • You can also make folders in the " Textures " folder for easier sorting.

  • Go to The Cyber Grind mode and set your stuff at the blue terminal at the left.

#

Modified the message on the pins, i think it is better this way but there it is

stuck thorn
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cap (gabe,minos,v2 abuser)(modr) — Today at 11:38 PM
what i would like for my mod is to change the health color or something to fit your current style score

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This man had good idea

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or girl

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or whatever else there is

stuck thorn
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?

karmic condor
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.warn 631053647417180184 Rule 6

glacial sedgeBOT
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:o: Warned maw#6675 (Case #799) (user notified with a direct message)

broken otter
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What the heck

static yew
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ultrakill more like... ultra kill

plucky lodge
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Poggers

hexed flax
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Has anyone created an API for ultrakill?

tired rune
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why isnt ultrakit pinned at this point

hexed flax
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Does Ultrakit have an API? if so, can you use the ultrakit API without its mod?

tired rune
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okay so the api it uses was made by heckteck

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what do you need to use the api for? ultrakit is mostly used for custom spawnable objects and custom weapons and im not sure what else it can be used for

hexed flax
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I don't want to use it, it was just curiosity

jolly bramble
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Scuffed co-op mod?

static yew
static yew
rain bloom
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Not exactly mod related but... Can someone help me find how to recreate K Minos voice effects in Audacity?

karmic condor
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@static barn how about we pull it over here?

static barn
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sure, this chat isnt too active anyways

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so what im thinking is that i put the names of the huds that are already saved, and you can cycle through them

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like how i did this

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and the HUD would be loaded so that they can tell what that HUD is

karmic condor
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All sounds good so far.

static barn
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and then below that selection it would have a button "DELETE {hudName}?"

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but that's kind of it

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no dreamed though, dreamed is already in the new HUD menu

karmic condor
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Okay I think I misunderstood what you ment by delete hud options I thought you ment like remove the weapon icon or health bar.

static barn
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ohh

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i meant "the 'delete hud' option"

karmic condor
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I get it now.

static barn
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so idk what else to put, this sounds good to me

karmic condor
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I don't think you'd need much more than that unless you want this menu to be multi purpose.

static barn
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yeah

karmic condor
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If it's job is to delete hud presets though that should be all you need. It's good that you'll let us preview the hud colors while in that menu.

static barn
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well it's gonna automatically do that

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but yeah there's nothing else i can think of

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i'll go back to commenting my code first

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then i'll do the menu

karmic condor
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Have fun. And remember you can always pop into #ultrakill and ask people to come here for a discussion. Let's try to get this channel active.

static barn
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will do, thanks droplet

karmic condor
static barn
tulip wraith
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ok

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lmao

static barn
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I'm thinking of merging the delete hud menu and edit hud menu

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because what do you do in a delete menu?

tulip wraith
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delete

static barn
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other than "select and delete"

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so I'm merging both of them

tulip wraith
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ok

static barn
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yeah that's it

tulip wraith
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aight

ashen copper
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There should be a mod that changes every single texture of the game to that one image of markiplier

plucky lodge
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which image

hexed flax
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Has anyone made a mod to put the camera in third person?

river chasm
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I hope, I've been looking for one of those too see how fecked V1 looks with 100 yellow orbs

river chasm
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outside of clash mode?

plucky lodge
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does v1 even have animations outside of clash mode lol

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I've sworn off chase cams after dealing with implementing one in quake that was locked to a top down view. camera code is annoying to me so you can do that urself BUT if the animations are there then someone less easily cowed than me could prolly do it pretty easy

tired rune
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v1 doesnt even have a model outside of clash mode

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you would need to make custom animations for every action that line up with the viewmodels

plucky lodge
vivid zenith
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What does the mod "2spooky4me"?

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And the thicket?

tired rune
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thicket is a custom level loader being developed by eps

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2spooky4me is i think the Daze mod that makes the game super dark and gives you a flashlight

static barn
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new design

coral fossil
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POG

static barn
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next up is refactoring my code

karmic condor
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Ohh I like the way that looks.

static barn
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ty

karmic condor
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It's shaping up quite nicely.

static barn
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maybe i'll put something in the space that i have

novel flint
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Fellas, is there a way to add more music files in the CG?

static barn
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there was but recently it got buggy and stopped working since the last update

cursive bramble
novel flint
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i assume its low priority on Hakita's to do list?

cursive bramble
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it's just not gonna be done because of what i said being really easy to do so it's not worth the effort

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there was a mod that did that but it doesn't work anymore because updates fucked it

static barn
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here you go, got some for you to check as well
controls:
j and l to swap HUDs
k to open ULTRAHUD menu where you can create and delete HUDs
esc to exit the ULTRAHUD menu

plucky lodge
stable grove
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is there like a website for ultrakill mods

static barn
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na

stable grove
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o

static barn
stoic otter
hexed flax
river chasm
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how would i make a mod that makes the grapple hook treat walls n such as large enemies

static barn
river chasm
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Not reliably. Am still working on it

river chasm
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I did it

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What did ja do?

hexed flax
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Has anyone made a local coop mod?

river chasm
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search up multikill

hexed flax
river chasm
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it's a coop mod

river chasm
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@river chasm ratdance crawl

hexed flax
river chasm
#

oh

tired rune
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still, as long as they have the game multikill should be fine

river chasm
#

like splitscreen?

hexed flax
trim wigeon
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a lot of the scripts that would be needed to control the other character are monosingletons which are scripts that only one instance of it can exist at a time so a local coop would be very tricky but possible

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only the few crazy things are impossible to be done with modding but nobody is crazy enough to put effort to make like a full turn based conversion mod

hexed flax
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oh, huh

placid maple
frank sonnet
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It's actually around there, idk it's current state, but if I'm not wrong you could see the other player shoot, they used V2's model in exchange for the BEAN

devout olive
clever pawn
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Mmm bean

clever pawn
# devout olive Nooo why

Maybe cuz it would be hard to balance
I mean the diference of a movement pro and a newbie is fucking ridiculus

clever pawn
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And for coop mode would require a new type of map one meant for 2 players

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Over complicated game and lvl desing for a featrure you dont really need

devout olive
hollow mist
reef agate
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Does anyone here know how I can make Minos prime have 1k health and always be in 2nd phase?

dire shore
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hows the coop mod doing?

hexed flax
lilac gyro
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(Srry for bad english bruh)

lilac gyro
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HAHSHAHAJ

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"Big D*ck V2"

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LOL

simple crag
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excuse me good looking gentlpeople

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does anyone have an stl or blender file of any of V2's arms?

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or just anything cool

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to 3d print

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maybe the rat

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ping or dm me xxooxoxox

karmic condor
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Idk if this is doable but a mod where every time lmb releases I swap to a random weapon.

stray vault
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there could be a sort of thing for it without having to directly mod the game

frigid ginkgo
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idk if this is a mod that is very creative but randomizer mod please? unbalanced and balanced

stray vault
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something running in the bg as an external application

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like how you use autoclickers

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you'd turn it on and every lmb release chooses a number key from 1-4

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by random

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some sort of application probably already exists

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just don't know one myself

karmic condor
karmic condor
karmic condor
karmic condor
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If anyone else has a mod hub @ me and I'll get it pinned for you.

hexed flax
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What is the best way to detect when the player dies?

tired rune
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well considering that the level resets to checkpoint when you die. when the restart counter is incremented is probably a good place to start

hexed flax
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ok, ty

river chasm
hollow lintel
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the player is a fucking robot that survives off of blood i don’t think whether it’s breathing or not is a good sign of mortal status

twin cloak
#

happeh nuwe yer

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free nft

serene valve
potent perch
#

PvP sadleon

outer blade
serene valve
potent perch
serene valve
potent perch
#

go to conclave world

clever pawn
#

yes

gilded glade
#

is it possible to change the looks of the guns

river chasm
#

probably in the future

ember linden
#

anyone knows a mod to kill time and just play the game?

true galleon
ember linden
coral fossil
true galleon
ember linden
true galleon
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just follow the instructions

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actually i think the link to this was already pinned

ember linden
#

Thanks

plush radish
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im free from 1234 hell

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i made this, lmk if there are any issues, you need autohotkey btw

true galleon
plush radish
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accidentally deleted it and now laptops shut dosn

true galleon
#

👌

main pond
#

Gonna mute up real quick

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Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

#

Gonna mute up real quick

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Gonna mute up real quick

vast herald
#

Oh, embed fail

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Laugh at this user.

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Point is, without looking at the embed, just some shitposty type sound replacements at minimum

vast herald
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I may be stupid

opal timber
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Hrm

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Hrmmm imma install that mod rn

static barn
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release v1.2.0 of ULTRAHUD put up here for people who wanna test the mod out. lmk if you encounter any bugs, send me feedback, anything

plush radish
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yes its shitty
yes i made it late at night

broken otter
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So how do I install it and where is my game data

plush radish
#

1 is autohotkey
2 is i bodged it together

broken otter
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@static barn do I need like bepinex or smth

static barn
broken otter
#

This might take a while

true galleon
plush radish
#

i regret making it an autohotkey script

static barn
#

lmao

broken otter
#

Cap did you miss a step

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Do I have to unzip the bepinex

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Also would my save files be affected

true galleon
plush radish
true galleon
#

dont what
i am small brain and need the big brain gabe fister to explain

plush radish
#

i made an autohotkey script file, aka a macro but you dont have autohotkey so you cant use it

true galleon
#

that would in fact do it

frank basin
#

WHY HAS NEWBLOOD TURNED INTO A FUCKIUNG NUCLEAR REACTOR

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WHY DO I HAVE GO TO ULTRAKILL LAND WHEN I DID NOTHING

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bruh at this point i might aswell leave this shitty hell hole

obtuse adder
#

Did we all get muted or what happened?

frank basin
#

ultrakill fans are being pissy shit heads and are ruining the discord

obtuse adder
#

Nah I understood that

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All other chats down?

frank basin
#

i got GO TO ULTRAKILL LAND for litterally no reason, what the fuck Jab

obtuse adder
#

Or just for me

frank basin
#

you have go to ultrakill land

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which means you can only talk here

frail skiff
#

I assume you guys were spamming

obtuse adder
#

What a clownshow

frail skiff
#

ask jab /shrug

frank basin
#

because i can never have fun in popular fandoms without being called a loser

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fnaf turned into a furry hell holr

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undertale is emo bait

frail skiff
#

damn do you have any good opinions

sour tundra
#

Hey maybe just like

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Step away from the computer

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Instead of feeding fuel to the fire

frank basin
#

and ultrakill is turning into a fucking hell hole for no reason

frank basin
sour tundra
#

I’m just saying that you whining isn’t helping either

frail skiff
#

damn beat me to it

sour tundra
#

I’m glad you have an opinion but it’s not going to fix anything or change anything

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Give us time to clean our mess up and we’ll be back to ops normal

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I’m really not asking for much

frank basin
#

ok then

plucky lodge
#

Does anyone know how the texture warping works ? Like are there specific proportions along which it works? I wanna build simple grid textures designed to bend along grid lines

plush radish
#

wait how do i access physgun in ultrakit

river chasm
#

hold up

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these exist?

coral fossil
#

it's a mod

river chasm
#

mhm

static barn
cursive root
#

el epico

river chasm
#

any mod that adds something that changes the gameplay?

gritty wadi
#

Ultrakit has a couple of gameplay mods, check it out

river chasm
#

Ok

silver night
#

in the development recap considering that the final art is gabriel I'm assuming that means we might fight gabriel in the final layer of act 2

static barn
#

no shit

river chasm
#

hai i need help cuz i installed a mod and i dont now how to use it

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can someone help what is this that appears in my screen im lost

cold glen
#

ultramods

river chasm
#

man i dont understand

cold glen
#

neither do i

river chasm
#

a ok

indigo herald
#

that's your addons list, it's telling you how many addons you have (1), what the addons are (spawn special bosses), it can create a book to tell you about that addon (spawn info), you can enable or disable it (enable/disable), and you can close the additional prompts (close)

river chasm
#

u are telling me that this is only info and i have a mod that can spawn bosses i just wanted is that cool gun that appears in the video

indigo herald
#

I haven't kept up with ultrakit so i have no idea where the physgun is besides just not being updated for ultrakit 0.2.0 (the latest public version) you could try installing 0.1.0 which should have the gun

river chasm
#

ok thank

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lv u man

indigo herald
#

don't touch me

river chasm
#

mua

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@indigo heraldi installed da version u said i exctrct the zip move all the files that come whit the zip and move it tho the pluggins folder

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WHERE IS MY GUN

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HAI???

indigo herald
river chasm
#

IS THIS A VIRUS????

indigo herald
#

then press 5 to equip unless it loads first in which case everything else will be in slots 2-5 and no it's not a fucking virus it's a unity asset bundle

river chasm
#

OK I MOVED YOUR FILE TO THE PLUGINS FOLDER I DIDIT RIGHT

indigo herald
#

it should be in \ULTRAKILL\AssetBundles\

river chasm
#

ooooooooooooooooooo

indigo herald
#

just make the folder, it's what addons used to be before 0.2.0

river chasm
#

i maeqake a folder neamed AssetBundles

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????

indigo herald
#

how hard is that to follow...

river chasm
#

a ok

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i didit right????

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man wtf i dont have it

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i press 5 and it not appears

indigo herald
#

I'll have to ask heckteck what the deal is with the physgun being seemingly nowhere in the current state of ultrakit

river chasm
#

im installing ultracum u have link????

indigo herald
#

no, i do not have the link, and again, i seriously doubt it works in the current version

river chasm
#

thanks man

static barn
#

moment

tight dune
#

large kill

near umbra
#

humongous genocide

lime steeple
#

Someone here posted a Infinite Hyper death skybox for cybergrind here a long time ago but i cant seem to find it. does someone happen to still have it saved?

coral fossil
true galleon
#

I'm trying to use the boss spawning function in ultrakit, but I cannot find them in the spawner arm. Where am I supposed to go to spawn them?

trim wigeon
#

if you have the latest version of it installed just open the spawner arm and press , or .

true galleon
#

ayy it works

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Are you supposed to not be able to spawn the cancerous rodents or madalore in sandbox?

trim wigeon
#

in the latest version of ultrakit you should be able to do it

true galleon
#

oh nice increased file size

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i downloaded the latest version on the releases page

tight dune
#

yeah i had that earlier too but i wasnt really sure if it was on purpose or not

trim wigeon
#

that's weird i'll send that to heck

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could you send the log to me

true galleon
#

er
how

trim wigeon
#

i'll check it myself dont worry about it

true galleon
#

👌

dire shore
#

how do I get ultrakit to work?

trim wigeon
#

download bepinex and put all the files except the editor and xml one on your plugins file

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i found the bug tomorrow i'll fix it

dire shore
#

how do I use ultrakit

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help

trim wigeon
#

do you know how to install bepinex?

dire shore
#

I followed the video

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I did everything

trim wigeon
#

so if you have it installed so download the latest version of ultrakit and just drop every dll but the one with the editor in the name to your plugins file

dire shore
#

yep

neon peak
#

Are there like really memey ultra kill mods?

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Like replacing the knuckleblaster sound with a vine boom?

neon peak
#

So for the cypergrind textures can it be anything or does it have to be a certain type of file

wraith river
#

Audio mods are always funny

neon peak
tight dune
#

anyone else having issues with ultrahud not appearing to fully work

bitter leaf
bitter leaf
vast herald
#

I have some ideas in mind but not enough yet

#

the husk scream is gonna be the demoman scream though I can tell you that

dire shore
#

same

trim wigeon
#

a audio mod should be very simple to do...if you want to really do it you better start learning C# lol

novel stone
tight dune
# static barn hm?

well i'm fairly confident i've installed it correctly and that it is loaded in, whenever i press J/L during a level my game lags significantly but nothing appears to change and pressing K does literally nothing period

novel stone
#

How do color pallets work?

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How should I go about adding my own?

#

There are a bunch of weird ones as default

#

And the size and transparent pixes on them make it really hard for me to understand whats going on

tired rune
#

color palette is a 32x32 pixel image, any larger image gets compressed to that size

tight dune
novel stone
#

?

#

follow the github instructions?

tight dune
novel stone
#

the game needs to be paused for it to work

static barn
novel stone
#

could be

#

let me test something

static barn
novel stone
#

I took the files out of the ultrahud folder

#

now it is correct

#

but there are still some padding to do

tight dune
static barn
#

you just put the dll, right?

novel stone
#

well

#

the dll and the assets folder were in the plugins folder

#

now everything is in the ULTRAHUD folder

#

\ULTRAKILL\BepInEx\plugins\ULTRAHUD

bitter leaf
novel stone
#

pause the game first

bitter leaf
#

ok

novel stone
#

be sure to be in a level or on the cybergrind

#

everything is on the github page people

#

🤣

static barn
#

ykw I'm just gonna make an installer that automatically does all of this

tight dune
#

lmfao

static barn
static barn
novel stone
#

just as simple as yours

#

installation wise

bitter leaf
#

still trying to figure out how do audio mod

novel stone
#

here is mine

bitter leaf
#

pls help me waant do audio mod

river chasm
gritty wadi
#

a Cybergrind pattern

#

probably

#

yeah, it's just a Cybergrind pattern

brisk tendon
#

are there any new mods for the game?

gritty wadi
#

Ultrahud is the most recent one

pale quest
#

anybody know any mods, wanna try modding.

peak falcon
#

you could play with ultrakit

true galleon
#

We need a terminal points paypal mod

bitter leaf
#

i want to do audio mod

harsh flower
#

How do I change the model for V2?

neon peak
#

I’m not entirely sure you can

#

What did you want to change their model too?

tired rune
#

i feel like what you would need to do is find the v2 ai and replace the model that its slapped onto with something else

#

not sure how you would do that though

#

you could probably find the model data by searching for like the tag of v2's ai or smth

river chasm
#

Any way to make custom palettes?

tired rune
#

image

#

put it in the folder

#

game automatically compresses it and renders using it if you select it in the menu

river chasm
#

Clarification: How to make custom palettes while knowing what I'm doing

plucky lodge
#

yeah

#

so basically for custom palettes you can have up to 32x32 colours, grabbed from (near as I can tell) the first 1024 uniquely coloured pixels in an image (I could be wrong it's been a while since I've poked and prodded thoroughly). you wanna make sure your palette has enough distinct colours that you can tell the difference between key things (or not if that's what you're going for), enough colours that it can do some shading (or not), and colours that aren't too garish/eyestrain (or not).

#

I typically try and include #F00, #FFF, and #000 in whatever palette so that there's black & white and there's a blood, then from there just put whatever colour scheme you're going for (but again. optional)

#

I haven't looked in at the code of how it works but it feels like it picks from your palette the nearest colour to the goal colour, even if it's very far (blood is black in black and white bc #F00 is closer to #000 than to #FFF)

river chasm
#

Okay, so I can kinda just put colors together and the game should do most of the footwork

#

I was afraid I had to have it set up super specific like or something

#

Thanks!

plucky lodge
#

No prob

#

And if I got any of the minutiae wrong let me know I'm pretty sure this is how it works but also idk if order of colours matters

river chasm
#

is it possible to show the silhouette of coins even when they're behind a target?

#

would be nice as a mod

violet narwhal
#

i need a faster way to fight v2 from the menu to the boss fight cause traveling there everytime is getting stale

mild mural
#

yo i would enjoy more of those precious sandbox maps

vast herald
#

just Git Gud at the movement

river chasm
#

hi, i'm new, how can i put mods in ultrakill

livid spoke
#

check pins

gilded lily
#

if its cybergrind patterns or textures its really simple

river chasm
#

i thinked about one that allows me to spawn minos or other bosses

#

bc i would like to freefight 3 or 4 minos at the same time

#

or to add test maps

prime pike
prime pike
plucky lodge
prime pike
#

ah, got it

zealous ore
#

hello

tired nebula
#

where is a place to download Ultrakill mods

karmic condor
tired nebula
#

ah ok i found it thx

tired rune
chrome ridge
#

apart from the now-closed map editor beta, what environment could i use to get my own maps into ultrakill?

plucky lodge
#

map editor when it's out of beta :3

chrome ridge
#

and for less official more bodged solutions, while we wait?

gritty wadi
#

Sandbox

tropic fossil
#

hi, How to make custom level ? i made a few sandbox level with the tools available wondering if you guys had anything else as of tools for custom levels

plucky lodge
#

I'm pretty sure it's just sandbox for now lol

tropic fossil
#

ok thats ok too i heard pitr was workling on a custom level editor in game but i couldnt find any source to this

chrome ridge
#

i was thinking more along the lines of importing the level in from unity or sth

river chasm
#

Does anyone have a mod that adds a weapon that you recommend?

karmic condor
#

I'm not sure if there's anything that adds guns. I think Ultrakit used to have the HL2 gravity and physics gun but idk if it's still there.

river chasm
#

I find it useful enough

potent perch
#

Well there is the ratwithagun mod but it isn't exactly balanced and hasn't been worked on in a while

tired rune
sage mantle
tired rune
#

wrong channel

woeful kestrel
#

where do i put ukmisc

#

nvm

amber meteor
hidden drift
#

when does the multiplayer mod come ouit

marble pawn
#

Hello,

Ultrakill has been an obsession of mine for the last couple of months. I am a backend .NET developer that may have much more freetime on their hands in a few weeks, and I want to take this opprotunity to give back to the community.

I was wondering if there were mod teams looking for fresh meat on a project. I would also be more than happy to volunteer my time if @brisk nest, @foggy coral, or anyone else on the team if they needed some free labor.

brisk nest
#

no thanks

marble pawn
#

Understood.

hardy ice
#

xd lmao

crystal urchin
#

that's an ultrakill moment!

coral fossil
prime pike
#

Hey Hakita, how did you develop ultrakill? Did you develop the game from the ground up or did you use a different work as a basis for the game?

queen lichen
#

Greetings, just wanted to ask a small question
Is it possible to change text/ translate anything to other language using Ultrakit at this moment?

river chasm
# brisk nest no thanks

Small question: will there be alternate versions of all 5 weapons? Like the slab revolver?

peak falcon
dark whale
#

is wraith coming in this year

hidden drift
#

Ahh ok

river chasm
river chasm
#

the year is just starting so there's a long time to wait

solemn osprey
#

im guessing itll be around the first half of 2022

wheat mirage
#

You guys are smart, how do i linux?

novel siren
#

minos f0ck y03.... i love minos

reef agate
#

i want a mod that like super buffs minos prime

#

or a mod that lets you modify his stats like attack interval and health and what health he goes into phase 2 and stuff

novel stone
#

I know its not modding but still very cool to mess around with reshade

hazy pagoda
#

Dear modders, I know it wouldnt fit the game, but is it possible to make a multiplayer mod?(like an online 1v1)

dusk lake
#

already being worked on

#

by I forget who tbh

hazy pagoda
#

Thanks, I actually expected it was impossible

dusk lake
#

heckteck is the person I think, not certain on that though

hidden drift
quiet ibex
#

are the game models easily available in the game files? if not, is there a modding resource where i can find them?

#

specifically the player, weapons, and enemies

midnight wave
#

I hope there is a mod to replace all of minos primes voice lines with senator armstrong

pseudo notch
pseudo notch
novel stone
#

That would make it less scary

novel stone
#

also fuck that level

midnight wave
pseudo notch
#

V1 saying your memes end here after beating the shit outta gabriel

pseudo notch
#

Well I did only beat it once since it took ages

novel stone
#

me too

#

will come back to it for the P rank

#

currently looking for the last orb on heart of the sunrise

#

no idea where it is

pseudo notch
#

Lol

#

Tis 2am for me

#

Must slep

#

Gn

celest sail
#

anyone got good textures / skyboxes they would recomend? i want new shit for it

celest sail
#

for cybergrind i mean

tidal bison
#

who knows if there will be achievements?

coral fossil
half willow
prime pike
#

For the people who mod ultrakill, how should I go about modding the game?
Should I create a copy of ultrakill or something along those lines, or do I use the demo?
Or do I just edit the copy of ultrakill I already have and bank on me not destroying my copy?

marble pawn
#

Yes. Make a copy and mod the copy. To mess around with scenes I reccomend uTinnyRipper. To actually acess and modify methods in the game's dlls, use ILSpy.

prime pike
#

I know this is going to sound dumb but is there a way I could chew up a copy of ultrakill without having to download programs? Or has the game not received definitive modding support yet?

woeful kestrel
#

what are some good ultrakill mods

#

i already have ukmisc

woeful kestrel
#

ultramod is brkoen

open nebula
#

where can i find cybergrind community textures?

#

cant find them for the life of me

karmic condor
#

Can find a bunch of textures in there.

true galleon
glad pelican
#

very funny

vivid zenith
#

Ultrahug? v1blush

pallid python
#

Hugs

feral kayak
#

how to mod sounds/textures?

kind moat
civic condor
#

So is there a way so i can change music files?

#

Because i wanna put some street fighter music in the game

#

But i really haven't checked the files

karmic condor
#

Seems kinda redundant to mod in music when you can just mute music and play your own.

civic condor
#

Fair ig but i still wanna do it

rustic loom
#

i think ultrakill uses a "dynamic" music engine where it changes with the pace of the game

#

idk im not a modder dont trust me

civic condor
#

That sounds very hard to mod

rustic loom
#

your mileage may vary

civic condor
#

I'll see if i find a video on how to mod this game later then

rustic loom
civic condor
#

Hmm, yeah that can be a problem

rustic loom
#

wish more games used this style of music

#

ik L4D does it

civic condor
#

Yeah left 4 dead 2 does it really well

#

Sometimes you don't even notice it

rustic loom
#

thats the beauty of it

#

its more your theme then the level theme

#

modding it sounds hard thou ill leave that up to the ppl who do know how to mod

sturdy kelp
#

the spawner arm doenst show the bosses

river chasm
#

Where are mods for my dick?

coral fossil
#

ultrahug

river chasm
#

hey guys

#

can someone design a mod for me?

#

it will be simple

#

not complicated

#

i think

#

its not gonna be any mode

#

i just wanna add earth fire water/ice air bending arms

#

for like a probending minigame

potent perch
#

Most modders are pretty busy with their own projects

civic condor
#

I guess you could ask for like some sort of commision

#

You pay someone so they make ya a mod right?

sour tundra
#

dont even think thats a thing

#

its not like art

#

its goes a lot deeper

crystal urchin
#

just learn how to make your own

crystal urchin
#

because not only do they have to work on models and graphics and animations

#

they have to also work on code and sandboxing how this shit will work

#

you would be better off learning how to mod and shit and then hire some people to work with or get some friends to do it with you

gentle vault
coral fossil
#

hey guys can someone make a full custom ultrakill act for me (for free)

coral fossil
#

if that wasn't* clear enough yes

ripe garden
#

ok

gentle vault
#

take everything at absolutely face value

coral fossil
#

you legally can't lie on the internet

vast herald
coral fossil
#

yee

full heath
#

I have a question for yall

#

If i was to make a map for ultrakill in unity, do i need an SDK for it to work?

hexed flax
#

For a simple map no

novel stone
#

🤣

crystal urchin
#

LOL!

#

epic modder fail

novel stone
#

The early acess curse

#

Or the cheat providers curse

crystal urchin
#

I don't actually know how bepinex works and it's probably obvious but wouldn't mods made with bepinex still work for future updates as long as the update specifically doesn't change anything the mod is affecting

novel stone
#

Hard to say

crystal urchin
#

like in theory they should still work but probably not

novel stone
#

To my understanding bepinex works ona engine level

#

Basicly just the keys to the house

#

The room arrangement varies from game to game

#

Or update to update

#

The house still the same

#

The rooms not

#

Damn thats a good analogy

crystal urchin
#

yeah that is

spark orbit
#

is it possible to add/replace soundtrack/music thingy?

#

nvm

woeful glade
# true galleon

can you tell me where i can download this mod and how to make it work?

woeful glade
#

thank you ❤️

woeful glade
#

oh only now i noticed i could have seen it from the pinned messages, sorry for that

dark whale
novel stone
static barn
#

i want to make the real ULTRADOOM

so there's this doom port called "managed doom" thats written in c#, and what im thinking of doing is modify the render code a bit so it can a. output a texture that the game can get, or b. directly communicate with the game and send it the byte array or smth, and then i can use the Texture2D class to make an image out of those

instead of ultrakill inside of doom, i wanna make doom inside of ultrakill (which as far as i know, no one has made yet)
https://github.com/sinshu/managed-doom

static barn
vivid zenith
#

All i understand is ultradoom

ripe garden
#

i understabd a bit

plucky lodge
#

have I shared with y'all my favourite palette. set dithering off and this is a look and a half

crystal urchin
#

sir those are 8 pixels

plucky lodge
#

not even close. 16

vast herald
river chasm
vast herald
#

oh MAN I can't WAIT to fucking style on Archviles

#

those little shits have had it coming for a long time

river chasm
#

Icon of sin gets lobotomized

#

The forces of hell will rue the day they killed V1s rabbit

vocal needle
#

is ultrakill gonna go on r2modman/thunderstore?

#

would love that

sudden slate
vast herald
static barn
pallid python
#

Idk how to use the UKSpawner mod

#

:<

#

I accidentally spawned 3 Minos Primes

#

But I want to spawn gabe so I can kick his ass endlessly

#

How do I select the others

#

Nevermind I got it

hushed heart
#

What does vampire hook do? In the menu in the top left corner

coral fossil
#

I'd imagine the whiplash heals you as much damage as it does to whatever creature you're using it on

hushed heart
#

Really? Seems a bit useless considering how little damage the whiplash does

solar bluff
#

It's pretty busted imo

#

Gives overheal as well

inner quarry
pallid python
inner quarry
pallid python
inner quarry
#

or is that a whole different mod

pallid python
#

Then Y to bring up the enemies menu

#

Then open the spawner hand menu and select the enemy in the modded menu

#

Then T to spawn the chosen entity at your cross hair

junior surge
river chasm
#

Does anyone know why the boss healthbar has relocated to the bottom right of my screen after installing ukspawner

#

i thought i might've accidentally changed some HUD options, but I can't find anything pertaining to boss health in settings

#

when i uninstall it moves back, so clearly it's the mod

tired rune
#

ukspawner moves it so multiple can fit at once

river chasm
#

I see

#

I'd still prefer if I could manually move them but i guess it's not a big deal

floral slate
#

THERES MODS

#

????

#

this is the best thing to happen to a game ever

snow plover
river chasm
#

😦

warm grail
#

getting stlye is harder than I though didnt realise gettign hit reduced it until i actually started using tab lol

weak reef
#

where do i found ultrakill mods?

royal oxide
#

The himalayas

weak reef
#

thanks

#

im taking a flight right there tr

#

rn*

river chasm
#

When you know way more than your friend about the game

vast herald
#

yeah but they could probably hit you with "now you're just making up words"

gentle vault
#

ultrakill kill players when they triplecum slash dick punch ball blast right after they horse-sex dong-crap kick fart

novel siren
#

CONGA TIME?

novel stone
#

GONCA TIME

karmic condor
rocky pelican
#

god i hope it goes on the thunderstore

gleaming plover
#

Hey does anyone know anyway to aquire the default color palette? I've been trying to make a version where the colors are inverted but I have no idea how to get the original colors to start with.

foggy sentinel
#

I think shake is the original palette?

plucky lodge
#

default color palette is 16,777,216 color 24 bit color

#

as far as I can tell palettes make the engine choose the closest colour in the palette to what it'd render as by default; it seems that plugging in an inverted palette would yield the same output. I am at work, and I can't test right now but I have mocked up a pair of palettes that are inverts of each other to try with (there's nothing dark on them, they're gonna be kinda eyebleed to play with):

plucky lodge
#

I could be wrong, and if I am please do send me screenshots of the difference in appearance between the two; but I am pretty sure this is how it works

plucky lodge
#

here's a different version that should have better (more gradient) brightnesses, and also has fullred for blood, and an inverted one with the only pixel changed being setting the resulting cyan back to fullred

gleaming plover
#

i found some intresting results from this

#

oh i dont have image perms so ill just describe it

#

its way more grey then the actual game

#

the filth are normal color in the non inverted

#

but in the inverted they are also just grey

#

the colors are way more muted and have sort of a yellow tint to them

plucky lodge
#

and that's interesting but it makes sense; the muted middle ones there with the lower value are closer to the colours than the fully saturated ones so I guess you'd expect it'd be kinda grey and muddy with that; the fact that the inverted is different at all is rly interesting to me and makes me wanna poke at it more

sudden flint
#

i need a base color palate with the deafault colors so it will be easier to tell how to do it myself, so if anyone has something like that i would appreciate it

plucky lodge
#

the base game doesn't work like that

#

the default colours are 24 bit 16,777,216 color palette

#

palettes you load can only be up to 32x32, 1024 colours. you can't match the 24 bit colour gamut in 1024 colours without a whole lot of dithering

outer ravine
#

Yo, I downloaded a mod but I dont know how to add it to the game. Can I have some help?

plucky lodge
# gleaming plover the colors are way more muted and have sort of a yellow tint to them

figured it out. yellow tint bc that palette sucks hard it doesn't have anything for lower values so it picks the lowest value colours that occur in that spectrum - boring muddy yellows. try this one - I haven't been able to figure out a more optimal palette to fill the other 405 colours without just randomly choosing. but that doesn't mean I'm not still trying

plucky lodge
#

pretty good pretty even spread lol never ask me for anything again

gleaming plover
#

yeah its almost the exact same as the game, thanks!

novel stone
#

If you to invert every single color

#

Even the menus

#

Use reshade

frank basin
#

isnt there like a mod that has a gravity gun to use

peak falcon
#

theres a translation mod coming up, devs arent gonna begin translating until the game is actually finished

peak falcon
round yacht
#

is there a way to change sound files in the game?

#

like changing the skull sound when you die to something else

peak falcon
#

the mod isn't ready yet afaik

#

daze made a general purpose string replacer for unity games though

#

check dazes github

round yacht
#

how do you use ultrakit im not smart

proper pendant
#

how do you get the doom view model

karmic condor
#

General options, weapon position.

#

Center gun you mean right?

plucky lodge
#

it also gives u a cute lil quake-ish jump sound lol

south carbon
#

Here

frigid leaf
#

is there a way to have a timer ingame?

dark ivy
#

yup, just press tab twice when you're on a level

frigid leaf
#

I didn't know that thanks

shrewd marsh
#

Can you make custom enemies

fallen tree
#

i saw one once i think but idk

fleet spindle
#

Hey guys

paper rose
#

sup

river chasm
river chasm
# round yacht how do you use ultrakit im not smart

drag n' drop BepInEx stuff into your ULTRAKILL folder

start the game once

drag n' drop UltraKit into here:
C:\<wherever you have ULTRAKILL>\BepInEx\plugins\Ultrakit

start the game, any UltraKit addons can now be simply drag n' dropped into <wherever your ULTRAKILL is>\addons\

#

before you ask, you can access the modded spawn menu by holding the spawner arm, right clicking, and hitting ,

river chasm
#

backslash separators ew

river chasm
#

I am on Linux so I get to enjoy /

river chasm
#

okay I got a friend which knows lua, devdocs, some free time and the will to make V1 be in a wheelchair

context:
in the Ultrakill chat, we somehow started talking about making a mod which makes V1 be in a dang wheelchair, which kills enemies instantly if you're fast enough, as well as accelerating upon sliding/rolling (?) down stairs or ramps
yet I got 0 knowledge of Lua
so I went on my way to fix that

granite sigil
#

Wait there’s ultrakill modding?

cursive bramble
#

i see this asked so many times like

Yeah?
Why wouldn't there be???

empty burrow
fallen tree
#

unity modding be wack

river chasm
river chasm
# granite sigil What

he's making a joke about not having a role in this server

thus having a white name

#

also, yes, there's a slowly emerging modding scene

check the pins

Generally, we don't have many mods, tho UltraKit exposes a lot of things to Lua, so modding is quite easy

granite sigil
#

Bruh i’ve been on this server for a few months lol

river chasm
#

I also just now realised I joined with the wrong discord account
ah whatever I barely used this one anyways

manic cairn
river chasm
vast garden
river chasm
vast garden
granite sigil
fallen tree
#

ultrakill must die mode: shots realistically ricoshot off of coins now (coin acts like a small reflective wall and it bounces off correctly instead of autoaiming)

potent perch
#

👎

keen blade
fleet remnant
fallow herald
#

Ultrakill must die: coin doesn’t even reflect bullets, the bullets just shoot through it

prime pike
#

The bullet would need to be comparable to a railcannon to even incentivize use

fallen tree
#

ultrakill must die mode: revolver has same cooldown between shots as the railcannon

prime pike
#

It is a cool concept don't get me wrong

raw marsh
#

Me and friend are making custom weapon how spawn in ultrakill does not appear on shop

#

how do we spawn it in?

#

we are using ultrakit btw

fallen tree
#

show

#

very intrigued

raw marsh
#

it's just a custom model

fallen tree
#

oh

#

still

stuck viper
#

I cant stream

#

still wh it e nam e d

eternal grove
#

L

fallen tree
#

L

raw marsh
#

Progress

solemn frost
#

Any mods that replace the enemies into among us

celest kayak
#

hey Does anyone know how I can spawn V2 with my arm?

jaunty depot
#

Step 1: wait for next update

river chasm
round yacht
#

is there a way to rip the enemy models from the game? for example malface or cerb

#

or if anyone happens to have the files for them dm me them?

celest sail
pastel sundial
#

been a while since i been here

#

did anything new happen

eternal grove
#

v1 wheel chair mod

pastel sundial
#

oh fuck Y E S

#

the sequel to mario in a wheelchair

eternal grove
#

but better (infinitely worse)

pastel sundial
#

whats infinitely worse anymore

eternal grove
pastel sundial
#

twitter argument?

eternal grove
#

basically, but i'm excited for v1 with the gat

pastel sundial
#

v1 wit da gat

#

what will he do?

raw marsh
#

More progress

#

Ok now how does one do animations for the gun? is it through the lua script or something else?

river chasm
#

as the entirity of UltraKit exposes everything to, well, Lua

river chasm
#

lmao

humble night
#

But I can't remember where it's from

river chasm
humble night
#

🤔

stuck viper
#

Its from counter-strike source

raw marsh
#

II gave Nico the model and texture and I'm just showing progress as he ain't mook but he does the coding.

slim urchin
rocky pelican
#

oh fuck yeah, was waiting for someone to make a "play as INSERT ENEMY HERE" mod

#

can't wait to play as rat

eternal grove
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Can’t wait to clown on some insignificant fucks

proper pendant
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is there a fall damage mod out there

river chasm
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i wanted to make one but they said i shouldn’t

cursive bramble
clever turtle
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Has anyone successfully unpacked ultrakill's resources?

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Like the models, etc

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looking for anything that can be successfully converted into an .obj file

river chasm
eternal grove
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I used uripper to rummage around the files for sound files and it worked pretty well

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Be warned that the files are arbitrarily named and do not coordinate with what they are in the game

gleaming rapids
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heyo! was curious if ultrakill had any hud and viewmodel mods I could sink into but a quick search of the chat history gives me little hope haha

river chasm
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ive heard there was one

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but couldn’t find it either

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Hmmm bolt action rifle in ultrakill.

eternal grove
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Rail gun

slim urchin
dapper sentinel
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when with there be a playable paul blart mod

slim urchin
solemn frost
river chasm
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never mind

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:dying

signal wind
eternal grove
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Based

round yacht
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what program is needed to directly view the game files? I'm wanting to do something with the malicious face model.

eternal grove
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Uripper is what I personally use

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It’s intended for 2017 unity so some files will corrupt snd can’t run scenes

gritty canyon
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someone should make a mod to be able to grapple into any surface

river chasm
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Actually that could be pretty fun.

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And open up new ways to bully Minos prime.

dusty knoll
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there should be a mod where if you shoot a coin and there is no priority it just kills v1 instead, this would be really fun and easily the best mod ever made u cant disagree :DDDDD