#updates

1 messages · Page 1 of 1 (latest)

lone sapphireBOT
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Thursday, Aug 11th at 1PM ET (Local Time for you <t:1660237200:F>).

Starting conditions will be posted soon.

lone sapphireBOT
halcyon forge
#
foxhole

Foxhole is launching into 1.0 later this month and along with it will come Inferno, a pretty large update to the game. Before reading the rest of this post, it’s recommended that you catch up on our latest Devstream for details on the update or if you’re looking for just a very quick overview you can watch our preview video. The purpose of this ...

halcyon forge
#

Dev Branch Details

If all goes well, dev branch will begin tomorrow. There will be some key differences in the way dev branch happens this time. The most important change is that Magic Boxes (tools used to spawn items) will not be available until later phases of the dev branch. This is a crucial requirement for ensuring that all the new gameplay flows with Facilities are properly exercised and bugs are found sooner rather than later.

https://www.foxholegame.com/post/dev-branch-details

foxhole

Dev Branch will be a bit different this time around. Due to the size and amount of changes in this update, Dev Branch will be split up into different phases. Keep in mind that the exact dates attached to these Phases are subject to change at anytime. We will also not be including Magic Boxes (tools to help players spawn items) until later phases...

halcyon forge
#

Dev Branch Phase 1 Update

We are working hard to prepare for the rollout of Phase 1. As another heads up, do not expect to test all the new content in the dev branch today. As outlined in our post above, Phase 1 will only be for early tech Facilities and associated content.

What to expect

  • Play through all early tech Facilities game (Foundations, Material Factories, Coal Refinery, Oil Refinery, etc)
  • Small Gauge Trains (aka Minecart system)
  • Infantry Flamethrowers
  • Provisional roads

Our current expectation is that Dev Branch will be ready late day, but as always there may be last minute technical issues that may delay things further.🤞

halcyon forge
#

Pre-Patch and Test War on Friday

To facilitate the release of Update 50, a Pre-Patch and Test War will take place on Friday, Sep 23rd. **The goal of the Test War will be to perform additional testing of the update and our online infrastructure in the live environment ahead of the official release. ** Please read this post for important details.

https://www.foxholegame.com/post/update-50-pre-patch-test-war

foxhole

To facilitate the release of Update 50, a Pre-Patch and Test War will take place on Friday. The goal of the Test War will be to perform additional testing of our online infrastructure in the live environment ahead of the official release. Additional bug fixes and patches will be applied before the official release on Sep 28h. Please take notice ...

lone sapphireBOT
#

Test-War Slight Delay

The Test-War has been postponed to 2:30PM ET (delayed by 30 minutes). Thanks for the patience.

halcyon forge
#

Shard Launch Times

There will be multiple shards going live on Sep 28. Please read the following carefully to prepare for launch day.

ABLE Shard
World Conquest start time Wed, Sep 28th at 2PM ET (Local Time for YOU <t:1664388000:F>)

BAKER Shard
World Conquest start time Wed, Sep 28th at 12PM ET (Local Time for YOU <t:1664380800:F>)

https://www.foxholegame.com/post/shard-launch-times

foxhole

PLEASE CHECK THIS POST OFTEN FOR LAST MINUTE CHANGES IN PLANS When Inferno launches on Sep 28th, there will be multiple shards going live to support potentially higher player loads. If you aren't able to get into the shard of your choice on launch day, we recommend trying a different shard to avoid queues. In addition to the launch times, please...

lone sapphireBOT
#

Test War Server Maintenance

Servers will be down shortly after 5PM ET for maintenance. Maintenance should last anywhere from 15-30 minutes. A mandatory client up will be required to rejoin after.

lone sapphireBOT
#

September 28th Starting Conditions

War 96 for ABLE (previously LIVE-1) will start at 2PM ET on Wednesday the 28th of September (<t:1664388000:F> YOUR local time).
War 25 for BAKER (previously LIVE-2) will start at 12PM ET on Wednesday the 28th of September (<t:1664380800:F> YOUR local time)
The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-and-baker-starting-conditions

foxhole

ABLE War 96 will start on Wednesday the 28th of September at 2:00PM ET. The starting conditions for War 96 are are as follows: BAKER War 25 will start on Wednesday the 28th of September at 12:00PM ET. The starting conditions for War 25 are as follows:

lone sapphireBOT
#

LIVE Server Maintenance

The Test War will be ending shortly after 5PM ET.

Servers will be down at some point in between 5-6PM ET for maintenance. Maintenance should last anywhere from 15-30 minutes. A mandatory client up will be required to rejoin after.

lone sapphireBOT
#

BAKER WAR SLIGHT DELAY

Due to technical issues, the war start on BAKER will be delayed to 12:30PM ET (!25 minutes from now).

lone sapphireBOT
#

IMPORTANT: Shard Schedule Update

Due to the trending up volume of players, shard CHARLIE will be brought online soon. The war start times have be slightly adjusted to accomodate this.

We are anticipating an extreme volume of players for shard ABLE. If you are unable to get in, please consider shards BAKER or CHARLIE. Thanks for your patience as we work to accomodate all players.

ABLE

  • War start time is now 2:30PM ET (delayed 30 minutes)

CHARLIE

  • War start time is 2:00PM ET

Starting conditions for CHARLIE have been added: https://www.foxholegame.com/post/able-and-baker-starting-conditions

foxhole

ABLE War 96 will start on Wednesday the 28th of September at 2:00PM ET. The starting conditions for War 96 are are as follows: BAKER War 25 will start on Wednesday the 28th of September at 12:00PM ET. The starting conditions for War 25 are as follows:

halcyon forge
#

Hotfix 1.50.22.5

A hotfix is rolling out soon. This patch resolves an issue that causes major hitching on shards with a high number of players and regiments. Other changes can be found in the release notes, including the addition of a music volume slider and other bug fixes: https://www.foxholegame.com/post/update-50-release-notes

We are working on another larger hotfix that is to be deployed early next week. Have a great weekend!

foxhole

Hotfix 1.50.22.5 New Features Music volume can now be controlled separately from the options screen Optimizations to significantly smooth out the Squad user interface when a shard has a very high number of regiments and players NOTE: This fixes the severe hitching that some players are experiencing Optimizations to improve frame rate around Reso...

lone sapphireBOT
#

ABLE Server Maintenance

Certain region servers in ABLE will be undergoing maintenance this morning. Some regions may be restarted during this process. Players will be alerted in-game.

lone sapphireBOT
#

Hotfix Deployment Later Today

There will be hotfix deployed across all shards later tonight that includes bug fixes, tweaks, and other small improvements. Estimated time for deployment is some time between 5PM-8PM ET. The in-game news feed will be updated when the deployment begins.

lone sapphireBOT
#

Hotfix 1.50.22.7

A hotfix is rolling out. This patch contains bug fixes, balance changes, and a couple of quality of life features. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.7 New Features/Improvements Pipe contents can now be viewed by pressing E on one end of a pipe Drain Pipes action has been added to al Pipe types Removes liquid from all connected and Reserved pipes Foundations can now be demolished for up to 3 hours after construction This only works if there are no structures built on top Shard ...

halcyon forge
#

Hotfix 1.50.22.10

A hotfix is rolling out. It resolves further issues with the Water Buckets and contains several other bug fixes and improvements. Please read the release notes for details.

For further context on the Water Bucket issues: After the initial feedback we received late Tuesday we attempted to action it quickly and added a very late change into Wednesday's planned hotfix to improve its effectiveness. Unfortunately there were technical issues with the change that resulted in them not being as effective as we expected. We have resolved this in today's hotfix, added further usability improvements to the water buckets, and clarified the numbers around the changes. We apologize for the confusion caused by the last change and will continue to monitor and address any additional issues found.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.10 Game Balance Water Bucket effectiveness and area of effect accuracy issues have been resolved, resulting in the following results Water Bucket area of effect has been increased by an approximate factor of 3x Water Bucket effectiveness improved by an approximate factor of 3x Retrieving items with a Fuel Tanker now has the same s...

lone sapphireBOT
#

Friday Morning Server Patch & Maintenance

A hotfix will be rolled out and server maintenance performed across all shards on Friday morning between 8:30AM - 9:30AM ET. Your shard may be offline during this time. Release notes will be updated.

lone sapphireBOT
#

Hotfix 1.50.22.12

The scheduled hotfix is rolling out. This patch contains bug fixes, balance changes, and improvements. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.12 Gameplay Changes Catwalk decay can now be prevented by Maintenance Tunnels Game Balance All vehicle mounted artillery weapons can no longer be fired on deployed Barges Production times at the Large Shell Factory have been increased 120mm increased to 25s 150mm increased to 40s 75mm, 94.5mm, 300mm increased to 60s NOTE: This is ...

lone sapphireBOT
#

Hotfix 1.50.22.13

The last hotfix introduced a bug with the UI for submitting items from the BMS Linerunner. A client hotfix will be deployed to resolve it within an hour. Servers will not be patched.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.12 Gameplay Changes Catwalk decay can now be prevented by Maintenance Tunnels Game Balance All vehicle mounted artillery weapons can no longer be fired on deployed Barges Production times at the Large Shell Factory have been increased 120mm increased to 25s 150mm increased to 40s 75mm, 94.5mm, 300mm increased to 60s NOTE: This is ...

lone sapphireBOT
#

Hotfix 1.50.22.16

A small hotfix is rolling out with additional bug fixes. Release notes have been updated.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.16 Bug Fixes HH-d “Peltast” distance control can sometimes become unresponsive after firing BMS Railtruck assembling an item immediately after opening the UI screen while under high latency can cause the character to be in a stuck animation NOTE: This fix was originally part of 1.50.22.12 but was reverted. The fix has now been res...

lone sapphireBOT
#

Wednesday Afternoon Server Patch

A hotfix patch is scheduled be rolled out across all shards on Wednesday approximately between 12PM - 2PM ET. Your shard may be briefly taken offline during this time. In-game alerts will be posted at the exact time of the rollout. Release notes will be updated afterwards.

lone sapphireBOT
#

Hotfix 1.50.22.20

A scheduled hotfix is rolling out across all shards. Release notes have been updated.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.20 Gameplay Changes Locomotives can no longer ram vehicles if there are friendly passengers inside them Artillery mounted vehicles can no longer fire immediately after border travelling Bug Fixes Locomotive ramming collisions were too generous Vehicles do not warm up inside Modification Centers Cross border tracks can decay if too...

lone sapphireBOT
#

Hotfix 1.50.22.24

A hotfix patch is rolling out to all shards. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.24 Gameplay Changes Large Gauge Tracks now have up to 75% chance of not consuming Garrison Supplies when decay is being prevented on them. The chance is higher when there are less Tracks in a region. NOTE: This is to partially address the feedback around the difficulty of maintaining Tracks. The effort of Garrison Supplies is bala...

lone sapphireBOT
#

Wednesday Morning Server Patch

A hotfix patch is scheduled be rolled out across all shards on Wednesday approximately between 9AM - 11AM ET. Your shard may be briefly taken offline during this time. In-game alerts will be posted at the exact time of the rollout. Release notes will be updated afterwards.

lone sapphireBOT
#

Hotfix 1.50.22.26

A hotfix patch is rolling out to all shards. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.26 Gameplay Changes Neutral structures no longer spread fire Bug Fixes Howitzer Garrisons can now return fire against the Tempest Cannon at ranges beyond 400m A craned packaged Tempest Cannon does not drop onto certain track layouts Some vehicles are slowed down when they ram build sites without any build progress World Tracks can...

lone sapphireBOT
lone sapphireBOT
#

ABLE: War Start Time

The next war for ABLE will begin on Saturday the 5th at 1PM ET (Local Time for you <t:1667667600:F>).

Starting conditions will be posted later today.

lone sapphireBOT
lone sapphireBOT
#

Hotfix 1.50.22.28

A hotfix patch is rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-50-release-notes

foxhole

Hotfix 1.50.22.28 Gameplay Changes Tempest Cannon RA-2 can no longer fire from the rapid decay zone. Collision removed from crates on the Large Assembly Factory. This is to make parking (and reserving) large vehicles easier. Bug Fixes Gallagher Thornfall MK. VI may shoot its own turret with ARC/RPG when boosting. Hotfix 1.50.22.26 Gameplay Chan...

lone sapphireBOT
lone sapphireBOT
lone sapphireBOT
#

CHARLIE: War Start Time

The next war on CHARLIE will begin at 1PM ET on Saturday the 3rd (<t:1670090400:F> YOUR local time). The starting conditions will be posted tomorrow.

lone sapphireBOT
lone sapphireBOT
#

BAKER Shard Merger

Shard Baker will be merged into Charlie and Able in preparation for Update 51. If you have been playing on Baker, please migrate to another shard at this time. Ranks, Levels, XP, and Commends are persisted across all shards so no progress will be lost in that regard. Regiments must be recreated for each shard.

It's our goal to minimize how often these events occur but shard opening and closings are currently required to scale with big updates. This follows the same procedure roughly a year ago when when Baker was merged in the months after Entrenched was released. Thanks for accommodating this process once again.

halcyon forge
#

Update 51 Release Schedule

Please be aware of the following dates.

Today - Dev Branch Release
Monday, Dec 12th - Pre-Patch Rollout (VPs will be reduced to end current wars)
Tuesday, Dec 13th - Full Release & War Start on ABLE & CHARLIE

lone sapphireBOT
#

Update 51 Release - War Resolutions

In accordance with the plan above, to accommodate the release of update 51, Victory Town requirements across all Shards will be reduced leading up to Monday at 1PM ET. If no resolution has been reached by that time, the faction with most Victory Towns will be granted victory.

Update 51 Pre-Patch will roll out to all shards shortly afterwards in Resistance phase.

lone sapphireBOT
#

ABLE & CHARLIE Starting Conditions

ABLE:
War 99 will start at 1PM ET on Tuesday the 13th (<t:1670954400:F> YOUR local time).

CHARLIE:
War 4 will start at 12PM ET on Tuesday the 13th (<t:1670950800:F> YOUR local time).

The starting conditions for both shards can be viewed here: https://www.foxholegame.com/post/able-charlie-war-starting-conditions

foxhole

War 99 for ABLE will start on Tuesday the 13th of December at 1:00PM ET. The starting conditions for War 99 are as follows: War 4 for CHARLIE will start on Tuesday the 13th of December at 12:00PM ET. The starting conditions for War 4 are as follows:

lone sapphireBOT
#

Localisation Update

You can read here about our plan to continue localisation for Foxhole: https://www.foxholegame.com/post/foxhole-localisation-update

foxhole

What's The Plan Going Forward? As a refresher on our strategy to localisation, due to the breadth of content and constantly evolving nature of Foxhole, translations have been tackled through both a third party translation company and the international Foxhole player community. Crowdin has been used for the latter. The 1.0. update is not the end ...

lone sapphireBOT
#

ABLE: War Start Time

The next war on ABLE will begin at 1PM ET on Monday, January 2nd (<t:1672682400:F> PM YOUR local time). The starting conditions will be posted ahead of the war start.

lone sapphireBOT
lone sapphireBOT
#

CHARLIE Shard Merger

Shard Charlie will be merged into Able effective immediately. If you have been playing on Charlie, please migrate to Able shard at this time. Ranks, Levels, XP, and Commends are persisted across all shards so no progress will be lost in that regard. Regiments must be recreated for each shard.

It's our goal to minimize how often these events occur but shard opening and closings are currently required to scale with big updates. This follows the same procedure roughly a year ago when Shards were merged in the months after Entrenched was released. Thanks for accommodating this process once again.

lone sapphireBOT
#

Hotfix 1.51.8.5

A hotfix patch for localisation has been rolled out. Release notes have been updated with the changes.
https://www.foxholegame.com/post/update-51-release-notes

foxhole

Hotfix 1.51.8.5 Localisation Updated localised languages with localisations from update 50 and 51. NOTE: If you are a fluent speaker of French, German, Russian, Portuguese or Chinese and want to get involved in the localisation for Foxhole you can read more about it here. Hotfix 1.51.8.4 Bug Fixes Client log spam. Vehicle turrets could rotate er...

lone sapphireBOT
#

Planned Server Maintenance

ABLE will be temporarily offline due to a planned maintenance for 30 minutes on <t:1673616600:F>. The shard will be unreachable during that period.

swift cloakBOT
#
Region Offline

We are currently experiencing technical issues with certain regions on shard ABLE. If you are having trouble border travelling or deploying, try joining a different region until the issue is resolved. The developer team has been contacted and is investigating.

Affected Service(s) at time of report:

ABLE

lone sapphireBOT
#

Shard ABLE is back online. There was an outage at a connected data center that affected major carriers and internet providers. We have migrated to backup servers which has resolved the issue on our end. Thanks for the patience.

lone sapphireBOT
#

ABLE: War Start Time

The next war on ABLE will begin at 1PM ET on Wednesday, 1st of March (<t:1677693600:F> YOUR local time). The starting conditions will be posted ahead of the war start.

There will also be a small update on development later this week. Stay tuned.

lone sapphireBOT
lone sapphireBOT
#

A mistake was made in the War Start image. Sun's Hollow, Deadlands was incorrectly shown as Colonial. The War Start image has been updated to the correct conditions now.

lone sapphireBOT
#

ABLE: War Start Time

The next war on ABLE will begin at 1PM ET on Friday, March 17 (<t:1679072400:F> YOUR local time). The starting conditions will be posted ahead of the war start.

Update 52 will go live with this war.

lone sapphireBOT
lone sapphireBOT
#

Update 52 Pre-Patch is live

The Pre-Patch for Update 52 is live in Resistance Phase. The full release and live war starts tomorrow at 1PM ET. Release notes are below.

https://www.foxholegame.com/post/update-52-release-notes

foxhole

Initial Release New Content. Diesel Power Plant Coal Power Plant Modification A generator that burns coal. BMS - Fabricator Class: Advanced Construction Vehicle Faction: Neutral An advanced variant of the Universal Assembly Rig, the BMS - Fabricator is fitted with a unique kit designed to handle advanced or specialized construction and excavatio...

lone sapphireBOT
#

Hotfix 1.52.17.4

A hotfix patch for localisation and bug fixes has been rolled out. Release notes have been updated with the changes.
https://www.foxholegame.com/post/update-52-release-notes

foxhole

Hotfix 1.52.17.4 Localisation. Updated localised languages with localisations from update 51 and 52. Bug Fixes. Field Bridges make players on top of them invulnerable. Projectiles detonate on Build Sites with no Materials contributed to them. Context menus do not scale with resolution. Ash Fields map image does not have the roads properly drawn....

lone sapphireBOT
#

Hotfix 1.52.17.5

A hotfix patch has been rolled out. Release notes have been updated with the changes.
https://www.foxholegame.com/post/update-52-release-notes

foxhole

Hotfix 1.52.17.5 Bug Fixes. Pipeline Build Sites can be used as ramps. Tracks are not observed on the map immediately after a server restart. Fixes client crashes. Hotfix 1.52.17.4 Localisation. Updated localised languages with localisations from update 51 and 52. Bug Fixes. Field Bridges make players on top of them invulnerable. Projectiles det...

lone sapphireBOT
#

Hotfix 1.52.17.7

A hotfix patch has been rolled out with some tentative fixes for client performance. Release notes have been updated with the changes.
https://www.foxholegame.com/post/update-52-release-notes

foxhole

Hotfix 1.52.17.7 Bug Fixes Some VFX aren't culled as expected. Hotfix 1.52.17.5 Bug Fixes. Pipeline Build Sites can be used as ramps. Tracks are not observed on the map immediately after a server restart. Fixed client crashes. Hotfix 1.52.17.4 Localisation. Updated localised languages with localisations from update 51 and 52. Bug Fixes. Field Br...

lone sapphireBOT
#

Hotfix 1.52.17.9

A hotfix patch has been rolled out. Release notes have been updated with the changes.
https://www.foxholegame.com/post/update-52-release-notes

foxhole

Hotfix 1.52.17.7 Bug Fixes Fixed an issue that would result in worse frame rates over a longer period of time. Hotfix 1.52.17.5 Bug Fixes. Pipeline Build Sites can be used as ramps. Tracks are not observed on the map immediately after a server restart. Fixed client crashes. Hotfix 1.52.17.4 Localisation. Updated localised languages with localisa...

lone sapphireBOT
#

Steam Pricing Changes

Due to changes in Steam's price conversion scheme, the price of Foxhole on the Steam Store will be adjusted in many locations. This is a heads up so that anyone who is considering buying the game can do so before the price changes. The change will go into effect this Friday, April 14th.

This change will not impact anyone who already owns the game.

lone sapphireBOT
lone sapphireBOT
#

The next war on ABLE will begin at 1PM ET on Wednesday the 24th of May (<t:1684947600:F> YOUR local time). Starting conditions will be posted soon.

lone sapphireBOT
lone sapphireBOT
lone sapphireBOT
lone sapphireBOT
#

Update 53 Client Crash Investigation

We have been investigating a client crash that is impacting some users since the Update 53 rollout. Unfortunately, we have been unsuccessful in reproducing this crash internally and suspect it may be caused by circumstances or PC configurations that are differ from our test environments. If you are experiencing this crash and would like to provide additional information that may be helpful to the investigation, please see this post in the #bug-reports channel: <#bug-reports message>.

We thank you for your patience as we work to resolve this issue.

lone sapphireBOT
#

Update 53 Client Crash Update & Workaround

We have identified the cause of the crash and are working on a potential fix. A potential temporary workaround for the issue is to turn off the Mute Enemy Players option in the meantime. To be safe, it's also advisable to avoid adjusting other voice options if it's not necessary.

Thanks again for the patience on this issue and we hope to have a hotfix ready soon.

lone sapphireBOT
#

Hotfix 1.53.22.3

A hotfix update has been rolled out. This update resolves the client crash that some players were experiencing when voice muting players or changing voice options. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-53-release-notes

foxhole

Hotfix 1.53.22.3 Bug Fixes Client would crash when certain voice options are changed or players are muted Initial Release New Content No.2B Hawthorne Class: Rifle Faction: Warden Initially a field-modified Loughcaster, the Hawthorne sports a sawed-off barrel and a much lower profile than its ancestor. While sacrificing accuracy, its lightweight ...

lone sapphireBOT
#

Steam Wide Outage

Due to a Steam wide outage, there connectivity issues over the last few hours on ABLE. The issues have died down for now but we are continuing to monitor the situation. You can check the status of Steam services here: https://downdetector.ca/status/steam/

lone sapphireBOT
#

Hotfix 1.53.22.5

A hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-53-release-notes

foxhole

Hotfix 1.53.22.5 Bug Fixes Local voice chat volume is overly quiet or incorrect for some users Dev Note: This issue was being caused by a bug introduced in the latest version of Vivox that shipped with Update 53. This hotfix includes a workaround to the issue. Hotfix 1.53.22.3 Bug Fixes Client would crash when certain voice options are changed o...

lone sapphireBOT
#

Hotfix 1.53.22.6

A hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-53-release-notes

foxhole

Hotfix 1.53.22.6 Bug Fixes Chat callouts are heard from outside their expected local range. Howl County map image is out of date resulting in a bridge location not matching the map in practice. Hotfix 1.53.22.5 Bug Fixes Local voice chat volume is overly quiet or incorrect for some users Dev Note: This issue was being caused by a bug introduced ...

lone sapphireBOT
tiny rampart
#

A Chronicle of Ashes: Whedon's Row Chapter V

Chapter V of A Chronicle of Ashes: Whedon's Row is out now!

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Whedon's Row
Follow along with the lives of thieves, aristocrats, and common soldiers living inside the overstuffed, independent state that serves as a haven for the Wardens and all of the Nevish Alliance alike, as a package meant for the Archon changes hands between the most unlikely of individuals.

Link: https://www.foxholegame.com/post/a-chronicle-of-ashes-whedon-s-row-chapter-v

foxhole

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war. Content Warning: A Chronicle of Ashes depicts scenes of violence and war. Whedon's Row Chapter V The Prizefighter Negotiating w...

lone sapphireBOT
#

Hotfix 1.53.22.8

A hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-53-release-notes

foxhole

Hotfix 1.53.22.8 Bug Fixes Rapid Decay can be circumvented in some cases near region borders. Hotfix 1.53.22.6 Bug Fixes Local text chat and callouts are received from outside their expected range. Howl County map image is out of date resulting in a bridge location not matching the map in practice. In resistance phase: only new player profiles a...

lone sapphireBOT
#

ABLE War 107 Starting Conditions

The next war on ABLE will begin at 1PM ET on Sunday the 17th of September (<t:1694970000:F> YOUR local time). The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-107-starting-conditions

foxhole

War 107 will start on Sunday the 17th of September at 1:00PM ET. The starting conditions for War 107 are as follows: War 107 will be a Relic War. For those of you who are new to the game or may need a reminder, Relic Wars are special event wars that happen roughly once a year. These wars include lost technology from the Great Wars Period that wi...

lone sapphireBOT
#

Hotfix 1.53.22.9

A hotfix update has been rolled out. The release notes have been updated with the changes.

https://www.foxholegame.com/post/update-53-release-notes

foxhole

Hotfix 1.53.22.9 Gameplay Changes Maintenance Tunnel collision size reduced to allow vehicles to drive over them. 250mm maximum firing angle has been reduced. Relic Balance Changes Dev Note: Some changes to Relic Vehicle balance were made this update. Here are all the changes to Relic vehicles again: Repurposed Truck Inventory size increased fro...

lone sapphireBOT
#

Dev Branch 54 Details

We are expecting to get Dev Branch out within the next few hours if all goes well. Similar to Update 50 we will be segmenting the Dev Branch into different phases. You can read more about that here:

https://www.foxholegame.com/post/dev-branch-54-details

foxhole

The Dev Branch for Update 54 will be a bit unconventional. Due to the size and amount of changes in this update, Dev Branch will be split up into different phases similar to the Update 50 Dev Branch. Keep in mind that the exact dates attached to these Phases are subject to change at anytime. We will also not be including Magic Boxes (tools to he...

lone sapphireBOT
#

Pre-Patch War Starts on Thursday

The Pre-Patch War will begin at 1PM ET on Thursday, October 19th at 1PM ET (<t:1697734800:F> YOUR local time)

Instead of starting a new war on ABLE, the Pre-Patch War will be moved ahead of schedule. For additional details, please click on the link below.

https://www.foxholegame.com/post/update-54-pre-patch-war

foxhole

To facilitate the release of Update 54, a Pre-Patch War will commence on Thursday, October 19 at 1PM ET and run until Wednesday, Oct 25th. The goal of the Pre-Patch War will be to perform stress testing of the update and online infrastructure in the live environment ahead of the official release. Additional bug fixes and changes will be applied ...

lone sapphireBOT
#

Pre-Patch Rollout Complete

The Pre-Patch deployment to the live environment is complete. As a reminder, the Pre-Patch War begins tomorrow. See the above post for details.

lone sapphireBOT
#

Pre-Patch War Start Delay

The Pre-Patch War will be delayed by 30 minutes. The War will now begin at Thursday, October 19th at 1:30PM ET (<t:1697736600:F> YOUR local time).

lone sapphireBOT
#

Naval Warfare Shard Launch Times

Multiple shards will be going live on Oct 26th to support potential higher player counts. Please read the following carefully to prepare for launch day.

CHARLIE Shard

  • World Conquest start time: Thu, Oct 26th at 12PM ET (<t:1698336000:F> YOUR local time)
  • This shard is recommended for new or returning players

ABLE Shard

  • World Conquest start time: Thu, Oct 26th at 2PM ET (<t:1698343200:F> YOUR local time)
  • This shard is recommended for experienced and recently active players

For last minute changes and other details, please check back to this post often ahead of release day:
https://www.foxholegame.com/post/naval-warfare-war-start-times

foxhole

PLEASE CHECK THIS POST OFTEN FOR LAST MINUTE CHANGES IN PLANS When Naval Warfare launches on Oct 26th, there will be multiple shards going live to support potentially higher player loads and to reduce queing. If you aren't able to get into the shard of your choice on launch day, we recommend trying a different shard to avoid queues. In addition ...

lone sapphireBOT
#

Steam Side Outage

Due to a Steam outage, there connectivity issues over the last few hours to the PREPATCH shard for some users. We are continuing to monitor the situation.

lone sapphireBOT
#

ABLE & CHARLIE War Starting Conditions

The first Naval Warfare war will start on Thursday the 26th of October at

12:00PM ET - CHARLIE SHARD
2:00PM ET - ABLE SHARD

Starting conditions are in the link below

https://www.foxholegame.com/post/able-charlie-starting-conditions

foxhole

The first Naval Warfare war will start on Thursday the 26th of October at: 12:00PM ET - CHARLIE SHARD 2:00PM ET - ABLE SHARD More information on multiple shards and their launch times, see this post. The starting conditions for the war on both shards will be: To accommodate for anticipated larger player populations in this war, the following mod...

lone sapphireBOT
#

Hotfix 1.54.18.2

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-54-release-notes

foxhole

Hotfix 1.53.22.9 Bug Fixes Backpacks dropped on death are not visible in some circumstances. The base of a tree becomes completely hidden when standing directly adjacent to them. Initial Release For an overview on the new features coming in this release, please watch our announcement trailer. New Content BMS - Bluefin Class: Storage Ship Faction...

hybrid ferry
#

Localisation Update

We have updated the Foxhole project on Crowdin to include all the new content from Update 53 and 54. For details on how to get involved in this localisation project, please see this post: https://www.foxholegame.com/post/foxhole-localisation-volunteers-needed

foxhole

We are looking to translate Foxhole into five languages, French, German, Russian, Chinese and Portuguese. Due to the breadth of content and constantly evolving nature of Foxhole, we will be tackling translations with both a third party translation company and the international Foxhole player community. We will be using Crowdin for the translatio...

lone sapphireBOT
#

Hotfix 1.54.18.4

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-54-release-notes

foxhole

Hotfix 1.54.18.2 Bug Fixes Backpacks dropped on death are not visible in some circumstances. The base of a tree becomes completely hidden when standing directly adjacent to them. Initial Release For an overview on the new features coming in this release, please watch our announcement trailer. New Content BMS - Bluefin Class: Storage Ship Faction...

lone sapphireBOT
#

Hotfix 1.54.18.8

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-54-release-notes

foxhole

Hotfix 1.54.18.4 Bug Fixes Track Build Ghosts flicker between valid and invalid placement when attempting to place a Track at its maximum extents. BMS - Ironship's cost is incorrectly set to 150x5 Basic Materials. BMS - Groupers cannot be constructed on some beaches in Godcrofts. Bridge ladders in Loch Mór cannot be climbed. A road heading south...

lone sapphireBOT
#

Steam Side Outage

Due to a Steam outage, you may experience connection issues when trying to connect to ABLE or CHARLIE. We are continuing to monitor the situation.

lone sapphireBOT
#

Hotfix 1.54.18.11

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-54-release-notes

foxhole

Hotfix 1.54.18.11 Bug Fixes Building restrictions are not applied to Field Bridges that are apart of a chain. BMS - Bluefin's ramp does not check for obstructions at the ramp's extremities when deploying and undeploying. Interacting with a Barracks on a Large Ship does not update Map Intelligence. The front-left Machine Gun of BMS - Longhook hid...

lone sapphireBOT
#

Steam Wide Outages

There have been a higher than usual number of short Steam wide outages over the past week. Steam outages may momentarily impact logging into the game or travelling to regions.

The team is continuing to monitor the situation closely as Steam services returns to standard operating conditions.

The status of Steam services can be monitored here: https://steamstat.us

lone sapphireBOT
#

ABLE & CHARLIE Temporarily Offline (Steam Wide Outage)

Due to another unexpected Steam wide outage, ABLE and CHARLIE have been temporarily suspended. When Steam services are restored, both shards will be brought back online.

The status of Steam services can be monitored here: https://steamstat.us

lone sapphireBOT
#

Hotfix 1.54.18.12

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-54-release-notes

foxhole

Hotfix 1.54.18.11 Bug Fixes Building restrictions are not applied to Field Bridges that are apart of a chain. BMS - Bluefin's ramp does not check for obstructions at the ramp's extremities when deploying and undeploying. Interacting with a Barracks on a Large Ship does not update Map Intelligence. The front-left Machine Gun of BMS - Longhook hid...

lone sapphireBOT
#

Hotfix 1.54.18.14

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-54-release-notes

foxhole

Hotfix 1.54.18.14 Bug Fixes Nakki Class Submarines can become stuck in some areas of the Deadlands river. Hotfix 1.54.18.12 Bug Fixes The BMS - Bluefin's Crane can become stuck in some cases preventing the ship from raising anchor. Offline Characters ("Sleepers") are not created under some rare conditions when a Region restarts in Recovery Mode....

lone sapphireBOT
#

CHARLIE War Starting Conditions

IMPORTANT: Due to an upcoming game update, this war is configured to be much shorter than usual. There will be less Victory Points required and the war may be ended with Victory Point reduction.

The next war on CHARLIE will begin at 1PM ET on Wednesday the 29th of November (<t:1701280800:F> YOUR local time). The starting conditions can be viewed here:

https://www.foxholegame.com/post/charlie-war-starting-conditions

foxhole

The next war will start on Wednesday the 29th of November at 1:00PM ET. The starting conditions are as follows: IMPORTANT: Due to an upcoming game update, this war is configured to be much shorter than usual. There will be less Victory Towns and the war may be ended with Victory Town reduction.

lone sapphireBOT
#

ABLE & CHARLIE War Starting Conditions

The next war will begin on Tuesday, December 5th at the following times. Update 55 will launch with these wars

12:00PM ET - CHARLIE SHARD
1:00PM ET - ABLE SHARD

Starting conditions are in the link below

https://www.foxholegame.com/post/able-charlie-war-starting-conditions-1

foxhole

CHARLIE War 7 on CHARLIE will start on Tuesday the 5th of December at 12:00PM ET ABLE War 109 on ABLE will start on Tuesday the 5th of December at 1:00PM ET The starting conditions for both shards will be as follows:

lone sapphireBOT
#

ABLE War Start Delay

The ABLE War will be delayed by 30 minutes. The War will now begin at 1:30PM ET (<t:1701801000:F> YOUR local time).

lone sapphireBOT
#

Hotfix 1.55.2.2

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-55-release-notes

foxhole

Initial Release New Features Tabs within some UIs, such as the Build Menu or Factory UI, can now be cycled with A and D. Balance Changes Resources from sorting Wreckage has been adjusted to increase the number of Refined Materials provided. Advanced Coal Liquefier Modification cost reduced from 65 to 40 Steel Construction Materials Coastal Guns ...

lone sapphireBOT
#

Hotfix 1.55.2.3

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-55-release-notes

foxhole

Hotfix 1.55.2.3 Bug Fixes Client would crash due to some rare errors. Hotfix 1.55.2.2 Bug Fixes Gate collisions are too large making placement difficult. Initial Release New Features Tabs within some UIs, such as the Build Menu or Factory UI, can now be cycled with A and D. Balance Changes Resources from sorting Wreckage has been adjusted to inc...

lone sapphireBOT
lone sapphireBOT
halcyon forge
#

Recent Connection Issues

Over the last few months we have been tracking an increase in connection issues related to Steam. Some of these incidents have been related to higher than usual Steam service outages but in other cases seems to be a separate problem entirely.

Our team has been closely investigating this anomaly and have tracked it down to an unexpected adjustment in Steam's networking infrastructure that impacts games with a high number of players per server. Due to the intermittent and unpredictable nature of this problem, diagnosing the cause has been challenging.

We have been dedicating a portion of Update 56 development to redesign parts of our system to be more durable against these adjustments when they happen. Until Update 56 is released, we will be looking for other ways to mitigate this issue best we can.

Once again, we appreciate the patience on this matter and hope we can resolve things soon.

lone sapphireBOT
#

CHARLIE Shard Merger

Shard CHARLIE will be merged into ABLE at the conclusion the current war on CHARLIE. If you have been playing on CHARLIE, please migrate to ABLE. Ranks, Levels, XP, and Commends are persisted across all shards so no progress will be lost in that regard. Regiments must be recreated for each shard.

It's our goal to minimize how often these events occur but shard opening and closings are currently required to scale with big updates. This follows the same procedure used for Entrenched and Inferno updates in prior years. Thanks for accommodating this process once again.

https://www.foxholegame.com/post/charlie-shard-merger

foxhole

Shard CHARLIE will be merged into ABLE at the conclusion the current war on CHARLIE. If you have been playing on CHARLIE, please migrate to ABLE. Ranks, Levels, XP, and Commends are persisted across all shards so no progress will be lost in that regard. Regiments must be recreated for each shard. It's our goal to minimize how often these events ...

lone sapphireBOT
#

Hotfix 1.55.2.5

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-55-release-notes

foxhole

Hotfix 1.55.2.3 Bug Fixes Client would crash due to some rare errors. Hotfix 1.55.2.2 Bug Fixes Gate collisions are too large making placement difficult. Initial Release New Features Tabs within some UIs, such as the Build Menu or Factory UI, can now be cycled with A and D. Balance Changes Resources from sorting Wreckage has been adjusted to inc...

halcyon forge
#

Recent Connection Issues (Update)

I just wanted to give everyone another update on the Steam connection issues discussed in my prior post: #updates message.

I wanted to provide/reiterate some information that may be helpful in understanding the situation:

  • This issue is primarily due to an unexpected adjustment in Steam's networking infrastructure
  • The adjustments were recent, which is why the symptoms of the problem have become more and more prevalent in the last 1-2 wars (i.e. we weren't contending with this specific problem before)
  • The issue can impact any region, and isn't tied to any specific part of the world
  • We are working on redesigning parts of our system for Update 56 to be more durable against these changes and to account for similar changes in the future
    
    Due to the ongoing impact, we are prioritizing work on another hotfix to further alleviate this problem the best we can. This is absolutely the team's top priority right now.
    
    We know how frustrating these connection issues have been for everyone. It has been a challenging situation for us due to the sudden unpredictability of these external factors, but it's ultimately our responsibility to keep everything running smoothly which has not been the case recently. I understand that none of this is going to matter until we have resolved the issue, but I hope the information here can be at least helpful to some.
lone sapphireBOT
#

Hotfix 1.55.3.0

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-55-release-notes

foxhole

Hotfix 1.55.3.0 Other Changes Added additional tools to test Steam connection anomalies. Hotfix 1.55.2.5 Other Changes Added short-term mitigations to address a subset of recent Steam connection anomalies. See more information about these issues here. Dev Note: Additional mitigations are being worked on for another pending hotfix. Temporarily di...

halcyon forge
#

Recent Connection Issues (Update 2)

Earlier this week we deployed Hotfix 1.55.3.0, which contained some additional tools to help us diagnose and mitigate the Steam connection anomalies originally described here: #updates message. We have been configuring the tools throughout the week and so far the primary problem that impacted border travel specifically has not been detected. We will continue to monitor the situation closely and configure the tools if further issues arise.

In addition, we are working on additional changes in Update 56 to help make our servers more durable against this specific class of issue in the future.

Thanks again for the ongoing patience and we hope this issue will be soon behind us all.

lone sapphireBOT
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Saturday, Feb 24th at 1PM ET (Local Time for YOU <t:1708797600:F>).

Starting conditions will be posted tomorrow

lone sapphireBOT
lone sapphireBOT
#

Update 56 Release Schedule

The Pre-Patch War will begin on Thursday, March 28th at 1PM ET (<t:1711645200> YOUR local time) and will have unique starting conditions and an accelerated tech tree.

The Update 56 Release and War start will be on Tuesday, April 2nd at 1PM ET (<t:1712077200> YOUR local time).

For the full details on the pre-patch war and release schedule, see https://www.foxholegame.com/post/update-56-release-schedule.

halcyon forge
#

Pre-Patch War Starting Conditions

The starting conditions for the Pre-Patch War are as follows. Note that Tech Tree progression will also be significantly accelerated for the Pre-Patch War. For additional details on the Pre-Patch War including the start time, see the above post.

EDIT: Note that the starting conditions for War 112 Start on Tuesday, April 2nd will be different from this

lone sapphireBOT
lone sapphireBOT
#

ABLE War Start Delay

The ABLE War will be delayed by 1 hour due to technical issues. The War will now begin at 2:00 PM ET (<t:1712080800:F> YOUR local time).

halcyon forge
#

War 112 Delayed to Wednesday at 1PM ET

Due to a last minute critical bug that was discovered on ABLE, the War start will unfortunately be delayed to tomorrow. We have fixed the issue internally but determined that it would be prudent to perform additional verification to mitigate the risk of a problematic war start.

We sincerely apologize for this issue and will keep everyone updated if plans change.

War 112 will now start on Wednesday, April 3rd at 1PM ET (<t:1712163600> YOUR local time).

The PREPATCH shard will be available on Resistance Phase until War 112 starts

lone sapphireBOT
#

Hotfix 1.56.15.0

A hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Initial ReleaseNew Content • Blacksteele • Class: Light Frigate • Faction: Warden • Named for the unpainted look of an early prototype, the Blacksteele-Class Frigate is a highly manoeuvrable, albeit small-statured vessel. Deployment of “Trident” Submarines by the Republic Coastal Legion saw the Caoivish Naval Command respond in kind wit...

lone sapphireBOT
#

Hotfix 1.56.15.1

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.15.1Bug Fixes • Train cars stop rendering on clients under some circumstances.Hotfix 1.56.15.0Other Changes • Changes to address intermittent connection errors on LIVE Shards.Bug Fixes • The camera of Submarine Periscope operators does not zoom out. • AU-A150 Taurine Rigger left tread does not animate. • Power production queues are b...

lone sapphireBOT
#

Hotfix 1.56.15.2

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.15.2Gameplay Changes • Storm Cannon and Tempest Cannon can no longer be fired if related technology hasn't been researched yetBug Fixes • Facility item production can be started prior to the item being researchedHotfix 1.56.15.1Bug Fixes • Train cars stop rendering on clients under some circumstances.Hotfix 1.56.15.0Other Changes • C...

lone sapphireBOT
#

Hotfix 1.56.15.4

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.15.4Bug Fixes • Submarine gunners can fire two torpedoes by holding down the Fire button, resulting in the loss of the next loaded torpedo. • Client crash when exiting whilst in a Shard in some cases. • Players aim to a fixed elevation when aiming over a destroyed Bridge. • Fixed clients exiting on launch on some Linux machines.Hotfi...

lone sapphireBOT
#

Hotfix 1.56.16.0

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.16.0Bug Fixes • Concrete Mixer does not have a Production Order output limit. • The Water Bucket cannot be reloaded with the Water item. • Fixed rare client crashes.Hotfix 1.56.15.4Bug Fixes • Submarine gunners can fire two torpedoes by holding down the Fire button, resulting in the loss of the next loaded torpedo. • Client crash whe...

lone sapphireBOT
#

Hotfix 1.56.16.1

A minor hotfix update has been rolled out updating localisation languages. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.16.1Other Changes • Localisation languages updated.Hotfix 1.56.16.0Bug Fixes • Concrete Mixer does not have a Production Order output limit. • The Water Bucket cannot be reloaded with the Water item. • Fixed rare client crashes.Hotfix 1.56.15.4Bug Fixes • Submarine gunners can fire two torpedoes by holding down the Fire button, resul...

lone sapphireBOT
lone sapphireBOT
#

Hotfix 1.56.17.0

A hotfix update has been rolled out with balance changes and bug fixes. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.17.0Balance Changes • Metalworks Factory Recycler Modification Component recipe • Damaged Component cost increased from 30 to 75 • Component output decreased from 20 to 5 • Recipe duration decreased from 90 to 25 seconds. • Production Order personal slot capacity decreased from 21320 to 2130 • Stationary Harvester Excavat...

lone sapphireBOT
#

Hotfix 1.56.17.1

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.17.1Bug Fixes • Players' profiles are blank on the Faction selection screen and players are prompted to select a Faction each time they connect to a Shard.Hotfix 1.56.17.0Balance Changes • Metalworks Factory Recycler Modification Component recipe • Damaged Component cost increased from 30 to 75 • Component output decreased from...

lone sapphireBOT
#

Hotfix 1.56.17.2

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-56-release-notes

foxhole

Hotfix 1.56.17.2Bug Fixes • Railway Tracks can be elevated to unintended heights.Hotfix 1.56.17.1Bug Fixes • Players' profiles are blank on the Faction selection screen and players are prompted to select a Faction each time they connect to a Shard.Hotfix 1.56.17.0Balance Changes • Metalworks Factory Recycler Modification Component recipe • Da...

lone sapphireBOT
halcyon forge
lone sapphireBOT
lone sapphireBOT
#

Update 57 Pre-Patch is live

The Pre-Patch for Update 57 is live in Resistance Phase. The full release and live war starts tomorrow at 1PM ET. Release notes are below.

https://www.foxholegame.com/post/update-57-release-notes

foxhole

Initial ReleaseNew Content • BMS - Bowhead • Class: Large Ship • Faction: Neutral • This BMS shipping vessel, the Bowhead, is specially designed to carry large quantities of resource containers and fitted with compartments for resource Harvesters. Named for a great whale, the Bassett Motor Society ensures that resources get delivered to...

lone sapphireBOT
#

Hotfix 1.57.18.3

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-57-release-notes

foxhole

Initial ReleaseNew Content • BMS - Bowhead • Class: Large Ship • Faction: Neutral • This BMS shipping vessel, the Bowhead, is specially designed to carry large quantities of resource containers and fitted with compartments for resource Harvesters. Named for a great whale, the Bassett Motor Society ensures that resources get delivered to...

lone sapphireBOT
#

Hotfix 1.57.18.6

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-57-release-notes

foxhole

Hotfix 1.57.18.3Other Changes • Localisation languages updated.Bug Fixes • Players are unable to interact with Reserve Stockpiles under specific circumstances following interacting with another structure or vehicle with a Stockpile. • Multiple Build Sites can be placed on top of one another and over vehicles at Garages and Shipyards. • Interacti...

lone sapphireBOT
#

Hotfix 1.57.18.8

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-57-release-notes

foxhole

Hotfix 1.57.18.8Bug Fixes • Some Facility Production Orders progress at an unintended rate under certain conditions. • Gate (Tier 1) cannot be placed over Railway Tracks.Hotfix 1.57.18.6Bug Fixes • BMS Bluefin Stockpile cannot be interacted with from the driver seat of trucks. • Howitzer Garrison impact VFX are missing when impacting Large Ships...

upper baneBOT
lone sapphireBOT
#

Hotfix 1.58.6.1

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-58-release-notes

foxhole

Hotfix 1.58.6.1Bug Fixes • Stationary Harvester (Coal) costs Processed Construction Materials inappropriately. • R-1 Hauler and R-5 "Atlas" Hauler cannot be wrenched from the cabin side doors.Initial ReleaseNew Content • Excavator Modifications have been added to all Stationary Harvesters. • This Modification allows the Stationary Harvesters ...

lone sapphireBOT
#

Hotfix 1.58.6.2

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-58-release-notes

foxhole

Hotfix 1.58.6.2Bug Fixes • Pipeline (Underground) Build Ghosts are obstructed by objects on the surface between the two ends of the Pipeline.Hotfix 1.58.6.1Bug Fixes • Stationary Harvester (Coal) costs Processed Construction Materials inappropriately. • R-1 Hauler and R-5 "Atlas" Hauler cannot be wrenched from the cabin side doors.Initial Releas...

lone sapphireBOT
upper baneBOT
#

ABLE War 118 Starting Conditions

The next war on ABLE will begin at 1PM ET on Tuesday the 5th of November (<t:1730829600:F> YOUR local time). The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-118-starting-conditions

foxhole

War 118 will start on Tuesday the 5th of November at 1:00PM ET. The starting conditions for War 118 are as follows:Note: Victory Points may be reduced over the course of the war to facilitate the release of Update 59.

halcyon forge
halcyon forge
#

Pre-Patch War

The Pre-Patch War will begin at 1PM ET on Wednesday, November 13th at 1PM ET (<t:1731520800> YOUR local time).

The goal of the Pre-Patch War will be to perform stress testing of the update and online infrastructure in the live environment ahead of the official release on Nov 18th. For additional details on how the current war will end and transition to the Pre-Patch War, please click on the link below.

Note: Bug fixes and changes will continue to be made up until the official release on Nov 18th

https://www.foxholegame.com/post/update-59-pre-patch-war

foxhole

To facilitate the release of Update 59, a Pre-Patch War will commence on Wednesday, Nov 13 at 1PM ET and run until Monday, Nov 18th at 6AM ET. The goal of the Pre-Patch War will be to perform stress testing of the update and online infrastructure in the live environment ahead of the official release. Additional bug fixes and changes will continu...

halcyon forge
#

Infantry Update Shard Launch Times

Multiple shards will be going live on Nov 18th to support potential higher player counts at launch. Please read the following carefully to prepare for release day.

CHARLIE Shard
World Conquest start time: Mon, Nov 18th at 12PM ET (<t:1731949200:F> YOUR local time)
This shard is recommended for new or returning players

ABLE Shard
World Conquest start time: Mon, Nov 18th at 2PM ET (<t:1731956400:F> YOUR local time)
This shard is recommended for experienced and recently active players

For last minute changes and other details, please check back to this post often ahead of release day.

https://www.foxholegame.com/post/infantry-update-shard-launch-times

foxhole

PLEASE CHECK THIS POST OFTEN FOR LAST MINUTE CHANGES IN PLANSWhen the Infantry Update launches on Nov 18th, there will be multiple shards going live to support potentially higher player loads and to reduce queuing. If you aren't able to get into the shard of your choice on launch day, we recommend trying a different shard to avoid queues. In add...

upper baneBOT
#

ABLE War 119 and CHARLIE War 9 Starting Conditions

The next war on ABLE will begin at 2:00PM ET on Monday the 18th of November (<t:1731956400:F> YOUR local time).

The next war on CHARLIE will begin at 12:00PM ET on Monday the 18th of November (<t:1731949200:F> YOUR local time).

The starting conditions for the wars can be viewed here:
https://www.foxholegame.com/post/able-war-119-and-charlie-war-9-starting-conditions

foxhole

War 9 on CHARLIE will start on Monday the 18th of November at 12:00PM ET. War 119 on ABLE will start on Monday the 18th of November at 2:00PM ET. Both wars will have the following starting conditions:Note: The number of logistics Regions available will be increased to accommodate higher player activity for this war only.

upper baneBOT
#

Hotfix 1.59.17.3

A hotfix has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-59-release-notes

foxhole

Initial ReleaseNew Content • Vehicles: • 90T-v “Nemesis” • Class: Assault Tank • Faction: Colonial • With immense off-road capabilities, the 90T-v “Nemesis” is a highly versatile armoured vehicle. While it may not boast the defensive capabilities of its more heavily armoured cousins, the “Nemesis” shatters enemy formations w...

upper baneBOT
#

Hotfix 1.59.17.5

A hotfix has is being rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-59-release-notes

foxhole

Hotfix 1.59.17.3Balance Changes • Hospital and BMS Bloodtender Critical Soldier Respawn Supply conversion improved from 8 to 10 • BMS Bloodtender • Cost decreased to 60 Steel Construction Materials, 45 Assembly Materials III, 55 Assembly Materials IV, 40 Assembly Materials V, and 2 Rare Alloys. • Health decreased from 9250 to 4250Other Ch...

upper baneBOT
upper baneBOT
#

Hotfix 1.59.18.0

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-59-release-notes

foxhole

Hotfix 1.59.18.0Balance Changes • AU-A150 Taurine Rigger and Cnute Cliffwrest maximum encumbrance threshold increased. • Anti-Tank Kinetic damage reduced against small ships. • All Anti-Tank Rifles, excluding the “Quickhatch” Rt.I, can now be fired from the BMS - Aquatipper, but cannot be fired from the Type C - "Charon" or 74b-1 Ronan Gunship. ...

upper baneBOT
#

Hotfix 1.59.18.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-59-release-notes

foxhole

Hotfix 1.59.18.0Balance Changes • AU-A150 Taurine Rigger and Cnute Cliffwrest maximum encumbrance threshold increased. • Anti-Tank Kinetic damage reduced against small ships. • All Anti-Tank Rifles, excluding the “Quickhatch” Rt.I, can now be fired from the BMS - Aquatipper, but cannot be fired from the Type C - "Charon" or 74b-1 Ronan Gunship. ...

upper baneBOT
#

Hotfix Hotfix 1.59.18.2

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-59-release-notes

foxhole

Hotfix 1.59.18.2Bug Fixes • Squads cannot be created under some rare conditions.Hotfix 1.59.18.1Other Changes • Updated what information is available to the Foxhole WarAPI.
Hotfix 1.59.18.0Balance Changes • AU-A150 Taurine Rigger and Cnute Cliffwrest maximum encumbrance threshold increased. • Anti-Tank Kinetic damage reduced against small ships....

upper baneBOT
upper baneBOT
#

New War on Charlie

The war on Charlie will be concluded through the reduction of VPs later this week and a new war will begin on Friday, Jan 31 at 1PM ET (<t:1738346400:F> YOUR local time). The main reason is to ensure that new players that have joined Charlie in the last month get the chance to experience a war as it's meant to be played, progressing through early, mid, and late phases of the tech tree.

Starting Wednesday, Jan 29th at 10AM ET (<t:1738162800:F> YOUR local time), the total number of VPs required to win will be reduced gradually over the next 48hrs until the win condition is met.

upper baneBOT
tiny rampart
#

A Chronicle of Ashes: Whedon's Row Chapter VI

The long wait for the final chapter of A Chronicle of Ashes: Whedon's Row is over.

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Whedon's Row
Follow along with the lives of thieves, aristocrats, and common soldiers living inside the overstuffed, independent state that serves as a haven for the Wardens and all of the Nevish Alliance alike, as a package meant for the Archon changes hands between the most unlikely of individuals.

Link: https://www.foxholegame.com/post/a-chronicle-of-ashes-whedon-s-row-chapter-vi

foxhole

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war. Content Warning: A Chronicle of Ashes depicts scenes of violence and war.Whedon's RowChapter VIThe QueenPreparations had taken ...

upper baneBOT
upper baneBOT
#

CHARLIE War 11 Starting Conditions

The next war on CHARLIE will begin at 1PM ET on Friday the 28th of February (<t:1740765600:F> YOUR local time). The starting conditions will be posted later today or tomorrow.

upper baneBOT
#

CHARLIE War 11 Starting Conditions

The next war on CHARLIE will begin at 1PM ET on Friday the 28th of February (<t:1740765600:F> YOUR local time).
Note: Victory Points may be reduced over the course of the war to facilitate the release of Update 60.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/charlie-war-11-starting-conditions

foxhole

War 11 will start on Friday the 28th of February at 1:00PM ET. The starting conditions for War 11 are as follows:Note: Victory Points may be reduced over the course of the war to facilitate the release of Update 60.

halcyon forge
#

Upcoming War Deadline

To ensure that the production team is able to stay on schedule for upcoming updates in 2025, a deadline for the war on ABLE will be announced tomorrow afternoon. The initial plan was to allow the war on ABLE to play out since it was not stated at the start of the war that it may be cut short. However, after 6 weeks the length of the war is beginning to severely impact the update schedule for the year.

We apologize for the change in plans on ABLE and are looking to implement changes to help deal with these scheduling issues around updates, especially when there are two live shards active at a time.

As announced at the start of the war on CHARLIE, Victory Points will be reduced to facilitate the release of Update 60 as necessary. No plans have changed in this case.

halcyon forge
#

Update 60 Release and War Start

Update 60 will be rolling out in Resistance Phase tomorrow and the update wars will begin on Thursday at the following times:

CHARLIE: Thursday at 12PM ET (<t:1743091200:F> YOUR local time)
ABLE: Thursday at 1PM ET (<t:1743094800:F> YOUR local time)

War start conditions will be posted tomorrow.

To facilitate this release, as stated [yesterday](#updates message) a deadline will be imposed on the current wars. Victory Town requirements will begin to lower periodically leading up to the rollout into Resistance Phase on Wednesday at 1PM ET. This will apply to both ABLE and CHARLIE shards.

upper baneBOT
#

ABLE War 123 & CHARLIE War 12 Starting Conditions

The next war on CHARLIE will begin at 12PM ET on Thursday the 27th of March (<t:1743091200:F>YOUR LOCAL TIME)

The next war on ABLE will begin at 1PM ET on Thursday the 27th of March (<t:1743094800:F> YOUR local time).

The starting conditions for both wars can be viewed here:
https://www.foxholegame.com/post/able-war-123-and-charlie-war-12-starting-conditions

foxhole

War 12 on CHARLIE will start on Thursday the 27th of March at 12:00PM ET. War 123 on ABLE will start on Thursday the 27th of March at 1:00PM ET.The starting conditions for War 123 on ABLE are as follows:The starting conditions for War 12 on CHARLIE are as follows:

upper baneBOT
#

Hotfix 1.60.16.1

A hotfix update has been rolled out. The release notes have been updated with the changes here:

https://www.foxholegame.com/post/update-60-release-notes

foxhole

Hotfix 1.60.16.1Bug Fixes • Players are observed as crouch running if they initiate sprinting whilst crouched. • Pressing shift with no other movement inputs causes the player to change to the standing position. • The Infantry Kit Factory displays in the Secured Map Mode.Other Changes • Localisation languages updated.Initial ReleaseNew C...

upper baneBOT
upper baneBOT
#

Hotfix 1.60.16.2

A hotfix update has been rolled out. The release notes have been updated with the changes here:

https://www.foxholegame.com/post/update-60-release-notes

foxhole

Hotfix 1.60.16.2Bug Fixes • Going prone in shallow water causes the player to become stuck. • Players return to the stance they were in before being downed when revived, locking them out of movement for longer than intended.Hotfix 1.60.16.1Bug Fixes • Players are observed as crouch running if they initiate sprinting whilst crouched. • Pr...

upper baneBOT
#

Hotfix 1.60.16.3

A hotfix update has been rolled out. The release notes have been updated with the changes here:

https://www.foxholegame.com/post/update-60-release-notes

foxhole

Hotfix 1.60.16.3Changes • Security fixes.Hotfix 1.60.16.2Bug Fixes • Going prone in shallow water causes the player to become stuck. • Players return to the stance they were in before being downed when revived, locking them out of movement for longer than intended.Hotfix 1.60.16.1Bug Fixes • Players are observed as crouch running if they...

upper baneBOT
#

ABLE War 125 Starting Conditions

The next war on ABLE will begin at 1PM ET on Monday the 19th of May (<t:1747674000:F> YOUR local time).
Note: Victory Points may be reduced over the course of the war to facilitate the release of Update 61.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-125-starting-conditions

upper baneBOT
#

CHARLIE War 13 Starting Conditions

The next war on CHARLIE will begin at 1PM ET on Wednesday the 28 of March (<t:1748451600:F> YOUR local time).

Note: Victory Points may be reduced over the course of the war to facilitate the release of Update 61.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/charlie-war-13-starting-conditions

foxhole

War 13 will start on Wednesday the 28th of May at 1:00PM ET. The starting conditions for War 13 are as follows:Note: Victory Points may be reduced over the course of the war to facilitate the release of Update 61.

upper baneBOT
#

Update 61 Launch Plans

Update 61 will be releasing on Wednesday, June 18th. See the post below for details on when the current wars will be resolved and how the update will roll out to both shards.

https://www.foxholegame.com/post/update-61-launch-plans

foxhole

Update 61 will be launching next week. Please be aware of the following events leading up to release.MON JUN 16 • Victory Town requirements on both ABLE and CHARLIE will be reduced periodically starting at 10AM ET until the win condition is satisfied (see current war starting conditions for details) • Update 61 Pre-Patch will be be deployed ...

upper baneBOT
#

ABLE War 126 & CHARLIE War 14 Starting Conditions

The next war on CHARLIE will begin at 12PM ET on Wednesday the 18th of June (<t:1750262400:F> YOUR local time)

The next war on ABLE will begin at 1:30PM ET on Wednesday the 18th of June (<t:1750267800:F> YOUR local time).

The starting conditions for both wars can be viewed here:
https://www.foxholegame.com/post/able-war-126-and-charlie-war-14-starting-conditions

foxhole

War 14 on CHARLIE will start on Wednesday the 18th of June at 12:00PM ET. War 126 on ABLE will start on Wednesday the 18th of June at 1:30PM ET. The starting conditions for War 126 on ABLE are as follows:The starting conditions for War 14 on CHARLIE are as follows:

lone sapphireBOT
#

Hotfix 1.61.23.3

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-61-release-notes

foxhole

Hotfix 1.61.23.3Bug Fixes • Trench Intersections can create inappropriate collisions when placed closely to other Trenches. • Neutral Garrisoned House windows can be mounted. • Player movement speed is not reduced whilst aiming under latency in some cases. • Pipe systems can misdirect fluids after Pipelines are restructured. • Holes ar...

upper baneBOT
#

Hotfix 1.61.23.4

A minor hotfix update has been rolled out. Release notes have been updated with the changes.

https://www.foxholegame.com/post/update-61-release-notes

foxhole

Hotfix 1.61.23.4Bug Fixes • The skin tone on the hands of players wearing the Remex Garb does not match the player's selected skin tone. • Targeting injured or downed players with the First Aid Kit or Trauma Kit can be difficult in some circumstances. • The Early War Bunker Activity Bonus icon in Bunker Bases does not hide once the bonus h...

upper baneBOT
#

CHARLIE War 15 Starting Date

The next war on CHARLIE will begin at 1PM ET on Monday the 11th of August (<t:1754931600:F> YOUR local time).

The war starting conditions will be posted on Monday.

upper baneBOT
#

CHARLIE War 15 Starting Conditions

Note: War 15 will be a Short War. More details are within the announcement post below.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/charlie-war-15-starting-conditions

foxhole

War 15 will start on Monday the 11th of August at 1:00PM ET. This will be a Short War that is scheduled to end on Monday the 25th of August at 12:00PM ET. This end date may be extended if necessary. Short Wars are wars with an alternate win condition introduced in Update 61. A target amount of Victory Towns must be held by either faction by the ...

upper baneBOT
#

CHARLIE Short War End Date Announcement

To accommodate the release of Update 62, the end time for the war on Charlie may be extended on Monday to a later date.

upper baneBOT
#

Update 62 Release & War Starts

Update 62 and new wars will be launching on both ABLE and CHARLIE on Thursday, Aug 28th. War start times and conditions will be posted soon in this channel.

upper baneBOT
#

ABLE War 127 & CHARLIE War 16 Starting Conditions

The next war on CHARLIE will begin at 12PM ET on Thursday 28th August (<t:1756396800:F> YOUR local time).

The next war on ABLE will begin at 1:30PM ET on Thursday 28th August (<t:1756402200:F> YOUR local time).

The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-127-and-charlie-war-16-starting-conditions

foxhole

War 16 on CHARLIE will start on Thursday 28th of August at 12:00PM ET. War 127 on ABLE will start on Thursday 18th of August at 1:30PM ET.The starting conditions for War 127 on ABLE are as follows:The starting conditions for War 16 on CHARLIE are as follows:

upper baneBOT
#

Hotfix 1.62.11.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-62-release-notes

foxhole

Hotfix 1.62.11.1Other Changes • AI will no longer target vehicles that are taking damage from drowning.Bug Fixes • The last Reserve Stockpile selected before closing the Storage Depot or Seaport UI cannot be reselected until another Reserve Stockpile is selected. • The gunner of the Duncan’s Coin 20mm is unable to perform actions after ...

upper baneBOT
#

Hotfix 1.62.11.1 Client Crash Investigation

We have temporarily reverted the client version back to 1.62.11.0 due to an unforeseen client crash. This issue has been identified and fixed internally but will take time to hotfix. Players experiencing this issue are encouraged to update their clients.

Thank you for your patience on this issue.

upper baneBOT
upper baneBOT
#

Hotfix 1.62.11.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-62-release-notes

foxhole

Hotfix 1.62.11.4Gameplay Changes • Vehicles are prevented from border travelling if a player based on the vehicle is incapacitated.Other Changes • Localisation languages updated.Bug Fixes • Some Vehicle Event Logs merge erroneously. • Vehicle IDs can become non-unique after a Region server restart. • The repair log is missing from the ...

upper baneBOT
#

CHARLIE War 17 Start Time

The next war on CHARLIE will begin at 1PM ET on Monday 3rd November (<t:1762192800:F> YOUR local time).

The starting conditions will be posted on Monday morning.

upper baneBOT
#

CHARLIE War 17 Starting Conditions

The next war on CHARLIE will begin at 1PM ET on Monday 3rd November (<t:1762192800:F> YOUR local time). The starting conditions can be viewed here:
https://www.foxholegame.com/post/charlie-war-17-starting-conditions

foxhole

War 128 will start on Monday 3rd November at 1:00PM ET. War 17 will be a Relic War, where some additional vehicles from the Great Wars period will be available to construct at Garages with Relic Parts found throughout the world.The starting conditions for War 17 are as follows:

upper baneBOT
#

Hotfix 1.62.11.5

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-62-release-notes

foxhole

Hotfix 1.62.11.5Balance Changes • Storm Tank • Cost reduced from 120x2 to 120 Relic Materials. • Low velocity modifier reduced from 30% to 20%. • PL-1 "Phalanx" cost reduced from 600x4 to 150x4 Relic Materials.Hotfix 1.62.11.4Gameplay Changes • Vehicles are prevented from border travelling if a player based on the vehicle is inca...

upper baneBOT
#

ABLE War 129 Starting Conditions

The next war on ABLE will begin at 1PM ET on Friday 21st November (<t:1763748000:F> YOUR local time).

This will be a RELIC WAR.

The starting conditions can be viewed here: https://www.foxholegame.com/post/able-war-129-starting-conditions

foxhole

War 129 will start on Friday 21st of November at 1:00PM ET. War 129 will be a Relic War, where some additional vehicles from the Great Wars period will be available to construct at Garages with Relic Parts found throughout the world.The starting conditions for War 129 are as follows:

upper baneBOT
#

CHARLIE War 18

The next war on CHARLIE will begin at 1PM ET on Tuesday 9th December (<t:1765306800:F> YOUR local time). The starting conditions will be posted later today.

upper baneBOT
upper baneBOT
upper baneBOT
#

CHARLIE War 19 Starting Conditions

The next war on CHARLIE will begin at 1PM ET on Wednesday 7th January (<t:1767808800:F> YOUR local time).

Note: War 19 will be a Short War. More details are within the announcement post below.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/charlie-war-19-starting-conditions

foxhole

War 19 will start on Wednesday 7th January at 1:00PM ET. This will be a Short War that is scheduled to end on Monday 2nd February at 12:00PM ET.Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns...

upper baneBOT
#

ABLE War 131 Starting Conditions

The next war on ABLE will begin at 1PM ET on Friday 9th January (<t:1767981600:F> YOUR local time).

Note: War 131 will be a Short War. More details are within the announcement post below.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-131-starting-conditions

foxhole

War 131 will start on Friday 9th January at 1:00PM ET.This will be a Short War that is scheduled to end on Monday 2nd February at 2:00PM ET.Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns by ...

halcyon forge
#

Foxhole Airborne Media Assets

upper baneBOT
#

CHARLIE War 20 Starting Conditions

The next war on CHARLIE will begin at 1PM ET on Thursday 2nd January (<t:1769104800:F> YOUR local time).

Note: War 20 will be a Short War. More details are within the announcement post below.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/charlie-war-20-starting-conditions

foxhole

War 20 will start on Thursday 22nd January at 1:00PM ET. This will be a Short War that is scheduled to end on Monday 2nd February at 12:00PM ET.Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns...

quick locust
#

Pre-Patch War

The Pre-Patch War will begin Tuesday, February 3rd at 1PM ET (<t:1770141600:f> YOUR local time).

The goal of the Pre-Patch War will be to perform stress testing of the update and online infrastructure in the live environment ahead of the official release on Feb 9th. For additional details on how the current war will end and transition to the Pre-Patch War, please click on the link below.

Note: Bug fixes and changes will continue to be made up until the official release on Feb 9th

https://www.foxholegame.com/post/update-63-pre-patch-war

foxhole

To facilitate the release of Update 63, Airborne, a Pre-Patch War will commence on Tuesday, Feb 3rd at 1PM ET and run until Monday, Feb 9th at 6AM ET. The goal of the Pre-Patch War will be to perform stress testing of the update and online infrastructure in the live environment ahead of the official release. Additional bug fixes and changes will...

upper baneBOT
#

Pre-Patch War Start Delayed

The Pre-Patch War start has been delayed to 1.30PM ET (<t:1770143400:F> your local time).

quick locust
#

Airborne Update Shard Launch Times

Multiple shards will be going live on Feb 9th to support potential higher player counts at launch. Please read the following carefully to prepare for release day.

CHARLIE Shard
World Conquest start time: Mon, Feb 9th at 12PM ET (<t:1770656400:F> YOUR local time)
This shard is recommended for new or returning players

ABLE Shard
World Conquest start time: Mon, Feb 9th at 2PM ET (<t:1770663600:F> YOUR local time)
This shard is recommended for experienced and recently active players

For last minute changes and other details, please check back to this post often ahead of release day.

https://www.foxholegame.com/post/airborne-shard-launch-times

foxhole

PLEASE CHECK THIS POST OFTEN FOR LAST MINUTE CHANGES IN PLANSWhen Airborne launches on Feb 9th, there will be multiple shards going live to support potentially higher player loads and to reduce queuing. If you aren't able to get into the shard of your choice on launch day, we recommend trying a different shard to avoid queues. In addition to the...

quick locust
#

Blog Post Delayed

The Concept Art of Airborne blog post, originally scheduled for release today, has been delayed to next week.

quick locust
#

ABLE War 132 & CHARLIE War 21 Starting Conditions

The next war on CHARLIE will begin at 12PM ET on Monday 9th February (<t:1770656400:F> YOUR local time).

The next war on ABLE will begin at 2PM ET on Monday 9th February (<t:1770663600:F> YOUR local time).

The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-132-and-charlie-war-21-starting-conditions

foxhole

War 21 on CHARLIE will start on Monday 9th of February at 12:00PM ET. War 132 on ABLE will start on Monday 9th of February at 2:00PM ET.The starting conditions for War 132 on ABLE are as follows:The starting conditions for War 21 on CHARLIE are as follows:

upper baneBOT
#

Hotfix 1.63.28.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Initial ReleaseNew Content • Vehicles: • Luminary Mk. II Harbinger • Faction: Warden • Type: Fighter Aircraft • The backbone of the Alliance Sky Brigade, the Harbinger excels at both strafing ground targets and dogfighting with its twin, front-facing machine guns. Not willing to be outclassed by crude Mesean eng...

upper baneBOT
#

Hotfix 1.63.28.2

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.28.2Bug Fixes • Crashed occur when walking around some areas of Red River.Map Bug Fixes • Some parts of Cannonsmoke, Red River are using incorrect landscape materials.Hotfix 1.63.28.1Bug Fixes • The inside of the Bulwark cannot be walked on. • Weapon stability is not working as expected.Map Bug Fixes • Some terrain in logis...

upper baneBOT
#

Hotfix 1.63.30.0

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.28.2Bug Fixes • Crashes occur when walking around some areas of Red River.Map Bug Fixes • Some parts of Cannonsmoke, Red River are using incorrect landscape materials.Hotfix 1.63.28.1Bug Fixes • The inside of the Bulwark cannot be walked on. • Weapon stability is not working as expected.Map Bug Fixes • Some terrain in logis...

upper baneBOT
#

Hotfix 1.63.35.0

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.30.0Gameplay Changes • Border travel goes on cooldown for 20s after travelling in an Aircraft. • Aircraft now return to level flight if the Pilot's connection is momentarily interrupted.Balance Changes • Non-Aircraft 20mm Weapons, such as the DAE 1B-2 "Serra" or 68A-4 Ronan Fathomer • Accuracy lost from shooting increased...

upper baneBOT
#

Server Outage Update

We are aware of a temporary outage at one of our server provider's sites. We are in contact with the provider and we are continuing to monitor the situation.

upper baneBOT
#

Hotfix 1.63.36.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.35.0Gameplay Changes • Increased the period pilots are given to load after border travelling before a passenger is swapped to the pilot's seat. • Build sites cannot be placed whilst moving enemy Aircraft are nearby. • Reduced the areas where Aircraft are able to take off. • Dev Note: This is intended to address cases wher...

upper baneBOT
#

Hotfix 1.63.38.0

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.36.1Bug Fixes • Transport Aircraft • Parachutes deploy unreliably when jumping out of Transport Aircraft. • Rinnspeir Mk. I Zealot rear passenger seats are unable to be exited reliably whilst the Aircraft is airborne. • Dev Note: These fixes are a part of our ongoing improvements to both Transport Aircraft to mak...

upper baneBOT
#

Hotfix 1.63.38.2

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.38.0Gameplay Changes • Aircraft are now locked to the assembler when assembled. • Dev Note: This change targets Aircraft being stolen when assembled from the Aircraft Depot. Locked vehicles cannot be submitted by other players to stockpiles. • Large Items held by players on Transport Aircraft are now removed shortly after t...

upper baneBOT
#

Hotfix 1.63.39.0

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.39.0Bug Fixes • Aircraft can be "speed limited by surface" after region travel. • Rapid dismount of passenger seats of Transport Aircraft may cause the camera to become stuck in place. • Foliage ghosts can flicker in dense no man's land. • Logs were sometimes spammed due to the presence of a seated tank engineer. • Securit...

upper baneBOT
#

Hotfix 1.63.40.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.39.0Bug Fixes • Aircraft can be "speed limited by surface" after region travel. • Rapid dismount of passenger seats of Transport Aircraft may cause the camera to become stuck in place. • Foliage ghosts can flicker in dense no man's land. • Logs were sometimes spammed due to the presence of a seated tank engineer. • Securit...

upper baneBOT
halcyon forge
#

Upcoming Hotfix for Update 63

The team has been working on a hotfix update that is scheduled to rollout tomorrow. The scope of changes will be limited to what is technically feasible in a hotfix. It will target some of the community feedback from the first Airborne war but again it will be limited. The team is also working on Update 64, which will contain more extensive changes.

upper baneBOT
#

Hotfix 1.63.41.1

A hotfix has been rolled out. The release notes have been updated with the changes and can be read here:

https://www.foxholegame.com/post/update-63-release-notes

foxhole

Hotfix 1.63.40.1Other Changes • Security Fixes • Mitigated intermittent moments of server lag.Hotfix 1.63.39.0Other Changes • Security FixesBug Fixes • Aircraft can be "speed limited by surface" after region travel. • Rapid dismount of passenger seats of Transport Aircraft may cause the camera to become stuck in place. • Foliage gho...

upper baneBOT
halcyon forge
#

Development Update

I wanted to take a moment to give everyone an update on development.

The team follows the community closely and we know there is frustration among many players with the Airborne update. It has been difficult reading a lot of the negativity around an update we worked so hard on for so long, but at the end of the day if the game isn't in a good place that's on us and it's also on us to make things better.

So this has been our top priority since Airborne has released. Several weeks ago we released a hotfix with some limited changes for the current war. The plan after Airborne was for the team to take a bit of a breather, but we decided that we needed to make some short term changes to mitigate some of the more pressing issues. There are technical limitations as to what can be changed in a hotfix, so we had to carefully sort through what we'd be able to do then and what would have to come in a full update. We knew the hotfix would be limited, so we put together a plan to get Update 64 to release as soon as possible. To be upfront, Update 64 also won't resolve every piece of feedback we've received either, but we are trying to balance between more changes vs getting the changes out sooner.

We try not to discuss release dates in advance because game development can be very unpredictable, but we know that everyone is eager to know more about what's coming. So our current target is to launch a Dev Branch mid-May. We hope to have more concrete details on Update 64 within 2-3 weeks from now as well as information on the upcoming roadmap.

We don't always get things right, but we've always been committed to making Foxhole better and this will not change moving forward. We've been working on Foxhole for a decade now and won't be stopping anytime soon. Stay tuned for more.

upper baneBOT
#

ABLE War 134 Starting Conditions

The next war on ABLE will begin at 1PM ET on Tuesday 28 April (<t:1777395600:F> YOUR local time).
Note: War 134 will be a Short War. More details are within the announcement post below.

The starting conditions can be viewed here:
https://www.foxholegame.com/post/able-war-134-starting-conditions

foxhole

War 134 will start on Tuesday 28 April at 1:00PM ET. This will be a Short War that is scheduled to end on Monday 25 May at 12:00PM ET.Short Wars are wars with an alternate win condition. A target amount of Victory Towns must be held by either faction by the end date to win the war. If neither side is able to claim enough Victory Towns by the en...

upper baneBOT
#

ABLE Tech Tree Fixes

The vehicle tech trees on ABLE have been updated to correct an error where the UV-24 Icarus variant came before its base vehicle in the tech tiers. All Colonial and Warden LUVs have been pushed up to tier 3 for this war to address the issue.

halcyon forge
#

Single Shard Merger & Update 64 War Start

For the release of Update 64, ABLE and CHARLIE will be merged into a single shard (LIVE) so all players will be playing in the same world. Ranks, Levels, XP, and Commends will be retained in the new shard.

Since Regiment names and identifiers may be the same on both Shards, they cannot be merged without conflict. Due to the higher number of Regiments on ABLE, they will be retained and Regiments from CHARLIE will have to be recreated to minimize the overall number of players impacted.

The merger will take place on Monday, May 25th in preparation for the war start on LIVE shard on Tuesday, May 26th @ 1PM ET. Servers may be offline for an extended period of time on May 25th.

https://www.foxholegame.com/post/single-shard-merger

foxhole

For the release of Update 64, ABLE and CHARLIE will be merged into a single shard (LIVE) so all players will be playing in the same world. Ranks, Levels, XP, and Commends will be retained in the new shard.Since Regiment names and identifiers may be the same on both Shards, they cannot be merged without conflict. Due to the higher number of Regim...

dusk hemlock
#

Community News Channel; New Opt-in Roles
@everyone

Heyo! You probably noticed there's this new channel - #updates ! Our goal is to provide a place for all things community related, and to be have a spot for any Discord changes we make. Hopefully this will help @edgy sapphire and the rest of us bridge the gap with more community oriented posts that may not have fit in #announcements , and to be open about changes made to the Discord.

To go along with this, we have a couple new roles that can be opted-into in #information :

CommunityAnnouncements - Community Announcements : for all things community related! This will get mentioned for things like Community Highlights, various community streams, projects, and events, and other noteworthy community oriented posts. I'm super excited for this.

Announcements - Announcements : for receiving every single primary channel announcement (for those who want to be pinged for literally everything, aside from community stuff). For example: Dev Branch info, updates, and other game-related news or information, on top of the posts that get the usual @ Everyone

There will still be @everyone posts for the things that make sense, but this will allow us all to post more of the things that we couldn't post because it might not have fit in #announcements , and send notifications to those who want to receive them for everything else without doing an @everyone .

To get the roles, go to #information towards the bottom, where you can opt-in!

hypertada CommunityAnnouncements hypertada LET'S GOOOOOO! hypertada CommunityAnnouncements hypertada

dusk hemlock
#

Discord API Issues affecting Mod Mail

Discord is currently having issues with their API. This may affect Mod Mail. If you submit a Mod Mail thread and don't hear back after an hour, might be worth sending another message. Please be patient. I'll update this when I'm confident stuff isn't broken.

online Everything is good to go now.

https://status.discordapp.com/incidents/j13tlh8g4hkq

edgy sapphire
#

Castle Clapfoot 2 Dev-Community War

This Friday, February 15th at 3pm EST, you can get your chance to play Foxhole with the devs! One hour after the devstream's usual time, on Farranac Coast you will be able to either defend or attack the developers.


Wardens - The Wardens will be attempting to defend the Colonial attack through jade cove, and protect the devs.

Endgame Conditions - The Developers' safehouse is destroyed, the Developers' BT, or two hours have passed.```

If you would like to be a part of the event, please make sure to be in the Castle Clapfoot Voice Channels before 3pm EST, as that is when the event will start. Players will be able to join the server on a first come first serve basis, so if you would like to be there, make sure to come early.

@Community Announcements
edgy sapphire
#

Castle Clapfoot Event Briefing will begin shortly

In approximately 30 minutes @jade sentinel or @granite spear will begin briefing for the event. If you'd like to hang out before then, we'll be in the Castle Clapfoot lobby. It will be a short 2-hour event, separate from the World Conquest. If you'd like to participate, hop in the voice channel or wait for the official briefing start announcement in the #545986345185706056 text channel.

@everyone

dusk hemlock
#

@edgy sapphire forgot to <@&543952139022630953> so I'm doing it for him here for those who mute @ everyone. That's just how I roll.

hypertada CommunityAnnouncements LET'S GOOOOOO CommunityAnnouncements hypertada

edgy sapphire
#

PFC Bannon is streaming this event

https://www.twitch.tv/pfcbannon

((Sorry for so many pings, we're still getting used to this new ping format))

<@&543952139022630953>

edgy sapphire
#

Game Moderators

<@&543952139022630953>

A lot of you have been asking about Game Moderators and to become one. Game Moderators are (usually) long-term members of the community, who interact with us (the developers) regularly and have earned our trust.

NOTE: This form does not represent an application. The purpose of this form is purely for us to compose a list of interested individuals. Also note that there is no closing datefor this form. We add mods as necessary, and only as they are necessary. This means that if we do not add you as a moderator for this patch, or the next, that your name on this list will be reviewed each and every time we canvass for new moderators.

If you are interested in becoming a Moderator, please read the form carefully and answer accurately.

https://goo.gl/forms/HgikmpG6AuOG8BLR2

crisp wolf
#

Roundtable

Today there will be a #roundtable at 4pm EST, hosted by yours truly.

There will be a topic to discuss, so come, grab yourself a beverage, hang out, and make your voices heard.

crisp wolf
dusk hemlock
#

thisright stuff has changed a tiny bit thisleft

• Added Turkish language role (TR) to #information under the 🇹🇷 emoji
• Injected Mod Mail with a little bit of uptime goodness
• Adjusted Dyno automod sensitivity
• Adjusted Dyno command cooldowns a bit
• Removed Herobrine
• Added anthonyspin

<@&543952139022630953>

dusk hemlock
#

warningstrobe ** #clan-recruitment Wiped**

It's that time again, where #clan-recruitment gets wiped! As a reminder, this happens at the start of every month. If you'd like your clan listed there, please read the pinned message in #clan-recruitment for more information, then send it over to @toxic dove !

<@&543952139022630953>

edgy sapphire
#

We're picking 3 posters to print

... And we can't decide which ones. Figured it would be easiest just to ask. Those of you who went with us to PAX last year will have seen some of these before. Let us know which of these 5 posters you'd like to see printed for our conventions and merch store.

We're going super high-tech with this. Just vote using the corresponding emojis below 🇦 🇧 🇨 🇩 🇪

<@&543952139022630953>
*

dusk hemlock
#

thisright more changed stuff thisleft

Yeah I changed more stuff around here. What's new? picardlol This time, we have a couple cool things:

Due to increasing demand:
• Added Spanish to #information roles (via the 🇪🇸 role there)
• Added #553168151119003658

Added #technical-read-first⚠ !
This has been something we've needed for a long time - a bank of technical knowledge to help players troubleshoot issues, and help community members provide consistent and easy-to-explain information that is frequently needed. Thanks to the community members who have created these types of guides, and a big thanks to @granite spear for compiling it for me.

Other changes:
• Added a few fun vanity roles as usual. You may notice a few frag grenades laying around or even @edgy sapphire 's left kidney...
• Work has begun on making new "Tags" - quickly accessible information that gets frequently referred to (command ?tags will show you what's there already)
• Removed Herobrine
• Added hbquestions . Why? I dunno, I just decided to.

Stay Fo-- No, bad!

Just kidding
• Added stayfoxy

<@&543952139022630953>

edgy sapphire
edgy sapphire
#

Community Highlights #63

Sorry its late. Community Highlights takes time, effort, and careful attention to put together. We wouldn't want to make any mistakes now would we. Got to be careful. But don't worry its here!

http://www.foxholegame.com/blog-1/community-highlights-63

<@&543952139022630953>

dusk hemlock
#

~~Discord is currently having trouble with Direct Messages. According to their status page, a fix has been implemented. (not actually fixed) This may have affected Mod Mail, so if you recently sent a message, it may be worth resending if you don't receive a response in the next hour. If you want to make sure, feel free to resend (just note you're resending to make sure).

I'll update this when I'm confident Discord has their hamsters in order. picardnodding

You can view the incident report for this issue on Discord's Status page here: https://status.discordapp.com/incidents/httklzzkvdt6~~ https://status.discordapp.com/incidents/nffm8qhbqz32

Update: Even though the status page says resolved, it's not, and is still affecting Mod Mail. Will update again when the status changes.
Update 2: "Still seeing issues"

green Discord has resolved this finally and it seems to go.

edgy sapphire
#

Catch HelpingHans playing Foxhole

Watch old-time veteran of the game, and famous Company of Heroes 2 streamer HelpingHans play Foxhole on twitch. https://www.twitch.tv/helpinghans

Foxhole is for sale on chrono.gg for 40% off. If you've got a friend who is looking at getting the game, show him the stream and consider using this link as a way of supporting his stream!

https://www.chrono.gg/helpinghans

<@&543952139022630953>

edgy sapphire
#

**Zero Dark: Presscorps live on Twitch with Special Guests: @edgy sapphire and @halcyon forge **

Call in to this talk show hosted by Presscorps! If you'd like to call in to the show, just join this channel on Presscorps' discord channel:
https://discord.gg/JzYewa

Catch the stream right Here
https://www.twitch.tv/presscorps

<@&543952139022630953>

dusk hemlock
#

Bughunters retiring & other changes

Few changes to Discord:
• Bughunter role deleted
• Bughunter & Bugbounty channels archived
• War Stories channel (finally) archived
• Castle Clapfoot channel Archived

HUGE thank you to those who helped out as a Bughunter. It served its purpose. As always, bugs can still be reported in the #bug-reports channel or directly to @edgy sapphire , who loves getting direct messages about peculiar bugs.

Other changes:
• Preliminary planning is being done for the next Foxhole Community Festival! This year, we anticipate holding it right here in this Discord! Stay tuned in the coming weeks for more about this.
• With this, additional work is being done in Discord to better support these kinds of things.
• Removed Herobrine
kekling (not actually added here)

ALSO: FOXHOLE IS THE DAILY DEAL ON STEAM!
<@&543952139022630953>

Yep, lots of stuff got archived. Oh well. https://i.imgur.com/hw2TY72.gif

dusk hemlock
edgy sapphire
#

<@&543952139022630953>

Relic Vehicle spawns have resumed as normal

We will be monitoring their effect on the war closely. Please continue to provide feedback as you have been! Good luck, soldiers. Let us pray that the relics of the old war do not wash away the new.

edgy sapphire
#

<@&543952139022630953>

Let's Talk Balance

Throughout the week we're going to be discussing balance. In the roundtable channel, the hangout channel, and just in the FOD in general (I'll make a reddit thread as well, but tbh this kind of discussion needs a back-and-forth element to it).

For now, just think about what you'd like to say. Draft up documents if you can and post them into #game-feedback-archive . I'll be collating everything before the end of the week. To be clear: We're interested only in weapon/vehicle/gameplay balance. NOT Map balance.

IMPORTANT NOTE: It is really easy when discussing balance to find problems. Do not focus on the problems. What we need to know are specifically what changes you'd like to see so we can discuss that.

Don't say: "Halftracks are terrible"
Say: "Halftracks need a 10% damage increase."

Thanks guys

https://www.reddit.com/r/foxholegame/comments/b5058t/lets_talk_balance/?

edgy sapphire
#

Moderation Update: Vehicle 'locking' by going AFK

We've been receiving a number of reports about players 'stockpiling' vehicles by making them inaccessible by players going AFK for hours, or even days on end. Many of you are doing this legitimately, stockpiling for an operation. Others are using this as a way to grief by taking otherwise publicly-accessible vehicles and 'claiming' them by moving them to one of these parking areas. In both cases, we feel this is against the philosophy of foxhole. As such, any stockpiles we see like this, the moderators will soon start breaking them up by moving vehicles out, and placing them in public areas for use.

As I understand there are quite a few of these stockpiles, we'll give it another few hours for everyone to read this message, and make use of their currently stockpiled vehicles before we step in. Know that we do plan to address this issue in the next patch. If you have any questions at all, please feel free to DM me.

Edit: For clarification: this is not addressing the issue of players wanting to keep their individual battle tanks. This policy is aimed particularly at players locking whole fleets of tanks and vehicles. Dealing with players AFK in their own battletanks will be treated on a case-by-case basis as it always has.

<@&543952139022630953>

edgy sapphire
#

Roundtable on Friday (tomorrow) at 4PM ET

Tomorrow at 4PM ET we're going to pitch back to you guys some of the changes we're planning on implementing in 0.24 based on your feedback from the suggestions, the reddit thread, and from foxhole discussion over the past week. This won't be your last chance to get a word in edgewise, however. When devbranch comes out you'll be able to jump into the game and test out the number tweaks yourselves and provide one last level of criticism before it gets pushed out to live.

It'll be on voice and in text chat so just come and hang out and let us know what you think needs to be fixed (gameplay-wise). For more information on the kinds of things we're interested in, check the announcement above (or click the link below)

https://discordapp.com/channels/203512636556574720/543912869683789824/559455191154556938

<@&543952139022630953>

dusk hemlock
#

thisright First of the Month Changes thisleft

It's that time again, where #clan-recruitment gets wiped! As a reminder, this happens at the start of every month. If you'd like your clan listed there, please read the pinned message in #clan-recruitment for more information, then send it over to to @toxic dove !

Other Changes
We all know how competitive Foxhole can be for its very dedicated player-base. Clan feuds, extremely dedicated players, Colonial superiority, salty Admin, and community manager with thighs like a bucket of KFC's finest fried chicken, all lead to a healthy dose of sodium chloride. In order to make sure this flows properly and in a constructive manner, we're changing the format in #foxhole-discussion ! From now on, all chat in #foxhole-discussion will be restricted to the least offensive and most inclusive language of all: Emoji! All of the normal #information still apply of course. But this should let us communicate our feelings in a more understandable way.

Thanks @everyone !
And thanks for another <@&543952139022630953> !

apicardstrobe apicardstrobe apicardstrobe
apicardstrobe stayfoxy apicardstrobe
apicardstrobe apicardstrobe apicardstrobe

edgy sapphire
#

PFCBannon's Last Stream

PFC Bannon is a long time streamer of Foxhole, and a beloved member of this community. He has hosted several tournaments and events in the past, and due to real-life conflicts with his schedule he is going to stop streaming altogether. Pop into his stream and say saiyonara!

Thank you for all your contributions to this community over the years, Bannon! We wish you all the best.

<@&543952139022630953>

http://www.twitch.tv/pfcbannon

Twitch

last 24h of Bunker

▶ Play video
edgy sapphire
#

Trench Talk with special guest: Markfoot!

<@&543952139022630953>

Hey folks. Trench Talk is coming out of winter hibernation and back to a Twitch near you! Come and join Stranger Days, Lek, and Heimdall as they talk about the last few updates and a couple novel ideas with the almighty Markfoot."

https://www.twitch.tv/foxhole_trench_talk

dusk hemlock
#

green Mod Mail
Currently investigating issues regarding Mod Mail. Seems to be host related. Will update with more as investigation continues.
Mod Mail has been redeployed and should be working as normal. Will continue to monitor.
If you submitted a Mod Mail thread or message in the past couple hours, it may be worth resubmitting it just to be certain it went through.

green The same issue is also affecting React+ (reaction roles).
React+ is now fully online as well.

Sorry for any inconvenience.

halcyon forge
#

Devstream on Tuesday

The official Foxhole devstream is happening on Tuesday at 2PM EDT. We will be running through a preview of Update 25, which will include some crucial gameplay changes that will change the way that wars are fought.

EDIT: Due to some last minute information that has been brought to my attention, that last bit about "changing the way wars are fought" may or may not be revealed tomorrow. Apologies.

https://www.twitch.tv/foxholegame

halcyon forge
edgy sapphire
#

3rd Annual Foxhole Festival - Day One
<@&543952139022630953>

The 3rd Annual Foxhole Festival is now LIVE! Join the server NOW by clicking on "BROWSE SERVERS" instead of the join war button. Once inside, please follow ALL INSTRUCTIONS by the organizers or you will be kicked.

You can see a list of start times for events in the #556984624610279454 channel. The first event will be beginning at 11AM ET. If you would like to participate, join the server, join the voice channel, and AWAIT INSTRUCTIONS.

If the server is full and you cannot get in (sorry! Limited space only), you can watch the festival on one of these two streams:

http://www.twitch.tv/pfcbannon
https://www.twitch.tv/i_saw_a_bear
https://www.twitch.tv/stankdoesathing
https://www.twitch.tv/lone_soldier_teddy

halcyon forge
#

Annual Foxhole Festival - Day Two

@everyone Day 2 of the 3rd Annual Foxhole Festival is now LIVE! Join for custom game modes like CTF, TDM, and Hunger Games!

Day 1 was a huge success but the festivities continue today. Join the server NOW by clicking on "BROWSE SERVERS" instead of the join war button. Once inside, please follow ALL INSTRUCTIONS by the organizers or you will be kicked. You can see a list of start times for events in the #556984624610279454 channel.

If you would like to participate, join the server, join the voice channel (Festival - Warden/Colonial), and AWAIT INSTRUCTIONS.

Watch the festival
https://www.twitch.tv/freerkwilhelm

EDIT: The festival is now over! Thanks a lot for coming out!

jade sentinel
dusk hemlock
#

green : Discord is experiencing issues

Discord itself seems to be experiencing issues across the board. This also seems to be impacting the API, and may have an effect on Mod Mail. If you submit a thread before this gets updated, you may want to resubmit it after Discord returns to normal just to make sure. Will update this over time.

Should be good to go now. Monitoring for stability for a bit longer.

halcyon forge
#

Devblog Break

We are taking a break from doing a devblog this week. Don't worry though we'll be back in two weeks with some exciting developments to talk about!

halcyon forge
halcyon forge
#

IMPORTANT NOTICES FOR UPDATE 25

  1. The next war is starting at 11AM EDT on Thursday, April 25th

  2. The requirements for winning the war have been significantly reduced (< 5% the number of upgrade parts that were previously required) so be prepared for a possible change in early game strategy. http://www.foxholegame.com/blog-1/update-25-release-notes

  3. Tempest Island might be unavailable in the next war so any Supply Caches built there might not be available. We hope to address this scenario in future updates.

  4. Strong Materials for building Supply Caches are only granted if a Town Hall has been held by the enemy for longer than an hour

edgy sapphire
#

**Zero Dark PressCorps going Live with Special Guest: @tender solar **

Zero Dark PressCorps goes live with special guest @tender solar ! Make sure to call in and get your questions ready for the Colonial soundboard phenomenon!

DISCLAIMER: Live broadcast may experience interruptions. Please have patience with our technical capabilities. Thank you.

https://www.twitch.tv/presscorps

<@&543952139022630953>

dusk hemlock
#

Clan Recruitment Post Changes
<@&543952139022630953>

Hey there! We're changing things up for how #clan-recruitment posts are handled. Basically, no more submitting them to us to post. You'll just be posting them yourself!
That's not to mean that there won't be some relatively basic requirements/guidelines. But as long as your post follows #information , your clan can repost about once every 12 hours! It's literally as simple as that.
We ask that you don't flood the channel or try to circumvent the basic guidelines, because if you do, you might end up restricted from posting there, and that's no good.

You can read the more complete guidelines in #read-first-⚠ here: https://discordapp.com/channels/203512636556574720/529929825910259712/571034525996679230
These guidelines are still subject to be updated as we settle into this change.

Discord Mod Application

I've finally decided to make the Discord Mod app public! I'm always on the look out for fresh new Discord Mods to help keep things running as smooth as possible. If you're interested, fill out the application here: http://bit.ly/foddmodapp . Please note that there is not set frequency I add new Discord Mods, and the wait can be a while, and applying does not necessarily guarantee a response.

Thanks @everyone !
stayfoxy

edgy sapphire
halcyon forge
halcyon forge
#

@everyone The official Foxhole devstream is going live! We have special guest @hybrid bough on the stream today and will be sharing some preliminary info on Foxhole's big summer update. Stay for the live Q&A! https://www.twitch.tv/foxholegame

halcyon forge
#

War #26

The next War is starting at 11AM EDT on Saturday. The available Relic Vehicles that will be available are:

  • Armoured Fighting Tractor
  • Storm Tank
  • Staff Car

Edit: Tempest Island may or may not be active when the Conqeust begins.

halcyon forge
#

0.25.5.4 Hotfix Released

Bug Fixes

  • Players that mount Light Pillboxes are unable to shoot out of them
  • The time of day is sometimes set to a random time
  • Technology from the previous war is sometimes momentarily unlocked after a new Conquest begins
halcyon forge
#

Important War 27 Info

The next war is starting at 11AM EDT Tuesday morning. We are rolling out a game balance patch for Update 25 before the next Conquest. For details please refer to this post: http://www.foxholegame.com/blog-1/war-27-update-25-patch

Edit: Post updated with Relic Vehicle availability in War 27

halcyon forge
#

War #27 and Update 25 Patch (0.25.5.6)

@everyone World Conquest is starting in 5 minutes with some new balance changes! We will be monitoring this war closely and will make further balance adjustments if necessary. Thanks for the continued feedback.

Update 0.25.5.6

  • Mortars, HE Grenades, and RPGs are now blacklisted from Supply Caches
  • When Forward and Town Bases are claimed by the opposing faction, Soldier Supplies are cleared and the stockpile is reduced by 50%
  • Starter equipment at Port Bases have been reduced (only Basic Materials, Fuel, and Upgrade Parts)
  • Starter equipment at Town Halls have been reduced (only Rifles, Radios, Wrenches, and Soldier Supplies)

EDIT: Due to a bug, some of these changes (starter equipment changes) won't take into effect until the next war. Apologies for the mixup.

dusk hemlock
#

Mod Mail Outage

Mod Mail is currently experiencing some issues at the host (networking) and is currently unavailable. If you require Moderator assistance in the meantime, please use #344873396850655235 , ask for a Moderator and one will reach out to you as soon as one is available. I will be monitoring this until it is resolved and update then.

green The issue with the host has been resolved and Mod Mail should be back up. If you sent a message within the past 40 minutes and want to make sure it was received, please feel free to resent it. Thank you for your patience!

Sidenote: React Plus is still not back up yet, so reaction roles aren't working as of yet. Check back in a few hours.

green React Plus (reaction roles in #information ) is back up and running as well. Thanks!

halcyon forge
#

Devstream next Tuesday

It'll be awhile before the big summer update is complete, but we're ready to reveal the first details. We can't wait to share what we've been working on. This will be the first Devstream of the year that you won't want to miss.

Devstream starts on Tuesday @ 2PM EDT

https://www.twitch.tv/foxholegame

halcyon forge
#

Quick update. War just ended. Next war will start in 2 days (on Tuesday). Some balance changes may be made before it begins. Stay tuned for more info.

halcyon forge
halcyon forge
halcyon forge
#

@everyone The official Foxhole devstream is going live! We will be sharing the first details of World Conquest 2.0. Stay for the Q&A! https://www.twitch.tv/foxholegame

granite spear
#

Home Regions Offline

dnd It appears the Home Regions for both sides are currently offline. The devs are currently being brought into the issue, and this message will be updated to reflect the progress.

idle The devs are currently working on fixing the issue.

online The servers are back to running correctly. Joining is now possible. Sorry that this happened.

edgy sapphire
#

The Subreddit has reached 9,057 Subscribers!

The subreddit has reached over 9,057 subscribers! That's a milestone for a couple of reasons. For starters, we've actually just surpassed the number of subscribers as some other Early Access PvP MMOS you guys may have heard of: Crowfall (8,974) and Camelot Unchained (9,048). That's a pretty cool thing for me, because I've been following both these games for years (and if you haven't looked into them, maybe you should).

http://www.reddit.com/r/foxholegame
.

halcyon forge
edgy sapphire
#

PressCorps is live on Twitch

Stuck waiting for the newspaper boy on your front porch so you can begin your day? Put down the fresh cup of coffee and let the kids play stick in the street for a while. Mari Sharp reports from the frontline, live now!

https://www.twitch.tv/presscorps

Twitch

Jazz, News, and Frontline Interviews from the Foxhole War! | PressCorps Radio

▶ Play video
halcyon forge
#

Final Reminder For Devstream

Last reminder to tune in on Tuesday at 2PM EDT to find out about how logistics is evolving in Update 26. See you all then!

https://www.twitch.tv/foxholegame

halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! We will finally be revealing the upcoming logistics revamp and will also be having special dev guest Anthony on the stream! Live Q&A will follow. https://www.twitch.tv/foxholegame

edgy sapphire
halcyon forge
#

The Last Relic War

The next War will be starting on Wednesday at 11AM EDT. This will be the last war in the series of conflicts that began with Update 22 Relics of War. To that end, all 5 relic vehicles will be enabled for this war! This will also be the last war with Relics so this will be your last chance to use them (for awhile anyways).

Good luck everyone!

dusk hemlock
halcyon forge
#

The dev branch for Update 26 is being postponed to at least Friday afternoon due to a delay in development. We'll keep everyone updated.

halcyon forge
halcyon forge
#

Devstream Reminder
Reminder to tune in on Tuesday at 2PM EDT. We're going to be going over the final bits of Update 26 and touch on what comes after!

We're also going to be announcing the Art Conquest winners!

https://www.twitch.tv/foxholegame

halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! Join us for a final look at Update 26 and a sneak peak at what comes after.
https://www.twitch.tv/foxholegame

lone siren
halcyon forge
#

Update 26 Rollout Info

We're closing in on Update 26! Here's the rollout schedule:

1) Devbranch Build #3 - Now Live!

  • Near final build
  • Only critical bug fixes and balance tweaks will be made after this build

2) Test Rollout - Monday @ 1PM-2PM EDT (Tenative)

  • Limited release of Update 26 into the live environment
  • Resistance Phase will be started with a limited number of regions
  • This will be your chance to "practice" and gather intel for World Conquest

3) Update 26 Full Release - Wed, June 19th

  • World Conquest starts at 11AM EDT
  • This will contain any last minute bug fixes and balance tweaks

The # of victory towns will be reduced periodically in the next few days to expedite the current war.

dusk hemlock
#

green Issues resolved! If you already have the game open, you may need to restart your client if you're unable to login or region travel (but may be worth giving it a shot first).

Server Login Issues
Seems there are some login issues going on for both factions. This issues also seems to be affecting travelling between regions. The devs have been made aware and are taking a look into it.

Thanks!

stayfoxy

halcyon forge
#

Quick Update on Test Rollout

We are on track for starting the test rollout of Update 26 to live tomorrow (resistance phase) between 1-2PM EDT barring any unexpected technical issues.

halcyon forge
#

Test Rollout Has Begun

The test rollout of Update 26 has begun. Servers will be offline for 15-30 minutes. You may begin updating your client on Steam. Now.

THE UPDATE WILL START IN RESISTANCE PHASE AND ONLY SELECT REGIONS WILL BE OPEN. Read this post for details: http://www.foxholegame.com/post/update-26-test-rollout

Edit: This is a limited early release. Save the hype for Wednesday. Thank you

To join the test rollout, make sure:
• Ensure you're on the live branch (opt out of any branches in steam such as dev branch)
• Ensure you have Live shard selected in the main menu in the top-right

edgy sapphire
halcyon forge
#

We are on track for starting potentially the biggest war in Foxhole history. At 11AM EDT on Wednesday morning the gates will open and the first ever war in the new 23 region hexagon world will begin. There will be no safe zones, no predetermined front lines, and no safety nets to fall back on.

The stakes will be higher than ever before. Good luck!

The official update 26 patch will be applied roughly 1 hour before the start of Conquest

halcyon forge
#

World Conquest is temporarily delayed due to a last minute critical bug. Standby for more information.

halcyon forge
#

World Conquest is estimated to start at 11:45AM EDT. We will need to patch the servers again. We greatly apologize for the delay.

halcyon forge
edgy sapphire
#

Foxhole Interactive Map Update

The Foxhole Interactive Map community project by @shut socket and @white plover has been updated to the new 0.26 hexagon map and has been heavily revamped. Check it out at https://foxhole-interactive-map.glitch.me/

Foxhole Stats

@candid swallow 's classic website foxhole stats has also gotten a facelift. Check it out https://foxholestats.com/

<@&543952139022630953>

edgy sapphire
#

Please Help us Track Down This Travel Bug

We're having a tough time isolating the problem with a specific travel bug. If you've ever tried to travel to another region, and the game locks up for 5+ minutes, forcing you to log out, we want to hear about it in #bug-reports . Please try to give us as much info as you can:

  1. What region were you in, and where were you travelling to
  2. Any error messages you might have gotten
  3. Any ideas as to what might have caused this.
  4. Did it eventually work or fail? Was there an error message?
  5. Around what time/day did it happen?
  6. What is your SteamID

<@&543952139022630953>

halcyon forge
#

Server hotfix is rolling out to all servers in 15 minutes or so with a variety of changes.

All servers will be patched and restarted, which will take several minutes. You may redeploy to resume your progress. Release notes can be found here: http://www.foxholegame.com/post/update-26-release-notes

dusk hemlock
#

green The affected region has been restored thanks to some quick early morning investigation from the developers. stayfoxy

~~We've been made aware of the region issues and the developers are investigating.

Edit: At the moment only one region is down and is being looked into.~~

halcyon forge
#

Devstream tomorrow

Update 26 is out the door, but we're not done with Logistics yet. Join us at 2PM EDT on Twitch for community highlights, development updates, and a live Q&A. https://www.twitch.tv/foxholegame

halcyon forge
edgy sapphire
#

We're featured on Steam, and Mod Mails

<@&543952139022630953> We are experiencing a higher-than-usual call volume in the Mod Mail today, so please be patient with us. It seems to be that we're featured on Steam for the summer sale today, which may explain the surge.

halcyon forge
#

Weathered Expanse is currently offline. We are investigating the issue and hope to resolve it soon.

Update 1: Oarbreaker Isles is also offline

Update 2: Both Weathered Expanse and Oarbreaker Isles are back online. We have been experiencing technical issues with one of our new third party server hosts, which has resulted in several outages recently. We have reached out to them to investigate the issue. For now, we have migrated the problematic region servers to another host. We apologize for any problems this may have caused you.

dusk hemlock
#

thesparkles burritospinsparkle thesparkles Discord Mod Application thesparkles burritospinsparkle thesparkles

"This application is intended for those interested in joining the Foxhole Official Discord staff as a Discord Moderator.
Please note that all interested are welcome to apply, we are looking for individuals that fit specific qualities, which primarily include (but are absolutely not limited to):
• Willingness to Learn
• Responsible and Respectful
• Capacity to learn Discord best-practices"

If you're a fan of burritos, overused Picard emojis, and watching the world burn while trying to save it with a super soaker, and fit the above,
come on down! You're the next contestant on the price is right! apicarddances
https://docs.google.com/forms/d/e/1FAIpQLSdV0kKtTnHvDE3zzAutk7NmDYaHT_NizYgQX_RdYU7ylj5yRA/viewform?usp=sf_link

okay thanks bye

granite spear
#

Colonial Home Region Outage

The Colonial Home Region is down, the devs have been called to assist with the issue

The devs are investigating the issue and attempting to solve it

online The Colonial Home Region is once again online. Sorry for any inconvenience this may have caused.

granite spear
#

Shackled Chasm Outage

Shackled Chasm is down, the devs have been notified to come assist. Devs are being slower than usual, so it may take a while for the server to be back up. It's 3am for them, give them some slack.

The devs have been notified and are working on a solution.

After investigation it has been determined that the issue is very difficult to fix, and so Shackled Chasm will be down until sometime tomorrow when the devs are able to work on it more.

granite spear
#

Warden Home Region Outage

The devs have been notified that the warden server wants to create equality with it's colonial brethren, and as such has decided to stop working.

online Warden Home Region is back online

halcyon forge
#

Shackled Chasm is back online. We will be migrating all remaining servers off of the problematic third part host between today and tomorrow which should drastically reduce the number of server issues we have been experiencing. Thanks again for the patience.

halcyon forge
edgy sapphire
#

Roundtable Today. Zero Dark Tomorrow

We want to talk to you guys about all your concerns and praises. Plus the whole team is going to head out and drink tonight so we're trying to find any excuse to do as little work as possible until then.

Roundtable will be at 3PM ET in the #roundtable channel. Bring your questions.

If you can't make it, don't worry, I'll be present during the Zero Dark broadcast tomorrow. Time TBA. I'll post more details as soon as I have them from @ember pumice

edgy sapphire
#

Roundtable Now

<@&543952139022630953>

Roundtable is open. Bring all your concerns, but expect meme answers and you won't be disappointed. This isn't a Q&A necessarily. If you have hard questions you want answered you may have to wait for the livestream, or for @ember pumice 's Zero Dark broadcast.

The Zero Dark broadcast will be tomorrow at 9PM ET. Tune in at:

https://www.twitch.tv/presscorps

crisp wolf
edgy sapphire
halcyon forge
#

War #32

Congrats to the Wardens on an early win for War #31. Due to the short length of the current war and to accommodate the remainder of the Steam Summer sale (we want the final influx of new players to be joining an active Conquest!), we will be starting the next war Monday at 1PM EDT. We understand this is a shorter than expected Resistance Phase. Thanks for your understanding of these circumstances.

halcyon forge
#

War 32 Starting Conditions

<@&543952139022630953>

The next war will start with the following front line at 1PM EDT. Again, we apologize for the short notice on this one and thanks again for helping to accommodate the new players and Steam Summer Sale.

Good luck everyone!

halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! We'll be going through an early preview of Update 27 and other development updates. https://www.twitch.tv/foxholegame

edgy sapphire
#

PAX West Attendees

If you are coming to PAX West in Seattle this year (end of august), and would like to meet up with us on Saturday, please let me know ASAP with a direct message to @edgy sapphire . I'm making final bookings. Thank you.

<@&543952139022630953>

halcyon forge
#

Update 27 and War #33

<@&543952139022630953>

  1. War 33 will begin on Tuesday, July 16th at 11AM EDT

  2. Dev Branch for Update 27 is now open. Please see #devbranch-info-archive for details

  3. We are planning to expedite the Update 27 release on time for the next war but no promises!

halcyon forge
#

The starting front line will be this for War 33. If you want a look at the exact location of starter towns, then you can view this in the Dev Branch. See #devbranch-info-archive for details.

Note: Ignore the star icons in the map. They do not represent anything

halcyon forge
edgy sapphire
#

~~Servers are still coming up

We're having some difficulties starting up the servers at the moment. Please standby if you are in queue. The home regions will be up shortly~~

Go play

halcyon forge
#

<@&543952139022630953> War 34 will be starting at 11AM EDT on Wednesday, July 24th. A hotfix will be applied to servers before then to address a few gameplay issues (these will be minor changes so don't expect too much).

The world will be slightly constricted to allow for a more concentrated front line. Here is the starting front line.

dusk hemlock
#

thisright Celebrating 4,000,000+ messages in #foxhole-discussion thisleft
@everyone <@&543952139022630953>

Ya know what I find cool? Enough of us crazy people have come together to type over 4 MILLION messages in one channel alone. I just find that neato.
So to celebrate, I worked up a quick little GIVEAWAY, because I haven't done one of those here yet, and I also thought that would be neato.

Some other tidbits:
burritospin We hit 4Mil messages in #foxhole-discussion over the weekend. This doesn't include the rest of the channels!
burritospin We currently have over 63k Members
burritospin Of the over 4mil messages in #foxhole-discussion , nearly 84k are images
burritospin Since the addition of Mod Mail, the Mod team has handled nearly 10k individual issues through Mod Mail alone
burritospin During peak Steam sales, we see around 200 people join the server per day
burritospin I have an unhealthy love of burritos
burritospin I have acquired a sexy new shirt for @edgy sapphire which I will be presenting to him at PAX West
burritospinsparkle Those last two may or may not be related

TO ENTER IN THE GIVEAWAY
All ya have to do is REACT with BasicMaterial to enter! Because BMats are life.
What can ya win? Well, we seem to have a few spare Foxhole keys provided by the Devs to give away! On top of that, I'm throwing in a few Nitro Games gifts!
Entries close on Saturday, with drawings to happen soon after!
apicarddances Isn't that neato?

AND DON'T FORGET TO TUNE INTO TOMORROW'S DEV STREAM! 2PM EST!

halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! Join us for the full reveal of the Harvester including gameplay details https://www.twitch.tv/foxholegame

halcyon forge
#

Changes for Today's War

Servers will be hotfixed before the War starts today with some very minor tweaks to help mitigate certain snowballing effects, player imbalance, and other minor issues. The changes are:

  • Faction with a player count disadvantage will have increased Tech Part drop rates
  • Faction with a player count advantage will have slightly longer respawn times
  • Resource distribution has changed to further mitigate snowballing
  • Home Base will always be assigned to a Victory town if one is claimed
  • Starter towns are now Tier 3
  • Deadlands (Abandoned Ward) is no longer a Victory town and no longer has a Refinery

NOTE: These are not meant as solutions for long term issues, but as minor mitigations that are possible within the scope of a server hotfix

edgy sapphire
#

"The Iron Triad" | PressCorps Radio Drama

<@&543952139022630953>

This is quickly becoming a thing that needs no introduction. Listen to this radio drama by @faint dagger and starring [RN] Phillie, in association with PressCorps. Show them your love. They deserve it. The production value of these shows is incredible.

https://www.youtube.com/watch?v=3IOaDz2BXmM

cough Totally not Roughnecks propaganda cough Based on real Foxhole events, the PressCorps brings you a dramatization of a harrowing battle from the Roug...

▶ Play video
dusk hemlock
#

thisright WE HAVE SOME WINNERS thisleft
<@&543952139022630953>

Congrats to the winners!

warningstrobe You have until 1AM EST on August 1st to claim! warningstrobe
To claim: Direct Message me and I will get back to your with your prize
In the event a prize remains unclaimed, a new winner will receive it.

FOXHOLE KEY WINNERS:
burritospin @hoary wagon
burritospin @gusty gull
burritospin @dire dragon

NITRO WINNERS:
burritospin @magic mesa
burritospin @lofty fractal
burritospin @prisma laurel

Thanks to everyone who entered the giveaway! The turnout was GREAT and I can't wait to do more!

EATBURRITO

Edit: All prizes have been claimed. Thanks to all who entered and thanks for celebrating with us!

edgy sapphire
halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! Join us for a preview of Update 28 as well as some super early news about the Fall Update https://www.twitch.tv/foxholegame

halcyon forge
#

Update 28 and War 35

Update 28 it will be rolling out on Tuesday morning, with the war scheduled to start at 12PM EDT. The starting conditions for the world map will be posted here as soon as it's ready.

Please check here regularly in case there are any last minute complications with either the Update or war schedule. Thanks!

edgy sapphire
#

Configuration for War 35

For those who have been asking, this is the war configuration for War 35. Remember that the war will begin Tuesday (Tomorrow) at 12:PM EDT. It will include the new Update 28 patch, which you can read more about in the #devbranch-info-archive channel, or by clicking this link for the tentative patch notes: http://www.foxholegame.com/post/update-28-dev-branch-released

This patch will include the Harvester, new spectator cam, and Godscroft!

For those participating in the Resistance Phase presently, we are going to begin opening some of the closed maps so that the Colonials will have a place to build their caches. Mooring County, Shackled Chasm, and Great March should be opening momentarily. The rest of the maps will stay open

<@&543952139022630953>

edgy sapphire
#

The Colonial Supply Cache Issue

We're closing off some pretty active regions before this next war, and we can see a lot of players have put supply caches into those regions, which will not be accessible during the world conquest. To mitigate this problem, we're going to move all the supply caches from those closed regions to their respective town stockpiles in Heartlands/Mooring County. That is to say, the caches will be removed, and their contents placed into the town's Storage Depot's stockpiles.

We are going to work toward a better solution for this issue in the future.

edgy sapphire
halcyon forge
granite spear
#

General Server Lag

idle The devs have been notified about the issues with server lag, and are looking into it.

halcyon forge
#

Hotfix 0.28.10.2 Released

■ Bug fix: Spectator camera is now usable at night (light surrounds target)
■ Bug fix: Heavy Machine Gun can now be mounted on Sandbag walls again
■ Bug fix: Amount of resources remaining at a field is not longer misreported in some cases
■ Bug fix: Server lag issue has been resolved

halcyon forge
#

Lag Reporting

The hotfix we rolled out yesterday should have resolved most lag issues that were introduced with Update 28. If you are still experiencing an abnormal level of network lag or rubber banding beyond what you normally experienced before Update 28, please add a report in #bug-reports and include your world region if possible (NA, EU, etc). Thank you!

edgy sapphire
edgy sapphire
#

Configuration for War 36

<@&543952139022630953>

War 35 is in the books. We were really slow getting the map out to you guys last time so we've made extra effort to be prompt and on-time this time around. However there is one more thing we'd like to add.

There will be no supply caches carried over for this resistance phase. We are doing this because of the multitude of problems it caused over the last war. When this war begins, it will be a clean slate. Best of luck.
*

halcyon forge
#

The next war will start on Monday, Aug 19th at 12PM EDT

edgy sapphire
#

War 36 Map

We've been reading your feedback and have decided to make one final adjustment to the war configuration. We hope that these minor changes will help bring more stability and balance to both factions and give us another epic war. We're sorry for any inconvenience this last-minute change might cause.

Thank you
*

halcyon forge
#

Devstream/Blog/Community Highlights Schedule Changes

Due to being busy with the Fall Update and upcoming scheduling conflicts with PAX, we will be postponing our Devstream to next Tuesday Aug 27th. We will also be delaying our Devblog & Community Highlights posts by a week to remain in sync with our Devstream.

We'll be back next week!

edgy sapphire
edgy sapphire
halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! Join us today as we discuss the autumn roadmap and Fall update. https://www.twitch.tv/foxholegame

halcyon forge
#

PAX West Event

I just wanted to give a heads up to everyone. For the first time in the history of Foxhole, the war will be live at PAX! In the past we've always only been able to host an offline training demo, but this year we've figured out a way to allow PAX attendees to connect to the live war!

We kindly ask that if you see a player with the name "PAX Player" that you have some extra patience with them as they are probably experiencing the game for the first time. The expo opens Friday morning.

Thanks!

crisp wolf
#

PAX West - War 37

To align with our PAX West event (see the post above), the next war will start at 12PM ET on Friday, Aug 30.

The starting conditions are as follows:

edgy sapphire
halcyon forge
#

Fall Update Preview next Tuesday

Tune into our next Devstream on Tuesday, Sept 10th at 2PM EDT on Twitch. We'll be doing a full preview of the upcoming Fall Update, including changes to the economy, spawning, and more!

edgy sapphire
#

FCL Match - Qualifiers - FOD vs. Alpha

<@&543952139022630953>

Catch the match between FOD and Alpha on @quick dawn 's twitch stream. Live NOW!

https://www.twitch.tv/freerkwilhelm

edgy sapphire
#

~~Servers Down

@Community Announcements

We're working on it. We have identified the problem and will have them back up shortly. Thanks for your patience.~~

halcyon forge
#

@everyone The official Foxhole devstream is going live in a few moments! Join us today for a full preview of what's coming in the Fall Update. https://www.twitch.tv/foxholegame

halcyon forge
#

For those wondering, the ETA on Update 29 dev branch is now Friday morning. We'll keep you guys updated.

edgy sapphire
halcyon forge
#

Fall Update Rollout Plan (Tentative)

1) Tuesday Afternoon - Pre-release rollout of Update 29 in Resistance Phase. The world will be wiped for this due to the amount that has changed.

2) Wednesday Morning - Full release of Update 29. World Conquest begins at 12PM EDT.

If there are any unexpected issues, this schedule may change at the last minute. Keep checking back here for updated info. Thanks.

lone siren
#

Devblog 73 Postponed

Due to the development of Update 29, we will be postponing the release of devblog 73 to later this week. When we know more we will share it. Thanks.

edgy sapphire
#

The next War configuration is ready

We've decided to run with a full map for the new update. We know many of you prefer having fewer regions but we want to be consistent for any new players entering the game that they can have the full experience at least once before we start restricting again.

edit: The first World Conquest with Update 29 will be on Wednesday, Sept. 18 at 12:01 PM EDT.

<@&543952139022630953>

halcyon forge
halcyon forge
#

Fall Update Pre-Release build rollout is complete. Until tomorrow, you can playtest the new update in Resistance Phase with the full Tech Tree unlocked and a reset world! Please report any bugs to #bug-report.

A reminder that the War starts at 12PM EDT on Wednesday. A final build will be deployed tomorrow morning ahead of the conquest.

Release notes can be found here: http://www.foxholegame.com/post/update-29-pre-release-notes

<@&543952139022630953>

edgy sapphire
halcyon forge
#

Connection Issues

Many users are currently experiencing issues connecting to Foxhole servers. We are investigating the issue. Thanks for the patience.

UPDATE: Servers are back online!!! There was an issue with Steam after today's maintenance. We've been able to resolve it on our end.

halcyon forge
#

The great Fall Update War begins in roughly 1 hour. The countdown begins!

lone siren
edgy sapphire
halcyon forge
#

@everyone The official Foxhole devstream is going live! Join us to catch up on what the Foxhole dev team is working on. Stay for the live Q&A. https://www.twitch.tv/foxholegame

halcyon forge
#

Fall Devblog Schedule

Just a heads up. Due to our busy development schedule this fall with Dead Harvest and the Winter Update, we're going to be doing a few less devblogs than usual. Our Devstream and Community Highlights schedule will remain the same as before.

dusk hemlock
#

yellow Steam seems to be experiencing issues which may affect logins or interrupt gameplay. This is being monitored for the time being.

green Steam seems to be putting itself back together now.

halcyon forge
#

War 39 Starting Conditions

<@&543952139022630953>

The next war begins on Monday at 12PM EDT with the starting conditions shown below.

Note: For Resistance Phase this time, we will be constricting the world to a smaller part of the world.

edgy sapphire
#

Connection Issues

We've received reports that some players are taking an unusually long time to log in and/or deploy. We are investigating the issue. However as of right now it seems like you can still log in and deploy, it just takes a bit of waiting (about 4-5 minutes). Please bear with us while we figure out which hamster died.

All good now. Chuckie the hamster is receiving the care he needs.

halcyon forge
#

Dead Harvest Preview on Tuesday

It's that time of the year again! Dead Harvest is returning on Oct 16th. Tune into our Devstream on Tuesday, 2PM EDT on Twitch for a full preview of this year's Halloween event.

https://www.twitch.tv/foxholegame

edgy sapphire
halcyon forge
edgy sapphire
#

War #39 is Over. War #40 is Tomorrow

The next war will begin on Oct. 09 at 12:01 PM ET (Tomorrow). This war will NOT be a Dead Harvest war (sorry!). Here's the layout.

halcyon forge
halcyon forge
#

<@&543952139022630953> War 40 begins in 10 minutes. Classic 3 column layout. Good luck everyone!

edgy sapphire
edgy sapphire
#

War 41 will be a DEAD HARVEST war

The time and date of the start of the war is still TBD. However, you can prime yourself for the event by reading this post here:

http://www.foxholegame.com/post/what-is-dead-harvest

This war will start fully open. We chose to do this because last year Dead Harvest really exceeded our expectations for player population. We're not sure if the same thing will happen again this year, but we're not going to take any chances.

<@&543952139022630953>

halcyon forge
#

Dead Harvest Update Schedule

An addendum to KFC's post above.

  1. Tues Afternoon - Pre-release rollout of Update 30 in Resistance Phase
  2. Wed @ 12PM EDT - Full release rollout and Dead Harvest World Conquest begins
halcyon forge
#

Update 30 pre-release build is in the process of rolling out. As per our changes with Resistance Phase, the world will be wiped. Dead Harvest mechanics will be active in Resistance Phase for testing purposes, but the Centurion will not be available until tomorrow's full release. Please report any bugs to #bug-reports. Thanks.

edgy sapphire
#

Moderator Policies for DEAD HARVEST

Many of you have been sending me some really good questions about what is, and isn't allowed for this DEAD HARVEST event. There are some really great ideas for possible exploits, problems, and strategies that are very contrary to the norm in Foxhole.

For the duration of the event, assume that this is an entirely different game. This is a pure sandbox. We welcome all sides to try and win it, but with the understanding that not everyone on their team may be working toward the same goal as they usually are.

This event is meant to be FUN. Try to be considerate of others. Even if the moderators are not directly intervening with your particular issue, that does not give you license to be cruel. Please, no matter what your plan is to enjoy the game mode, be kind to others. If we cannot find some middle ground to have fun, then we cannot repeat these events in the future.

If a moderator asks you to stop what you're doing, do not argue, just stop.

Thank you.

<@&543952139022630953>

dusk hemlock
halcyon forge
#

Thanks to everyone who participated in the Resistance Phase test today. Some balance changes, bug fixes, and gameplay additions for Dead Harvest will be applied ahead of the official release and war start tomorrow.

Also note that the pacing of the Undead curse will be a lot more gradual in World Conquest (vs what we had in the Resistance Phase test today). Devs and Mods will be part of the initial wave of Undead for the first hour of the Conquest and then the Curse will gradually spread out from that point forward.

See you all tomorrow at 12PM EDT!

edgy sapphire
edgy sapphire
#

The Final Match is going live NOW!

The FCL is going live NOW. Catch the action on Freerk's stream right here. The match is [TOX] against [S&P]

<@&543952139022630953>

halcyon forge
#

Devstream/Blog Schedule

Here's the schedule for our Devstreams/blogs leading up to the Winter Update. We're gearing up for some big things coming in December and a result there won't be Devstream tomorrow. See you guys next week.

halcyon forge
#

Quick Development Update

Just wanted to update everyone one what the plan is in the coming weeks.

1) Dead Harvest

We want to thank everyone for participating in this year's Dead Harvest event. We had a lot of fun participating in the event ourselves and watching all the great videos that have come from it. While it had it's ups and downs, there were some good lessons we learnt about running these events and hope to be back next year with a better Dead Harvest for everyone.

As we are approaching the end of the war, the spawn rate for the Centurion will be ramping up over the weekend. Dead Harvest will conclude once this war is over.

2) Update 31

We're going to be rolling out one more patch before we start marching towards the big Winter Update. Update 31 will contain some key changes to combat and squads that will be supportive of bigger features coming later this year. Dev Branch for Update 31 will be rolling out next week, with the actual release to follow the week after if all goes well.
We'll have a lot more news on next Tuesday's devstream. See you all there!

halcyon forge
#

Steam is currently having connectivity issues (due to the store wide Halloween sale presumably?). As a result you may have issues connecting to Foxhole.

UPDATE: Steam servers are back online. You should be able to connect to Foxhole without any additional issues now.

halcyon forge
#

War 42

<@&543952139022630953>

Dead Harvest is officially over! Thanks once again to everyone for participating.

The next World Conquest will begin tomorrow (Wednesday) at 12PM EDT. The layout will be as follows.

Addendum: The world will now be reset into a smaller layout in resistance mode with Dead Harvest disabled

halcyon forge
#

@everyone The official Foxhole devstream is live! We're back after a brief break with a preview of Update 31, which will include some changes to combat, squad improvements, and more! Stay for the live Q&A. https://www.twitch.tv/foxholegame

edgy sapphire
crisp wolf
#

If you missed it on the Dev Stream yesterday, A Chronicle of Ashes is officially out.

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

If you're interested in exploring expanded fiction in the Foxhole universe, start here.

http://www.foxholegame.com/blog-1/categories/chronicle-of-ashes

dusk hemlock
#

<@&543952139022630953>
Foxhole/Clapfoot at Gamescom 2020?

Gamescom 2020 takes place August 26th, through Saturday, August 29th. We're trying to see who would visit a booth should the developers have one! - https://www.gamescom.global/

This does not guarantee that there will be a booth at Gamescom, but will help gauge interest

Take the super short survey below.
picardlookingright https://forms.gle/YrJukFtJGNXcMEaD8

Also, European date formatting is weird. That is all.

halcyon forge
#

Revised Devblog/Devstream Schedule

The Devblog/Devstream schedule has been revised again. The Winter Update has really been kicking our ass in terms of work load so everything has been pushed back again.

edgy sapphire
#

Final Testing for Update 31

<@&543952139022630953>

We're going to try one last combat test at approx. 4PM ET today. The purpose of this test will be to... shoot each other! I've hidden a dollar inside the chest cavity of one of the participants. Kill the right one and you get to keep it.

We want to make sure the combat mechanics feel right with all these changes we've made. After the test, we'll do a roundtable with those who participated to make sure we hear out everyone's concerns. To read up on the changes, or how to get the devbranch, refer to the links below:

https://discordapp.com/channels/203512636556574720/586595556282073098/641471252728512542

http://www.foxholegame.com/post/update-30-dev-branch-released-1

crisp wolf
edgy sapphire
halcyon forge
halcyon forge
#

Voice Chat Bug

We are currently experiencing an issue with voice chat for both local and squads. We are working on a fix and hope to have the issue resolved soon.

crisp wolf
edgy sapphire
#

Moderator Policies Addendum

<@&543952139022630953>

There has been a lot of backlash lately over the contentious blog post yesterday regarding moderator policies. It continues to be our aim to try and be as open and honest with you as we can. If these issues are something that concerns you, please visit this post.

http://www.foxholegame.com/post/moderator-policies-addendum

As I am sure many of you will still have lots of questions, @ember pumice has graciously offered to host me on Zero-Dark PressCorps, a livestream that is happening tonight at 8:00PM EST. We will cover some of the basic points in case there is any confusion, but the real treat is that @halcyon forge will also be present. He would like to talk to you about Logistics, and hear about your suggestions for improving it. Hope to hear from all of you.

Find the twitch stream here:
https://www.twitch.tv/presscorps

Or call into the show by joining this discord here:
https://discord.gg/Eda73N

halcyon forge
#

Update 31 Bugs & Hotfixes

Just wanted to update everyone quickly on the status of Update 31 bugs. We are rolling out a hotfix in the next 1-2 hours that should address some of these issues.

  1. Client crashes sometimes when server travelling - Fixed in pending hotfix

  2. Players are unable to kick members from a Squad if they are offline - Fixed in pending hotfix

  3. Local voice chat sometimes stops working after server travelling while in a Squad - Fixed in pending hotfix

  4. Squad Leader is reassigned to offline Squad Members - Workaround in pending hotfix (players will be able to reassign the Squad Leader in this case)

We are also looking into additional improvements and fixes to Squads as feedback comes in. Apologies for the more than expected issues with Squads. We are working as fast as we can to address them. Thanks for the patience."

UPDATE: Above issues have been resolved. We are aiming to do another hotfix with a few more improvements before the end of the day.

halcyon forge
#

Update 31 Bugs & Hotfixes Part 2

Just one last update for the day. We just rolled out 1 more hotfix with the following fixes:

  1. Rare crash that happens if you kick a player from a Squad and then log off the game immediately

  2. Squad Leader Colour changed from orange to yellow since many felt orange was too similar to the enemy name colour

  3. Squad member names still appear on the HUD even when the squad widget loses focus so you can see who's talking.

Other issues that we're looking into:

  1. Bug that causes map intelligence to show dead enemies for up to 5 minutes after they died

  2. Grenades are having a larger area of effect than they should be.

3) Faction Efficiency balance. We're monitoring the balance of efficiency and will make game balance adjustments as appropriate. We understand there are some unintended effects that some players may have hit such as the system being too harsh on logistics operations and upgrading mines. We are looking into these issues over the next few days of the war. Thanks for all the feedback thus far.

halcyon forge
edgy sapphire
#

Having issues travelling to Deadlands?

We are experiencing some issues with players travelling to Deadlands from the home region, as well as border travel. We are investigating a fix.

🔴 Deadlands Travel is down.

🟢 Deadlands Travel is back up.

halcyon forge
#

0.31.12.5 Hotfix Released

Just rolled out another hotfix that contains the following changes.

1) Bug fix: Frag Grenade no longer deals damage in an overly large radius no longer goes through obstacles.

2) Facility Efficiency:

  • Facility Efficiency reduces at a lower rate across the board
  • Facility Efficiency increases more during daily resets
  • In backline regions, efficiency impact on Upgrade Part cost vastly reduced
  • In backline regions, efficiency will be reduced by a much lower amount when submitting Upgrade Parts

We will continue to monitor facility efficiency in the coming days and make additional adjustments if necessary

IMPORTANT: Also be sure to update your clients in case you are having connection issues or crashes. You can do this by right clicking on Foxhole in Steam and then clicking on Properties -> Local Files -> Verify Integrity of Game Files.

halcyon forge
#

Fatal Error on border travel fix

The bug that causes your client to crash with a Fatal Error has been fixed as of 0.31.12.7. Please validate your client again to ensure you have the fix.

This was supposed to have been part of one of the previous hotfixes but due to a mix up it wasn't included.

halcyon forge
#

Devstream Reminder

Since it wasn't entirely clear to some (who have been asking). There definitely will be a Devstream on Tuesday at 2PM ET (7PM UTC).

It'll be a first look at the Winter Update. https://www.twitch.tv/foxholegame

halcyon forge
edgy sapphire
crisp wolf
dusk hemlock
#

shovel FOD Revamp - Heads Up!
<@&543952139022630953>

Hi all! I thought I'd give everyone a heads-up that the server will be undergoing many changes within the next couple days. While I normally wouldn't give a heads-up, the nature of the changes and the sheer number of changes, particularly with the layout and channels may be pretty jarring, especially since it involves making changes to things that haven't been changed in well over a year (and some that haven't fundamentally been changed ever!).

Once all of the changes are complete, a complete list of changes made will be posted along with the thought process behind most of them.

In the meantime, check out the Chronicle of Ashes that Matt posted and if you didn't tune in for the Dev Stream, you should dig right in to the VOD posted to YouTube.

edgy sapphire
#

War 44 Starts on Wed. 11:59AM EST

The next war will begin at Noon (12:01PM EST) on Wednesday, Nov 27th. Here is the new starting lineup.
<@&543952139022630953>

dusk hemlock
#

FOD Revamp - Things have changed!
<@&543952139022630953>

Hi all! I'm mostly through the revamp. There are still a few things to take care of, but here's a list of changes made. Everything is subject to change of course.

• Archived #brainstorming
• Broke out rules into #rules
• Created #648664305654431745 to help people, well, get around
• Broke out opt-in roles to #648664327292846090
○ Removed following roles: Announcements, Think Tank, Tech Wizards
○ 🇵🇹 for Portuguese
• Archived #ask-the-community (for now - I've gotten feedback on this already)
• Renamed Geolocation roles to Language roles
○ BR became Portuguese
• Archived all language specific channels
#648692531512475648 will serve as a catch-all for non-english speakers.
○ Moderators will have little tolerance on misuse of this channel
• Suggestions is now #game-feedback-archive
• Re-ordered a bunch of the channels
#off-topicis now #general-discussion
• Created #cool-community-stuff as a place for Devs and Mods to occasionally highlight, well, cool community stuff

I probably forgot a few things on this list, and I know there’s a lot of cleanup to do in the pinned messages that will get taken care of as it is noticed.

Regarding language channels: I know this wasn’t a popular move, however it’s one that will better suit us for now. Frankly, the language channels were a bit much and weren’t getting the love they should. They can come back if it makes sense to do so. In the meantime, we will be working with these groups to find new ways to better support these sub-communities. More to come on this later.

For the time being, #648720623492792320 has been created temporarily to get any feedback you have about these changes or other ideas you may have. Please read the channel topic first.

Thanks everyone!

crisp wolf
halcyon forge
#

<@&543952139022630953> We have nearly 5000 players signed up to participate in our massive battle Red River Test tomorrow at 2PM EST tomorrow. If you haven't signed up yet, its your last chance now: http://foxholegame.com/redriver

halcyon forge
#

Winter Update Full Preview

The full reveal of every feature coming to the Winter Update will be revealed on Tuesday at 2PM EST on Twitch. https://www.twitch.tv/foxholegame

Base building isn't the only big feature coming in December.

Twitch

Foxhole Dev Q&A, Community Highlights, and Upcoming Features - #gamedev #gamedesign

▶ Play video
crisp wolf
#

A Chronicle of Ashes

Head's up: with the winter update looming down on us, this week's ACoA is going to be delayed.
It will only be delayed by a few days.

Thanks, everyone.

halcyon forge
halcyon forge
#

@everyone Trench Warfare was just the beginning. Watch the full reveal of all features coming in the Winter Update, which includes a Medical Expansion, Machine Gun Revamp, New Superweapons, and much more!

https://www.twitch.tv/foxholegame

edgy sapphire
#

Trench combat test on Devbranch in 1 hour

If anyone is available to do a combat test, there are a few things we want to stress test for balance. Please be on the Dev-branch voice at 1PM EST. I appreciate you. You are loved. ❤️

edgy sapphire
#

Trench Combat Test on Devbranch at 3 PM EST (under 2 hours).

We're going to do another combat test. Same as last time, except this time bunker values have been set correctly. Please join us for this fun little battle so we can collect feedback on the current health values

edgy sapphire
#

Sorry for the delay. Discord had an outage in our area.

We're beginning the test now. Please hop on the Dev-Branch voice channel

halcyon forge
#

Trench Warfare Release Information

Please read the following post for important information regarding Trench Warfare release on Wed, Dec 11th!

http://www.foxholegame.com/post/trench-warfare-release-information

The most important thing is that a Test Release will be rolling out to the live shard in Resistance Phase on Mon or Tues. Full release and World Conquest start is on Wednesday @ 12PM EST. Full details are in the post above.

crisp wolf
edgy sapphire
#

War #45 Configuration

War #45 will begin at 12:01PM EST on Wednesday, Dec 11 with the full Trench Update alongside it. Buckle up, boys and girls. Here we go.

halcyon forge
#

Trench Warfare TEST BUILD is LIVE

The test build of Update 32 is live. This is an early build that we will be testing in Resistance Phase ahead of the full release on Wednesday. It has several known issues and in general will be less stable than the full release. Please report any bugs to the #bug-report channel on the Foxhole Discord.

For details and known issues, please read this post http://www.foxholegame.com/post/trench-warfare-release-information

In case you missed the post above, War #45 will begin at 12:01PM EST on Wednesday, Dec 11

edgy sapphire
edgy sapphire
#

Deadlands is experiencing intermittent crashes. Please standby

You should still be able to play normally, however you may be kicked unexpectedly when it goes down. We are investigating.

🟢 Deadlands should stop crashing. Thanks for your patience

Holes in the landscape

We are aware of the problem with the 'holes' in the floor. We are working on a fix. Standby. (Its been a day). If you find one that is seriously impeding gameplay, please send a message to @toxic dove

halcyon forge
#

Hotfix 0.32.15.3

We are rolling out a server hotfix over the next few hours that will address the following issues:

- Destroyed Trench/Bunkers leaving behind holes in the landscape, which players can fall through
- Players getting stuck when spawning inside crowded Relic Bases
- Players unable to vault out of Trench build sites
- Squad list is now properly sorted between private/public Squads

We will continue to address additional issues over the next few days. Thanks for the patience everyone!

halcyon forge
#

Hotfix 0.32.15.4
Today's hotfix is rolling out.

- Trenches and Bunkers can no longer be built near vehicle bridges
- Broken animation when picking up Critically Wounded Soldier has been removed
halcyon forge
#

Hotfix 0.32.15.5

Today's hotfix update is rolling out.

- Trenches & Bunkers no longer harm nearby vehicles when they are destroyed
- Forward Bases built in Frontier zones can now be deployed at from the Home Region
    - This is to reduce border lockdown and further decrease average queue sizes
- Home Region map now defaults to a zoom level that allows you to read all the area texts
- Message added directing new players to open their map in the Home Region
- Fixed one more bug that causes players to get stuck when spawning at Relic Bases
    - There may be more cases of this bug so please report if you encounter it again
- Fixed bug that prevented players from replacing a previously destroyed Trench/Fort that was in between other Forts/Trenches
- Fixed bug that sometimes prevented a Trench from being snapped to the side of another Trench
- Fixed bug that allowed Trenches/Forts to be placed in terrain that would result in small holes at the edges of the Trench/Fort
- Fixed bug that caused gates to degrade server performacne
- Fixed bug that caused AT Garrisons to be blocked by low structures like Sandbags
- Fixed bug that caused pipes to be visible when using Binoculars under rare circumstances
halcyon forge
#

Frame Rate Stutter

We have discovered an issue with the Squad list that is causing severe frame rate stutter as the list of Squads grow. Joining a Squad will mitigate the issue. We are looking into patching this issue soon.

Thanks for the patience.

halcyon forge
halcyon forge
#

Frame Rate Stutter Hotfix

A short term hotfix has been rolled out that fixes the frame stutter issue. The full hotfix (discussed on the devstream today) will be released tomorrow.

halcyon forge
#

Hotfix 0.32.15.8

This hotfix is currently rolling out.

- Unstuck command - Self serve tool for stuck vehicles/characters
    - Type !unstuck into that chat window to activate
    - Unstuck can only be used a limited number of times per war
    - Unstuck is cancelled if nearby enemy movement, player movement, or other events occurs
- Flatbed Trucks can run over/destroy Tier 2 Trenches
- Players can now vault while carrying a Large Item (Critically Wounded Soldier)
- Trench/Bunker Husks no longer consume Garrison Supplies
- Players can now log out from inside a Relic Base again (removed work around from previous hotfix)
- Map screen frame rate has been optimized
- Bug fixes
    - Frame rate stutter caused by long Squad list
    - Bunkers can no longer be partially placed on roads by rotating the structure
    - Players still getting stuck when spawning at Relic Bunkers
    - Concrete Materials can’t be pulled from a Concrete Mixer used by the other faction
    - Tier 3 Trenches decay too quickly (once decay starts)
    - Engine Room build site occassionally can cause holes in the landscape that players can fall through
    - Input is stuck and HUD is hidden on rare occassion after border travelling
    - Walls can no longer be built overlapping a Gate
    - Trenches that have a diasbled bridge (due to T-connected trench) can't be run over 
    - Sledge Hammer can switch to Upgrade Mode when it shouldn't be able to
    - Map callouts wouldn't work when used over a Trench/Bunker
    - Tutorial images are showing incorrect map images in the Home Region
halcyon forge
#

Relic Spawn

We are aware of the continuing issues with spawning at Relic Bases. This one has been a tough one, but we think we finally have a proper fix in the works. We hope to have a fix deployed over the next 24 hours. Really thanks for the patience on this one.

UPDATE: Hotfix deployment complete 🤞

edgy sapphire
#

The Game Wiki needs your Help

<@&543952139022630953>

Our resident wiki-master @unreal jetty is looking for your help to fill out the wiki. Foxhole is an extremely complex game with little-to-no handholding to get players into the game. If you've learned something cool, have tips you want to share, please consider popping by the wiki and helping those boys out. Just have a quick read through this reddit post to get all you need to know.

https://www.reddit.com/r/foxholegame/comments/ee3y47/the_official_foxhole_gamepedia_wiki_is_looking/

halcyon forge
#

Temporary Hospital Buff

To keep up with front line/new player demands over the holidays, Hospitals will be temporarily buffed. They will produce an increased amount of Soldier Supplies per Patient. This is a temporary balance change that will be reevaluated after the holiday period. Thanks.

halcyon forge
#

Hotfix 0.32.15.14

A small hotfix is rolling out to servers and clients over the next 24 hours. It will resolve an issue that causes one of the Relic Base types to have an incorrect visuals/collisions under certain circumstances.

edgy sapphire
#

Temporary Outage

🟥 Servers are currently down and we are investigating the issues. Please Standby.

halcyon forge
#

Foxhole Services Outage

Over the last two hours, there were some unforeseen network issues on our Foxhole Services infrastructure server host. The issue has been resolved, but we are still working on restoring several servers. Thanks for your patience.

Update: All servers have been restored. Several regions that had a large, disproportionate number of disconnections during this time period were restored to their state from the start of the outage (~2h).

halcyon forge
drifting belfry
#

🔴 Temporary Outage
Servers are experiencing some problems at the moment. The devs are aware and are working toward a fix!

halcyon forge
#

Outage Update

The server issues we are experiencing are more serious than expected. The investigation may take longer than usual. We will keep everyone updated.

Update 1: Servers are slowly being brought back online in limited capacity. We are limiting to population to allow players to trickle in at a fair rate on both sides.

Update 2: Servers are back up and operating normally. We are monitoring the situation

halcyon forge
#

The Next War (46)

The next war will begin on Tuesday at 11AM EST. The starting map conditions will be posted shortly.

edgy sapphire
#

War 46

The resources will of course be scrambled. We have also opened two new regions at the start to facilitate the large influx of players we have received lately. The war will begin on Tuesday at 11AM EST.
*

edgy sapphire
#

[Help] the new guys

[HELP] is an on-again, off-again group of players that activates around population surges (like now) to teach new players the basics. It is an entirely player-run organization that would love your support. We use this group for things like streaming to the store page, and for identifying weaknesses in the new-player experience. If you are a veteran of the game and would like to help out, consider joining.

Also, if you are new to the game, and need some hands on assistance, or just have some questions that need answering. You can join too!
https://discord.gg/fRBb3uq

halcyon forge
#

@everyone Foxhole devstream is going live in a few moments. Join us for this special New Years edition and review of 2019, which will include many juicy stats including the top 10 commended players for each faction, largest wars, enlistment breakdowns, and more!

https://www.twitch.tv/foxholegame

edgy sapphire
#

Clapfoot After Dark

Running logistics and want someone to talk to? Mindlessly holding down left-click in a scrap field? Come listen in as we take a more personal journey with @lime charm @crisp wolf and @edgy sapphire where we talk about anything, from foxhole-related things, to TV shows, to video games.

This is a highly experimental podcast, so please be patient with us while we find our footing. Feel free to leave us feedback or comments in the #661693328433348657 channel once it goes live (However we may not be reading it until after the stream).

http://www.twitch.tv/clapfoot

<@&543952139022630953>

edgy sapphire
#

Clapfoot After Dark

The official unofficial podcast featuring @crisp wolf , @lime charm, and @edgy sapphire . This is not truly a stream about Foxhole, but instead covers anything from game development, to movies, to media. So tune in and enjoy.

http://www.twitch.com/clapfoot

<@&543952139022630953>

edgy sapphire
edgy sapphire
#

War 47

The next war will begin on Wednesday at 11AM EST. Here is the configuration:

halcyon forge
#

@everyone Foxhole devstream is going live in a few moments. Join us for community highlights, development updates, and more in the first stream of 2020!

https://www.twitch.tv/foxholegame

edgy sapphire
#

For anyone worried about our plans for Logistics, here's a bit of Clarity

This reddit thread was put up by Mark a little while ago. While we know this won't ease all the concerns, this will hopefully provide further context to the issue.

https://www.reddit.com/r/foxholegame/comments/eq1rls/for_anyone_worried_about_our_plans_for_logistics/

edgy sapphire
edgy sapphire
#

Clapfoot After Dark

The official unofficial podcast featuring @crisp wolf , @lime charm, and @edgy sapphire . This is not truly a stream about Foxhole, but instead covers anything from game development, to movies, to media. So tune in and enjoy.

http://www.twitch.com/clapfoot

<@&543952139022630953>

edgy sapphire
#

War #48

Here is the map layout for War #48. It will begin on Saturday (tomorrow) at 11AM EST. This war will NOT have the Update 33 patch, but to find out more about that, tune in to the livestream next week.

edgy sapphire
#

Clapfoot After Dark - Ep 2 - On Youtube

Latest Episode of Clapfoot After Dark is up on Youtube. Why would you want to watch a live podcast when its not live? I don't know. But if your answer has anything to do with wanting to know more about what communism has to do with microtransactions, then I'll forgive ya.

https://youtu.be/713XQWSIkMQ

You want hot topics? I got'em hot topics!

****** SIDECAR RECIPE ******

  • 2oz. Cognac
  • 1oz. Triple Sec
  • ¾oz. Lemon Juice
  • Shake it all with ice
  • Strain onto chilled glass with an orange garnish

If you wanna join us next Feb 05 at twitch.tv/clapfoot please be our guest
...

▶ Play video
halcyon forge
#

@everyone Foxhole Devstream is going live in a few moments. Join us for for a look at features under development, an Update 33 preview, and an early peek at the roadmap to the Spring Update.

https://www.twitch.tv/foxholegame

Twitch

Foxhole Dev Q&A, Community Highlights, and Upcoming Features - #gamedev #gamedesign

▶ Play video
edgy sapphire
#

Update 33 Dev Branch Release

For instructions on how to access the Dev Branch and draft release notes, please read the following post:
http://www.foxholegame.com/post/update-33-dev-branch-released

For more information on how to participate in the devbranch, click this link to head to the #devbranch-info-archive channel.

https://discordapp.com/channels/203512636556574720/586595556282073098/672202369643053076

Or you can chat with us about it in the #devbranch-discussion-archive channel.

<@&543952139022630953>

halcyon forge
#

Steam Services are Down

Steam services are currently down. You may experience issues logging into the game. You can check the latest status here: https://steamstat.us/

UPDATE: Steam services seems to be back up, but we're monitoring the situation.

halcyon forge
halcyon forge
#

Update 33 Pre-release rollout to live is complete. Please report any bugs to #bug-reports. World Conquest begins tomorrow morning!

edgy sapphire
#

Clapfoot After Dark - ep. 3 Streaming now

Come join me, Matt, and @lime charm in our third Clapfoot After Dark stream. This week we have special guest @quaint panther to appear on the show, but you might better know him as the guy in the background of all the devstreams. I promise, he looks way better when he faces the camera.

This stream has little to do with Foxhole. This week, we'll be discussing remastered and remade video games. Join up.

http://www.twitch.com/clapfoot

<@&543952139022630953>

edgy sapphire
halcyon forge
#

The World Conquest start time will be delayed by 1 hour today (from 11AM to 12PM EST). Apologies for the change in schedule!

Note that the full Update 33 patch will be rolled out roughly an hour beforehand.

In the meantime, you can read through the final release notes for Update 33. Pay attention to the bug fix section. A lot of bugs were resolved in this release http://www.foxholegame.com/post/update-33-release-notes

halcyon forge
#

0.33.9.1 Hotfix Released

- Bug fix: Player silhouettes not rendering when obstructed by camera
- Bug fix: Some Sandbag structures aren't repairable
- Bug fix: Umbral Wildwood map image artifacts removed
- Bug fix: MG Garrison Tier 3 requires more than 1 connected Engine Room to activate
- Bug fix: Landscape holes (caused by war rollover) resolved
- Bug fix: Vehicles can drive into Tier 2 Trench Connectors and get stuck
- Bug fix: Players can get stuck in a structure if they fail to exit the first time due to an obstruction
- Bug fix: Neutral structures (i.e. Resource Mines) would always be considered in neutral/enemy territory resulting in an incorrect increase when submitting Upgrade Parts
halcyon forge
#

Howitzer Garrison Tech Bug

There is a bug that allows the Howitzer Garrison structure to be built before it's unlocked in the Tech Tree. This will be hotfixed soon. In the meantime, please refrain from building them as any instances of it will be removed.

edgy sapphire
#

Clapfoot After Dark Ep. 3 - on youtube now

We put this episode on youtube so that you can more easily crop @quaint panther into a meme. He loves that. Finally, get to know the personality behind the man that is otherwise just the backdrop for our devstreams.

https://youtu.be/wb1v0YCj1V4

This tagline thing is not working. Let's do it again.

****** SANGAREE RECIPE ******

  • On a chilled glass, add over ice:
  • 2oz. (60ml) Cognac
  • 1oz. (30ml) Simple syrup
  • top it up with Club Soda
  • stir gently
  • gently pour 1 tsp (5ml) of Port Wine (over the back of a spoon to no...
▶ Play video
halcyon forge
#

@everyone Foxhole Devstream is going live in a few moments. Join us for a first look at new features like Bunker Infrastructure and buildable Sign Posts, as well as an update on the roadmap. Stay for the live Q&A!

https://www.twitch.tv/foxholegame

Twitch

Foxhole Dev Q&A, Community Highlights, and Upcoming Features - #gamedev #gamedesign

▶ Play video
edgy sapphire
#

No Clapfoot After Dark this week

Scheduling difficulties. Matt, HB, and Mark will still catch you on the devstream next week at the usual time. 2PM EST.

jade sentinel
#

<@&543952139022630953> Hey guys! I'm putting together a little moderated discussion in the Hangouts VC if anyone wants to hop in. We'll be talking about the game, suggestions, feedback, the whole can of worms. We'll also have @edgy sapphire in attendance to hear what you all think about the various topics brought up. That said, he will primarily be there to listen. He will not be answering most if any questions. This is so he can concentrate on the topics at hand to see everyones thoughts!

As for what 'Moderated discussion' means - It'll be me basically giving people a chance to speak without everyone interrupting each other and to keep the conversation on topic.

Depending on how this goes we'll potentially be doing these every now and then!

-Caspar

halcyon forge
#

@everyone Foxhole Devstream is going live in a few moments. The topic of the day will be a new experimental feature we're bringing to the game in the near future! As usual there will also be community highlights and a live Q&A!

https://www.twitch.tv/foxholegame

Twitch

Foxhole Dev Q&A, Community Highlights, and Upcoming Features - #gamedev #gamedesign

▶ Play video
halcyon forge
#

Update 34 & War 50

Congratulations to both sides for a hard and long fought war. Now that War 49 is in the books, it's time to look forward to both a new update and new war.

War 50 will start on Wednesday at 12PM EST with the starting layout shown below with Update 34

Update 34 pre-release patch will roll out into resistance phase earlier in the week for further testing.

halcyon forge
#

Pre-release patch is LIVE

The early test patch for Update 34 has rolled out in Resistance Phase. The full release and conquest start is tomorrow at 12PM EST. See above post for details.

edgy sapphire
#

Zero Dark PressCorps starts Soon

<@&543952139022630953>

Another episode of Zero Dark PressCorps starts Right Now, discussing the 49th Conflict, all of its stories, and the upcoming 50th!

What is Zero Dark PressCorps?
It's a live, post-war call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, go to the discord here https://discord.gg/x3AgVzk and simply type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio in to the PressCorps here: https://www.twitch.tv/presscorps

I can't make it due to my timezone!
We apologize, but due to the unpredictable nature of when the wars end, combined with the struggles of scheduling people, finding a convenient timezone for all is not always possible. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures

Twitch

Zero Dark PressCorps Ep 17 | Conflict 49

▶ Play video
granite spear
#

Deadlands Fixed

dnd Deadlands is currently offline, devs are looking into it.

online Deadlands is back online.

lime charm
#

Clapfoot After Dark - ep. 4 Streaming now

Come join me and Matt on our fourth Clapfoot After Dark stream.
What crazy wacky adventures these two are gonna get into today? Tune it to find out!

This stream has little to do with Foxhole. This week, we'll be talking about foreign games, movies and other media. Join up.

http://www.twitch.com/clapfoot

<@&543952139022630953>

Twitch

Clapfoot After Dark - Episode 004: The Differences Between Western and 'Foreign' Media w/ HB and Matt

▶ Play video
halcyon forge
edgy sapphire
dusk hemlock
#

Regarding COVID-19 (Coronavirus) and this Discord
Hi all! While it's not something I would normally bring up, I think it's time to make ye ol' post regarding the Coronavirus and this Discord.
Coronavirus is already having an impact in the game development world, tech world, and even impacting members of our very own community, not to mention all of those impacted all over the world. It's obviously a hot topic, and may very well be for some time.
While this is the case, I ask you all to remain respectful, responsible, and reasonable when talking about it. Please keep the topic in #general-discussion as much as possible, giving room in the other channels to their normal topics. When discussing this, please remember the following:

Please refrain from political discussion.
Please refrain from racist remarks.
Please refrain from sharing disinformation.
Please keep an open and dispassionate mind when reading or watching content.
Please investigate statements through reputable sources.
Please heed moderator direction should they need to moderate discussions.
All of these, I would encourage anyways, with the rest of #rules .

While I am not a medical professional in any capacity, I will of course urge you all to do your best to follow best practices (washing your hands often, trying to not touch your face, etc), and of course to seek assistance from a qualified medical professional should concerns arise.

As always, stay healthy, and stay foxy.

granite spear
#

Travel Issues and Map Intelligence

dnd~~ Travelling between maps and the use of map intelligence are currently offline. The devs are investigating the issue. This message will be updated once the issue is fixed.~~

online Servers are back online

<@&543952139022630953>

edgy sapphire
#

The war is not over. Nice try.

dnd We are addressing the problems with travel. The war server is being restarted but the war has not ended.
🟢 Aaaaand we're back.

edgy sapphire
edgy sapphire
#

Clapfoot After Dark - Ep. 5 - Back to days of Future Past w/ HB, Matt, Max, & Mark!

Back to days of Future Past w/ HB, Matt, Max, & Mark!

We're all reporting in from home though so expect a few technical difficulties.

Clapfoot After Dark is a podcast that has very little to do with Foxhole itself, and is just a chance for us to unwind and chat about... stuff!

https://www.twitch.tv/clapfoot

<@&543952139022630953>

Twitch

Clapfoot After Dark - Episode 005: Back to the Days of Future Past w/ HB, Matt, KFC, and Mark

▶ Play video
edgy sapphire
#

Foxhole Competitive League - Season 5 - Registration Open Now!

<@&543952139022630953>

Discord:
https://discord.gg/6GsbKg3

Youtube Promo Trailer by @quick dawn
https://youtu.be/q6ub4Irfmq4
*

Season 5 of the FCL is upon us!
The epic fight between two teams of 20 for control over Eidolo's townhall will start on april the 25th (practice matches start on 21st of March).

For more information, rules, the map etc. join the FCL Discord: https://discord.gg/jNa6dg

▶ Play video
edgy sapphire
#

The War is delayed by 1 hour

We apologize for the inconvenience. The war will begin in approximately 1 hour.

drifting belfry
#

Outage

🔴 Some regions are appearing offline at the moment. Please be patient as the devs work through this!

🟢 All regions are back online!

halcyon forge
#

Devstream today will start at 2:15 EDT (delayed by 15 minutes)

halcyon forge
granite spear
#

Server Outage

dnd Some servers are currently down, and travelling seems to be completely bugged. We're in the process of notifying the devs.

online Servers are back online

halcyon forge
#

🟢 UPDATE: Servers are back up

dusk hemlock
#

anthonyspin anthonyspin anthonyspin It's that time of year again where I get to make some funny.
First person to catch this year's April Fool's jokes I play will receive a month of Nitro.
The rules: You may not tell anyone what the jokes are, and the prize will be delivered after the day is done. anthonyspin anthonyspin anthonyspin

Stay foxy and stay healthy.

lime charm
#

Clapfoot After Dark - Ep. 6 - What's up with the world, uh?

Random living w/ HB & Matt!

We're all reporting in from home though so expect a few technical difficulties.

Clapfoot After Dark is a podcast that has very little to do with Foxhole itself, and is just a chance for us to unwind and chat about... stuff!

https://www.twitch.tv/clapfoot

<@&543952139022630953>

Twitch

Clapfoot After Dark - Episode 006: Random Shit w/ HB and Matt

▶ Play video
halcyon forge
#

Spring Update Release

Just wanted to give everyone a quick heads up on the status of the Spring Update. It will not be releasing this week and will go out the door at the beginning of next week at the earliest. If you want to preview any of the new features in the meantime check out the dev branch: http://www.foxholegame.com/post/update-35-dev-branch-released

halcyon forge
#

Devstream Tomorrow Cancelled

The regular scheduled devstream tomorrow is cancelled. The next stream will be on April 21st.

halcyon forge
#

Spring Update Status & Victory Towns

Spring Update is ready to ship! The number of Victory Towns to win the current war will be reduced each day to expedite the current war.

edgy sapphire
#

War #52 Start Time

The next war will begin on Wednesday, at 12:01PM (noon) EDT. This war will be using the new Spring Update (Patch 35) features. So you can look forward to static cranes, mass production, and more. Full patch notes to be released soon. We will deploy the patch during resistance phase to shake out any initial bugs as per usual. Here is the war layout:
*

halcyon forge
#

As an additional note, there will likely be more new players than usual joining the game from this Wednesday to the next.

edgy sapphire
#

Bugs that we're looking into (with workarounds)

  • Some storage depots are blocked by debris or fences making it impossible to remove vehicles. If you spot one of these storage depots, please ping @edgy sapphire and I'll come fix it.
  • If you are having trouble with keybinds, such as your 'F' key not working, go into the keybinds and 'reset to default'. This should correct the issue, and you can rebind them from there if you choose.
  • Remember that any major bugs you find you should report in the #bug-reports channel. Please check the pins there for the appropriate template.

Thanks!

halcyon forge
#

Update 0.35.15.3 (Hotfix)

Several bugs have been resolved in the latest hotfixes up to and including 0.35.15.3:

- Fixed issue that caused Mass Production Factory UI to be opened when pressing 'E' as the driver of a vehicle that's far from the structure
- Fixed issue that sometimes caused cranes to get stuck when picking up extremely close Shippables
halcyon forge
halcyon forge
#

Latency/Lag Issues

We have investigated the higher than normal reports of latency lag. Servers appear to be operating at optimal performance and there are no load/capacity issues at the moment.

The most likely explanation right now for the latency is the increased utilization of the internet due to the COVID-19 lockdown. Many online services (including Foxhole) are being impacted. We'll be monitoring the situation, but please bear with us for now as we investigate further.

halcyon forge
#

Heartlands & Viper Pit Servers Down

Heartlands and Viper Pit regions are temporarily down as we diagnose a technical issue. All other regions are still active. We apologize for the inconvenience.

Update: Heartlands and Viper Pit are back up. 🟢

halcyon forge
#

Squad Storage Submission Issue

If anyone is having issues submitting vehicle crates into Squad Stockpiles, make sure you update to the latest client (by verifying files on Steam). Having the latest client will resolve the issue.

halcyon forge
#

Storage Depot Lag

A server patch is rolling out that resolves an issue that causes high amounts of network latency around Storage Depots that have a high volume of Squad Stockpiles. This patch has been deployed to the heaviest logi regions and will continue to roll out to remaining regions in the coming days.

edgy sapphire
#

Clapfoot After Dark ep. 7

Clapfoot after Dark is a podcast hosted by a few overly opinionated developers discussing anything from media, to video games, to... well, anything!

Hosted by Matt, @lime charm and @edgy sapphire. Come join us!

<@&543952139022630953>

http://www.twitch.tv/clapfoot

Twitch

Clapfoot After Dark - Episode 007: Quarantine Production Ft. HB, Matt, and Max

▶ Play video
halcyon forge
halcyon forge
#

War 53 Start Time

The next War will start on Saturday at 11AM EDT (4PM London, 11PM Beijing). It's starting earlier than usual to accommodate the weekend. Starting conditions are shown below.

Update: I originally posted 11AM EST as a mistake. It's actually 11AM EDT

edgy sapphire
#

PressCorps - Zero Dark - NOW

<@&543952139022630953>
Another episode of Zero Dark PressCorps starts now, discussing the 52nd Conflict, all of its stories, and the upcoming 53rd!

Slated developer guests include @halcyon forge and @edgy sapphire!

What is Zero Dark PressCorps?
It's a live, post-war call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio in to the PressCorps (link available in #media-links)

I can't make it due to my timezone!
We apologize, but due to the unpredictable nature of when the wars end, combined with the struggles of scheduling people, finding a convenient timezone for all is not always possible. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links)

halcyon forge
edgy sapphire
#

Clapfoot after Dark ep. 8

Matt, @lime charm and @edgy sapphire talking about nothing in particular! This is a stream where we try to get the developers out on camera to talk about anything not foxhole related (although a little does sneak in there inevitably). Come drop in for a bit!

http://www.twitch.com/clapfoot

Twitch

Clapfoot After Dark - Episode 008: What Happens In Quarantine, Stays In Quarantine. Ft. HB, Max, and Matt.

▶ Play video
edgy sapphire
#

The First Official FCL Match is NOW

<@&543952139022630953>

Welcome to the very first official match of the FCL season 5

Todays match will begin soon between

TOX vs NICE

For information on future matches, or how to participate, you can join the FCL discord server here: https://discord.gg/cKdFww

Watch the promo video by @crystal flume here: https://www.youtube.com/watch?v=XiDmR6m9ZdE

Watch the match right now here: https://www.twitch.tv/duri_89

Twitch

TOX versus NICE - 1st match - Foxhole Competitive League Season 5

▶ Play video
edgy sapphire
halcyon forge
dusk hemlock
#

Going Boldly...

Hey everyone! I wanted to let you all know that today is my last day with you as Discord Admin and Moderator, as I'll be stepping down. After being part of this amazing community, watching the game, studio, and everything we all do here grow beyond my wildest expectations for over 3 years, the last two of which I've served as Admin, I'm thankful to have been part of this with all of you. This has been quite an experience that we are sharing together. I'll still be around, and who knows, I may even be back in some useful capacity down the road. But I've had a blast and can't wait to go boldly. So this shall be my last @everyone and for good measure, a cheeky mid-day <@&273976245820325890> and <@&273976186756136962> .

picardtoast See you on the battlefield. Stay foxy.

https://www.youtube.com/watch?v=nrizm2gnQBo

edgy sapphire
#

FCL Matches For this Weekend

<@&543952139022630953>
Teasers for this weekend:
TBBT vs RUW teaser: https://youtu.be/GfRG9zw1vsg this match will be streamed by https://www.twitch.tv/freerkwilhelm
NICE vs WN teaser: https://youtu.be/-fZge671CFs this match will be streamed by https://www.twitch.tv/pfcbannon

Highlights from last weekend:
1st match TOX vs NICE highlights: https://youtu.be/3F-mxD-I7sc
2nd match WN vs WACK highlights: https://youtu.be/QAygwx_3FaU

Summary of league, upcoming matches, standings, links to streamers, highlights, etc.:
https://www.toornament.com/en_US/tournaments/3529310551788519424/matches/next

The current match will begin momentarily. Click here for the stream:

https://www.twitch.tv/freerkwilhelm

Twitch

RUW vs TBBT - FCL season 5

▶ Play video
jade sentinel
edgy sapphire
#

Clapfoot After Dark - Ep 9.

Join Matt and @edgy sapphire as we discuss.... anything not foxhole-related! Tonight we're going to discuss The Last Kingdom, and by extension, Feudal society! Why? Because reasons.

Join us, but be ready for spoilers.

http://www.twitch.com/clapfoot

Twitch

Clapfoot After Dark - Episode 009: All About The Last Kingdom W/ Max and Matt

▶ Play video
halcyon forge
#

Update 36 Release Schedule

Update 36 dev branch is complete, but the build will be ready for rollout next Tuesday at the earliest. Have a great weekend!

edgy sapphire
#

FCL Match Going Live Now

SATURDAY: TOX vs WACK teaser: https://youtu.be/GiQ76XhceFk this match will be streamed by https://www.twitch.tv/hnswolfie
SUNDAY: RUW vs SPOR teaser: https://youtu.be/7CegecMvdn8 this match will be streamed by https://www.twitch.tv/duri_89

Highlights from last weekend:
1st match TOX vs NICE highlights: https://youtu.be/3F-mxD-I7sc
2nd match WN vs WACK highlights: https://youtu.be/QAygwx_3FaU
3rd match TBBT vs RUW highlights: https://youtu.be/BJKvsy0WTbs
4th match WN vs NICE highlights: https://youtu.be/AB9AOLnZGUE

Summary of league, upcoming matches, standings, links to streamers, highlights, etc.:
https://www.toornament.com/en_US/tournaments/3529310551788519424/matches/next

Twitch

RUW versus SPOR - Foxhole Competitive League 6th match 17-05-2020 - Division 2

▶ Play video
halcyon forge
#

No Devstream on Tuesday

There will be no Devstream on Tuesday this week (May 19th). We'll be back in two weeks for our next scheduled stream.

edgy sapphire
#

War 54 Will Commence on Thursday, 12PM (Noon) EDT

<@&543952139022630953>

The next War will start on Thursday at 12PM (Noon) EDT. This war will include Update 36, so please read carefully the important notices below:

  1. A new networking framework has been implemented that we hope will help improve latency and connection robustness in the further future. However, when deploying any new networking system at scale, there is always a high chance of unexpected issues arising. We expect there to be a few deployment issues, but we will work to resolve them as quickly as possible. If you experience higher than usual connection issues, please leave a detailed report on bug-reports channel on the Foxhole Discord.

  2. An experimental feature called Prototyping (that enables Relic Vehicles) will be a part of this update, but is currently only planned to be active for one war for now. It may be extended to more wars if necessary.

  3. If you experience issues with shadow rendering, you can resolve it by toggling your graphics quality preset to another level and then back. We are working on a longer term fix for this.

  4. Some changes were made to Relics/Prototyping between the Dev Branch and final release of Update 36. The Heavy Infantry Carrier can no longer be prototyped, but the Harvester can be. Relic Vehicles can now be repaired as well, but have less health than in their previous release.

halcyon forge
#

Pre-Release Update 36

An early build of Update 36 is rolling out to servers in Resistance Phase. You will have to update your clients to rejoin the live shard.

halcyon forge
#

Update 36 Release Status

Just wanted to give an update on a few things.

  1. The new networking framework that we were hoping to deploy in Update 36 has been retracted from the released. After a day of testing in Resistance Phase, we determined that it's still not stable enough for live operational use. We've restored the original networking framework, which will stay in place at least for War 54. We hope to try again in a future update.

  2. We are aware of the bug that's causing certain text characters (Chinese/Russian) to not render properly in the UI. We hope to have a fix ready before the Conquest start tomorrow.

halcyon forge
#

Update 36 Release Status Part2

  1. The bug that's causing certain texture characters (Chinese) to not render properly in the UI has been fixed internally. However, Steam's developer services are currently experiencing issues, which is preventing us from publishing the fix at the moment. We hope that will be resolved soon. EDIT: This fix has rolled out to clients.
  2. Some players are experiencing intermittent network latency. We have one potential resolution for this, which will be rolling out to servers before Conquest start. We are continuing to investigate the issue.
edgy sapphire
#

Server Issues

We are aware of the network connectivity problems. We are working diligently on a fix right now. We expect to have a fix out later today. It will take some time to roll out the fix to all the servers, and there is no guarantee that it will resolve 100% of issues, but we're going to keep working at it. We will provide updates here and through the in-game announcements as soon as we have them.

🔴 Multiple regions are experiencing high network lag and inconsistent behaviour.

halcyon forge
#

Update on Server Issues

Just wanted to give an update on the server issues we've been facing since Update 36 has hit. There seems to be an intermittent issue that is causing other players on screen to appear to move in a laggy manner. We're almost certain this is related to our recent upgrade to Unreal Engine 4.24, which contained a lot of back end networking changes. This is why we tried to keep everyone informed of the risks ahead of the update. While we did exhaustive testing internally, when deploying a game server to a live environment, especially one supporting as many simultaneous connections like Foxhole, certain issues just don't reveal themselves until you have hundreds of actual live connections going over the internet.

For the last few days, we have been working tirelessly to track down this issue and will continue to do so until it is resolved. We rolled out one update this afternoon that seems to have solved some of the problems we were seeing, but ultimately did not resolve the movement latency issues. We hope to have another server patch ready to go early this weekend that might help mitigate some of the problems. In the mean time we are also adjusting some server parameters like player capacity to mitigate the issue further.

There is a bright side to all of this though. While performing this engine upgrade has caused us all some short term pain, there are some great things to look forward to in the future. One of the big motivations for upgrading the engine is that there are a lot of potential optimizations that can be leveraged in future updates. These optimizations will potentially allow us to increase our player capacity (less queues) and reduced latency. While those optimizations are dormant now, we hope they will bear fruit in updates coming later this year.

I sincerely apologize for the poor experience that some of you may have had these past few days. I will continue to update you all on the situation.

halcyon forge
#

0.36.19.7 Hotfix Released

- Fixed several cases of players getting stuck on the sides of Trench walls
- Changes to mitigate movement latency issue (partial fix only)
edgy sapphire
jade sentinel
#

Y'all! The Festival is back, baby!

Festival Dates: May 30th and 31st

<@&543952139022630953> This year we’ll have mostly the same mini-games as last year so don’t expect anything truly new in that regard. Except this time we’ll have some fancy new toys for the various mini-games. Especially the Trench CTF and Hunger Games! As of now we have 4 main events which are as follows;

Trench Warfare: Capture the Flag - Exactly what it sounds like! You have trenches. You have various guns and you need to capture all the flags for your team to win!

Urban TDM - Essentially we transplanted Salt Brook and are now forcing you all to fight to the death in a close-quarter urban team deathmatch where every weapon known to Foxhole(excluding vehicles) are available to you!

Hunger Games - This is an Event that takes inspiration from the popular book series of the same name. In this event we essentially do the same thing!

Matt’s 2v2 Tournament - This Event takes inspiration from CODs Gunfight and we’re bringing it to Foxhole. We have 3 super unique maps that Matt personally built for this little tournament. You can sign-up and read the rules with the link below!
https://forms.gle/KBp3JKBHp7KbQe3H8 Signup link

We’ll also have our very own @next galleon hosting some armored brawls that may include the cheeky mechs from Deadharvest~

Remember; We do the Festival to come together as a community and to have fun with some silly mini-games! Thats it from me for now! I’ll be posting more announcements as we get closer to the date but I hope to see all of you there!

I hope you and yours stay healthy,
Caspar signing off!

halcyon forge
#

Another Update on Server Issues

Just wanted to give everyone another quick update on the technical issues we've been seeing since Update 36 rolled out.

1. Player movement "lag" Yesterday we deployed a server patch with a potential fix. In testing that fix, we unfortunately triggered the issue again several times. Following that, late last night we adjusted some additional server parameters to reduce the frequency of the intermittent lag. We haven't gotten any reports of this issue resurfacing today which is a good sign.

2. Unable to connect to region Today we've been seeing a new issue where some regions get into a state where players are unable to join. We have put in some measures to reduce the likelihood of this issue happening again, but we aren't confident that it will completely prevent the problem from resurfacing again.

We are quite certain at this point that both of these issues have to do with our recent upgrade to Unreal Engine 4.24. We are still working on figuring out the root cause of both of these problems so we can issue a patch to resolve them completely.

Again, we apologize for these technical issues. Early Access or not, these sorts of problems aren't acceptable and we will be working as hard as we can over the next few days to resolve them. I will also provide a technical debrief afterwards so the underlying cause and fix for these issues can be better understood by everyone.

crisp wolf
#

Matt's 2v2 Tournament - Hey everyone, we're getting a far bigger demand than we anticipated for the 2v2 tournament. We're coming close to 20 teams signed up.

After we hit that number, we'll still being taking sign-ups, but any teams that enter after I announce that we've hit 20, will be considered as alternates in the case that one of the first 20 teams are a no-show.

The reason we have to limit the number of entrants is, well, we only have so much time to run it! Thanks everyone for your interest and we'll see you on Saturday.

If you were thinking about signing up, don't wait! Time's a runnin' out.
https://forms.gle/BDjAEY2ERNHQuPVo7

crisp wolf
#

Matt's 2v2 Tournament

Okay, we officially have 20 teams!

You can continue to sign up, but from this point forward, teams will only be considered as alternates in the case of a dropout, on a first-come first-served basis.

Thanks everyone for joining!

jade sentinel
#

Foxhole Festival

Heres the Festival schedule for the entirety of the event. If you have any questions feel free to ask myself @jade sentinel.

As well, heres a Sign-up sheet. This sign-up sheet is ONLY so we can get a rough estimate of how many players intend to show up.
https://forms.gle/k7ww4K4jxC4Ab3YRA

Hope to see ya'll then!

edgy sapphire
#

Clapfoot After Dark ep 10

Talking about Cyber-Bullying and Space launches! Those two topics are related, I swear. On this podcast @lime charm @crisp wolf and @edgy sapphire talk about anything non-foxhole-related on... Clapfoot After Dark!

http://www.twitch.tv/clapfoot

Twitch

Clapfoot After Dark - Episode 010: Space Launch, and Cyber Bullying W/ HB, Max, and Matt

▶ Play video
halcyon forge
#

Server Issues Resolved & Hotfix

I wanted to give everyone an update on the server issues and news on the latest hotfix. The good news is that both server issues have been resolved! Details are below.

1. Intermittent player movement "lag" After nearly a week long battle with this elusive bug, we've finally found a solution that will prevent it from resurfacing on live servers. There is still some follow up work to be done internally, but the issue should be resolved on all servers as of an hour ago (FINALLY)!

2. Rare/sudden event that causes regions to stop accepting connections This issue has been definitively fixed since Monday afternoon, but we wanted to have the test on live for awhile before confirming anything. It should no longer be an issue.

In addition, we've also been able to issue additional hotfixes (0.36.19.15) that are rolling out to servers and clients over the next day or so. This will include the following fixes:

- Fixed issue that caused Wrenches to not work on Barges
- Fixed issue that caused Steam VR to activate on startup
- Fixed issue that caused items to be missing when unpackaging a vehicle
- Fixed issue that can cause crash or other rendering issues when alt-tabbing while using exclusive fullscreen video mode
halcyon forge
#

Foxhole Festival Bump

@jade sentinel's post got buried a bit yesterday. So to re-iterate, if you are intending to join the annual Foxhole Festival this weekend, please fill out the following sign up sheet: https://forms.gle/k7ww4K4jxC4Ab3YRA

<@&543952139022630953>

crisp wolf
#

2v2 Tournament
Hey everyone. Here's the official bracket and team composition for the combat tournament this weekend.

You guys can use these brackets if you wanna do some kinda draft betting or something.

There should be a couple of streams during the festival. Keep your eyes out on the update channel. <@&543952139022630953>

We hope to see you guys at the festival!

crisp wolf
jade sentinel
#

Festival Update

Before I pass out, heres the last major announcement before we kick off the Festival tomorrow! (Woo!)

Firstly, the Parade will start at 9:00 am EST and will be open to any/everyone that wishes to participate. If you're interested in that make sure you show up in Festival Chat 1 (Or whatever fancy name I give the VC) at 8:30am ESTish and I'll get everyone sorted.

Secondly, Matt's 2v2 Tournament is ONLY open for participants. Its closed off to the public to make sure we can run the tournament smoothly and efficiently. That said! If you're interesting in watching the action make sure you tune into Sunchips Twitch channel as he'll be streaming the entire tournament as well as most of the Festival! https://www.twitch.tv/mrsunchips1

Finally, and arguably the most important thing.

The public portion, excluding the parade, of the Festival does not open until 1:00 PM EST

Hope that helps and if you have any questions, feel free to tag me in the #715731747073163324 and I'll answer when I can!

Tl;dr - You don't have to show up until 1:00 pm EST and you won't have missed any of the Mini-games! <@&543952139022630953>

Twitch

🤤Never Ending Pasta Bowl🤤 | Day 11,059 on Earth

▶ Play video
jade sentinel
#

FOXHOLE FESTIVAL

To join the festival you DO NOT need to download another build. From the main screen change your shard (Upper right hand corner) from 'LIVE' to 'FESTIVE'. If you do not understand what you're doing then tag me @jade sentinel in #715731747073163324 and I'll help as much as I can.

Thanks!

jade sentinel
#

Foxhole Festival Update

Afternoon everyone! Sorry for the misunderstanding this morning with the Parade/2v2. I know a bunch of people were hype to go from the parade to the Trench Warfare CTF and I'm sorry it wasn't scheduled like that. Unfortunately, I had last minute decided to have the parade before the 2v2 which caused a bunch of misunderstanding for players.

With that out of the way, we'll be starting the Trench Warfare CTF a little behind schedule, tentatively at 1:30pm EST. Start grouping up in the Festival 1 VC and we'll be getting started soon!

Once again, sorry for the misunderstanding this morning. <@&543952139022630953>

crisp wolf
#

<@&543952139022630953>

2v2 Tournament Results

Congratulations to Colonial Colonials - @crisp wolf - @split bobcat who emerged victorious as Kings of the Arena.

Congrats to Team Big Stick - @keen ravine and @pliant flume - on 2nd place and winner of the loser's bracket and Kings of the Rats!

jade sentinel
#

<@&543952139022630953>
Festival Update

With the 2v2 out of the way we'll now be heading into the revamped TDM. Start joining the Festival 1 - HUB. We'll be starting soon!

jade sentinel
#

Festival Update

Evening everyone!

Firstly, I want to thank everyone who came out to the Festival this year. It takes a lot of effort to host and I'm glad to see people liking it. That said, I do understand we had our issues this year and I want to apologize for the events on the first day. They could have truly be better run and I think we definitely did better on the 2nd day for some events.

Secondly, thank you to the various players that volunteered their time to help build/run the Festival!

Thirdly, thank you to the Devs who worked with me to make our ideas a reality! (Especially those really cool flags. #inthegamesoon? #hopefully)

Finally, I have a questionnaire for those who participated to fill out. Would definitely help us make the Festival better for the future years!
https://forms.gle/wdQywrNxEyVav4CP8

With that said, the Festival is officially over. Thanks to everyone who showed up! Enjoy the rest of your weekend! <@&543952139022630953>

Caspar out!

halcyon forge
#

No Devstream Tomorrow / Summer Update Work

Just a heads up. There will be no Devstream tomorrow. The dev team will be heads down working on the big Summer Update for the next while. We'll have more news to share about this in the coming weeks. Stay tuned!

jovial bramble
#

Third Foxhole Census

Hello everyone!
As some of you might remember, we hosted two Foxhole Community Censuses over 2 years ago, collecting feedback on problems and gathering interesting statistics about the game's playerbase.

We are now conducting a third census! I invite you all to answer the form, it takes around 5 minutes to complete.

https://forms.gle/nTU8hYv2sujTFrmj7

If you have anything else to add or wants to comment on something that's not included in the questions, feel free to talk about it on the last option paragraph.

Feel free to PM me if you have any questions!
Note: The results of the other censuses are linked in this form

<@&543952139022630953>

halcyon forge
#

Update 36 Point Release 1

We're going to be releasing at least 1 if not 2 point releases for Update 36, which will primarily contain bug fixes and other changes. Point Release 1 will be rolled out in Resistance Phase after War 54 concludes. Besides bug fixes, it will have the new Steam Sockets system enabled (which should help reduce network latency and overall connection robustness), which we will be testing in resistance phase. If you recall, we had enabled it in the initial Update 36 dev branch but ran into a few technical issues with it. Since then, Steam has released several bug fixes that we think will resolve those issues.

Release notes will come when the patch rolls out. A mandatory client update will be required.

edgy sapphire
#

** War 55 **

<@&543952139022630953>

Please read the note from @halcyon forge carefully. The point release will be released prior to the war start tomorrow so expect some changes. Be extra vigilant for bugs and connection issues and report them so we can investigate fully. The War will Start 12PM (noon) EDT on Thursday June 11

Here is the layout:
*
edit: the refineries in CP and UW being colonial-biased will be addressed
edit: There will be no relics this war.

edgy sapphire
#

Clapfoot After Dark Episode 11

Join @crisp wolf @edgy sapphire @lime charm on the clapfoot twitch channel, where we discuss all things NOT foxhole related!

https://www.twitch.tv/clapfoot

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
halcyon forge
#

War 55 start is postponed from 12:00PM to 12:30PM EDT. Apologies for the delay!

halcyon forge
#

Update 0.36.20.2 Release Notes

- Bug fixes:
    - Certain Korean characters were still not rendering
    - Advanced Construction doesn't work on Foxholes
    - Being in a passenger seat causes the camera to lock
    - Character rotates slowly when being shot at
- Map bug fixes:
    - Deadlands: Foxholes can be built under certain docks
    - Deadlands: Border travelling from Callahan's Passage sometimes puts you on the wrong side of a fence
    - Drowned Vale: Hole in landscape
    - Godcrofts: Landscape dips down prior to reaching a bridge, causing certain vehicles to be unable to drive onto the Bridge
    - Farranac Coast: Bridge to Mara can't be crossed by certain vehicles
    - Heartlands: Safehouse in Blemish is too far from the Town Hall
    - Heartlands: Debris in the Crater Basin is floating above water

Note that after additional testing in Resistance Phase, the new Steam Sockets system was once again disabled. We may try again in the future, but for now we are back with the existing system.

edgy sapphire
#

Special Broadcast: Zero Dark Presscorps tonight at 8PM ET

This community-hosted stream hosted by the Legendary @ember pumice , and with guest star and lead developer @halcyon forge , will reveal some (very minor details) of what is to come in the next update. Tune in at 8:00PM ET.

Call into the show by joining the discord here:
https://discord.gg/g4tHXMC

The twitch link will be available here at 8PM ET:
http://www.twitch.tv/presscorps

edgy sapphire
#

FCL Semi-Finals this weekend!

<@&543952139022630953> Today is the final match before the Semi Finals TOX vs SPOR

Upcoming matches, stats and some links here as well:
https://www.toornament.com/en_US/tournaments/3529310551788519424/matches/next

WATCH IT HERE!

https://www.twitch.tv/Duri_89

Twitch

duri_89 streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
edgy sapphire
jovial bramble
#

Third Foxhole Census RESULTS

Sorry for the delay, this took quite some time to put together, I hope you guys enjoy it!

In addition to the infographic, this year I'll also publish the text part of the survey, since there's a lot of good stuff in there.

Once again, thanks everyone who took part! This year we surpassed the mark of 1.000 responses. Feedback and suggestions regarding the Census are always welcome: I've already started putting together some changes and additions for the 4th Census, like questions regarding in-game lvl and rank.

FEEDBACK TEXTS: https://docs.google.com/document/d/1u46wrQTX7t9S5K_y4jOhf5_6MIQx3eAiQpU959zJXRM/edit?usp=sharing

OLD CENSUSES, FOR COMPARISON:

<@&543952139022630953>

edgy sapphire
halcyon forge
#

War 56 Start

The next War will start on Tuesday at 12PM EDT (5PM London, 12AM Beijing). Starting conditions are below, with Abandoned Ward, Feimor, and Maiden's Veil starting as unclaimed towns.

Some minor game balance changes will be made for this war (Storm Cannon's effectiveness will likely be reduced). Details will be posted before the war begins.

Thanks and have a great weekend!

halcyon forge
#

War 56 Storm Cannon Changes

- Storm Cannon recharge duration is slightly longer
- Storm Cannon accuracy is slightly reduced
crisp wolf
#

__Clapfoot After Dark __

There will be no Clapfoot After Dark this week. We'll see you again in two weeks.

halcyon forge
#

Devstream Tomorrow

A reminder that the first Summer Update Preview is happening on Tuesday's (tomorrow) Devstream at 2PM EDT on our Twitch channel: https://www.twitch.tv/foxholegame

See you all there!

halcyon forge
#

@everyone Foxhole Devstream is going live!! Join us for the first official preview of Foxhole: Arms Race, our big Summer Update of 2020.

https://www.twitch.tv/foxholegame

halcyon forge
halcyon forge
#

War 57

War 57 starts on Saturday at 11AM EDT. Starting map is below.

Note that several world structures will be changed/added to balance the map.

halcyon forge
#

Client Hotfix 0.36.21.2

A client hotfix has rolled out to prevent Pillboxes from being built since they currently aren't working properly in several cases, resulting in wasted resources. This to prevent players from accidently building them. The hotfix will roll out over the next day or so to all players.

edgy sapphire
#

Clapfoot After Dark ep. 12

Join @crisp wolf @lime charm and @edgy sapphire for another podcast that has absolutely nothing to do with Foxhole. This podcast is purely a chance for us to sit down and enjoy each others' company amidst this total lockdown in a virtual space. We will be going live in approx. 45 minutes. Find us here:

https://www.twitch.tv/clapfoot

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
halcyon forge
#

Devstream on Tuesday

A reminder that the part 2 of our ARMS RACE Preview is happening this Tuesday (July 21st) at 2PM EDT on our Twitch channel: https://www.twitch.tv/foxholegame

halcyon forge
#

@everyone Foxhole Devstream is going live!! Join us for the next part of our Summer Update preview. Stay for a special announcement at the end of the stream.

https://www.twitch.tv/foxholegame

halcyon forge
halcyon forge
halcyon forge
#

Dev Branch Update

Just a heads up. Dev Branch Phase 1 release date will be pushed form Wed to Thurs July 30th. We need 1 more day at least to get it ready. We'll let you guys know if there are further days.

edgy sapphire
#

PressCorps Zero Dark Thirty

<@&543952139022630953>

Zero Dark Thirty is a community stream run by @ember pumice that allows community members to call in and ask questions. Both @halcyon forge And @edgy sapphire will be available on the stream for the first hour. So feel free to stop by. You can call in by joining the discord (and following the instructions) in the discord below:
https://discord.gg/5jDC7j

https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
edgy sapphire
#

Community Vehicle Preview

<@&543952139022630953>

As announced by @rancid condor's youtube video in the announcements channel, a number of community members have been selected to get an early look at the Arms Race vehicle content. A lot of you expressed a lot of questions and concerns over how many of these vehicles will work, or be balanced. Now is your chance to find out!

#738061397522514041 has been opened for this purpose.

Check out any one of these streams over the next 5 minutes to find out more. A few things to note:

  • Everything presented in these streams is extremely raw. Expect bugs, issues, etc.
  • Do not ask the streamers questions about content they are not allowed to reveal. They are permitted only to showcase the Vehicles, the emplacements, and the industrial districts.
  • This is an experimental approach to content reveals. Please grant us some leeway with respect to organization.

Streamers
https://www.twitch.tv/ultim8taco
https://www.twitch.tv/mrsunchips1
https://www.twitch.tv/dmcb3
https://www.twitch.tv/freerkwilhelm
https://www.twitch.tv/pfcbannon
https://www.twitch.tv/helpinghans
https://www.twitch.tv/duri_89
https://www.twitch.tv/presscorps
https://www.twitch.tv/i_saw_a_bear

Youtube Videos:
https://youtu.be/wWHeqxNROAw
https://www.youtube.com/watch?v=3iIBD4PCHLU
https://youtu.be/LAepojL_hcE

crisp wolf
#

Clapfoot After Dark ep. 13

Join @crisp wolf and @lime charm for another episode of Clapfoot After Dark tonight starting at** 6:00PM EST.**

This week featuring special guest @quaint panther who has a very special announcement. You don't wanna miss this.

https://www.twitch.tv/clapfoot

<@&543952139022630953>

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
crisp wolf
halcyon forge
#

Dev Branch Update

We're working hard to get phase 1 of dev branch out later today, but there are no guarantees as there are still some critical bugs to fix. As a heads up, this will only include a subset of features and not everything. More features will be phased in next week.

halcyon forge
#

Dev Branch Phase 1 Delayed Again

Sorry folks. The build unfortunately isn't stable enough yet for Dev Branch. We're working as fast as we can to get this out to you guys and are confident it'll be deployed tomorrow ahead of the weekend.

halcyon forge
halcyon forge
#

War 58

War 58 starts on Monday at 12PM EDT. Starting map is below.

This war will have a few special conditions. The Tech Tree will be accelerated and the faction with the most victory towns claimed by Monday, Aug 10th will win the war.

While we understand that many players are currently spending much of their time in the Dev Branch, be mindful that there are many new and regular players that will still be playing the live game over the next two weeks.

Have a great weekend!

halcyon forge
#

@everyone Foxhole Devstream is going live!! Join us for some final news on Foxhole: Arms Race and a live Q&A. This will be a slightly shorter than usual devstream as we need to get back to work on finishing the update.

https://www.twitch.tv/foxholegame

halcyon forge
#

Update 37 Test Release

An early test release of Update 37 will be rolling out tomorrow on the live shard in Resistance Phase. Keep in mind that this is still an early build that will contain several known bugs and issues. The complete Update 37 release will be rolled out on Aug 12th ahead of War 59, which will start on Wednesday at 12PM EDT.

halcyon forge
#

Test Release Rollout

An early test release of Update 37 is rolling out to servers in RESISTANCE PHASE. Servers will be down for roughly half an hour. Keep in mind that this is an early build that still contains several known bugs and issues.

EDIT: Preliminary release notes for the test build can be found here https://www.foxholegame.com/post/update-37-release-notes. Keep in mind that release notes may change slightly before the final release so please read the final notes carefully as there may be subtle differences.

halcyon forge
#

For everyone concerned about the Tech Tree, it will progress at roughly the same speed as the old one (if not faster) in terms of how soon tech like tanks or battle tanks are unlocked. There are just some pacing issues with the Test Release that will be sorted out before the full release on Wednesday.

This and other issues are still being sorted out. If there is a concern or something that you think isn't working correctly, please log a bug report and we'll investigate. DO NOT PING ME or other devs as feedback sent directly to us will likely be lost and have a lower chance of being actioned.

halcyon forge
#

Test Release Update

Just a heads up. An update to the Test Release build is rolling out to Resistance Phase in a few hours. The live shard will be down for 10-20 minutes for the patch and a mandatory client update will be required to reconnect.

crisp wolf
#

Clapfoot After Dark: Ep. 14

Don't forget, tonight at 6pm EST is another edition of Clapfoot After Dark.
This week, the boys are chatting about Japan (with a ban on anime!)

Set your alarms and join us at http://twitch.tv/clapfoot

edgy sapphire
#

Hold on to your pants

🟢 We're having some issues spooling up the war. There will be a slight delay while we sort out the issue. Some players may be experiencing issues connecting to the shard. We are working on it.

drifting belfry
#

Our servers are on fire experiencing issues 🟢

We are getting reports of border travel and login failures. Please be patient as the developers work around the issue.

UPDATE 13:31 EDT: Seems to be stable now.

halcyon forge
#

Tech Tree Rate

We are investigating issues with the tech tree pacing. The current pacing is not intentional. We are currently investigating.

Update: Tech Tree issue has been resolved.

halcyon forge
#

Foxhole Services will be down for ~5-10 minutes for patching. Travelling between regions will be disabled during this time.

Foxhole services is back up!

edgy sapphire
#

Clapfoot After Dark: Ep. 14

<@&543952139022630953>

Join us as we celebrate a successful launch of Foxhole by... not talking about foxhole! Join @lime charm @crisp wolf and @edgy sapphire as we do our bi-weekly podcast.

Join us now at http://twitch.tv/clapfoot

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
halcyon forge
#

Hotfix 0.37.31.1 Rolling Out

A server and client hotfix is being rolled out. Keep in mind that it may take some time for this patch to reach all regions.

- Fixed issue with not being able to rebind camera rotate key
- Fixed issue that so that Emplaced Structures are now properly faction locked in all cases
- Fixed issue with incorrect cost being shown in Prototype tooltip
- Fixed typo in Access Stockpile tooltip
- Fixed an issue that made it difficult to target certain structures for Upgrade from a CV
- Fixed an issue where Battle Tank Engineering role can't see the correct amount of ammo
- Fixed an issue where Gun Turrets / AT Garrisons would sometimes not react when fired upon
- Fixed Storm Cannon UI clipping issue
- Fixed a rare case when Research would fail right after a server restart
- Fixed an issue where the map tooltip would sometimes fail to render

As an additional note, we hit 2000 simultaneous players in the World Conquest (a first in Foxhole history). To help with scaling the war to support this many players, a few temporary adjustments will be made.

- Hospitals, Ambulances, and Landing Ships will be unlocked automatically
- New Factories will be spawned in at Tempest Island and Oarbreaker Isles
- Patients convert to 3 Soldier Supplies instead of 2 at Hospitals
halcyon forge
#

Looking for Help: Refinery UI Bug

There is a rare bug that is sometimes causing the refinery UI to not update until the player logs out and back in. If you are aware of how to reproduce this issue, please DM @sudden bane. Thanks!

halcyon forge
#

Hotfix 0.37.31.3 Rolling Out

A server and client hotfix is being rolled out. Keep in mind that it may take some time for this patch to reach all regions.

- Added "Secure Map Mode" for hiding sensitive information during streams
    - Press 'N' to open the map in Secure Map Mode
    - Secure Map Mode only shows map information that is available to both factions
    - You may have to reset/default your key bindings to get this to work
- Fixed issue that can cause the Emplacement House mount to rotate in circles
- Fixed issue that caused Emplaced structures to not be destroyed when it's on top of a Shipping Container that's destroyed
- Fixed issue that can cause Field AT passengers to be difficult to hit
- Fixed issue that causes Refinery to not update in some cases (Speculative fix only. Requires further validation)
- Several security fixes

To further help with scaling the war to the current population, additional temporary adjustments will be made

- New Factories will be spawned in at Allod's Bight, Great March, Stonecradle, and Reaching Trail

Have a great weekend everyone!

halcyon forge
halcyon forge
#

Hotfix 0.37.31.5 Rolling Out

A server and client hotfix is being rolled out. Keep in mind that it may take several hours for this patch to reach all region servers.

- Code of Conduct has been updated
- Vehicle Tier subicons are now shown at Garages, Storage Depots, and Seaports UIs
- Fixed an issue that can cause Barge ramps to deploy too high above a Seaport dock after border travel, preventing vehicles from being loaded on top
- Fixed an issue that can cause some vehicles to spin while oriented upwards
- Fixed an issue that can cause ammo count for First Aid/Trauma Kits to show incorrectly
- Fixed issue that causes aim line to appear white even when RPG can't be fired
- Fixed issue that can cause an unpackaged Emplacement to be treated as an enemy structure by AI
- Fixed another issue that can cause the Refinery to not update in some cases
- Anti Tank Mines silhouette is still rendered when occluded by geometry, preventing them from unintentionally being hidden from sight
halcyon forge
#

Server Latency

Some players are experiencing intermittent network latency on some servers this morning. We have done an initial investigation and so far it is likely that our server host is experiencing some network issues that is affecting both Foxhole and other online services potentially. We will continue to monitor the situation. Thanks for the patience.

halcyon forge
#

Notice of Upcoming Security Changes

There are some important changes that are being made to Foxhole to address ongoing security issues.

<@&543952139022630953>

1) Effective in the coming days, Steam Family Sharing support will be disabled on all accounts.

2) In the near future, VAC (Valve Anti-Cheat) will be enabled in Foxhole. This will be done without further warning from this point forward. You can read more about VAC here: https://support.steampowered.com/kb/7849-RADZ-6869/

IMPORTANT: Do NOT run any sort sort of external programs that may alter the Foxhole client in any way or can be used to gain an advantage in-game. This may result in a sudden VAC ban on your account, which may permanently affect your account across Steam.

As an additional reminder, please read the Code of Conduct carefully. By failing to adhere to the rules, you may risk a ban that may have long lasting effects on your account.

Thank you

halcyon forge
#

Hotfix 0.37.31.7 Rolling Out

A server and client hotfix is being rolled out.

- Family Share is disabled across all accounts (this will become effective over the next 24h)
- Fixed bug that sometimes prevents players from reloading the Storm Cannon
halcyon forge
#

PressCorps Zero Dark Thirty

<@&543952139022630953>

Zero Dark Thirty is a community stream run by @ember pumice that allows community members to call in and ask questions. Luckily enough, I have been invited to be on the stream tonight to participate in the discussion! You can call in by joining the discord (and following the instructions) in the discord below:
https://discord.gg/5asjWq5

https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
crisp wolf
#

Clapfoot After Dark: Episode 15

Tonight at 6pm EST, join us for another episode of Clapfoot After Dark - This week's topic: **Adaptations. **

http://twitch.tv/clapfoot

Come hang out and share some of your favourite adaptations, whether that's a movie adaptation, video game, book, etc.

If you missed last week's episode, catch up here.

CAD - Episode 14
https://www.twitch.tv/videos/711590285

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
Twitch

Clapfoot went live on Twitch. Catch up on their Talk Shows & Podcasts VOD now.

▶ Play video
crisp wolf
halcyon forge
#

War 60

War 60 starts on Satruday at 11AM EDT. The starting conditions will be posted soon.

Remember that the Tech Tree layout changes every war, with tech moved to different levels and potentially vehicles removed or added. We will have more information on the starting Tech Tree layout for War 60 soon.

halcyon forge
#

0.37.32.0 Released

A point release has just rolled out in preparation for War #60 tomorrow. Changes are below.

- Bunker AT Garrison Base Upgrade requirement reduced by 75%
- Mass Production Factory health increased by 350%
- AA-2 Battering Ram & Collins Cannon 68mm health increased by 230% and ranged increased from 35m to 40m
- G40 “Sagittarii” & Swallowtail 988/145-2 health increased by 200%
- 120-68 “Koronides” Field Gun & Logan Cannon 150mm health increased by 66%
- 250mm Crate Heavy Explosive cost reduced from 40 to 30
- Changes to support the new Tech Tree layout for War 60
- T3 Bunker Base build restrictions
    - T3 Bunkers of size 6 or more can only be extended by players that are one of the builders of that Bunker (this isn't a new feature, but needed to be highlighted)
    - T3 Bunkers of size 6 or more can only be upgraded by players that are one of the builders of that Bunker
    - The general rule of thumb to "secure" a Bunker is to make it at least size 6 or more and have them all be T3
edgy sapphire
#

War 60 Starting Conditions

Remember that the Tech Tree layout changes every war, with tech moved to different levels and potentially vehicles removed or added. The initial 4 levels of tech for either faction are shown on the right side of this image.

The war will begin at 11AM EDT Saturday (tomorrow).

granite spear
#

Chat Servers & Deployment Server Issues

The Chat servers as well as the deployment systems appear to be having some issues currently.

dnd The devs have been alerted about the issues. -- 9:07pm PST
idle The devs are investigating the issue. -- 9:13pm PST
online Issue should be cleared up, have fun! -- 9:28pm PST

halcyon forge
#

Reminder that the Foxhole devstream begins in roughly 1hr.

halcyon forge
proud mauve
#

Servers are experiencing lag

We have alerted the Devs.

Devs are investigating.

Devs restarting the servers. Should be cleared up and running better.

crisp wolf
crisp wolf
halcyon forge
#

PressCorps Zero Dark Thirty

<@&543952139022630953>

Zero Dark Thirty is a community stream run by @ember pumice that allows community members to call in and ask questions. I've once again have been invited to join the stream tonight! You can call in by joining the discord below:
https://discord.gg/5asjWq5

https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
halcyon forge
#

War 61

War 61 starts on Wednesday at 12PM EDT. The starting conditions will be posted soon.

Remember that the Tech Tree layout changes every war, with tech moved to different levels and potentially vehicles removed or added. We will have more information on the starting Tech Tree layout for War 61 soon.

halcyon forge
#

Update 38 Test Release Rollout

The Test Release for Update 38 is rolling out in 2-3 hours in Resistance Phase. The world will be reset at that time.

halcyon forge
#

Devstream will be delayed by 10-15 minutes or so. It will begin around ~2:15. Apologies for the delay!

halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for a rundown of everything Update 38, community highlights, a live Q&A, and a quick look at what's ahead.

https://www.twitch.tv/foxholegame

edgy sapphire
#

War 61 Starting Conditions

Remember that the Tech Tree layout changes every war, with tech moved to different levels and potentially vehicles removed or added. The initial 4 levels of tech for either faction are shown on the right side of this image.

halcyon forge
#

0.38.9.1 Hotfix

A hotfix is rolling out to all servers over the next 24h. It addresses several bugs:

- Bunker Corners not counting towards 3x3 Bunker requirement for Storm Cannons
- Bunker Corner build sites not being valid when attached to Bunkers in certain configurations
halcyon forge
#

Devblog Status

No devblog today guys. I know we haven't been the most consistent with these lately. We've been really busy with planning out the roadmap for the coming months and the timing of having new/interesting topics with our 2 week regular schedule just hasn't worked out lately. We hope to figure out a better schedule for blogs in the future.

The Devstream and **Community Highlight **posts will continue on as always with it's regular 2 week schedule for the foreseeable future.

crisp wolf
crisp wolf
granite spear
#

Server Issues

Backend server appears to be offline. This is affecting:
• Travelling
• Intelligence and Intel Updates
• Logging in & Queues

online All services are back online and functional.

halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for a look at new tech coming in the next war, including new vehicles for both factions, as well as a brief message about Dead Harvest at the end!

https://www.twitch.tv/foxholegame

halcyon forge
#

Endless Shore server is currently down

We are investigating the issue.

Endless Shore is back online. Apologies for the disruption.

halcyon forge
halcyon forge
halcyon forge
#

War 62 Tech Trees

The starting vehicle Tech Trees are below. Also keep in mind that this Tech Tree will include the two new vehicles from the 0.38 Point Release.

With Rocket Sites returning to the game, Warheads will be included in the Item/Structure Tech Tree.

edgy sapphire
#

<@&543952139022630953> Another episode of Zero Dark PressCorps starts right now discussing the 61st Conflict.

Featuring Developer Guest: @edgy sapphire

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/NPtEnE and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

Here is the link: https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
crisp wolf
#

Clapfoot After Dark

Reminder: Tonight at 6pm EST, join @lime charm, @edgy sapphire and @crisp wolf for Clapfoot After Dark.

Catch up on past episodes here: https://www.twitch.tv/videos/755618210?collection=djZ-0qYsMxb1pg

http://twitch.tv/clapfoot

Twitch

Clapfoot went live on Twitch. Catch up on their Talk Shows & Podcasts VOD now.

▶ Play video
Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
crisp wolf
halcyon forge
crisp wolf
halcyon forge
#

Another episode of Zero Dark PressCorps starts right now discussing the 61st Conflict.

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/DcD87hf and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

Here is the link: https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
halcyon forge
#

Dead Harvest War

The Dead Harvest War will begin on Monday at 1PM EDT. Starting conditions for the war are below.

Have a great weekend!

Update 40 will be rolled out early Monday ahead of the war

crisp wolf
halcyon forge
halcyon forge
#

Update 0.39.7.2 Hotfix

A hotfix is rolling out to servers and clients over the next few hours. It will address several bugs and balance issues with the event.

- Cursed and Avartach Melee attacks will deal significantly less damage to heavily armoured structures (i.e. Garrisoned Houses, Relic Bases, etc)
- Cursed movement speed reduced slightly
- Cursed health increased slightly
- Cursed night time duration decreased
- Bug fix: Dead Harvest event "tutorial" screen not showing up for some users
halcyon forge
#

Devstream Delayed

The Devstream has been postponed to next week, on Tuesday Nov 3rd at 2PM EDT.

halcyon forge
crisp wolf
#

Clapfoot After Dark

Due to the dev stream delay this week, the next episode of Clapfoot After Dark will instead be tonight at 6pm EST

6:00pm EST
http://twitch.tv/clapfoot

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
crisp wolf
#

Clapfoot After Dark

Is live! Come hang out with Me @lime charm and @edgy sapphire while we chat about all things Halloween.

http://twitch.tv/clapfoot

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
halcyon forge
#

Devstream on Tuesday

A reminder that the Devstream that was supposed to happen this week was rescheduled for next Tuesday at 2PM ET. There will be a preview of what's coming in Update 40, including new faction vehicle variants, and other significant gameplay changes.

Have a great weekend!

halcyon forge
#

Mech Prototype Bug

Please be aware. There is a known bug that is causing Mech prototypes to not have prototype paint.

halcyon forge
#

War 64

The next war will begin on Monday at 1PM EST. Further details will be posted Monday morning ahead of the war start.

Have a great weekend and Happy Halloween!

halcyon forge
#

War starting conditions will be posted very soon. Mechs will be back for this war, but will be removed with Update 40. Cursed will not be in this war.

edgy sapphire
#

War 64 - Map Layout

Better late than never. Here is the war layout. Reminder that Mechs will be available for this war, but will be removed for update 40. There will be no Cursed in this war. Certain factories and refineries will be removed or deleted for balance.

The war will start a little late at 1:15 PM EST

halcyon forge
#

Devstream will be 5-10 minutes late starting due to technical difficulties. Standby.

#

@everyone Foxhole Devstream is going live! Join us for a preview of Update 40, which will include new faction vehicles and significant gameplay changes.

https://www.twitch.tv/foxholegame

edgy sapphire
#

Vivox (voice) issues in Drowned Vale

dnd The team is currently investigating the issue. Please standby.
online We're back.

halcyon forge
#

Server Hotfix 0.39.7.6

There is a server hotfix that is rolling out over the next 24h. It resolves several back end bugs on the server.

halcyon forge
#

Update 40 Delayed

Just wanted to give everyone an update on Update 40. We were originally planning on rolling out the dev branch this week, but its going to be delayed to a later date so we can spend more time improving the update and incorporating feedback we've received over the last few days.

The extra time is being spent to meet the stretch goal of Field Weapon/Emplacement hiding and to make some adjustments to the damage model we proposed on the dev stream. We are also spending more time in balancing out all content in general to better support these changes.

Happy weekend!

halcyon forge
#

Update 40 and War 65 Schedule

  1. A test release of Update 40 will be deployed in Resistance Phase tomorrow

  2. Dev branch will continue to run up until Thursday morning

3) The next war will start on Thursday at 1PM EDT (starting conditions to be posted tomorrow)

halcyon forge
#

Another episode of Zero Dark PressCorps starts right now

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/DcD87hf and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

Here is the link: https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
crisp wolf
#

If you wish to pay respects to the fallen today, visit the home regions in the dev branch. The memorial will be in home regions all month.

edgy sapphire
#

War #65

Some factories, Refineries, Mass Production Factories, or other world structures may be moved or added at the start of the conquest to account for balance and game stability. This war will contain Update 40.

The next war will start on Thursday at 1PM EDT

halcyon forge
crisp wolf
#

Clapfoot After Dark

Unfortunately, due to scheduling, CAD is cancelled tonight. We'll update you on a replacement episode soon.

In the meantime, catch up on past episodes over at http://twitch.tv/clapfoot

Twitch

Clapfoot streams live on Twitch! Check out their videos, sign up to chat, and join their community.

▶ Play video
halcyon forge
#

War Start Delay

The war start has been delayed by 15 minutes to 1:15PM EST, to address some last minute technical issues.

War start has been delayed to 2PM EST. We found a last minute client crash that was introduced in one of our late dev branch updates. Apologies for the delay.

halcyon forge
#

A late balance change was made in the 0.40.12 update that rolled out this morning. The release notes have been updated.

- UV-24 “Icarus” inventory increased from 3 to 8, but it only holds RPG shells
halcyon forge
#

Server Hotfix 0.40.12.2

A server hotfix will be rolling out to servers over the next 24h.

- Bug fix: Blood splatter doesn't render when a player character is hit
- Bug fix: Radial damage to certain vehicles is inconsistent in some rare cases

UPDATE: Server Hotfix rollout complete

halcyon forge
#

Client & Server Hotfix 0.40.12.3

Another hotfix will be rolling out to servers over the next 24h.

- Foxholes, Rifle Garrisons, MG Garrisons, and Garrisoned Houses can now damage Emplaced Weapons (fixes issue of AI indefinitely shooting at Emplaced Weapons)
- High Explosive Grenades damage increased by 20% (still 17% less than pre-update 40 damage)
- Structures are slightly easier to suppress
- Bug fix: Text chat line gets cut off on the right side
- Bug fix: Player characters die instead of entering wounded state when hit by 12.7/14.5mm
- Bug fix: Emplaced Weapons can't be properly hidden from visibility inside certain foliage where it was intended to work
- Bug fix: Field/Emplaced weapons hidden in foliage/smoke are not visible even within the "always visible" radius of 10m

UPDATE: Server hotfix rollout complete. Have a great weekend!

halcyon forge
steel trout
#

Server Lag

There currently seems to be some lag that Is affecting several regions.

The developers have been alerted to the Issue as of 7am EST.

The developers are Investigating the lag as of 10am EST.

✅ After a server restart the Issue has been solved.

halcyon forge
#

Client Hotfix 0.40.12.4

A client patch has been issue, containing a few minor bugs.

- Bug Fix: Impact sounds are unintentionally stacking when attacking Bunkers and other objects 
- Bug Fix: Research Centers have incorrect faction visuals in some regions
crisp wolf
#

Clapfoot After Dark

The next episode of Clapfoot After Dark is live at 6:00pm EST!
@edgy sapphire @lime charm @crisp wolf will be discussing next-generation video games, consoles and tech.

edgy sapphire
#

Zero Dark PressCorps starts NOW!

Featuring Developer Guest: @edgy sapphire

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
halcyon forge
#

War 66

The next war will begin on Monday at 1PM EST. Further details will be posted Monday morning ahead of the war start.

Keep in mind that with the Steam Autumn sale there is a higher than usual number of new players joining the game this weekend and up until Tuesday.

Have a great rest of the weekend!

edgy sapphire
edgy sapphire
#

Slight change: Ulster Falls and The Baths will be neutral at the start of the war. Apologies for the mistake.

halcyon forge
#

Tomorrow's Devstream: Update 41 Preview

A reminder of the next Devstream, which is happening tomorrow at 2PM EST on Twitch. Join us for a preview of features and changes coming in Update 41.

https://www.twitch.tv/foxholegame

halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for a preview of Update 41, which will include new early war vehicle variants, expanded tank combat mechanics, map changes, and other bonus features!

https://www.twitch.tv/foxholegame

crisp wolf
halcyon forge
#

Another episode of Zero Dark PressCorps starts right now

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/DcD87hf and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

Here is the link: https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
jovial bramble
#

Fourth Foxhole Census

Hello folks, it's time for a new Community Census!

I've been wanting to do this new survey for some time, since the game went through a lot of important changes since the last one, 6 months ago.
This is probably going to be the last census before the 1.0 release, so i'll let applications open for some time.
The goal of the Foxhole Community Census is to collect feedback on problems and gather interesting statistics about the game's playerbase.
I invite you all to answer the form, it takes around 5 minutes to complete!

https://forms.gle/6krJJFAcw9GRAw6p6

If you have anything else to add or wants to comment on something that's not included in the questions, feel free to talk about it on the last option paragraph.

Feel free to PM me if you have any questions!
Note: The results of the other censuses are linked in this form

<@&543952139022630953>

halcyon forge
#

Devstream Delayed

The regular scheduled Devstream tomorrow has been delayed to next Tuesday, December 22nd at 2PM EST. We'll see you guys then.

halcyon forge
#

War 67

The next war will begin on Thursday at 1PM EST. Further details on the starting conditions will be posted ahead of the war start.

Update 41 Test Release will be rolling out in Resistance Phase later today

halcyon forge
#

There was mistake in my above post (which has been corrected). The war is starting on Thursday and not Wednesday. Apologies for the mistake.

edgy sapphire
#

War #67 - War Configuration

This war will contain Update 41 and all related content.

Reminder: the addition of map layers this update will mean that world structures may not be what you expect from past wars. But it should still be balanced on both sides.

The war will start on Thursday at 1PM EST.

edit: I meant EST not PST

halcyon forge
halcyon forge
#

0.41.16.3 Hotfix

A hotfix is rolling out to all servers over the next few hours. Region servers will go down for several moments when they are patched. Thanks for the patience.

- Bug fixes
    - Bridge in Marban Hollow can't be accessed from water vehicles
    - 68MM Ammo Armour Penetration chance is much lower than it should be
    - Destroyed Bridges can be blocked from rebuilding under certain unexpected circumstances
halcyon forge
halcyon forge
#

0.41.16.4 Hotfix

A hotfix is rolling out to all servers over the next few hours. Region servers will go down for several moments when they are patched. Thanks for the patience.

- Crash reporter bug fixes
- Other server stability fixes
- HH-d "Peltast" shot trajectory is no longer impacted by vehicle pitch
halcyon forge
#

Linn Mercy experienced an unexpected server crash. We are investigating the crash. The server should be restored soon (hopefully in 5-10 minutes). If you were playing in that region, please standby in the home region. You will be alerted when it starts back up.

UPDATE: Linn of Mercy is back up

granite spear
#

Farranac Coast is Offline
Server went offline and kicked all players, is not allowing players to rejoin.

idle Issue has been reported to the devs.
online Server is back online!

halcyon forge
#

Relic War Start & Winter Sale

Be advised: Due to the Winter Steam sale and higher than usual number of new players joining the game, the next war (Relic War) will begin very shortly after the current one concludes. Please prepare for possibly less than a day's break between wars.

edgy sapphire
#

RELIC WAR BEGINS TOMORROW

The next war will be starting on Dec 30th (tomorrow) at 12PM EST. As mentioned in the post above, there will be a shorter Resistance Phase this time around to accommodate the new players from the Steam Winter sale.

This will be the second and last Relic War of the year, with 5 Relic Vehicles available, including the all new Phalanx Assault Tank.

Starting conditions are below.

(War Image by: @flat arrow )

halcyon forge
#

Relic Materials

Note that any Relic Materials can be converted to Reservable crates at Storage Depots/Seaports.

halcyon forge
#

Devstream Schedule Changes

With the dev team just returning back from the holidays, the regularly scheduled Devstream will be pushed back to a later date. Stay tuned.

In the meantime, you can look forward to the next episode of Zero Dark PressCorps on Thursday at 8PM EST on Twitch .

https://www.twitch.tv/presscorps

Zero Dark is a community run stream that regularly features guests from the development team. We will again be participating in this episode so see you all there!

edgy sapphire
#

Another episode of Zero Dark PressCorps starts Right Now!

Featuring Developer Guest: @edgy sapphire

Additionally, we've finally codified a lot of the procedure we've been using de facto for a long time now. They will be posted in the #call-queue every time, which you can read now.

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
See the #call-queue channel.

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

https://discord.gg/BDHcdttM

https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
jovial bramble
#

Fourth Foxhole Census RESULTS

Get ready! This is an interesting one, with interactive graphs!
You can click on most of the data to visualize how specific groups voted on the other questions. It took dozens of hours to put this together but here it is!

Also big thank you to @flat portal for making a Chinese version of the Census, allowing us to gather data from this important group within our community.

This time we got 1.066 responses, thanks everyone who took part! I'll be including the feedback texts again.

CENSUS RESULTS: https://datastudio.google.com/reporting/e8deda13-fc11-45bf-9313-b2c74be8041c
FEEDBACK TEXTS: https://docs.google.com/document/d/1bPooLh_rjDdJxMoUZe0xZNY1_oKPWh3_lnRbVUHmwHw/edit?usp=sharing

OLD CENSUSES, FOR COMPARISON:

<@&543952139022630953>

halcyon forge
halcyon forge
#

War 69 Start Time Delay

War 69 will start at 1:15PM EST tomorrow instead of the originally scheduled time. Apologies for the change in schedule.

halcyon forge
#

Another episode of Zero Dark PressCorps starts right now

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/DcD87hf and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

Here is the link: https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
halcyon forge
#

War 70

The next war will be starting on Tuesday, Feb 9th at 12PM EST. Starting conditions will be posted tomorrow.

halcyon forge
#

Devstream Reminder

The Foxhole Devstream returns tomorrow at 2PM EST on Twitch with a full preview of the upcoming Winter Update! Join us as we go through all the major features coming in Foxhole's first big update of 2021.

https://www.twitch.tv/foxholegame

edgy sapphire
#

War 70

The next war will be starting on Tuesday, Feb 9th at 12PM EST. Starting conditions are as follows.

halcyon forge
halcyon forge
#

Zero Dark Presscorps Tonight

We'll be guests on tonight's episode of Zero Dark Presscorps, a community run Podcast where listeners call in to discuss Foxhole. I expect there will be some conversation about the upcoming Winter Army update so be sure to tune in!

The podcast begins at 8PM EST at https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
edgy sapphire
#

Another episode of Zero Dark PressCorps starts RIGHT NOW!

Featuring Developer Guest: @halcyon forge and @edgy sapphire (for a limited timeframe)

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
Head over to the Presscorps discord in the link below and see the #call-queue channel.

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

https://www.twitch.tv/presscorps

https://discord.gg/x3AgVzk

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
halcyon forge
#

Devbranch Schedule

The Winter Army devbranch is coming very soon. Due to how big this update is, the devbranch will be split into 3 phases, with new features being introduced with each phase.

Phase 1 (Feb 12th) - New Weapons, New Tanks, and Regiment System
Phase 2 (Feb 16th) - Weather System and Regiments
Phase 3 (Feb 17th 18th) - New Artillery Features & No Man's Land

The devbranch will run until Feb 22nd.

halcyon forge
#

Zero Dark Presscorps

Another episode of Zero Dark PressCorps starts right now. You can tune in here (while you wait for dev branch to deploy!) https://www.twitch.tv/presscorps

Featuring Developer Guest: @pastel sentinel

(He's also bringing an exclusive piece of new concept art with him!)

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/DcD87hf and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

I can't make it due to my timezone!
We apologize, but personal schedules, unfortunately, dictate these take place during the slotted time. All episodes of the show are archived at the PressCorps - Foxhole Desk on YouTube Motion Pictures (link available in #media-links).

halcyon forge
#

Important information on Winter Army

  • A test release will be deployed to servers on Monday, Feb 22nd at 5PM EST
  • If War 70 has not ended by this time, the side with the most recent higher number of victory towns will be declared the winner
  • There will be a Devstream on Tuesday with some last minute information on Winter Army (no new feature reveals)
  • The first Winter Army war begins on Wednesday, Feb 24th at 12PM EST
halcyon forge
#

Test release is rolling out to live within the next hour or so.

UPDATE: Test release is rolling out now. The process will take 15-30 minutes.

halcyon forge
#

Update 42 Test Release Rollout Complete

The test release has been rolled out to the live shard. A couple of notes:

  1. Tech will be accelerated significantly during resistance phase to allow quick progression through the tech tree for testing

  2. Any Regiments created will be preserved for the full release on Wednesday

  3. For testing purposes, weather events will be scheduled today or tomorrow. This post will be updated when that happens.

Weather events scheduled in Loch Mor and Deadlands

The first Winter Army war begins on Wednesday, Feb 24th at 12PM EST

halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for some last minute notes on Foxhole: Winter Army, before it officially launches tomorrow!

Note that this will be a shorter than usual stream since we're quite busy preparing for the release.

https://www.twitch.tv/foxholegame

edgy sapphire
#

War 71 - Winter Army Update War

The First Winter Army Update War Wednesday, Feb 24th at 12PM EST. This war will include all the features and content. And bugs. In the calm before the storm I want to remind everyone that with an update this large there are bound to be problems. We will be at the helm, working to fix as many critical issues as we can as quickly as we can. Report the issues. Respect your opponents.

And Stay Frosty.

edgy sapphire
#

We are investigating server instability

dnd We are experiencing server instability due to the onrush of players trying to get into the game. Our team is investigating and attempting to resolve the issue as quickly as possible.

online The servers have caught up. We're hopeful this was only a momentary hiccup but we'll be watching closely.

halcyon forge
#

0.42.22.4 Hotfix is rolling out

There are additional bug fixes that will be deployed in a patch tomorrow.

- Bug fixes
    - Aiming Field Weapons on the downwards slope can cause the aim line to get into a bad state
halcyon forge
#

Hospital Modifier

Due to the high volume of players, several modifications will become effective immediately

- Field Hospitals will be unlocked immediately
- All Hospitals will have their patient to Soldier Supplies conversion rate increased
halcyon forge
#

0.42.22.6 Hotfix is rolling out

A hotfix is rolling out to all servers over the next hour. Changelist is below.

- Region player list is now wider to support longer names without being cut off
- Players are now shown a notification about Wind if they try to use artillery in a region where a weather event is active
- Bug fixes
    - Mortar Houses can't be fired
    - In rare cases, players can walk through vehicles after they've rammed a structure
    - Item tooltips were missing information for Tripod based weapons
    - Certain RPG weapons can be fired close enough to damage yourself
    - Ruined structure visuals are incorrect sometimes
    - Certain SFX like Bird chirping are playing during weather events
- Workaround issues relating to high player count and voice (see note below)

IMPORTANT NOTE: Due to the unprecedented high number of players in this war, we have encountered a limitation to our local voice chat implementation. We have done a lot of optimization work on our servers to support 200+ players per region over the last few months (which is why we've been able to support this many players this war), but unfortunately we've hit an unexpected ceiling with local voice chat.

To work around this limitation in the short run, we unfortunately have to disable cross faction local voice chat temporarily. This means that players will be unable to hear the other faction in local voice chat for the time being. This was a tough decision, but the trade off right now is between having more players in the war vs having cross faction local chat. The plan is to re-enable cross faction voice chat as soon as possible.

Thanks for the patience on this issue.

halcyon forge
#

Important Note: War Population

Due to the continuing high volume of players entering the war, several measures will be taken to reduce the size of the queues and accommodate more players. We understand this isn't ideal, but we hope these measures will help welcome more players to the community. We thank you for your patience as we work through this situation.

  1. Travel queue reservation times will be significantly reduced

  2. Resistance Frontier Bases will be spawned automatically at any region bordering a front line region to allow for more contested regions to exist.

We also ask that you be extra patient with the queues. We are doing everything we can to increase server capacity.

halcyon forge
#

Hotfix 0.42.22.8, Factories, and Resources

Changelist is below. It will take time for some of these changes to propagate to all servers.

- Bug fixes
    - Border Base equipment quanities was not scaling with population as intended
    - Light Artillery explosion VFX were not rotated correctly
    - Landscape visuals for devastated areas was sometimes incorrect in towns
    - Rare client crash
- Argenti r.II Rifle accuracy increased

To help scale production with the current player population, additional factories have been deployed in Viper Pit, Mooring County, Heartlands, and Shackled Chasm

EDIT: In addition, resource field respawn rates have been increased.
EDIT: Additional factories have been deployed in Westgate, Stonecradle, Weathered Expanse, and Allods Bight

halcyon forge
#

Hotfix 0.42.22.11

Changelist is below. It will take time for some of these changes to propagate to all servers.

- Bug fixes
    - AT Garrisons (Tier 2 & 3) damage type is incorrect, causing hits to not register
halcyon forge
#

High Population & Victory Town Adjustment

Due to the unprecedented and continuing high player population in War 71, the number of required victory towns will be adjusted from 20 to 19 to ensure that there are enough regions near the end of the conquest to accommodate this player count while keeping queue times to a minimum.

We thank you for your continued patience as we work to support as many players as possible in this war.

halcyon forge
#

Hotfix 0.42.22.14

Changelist is below. It will take time for some of these changes to propagate to all servers.

- Bug fixes
    - Falchion model visuals are fixed
    - Rare server crash
halcyon forge
#

Devstream 100

Our next Devstream will be delayed from tomorrow to next Tuesday, March 16th at 2PM EST. As always, it will be streaming on our Twitch channel https://www.twitch.tv/foxholegame. Thanks.

halcyon forge
#

Steam Outage

Due to an outage of Steam services, players are currently unable to connect to servers. We hope this will be resolved by Valve soon. Thanks for the patience.

UPDATE: Connections to the shard have been restored. Players may now connect.

halcyon forge
#

Server Host Networking Issues

Our server host is unfortunately experiencing severe networking issues at the moment which is impacting several regions. Such regions will be offline temporarily as we wait for our host to resolve their issue. We hope to get these back online ASAP.

halcyon forge
#

Server Host Networking Issues Update

Unfortunately we are experiencing continuing issues on a few servers with our server host OVH. We believe their recent disaster recovery efforts may be impacting our servers. We are attempting to migrate our servers to new machines that have not seen issues yet.

We apologize for the situation and thank you for the continuing patience.

UPDATE: Our server migration was successful and all regions are now back online. Thanks once again for the patience on this one.

halcyon forge
#

War 72 Start Time

The next war begins on Tuesday at 12PM EDT. Starting conditions will be posted tomorrow.

halcyon forge
#

Devstream Delayed (again)

The Devstream will be delayed to a later date, as the team has been preoccupied with supporting the larger player base and dealing with technical issues over the last week. We will have news about the next Devstream in the near future. Thanks for the patience.

halcyon forge
#

War 72 & Hotfix 0.42.22.16

The next war begins on Tuesday at 12PM EDT. Starting conditions are below. Note that Stonecradle and Allod's Bight will not contain full logistics hubs.

In addition, an update will be rolling out over the next few hours containing some priority fixes and balance changes. Since this is a hotfix, it only contains a minimal set of intended changes. There are many more fixes and changes in the works, but they will come with Update 43, which we hope to have news on as early as next week. The hotfix changelist is below:

- Field Hospitals no longer require Tech
- Silverhand health increased by ~15%
- Silverhand Track subsystem has a 25% less chance of being disabled
- Changes to mitigate the chances of a region server going offline during very poor networking conditions
- Bug fixes
    - Trench Connector can produce holes in the landscape that players can fall through
    - Some structures are invisible to users until logging out and back in
    - Landing Ships are unable to open certain Drawbridges from water
    - Security fixes

NOTE: Please check back on this post before the war starts for any last minute changes

halcyon forge
#

War Start Deployment Issues

We are seeing unprecedented traffic on this war start. If you are currently trying to get into the Conquest. Please DO NOT spam deployment. We are trying to get everyone in, but please wait at least 60 seconds between tries. Players are getting into the conquest, but the more deployments that are spammed, the longer it will take for everyone to get in.

Thank you.

halcyon forge
#

Tech Tree Changes

Note that Gas Masks and Garrison Supplies have been relocated to Tier 3 on both faction Tech Trees.

halcyon forge
#

Zero Dark Presscorps Tonight

Be sure to tune into the next episode of Zero Dark Presscorps, a community run Podcast where listeners call in to discuss Foxhole. The podcast is happening on Thursday, March 18th at 20:00 EDT! at https://www.twitch.tv/presscorps

Twitch

Born from an inability to purchase a good graphics card and decent internet, PressCorps is dedicated to covering the virtual warzone through battlefield commentary, soldier interviews, and other forms of videogame "journalism"!

▶ Play video
halcyon forge
#

Zero Dark Presscorps

Another episode of Zero Dark PressCorps starts right now. You can tune in here https://www.twitch.tv/presscorps

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/DcD87hf and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

halcyon forge
#

Server Infrastructure Upgrades

We will be attempting to upgrade certain parts of our server infrastructure today. There may be brief disruptions in certain regions (i.e. regions might be offline for several minutes at a time). We will do our best to give everyone a heads up before a region server goes offline.

There may be other possible unexpected server disruptions, so we ask for your patience as we work through these upgrades. Thank you.

halcyon forge
#

Important Note: War Population

As a reminder, due to the continuing high volume of players, we are still applying the same measures used in the last war to reduce the size of the queues and accommodate more players.

  1. Travel queue reservation times will be significantly reduced

  2. Resistance Frontier Bases will be spawned automatically at any region bordering a front line region to allow for more contested regions to exist.

  3. Hospitals have their Soldier Supplies conversion rate increased significantly

  4. Resource Field respawn rates have been increased significantly

In addition, we are doing everything else in our power to accommodate more players.

i) Server hardware upgrades: We currently employ the best possible server hardware that our server host provides. We have been looking for other hosts that have access to newer hardware released only in the last few months and have begun testing migration to them. While we anticipate that the increase in capacity will be minimal, even small percentage gains would be beneficial at this time.

ii) Second Shard: We have prepared a second shard as a last resort in case player capacity increases significantly further. This is currently considered a contingency plan as we'd much prefer to keep all players in the same world unless the situation escalates further.

Once again, we understand these solutions aren't ideal, but we hope these measures will help welcome more players to the community. We have increased our overall shard capacity since Arms Race by ~33% through server optimization in preparation for this update but that has not been sufficient. Beyond the present, we are working on ways to handle future player spikes more gracefully. Thanks once again for the patience.

halcyon forge
#

LIVE-2 Shard

The LIVE-2 shard has been enabled to handle the extra players. If you want to avoid waiting in a queue, please select this shard from the Shard selector at the top right corner of the main menu.

We will update everyone on the status of this shard in the coming days as we continue to work to support the current growth in player population.

halcyon forge
#

Devstream & Current Player Growth

Just wanted to give everyone a quick update on our near term schedule. The original plan was for us to finally do our Devstream tomorrow (after multiple delays). However, with the additional player population boost we experienced over the weekend and the Live-2 shard starting to reach capacity, the team is preoccupied with scaling the game to meet demand.

We will let everyone know 24h ahead of time when the next Devstream will occur, but it may not be for another week or longer.

Thanks again for the patience during this period of major growth.

lone siren
halcyon forge
#

Time Between Wars on Live-1

Due to the ongoing high player population, there will likely be much less time between this war and the next in order to accommodate the high volume and influx of new players.

We will do our best to keep players informed on when the next war starts, but be advised that it may possibly start a lot more quickly than we are all used to.

halcyon forge
#

War 73 Starting Conditions (Live-1)

The next war on Live-1 begins on Saturday at 11AM EDT (tomorrow). Starting conditions are below. There may be a much higher than usual player volume for this war start. If there are queues to contend with, please be patient as we try to accommodate all players.

NOTE: Please check back on this post before the war starts for any last minute changes

NOTE: Between now and tomorrow, we will be performing extended maintenance on servers. There may be disruptions in gameplay during resistance phase on Live-2

halcyon forge
#

LIVE-1 Networking Issues

We are experiencing a networking issue on LIVE-1 at the moment. You may not be able to log into the shard. We are investigating the issue.

UPDATE: LIVE-1 is back online.

crisp wolf
#

New Vehicle Announcement

In lieu of delaying several devstreams, we wanted to share a new vehicle with you guys to whet your appetites.

Introducing the Colonial Banana Car

halcyon forge
halcyon forge
#

LIVE-2 New War

Due to the player requests we've seen since yesterday, we've decided to go forward with starting a new war on LIVE-2 on Saturday at 12PM EDT (4PM GMT). Starting conditions will be as follows.

halcyon forge
#

Devstream Tomorrow: Update 43 Preview

Surprise surprise! The Foxhole Devstream is finally back on Wednesday at 2PM EDT (6PM GMT). Join us tomorrow for a preview of Update 43, information on 1.0, changes to our Devstream format moving forward and more!

https://www.twitch.tv/foxholegame

Apologies for the late notice on this. Given how many times we delayed this Devstream we didn't want to delay again, which is why we waited out until the last moment for the announcement.

halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for a preview of Update 43, including a live demo of upcoming new weapons and vehicles!

https://www.twitch.tv/foxholegame

halcyon forge
#

War 74 Starting Conditions (Live-1)

The next war on Live-1 begins on Friday at 12PM EDT (tomorrow). Starting conditions are below.

NOTE: There is a chance that the required number of victory towns may be reduced later in this war to accommodate the release schedule for Update 43.

halcyon forge
#

LIVE-2 New War

The next war on Live-2 begins on Monday at 12PM EDT (tomorrow). Starting conditions are below.

NOTE: There is a chance that the required number of victory towns may be reduced later in this war to accommodate the release schedule for Update 43.

halcyon forge
#

Zero Dark Presscorps

Another episode of Zero Dark PressCorps starts tonight at 8PM EDT (in about 1.5h from now). You can tune in here https://www.twitch.tv/presscorps

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/PekSdzN9cC and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

halcyon forge
#

Update 43 Rollout & New Wars

Update 43 release & new wars will be happening on Wednesday, April 21st. The Update 43 Test Release will be rolled out tomorrow in Resistance Phase for a 24h shakedown ahead of the full release on Wednesday. Good luck everyone!

LIVE-1
World Conquest will begin at 12PM EDT. Starting conditions are below.

LIVE-2
World Conquest will begin at 1PM EDT. Starting conditions will be posted separately tomorrow (and may differ from the conditions below). LIVE-2 will be around for this next war, but may be merged afterwards depending on player demand.

lime charm
#

Foxhole Retrospective at 5pm EST

In about an hour or so we will be going live with our foxhole retrospective.
Join us in a casual get-together to look at some behind the scenes of Foxhole development for the past 5 years.

https://www.twitch.tv/foxholegame

edgy sapphire
#

LIVE-2

The following are the starting conditions for Live-2 as mentioned in this previous post:
#updates message

lime charm
halcyon forge
#

Final Release Notes: Update 43

A reminder to read through the final release notes for changes that occurred throughout the dev branch. Note the following key balance changes that happened between dev branch and final release:

- Noble Widow MK. XIV - Tank rotation speed increased slightly, Damage bonus changed from 100% to 75%, Deflection chance bonus reduced slightly
- “Dusk” ce.III - Stability reduced
- Hydra's Whisper - Deploy time decreased slightly

https://www.foxholegame.com/post/update-43-release-notes

halcyon forge
#

War Restart

Unfortunately, due to an unprecedented severe bug introduced in Update 43 that allows items to be duplicated the current wars on both shards will be restarted. In the 4 year history of the game, we have not had to restart a war, but due to the severity and scope of the bug the negatives of letting the war continue outweigh the negatives of resetting progress from today's wars. This is obviously not an ideal outcome for the work already put into today's wars, but we feel this would at least preserve the integrity of these wars moving forward.

We take complete responsibility over this issue and sincerely apologize.

A fix for the bug has been deployed. The wars on both shards will be restarted momentarily. Standby.

halcyon forge
#

Hotfix 0.43.10.2

A hotfix was issued that resolves the following additional issues:

- Bug fixes
    - Fire Pits can be rammed by vehicles that aren't impacting them directly
    - Client can crash in rare occasions when using the Crane with a Freighter
halcyon forge
#

Hotfix 0.43.10.3

A hotfix is rolling out to servers over the next 12h. It resolves the following the issues:

- Bug fixes
    - Reservable Crates can be converted to public when retrieving from a Storage Depot/Seaport to a Shipping Container
    - Shippable structure with Reservable items could be submitted to a Storage Depot/Seaport (causing items to be lost)
    - Materials couldn't be packed into Crates from Shipping Containers
    - Trench Connect model can become stretched over a large area of the screen
    - Falchion model lighting fixed

KNOWN ISSUE: Submit to Stockpile action button can't be used submit Shipping Container contents to stockpiles. This can be easily worked around for now by right clicking on items in the Shipping Container and using the context menu.

halcyon forge
#

Hotfix 0.43.10.5

A hotfix is rolling out to servers over the next 12h. It resolves the following issues:

- Bug fixes
    - Seaport/Storage Depot map tooltip pinned items are showing incorrect values
    - Emplaced Weapons would unnecessarily rotate around 360 degrees when trying to aim
    - Stockpile Log UI shows category tabs when they aren't relevant
    - Reservable status of Crates is incorrectly set or enforced in some cases
halcyon forge
#

Hotfix 0.43.10.6

A hotfix is rolling out to servers over the next 12h 24h. It resolves the following issues:

- Bug fixes
    - Resource Mine tooltips show irrelevant information
    - Players are unable to retrieve items from Ammunition Rooms
    - Structures can't be built on certain landscapes in Fisherman's Row
    - Structure/Structure Crates retrieved from Storage Depots/Seaports have incorrect Reservable status

EDIT: Rollout is taking longer than expected. Some changes here may no propagate to all servers for another 12-16h.

halcyon forge
#

Shard Merger

If you have played on multiple shards, please click here for some important news on the upcoming shard merger.

https://www.foxholegame.com/post/upcoming-shard-merger

NOTE: If there are any unexpected and sudden changes in player population or demand, the plan outlined here may change.

edgy sapphire
halcyon forge
#

Shard Merger Update

To avoid disrupting the current war, the profiles from multiple shards will be merged at the conclusion of the current war on LIVE during resistance phase. We originally thought that it would be viable to do the merge in the middle of the conquest, but if there isn't a major immediate demand the process would be far less disruptive to do during resistance phase (since the merge requires us to shut down the shard for some period of time).

For additional details, please read this post of ours from a few days ago: https://www.foxholegame.com/post/upcoming-shard-merger

halcyon forge
#

Upcoming Maintenance Period & Steam Sockets

At the conclusion of this war, there will be a scheduled maintenance period in Resistance Phase. Please note the following:

  1. The shard merger mentioned in the post above this one will be performed. Profiles from the two shards will be combined.

  2. We will be upgrading our networking backend to integrate with Steam Networking Sockets to resolve some intermittent server instabilities that have been happening recently. If you recall, we had tested this upgrade several times last year, but ultimately backed out due to various issues. There have been many bug fixes with this integration both on ours and Valve's end since last year so we will be attempting the process once again.

halcyon forge
#

Zero Dark Presscorps

Another episode of Zero Dark PressCorps starts tonight at 8PM EDT (in about an hour from now). You can tune in here https://www.twitch.tv/presscorps

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/PekSdzN9cC and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

halcyon forge
#

War 76 Start Time & Maintenance Window

The next war will begin on Tuesday, May 25th at 1PM EDT (GMT-4). Starting conditions will be posted shortly before the war start.

There will be a short maintenance period in Resistance Phase early Tuesday morning (some time between 10AM - 12PM EDT) where the LIVE shard will be taken offline for 15-30 minutes. Profiles will be merged.

Note that due to scheduling issues, the current plan is to not upgrade to Steam Networking Sockets before this war as previously planned. If these plans change we will let everyone know.

halcyon forge
#

Server Maintenance

Servers will be taken offline for 15-30 minutes for maintenance. Profiles from prior multiple shards will be merged at this time.

edgy sapphire
#

Starting Conditions War 76

We're sorry for the extreme delay in posting the starting conditions. Yesterday was a Canadian holiday and we had some troubles this morning getting the necessary files for the config. Here it is.

Important Notes

  • Smoke grenades have been temporarily removed for this war.
  • Weather will be active.
halcyon forge
#

War Start Slight Delay

The server maintenance / profile merger is taking longer than expected. We currently expect at 15 minute delay for the war start. We will keep everyone updated if it becomes longer.

halcyon forge
#

Connection Issues & War Start

Some players are currently having issues connecting to the shard. We are working to resolve these issues before starting the war. Standby.

halcyon forge
#

War Start Delay Update

The profile merger unfortunately may have caused an issue that we are working to resolve. For now, we are reverting the merger and rescheduling the war to start at 3:30PM EDT instead. Due to the current uncertain circumstances, it's possible that we may see further delays.

We greatly apologize for these issues. We will keep everyone updated.

halcyon forge
#

UPDATE: The prior server issue has been resolved. We are on track for a war start at 3:30 PM EDT (in 30 minutes from now). Apologies once again for the delay today.

halcyon forge
#

Postponed Profile Merger

Due to the technical issues encountered during the Profile Merger earlier today, the merger was reverted for now. We have figured out the cause of the issues and will attempt another merger during the next Resistance Phase.

halcyon forge
#

Devstream Tomorrow

The next Foxhole devstream is happening on Friday, May 28th at 2PM EDT. Join us on Twitch for a preview of Update 44. Stay for the live Q&A.

https://www.twitch.tv/foxholegame

halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for a preview of Update 44, which will include new vehicles for both factions and other changes!

https://www.twitch.tv/foxholegame

halcyon forge
#

Extended Server Maintenance & War Start

  1. Servers will be down for an extended maintenance period at 1PM EDT for an upgrade to Update 44. It will last for approximately 1 hour 2 hours 4 hours. We will be attempting another profile merge as well, which is why the extended maintenance time is needed.

  2. The next war will begin on Tuesday (tomorrow) at 1PM EDT. War start conditions will be posted this afternoon.

NOTE: The profile merge may cause some unforeseen technical issues. We will keep everyone updated in this channel in the event that technical problems arise.

UPDATE: The profile merger is taking longer than expected. The maintenance period will last longer than expected

edgy sapphire
#

War 77 Starting Conditions

This war will include the newly released Update 44 features.
*

halcyon forge
#

Servers are back online. Apologies for the longer than expected server maintenance. There were three big operations that had to occur in this update:

- Merging profiles from live-2
- Moving to a new system that allows profiles to be shared across all live shards in the future
- Upgrading our networking to Steam Sockets

The war is still on schedule to start on Tuesday (tomorrow) at 1PM EDT. Starting conditions for the war are above.

halcyon forge
#

Zero Dark Presscorps

Zero Dark PressCorps is now live! You can tune in here https://www.twitch.tv/presscorps

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/PekSdzN9cC and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

halcyon forge
#

War 78 Start Time

The next war will begin on Tuesday, June 22nd at 12PM EDT (GMT-4). Starting conditions will be posted shortly before the war start.

edgy sapphire
#

War 78 Starting Conditions

The starting conditions for War 78 are as follows:

halcyon forge
#

War 79 Start Time

The next war will begin on Tuesday, June 29th at 12PM EDT (GMT-4). Starting conditions will be posted later today.

prisma rampart
#

War 79 Starting Conditions

The starting conditions for War 79 are as follows:

halcyon forge
#

Devstream on Friday

The next Foxhole devstream is happening on Friday, July 2nd at 2PM EDT. Join us on Twitch for a preview of Update 45.

We are doing something a bit different this time. Instead of our usual Q&A at the end of the stream, we will be joining the next episode of Zero Dark PressCorps where the community can call in to ask questions. For instructions on how to call in, see our last Zero Dark PressCorps post <#updates message>.

Foxhole Devstream Twitch Channel
https://www.twitch.tv/foxholegame

PressCorps Twitch Channel
https://www.twitch.tv/presscorps

PressCorps Discord
https://discord.gg/PekSdzN9cC

halcyon forge
halcyon forge
#

Due to a bug the UV-5c "Odyssey" Light Utility Vehicle variant is unavailable in War 79. It will return in the next war.

halcyon forge
#

Training War

Due to the timing of the current war, the pending Update 45 release, and the current large influx of new players, a new Training War has been started on an alternate shard. This shard has been started to accomodate the new players and to tide us over until the current war ends. Note that progression will not be saved on the Training War shard

Depending on the ongoing player population in the coming days, we may open up Live-2 again (with a full war) to support a larger playerbase upon the release of Update 45.

Thanks for the patience as we work to accommodate as many players as possible, both old and new

halcyon forge
#

Update 45, Training War, & War 80

Servers will be updated with Update 45 Test Release soon. The separate Training War will be taken offline so that all players can be reunited on LIVE-1 in Resistance Phase.

War 80 will begin on Friday at 12PM EDT. Starting conditions will be posted later today.

prisma rampart
#

War 80 Starting Conditions

The starting conditions for War 80 are as follows:

halcyon forge
#

LIVE-2 & Ranks/Levels

Due to the higher than usual player population, there are currently 2 wars in progress. To avoid waiting in a queue, it's recommended to join LIVE-2. Rank and Levels are automatically synced between shards, so you can freely switch between the two without losing progress.

halcyon forge
#

Live-1 War Start Time

The next war will begin on Thursday, August 12th at 12PM EDT (GMT-4) (Local Time for YOU <t:1628784000:F>). Starting conditions will be posted later today.

RELIC WARS are back! For those that are new to the game, Relic Wars are special events that happen several times a year where lost technology from the Great Wars Period are available for both factions. Relic technology is built using Relic Parts that are found in world. Good luck everyone!

prisma rampart
#

War 81 Starting Conditions

The starting conditions for War 81 are as follows:

halcyon forge
#

Live-2 War Start Time

The next war on Live-2 will begin on Monday, August 16th at 2PM EDT (GMT-4) (Local Time for YOU <t:1629136800:F>). Starting conditions will be posted tomorrow ahead of the war start.

This will be a RELIC WAR! For those that are new to the game, Relic Wars are special events that happen several times a year where lost technology from the Great Wars Period are available for both factions. Relic technology is built using Relic Parts that are found in world. Good luck!

halcyon forge
#

Please note that additional Factories have been added to Live-1 to account for the larger ongoing population.

halcyon forge
#

Hotfix 0.45.10.4

A small hotfix is rolling out that resolves several issues. It will take time for the changes to propagate to all servers and users.

- Bug fixes
    - Driving physics are inconsistent on some Relic Vehicles, causing stutters in movement over uneven terrain
    - Mortar Flare and Shrapnel ammunition are dependent on tech when they shouldn't be
halcyon forge
#

Live-2 War Start Time

The next war will begin on LIVE-2 on Monday, August 30th at 2PM EDT (GMT-4) (Local Time for YOU <t:1630346400:F>). Starting conditions will be posted Monday before the war start. This will be a Relic War.

prisma rampart
#

War 22 Shard 2 Starting Conditions

The starting conditions for War 22 shard 2 are as follows:

halcyon forge
#

Less than 24hrs from the Summer Update Devstream! Here's a sneak peak of the promo art.

halcyon forge
halcyon forge
halcyon forge
#

Dev Branch Phase 1 Important Note

We are hoping to deploy the dev branch within an hour or so. Keep in mind that much of the content announced on the stream yesterday will be missing from Phase 1. The building features, uniforms, some game balance changes, and even some unannounced small features will be coming with **Phase 2 ** on Tuesday.

TL;DR is to only expect about half of the update in Phase 1 so it's important to wait until we have the full picture on Tuesday before drawing conclusions.

halcyon forge
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Monday, Sep 13th at 1PM EDT (GMT-4) (Local Time for YOU <t:1631552400:F>). Starting conditions will be posted Monday before the war start. This war may end in the reduction of Victory towns.

While we understand that many players are currently focused on the Dev Branch and the upcoming Entrenched update, please be mindful that there are many new and regular players that will still be playing the live game between now and the release.

edgy sapphire
#

** War 82 Starting Conditions**

Reminder: This war may end in the reduction of Victory towns due to the release schedule of the Entrenched update.

The starting conditions for War 82 are as follows:

halcyon forge
#

Entrenched Media Kit

For anyone who is making media content for Entrenched, you can download a basic media kit with logos and promo images here.

crisp wolf
#

Devblog 87 - The World of Foxhole: Part I

The first in a series of blog posts outlining some history behind the new maps coming to Foxhole is out now!
https://www.foxholegame.com/post/devblog-87-the-world-of-foxhole-part-i

foxhole
  • The World of Foxhole: Part I @matt

The World of Foxhole blog posts coming over the next week will provide a snapshot of history and lore to some of the new maps being introduced to Foxhole in the Entrenched update. Check back daily for the next post. ORIGIN There’s something to be said for the birthplace of a titan. Millions of years ago, the...

crisp wolf
#

Devblog 87 - The World of Foxhole: Part II

Continuing the series of blog posts outlining snippets of history behind the new maps is out. Today we're featuring Clanshead Valley, Howl County, and Acrithia. Check it out!
https://www.foxholegame.com/post/devblog-87-the-world-of-foxhole-part-ii

foxhole
  • The World of Foxhole: Part II @matt

The World of Foxhole blog posts coming over the next week will provide a snapshot of history and lore to some of the new maps being introduced to Foxhole in the Entrenched update. Check back daily for the next post. CLANSHEAD VALLEY Once home to a great kingdom, the valley is but a whisper of its former sel...

halcyon forge
#

Zero Dark Presscorps

Zero Dark PressCorps is now live! You can tune in here https://www.twitch.tv/presscorps

Featuring Developer Guest: @halcyon forge

What is Zero Dark PressCorps?
It's a live call-in show where anyone from the Foxhole community can discuss the happenings of the latest war, hopes for the next, and where people stand at that moment. Hosted by Geoffrey Jennings and other members of the PressCorps, with special guests!

How do I call in?
To get in line to call, simply join the discord here: https://discord.gg/PekSdzN9cC and type something in #call-queue and idle in the Lounge voice chat to be brought into the Studio (opens when the show starts).

Where can I watch/listen?
Tune your Twitch radio to the PressCorps (link available in #media-links)!

crisp wolf
#

Devblog 87 - The World of Foxhole: Part III

Part three of Devblog 87 - The World of Foxhole is now live! On the menu today, The Ash Fields, Basin Sionnach, and The Fingers.
Enjoy!
https://www.foxholegame.com/post/devblog-87-the-world-of-foxhole-part-iii

foxhole
  • The World of Foxhole: Part III @matt

The World of Foxhole blog posts coming over the next week will provide a snapshot of history and lore to some of the new maps being introduced to Foxhole in the Entrenched update. Check back daily for the next post. THE ASH FIELDS A long time ago, nestled between two great mountains lay a bountiful and idy...

crisp wolf
#

Devblog 87 - The World of Foxhole: Part IV

Part four of Devblog 87 - The World of Foxhole is up! Today we're exploring the Red River, Speaking Woods and Kalokai. Please enjoy!
https://www.foxholegame.com/post/devblog-87-the-world-of-foxhole-part-iv

foxhole
  • The World of Foxhole: Part IV @matt

The World of Foxhole blog posts coming over the next week will provide a snapshot of history and lore to some of the new maps being introduced to Foxhole in the Entrenched update. Check back daily for the next post. THE RED RIVER Once the site of a historic battle, the Red River is arguably the most importa...

halcyon forge
#

Be sure to check out Matt's Devblog post above 👆

Entrenched: Important Release Information

  • The Test Release for Update 46 will be rolling out to LIVE-1 at Monday, Sep 20th at 1PM EDT in Resistance Phase
  • Servers will be taken down at this time for a one our maintenance period
  • If the current wars have not ended by this time on either shard, the side with the most recent higher number of victory towns will be declared the winner
  • The first Entrenched war begins on Wednesday, Sep 22nd at 12PM EDT
halcyon forge
#

Update 46: Test Release, Shard Maintenance, War Start Times

As mentioned in the above post, the Test Release for Update 46 will be deployed on LIVE-1 and stress tested for 2 days ahead of the war starts on Wednesday. Please continue to report bugs during this period in the #bug-report channel for visibility for the dev team.

Please also be aware of the following schedules for each shard

LIVE-1

  • Goes offline on Monday, Sep 20th at 1PM EDT ~2:30PM for maintenance for ~1 hour
  • War begins on Wednesday, Sep 22nd at 12PM EDT (<t:1632326400:F> your local time)

LIVE-2

  • Goes offline on Sunday, Sep 19th at 8PM EDT for maintenance until Tuesday
  • War begins on Wednesday, Sep 22nd at 1PM EDT (<t:1632330000:F> your local time)

PLEASE REFER BACK TO THIS CHANNEL REGULARLY FOR CHANGES IN PLANS

halcyon forge
#

LIVE-1 is currently down for maintenance. It will come back online in ~15 minutes with the test release deployed.

halcyon forge
#

Test Release has rolled out in Resistance Phase! Reminder to continue to report bugs in #bug-reports over the next 48h ahead of the war start.

crisp wolf
#

Devblog 87 - The World of Foxhole: Part V

Our fifth and final installment of Devblog 87 - The World of Foxhole has arrived. Please look forward to the next devblog featuring the concept art of Entrenched later this week.
https://www.foxholegame.com/post/devblog-87-the-world-of-foxhole-part-v

foxhole
  • The World of Foxhole: Part V @matt

With that, the World of Foxhole series has come to an end. If you enjoyed these, make sure you head on over to the Foxhole Official Discord and join in on the conversation. Thanks for reading! CALLUM'S CAPE Built upon a wide river channel sits the ancient fortress of Callum’s Keep. Callum was known to the Ne...

lone siren
#

Wallpapers for the Update! For those asking

edgy sapphire
#

Starting Conditions for Shard 1 & Shard 2

This war will contain the new content for the newest update "Foxhole: Entrenched". Please refer to this post for exact start times:
#updates message

#

Shard One

#

Shard Two

halcyon forge
#

Steam is down

Steam is experiencing an extended down time. You won't be able to connect until the issue is resolved on their end.

~~https://steamstat.us/~~

UPDATE: Steam is back online!!

halcyon forge
#

Entrenched War Start Time Reminders

LIVE-2 shard is back online with the Test Release deployed. As a final reminder, please be aware of the following war start times tomorrow.

LIVE-1- War begins on Wednesday, Sep 22nd at 12PM EDT (<t:1632326400:F> your local time)

LIVE-2- War begins on Wednesday, Sep 22nd at 1PM EDT (<t:1632330000:F> your local time. <t:1632330000:R>)

We are expecting one of the biggest war starts in Foxhole history. There is always the possibility of technical issues with such a big launch. In such an event, we ask for your patience as we work through the issues. Thanks!

halcyon forge
#

LIVE-2

LIVE-1 is at capacity. Please join LIVE-2 if possible.

prisma rampart
swift cloakBOT
#
Region Offline

We are currently experiencing technical issues with certain regions on shard Live-1. If you are having trouble border travelling or deploying, try joining a different region until the issue is resolved. The developer team has been contacted and is investigating.

Affected Service(s) at time of report:

Live-1

swift cloakBOT
#
Service Restored

The issues with Live-1 are resolved. If you are continuing to have difficulty deploying please wait several minutes and then try again.

Affected Service(s) at time of report:

Live-1

edgy sapphire
#

Notice: Hotfix with balancing changes to release tomorrow

A hotfix will be rolling out tomorrow with several bug fixes and a key balancing change. The patch notes will be published tomorrow, but we wanted to give you special heads-up about some of the balance changes ahead of time to give players time to reconfigure your defenses appropriately.

  • MG Pillboxes have had their armour class reduced. Overall durability should be approx. 33% of previous.
  • AT Pillboxes have had their armour class reduced. Overall durability should be approx. 33% of previous.
  • AT Pillboxes have had their firing rate reduced by approx. 50%.
edgy sapphire
halcyon forge
halcyon forge
swift cloakBOT
#
Region Offline

We are currently experiencing technical issues with certain regions on shard Live-2. If you are having trouble border travelling or deploying, try joining a different region until the issue is resolved. The developer team has been contacted and is investigating.

Affected Service(s) at time of report:

Live-2

swift cloakBOT
#
Service Restored

The issues with Live-2 are resolved. If you are continuing to have difficulty deploying please wait several minutes and then try again.

Affected Service(s) at time of report:

Live-2

halcyon forge
#

LIVE-2: Next War

The next war on LIVE-2 begins on Tuesday at 1PM EDT (<t:1634662800:F> your local time). Starting conditions will be posted this afternoon.

prisma rampart
#

War 24 Shard 2 Starting Conditions

The starting conditions for War 24 shard 2 are as follows:
Updated

  • Colonials will now start with Ogmaran in The Moors.
  • Wardens will now start with Simo's Run in Shackled Chasm.
halcyon forge
#

Steam Connection Issues

There have been intermittent connection issues with Steam servers today unfortunately. This is impacting multiple Steam online games. We are responding to issues as they arise and are hopeful that the issue is resolved on Valve's end soon.

If you experience any abnormal connection issues, please use the in-game Support button to alert the dev team of the issue so they can respond. Thanks for the patience.

halcyon forge
#

Steam Connection Issues

After a week long battle with Steam connection issues (which resulted in a higher than usual lost connection rate and more frequent server restarts), things are looking good. The issues we were seeing have subsided and connection quality is returning to normal. We will be monitoring the situation over the next weekend to be sure, so please still use the in-game Support to report server issues, but we're optimistic that the worse is behind.

Thanks again for the patience on this!

halcyon forge
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Saturday, Oct 30th at 1PM EDT (GMT-4) (Local Time for YOU <t:1635613200:F>). Starting conditions will be posted this afternoon.

prisma rampart
#

War 84 Shard 1 Starting Conditions

The starting conditions for War 84 shard 1 are as follows:

edgy sapphire
#

Technical Difficulties with Shard 1 War Start

Players are unable to join the home region at present. We are investigating the issue and will have the war started asap. Thank you for your patience.

edgy sapphire
#

New War Start time is at 2:15PM

We believe we have the issue resolved at least in part. We will begin the war at 2:15PM EDT.

halcyon forge
#

LIVE-1 is currently down

There is currently an error with our servers connecting to Steam. LIVE-1 has been taken offline as we investigate the issue. We hope to resolve the issue soon. Thanks for the patience.

LIVE-1 is back online.

halcyon forge
#

Steam Issues & Home Regions

Due to unexpected circumstances, there have been connection issues between our servers and Steam's network over the last few days. This is what caused the late war start on LIVE-1 on Saturday and what caused the temporary outage earlier today.

As part of our solution to mitigate these issues, we have added additional Home Region servers and are spreading players out between them. As a result, Home Regions may feel more sparse than usual for the foreseeable future until a longer term solution is implemented. Other than that there should be no other side effects.

hybrid bough
#

Our voice chat provider has been experiencing issues most of today. If voice is still not working at your region&shard, please report it on #bug-reports . If voice is working please let us know as well. Thanks. Apologies for the inconvenience.

halcyon forge
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Monday, Nov 15th at 1PM ET (Local Time for YOU <t:1636999200:F>).

Have a great rest of the weekend.

prisma rampart
#

War 85 Shard 1 Starting Conditions

The starting conditions for War 85 shard 1 are as follows:

halcyon forge
#

Time to Join Pre-Conquest

Note that your time to join a home region queue may be increased to up to 1 minute during the pre-conquest period. The "Loading" dialog will be up for longer but this is expected. This is to mitigate some of the technical issues we experienced with Steam last time we had thousands of players joining at the start of a war.

halcyon forge
#

LIVE-2 Status

Another war will not be scheduled for LIVE-2 for the time being. There are some events in the coming weeks that may increase player population beyond the capacity of a single shard again, at which point we'll see the next LIVE-2 war.

We understand that certain players can become committed to a Shards so we will try to reduce the frequency of such events, but our ongoing goal is to always try to have wars feel as populated and dense as possible.

We'll keep everyone informed in the coming weeks. Thanks.

NOTE: You can change your shard to LIVE-1 by clicking on the "Change" button at the top right corner of the main menu

halcyon forge
halcyon forge
#

Connectivity Issues from certain geographical regions

Certain players have been experiencing issues connecting to shards. This seems to be isolated to specific regions like Russia. We believe this is related to some recent internet infrastructure changes that has happened in those regions and neighbouring areas, which may be impacting connectivity to our servers. We are continuing to investigate but if this issue is impacting you please leave as much information as possible (geographical location, details of error, etc).

Possible Workarounds

  • Connecting from another region through VPN
  • Change your router's MTU setting to 4952 (try at your own risk!)
  • If your deployment map is missing points, try reopening it and then waiting 20 seconds (do not spam, which could make it worse)
halcyon forge
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Tuesday, Dec 14th at 1PM ET (Local Time for YOU <t:1639504800:F>).

Update 47 will launch with the start of this war.

Have a great rest of the weekend.

prisma rampart
#

Update 47 test release will be deployed to all servers soon. The world will be reset.

prisma rampart
#

War 86 Shard 1 Starting Conditions

The starting conditions for War 86 shard 1 are as follows:

halcyon forge
#

WAR START IMPORTANT NOTE: Restart Application

If you are having troubles joining the home region queues, please restart your Foxhole application.

halcyon forge
#

WAR START IMPORTANT NOTE

There will be a delay in starting the war (current estimate is 1:20PM ET 1:30PM ET 1:40PM ET).

Due to the mass volume of players attempting to join at once, we are experiencing some issues with connections to Steam. To help alleviate those issues:

  1. Do not cancel once you are waiting to deploy and do not spam the deploy button again
    2) Please restart you client if you are unable to join
edgy sapphire
#

Hotfix 0.47.9.1

Hotfix is rolling out to all servers over the next few hours, addressing some balance issues and fixing some minor bugs.

- Updated text for server maintenance dialog to more accurately reflect actual wait times to rejoin a server```
halcyon forge
#

LIVE-1: Shard is offline

Due to a network wide issue with our server host, servers are having connection issues. LIVE-1 has been taken offline until the issue can be resolved.

halcyon forge
#

UPDATE: LIVE-1 is now back online!

halcyon forge
#

Hotfix 0.47.9.3

Hotfix is rolling out over the next few hours. Update: It may take up to 12 more hours for the rollout to complete.

- Tripod Machine Gun SFX volume has been reduced
- Bug fixes
    - Field weapons can be fired from inside Bunkers and other unintended structures
halcyon forge
#

Hotfix 0.47.9.4

Hotfix has been deployed.

- "Typhon" ra.VII high velocity damage bonus decreased from 50% to 20%
- Mounted Bonesaw MK.3 reload time increased by 0.5 seconds (+ ~20%)
crisp wolf
#

A Chronicle of Ashes: Whedon's Row

Happy New Year, friends and lore fiends. As a way to close out an incredible 2021 for Foxhole, the first two chapters of the next episode of "A Chronicle of Ashes" have been released.

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Follow along with the lives of thieves, aristocrats, and common soldiers living inside the overstuffed, independent state that serves as a haven for the Wardens and all of the Nevish Alliance alike, as a package meant for the Archon changes hands between the most unlikely of individuals.

New chapters will not release on a regular schedule, so keep an eye out here for new updates.

Chapter I: https://www.foxholegame.com/post/a-chronicle-of-ashes-whedon-s-row-chapter-i
Chapter II: https://www.foxholegame.com/post/a-chronicle-of-ashes-whedon-s-row-chapter-ii

foxhole

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Content Warning: A Chronicle of Ashes depicts scenes of violence and war. Whedon's Row Chapter I The Captain Whedon's Row. Th...

foxhole

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Content Warning: A Chronicle of Ashes depicts scenes of violence and war. Whedon's Row Chapter II The Rat Most folk hate sewe...

halcyon forge
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Tuesday, Jan 11th at 1PM ET (Local Time for YOU <t:1641924000:F>).

Starting conditions will be posted on Monday

prisma rampart
#

War 87 Shard 1 Starting Conditions

The starting conditions for War 87 shard 1 are as follows:

lone sapphireBOT
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Friday, Feb 18th at 1PM ET (Local Time for YOU <t:1645207200:F>).

Starting conditions will be posted soon.

lone sapphireBOT
#

LIVE-1 War 88 Starting Conditions

The starting conditions for war 88 are as follows:

lone sapphireBOT
halcyon forge
#

@everyone Foxhole Devstream is going live! Join us for a preview of Update 48. This will be an interim update that is focused on small tweaks, balance, and minor features & content.

https://www.twitch.tv/foxholegame

lone sapphireBOT
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Thursday, Mar 3rd at 1PM ET (Local Time for YOU <t:1646330400>).

lone sapphireBOT
#

Update 48 test release will be deployed to all servers soon. The world will be reset.

lone sapphireBOT
#

Update 48 Release Notes

Update 48 rollout to Resistance Phase is complete. Please be on the lookout for bugs and post to #bug-reports as we will be monitoring it for hotfix purposes. Please the release notes carefully as there are many changes from the original dev branch release notes and these.

https://www.foxholegame.com/post/update-48-release-notes

Remember that the next war begins tomorrow at 1PM ET.

lone sapphireBOT
lone sapphireBOT
#

Update 48 Known Issues.

  • The flexibility of the player being in multiple squads has not been fully taken advantage of. When you are unable to access something you feel you should: change your active squad.
  • The drop-down list used to assign squads to vehicles and structures currently does not work and instead will always assign to your active squad.
  • Localization is in an early state of development. System locale may break rich text formatting and translations may be grossly incorrect.
lone sapphireBOT
#

Update 48 Important Notice

In addition to the above known issues, there are several more Squad bugs we are investigating. In the mean time we are rolling out an update soon to limit some of the features for Multiple Squads to reduce the likelihood of triggering a bug.

If you encounter any bugs with regards to your Squad list not updating as expected when players join/leave or anything else, please report them to #bug-reports ASAP. Most of these issues can be worked around by region travelling or logging out and back into the game.

We are actively investigating these issues and looking to resolve them as soon as possible. Thank you for the patience.

swift cloakBOT
#
Region Offline

We are currently experiencing technical issues with certain regions on shard Live-1. If you are having trouble border travelling or deploying, try joining a different region until the issue is resolved. The developer team has been contacted and is investigating.

Affected Service(s) at time of report:

Live-1

lone sapphireBOT
#

LIVE-1 Shard Offline

LIVE-1 has been temporarily shut down due to an on-site server outage. The developer team is investing the issue.

lone sapphireBOT
#

LIVE-1 Shard Offline (UPDATE)

Unfortunately there is an unprecedented power outage at one of the data centers running the LIVE-1. Datacenter support has responded and is working to resolve the issue.

Thanks for the patience.

swift cloakBOT
#
Service Restored

The issues with Live-1 are resolved. If you are continuing to have difficulty deploying please wait several minutes and then try again.

Affected Service(s) at time of report:

Live-1

lone sapphireBOT
lone sapphireBOT
#

Hotfix 0.48.8.3

A hotfix has been rolled out with bug fixes and squad accessibility improvements. Read the patch notes here: https://www.foxholegame.com/post/update-48-release-notes

foxhole

Hotfix 0.48.8.3 Changes ■ Bunker Reservation Improvements.
○ Bunker Reservation information now loads more quickly when targeting a structure in Upgrade Mode. ○ Bunker Reservations now last 50h instead of 48h. ○ Added explicit new "Refresh Reservations" action button to Bunkers. ○ Action button states and visuals have been u...

lone sapphireBOT
#

LIVE-1: War Start Time

The next war will begin on LIVE-1 on Tuesday, Mar 29th at 1PM ET (Local Time for YOU <t:1648573200:F>).

Starting conditions will be posted soon.

lone sapphireBOT
lone sapphireBOT
#

LIVE-1 Region Issues

We are currently experiencing technical issues with certain regions on shard Live-1. If you are having trouble border travelling or deploying, try joining a different region until the issue is resolved. The developer team is investigating the issue.

lone sapphireBOT
#

Live-1 Service Restored

The issues with Live-1 are resolved. If you are continuing to have difficulty deploying, please wait several minutes and then try again.

lone sapphireBOT
lone sapphireBOT
#

LIVE-1 Connection Issues

We are currently experiencing connection issues for some users attempting to join the LIVE-1 shard. The connection issues are being caused by partial outages from third-party service providers. For anyone experiencing issues connecting to the conquest map, a VPN may allow you to connect until these services are back online fully.

lone sapphireBOT
#

Update 49 test release will be deployed to all servers soon. The world will be reset.

lone sapphireBOT
#

Update 49 Release Notes

Update 49 rollout to Resistance Phase is complete. Please be on the lookout for bugs and post to #bug-reports as we will be monitoring it for hotfix purposes. Please read the release notes carefully as there are some changes from the original dev branch release notes.

https://www.foxholegame.com/post/update-49-release-notes

Remember that the next war begins tomorrow at 1PM ET.

foxhole

Release Notes Orange bullet points are new since Dev-Branch. New Content. ■ 86K-c “Ranseur” ○ Class: Assault Tank ○ Faction: Colonial ○ This evolution of the “Bardiche” is fitted quad-mounted RPG launchers paired with a high-velocity 12.7mm cannon. The “Ranseur” indicates progress in Kraunian design as they continue to leverage outda...

lone sapphireBOT
lone sapphireBOT
#

The war start time tomorrow has been changed to 1:30PM ET (pushed back by 30 minutes).

lone sapphireBOT
#

Pre-War Hotfix
A hotfix is currently being deployed. Please update your client. You may have to verify integrity of game files or restart Steam to see the patch.

Hotfix release notes will follow shortly.

lone sapphireBOT
#

Additional delay to War Start

Due to some technical issues with the deployment, the war start will be delayed by an additional 30 minutes. The war begin at 2:00pm ET. Thanks for the patience.

lone sapphireBOT
tiny rampart
#

A Chronicle of Ashes: Whedon's Row Chapter III

Happy Tuesday. Chapter III of A Chronicle of Ashes: Whedon's Row is out now!

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Whedon's Row
Follow along with the lives of thieves, aristocrats, and common soldiers living inside the overstuffed, independent state that serves as a haven for the Wardens and all of the Nevish Alliance alike, as a package meant for the Archon changes hands between the most unlikely of individuals.

Link: https://www.foxholegame.com/post/a-chronicle-of-ashes-whedon-s-row-chapter-iii

foxhole

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Content Warning: A Chronicle of Ashes depicts scenes of violence and war. Whedon's Row Chapter III The Listener Mr. Walden sp...

lone sapphireBOT
#

Hotfix 0.49.7.3
A hotfix has rolled out. The patch notes can be read here:
https://www.foxholegame.com/post/update-49-release-notes

foxhole

Hotfix 0.49.7.3 Bug Fixes ■ High frame rates can cause vehicles to 'hop' around. ■ Vehicle rotation accelerates when adjacent to an object. ■ Only the active tech tier is visible at the Engineering Center. ■ Trench connectors under roads can have Sandbags or Barbed Wire added to them. Hotfix 0.49.7.1 Changes ■ Improved motorcycle traction. ■ Bun...

lone sapphireBOT
lone sapphireBOT
lone sapphireBOT
tiny rampart
#

A Chronicle of Ashes: Whedon's Row Chapter IV

Happy Tuesday. Chapter IV of A Chronicle of Ashes: Whedon's Row is out now!

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Whedon's Row
Follow along with the lives of thieves, aristocrats, and common soldiers living inside the overstuffed, independent state that serves as a haven for the Wardens and all of the Nevish Alliance alike, as a package meant for the Archon changes hands between the most unlikely of individuals.

Link: https://www.foxholegame.com/post/a-chronicle-of-ashes-whedon-s-row-chapter-iv
Previous Episodes/Chapters: https://www.foxholegame.com/blog-1/categories/chronicle-of-ashes

foxhole

'A Chronicle of Ashes' is a series of short stories exploring the extended Foxhole universe. These are unrelenting tales of human struggle in the face of apathy and violence, borne by a world in a constant state of war.

Content Warning: A Chronicle of Ashes depicts scenes of violence and war. Whedon's Row Chapter IV The Innocent Horn giggled a...

lone sapphireBOT
#

LIVE-1 War 94 Starting Conditions

War 94 will start at 1PM ET on Tuesday the 19th (<t:1658250000:F> YOUR local time). The starting conditions can be viewed here:
https://www.foxholegame.com/post/live-1-war-94-starting-conditions

foxhole

War 94 will start on Tuesday the 19th of July at 1:00PM ET. The starting conditions for War 94 are as follows: War 94 will be a Relic War. For those of you who are new to the game or may need a reminder, Relic Wars are special event wars that happen roughly once a year. These wars include lost technology from the Great Wars Period that will be a...