#bug-reports

2 messages · Page 49 of 1

languid smelt
#

I hate to repeat but the safehouse is unbuildable again. Really need some intervention here, we cant kill the bike.

patent perch
#

Hours has been spent on trying to kill the bike, need dev intervention

loud echo
#

SW Saltbrook safe house has been bugged since we could build it - can someone PLEASE fix the bike that is preventing the blueprint?? that SH is kinda important

round stirrup
#

fr fix saltbrook safehouse when, it must hotfix asap

plucky pasture
#

Saltbrook SH has had a bicycle bugged inside of the boxes in front of it for two wars now. Last war we could fix it, because the bike was visible and we could shoot it. This war it is invisible and therefore cannot be shot, so the safehouse if unbuildable.

(Image of visible bicycle is from WC90)

native dome
#

I am viscerally aware of the issue now, thank you.

foggy cove
#

best thing
i cant move

rocky vigil
foggy cove
opal zinc
loud echo
#

half the hex now pre occupied with trying to kill this stupid bike

unreal scaffold
weak tinsel
true mantle
#

Nuke it

mighty crater
#

Vehicles slide even when stationary, you can come to a full stop on a hill and it will begin to roll down the hill or slide horizontally if it's near the side of a road.

I have had vehicles slide all the way into the river when stopped in a bad location. I've noticed it's common to have to drive at a 5 degree angle on roads in order to just stay straight at times - not realistic at all and quite a step backwards from the old system in my opinion.

Please fix this

languid smelt
#

Overrrun again because we cant build 3AMQRF

steel apex
#

A safe house isn’t gonna stop a siege lol but yes annoying

hollow fable
#

This bike thing is certainly not as impossible to fix as the devs are making it out to be. This has to be intentional neglect

languid smelt
maiden wraith
#

Pulling out binocs and rapidly using them puts them away even after you’ve started looking a distance away.

gray mesa
marble anvil
languid wigeon
#

Was this intended? I can understand for field guns maybe, but for arty it just makes the experience worse

pine needle
#

is there an issue with shard 1?

sage tundra
#

I can't join shard 1 either. EDIT: Now I can, but for a moment I couldn't.

plucky pasture
#

Tuesday is Steam maintenance day. It's outside of the control of the devs

stark granite
#

Not sure if this was intended, but both the mounted and handheld variants of the Bonesaw are named the same thing. I think this can cause a lot of confusion when people are attempting to identify the two from each other, and it becomes even harder when there is no image to provide context, like for example, when a player stockpiles a bunker base with "Bonesaw MK. 3"s, or you receive prototype kits for "Bonesaw MK. 3"s. There is no other distinguishing information to help people identify the two from each other.
Recommended solution: Change the mounted bonesaw name from "Bonesaw Mk. 3" to "Mounted Bonesaw Mk. 3". A simple word can easily make the difference in this case

loud echo
#

this cant possibly have been the vision for new border base mechanics...

vocal forge
stark granite
tall halo
clear dove
#

Bug: Border bases spawn when the last town in a region is upgraded, possible due to it being momentarily not controlled

forest badger
loud echo
amber valve
native dome
#

Was there a specific point of connection you were observing being disconnected, or was it general gameplay?

severe storm
#

General gameplay

#

It's that one where people just get disconnected frequently, no matter where, or what they are doing, I have been disconnected driving logi, in battles, and just standing in town.

#

Hey everyone, I figured out a possible solution to the "Lost connection to host" bug. For me, it appears it was caused by my graphics card being too slow to handle Foxhole's graphics loading, which would force a disconnect when it got overloaded. To fix it, I turned my FPS down to 30 through in game graphics settings (still a smooth, fast amount). After doing this, I immediately noticed little to no lag, and have not disconnected once since doing it yesterday. I drove around in a fast truck to test, and did three hours of Logi (my most common disconnect cause due to the vehicle speeds) with no errors aside from minimal (yet expected) lag. I hope this solution works for everyone else who has the issue.

twilit coral
#

Description: Tramola grenade tooltip description wrong/inaccurate

Current Tramola tool tip says the larger grenade has a bigger payload than a standard one (I.e. the HE explosive grenade) However this is untrue. It does less damage but still weights more than an standard HE.

native dome
loud echo
#

encouraging! was it actually related to the TH being upgraded at the time? any additional info would help us mitigate

oblique vigil
#

The chosen language in the main menu keeps resetting to the (i guess) windows language. It doesnt stay on English. Pls fix 😦

inner ibex
#

Epic slipway placement on warden home island (This isn't a bug it's just bad spillway placement)

#

Terrain doing terrain things

foggy cove
#

bushes that were removed by trenches/foxholes
respawn after server restart

uncut kestrel
#

I assumed this is a bug, but since it has been around for more then a year. I assume it is working as intented? Or can someone elaborate?
One moment you can fire, the next you can't. And this happens in several trenches at times. Been experiencing this bug since i started playing a year ago.

random niche
#

Dynobot reporting game-feedback posts as spam wasting my time

languid wigeon
#

Actually put this in #game-feedback-archive first, but this channel might be more appropriate

Title: Home Region Doesn’t Have Duplicating RMats
Desc: Add duplicating refined materials into the home region at the vehicles training area.

I’m literally forced to do logi in the home region. ColonialTriggered

forest badger
#

Minor terrain issue - magic hovery rocks at Captain's Dread north of Old Captain. Not a big deal, but a handful of these get addressed each update, so maybe this one can land on the list.

languid wigeon
#

Also: Restricted from using weapons for 20 minutes carries from the home region into the main game world.

wispy tendon
#

@native dome Apologize for the ping but are you guys aware of the Halftrack bug that causes MG's to stop firing if the halftrack is turning at all?
Or is this an intentional feature?

shrewd hare
#

Anyone else in the SEA region having issues with latency? Been rubber banding for the last half hour non stop. Chat and VC has no issue, squadmates understand me just fine when I talk

runic island
#

Disconnects every 5 minutes, And cant join Acrithia region

versed moss
#

unable to walk passed the engine on either side,

deep snow
#

Bug: Trench eats field gun when field gun to close
Reconstruct: Move field gun with one wheel slightly over trench

Result: Trench eats field gun
Expected Result: Trench does not eat field gun

silver aurora
#

Tracked vehicles such as tankette keep sliding toward the side of the road the road when driving. New driving physics sucks because of this.

pine needle
#

Slanted roads in great March make you have to “crab-drive” down the road to keep yourself from sliding off it (especially in the rain) hopefully they get rid of the slanted roads cuz it’s a pain to drive in great March.

nimble delta
#

the serverrestart that just happened in endless shores reset my game language to german, with no way for me to correct it back to english before being able to reconnect. now I'll lose my position because I have to restart the game again to correct my language.

bronze basin
severe storm
left prawn
#

Anyone know how to fix the issue we’re the deployment map just stays shadowed in and no points are scene meaning you can’t spawn, usually this happens due to connection but I have checked and was able to play about 12 hours ago no problem now it’s not working at all

still charm
#

hi, i can't spawn i try to restart the game, steam, my PC, my box and try to reinstall the game and verifying the game data on steam... help 😢

still charm
#

and when i try to spawn on deploy point, my map have no spawn point and no color

wispy tendon
native dome
severe storm
wispy tendon
native dome
#

Yes.

#

At the least I'm certainly not going to label the behavior a "feature."

forest badger
#

another small terrain error S of Sun's Hollow, road surface is glitched

spark zenith
#

srsly whats going on with servers - cant log in for hours and i am sure thats not just me

forest raft
#

serveur are down ?

spark zenith
forest raft
left prawn
forest raft
balmy crest
#

Transferring from one stockpile into another again failed with my 72 crates 40mm going public. Only the first transfer failed, all the rest afterwards succeeded. Dunno whether it matters that they were 40mm shells, but the prior fail also was with 40mm, which went public then too. In neither case were the stockpiles full.

left prawn
forest raft
#

I switch to my 4G connection and it's work

left prawn
#

I tried that too it’s not working at all for me

vocal wadi
#

If you equip binoculars while fully zoomed out, it unequips them like 1/4 of a second later, this can repeat multiple times and it is very annoying.

gray mesa
#

really poor framereate with map open, when i open map i go from ~70fps on an active front to ~15fps. having map posts on vs off only affects +/- 1 fps, turning off intel gives me +20fps but i am still at half of my normal fps

with nothing happening, i go from 100fps to 30fps when opening map

turbid iron
#

@left prawn found a fix yet. i have same problem

vital badge
snow widget
#

Description: Anti-Tank sticky bomb hitbox issues
Preconditions: N/A
Reproduction steps: using the sticky bomb on any vehicle

From what might be a hitbox error or something else, the anti-tank sticky bomb never seems to do it's complete damage and causes many vics that have health values balanced in multiples of 450 (the damage of a sticky bomb) to need 1 more sticky or any kind of damaging shot in order to kill them. Vehicles this effects include the Javelin, Peltast, both scout tanks, Ixion tankette, Kranesca, Gallagher Outlaw, and the Bonesaw AC. As you can see this effects both factions equally, and makes things that should die in X amount of Stickies (Scout tanks and javelins especially at this point of the war) need to take something extra in order to die. I don't know if this needs just a band aid fix of a 1-2 damage increase on the stickies or something else, but its very frustrating leaving Vics at 0-1% HP that mathematically should be dead
(I say hitbox issue because it might be the sticky sticking and exploding slightly off from the hull of the vic and causing it to do splash dmg instead)

proven citrus
#

The new LT size has some issues.

Track trails are not aligned properly to correspond with the new visuals. Especially on the right side of the tank (Devitt in my case). There is also the hitbox of the LT that has an additional extra space on the right side of the LT which also betrays the expectations. Moving past narrow corridors causes this space to halt the tank in its track, especially on the right side. I believe the hitbox has not been adjusted to the new visuals, which is very misleading.

left prawn
main rivet
#

If you cross the Border to Kill partisans, you get stuck in a Queue after only 1 minute across. BTW the border queue keeps climbing.

fierce tinsel
#

recently i have been experiencing weird happenings with my vehicles, they will randomly decide to teleport me like 200m away or stuff will just not be there, has only happened today so far

waxen birch
woven fog
radiant moss
#

Description: Truck and Barge Physics Breakdown
Preconditions: N/A
Reproduction steps: Have a truck and barge
Move a truck onto a barge backwards.
Result: truck is flug across the screen in an almost jittering pattern.
Details: The location of this event was in Morgien's Crossing however, similar events occurred without fail in other regions. When attempting to load a truck onto a barge, the vehicle gets thrown all over the screen. The actual truck seems to remain around the location of the barge as you can drive forward and backwards, which will often cause the truck to stop bouncing all over the place once it is no longer driving over the ramp. This jittering also occurs when offloading the truck by driving forward. The fear that I have as a player is that the truck may teleport or bounce off the barge and into the water, losing all the contents I intended to ship. A similar effect occurs when the back end of the truck hits the pole in the back of the barge, however this jittering is contained within the barge and there is less worry of it flying outside the bounds of the barge.
https://youtu.be/79ml9Pr97HA

This is a bug where the trucks when touching the barge get slung all over the place. This was done in Morgen's Crossing, however I experienced similar issues anywhere I landed. This made water based barge logistics very risky and potentially ruined a lot of resources.

▶ Play video
fleet escarp
#

nice new patch all time been lag and can not hit vehicle, I can not play game if you can not repair this nice new physics.

marsh kernel
#

Description: Reversing Inverts Steering direction setting is bugged
Preconditions: Being in a tank type vehicle and having "Reversing inverts steering direction" enabled
Reproduction:
While reversing (holding S) hold down A or D, the turning behavior is normal
once reverse momentum is built up, STOP holding S but CONTINUE holding A or D.
Result: the turning behavior is reversed (or in other words, the game pretends like you have the setting "Reversing maintains steering direction").
Details: The tank turns the wrong way when it has reverse momentum but the reverse button is not held, this is not intended behavior.

fluid hinge
#

Again. No particular reason.No particular region. Try everything.
I have to try like 12times to maybe connect.

Up down 1Gbps/1Gbps connection.
I tried to restart PC / Box / game/checking field / Desactivate Anti-virus /etc

tough plaza
#

is climbing rocks on petrol motorbike intended?

narrow minnow
glacial tangle
#

Vehicles in an MPF only get a 5% discount after the first crate even though it shows this... (Not sure if intended but the numbers need to be changed because it is just straight up wrong)

acoustic hemlock
#

Drove a full freighter from Acrithia to Deadlands.

Was disconnected somehow underneath the bridge between Clothos Refuge and Stray. Got back in and attempted to recover the freighter multiple times, drowning each time as the drivers AND passenger positions were "blocked". 311 crates were destroyed and thousands of bmats and emats worth of material gone with it.

narrow minnow
#

The game has a lot of connection errors lately. I can't even get to the home region at the moment.

crystal quest
#

Random connection losses literally every couple minutes

fluid silo
#

I had a bug where rifle ammo was invisible to me. Off a dead soldier, off soldiers that would drop me ammo etc. It caused any rifle with ammo on it to also be invisible and unable to be looted by me.

versed moss
#

so what do you do now?

sly smelt
#

By assigning keybinds to a controller (xbox one controller used in this case, but i suspect other controllers will work as well) you can "delete" most keybinds from keyboard configuration list. The bind will not show up on the list, however it will still be usable in-game. Furthermore, it is also possible to assign multiple functions to a single keybind this way if it is assigned to a controller input (leading to very fun laggy moments when the game tries to process 20+ commands at once). This can be fixed by resetting your keybinds to the default settings via the "reset defaults" button. Additionally you can navigate some menus, after having them activated, with the controller with the left thumbstick or d-pad and pressing "A" (note the menu images with the dotted outline). Has actually been a thing for a while and isn't really a big thing but should be polished up before 1.0.

On a related note this is a great way to remove the terrible default key assigned to "U" and not having to worry about pressing it accidently.

lusty shore
#

The beaches on the east of partisan island can't be used to build Motor Boats. The areas don't appear to be blasted.

patent fossil
#

Everytime I hop into the game it lasts about 5mins , freezes , stays frozen for a min then my laptop restarts itself. Is anybody else having this issue or similar? I’ve reinstalled the game and it’s still happening

frigid musk
patent fossil
true wadi
regal aspen
#

"Drowned Vale" - No spwan point from home region on relics Eastmarch & Wisp Warning

languid wigeon
fierce tinsel
inland pendant
mossy karma
#

having random connection issues? any toughts?

proud lance
#

steam's fault, wait or restart game

mossy karma
#

aight, thank you

cerulean hill
#

Squad bug fix when ???

tame warren
#

loss priority to travel through hexes and swap logi + queue which increases numbers instead of decreasing over time ? never see that WTF grehumhum

solemn monolith
#

My aim is so buggy

glad vale
warm ruin
#

its always the same thing. click the cog/sproket on the chat window, make sure english is on, @inland pendant

still igloo
#

You can place EMG/EATs 'into' bridges. But because they're placed on the lower ground you are unable to shoot at them while the emplacement is able to shoot at you.

stable lodge
#

Chat typethrough is frustratingly common, and it seems like the chatbox behaves differently depending on whether you've clicked on it. It's also frustratingly inconsistent... I can't reproduce reliably enough to write the steps. Only that it happens more often after clicking on the chatbox for e.g. selecting whisper.

This may seem like a minor inconvenience, but when you unexpectedly give up while being carried to a medic, it can have a direct impact on gameplay.

faint orbit
#

the time i border travel it happens so sad

faint orbit
#

those parts does not move

iron verge
#

how do I report a crash?

main rivet
#

You cant lock an enemy tank while in the driver seat....

narrow minnow
#

Please fix the random connection losses, especially when crossing border.

carmine relic
#

I keep getting "server full please try a back up server " when I try to queue up to a full region

devout escarp
#

Recon Uniform need to be nerf, how are we able to QRF them when we can't even see with Raders.

devout escarp
#

Even if you have radio can't see them

frail radish
#

Do remember, that scout uniform just lowers the chance of you showing up on the map. It doesn’t make you invisible.

languid wigeon
lavish nebula
#

No wonder vehicle reversing felt so weird

sleek sandal
#

wtf is this?

random herald
#

Yeah i got that aswell

marble anvil
sleek sandal
#

that's the last thing i want to do right now

worthy orchid
#

Just lost a tank due to being stuck in some rocks. 😦 !unstuck command takes too long when in combat too. Old LT cleared those rocks in the past no problem, I am honestly past the point of being mad atm.

neon wagon
#

Missing keybinds in menu: don't have interact keybind in list and is is reasigned to a Gamepad control; I don't have a gamepad.

gusty atlas
winged vector
#

When exiting the game through the main menu, the app appears to be closed. But when I attempt to restart it through Steam, it says app already running. I checked Task Manager and bootstrapgame as well as the main foxhole background process was still running and taking up memory despite for all appearances the game being closed (no icon on task bar, not appearing in the 'apps' portion of task manager). In the past also, the game would simply freeze up when trying to exit from the main menu and task manager would be required to close it.

vocal forge
#

Had an AT garrison agro on me on foot. I was interacting with the side of an ISG, putting in shells, and the ISG was blocking line-of-sight with the AT garrisons behind a salvage mine. When I interacted with the ISG, I got turned to jam by an AT garrison shot. The gun was fine. The spot I interacted with the gun wasn't behind the salvage mine, apparently.

I wasnt the gunner on the ISG. The gunner and the gun were perfectly fine. I was just loading ammo into the inventory of the gun

sonic gulch
merry rover
#

I keep crashing after 5 minutes of playing, anyone know how to fix?
I restarted PC and verified game files already

languid wigeon
#

25 to 100 in both instances is 11 seconds. The only problem there seems to be the UI issue

languid wigeon
#

Pretty much

dull frigate
#

Bug: You can't fill in craters that were started by the enemy

  • You can still shoot those blueprints so this is not very abusable.
  • Friendly AI will try to shoot enemy crater blueprints- however an AT Pillbox seems to not be able to damage them. So it will shoot endlessly at the enemy crater blueprint (I saw that happening just now)

It makes no sense that to prevent the enemy faction from continuing/helping the effort of filling in those craters

red wasp
#

Was having trouble returning to home island while alive, would hit it and then "connection couldn't be established" or something. Figured I'd try again later, so when i died I hit "return to home" in the spawn menu. Same thing happened, "couldn't establish connection" so I was softlocked in the death screen, with an "establishing connection" thing in the middle after I clicked close of the earlier message, and SPAWN was greyed out so I had to restart the game.

lavish nebula
half solar
#

Same thing with Saltbrook. They just rebuilt the bridge and are at our doorstep.

queen hull
#

i love waiting 40 minutes to cross into a region just to get stuck in travel in progress. very fun

languid wigeon
stable lodge
#

Another chatbox focus problem. if you're typing a message as you go to the post-death spectator screen, chat needs to be closed and reopened before it accepts input despite staying open from before the death. Infuriating.

Steps to reproduce: die as you're typing a message.

fresh ore
brazen silo
quick crown
#

Found an interesting mountain this tank could clime just north of Saltbrook

cosmic moat
#

anyone having voice issues where the voice isnt working at all? no mic icon is showing up when you press PTT?

faint orbit
#

i can't put down a wire while weapon restricted ????

gusty chasm
vocal forge
tulip kayak
#

After the last patch I had to reinstall the game, now I am getting an alt warning and my username has changed to my local hard drive's name.

fluid hinge
#

Huge squad stuttering still exist.
The only way right now to fix it, is the same has before : having 2nd and empty squad visible.

The easiest way to see the problem is to join a 25-30+ clan squad.

People in it don't need to be connected for this issue to happear.

brave isle
#

Unable to spawn at several BoBs and Townhalls, even though shirts have been provided

rocky crow
idle thistle
#

hole in the map appeared near bb, if you fall you can get stuck in a way so you cannot get out as shown in the pictures. its small so you dont fall through

tropic anvil
#

Fix the in-game voice chat. The best part is when I exit the game and log in again
on the same character
chat still not working
Fix the fucking fucking chat

loud kiln
#

Fix the speed of swapping items=
Your speed of swapping animation becomes very slow WHEN you put/switched an item to your equipment slots then immediately swap THAT item VERY FAST.

languid wigeon
#

Doru seems to struggle running friendlies over and just pushed them away

topaz notch
#

Wooden bar fence has no hitbox, can be walked through, even though wall next to it has to be climbed.

languid wigeon
#

Given that it’s the war end, please for the love of Foxhole fix the steering. Make it analogous to regular vehicle driving in control scheme, it’s currently bugged at the moment, and difficult to drive tracked vehicles with.

#bug-reports message

frosty palm
#

there is a bug i had in squad chat with like 20+ people active in a map. my game fps lagged so bad. they said create a new squad and just have me in it. but come back and then click on that new squad to see it instead of the 20players and boom the lag was gone and game worked great. realy odd that squad chat adds lag to the fps

versed lagoon
clear dove
#

Bug: Vehicles sliding down slopes
Reproduction steps: be in the driver's seat of a vehicle on a sloped surface.
Expected result: A stationary vehicle with no inputs will not accelerate
Actual result: manned vehicles accelerate downhill from stationary positions. This is more pronounced when the wheels are pointing downhill, but vehicles will also slide sideways
Reproduction rate: 100% tested in multiple locations with different vehicles

native dome
random arch
#

Please give me the option to keep this game in English, it changed to localized language every time I restart despite me changing it back to English. When a server restarts it switches to localized on its own and I have to log out to change it.
My Steam is set to English, its most likely based on keyboard layout? Really annoying and I would rate this as a bug and not intended.

#

When there is a way to change this via config file to default English please share, would appreciate it!

late whale
#

Currently when any vehicle drives over trench ramps or bunker segments, they experience a slowdown effect that's even stronger than if they were driving on terrain. Is this an unintended side-effect to the new driving physics and mitigating tanks charging across standard trenches? Or intended to reduce the amount of vehicles that try to drive onto/over bunker pieces/ramps?

random arch
#

New physics broke driving downhill for some heavy armor, when I drove downhill on a steep incline and steered left with a Bardiche/Ranseur the game made me go right instead. Attached an example of a route where it happened to me multiple times, green my intended direction, red where I went instead. Almost made me fall into the river the first time.

I was also experiencing a similar problem when driving backwards and then forwards quickly with a Kranesca, where the game suddenly turns your steering direction for no reason.

languid wigeon
languid wigeon
#

https://youtu.be/vxDaOJbVo-A
Explanation included in description for your pleasure

Inverted steering on tracked vehicles is NOT analagous to wheeled vehicles. The behavior on tracked vehicles with this setting currently reverses the direction of the coast, whereas the other control option -though correct in its own regard- does not. This is an unfixed issue that is seriously hampering tracked vehicle gameplay; all players wi...

▶ Play video
faint arrow
#

Please fix the local/squad voice chat. Ever since this new update we had plenty of issues with the in-game voice chat, players not being able to hear anyone on squad, but heard local and the other way round, or anyone talking in local chat getting very muffled and near impossible to understand. Sometimes voice reconnection helped, but it's very annoying and happens to all of us too frequently to simply ignore it.

faint orbit
native dome
native dome
#

Thank you.

languid wigeon
#

Watercraft are unaffected by change in steering settings. It’s current default is the inverted setting.

modern marsh
#

Can't use mortar house in Scurvyshire, "access is obstructed", trying from fence doesn't work too

woeful sandal
modern marsh
acoustic parrot
#

not sure if it's a bug, I wanted to change factions after the last war, but it didn't gave me the option in the first place (edit: I am waiting for a answer, I have just entered the training island, I want to change to warden from col)

red wasp
acoustic parrot
#

but I didn't got the option, and I can not find it, and I was colie, I want warden

sonic gulch
shrewd hare
sand torrent
torpid pasture
#

fix voice chat, ive gone multiple days trying everything people suggest and it doesnt work... its a pain in the ass trying to communicate to everyone that you literally cant hear others voice chat

simple moat
#

Not sure what this is, but this has only happened in war 93 at start. Only thing that prompts it is loading into the Great March Hex. Training Island is fine. Loading into other hexes is fine as well.

ocean sapphire
#

Can a regiment lose all its memebrs outside of officers? Is there a command to kick everyone out except Officers?

manic timber
#

thx, Ill be here (Loch More)

native dome
gaunt fossil
#

Hey brett was the bug with staying alive in a dead relic supposed to be fixed

tiny ermine
#

all my tag in the map vanish after 30sec 😕

silver aurora
#

War 93, Buckler sound only has 1 small factory. Add 1 more.

somber quiver
#

Thats... intended? aka not a bug

heavy glen
#

UH OH!! Terrain meshing issue!!

analog stump
#

Getting stuck (glitching from outside to inside) inside bunker blueprint after blueprint dies.

Has happened 3 times when upgrading a normal square and standing too close.

ebon dust
#

Description: Being able to switch teams after committing to one team.
For proof you can see that I have the option to switch teams on the day 22 screenshot, while having 4 hours of playtime on the day 20 screenshot.

Preconditions: Having terrible internet (<1 MB/s), using Google's DNS servers.

Reproduction Steps:

  • Get the "fail to connect to shard error",
  • Switch to another shard,
  • Switch back to the original shard (in my case, shard-1),
  • Connect.
spring valve
ebon dust
spring valve
#

ahh

red wasp
#

So i glitched into the seaport at Liar's Haven. this is attempt number 2 to get out

still karma
#

AI Shooting through wall | The blemish down of South West Safe House Wall*

hollow creek
#

a warden need 3 ammos to kill a colonial, a colonial need 1 ammo to kill a warden....could you explain this 🤔 🤔 🤔 🤔

spring valve
deep snow
hollow creek
spring valve
hollow creek
#

it was good, i was watching everytime i shoot since i saw that this game have favoritism.... -_-

#

i watch the line, the bulette, and the blood that tell i shooted good... 3 Mags, i may have got 3 or 4 ammos in the grass but...it's still 2,5 MAGS >:(

hasty cobalt
#

floating debris near Lost Airchal

heavy glen
#

the relic in lathair is bugged, machine guns are shooting through the solid parts of the relic walls and killing people inside

rare slate
#

The banner pole next to the War Status tent on the Warden Home Island has the colonial emblem on top instead of the Warden one found on the other banner poles.

worthy olive
#

so ya i fell through the world

dim zenith
#

so all audio on my pc goes mute as soon as i load in on deploy island

dawn moth
#

I got 20 min of weapon restrict for blowing up vehicles in the home region it's kinda dumb

safe flume
worthy olive
#

I think it was just cause the outpost was on a steep hill so I would just spawn under ground.

shrewd hare
#

Floating tree at

twilit drift
#

Things in the shippable tab displays cost of a single item and not crates while vic tab shows the cost of a crate

shell narwhal
shell narwhal
# sleek sandal wtf is this?

just reset voice coms in the settings it takes 5 seconds doesn't restart the game or kick you from the region. not 100% chance of working but usually does

elder ivy
abstract laurel
#

ground texture level mismatch, can walk over the bug fine however.

vernal harbor
#

Foxhole keeps freezing then bluescreening me Its not because i have a bad PC either (80 FPS at all times)
if theres a fix lmk

modern marsh
vernal harbor
#

while playing

#

during us taking enduring wake for the 80th time on war 92 i bluescreened on a field bridge, today i bluescreened while inside of a proto LPC

analog snow
#

Description: UI concealment status icon doesn't show when crouched in bush but does show when standing

Preconditions: not sure was in bush near hungry wolf howl county

Reproduction steps: vault fence into bush crouch no ui concealment icon then stand and icon displays
see images

foggy cove
#

activity log for revivals counts even if target died

long trail
#

game false flagged me as having an alt account. Never had one and was locked out with the server not being able to connect. Just keeping this here for reference in case it locks me out again as i know have access to the game when i restarted

modern marsh
long trail
real arch
#

Bug report, Clicking an item attempts to drop the item instead of equip or move, Not sure if this is a bug or a change

Edit: Thanks for the speedy result, Issue is resolved

native dome
#

Alt key is stuck on, (which is a different bug) tap alt to resolve.

river talon
#

guys i thimk theres a bug it says too soon to join squad when ever i try to join one

forest bear
#

Daucus does not cause bunker return fire like Foebreaker.

spring valve
#

When two players hit a blueprint with a hammer at the same time, one player's hit will often be cancelled out

trim briar
spring valve
#

My thought is it's something to do with how maximum builders per site is calculated, since the bug doesn't happen with shovels. Also it's been only happening as of quite recently which is strange

mental radish
#

When clicking an activity log while dead with the map up it glitches out the map overlay and creates this:

modern marsh
#

If somebody blocks the seaport pad (i.e. with container) while you try to pull vehicle, you may get bugged and stuck in constant pulling animation, this blocks you from using E,Q and other buttons that are blocked when you pull something, but you can still move (slide) around while doing weird hand moves

unique valley
#

The mortar accuracy at max range is bugged. The spread is much larger compared to last war.

spring valve
frosty palm
#

cant return home. saying lost connection to server

rich abyss
hollow falcon
novel monolith
#

deployment map doesnt load, even after waiting 10 minutes and restarting game

winged vector
#

There is an invisible Warden MG pillbox still firing at Crumbling Passage G12K3. Couldn't get a pic while it was firing, but it appears on the map.

winged vector
glass sequoia
#

There is a Tree INSIDE the safe house of Thunderfoot

tropic ledge
#

I cant Connect to the Voice chat

glass sequoia
winged vector
gray mesa
winged vector
languid wigeon
#

not sure if a "bug", but for the past days game has been full of stutters (not just for me), uncharacteristic compared to the past 2k hours

gritty badge
#

Terrain bug, you can walk completely under the ground here

flint timber
#

game stutters alot now idk why

languid wigeon
#

I too want to attest to the stuttering. If it be for networking, nothing on my end has changed. I’ve noticed this, myself, since the start of the war.
Usually it looks like teleporting around in vehicles, grabbing things from inventories not registering (thing is “grabbed”, inventory closes, but remains in the inventory), plus hammering/scrapping stopping for a moment then resuming. Doesn’t really impact infantry gameplay, though there is some infrequent “teleporting”. I’ll start to put together a compilation for some reference. If it relates to something regional, for anybody else, Commend for the closest center being Dallas

coral night
#

ques are dumb

magic steeple
modest atlas
#

So I was running around the base here when I somehow clipped into the side of this structure. It's got me stuck just walking forward as my character spazzes out.

steel apex
#

Either log out and back in, or if you have a hammer, build a blueprint of a storage box and try to vault it.

hollow belfry
#

Are the queue prioritization rules scrambled right now? I'm waiting to go into Speaking Woods from Reaching Trail.... I have 40 crates of 120, im behind the small trucks and even some solo soldiers. Even Truck swapping not really having perfect prioritization. The person I truck swapped with waited 20 minutes, and eventually got a different additional person to Truck swap with him!

clear dove
#

The ramp of an APC can be used to fling soldiers into the air

magic steeple
#

That sounds fun.

dapper charm
#

When you submit to a seaport that was gained from an enemy, or that was retaken from an enemy, that is now friendly, when you submit items to it the Item Icon comes up but with no button to let people commend you. And sometimes it also does not show up at all for other people

vital raptor
hexed spade
#

Died and try to go back to home region, but got the Lost Connection to Server message, now I'm stuck like this

grizzled peak
#

is the high power usage normal for a p decent PC? (one high above minimum req)

main jackal
jade hatch
#

Doing logi and get put into queue for next region, then after waiting 20 minutes I get a notification saying I can travel now. Then I travel and get kicked for server is full.
Its the second time in 2 days that I have lost logi trucks full of supplies to this.

woven bay
turbid delta
#

I need help. My game always crashes when I am doing logistics run and traveling between regions.

woven bay
fierce tinsel
next hornet
#

Something is seriously wrong with building. I built defense for a pretty new bunker base yesterday. I log on today and all my defensive pieces are destroyed from decay and despawned husks. No attacks were reported, they were just tier 1 bunker pieces waiting to be upgraded to garrisons. What the heck? How is it overnight these pieces randomly die and despawn? They were all connected to my base around a relic which has GSUPS and BSUPS in it!

hollow belfry
# next hornet Something is seriously wrong with building. I built defense for a pretty new bun...

If the base it was connected to didn't achieve small Garrison Gsups wouldn't do anything. t1 pieces would start to decay like 6 or 12 hours after construction. T1 gets destroyed quickly after it begins to decay. Always upgrade to t2 in your situation as T2 has a 24 hour grace period and takes much longer to be destroyed even when it starts to decay. It may take a while for small Garrison to be avhieved

chilly grove
#

Can someone help me? I had this problem before and couldn't fix it, but after a few weeks it just fixes itself. And now it just show up again. I am connecting to LIVE-1 NOT LIVE-2. I tried to verify the game and restart the game and my pc too and nothing work

rich abyss
#

Spawning a vehicle crate after just spawning one and leaving it on the seaport will completely bug out your game, you'll be unable to do anything for some reason

glass sequoia
#

what the F does it mean ? i can't respawn

teal jasper
glass sequoia
#

but why the player limit don't allow me to respawn in my own region

shell narwhal
glass sequoia
#

It was the same region as I died

spring valve
#

Fires cannot be build on Seaport decks, despite this functionality supposedly having been added in Update 43.

balmy crest
# glass sequoia It was the same region as I died

15 minute return timer failed for me too, but I went back to home region before trying to deploy again in the same region. It showed the message of the timer still being 14 minutes left, but it put me into queue anyway.

If it had said "made space for logi bringing X shirts" then it would be fine, but this sounds like a bug right now. Although might have been something about using border bases, and having tried to spawn at another border base after going back to home region.

gaunt pawn
#

Hi ! i am a member of a regiment specialising in artillery, since the last update we have found that it has become impossible to set the azimuth of the koronideath with the directional keys. Is this a bug or a new mechanic?

native dome
#

Bug.

frosty palm
#

jade cove town hall is not firing at wardens. its a bug i think i would expect a t2 town hall to fire at wardens. please restart the server to fix it or something thankyou

silver aurora
#

New terrain mechanic making vehicle slide when idle. It feels so uncomfortable and dangerous when positioning vehicle. Sometimes it just put you in dangerous spot because of it.

sage hinge
#

Hello All!
I know that Siege Camp studio no longer works on Fortified, but many players would really appreciate if you could delete the 2 broken achievements. Both Cloud Nine (api name: ACH_30) and Negative Perspiration (api name: ACH_23) never worked and are preventing many players from 100%'ing the game. Deleting those two is really quick and just requires access to the steam backend (so no update to the game whatsoever). Here's a quick guide:

How to remove achievements from your game

  1. Visit achievements tab for the app - https://partner.steamgames.com/apps/achievements/334210
  2. Click delete on the achievement(s) needing to be removed (in our case ACH_30 and ACH_23)
  3. Publish changes to Steam - https://partner.steamgames.com/apps/publishing/334210

Related steam discussion: https://steamcommunity.com/app/334210/discussions/0/1777136225043388136/

I was talking about this issue with @lethal sequoia on twitter, he brought up that it's not as easy as i make it sound, as it may break the game. I can assure you that it's not the case, simply because the achievements currently don't work, this can mean 2 things:

  • either wrong api names are put in the code and the game is triggering achievements that don't exist
  • code responsible for unlocking the achievements is never triggered
    In either of those scenarios deleting the two achievements doesn't change how the game behaves and since it's not crashing now, it won't crash after the change. So no update to the game is required in order to fix the issue.

Would really appreciate if any of the devs could follow up on that. It's literally a 2 minute job and would make thousands of players happy. Since it's in my opinion a matter of Critical Assistance, i'm pinging @nimble ingot as well. Thanks in advance! pepoheart

Short version I wasted quite a bit of time downloading old versions of the game and testing the Invasion mode with each character. There seemingly never was a legitimate way to unlock “Negative Perspiration” & “Cloud Nine”. The developers so far ignored contact via mail. We should all try to contact them via their Discord and kindly ask them to ...

worthy spire
#

Shit it's been years since I seen this again

unreal sun
unreal sun
languid wigeon
#

Mans trolling in bug reports

red wasp
#

died while cooking a boma, and when I came back to pick them up, arc was and is still there

#

it stayed active through the life, additional proof

woven violet
#

Bug where people stay stuck inside dead relic base is still not fixed (had a collie stuck inside lamplight)

spring valve
#

120mm howitzer operator seat displays an ammo counter. This doesn't match up with the gunner's ammo counter and doesn't seem to do anything.

hearty spoke
#

Game has huge instabilities with queues the whole war, people disconnect when traveling to other regions and go up in a queue for seemingly no reason(lost tanks this way, and not only us)
Ash fields hex just doesn't let you spawn in sometimes and makes you go in a main menu and sometimes has a problem of going into the shards home region and when you try too many times it gives you a block

frosty palm
floral acorn
#

.

red wasp
#

I can't really take a screenshot, but Stonecradle is lagging REALLY hard, where we can't even shoot people who are walking around

turbid delta
#

Guys, my friend got this issue where he can't connect to server at all
this issue has been around for a while
any idea how this could be fixed

distant maple
#

you can wrench vehicles through tier 2 walls

queen hull
#

game just force respawned me deleting my flat bed with a small container with 20 crates of gas 13 crates of shirts 2 crates of argenti and 2 crates 7.62 ammo and 3 crates of bmatts

#

i'd like it all back thanks, after having spent an hour driving around making the crate i feel like your inability to fix the dam problems with the game shouldn't be the players responsibility to bear

lyric obsidian
#

Eidolo seaport seems to be out of AI range(short flag) even tho both safehouse and TH have T3 gar

manic timber
#

I have some questions, why cranes is weapon for game? XD

random niche
#

mortar house in Ulster bugged out I couldn't move at all or reload

frosty palm
#

not sure if its a bug but i feel cvs with tracks should be better able to climb out of husks

urban umbra
#

I don't know if it can be considered a bug, but i don't recieve a prompt to commend my logisitcs players and their contribution to the base i've set my spawn in.

fluid hinge
merry furnace
#

Hit Spawn > Return to Home Region. Game said Server Connection lost with the little pop up. Now my game is stuck here on this screen where Spawn button is greyed out, Travel in Progress stuck on my screen and my spawn timer at 0:00. Can't do anything, going to have to alt f4 the game

frigid parcel
main rivet
#

Vehicles can run you over from 5 METERS AWAY

urban umbra
worldly skiff
#

if you put it in, in my experience there is also like a short 5 minute timer or something where you wont get the prompt.

mental mist
#

I got the WAC for nothing... I haven't used cheats for a long time, but they don't even seem to be on this game, please unlock...like the game

mental mist
#

where to write to at least unlock in the game?!

quaint hedge
neon vapor
spring valve
#

Tier 3 wall repair cost seems to be abnormally high. Here it took 40 basic materials to repair 5%, which would put the total repair cost for a segment in the range of several hundred bmats, far above any other structure.

frosty palm
#

so voice chat crashes for me at the same time i want to to to another region. esc return home voice chat not fixed. so i restart game to see this for like ever no ability to spawn either. no options map or spawn in

cobalt totem
#

im getting the same.. empty deployment map.. restarted a heap of times

manic timber
#

Vengardio Leviosa

snow dew
copper owl
#

violethome

fluid hinge
#

Every single time i connect : Lost Connection
Every time i try to travel : Lost Connection
Every time i try to deploy : Lost Connection
Every time i try to return home : Lost Connection
Every time i try to redeploy for QRF : Lost Connection

Please do something. I'm tired of that.

fickle willow
severe jewel
#

I spawned and map now this ( update it fixed now

eager egret
#

I have an interesting issue. There is no "use" key in keybinds. The game is unplayable until I can "use" things.

cloud flame
#

Seems like there's a bug with text chat. I've been typing to some people and they can't see my messages. Happened with someone else I know yesterday as well

thin dagger
#

i have a bug report since like 6 hours ago i seen this vechicle squadlocked and now after that time is still the same no one use it staying in the same position

foggy cove
foggy cove
worldly skiff
limber surge
fierce tinsel
#

somehow please improve chat errors as i seem to be getting one every time i play

fluid hinge
thin dagger
daring gate
#

Bug Report: Dump Truck Teleporting Under the World When going though portals. Lost a Full Truck of Components & Died...

gusty cipher
#

This happened yesterday in Blemish, the house shoots at the blueprints with the wall of blemish in between.

fast crescent
#

A bug exist sometimes: You need to pull out your weapon 2 times before really getting it in your hands. The 1st time you got the animation of pulling out a weapon, but you still got nothing in your hands. It's not happening everytime, but when it happen it's really annoying. (Need to restart the game to fix the bug)

hollow girder
#

Bug Report (Ospreay/grenade encumbrance glitch):

Summary: Grenades loaded into the Ospreay do not apply encumbrance to the player. (Probably because the Ospreay is a
"weapon attachment" instead of a regular weapon)

This allows a warden with Ospreay to carry the same amount of Tremolas as a Colonial wearing the grenadier uniform.

**Expected behavior: ** loading a grenade into the Ospreay does not affect player encumbrance.

**Actual behavior: ** loading a grenade into the Ospreay reduces player encumbrance.

fast crescent
#

Can you please fix the Ignifist shot? If you die while the rocket is still in the air, it disapear.

severe saffron
#

when I'm retrieving items from somewhere and I click right at the 100% it says I must be standing to retrieve items

tacit stump
#

My comms are good, and I can use Voice Chat, but none of my text chat shows up. I hit enter, type a message, hit enter again and nothing appears.

thorn anvil
verbal granite
#

Is the server crashing for anyone else? or just me...

uncut kestrel
#

keep losing connection, restarting game no worky

solid bloom
#

Same

vocal wadi
#

i cant get in either

faint kayak
#

still not working

teal fog
#

We cannot connect.

sage pier
#

yep

hot heron
blissful mulch
#

same

gray quiver
#

same

earnest dock
#

same

gray mesa
#

same

severe crystal
#

cannot connect, dev bias

frigid parrot
#

Cannot connect to Warden home region, I keep having to select the faction

mighty yarrow
#

same

teal fog
knotty zinc
#

Same 😭

languid wren
#

same

silent palm
#

SAME

vocal wadi
#

same

uncut kestrel
#

Still not able to get in, been over 30 minutes now

sage pier
#

why is it mostly wardens

golden nest
edgy lark
#

@quiet fern @native dome @nimble ingot @boreal badger
Any comments on login issues?

obtuse girder
jade grove
#

Same error!

gusty perch
#

Yeah same, restarted multiple times and it keeps asking me over and over what team I want to join.

teal fog
jade grove
#

That interesting 99% wardens Errors

earnest dock
#

even the bugs are biased.

sharp ivy
#

nice serveur

golden nest
#

%50 of deadlands got kicked

frosty palm
#

not quite a bug but when you at the mpf a shipping container says it costs 100 bmats. i wonder if it should show the price of 3 as its 3 containers. just seams confusing as you click on it and its not 100 bmats its about 270

teal fog
#

Servers will explode very soon. This is unplayable

tame warren
#

7 time i crash

native dome
#

Reporting A Crash
To report a crash please contact @native dome with the details of the crash along with the zipped crash report. This report can be found here: C:\Users\USERNAME\AppData\Local\Foxhole\Saved\Crashes\WindowsNoEditor

#

Direct messages always welcome for crash reports.

near hamlet
#

There is a tree growing outside the back of the Foxcatcher Storage depoy.

tame warren
#

After log out because can't go back in home region with bug, i got this

gusty perch
#

I'm having that same problem now also.

main rivet
#

Priority queue is still not working

tame warren
#

If you die before sending ping, they stay in your mouse visor, he stayed multiple time after revive and die

wooden anchor
steel apex
#

Check your internet speed isnt at like 1 or 2

wooden anchor
#

internet is not the problem

#

this is what is shown when i manage to get ingame

tame warren
#

Warden inside relic abuse bug can't rebuild

queen hull
#

warden glitched inside relic abusing the bug to stop rebuild

wide sparrow
#

Glitch : When a relic is destroyed you can get glitched inside and people are abusing it to stop rebuild

dapper charm
#

there's an exploit, where sicne howie garrisons retaliate against a player, you can bayonette a friendly while wearing an officer uniform to stop the retaliation after an initial artillery shot to prevent the full effect of the howies.

When the howie is retaling against an emplaced arty, please make it so it keeps firing on the gun even if the gun gets decrewed

foggy cove
#

consistant

robust river
#

this tree in front of scurvyshire refinery in allod's bight makes it very possible for players to get stuck between the rock fence and the tree

tacit stump
drifting patio
#

How fix this shit?(ITS NOT INTERNET CONNECTION) I dont have sign in the upper right corner of the main menu "Live"

grim mauve
uncut relic
#

The exact second one of my guys got run over he finished fueling and it spawned the holy diesel can that we now worship, but i still figure this is a bug.

spring valve
#

Wreckage node spawns seem way too low. I'm not sure if this is a bug, or if the usual wreckage node spawns just can't keep up with the demand, but either way there's not nearly enough to go around.

shrewd needle
#

topic: "relic nodes" in WC 94 (relic war)
...bino searched 4 low pop hexes "blind" spots for relic nodes in the last 80 min, did not find even 1 ... skill issue or an issue? @native dome

spring valve
manic timber
#

Restarts and cleaning cache dont work

gilded vector
#

@manic timber@grim mauve@drifting patio at the moment, you can turn on the VPN ---> log in to the game without error ---> before "Deploy", turn off the VPN ---> click "Deploy" and play calmly

normal nymph
#

I think Acrithia needs a server restart, alot of people are having issues with chat. Im currently bugged where any message in local, squad or regional cannot be seeing by others in the region. only way to communicate is DM or world chat. Been affecting me for over 24 hours now. (im not poor comms or anything)

covert glacier
#

I love getting killed by a invisible man

umbral ether
regal aspen
#

I couldn't launch that grenade, the combat system its buggy, I went back to the place and I found this:

teal fog
#

Terrain problem (South east corner of Praire Bazaar)

modern radish
#

Ladders dont work at destroyed seaports