Posted this on reddit but didn't get an answer that worked. I have to choose a faction again and I'm having a warning for being on an 'alt account' despite the fact no one else has access to my account, and I do not have any other Steam account whatsoever. Is there any fix? I don't want to lose my levels. Constantly have verified files and restarted steam but to no avail. Also have changed servers to Live-1 and the issue persists.
#bug-reports
2 messages · Page 45 of 1
Are you saying that your whole profile (Rank, Level) has been reset?
Fix server please, it's impossible to play
I'm not sure. I don't want to proceed as I feel like it might have been, since I return to the faction selection screen despite the fact I am level 10 SSGT.
If you could list the Region and Shard (Live-1 or Live-2) that'd be helpful
If you proceed and pick a faction, it should tell you your Level. You can use this to verify that you are the same Level. Also, I'm 99% sure that your progress is not wiped. This warning pops up falsely sometimes, I know that
Shard 1 - i try Umbral Wildwood and Drowned Vale - full lag, timing for take stuff and refresh stuff list in bb, players teleports, roolback, kill from nothing... etc.
WELP. I just typed accept again and I was sent back to my deploy screen for the wardens showing my level and such. Guess I just did something wrong last night and made a false positive. Thank you 😄
you clip through the ground and sink into the water if you vault in this spot on Port of Rime seaport, haven't tested on other seaports.
You can accumulate mud/dirt as an infantry on a barge
A bunch of people cannot get into fishermans row right now
Still be able to fire after being critical wounded.
Pre-conditions: I was in the animation of crouching, not sure if that has anything to do with the bug.
I didn't manage to hit anyone. I also can not reload to change my weapon. (pressing 3 just put my gun away without pulling the first aid kit out)
Environment: Live Server
Description
Private stockpile bug
Pre-conditions
Play Foxhole
Reproduction Steps
-
Pick up crate from private stockpile
-
Open a different private stockpile
-
Send a single crate to the second stockpile
Result
"One or more items are not reservable" error.
Expected Result
The crate should be reservable as it does when you "send all"
Reproduction Rate:
100% so far tested only with rmats
Environment:
Current patch
Several players experiencing mass lag spikes in Allods Blight, same issue as last week, after entering region.
Can anyone help me i reinstalled windows before it was fine
0x887A0006
That'll be a graphics card error. As a potential solution:
Make sure your system is updated with the latest SBIOS and Windows updates
Check to make sure your system power supply meets the minimum recommended power requirement for your card
If your card needs additional power, make sure the PCIe supplemental power connector is plugged into the card
Replace the graphics card as it may be defective```
As i wrote i was playing this game find i made 1 clear re install of windows 10 !
oginId:65669f6b4a3ac508381201a83e001fe6
EpicAccountId:
Fatal error: [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
War_Win64_Shipping
kernel32
ntdll
again and again, 3 days without voice chat ... Please go fix
Shard 1 - Drowned Vale ... fix server please, full lag impossible to play
please serisouly ... That's really impossible to play
Near SW road in iron junction, at the border with Bootnap. Invisible tree or something
Farannac Coast crashed for Colonials
There are wardens Pveing Farranac
Can someone tell me how many times Farranac is going to crash for colonials entirely and then the wardens are just going to push an thats it
Nobody can login Farranac Coast right now on the Colonial side while the wardens are PvEing everything
As of now, logins are possible again but in that time period 2 full concrete bunkers fell which were basically the last line of fortifications.
This is the third time this has happened this war
Cant get the game to start. Any help please? Already tried to disable the anti-malware software
Actually fixed the previous problem, but I now when I click the game it says "Out of video memory trying to allocate a rendering resource". My video card has 2gb of vram and is compatible with DX11. I tried making a custom video ram amount to use as seen on https://www.youtube.com/watch?v=ktCVs1_hsSM, but that did not work
In this video, I will show you how to fix Fortnite Out of Video Memory Trying to Allocate a Texture error or launch error with a few easy steps. This fix working with Windows 10, Windows 8, Windows 8.1, Windows 7 & Vista and all the operating system of Microsoft Windows.
Contact Us
Facebook: https://www.facebook.com/GameTrick1/
Twitter: https:...
Hi devs!
I got a huge bug for you.
The bug is from bad internet or very high ping.
What happened?: A spatha moving towards the frontline and ai ignoring it.
The footage was 5 sec before it was happened.
What i saw:The bug started in the lake or lagging and my game crashed was for 30 seconds and when my internet was good i was in the lake.
What others saw: when the bug started my tank started moving the frontline and enemy ai ignoring the tank and for any at the tank was invisible and when i my internet was good the tank was teleported back to the lake.
What is problem with this: Well i think you can change that to the vehicle dont go forward when the player start lagging because its a gamebreaking bug its literally a ghost bait tank.
Where is that?: I was in the spatha tank: my name: [TURUL]asder56hun
And of course i was the driver
War 2021-08-01 20-40-37
https://streamable.com/9qwisg
foxhole voice chat error [2] 2-5006
4 Days without voice chat, please fix
I fell through a hole in the map near Iron Junction.
so everytime i go to join a game it just closes the game please help.
I keep getting the failed to download player data when trying to join LIVE-2. Is anyone else experiencing this?
yes
same to live 1 truck with 5k sulfur rip. lets chat with editting
Ah, I'm glad I'm not the only one
Also I didn't know there was slow mode oh my lord
yea
Iam also getting the failed to download player data [0] message
Anyone know how to fix?
Steam is fucked, it's coming back up
steam is currently down, all u can do is wait for steam to come back online
I get this bug where the game loads, i select a location to deploy and then I will get all the game sounds, i can switch to my sidearm and reload, shoot everything. but im stuck behind the FOXHOLE loading screen and cant actually see the game. is this a known bug?
I am even able to talk to players in game, but im just stuck behind this FOXHOLE WINTER ARMY loading screen image
mic still not working tried all solutions i can find. mic works fine on steam however i can see speaker icons over other players but i cant hear them and when i try talk no speaker appears over my head.
bro idk what it is, but whenever I'm driving in the area around Jade Cove my vehicle acts like a bucking horse. takes like a minute to get down the ramp towards victa
https://streamable.com/wxs0gq - Not connected to base (Within 5m of base)
?????????????
my friend travel and his vision was like this
third person foxhole edition
Someitmes my voicechat is disabled after I travel to/from a region. I think it happens when I die in a different region than the one I spawn. Pressing the enable/disable button says it disables/enables VC but it's still disabled regardless
"Failed to download player data [0] "
Has this been resolved yet? Or is Steam still working?
it's a feature 
NAH! not dark maps again!
Invisible enemy
5 days without voice chat please fix
hole in the map
Hello ! It's been 2 days i can't speak in the voice chat. I keep pressing voice button but the icon doesn't appear and it doesn't work. Ty
CLipping in and out of the ground when in a truck transferring to another region
Killing a teammate by accident who is being carried by an enemy counts as a team kill. Not sure if this is a bug or intentional but just seems weird.
its still technically a teamkill. 🤷♂️ i dont think they would really care, they were going to die either way.
40mm tanks (this might also apply to any hit-scan based rounds like 30mm/68mm also) can fire through any wheeled based weapons (FATs,FMGs,40mm cannons etc) at night if they are hidden from view of said 40mm tank gunner. You aim with say a Hatchet light tank at to where a FAT is located and bypass the hitbox while killing the crew if the FAT is hidden from view at night but still within range of the tank.
spawned on the relic base (i couldn't access the stockpile and had to jump down, so this is not just visual)
my combat ship is stuck on nothing and I need help
Type !Unstuck in chat
I've been unable to talk since my first game of foxhole. I keep getting an error code. I've checked everything on my end and nothing has worked :(
https://cdn.discordapp.com/attachments/843526028596740129/869238755041620028/unknown.png I have no idea how i managed this, but i can't cancel it out (gives error), and i can't add 8 to it to round it out because it only allows additions in batches of 10
6 days without voice chat ... Please fix
at one point my binos had 600 meters of range 🤔
its a feature i believe? some relics have defensible rooftops and a T3 garrison even has a ladder to the top
i was gonna say that the devs could easily have passed this off as an easter egg or feature, but without access to weapons i can hardly utilize this unique spawn point
That spawn point is intended to avoid pedestrian traffic jams inside the Relic Base.
oh cool, thank you
Not exactly a bug, but can you make 4 jerrycans 25% filled become one 100% when submitted to a base?
I dont know if that is a bug or not, but please fix the path to SD, we struggle so much to drive out a vehicle
Grass everywhere, south of DV
Shard 2. Fell through the floor appear to be swimming.
I jumped into a trench with a critically wounded guy on my shoulder. This promptly sent me into the backrooms 
Collies wouldn't go through me cause im wide
For the love of all that is good and holy please fix the lag issue for us Asia-Pacific players in the high conflict areas. It's like playing a slide show.
Map Bug: Stuck in this spot in Silk Farms
Bug: Touching a packaged container (Any type) with a scrap hauler (At any speed) destroys the packaging. Cannot replicate the result with other vehicles.
7 Days without voice chat .... Please fix
The hell is going on with the watchtowers?
Title:Please name tag optimization
Description:name tags heavily influence on performance especially in crowded fronts frame rate drops unbearable levels ( up to 40 frames) ( when I press f8 to remove hud and names it fixes itself)
Please optimize performance usage on name tags
So i Just whent into 3rd person after i lost connection traveling between hexs and then regained it https://steamcommunity.com/id/16452873/screenshots/ first screen shot is the bug
(For real this time)
Warden Mounted bonesaw visual ammunition bug
When using the Warden Mounted Bonesaw, and loading a round, it visually shows the ammunition used in a cutler, while the regular unmounted bonesaw uses the ATRPG-indirect model.
Reproduction Steps:
- Be a warden
- Set up a Mounted Bonesaw
- Have ATRPG-Indirect ammunition
- Reload Mounted Bonesaw
- Observe the loaded status of the Mounted Bonesaw
Result:
The Mounted Bonesaw shows the shell of a Cutler Launcher RPG instead of the ATRPG.
Expected Result
It shows the ATRPG-Indirect shell as shown in the portable bonesaw.
Reproduction Rate:
100%
Environment:
Everywhere, IE:
Main Overworld
Training Island
I have noticed that due to the new mechanics of worn armor on vehicles, I have lagging in the game
Half an hour ago by the bridge, I pulled up and there were two spathas standing there
one with worn armor
powerful lags on
help?
Voice Chat Error [2] 2-5031, put this in tech chat but no response so putting it here. any help would be appreciated, but just hoping to make devs aware
Getting the same error
Any response?
Worked on my second restart
Watch towers do not work near the zone with the Red Line border between two regions (since it is conflicted)
close game, use task manager to kill any foxhole.exe you see
8 days without voice chat please fix ...
That is stupid and negligent of the builder's time & resources. Why don't they just prohibit building when there a enemy border base nearby?
As I said when the border is in conflict, as in when neither BBs are claimed yet (due to timer after being recently destroyed) it will stop being red once one side captures (I may be wrong but by my own intuition and witness I believe so)
Wait what
Afaik you have to build WT on both sides of the conflicted border in order for them to work. Can anyone confirm this?
Same last time...
Travel > connection lost, go home > respawn and come back, can't kill my body and take back my stuff / and not possible to unlock my jeep.
my foxhole is making no audio and im not sure why
It's all that artillery
hm never thought of that, but the only time someone ever crosses the border (other than partisaning) is only during Border Base skirmishes (not to mention carrying 60 bmats is a pain when fully kitted) so never tried
bug- LUV/trucks cannot pull from jade north ghouse
was able to replicate twice. when bleeding out on a naval vehicle where you are standing up and not seated (such as the landing barge and APC variants) if you bleed out and the timer begins in one region. and you cross border in the other you will instantly be “revived” back up. happened to me twice in fisherman’s when pirate hunting yesterday
Using a shovel and ended up under the map:
Voice chat always fails
When quitting the game, it freezes the game but you can still switch tabs
is there a bug with trench connectors not connecting or am I dumb and don't know the right upgrades. ie. the trench connector is built but cannot be walked through
im not entirely sure, but I think you need that Bunker Stairs for that
Vehicle cross region but your character end up disconnecting
10 days without voice chat ... Please fix.
new gate at the same place not repairable again
Um idk if it's a bug or a cheat, there is a guy flying with binoculars
very very old bug
steel series pro headset with gamedac mixer. periodically causes game to freeze if the device is disconnected and reconnected from USB. Task manager only way to close.
Trench connector cannot be walked through under roads
i can shoot with bandages in foxhole i m pro?
when you have upgrade mode and hope in truck
Weirdest funny bug i ever seen today
My model got streched and scaled up while i am geting carried
Anyone know how to deal with the VAC check failed error? I get ti from time to time and nothing fixes other than time (i tired resetting th pc even)
a while ago a collie went god mode and walked through the sky above our warden lines at sanctuary
I'm just gonna repeat this here now that it's resistance phase. There are some areas where I will be driving a vehicle and it bucks up and down like a horse. One area this happens is near The Jade Cove, on the ramp leading towards Victa. It especially happens when driving over holes caused by artillery.
this wall at saltbrook channel gets in the way of your camera
Tank goes wack after going onto uneven terrain.
Im guessing that if the tanks are "locked" to the ground, then the angles in the terrain cause the tank to misinterpret how gravity works, and starts shaking violently.
Description
Wrong blueprint model for T2 bunker
Reproduction Steps
-
Dig out a T1 Bunker
-
Start a blueprint for upgrading to T2 bunker
Result
Rifle garrison Blueprint
Expected Result
T2 bunker blueprint
Reproduction Rate:
100%
Voice chat is broken af, getting same results as @tame warren . Reinstalled my game and done all the reconnecting, steam stuff and shiz countless times. Is there any fix?
The war map front the home region just before the start is different from the war map on announcement
Devs please fix Umbral Lagwood server, it still fucking lags after 15 wars of me playing this game
Heavy lag experienced in Foundry, Vagrant Bastion and Stray
Medium lag in middle region
Low level of lag in southern part
12 days without voice chat ... Please fix.
Devs. Are you lose bayonet and smokes grenades?
Description
Running over nme character with an APC (I guess this is right name, check video), it doesn't kill them and instead he pops into the rear
Pre-conditions
Run over enemy character with right vehicle. Might need to be on water.
Reproduction Steps
Clear steps to reproduce issue.
- Run enemy over with an APC
Result
Enemy clips thru vehicle into the back. Check below video:
https://youtu.be/noiHeCGeMFg
Expected Result
He should have died
Reproduction Rate:
Unknown
Environment:
Towards end of War 80.
Relic Parts nodes appear to be dropping much lower than last relic war. Drop rate for me has been ~5 Relic Parts per node. The wiki confirms my memory that it used to be "35-135" per node.
Considering that Wreckage used the same kind of piles last war, and that the typical drop from Wreckage was about 5 pieces, I suspect this is an oversight in the change-over from wreckage to Relic Parts.
With a Phalanx costing 600 relic parts, 5 per node is... really, really low.
If this is not an oversight, and drop rate is intended to be ~5 per node, can we have confirmation of that?
my trajectory from my old death place
Cant enter either shard because when the game opens this lovely box greets me and prevents me from clicking the play button, ive tried verifying integrity of game cache on steam and it didnt seem to work.
part 2, now im already dead and its still there
I consistently get this issue as well, I could only fix it by restarting the game
They never work for me …
Map Intelligence Notification Does Not Update.
Pre-conditions
Normally when map intelligence is updated through an equipped radio or base intelligence, a notification will tell you the date of your current map intel. Ever since the most recent armor update this feature has been broken, and I haven't observed a way to correctly get the map intel box to correctly update.
This issue is present in the current live environment.
my game will freeze every now and then
i can hear ppl and the game is still running but my game is frozen
cant move and no new frames will render
has happened 4/5 times today and ive lost so much stuff while doing logi to this
Do you have multiple monitors or Alt+Tab a lot?
i do alt tab a bit
13 days without voice chat... Please fix.
WTF COLO 14H PARIS UNLOCK SAGITARIE
invisible wardens, and invisible bullets,
Please optimize the Name Tags and UI, in the crowded frontlines, pressing F8 basically boosts the FPS to playable levels. Otherwise good luck playing with 20-40 fps.
The vehicle Lock button sound effect is not affected by the sound options in the options menu. Adjusting the volume mixer on windows is the only way to make the sound not exceptionally loud.
i need help since i installed game i cant here any one voice chat in game but they can here me and i dont know how to fix it
Repurposed Truck (Relic Truck) model not in line with world. The front tires on the vehicle's model (picture included showing this) clips into the ground by a significant amount, resulting in the truck being unable to accomplish normal mobility actions without some difficulty, such as:
- Driving up slopes
- Driving on uneven terrain
- Driving over mild bumps in terrain
### Pre-conditions
No pre-conditions, or otherwise. Reproduction rate is 100% due to this being a model/hitbox issue.
#### Reproduction Rate:
100%
#### Environment:
Live Server Shard-1```
Check vc output device
This is normal if you have a shitty computer, before quiting try and put it in windowed mode with as small as you can make it, this fixed it for me
I have non shit computer. Usually the game stutters if my mouse leaves the borderless window without switching the active window. Sometimes it'll die for seemingly no reason and then alt+tab will fix it. Otherwise it's fine for hours. I have multiple monitors and I'm pretty sure it has something to do with borderless window mode.
That's possibly it, I would know myself as I have a shitty office laptop from 2016 with 6gb's of Ram
great march map bug
game keeps crashing every now and then bc of this
same as this
Try Alt+Tabbing a bunch. Sometimes that'll unfuck it and it'll start working again.
I'll try it next time it does it
i stuck in trench with motor and i try to log out
Priority queue not working properly. I got the message that I had 2 minutes left to claim my spot in Marban just when I got to the border. I attempt to travel, and it put me in queue, with 14 people ahead of me...
so if you put a bob right near a large rock you uh...
spawn range apparently puts you inside the rock
other times it makes you slide down the side
Bunker near partisan island is bugged. It's spawning ppl in the mountain
it's still happening
Bug: Stonecradle landmass not buildable, please fix
Bug in the ground :
floating chair
At this location
posted in secure mode
Clear steps to reproduce issue:
-
Be at the refinery in Great-March/Sitaria (only saw it happen there as for now)
-
Go to the right-side of the refinery facing the corner of it's wall/and the tank(?) next to it
-
Just walk in and clip through
Result
Result of the issue: You clip into the refinery. At some spots, you can even shoot through it.
Reproduction Rate:
Rate at which the bug is reproducible: All the time
(The first step and the result of the glitch can be seen in my 2 screenshots)
Fix your retarded vote system people are stupid and if 2 clan people vote for no reason the sheep autistic mob mentality starts voting as well
Hello I spent over 20 hours during the past two days teaching a group of newbies how to play the game. I must have been reported by trolls because now I have a bad communications rating and I would like to learn how to solve the problem
Invis Warden
https://medal.tv/clips/4amgwu3-vu1OP/52bDIgYCmQpP
Watch Invisible Warden? and millions of other Foxhole videos on Medal, the #1 Game Clip Platform.
BAYONET
It was a great story about friendship between goblins and blueberries
Yip, this is Warden Space Program
That was great snif
You have modded SFX sounds?
nice relic devs (eidolo)
yip
When using factory: I cant see icons of what I have in queue and cant even cancel it.
“3 Queued” means there are currently 3 orders from other players
Ah, you are right, There should be a note, 4 queue is limit. My bad.
Regiment and squad chat tend to bug out now and then. Rare bug, 2nd time it happened in 2 weeks time.
Others can read what i type, but i can't read what i typed.
Could be because the game thinks i'm offline, as i'm shown as such on the regiment roster.
i was talking with one guy and he believes the relic truck doesn't get any speed bonus of different road types as the truck seams to go the same speed all the time .. the hit box also seams off as the relic truck hits bridges hard enough to completely stop vrs just slow down. i took it for a quick spin felt that when i hit something it threw me into a spin. the front tires render under the new road type so it makes me wonder if it is running on the old road or is this just a visual glitch. might be something to look at.
Fell trough the map in Farranac coast when vaulting over a bridge ledge.
https://cdn.discordapp.com/attachments/203512636556574720/876908309016371271/unknown.png
https://cdn.discordapp.com/attachments/203512636556574720/876908260815409192/unknown.png
The Grave of Rastus Storage depot is blocked by a house and fence. Shard 2
Shard 2?
yes
WARDEN AT bunker in a collie bunker
I was concreted my bob and the server restarts, when I come back AT became warden
Some mod could come into the game and solve this problem, I don't want to destroy this bunker, this is a bug that harmed my bunker and several other players in other wars, which the devs unfortunately don't fix.
Shard 2 has wreckage nodes
hopefully this is the right place to report this - cannot upgrade several bunkers, despite the bunker being a part the bunker network with all required command/garrison upgrades.
Edit - I think it has something to do with the specific stretch of land the bunkers are built on. I have destroyed (husk and all) these bunkers and rebuilt them twice and I am seeing similar issues.
voice chat always fails and reconnect dont work...
please for the love of god fix the voip system
a clan united and they reported me and removed me from the game even though I did nothing.
shard 2 mines production is halved
Is there something that changed in the district server cap? People are stuck at home region waiting to get in, with next to no one in those regions?
Hey, I don't know if this is the right channel, but I am pretty sure a player on the Colonial side (Shard 2) is cheating or exploiting a glitch.
To begin we are within the first 24h of the war, so no heavy explosives or anything. 1 Colonial soldier managed to destroy the garrison base in Ogmaran after sailing in on a dighy? There were no unlocked trucks around or anything like that
Secondly once I killed him, he dissapeared leaving the outline of a backpack, but no actual backpack? Here's a screenshot of what it looks like after I killed him.
This was at around 7:15 EST in Ogmaran (Shard 2).
My player name is Takedown031, if you need it to see who i've killed most recently to find the other player name.
so HE's like mammons are in the game 24 hours into war, as a logi runner I know when mammons are out or not. So what do you mean by the Collies exploiting a glitch? or does the HE have anything to do with it
Well the thing is he would have needed more mammons than he could carry on his person + boat. And why would his satchel not drop? At first I figured be must've mammoned it somehow, but when I saw the satchel thing I figured I'd post about it, as those are 2 strange coincidences
(And sorry when I meant heavy explosives I meant like alligator charges etc, it still takes LOTS of mammons to destroy buildings )
it takes 7 mammons to destroy an encampment, if no one spotted him he could totally get away with doing it
It's actually 12.5 for the first level, which is why I'm wondering. At most you can gave 6 on you, and 2 in the boat.
And he didn't leave Og to come back again.
And I meant the first level if town hall sorry I'll edit the first message
according to the wiki a tH takes 125 Mammons
The first level of a tow hall (Garrison camp) is 12.5 mammons
in farranc coast, theres a strange thing when riding motorcycles currently, it gets bouncy and glitchy when reaching topspeed. or am i the only person who experienced this, on shard 1
when traveling in an amphibous Vehicle between Zones player data was lost
When i connect to the game i automatically get VC Disabled i have restart, reinstalled the game a few times
sometimes when pulling out something quick like HE into shovel, it does this some kinda of slow rifle animation glitch
Maybe a bug: alls trucks are missing
People just took your trucks...
Relic materials spawn in the water as well, Don't think that's intentional
Shard 1
Problem: Unable to deploy.
- Tried relogging
- Tried restarting the game
- Tried restarting the computer
- Problem persists.
Description
Mortar house used at The Rush does not kill enemy infantry.
Reproduction Steps
Clear steps to reproduce issue.
-
Load mortar shells into the mortar house at The Rush. I used Explosive shells, so shrapnels may work.
-
Fire at enemy wardens on the bridge.
-
Observe them not dying even as the blast fully envelops their bodies.
Result
The Rush mortar house does not kill wardens.
Expected Result
The Rush mortar house should kill wardens.
Reproduction Rate:
Out of 10 shots, and six hits, no wardens died.
Environment:
The Rush mortar house.
have not tested with other trucks but fuel truck tracks on grass show up on top of a tanket 30mill that we have in game on our team. however when it is on its own tracks its on top. kinda of a odd bug see photo
'Check disicord'
hmmm, Umbral Wildwood-B10k5
Farmers invented drive through fast food service first.
AT garrison against EAT
AT garrison replicate against a EAT shot, but only 5 shot, which are clearly not enough to destroy it if it's entrenched : not really troublesome (I would have done a ticket if it were) but it just feels weird (feels a bit unfair, because the EAT can "freely" snipe things put over the garrison, like an ISG)
Hum ... How is it possible to have a warden's structure instead of an original collie one ?
And how is it possible for them to build this while rifles are on with AI ?
Bug ? Glitch ? Server error ?
(i'll only give emplacement to Devs for naturally reasons)
the soil here does not exist. Umbral Wood I 1 9
There are bugged proto kits
Was forced to travel to home region after being killed, wasn't able to re spawn at elected bunker base. in Oarbreaker isles.
Got stuck in ground after running over destroyed trench, then thrown away and was killed after being warped into elevation and thrown against bunker wall and instant killed.
Starts to feel like last update was a rollback <.<
small black spot on ground you fall threw and die 7-4, J Buckler Sound shard2
you cant do anything you drop down and look like swimming in water. white part is just me being bad at shift+windows+s
Vehicle queue can't be canceled.
hit the red X button
Hello there seems to be a problem with UI scaling for the resolution of 1920x1200; particularly for tech% counting.
it's supposed to be less accurate than 4k resolutions but for some reason is showing tech% on the same level, if my guesses are correct lmao
i cant deploy 
This river is bugged, infantry can easily run and even go prone in the river. Please fix
bug
ctrl alt shift P next time for precise location
Why do Howi Garrisons respond fire to each other? :/ wardens been abusing this by triggering them over and over again to make them shoot for hours
ive spent 3 hours stuck in my bunker repairing cuz of this
you can walk while dying with an isg
theres no bayonets in game 
Hey @lavish cave can you DM me
Unable to Deploy, Tried Restarting game and Steam twice, didn´t restart computer.
the voice chat would not work no matter what I do I've asked for help but none of it works
Wtf there is
AT garr just turned blue for no reason
Who put soap wheels to all of vehicles? XD
is this bug?
the EAT placement? no
roger
once it reaches -26s it resets back to +6s and counts down again, last i remember i cancelled my emats queue so i could move salvage over to bmats. i will do more testing later cause i have a theory as to what happened
https://www.youtube.com/watch?v=RHY2de4XKrM got stuck in this mode when crossing a border.....
Song: Victor Cooper - Supernova (No Copyright Music)
Music provided by Tunetank.
Free Download: https://bit.ly/3ongD9x
Video Link: https://youtu.be/BcDPMqjKWbo
Song: Aliaksei Yukhnevich - Empire on Fire (No Copyright Music)
Music provided by Tunetank.
Free Download: https://bit.ly/3fkwxO8
Video Link: https://youtu.be/02UTBLSJAC0
My mic doesn't work in game anymore
[9:42 PM]
does anyone know how to fix this?
[9:42 PM]
it works in discord and other games, but not in foxhole
U toggles voicechat. try that
I need with fatal error ue4
Fisherman’s voice is bugged when In squad can’t hear people in other hexes in your squad
Game crashes when headphones unplug. This doesn't happen everytime but it always makes the game crap its pants and often leads to a frozen game which needs to be reset.
This is how we used to glitch the refinery before. Its just because you need mulitples of 10, but youhave only 2. It used to be the refinery needed to be emptied before you could add more, so we could glitch it to leave 1 extra scrap, and that meant it never finished and you could add more
Description
The conditions for adjaency with bunker upgrades (AT/RIFLE/HOWITZER/MG garrisons) are inconsistent
Pre-conditions
None
Reproduction Steps
Clear steps to reproduce issue.
-
Build a corner bunker and sorround it with 3 square bunkers
-
Build a square bunker and sorround it with 3 square bunkers
-
Try to upgrade nearby bunkers to rifle/at/howi/mg garrisons ,
Result
The corner bunker can have all 3 connected square bunkers upgraded to garrisons , meanwhile the square bunker can't , because the middle one has adjaency problems.
Expected Result
Can place equal amount of bunkers on both configurations
Reproduction Rate:
100% (Everytime i tried personally)
Also got screenshots to showcase the issue if necesarry
Can't enter this Ghouse is 3 Sisters. All doors and windows are blocked by some kind of invisible wall.
Where can I report a bug more secretively? I found one that isn’t bad on its own, but others knowing could be game breaking make things unfair for other players
You could submit a ticket
Randomly teleporting around the map to the same spot over and over when in the spotter position in the 30mm tankette. It seems to be random but feels like it happens more frequently when using binoculars. When you teleport to another spot visually it looks like you are still in the tankette.
Also most teleportations happened when I was on the bridge.
Between me and backpack there is actually a stone fence. But for whatever reason it got ground textures over itself.
I have a question regarding what exactly falls under ''exploiting'' or ''cheating'' as written in the code of conduct.
Would it be considered any of the aforementioned (cheating, exploiting) if a regiment had a person dedicated to opening their map, with a radio equipped, and livestreaming it in a regimental discord for others of the same regiment to view?
if not, would it be in violation of any of the other codes of conduct for Foxhole?
Just to be clear, this would be a person on the same faction, in the same hex, idling somewhere, livestreaming their map to their fellow regiment members, with a radio equipped.
Issues with Concrete Embankment Pieces not being climbable
(the pieces which connect bunkers to the terrain)
Ladder on bridge north of iron junction can’t be scaled
Wasn't able to move and was sucked towards the barge, was forced to redeploy as unstuck command did not work.
Server restart at Fisherman's row spawned me back at home region after trying to reconect to fisherman's row.
Once i was able to redeploy, i was deployed back at my original possition from before server restart. But, after being killed, all my set spawns where removed, resulting in my respawing back at border base.
If you build a freighter at The Wing Walk shipyard, you have to back it out of the shipyard perfectly other wise it gets stuck and you cant move it anymore. The shipyard could do with being moved 5-10m further from the bridge
Lots of time i cant refuel rafinery, truck is full of fuel.
im stuck at seaport, i have gone backward and i snap to something and cant do nothing anymore. And yes i am at the conductor seat
...
I went from having 4min priority to waiting in a 18 man queue
Persistent bug that is usually solved by stepping backward.
Wich worked fine until at one random moment the usuall method didn't work.
range of cv to tap a bob to far. so we were just shooting a cv and as you can see this is how far they could tap a base while we were shooting the cv. i feel the range is to far and that doesn't assist the defender to lose all are tech in a base when a cv is that far away. possible bug if you ask me you should be right at the base to tap it..
Was un-packaging a resource container and was stuck in the animation
think so, thanks
Yeah seems like this bug has been abused multiple times, this needs to be fixed
so my voice chat has been broken for weeks now. Tried everything to fix, reinstalling game, steam data files and all sorts. Can't hear or speak to anyone. Anybody know a fix?
Try pressing U. Its the default keybind for disabling/enabling voice chat
Hahaha, I wish that worked @wary flint , I have tried many a times to use the u key. Reconnecting. All that jaz
You got something plugged into the studio jack?
area obstructed when it really shouldn't be. this happens everytime i upgrade teir 2 to early and theres no logical reason for this
Once more this frustrating consistent bug that limits the use of an HMG in an efficient manner.
On top of that, the server crashes on me.
Not sure what update you forced down the throat of the game, but the game is choking on it. More and more bugs seem to appear since last weekend.
i made this bunker section and the AT gun randomly turned warden. i cannot upgrade it. i made the piece myself as colly and yet it turned warden on the AT only. would be cool if i could get a fix or an admin to destroy it so i can rebuild it. although that may not fix the issue because i dont know what went wrong. one day it was a colly AT. then it wasnt
about 30 people suddenly fell through the south integrum bridge, like they teleported under
server is kil
yo that's black well, no? i've been shooting you lot, nice to meet you
###Description
No mans lands affect the rapid decay zone
###Pre-conditions
None
Reproduction Steps
Shoot artillery at near the border
Create No man lands
Result
The Rapid decay come closer which make rebuilding impossible
Stormtank has its front colliders not properly done
Also its armour health rating doesnțt seem to be updated , mine lost all its armor to 2 30mm shots (i think its probably not intended since a normal LT can take more ?)
One message removed from a suspended account.
as far 2 ships that cant move at callahans passage waterway to Linn after port from Linn. Even unstuck fail.
Was crossing a bridge with a friendly logi and there truck got turned sideways then thrown off the bridge.
right, so, I tried putting a flatbed on a lander, wouldn't fit, tried backing it off, that went bad, too, and it kept escalating
lmaooo nice catch
There has been a lot of falling through the map from what I’ve seen this war
When droppin mortars it does not affect them, maybe check that
orebreaker iles deathcam bug.. you can stay on death cam endelessly and not time out .. hits0 and you still see everything been watching for over 5 min now.
bug or a feature relic parts in a fuel truck
Can we fix the glitching into rocks, seen this twice so far
Same issue with falling through the map
3 sisters mortar house , cant climbing
nothing new '
hole next to Northwest Mercys wail bridge, cant get out of it.
it says that im level 8 and i am a SSgt while on wiki it says that 8th rank is OCdt
Level and rank are two separate things
those are 2 separate things, level is gained by doing things while rank is increased by commends from teammates
oh ok
excuse me? lol
At this spot directly under the bridge there is a piece of decorative junk. It was probably forgotton there when the bridge was placed.
It serves no purpose other than eating a tiny bit of client/server resources and confusing players that look towards the bridge when the Bridge itself hasn't rendered yet (which was how I found out about its existence)
Cant harvest this node in tempest, the relic node spawned in the water and theres no shallow spot to hammer it its near isle of psyche northeast
warden activly walks up to a concrete wall shoots through the wall into the bob .. possible bug maybe an exploit maybe a feature. is not wall not solid concrete how can they shoot in and kill us from that side?? i checked i cant shoot out that wall from the inside so why can they shoot in from the outside??
Have fun travelling! (30+ mins travelling)
barge with phalanx stuck and cant move (only around its axis)
found a problem. its stuck in wooden bridge
Moors is getting pretty laggy rn
I think Faranac needs reset we cannot get accross the border says keep losing connection then we lose our place in Q this is dumb
Not sure if this is a bug or not but we were firing some rifles into the Chieftain Siege tank and manged to do 4% can small arms damage tanks now?
handgun can also damage the chieftain
Confirmed the above two
i reported this to HB but some parts of our bunker base suddenly became warden controlled even though this base has never seen action yet this war
doesn’t show up blue on map but also cannot interact with it because it’s enemy controlled, we believe it happened when these parts were blueprints and loch mor server crashed / restarted
update we also cannot spawn at our bunker base now because of this. has anyone else had this issue?
@sleek vigil message @ionic eagle
i got this from HB so we’ll be sending a ticket directly
Cool works too
maybe you can answer this more general question regarding their response; are enemies able to convert portions of a bunker base such as what happened here? while narrowing the problem down ourselves we’re confident no wardens could have come close, but if so how would the be able to take ownership, is it by them finishing the blueprint or something?
LOOL one of them is me
BIG BUG WARDENS GET 2 BORDER BASES STOCKED SIDE BY SIDE IN FISHERMENS SOUTH OF SHEEP HEAD HOW IS THIS POSSIBLE DEVS????
I don't know how to explain but yeah
Buses are insta kill, why are they like that
Shard 2 can't change faction even though the war doesn't start until Monday ??
You aren't able to switch sides during resistance phase, only at the start of the next war
Funneh dev man spawning unreachable relics
seen a lof of them around here, not sure if its a general thing
please fix freighters, they shouldnt get stuck because you drove near a beach
I got squad bug, can't leave or join squads and can't be kicked. Persists after game restart and is highly annoying
just wanting to report this, claims to have glitched the queue's so he doesn't have to wait or skip
https://gyazo.com/dee2717c09ae8883c10015198a5716ea
Loch Mor Colonial base defense switched flag for some reason
unable to spawn to my spawn. i set a spawn crossed a border for a bit and when i died i cant respawn. there should be a priority for people who have a spawn still set as there home spawn...
@ionic eagle I have the toaster relic tank that is stuck on a barge in the water. It wont move and I have tried the unstuck commands and pushing it with other boats.
Stuck in this spot
Every time i try to load in and yes i have restarted.
driving a truck across boarders and got stuck in the free cam thing, not in top down cam anymore. also stuck in truck now.
Enemy infantry/Field guns cannot be seen past 50metres in daytime in Fisherman's row. Please fix
every time I press enter it just switches from windowed to fullscreen windowed
Alt button must be glitched for you, press alt once and it will fix
gotcha
how to make so that i can speak i've reconnected the voice chat 5 times and restarted the game
have you restarted your computer? i've had that happen to me before and restarting was the only thing that fixed it - not even restarting the game
I did not restart my computer I will try thanks
There is a bug where you can get night vision after a flare shell expires
yep
Intelligence type for artillery is called "Howitzer", Howitzers are no longer in the game.
Make stickies a part of tanks or players once on them : you can border hop and the stickie will stay on the other side and explode in the air even though it was on the tank
the stickie should travel with the tank, but it doesn't
Cannot Edit bunker upgrades of another person's base DESPITE him being from the opposing faction (aka rebuilt warden base) devman please fix
Managed to make a hole in the ground into the abyss, message me if you want location
Bug: Rifle Garrison is neutral and can't be entered
Decs: This Rifle Garrison is considered neutral. It was built by a Warden and is in range of AI, but it cannot be entered and its AI is off
Bug : Stuck in a crane at Buckler Sound.
At first the fuel truck was along the water right next to the crane so I thought it was blocking the exit. But I remained stuck even after someone parked it the way it is shown in the screenshot. I have checked multiple times and there is absolutely nothing that could be blocking the exit of the crane
Description
FATs are not visible during daytime until 45 meters.
Pre-Conditions
Taken from WUH, was not present; however it can be assumed that this bug occurs in a region where a snowstorm is occurring/occurred in
###Reproduction steps
- Place FAT on a road
- Daytime
- Enable snowstorms at lowest possible level (probably, not sure)
###Result
FAT becomes invisible up until 45 meters.
###Expected result
FAT should be visible beyond 45 meters; visibility should be the same as if in normal daytime.
reproduction: submit a vehicle in a location where it puts you inside of the props next to the crane. now get in the crane, the props are blocking the exit so you are permanently stuck inside
maybe u disabled the voice chat, try pressing U to enable/disable voice chat
Dunno if its my machine or the game but my computer shutdown jumping from Farranac to Fisherman
just foxhole things
???
double barrel gunboat wreck looks like regular gunboat wreck
This happens when someone blueprints a bunker but doesn't finish it and the server restarts, it can cause the bunker to switch teams, only fix is to destroy the entire thing or not be a lazy c unt and just finish the build.
Ah. That’s funny. Not my bunker just confused the hell out of me!
second disconnect while crossing a boarder, 2 different borders
Also happened to me, getting other reports of it also
same here
Upon travelling between Loch Mor into Umbral Wildwoods, I got no "traveling message" then my screen became a freecam shot of the edge of the world.
After a longish while I eventually loaded into Umbral and saw each object loading in one at a time (unable to move). Once everything had loaded in it was fine.
After a short time I was then given "Lost connection to server please rejoin" and booted to the menu.
After which I could not rejoin at all would always give me the error "Lost connection to server. Please try again. If problem persists please refresh server list"
To which neither of the buttons did anything except take me back and noting had worked
after roughly 10mins I can now join the Colonial home region but get the error "lost connection to server. Please Try Again" when attempting to deploy to ANY region
This is on LIVE 1
Can we pls put timer on No Man Land, it is lagging the game to death.
Please fix the servers.
Finally could deploy to another region. Tried entering Umbral from heartlands. Just got this as well
. And now I'm getting the "Lost connection to Server. Please try again. If the problem persists, try refreshing the server list." message again and cannot enter home region
been like this for about 30 mins
shard 2
that for everyone. i was give -up on today with taht laggg
tanks on barges cause the barge to get stuck on bridges, requiring you to satchel the barge or to use unstuck.
the glitch has occured with both the Phalanx and LTD
As much as I can say about the incredible gameplay, and amazing fun that is to be had on this game.
In the current state I can't recommend to buy it for 1 very simple reason. The banning system is broken.
You come across 1 member of a huge clan that doesn't like you, welcome to constant false bans and inability to play the game, due to them mass reporting you.
This in itself can make the game unplayable for an entire war.
Many areas in Westgate will not allow bunkers/trenchs/structures to be built that are not roads, such as the brown dirt in the screenshot.
Spawning in Foxhole causes my computer to autorestart. Disregard this, my ram sticks got knocked out somehow
I'm using an up to date Windows 10 copy, anyone else having issues?
Shooting while your driver is clicking either A or D on any field cannon will cause the cannon to stationary rotate. This effect is highly reproducible and has sometimes gotten me killed as one of the crewman suddenly is showing their side to the enemy
Same thing happens when the gunner reloads and the driver is pressing either A or D, field guns will continue their rotation until the reload animation is over
Several people reporting mass lag in fisherman row.
Craters Lag
RESTART FISHERMANS ROW GODDAMNIT
Fishermans servers are in the ocean. 💀
hope you weren't lying about this ping on every message in #bug-reports Brett.... This is looking pretty nice but im kinda bugged, i can't leave the vehicle, i can't kill myself (i have some expensive stuff on my character too :/ ) and drive to the town
i forgot to add a screenshot, i guess i have to wait another 5 minutes 
i hope there is a way to fix it fast without gas
I regret to inform you you're boned. Gas is the answer.
but what should i do when my friends are offline? I guess i have to close the game/return home... but i will lose everything that i have on me
I have no acceptable answer to this and we hope to resolve this issue in the future.
The ladder in a concrete bunker entrance is disconnected from the rest and just floating in the air.
The piece at the top that is connected with the concrete should be moved closer to the floating ladder.
The bridge at lughbone damn is extremely hard to actually use with a flatbed, entering from the east is ok but from the west is extremely difficult and I almost got stuck trying
Not totally sure this is a bug, but keeps like Westgate Keep (the structure itself not the relic base) don't keep you warm while it's snowing.
sometimes the white line disappears when you right click with a mammon in hand
#bug-reports message
A well know bug, only affecting fishermans row btw
It's affecting everywhere with snow
I was inside a refinery crane when server restart and I couldn't get out
Satchel can not do damage to Garrison Camp
1 Satchel Garrison Camp will be gone but it not even do damage to it you can see in down left screen it not show that it take damage at all
Description
Wrong bob health visual/husk BUG - a bob with 11% should look like almost dead, e.g. 11% health watchtower ...
Pre-conditions
Choose LIVE-1 and pick Collies or Wardens.
Plz play the game grab a shovel, a hammer and a CV and build up a simple 6 tile bob.
Reproduction Steps
- plz build bob
- plz wait until decay brings the bob down to less than 33% of health
- plz check the visual "feedback" of the current health state of the bob
Result
bob looks super shiny and fit like having still 66% or more health.
Expected Result
bob should look like almost dead e.g. like a watchtower with only 11% health left.
Reproduction Rate:
100%
Environment:
Shard 1 - this bug persists for 11 (eleven) World Conquests (WCs) now ... so it persists at least for a whole RT year.
bob builders and BS / GS suppliers would be very happy when this BUG can be fixed.
@all Foxhole players ->
<- plz upvote or just "destroytroll" this last bug report so it may get noticed somehow.
I swear I won't raise this annoying bug a fith time. I already wasted my time raising it for 4 times ...
Unusual crater bugs at weirdly angled terrain
I'm in a collation ( Bunch of small clans mushed together ), I swap to different squads a lot. I have had this bug/connection issue. Being the last one in a squad I was made the leader so I left as well, however despite not seeing the "squad" itself I see the entire list of join able ones, but I'm the squad leader? I can't leave nor does making a squad remove me from the other clans squad, and being a clan/freind only deal it's locked. I have looked up and down created, deleted joined random squads and am still in unable to access it from any in game menu. 😑 pls help
Message #technical-chat
when I do join a different squad the amount people decreases where as one that I'm stuck in stays the same?🐸 reeeeeeeeeeee
<@&440174949647515652> Hello do you know where to report a game breaking bug ? (I don't want to post a public message explaining how to reproduce it as it gives a real advantage for the player)
Post it so the devs are forced to fix it 
Message @ionic eagle
Bug: Structures/Blueprints placed close to the border start their decay instantly (so after 1 hour) even if it says that their decay can be prevented.
This makes it extremely hard and annoying to plan and build defences in a town that is very close to a border. For those towns the buildable range is artificially increased into the border decay zone.
So while you can prevent that decay you also have to pay the Garrison Supplies for those structures instantly and they don't have a 24h grace period before it starts.
bug: i can shoot from a falcion while being on a raised barge
Credits tab (from main menu) still references clapfoot:
... really? The 40mm gun from the falchion?
Yes, I was driving around and able to shoot, it's hard to repeat but when I get it to work it's consistent
Hope it is hard to repeat, due to possible Warden salt this ongoing WC...
(I also noticed that since last update vehicles always start to glitch & start to dance on barges, like "vic-position-laaag")
Tbh I'm not sure what caused it but I wonder if it might be the tanks position on the barge. When I drove tank onto the barge, the tank was kinda going all over the place but when I switched seat to go as gunner while it's parked on the barge, tank stops moving and seems fine (normal behaviour). I took the tank to blow up a sea port by docking but after killing sea port, my driver raised the ramp but I saw that I had the white line indicating I can still shoot. I tried to shoot and I was able to, even after re dropping the ramp, as long as I didn't move the tank I can still fire
Yep perfect, I think from what you also witnessed quote "When I drove tank onto the barge, the tank was kinda going all over the place" it is validated now that this bug is bound to the bug of hard glitching vics/vehicles on barges that occurs since last update.
I think your finding is worth -> Message @Dev Support ... my bob bug is annoying but your bug can cause real trouble in the community.
Yeah it was pretty wack but being able to shoot a tank while being on a barge is pretty game breaking ngl lol. I just shoot the water to demo this to another friendly and asked them to record this. I don't wanna get banned for showcasing a bug :b
@slow yea I'll put a message in rn although I didn't record damn hmm, gonna try and replicate it tmr and make a private vid if I can get it to work
Shard 1 fort ember sulfur says 5 left but none in sight
Port Of Rime
we cant leave !! (the bone haft)
Please fix this ^^^
This has been an issue for multiple wars and haven't been fixed still
Had this happen twice yesterday. Not a great situation to be in. (i dont learn from my mistakes)
not sure if intentional but these look like tail lights clipping through the back
There is quite a few invisible objects around this area.
Description
When trying to join SHARD-1/LIVE-1 the game wanted me to choose between Wardens and Colonials even though I had already chosen Wardens somewhere around 7 to 8 days into World Conquest 81. After choosing Wardens again, it told me under YOUR CONTRIBUTION/Time in War that I spent zero time in this war. Restarting the game fixed the issue, immediately showing me the Warden faction screen on shard selection, my name, rank, the war status, etc, and stating that I have been playing WC 81 for one day and one hour/25 hours instead of none.
Pre-Conditions
Choose LIVE-1 and pick Wardens. Play the game.
Reproduction Steps
-
Start the game at a later date while the same World Conquest is still ongoing. Select LIVE-1 again.
-
Be asked if you want to play Colonials or Wardens for unknown reasons. Pick the same side again because switching factions mid-war shouldn't work. The game should list your Time in War as 0.
-
Click Deploy, then quit the game.
-
Restart the game. Upon choosing to play on LIVE-1, be greeted by the profile/faction/deployment screen (is there a name for that?) telling you that your Time in War is however many days/hours you actually played.
Result
Unintentionally given the option to switch faction during an ongoing war. Play time counter works again after choosing the same side again, deploying and then restarting.
Expected Result
As above.
Reproduction Rate:
Occured once without warning. No idea how to reproduce other than repeatedly restarting the game unitl error occurs again.
Enviroment:
Main menu screen
Any support in spanish? please. <@&448665379196108815>
hola
Shooting at your own bunker blueprints that you made excessively to combat craters results in a 20 minute restriction on guns cause it cause friendly fire....
Cant deploy
came through border, boat was glitching, rapid switching of direction no ability to stop it.
finally stomped with me nolonger in the boat command. now cant get in again
Ladder to get up on the South side of the bridge (Coming at the bridge from the East) has a rock jutting out that you climb up and fall off of before you can grab the rest of the ladder, leading to being unable to get up and open the bridge to bring large boats through. Repeatedly tried but just fall back into the water. Moved my boat back but same result.
(North bridge in the Gale, Tempest Islands)
WTF is this whole magazine from dusk and noname came and punch me?
are there active mods in here that can unban me from the game here?
i was not dead, I was able to drive with this pov, if you devs need it I have recorded it
The Resource Mine's tooltip refers to needing an "Advanced Mining Facility" to be able to use Petrol to fuel the mine, the Advanced Mining Facility does not exist.
shard 1 fort ember sulfur field again says 5 but none in sight
is this mod allowed? seems kind of OP to be able to get your exact coordinates
thats in game feature available to any player, u can get screenshots like that by pressing "shift+alt+ctrl+P"
brb going to heavily abuse this
at marbans hollow-callahans passage border
foxhole seems to have trouble closing entirely, sometimes if i click exit or manually close the game the foxhole exe doesn't end even if it does close the game, so i have to go into task manager and close it myself
Activate :
I hope we got proper anti-cheat/glitch protection soon because it's sad to see and this happens on both sides.
(Yes I did Mod mail those but you know the story automated reply all we getting)
Also not don't make this thing faction vs thing as much as possible but I know you guys ¯_(ツ)_/¯
Streamers:
https://www.twitch.tv/duri_89
https://www.twi...
So I did this in tutorial region, unsure if it happens out of it, but If you space out the trenches like the 2 unfinished horizontal trenches, and added a vertical one, I was able to intersect them with the game saying it's legal while they were just blueprints, and then build them after.
Hello my name is Joe-LTF in play I have a lot of registration or a team like the Ducks report me for no reason or have sent the registrations?
shard 1 fort ember sulfur field for the 3rd time says 5 but none in sight
they're probably under the bunkers, try walking over and hitting the bunkers with the sledgehammer
Hi can you please explain what you mean
our team were figuring that for days lol, let's leave it for the warden, hue hue
I have already had problems with his people long before, I arrive quietly on the Sulfur mine, Already I die in the water with Ironship because they take up all the space as if they were kings, So I come back , There is only 1 Harvester and 1 crane so I take the crane to unload my Inronship container, So he tells me not to take the skull, But I have to unload my container so I unload, seeing that 'there is only 1 harvester I am waiting my turn and will look for a large hammer to mine by hand at first so I help him to finish his 5 containers he harve me hammer, Once finished he takes the Harvest in his Iron and will put the crane back in the center of eidolo what should I think of all this?
I’ve heard different things like you telling them to kill themselves, which you were also threatening to destroy their 2 crates, you caused your own problems.
They have proof of its because I sent a request to the devs and send the recordings with it. Ask the entire service 1 colo, I have my character can be! but in any case I do this kind of thing! https://youtu.be/jckm-9FuIOg https://youtu.be/7oZ9yqBcauc
Anyway on the request to send I mean that I have trouble speaking English being French but that I make a maximum of effort compared to some 🙂 So I don't think I'm the bad guy in the story;) @woeful shoal
hey guys i got bugged im in a squad chat with 2 colonials as a warden i rejoined my own squad chat but i still get into their squad somehow any help devs ?
I am the coli that got stuck and the other coli guy is called silver raven
it looks like it happen after the server restart
weirdest bug ever
https://youtu.be/3eyqIqi8H6Y You're a bad Joe-LTF it's on Kappa
don't ask me how, I just found it here like this.
<@&213133977681264640> Can't deploy from home region
Investigating. Thanks.
Shard 1 or Shard 2?
What region are you trying to deploy to? I deployed successfully to Shackled.
It just started working again, deployment to every region wasn't working for everyone(at least on wardens). Looks like border travel was fine. Might want to look into it.
It's maintenance Tuesday on Steam. Same time every Tuesday war service border/home region travel goes down every week
Having trouble with a Sulfur Node in Fishermans getting stuck at 5 nodes. Shard 1, near Fort Ember.
<@&213133977681264640>
Was already mentioned above
i can't deploy, can't see any the spawn dots on the deployment map and voice chat error 8- 06
no comment
How do i get out of the void?
sorry for this one in advance, but i believe there should be "1 player is" rather then "1 players are"
Description
Hole in map
At Farranac Coast-J7k
Reproduction Steps
Fall in hole, get sad.
Environment:
Alpha 0.45.10.4
39252
**### Description
It's not a game breaking bug but it's annoying as hell because all other guns are next to the ammo they shoot (The ammo is always on the left) The catara mo.II the early game Colonial LMG is next to 7.92 despite it not shooting that. It should be on the same page as all the other HMG so new players don't take 7.92 and they take 12.7 (Less it's meant to shoot 7.92 like it did before)Reproduction Steps
Put a Catara and 7.92 in a base
Environment
Whatever the current build is at the time of this post.**
pretty sure this is a whole ass sulferfield in blackwell
Anyone else notice that the T2/V1 and T3/V2 camo textures are the wrong way round compared to how devs intended/previewed when vetted vehicles were introduced? Tier 2 MGHT and Tier 3 ATHT shown for comparison lol
is there any solution to respawn nodes not showing in the deployment map
interesting...
LOL mission fail we will get them next time
Why do trenches and bunkers decay even with a large garrison, bunker supplies, and in range?
Bunker supplies will only maintain trenches and bunkers.
WHY THE FUCK ARE MY BUNKERS AND TRENCHES DECAYING FOR NO REASON!!!!!!!! DEVS FIX THIS
rapid decay zone?
Seriously Why is my base decaying I have 2 bunkers that should stop it. I guess anti decay bunkers reverse and make stuff decay.
Its already bad enough that wardens create alt account and sabatage bases and structures.
Do the bb's have garrison supplies?
Times I’m in the game but my screen doesn’t load also cursor glitch not letting do anything not even firing my weapon
assembling at this spot near market road bb gets me repeatedly stuck
- do you have bunker supply?
- are you close to a fast decay zone?
- how many bunker supply by hour it use?
no idea what is going on
Is it directly connected to the bases? Whatever base has supplies usually takes over until it runs out, it sometimes switched between them but shouldn't decay if it's connected.
Dev branch not showing up for some reason
Devbranch is not currently online
Thats the bug 
my harvester stuck on factory
Map Bug - cannot see anything from home region
Yea ive got the same problem
cannot deploy either, nothing on my regiment UI and cannot see other people's clan tags. I have tried every possible ways i could tried from restarting to reinstalling the game. nothing works.
have you found any fix? @granite quartz
nah nothing man @jolly socket
They broke the game i think, some people can't see their messages in chat. I can see squads in right-side UI but yours got nothing.
I jumped over a trench connector and fell through the world, I am now "swimming" under the terrain
Did you download the Devbranch beta?
where i can download it?
Follow the steps in this message; #foxhole-discussion message
A reminder that bug reports in this channel are assumed to be from the live environment, not Dev Branch. If you're posting a bug from Dev Branch please direct your feedback to #devbranch-bugs Thank you.
thank you mr
on the stump mark there is a tree stump in the road
I took a video but i cant send it on discord because its too much, but it seems at different points the camera will sorta jump a little at different angles from the character in dev branch
@languid wigeon @harsh sequoia #devbranch-bugs
#devbranch-bugs @wispy flame
sry
I have reset the game multiple times but voice chat Just Dose not work. It gives me error B 5-0 and B 6-0 and the voice chat just dose not work.
Same issue here - unable to deploy from Home
@fathom wren @granite quartz use VPN it works
Im unable to log into the the Live - 1
after i updated, i can no longer connect to Live-1. i've seen a bunch of people with this same issue as well
@shrewd blade .. if you updated to devbranch, you cannot play on Live-1. You have to switch back to the Live branch
oh shit i see. i'm stupid. thank you
Please report all Dev Branch bugs in #devbranch-bugs
unconnected land between hexagons
Devbranch bugs should be reported in #devbranch-bugs , also this map bug is a known issue for devs and does not need to be reported in this phase of devbranch
devbranch bugs should be reported in #devbranch-bugs
ah got it ty
devbranch bugs should be reported in #devbranch-bugs
So yeah... I can play GTA Style now 😄 Happened when I crossed the border.
I have no idea what's going on ATM.
Idk if this is the right chat or should go in to the technical ? but apperantly i got kicked from server for being a gunner for to long in the "big betty tank" for wardens (the one with two guns on the side. Said i was idling for to long. This thing needs to be fixed. I was moving the turret and shooting and was very active all the way so idk whats up with that...Perhaps not a bugg but more of an detailed polishing thing perhaps
just deployed to this, shard 1 maidens veil. The other person there confirmed that it was currently being built, so i know its not a visual error on my end
it is possible to "boost" a HTD by pushing it from behind with a jeep
(the jeep was a Warden amphibious jeep)
Going up a hill be like...
Devbranch issue: New Colli tank gun goes all over the shop
Second example of how the new tank's gun is going all over the shop when aimed.
devbranch bugs should be reported in #devbranch-bugs
Shard 1, base decayed a couple days ago in The Moors, despite not being near RDZ (by The Mound) and having plenty of gsups (57 consumption, approx 12 hours before it decayed it had 2.5k). Nothing new was built near it, and it wasn't in range of any other bases that needed to be maintained.
road tree in great march in the swan, southeast
conclave dev server
devbranch bugs should be reported in #devbranch-bugs
New tank has this weird circle, its hard to see when its as picture but when you rotate the turrent, the black circle ring moves with the turrent. its to the to the right of the tank in this pic
Basin Sionnach-O12k9, some crazy map issues on the road.
Terrain bug on side of road. Seems like two planes overlapping each other fighting for dominance.
@proven citrus @languid basalt devbranch bugs go in #devbranch-bugs
Whoops, sorry
it is linked to the hatch on the comander thing
https://prnt.sc/1s2tgqz
This queue counter isn't a queue counter but a decrementing countdown. Fix description or fix behavior
There are relic materials in new war
ako leavnem skupinu ked som tam jediny
Im having a problem viewing my regiment, even though my regiment mates can see it. can i get help to fix this? Ive restarted the game mutiple times, and verified the integrity of the files.
Uhhh.... I think the picture explains itself. There were these guys digging a trench that happens to finish the moment I walked over it
Are you by any chance playing in a different shard than your mates? 'Cos from what I know, regiments from LIVE-1 does not carry over to LIVE-2 and vice versa
I think it found a bug with the rainstorm.
Desc: On the Home Island map the Watchtowers have the reduced range in a Watchtower, but once you deploy to any region the Watchtowers have their normal range.
Correction on my part: It seems like the home region map just shows the minimal range of WTs if they are affected by the rainstorm even if they are just losing one meter, as some Watchtowers have the reduced range they should have
Lmao I figured it out. I was on live 2. 😆 it's fine though. Thanks
Please clean this up. Artillery tutorial on Colonial island, might be the same for Wardens.
As well as one of the Trench Tutorial signs talking about Snapping has a typo saying Stapping instead
UW LAG in all war
Colonial cannot go from Oarbreaker to Fisherman's and cannot reload character from main menu. Says "Fail to download player data
Dev Branch: Died, respawned but my body still moving lol
built a half bunker but it has this weird dirt patch which should rlly happen
It is possible to get stuck under the corner of T1 Rifle Garrisons by walking past them.
I have no idea how but I was just in the moors front line and an fmg slingshotted me directly into the enemy base (where I got gunned down instantly)
Falling thru the ground near bunker emplacements. Same ass Fanta
Its like a rip opened thru the corner to the void and you can jump down there again. Traps or secret sewer passage to other levels confirmed ?
So what happened... I cannot lock an enemy decrewed FMG because it's owned by a squad... Durrrr
Description
Trees on the road.
Seen on DEV-Branch.
I was just found in "The Moors" what somebody has fallen under the map
Weird texture glitch in the great march in the fields east of Sitaria
camo
Interesting tank
you can ctrl + alt + shift + p to capture screenshot with location
### Description
You can create a really buggy trench glitching partly into a bunker.
This is possible because you can upgrade a T1 default bunker into a T2 corner piece changing the attachement points for trenches temporarely.
This is enough time to quickly attach a trench connecter while it is in a blue print state.
This bug was very likely present before this update. But I only found out about it in this Dev Branch.
**#### Environment: **
Dev Branch Phase 2 Released
### Reproduction Steps
See the video below
Devbranch: Enginer Room//sides passages/1ok 1 stuck bug
And this is how it looks when completed.
@cosmic heart
I'm very sure this bug was not caused by anything introduced in the dev branch. That's why I post it here.
devbranch bugs should be reported in #devbranch-bugs
The moors is lagging so hard atm
ye the moors hex is unplayable at the moment please restart moors asap
I have been having this bug where nothing shows up on the map, when in home island I am not even able to deploy, its been happening a lot and I have tried restarting the game and reinstalling it, nothing worked
still waiting for map to work so i can deploy
disconnected while using a crane and came back to this
No reason this should be blocked
I placed an alligator charge down in the post office is Isawa and all of a sudden the base disappeared
This is a cookie logger. Do not click on it even if you are curious. It will steal info from you even if you just visit the site
I don't know if this is a bug or a feature, but unbuilt barbed wire stops vehicles dead in their tracks. I just got partisaned in Shard 1 by wardens putting barbed wire BPs along the road and purposefully not building them. I assumed since you can run through barb you could run through the BP but I bounced and was then killed immediately. It'd be cool if you could make it so barb bps don't stop vehicles to prevent that little exploit in the future.
its not an exploit.
Reminder that if the bug is found on dev branch you should be reporting it in #devbranch-bugs
Can't see aiming line thing when throwing grenade or when on turrets etc, also VC not working whatsoever yet im connected to it
not sure if thats the right place to address this here, but whatever:
Description
When going to the wallpaper site on your homepage the wallpaper of "Foxhole Arms Race" cant be accessed. instead I am linked to the Wallpaper of "Foxhole Trench Warfare"
Reproduction Steps
-
try to open the links below the wallpaper for "Foxhole Arms Race".
-
Alternatively use this the link address: https://drive.google.com/file/d/12xj5y-EBwTUY6Aldv7kkjWSIT1aIN_Zj/view?usp=sharing
Result
a full image of the wallpaper of "Foxhole Trench Warfare" is opened.
Expected Result
it should actually open a full image of the wallpaper "Foxhole Arms Race"
Reproduction Rate:
repeatedly. always works
Environment:
https://www.foxholegame.com/ - your homepage
uhh im running like 3 times faster
Border travel error. Also queue position was not preserved as message indicates.
I had a reserved spot in the region I was trying to travel to
hum... help ?
why is the lag so bad in Farranac on Shard 2 atm?
Colonial defence breaking more than Warden morale
When you jump into the water here I can walk on the bottom of the river instead of swim (no drowning).
devbranch bugs should be reported in #devbranch-bugs
You are now in the trans dimensional Transtrench Dimension
I found an unescapable area on the warden home island. At a deploy point theirs a lot of boxes that you can get stuck in the middle
Dear devs thanks for you're good game but i can't use you're local voice chat
Is there a place I can find already reported issues like trees in the middle of the road (non-devbranch), map holes (are they always in the same place or do bunker cores have a high chance of creating them?) and some very obvious issues like the 90 degree CCW player model rotation relative to actual firing/facing direction after being downed etc. ?
Reproduction Steps
-Join Live-1 and open the map (M)
Result
-A description of resistance phase that tells me Colonials will try to take back the land they lost during the previous war, while in fact the map reset to the start of the previous war, more or less
Expected Result
-A description that tells me this is a break between wars where the results do not matter, useful for learning the game, and nobody will do anything that is of any import or relation to any previous or future war.
Reproduction Rate:
-100%
Prob not going to be active next patch but If you bipod standing on a foxhole with an MG and you go in to it while doing so you get stuck inside it and cant do anything, not even get out
###Bug regarding uniforms
Not sure if this is only for the Colonial Engineer or also for the Warden Engineer uniform but the Emats and HEmats do not show a reduction in weight when you carry them in your inventory.
Sry for this but I dont see the devbranch bug report channel anymore to post it their.
weird invincible ally glitch.
Factories ambience noise is connected to SFX
Pre-conditions
Conditions which should be met before attempting reproduction steps.
Reproduction Steps
-
Mute ambience sounds still hear factories
-
Lower SFX sounds so my ears don't hurt and no longer can hear listening kits.
Result
Unable to hear listening kits without my ears being damaged by the factory sounds in logi hubs.
Expected Result
Being able to lower factory noise without being unable to pick up important gameplay cues.
Reproduction Rate:
100%
Environment:
Update 46 Devbranch
Spamming "p" screenshot button will cause the player to teleport on other players screen while driving or running. Causing shells to miss the target or being able to run over players while teleporting, unharmed.
we cant jump on this fence
when we on sandbags
Restarting the game usually solves this
### Description
The in-game mouse sensitivity slider does not adjust mouse sensitivity
### Pre-conditions
None
### Reproduction Steps
Clear steps to reproduce issue.
1. Get a feel for your current mouse sensitivity
2. Adjust in-game mouse sensitivity slider
3. Feel mouse sensitivity again
### Result
Mouse sensitivity does not change
### Expected Result
Mouse sensitivity changes according to slider adjustment
#### Reproduction Rate:
100%
#### Environment:
Beta 0.46.16.0 40427
3840x2160 monitor, all window/fullscreen modes, 800dpi mouse```
Thanks for You're advice but it doesn't solve my problem
Death Camera is way too far zoomed in, It should be the view if you were alive.
After opening chat input box you have to press Enter again or Escape inorder to be able to walk or look around
Wreckage doesn't stack.
What do I mean is - It says +2 wreckage,while you get only 1
(TY for uniforms,dev-team <3)
Can't travel from Drowned Vale to Umbral
Still having lots of issues building in Westgate, especially anywhere near a road. Other random spots in flat fields also are restricted.
ListeningKit:
Description:
ListeningKit is deployed and because of decay it has less than 100%
assemble it and redeploy it
-->back with 100% is shown if u are in the UpgradeMode with a hammer
assumption:
a) the health is shown wrong
b) the info about the HP is not "saved" when the ListeningKit is assembled
Is it not the case that all deployables get full health when redeployed?
For example: ISG
Bug: Field of view of vehicle drivers/passengers(anyone that's not manning a gun in the vehicle) is not affected by tactical camera (stuck being the old legacy camera)
Description
Garrison house is on the loading pad for one of the storage depots in Victa. This depot still allows you to submit vehicles, but you can't retrieve them as it says the loading area is blocked.
Edit: Shard 1
Motion Sickness from Tactical Camera
### Pre-conditions
1920x1080 Resolution, 60 FPS.
### Reproduction Steps
Clear steps to reproduce issue.
1. Aim at Top Left corner, mouse against the top left edge of window.
2. Keep mouse at top of window, and drag from left to right, ending at the Top Right corner.
3. The sudden zooming out when the mouse is in the middle happens rather suddenly, and this adjusting Zoom and FOV gets motion sickening after repeatedly doing the above two steps. For example, sweeping view left to right to check for enemies.
### Result
Motion Sickness
### Expected Result
FOV and Zoom to stay semi-static, like when aiming in the corner. However have the distance extend to see as far in the corner. Perhaps a slight increase in zooming out, and not FOV or camera rotation would reduce motion sickness.
#### Reproduction Rate:
100%, depending on user tolerance.
#### Environment: LIVE-1
Beta
0.46.16.0
40427```
Description
It seems that Fabri and Sapper uniforms are not getting their bonuses (atleast with salvage)
Pre-conditions
none
Reproduction Steps
Clear steps to reproduce issue.
-
Equip Fabri/Sapper uniform
-
Fill inventory with Salvage
Result
The Encumbens level ends at 320% with full 8 slots of salvage while standard uniform ends at around 309%
New update game options dont have the option to turn "Text Chat SFX" off.
probable map glitch
Text chat SFX should be permanently disabled.
Brett I can still hear it in game right now... 😭
dont know if this is a bug or not but found a building you cant shoot out of some of the crosses
Inaccessible Vine in Jade Cove. I suspect the ramp was very slightly lifted? Something not aligned.
### Pre-conditions
Be in Jade.
### Reproduction Steps
1. Walk up to Vine.
2. Face it.
3. Press E to climb.
### Result
"Access is obstructed" appears, despite the lack of any obstruction
### Expected Result
The Vine should be climbable when it is not obstructed.
#### Reproduction Rate:
100%
#### Environment:
.46 Resistance War update rollout. ```
@native dome
Foxhole - persistent clicking.
Cheers for letting me know.
### Reproduction Steps
1. Make sure your sprint mode is "Toggle"
2. Tap "shift" more than once to start running and then go prone or crouch
3. Press any of the WASD keys
### Result
Your character changes from prone or crouch stance to standing stance even though shift key is not pressed
### Expected Result
Your character should not change from prone or crouch stance to the standing stance unless shift key is actively being held down.
#### Reproduction Rate:
100%
#### Environment:
Beta
0.46.16.0
40427```
You can't supply these safehouses
Build Mode Camera bug. - Camera stuck in one position when you press B
Please give Skelebro his back support back, it's all he has left in this world.
Description
Kinetic weapon light ammo inexplicably unstacks into stacks of 1 when switching between uniforms that both stack this type of ammo
Pre-conditions
As a Warden, obtain a Caoivish Parka alongside your standard Infantry Battledress. Both stack light ammo.
Reproduction Steps
-
Stack 2 clips of 8mm
-
Switch to Caoivish Parka. You now have 2 stacks of 1 clip of 8mm. Drop the 2 stacks and pick them up to restack them.
-
Switch to Infantry Battledress. The stack of two clips now becomes two stacks of one clip
Result
Multiple stacks of 1 clip
Expected Result
1 Stack of multiple clips. Also, if you switch from Infantry Battledress to Caoivish Parka, you lose slots. The last items in your inventory get dropped. This would be valuable items, as stacked ammo is unstacked, pushing more valuable items to the last slots in your inventory, followed by the more valuable items being dropped in order to create space for useless 1-stacks of ammo.
Reproduction Rate:
100%
Environment:
Live-1
to clarify: These were a stack of 2...

Victa - Farannac Coast has two storage depots.
Patridia - Acrithia: Coastal gun no where near seaport, should be moved to southern side with docks.
Camera Issues Not Resolved
Description
Bino snapping somehow was left out of the changes and now isn't available in live.
This combined with the inverted FOV makes binos feel worse to use and be functionally semi obsolete outside of newbie use.
Not only this but FOV was not actually made the same across all aspect ratios. Before more square resolutions would zoom out and wider resolutions in.
Now the complete opposite is true and makes wider monitors or forcing wide aspect ratios a legitimate way of zooming out at a much greater sacrifice to the players experience.
The aim of the tactical camera was to reduce the need for FOV enhancing methods and it acomplishes this.
But for some, the new tactical camera is completely unusable due to motion sickness it can induce in some players.
As a result a new "Legacy" camera option was added, but it is in fact only legacy in the lack of zoom out when aiming at the top of your screen.
The new aspect ratio changes and FOV changes still went through and are the same as not aiming with the tactical camera which is significantly more zoomed in than the actual legacy FOV (at 4:3).
Pre-conditions
For Bino Bug, Have Bino's.
Reproduction Steps
For Binos
-
Aim with binos
-
While camera is panning turn, or wait till fully panned.
-
Release right click and while panning back turn the camera
For FOV
- Change camera settings to legacy.
- Aim around your screen.
Result
Camera takes a lengthy 8 seconds to pan out to max distance and back.
Expected Result
Camera should snap to max distance or back to centre on the player when turning the camera while panning.
FOV should be much more zoomed out on Legacy to not be put at an artificial disadvantage similar to the level of zoom of actual legacy 4:3 if not a little bit more.
Tactical camera would still let you see further but not to this insane degree of rendering the legacy option essentially crippling to use.
Reproduction Rate:
100%
Bug Discovered by Alabastor
When using any kind of ship in the game, the tactical camera only allows further viewing when you drag your mouse to the bottom of the screen.
### Pre-conditions ###
Build any kind of ship (faction does not matter)
### Reproduction Steps ###
1. build a ship i.e. Freighter
2. get inside the helmsman/driver
3. drag your mouse downwards to the bottom of your screen
### Result ###
when dragging the mouse downwards to the bottom of the screen you will always get a further viewing range. However it does not work on any other side of the screen which limits your view. (camera angle does not matter just drag the mouse down)
### Expected Result ###
no matter what direction you drag your mouse you should have equal viewing distance.
#### Reproduction Rate:
as of Alabastor's testing 100%
#### Environment:
Shard 1 Live day one of entrenched testing resistance phase
Before you "Fill in" foxhole, need to "REPAIR IT" with Bmats.
people climbing on top of factories by the smoke stack. seems like an exploit.
Pretty serious issue, unable to modify friendly bunkers/trenches anywhere near enemy spawn points. Feels extremely cheaty. Something has to be done about it, because while I understand not modifying enemy bunkers, there's no reason to not be able to modify friendly bunkers.
Possible building issue
Shovel-buildable objects such as foxholes, trenches etc can be placed on small roads and in front of refineries and factories, this probably wasn't intended as these objects would block/annoy people attempting to access these buildings
video footage: https://cdn.discordapp.com/attachments/203512636556574720/889683806930497577/possiblebugmaybe.mov
Player doesn't properly ragdoll before death
Pre-conditions
Conditions which should be met before attempting reproduction steps.
Reproduction Steps
-
Go to battle
-
Get shot/stabbed/blown up
Result
Either die immediately upon being downed or die still walking around. Start spectating immediately with no ragdoll.
Expected Result
Ragdoll immediately and wait a few seconds before spectating.
Reproduction Rate:
40-60%
Environment:
Shard 1 Live
Bug
APC cannot run over trenches
###Pre conditions
Have a T2 trench
###Reproduction Steps
- Run an APC over said T2 Trench
###Result
Cannot move past the trench, similar to how an Armored Car or a Truck cannot move past a T2 trench pre-Entrenched update
###Expected result
APC should be able to smoothly cross the trench, similar to how the bug in the previous devbranch occurred where tanks could cross trenches normally.
semi-auto mode got affected by -20% damage nerf for automatic mode.
### Pre-conditions
be at starter island
### Reproduction Steps
1. Grab Sampo Auto-Rifle.
2. Switch to semi-automatic mode.
3. Shoot at training dummy in optimal range.
### Result
Semi-automatic and automatic mode have the same damage.
### Expected Result
Semi-automatic should do 20% more damage.
#### Reproduction Rate:
100%
#### Environment:
Beta
0.46.16.0
40427```
The game resets your FPS settings to 60fps when I change fps in game menu. I have graphics settings to 120hz. I'm using a 2080ti and displayport connection.
try to spam enter, when u right the new FPS limit
### Pre-conditions: Have a tank top on foxhole/trench while you're in trench/foxhole under the tank
### Reproduction Steps
1:Have a tank Top on foxhole
2:Be in the foxhole under Tank
3:Wrench the tank under to unlock
4:also you can able to get in below tank
### Result
Unlock tank below the tank meanwhile tank top on you, and able to enter under the tank
### Expected Result
Not sure its intended or not but wanted to point out.
#### Reproduction Rate:
???%
#### Environment:
Beta
0.46.16.0
40427
This road counts as ground, truck drives slowly over it
### Pre-conditions: Be in the commander seat in a tank (Tested in a Spatha)
### Reproduction Steps
1: Get in the commander seat of the tank
2: Exit the hatch with E
3: Hold right click to look
4: Press E while still holding right click
### Result
You will still be looking/aiming despite being inside the hatch, you can not cancel this action and are stuck looking (this does not work with binos)
### Expected Result
The looking/aiming action should cease as soon as you enter the hatch
#### Reproduction Rate:
100% (Tested with 3 separate people)
#### Environment:
Beta
0.46.16.0
40427
Town Halls AI range is meant to be 150m, but in the new Colonial Maps, the new Town Hall AI range is limited to 80m, while Town Halls in the old maps are still 150m.
Tested in game
Cannonsmoke Town Hall AI range is 80m
Beccae Ridge Town Hall AI range is 80m
Patidia Town Hall AI range is 80m
Therizo Town Hall AI range is 80m
The Old Captain Town Hall AI range is 80m
The Routed Town Hall AI range is 80m
Suspected in game
All the Town Halls in the new maps added to be at 80m range.
### Pre-conditions
N/A
### Reproduction Steps
N/A
### Result
N/A
### Expected Result
All Town Halls should give AI range at 150m
#### Reproduction Rate:
N/A
#### Environment:
All Town Halls should be 150m range.
In the latest patch, this was listed:
- Warden Automatic Rifle -> Automatic-Fire Damage Decreased 20%
Though in game, not only the automatic fire mode but both fire modes have reduced damage (both reduced to 36dmg - 54dmg). Semi auto should be doing the same amount of damage before the patch (45dmg - 67dmg).
### Environment
Beta
0.46.16.0
40427```
Description
Even though player is dead, their body is either still dying "Press [key] to pick up wounded soldier" or still standing (after being bayoneted)
Pre-conditions
Just playing the game in Live-1
Reproduction Steps
- Play on the front lines to have a better chance at seeing this
- Just fight, eventually you'll kill someone and this will happen.
Result
Even though the player is dead, their body is still there, and can prevent you from accessing their backpack
Expected Result
There should be a "wounded soldier" that doesn't die or take any damage (but shows that it is taking damage: for example, blood being shoot out after the wounded soldier is shot) where a corpse should be
Reproduction Rate:
I've killed around 30 players (give or take) and it happened 3 times
Environment:
(All occurrences of this bug happened in the region "Godcrofts")
Beta
0.46.16.0
40427
While building tier 1 rifle garrison takes 50bmats repairing %25 of it takes 66bmats.
Is the rifle garrison directly connected to any other bunkers? When repairing that rifle garrison you are repairing the entire island and not just the individual bunker piece.
If people dont move after they spawn you start spawning on top of each other, eventually landing in the floor
When inside an anti-tank pillbox, the message says Press Q to enter even though you have already entered.
not all "painted" roads and paths at Teller Farm in Howl County provide proper road boost benefit for vehicles/inf stamina (dark sides of some paths may provide benefit, but not the center)

Bike is frozen
For some reason it keeps saying it has failed to download my player data How do i fix?
Same here
STEAM IS CURRENTLY UNDERDOING THE SAME MAINTENANCE THEY DO EVERY TUESDAY AT THIS TIME, PLEASE WAIT FOR STEAM TO COME BACK ONLINE
If you got "Failed to download player data" Read above ^
same, thanks
is anyone able to connect?
Nope, just tried
Me neither
Does that also apply to “lost connection to server”? I have tried to deploy 20+ times over the last 30min and I keep getting told they’ve lost connection
I cant connect either
Oh. Good. It isn't just me.
Game no work
New Patch, i think i saw Servers don't start until noon Eastern US tomorrow
ah so I am not the only one
Steam's US Connection Managers are still restarting and may be causing isses
My steam just updated for the 3rd time in an hour. No idea whats going on but it's jacked.
Description
Sandbag bunkers break LoS between the ground and basically everything on top of them (probably an intended feature). However, this means that, for example, ISGs set up on top of bunkers which have been surrounded by sandbag upgrades can only effectively be seen from the top of that bunker and almost nowhere else.
Pre-conditions
Set up sandbags on top of a T2 or T3 bunker.
Reproduction Steps
Set up an ISG or Mounted Bonesaw (not recently tested, may not apply) slightly behind (not on top of) the sandbags. This may also work with other weapons which cannot be seen without direct LoS (FAT and FCs, for example)
Result
ISG cannot be seen from the ground, nor can its gunner. Infantry crouching behind the sandbags also can't be seen, but this seems to be intentional.
Expected Result:
ISG can be seen from the ground, I guess? Or at least from the same elevation? It's an LoS issue, I can tell that much.
Reproduction Rate:
~100%, though there are certain bunker setups involving corner pieces where there is a gap that you can see the ISG from the ground through.
Environment:
Late last devbranch, has not been tested in most recent live server. Sorry I couldn't get the report in then, I got caught up in real life stuff.
unable to spawn from home region
I saw the ground.
People are using emplaced (crane) mg guns to suppress AT guns, they should shoot back, it seems like the are not targeting them
Patridia seaport was moved but the coastal gun wasnt leaving the seaport exposed
and the map needs to be regenerated to match the changes
when we pass by vehicle on this road we bump into an unvisible wall```
when we recover several wreckage at once the games only include one in the inventory.```
bug road
You can build boats on Therizo seaport https://media.discordapp.net/attachments/831643661837402133/890146765121155082/unknown.png?width=863&height=539
Foxhole structure (shovel) removes bushes when completed, however if it's removed the bushes are still gone, but anyone who joins after this point still sees the bushes
You can build on this road
An pretty well known bugg i think but when you´re running and entering a truck (i suspect) your character then starts both aiming and running to the sides all the time. I hope you get this sorted asap since it annoys a lot of ppl incl me ^^ Wish there was a way for now to reset your character in an command or something as a quickfix
ist also game breaking since you cant aim prop behind defenses. It gets reset when you die though so something could be done 🙂
I RESTART THE GAME AND IT IS STILL HAPPENING
Shard 1 is currently being updated by devs
when i press left mouse button it keeps droping items why ?
spectator mode feels really... zoomed in
the straps around a player are not the same model part? they fade away when losing sight of the player after the player has vanished
https://files.vamist.dev/uhx23v.png
Ashtown, Ash Fields seaport doesn't show the items that seaports now start with.
Only happening for me Rn.
100% Replicability.
All beach around The Gale aren't beach, we can't deploy barge.
Old bug but annoying, when moving the map around in game and in a vehicle eventually it starts honking the horn.
Love that one, always starts confusion
Seriously trippy ground, behold map for location reference, Clanshead valley.
If you die in a Rifle Pillbox from bleeding, your stuff does not mean appear outside, it's gone
Seconding the Z Fighting at the border of Clanshead
Grabbing sandbags from pallet sometimes glitches you and doesn't let you move unless you die and respawn.
not a big deal but secure map mode doesn't work in home region
idk if this is really a bug but I got stuck in a container earlier and had to wait for someone to pick it up
is there a way to get out of stuff like this?
that should have killed you, but you can try !unstuck, but since it looks like you're in the home region just log off and log back in (if you don't mind losing the queue), or ask someone to help move it off in the region
Thanks, my friend (he is also new) told me to try like /unstuck but we didnt know how to actually use the command
Old Captain Seaport - Fix Pls
It doesn't necessarily need to be the town base that gives coverage for a Seaport.
Can't build anything on the ramps of destroyed bridges
Hi major bug here, my entire VC does not work. I cannot hear or talk to anyone. I get no error messages and nothing seems to work. I have tried all simple solutions: hitting U, restarting the game/laptop, reconnecting, it’s not a mic problem, there is something majorly wrong that normal solutions just don’t cover. I need MAJOR HELP. PLEASE.
#Coastal Gun Placement#
the coastal gun in patridia is...
well...
not effectively placed?
might be necessary to change that considering speaking woods coastal gun is near the seaport.
The patridia coastal gun isn't protecting the seaport so it's very weird. 🤔
Someone in abandoned ward chose warden but spawned as collie
another low priority fix, but warden home region map falsely shows road from older version (also if you could move the training icon for vehicle training from the old spot to the new spot that would also be neat)
I have not bled once since the update, I don’t know if it’s luck but With the amount of times I’ve died I don’t think it is.
binding "climb" from spacebar to "L" back to spacebar prevents climbing from working. Requires user to bind to another key or reset keybindings. Rebinding "CenterMapOnPlayer" to "L" from spacebar prevents climbing via spacebar from working. Possibly other spacebar related problems out there. I know in the past we had a bug where your game would crash if you pressed spacebar after you changed the binding of spacebar, back when the handbreak was added, probably some offshoot of this problem.
Bug: As Warden, in Home Region. When upgrading a Trench Emplacement (Tier 1) to Tier 2, if player is upgrading emplacement while effectively in the hole of the emplacement, Player is unable to climb out of Trench Emplacement and is trapped maybe until emplacement is fully upgraded (Was not able to verify, ran out of mats while upgrading).
i don't know if this is a bug, but if you crouch then start cooking a grenade, you can't stand back up, this got me killed while in a trench earlier.
Tree In the middle of the stone road.
Just figured out that with bolt action rifles, if you click fast enough you can shoot twice for only one round of ammo. Theoretically that means people with autoclickers could double their rate of fire and half their ammo consumption
some more trippy terrain glitches
Is it an actual shot with damage? Or a visual artifact.
what is going on with these orange pipes ?? we have a generator in the left garrisons ??
Floating Tree
Literally Unplayable Pls Fix
https://i.gyazo.com/2b615afb37368e6e2dd036457c37174b.jpg
https://i.gyazo.com/0cdb99d02238e02a33629bc271dc67b8.jpg
when using pallets, after all product is removed, it still has the bounding box. You can climb on it as if its there and you can stand on it, makes it look like you're floating
orange/yellow pipes means the engine inside is out of fuel, but there's still power from another source
Can't call out any of the locations with Bastard in the name due to forced censorship
enemy dot not showing up over the structure icon. so its hard to see the blue dot as the structure overlays overtop of the enemy dot. please fix this intel.
wheres a friendly dot shows up on top of the structure it makes it challening to see the blue under the green structure.
Hi i got a major bug my entire game doesn't work Everytime I've tried to load in since winter army when i purchased the game i haven't been able to play due to an failed to download shard info [error 1] and have tried every method i was told to try including port 443 and nothing has worked...
Known bug since winter army still persist.
Bug in question: Bunker placement bug.
Details: In some cases while building bunker pieces, there's a tendency for some bunker pieces to have deformed blueprints. If you place a simple bunker piece, you can't place an attachment despite the the free space beside it. It was built in an open area and the bug still persist and proved to impair building.
Did anyone raise that AI can shoot through some buildings and sandbags? I specifically saw the town building's AI shooting through some town walls and sandbags
Description
Stair upgrade for bunker tiles can't be placed in combination with certain modifcations.
Pre-conditions
Have Lockers or Computer Module modification built in a bunker tile you want to add stairs to.
Reproduction Steps
Clear steps to reproduce issue.
-
Build a Lockers or Computer Module modification.
-
Try to add Stairs on the outside to get ontop of the bunker tile.
Result
Unable to build Stairs.
Expected Result
Should be able to build Stairs.
Reproduction Rate:
100%
Game broke
area not obstructed
Salvage Field in Bastard's Block does not refill due to bugged nodes. its been like this for 2 hours.
its still bugged currently
That region only have 2 Salvage field, Devman please fix
Description
Fill a trench can kill you.
Pre-conditions
Get a shovel and choose a trench to fill.
Reproduction Steps
Clear steps to reproduce issue.
- Equip the shovel
- Fill the trench
See video https://clips.twitch.tv/CleanFreezingRuffWOOP-TIhXlS8Hv3MnhGjm
Result
Dying 😆
Expected Result
Staying alive 
Reproduction Rate:
?
Environment:
Entrenched update LIVE-1
when i got a place for the quene, so i travelled border with my truck, and i kicked out from the server(it says region is full),, so i tried to rejoin asap and my truck is gone wth?
are you sure DEV? , I lost all of my supplies that full of truck... and i need to wait another quene
minor bug icon switch place
this is still bugged and stuck on 4 nodes not resetting can this be fixed asap please
Thank you Devman for replacing the salvage field 🙂
Also prob known but if you hold shift to run and enter an safehouse or the x in a building your character can barely move when getting out. You walk rly slow for the rest of the time
Good morning, to cover all our potential causes: are you playing with any mods?
some time the factory just show some order you didn't make and have a timer but you refesh the the factory window the dispear
Feel free to edit your last comment as the reply. Do you remember which factory this issue was discovered at?
Cheers for the info 👋
sometime they just switch jus 2 of the 4 thing you order (don't have screenshot) like i order 4 gsup and show me 2 gsup and 2 bsup
description
mortars arent killing us
conditions
fight on a bridge get shot at by mortar house
##reproduction
get shot at by a mortar on a destroyed bridge
##result
not death
##expected
death
##reproduction rate
?
##enviorment
live 1 entrenched
##video
https://medal.tv/clips/65752099/d1337a377yoF
Dead body see-through
Why is this is STILL happening? Why is a piece of wood or metal blocking me from putting down a bunker?
Some interesting foliage and tree placement in southern Great March (Eastern road leading to Kalokai)
Unable to repair sandbags on bridges (seems like the bridge takes priority
Incomprehensible structure in the water, blocking the passage.

Seems like trenches/foxholes still need to be repaired to be filled in, little odd.
Played all day yesterday fine. Start it up today, join home region and VAC banned.
This sounds like a mistake, please file a ticket at:
Clapfoot Inc.
It normally goes away after about an hour, but its a somewhat frequent bug i have to deal with @native dome, i will still make a ticket
Description
It's possible to accidentally get a freighter completely immobile in Therizo, Terminus
Pre-conditions
Have barge
Reproduction Steps
Clear steps to reproduce issue.
-
Maneuver freighter in the docks area
-
Touch both sides of freighter against dock walls
-
Be completely stuck
Result
No key combination moves the freighter an inch
Expected Result
Be able to move the freighter out of the docks
Reproduction Rate:
Rate at which the bug is reproducible.
Environment:
Changelog number and / or environment found in.
We destroy bunker/garrison to rebuild, but it is obstructed by trench that used to connect it. Cant fill in as T2 and older than 3 hours. To destroy T2 trench and Husk is 60 Mammons !! What is this Shit!!
There is a backpack in the way 😆😆😆
no we checked all that and cleared everything, may not be in that picture
Bruh people are literally standing inside the blueprint! If that’s not it idk. Maybe try to clear or rebuild the trench connector
Dude, dont you think i dont know that, for sure we got the area clear, just not for that screenshot
We sucked it up and used 60 mammons on the trench on the right having to drive into neighboring regions to get them and then we could rebuild to original structure, the trench on left was no problem. it looks like it was a problem with how right trench connector terminated into the bunker that was there originally, putting it on a slant.
Unsure if bug or intentional, but can't seem to use alt modifier for rotate camera left/right.
Just bought game, starting it up first time, Failed to load player data. Checked everywhere and no one has a clear answer.
@lavish nebula Why isnt anyone else getting it?
I have kept trying and its not working like that. Ill wait until servers are lower pop ig?
usually some form of server error.
best bet is to try again after a few minutes, maybe restart the game as well. Servers are probably pretty stressed considering the new regions.
Its possible you are the first to talk about it in this instance.
Im not the first one to get it like this. Everyone who gets this is told different things from validate files, restart steam, keep pressing play, switch shards then back, wait a few minutes, wait an hour, the servers are switching to a new war, the servers are loaded (then why is my friend able to play?), there is steam maintenance, there is foxhole server maintenance, your internet connection isnt good. Etc etc Nothing works and it absolutely destroys new players from playing the game.
Look i dont know what to tell you. The server isnt sending you the player data for you for whatever reason. Its probably a connection thing which you may or may not be able to solve.
Its an update war, theres a ton of new players, just give it a little bit
What looks like some leftover glowing Balor rock from Halloween in Warden Home Region
Description
Engine room not giving enough power for 5 garrison costing 600W each
Pre-conditions
Bunker T2 and engine room T2?
Reproduction Steps
Can't explain it cause the result is illogical.
I don't understand why this bug occur while other bunkers in the areas are working properly
Result
Can't connect all five rifle garrisons with the same engine, some of them are receiving less power than expected (599/600)
Expected Result
One engine to feed all 5 rifle garrisons.
Because 1 RG needs 600W. So 5 RG would need 3000W
1 engine produce 3000 power so every garrison should be powered up properly
Reproduction Rate:
Each time on those bunkers, I tried removing the pipes to replace them or to modify the power grid but the same bug occur every time.
Environment:
Live branch, I can communicate you the bunker coordinates if you want to take a look
@cloud oarbunker porn
can someone help me with this? i was transferring regions and this happened after i loaded
Description
Rapid Decay hurts freighter passing through bridge normally
Pre-conditions
Drive a freighter that has full hp through some bridges normally
Result
The Freighter is slightly damaged from rapid decay and must be repaired before being able to submit to seaport
Expected Result
The freighter should not take rapid decay damage from being underneath a bridge so quickly
Enviornment
Live
P1Exel#2678 was yeeted out of here (banned) | No reason given.
H13 h1 Allod's Bight, whats this xD
Wall on Road
Description
The RDZ line in Marban Hollow: Lockheed has changed since War 79
In the image below, the red line is where we were able to build outside of RDZ in War 79, which includes the ridge & north side of the road to endless.
Now, the blue line is roughly where the RDZ line is, which goes through the ghouses just south of the town hall. Was this change intentional?
Another Wall on Road + Other Debris
Bug Seaport
is this a meme easter egg?
Fix the symbol on top of the banner. This in the warden home region. You know why.
gator here is invisible other players are seeing the same thing
happened to me just today, did damage to a collie
Well piss.
I cant get past the initial loading screen whole computer freezes
@untold star
You will need jerry cans of diesel here. You're trying to fuel from the fuel trucks personal fuel tank.
I have been experiencing random and severe fps drops and i have checked its not my computer changing the graphics does nothing and i dont know what it causing them
if you throw a grenade onto a moving boat it will stay where it landed floating above the water
Description
Demolishing a Bunker Building that was attached to a trench or other Bunker Building will not allow it to be replaced because the area is obstructed.
Preconditions
Build a multi-building bunker, demolish one bunker building
Result
A new Bunker Building cannot be placed in the same spot again because the area is considered obstructed
Expected Result
The area is able to be built on again
This bug is extremely frustrating. Twice now some new player "upgraded" our BB defenses badly. We were able to demolish both times but now we cannot rebuild. It's a major pain point that a new player can ruin hours of work in 2 minutes.
Bunker reservation system doesn't work
My squad placed reservations on many bunkers, and other non squad players modified the bunkers with disruptive upgrades
Missing flatbed with container
I was running logi via flatbed and container that was locked and squad locked (filled with 30mm crates, Soldiers supplies, rifle ammo and smg ammo) from origin into fisherman's when I encountered a connection issue crossing the border. I waited out the 3 attempts to reconnect and the game forced me to respawn. I respawned from home region and ran all along the road from origin into fishermans. There was no flatbed. I crossed the border. No flatbed.
Very frustrating that all the hours of work scrapping were wasted via a faulty server. Fair game if partisans attacked and drove it in the water. But for the server to do that and despawn the truck filled with all those supplies in the early game is a bitter pill to swallow.
I even checked both regions driving in a truck in all the major logi centers and there was no flatbed with container. So I can confidently state the game despawned the flatbed.
Timestamp: This happened about 25 mins ago
Has anyone else had similar issues when crossing borders?
Note: What is even more frustrating is that I have had no connection issues all war (I've played an awful lot). Very disappointed
However the fuck this dude got up here is probably a bug
~~### Description
Voicechat Repeatedly fails at reconnecting
Pre-conditions
Unknown
Reproduction Steps
Unknown
Result
as mentioned above
Expected Result
?
Reproduction Rate:
unknown
Environment:
Shard 1, Deadlands, Abandoned Ward~~
Resolved
When ever I try to launch fox hole I get this
^ (resolved)
what can i try to do?
update is downloading a second time after i closed and reopened the game
i already downloaded it before, 2 days ago
im sure this has been reported already: but you cant hear other players building/digging
So i have big bug with bunker base but i cant speak here (for intel)
Bug issues sent through @ionic eagle will reach me.
o7 i send u something
bwa
I see nothing wrong with this image.
i spawn warden in colonial
I'm going to need a map and grid location at least. 🙂
here;)
Cheers.
Seems there is a bug with the Rush Town Hall in Tempest Island, a warden player is able to spawn there.
yes is me
Description
Wardens able to spawn in Rush Town Hall?
Pre-conditions
Unclear whether it's an exploit or bug. Happened at around 2:10PM PST 9/24/2021
Reproduction Steps
Result
A warden is spawning in a colonial spawn point.
Expected Result
What the expect result should be when the steps occur.
Reproduction Rate:
Rate at which the bug is reproducible.
Environment:
Changelog number and / or environment found in.
They're still doing it. https://www.youtube.com/watch?v=D0YMakHXriQ
i have stop is ok now
If your character persists in it's bugged state after rejoining, please make a ticket:
https://clapfootgames.freshdesk.com/support/tickets/new
4
So gonzo found something interesting https://clips.twitch.tv/LivelyHandsomeJellyfishPanicBasket-KxSebkTzxF8weZf0 people get revived when crossing the border
So my factory wont let me pull anything out, whats goin on here? Any easy way to fix this
What are you pulling out? The factory's inventory? I see there's no finished orders for you, so if that's the case, your truck inventory is full
I can't see my messages in any chat, problem startet about a day ago
check your chat options (the gear icon, top right above the chat) if your chat language is set correctly and enabled in these options
HOLY thank you, for some reason i had different language as my primary
Port of Prime left ladder bugged cant climb up, cant swim to edge, you get stuck and drown
anyone else having issues with the proximity voicechat havent been able to use it in a long time. like ill see the speaker icon above everyones heads but i cant hear them and when i try to use it myself no icon shows up ik its not on my end because my steam voice check works perfectly
The button U toggles voice chat. Check it that is your issue?
i have already tried that aswell as redownloading the game, making sure my defaults are correct, making sure my mic is hot keyed aswell
Some dude mentioned chat sfx, check if that's on I dunno
Edit: Push to Talk SFX
The game keeps turning my monitor off then crashing my pc any1 know what to do
Im having the exact same issue
Description
Similar issue; Engine room power distribution logic seems off
Pre-conditions
Bunker T2, Observation Bunker Tech
Reproduction Steps
Build bunker structure of two T2 Rifle garrisons and one T2 Observation bunker, connected to one Engine Room on an independent pipe (power) network
Result
Structures are receiving unexpected power distribution. each Rifle garrisons receiving 999/600W. Observation bunker receiving 999/1000W.
Expected Result
Two Rifle Garrisons + One Observation bunker = 2,200W requirement
One Engine Room = 3,000W generated
All structures should be powered. but Observation tower is not receiving enough power and rifle garrisons are drawing too much power.
Reproduction Rate:
I tried removing the pipes to replace them or to modify the power grid but the same bug occurs every time.
Environment:
Live branch
To add to the building woes, you still need to repair trenches and foxholes to 100% to fill them in, can this maybe get hot fixed? It’s such a pain.😅
description
Player stuck in animation unable to do anything
pre-conditions
packed container placed on ground
Reproduction Steps
Put packed container on ground, start unpacking it by hand, press F1 (list of players on map )
Resoult
Player is stuck in unpacking animation despite the process beeing done, unable to move or do almost anything
Reproduction Rate:
Tried to replicate it few times with no resoult, but had converastion with few players having same problems from time to time
Enviroment:
Live 1
Description
Bunker firing port does not provide cover when facing a trench and allows to fire trough a visible wall.
Pre-conditions
Firing ports must be build on side that is connected via trench.
Reproduction Steps
See attached video
Expected Result
Firing ports should work the same as when facing the ground.
Reproduction Rate:
Always
Bunker garrison sitting in road at Pleading Wharf. Any chance of getting this removed? I would consider it an exploit.
Just flank it, bro
You can put wire, bunkers, and others in roads as long as you rotate them correctly to trick building system. The whole terrain buildability system needs to be looked at
just flank or come to destroy 😉
cry a river XD. It seem to be on ground not on bridge so no issue, worst seem's it's blocking colly from going in right?
Lol just kill it
Remove warden fobs while we are at it
I think building in the water is a bug
flank it
flank like all intellectual would do
I see a lack of flanking
Hello there seems to be a machine gun bunker on the road at Pleading Wharf bridge. The pleading wharf road might be bugged to allow building.
just flank it bro
uWu look up already posted stop crying thx
Just flamnk, lol
Hmg garrison on the road 
just look message
you know already been posted at 16:52 and 16:24, i like salt in my meal but that's a bit much
Just flank it
We're trying to find out if there is any user error or not, but my clanman's base seems to be decaying despite us having had GSUPs in a nearby relic base. We're going to keep looking into it but our entire base has decayed a lot.
The bunker-core is consuming GSUPs as well as the relic base.
Our base is at like 60% health, in a lot of places
While we're on the topic of exploits *looks over at aw*
Map bug:
Two barrels spawned in the middle of the water, with an odd shadow effect to boot, just off the coast of Alchimio Estate.
(pic of barrels in 5)
I forgot to take one with secure map mode, hence cropping
Hitbox of the wooden area requires vaulting and doesn't match up to the visuals.
pls fix motor bike physics they bounce and turn around randomly
Ive noticed the volta having some accuracy issues while fighting in endless shore despite shots that have had time to aim with a direct line of sight that still do not make it so I thought maybe the their is a bug in the accuracy of the Volta repeater
Happened at 15 - 19 seconds of the video below
i did while i was trying to throw a nade and the rendered curve stayed on the screen after respawn 😄
Title: bug sus
sadly full aim doesn't mean it's going where you aim....
screenshot 🙂
https://steamuserimages-a.akamaihd.net/ugc/1615093798978276200/46F40CD7DF9F4E10EC42F380DCE5D6F45C8EA1C1/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false you can shoot through parts of sandbags near the edges
Description
The option to repair a trench husk says "Fill In" instead of "Repair"
Pre-conditions
Have a trench husk (tested with tier 1)
Reproduction Steps
Clear steps to reproduce issue.
-
Activate upgrade mode with hammer
-
Left click
-
Look at the right icon
Result
The trench is repaired
Expected Result
It should say "Fill in"
Reproduction Rate:
Always
Environment:
0.46.20.4
40589
The platform for making containers is bugged on conclave and you can't make anything on it
@native domethe @ionic eagle doesn't seem to work: Invalid Form Body
In parent_id: Maximum number of channels in category reached (50) (50035)
###BUG
Apparently AT garrison stop retaliating at 35m (when patch specified it was changed to be 50m range now)
this bridge near the baths you can go inside and not be shot but can shoot people
Barges keep getting stuck around this area
The land is bugged in the water
instruction sign about fueling in warden home region is clipped inside of a wooden lamppost
lockheed TH displaying as T3 despite not even having large garrison yet, not sure why
Description
Unable to expand upon a bunker section with more bunkers
Pre-conditions
Have 2 bunker segments linked together while trying to add another one.
Reproduction Steps
Clear steps to reproduce issue.
- Build 2 bunkers of any type linked together.
- Try to place down the blueprint for a third
Result
Unable to place blueprint as "Area is Obstructed."
Expected Result
Being able to place it.
Reproduction Rate:
75%
Environment:
0.46.20.4
40589
When upgrading to T3 engine rooms, the concrete blocks the existing doors, preventing access to the bunker.
###BUG
People still get poor comms without any feedback and for no reason whatsoever. Can you guys fix this already, preferably by disabling the system?
i filled in the trenches that seemed to make me able to place this bunker. i replaced the trenches in the same place, same way it said area obstructed then i could no longer place the banker like the picture. all fixed all normal.
Minor Bug [You can't build a sandbag or barbed wire if you are rectricted !]
random grass patch on the road that slows down trucks that drive over it
New exploit, park a barge under a bridge and for the most part the enemy can't shoot at you, and they cannot cross the bridge at all, get enough barges and you can outright disable a bridges ability to be crossed until it is destroyed.
There's a super decay zone underneath bridges I believe. Means they can't sit there forever.
This lasted for 5 minutes, in that time we installed 2 flak guns and a entire sandbag line that let us hold for another 3 hours, it single handedly turned the tide in our favour.
i have a problem with the bindings for some reason, i click left mouse button but it drops the stuff i have selected and so i can't use bayonets either, i tried reseting to default but it didn't do anything
fixed it by restarting
hmg garrison shoot through rifle garrison, plx fix
Hi, we are experincing weird changes in Supply costs at our BBs. It just went from 500h to 250h without any tech change. (No large garrison.) We don't really know what's going ot.
any upgraded building or "repaired" building got decay immunity for a "set timer" so it doesn't show in the Gsupp consuption, if you didn't do anything yes it's strange, but if you repaired even 1% of anything, mind it :p
waiting like 30 minutes but i don't see any spawn point
restart ur game
i restart like 5 time
press E again
i restart computer restart game & verify game & i reinstall game like 2 time network is good but i can't spawn press E like a 100000000000 time
help
What the
PERFECT
Description
Can't build doorway in Ammo Room bunker, bugged doorway.
Pre-conditions
Have a ammo room and connected trench
Reproduction Steps
Clear steps to reproduce issue.
- Upgrade normal T2 bunker to T3.
- Connect it with T2 trench connector
- Upgrade T3 normal bunker to ammo room.
- Build doorway
Result
Doorway is actually exist but cant pass it because bunker piece blocks it. Removing doorway and building again dont fix it. Demolishing trench and building again dont fix it also.
Expected Result
Being able to build doorway.
Reproduction Rate:
100%
Rancher's Fast Scrap Field in Westgate Shard 1 is glitched with no more nodes able to be mined and yet still shows 4x nodes left
Earlier this war, I built a BB to protect it, some of the nodes were spawning inside the bunker. Since then, I have destroyed the BB, however we still can't find the lost salvage
wardens love to wall hop our wall, can that be fixed? they can travel twice to get over our big wall, this has a big impact because we dont have chokepoints like the wardens do
We just had a server restart in westgate, probably a dev trying to solve our problem, thank you. However, after the restart the field was at 0 (normal) then it respawned at 254 😦
AI isn't about connection length... they need to be in the 80m radius of a BB with (small garrison or 10 spawn + prov garrison) or 150 radius of TH/Relic. When you build it it's showing if "connected" to anything and the distance to it, that why you look 1st to be sure before diging/hammering
Engine Rooms : Why are Engine Rooms not smart? Here i have a AT , 2 RG's and a Obby tower , that = 600*3 watts = 1800 + 1000 for the obby tower, that is 2800 power, 1 engine room should power this
BUT
Instead it splits all evenly so each gets 750 power , instead of the exact amount they need, im not sure if this counts as a bug but it feels like a massive oversight within the new building update
@wide sparrowtry unpiping the one on the right, then put it back, should work.
I tried that and it didnt change (not sure if it should of tbh) , as its not incredibly crucial i unpiped one of the garrisons , just feels wrong that it will overpower a Garrison instead of giving the obby tower what it requires
That wont work, its a bug that was already present in devbranch, the problem will also happen if you need to power a SC
(example, you have 36000w, a SC and a RG, the RG will recieve 18000w...)
@wide sparrow will have to try changing the obs spot with engine spot, could work, but i agree it should be "smart" (do it before the 3h mark or will not be able to demolish :p )
minimap icons dissapeared
After the server restart, the salvage field respawned with 254 nodes, we mined everything, and now there are 4 nodes we can't find
The salvage is spawning under the floor, I had to dig a trench to find it
If you disconnect while changing maps due to server or game issues(trust me it's not my internet) the truck you took disappears. Happens the most while trying to enter a front line map with a line to enter
Some of the new guns clearly hit a target yet do no damage even if it's within the white line.
door is not working for engine rooms
how do ride bike
ok when you get connection error, where does your truck go, does it just vanish
When swimmer dies to bullets, it leaves standing body
I’ve seen this problem not just from swimming. For some reason people who can be ether standing or crouching will be constantly standing but will be dead. I’ve also seen wounded players be stuck in the same wounded animation even after dying.
Uhh so I noticed that if you're wearing the outriders mantle you seem to not get the death ragdoll animation when you die.
Yeah, I noticed that during devbranch. Dude got run over and didn't ragdoll
i think its the new uniforms causing it
Guys my game is still bugged wont launch without freezing my computer cant even cntrl alt delete
Is this a bug?
that's your antivirus freaking out, is what
They are drowned
The Colonial "Atlas" Hauler will ocassionally have what I'm guessing is a <1 Scrap in it's inventory.
Attempting to directly submit the vehicle to a Port by getting in it, and hitting the submit button results in "Needs empty inventory" but none is in there.
Our work around was to pack it, which seemed to be allowed. Lift it with the crane then drop it again, and then we would see the one scrap.
i'm able to load into home region just fine, but when i go to deploy i spawn in the region, a few seconds pass and the game crashes. I verified files, and reinstalled but still does it. any solutions?
Is it normal that collies can use a sandbag to shoot AT rifle with isg without AT rifle shooting back ?
there seem's to have an issue with the revenge Range (it's clearly not 60m anymore) + new aiming system (wait, you mean the ATG or the ATP?)
puting tanks anti hvfc fc and other things behind sandbags and shooting corners of bunker bases so the at gun in middle cant shoot it a glitch a lot of people using it
ha ok, sadly it's same for warden it's not a "colly" only thing (unlike what some ppl think) @smoky wadi don't you have video?
They are putting an ISG in top of sandbag
@smoky wadibehind it
no picture or video = isn't real :p
Hell sent a picture
@empty cloak waite a little bit we will have hvfc and 10 shoot your concrated bases from behind sandbags and iyour at cant shoot our hvfc behind sand bags and then u will make a video for it
@urban tendoni did answer to your message where you did answer to Meitseisho, who mean that as long as meitisho don't send pic or video it's not "real" like for most support. Complainning isn't proof.
Meiteisho and Hell issue aren't the same, even if hell screenshoot doesn't show much at least there something
He mean putting an upgraded sand bag, so more range with the hight and the AT will not shoot, don't have a video too cause I don't have an isg in hand, but had to deal with a complete push like that multiple war
Bug report: Road spazzing out on this section of the map.
Voice chat won't connect, I've done every method on the internet but nothing works.
Refreshing and reconnect wont work also
good square... its the Iris in Tempest islands
Who do i talk to for someone abusing the game
like taking my tank and giving it to the enemy team
i give up on this game my team who is green has some sort of group that just takes shit and runs into blue territory and gets it blown up
ive spent F** hours on making this shit and doing the refinery shit all for it to mean nothing
hope the guys who took it realise they are destroying the community they love playing in
one of these peoples names is MonoWar but the other i cannot find im currently in the second server on the green team
If anymore info iis needed just dm me
@sacred lodge Please submit a ticket to https://clapfootgames.freshdesk.com/support/tickets/new to report a player. Sorry you experienced that.
We're gonna need some sort of location reference if you want the devs to fix it 😄
In the future, you can take this special screenshot (following the instructions in the replied message) which has the exact map coordinates for the devs!
once i realised i had no proof that it happened i gave up its just got me contemplating weather or not i get a refund from steam because ive played less than 2 hours but some people on the community who are absolute amazing people are also making me want to stay. For now i realise that i should have locked my vehicle and blah blah blah but in the end there's nothing i can do about it and i will probably just give the game a break for a month.
i also apologise for the strong wording i was just extremely aggravated and i thank you for the response.
Piece of Wall in The Iris in the road
ladder at cannonsmoke seaport is glitched out, can't climb it
Buckler's Sound Bridge towards The Cord is kind of scuffed for flatbeds, keep clipping into the ground or something and stops all momentum and cause weird wheelies.
#Description: Coastal gun and Seaport of Saltbrook Channel - Endless Shore have no AI
Just here for my daily bug report that the game is broken and many people cant even launch the game just get stuck at Entrenched screen cant even cntrl alt delete, have tried reinstalling every day since the new patch, cant even take screenshots when Im frozen
posting for ticket
bug or feature
my friend and I managed to fit a CV and a jeep on a barge
I mounted a bike in a snowstorm. However, I couldn't drive it, because it was frozen (why do bikes freeze?) I also couldn't get off it, because the exit was blocked. I also couldn't return home because I had to dismount the bike. That meant the only way out of the problem was to wait until I froze to death. It would be good if it were impossible to mount a bike unless you can dismount.
feature
with an influx of new players im seeing a lot of people abusing the commend system. Submitting 10HE mats and a few other things to get tons of commends at fronts. This should be fixed
Bonsoir, mon anglais est particulièrement mauvais. Du coup je vais parler en Français. (si quelqu'un peut traduire ce serais mieux).
On a un warden sur Saltbrook chanel qui aurais un Wallhack. J'ai 2 vidéo qui montre qu'il sait parfaitement où nous somme malgré le fait qu'il fasse nuit :
Je comprends vos intérogations et nous allons investiguer de notre coté chez KGG, nous ne tolérons pas le cheatting.
I understand your concerns and we will @KGG investigate on it, we do not support cheating at all.
