#avatar-help

1 messages · Page 223 of 1

timber wharf
#

we dont know how server-side checks are done, its not disclosed

white bronze
#

but im just confused on why i can upload the quest version by itself fine to pc and quest but when i try upload it to a normal other pc only avatar it wont let me make it quest and only happens then

#

and its been happening to all of the avatars im trying to make quest compatible so far

timber wharf
#

oh, i see, didnt quite read through. intresting

dapper mulch
#

So after I uploaded the avatar, it does not have go Loco Gogo Loco simple to add

sand goblet
#

My friend is trying to install Unity for VRChat but is getting this error and he can't continue

somber sequoia
#

which error? There are no relevant errors there.

sand goblet
somber sequoia
#

Doesn't apply to us and isn't blocking you

opal relic
#

Select the mesh, then the armature > ctrl + P > with automatic weights

timber wharf
#

@white bronze i dont know how to help, maybe someone would know more. but devs said you can always file a support ticket with avi id for them to look, when security checks were first introduced. only advice i have.

white bronze
short garnet
#

What is this error about?

dapper mulch
#

Question do I have to put the Gogo bone inside the avatar?

somber sequoia
analog igloo
#

so i am working on a feral avatar or avatar on 4 legs, ik how to make it walk with two front legs but for the head or face how can i get it to connect to the head, ik its possible as ive seen avatars on vrc on quest for it

dapper mulch
#

Yeah

#

The avatar doesn’t have go go go go at all

somber sequoia
dapper mulch
#

I tried to go to the Gogo Loco website. I added it to the unity package, but I don’t see it.

somber sequoia
somber sequoia
# short garnet

oh that first error in the build window is what's blocking you

short garnet
somber sequoia
#

Most quest avatar setup videos describe this pretty well

dapper mulch
#

I’m gonna have to add all of this man

somber sequoia
#

you shouldn't have to do anything with those files

dapper mulch
#

Then how do I add go go loco

somber sequoia
#

did you look at the documentation I mentioned?

dapper mulch
somber sequoia
#

No, I mean on the gogo loco website, which you said you went to. There's a documentation link there.

dapper mulch
#

Ok

#

How do I use this?

gaunt knoll
#

What

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Your clicking in random stuff you don't need @dapper mulch

somber sequoia
#

yeah I just assumed they didn't read the doc I mentioned.

gaunt knoll
#

Then complained that is not working

dapper mulch
#

Am I doing this correctly?

gaunt knoll
#

Doing what

somber sequoia
#

doing what correctly? you're just showing files?

dapper mulch
#

Why added all of this to it I don’t know what it is but it is a part of the avatar apparently

somber sequoia
#

fascinating.

junior void
#

clearly not sfw

dapper mulch
#

Oh, I recently wanted to do is add go Loco but I don’t even know if that’ll work. I don’t know what I’m doing.

grand scaffold
#

Well that's a fuckin asset list and a half lol

night ember
#

maybe dont show nsfw

dapper mulch
night ember
#

literally all of that stuff on the avatar is very heavily nsfw content

dapper mulch
#

I’m doing something I’ve never done before, which is adding that type of stuff

olive pelican
#

Lmfao

olive vault
#

very nsfw...

dapper mulch
#

Did I at least add go Loco?

gaunt knoll
#

No

dapper mulch
#

😕

somber sequoia
#

Did you read the docs I suggested?

night ember
#

you added porn content not goloco

dapper mulch
somber sequoia
#

oh well.

olive vault
#

bruh

gaunt knoll
#

Did you read

dapper mulch
#

Yes

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And I don’t understand it. I’ve never touched this asset before.

gaunt knoll
#

What did it say

dapper mulch
#

Mentioning all of this stuff that I’ve never touched before

gaunt knoll
#

Did you add it to cc

dapper mulch
#

I don’t know

somber sequoia
#

you don't know if you did a thing or not?

dapper mulch
#

I’ve only started working on avatars last week

gaunt knoll
#

Then try doing that first

junior void
#

i dont mean to be rude, just saying starting right there is maybe putting you out of your league

#

consider an easier project?

dapper mulch
#

I can’t this means a lot to me

junior void
#

then consider commissioning someone

dapper mulch
#

I’ve gotten pretty far with uploading the avatar that was broken

grand scaffold
#

Oh and looking at those tabs, it's all ripped anyways

somber sequoia
#

oh

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well I was gonna type some help, but....

junior void
#

good catch

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ye ima yeet out. not supporting rippers

olive pelican
#

Hahaha

night ember
#

yea no you can fuck right off with stolen content

dapper mulch
#

Well, I had to fix the broken avatar with basically almost none of what I’m doing

#

I’m doing this for a friend. I wanna show them that I can do something and for myself.

olive vault
#

no one will help you now dude. your stealing avatars

olive pelican
dapper mulch
#

and it’s private when I upload

night ember
olive vault
gaunt knoll
#

And asking for help in the official discord

night ember
#

wouldnt be broken if you bought it legally

junior void
#

so youre saying youd be completely ok with your avatar getting ripped and other people using it for free without consent

dapper mulch
olive pelican
#

Let's be fair, this dude has the IQ of a paving stone.

dapper mulch
#

I tried that first so that way when I would have a job, I could’ve bought it

somber sequoia
dapper mulch
#

And I’m testing to see what I can do

night ember
junior void
#

ripped assets often have issues the original ones dont have

olive vault
dapper mulch
#

Yes, but they’re not a Xenomorph. There’s nothing like this avatar anywhere.

#

I’m trying to make something new with something that was broken

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Something unique that is different

night ember
night ember
dapper mulch
olive pelican
#

Translation: "I wanted this and so I stole it. It's ok, cause I couldn't find one to buy."

olive vault
night ember
olive pelican
#

I bet you I could find a Xenomorph model for sale on Jinxxy in like, an hour, tops

dapper mulch
#

But it’s not a Xenomorph it needs to be Xenomorph particularly and I haven’t found any besides this one

junior void
#

there is a rexouium xeno mod in the rexouium discord

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all you need to do is buy rex and verify in the discord

dapper mulch
olive vault
#

just look more? there are alot out there ive seen them

olive pelican
#

I know for a fact there's Xenomorph models on Jinxxy cause I know people who've bought it and used it, lmfao

olive pelican
#

On Jinxxy.

dapper mulch
night ember
#

I would look up the shit you stole but you deleted the image incriminating yourself

olive pelican
#

Kek

olive pelican
dapper mulch
#

I mean, at least I’m still learning on how to fix avatars

night ember
dapper mulch
#

I’m doing this with very little experience of what I’m doing. I’m trying my best to make something good.

night ember
olive vault
#

your not fixing anything, its just gogoloco...

dapper mulch
#

and I was given the link by a friend

night ember
dapper mulch
#

I thought it was something simple. I didn’t think it was this complex.

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And I’m still trying to figure out how to use blender, but I don’t understand it

olive pelican
#

This is intensely funny.

olive vault
#

it is simple child

dapper mulch
#

Actually, I’m an adult, but I’m just dumb

dapper mulch
#

It’s not an avatar I can buy

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Cause you can’t buy it from anywhere

night ember
#

yes the hell it is

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send the name of the avatar

dapper mulch
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Ok

#

Zealotdkdxenoserg

night ember
olive vault
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my thoughts exactly

dapper mulch
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I can’t buy it anywhere. I’ve tried to find it. I only found it on the website I was given to you by my friend. They told me everything I would need to be there.

night ember
#

literally the first fucking link

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stop lying out your ass

dapper mulch
#

I’m not

night ember
#

top result dumbass

olive vault
#

its so obvious that you are.. your just trying to cover your ass so you wont get in trouble

night ember
#

heres bing as well

sharp ocean
#

This is amazing

olive vault
#

i know right?

gaunt knoll
#

Can I have some

dapper mulch
#

where do I download it at

gaunt knoll
#

What

dapper mulch
#

It did was downloaded MP4 file

sharp ocean
night ember
olive pelican
#

This is comedy gold.

dapper mulch
#

What is common gold?

night ember
gaunt knoll
idle pumice
#

Anyone want some popcorn?

gaunt knoll
#

Yeah

grand scaffold
#

It's like they forget what you say before you even say it

olive vault
#

me!

olive pelican
#

I'll take some.

dapper mulch
#

And you all have no right to judge me all I did was want help not to be judged and criticised. I was given the link by a friend you have no right to judge me.

sharp ocean
night ember
dapper mulch
#

No, you do not

gaunt knoll
#

You can have jail time for it

idle pumice
#

Internet piracy is against discord tos we don’t have to do anything

olive vault
#

your stealing, and lying about it. you didnt even try to find the actual avatar. you just ripped it because its "easier"

dapper mulch
#

I was given the link by a friend they told me I could get the avatar from there

night ember
#

pulling out the "my friend" bullshit

olive vault
#

yeah right

dapper mulch
#

I’m not lying about that they do it too

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He told me it would be good since I’m new

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And I’ve just been following that

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I didn’t know that it was wrong

night ember
dapper mulch
#

And I’m sorry

night ember
olive vault
#

did your parents never tell you that stealing is wrong?

sharp ocean
#

Too late now. You doubled down on why stealing is ok.
You're not sorry you stole you're sorry you were caught.

idle pumice
olive pelican
sharp ocean
#

Buy the avatar, show you are sorry

dapper mulch
#

With what money you wanna give me $30 and buy it

olive pelican
olive pelican
sharp ocean
night ember
grand scaffold
#

Man's xenomorph fantasys are going down in flames as we speak

dapper mulch
#

No, I’m not. I’m just saying.

gaunt knoll
#

Looks like your not getting an Avi

night ember
olive vault
#

at least delete the ripped avi files and project

olive pelican
dapper mulch
# grand scaffold Man's xenomorph fantasys are going down in flames as we speak

i’m only doing it because I can match with someone and I wanted to make something unique. I was given a link by a friend. My friend gets their assets from there they were just trying to help me. I didn’t know it would go to this and why I don’t know how to do something. I ask for help from anyone else that makes avatars so they can try to teach me on how the avatar stuff works properly.

dapper mulch
sharp ocean
olive pelican
night ember
#

lied multiple times poorly

dapper mulch
#

Answer this if I am given a file is that considered stealing by a friend who tells me it’s okay?

night ember
olive vault
#

yes!

sharp ocean
#

Of course

night ember
dapper mulch
# olive vault yes!

They had me sign in on a website that was called bubblegum or something like that

olive vault
#

stealing is stealing no matter where you got it from!

dapper mulch
#

My friend cannot actually give me the file that they paid for

olive pelican
#

Kek

night ember
dapper mulch
sharp ocean
#

Even if the friend did, sending a file after is was paid for is still wrong

dapper mulch
#

Cause I did not want to cause any prompt I just wanted help with my avatar that was all

night ember
sharp ocean
somber sequoia
#

wow is this still going on?

olive vault
#

we all clearly saw where you got it from and it wasnt that website!

night ember
gaunt knoll
olive vault
#

stop trying to lie, your not goot at it

dapper mulch
#

So when the person that buys the avatar are they the only ones that are actually supposed to be using that avatar they can’t give it to a friend correct?

night ember
somber sequoia
olive vault
#

still stealing

dapper mulch
sharp ocean
#

How... Is this a question you have to ask

#

There's no way you made it to adulthood not knowing this

dapper mulch
sharp ocean
#

That's crazy

somber sequoia
#

yeah I'm amazed you didn't know this already.

main remnant
dapper mulch
olive pelican
#

Note, they clearly got the avatar from a ripsite; everything they're saying is a lie.

dapper mulch
#

I barely know what I’m doing

somber sequoia
dapper mulch
#

All right, where can I get an avatar for free then that is legal?

sharp ocean
dapper mulch
#

Cause I need to be pointed in the right direction, please

sharp ocean
main remnant
#

I'm having lots of problems with this. I can't even weight the whole thing automatically to a single bone. What could be wrong?

dapper mulch
night ember
somber sequoia
night ember
dapper mulch
main remnant
dapper mulch
#

As long as I know, I can get my avatar from there then I’ll be happy. I wanna make sure I do this correctly and I don’t wanna make anyone mad. I just wanted help with my avatar. It was all.

night ember
sharp ocean
#

That's just life

night ember
#

you have all these loose vertices in all different shapes connected together with faces
you kinda need the bones to at least follow it

main remnant
#

The thing is I'm doing an armature following the hair flow but it still won't weight it automatically T^T

dapper mulch
#

Also since I am new to avatar stuff, what should I actually be starting with in y’all’s opinion?

#

I can get a better understanding of what I’m actually doing

night ember
somber sequoia
main remnant
#

An example

main remnant
sharp ocean
olive pelican
#

Automating rigging is very janky, and it's generall;y suggested to refine anything you automate or it'll be wacky.

main remnant
dapper mulch
somber sequoia
main remnant
somber sequoia
#

I have it on none.

night ember
#

where did you get the hair then cause the topology might be that ass

olive pelican
#

@main remnant I mean, I just maunally paint most stuff, ngl.

dapper mulch
#

Is it possible to make what I want with blender?

sharp ocean
olive pelican
#

@dapper mulch yes

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Literally you can make anything in blender.

somber sequoia
night ember
#

gogo loco is in fact not a requirement

night ember
main remnant
#

Got it from booth

night ember
#

can you link it

olive pelican
#

Kinda reminds me of Vroid.

main remnant
#

Lemme find the link

night ember
main remnant
#

What's vroid?

olive pelican
#

That's technically not against any rules

night ember
#

especially with the quads being triangulated and with sharps for some reason

olive pelican
#

VRoid is a (decent but not great) way to make an anime avatar.

main remnant
#

Oooh yes

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Never used that

olive pelican
#

Technically the hair for my Vtuber is made in vroid.

dapper mulch
#

What would I need to make a Xenomorph?

somber sequoia
#

what's a xenomorph?

olive pelican
somber sequoia
#

Blender.

olive pelican
#

kek

dapper mulch
night ember
dapper mulch
#

They’re actually kinda hot

somber sequoia
#

Just making sure we're on the same page here. So yeah, blender, but rigging that is gonna be a fun challenge.

olive pelican
#

I'd laugh at that but I'm dating a carnivorous colonial siphonophore, so pot and kettle.

dapper mulch
dapper mulch
#

??

night ember
#

thats blender yess?

somber sequoia
olive pelican
#

That's be entertaining

somber sequoia
dapper mulch
#

I’ve never used it before

night ember
olive pelican
somber sequoia
#

cool. Go learn.

dapper mulch
#

Everything I’m doing is without experience

somber sequoia
#

at one point, we were all there too

night ember
dapper mulch
somber sequoia
#

sounds like a problem for a different channel.

olive pelican
#

Youtube. Flipped Normals. Do all their tutorials, they're step by step.

#

Yes, all of them.

dapper mulch
#

Is blender similar to unity?

olive vault
#

no, just watch youtube tutorials

olive pelican
#

Blender makes models. Unity makes them move.

dapper mulch
#

o

night ember
#

you have the largest source of knowledge literally in your lap

#

use google

olive pelican
#

I just had an idea. It's horrible.

somber sequoia
#

I like horrible ideas.

gaunt knoll
#

same

olive pelican
#

I wanna take the average VRChat user that's never touched Blender/Unity, and then some random Boomer, and see which can make a rigged and working avatar first/better.

dapper mulch
#

Is this site legal?

somber sequoia
#

I know lots of smart boomers 🙂

gaunt knoll
#

no

somber sequoia
olive pelican
#

A war of generations

dapper mulch
#

How do I know if the sites are legal?

olive pelican
#

A bridging of lifetimes

gaunt knoll
#

you pay for it

olive vault
dapper mulch
#

This is good to know something new

#

Is this a trusted website?

olive pelican
#

This is a circus

somber sequoia
dapper mulch
#

ok

somber sequoia
#

and I mean the entire "what base do I use" discussion, not just that one post.

gaunt knoll
#

aaa proof

olive pelican
#

Anyway. Has anyone done anything interesting with constraints lately?

#

I've been thinking about whether I want to use IK or constraints for muscles for the next variation of my avatar.

gaunt knoll
#

ive seen that pop up a lot

olive pelican
#

IK feels like it'll be jankier.

dapper mulch
#

well thanks for helping me today

olive pelican
#

IK is also a whole new setup I'd have to learn.

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But I should learn it, honestly

gaunt knoll
#

and expensive to get

somber sequoia
#

it goes on sale

olive pelican
#

Got FinalIK on sale ages ago

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Ye

gaunt knoll
#

really

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dam

somber sequoia
#

yeah I did too, and keep not finding uses for it.

olive pelican
#

Mood

gaunt knoll
#

i got to get it just to say i have it and maybe use it (not)

olive pelican
#

If I ever make a nonhumanoid, I'll definitely use it for that.

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Probably.

dapper mulch
#

i have a question is if i find a avi thts a blender legal ore not legal

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i need to no

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so i do everything legit

timber wharf
#

99% its not but depends on the platform. there are some free avis/bases in usual places to sell em, then you can read their license. if its just some site with "free vrc avatars", its rips

dapper mulch
#

im looking for like a bace model

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that i can shape

olive pelican
#

The only sites you should be using are VRCArena, Jinxxy, Booth, and Gumroad. Assume anything else is ripped. I'm not going to try to explain the granularity of this to you because my asessment of your abilities suggests giving you a firm rule set is the only way.

somber sequoia
#

sketchfab, turbosquid, there are lots more of these.

dapper mulch
#

would gum road have something that can be reshaped

somber sequoia
#

if it's a 3D model you can reshape it

dapper mulch
gaunt knoll
#

every avi can be reshaped

dapper mulch
#

i want to make this

olive pelican
#

Ok. So, make it.

dapper mulch
#

is useing ai to make it legal

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like a tremplit

woven raven
#

Hello! I have a question about unity. How would I add like clothes and accessories to an avatar. I can't find any good videos

dapper mulch
#

but it doesnot alays work

woven raven
#

How would I connect the assets to the avatar

gaunt knoll
woven raven
#

ok and how do you use that because i tried that and im confused because im new to unity

gaunt knoll
#

does clothes fit the avi

timber wharf
#

broad question, depends on how much item is made with your base avatar in mind

gaunt knoll
#

?

gaunt knoll
#

is the clothes made for the base

plucky drum
#

i have a model that i like to periodically add clothes to. but everytime i wear the avatar quest users see the model just fine but they cant see any of the clothes i make and im assuming its because im not using quest compatible shaders on the materials on said clothes

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if i upload my model, then add quest compatible textures and upload it again but with mobile selected will it just upload as a new avatar?

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or will it make a quest compatible version that only quest users can see

timber wharf
#

@plucky drum youre supposed to reupload both pc and quest versions

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they will be one avatar as long as pipeline manager id ie avatar inner number is the same

hoary rain
#

Got a question- With VRChat's new item system, (example, the lighter) is there anyway to make that system be on an avatar where another person can grab an item, and move it freely like that without it snapping back to the main user? If so how would one go about implementing that?

timber wharf
#

@hoary rain no

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i mean nothing new in that regard

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AvatarProp/ContactTrackers exist for ages

hoary rain
somber sequoia
#

no because we cannot alter anything about items

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nor create them at this time

timber wharf
#

@hoary rain if i didnt knew, i wouldn't say anything would i

plucky drum
hoary rain
#

The question is regards to items, not the feature itself.

somber sequoia
hoary rain
solar fulcrum
#

Quest and mobile upload together there both android unless your doing ios

somber sequoia
#

first time you uploaded the avatar is the "initial upload"

somber sequoia
#

you uploaded both versions then, you have to do that every time.

hoary rain
solar fulcrum
#

Yes you have to do PC first

plucky drum
#

i just wanna know if my idea would work.

solar fulcrum
#

Then android

plucky drum
#

and i swap to the quest compatible textures when i upload the android version?

timber wharf
#

@plucky drum yes basically that. you can copy avatar and have both vrsions in one scene to upload quest faster, depends on how are you adding items

somber sequoia
#

I didn't think the order was actually relevant.

plucky drum
#

do i have to do that? or can i do the uploads 1 at a time

somber sequoia
#

haven't done it in a while though.

timber wharf
#

@somber sequoia with vrcf it is

solar fulcrum
#

I need some help adding assets and full custom text to my avi

gaunt knoll
#

no im not sure how my friend did it but he can place down a basket ball hop and people can throw the ball

somber sequoia
timber wharf
#

well nowadays its easier to assume it is

hoary rain
somber sequoia
#

I don't assume anything unless it's clearly said

somber sequoia
timber wharf
#

@hoary rain AvatarProp on github by ThatFatKidsMom.

gaunt knoll
timber wharf
#

based on VRLabs ContactTracker

hoary rain
#

I'll give that a go, thanks guys!

solar fulcrum
#

Can anyone help me?

somber sequoia
timber wharf
#

@hoary rain theres also should be latejoiner synced versions but there were so many of them with different performance cost that idk which one is the best one nowadays

solar fulcrum
#

Need help attaching assets DJ booth headphones floating flashlight and custom text

#

And voice activated halo

somber sequoia
#

do they come with instructions?

solar fulcrum
#

No

somber sequoia
#

are they VRCFury prefabs?

gaunt knoll
#

what do they look like

solar fulcrum
#

Yes and pyomi toon

gaunt knoll
#

-_-

somber sequoia
#

if it's a fury prefab, drop it on the avatar.

solar fulcrum
#

Unity says that it's not attached will not upload

somber sequoia
#

when I said "provide detail" - this is what I meant. error messages are detail.

solar fulcrum
#

The DJ booth I need attached to my avatar but I need it as a world drop so when I drop it I can still move around when I'm DJing

#

And would it be easier if someone just could join me on discord I could load it up and screen share and work together from there

gaunt knoll
#

fury toggle add world drop

plucky drum
#

i tried uploading with quest textures and it spat out an error and failed the build

solar fulcrum
#

Imdjd I'm new to this I don't even know how to make a toggle yet 🤣

gaunt knoll
#

click on the dj booth add component

#

toggle

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add the path

solar fulcrum
#

I'm in the middle of DJing right now but can I add you

gaunt knoll
#

no

somber sequoia
#

haha

gaunt knoll
#

just ask for help in here when your not

somber sequoia
#

probably don't ask for help if you aren't ready to receive it.

solar fulcrum
#

I'm a visual learner and hands-on I have autism so just asking questions and you telling me is not going to help me so I'm not going to get help here I'll find somewhere else

somber sequoia
plucky drum
#

only other error i got was warning me that an audio source i have will be disabled and this

somber sequoia
#

maybe don't crop so much so we can actually see the error. And ideally, the whole console with the counters in the upper right.

plucky drum
somber sequoia
#

better - but again, look in the build window, where the stats are, right above the "build and publish" button.

#

it's right though - you can't put sounds on quest avatars, that'll have to be removed.

plucky drum
#

found an arror saying the "Mobile/Diffuse" shader isnt compatible with movile

somber sequoia
#

Yep, that's the blocker - you can only use supported shaders

plucky drum
#

the other errors being some other textures i forgot to convert to mobile stuff

plucky drum
somber sequoia
#

no, as it says, it needs to be under VRChat/Mobile

plucky drum
#

ah

#

yea just noticed that

wheat pecan
plucky drum
#

i cant auto fix that one

timber wharf
#

@plucky drum and not all vrchat/mobile are compatible either. for poi just use toon standard

plucky drum
#

i just have to manually set em all to mobile textures

somber sequoia
#

yeah you can't autofix these

plucky drum
#

im just using the standard lite stuff under mobile

gaunt knoll
#

sadly

plucky drum
#

praying the standard option works

gaunt knoll
#

pretty sure standard is the old one right?

somber sequoia
#

yep

plucky drum
#

does that mean it doesnt work>

somber sequoia
#

no

gaunt knoll
#

just looks worse

plucky drum
#

it looks fine enough, just frustrated having my clothing appear invisible

#

the avatar doesnt have any bits or anything so i just look like a naked barbie doll but its still weird

#

not sure what to repalce the glossy eye bit with, cant find anything mobile compatible thats transparent

#

nvm

#

nvm the skybox texture didnt work

#

so i need to figure out a mobile transparent texture

#

i got the textures fixed by the avatar is a few mb too large so i cant upload it

timber wharf
#

@plucky drum only trasnparent is additivie and multiply

#

cant have any alpha transparency on quest avatars for a good reason

#

well i mean not that it worse than additive/mult that much, those just not so usefull

opal relic
#

How does one make an emission hue shift slider for the Toon Standard shader?

blazing garnet
#

Hey there, my unity just decided to delete the entire character and all the prefabs in it. Is there some autosave I can grab or would I need to restart?

opal relic
opal relic
#

I can't think of a reason why the objects would disappear from the scene; much less disappear from your project files unless you have deleted something accidentally.

blazing garnet
#

It's not the stuff below that got deleted, but the one that would be top left

#

Not sure what it's called, prefab?

#

I think the worst part is I forgot to label most of the files, having to pay for that laziness now lol

opal relic
#

My only other idea is if you force quit Unity after hitting ctrl + s

floral junco
#

Is anyone else not able to upload their avis? And what does it mean by “avatar validation failed”???

blazing garnet
somber sequoia
#

Looks like you have a default scene here - is there a scene file in the project you didn't open?

blazing garnet
#

If that is the case, that'd be great.

somber sequoia
#

as I said, in your project. which we can't see from here, so it'd be hard to tell you exactly where.

#

in Unity it'll have an icon like the unity symbol. In your file browser outside Unity, it'd be named something.unity

blazing garnet
#

I don't think so. At the very least I haven't ran into this before and I don't see any other scenes.

somber sequoia
#

ok my last guess is if you were working in the default example scene as provided by the VRChat SDK and then upgraded the SDK, it'd wipe that out.

#

so don't do that in the future.

blazing garnet
#

I haven't updated the SDK

#

I took about a 5 minute break and reopened the project

lime summit
#

ok so im no coder but my friend said i can copy my avi id and put it in the descriptor and that should fix my problem with me not being able to upload which uh i dont know where to throw it

somber sequoia
#

then I know of no reason that unity would erase a scene.

blazing garnet
#

It just unironically deleted everything without any update, or like, anything.

#

Well, thanks for trying to help either way, I do appreciate it.

somber sequoia
lime summit
#

my code got deleted from restarting my computer

somber sequoia
#

"code"?

#

there's no code on avatars.

lime summit
#

welp idk its one guy said when i was asking for help anyways

somber sequoia
#

I guess I'm not sure what you're trying to do

lime summit
#

this is my problem

somber sequoia
#

?

#

explain what it is you are trying to do

lime summit
#

i had this all filled out

#

and now it wont let me upload coz it lost its data for it

somber sequoia
#

the avatar was already uploaded once though?

lime summit
#

yup

somber sequoia
#

and you have an actual avatar in your scene?

lime summit
#

many times

#

everything is there

somber sequoia
#

ok then yeah, go to the "content manager" part of the SDK, find your avatar, copy its blueprint id, go back to the scene, click the avatar root object, find the "pipeline manager" component and paste in that blueprint ID.

late tinsel
#

i need help with my physbones the hair doesnt move

lime summit
somber sequoia
late tinsel
somber sequoia
late tinsel
somber sequoia
#

also learn to take screenshots

lime summit
somber sequoia
lime summit
#

the places i put the id in like yes i see the scripts but like where do i go find them since its being difficult

somber sequoia
#

Oh - the Pipeline Manager, you see that there? It has a blueprint ID, is that not the right one?

#

If not, click "detach" and you'll get a box to put one into.

late tinsel
somber sequoia
#

hey that's way more readable

#

looks like you got physbones there too

proven walrus
#

How cans I make my avi physbones sync on pc and quest?

lime summit
somber sequoia
#

Great

late tinsel
#

work?

somber sequoia
#

They look fine from here. How are you testing?

late tinsel
#

by loading in on my quest

#

im making a quest avi ill load into vrchat and move around the hair stays the same nothing moved

#

also i have this

#

you think this is an issue

somber sequoia
#

Does your build console say you have too many physbones and it's removing them?

still shuttle
#

If you have too many physbones on a quest avi, all of them get deleted on upload. So make sure you dont have extras

somber sequoia
late tinsel
#

how am i supposed to have all my hair move :(

still shuttle
#

You could re rig it in blender to be more quest friendly

late tinsel
#

ouchie

still shuttle
#

Other than that, there may not be another way except for removing components on parts you don't mind not moving

late tinsel
#

ill do that then

#

thanks for yalls help

somber sequoia
#

Also this is a reminder for everyone to actually read these messages in the build window

near charm
#

Ive gone through everything single material and I'm still getting this

gaunt knoll
#

press upload see if it works

near charm
#

It don't :(

chrome plume
#

what if you click 'select'?

somber sequoia
#

you still have a material with a bad shader. might be one that gets swapped on, might be on a particle system

#

select often doesn't do more than select the avatar, it's nearly useless

near charm
#

Yea that's all select dose when I click it

chrome plume
#

in that case, what I often try is: drag and drop the avatar to somewhere in project to make a prefab. right click the prefab and click export the unitypackage except I don't actually export it. then it'll show every files (especially materials in this case) that's linked to the avatar. take a screenshot of all the material files. cancel the export and go through those material files one by one

late tinsel
#

got antohwr issue

#

what i do about the visimes

#

please help

somber sequoia
#

You have to fill in all of the slots

late tinsel
#

yeah but

#

how do i know what to select

somber sequoia
#

doesn't look like that model has all the shapes you need. I believe cats blender plugin has a thing to turn those into the whole list, you might try that.

late tinsel
#

ok thanks ill look into that

fervent spear
#

hey guys any idea how i fix this

somber sequoia
#

how did you move the knee joint?

fervent spear
#

just selected it and moved it backwards

#

the little ball between leg and knee bones

somber sequoia
#

Yes but in what program, what mode, etc.?

fervent spear
#

ohhh

#

blender, edit mode

somber sequoia
#

ok good, not pose mode 🙂

#

So yeah that's what I'd think to do also. not sure if you'd have to reset the rig in Unity though, so you might try setting it to generic, apply, then redo the normal humanoid setup

fervent spear
#

i did try that actually 😭 it didnt do anything

somber sequoia
#

bleh.

fervent spear
#

idk lmao ill keep trying

#

thank you for helping me:)

mortal summit
#

i need help on how to make 2d eyes, kinda like this that only move up and down and not rotating bc i have no idea how to do this

fervent spear
somber sequoia
#

oh nice!

gaunt knoll
manic wharf
#

Help I don't know what i did wrong vrcTupCry

dark jay
#

How do i fix outline clipping in poiyomi

gaunt knoll
dark jay
#

(

#

?*

gaunt knoll
#

i wasn't replying to you

dark jay
#

I know

#

U put a ? To my question

gaunt knoll
#

where

gaunt knoll
#

tbh you image look great whats wrong

#

nvm

#

i see it

dark jay
somber sequoia
dense urchin
#

so uh, I'm working on another outfit for my avatar, but the outfit isn't the same offset from the ground (i.e. thinner shoe soles, no heels), so I'm having concerns about integrating it as part of an outfit change function I'm planning for my avatar.

How is this normally done for, let's say, going from flat shoes to heeled shoes? Or from one pair of shoes to a pair of boots with thicker soles?

#

In the past, I had to pop the base body off the ground in the FBX itself, not necessarily in Unity, since I didn't think about an outfit-swapping gimmick.

gaunt knoll
#

so when I do this i just hide the feet so it looks like i swich to heels

#

Sadly, there is no way to change the offset of the avi dynamically within vrchat

sinful pumice
#

I cannot find a good free male head model can i get some help

dense urchin
sinful pumice
#

someone willing to hop in a call with me so that i can find a model for the head

gaunt knoll
sinful pumice
#

Makes sense

clever cloak
#

Hey there, I have an avatar that has a mochifitter profile, but I can't seem to get clothes to fit onto it using it. Is there any guides in English to follow? I've been using translate from the Japanese ones but evidently I got some stuff wrong.

#

also before people dm me asking to pay to do it for me im not interested, i wanna learn to do this myself so i can do it more in future

gaunt knoll
#

sorry i cant seem to find the asset you are talking about

#

who is it made by

#

@clever cloak

clever cloak
#

Nine gates

#

it allows outfits to be shaped onto avatars they aren't designed for

spare dome
#

okay this error is killing me new project new avi can someone please tell me how to fix this

gaunt knoll
spare dome
#

stats ?

gaunt knoll
#

the thing above upload avi number 2

spare dome
gaunt knoll
#

just above upload

spare dome
gaunt knoll
#

whats the top oe

#

one*

spare dome
gaunt knoll
#

press upload

spare dome
#

same error

gaunt knoll
#

did you add vrc fury

spare dome
#

yes

gaunt knoll
#

can you send a screenshot of cc

spare dome
#

cc?

gaunt knoll
#

all of your packages

spare dome
gaunt knoll
#

are you new to avi uploading

spare dome
#

nope beeen uploading for about seven months now

#

i have just never ran into this error before

gaunt knoll
#

youve added everything to the project

spare dome
#

yeah a model that was inthe projected required them as dependices

gaunt knoll
#

like support to a deferent game everything

#

...

spare dome
#

straight from the avi creators mouth not mine

slate ferry
#

Hi

gaunt knoll
#

send a screenshot of them saying this then i dont believe you

clever cloak
#

are we allowed to send booth links here so i can reference the asset im having trouble with or will that get me in trouble lol

gaunt knoll
#

You can as long as it's not you saying oh buy this

clever cloak
#

the avatar base im using (kanata by bluestella) has a profile but I can't seem to figure it out

gaunt knoll
#

@spare dome yes and that's not what you have

spare dome
#

it is tho theres nothing missing

gaunt knoll
#

You've added stuff that isn't on that list

spare dome
#

audlink ?

#

audiolink can cause a error this bad ?

left gull
#

everything other then the BD tools (since idk what that is) thing can be added ontop of a project without causing issues usually (( having both av3 and gesture manager in the same project could be causing issues since they can sometimes conflict ))

gaunt knoll
clever cloak
#

i also should verify which packages i need, i probably am using way too many for each

spare dome
#

everything in the pic came with the dependencies and automaticly get turned on when i add them to the project besides audio link and easy quest tools

gaunt knoll
spare dome
#

i acutal dont even remeber add that

clever cloak
#

these are the packages i use. I am not sure which ones i even need lol i just sorta add it all in just in case

#

im still relatively new to avatar stuff all things considered, so idk which packages i should use of these

gaunt knoll
#

Alcom user HI there

clever cloak
#

hi

#

yea i like alcom

gaunt knoll
#

How are you finding it

clever cloak
#

its nice, i like being able to update stuff

gaunt knoll
#

Amazing I'm glad to hear it

chrome plume
#

for mochifitter, you need both forward avatar profile and backward avatar profile. For example, if your avatar is Manuka and you want to apply Moe's cloth, you need Manuka forward profile and Moe backward profile

clever cloak
#

heres the ui for it, and the avatar im using has profiles, but im not sure where to apply them so it works

#

video example and explanation in case that helps at all

gaunt knoll
#

Aaa okay I got you so
This tool doesn't fix clothes that any Avi
The clothes that you want to be fitted has to be clothes that are supposed by those avis in the source list

clever cloak
#

ah that would make more sense, i see

#

so i find an outfit designed for one of those avatars and then use that to convert it

#

im glad i checked here before buying a bunch of random clothes lol

#

ill test it with the included shirt test

gaunt knoll
#

Yeah so you can but they have to be from an Avi in that list

clever cloak
#

good to know

#

that is a bit less exciting knowing its for a limited few avatars but still cool nonetheless

gaunt knoll
#

Would love someone to make this for some western avis cough cough

clever cloak
#

taht would be nice

#

*that

somber sequoia
#

don't you just need to make profiles for those? The tool would still work, right?

gaunt knoll
#

Yeah

#

Aaa shit

clever cloak
#

that is true but idk how to get my own pre existing profile working, let alone make my own lol

somber sequoia
#

it's probably documented...though not in english 🙂

gaunt knoll
#

😭

chrome plume
#

it has nice documentation on it including manual to make profiles in blender by yourself

gaunt knoll
#

Oh really now

clever cloak
#

yeah and a very active discord, however its all in japanese and translate i seem to be getting confused about

gaunt knoll
#

Maybe figure out how it works with the profiles that make your own for western avis

clever cloak
#

ok yeah tried with the default outfit and it did work, thats cool

gaunt knoll
#

I'm going to go coding for a month to have a shot

spare dome
#

it was a bloody package iusse

#

five days and it was a freaking package issue

gaunt knoll
#

BOOM

spare dome
#

god i hate unity

clever cloak
#

yeah that happens

gaunt knoll
#

Just glad your back up

spare dome
#

no no the og model needed all that stuff another model in the project was been screwed up over it and untiy didnt wanna tell me

#

but thank you imdid

gaunt knoll
#

All good just glad you figured it out

clever cloak
#

the mochifitter tool is still pretty new so im hoping that as it goes on theres like a public list of conversion files

#

as theres a few jinxxy items i wanna fit to my avatar but don't know how

chrome plume
#

yeah i think it's becoming a new standard in booth community. newer avatars come with profiles with it these days.

clever cloak
#

yeah, someojne should make a like booth list of all compatible avatars that'd be so helpful

#

i hope we also get some English guides in the future to explain how to use it and set up profiles more

drowsy crane
#

Can Xevians spell system work on the nardoragon model???

somber sequoia
#

as far as I know it'll work on anything

gaunt knoll
#

as long as you have a hand

drowsy crane
#

Whenever I try to attach the anchors it shows me this

somber sequoia
#

as it says, you can't restructure a prefab. Maybe the instructions tell you to unpack it and you didn't do that?

drowsy crane
#

Hmm lemme double check the video

#

It flew past my head, thanks

somber sequoia
#

np

digital cairn
#

Okay so, I have emotes with audio on my avatar, but when I go into gesture manager and play them, the animation plays just fine but the audio doesn't play at all. I think its worth mentioning that the avatar I'm using needed Unity 2019.4.31f1, so I imported it into that version with the VCC, then I upgraded it to the current version (also using VCC), so maybe something broke during the upgrading? I really dont know.

somber sequoia
#

you shouldn't need an old Unity

lilac musk
digital cairn
digital cairn
somber sequoia
#

it shouldn't - you can upgrade any avatar to current.

#

And yes, the audio listener is on the camera when you're in unity's play mode, with gesture manager

lilac musk
digital cairn
#

Oh okay, lemme mess with it then

digital cairn
lilac musk
#

Nice

clever cloak
#

Im looking at getting a pair of pants for my avatar and i found one on jinxxy i like but its not made for my avatar. Is there any way to get it to fit my avatar? I know the base its for but don't see a mochifitter profile for them alas.

gaunt knoll
#

blender

clever cloak
#

damn, that makes sense

#

ill keep looking for one that is made with my base then, i really know nothing about blender

lilac musk
#

Learning blender will take your avatar creations to a whole new level. I highly recommend it

digital cairn
clever cloak
#

i just gotta get adhd meds that work

somber sequoia
lilac musk
#

Nice

clever cloak
#

as i have that as well

#

yea i want to learn to make worlds more than avatars but i do want to learn blender regardless

#

and for both for sure

#

but for now i can't focus enough to learn it so im trying some meds to help

lilac musk
#

Learning all the different game creation tools makes you better in all ways

digital cairn
clever cloak
#

oh ill give that a look

digital cairn
#

But I've never heard of mochi refitter. I'm guessing that does the same kind of thing?

clever cloak
#

yeah

#

mochirefitter lets you make profiles of avatars (or the avatar devs) so clothes that support it can fit eachother

#

very new tho so not that widly supported yet, i know a few that use it and mine happens to be one luckily

digital cairn
#

Ohh okay, neato

clever cloak
#

so now i can find clothes for like 5 ish avatars that will just work instead of the 1

#

its also non destructive which i like

digital cairn
#

Very noice

clever cloak
#

the asset im looking alas is a western one over on jinxxy, not a japanese booth one

#

oh also while im here I have an oddly specific question about body textures

#

my avatars body texture is too muscular, is there any guides on like repainting to make it look more natural?

#

just trying to make it look average shape not super jacked

gaunt knoll
#

oh god

clever cloak
#

ill take that as easier said than done then

gaunt knoll
#

easy one see if they have one you can buy

clever cloak
#

ive looked and none of them are non muscular

#

they are if anything more muscular

gaunt knoll
#

if not sub painter

clever cloak
#

damn

digital cairn
#

are links allowed in here? i forgor

somber sequoia
#

if it's just normal maps you could just remove that

digital cairn
#

youtube links i mean

somber sequoia
clever cloak
somber sequoia
#

PSD isn't the thing that goes on the avatar, nor likely a normal map

digital cairn
clever cloak
#

psd makes the png that goes on yea

#

normal map is like pbr depth iirc

somber sequoia
#

Yes basically. But the PSD might have layers in it that you can turn off then re-export the textures

clever cloak
#

i had to do that already for another thing so ill check if thats an option

#

no dice sadly

#

just these

#

the shadow layer seems to make up the muscles

#

but if i just get rid of it then its just unshaded and not good looking

digital cairn
#

So I dont really know how to describe this so imma add some videos to show, but the dance animation in my video doesn't look as uhhh natural(?) as its shown in the youtube vid. Theres like, some bounce to it in the youtube one, but on my avi it just looks like its staying in place while doing it

clever cloak
#

yume nikki mentioned

digital cairn
#

I've seen this kind of thing on other avatars in game as well

digital cairn
gaunt knoll
#

weird looks like you neck is locked in place

digital cairn
#

thats what I was thinking

gaunt knoll
#

yeah it doesn't flow what does it look like in game

clever cloak
#

I wish booth let you have multiple search terms instead of all at once, would make searching easier

gaunt knoll
#

did you make that or did you get it from somewhere

digital cairn
digital cairn
#

Its originally a vmd, so i had to convert it to an anim file first, which I managed to find a unity thing for lol

clever cloak
#

very helpful, thank you

gaunt knoll
#

your avi isnt moving around thats why its in one plave

gaunt knoll
digital cairn
clever cloak
#

this is nice but it doesn't allow the search thing im looking for either

#

i will use it tho, i like the auto price conversion

digital cairn
#

I have a few more animations i wanted to add as well and they actually make the avi move properly

gaunt knoll
#

VRChatavatartoolkit

digital cairn
digital cairn
drowsy crane
#

Is this supposed to happen after adding the spell system?….

#

I followed each step like in the video

#

Its just a bunch of stuff not connected to the avatar, but the avatar works fine even though its not really connected

#

Im so confused

#

Do I just delete all of that?

drowsy crane
#

Vcc told me to “resolve” something, and now im getting compilation errors by unity

#

Vrcfury and gesture manager wont workvrcSad

ornate stump
drowsy crane
#

I forgot what it said

#

Im probably just gonna start from 0.

ornate stump
drowsy crane
#

K

lusty berry
#

how do i fix this? i added a physics bone to her chest to make it better looking when she moved. but now i cant touch them and just phase through them

ornate stump
lusty berry
#

yes! it moves in game perfectly

#

just cant touch them lol

ornate stump
lusty berry
#

oops

#

what should i set that to lmfao

ornate stump
lusty berry
clever cloak
ornate stump
ornate stump
# lusty berry

That size rather means amount of how many collider can collide with it. Hands already affected by default without setting this.

lusty berry
#

ohhhhhhhhhhh

#

okay!!

#

ill see if it works now!

hollow hull
#

Hello, i have been working on triwave's proto kit in unity and so far everything works good. Although i cant set my custom animation or tweak the ones assigned by default. Specifically idle animation.

The arms are fixed straight like (pic1), still shaking a little in-game. I have tried changing proxy_idle and cloning that anim into Assets/, then assigning it to animation manager (pic2), which is assigned to the descriptor (pic3). Am i doing something wrong?

timber wharf
#

@hollow hull thats hands ie gestures only layer

#

ie it has masks that allow only for hand bones (and not arms)

hollow hull
#

Thank you, gonna try to figure it out again

clever cloak
#

shader question. all the black textures i use have a weird artifact on them that looks like this:

#

is there a way to make it more clean without the noise?

#

this is what they should look like

#

whereas right now the shader/texture looks a little grainy/noisy

#

im using poiyomi toon

ornate stump
clever cloak
#

ah, unfortunate

#

eh it looks good enough

#

i dont think anyone is gonna be getting close enough to inspect my pants textures

#

at least i hope not

timber wharf
#

@clever cloak tried "high quality" ie bc7 compression?

ornate stump
clever cloak
clever cloak
#

doing both of those helped yea

#

this is 512 as opposed to the standard 2048

supple cloud
#

i tried everything to get rid of this even i enforced it to t-pose and it wont work

#

it wont go away

ornate stump
supple cloud
ornate stump
supple cloud
#

i did hand move and it still like that

ornate stump
clever cloak
#

the asset comes with a normal map and texture which i know what to do

supple cloud
clever cloak
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a roughness map which i think is alpha iirc

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but it also has a height map and metallic map which i don't know what to do with really

ornate stump
supple cloud
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yes

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i enforced it

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applies it

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i opened it

ornate stump
# supple cloud yes

Then there other reason that it can't be use as humanoid rig. One of the reason is missing the leg.

ornate stump
# supple cloud

Then you also have to see Import Message in the rig selection menu.

supple cloud
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the only thing it said missing eyes

ornate stump
ornate stump
supple cloud
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and the warning gone

ornate stump
supple cloud
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it already has legs

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i just gotta add it to the vrchat rig thing

ornate stump
ornate stump
supple cloud
ornate stump
supple cloud
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but yeah it mapping

fiery linden
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it's Someone fixing like this again?

ornate stump
ornate stump
fiery linden
ornate stump
ornate stump
fiery linden
ornate stump
ornate stump
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Yes. But you already saw the error.

ornate stump
digital cairn
clever cloak
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working with it now, i think I need the avatar for the outfit i want to convert it from

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unless im understanding it wrong

clever cloak
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the pants im gonna use i think i can get to work in blender even with my no knowledge but ideally id like to stay in unity for this

digital cairn
clever cloak
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unfortunate, blender it is then for this

digital cairn
clever cloak
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sure

hard mirage
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Do I have to worry about messing up blendshapes when editing a head asset to change facial features? If so is there any tutorials that could help?

junior void
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You definitely want to be careful. Here's an example: The head likely has blink blendshapes. Now if you narrow the eyes on the base shape, the blink will make the eye lids go past each other/intersect. There's nothing you can do other than try and see. I suggest you make your edits onto a new blendshape first and then you can try all other shapes in combo with your edit to see if you need to work something out before finally applying it to basis, if you even wanna do that.

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@hard mirage

hard mirage
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Thank you so much!

coarse steppe
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ok im about to go to bed but ill put this here in case anyone wants to help when im up. im trying to make the chip and guac hat from despicable me 2, i got some parts working, a grabbable chip piece from the hat that gets parrented to my hand with a parent constraint, i was able to get the contact sender to follow it. i added a receiver in the hat to make the glob of guac show up so that one works fine, but the one by my mouth to eat it wont fire and advance the animator, ive tried many combinations of fixes, like changing the receiver type to having a 2nd custom tag just for that one. all of those i have no luck, ive been goin a lil crazy so if someone could help id greatly appreciate it 🥲 🙏

clever cloak
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ok i gave up doing easy routes im in blender editing the pants manually

clever cloak
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im the goat

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got it working

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pants fit, and i gave them blendshapes to make sure it all looks clean

errant carbon
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Seeking someone who maybe knows more about this:
I have a furry avatar where I struggle to make a thumbs up (finger isn't extending far enough) unless I use legacy fingers with valve index controllers) fingers bend into palm on non legacy mode...any clue how to fix things like that?

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Is if something that is easy to fix? Can it be done in unity or does it have to be done in blender??

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I would return the favour for someone helping me figure this out if I'm honest

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I love love my avi but the hands is the last thing that needs fixing

clever cloak
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okay so I am stuck for now, I got all my clothes working and synced except the pants. The pants are just an fbx file and they don't seem to want to move with my legs at all and just sorta float on my avatar. Is there any way to make it so the pants will move with my legs?

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im trying with modular avatar to merge animator but that doesn't seem to work

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since its just an fbx, the file heiarchy is just the whole pants, not sure if that is part of the issue but thats my guess

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i have a bad feeling ill need to go back to blender to like weight paint

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but i think ill sleep for now as its 4 am and work more on this some other time. almost there

junior void
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Seeing as the asset itself doesnt come with one, you need to parent the pants to the armature of your avatar - in blender

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if you are lucky, the pants have vertex groups (weights) already. if not, youll have to transfer weights from the body to the pants, which there is an easy addon for to do that

clever cloak
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i doubt they do, as they seem to be just a model and nothing more

junior void
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its good as a base, you might need to touch up tiny areas tho

clever cloak
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ill give that a shot thanks

ornate stump
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Should not use Arktoon shader and remove it from your project.

clever cloak
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okay yeah the pants have no weights at all