#avatar-help

1 messages · Page 163 of 1

junior void
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that heavily depends on how its set up

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how is it layered, what blend modes are used etc

somber sequoia
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yeah mostly I'd probably grab the surrounding colors and try to airbrush

stray trench
somber sequoia
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ah, vroid

stray trench
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is it? this is jinxxy model

junior void
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substance painter?

stray trench
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now i gotta learn substance painter 😭

junior void
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does it come with an spp file

stray trench
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no just the usual unityproject

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i dont think this is from vroid

junior void
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then youll have to paint it from scratch basically

stray trench
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thats awesome

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im not doing that

junior void
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ask the maker for spp files

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or layered psd

stray trench
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u think theyd give it? i assumed theyd be cagey about that

junior void
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cant hurt to ask

stray trench
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very true

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thanks for the help guys

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i think thats the best i can do

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i just used dodge tool

stray trench
sullen nacelle
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what constraints do i need to use to make working clones? i've done it before but im trying to find a way to make them replicate your movements but just not rotate

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i need them to look at one direction

ornate stump
timber wharf
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probly smth like global+freeze to world on the root, every other bone is local rotation constraint🤷‍♂️

full ruin
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Trying to use VRC Quest Tools to make my avatar compatible, and I'm having an issue with Unity. According to the Unity Hub, I have the android stuff installed, but Unity tells me I dont and need to get it? I really dont know what could cause this/how to fix it. If anyone has had to deal with this before, or knows how to fix it, any pointers would be appreciated ^^

potent scarab
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The imposter generated for my avatar has the crotch clipping through both the underwear and pants.
Is there a way to fix this without having to modify the actual model?
If not, will uploading a version with the body of the avatar cut out just to generate the imposter work?

potent scarab
spark walrus
somber meadow
# spark walrus

show higher up in the console, those errors are just telling you to look in the console

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anything before "AssetBundle was not built"

spark walrus
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It says that 20 times and thats it

somber meadow
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enable "collapse" so spammed errors are condensed and stray errors are easier to find

spark walrus
somber sequoia
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there you go, "missing script" is the actual root cause.

spark walrus
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any idea how to fix

somber meadow
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does the avatar have a list of packages needed to import

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like usually it's VRCFury, especially since it's on the root avatar object

somber sequoia
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Install whatever requirement you didn't install. Might be from the avatar, might be an asset you added.

spark walrus
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hmmmm

somber meadow
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Did you import those 3 packages before the avatar's

spark walrus
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fury is in there

somber meadow
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well, it doesn't need a specific order

spark walrus
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poiomi is in there

somber sequoia
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poiyomi wouldn't do this though.

spark walrus
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then idk

somber meadow
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screenshot the root avatar object's inspector with the avatar descriptor, there should be a missing script there

spark walrus
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this?

somber meadow
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scroll down within that

somber sequoia
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you can collapse the lipsync section but show the whole inspector window, not just that one component.

spark walrus
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there was 2 empty scripts could that be it?

somber sequoia
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those are the problem ones, yes.

torpid stone
spark walrus
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i deleted them and now it seems to be uploading

torpid stone
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I mean, yeah

somber meadow
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hope it wasn't too important

torpid stone
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Wish I was here earlier bc even I couldve told you that xD

somber meadow
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usually vrcfury components there are fix write defaults components

torpid stone
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Its usually just upload optimizers or stuff people add that doesnt matter

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Sometimes when I quest convert with VRCQuestTools itll add two components to the PC build that can be deleted but never do

spark walrus
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it worked let me hop in vr and test it

torpid stone
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Fireeee

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Im having a small issue, whenever I move in game my arms sway, but there are no components on the avatar that would be causing it to do so, nor are there physbones on the arms that would be causing it.

somber meadow
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have you done a copy with physbones entirely removed? I saw this same issue on someone else around 2 days ago

rough crow
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how can i make my avatar quest compatible?

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i applied toon lit shaders, as its a mobile shader.

olive pelican
long sierra
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I copied it from an avatar with an identical skeleton and avatar descriptor, and on that avatar, visemes do work, but they don't work on the new one. Is it possible the body mesh having a different name could be an issue? The old avatar's body mesh was body, but the new one is Body (Capitalized)

sour sparrow
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can someone help me in vc? im kinda stuck with using a particle emiiter for smth and i cant find any other source to help

long sierra
obtuse bronze
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Hey can anyone help me fix this problem I don't know what to do I have never had this problem before

long sierra
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Try reducing the polycount of your mesh or lowering the resolution of your textures, and if your avatar uses any sound clips, try lowering the quality of them

obtuse bronze
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OK how do I lower the Poly count?

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@long sierra

somber sequoia
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you lower poly count by remodeling in a program like Blender.

indigo compass
somber meadow
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animation files as well since they cannot be compressed

plain mural
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I'm trying to build an avatar that was created on sdk 3.5.2 (as i remember)

I got a strange error one day that I can't build avatar online

Then I created a new file, updated the SDK to the latest version, imported avatar package, imported all the necessary packages, tried to upload the avatar for a test - everything worked. BUT when I try to upload an avatar online, an error appears. I even tried to remove and put a new id (blueprint) for the avatar, but it didn't help

somber sequoia
somber sequoia
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You clipped the window so we can't see the error count, I suspect it's more than just 2

plain mural
somber sequoia
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Again you clipped the counter - are there only 2 errors?

plain mural
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again - test avatar works
but online avatar - no
but I'm not sure if poi is blocked for test avatar

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There are no errors here that would completely prevent me from upload the avatar, as far as I can see (?)

somber sequoia
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I meant in the console - upper right has counters as to how many of each message. How many red ones are listed?

plain mural
somber sequoia
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Great, thanks. Then yeah, kinda unclear what the issue is.

plain mural
somber sequoia
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yeah neither of those errors are of much use really.

plain mural
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i even used deepseek and chatgpt to solve the problem but all it told me was "i can't have rights to edit avatar" wtf man i made it from scratch and i never had any problems before

somber sequoia
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there would be an error saying that if it were the issue

plain mural
somber sequoia
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the poi warnings are warnings (yellow) and shouldn't block this.

plain mural
flat mica
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What exactly is a vrcavatardescriptor? I downloaded the vrchat creator companion, downloaded Unity, and I got this now. Its my first time trying to do this 😅

somber sequoia
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(it's step #5)

dusk falcon
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Why when I save my rigging it doesn’t work

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Im rigging it from non humanoid to humanoid

somber sequoia
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explain what "doesn't work" means here. And check that there are no errors listed in that window where you choose the rigging type.

dusk falcon
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Ok let me show

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Everything is green and fine

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But when I save , and I check the setting it still says it’s non humanoid !

somber sequoia
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Not what I asked about - in the window you're in before you click "Configure", is there an error?

dusk falcon
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No

somber sequoia
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ok where does it say it is non-humanoid?

icy crest
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uh im on the SDK and its making pic between yami and yami FT?

dusk falcon
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On the avatar descriptor and prepare your content page

icy crest
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i also have 2 avis on the screen im confused

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;-;

somber sequoia
icy crest
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isnt FT for fbt?

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im like kinda new to this lol

somber sequoia
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I'm guessing that's Face Tracking

icy crest
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oh

somber sequoia
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since there's no 'B' there 🙂

icy crest
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i did add the face tracking file

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like i was told

somber sequoia
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do you have face tracking hardware?

icy crest
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nop

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but apparently it needed for this avi

somber sequoia
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probably you don't need that version then.

icy crest
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there is 2 in the scene lol

somber sequoia
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Yes

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probably you don't need the FT version of the avatar in your scene.

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(and can just disable it and use the other)

icy crest
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i already made sure im uploading to the right hardware logged in on the SDK, i added poy toon and gogo loco manually went to the builder etc it says ''selected avatar;;

somber sequoia
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yep, if there are multiple active avatars in the scene, you'll have to pick one to upload

icy crest
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i uploaded the avi on pc first, then went to upload the quest tried to use it, couldnt select it, now im uploading just for pc to see if it works

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i feel like it has to do with the quest version not playing nice

dusk falcon
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Ok I fixed it into humanoid

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And this popped up

somber sequoia
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It's definitely not humanoid, for the reasons specified there.

dusk falcon
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Aughhh

flat mica
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Mine is so much worse.. what was my maker doing 💔

somber sequoia
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not caring, basically

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... 533 bones?

flat mica
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I didnt think that was actually possible

somber sequoia
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oh it's possible to get worse

flat mica
balmy barn
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those meshes and materials make you a prime target for block/hide avatar

dusk falcon
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How do you reduce bones anyway

balmy barn
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throw that nanaci through blender and you wont have wierdly named bones and way less materials if you click a few buttons vrcRat (can cram all of its texures into 1 - 4k) , here have a badly made atlas ( still better then 10 materials ) cause im not baking one im not using ratl

dusk falcon
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Ah cool

trim pawn
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Random question but do I have to rig my avatar to put it into vrchat? If so, how do I do that?

rough crow
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alright uhh...my avatar is set as humanoid is proper bones and everything. but it's not using VRChat's default locomotion animations.

somber sequoia
uneven whale
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What are these modes in Gogo Loco? I still don't understand. What are they for?

olive pelican
wraith plover
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Hello, could someone please help me?

somber sequoia
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with?

olive pelican
wraith plover
olive pelican
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...You're a new user?

wraith plover
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yes :c

somber sequoia
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?upload

flat muskBOT
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You must obtain at least "New User" Trust Rank in our Trust and Safety system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you'll be able to upload content in no time.

As an aside, you must have a VRChat account to upload content. That means you can't use a Steam account, Oculus account, or Viveport account to upload content like worlds or avatars.

Source: https://docs.vrchat.com/docs/frequently-asked-questions

somber sequoia
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^^^

olive pelican
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Ok, go play the g- yeah that

wraith plover
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tysm :3

olive pelican
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No clue, I don't use Gogoloco

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What even is the utility of Gogoloco nowadays?

somber sequoia
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locomotion, poses, fun animations, flying, etc.

dawn wharf
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Lol

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Mostly what it's used for now

olive pelican
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That seems such a niche use case. then again I sneer at FBT users who spend the whole time in VR sitting, so I'm probably biased.

somber sequoia
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It seems more often used for people without FBT

olive pelican
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mhm. I get that, not having FBT is a pain because of how wacky IK is.

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having more granular control over your body in desktop is sensible.

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Though I'd rather just make ana avtar FOR desktop use specifically.

plain mural
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Heya. I remember seeing on TikTok that there is some kind of app for simply uploading avatars to your account, but I don't remember the name. Maybe someone knows?

plain mural
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No

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I remember it was a different app, it's very small

somber sequoia
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The only supported method is to use the VRChat SDK in the Unity editor.

olive pelican
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AKA, don't beleive everything you see on Tiktok of all places.

somber sequoia
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ah that figures.

plain mural
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Huh, it's a pity that there isn't a really simple app for this. It would be cool for customers who have problems with unity but alr

olive pelican
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The worst ones I've seen are guys who offer upload services, then hold the account hostage for money. Wild stuff.

olive pelican
plain mural
somber sequoia
plain mural
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As far as I remember, they take 50% of the price for themselves?

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Or I don't remember correctly

somber sequoia
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Yes, everyone facilitating it gets a cut.

olive pelican
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Probabaly. It's a monetizxation method targeted at low skill users. As long as we can still sell and exchange stuff outside that marketplace, I don't see the issue.

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Actually, considering it's aimed at the lower quintile of users who can't do a thing themselves even if you guide them, that's brilliant.

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Because I do NOT want those sorts of peeps as clients anyway, lmfao.

plain mural
# plain mural

Oh yes, it turns out that now none of my projects with the old sdk work. I used SDK 3.5.2

But the funny thing is that even with the updated SDK, nothing works either :P

somber sequoia
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you'd probably need the old Unity for a SDK that old

plain mural
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I have always used 2022.3. 22f1

I'll check if vrchat has updated the recommended version, but a couple of minutes ago vcc showed the required version of this one

somber sequoia
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that is the right version for SDKs newer than 3.6 I think

plain mural
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It's strange that everything broke down like this. Well, it happens, I hope I will solve the problem tomorrow because I have already reinstalled hub and unity

rigid storm
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Hello all, I'm having a very weird problem with a client's model where their avatar has turned from poor to very poor in the VRC client, even though it says it's only poor in the SDK. They need their avatar to be poor, and I saw in the patch notes where they said that they also calculate material switches now, which might downgrade some performance ranks. My question is, how in the hell am I supposed to know what to remove from the avatar for it to be poor in the VRC client.

somber sequoia
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If you look at it in-game, you can see what's over the limits.

hazy quest
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How does one import non-humanoid bones animation?
Or do you animate them In Unity?
I can't find a way to import non-humanoid bones animation in Unity and use it on the avatar.

rigid storm
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It says the materials are at 16/32 and it has marked it red.

somber sequoia
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weird.

balmy barn
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had one av like that, a old blueprint of the same av would always be 'very poor' , new blueprint 'magically' good #avatar-optimization message

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2 vrchat updates later they 'fixed' rating to be more precise its suddenly good again

slender loom
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Sorry For the random question, as I hope i’m not being annoying when I ask this. But Recently some of my favorite avatars went private. Now luckily the creator of the avatars made the files and project public for anyone to upload themselves. But I’ve been personally having trouble uploading it as when I put the project it seems some materials are missing and some other stuff doesn't seem to work after uploading.
Now the original avatar creator has been dealing with some life stuff so I understand they probably didn't have time or didn’t want to make an entire tutorial on how to upload it.
So I was wondering if someone knew how to fix something like this?
Please understand I only want help if your able, I don’t wanna get in the way of your day or life. But thank you for taking the time to read this. :]

pine valley
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if your materials are broken, you may need to install packages (e.g. Poiyomi Toon) to get the shaders they use

slender loom
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so it appears it places everything on it for some reason as well but the weapons or uber materiel dont appear or the blu team color?

somber sequoia
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do you have a VRC Avatar Descriptor on the root avatar object?

pine valley
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that's just the model; the rest of the avatar has to be set up

slender loom
slender loom
vestal grotto
#

Hey, I’m wondering if there is anybody that is going to make me an avatar for free because I don’t really have any money on me right now so what’s on the nice enough to hook me up by making me an avatar for free?

dusty rose
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Aight this is a doozy. So I got two objects that are pretty similar. One is a flag, one is a clipboard. On both I put a parent constraint, cuz I wanna be able to put them somewhere in the world. Both parent constraints are set up the exact same way and both have my right hand as source transform so they snap back after I disable the animation that makes them be fixed in worldspace. For some unexplainable reason one snaps back to my hand and the other one doesn't. I've checked animations, the constraints, tried doing it different toggling the other one first but nothing. Why does it not do the same thing as the other even tho they are set up exactly the same??

unreal juniper
proper orbit
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IDK if anybody else has been having this issue but when i upload avatars to PC lately they upload fine no issues then i go to upload for quest and the whole avatars goes away and it say "security cheacks failed" dispite in unity saying it was fine? but then if i go reupload the PC version it fixes itself yet there's no quest version?

sour sparrow
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hey so im trying to make an ability that can make it so a ball shoots out and stops at a certain point in the air, and i wanna make it so if i do a specific gesture i can throw the ball and itll explode, anyone know how i could achieve this?

tall needle
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I found an issue regarding physbones, I've got a physbone connected to my Elbow, Although it makes the whole arm behave under the physbone component, Anyone got an idea on what I can do?

vestal grotto
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I’m just asking for someone to make me an avatar for free because I don’t have a PC to make my own avatar and plus I don’t even have the money for it so if someone would be kind enough to make me a free avatar, I really appreciate it

somber sequoia
somber sequoia
somber sequoia
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If not, please provide detail or show us

vestal grotto
somber sequoia
slender loom
#

also thank you kazin, sorry if I probably sound stupid. I'll take as much info as i can get. :]

somber sequoia
#

no worries, there's a learning curve here for sure

tall needle
# somber sequoia Not sure what you mean it's doing, but if you mean you put a physbone on a human...

That's my fault, Let me put more information into it, I have a bone that's connected to my Elbow as a child object, And the physbone component is on that child bone, It isn't part of the humanoid rig, But the whole Elbow, and part of the top arm seems to behave under the physbone. The left arm in the video has a Physbone on a child bone, While the right one doesn't,
I've checked for weights, Constraints and anything else that could cause issues, but nothing is wrong with the model or the rig, When the physbone is deleted however, The issue no longer happens

sharp hollow
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A person in a server im in wants help with this stuff

If you can, please dm them at chancegambler. if you can help em

somber sequoia
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yeah.... that isn't going to happen.

sharp hollow
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Lmk if not tho

somber sequoia
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I was, yes.

sharp hollow
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They do not have a phone number

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And they need to rig something.

somber sequoia
tall needle
somber sequoia
#

yeah I really don't see any difference. I'll accept that you do though 🙂

#

it's an interesting idea though, if I'm getting what you're doing here - trying to make for more natural movement?

tall needle
sharp hollow
#

It may help catch

tall needle
#

Wdym?

sharp hollow
#

Is it two sep models? /genq

#

It sounds like it lol

civic jungle
#

I need some assistance in getting an avatar made budget is 200+ just a male avatar idrk

somber sequoia
flat muskBOT
#

Hey ho 👋 I see you're looking for commissions.

You will probably receive DM's or friend requests from scammers now (or later) that will try to offer you their services. 😖

🚫 Absolutely DO NOT engage with those, regardless of how competent they might seem or their excuse to why they contact you.
This is unsafe practice used by scammers, and also breaks this Discord's rules. 👮

If you seek a creator, check out VRCTraders and follow their protocols strictly 🥺
(You will get DM from bot to verify your account upon join.)

🌠 It's extremely important to always DEEPLY investigate the account and social media of the person you plan to commission.
Is their social media linked in Discord? Is it legitimate? Are the references stolen? (Try to reverse image search posts to check.) 👀
The quality of fake profiles out there can be crazy good, be aware of that and NEVER engage with DM or friend requests that originate from the artist.

When in the slightest doubt, do not commission them and contact the moderators of the involved communities. 😱

quaint frost
#

Getting avatar too short but upping the scale just exceeds the bounding box, not too sure what to do or if scale is even the correct way to fix that

somber sequoia
#

is it not standing on 0,0,0? that's often a cause of this

quaint frost
#

0, 1.9, 0 so the feet are out of the ground

somber sequoia
#

yeah that's an issue

#

your avatar's origin should be at the world origin, and it should be standing on that point.

quaint frost
#

well reset the bounds but not sure what to do from there. avatar is under grid from the neck

somber sequoia
#

if this is the issue, I don't think you can fix this in Unity, I've done it in Blender.

quaint frost
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fixed it in blender and re exported, height/origin are fixed but now bounding box is 10x the requirement

somber sequoia
#

re-export with "apply scalings" set to "FBX All" rather than the default.

#

Also under "armature", uncheck the option to add leaf bones.

quaint frost
#

got both of those already

somber sequoia
#

oh then possibly the avatar wasn't done like that the first time - are your physbone colliders and such really small?

quaint frost
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uh i made this from scratch, colliders were autogenerated and this is the first time outside of blender

somber sequoia
#

making that actually be humanoid is going to be fun. I like it though

quaint frost
#

yeah i'm learning as i go lmfao

#

i think i fixed it, just dropped the scale really low

somber sequoia
#

maybe you don't have scalings applied in Blender?

quaint frost
#

don't think i touched scaling in blender so probably, easy fix though

somber sequoia
#

yeah select object(s), ctrl-a, apply all transforms

#

then you get it at scale of 1 in unity, and it's the size it is

quaint frost
#

thanks for your help lol, also is there something you need to do before you can upload?

somber sequoia
#

?upload

flat muskBOT
#

You must obtain at least "New User" Trust Rank in our Trust and Safety system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you'll be able to upload content in no time.

As an aside, you must have a VRChat account to upload content. That means you can't use a Steam account, Oculus account, or Viveport account to upload content like worlds or avatars.

Source: https://docs.vrchat.com/docs/frequently-asked-questions

quaint frost
#

oh nice alright, just getting started so guess itll be a bit before i can test

sharp oasis
#

Unity closes while uploading when I try to build a local test version of my avatar. This is the only warning, no errors.

#

When trying to normal upload too

sour sparrow
#

how can i make it so when i toggle something, my characters hand stays in a set position, and can i do it with vrcfury?

somber sequoia
#

you'd need to have a animation in the gesture animator set the position when the same conditions cause your FX animation to happen. You can do it with Fury but I don't know the best method, I rarely use it.

chilly solar
#

hey i got an avatar which is orange and uses the vrchat toon standard shader and in one room is very bright, im not sure how to fix it. im not sure if its just the room or the shader

sour sparrow
#

alrighty, off topic but wouldnt you want to use it because it makes the process faster?

somber sequoia
#

I don't think it does

hard hatch
#

So i just uploaded my avatar and discovered that my hand gestures aren't working at all. The animation for the face and ears are working but the hands are just stuck in a single position and cannot move. Does anyone know how to fix this?

#

Whatever it is, there's something up with the animations for the hands

merry sedge
#

culling is set to back and i dont have anything in the backface section cuz it didnt seem to do anything
the bellybutton is weird from the right side though but fine from the left

#

unity server told me to ask here 😔

west pulsar
#

@timid raft ask here

timid raft
#

Does anyone know what this is about? It’s been over a year since I last uploaded

west pulsar
#

A world or an Avi? 🤣

timid raft
#

I’m tryna upload a avi lmao

#

Wait

#

Omfg

west pulsar
#

You must’ve pressed world and not the avi thing

#

🤣

timid raft
#

I’m gonna just leave and not come back now

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🤦🏻‍♂️🤦🏻‍♂️

west pulsar
#

Oml

timid raft
#

I’m done

#

I’m done

west pulsar
#

Just text me in private LOL

quaint frost
#

how would you go about making a avatar with the head/spine pretty far forward from the actual hips? i've already got an armature setup but it straightens out in vrc and its not a pretty sight. would i just make a tposed armature thats offset from the regular pose in blender?

somber sequoia
#

two sets of rigging - one to get the data from how your body moves, which VRChat's IK moves. Then the second set which moves the mesh, and you use rotation constraints to copy the rotation.

#

with the rotation constraints set to move in local space, it ought to be pretty close.

open spindle
#

Is something was copyrighted falsely what can my friend do?

frail tree
#

hey uhhh

does anyone know whats going on with this???

#

i just added liltoon and like

#

it just shows this

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and nothing ive done has been able to fix it

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i need the liltoon shader but it just wont work

somber meadow
frail tree
#

the github

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i assume thats where i SHOULD get it from

somber meadow
#

Do you use creator companion?

frail tree
#

i do

somber meadow
#

click the first "VCC" button in the page to add it to creator companion instead. Make sure to delete the previous liltoon stuff in your project before using this version

frail tree
#

well i do that but then VCC opens for a split second then shuts itself

#

wait now it works

timid raft
#

Did I download the wrong SDK? Cause I can’t remember how I did it before

somber meadow
#

use creator companion to install the SDK

timid raft
#

Okay

timid raft
hard hatch
#

If that doesn't work, I'd say make sure your sdk is up to date

raven field
#

Not neccessarily inneed of any direct help but i do need some feedback. (outside of the obviously slopply texturing)
What should I do to help make this avatar not feel so, flat? I guess. I gues it just feels off. In comparison to other textures.
Or am i just delusional

open spindle
#

Rim lighting or a matcap

sullen forge
#

Hey chat, I'm working on setting up my model for VRchat, and I've had to more or less manually set the bones?

#

Like- configure them, I mean.

raven field
open spindle
raven field
#

yes

open spindle
#

It should be under shading then

raven field
#

cuz im looking at other avatars using the same base (and ofc they did a better job texturing) but they just feel alot more right. and the lighting/shading on my avi looks alot different

open spindle
#

That seems to be just world lighting lol

raven field
#

Well thats a bad screenshot for comparsion but i mean ingame too in the same world

sullen forge
#

It keeps saying my model is not in t-pose because of these bones?

#

They're not part of the actual Blender model, they're generated in to like- connect.

stark meadow
#

theres a dropdown menu that says pose under the bone assignment menu on the right

#

click that dropdown and try "enforce t-pose"

sullen forge
#

Okay, so once I do that, do I need to do the Rig, Humanoid Rig "Create From This Model" thing?

somber sequoia
#

just set it to humanoid and hit apply, then configure and check the bones are in the right places

sullen forge
#

It keeps saying the bone LeftFoot is missing.

#

I have the LeftFoot bone in the model.

somber sequoia
#

but is it in the left foot slot in the rig setup?

sullen forge
#

This happened like. Three times.

tulip sage
#

Inhale so I've been using vrc fury for a while and this has never happened but when I go to add the vrc gogo prefab it says this and doesn't work I've tried everything I can think of but nothing is working

#

Idm giving someone my unity package for them to look at it

stray trench
#

is there a tool for adding face tracking to an avi that doesnt have it?

#

doesntm atter to me if its arkit, UE or whatever else

stark meadow
stray trench
stark meadow
#

not that i know of

#

(i am not a good source on facetracking info)

stray trench
#

thanks anyway

stray trench
#

there are some gloves on this avi that doesn't have a toggle, so I tried making one with vrcfury but they aren't affected. would this be because it is being controlled by an animation somewhere?

#

im pretty lazy and have done my best to avoid anything with animations and normal menuing without vrcfury so im trying to understand what would cause this

stray trench
#

my feet are in the ground

#

gogo loco poses dont have this issue though

junior void
#

looks like youre missing gogo loco

#

vrcfury does not include the gogo package even though theres a prefab for it

ornate stump
tulip sage
bold obsidian
#

hey could you guys potentially help te issue i'm having in #avatar-quest ?

ornate stump
junior void
#

nothing personal but i believe it when i see it ;)

rough crow
#

this is like the 600th time i asked for help about this. and this time i will ask it in better detail to attempt to make more sense.

im using unity, i want the limbs of my model (head, arms, legs, textures, and accessories) to be put on a different model (which has bones already configured and ready since i cant add bones myself for crap). i cannot put it into blender because the configured model is a unitypackage, so that means i cannot use blender whatsoever.

if there's anyone that can help me, i'd greatly appreciate it.

sterile python
#

So my personal view for my avatar is weird. It's like the right eye has my body leaning right and left has it leaning left. Any idea what is causing this?

junior void
#

ofc you can use blender

#

a unitypackage includes the fbx, which is what comes out of blender

rough crow
#

then how do i get it?

#

is there a way to export it?

junior void
#

get what exactly

#

the fbx?

rough crow
#

yep.

junior void
#

its somewhere in the files of the unitypackage

#

make a project, let it extract there, find the fbx, drag it out

rough crow
#

i believe this is the fbx?

junior void
#

look at the whole file name in the bottom of the window

#

should end in .fbx

rough crow
#

it is the fbx.

#

then i just drag the fbx in unity to blender?

#

yes i do.

#

thx for your help zero!!

bold obsidian
#

so im having this issue with the ears on an avatar i'm uploading, in unity it looks fine but whenever i'm ingame it looks metallic i've tried changing shaders and sliders but nothingis working. any ideas? (the images of proof)

dusty rose
#

Is someone familiar with the freeze to world option on a parent constraint? I figured out how it works for an item but each time I waant to put it somewhere else it just snaps to the first position where I enabled freeze to world option.

proper orbit
somber sequoia
#

also amusing, I literally told you to do what you just did 2 days ago

spring crest
#

Im stuck with this trying to upload shred unbound and I don't know how to fix any body knows ?

night ember
#

you are trying to use visemes but didnt select the mesh with the visemes

#

you didnt set up the avatar's parameters correctly and is missing one

spring crest
#

I know one is in the toggles but can't find how to fix it.

night ember
#

parameters in the avatar descriptor

spring crest
#

Okay

#

Ill look at that and if I can't find it ill Come back.

rough crow
#

can someone tell me what's wrong? i have no animations whatsoever.

junior void
#

the animation here is your toggle

rough crow
#

...oh.

junior void
#

this is commonly seen in prefabs in the assets folder because... theyre not in your avatar (yet)

rough crow
#

so i need it my speed coil to be the child of my avi?

#

yep.

#

i do.

#

thx for helping!

junior void
#

^_^

spring crest
#

Okay so i repaired the viseme one

spring crest
night ember
#

when a menu is trying to use it

spring crest
#

but in the toggle parameter it does exists i can see it ?

night ember
#

so add it to the parameter list like its telling you

spring crest
#

How do i do that ?

#

Im so sorry im a bit slow

night ember
spring crest
#

Done ty

vast python
#

can someone help me with a avi problem?
for some reason i can double jump in vrc and my camera spins like crazy whenever i jump in general
i genuinely cant figure it out, only happens with the avatar i put together and uploaded

ornate stump
vast python
ornate stump
vast python
vast python
ornate stump
vast python
ornate stump
vast python
#

Oh
let me try removing it give me a sec

ornate stump
vast python
#

it was apart of a shirt I've added, im not exactly sure what it does but removing the collider fixed the issue!
thank you so much you're a life saver

ornate stump
dusty rose
#

U ever find a solution?

dusty rose
#

hello there person that wanted to solve the same problem I have rn. For some reason ur solution from back then doesnt work for me rn and since u seem educated I wanted to ask you why or if there have been changes that broke this from vrc side

dusk falcon
#

I’m on blender 4.5 , using the newest version of cats blender plugin , I installed material merger cuz it says it’s gonna optimise it

#

I’ve never tried this before so I’m so nervous I’m gonna mess up !

#

Ok nvm fixed !

lunar iris
#

i am making a avatar and now my pov is tilted it seems i think

#

could just be me

junior void
#

perhaps your head bone is tilted?

ornate stump
silver token
#

im trying to upload an avatar to quest aswell but it for some reason makes the windows security check fail and doesnt upload to quest when i build to android and it gives me no error?

ornate stump
jagged stag
#

my avatar I uploaded leans forward super hard when walking at full speed - is there a way to fix that?

#

looks goofy when moving fast

silver token
ornate stump
silver token
dusty rose
#

As one can see this is a flag that I made an animation for to toggle the freeze to world box. The flag is otherwise animated tho so one can grab it at the low end of the flag pole and higher. That uses a position toggle. Whenever I make the freeze to world work, the position toggle doesnt work anymore, not even when the freeze to world is disabled. Whenever I make the position toggle work, the freeze to world wont work correctly anymore and it just places the flag at the first position I put it. Whats the sweetspot here? Or better yet how can I make both work?

bold obsidian
#

Hey guys im still having an issue with these ears on an avi im uploading, the ears appear metallic in game but look fine in unity and I’ve tried changes shaders and sliders but still nothing,

lilac musk
bold obsidian
lilac musk
#

Yea that material seems setup fine. So it's probably an animation changing something

bold obsidian
#

Where would I look to see that?

lilac musk
#

Best to start off looking at all the animation controller layers. This will tell us if you have animations being applied beyond the default vrchat stuff.

Go to your avatar descriptor and then to the expressions section

balmy barn
#

upload without fx controller / test in unity with av3 / id still remove this first then upload a offline test

lilac musk
#

That might be a good idea as well, a multiplicative matcap might look kinda metalic. Never played with that myself though so wouldn't know from experience

dusk falcon
cursive elbow
#

can anyone help me put physcis on something in my avatar

#

i dont want it to clip trough

bold obsidian
#

tried disabling matcap and it didn't work, but hopefully this will help you guys helpme

dusk falcon
#

Holy shit ! I’m fixing it !

#

I’m so happy !

#

Uh oh

#

Dang it !

dusk falcon
#

According to my map everything is green

night ember
dusk falcon
#

God why is unity rigging stuff so annoying

night ember
#

its straight forward unless you are trying to use a model not meant for vrchat

dusk falcon
#

It’s mmd

#

I used cats blender plugin

night ember
#

are you even sure you are allowed to use that mmd model in vrchat

dusk falcon
#

I checked the deviantart page of the creator and they said it’s ok to use for private as long as I don’t sell it or something

lunar iris
#

thanks it fixed it

#

i dont know how that happened lol

dusk falcon
#

I check rules on deviantart before I download

night ember
night ember
dusk falcon
#

Ok

rough crow
#

people are telling me that toggles on my avatar appear full pink, does anyone know why?

somber sequoia
#

pink is usually due to a broken material

rough crow
#

ohh.

#

but in unity, it shows up as a normal texture.

somber sequoia
#

Did you test those toggles in Unity in play mode?

rough crow
#

i did not actually..

somber sequoia
#

you should definitely do that

rough crow
#

how do i get to play mode?

somber sequoia
#

play button at the top of the screen.

#

Ideally use a tool like Avatar 3.0 emulator or gesture manager so you can actually work the toggles while doing this

#

then you can also watch the animator and see what it does.

rough crow
#

alright!

#

how do i get the toggle wheel on the side of my screen?

somber sequoia
#

you mean when testing in play mode? gesture manager (click on the gesture manager object and look in the inspector) or av3 emulator (click on the avatar root and look in the inspector)

#

I personally have both installed but use AV3 emulator

slender loom
#

Hello again, Sorry for returning with this avatar. So I was able to upload it all together on windows but it appears something is up when trying to upload to quest. As it's telling me i'm missing somethings from the gesture manager?

somber sequoia
#

those two packages sometimes have version issues, make sure they're up to date. I know some others have said they couldn't have both installed, but I do and it works for me.

slender loom
rough crow
#

and what happened?

somber sequoia
#

probably you have a submenu option with no menu specified

plain tusk
#

So, uh.... I did an oopsie and I was trying to import facetracking to the avatar I've got and it broke my character. Anyone know how to help me fix this, please? 😭

somber sequoia
#

it's not really clear from that - can you explain exactly what you did?

plain tusk
somber sequoia
#

"import" being exactly what

plain tusk
#

I wish I knew how to explain it. I don't know anything about Unity. It just gave my an option to Import and that's what I did 🙂‍↕️

somber sequoia
#

you can say exactly which action this was. Did you click on a menu option?

#

did you drag a thing somewhere?

plain tusk
#

I think I did drag it to the Hierarchy

somber sequoia
#

Right, this is the important part, and why I'm asking for exact actions. This one you might be able to just undo if you ctrl+z

#

I wouldn't call this "import" either, for the record.

plain tusk
#

I tried that but it won't work since I closed out of it thinking it would fix itself without me saving it

somber sequoia
#

Yes, this information should be in the problem description.

#

you imported a package, dragged a prefab into the scene (where?), something happened, you closed unity?

undone sleet
#

i cant see any slash effects on avis on only my side anyone know what the issue could be? im on pcvr and its only on my side

undone sleet
somber sequoia
#

probably you'd have to explain in more detail too

undone sleet
#

Liindy's saber katana for example

plain tusk
#

Idk how to explain it. I think I'll just have to re-do her again.

somber sequoia
undone sleet
#

it has a slash effect which is invisible on my side

somber sequoia
#

in mirrors or not?

undone sleet
#

but perfevtly visible on my side

somber sequoia
#

er.. what?

#

it's both visible and invisible?

undone sleet
#

invisible

#

no im stupid

#

i cant see it on my side

#

but for others itsfine

undone sleet
somber sequoia
#

ok, then without having that asset so I can look into it, I don't really have anything to suggest

undone sleet
#

also notin mirrors

#

its on other avis too with different assets

somber sequoia
#

if it was not in mirrors but you could see it otherwise, I'd suggest the particle shader is only rendering one side

undone sleet
somber sequoia
#

okay?

undone sleet
#

so i cant even really change anything abt it

somber sequoia
#

ohh

#

so this isn't really an avatar development issue at all

undone sleet
somber sequoia
#

user support maybe?

lilac musk
# bold obsidian still need assistance :)

If it wasn't the matcap, then do as another person suggested and remove your animation controllers and make a test build. This will be to test if there is an animation that's changing the material or its properties

civic bone
#

so my avatar has a thrusters i want the thrusters to be turned on with an (IsGrounded) parameter im just trying to figure out a way of doing it with vrcfury cuz when i try to record the animation it just doesnt work it puts my avatar in the floor and in like a crouched position so i just want it to be a toggle with the parameter. how would i do this

balmy barn
#

perfect time to learn doing it yourself instead of vrcfury, its just that parameter as a transition ratl

civic bone
#

thats the problem i know how to its my avatar going into the ground when i try to animate it

#

its being a bitch lol

junior void
#

Bike?

civic bone
balmy barn
#

normal for your av to sink when you try to record an animation in unity , its not animating any bones = 'bike' pose

civic bone
#

how do i fix that

balmy barn
#

ignore it

civic bone
#

ok

balmy barn
#

100% normal when you try to record animations, it goes back up when you done

civic bone
#

ok

balmy barn
#

you can set it temporary generic if its annoying , wont move at all then

glacial vessel
#

uploading this avatar and i cant interact with my unity and my uploader has been on this forever, do i leave it, is it normal?

burnt solstice
vernal moss
#

Hiiii Mooooon

tulip sage
left gull
# burnt solstice

if you've already tried uploading under a diff blueprint ID are any of your model's stats majorly outside the set limits?

somber meadow
#

is your unity scene background blue

glacial vessel
#

is it possible to uplaod 2 avatars at once

somber meadow
#

2 entirely different avatars, or 1 avatar with a separate PC and Android build?

glacial vessel
drowsy crane
#

how do I throw my vrchat avatar into blender so I can delete unnecessary bones?

somber sequoia
#

find the model file (usually .fbx) and in blender, use the menu options file -> import -> import fbx

drowsy crane
#

thanks man

drowsy crane
#

okay im deleting some bones, but then what after?
does it automatically change the object/model to not have bones in unity?

somber meadow
#

you'll need to export the fbx, and overwrite the existing fbx file. If your avatar isn't in a FBX Linked prefab, then you'll have to use something with pumkin's avatar tools to copy everything over to a new object

glass lotus
#

Anyone know what I could possibly do to make my build size lower, it fits but theres no room to add anything

burnt solstice
glacial vessel
#

I uploaded the pc version, now how do i upload the quest, idk abt blueprint id and build mode ans stuff

left gull
#

if you're uploading to android or iOs you might be able to fix it by getting rid of some stuff or lowering texture rez etc but if its PC you'll likely need to do some blender work of some kind to really optimize it

glass lotus
#

You can have Very Poor rank and still have it work, security checks happen when the engine that checks your model found something wrong besides what it could see in your editor

left gull
#

yes but if its too far past what sets you as Very poor it wont work and will throw checks

glass lotus
#

It wont let you upload if its past very poor

balmy barn
#

296k 'quest' avatars vrpill

left gull
#

it'll let you upload in some cases but wont actually load in-game because it fails the checks

glass lotus
#

You can have an Excellent rank fail the checks

left gull
#

yeah... and?

#

they said their stats are majorly outside the limits, read above

glass lotus
#

They just agreed to what you said without really knowing

drowsy crane
left gull
# glacial vessel rez?

i used the wrong res, but texture resolution. its sometimes great for getting avatar size alot lower if you're using big images

left gull
#

ah

#

couldnt tell that was an R lurkrat

sour sparrow
#

anyone know how to make a toggle that can copy yur current avaatars position and pose and kinda place it down as a seperate object?

#

theres an avatar called mokuzai that i saw it on and i want to recreate the effect but idk how

tawdry oasis
#

would anyone happen to know how to fix this issue I have been having with an mmd port? whenever I crouch in half body the legs seem to bend inwards and if I crouch enough outright cross

pearl furnace
#

how to fix this?

tawdry oasis
#

could try locking the materials manually

soft aurora
#

so i have this avatar, i basically went into blender and used data transfer from another model so i can use the visemes (their both from the same game) and its normal in blender and in unity but play mode breaks it all, the teeth and lower lip just stretch out, anyway to fix it?

lilac musk
soft aurora
#

Yeah im not sure what happened, I dont know if it was the data transfer

#

here*

#

I found my issue but im so confused?

#

My lower lip bones are in straight lines?

ripe flame
#

Using Vrcfury, How would I make a toggle that resets my expression toggles back to the avatars default face??

drowsy crane
#

how can I make my clothes on the avatar morph with the body? Im using a Nardoragon model, with Nardoragon clothes, I'd like the clothes to morph with the chub slider

lilac musk
lilac musk
ripe flame
#

Just asking

lilac musk
#

Yes

soft aurora
#

Yeah I didnt, fixed my issue

lilac musk
clever zinc
#

does anyone know how to make a contact receiver to toggle something and for it to stay on even if the contact sender is not touching it, I am new to contacts

#

trying to make it toggle this on and keep it on

lilac musk
#

You'd have multiple states. Have a wait state that does nothing until the contact receiver gets touched, transitioning to the state you want to animate. Only have it transition out of that state when you are ready for it, into another wait state doing the same as before.

clever zinc
#

alright

hard linden
#

Would anyone be willing to help me with setting up multiple outfits for my avatar? I've watched videos but I can't really quite find exactly what I'm looking for and I end up messing it up every time

clever zinc
lilac musk
clever zinc
#

alright thanks I will do that :D

drowsy crane
#

how do I combine textures?

somber sequoia
sharp crater
#

The free version lets you try it, but not save/upload the results

vivid wyvern
#

I have been trying to get an audio file to play off of my avatar for a while now. I can't quite figure it out. The audio is only ever heard in the GestureManager if I have the Play On Awake and attach the audio file to the source itself. All I have been trying to do is use the toggle to play the audio clip out of the speaker without dedicating the speaker to one sound.

somber sequoia
vivid wyvern
#

one sec

drowsy crane
somber sequoia
#

so you're trying to combine material slots then?

drowsy crane
#

yes

vivid wyvern
#

@somber sequoia Then I already have a functioning animation set that just changes me shadowy and back to normal.

fiery crest
#

Is anyone able to sit in a call with me and help me edit some particles? I'm already using a decent base for one, just need to adjust it a bit except I don't know particles and the videos are either not specific enough on what I need, or they feel like pulling teeth trying to watch

somber sequoia
vivid wyvern
#

RIGHT

drowsy crane
#

how do I combine material slots? I can't find a video that helps

somber sequoia
#

edit the mesh, select all faces using one of the materials, assign those faces one of the other materials

#

but maybe you want to bake or atlas textures first

#

you can certainly just create a new texture set too

drowsy crane
swift finch
#

i added gogoloco to my avi and most of it works fine but the dash shoots me to the right

somber sequoia
drowsy crane
#

shit

somber sequoia
jolly ingot
#

Im having a problem with unity, when ever I import my avatar i always have a missing face in unity on the leg

#

I've checked in blender and the backface culling but all are good in blender except in unity

lilac musk
#

What does it look like from the inside? I'd almost bet it is indeed a flipped normal

somber sequoia
#

that'd be my first guess too

jolly ingot
#

ive already checked in blender and its all there and normal but missing in unity

somber sequoia
#

that's not showing the face orientation though. In the view overlays, turn on "face orientation" and see if it's red

#

you can't see this from either of those views

jolly ingot
#

is that in unity?

still shuttle
#

No, its in blender

wanton cedar
somber sequoia
#

^ that

jolly ingot
#

no its shows blue

somber sequoia
#

ok that's correct then, blue is the front face

jolly ingot
#

the missing face only happens in unity

hard hatch
#

Does anyone know how to add a gesture lock onto an avatar?

drowsy crane
#

sorry for asking too much, but would 223,492 triangles still be good enough to be visible for quest?

somber sequoia
somber sequoia
drowsy crane
#

but would it still be quest compatible?

somber sequoia
#

if you can squeeze that under the avatar size limits, sure. But why would you?

drowsy crane
#

just asking before I start to lower triangles

lilac musk
#

It's more than 10x over the poor rank for quest. Not going to be fun to deal with on your end or others. Best try to reduce it.

drowsy crane
#

reducing triangles is on blender, right?

somber sequoia
drowsy crane
#

🥀

#

i'll just search for videos on how to do it

lilac musk
#

Loop dissolves, decimation, or fully retopology. Each have their ups and downs.

#

@somber sequoia I think your getting convo's mixed up lol

drowsy crane
#

I just wanna have my oc being alive in vrc😔

somber sequoia
#

oh! I was, thank you

jolly ingot
#

@somber sequoia

somber sequoia
#

?

jolly ingot
#

im also getting this error in unity

somber sequoia
#

you don't need to ping me to ask about errors

jolly ingot
#

oh sorry

somber sequoia
#

(also that is a warning)

hard hatch
somber sequoia
#

yeah I don't know of those, but the unity docs about animators are decent.

lilac musk
# jolly ingot <@966400987180961792>

Something about the model seems to be messed up. I'd suggest deleting those verticies and replacing them. You'll need to know how to fix the weights and UV's, but it should fix the issue

#

Oh and shape keys if it has 'em

lilac musk
somber sequoia
#

that warning is pretty clear what the problem is. It doesn't give you a clue as to which polygon it is, that's harder to figure out.

lilac musk
#

I'd say it's safe to assume it's one of the 4 that make up that quad

somber sequoia
#

There's a blender plugin for doing 3D print stuff that has a self-intersection checker, that's what I use.

#

iirc "3d print toolbox"

drowsy crane
#

ykw... blender isn't that bad

hard hatch
#

Blender is like a gaslighting spouse

drowsy crane
#

it's kinda overcomplicated

lilac musk
#

It's just a swiss army knife of a program. Most people that get into VRChat stuff that use Blender, don't touch even half of it's features

somber sequoia
#

I've done a ton with it and there are sections I've entirely ignored.

lilac musk
#

I'm just such a curious person and blender seems to be like candy to mah brain lol

drowsy crane
#

it kinda hurts mine😅

lilac musk
#

Though once the learning is over, the work becomes kinda boring. I learned a bit about animations and want to do more, but keyframing everything is so tedious and time consuming. Still facinating though

drowsy crane
#

im decimating (literally what it's called) all the hair add-ons I have on the avatar

lilac musk
#

Nice

drowsy crane
#

im decimating the shit out of the models

lilac musk
#

Just be careful of places that need to bend. It's easy to take a decimation too far and make things like joints look... bleh

drowsy crane
#

oh no, im only doing it to the random add-ons like the fins, ring, fur pieces

lilac musk
#

Yea accessories are notorious for being very poly dense. Seen some jewelry that had more polys than whole avatars smh

drowsy crane
#

yeah..

#

and I don't want my avatar to be like those crappy vrc bots with a lot of accessories or static effects

#

I went from having 200,000+ triangles, to 72,870 triangles, only from the accesories and fur

#

that's so crazy

somber sequoia
#

2871 more and you can be medium

drowsy crane
#

sick

craggy shard
#

For some reason whenever I toggle on my fox tail for an avatar I bought, it just randomly untoggles each time I join a new instance? Is there a way to fix this or should I contact the seller?

somber sequoia
#

Look in the avatar parameters list, make sure the parameter used for the tail has the "saved" checkbox enabled

copper kernel
#

is there anyone heere thats experienced with krita that can help me?

trim shale
#

does anyone know why my shoes are like moving when i walk i place them on the toes i just dont know whats happening

somber meadow
#

you place it under the ankle/foot bone, not toes

trim shale
#

and my model dosent have feet but it has ankle

jolly ingot
#

figured out the issue, I had to many vertices and unity doesnt really know how to calculate more than 4 so i had to use the knife tool and and cuts where the problem was

somber meadow
#

You're supposed to work with quads or triangles, no game engine likes to deal with n-gons

ancient grotto
#

So, I’m in the middle of weight painting and I’ve found myself painting the same bone over and over only to realize that the changes made sort of reset once I’ve switched to the next bone

dense valve
#

I'm trying to upload my avatar but the build bar wont move at all

somber meadow
dense valve
#

yes

#

It's just the avatar and the background is blue

somber meadow
#

Click this to exit prefab preview mode, the SDK cannot build prefabs while you're in this mode. Drag the prefab into the hierarchy instead of double clicking it

dense valve
#

omg thanks

#

thats been driving me insane

#

I have another issue

#

I have it imported in the game but the avatar is stuck behind me

#

How can I fix that

quaint oak
#

So, I have this avatar that seems to be double the size for other users because my head is where my friend is flying in the 2nd image but for me he looks as he should normally? The scale of it in unity is 1 because y'know the default so I'm wondering if there's a way to fix it or if I just have to rebuild the avatar from scratch

sour sparrow
#

is making an impact frame for something possible for quest

worthy wave
#

Hi everyone, so i wanna move stuff around in my model hierarchy on unity and for that i need to unpack the prefab but VRCFury says i shouldn't, so what do i do?

timber wharf
#

if its lke a prop, like model has idk, a hat thats not connected to an armature, then you can duplicate it and move the copy, on og one delete every component

#

you shouldnt unpack avatar's main prefab, thats a bad practice

#

@sour sparrow no, thatd require grab pass on a shader. two particles with bunch of white/black streaks (add/mult shaders) is best i can imagine

sour sparrow
#

okay thank you

dark jay
stray trench
#

what causes the hair to have these white lines from a distance? outlines are off

trim shale
broken bone
#

Looks like the skin weights on your shoes are messed up

junior void
#

that and it also looks like the shoes have their own armature from a humanoid avatar that do not match up with the short limbs or the cat

broken bone
#

Yeah if they were ripped off of something else that’s very likely

balmy barn
glacial vessel
somber meadow
#

screenshot your unity

somber sequoia
#

there should be a back arrow at the top of the hierarchy window

glacial vessel
#

cant interact with anything

somber meadow
#

that looks like a normal scene

glacial vessel
#

oh

#

well uh

#

the building avatar?

#

do i just give it time

night ember
#

just switch to one tab then back to builder

pine valley
#

If the editor isn't frozen, but the "Building Avatar" screen is still up --

#

yeah, or maybe close the SDK window

#

This happens to be when I build and test a world on my Mac. It fails to launch VRChat, so the control panel gets stuck

glacial vessel
#

i cant click on anything

pine valley
#

If the editor is frozen, give it time to work

#

although, it should be showing a popup window if it's busy

glacial vessel
#

yeah uh ill give it awhile and if i t still doesnt do anything ill try reuploading

#

thanks

#

its finishing nww

pine valley
#

It's possible that the popup wound up behind another window, or off-screen, or whatever

#

The first upload takes a while. Unity has to compile a bunch of shaders.

#

Each combination of settings (e.g. "spot light used" vs "no spot light used") has to be compiled separately

#

In the editor, you're only using a few combinations, but for the build, it has to do every possible combination

#

thus, big numbers

#

It only has to do this once unless the shaders get changed

sour sparrow
#

so in blender, theres an option for setting an image texture to have no alpha like in this screenshot, is there any way to be able to do this in unity?

night ember
#

No alpha as in like no transparency or

#

I forgot what that setting does

pine valley
#

what are you trying to do?

#

completely ignore the alpha channel of an image that you're importing?

sour sparrow
#

yeah

pine valley
#

there's an importer setting for that

#

set the Alpha Source to "None"

sour sparrow
#

thank you

pine valley
#

related tangent: "Alpha Is Transparency" doesn't affect how shaders interpret the texture at all -- it just does two things:

  • It makes the texture preview look transparent
  • It spread colors into transparent areas to prevent weird artifacts from appearing when sampling at the edges
#

i used to think it was magically needed to make shaders go transparent at all

sour sparrow
#

i did that but its still having this weird effect, im trying to get the areas that are shown here to be black

night ember
#

Funny how shaders take priority

pine valley
#

Look at the actual colors in the preview window for the texture asset.

The preview window might be collapsed -- click on it to reveal it, if so

#

That's what the shader is going to see.

sour sparrow
#

i see

trim shale
trim shale
#

i didnt make them

sour sparrow
#

sorry i keep coming back but anyone know how to make it so with vrc fury if i do a specific gesture it toggles something else?

hazy quest
#

Change avatar scale using a toggle?
Without the default slider.

digital pelican
#

Hello everyone, Is anyone able to provide some help ? I am trying to chance face textures but whenever i swap them i am unable to upload, there is no errors no nothing, the Build & Publish changes into Fix the issues above even tho no new issues showed up. First time having this issue

somber sequoia
#

scroll up in that "review any alerts" section? if it tells you to fix something, surely there's something to fix...

digital pelican
#

Thats the thing

#

THere is not

#

Idk ill try restarting the thing

somber sequoia
#

yeah that's really weird - maybe it's an error in the console instead?

digital pelican
#

The face has two materials where one is called Alpha and honestly i am not sure what thats about

#

Restarting actually fixed it

#

Ig unity was being moody

somber sequoia
#

hah, figures.

digital pelican
#

Thanks for replaying anyway

#

Salute

drifting bay
#

sorry, can someone help me, I have the new user range but it still doesn't work

#

hello?

junior void
#

That the only and first error? Cutting away too much

drifting bay
#

there is more here

heavy zephyr
drifting bay
#

okay thanks i don't see this

edgy spindle
#

Need help with avatar’s willing to do as much as about ANYTHING if anyone can help

heavy zephyr
#

Don't ask to ask, just say what's wrong

sour sparrow
somber sequoia
#

doesn't seem like it answers your question

frail drift
#

are there a free retopology addon that makes it way easier pls help 💀

somber sequoia
#

Yes, I just saw a bunch of hits when doing a web search for "free blender retopology"

frail drift
#

idk bro i dont know any lol

somber sequoia
#

PolyQuilt comes to mind.

#

did you even try a web search though?

frail drift
#

i find something called reqmeshify

somber sequoia
#

does it work well?

frail drift
#

it auto makes it but it doesnt makes it perfect

somber sequoia
#

I wouldn't expect anything perfect, even if you pay for such a tool

frail drift
#

the small parts of body looks too low quality since middle looks fine

frail drift
edgy spindle
heavy zephyr
#

That sentence doesn't make sense, you're talking about transparency and lighting which are two different things.

Transparency is bad for mobile GPUs, try to avoid it as much as possible. Lighting is a different issue, you can use the new standard lite shader in the mobile section and get really good lighting results.

edgy spindle
#

And thsi is y i need help ur not understanding what im trying to say

#

Has anyone in here every uploaded a PNG avatar for quest?

ornate stump
edgy spindle
#

I pointed out what was wrong i rather find a person who has knowledge with PNG avatars

somber meadow
#

You need to make a specific mesh cutout from the PNG for it to work on Quest properly

edgy spindle
#

How do i do that

somber meadow
#

you can convert PNGs to SVGs then import them into blender

edgy spindle
#

SVG?

#

I dmed u mr @somber meadow

broken bone
#

Or you can import the texture to a plane and cut it out yourself with the knife tool

edgy spindle
#

Way*

broken bone
#

Yeah, the SVG way

ornate stump
#

Do you actually mean "vectorize" and not just embed raster into svg?

edgy spindle
#

Holy shit

#

I just need help

#

It rlly shouldn’t b this difficult

ornate stump
edgy spindle
#

I’m sorry you guys didn’t

#

But this is so ridiculous unity is so dumb

broken bone
#

we understand what you mean. You just don't understand what we mean

#

welcome to 3D art

heavy zephyr
#

If it's not difficult why do you need help?- I swear people take time to answer questions and you still get impatient.

#

TLDR, cut the mesh

edgy spindle
balmy barn
#

ratl pc have it easymode , questies learn blender and use the knife tool

edgy spindle
#

Ty Thulen

#

But im not a genius on blender and its not a one step part

heavy zephyr
#

I love when people don't recognize sarcasm

broken bone
edgy spindle
#

Import the photo u just cutout into unity is even worse

heavy zephyr
#

Your whole problem could've been resolved by tiping "how to use the knife tool in blender" in google

placid mica
edgy spindle
#

Ive tried that

#

And it didnt even work

edgy spindle
edgy spindle
#

Not blender @heavy zephyr

placid mica
#

People are trying to teach you but you refuse to listen to the answer besides the one you want to hear

ornate stump
edgy spindle
#

Ik dude

#

But im saying

#

I’m not so good ay blenxdr

#

Or unity

heavy zephyr
#

First result, takes 5 seconds. You're just failing to understand the very simple concept we are trying to tell you.

edgy spindle
#

So when i made my cutout in blender

#

And exported it

#

It still didnt work

edgy spindle
placid mica
#

Then try again. You have to learn how to do it but you’re unwilling

broken bone
#

"it didn't work" is not helpful. In what way did it not work?

edgy spindle
#

My goodness gracious

placid mica
#

Not everything is gonna work the first time, yes.

edgy spindle
#

Id rather sum1 show me then ppl who r not specific in videos

placid mica
#

Yeah of course. Everyone would prefer that

edgy spindle
#

Cardboard mesh

#

Imported it into unity

#

Tried to uploaf it

#

And it wouldn’t work

#

But sum other guy did the EXACT SAME THING

#

And it worked

#

🤦🏽‍♀️

heavy zephyr
#

If this is ragebait, it's insanely effective

placid mica
#

Fr

edgy spindle
ornate stump
edgy spindle
#

Wow ren

#

Mayb thas y im here

#

🤔

heavy zephyr
#

Let's try again.

When you have an issue, share screenshots, show your setup, give details. So far you've been very vague, complained more than anything else and the description of steps you took give us nothing to actually help you with.

somber sequoia
#

it'd help if you explain your export process, then also what "didn't work" means exactly. It's really hard to help with no details as to what was being done.

ornate stump
#

People always complains just like that and I checked to confirm they often missed some thing in video.

left gull
#

also if you're not willing to learn or find it too frustrating theres always the option of commissioning someone to do it for you

edgy spindle
somber sequoia
#

no, we'll continue chatting if we want to chat

placid mica
#

Wow

ornate stump
#

Is Blanke helping you now though? You should be focusing on him instead of arguing in this channel.

heavy zephyr
#

Alright, I'm putting this one into the ragebait bin

edgy spindle
edgy spindle
#

So idrc what u do

ornate stump
edgy spindle
#

I’ll send it again

somber sequoia
somber sequoia
#

not sure why you're picking on me, I was trying to help you help us help you.

placid mica
#

What a rude and narcissistic man. Dont expect people to give you their time and help you when you choose to be so rude to everyone. Be an adult.

somber sequoia
#

I do want tea and cookies though, that sounds like a great idea.

edgy spindle
#

there is no us

left gull
#

nobody is going to do free in-depth 1-1 teaching especially if you're just gonna act out at people lurkrat

somber sequoia
# edgy spindle Us?

us - nobody can help you if you don't provide details about what you are doing.

heavy zephyr
edgy spindle
#

I’ma stud?

heavy zephyr
#

Anyone still not convinced this is ragebait?

edgy spindle
#

I just need help and if u aren’t gonna do it Kirian VR

#

Dont talk to me

placid mica
edgy spindle
left gull
#

i think its just someone that's easily irritable rather then ragebait icl

edgy spindle
#

Ur the one who assumes peoples gender

#

Aren’t u

somber sequoia
heavy zephyr
edgy spindle
#

I dont think its hard to take time out ur day to dm me show me what to do N that’s literally it

#

But instead i get sum1 who ASSUMES MY GENDER then i have a kirian guy

#

Idek

balmy barn
#

you wasting alot of words not seeing you doing anything

edgy spindle
#

Speaking nonsense

edgy spindle
placid mica
#

I wouldn’t bother anymore. Just let them continue to figure it out since they clearly don’t have the patience for somebody to help them

edgy spindle
#

Ill just find someone i WILL find sum1

#

Ridiculous

#

Enjoy ur day u lunatics

placid mica
#

Okay. Good luck!

somber sequoia
#

I hope you solve your problems.

#

ok that was uncalled for

placid mica
#

What a child.

rough crow
#

i was about to ask for help until i read some crazy argument..

edgy spindle
heavy zephyr
placid mica
somber sequoia
edgy spindle
rough crow
#

3 replies at once holy crap

edgy spindle
#

Dont ask him for nothing