#avatar-quest

1 messages · Page 20 of 1

steady idol
#

all an outline is is the mesh but inverted

sonic canopy
#

for some models outlines in blender being too fricking thick

steady idol
#

then just make it not as thick?

#

just dont offset the scale as much

sonic canopy
steady idol
#

then your avatar's scaling is fucked

sonic canopy
#

hows that works

#

its happenes for most models

steady idol
#

if .01 is causing issues then your scaling is either incredibly tiny or massive I forgot which

north tulip
#

or, when you forget to apply transforms.

#

-# assuming i understood the topic correctly

sonic canopy
#

i use blender to add outline for quest versions but it makes it thick as hell

#

even at 0.01

#

idk why it happenes in some models

#

in some models its ok

#

wait a sec i just found a dif way lol

north tulip
#

oooh nevermind, i missunderstood it complitely.

gaunt ibex
sonic canopy
# gaunt ibex

same thing with mom can i get fortnite battle pass lol

drifting quest
#

Can someone please DM me how to fix physbone on a model I bought

#

The physbones work just fine in unity but they disappear in quest

#

I’ll send you images of the issue and you can tell me what to fix

#

Please help asap!

magic slate
#

you'll get more help if you send those images here

drifting quest
#

One sec

#

My friend is uploading the avatar for me because I don’t have a pc

#

So I have to get images from him

thick heart
#

having issues with a gun shooting but then disappearing after the shoot gesture (fist) is released

#

looking for a bit of help in possibly fixing jt

#

this is only for the quest side

wooden fable
drifting quest
brisk ibex
#

Odd place to ask, this is an avatar channel

pastel storm
#

Job...

high ore
#

How can I add outlines to my avi for quest I’ve seen it done but I’ve been told it’s impossible

high ore
steady idol
#

which for some people would be impossible for their barely optimized avatar

#

you just take the fbx into blender
duplicate the mesh
invert normals
scale it out a bit

high ore
#

Thank you!😭❤️‍🩹

plain ridge
#

does anyone have any avatars that are similar to this? preferably with some quest toggles <33

wispy talon
#

How do I remove transparency from a material to make it quest compatible

wispy talon
magic slate
#

they can be acquired.

wispy talon
#

Not now, Im already too busy trying to understand unity

loud prairie
#

Hello everyone

worldly magnet
#

They're avis have quest toggles, even hair hue works

#

I highly recommend them

muted steeple
#

So this new shader Vrchat/Mobile/Toon standard, is it really quest compatible? Seems too good to be true.

jagged sequoia
muted steeple
#

This is huge, like oh my god. Ive been making personals since avi 2.0.

jagged sequoia
#

To get the shader, also enable Show Pre-Release Packages.
Video tutorial here: https://youtube.com/shorts/xYl0PEPcv5M

In this video you will learn how to use the new quest compatible shader Toon Standard for VRChat avatars.
With this shader you can have a normal map, details texture or normal map, specular (metallics, etc), emmission, occlusion...

▶ Play video
muted steeple
#

I just watched that, I cant believe it, like I thought I was getting trolled.

#

Thank you for your time, im gonna go freak tf out.

jagged sequoia
#

have fun with the new Shader

dim echo
#

heyy
I just done my quest version of my current avatar and wanna upload to vrchat
I've already delete the phys bone to have only height and turn matérials quest compatible and. . . . . . . .in the control panel why does I can't turn it on quest platform?
need something more?
(I'm kind of a newbie in that )

magic slate
#

Possibly you did not install the quest build tools?

dim echo
#

uh?
we need it ?
how get it tho

magic slate
#

yeah you can't build quest content without that. I added by clicking the gear icon in the "installs" section of unity hub. Not sure if you can via VCC as I don't use that.

muted tartan
#

Welp.... I got scammed

arctic slate
#

how'd you get scammed?

flint lynx
#

Does anyone know what's happening? The quest version uploads but isn't accessible ingame?

magic slate
flint lynx
#

Is there a difference between very poor and that?

magic slate
#

those security checks usually trip when there's something way outside of reasonable boundaries.

arctic slate
#

posting a screenshot of the stats in the unity upload panel might help with figuring out whats causing it to fail the security checks

flint lynx
#

This is from another creators and I am troubleshooting it, but I am assuming it is because of going over the limit of 8 physbones

magic slate
#

yeah that doesn't surprise me it failed checks

#

remember that your own headset/computer has to render your avatar 2-3 times, so something this bad is going to absolutely affect your own performance too

flint lynx
#

Yeah but it's never been a problem before

magic slate
#

with this exact avatar?

flint lynx
#

No this is a commission I did for quest but it won't upload for them

magic slate
#

You made this? Huh, okay.

arctic slate
# flint lynx

nearly every stat is far outside the maximum limit set, optimize it and it'll work. the quickest ones to fix would be your texture memory and phybone components the rest will need some messing around with in blender though

flint lynx
#

Like I said before this was never an issue, tons of avis go over the limit

magic slate
#

the security checks catch things like this because yes, they are an issue. The checks have been increased somewhat recently, so that's probably why this is getting flagged when perhaps it didn't before.

arctic slate
#

doing the most barebones support for a model that someones paying you to setup is kinda scummy imo

flint lynx
#

??? It's a realistic model and not anime style so it is to be expected that it be high poly and such??? What you said makes sense for an anime styled avi but not an e boy and e girl model, let alone a quest version. What do you want me to do? Have the base be 10k polys and all toggles be 1k? You're able to click my link in bio and see that I don't do "bare minimum" this is honestly a braindead take and I'll be asking somewhere else where I will get reliable info from creators and not being insulted for my work by someone who isn't even a creator and by someone who makes assets for children. Have a great day!

mellow fulcrum
#

@magic slate @arctic slate the issue is the avatar did upload and work fine for a bit. They are within the limits as much as i can make them for this avatar

#

the texture memory above is before compression on upload

#

This is what the vram is again before further compression on upload

#

The physbones were also removed to fit

#

I had this avatar upload mutliple times untill about last night without having made any changes to the avatar or project at all

#

It sorta just stopped working, was there an update to limits is more the question

#

Ill grab the SFW stats that is still up.

sonic canopy
#

i wonder why poiyomi shadered avis looks the same in every single world's lightning but some quest shaders even toon standard looks bad in some world's lightning?

#

whever i go with a poiyoi shadered avi it looks same

#

same good look but when its toon standard in some worlds it looks good but in some the speculer effect gones

mellow fulcrum
sonic canopy
#

i just wish my avi's shader was looking same in every single world

mellow fulcrum
sonic canopy
#

in a world it looks so realistic

sonic canopy
#

like the world's lightning wont effect on avi;s shader and look

mellow fulcrum
#

Not from what ive seen with the quest shader. Poiyomi you can i think

sonic canopy
#

aw

mellow fulcrum
#

its something you would have to research into with the quest shader

sonic canopy
#

i wonder why toon standard's speculer looks more darker then standard lite

#

would standard lite's too much for it?

mellow fulcrum
#

As i said i would play with the shader and learn about it

shell swallow
#

I'm trying to convert a VRoid model into a quest compatable avatar, but the VR chat toon shaders aren't treating the transparent parts very well, what should i do?

manic ore
shell swallow
manic ore
#

Yeah its either that or nothing

#

Quest doesn't support transparency except for the particle shaders

arctic slate
mellow fulcrum
#

It was pending being checked.

#

💀

#

Ofc it wouldnt work right away 💀

#

I never realised that it took time after the upload for the quest version to be checked-

#

Either way i went back and further optimised it n stuff

eager zenith
#

New to the discord

#

I'd like to ask about getting an avatar for free since I got no money

#

DM me for info about the avatar

magic slate
#

You'll probably have people trying to scam you in DM now, be careful.

#

Though I suppose if you aren't paying, nobody is going to waste their time.

arctic slate
eager zenith
#

Thank you

mortal remnant
#

Hello

dim cove
high ore
#

Does anyone know how to fix this?

magic slate
#

or.... maybe it's trying to add a controller you already have, such as you manually installed gogo loco then also are trying to use the vrcfury prefab

high ore
#

Ok! I'll join their discord and ask there!

slow roost
#

Anyone know how to make it work for Andriod

#

I will pay someone at this point to help.

magic slate
#

did you click "generate impostors" there?

slow roost
magic slate
#

well if you want to pay me $100, I'll click it for you 🙂

#

in all seriousness, if you want impostors, click that. If you want something else, explain.

slow roost
#

Will that make it work for meta?

magic slate
#

it will create an impostor, sure.

slow roost
#

Alrighty, let me upload my new version give me a momento.

slow roost
slow roost
minor cedar
#

please tell me some ready-made assets of third person view that will work on android/quest, and that can be installed using modular avatar or vrcfury

half fable
peak arch
#

quest user can only have 10 mb

minor cedar
mortal remnant
jaunty chasm
#

Can somebody help me find this avatar?

#

I used to have it and I can't find it, I don't remember it's name

radiant folio
#

Hᴇʏ ᴜʜᴍ.. ɪᴍ ʀᴇᴀʟʟʏ ɴᴏᴛ ᴜsᴇᴅ ᴛᴏ ᴛʏᴘᴇɪɴɢ ɪɴ ʜᴇʀᴇ ʙᴜᴛ ᴄᴀɴ ʏᴀʟʟ ғɪɴᴅ ᴍᴇ ʟɪᴋᴇ ᴀ ʀᴇᴀʟʟʏ ᴄᴜᴛᴇ ᴀᴠɪ ʟᴋᴇ ᴇᴍᴏ ᴀɴᴅ ᴘʀᴇᴘᴘʏ? ᴀɴᴅ Aɴᴅ ᴏɴᴇ ᴛʜᴀᴛ ʟᴏᴏᴋs ʟɪᴋᴇ ғᴀʟʟɪɴɢ ʀᴀɪɴs ᴀᴠɪs? ɪ ᴡᴏᴜʟᴅ ʙᴇ sᴏ ʜᴀᴘᴘʏ ɪғ ʏᴀʟʟ ᴅɪᴅ ᴛʀʏ :3

arctic slate
radiant folio
#

Oʜ ᴏᴋ ᴛʏsᴍ ғᴏʀ ʜᴇʟᴘɪɴɢ ᴍᴇ

hearty plinth
#

May someone please help me with blender im trying to figure out how to use the cutout took to exporr it to ujity

magic slate
#

what have you done and where are you stuck?

hearty plinth
#

Ive been stuck on tjis for days

#

A guy helped me and it was actually compatible with quest but he went to blender and cutout the image and it worked idk how to do it tho

magic slate
#

probably using the knife tool, there are a bunch of tutorials for this, it's a pretty common thing to do

#

no, I don't have any links quickly available

hearty plinth
#

Yh he did

#

A knife

magic slate
#

yep

hearty plinth
#

But i need help

#

Bc im new

#

Know anybody i could go to

magic slate
#

did you want to commission someone?

hearty plinth
#

Just for me personally

magic slate
#

that didn't really answer my question

kindred fractal
#

^ this tool is supah useful :o

magic slate
#

honestly I can't think of a time I've actually used it

kindred fractal
#

It’s good for cutting out stuff thats transparent. I’ve used it for eyebrows, the occasional eyelashes, blush

magic slate
#

yup, I've seen the use-cases, it makes sense

hearty plinth
#

But i wanna use photos

#

Somebody else did it for me

magic slate
#

do what?

hearty plinth
#

A cardboard

#

Cutout

pure fiber
hearty plinth
#

I meed help with that

#

May u help?

pure fiber
#

no :) please learn it well ~

main kernel
#

Does anyone know where to find like female avatars that have like weapons that can move around

arctic slate
#

if you're gonna make your own post make sure to specify free or P2U, what platform it'd need to support, maybe specific types of weapons etc

vernal vale
#

Is there any apps you can use on mobile to make your own avatars?

robust whale
#

but other than that, no

#

you need a PC (anything but a chromebook) to use unity, which is needed for uploading avatars

vernal vale
#

Alright thanks!

proud hollow
#

Help

#

.

#

And I don't know how to get on the actual v r chat

#

Can I get some help

#

Please

pure fiber
# vernal vale Is there any apps you can use on mobile to make your own avatars?
Avatar Maker - Easy 3D Avatar Creation in a Web Browser with VRChat Upload Support

Avatar Maker is a service that allows you to easily create and edit avatars. It features the ability to upload avatars directly to VRChat and export them as Unity Packages. Customize your original avatar freely and dive into the world of VRChat!

XMarket

MakeAvatar, your own avatar made with your smartphone! Let's go out to the virtual world with original costumes or collaboration costumes of popular anime!

Create a 3D avatar from a selfie. Use it in VRChat

pure fiber
magic slate
harsh wedge
#

Is it me or did converting avatars for quest get even harder ?

flint forge
pure fiber
#

many additions… really 😌

foggy terrace
# harsh wedge Is it me or did converting avatars for quest get even harder ?

the only change recently has been their attempts to stop bypasses for transparency on quest. this is because the quest's hardware simply cant render transparency fast since it is fill rate limited and since the quest uses tile-based rendering.
they havent been changing quest performance requirements any, only enforcing what already was bannable.

tiny rain
#

Has anyone got a guide for translating settings between Poiyomi, and Toon Standard?
There is a fair bit of content talking about how good it is, and what options it has, but I am really struggling to get anywhere close to replicating the look of the avatar with Poiyomi.
Like Poiyomi's Environmental Rim doesn't cleanly translate to Toon Standard's Rim Lighting for example

pure fiber
fluid spade
#

It won’t let me select android, what should I do?

#

Is there a version of unity I have to download for android ?

#

Can someone pls help

magic slate
magic slate
#

probably you're seeing their fallbacks because their avatars are VeryPoor

robust whale
#

Your toggle must be set up wrong on quest

#

Impostors? Just fully enable their avatar

#

Impostors are basically sprite/png versions of an avatar. They are used for unoptimized avatars so you can still see what someone looks like without actually having to load the whole thing in. It's basically just an advanced png. If you want to load it in, then you can select the player and click the eye icon to fully show their avatar. Keep in mind that this only works if their avatar is uploaded to the platform you are on.

magic slate
#

probably everyone you're looking at is a very poor

ripe igloo
#

yeah

dim cove
#

hey uhh it says you're using bloodborne 🤨
its against vrchat's tos to use modified sdks

#

you wanna get banned? 🤣

#

vrchat

#

we got a ban evader here bois

ripe igloo
#

what did he do?

dim cove
#

no clue

magic slate
#

Your discord status says so

#

fascinating.

dim cove
#

🤦🏻‍♂️

#

well dont complain when your avatar gets security checks failed

ripe igloo
#

well maybe he is just playing...

dim cove
#

no

#

look on his profile

ripe igloo
#

oops

#

well maybe you should warn and explain him about it 1 time

#

maybe he doesn't know...

dim cove
#

i did

ripe igloo
#

oh then it's okay

astral scroll
#

😬

vast gyro
#

Yo

#

I am new here

mystic rapids
#

One message removed from a suspended account.

magic slate
#

probably it's way over the limit in some way

sage belfry
#

First time using Toon standard and it's really impressive

weak basin
#

So the new bubble gun item has liquid physics that work on quest. Doesn't this mean quest could have a working liquid physics shader for avatars possibly?

magic slate
#

no custom shaders on quest, so it must do it another way

flint forge
flint forge
flint forge
steady idol
#

they are in fact not

weak basin
#

However they've done the physics on the liquid, it must be quest compatible, or else it wouldnt work on quest and it clearly does. They should port these methods via a shader or whatever they used to do it so quest avatars can have liquid just like PC Avis

magic slate
steady idol
#

items being its own unique thing that you cant compare to avatars

fading nymph
#

Why are male avatars hard to find for quest

#

Like good ones too

weak basin
dim cove
steady idol
#

which is not good for performance

dim cove
#

yeahhh

steady idol
#

cause like if there wasnt any issue you would yknow have it already

dim cove
#

yeah

#

exactly

weak basin
#

I don't understand how it could be so bad for performance and at the same time be 1) implemented on quest officially though a spawnable item, 2) cause no lag issues on quest, and 3) function perfectly. I've done my testing on the quest 2 - the weaker of the two supported headsets - and have had no issues with multiple users having the guns out at once, twirling them around and really making the shader render all that liquid.

#

But I'm not in the backend coding shaders, so if there is some sort of programming exception to implementing this in the sdk I'd love to know more about it.

fossil garnet
#

Trying to upload an avatar with a 2D Transparent face on Quest, with a material that usually works, but it just keeps telling me these over and over. it's even weirder because just a couple weeks ago I could use actual particles on quest, so I don't know why the shader would be the issue, nor is anything else here usually a game-breaker, so I'm just confused as to why quest keeps saying "no".

delicate quail
#

there's been an update that fixed the bug that allowed for this material trick to work.

steady idol
robust whale
# weak basin I don't understand how it could be so bad for performance and at the same time b...

I think that's kind of the reason why they're allowed when vrc wants to. They test their use case for them extensively to make sure it doesn't cause any performance issues. But if someone can easily use it in a very unoptimized way and cause lag, then they won't allow the general public to use it. They know how to optimize and they set their own standards for the game. Performance rankings for avatars however, are based on a worse-case scenario because 1) they can't trust the general public to know how to use all their tools in an optimized way, and 2) they can't manually review every avatar, so even if something performs well in practice, there's no way for then to make exceptions for these avatars (not without redesigning the whole system). That's why things that are hand-picked like the marketplace avatars can have exceptions (they will sometimes allow very poor), because they manually review its performance.

burnt mural
#

still over 15k

#

I doubt i will be able to have clothing for quest this way

#

One thing i can do, is split up the avatar into 2 materials i guess.
Use one material for the atlas of textures of the avatar, and then use material which just has the arms and stuff with a different material, and material swap that. That way, i could re-use the polys on my avatar and still have warmers (2d) on the avatar with toon standard

#

How else would you (the one who is reading this) do it?

burnt mural
#

Now i have the problem that lighting is different on the seperate meshes

burnt mural
#

I merged the meshes back and made sure to re-connect them again by merging vertices.
This made it way less noticeable.
I also assigned the materials while it was not yet merged which made it a lot easier to have 2 materials for the avatar. The more i know

dim cove
#

i made a fallback for my avatar but people keep seeing an "impostor" despite the fact i deleted all impostors?

burnt mural
#

i think it can also be found in the small settings menu

#

Then people will start seeing your fallback instead of the Avis imposter

dim cove
flint swallow
#

Hey can i get help with an avatar being uploaded to my account? I don’t have a pc to load it to quest?

magic slate
#

you'd need a computer that can run Unity. Otherwise you'd have to give someone your account credentials, and cause your account to be linked to theirs, risking potential ban if they get banned... not a great idea.

flint swallow
#

Can’t it be done without the linking?

magic slate
#

no

flint swallow
#

What accounts would be linked?

magic slate
#

VRC apparently treats you as alternates

flint swallow
#

Even if they sign out of their accounts first

magic slate
#

apparently

flint swallow
#

That’s not very consumer friendly

magic slate
#

I think they expect people without PCs to purchase avatars from the marketplace nowadays

flint swallow
#

Well all of those suck

dim cove
#

does anybody know why my fallback is "invisible"??
for context, it's a 2d image (both sides duplicated so that there would be no backface culling) attached to a humanoid rig, using the quest toonlit shader
it should work fine, and yet people tell me its invisible? and yes, i did parent the image to the armature

nova token
#

If anyone interested

regal kiln
dim cove
viscid snow
regal kiln
magic slate
#

so like, most of them?

dim cove
#

although you may have to be more specific than that 👀

magic slate
#

this channel is about building content for the game, probably try a general one.

ripe igloo
#

and no one here is making free avatar for you....here

dim cove
#

yeahhh... watch out for the scammers 👀

#

best bet would be to join vrcrtraders

ripe igloo
#

he's not here to commission..lol

cyan agate
#

I love the part where vrchat devs didnt want cnstraints on quest yet when they made VRC Constraints that 30 is the max for an avatar's performance rank to still be excellent

#

like how

#

and it legit does the exact same as normal constraints minus seats since they dont work properly with world constraints but thats besides the point

flint forge
#

Take it as an example of just how bad Unity constraints are and how well optimized VRC constraints are.

cyan agate
#

are cameras now allowed on quest?

#

i have the third person thing on my avatar and on the quest build thing it doesnt say i have any illegal scripts :p

#

same with audio sources?

#

wha

#

weird

flint forge
#

If you manage to upload an avatar with them then server side checking will fail your avatar.

cyan agate
#

nvm something just errored and didnt let it update what it was :P

#

and yeah cameras are bad

#

sadge

#

no way to remove cameras only for quest/ios when doing multi-platform uploads sadly

#

atleast i dont think so

flint forge
#

VRCQuestTools probably does the removing of such components automatically though

wanton scarab
#

That’s what I used to do. I used to have a pc model and a quest model where the quest model was just a more optimized version of the pc one

crystal depot
bleak herald
#

Any quest dev's here know any tricks or workarounds to getting transparent/cutout materials working on mobile? An example being a 2D face that's tied to a transparent atlus texture

steady idol
flint forge
steady idol
flint forge
crude smelt
#

Hello !! I have this issue that when i upload my avatar on the android version its just turn my avatar into a "securtity failed" avatar do any of you guys know why ?

#

even it say that is uploaded corecctly ...

#

Latest version of Creator companion

#

i just chekc evertyhing i cant find what wrong

vital schooner
#

im getting this issue too, not sure why

steady idol
harsh sluice
#

Does anyone know why a wildfire avi I used to wear doesn't have a transparent shield anymore. It used to be see through

crude smelt
#

Ok might be helpfull for you guys

#

The problem was the mixed write default on & off

#

so i just fiexed it with the vrlabs thing by forcing them to be the same

steady idol
harsh sluice
steady idol
#

the only transparency that is allowed on quest is the 2 particle shaders

harsh sluice
#

Wonder of it was the bloodborn update

steady idol
steady idol
#

which is banned entirely

sullen kayak
#

Hey I am having some issues with switching my unity project to build for Quest, When I open the project it claims I dont have the android packages installed, but in Unity hub they are installed, if I try using the manual installer for the andoird package, it gives me an error that it failed to delete the previous android installation files.

I dont really know what to do here and its extremely frustrating, I tried reinstalling Unity and the android packages several times with no luck. What can I do here?

robust whale
#

Unrelated but I love your pfp/banner

#

Normal map dot com

#

Ik that's not the actual url

#

Normal map online or wtv

#

A very helpful resource

trail cipher
#

20 mbs when

magic slate
pastel prairie
#

How to get avatars mobile

sonic canopy
#

what else options could toon standard get in future

flint forge
true burrow
#

make Nwo 4 Life render in Honore of Hollywood Hogan

formal sandal
#

anyone got some tips on making transparent shaders work on mobile? or something similar

robust whale
formal sandal
robust whale
#

Additive can be used to make something glow, while multiply can be used to make something shaded or black

#

It's also possible to combine them together to make a cutout transparency. First use black in the shape if your image with the multiply shader, then use the regular image with additive on top of it

formal sandal
robust whale
formal sandal
#

wasn't even a mirror or any of it

#

it just doesn't show for my friend who has a quest 2 i believe it was?

formal sandal
#

@robust whale any knowledge of Alpha blended works within particles?

robust whale
#

you're not allowed to use it on quest avatars

formal sandal
#

alright

#

hmm im gonna try and find out why it isnt working

wanton scarab
#

The particle shaders only really works if it has an object behind it to make it stand out. For example if you had a tattoo image on the arm, you could use multiply for the tattoo to appear in front of the arm and it would look perfect. However the particle shaders aren’t very useful when they are used by themselves, for example emoticons. It just depends on the situation really

robust whale
onyx zephyr
#

Anybody got guy avatars that aren’t furry

#

I need one so bad

frosty temple
onyx zephyr
sonic canopy
#

Is sparkle effect too much for quest?

lyric cipher
#

I don't think it works on quest. I can't remember. I haven't been on standalone quest in over a year

magic slate
#

yeah none of the quest-compatible shaders do that, as far as I'm aware

weak basin
#

Look up like sparkle/glitter on Google to get a texture, and use it as an emission or detail layer on toon standard (set the tiling number on the x and y until it looks good). Don't forget to turn off mipmaps on the glitter texture or it won't work

magic slate
#

okay that's kinda clever

sonic canopy
#

at least can alpha blended be useable for quest?

robust whale
sonic canopy
#

i mean its just a little transparency how heavy it could be? im guessing vrchat used it for emojis stuff

#

how heavy it could be?

robust whale
#

It's not allowed

#

If you try to upload it won't let you

magic slate
#

"a little transparency" is the basically the same as "a lot of transparency"

flint forge
sonic canopy
flint forge
# sonic canopy so toon sandard outline will never be in quest too?

Well no, they've already decided to not include it so definitely not any time soon (with that I mean years).
But it doesn't use transparency, it instead duplicates the mesh in the shader (I assume), which is on mobile hardware also a pretty expensive operation if it even supports it.

sonic canopy
#

hope i can get a new pc what can i say lol

reef prairie
#

What shader is used on the hair of this?

steady idol
#

matcap probably?

spring kernel
#

So, out of nowhere the shader on my avatar on Quest and iOS end now shows pink despite using VRChat’s mobile shaders that worked before. I haven’t even updated the avatar on those platforms for the shader to stop working.

steady idol
#

and what are these "mobile shaders that worked before"

sonic canopy
reef prairie
#

Nice

spring kernel
steady idol
spring kernel
#

Yup

steady idol
#

and how old is the project

#

like what version

spring kernel
#

Unity version is 2022. I’ve updated the SDK to the latest version

steady idol
#

got any material swaps

spring kernel
#

Well yes but only on the pc copy of the avatar. The quest version i haven’t touched at all.

steady idol
#

and you sure you arent trying to matswap to a pc only shader

spring kernel
#

Hmmmm, i think i see what happened. But it shouldn’t have.

#

I didn’t think that the matswap would apply to the quest version.

steady idol
#

well if you have the toggle then ofc its going to still do it

spring kernel
#

Either way, thank you for having me double check.

solid sentinel
#

Super simple just update the SDK to the most recent.

reef prairie
#

Yup I've been told, I'm not making an avi I was just curious

jade inlet
#

i'm trying to set up a hueshift for my emission but its only doing 3 colours instead of the full rainbow would anyone know why?

frosty temple
#

That usually happens if your hue shift is using a gradient with only 3 color keys or the hue range is limited.

jade inlet
frosty temple
#

Make sure the shader’s hue shift is set to cycle 0–360° smoothly, not just blend between a few preset colors. In Poiyomi, use HSV mode with time-based offset for a full rainbow.

jade inlet
#

uhmm this is all im seeing

jade inlet
frosty temple
# jade inlet uhmm this is all im seeing

The reason you’re only getting 3 colours is because right now that slider is a fixed value it’s not animated. If you want a smooth rainbow, you have to animate that Emission Hue Shift slider over time instead of setting it once.

frosty temple
jade inlet
#

ooohhh okay

jade inlet
#

how fix? :(

silent siren
# jade inlet how fix? :(

Select the model and go to the "Rig" tab in the inspector. Hit "Configure" to look at the humanoid avatar definition

#

You should see something like this

#

click the "Head" button and see what bones are assigned in there

#

notably, if you click on the bone in the "Head" slot, what gets selected in the 3D view?

steady idol
# jade inlet how fix? :(

it literally tells you in the last sentence
the name for rigged bones needs to be unique
nothing can share the name

jade inlet
#

but it wont let me change the fbx name from "head" to "body"

#

if i do it in the normal heigh it doesn't change

steady idol
#

you do that in blender

silent siren
#

ah, right, you probably have an object named "Head" (like you have one named "Body")

#

and yes, that's the fix

#

I just realized that's why the head mesh was called "HeadGeo" and not just "Head" on one of the models I've used

glad haven
#

Not sure if this is a quest issue since its only happening on quest but I have found that for whatever reason one of my avatars doesnt have the purple spheres that you use for grabbing physbones. And hand colliders in general.

glad haven
#

Well not sure what the problem was I basically just started over from scratch :/ oh well.

orchid halo
#

I was use trying to use an avatar with audio but I can’t hear anything and I don’t know if a setting thing or something else

silent siren
#

Quest avatars cannot use audio sources

orchid halo
true frigate
silent siren
#

I presume they turned on the Avatar Overlay view to show physbones and physbone colliders

#

There may be a problem with the Avatar Descriptor

#

you can configure things like finger colliders there

glad haven
hot sparrow
#

God, I wish I had like, 5-10 more megebytes to work with. I've already compressed these fucking texture files down to 154.7 kb and I just need a smidge more space to get them to fit

raw relic
dim cove
plush latch
#

Is android building what you use to build for quest?

magic slate
limpid pilot
#

and pico

#

i use quest

#

3

magic slate
#

yep, also Pico

plush latch
plush latch
#

Is there a shader for Quest avatars that supports Cutout transparency?

magic slate
#

no

plush latch
magic slate
#

is that somehow a different question than your previous one?

plush latch
magic slate
#

you can't use community shaders for quest avatars

magic slate
#

I do not speak that language 🙂

jagged sequoia
plush latch
magic slate
#

didn't say I didn't know what it meant 🙂

minor cedar
minor cedar
sage acorn
#

I just finished the pc version of an avatar I’m working on and am about to start optimizing it for quest. The pc version has a hair material toggle to change hair colours, and I was wondering if that is possible to port onto quest via like a texture swap or something

#

Im using modular avatar rn for it but also will use vrcfury in future for some of my assets to put on

#

Also if there is any general advice on quest optimizing that would also be appreciated, new to this stuff

plush latch
#

I do have a few friends who speak Russian though, one of them is actually Russian, one is Canadian and one is Russian-Ukrainian

minor cedar
plush latch
plush latch
minor cedar
dawn tapir
#

Dm me if you can make a good avatar quest compatible

magic slate
#

Good way to solicit scammers, be careful.

dawn tapir
#

Okie idc if they scam I just Want a avatar with ability’s u might know him it’s vecna from stranger things

arctic slate
#

you're only gonna get bots and scammers like said above which wont give you an avatar

dawn tapir
#

I’ll just get them to make it first

dim cove
dawn tapir
#

I had a different idea with ability’s so that’s why I want it custom made

frosty temple
pastel storm
#

So I don’t know if my idea is kind of crazy but I’ve been on PC to some world I have free avatars so I know they are free ones and I’ve heard some streamers for VR say they are free ones too, but I had this idea even though I am not a furry, but I want adog or a cat cowboy outlaw like holsters and a hat and boots. Yeah kind of like Puss in boots, but with guns

#

Is that possible to find for free or no?

steady idol
covert apex
magic slate
#

or make one

unique seal
#

Can someone upload an avi for free I need help

magic slate
#

unlikely, because it's risky - but maybe if you provide details about what you're doing and where you're stuck, someone here can help you with that

unique seal
magic slate
#

I meant here as in in this channel

kind hollow
#

You still up to help someone?

magic slate
#

Please don't ping me for new questions, just ask in the channel.

kind hollow
#

I… sorry…

robust whale
#

you do not need to keep posting in different channels. If you would like to commission an avatar or take your chances at someone taking it for free, you can go to the VRCTraders discord server. I will warn you though that such a tight deadline will mean it's unlikely for people to take on the project, unless you have all the models you need in question, and just want someone to put them together (as in, having the character model + wedding dress model)

Your best bet for getting something in such a short timeframe is searching for something that already exists.

urban mesa
#

best bet is to just look it up in a avatar search world and see if anyone made it already. if no one did already then it is not going to be made by Wednesday unless they already started working on it or you find someone crazy enough to crunch work on it but that'll be super costly.

novel moth
robust whale
sullen swallow
#

why does vrchat keep making it harder to quest convert... 😓

dim cove
mellow ore
#

i need help how do i fix these and where in unity ?

sullen swallow
#

Out of 10

#

I used to be able to convert avis that were 200k tris

dim cove
sullen swallow
#

It isnt

#

Like

#

Something with my actual unity has changed or something

#

I make my own avis all the time and ive made avis w sm more

#

Its happening to my friends too

magic slate
#

or too many blendshapes, those take up lots of space.

sullen swallow
#

It isnt that either

#

I deleted all blendshapes

random comet
kindred fractal
mellow ore
#

Okay

pastel storm
#

Hey guys idk if it’s the good channel but can someone help me with the quality of the avatar

#

Idk why it’s like this on my friends avatars

#

It is because of the impostor ?

gilded gulch
pastel storm
#

Thx someone helped me

gilded gulch
#

alright :)

pastel storm
#

:)

#

Thx

gilded gulch
#

of course!

stoic iris
#

How would I go abt rigging this ... I barely rig but either way I still wanna try ..

magic slate
stoic iris
#

Mhm alrighty

fluid spade
#

can anyone send me a good video link of how to upload on quest

little latch
weak basin
mellow ore
#

Ty!

burnt mural
#

Lol i managed to get my quest fallback avi created manually (not polytool as that looked ass)

frail garden
#

Sorry that you have a fnaf fan asking this question but why do the normals do this when I port to Android on Unity with the material Standard Lite

steady idol
dim cove
stoic iris
#

I dont understand how this is not a Humanoid rig according to Unity when the APP itself is checked off as perfect

#

anything that is Grey is optimional so there shouldnt be any problems

arctic slate
#

pretty sure you still need a neck bone in the setup even if it isnt rigged to a bodypart vrcBotThink

#

theres also 1-2 bones that'll be listed as not required but are needed for vrchats base movement set iirc so its better to just have them attached even if not actually rigged to a bodypart

stoic iris
magic slate
#

limbs down to (and including) hands and feet, hips -> spine -> chest -> upper chest (optional) -> head -> neck, and shoulder bones coming off the chest or upper chest.

stoic iris
#

it should be doing that

magic slate
#

yep, that part looks right.

stoic iris
#

then theres this part

#

and I didnt touch the fingers cus its all optional

arctic slate
#

id remove the jaw bone but other then that it looks good

tropic pendant
#

Anyone good at making nova beasts here ?

arctic slate
#

otherwise if you're looking for super specific help with the Novabeast base you might be better off asking in the Novabeast's offical discord

empty knoll
#

anyone know how to get rid of this blue tint on quest?

#

(this is how its supposed to look. but all quest shaders I try using puts like a blue filter over it?)

steady idol
#

remove vertex colors

empty knoll
#

how would one do so..

steady idol
#

blender

empty knoll
#

fuck

#

well I dont use blender so uhhh

steady idol
#

time to use it then

empty knoll
#

is there absolutely any way to get rid of it on quest? or just make it look less- blue

steady idol
#

like I said already
remove vertex colors

silent siren
#

i'm kind of surprised you can't just strip vertex colors in the model importer settings

steady idol
#

would be useful

empty knoll
#

fml

silent siren
# empty knoll

you could also swap to Toon Standard, which should have an option to skip vertex colors

steady idol
#

I dont get why people are so deathly afraid of blender

random comet
frosty temple
undone granite
#

chat i'm confused about something

#

do i have to redo shaders using a different kind when i want to upload my windows avatar to quest?

robust whale
undone granite
#

is that bad?

robust whale
undone granite
#

well gogoloco is a controller yeah but will it give me an error too?

robust whale
#

but quest has a whitelist for shaders, you need to use one from the VRChat/Mobile category

#

everything in that folder except for particles/alpha blended, lightmapped, and skybox should work

robust whale
#

gogo loco is compatible with all platforms

undone granite
#

oh cool

robust whale
#

it says that on the download page i'm pretty sure

#

most assets should inform you if it's quest compatible or not

#

but know that any custom shader won't be

#

since again, the only shaders you can use on quest are ones provided by VRChat specifically for the platform

robust whale
#

you need to have the latest version of the SDK to get it though

#

or a very recent version

undone granite
#

how do i put this

robust whale
#

you need to mess with the settings to get it to look how you want

undone granite
#

the renderening type i was using in mtoon isnt on the other one

robust whale
#

right, it's not going to look the same

#

but it's probably what will be the closest

#

can you show me what your avatar looks like with MToon?

undone granite
robust whale
#

alright give me a second

robust whale
# undone granite

set the shading to custom, I'm going to send you a texture to put in the shadow ramp slot it gives you

#

okay put this in your project and then use this as the shadow ramp texture

#

also set the shadow tint setting to 0

#

@undone granite

undone granite
#

i'll try

robust whale
#

let me know if that works

#

oh I will say quest doesn't really support transparency btw

#

so your eyelashes might not work

#

but if they happen to be on their own material slot, you can use the shader VRChat/Mobile/Particles/Multiply with a black texture

#

although it won't fix the other transparency issues

#

the best solution for the transparency issue is to go into blender and cut out the transparent parts using the knife tool

undone granite
robust whale
#

the knife tool can sometimes mess with weightpainting and shapekeys though

#

i'm trying to see if there's a tool that will interpolate when using the knife tool rather than just setting all the data to 0

#

basically what happens is that when you create new vertices with the knife tool, blender doesn't know what to do with them so the data is reset to 0

undone granite
#

I’m like, more concerned about all the black spots that would be gone if the renderings style was cutout

#

I’m not sure what it means tho anyways

robust whale
#

you need to actually cut them out in blender

#

but that can create issues

#

some i'm trying to see if there's a tool that fixes those issues

robust whale
#

@undone granite after looking around this was the best solution I found

#

the idea is that you DONT do this ^

#

but something like this

#

so you're always connecting two edges

#

this can still mess with custom normals

#

but it should keep your weightpainting and shapekeys intact

#

@undone granite let me know if you need any help with this

undone granite
#

Sorry I disnt see the notification

robust whale
#

you're fine dw

undone granite
#

so i have no clue how to go about doing this

robust whale
# undone granite the problem is i dunno much how to use blender
  • open blender
  • go to file>import>fbx
  • find your unity project folder and select your avatar's fbx, then click import
  • *click on the mesh you want to edit and press tab
  • press K to use the knife tool. It's just point and click to define the edges, then space to finish the cut
  • make sure to follow the instructions i gave before with the method you cut so that you don't create any issues on the model
  • when done, press tab again, select another mesh to edit, and press tab again
  • repeat these steps (from the *) until finished
  • in unity, duplicate your fbx (you can rename it something like <name> quest)
  • look in the inspector and click "model", then check if it says 1m (File) = 1m (Unity) or 100cm (File) = 1m (Unity)
  • in blender, go to file>export>fbx
  • select the new duplicate file, and go to the settings panel on the right
  • go to the armature section, and disable add leaf bones. If your file said 1m (File) = 1m (Unity), switch the Apply Scalings setting (in the transform section) to FBX All. If not, keep it at All Local
  • click export
brittle dirge
#

(I'd like to make a note that the Blender add-on "Unity FBX Exporter" makes those last few steps just a single click)

elfin scarab
#

Are physbone components on quest being lowered to down to 6 from 8?

steady idol
#

no?

wanton scarab
#

I don’t think so no

flint forge
elfin scarab
#

@wanton scarab @steady idol

steady idol
elfin scarab
#

Just log into quest, and check any avatar details,
it used to say 8/8,

#

It was 8/8 before, not 8/6

#

Same thing for physbone transform,
used to say 38/64, now it read 38/32

flint forge
silent siren
#

yeah, you get 8 components and 64 transforms for the Poor rank

#

6 and 32 for Medium

robust whale
silent siren
#

ah, that makes sense

#

i always wondered how it picked the number

steady idol
#

medium rank in the name being the recommended midway point of optimization

sonic canopy
#

what does lightmapped do? why its in vrc mobile if its not useable for quest?

random comet
#

It's for worlds

#

if you're using it cause your avatar looks like the correct color with it, look into removing vertex colors from your avatar either with VRCQuestTools (Unity Script) or Blender

flint forge
fresh silo
#

Anyone do rigging and that shit for free??

frosty temple
arctic slate
civic ledge
#

Useless fact: There are 23 shy guy avatars on vrchat that are quest compatible and 44 shy gal avatars on vrchat that are quest compatible

frail bear
civic ledge
jaunty fjord
#

I can make a avi for anyone I make every type of one u could want

#

I used to make the bad ones lol

true burrow
#

Make showdown: legends of wrestling in Vrchat

frail bear
#

But If not I would love one👉👈

robust whale
frail bear
#

Dang😔

simple scroll
#

?Tag scam

tough atlasBOT
#

Hey ho 👋 I see you're looking for commissions.

You will probably receive DM's or friend requests from scammers now (or later) that will try to offer you their services. 😖

🚫 Absolutely DO NOT engage with those, regardless of how competent they might seem or their excuse to why they contact you.
This is unsafe practice used by scammers, and also breaks this Discord's rules. 👮

If you seek a creator, check out VRCTraders and follow their protocols strictly 🥺
(You will get DM from bot to verify your account upon join.)

🌠 It's extremely important to always DEEPLY investigate the account and social media of the person you plan to commission.
Is their social media linked in Discord? Is it legitimate? Are the references stolen? (Try to reverse image search posts to check.) 👀
The quality of fake profiles out there can be crazy good, be aware of that and NEVER engage with DM or friend requests that originate from the artist.

When in the slightest doubt, do not commission them and contact the moderators of the involved communities. 😱

sonic canopy
#

what are theese work for in standard lite shader?

obsidian moat
#

y'all make quest physbones annoying 😭 and makes my avatar look stupid from no wing physbones or tail physbones

jagged sequoia
austere matrix
#

Then why have it be in mobile

random comet
austere matrix
#

There should probably be a different folder for world shaders then

arctic slate
#

theres likely several canny posts about it you could go upvote, personally i wish they were in the world SDK rather then the base one so it wouldnt even show up when setting up avatar stuffz

proper seal
#

Idk if this is where I would ask but does anyone know how to get the skinned mesh renderer to work or a fix on quest? I'm trying to upload an avatar and the cloths won't work correctly since they're always visible

frosty temple
#

you clothes must be having transparent shaders that don't work on quest

arctic slate
honest coral
#

Yall know any good caine avatars that are up to date with stuff from the tadc show?
Rn the one i use is tje Baine one from prismics

stiff umbra
#

Does anyone create avatars for other but for free?

magic slate
#

same as one of the answers right above - VRC Traders discord. But don't expect much for free.

frosty temple
solar wolf
#

could anyone help? ive tried everything to upload an avatar to vrchat but its impossible to convert it to quest

#

it has medium rating but every time i upload it it says pc only

magic slate
#

Did you also upload it to quest?

frosty temple
#

you avatar might not be compatable to quect it might be using the wrong shaders

frosty temple
solar wolf
#

ive followed every quest uploading tutorial possible i dont know what else to do

frosty temple
#

did you chaged the shaders to make it quest compatable?

solar wolf
#

i put poiyomi shaders

magic slate
#

those are not quest compatible.

solar wolf
#

what do i put then

frosty temple
#

you have to use mobile shader to make it work

solar wolf
#

how do i get that

magic slate
ionic lantern
#

Not a single shader is standard, i checked and every single material is "VRChat/Mobile/Toon lit" can some1 help me ;-;

half fable
#

It’s in there somewhere god speed

stiff umbra
magic slate
#

same as the person above, somewhere you're using an incompatible shader, you'll have to find it and switch to one that's compatible

magic slate
#

if you still had the issue, you missed a material

simple scroll
#

you can report them from right click next time so we can moderate.

stoic iris
#

I uploaded this avatar to unity expecting to work with terrible rigging

#

But...

#

Omg

#

It uploaded perfectly

#

I've been saved...

#

I didnt have to do anything with rigging..

unique seal
#

can someone upload avi for me bc I don’t have pc and I need it done for free

magic slate
#

Remember that the uploader would need to own the assets you have too...

unique seal
covert apex
unique seal
deep pendant
#

This is a medium over on the PC version; i for the life of me cannot get it to be better so i can even upload it onto quest. It keeps saying im nearly 6MB's over the limit.

#

Also, it's saying there's 8 materials. there's only 5 being used.

#

ended up changing the textures from 2k to 1k resolution to fix it.

steady idol
deep pendant
steady idol
deep pendant
spark lantern
#

Hello hi, i need some help with physbones on my avatar.
So, after the latest update (as of september 1st, 2025), all of my physbones on quest no longer work. I'm at the limit of 64 physbones, and everything was working properly before the latest update, but now nothing will move on quest. I hadn't updated my avatar at all in that time, and re-uploading the avatar didn't seem to help. Does anyone know how to fix this?

magic slate
#

show us the SDK's build report where it shows the stats on your physbones

spark lantern
#

Here's the build report as well as my physbone setups. Its on the limit, yes, but I've never had an issue with 64 bones on quest until now

sonic canopy
#

i wish toon standard's speculer was similar to original standard shader's

#

i want a light over the avi without specular it makes the avi look wet even tho it shouldnt be

weak basin
#

you are looking for these stats

ornate field
#

im trying to make a custom avatar for quest and its going awful, some help would greatly be apreciated.

lunar forge
#

I could help for a compensation, send a dm

magic slate
ornate field
#

yea i could tell this dude was sketch

magic slate
#

good

ornate field
#

But i guess my reall problem is im not sure how to take a model that im editing in blender and make it so do the things it needs to do in unity.

magic slate
#

that's quite vague, unfortunately

ornate field
#

okay, i first made a vroid model, then i brought it into blender to optimize and fix meshes (fixing the weird textures that happen due to transparent textures)
then once i try to move over to unity to upload, nothing seems to work right.

ornate field
#

okay, so at this point ive actually fixed or improved everything i can in blender (to my knowledge)

silent wind
#

Can somebody make a ralf schumacher avater and then ask the players du willst wissen wie viel dein auto wert ist?

magic slate
#

haha

lunar forge
#

😄😄

native leaf
#

Ho

#

Hi

pure fiber
native leaf
#

Ji

#

Hi

crimson oriole
#

is there any way to see the quest version of my avatar on pc?

crimson oriole
#

yes

kindred fractal
#

You could do a separate upload of the quest version but do it to windows if you wanna see what it looks like

crimson oriole
#

mannnn

#

i don't wanna do a seperate upload just to see what my quest version looks like

magic slate
#

it's pretty easy, just clear the blueprint ID and upload and it's a separate avatar. Put the old one back after done.

#

you could also build & test on an actual android device

native leaf
night solar
#

i installed the adroid sdk stuff but i cant use it in the editor it says no module

#

android sdk

oblique gate
#

how does this make sense at all.

random comet
#

that specific shader is for worlds

oblique gate
#

ok but

#

multiply works??

#

doesn't that also have transparency

#

?

#

guess ill just use multiply.

random comet
#

that's not alpha blended

steady idol
oblique gate
#

what?

steady idol
oblique gate
#

exactly but to blanks point "Quest avatars cannot use transparency effects" doesn't seem right because I can use multiply to have a transparent texture?

#

anyways my issue is fixed

#

i do not care anymore

#

thank yall for your time.

steady idol
night solar
#

people said my avis textures didnt show up

#

only on quest

torn moon
#

transparency isnt even worth bothering with for quest

night solar
#

it says the wrong shaders but ion know how to do shaders

wooden fractal
#

Nah

night solar
#

NAH

pure fiber
#

i think it is just general words for easy understanding.

versed notch
#

give quest cutout shader so we can finally do this and i would love for it to work with the standard instead of using alpha blended like the last photo helps us creators make more optimized models with just the same amount of detail the pc could have but this is like yha its there but its transparent you can see through it even in the fully there parts

pure fiber
versed notch
#

but also im showing off a work around for my issue and im going to use this method until we do get cutout

#

also didnt we say that with the quest 1 is the other headsets not any better?

arctic slate
#

for the quest version you should look into the knife tool in blender

#

but no the currently supported headsets are not good enough to handle that many trasnparent meshes, they are better then quest 1 though

sonic canopy
#

is it possible for quest avatars to have dissolve animations?

#

i can swear i saw a quest avi's clothes dissolved

kindred fractal
#

dissolve is more of a poiyomi thing

steady idol
sonic canopy
#

man i can swear i saw a clothing dissolve

sage mesa
civic sky
tight briar
#

Life would be so much better if transparency was on Quest

#

🥀

magic slate
#

except your performance wouldn't be better

civic sky
# magic slate except your performance wouldn't be better

I'm not going to lie, I don't know how people have bad performance I'm on quest 3 stand alone, I rarely get below 40
Mostly avatars I see are pretty damn high quality even the ones are transparency don't seem to affect my frame rate the same level some other ones do

robust whale
pure fiber
civic sky
crisp narwhal
#

is there no way to have transparency on quest? im usig the nova beaast model and it has a kind of lens mat over the eyes and without transparency or a way to set it invisible it will make the eyes dead ass white

hardy rover
arctic slate
#

for the quest version of my novabeast i just removed the lense layer over the eyes, its meant to give a glossy visual over the eyes but honestly isnt needed for anything

magic slate
#

I remove those for PC also, and just do that with a shader.

vernal vale
#

is anyone here good at helping a new modeler with making avatars?

steady idol
#

dont ask to ask

#

just state your issue

vernal vale
#

my partner is new to modeling.. and they are having trouble with a lot of things

steady idol
#

why isnt that person here

vernal vale
#

social anxiety.

magic slate
#

(if it's more appropriate)

vernal vale
#

does someone here do commissions for nitro or for free? i will specifically say that my fiancee milo will be giving nitro, no scams please because I've been getting them a lot:<

arctic slate
#

fair warning though its very very unlikely for someone to do free/nitro work generally unless its something cool to them or part of something they're into

vernal vale
#

i can't find anything that says free

arctic slate
magic slate
#

Don't expect a lot for free though

brave lake
#

Is anyone in this server if so can you dm like an invite to it please and thank you

brave lake
#

Or any of these ones

near scroll
#

Anybody know any good shark avis?

arctic slate
lapis jolt
#

Hello, I'm looking for someone to aid me in optimizing my Novabeast for quest

I've already done a fair bit, but it still doesn't work yet

I'm at work right now, but would like to start on it at about 7pm MST

( <t:1758247246:R> )

magic slate
#

feel free to ask questions in here whenever

young granite
vernal vale
#

sure

jagged sequoia
#

this server is not the appropriate venue for handling commissions

dim cove
#

stop tryna scam people 😭

#

then how come the last sentence you spoke made absolutely no sense?
and you created your discord account a month ago
and have no portfolio or anything

#

how can i be a scammer when i have never offered anyone any services? 😂

simple scroll
dim cove
#

mb sorry

#

i keep forgetting to do that 😔

simple scroll
#

no worry

versed belfry
#

is there a way to deal with this with the quest shaders? the black areas are transperency on PC shaders

arctic slate
torn moon
#

^ just keep in mind the weightpaint

#

o this is old

mystic belfry
#

any other ways besides textures to optimize a booth model for quest?

magic slate
#

depends where it needs optimization

sour lintel
#

When I change a material from the default standard to standard lite, it turns black! I had no problem with the other materials for the avatar. What's up with that? Changing the albedo does nothing.

magic slate
#

probably vertex colors, the vrchat shaders use those

sour lintel
magic slate
#

I'd do it in blender, but some other stuff can, like vrc quest tools I think?

lavish kayak
#

I have a question

#

So basically im tryna do partical lighting for vrchat for my avatars but People can see it but i cant see it on my personal mirror

clever hound
#

I wanna have eyes and mouth for mine be images on planes. Does that work for quest?

pure fiber
pure fiber
clever hound
#

Ah right yeah, quest can’t do transparency

pure fiber
torn moon
#

can have different planes and use blendshapes to move them in place with the viseme parameters maybe or even take advantage of sprite type of UV layout and animate the UV's X and Y value

clever hound
#

Oh yeah I’ve seen people do that

last vine
#

hi everyone jsut quick question

#

how does uploading to quest work in the recent SDK

random comet
last vine
#

thank you

molten swallow
#

so im tryna edit an avi into a oc one for a friend, having changed and made custom textures of the avatar and remodeled some stuff, i tried to upload it.

In Play mode it completely turns all materials red with an opacity of 75% and idk why it does this as thats not whats its supposed to do.
Out of play mode it looks like its supposed to but the second u go to play mode it does the EXACT thing. Even in game its red and idk why nor how to fix this.. could anyone help?

Left is what its supposed to look like, whilst the Right image shows what it does in play mode and in-game

balmy pine
molten swallow
#

but ty for the help anyway

balmy pine
#

Ah

slow sinew
#

i am under the limit of phys bones on a quest avi (supposedly), yet they do not function when i load the avi on quest what do i do about this to solve it?

#

it works in unity when i test it with gesture manager

slow sinew
#

nevermind i figured out the issue it was due to too many transforms 💔 I Hate Unity

magic slate
#

that's not a unity problem though

slow sinew
#

im not used to unity i just blame it for everything 💔

magic slate
#

okay, fair. It often is to blame

ocean galleon
#

Is it possible to have all the text of a book put on a avatar and be quest compatible still

#

Like if I wanted Harry Potter books I could read or something

arctic slate
#

depending on the page count it might be too large to be possible but readable books are possible for sure, only ones ive personally seen in-game were short children's books though vrcBotThink

steady idol
#

Sorcerers stone alone has 309 pages

steady idol
steady idol
ocean galleon
#

Again. If that would work on quest I'd do it

amber onyx
#

I don't think that would work on PC lol

ocean galleon
#

I have a idea of how to get books for pc but not quest

amber onyx
#

The VRAM usage would be insane

steady idol
#

that would be ~38 4k textures

#

or roughly 20 8k textures

#

assuming you are atlassing 512 resolution pages

#

the texture memory would be insane just to have it even be readable pages

amber onyx
#

It'd be more efficient to use text mesh or legacy UI text but I don't think those are supported on quest

steady idol
#

Is that even supported on pc

amber onyx
#

I have no idea lol

ocean galleon
#

Have yall seen the readable Bible on gumroad?

steady idol
#

thats pc only because it requires poiyomi

ocean galleon
#

Ye

steady idol
#

so not possible

#

nor should you even be trying

ocean galleon
#

Actually. What about blend shapes?

steady idol
#

my guy

#

that wont reduce the material count

amber onyx
ocean galleon
#

Right

steady idol
#

thats 309 512 resolution images

ocean galleon
#

I was thinking braille typa thing

steady idol
ocean galleon
#

Yeee

#

Quest sucks

steady idol
#

your idea sucks

ocean galleon
#

Both can be true

amber onyx
#

As a reminder quest 2 which is the hardware they're optimizing for at the moment until it's no longer supported only has a couple megabytes of VRAM available for avatars after everything's loaded in

steady idol
#

if you are wanting to read harry potter then just get a digital pdf of the book

steady idol
#

since 2 of it is being used by the system itself

ocean galleon
#

Yall have a good one

amber onyx
#

Nowadays it's closer to to 3 since Meta keeps adding things we don't need

tired crypt
#

Hey Idk if this in the right text channel to ask this but what version of blender do I need to make vrchat avatars or does verions not matter?

magic slate
#

doesn't really matter, but I'd suggest something recent - I just use the latest.

tired crypt
#

okay thank you

#

😊

wanton scarab
#

Doesnt really matter but some plugins for blender can require you use a certain version. But if you’re not using those you don’t have to worry

tardy yacht
#

All of my Quest avatar issues would literally be gone if they just bumped up the avatar download size to 15mb, and the uncompressed size to 60mb. Why can't they?? Genuinely

dim cove
tardy yacht
dim cove
torn moon
#

just cause theres limits, doesn't mean u should always be .00001MB away from it

#

people complained even when it used to be higher

random comet
#

Quest 2 has a bigger adoption rate than the Quest 1, 3, and 3s together

desert junco
#

Can someone help me find a female human night fury

#

There was a matching one

desert junco
#

Nvm I’m sorry!! I found it

graceful wedge
#

well ig you should delete it coz it'll attract bots

#

and check you dms i just sent something there

tawdry raptor
#

Yeah I realized

#

Imm bouta delete them

graceful wedge
#

ahh they are kicked from server ig lol

#

🫡

#

i ain't a scammer guys don't gimme that look:')

celest falcon
#

Ooo so cool art of avatars😀!!

rocky vector
#

Hey is anyone familiar with the issue where you can’t close your left pointer finger on quest
Because I just wanted to see if anyone knows how to fix it or why it happens or if it’s a avatar issue or a software issue etc