#vrchat-general-2
1 messages · Page 817 of 1
but yeah if you guys are interested in some feedback from a vive user go check out that link
I met a guy yesterday ingame with it, he can put his hands on his face and all the way behind him
found the vid intuhresting
You can do swinging even on the wmr thanks to the imu
cable is a bit longer on the S too.
the passthrough seems LITTY
Yeazh, I like that
CreeperToday at 7:37 PM
First off, IPD adjustment is way better.
Secondly, I can actually use my glasses with it
Third, Headphones fit snugly on it
Fourth, The headset itself is cozy as heck
Fifth, The tracking's way better than i thought it'd be, and i can actually reach behind myself a bit.
Sixth, Guardian. It's so great because i press a button, and bam i can see my room, and walk around.
Seventh, Controllers feel great and natural, unlike with the vive controllers where i feel like i'm holding two big sticks
8th, Don't even notice the Refresh rate change from 90 to 80, It still feels smooth and cozy.
And finally, No base stations to set up.
- that virtual desktop but that’s on most vr headsets
Thats from the guy I met who owns the vive and got the oculus S
people are abandoning vive for rift s
and do you guys remember when the trailer came out? everyone hated on it so much lmfao
gg oculus
they are for the consumers with a good price and good choice
People with quests, what % of vrc avatars can you see roughly?
Id ask compatible
Rea, why you making me get a Rift S lol
I'd say I can see 1 in ever 5 avatars at the moment, but I haven't been it a whole lot of public worlds. Mostly hanging with friends. Also, keep in mind the quest has been out for two days. You aren't going to see a ton of content for it on VRChat yet lol
So much positive talk makes me really want it xD
Cuz I want one bad too. Im selling my rift for it
VRChat took a few years before it had the current amount of avatars to choose from
I just posted I'm selling mine on some sites.
The quest version of VRC is essentially starting from zero regarding content. Give it some time.
Someone with a quest said he went to the box and it has a load of players, so it was bad.
Im planning too soon. Just waiting to see if I can hear back on the person who wants it for 450
I put mine up for $400, got a 3rd sensor and a vr cover, so it's definitely worth it.
I can content. I mostly just want to be using quest standing around vrc friends help coax them into having android builds : D
Quest has active cooling, I wonder if people will find a way to overlock, regardless of how much they can get away with.
It already is overclocked is it not
Then again, games will be pretty much optimized for it, so there would be no need.
Yeah it’s basically a console
I just see the word android and think exploits lol.
Mine woud be 450$ for a NEVER before used brand new out of the box rift, but tje 450 is canadian dollar
What benefit is there to over clocking a platform where everyone has the exact same hardware and the content was specifically meant for your device
I thought out loud lol then logic slapped me in the back of my head.
Heh
Right when I hit enter, I was like wait no... lol
Im saving up for my new pc too so the rift s has to wait. I wanna get it off amazon so im waiting till sales on amazons pickup again
To be fair you could get faster loading times in single player games but that’s about the only time you’d see any benifit
Doesn't warrant the lower battery life tbh.
Screen is oled, so they'll enjoy the pure black loading screens lol.
Pentile OLED uses less power than LCD. So that may have been a design choice to help a little bit with the battery
Yeah, it does use less power overall.
A lot of people questioned why the Quest used oled and the S didn't, but I guess they didn't know that fact.
Has there been a comparison between the Rift S and the higher end WMR headsets?
I have the samsung odyssey but i’m really not sure it’s worth upgrading
All WMR are basically the same, same shitty software, Rift S is the new king of IOT.
Some on Reddit who have the Odyssey+ and Rift S have compared
Basically, odyssey+ is still much better visually, but everywhere else the Rift S is better and they prefer it
compares Jamie's pfp's hair to the green of Sonic's eyes in that movie trailer


I see, i’m thinking about giving away the odyssey to a friend and buying a rift S
Heh... they made Sonic's eyes neon green so much so that it doesn't colour match the live action BGs.
Cool
I have an odyssey and might do the same
Im selling my rift for the S
I just hope the Oculus software runs better now. My rift seems to run much worse than my wmr in some cases
odyssey was a WMR? Neat.
Okay I'll trade my S key for your rift
That's a pretty good gift to a friend. Also a good way to get a freind in VRC with you 😄
Yeah odyssey is wmr with Vive pro screens
Not your s key the oculus rift S u baguette
Excuse me, wtf 
I'm lost now
That's not what was in the offer 
Vive regular screens have pretty low resolution hexagonal pixels. But I can ignore that after about a minute or two of playing. Better res would be nice though.
sneezes on fpaul
Ban incommig
I hate when a display uses non square pixels. 😐
NUU
does anyone know why vrchat keeps using only 2 mb/s to download worlds and stuff, even though I got 10 mb/s max ?
Depends on a lot of factors. I typically download pretty fast from VRChat servers, but sometimes it'll be slow.
could be anything on your end, their end, or anywhere in between
a guy told me could be hdd writing speed so i guess its that, even though avatars load kinda slow aswell ~ not sure if that has to do with hdd aswell
they are temporarily cached on your hdd so maybe
is it very common that questions or informations get ignored in support tickets?
How long has it been
it got answered in like 4 days but it feels like it was a weird copy and paste answer that i got
and that answer had nothing to do with my problem
Sounds about right lol
so it is common yes? lol
Yeah I thought you just meant flat out not replied to lol
It's a gamble from what I've seen of friends sending in tickets. Hope you get the good mods basically
Could try sending it again I guess
community answered my question in the end but still.. i was actually talking about the latest update and even typed the current version i was on in bold letters and basically got told to try it on the newest update (same version i already told them in my ticket that i was having issues with)
LOL
Guess just because the emails are "guaranteed to be read" doesn't mean they'll be read well lol
motd: remember to update ur sdk everyone
yes, im talking to you, mr/ms "my last sdk version is from march"
i used to be you five seconds ago, but i am now a changed man
and you can be too
Good advice 👍
Henlo
So I’m hearing a friend has already gotten the PC version of VRChat to run on a quest
Asking him for the details
Fun
Are there any plans to fix the incredibly laggy social menu? It's like, 10 minutes behind at any given point
@languid beacon They're streaming it. There's some odd third party hack using regular router wifi.
Oh I wonder if latency would be an issue
Yeah, far as I've heard the obvious drawback is substantial latency.
Whoop whoop
Since it's far from a true VR ready wifi solution.
Or at least, I very much assume they're streaming it, just based on having heard about this thing. Obviously I don't know the person you're talking about. ^ ^;
hello
alright guys, i think the meme is dead
we need to make glowy tatooed tda avatars bannable
literally worse than knuckles
haha
I hear all this talk of TDA I wouldn’t know it if I saw it though
(● ̄(工) ̄●)
Hm I see so that’s what it looks like
what
@languid beacon I'd like to know how they managed to run the PC version on the quest, I'm fairly sure they connected via broadcast from PC and run the launch code from the webpage or steam icon.
Uh as they said above they were just streaming it with Vridge
So false alarm I’m afraid
But it hasn’t even been out a week yet, I’m sure something will happen. Rift S is begging to be replaced with a modded Quest
As mean as that is it’s gonna happen
I missed the quest release day but still, holy crap theres a lot of quest users
I didn't expect to see so many
There’s even more then release day actually
It’s getting more
Not everyone checked out vrchat day one
!online
There are 5451 users in VRChat currently
so many poor quest users struggling to walk around and not having a single clue as to what is going on
We just need more content so they stick :p
Quest compatable stuff is a little lacking
Lots of people thinking visimes and custom animations aren’t permitted
I didn't even realise there will be so many of them
Well I expect quest to be the next Wii, so
There’s a lot more console gamers than pc gamers people don’t realize that
If the content exists, Pc could be outnumbered at some point
This is just the first week
ready player one here we come!!
!online
There are 5388 users in VRChat currently
online count would nearly double then
and right now it's not that big
even for PC only times, it's the usual number
6-5k on peak, 4-3k in little less active hours
I dunno about that one chief
How many people do you think owned a Wii?
I expect those numbers from Oculus Quest this Christmas.
This will be THE gift of Xmas 2019, quote me.
you damn lizard
November 28, 2006, Nintendo reported that it had sold over 600,000 consoles in the first eight days of launch in the Americas
working for zuck
People waited for hours and hours, there was also a severe shortage
Yes Nintendo had decades of brand recognition. Oculus Is a mystery company to most people
But then they decided to release the Wii U... and well we know how that went
So that initial burst has to be discounted
!online
There are 5542 users in VRChat currently
there just seems to be a lot of people getting vr rn in general
not just quest users but normal people, likely due to the sales of incoming headsets
met a guy in game just now who started using his vive today
groovy shit uwu
back to studying for me
- See friend that I havent seen in a while is on
- join to say hi
3)black screen and connection time out
thats the VRChat experience
vrchat exp-wtf
👈 😎 👈
yup
ya beat me
uwU
hey but lets focus on quest
lets try to implement this feature that we barely tested
"barely tested "you mean like since befroe december lol
I mean it doesn't work, but it was tested extensively
This post from #vrchat-general-1 was flooded out by a large wall of text/spam from another user, so I'm reposting here for added exposure:
Do we have any Linux via Proton VRChat players in here? I'm trying to make a full switch from Windows to Manjaro Linux soon, and would like to use the Index once I swap (since that has been confirmed to have Linux support).
Also, the disconnect/timeout loop thing is a bug thats being worked on atm. I emailed support and got that response back.
i was under the impression the beta was really short
hey hey
The open beta was, the closed beta was, at the one of the longest, or the longest i forget which
oh i see
But something tells me a lot of this ik stuff wouldn't evne be detected in an open beta, minus maybe the desktop neck thing, because only a few dozen people even bother with the beta
hmmm
So you're basically just testing the impact on the servers of a handful of people with networked IK vs thousands of players at once
i suppose you are correct. but i mean doesnt that mean that the closed beta was really successful?
or was it released as a crap shoot
Well it means it worked in closed beta, or it didn't work in closed beta and they released it anyway
im gonna go with option #2
I mean it's not really fair to assume either lol
but thats probably because im frustrated
lul
i just wanna hang with friends
i feel like im missing out on stuff
sounds silly i know
it doesn't
pretty reasonable
Xiexe mentioned that the test before live worked so, I guess that's all we have to go off of?
So I got done with making walking animations.. and now I've got the issue of legs clipping through skirt while crouching..
Tried to make a custom crouch animation but the skirt bones are not cooperating with me well
In vrchag clipping is almost impossible to avoid
Throwing a house party in vrchat today .... Feel free to join me
Lobby world is : The house in sunny day #95707 , pls request a inv to join the lobby.. thanks and enjoy (My username is MonteDWolf d6b1 if you cannot find the lobby) @everyone
https://pcpartpicker.com/list/F2Lx8Y upgrading from FX8350 CPU, mobo, and ram, is this a good deal for a budget of $400
And will that CPU bottleneck my Gtx 1070
whyre u upgrading to the i3. Didnt fpaul already give u a good list
with the ryzen 2600...
if youre going for intel at least get the i5 series lol
and no its not
https://cpu.userbenchmark.com/Compare/Intel-Core-i3-8350K-vs-AMD-Ryzen-5-2600/3935vs3955
Yes the first one says 3%, but scroll down, every single other one, ryzen is on top of
also fpauls had the ryzen 2700 actually
https://pcpartpicker.com/list/pmxRr6
Found fpauls list rather easy.
if you need a price lower thigny go with the 2600, which is indeed better than the i3 you sent, according to that benchmark (scroll down) @deep otter
I've seen a Felix Argyle avatar with no skirt clipping and only a few custom animations. Does it have to do with dynamic bones or something
Reminder that the Quest is the end of VRChat for Vive, expect Zuckerberg to make it oculus only
I don't think the devs would take a risk of killing the game completely
huh, keep getting black screen timed out when joining worlds
doing check integrity of gamefiles seemed to fix it though may have been coincdience
@fresh tiger That won't happen. If most Quest users don't have a gaming PC, who's going to make all the avatars and worlds then?
U don’t need a gaming pc to make models/worlds @lunar shell
You need a pc to run Unity don't you?
U said a “gaming pc”
I mean u would be surprised
People use blender/unity all the time on their potato laptops
Either way the comment earlier about Facebook is off.
And most people creating things on vrchat own gaming pcs.
We already have the problem that barely any people make avatars
And if they do it's just uploading pre made things or small edits. The amount that makes properly optimized original stuff is really low.
I see a lot of people with customized avatars.
Those are just a download, throw into blender, have a program do 99% of the work and throw it into unity where you edit a material or two and tadaa
Majority is Frankensteined mmd models.
Not that I mind, it's just getting really stale often seeing the same things over and over.
Ditto lol
I love it when those type of avatars have atleast some polish or proper animations.
Most are really just the same base, different variations of some clothes with Neko ears and a few face animations.
Yeah usually that’s how it goes
At least the quest will be safe from this.. for now
Oh yeah there's definitely some good looking models of that variety out there. It's just seeing a million different shimakaze with another head pasted on it for example 🤷
Just don't use a mmd
There are also tools to 'redo' the poly's
Just can't think of the name but it's perfect to reduce the amount an avatar needs
Why complain a out people enjoying models like that
I don't judge any model choise (unless it's the cursed knuckles from a country which name shouldn't be named)
We never said it's bad. Just that it's not original and what most do.
Can you model from scratch?
I don't think it's as easy as some make it out to be
Some just want a nice looking model which some features they feel they want on it
No one said it was easy that’s why people frankstein models together

I don't mind seeing the same models everywhere, besides who goes into Pubs anymore
y not go into pubs
Pubs are pretty aids 90% of the time
I like my game to not crash and my avatars to not be joinked
Haven’t been crashed in a while, haven’t seen a model stealer in a while
Maybe not direct crashes but hugely optimized models whit 500dynamic bones
I feel like they added a dynamic bone limiter to VRChat or am I wrong?
They did but it broke most of the dynamic bo es of my models which makes me sad
I only had like 4dynamic bones at best whit 0 colliders
Any one know how much you have to play to get privs on uploadfing skins?
hello all
How much trouble can you get in for causing someone's pc to blue screen? I know someone who claims they can burn other people's gpu.
Get a slap on the hand and log I to a different account through a vPN
From what know and seen
@tall ingot I mean it’s impossible to harm a pc through vrchat
You said its impossible to harm a PC through vrchat"
Enough, ddos as an example
ddos isn’t harming a pc
Im no PC genius ut I woudnt want people to just get their hands o my IP
Ow no they have an ip
Just like the trillion of websites and services online or any game with a p2p prosuct
And I think that's a reasonable thought
Product*
Csgo waves ur ip around, Minecraft does the same thing........ with hardly no protection. Getting an ip is nothing
Well then they should make it saver
Used Skype? People got ya ip. Visitors an forum? Congrats they got it. Ever used a game with voice? Congrats again
Just because some games don't make safety in it doesn't excuse anyone else
But an ip means nothing
We weren't complaining about models like that. It is hard but some more effort here and there goes along way as well as originality. There's definitely nice models out there made from pre-made parts. So I don't mind at all 🤷
Also doing an ddos ain't cheap and a restart of a router can mitigate it fully
- they cracked down on pay to ddos sites
That still doesn't excuse it
So what can u do with an ip? Go to someone’s house and beat them up?
Any website or any apps and things you've ever used have your ip
Yes websites but the user of said service shouldn't be able to get your IP as easy as they get it jere
Given VRCbat has been hot mees anyway specially after the quest update
Just get quest so people can't grab your ip :smart:
😮
Agreed. ip's are public information in no way by any means were they meant to be completely hidden completely. But by any means they're not suppost to be shown as easily as vrchat is allowing it to be. That is why programs exist to show and find out this information.
Theres been many canny posts but they all get closed with the response basically saying we should be using a vpn anyway. Which is ridiculous. Imo they dont know how to fix it and are pretending like we're the ones who dont know what an IP is.
I know for a fact as I've seen it for myself (not used it of course) that there are clients out there that have already fixed the issue just mere days after it became a thing.
🤔 days as in years ago
Years ago was uneeded because hacked clients had not got to the point to show this. Or at least not on a big scale. They fixed it themselves after it became a big issue.
Btw petition for adjustable volume slider per person
@coarse anchor post it in canny
(to be ignored)
I mean I have seen a post from tupper showing they don't want to go this direction which is really stupid
Just tell the person to fix their mic, now everyone will be better because of it. I honestly don't understand how people don't configure their mic properly.
Some people aren't techsavy and just wanna talk
So adjustable volume sliders in the game give everyone a chance to talk to everyone because I'm muting people that are to loud or something else
Or it's just annoying people being loud at times
Is anyone else not able to access vrchat at all
Steam won’t launch it. It’s stuck at preparing to launch vrchat and it won’t start up the game
I’ve already reinstalled it nothing working
my game just crashes
most of the time vrc connection error
My game was fine a week ago (I haven’t played in a week) now I cannot even access the damn menu screen at all
Yeah I agree, they sound like they're talking through a megaphone lol.
@vocal shard You using VR or just Desktop?
I’m using oculus
Make sure in your task manager that 'Server VR' Is closed. Then boot up steamvr first then VRC
if that don't work you need to assemble the elders
can you boot up other games fine?
Can’t find server vr let me try booting another game
If you're using Oculus, why don't you use the oculus version of the game? Unless you're doing PPM, or FBT, are you?
I use steamvr because of steam reasons and open be advanced settings
When I had oculus I never like using it because it would blank out my game behind the oculus dash
Outside of being able to use PPM, or FBT, using any app on the Oculus Store is much better because A) it's not shitty SteamVR and ASW2.0 is beyond anything SteamVR does.
steamvr is pretty shit for something you pay close to 1k for
What did you bought that was almost 1k?
Well I use it so too bad
Okay man, you do you, I'm just saying, Oculus version is a much better and smoother experience, objectively.
Vive is like £600 for the lot then if you want the delux audio strap that is pretty much a free oculus strap that's another £100 and its lame without it. then if you want fbt there is another 300. Ether way 600 is close to 1k
Wtf I’m trying to load Arizona sunshine
🤔
No work
So steamvr is the issue then
Jesus lol
I’ll try reinstalling it
SteamVR is shit, how many times do I have to say it lol.
Valve saying they think VR won't last isn't very uplifting either to having hopes on SteamVR becoming much much better and stable.
Honestly unless you really want FBT the vive for me was not worth it. The len's are completely garbage compared to oculus and the controllers too. Whoever disagree's never used oculus lmao
Hey Jay 🌝
I want too but its scary when you spend 600 on the thing
I use a Oculus and I love the Controller, never tried a Vive but i want Fullbody so badly ..
Just cant buy it atm
You can use FBT on the oculus, or any headset.
Its wonky
No it's not, they use 2 different methods of tracking.
fbt is not as great as people say it is
It's just as wonky as using FBT with the Vive.
I have kinect fullbody since at least 9 months
vrc is one of the only games to support it and its very experimental
No, I mean you buying light houses and 3 sensors, not using the kinect lol
And many people in the dancecommunities had oculus setup with vive trackers and they all ended up going full vive
Ik Jay lol
VRC is the ONLY game honestly, Beat Saber? Why the hell are you going to do with FBT there?
It has been the only game for how long now?
I did the same I used vive trackers with oculus and its terrible lmao having to align them every time was so annoying
FBT is a niche, just like finger tracking with the index is, it won't take over.
Yeah Lucifer thats what I meant
Fbt is totally worth it for the immersion alone. Of course my opinion but whatever.
Majority of games will probably support index, but as a bragging right, instead of a gameplay feature.
I think the finger tracker will personally just because you don't need anymore than the controllers + it offers way more emotional range in games in general and more immersive.
And it takes me 10 seconds to line them up.
Even tho I only can use my Kinect atm, i wouldnt wanted to be without "fullbody" even tho i am limited with the kinect. I have a very good setup with my kinect what makes me able to laydown, sit down ect
Yes, but majority of controllers, specially the touch controllers which are the best in the market as of yet, don't support that.
it's just an analog grip.
Actually there are a lot of sensors tracking fingers. Its not just analog
I meant the oculus touch being analog.
ah
Idk why but for some reason i dont like the knuckles
Nope still not working
I dont tried them or have them, but idk
There is a huge list of games on steam that already support it
If they do end up supporting index fully, they'll have to make two variants, one for index and the other for the other controllers that just have a grip input, meaning they won't be able to full take use of index, unless they literally make two levels, one for index and the other for grip controllers.
Just use Oculus dude lol. Plug N Play.
not really if they don't want to support it they will just act like oculus
but there are games updating for finger tracking. Its not a lot of effort unless you want to add extra features that use the tracking
That's what I mean, the support will go as far as other seeing you move your fingers all cool and shit, but that'll be it, it won't be a gameplay feature, other than you wanting to press something with your ring finger instead of index.
mainly it will be used in physics or online games because it is amazing what extra stuff you can do with finger tracking
I wanna access my other games I payed for
imagine the deaf community on vrc
Majority of games have an oculus SDK though, you don't need steam to play them.
Some people want more immersive experiences including finger tracking.
they got there words backk
They need steamvr to be opened for me to play them
Although I highly doubt vrc will support this straight away (lol) if they do I'd be very surprised.
Have you tried reinstalling steamvr?
I did
Okay, both of your points are correct, that's not what I'm saying, what I'm saying is that it won't be used for any gameplay specific purpose since it'll be extra dev work, moving the fingers isn't gameplay features, it's just a feature.
No you don't need steam vr opened, the hell are you on about, I play games that I launch through steam and select the oculus sdk.
I mean even if it just lets you press buttons with another finger that's pretty neat
you do need steamvr
you cant run steam vr games without steam even with oculus
it will just open in the background you probably didn't notice
🌝
If the game supports both steamvr and oculus and you buy it on steam, you DON'T need steamvr opened, it'll just launch it from oculus home.
The exe doesn't need steamvr opened if you select oculus.
it still runs steamvr services lmao
Okay, give me one minute.
so i uploaded an avatar below 5k poly and it doesn't say it's quest ready?
Are all other things below the limit
yea
👀
there are a few people like that
I just launched contractors vr, which supports oculus sdk and I bought it through steam, it launched and steamvr isn't open, nor is there any steamvr process, other than the normal steam processes. Again, you don't need steamvr to play a game you bought on steam if that game supports the oculus sdk.
in there. I dunno if they found the issue
You don't need one sdk if it supports the other.
well they must of just literally changed it because that's how its always worked for years lmao
No it hasn't, I've had this headset for a while now and I've never ever had to open steamvr if the game supports oculus, which they pack it in if you bought the game on steam and not oculus home.
Valve isn't dumb, why would you require one sdk to be running, doing literally nothing, when it doesn't need it.
Those are my processes. if it doesn't show images, I'll take the links down.
its always booted up the steamvr services for me if I ever launched from oculus. Including vrc (before they supported) arazona sunshine, rec room etc..
Are you sure you selected the "Launch with Oculus Home" option? That's what shows up when you click play on a game that also supports Oculus SDK.
if you click the down arrow on steam you might see it. Or if you scroll down to your services because you're looking at your running apps there

they must of changed it then
Steamvr falls under the background processes when you launch it.
also he is talking about is steamvr games I'm sure if he could select oculus he wouldn't be complaining abou tit
So if any of those games that guy wants to play support the oculus, then he won't need steamvr, unless it's some indie game.
Maybe he doesn't know, because he just said that you need steamvr opened, which you don't need it, at all. The exe will search for what you have, if you only have steamvr, then it'll go with that, but if you have a oculus and oculus home installed and it supports it, you have the option to use that.
Some games don't have this option even if on both. Some games may not be on oculus which is when steamVR comes in with the oculus support meaning you still need it
Infact, some of my vr games are on steam because I got a cheap key for them, I didn't have steamvr installed till Unknightly and VR Chat required it, since I wanted to use PPM.
ppm?
Right, I know that, hence why I said if the games he wants to play, like Arizona Sunshine, which he mention opening, that supports Oculus, so you don't need Steamvr.
I meant PSM, Play Space Mover.
a lot of the time even if I just selected oculus it still used steam for me
but I haven't been with oculus for 5 months now so
maybe it changed
Weird, never had that issue.
Not my experience, but oh well.
Oh shit, I just noticed your name LOL. You saw all the seasons fully?
yeah
Hope they continue it now hopefully a lot of people watched it
I noticed a lot more people with similar names now 😢 Back when I started when there was like 60people online a day I was the only Lucifer boi
so sad
Anyone else getting connection errors to vrchat?
i was on my end for a bit
hi
hello
WOO
Hiya Guys for the events do you just show up or do you have to sign up ? ❤
that depends on the event handler
some will just let you join at any point during the event, others require you to sign up long before it starts, etc.
Ok thanks for you're help @desert stratus 😄
np
hello
hi
Bananas
bunene
hey guys, I have a question
how does VRChat gain money?
like, there's nothing to pay for in or for VRChat, so wth
idk
that is good question
investors
Indefinitely or... ?
Its kinda unconfirmed
I guess that's a concern. If VRC ever turns to "profit mode" then stuff might get locked out, etc.
It is a big driver of VR adoption probably.
Many people read the records and say that its ongoing, and then others say that it was only one big payment
VRChat gets investors, but there is the possibility that they get paid by Oculus for the Quest port
which... is also a kind of investment
Yeah it was my understanding that the investment mostly came from people who were interested in users buying into VR to use VRC.
HTC and some tech investment places
I feel like vrpill saw fpaul saying vrc wont go to the quest and its only on to be like SIKE
Thats mainly a joke xD btw
Mic eats the glowy substance of truth
hi guys anyone else getting vrc connection errors?
https://pitchbook.com/profiles/company/122673-79
Here's some old-ish data
@covert linden everyone who didnt know of the plan would have said the same statement
Porting the game to the Quest was ultimately extremely damaging, and many Quest users are disappointed
but we mainly where focussed on "the same vrchat"
I know, I even said the same thing Fpaul
They saw VRChat in some video or stream but it's not nearly the same on Quest
Yeah I was in the "as it is, it'll never work" camp but they just changed it
Yeah, they broke the game to force it onto their shitty mobile platform lol
😦
It works, but you drop below 25 FPS if there are more than ~14 people in a room, even if they're in the default avatars
eloool
And avatars and worlds are very limited
So what's the word on overrides? Do they get them? I haven't been on much during the week
Both by performance and by allowed components
Yes, but you can't actually trigger audio or particles
Ok that's what I thought
Yikes. Under "Competitors" it has one that is "private debt financed". 😬
ah no i just losing connection and randomly kicked from worlds with vrc connection error
mobile ARM platform ¯_(ツ)_/¯
So memeless VRC for people who wanted the VRC "experience"
Yikers
I've spoken to a few people and the Quest users are disappointed, and many PC users (in particular veterans like error.mdl) basically just left
As did I
I'm glad I don't see any issues when I'm playing. Til next month my weekday playtime is pretty much nothing so I'm glad my weekends are ok
The two trust rank demotions were one thing, this disaster was the other
I feel bad for quest users, as like, I cant befriend any since 90% of the worlds I enter will be pc only
Oh yeah that too, did you see The Great Pug West?
i havent but thats a joke
I heard it existed but no clue what it is
Owlboys pug map literally drops me frames by just entering.. wish he'd actually optimize it...
It's a "lite" version of the Pug that only holds 8 people and pretty much consists of only the entrance and one side of the bottom floor bar.
So imagine the entrance area in the Pug, that room. The large one with the bar. The bar is mostly symmetrical. Now strip out literally 50% of that room, and you got a quest-compatible Pug.
then why not remove it 
Honestly ever since VRChat finally fixed their Static Batching, the Pug has been fine for me. It's actually pretty well optimized
It's just a high population map
Most of the fault lies with VRC, don't let yourself be had by "b-but it's the avatars!!"
Instances with 35 people were perfectly possible mid 2017
But the game just piled worse performing stuff on top
Yeah but even in other high populated maps my performance doesnt just drop by as much as in the pug
Literally every person in the pug was dropped to 11fps, we were all like ok lets go bowling instead, whereas other maps, ive never had an issue for the most part
Every time I enter the Pug when there's people there it's a slide show after a while.
If there's like... a handful of us it's okay.
I don't think one of the most optimized maps in VRchat is the problem, gotta be the avatars 
Tested my world with a few quest users just incase and apparently they all do get 45 fps. Have not really optimized the quest version of it too much yet since i had no answers if needed
Can I be staff now? :3
Pug is probably one of the least optimized...
Hmmmm I dunno
Wulfie theres plenty of answers for worlds in vrc, in fact #quest-info
I know
I literally had it say quest info and it changed itself to go gg
Still not very easy to know unless i can actually test :p luckily though turned out great
yeah tru
@rigid crescent Nah said something bad once so never going to get it now
O no
Uhm uhm... moderation staff is perfect...umm ummm...all emails are taken seriously! I need this job ;-;
So i'm using the correct version of unity and the latest sdk
and i can build and publish the character i want to upload to vrchat
but when i try to enter play mode to upload it, it says you can't enter play mode until you fix compiler errors
Any fixes for this?
Look in the console for red errors and solve those
```Assets/VRCSDK/Dependencies/VRChat/Scripts/ContentUploadedDialog.cs(48,38): error CS0117: VRCSDK2.RuntimeWorldCreation' does not contain a definition for IsCurrentWorldInCommunityLabs'
they're all in a similar vein to this, not containing definitions of something
except for this one: ```Assets/VRCSDK/Dependencies/VRChat/Scripts/Uploader.cs(18,3): error CS0246: The type or namespace name `S3Manager' could not be found. Are you missing an assembly reference?
Reimport the most recent SDK
... now vrcsdk tab onl yshows 'clear playerprefs and cache'
follow the SDK steps over at #vrchat-support
Is the vrc in game camera a pain to work with or am I just stupid
the stream/panorama cameras I mean
I really want a quest but my most used vr game is vrchat and I feel like it would be a waste
It is because most headsets cant display above
I expect that with the index Vrchat wont change it as it can also run 90Hz from wha ti heard
Index will be 120, up to 144hz for example, and Quest is 75 -game runs accordingly so long as performance legroom is there
Isn't a game-imposed limitation; will be fine
I wonder if the cap with vrc is vrc itself, or steamvr
I use the Oculus app
Would be SteamVR side for Index
@languid beacon Buying Index and Quest within the month -I expect the Quest userbase and PC to remain separate, with some intermingling. PC majority will continue to want to make use of their advanced avatar features. May switch to see-able avatar when speaking to Quest users. Expect the experience will still be quality.
For VRchat it also would just mean even worse performance
Barely anyone gets 90 FPS (well with the scuffed IK we do now)
I normally get 90 fps
Id say jump into a public room and unless you have everything turned off getting 90 FPS is hard most of the time
I wonder if Valve will improve SteamVR's frame interpolation so 120fps could be synthesized from 60 without looking horrible
And I use a GTX 1060 max q (laptop version)
@rough pulsar Fairly sure they will
Then again, I seem to be one of the few people who like SteamVR's motion smoothing over Reprojection
Wouldn't it already make the attempt? @rough pulsar - Quality of that attempt is questionable
They did fixes to the tracking rate just for beatsaber and steamVr users
Hmm, maybe?
So them not doing that would be really odd
Motion smoothing > Reprojection; agree entirely in my preference ^^
speaking of refresh rates, I wonder if I can OC my vive fisplay
Ever almost paste a very off-color joke in this discord instead of a friend groups discord🐸
Out of context jokes :bless
That would've been a fat ban, what a way to go lol
Hello ppl
Id been a dope way to go @rigid crescent
Also not chatmod worthy :^)
@near sky The thing is, people can continue to use all of the PC exclusive features while also making a stripped down version for quest to render, the PC user doesn’t even need to ever look at it, it’s just better than being seen as a robot by the quest users. But since it’s entirely for other people’s enjoyment, I don’t see many people going though the effort even though it’s no downside to their pc enjoyment
I think people are under the assumption that in order to have an avatar that the quest can render, even the PC version must also all of those shortcomings, but that’s not the case
“ I don’t want to be cross play, I want my sounds and dynamic bones” That’s not how it works!
You remove them and decimate on the quest render only
Most people I've talked to just think it's too much effort redoing an avatar or making a new one so a few dozen people can see it
Or a waste of time
I guess the only solution to that is a lot of quest users being around
@languid beacon Would tend to agree
I already see it though, people finally meet a quest user in person and talk to them a little, and they seem to sheepishly change to a system avatar and ask "can you see me now" - if quest users are everywhere, people are narcisitic by nature - they want everyone to see them. 😉
Tri to Quads -> Unsubdivide -> Triangulate
ez decimation without looking like garbo ❤
Observed the same thing
Would expect this to play out more widely; especially if there's a buildup of Quest users
it would happen quicker if we got more crossplay worlds, especially rlly good ones like the temple imo
The problem with few worlds now was that we had no way to test them unless you had a Go or dev Quest
True; although requirements to qualify as a quest world do provide some guidance for what would run how well -even through that
Curiously I see PC and Crossplay worlds, but I wonder, are there Quest-only worlds? They'd be hidden from search for me, so I don't know
I made a quest-only avatar just for kicks, and it totally renders as a Quest-bot for PC users
Of course, but when many of the worlds (from the world devs that want to support Quest) can't support it because of how things functions. So will take some time to find a good solutions for those. Then you got the ones that simply do not care about Quest
ok
How many hours do you have to have on the game before being able to publish avatars?
Becoming verified by the trust system is based on reaching a not time based trust score, which's exact algorithm is unknown to prevent exploitation.
You presumably need to play the game in a normal manner with your VRChat account, walking around, meeting people and also making some friends. Idling won't help.
According to many responses in this discord, a rough estimate would be ** 20-40 hours**, but big exceptions are possible.
Make sure you are not using a steam or oculus account because those can not be verified and continue playing the game until you get a notification or e-mail.
http://help.vrchat.com/kb/article/27-why-cant-i-upload-avatars-or-worlds-yet
ty
Yeah once I actually played a bit it seemed like no time at all before I was verified. It felt disappointing to be blocked right off the bat but it made sense. (Because I came to VRC because of the potential to use my Unity3D skills for chat stuff.)
Does anyone know why I can hear my friends voice? I already unmuted them and everytime I login they have this ear with an x on the side beside their names
Its been happening a lot recently
I can hear the people I added recently but the people I've been friends for months can't
Pre-verified master race 🐸 👌
I swear that copypasta has more underlines and bolded words every time I see it
My predection was that in 2 more months its fully underlined and bolded
No I was using the PC so I wasn't sure if my mic was working
does anyone else have this issue that if you log in on steam on vrc, that whoever is trying to invite you or you want to join a privet world that you don't get any notification (the text bubble or invite accept icon )? Ive been having this issue for a while.
Yeah it's a known bug
can it be fixed in a way? or do we have to wait.
Just gotta wait it out
How do i play Vrchat without a Vr head set i have seen people with out vr play it and i want to now how i do it...
Press Play, enjoy.
Okey but when i do that the game says frick you and the camera starts spinning can this have to with my controler being pluged in?
The game does support controllers, so that could be very likely.
I'd recommend unplugging it and see if that makes a difference
Okey thanks for helping me
👌
I love when discord doesnt scroll down and I look dumb
Yea, the problem your have is related to having two 'input' USB. VRchat messes up then and makes you permantly turn
responds to message 4 hours out of date
it was only 1 minute late I just didnt see the messages and freaked out
I feel you! - Do it from time to time myself
I cant search for avatars?
it happens
You may want to try your luck on some "Avatar worlds", where you can favorite avatars that you'd like to keep access to.
There's no search for avatars. Just worlds and users
pretty sure there are.
Okey if there aren't any get on that stuff ask some modeler
I've seen some around. I don't know who you're asking to "get on it" though. Lol
The way the game works, people upload avatars to their account, and then some people make a world with a pedestal that allows others to borrow their own personal avatars as long as the original person still has it on their account.
So it's really up to the players what avatars are uploaded. Just try searching for some user avatar worlds and you'll find something eventually
It never occurred to me I could use the IDs of avatars I like as well as my own. haha
I guess that makes sense.
I can add links to worlds I didn't make in my own worlds 🤷
.>
Still haven't made a cross platform avatar yet 
I should get on that
You can only use private avatars you created and uploaded your self
other persons private avatars.... are their private avatars 
Same Jamie I think I should make more cross platform compatible ones. Some of mine are compatible by virtue of being low poly/simple.
@quiet dew you can use the avatars in avatar worlds freely..
okey thank you for helping me il be quiet for som time
Anyone post things to /r/vrchat here? I'm curious what the science is behind being successfully upvoted. If you say you made it, do you automatically get downvoted? Are meme videos with subtitles more widely accepted? I really want to make sure I am not mentally masturbating but I have become numb to it all. Call me, I'm lost.. and i've lost the ability to cringe. Thanks.
im crossing my fingers sooooooo hard that i can join my friends' worlds tonight
plspslsplslps
Why do you care so much about what rando's on Reddit think
I care because I make stuff and it takes a week to edit. The tediousness is kind of maddening but the creative process and the final project is what keeps me pushing through. Sharing the videos respectfully is a blind spot that I cant figure out. Is it a gamble? I know people hate it when you post your own stuff.
Yeah that attitude seems silly. "Don't self-promote" Well how else is anyone going to hear about stuff that has zero followers right now? Trust the algorithm? No...
I get it. So many people "create" so theres an influx of garbage.. and even now, I have to question if I also post garbage. It's hard to see past. Lol. But as the creator, you work 4 hours a day.. 12 hours on the weekend to make this thing.. and it's more accepted that someone else comes along with your video without giving credit.
is anyone having trouble with unity. cause for some reason it wont let me upload any avatars.
@whole marsh Obivously it'd be more helpful if you could let us know what is in the Console tab. It should say why the upload failed.
Reddit's a shitty platform for self promotion
hasn't tried uploading lately, no.
it says to use settings menu to login but im already logged in.
Oh so your VRChat tab is saying to log in but your VRC settings tab says you're logged in? Re-open Unity?
yeah im gonna re open unity
@heavy dawn yeah its still saying to use settings to login
:/
will load up Unity and see too then
https://cdn.discordapp.com/attachments/160450005709225984/581579907071475712/unknown.png
Yeah it allows me to log in and it says it'll let me upload.
Are you using a modified SDK or a really old one?
i think im using the 2017 version? i dont really know.
A good check would be to log into VRChat itself because obivously the API call is just using your same login.
If that works but Unity doesn't, maybe importing a new copy of the SDK would help.
i was able to get it to work.
What worked?
getting the sign in thing
Sometimes, completely erasing the SDK, restarting Unity and reinstalling it fixes sign in issues.
why do people hate quest users
hate the quest or the users?
both
I can understand the first but the second one i dont.
I see 
Yeah well, then the users saying that just haven't really understood the point of the quest.
thought of something
if vrchat can be ported to quest, then can it also be ported to psvr in the same way?
k
Or to say
99,99% unlikely that sony would like this on their platform with the rather hard to regulate content
im not gonna say 100% anymore as the quest aparently became a thing 
if it were to be allowed on, it would probably use the same mechanics as the quest, such as lower poly avatars, right?
the two trackers on my feet are green but the one on my waist stays blue how do i fix this\
hey when a mirror opens up for me, my game starts to lag a lot and after a while my head set turns off but steam VR stays on, it only start happening today
I wish the api had support for official use
Play Station would be able to handle poly count and graphics well enough overall, but is underpowered in terms of CPU by comparison to typical PCs.
So it'd presumably have it's own quirks and limitations.
Consoles are heavily multhithreaded these days arent they?
Stuff like user count, dy-bones, and such would be the bigger issue probably.
well at least dyn bones can be disabled
Overall it'd probably compete with all the low-ish end PCs many use for VRC well enough. But it'd be bound to have some issue somewhere.
as the question was more or less if it would work there (could it potentially come to psvr) when it does on the quest
i still belive it would run a bit better
Oh yeah, it'd easily out perform the Quest.
But I reckon your initial answer about Sony's content policy would be the major obstacle.
It's probably not even a good idea even if they could just magic handwave a psvr version in a month
There's a shitload if PSVRs out there
Like a few million
That's something they'd need to do around "release" or at least more stability than we have now
I disagree
people of the platform are just as interested in playing vrchat
not everything has to be a promotion prove for new headset sales

No I mean there would probably be hundreds of thousands of players suddenly lol
Yes assuming they can handle server load it's great lol I don't doubt they can make it function on psvr with the quest client already a thing
thats kind of why i'm suggesting it, i used to be able to play on vive until my dad chose his girlfriend over me and my siblings, now i'm stuck with the psvr at my mom's house
but i want vrchat
i've worked hard on 3d modeling
thats why i got into 3d modeling, to make avatars
just a question is it me or has vrchat got worse since the new updates for the quest to work with it
There has been a transition to a new IK system that in the long run will be a big improvement but will need some tweaking to it as its currently not running to well
when i use full body tracking the ones on my feet are green but the one on my waist stays blue how do i fix this
I reccomend pairing that tracker again, and if it fails try a different usb port. Use a 3.0 one.
can i add you and call you on discord so you can help me @analog canopy

!online
There are 6871 users in VRChat currently
well I crossed my fingers that I would be able to join friends' worlds but I timeout right after the loading my home
gg 10/10 how is it getting worse
like the bug is actively getting worse
how
pretty p'd right now
no friday night with the friends i suppose
So uhh what’s going on with the Go version?
henlo!
is there anyway someone can help me, i have not been able to load into any worlds without getting "your connection to vr chat has timed out"
i unistalled and re installed and cleared the chace
still nothing...
Idk I just read something about VR chat on the go getting deleted and I have no other Vr devices other than the oculus go
oh well i have the oculus rift
and i haven been restarting my game for a long time still nothing
Are you using a vpn
no
use one
Just trust me using a vpn fixes a lot of connection errors with vrchat for some reason
You can use a free one
is there a free one that u can link me to?
oh alright ill try to find one, thanks for the help
So after upgrading to windows 10 and reinstalling nvidia drivers I can hear myself talk in game
Dunno what is causing it but is this something I could fix? Also is there some sorta log that can be sent to the dev team about this? Better to give them info so they can see what is causing it.
Really annoying cause it only seem's to happen with visemes almost the same way reverb zones break voices locally.
Anyone know why my world that has been public for half a year just suddenly got reset to private?
gotta admit, VRC on the quest is pretty good
the fact that it just works without hassle is nice
@elder oasis i have a world i hadnt updated in lkke 5 months and it just now got delisted and set to private again
Pretty sure its just a odd reminder to update your map to the new unity version
@elder oasis @vocal shard it's a bug. contact support@vrchat.com https://vrchat.canny.io/bug-reports/p/public-world-put-back-into-community-labs-after-update
huh alrighty
everyone else, check your worlds
well it let me in for an hour and then stopped letting me join worlds
i honestly dont know how long i can stay with vrc
i mean open up a shop or something, where people can donate if thats what it takes to get more people working on these game breaking issues
is there some magix trick to the camera to hit the other buttonside
hold in your other hand while pressing buttonms
How do u report crashers?
@thin ember #moderation-reports
TY
Is it even possible to override the default crouch idle animation
Yes
When I tried applying the new crouch animation I made to my avatar's customoverride and loaded up VRChat, it just showed the default crouch animation with legs clipping through skirt
The animation did play when I crouch walked (I reused the animation intended for idle crouch), but it refuses to play when I'm idle and crouching
been trying all for 45m
the movement cycle button doesnt wanna get pressed the other side is fine
Would I need to create a new animationcontroller in order for my crouch idle animation to show up?
These timeouts are getting real crazy
:0 did they change whatever was in the API to let you view people in friends/friends+ worlds
Yup
so, I'm not very social, and have issues with anxiety. I'm attempting to use vrchat as a way of re-acquainting myself with social interactions. is there a world or type of advice someone might have to help me?
why tho ;-;
Because someone abused it @rigid crescent
Abused it. :P
is there a reason why Snep's works? I'm guessing it works differently
since it doesn't show everyone in the room only friends
Because it uses your friends list to collect who is in what worlds
🤢 dangit now i'll keep joining rooms iwth one dude passed out drunk
Lol
i basically used it for that and to be polite and not join instances where a bunch of people hate me lol
I was just kinda curious who was where and with who
yeah finding and not joining instances with two people flirting or passed the fuck out was convenient
Or If I found someone alone I'd join them.
LOL that's the exact opposite, i usually assume they're asleep unless its one of the people i know that likes to sit alone til someone joins
so one person's misuse ruined it for the rest again, great
Yeah but we shouldn't had the ability in the first place
Really? I always thought it was a bit "powerful" but I wasn't sure if that was just me
It almost seemed like an invasion of privacy, but at the same time, it was (as far as im aware of) only worlds I originally had access to anyway
seeing information that you could get from just joining that instance in game is "powerful"?
Indeed I never considered it to breach privacy, as it was only a view on an instance you had relation to anyway
What are emission maps?
They let you choose what and what not yo uwant to have an emmission
Lets say you've got a pair of heart shaped boxers on your avatar, for simplicity sake. On the main texture, it's just a pattern of hearts on a white background
Anything you want an emission on should be White, everything else shoudl be Black. I typically just duplicate the texture I want emissions on and change, in this case, the hearts to White and the white backgroudn to black. this (should) cause just those spots to have an emission, works the same on a lot of other types of mapping.
you'll probably get a better answer is #avatars-2-general though
@rigid crescent IMO the API should be locked down as much as possible, we're slowly getting to that point.
I don't fuck with it much, so I can't say I'd mind
I still remember the old "just don't be bad" stance they made with the API last year
That's still current I guess
anybody want realistic my hero academia avatars? yes or no?
Until custom crouch idle animations can be override the default ones, I'll just focus on making a few emote animations and then start socializing
i’d like an answer to my question so i can know whether or not people want or would enjoy that sort of thing
Hard to answer when one don't use them
algum br?
@boreal kelp you can only override the locomotion crouch as you found out. The idle crouch is just the standing idle with IK applied.
@rose timber Is there any plans to change the way that works or? I would like to change my crouch idle pose.
Well on desktop it's just simulating having a headset at a certain height. And in VR there's no real crouch because it's a continuum between standing and putting your head on the ground so the IK needs to drive it. We are working on an updated ik that blends between intermediate states, but it wouldn't be a good idea to alter those because they are tuned to blend well.
@rose timber Will it ever be possible for me to do a crouching animation like this in the future?
https://cdn.discordapp.com/attachments/303746604610093066/581735673325682698/giphy.gif
so i got my trusted rank back
and i get deranked again while i'm afk in a world with a wholesome avatar on
lmfao nice
and then i get it back
@boreal kelp I think you can do that right now, because that avatar is locomoting
just use one frame in your override!
i'm so confused
@worthy oracle If you're getting deranked that quickly one would think you're being muted/blocked by alot of people. Otherwise not sure what causes that.
Thanks for the info hackspanner!
I have a problem. I'm joining these worlds which say they have people in them but when I arrive there's no one there. What gives?
@high kayak When you open your quick menu, what does the build number say?
It's in the bottom left
Oh darn, I just closed it. I'll reopen it and tell you. Is this a known issue?
Build number 751 @still lark
You should be on 772
I'm using an outdated version, so does that mean I can't interact with people on newer builds?
How do I update it?
Yes I do.
The actual application doesn't have an update option so how would I do this?
It should just update unless you've paused it or have limited it in some way.
I'm launching it via the website, would that prevent it updating?
Is steam open?
Not at the moment.
Please open it and let steam update VRChat.
Does VRChat have to be closed during this?
Yes
Ok
@covert linden no u
Ughh I want that API back.
@storm stag Too bad! :P
!online
There are 6430 users in VRChat currently
all 6k having IK issue and loading issues 😃
I mean unless they r on the beta version, heard the ik looks much better
For me atleast I saw the ik act “jittery” in worlds with 3 people
🤔
kill the game for like 200k people so 50 people can run it
smar tmove if you ask me
How did they kill the game?
I mean not able to see IK tracking or load into worlds I think kills the game
I mean the IK thing was way before the quest......
And it’s a smart move for performance
the hells the point of having an extra 10 fps if you see people moving around in 1fps or cant even see them to begin with
also the worst IK tracking got was seeing people in FBT twitch which is 100% understandable because FBT was never meant to be a full functioning thing
also the world killing makes the extra FPS pointless since you cant even load to begin with lol
I mean like I said people in the beta said the IK looks much better, even the fbt
ive yet to see it, god knows i would like too
I want VRC to be fucking amazing, but right now its the worse its ever been imo
Unfortunately I don’t have the same pain, don’t have loading problems
every twitter post ive seen about the new IK is about how laggy in garbage it is
I mean it’s the first version of a new system
And thats the reason why the current beta is all about IK fixes from what i know
so why implement something that is 100% buggy?
I mean testing something between 20 people and 7k people r totally different scenarios.
why jot test, fix, update the new AIK before launching it?
Because they cant just test it?
what?
they cant test it??? wtf???
the hell is the poitn of beta then hello?
literally beta is meant to test?
Do u know how the betas work?
We cant simulate thousands of users within a beta and odds are because of the networkload its like that
ive been in like 50 betas all testing shit
vrc is the first beta ive seen that fails to test appearntly
all other betas test and try before launching
"cant simulate" so how har dis it to ask more people to test the beta?
There’s a difference between testing 200 users and 7k users
you know the thing to prevent whats happening currently?
Hard lmao
soo hard ive yet to see a post encourage people to test the beta
so why even have a beta if no one tests it?
why evne have it if its pointless?
Because a small group of well educated users (about the game) test it often and find a shi ton of bugs constantly
Also so users can try out sytems and give feedback
We got rid of the veteran rank because of it 🤷
ahh so the launch game is the test game
got it
so the only good thing beta did was remove the vet rank
awesome!!
Want me to start listing useless bugs that say nothing to you then?
As your not just being nitpicky and salty about this what make this conversation a waste of my time.
We’ve found a lot of shit in betas to be fair
If your unwilling to accept that a network related change cant be properly beta tested its not my fault.
There have been some bugs that could have been found that happen for everyone with the IK, those could be solved for sure yes. But those are far from the worse bugs happening right now.
but this isnt a small thing
its not like 5% of users are seeing IK issues or world loading issues or whatever
its literally everyone thats in a world with 10+ peps
ive yet to see anyone post or comment about how amazing the new IK is unless they are quest which is the lowest amount of users
evne then quest are still getting lagg lol
Mainly because users tend to complain more then be positive. I have yet to hear people say anything good about the particle limiter for example.
But just reread wha ti wrote if yo want to know my answer to what you wrote-
the problem i have is timing out right when i try to join a world my friends are in. sometimes i can load into a world sometimes i can't, its a coin flip that mostly lands on tails
dude i would fucking love to compliment this game, buts its really damn fucking hard to compliment a game that makes my friends walk around in 1fps IF i can evne load into a game
thats like expecting the fanbase of a game to give a positive feedback when the game runs 10% of the time and even has issues
how do you expect the fans to be positive whene veyr update kills somethine?
you cant bash the fans for being with a game for 2 fucking years when the game has the same issues as day 1
once they fix the timing out issue from loading into worlds then i'll be fine again
More talking about previous updates, also why y comment was related to a older system by now.
Cant deny this one is ure cucked but ey- its not like they got a beta live you can tst with more fixed IK and play there with ya friends
ive spent liek 1.5k for VR stuffs to enjoy it just to have my fav game shit on me every update, I ahve a right to be upset after months and months of issues
@plush osprey Odds thats related to your networking towards the VRC servers though.
ye @plush osprey its you not the game :^)
damn.. its a new wifi card too.. can't believe the dongle i use to use worked better then ._.
Its not like a lagged IP, bad dns service ipv6 problems or more can gut the connection
I have slow internet and it happens to me, but only between 7-11pm my time 🌝
