#vrchat-general-2
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At that count it's almost smart to just redo the avatar lmao
CATS from github right?
Yes
65535 appears to be the max polycount per object in unity.
Just in general.
Okay just making sure
Will be called cats blender tool
I was clooose
Which interaction do I choose
also which chat should I move for blender questions
#3d-modeling for general stuff, #avatars-2-general or one of the other specific avatars channels for avatar-specific stuff
OH also
DON'T USE PLANAR DECIMATION
It has its uses, but if you don't know why you should be using it, don't use it.
It's the root cause of so many avatars having nasty janked up fingers
And you need to click the keep the fingers option.
Otherwise yah, as @rough pulsar says.
Fingers require more polygons to look good
You can't decimate them like you could a stomach
i am adding animations and the body seems be twisted the wrong way any ways on fixing that?
I'm trying to upload an avatar and the SDK won't upload it and it just makes a windows noise
Anyone else has problems with vrc freezing after 5-10 min? With using 1080 ti and updated drivers and updated windows
Might be my video card, just want to know if anyone else has this problem
Was there a windows update?
world approval seems to be taking longer than usual 🤔
@wispy wadi i got a 1080 ti not having any freezing troubles
might be a driver thing
could also be your cpu
@rough pulsar I just tried vrc on an empty world again and my controllers lost tracking after 5 minutes maybe. So it may not be specifically linked to other people in game, though I do feel it accelerates the loss of tracking. I'll try the controller reset now
Huh, felt like it lasted longer but was probably just a fluke, they dc'd eventually
I was able to look at my fps in the bottom right, cos 1 hand was working for a bit, and it keeps fluctuating loads and jumping down to 45 every second or 2
Observations are as follows, when not in a room with people, framerate is a solid 90 with the occasional single frame drop (the number flickers).
I did actually loose 1 controller while testing this in an empty world, but I was moving around before I noticed, so was unable to see the vrchat menu that shows fps (May have dipped for some reason)
Is a huge decrease in the framerate output able to force the vive to throttle and thus some tracking is lost?
If so, then performance may well be my issue, despite having fully capable PC hardware
when will I be able to publish my avatars?
Becoming verified by the trust system is based on reaching a not time based trust score, which's exact algorithm is unknown to prevent exploitation.
You presumably need to play the game in a normal manner with your VRChat account, walking around, meeting people and also making some friends. Idling won't help.
According to many responses in this discord, a rough estimate would be ** 20-40 hours**, but big exceptions are possible.
Make sure you are not using a steam account because those can not be verified and continue playing the game until you get a notification or e-mail.
http://help.vrchat.com/knowledge_base/topics/why-cant-i-upload-avatars-or-worlds-yet
Does vrchat use dual LR audio only or does it support full 5 or even 7 surround?
well today i've had a shit birthday
oh well it just other day i don't celebrate my bday lol only thing i do just buy something i want because it cost to much for my family to buy so i never ask them
@quiet perch In theory it could support any arbitary surround system.
In practice, it's stereo with HRTF*-based spatialization.
- Probably.
Any ideas @rough pulsar
seems now i need to be in the same world to block a person, what a drag
how often have you seen that a moderator has joined a world?
I'm uploading an avatar, but I upload it and it shows in unity, but not in game. Help?
wrong unity version
possibly
because i used to have that issue when i updated to 5.6.3p2
then i reverted back to 5.6.3p1
pretty sure u can google unity 5.6.3p1 and there should be a download for it
Ah ok. Thanks
Please tell me how to unparent!!!
A parenting I did is what messed up my model pls help me... T~T
if u ctrl + z it should take you back any steps on your model if you kept blender/unity open the whole time
Else use google... Its not hard to explain with an video but its harder to do when we gotta type it
you mean unparent a bone?
I closed it and found the model broken in shitnity so undo won't work...
Yeah, I'm talking about bones...
Also im fairly sure you can even do it now with cats plugin
Mine has no unparenting...
Today I updated it twice and since, it is slower and looks wierder...
So far the only video I found was a test of parenting, unparenting...
No explanation...
https://blender.stackexchange.com/questions/35084/how-to-unparent-a-deleted-armature this might help then
Thanks but it didn't help...
I managed to delete the parenting bone but they are still connected...
@versed hound so select the bone you want unparented, go to edit mode, then go to the bone tab. There should be a little box that says "Parent" and the name of the parent. Set that to none
You are too late...
Deleting and reassigning the bones was rather easy after I found out how...
Now I have a different problem...
The textures or meshes or whatever the fuck you call them, are stuck to my arms...
They should follow my hip movement...
But instead, somehow, they are "stuck" to my elbows...
This is the problem: https://imgur.com/a/e5MlsMc
Anyone else keep getting kicked to the Loading screen and having to log back in?
Thats not a bone problem but a weight paint problem
But id suggest you start asking how to fix that in #avatars-2-general as its the right channel for it
I told you its not the bones anymore...
Alright, will try...
Sometimes everyone gets kicked back to loadingscreen but it should not happen often...
he didn't say it was a bone issue. It's a weight painting issue
Hmm, I guess the tracking issues may not be tied to strictly performance. I had the menu open in a world with people (though I wasn't close to them), and frame rate was pretty stable at 90 (occasional drops to 75 ish). Then my right controller with the menu lost tracking. Shortly after the issue transferred over to my HMD with controllers tracking fine
I'm so confused
it now has english support
that was fast, damn already english support
after make the hair they going be go back in blender reduce the ploygon lol
rip
Eeeh
I guess it's worth a try
But I already have a head/hair/eyes I use, I don't really need this
you can change the body shape

paul is a flat earther
saves backpain and poly's 
save ploygon delete skin under the clothes
Still a bit tough to use unfortunately, but definitely easier with english language support.
I hate it when I hide clothes and there's no mesh under
-pats caffeine-
So... I'm incredibly antisocial online. What's the best way to build confidence to enjoy vr chat
is it me or any world over 100mbs takes over 12-20min to dl
@knotty forge i myself sticked to presentation room and was only talking with a pen
Gained friends and built up courage to speak
And then just got carried away
Thanks for the tip. Will try it!
Ah nice
Surprised people would take the time to talk to someone using only pen
You'd be surprised
That's the whole point of the game isn't it?
There are a lot of mutes
Im a mute myself whenever I feel down or just dont wanna talk
Thats why all my avatars have a pen
But when I started I couldnt speak at all
Just took a little time
Get better net
obviously not
Anyone know cheap alternatives to vr controllers? Maybe like ns joycons?
Unfortunately I think the joycon only track rotation and acceleration, not position.
What about the ps4 vr controller
As you say position, you mean for like moving your hands around? and for say if I use the joycons, it will just move the hand and not the elbow, etc..
Position has in moving your hands around, so it knows where they are.
Hi, How does one share images in this discord? I can't drag and drop pictures here.
You can try to host them on an image hosting service such ah Imgur
how do i setup my oculus to steam vr?
But I think this particular channel doesn't allow posting pics
@drifting kite Did you setup your Oculus in the regular Oculus app first ?
yep
i tried posting pics in the avatar rigging channel. Didn't work.
I'm gonna try imgur like you suggested.
@drifting kite Alright, make sure in the Oculus settings (in the Oculus app) that "Unknown sources" are allowed.
Do you need to have full body tracking? With it, are you allowed to bend down and pickup stuff?
@devout junco You don't need full body tracking for VRChat. But it would allow you to have full control over your limbs and hips.
And yes you could bend down and even sit on the floor.
Do you have and use full body tracking?
Technically I have the Xbox One Kinect for tracking my legs and hips, but it's very far from ideal. I use the Oculus Rift too.
Could you use a 360 kinect?
@drifting kite What happens when you launch SteamVR ?
@devout junco You can, but it's wonky.
Yeah because 360 kinects are like $20-$30 right now
@drifting kite Oh have you tried to reboot your computer at least once after installing everything ?
I think it's due to that. At least that did it for me I think.
And xbox one kinects come up to $100
ill reboot my pc and ill tell u if it works
Alright
Teal, what graphics card you use?
A GTX 1070.
I'm thinking about getting a GTX 750 ti, I think its ideal enough for vr
Minimum GPU recommended for Oculus Rift is a GTX 960 with 4GB of video memory.
It's a 150-200 USD card.
it worked
750 TI? You sure?
😄
Bait?
@drifting kite Awww yeah.
As for Kinect, do note the Kinect for Xbox One requires some DIY modding to make it work with a PC if you don't want to spend 60-80 bucks on an adapter. To be honest, it's not worth it.
However if you can find one for dirt cheap, and like to take apart stuff and solder two wires, it's relatively "fun".
So you cannot just use any vr headset for pc vr? or am I wrong
@devout junco People had success with the Rift, Vive and WMR headsets in VRChat.
The Vive is the most solid option for full body tracking. But it's expensive since you need the Vive and 3 additional trackers.
Those 3 camera's I'm guessing?
The Vive comes with 2 base stations, two controllers and the headset. It doesn't come with the 3 trackers that you must wear on your feets/ankles and hips to get full body tracking.
We are talking like... a 1000+ $ setup for full body tracking.
Okay, I've been doing some research on youtube and I see an app called Trinus and it can mirror your pc screen to your phone screen and with your phone you can use it's gyroscope and you can use it on steamvr
forgett about it
My guess is that it would lag really, really bad.
Well it says it is recomended to use it while connected to the computer, or have a good connection
Yeah, I doubt it has enough bandwidth even with the cable plugged in. Could always try it, it's free.
Anyone know if you can do xbox 360 kinect + controller or mouse + keyboard?
no
the cheapest entry for a propepr vr is WMR
nothing below
the smartphone thing performs as bad as you would guess if you consider the setup.
Isn't that something like windows mixed vr or what ever the name is?
Windows Mixed Reality
Yeah
but its a normal VR headset
People were saying you could use it on youtube videos
it has inside out tracking and thus some limitations but it's cheap
you can watch youtube on any vr headset
Oh, WMR is windows mixed reality, I'm dumb loll
😄
😂
Do you know what is needed to run the windows mixed reality? like 1080 or 750 ti?
So wait, WMR has tracking included inside the headset?
Well VRChat still requires a beefy GPU. Like GTX 970 and more.
In fact people with GTX 1080 Ti still lag on VRChat, due to the poor optimization of user made avatars.
Hi :3
Do you know the minimum cpu needed for vrchat?
I have a core i3 lying around my house..
And Intel® i5-4590
it cant be lower than i5-4590?
What if you had a 4570 or something, would it lower performance?
It would launch, but you might experience more lag, in an already laggy game.
i remember something about some cache folders vrchat makes that can get really big
does anyone know where they are
i thought i saw it on the discord but idk where
It's in Users/[Your username]/AppData/Local/LocalLow/VRChat.
If you want, but it will regenerate when you continue using VRChat. It caches worlds and avatars you saw.
One solution is to create a symbolic link so the data are moved to an other drive instead.
i need a new big ass drive tbh
Oh I'm dumb, there's a bot command to show the cache location: !cleancache
!cleancache
You can clean cache by deleting the vrchat folder within C:\Users\%Username%\AppData\LocalLow\VRChat
Is anyone getting vrchat crashing with the fault module being ffmpeg.dll?
Anyone getting lag throughout VRChat?
if stuttering counts then yes
Well there's that and Now I cannot even load into a new world
I've been sitting here trying to get into presentation room for about ten minutes now
I have. Took forever to even load my home world. Searching for worlds isn't working and my social and avatar screens took forever to show up. I gave up honestly.
hey @vocal shard is that your name in vrchat?
@mighty galleon Yes it is why?
You get an E for Efford, for that everyone tag attempt.
i met you earlier @vocal shard
someone kicked me out of the room because i caught a skin snatcher
i forgot why i dont go in public rooms 🤷
So dead...
-pokes the dead kelvin-
@clever trout The vive's generally the better of the available HMDs for glasses, as they can expand to accommodate them specifically.
This applies both to the regular vive & the vive pro
Oooh, that's dope.
I really wanna get a vive but uhhhhhh
I don't really have a spare 500 lying around
Have you tried one already?
Any VR at all?
If it's possible I do suggest finding a store that does VR demos.
The worst that can happen is you go "fuck it" and buy one within a week. ;D
I tried a little VR cardboard thing for a samsung I think
I got a little dizzy and it was only on my face for 2 seconds
They don't have positional tracking which is to be expected, but also a bit eeeeehhh :/
I forget, does the Vive include the stands and the readers as well?
Or am I only paying for the headset and controllers?
In the box you get:
the HMD
Two controllers
Two Lighthouses
All required cables
The lighthouses use standard camera screw mounts, so you can stick them on most tripods. Or you can use the wall mounts (also in the box) but that involves drilling into your walls.
Cool! I really hope I get enough money soon
VR looks super fun in general but I'm just broke atm
Haha, yeah it ain't cheap, sadly.
There are the Windows Mixed Reality headsets, which while not as good as the vive (mainly due to limits with their tracking system) also tend to be cheaper and go on sale quite often.
i am having an error saying all my compilers is causing an error
Hm, maybe I'll consider those ones as a temporary solution.
If you feel like risking it, you could always look at pre-owned Vives. It does mean you'd have to check it thoroughly before you buy it. Like checking the lenses for scratches, making sure it powers on, no dead pixels (or not where it matters, like right in the middle), checking the Lighthouses, etc.
@finite kraken If you share what the error is some people may be able to help.
god this is a long queue https://snag.gy/k3XY60.jpg
usually worlds get accepted every few hours or so
That's a average queue these days. The next update usually starts in about 5~ hours from now, then the next one after that around 6 hours after. Of course these times aren't set in stone.
dammnit, I really want my world to be public when I'm awake 
but I guess staying up until 11 is normal for me
Why does every screenshot-site not work without me giving it access to every script in the world? It's a fucking JPG, just show it directly
Oh god, not him ! lol
Btw, don't give up people ! The suggestion to increase the 20k poly limit to 50k is now the 2nd most requested feature that is still not in "planned" status !: https://vrchat.canny.io/feature-requests/p/removing-the-20k-limit-or-make-it-like-50k
its not gonna pass
What si stupid
just my guess
Because most people dont even know what drawcalls are
I think they will eventually increase the limit, it's just not a high priority right now
I guess they could first limit the number of textures on uploads. Would be easy enough to add in the SDK. Make it say "Your model has too many textures, optimize your stuff you idiot !". X)
a better limit would be materials
Ah yeah, cause having 26 materials all with the same textures wouldn't be good lol
Or you know- both
by limiting mats you're also limiting texture count. Having a low enough limit for mats would force people to atlas
I wonder if the top results for tutorials about VRChat avatar upload don't include optimization in them. That could make people forget about optimization altogether. Like little Jimmy watches some dude's tutorial that shows just to exports the model straight to .fbx without any optimization and then proceed to import 16 different materials and textures, then upload straight to VRChat.
I can tell you an website that is doing way more harm with optimized avatars then honestly anything else
Limiting textures is absolutely useless
Yeah like @floral aspen said.
Besides, materials with solid colors are texture-less
And still do a draw call
Materials is what matters, so materials is what must be limited
Dynamic bones, too. 100 bones affected by dynamic bone scripts max?
Maybe less
How about... 10 ?
But 100 is already a limit at least
10 bones total affected by dynamic bones?
I'm talking about bone counts and not amount of scripts
10 bones is very little
That is literally one layer of skirt bones on most of my models, and that's not even including any hair
Oh right, bone count not script count oops
Script count should also be limited to like 5 perhaps, because it does introduce overhead
So technically I would do a favor to people by remove the dynamic bones in my hair (that are short anyway)... hmm...
I should do that
inb4 "Optimized avatar only rooms" parties. lol
To be fair- Im kinda amazed that shit aint a thing already
But at the same time- The voip and IK still take a lot
So even if you got 1 drawcall avatars there is an cap of how much most peeps can handle
Bandwidth issues and all
A profiler could be good
If you could see the performance hit of every avatar in the debug menu, many would improve their avatars
Kinda like in Second Life where you can enable the complexity of avatars to show above their head, so you can just derender the ones that are way too complex.
Knowing there are people out there who cant even optimize there avatars as they get it from that shitty website... I doubt it
A lot of people don't know that their avatar is laggy
Even better: make the game itself, on clientside, derender avatars that are too complex above a limit that you can set.
Because unless you use 5-10 peoples worth of performance, there is no way you can know if your avatar is heavy or not
What do you mean complex? Even if it was possible to measure that, it would not be related to performance
Sorry I'm so used to SL terminology. Hmm... maybe a certain polygon number limit and a material limit. If the client detects an avatar that is way over your determined limit, it could derender it, preventing horrible framedrops.
And then those people using unoptimized avatars would be "My friends can't see me, please help" and finally they would learn to optimize or... they would quit.
That's still not a good measurement though
Polygons is almost unrelated to performance, textures is a bit, but it still depends on their size and if the mesh is above 65k polygons and how complex the shadows are, etc.
And the biggest offenders I've seen have been shaders, but there's no good way to know if a shader will lag or not just from reading the particle number or something.
If the game could profile the avatar, you could get a good measurement of GPU/CPU power used by the avatar, and wouldn't need to guess based on random things
Although for profiling I guess they would need to have servers doing that, which cost $$$
Which they don't generate.
In Second Life, there's a number of triangles "hard" limit on a single mesh (174752 triangles) and a limit on the number of materials per mesh (8). The game client itself has a user defined "complexity" limit that derender anything that is over that limit. That allows uploading very complex (and/or unoptimized) avatars, but if you want everyone to see you, you will have to optimize said avatars so they don't get derendered on other people clients.
There's a reason why it's that precise number, but I don't remember right. Something about doing the maths.
But yeah, about 175k for a single mesh. And since avatars in SL can be made of multiple meshes... you can see why they implemented a "complexity limiter" basically.
On clientside.
problem with these kind of things is that you create a 2 class experience
Well on SL it's now common knowledge and common sense that you will need to optimize your stuff if you want it to be used by people or sold. Unoptimized stuff doesn't sell.
We kinda already have that in vrchat with the block avatars option.
@rough pulsar You cant tell what avatar is causing problems though...
the bad thing about it is that its unusable untill we can block specific persons only
Yeah, we just need an automated way to do it. The game could block automatically avatars that are too complex to render.
True. Hence the 'kinda' qualifier
Ideally, I'd want this:
Some way to determine the perf impact of an avatar
When a users avatar goes over the threshold it swaps them for a basic but highly optimized avatar and
Shows an icon over your nametag to them, indicating their avatar went over the threshold that user set.
db?
That way you can tell if it's just one user with a weak system who's had to limit you, or if the entire world limits then maybe your avatar sucks ;D
for example after a certain amount of bones it doesnt use it on every second
Yup, in SL (sorry for referencing it so much) an avatar that is over your complexity limit with get swapped for a placeholder, low poly, green humanoid.
DB is capped to an update rate of 60 I believe
In the client, so you can set it to whatever in unity and it'll max at 60.
But having that based on bone number, yeah that's nice.
I know they do something based on distance
if you now would skip every other bone's transform after a certain amount it would ne nice
DB by house has a distant disable
which is also forced on
but that aint helping if they are close
20 bones can be worse than 50 though, if they're all in a single chain
what im talking about would be kinda this
ignoring every second transform as a limiting measurement
My mad paint skills btw

Also "Warning: Your avatar is using 42 different materials. If you upload this, you are a jerk."
I like your use of the line tool btw. Clean.
lol
Heck even limiting to 5 materials would work.
nah
5 is to less for some really shiny avatars and people would cry
10 is a realistik limit that anyone even with shiny "i need 6 different shader" people can fit in
ofc only having one is still the best for people knowing what they are doing
I wonder at what point the crossover between reducing materials and increasing shader complexity happens. 🤔
sooo... "vrchat is not responding" problems may happen because of some players?
that's a good question
indeed
@lost nimbus Most likely VRChat crashed due to someone, yes indeed.
Like, I know I could unify my skin shader and plain old standard PBR using a simple texture mask to only have the skin bits do skin shader and so on, but would it be worth it?
10 materials (worst case scenario everyone have that) X 30 people in a room = 300 materials to render.
rip potato pc
we're talking about realistic limits tho
if they arent
you see what people do
breaking the rules as if they couldn't care less
and it's still a lot less than most models that are in now have
good MMD's dont even start there mostly
Yeah, the old "I use unoptimized avatars because everyone else does and nobody gets punished for that." excuse.
I'm baffled at how many MMD models have the upside of 30 materials and yet only use 3 textures, sometimes less.
Just… why
i am still sad that it's not punished for those wo are proud of it
yes @rough pulsar
or the opposite
of having a single texture for everything
shoe left , shoe right, hat top, hat bottom, hat tie
Having a single texture for everything makes sense though.
Having 30 identical materials does not.
Now if those materials were to be taking some information from the mesh so you could dynamically change individual parts, that'd make sense.
It's because MMD doesn't really care about materials that much
And it's easier to keep stuff separate if it's gonna get spliced a lot
Vr takes a lot more then just desktop
But VRchat's fps changes a lot depending on a few things like the map you are in and who is around you
Also it is a thing known that mirrors just flat out kill your fps always
Can be the heat or dust build up?
hi guys,someone know the name of the world with the skin or kars from jojo ? he look like that
Heya, reports are best sent to moderation@vrchat.com
oof
those are probably extremely fucking slow
and i cant send a mod in my world.
sad.
why is everyone on this game earrape and toxic?
Noo.. Damn it Tupper!
rip webpanels. We hardly knew ye
Had so much fun with them
@autumn delta Ask in the avatar rigging channel
Yeah SDK won’t allow me to upload saying I’m on a hold or something
And I’m not happy cuz I have a custom avatar ready to be uploaded
i was wondering @placid umbra you guys ever just pick random names for the steam branches?
as usual when you trust the web 😄
Yowling you gotta play the game until you get a high enough trust score
???
they took out uploading avatars?
That new announcement that was made, those "web panels", are those the things we use to watch youtube videos in VRC?
Or am I mistaken?
@jovial pulsar No they are not
What are web panels
What are web panels then? 🤔 Explain 🤔
uh, that was in response to vrchat having less features
VRC_SyncVideoPlayer and VRC_SyncVideoStream are not affected by this.
Yeah we want answers
They are web browsers in game
there's your answer lol
I think some worlds use them, like the ones with a big menu of items to choose from
There are web browsers in the game? I had no idea, lol
Ooooh
I don't think the game can get much worse at this point, between the steadily decreasing performance and now one of if not the best feature casually removed on a whim...
Well that sucks
Some worlds do use them yes
Wait what about security?
ive seen barely any worlds use them, dont act like its the end of the world lmao
so UI Panels are still fine right?
But it's for the best. I heard the web panels were on a several year old version of chrome. I applaud the vrchat team for disabling this before anyone exploited it
@vocal shard As we stated in the blog post, it was not "on a whim".
@jagged moth Yes, Unity UI panels are fine.
best features? I've never even seen one lol
What an absolute madlad.
thanks @placid umbra
The web panel was using outdated browser code too, so was just a matter for time really
I cant really think of what anyone was using web panels for beyond posters and clocks.. I never messed with them at all
@fresh hare and I use them to teleport between worlds
I dont know what that stuff is. I dont think ive seen it
This is actually getting funny at this point
There was tons of webpanel stuff in the works recently
The devs must be shitting their pants right about now with the other exploits too
So am I tbh
Stop removing features
Give us custom animators pls
thats why we cant have nice things, people exploiting every little bit
why would they be? there's no reports of abuse
if there were reports of it the whole case would be on another level probably
To be honest, out of everything removed, chairs were probably bigger ddeal than something as small as this
The chairs had issues too.
"muh chairs on avatars"
Chairs are back in. Will be in a coming release
!!!!!!
@rigid crescent something bigger was removed tbh, but I can't really tell you what
then why mention it?
oh ok, must not be that important if it's a secret to begin with lol
@sly veldt question. How soon is this release? If it's for a planned system that you won't finish for another two years, what is the point?
Because the devs said it's part of a larger interaction system
weeks. not months or years.
Oh, now you have my interest.
😂
a lot of it depends on testing and bugs when it comes to releases. any knock ons. etc.
This is why people should do the #open-beta-info stuff so we can find bugs fast
I like chairs on avatars a lot. 😃 It just needed a little more design and some better engineering before going wide in the wild. It's done internally.
Yes, when we do open betas and people help find things it's great
That's cool
Tbh the only feature I'm really missing is custom animators for humanoids
Generics already have them but generics have a ton of limits in their own way
Its a pretty cool idea-- I don't think I've seen it in the canny, though
have you posted it there?
It is on the canny
I must've missed it, mind linking it?
I keep losing the link, but I could make a more comprehensive Canny post if that's what the devs want
Hold on a bit
oh sure, more detail is never bad
I believe Rokk wants to create a custom animation controller for avatars
Yes, exactly
It has come to my attention that the devs have seen first-hand that this is possible ingame without too much work. Now that that has happened, I believe we can make a good enough case for supporting custom animator controllers.
Interesting, my concern is how do you detect something like "grounded" (the example given)
Grounded?
oh okay
That the game sends to the Animator already
This is how the game switches you to the "falling" animation
There is an animator controller in the SDK right now that works ingame. All the animations are placeholders, but the animator itself works.
As long as you include the default properties it should work just the same
Yes.
i see. that's a cool idea. If you want to write up your own post that's got more detail and etc, feel free to do so and link me
yes agreed tupper
custom controller for humanoid is something we really need
its already possible and works fine using a bug (thats being patched to)
but for most part custom controllers for humanoid work just fine only needs a bit of tweaking for a proper support
Alright, is it okay if I ping you once I made the post?
Custom animators would solve another problem that people have, which is that left/right hand gestures refer to the same animation
We could solve that ourselves.
Sure, ping or DM me
Will do 😄
Will this help with the Issue of having a Generic Avatar and not being able to use Gestures? 🤔
A custom animator that works With humanoid IK? The big thing for me would be the ability yo set animator params and enter custom state machines and layers
Keep in mind that suggestions/feedback don't necessitate eventual implementation, but good and well thought ideas/feedback is always great
which is why we have the Canny 😃
Yeah, it was being discussed
But I have a lot of first-hand experience with animators
isGrounded should be part of the players movement state machine, a good old raytrace if feet are touching the ground and motion stable.
The SDK animator is actually usable ingame
It seems to be a perfect copy
It has all the parameters and blend trees etc.
Grounded is something figured out by the game's scripting, I don't really care about that part
That's already done
I hope they actually fix generic rigs before they think about adding in all that stuff, this has been an issue since January: https://vrchat.canny.io/bug-reports/p/generic-rig-gets-stuck-when-emoting
Or at least first reported in January
tfw you nerf your web panel so hard your userbase cant login
First reported in January
the right/left hand separation could be replaced by a demultiplexer setup per hand, use of the grip to swap the pad into a subset of controls + trigger activation. A 2*n is possible if there was enough individual buttons to click together.
@fast bronze you can login just fine, this is the keyboard presented https://i.imgur.com/BwlyVKE.png. However, if you use another language (that isn't latin letters) for your password then you need to use the copy paste method
RIP web panels, I knew something seemed fishy when I looked into it
by fishy, I mean something that is likely to get nerfed
@fast bronze make that a meme
@autumn delta What do you need help with? Must have been buried with the update
@muted ingot we could do all that if they gave us the parameters for it
It wouldn't be much work for the devs to give us custom animators as it is
But stuff like what you're talking about is maybe a little far off for now
With custom animators, you can already make combination states
You can read out parameters and transition into entirely new gestures based on the combinations you're holding
Not just by nesting game objects
back in 5.3 you could put web panel on your avatar lol
open all the internal player states parameters and velocities to smooth blend the animator. As i understand it was useful for players to create and control any kind of state machine parameter as willed by gestures and setup motor animators looping values too
Web Panels just sounded like a recipe for security holes when I read about them
How long until someone makes a livestream of a web browser that is installed into a VRC_SyncVideoStream
And send click events as twitch chat messages
Not on any official client at least.
4k hours and still senpai hasn't noticed me cri everiteim
who is senpai
yes
VR is my sempai
I hate Unity so much
why
willmax
What just happened to the game
What do you mean?
how many hours do i need to finally start upload my own avatars
ive been playing weeks and i still cant
make sure you're not like me and play on your vrchat account and not your steam one
I'm the default blue bot, avatars, worlds and people don't load in the menu.
And portals won't load worlds
Looks like you have some connection issues then
so question, not sure where it goes, but i make different outfits but use the same rigg, is there a way to just swap meshes? so i dont have to redo all the dynamic bones and the like?
@fair yew sounds like your hdd is full
i was just in a lag box and someone i think just logged everyone out in the game
aww man
i think ive been using my steam account
for weeks
what a bummer
can i link my steam account so i dont lose all my friends and stuff?
Unfortunately, no 😦
😫
damn, avatars or friends avatars or friends, hard choice
ah well, at least now i know. thanks
nothing stops you from just adding your friends on your vrc account 
if you used the API it might even be automatable 🤔
It's generally faster to just log on to the website and readd your friends there with your VRchat account
have to somehow get a list of the friends from the old user ID though, which is probably doable via API
You can login with your steam account in the game app and just look up your old friends too
Not ideal, but works
manually searching for potentially hundreds of users one by one
guess it depends on how many friends you have
if you only have a dozen maybe it's workable
if I had to do it manually I'd rather pay someone to do it for me
you still need a complete list for that
actually adding them once you have the list can be automated in many ways
Of course that actually only works if you're using a VRChat account, so... nevermind. 😐
yeah I was thinking about API stuff and started wondering how you would login as a steam user for API purposes
obviously it can work somehow because the client itself is doing it somehow
steamapi gives the game ur auth token, auth token sent to vrcapi
👌
oof
Somebody change the look of the Webinterface when you are logged in on the website 😊
It's looks good
Can anyone help me?
Looks better than the one before, but the layout and color could be better.
@normal crane Help with what?
Pink screen? When you load up the game?
no need to talk in 2 channels
Anyone else encountering a bug where a friend is in a Friends/Friends+, but the game says their in a private world?
Hmm
Does anyone remember a vaporwave map that was pink and had animated triangle gif in the background, and it had a few avatars and a mirror?
looked like this: https://twitter.com/TruNoom/status/1004986981862891521
if anyone knows the fix for no music in the void club, other than the already mentioned fixes, lemme know. (already deleted certificates/added firewall exception)
How do you send someone a message? :o
click on name and there should be a little chat box there
On the website?
tring to send a message to a person on discord right?
No xD VRC
oh no possible way
Whats the Mail area for on the website then lol
not sure
Hey, need advice on avatar theft. Just had one stolen. Should I delete the avatar and re-upload as new id?
Nope
Won't make a difference then?
Deleting Avatar, uploading over, etc wont do anything
I got a screenshot at least, but can't be certain if I got the full name unfortunately.
Why ain't my avatars loading
@ruby burrow if you haven't started your game up since, you can send VRC the logs
I'll do that.
Cool. Was able to get his full name from the logs.
On another note, I heard the penalty for ban evasion is 4 years. Would there be any point trying to report someone doing it?
Yes
I heard someone talking about how they got banned for crashgunning someone, boasting about making a new account and going to crash the reporter again.
Just not sure what to report that as exactly.
@polar jasper Thank you. A user was repeatedly kicking mne from a world just to show off how they could
How likely is something to be done about them?
I cleared my cache, and I still can't load into the game
Was is a public world, or were they hosting it as friends of guests?
Because normally kicking a player is a legal part of the game, unless they were doing it via some strange hack or something.
No I mean kicking for no reason
Is this something involving the web panels because I really want to load in again
@fair yew Be sure to actually empty the recycle bin if you haven't, or else the space won't actually be available again.
I was trying to chat and goof around with my friends but this person kept kicking me
To show superiority I guess
If they were hosting the room, then whilst it's an asshole thing to do, it is their right to kick whoever they please.
Kicking is a built in part of the game.
I'd think that would count as harassment
I know it's built in but it's for use with people who are actually causing problems
Not to be a jerk
Last I checked, my hard drive wasn't full, but I decided to clear my cache anyway.
Sort of, but if you're willingly going to their room, it's hard to argue the case. It's awkward when friend groups have something like that going on.
You'd probably be better off trying to invite the others away from that private room, probably.
Thing is this person's done it once before
I can never tell when they're the one hosting
I do know how frustrating it can be. One of my friends has someone that often hosts rooms open to friends, invites her, and seems to kick anyone else that enters.
Ron pls, no scare me like that.
Three times now I've gone to meet her, only to get instantly kicked by this guy without having ever even said a word to each other.
I wish he'd just set the room to invite only. But can't really do anything about it. It's far too petty for moderation to get involved.
I also went as far as to run the CCleaner, too.
And I still can't frigging load in
It has to do something with the web panels, I just know it.
wow seconds in the pug and my avi was ripped...
I think the game broke on me
This is why I don't use nice avatars in public and just use generic ones.
@timber slate Mine was just now as well.
Possibly the same guy? Did you get his name?
I fortunately did.
If not the name, did you see what avatar he was using, or was he asking questions about custom avatars before the event?
@timber slate @ruby burrow If you both haven't quit and restarted vrchat, you can grab your output log, send an email to moderation@vrchat.com and attach the log to the email. Mention where it happened (world and instance number if you remember), when (your local time), and if you remember the username that will also help.
!outputlog
You can find your output log at C:\Users\%Username%\AppData\LocalLow\VRChat named vrchat;outputlog.txt
rk800 04b1 Probably his 800th account... if thats even the name, seen peoples names not appear or show something else. I blocked him and it showed. but Ididnt have time to screenshot anything. ileft and removed my avi and reuploaded it as different pipeline, heardthat helps sometimes.
Affirmitive. Have already sent report via email with the logs and screenshot evidence.
I'll make a note to include the time it occurs next time.
i submitted a report but didnt know about the log file, ill make another if needed.
That's a different name to the guy that got mine.
And yeah, I'd assume the log file is probably some of the best evidence available.
The time helps narrow down where in the log to look.
Thanks for the info Gallium
I get tempted to instead upload a "I'm a scumbag avatar thief" billboard onto the stolen id, so they get something fun to swap into instead of the model they stole. Dunno if that'd actually work though.
Hmm. It'd also require me to keep it in my uploads... Probably not worth the hassle.
sent the message to moderation with file attached and an approx time now. shouldn't be difficult since I was online for very little time. and left immediately from when it happened. lagged from the crash-attempt so took a moment.
It takes a century to load into vrchat now for me since they removed the web panels 
when's the next batch of world approval coming
@azure wren
i like your pfp rifp
!outputlog
You can find your output log at C:\Users\%Username%\AppData\LocalLow\VRChat named vrchat;outputlog.txt
uhhh ok
is it from anything?
Check #moderation-reports
my pc is in it tho
Hm?

Soo?
Oh
That shouldnt be like that
Its still should be appdata
It might be a hidden folder
@mighty galleon it's from iDOLM@STER Million Live
i mean
oh cool
in user folder
thanks
i got another user folder

lemme take a screen
Dm
.-.
VR penis
what is this long queue of worlds lmao
From out where can you join the announced events when they start (announced on #events)
@blissful current the devs are shitting their pants lel
Or at least, I would imagine so
Due to the two recent exploits
I gotta be awake when my world goes up
Mine got approved at least
But uh, hasn't it been less than 24 hours since the last approval?
They do approvals every day on a fixed time
Nvm, they're actually a day behind
I hope VRChat fixes the panels soon, might also be a good time for them to fix the lag when opening the on screen keyboard for social too.
Not really mad about it though, shit happens. Best wishes to the dev team, im sure they are stressed.
Gonna go back to making memes now in unity. 👌
Ive seen the world queue be twice as long as that Rifp
i wouldnt worry about it though, should only take a day or two.
also i had that same issue before, its not internet related apparently.
I was told that its a desynch with the servers causing you to get booted.
Are web panels coming back?
its better then nothing
When they remove features that's actually worse than "nothing"
I'll be glad once we get custom animators, it would be super easy for the devs to implement and would give us a lot of control
And can't be used maliciously even
true
what wouldbe nice is to mute particals in a way
when i first started playing i didnt know why i was being logged out i just assuemd it was an update each time
but its some 6 year old kid doing it
@zinc badger you can mute particles. There is a whole channel here about the particle limiter #particle-limiter-share-settings
wasn't the gesture seats removed in vrchat?
Gesture seats? Wut?
We did have avatar seats but they were mistakenly added, will apparently be back.
can't i just use the file from the world build for it?
They wont be bringing avatar seats back
Anyone else has this problem?: I was hanging out with someone then suddenly everyone disapeared and I had to log in to vrchat again , but I wasnt sent back to the vrchat home place where you log in, I was still in the world I was in when everyone dissapeared , and now when I try to log in , it says ''unauthorised''
Huh, how long has this problem been with you?
It happend to be for about 7 min ago
Oh man
then I gotta wait a long time for the fix
That sucks
maybe If I clear the vrchat locallow folder..? Or i dunno , im not sure how this works 😛

hope that gets fixed sooner over later
How long have you had this problem aciil
its not how long as a question
Yeah I was in the great pug when this happend
Hackers got no other things to do then mess up peoples accounts?
only surpising detail i got reading here is permission given a player for networking another player wants to log off.
What is a RPC?
unity networking protocol stuff
scrip kiddies 
yeah i got hit with it before, would think that is the easiest thing to verify as a false command given ownership of you being the client is the only thing that matters when logging out
so i thought the logout was something related to the instance and more peer to peer as a bug
I think me being unable to start the game
either has to be the lack of web panels or not restarting my computer
did the patch happen?
What patch, exactly?
The open beta one, no. But there has been an emergency hotfix that fixed two exploits @jaunty totem
No
😦
Ok
I'm looking for a specific world, who here knows a lot about the avatar worlds and such?
Looking for a world that has Likulau from Nekojishi in it. I found it last year but I can't remember what the world was, only that it was an avatar one.
What was new updates ?
Made a proper maze now in only 170k verts and 3 Unity objects
@tacit plank you dont want the mesh of a world joined. this makes you unable to do occlusion
Is the game ever gonna update to atleast 1 unity update further?
Yea ik but it would fix alot of stuff
Rip web panels
G A M E C R A S H E D
Just think of all the assets we can use with newer version of unity 😩
Thats what I mean think of all the cool things, also the crasher problem would be abit less noticible as some of the ways they crash your game would not work nomore
Still gonna be less fun for desktop users
ahem im a desktop user
Same...
I have alot of fun even tho im a desktop user, I have friends who have VR headsets and I have plenty of fun even if I cant do somw things just dont be scared to ask people that do have VR to help you pick certain things up or do certain actions for you most dont mind if it entertains both them and you
someone just succed my baseball bat onto the ground
a goku avatar did a kame kame ma blasted off my screen and lagged my game, disturbed chrome and internet explore
causing to my computer's screen to reset it'self
what a true treasure to see
also
mission failed, we'll get him next time
This may be a bad idea but what if there was a dot only visible to you at the end of the nose of the avatar in case you forget where the gray sphere was in the model?
Anyone else affected by hackers still cant log in?
I'm about to get a Windows MR, and my PC's case only has USB 3.0 ports. My motherboard has a couple 2.0's in the back, so I see 3 options, which do you think I should do?
-put the bluetooth 4.0 adapter in the back USB 2.0 port
-put the adapter in the front USB 3.0 port and hope it doesn't encounter radio interference
-get one of these and plug it in front
i need help guys
Not a help channel, check #vrchat-support
sorry about that
Log in with your VRChat account
i did
Then contact our support email
okay
@shell lark Unity version?
last one
i upadated it today before i uploaded
cuz i didn't use it in a while
but i'm using latest sdk and unity updates
@median basalt
it tells me the avatars got uploaded
but not there for me
2018.2.4f1
The website and the SDK tell you multiple times that you need Unity 5.6.3p1
That warning is not there for show
Try uploading with 5.6.3p1 and you will see it magically start working.
@shell lark
where i can get 5.6.3p1 ?
On the website next to the SDK download
they reworked it
Is there a way to toggle the mic from oculus rift controllers?
Anyone else here that get a ''Unauthorized'' message after trying to log back into vrchat after some hackers somehow makes you automaticly log out of the game ? Im not able to log into my account on vrchat, but on the vrchat website I am
@torn drift Only way to toggle mic is by pressing the mic icon in the vrchat menu, cant do it just with controllers
did you reset your passwords ? if yes then contact the support
greetings! 
Sent a email to the support team
Im never going to join a public lobby at the great pug again...
it happens anywhere really.
Oh... this is the first time this happend to me... sucks that I cant go public lobbies anymore tho, guess I'll stick to friends lobbies then.. and wait for a fix if they can...

It's really stupid that this is even possible
Mhm
How do websites prevent XSS again?
They could do something similar here
Require a special code to be logged out, code is only sent to you on login
Why do people do this anyways
I'm just waiting the time needed to be able to upload avatars.
Did something happen? 
Cause there are sad people in the world
And making others sad makes them happy I guess
who only feel better when picking on others or making others feel bad or mad or frustrated
that's what happens to me. @brisk bone
they have to directly approach me to do it
Maybe that means one of those that sat next to me did it...
but if I see it happening to others I can usually block it before it kicks me
Oh it kicks me completely
has only happened twice though
Guys go to bug report and check if tuppers sulution works
I cant check , just went to bed... I hope it works...
hopefully i'll get the email for avatar upload by tonight xD heres to hoping
Good luck on that
i made my first and wanna try it out
👌
My alt still has no upload rights
how long you been waiting?
Guess the 15 friends I made don't count as much as I hoped
My alt has like 9 hours of public instance playtime and I got added by 15 people
I guess that's just how it is
yeah On steam i've got erm 39 hours on vr log in idk how many hours
I just need an alt account to upload full body avatars on
Alts are not against the rules
Ban evasion is
I'm not banned on any accounts
Zarniwoop has an alt for public avatars because he doesn't want to clog up his list. I want to do the same
I'm optimizing models for full body tracking but I don't have full body
i'm just tired of seeing ppl with my same avatar xD so i wanna upload my own
I don't want duplicate avatars to clog up my list
@loud isle you could try some of the less popular avatar worlds
most i've seen atm rocking a warframe xD
Same goes for myself tbh, but my stuff is 99% anime and 80% Touhou
oh i've gone through the whole avatar search list xD
lol
I gotta say that Chris looks a lot better than Nikei though.
As far as Morph3D goes he's pretty good
It seems pretty problematic that hackers can lock other people out of their accounts for unspecified amounts of time
At least make it so you can always re-login despite invalid states
@brisk bone, have you tried validating your Steam game files? I had this issue after changing my password, and that fixed it for me.
saw the message about the web stuff. Fix it quick if possible. the new keyboard is horrifyingly small.
Uninstall and reinstall
What did you do?
Weird
If you're banned, you shouldn't be able to upload stuff with the sdk
Give that a look
Seems like you're not the only one
It's probably hackers leaving your account in an "invalid" state somehow
Definitely contact support
does someone have the fix to vcrchat takingup alot of cpu resource and also being very laggy and it sometimes just doesnt start? this has only just started happening
So, maybe resetting everyone takes time if they need to do it on a case by case basis
I need a Fire particle, Any recommendations?
Anyone know of a world that has avatars with fingers that can draw?
there is any support ? i can't join to Talent night because im not unlocked to use private world avatars... O_o
Someone is using some kind of hack that throws random people out with a kick message but you can rejoin...


