#android-discussion
1 messages · Page 16 of 1
Damn..
idk I don’t like people being mean to friends
Then you may want to talk to your friend Artemus and tell them to stop being condescending to new players.
Instead of jumping on a fear based reaction try paying attention to what everyone said here.
If you think I'm mean because I implied them to show respect, then you aren't their friend, you're their cultist.

Fuck yeah I’m a cultist
wtf is happening
Just another word for unthinking simp
hi orange car
🤷
Just saying it seems like you’re bating people for a reaction
ending it there for now
I’m tired
You're welcome to think whatever you'd like. You're the one who pinged me to shut up.
Be careful.
I’m watching my back
I said basically the exact opposite of that to Artemus 😉
Don't give snarky answers when trying to 'help' others ✌️👽
I recall I know that 👽 guy. Nice lad
this is also a great reminder why you should never step foot in this channel ever
the weirdest motherfuckers lurk here
i agree xD so many weirdo's and i love it xD
i can make throwaway accounts even easier with outlook. Supports creation of multiple email adresses in the same account
like just type in a email adress i want and done, its created
no setup of new account required
I know. The current implementation of email support sucks and is pointless.
So besides me complaining what can be done about it?
so yeah the throwaway account reasoning doesnt really hold much
unfortunately nothing, i use proton too. Though i use a outlook adress for vrchat instead and just forward everything from outlook to proton mail
I've become a pretty big fan of proton and the level of security and support they provide. Find a problem with your Gmail account and you will never get it fixed. Proton solves bugs over the weekend and gets back with detailed reports.
If webVR takes off with Mozilla and VRC doesn't fix this broken crap then they may not want to bother continuing Android development.
yeah proton nice, now even soon a desktop app
Just checked that post today.
I prefer web apps but more support never hurts.
though i kinda already have this since i installed the proton app via WSA on my pc
I don't understand the purpose of a desktop email client. They're usually bulkier than just using a web interface with plugins to limit scripts.
Same with mobile apps; 99% of these are just reskinned web broesers.
notifications
All modern browsers have notifications built in to them. Store a cookie and click yes when it prompts you to accept notifications and it works using built in GUI notifications. Best method for Linux users when desktop apps fail to function regularly.
that never has worked for me unfortunately
the second i close the browser it cuts off all notifications until i open it again
Browser notifications work even on mobile at least using Firefox.
If your browser is set to wipe cookies then yes, it will make you log in, and yes, the browser needs to stay running at all times in the background just like your desktop app will already be doing anyway.
i dont have it set to wipe cookies
but no on mobile for me it never worked
neither on pc
i use firefox
Most browsers do some type of cookie limiting lately for security reasons. You would need to whitelist as well if you didn't change any browser history to clear.
I'm also not sure what to tell you except 99/100 times pebkac
only way of having any browser notifications to work is using chrome for it
Nope. I use Firefox for all my notifications on mobile except discord and one game.
i have a fedi account which i use in browser and i have notifications registered in chrome for it.
but that also only works on mobile for me
Again. Pebkac.
I'm sure you'd figure it out if you cared enough.
Pebkac?
Problem exists between the keyboard and chair: user error.
Your problems are probably your own fault.
Not sure what i should do to have it worked, i already whitelisted firefox in battery optimization settings and do not clear any browser data automatically
Lotta people make use of browsers for notifs. That it doesn't work for you shows an edge case or user issue beyond my desire to fix right now.
actually i have other apps too that simply do not get notifications very often if at all
some of my modded apps also have issues with notifications
Did you know that computers are complex and nuanced machines with millions of different operations happening at any given time? Sometimes things break.
Try again. If it doesn't work, check your connections and look for lost packets. If that doesn't work, find a different solution.
firefox only gets them if open, other apps sometimes just receive all notifcations if i connect to wifi. Then suddenly they flood all in
but then i dont get notifications from these apps for days again
I'ma go now though, I didn't really join here to discuss tech issues for stuff outside of VRC. I'm not a dev here and I doubt they could pay me enough to fix what's broken here. I'm just here to play games and find cool worlds, my guy.
✌️👽
personally i think its rather an issue with my phone
it probably still eliminates background processes
really messy this whole thing for me. Most apps work fine, then there are some outliers that just refuse to properly work no matter what. Whitelisting them in system from battery optimization doesnt work for these then either. And after recent system update it got even worse
Has anyone here spent serious time exploring the Library of Babel in VRC?
'
''
“‘
Where can I report bugs to Android devs them self
oops, wrong server multiple servers with ANdroid general
I don't get any notifications or invites in-game. Help
Another glitch?
So when I turn on the game, it asks me to log in every time
Also we need controller support
Was that not already a feature?
Is anyone on android 14?
My vrchat is stuck at this screen ever since i updated to android 14
What phone?
Okay for once I need a little bit of help. So I'm trying to log my mom into her VR chat account on her phone but it goes through steam but the email Is my email but it's her steam account technically. The way I have it set up is going through me so in case you forgets information but that's beside the point.
So I tried to do that on here but for some weird reason when I tried to log in it came up saying it was a new account even though I've logged into it before so what am I doing wrong?
Figured it out in the dumbest way possible
Still crash
What phone do you have?
Poco f3 gt Chinese version
6 or 8GB?
8G
Mkay.
does root coz the crash?
warzone Mobile also detect root but I hide so well
just crash,even I didn't touch anything
You're in the wrong channel.
already reported
OK so I wanted to see what everything looked like but now I can't figure out why I'm seeing a fallback avi instead of the bunny I picked for my mom's account. What do I do to fix this? I'm on mobile and I have my mom on her laptop
Is the avatar Very Poor?
Open the avatar menu, click your avatar, view stats.
but this rabbit one doesn't. It goes to a fallback
Android has V Poor blocked completely, just FYI.
lame
how do I change that setting again?
Change what setting?
I know there's a setting on PC for different quality or something
Graphics quality...?
maybe? I dont remember
Guessing you've never touched Quest. 
Alright.
Gonna be worse running VRC. 
Well I've not had the chance to do too much on my phone with VRC right now. I'm testing out different features.
not this one?
That's a support ticket. 
I linked you to the feedback board to report the crash issue.
What is the build number? I can't even login to get that in setting
Crashing so fast
I guess is 938970?
Submitted
It would likely be the same version as the main game, which is... 1390.
Edited
I really tried everything, Redownload,clear all data.
I would definitely add more detail to the post, like your phone brand and what you've tried. 
Nothing shows. Just crash
I guess these should help
are you able to change your bio on android or not?
Can't wait to try out the mobile version. Even with all of its limitations, it'll be nice to play VRchat without having to charge my Quest 2.
They gotta get impostors working on it
Not fun to not being able to see friends avatars in any way or the 2D plane image of their avatars only lol
I don't have a single friend i usually can see their avatar on mobile lol
It's either default fallback or a static image of the avatar uploaded as custom fallback
I have not seen a single avatar that isn't a fall back yet 
So I got my mother's account to work on her computer but for some reason when I use the same email on her phone it logs it in as if she's never had this account before? Does anybody know what I'm talking about
Okay so get this I figured it out but here's the dumbest way I did it. Usually you can log in with your Google account if it's already logged in on your phone right? What I did was is I typed in the email and the password that I sent for it and it worked. What is this logic?
What a post 
Skrunkly
Anyone else unable to download the beta on S23 Ultra?
Screenshot of the error?
Just says on google play that the phone doesn't meet the requirements
its running Android 14 and has 12gb of ram
must be an error on the play store side, i can run this on a s21 with same ram and os
That’s what I had in mind as well because the first time months ago I ran it on a s10 LOL
lol
Why is it showing fallback characters on Android even though I tell it to have no shield?
because nobody can even optimize for PC, let alone android, so every avatar is very poor, also VRchat disallowed showing very poor on android entirely so yeah, you're SOL until people learn what a normal map is
Well I'm testing it out between my phone and my mother's phone and I'm able to see it on both ends but when I look on her phone I can't see my avatar properly it's the fallback version so I don't understand what's going on and why it was working yesterday and now it's not. I made sure that the avatars I use can be used between quest and PC.
the Android version does not allow very poor Quest avatars to be shown
honestly I could've used this 4 years ago since well, not owning a quest kinda makes avatar testing impossible.
it worked months ago for a little while, it's been like this for a while now
It worked this week
was it a public avatar or your very onw?
then it might got an update from the creator making it cross the very poor mark on quest. Sorry :c
possibly
AYY
its been in beta for a little bit now
You were only able to wear VP on the launch build and it only showed for yourself, not others.
Currently the only way to see one is if you happen to glitch. There is a chance under certain circumstances that you may see/wear a VP but only you can see it and it would break joining another world or changing avatars.
Barring that, it may have been updated recently as mentioned already.
Can you use any cheap mobile vr headset for vrchat on android?
Cus when you want to walk around in vrchat how will i do so when I got no controllers maybe I cant
Just quest/pico
Ah makes sense
Oh shit haven't seen you in a while.
I mean I'm talking about the ones you can go to Avatar worlds and stuff. Why wouldn't I be able to see those? I can see them on my quest
Quest can see very poor avatars via wearing and force showing, phone cant see them at all.
I'm able to see my own Avatar. So why wouldn't I?
You cant see your own avatar on the phone if it's very poor; it will just be an error bot.
S23 base, I can install and update it 
Not on mobile, but you can upload to VRC normally via your PC.
bruh... :/
How do you make shit on mobile? o_O
Vrchat on Quest mobile is basically just vrchat Lite edition. Can't expect full feature access
How much memory does the app need to install?
Pressumably you mean storage space and assuming the cache size isn't different you'd want the download size+20GB free.
Ah, okay, thank you!
Is their a way to change the point of view on mobile ?
Unless the world has a camera prefab, no.
🥸 third person would be nice
When not in VR, sure.
It's mobile , yes
😂 idk like a a behind the character kinda centered , idk maybe it's because I'm used to quest and having arms
Just feels like you could see the character for height and scale in mobile because it's just this empty screen unless you're at a mirrior
I can't play the game guys
Whats the problem with this?
Merry Christmas @everyone
Yes, but it has to be joinable in the first place.
yeah, so how do you do that
Is this your first time using VRChat?
You can but it has to be done from the in-game menu. The mobile UI does not have instance creation yet. We hope to get that done early next year.
Heyo Squiddly-Diddly. Merry Xmas/happy holidays!
oh
yeah
Merry Christmas 🎁🎄
CAT
finished mobile optimizing all my avis so i can play android, i like it right now! hopeful for when impostors start to become more popular, so everyone's very poor avatars start to show up
got Rem to 15000 polys, 1 mesh, and 1 material
Will it take long for this to happen?
probably when they start doing it automatically, and it gets out of alpha
right now, its a hidden option on the website that avatar makers have to turn on for others to use
How come no one can hear me on mobile? What did they change with the beta? The alpha worked just fine....
Do you guys have any idea why this is happening? Is this a new bug we found?
It's possible.
what requirements does the game have?
Uh.... Android 10 or above, 6GB RAM minimum, and enough storage to hold cache.
what about processor or something?
Uhhh... well, the Quest is running on a mobile processor, so anything better than a 855 I guess.
Hey I have a question my phone is an android 12 but it a TCL Stylus and it saids it's not compatible? Is there a bug or something because I need help with this
TCL Stylus 5G?
Yes
4GB of RAM, not enough.
No problem!
Can someone help me find the code please
go to their patreon website and find out.
(maybe paywalled)
Ok
Is anyone else so upset because the settings don't let you see poor quality avatars and you are now supposed to play with fallbacks?

Like I don't care if my phone crashes, I want to see them...

I read that already
It's not fair to have them on other platforms but turn off on mobile..
build 10 times more performant cpu into mid-range phone without price difference.
then you got it at end.....
(maybe in 5 years...market may changed)
I don't understand what you are saying
basically,
"make 10 times more performant chip than SnapDragon XR2 and put that on to all mid range phone without price increase yourself"
then....you take full market and standard of phone market changed and then we can start thinking to do something on it.
(which is not realistic for general public but innovation be happen sometimes in the feature)
but yeah, some people like qualcomm and apple did this before so no surprise if it's you. xd
It's so hard to find an avatar. Now. You have to look and look and look so much. You have to find so many avatar worlds so that you can find any. Do you guys have any advice on what avatar world I can get?
My favorite part is not being able to wear avatars that have impostors generated.... When I saw that I went and deleted all my generated impostors as they have no value to me if I can't even use them. They looked horrifically bad anyways.
I've all but given up on the mobile version tbh. 99% of the time it's the same handful of fallbacks and that's it. Having to explain to everyone why I can't see their quest avatar is annoying. Every pedestal not working makes exploring avatar worlds annoying. Meanwhile I'm locked at 60fps with all these useless safety features since everyone is the same fallback anyways.
yeah playing it is just awful lmao
i just use it now to test worlds
and its kinda a VRCX on mobile now
Basically
Most useful thing in the app
Yeah. That's all I really use it for anymore.
Hi~
No need to be an ass.
Yeah, you can rant, but don't insult people.
There is probably deep technical details that we don't know about regarding compatibility and stuff behind this. And hopefully they will get better with time.
Remember that the pc version menus was a mess a few months ago and is only getting better with time.
So lets wait and keep giving feedback
sigh
nevermind
Or that priorities are priorities. And that they don't have full capacity to resolve every single issue instanstly. I know that some long time issue take a looong time to fix but no need to be caricatural
idk
like, all the issues sent to https://feedback.vrchat.com you mean. Well, a lot
idk what to say
You guys want a list of every Canny post I currently have waiting?
Don't bother, if they don't want to listen
we could call mods on you for insults as well
I dunno, I'm just as confused as you are.
lmao gotem
Banned.
lmao
Who? ( ͡° ͜ʖ ͡°)

What happened here 
Someone was just disrespectful and got banned
Lmao
Does anybody understand why the hell I can't use my earbuds? They're connected to my phone and I closed all other apps other than VR chat on my phone and no audio is going through my earbuds. What am I doing wrong?
Have you verified that in vrchat the world audio was not at minimum ?
What do you mean?
in vrchat you have an audio section where you can change world audio, avatar audio and voice audio.
Maybe your earbuds are connected but the world audio is at zero
No everything's up. I checked it and when I plugged it into an auxiliary cable it works just fine going through speakers like that but when I have it Bluetooth to my earbuds I don't hear anything from anybody. The first thing I'll hear is the little bit of ambient music when you're between worlds and that's it
So between worlds it works, but in a world not. That sounded really like a world audio issue. But if not, i have no idea. Sorry
Yeah there is some messed up audio stuff on the Unity end. Well hopefully have a patch out sometime in the new year that addresses a lot of it. Most of the audio issues we've seen involve Bluetooth devices, but there is a chance it could be affecting some aux setups as well depending on how the device handles aux. Keep an eye out to see if your issue is fixed with that patch.
:O
What do we pay you for squid?!
Oh btw, yall need to look into the game crashing any time you minimize the app. It straight up cuts connection
Is there a canny? We're off work for another week. I'm just peeping in right now for the fun of it.
what is "canny"
Cannys get converted to internal tasks. So it's super important that things get reported there!
fair.
you know what would be pretty cool to see, I've never seen what a website looks like from a devs end
Your issue likely will not be looked at or missed if it's only brought up on discord.
I did bring up the first one.
But you did remind me of another thing
I'm gonna post it there
There's a few layers to it! There's an internal view of the Canny feedback site where internal comments can be made and switches for task statuses can be flipped, but we don't actually use it for actual task tracking since canny isn't very good at that. When a canny is marked as "Tracked" that usually means that a separate task has been manually created on our internal software for actual task tracking that engineers use.
Did yall build yalls site from scratch or use something like wordpress?
Dunno how into what internal software we use I'm allowed to get into, but it's a pretty standard tool for task tracking in software dev!
When I was in late middle school, haha
So you know how you could HTML the site up and stuff and customize that? I wanna bring that back but the purpose will be for dating. Completely free, but cosmetics is what will cost people. The site itself, talking to one another, all free. That's what I want to do.
I have a friend that may help. But I have no idea how to code even HTML
I can read a little python
We need these to be separate canny reports to properly track things. This post might get removed or closed if it's multiple issues in a single canny.
alright, I was trying to make it simple but sure
Because it's a list of things on a single report, the markers used for task status don't work.
🤔
We wouldn't be able to mark it as "in-progress" or "complete" or "tracked" properly because that's a range of issues.
ah
So you basically mean it has to be 1 thing at a time to even be looked at, not like a list of ingredients.
Yep, otherwise stuff gets real messy.
are yall able to filter by names on yalls end?
Yep! But I don't use the internal canny view too much so I can't speak super confidently on what tools there are.
OH I realized that yall need to update the "platform" section on the feddback site, it only say PC, Quest, & Pico. We need android as well
WELL then
dope I did not know that existed
Nope! This is perfect!
:)
May take a while for it to get processed by someone after we are back to work since a big backlog builds up over the break.
We'll be playing catch up for the first week back, heh
I have a feeling that if I notice them others will asap
But yeah, next steps is someone from QA will go through everything and get it all organized so it can be given an actual internal task and be ranked by priority.
Squiddy, you missed it.
Wuzat?
Some dude was dunking on you(r team) and being a straight ass. Got banana'd though.
Get dunked on
lol
Claiming to be an ARM developer and saying you guys're only getting around to doing it 'cause "it's profitable".
You don't think I know our app is broken af atm? Gotta release somethin to go anywhere, heh. Only up from here.
'Xactly.
Dude had no chill.
I was even half-tempted to ping you to get your take on it, but then realized it'd be against the rules. 
I'd rather not engage in heated drama. Not great for me mentally anyways.
Ye.
I think I know who you were talking about. I'm gonna double check.
Ah yeah. Dude listed his ETH wallet address in his Discord bio so I wrote his attitude off pretty hard. I know his type.
Did he? Damn.
Kind of hypocritical for anyone to blame anyone else of doing anything for profit when you list your crypto wallet in your bio ngl tho lmao.
I never bothered looking at their bio. Just seen them acting like an ass hat and called them out on it.
Called me a "bottom feeder". 
I got a kick out of that.
Kinda hope in the future all avis can be visible
They already said they have no plans on unblocking V Poor.
People will just need to learn to optimize their shit.
dissolve edge loops on fbx be like:
do you know this community? they can't even optimize for PC, what makes you think they're gonna learn how to optimize well enough for damn smartphones? it's gonna be all impostors/fallbacks from here on out.
Well, that'll be the meta then.
blendshapes take up VRAM, so even things like the optimized "quest" version of the rexouium takes up like 30 mb vram alone
Trello?
Saying software names isn't gonna make me say something other than what I already said, heh.
surprising 
when VRC+ isn't required anymore (for android) the gates of hell will break loose and there will be essentially no financial wall preventing absolutely anyone from playing VRChat (albiet in extremely limited fashion due to lack of enhanced periphirals)
The problem is appealing to android users of whom are completely barred from seeing Vpoor avis due to the considerations that people may be playing with old phones and a low framerate title will leave a bad impression on the review score.
(and people don't know how to optimize if they don't use blender at all)
Haem ... It's already the case since a few weeks now. It's free to use
mine follows the operating requirements but is showing as incompatible
Does anyone know why this problem is occurring?
This has happened to a few people
Why are you copy pasting this in every channel
Did you read the RAM requirement?
Yes yes
All I really have to say at present is that we are not currently interested in opening the very poor flood gates on mobile. It is not a consideration for only lower end phones.
Yeah we've been seeing a few devices get flagged as incompatible for some reason. We'll be looking into what's happening when we're back to work. Sorry about that!
The info for the channel description and #android-announcements still show requiring VRC+
oop. I'll bring that up when we're back to work. Our social team are the ones with the power to change that. Don't believe I have the permissions.
Wrote it down on my notepad So i hopefully don't forget tho
When is everyone back in full force? Beginning of the year?
Yep! Jan 2nd
Ooooh, nice.
There will prolly be a bit of catch up and getting our footing again for the first week or two though.
Understandable.
Bored that’s why
We kind of released this app into beta right before our jam week, followed by our break. So we haven't really had any time to react to any issues coming in. But we'll start to see everything improve with the new year.
Leaving it up for the last few weeks has generated quite the list of issues to look at, I'm sure. Haha.
Have a good time with family time and all, can't wait for future updates when you all start to get back on track.
Thanks
Has anyone stopped to test which is the weakest device the game runs on?
(just for science)
i'd say android phone
@solar cosmos please keep the stuff you post to the appropriate channels. This channel is for discussing the VRChat Android Beta. A better channel would be #vrchat-general-1 or #vrchat-general-2
@brittle cypress are you still going to increase the polygons on Android, is it 10mb too?
Its the same as quest
I know VR Chat lied about any avatar on Quest being available on mobile, but did they lie about any world on Quest being available on mobile or were they truthful?
what ? ... and what ??
I dont think "lies" and "truths" are the right terms here lol
yeah. Let's skip that part. Is your question about quest world compatibility on the android phone version of vrchat ?
They made it clear that very poor avatars arent shown
Nothing about quest worlds though, so they should still be accessible
Worlds don't even have a performance rank, or not that i know of
Exactly
I do enjoy how people get so mad that VP is not on Android. But this sign has been on the perf ranks for years.
People don't read. They wanna assume everything is fair game then get mad and complain when they get hit with this roadblock.
i wouldn't brag about it. There is a lot of stuff on the documentation that people just completely ignore.
For instance the tags for avatar and worlds that was there but never had a use. And by usage, especially pc users are so used to have verry poor that if from one day to another we afirm that no verry poor are allowed to be published anymore, it'll be apocalypse
hot take: VRchat should just remove very poor from quest/pico and make impostor generation automatic.
Generating the imposters is probably a waste of compute as a lot of avatars aren't even used that much or shared/view by android users.
But in fact, probably yeah.
could automate it by gathering how often an avatar is used/viewed for every avatar for about a month before turning on auto impostor generation to get the important ones out of the way first, maybe even have it so being used/viewed is what triggers an avatar to be auto generated for the first while, before it's automated from upload, with avatars that were never used just not getting impostors.
we get a little out of topic but to be quick, i mean that it requires vrchat a huge load (i think) of servers to build an imposter as it required 3D software, even if automated, while avatars are built on people's PCs. That's why a universal automatic build wasn't good IMO.
Second is already planned
Anyone have issues loggin on on the Android client to their account? I verified both email and password used to log in to the home website but on the mobile app those same credentials are failing
That happens on every platform + web
Is there a fix action or am I just SOOL? I just tried changing my password via mobile with no success on logging in to the app, but the website I can still log into.
Now Switch :^)
@naive bluff please teach us how then
Teach what? 👀
Optimization
I don't know how to optimize, don't make avatars. (I assume you're gonna call me a hypocrite but I was simply stating the obvious.)
There are tutorials that can teach you how to remove unnecessary items that can improve optimization.
That or pay someone to do it for you.
I'm still learning Unity myself, and can make some avi Android compatible. Just trying to learn more
I do find ridiculous is that the Preview for the Android side can be seen, but only the Imposter or Fallback can be used in placed of the very poor avatar while I use the avatar.
I thought Android mobile would be a great tester for Android avatars. I wonder what will happen for iPhone.
Same thing probably
The preview was probably overlooked
Optimizing would involve cutting back what the sdk is telling you
I would still like to be able test my avatar on the Android side in the meantime. August was the beginning of this possibility. Maybe give those of us a prompt of understanding the risk and the option. I tested this in an MMD world during the 1st install.
This is the start back in August, but only I could see it back then for mobile. I had the friend make my own version. It is the imposter of my own avatar in blue.
So it is possible to have phone user to be given the option to view the avatar. I have been using the same Samsung Galaxy A52 the whole time.
They said they're not allowing Very Poor on the app.
And we can make suggestions
Very poor will also be removed from quest as well
Wait really? I never heard of this
It says may, not will, and it mentions Oculus Quest, not Meta Quest. So hasn't been updated to say will be removing. It is like Recommended mean optional but suggested, not mandatory.
If they do they should make it a toggle for those you want it or not
That is my suggestion. It took a few months for them to prevent more, "Your system ran out of memory, being sent back home" message for Quest users.
It took sometime for the content gating system, that ChilloutVR already had in place when I check it out back in August 2022.
But if they plan to remove them entirely atleast give developers a notice of when to make changes to their avatars, like a deadline
But even then I doubt they will end up removing them because most avatars already are very poor
I will like a deadline too. I still have one SDK 2.0 avatar uploaded and imposter worked on it.
Only thing broken since IK2.0 is the mirrors and cameras not displaying actions
Or they can also just remove the function of uploading very poor avatars and leave the ones that are already on the site
I can't even use android without it crashing whenever it goes into landscape so I have no idea
The only issue is if you want to update that avatar
I rarely use the mobile version only just to check who's online
The microphone works wonderful compared to the Alpha stage
I got to test it on others' streams, and reviewed their vods. So that is how I knew what did and didn't work.
Only one friend mentioned that their audio crashes, and they are using Samsung Galaxy A54.
They sent their reports.
Imo, the quest version should have been hard capped on all its perf ranks this whole time.
I have no idea why you can shader swap a PC avatar and call it a day.
I don't blame the people buying the content, I 100% blame the people making the bases for being lazy.
Some of the bases are PC only. Majority of the time, you got reduce it down to make Android compatible
this, if an avatar is less than 70k polys and isn't marketed as quest compatible, that's not on them, that's 100% on the person lazily shader swapping.
Have issues regarding the compatibility of some devices been resolved?
The VRC team is on holiday break until the 2nd of January.
Quick question, not an important one but just weird: Any clue why VRC mobile only works on my pixel and not my Samsung flip now? However, it did work on my Samsung flip during the VRC+ Alpha. Once it went to beta however, it stopped working on my flip and only works on my pixel. Both are using Android 14. Not sure what caused that
It's not a big deal but just weird. Especially since my Samsung flip 4 is significantly more powerful lol
There was supposedly an issue with the app reporting incompatibility with some Samsung devices. Should be fixed when the team returns from their holiday break on Tuesday (according to Squid).
Kinda what I was thinking yeah, thanks!
Man that sucks. I was hoping to pop in to say hello to my friends for new years with the mobile app, but I'm running into what I assume is the same issue on my Samsung. It just won't log in
I can’t long into the app for something reason
Servers are having issues, you're gonna have to wait.
Happend to me yesterday. I reset my password 10 times and it still said that it cant login
Umm hello everyone did some ppl had problem with libmain.so?
If someone can please help me T-T
Samsung phones have been acting funky, you might have to wait for an update.
Team is just coming back from holiday break.
I hope Elis brings an update to the game's avatar
will keep waiting
Is there an update today?
no, because we just started working today
too too short holiday...
Holidays? What's that?
Good question. VRC Team not taking enough holiday this end to start of year holiday I believe. (yeah...everyone seems only has shorter holiday this time, not limited to VRChat)
Does it meet the requirements?
Yeah, It has 6gb of ram, snapdragon 778 and Android 13
Alright.
So it will rum the game at least at 50 fps?
Eeeeee.... YMMV significantly.
VR struggles to keep a consistent 50 FPS depending on how many people are in one instance.
I Will only play with my friend
Again, YMMV. Test it out for yourself.
Aight thank for the help
bro, the quest avatar upload limit must have like changed or some shit
it feels IMPOSSIBLE to make a quest avatar now. This is what my texture selection looks like and its still 14mb
like excuse me?
8mb on the texture memory, where the fuck is the other 6 megs coming from?
your entire texture stack literally has to be 4mb
Likely from the mesh.
If you have VRCFury installed, use its blendshape optimizer, it will remove any blendshapes that aren't used at all (and has an advanced setting for keeping MMD blendshapes)
Blendshapes can take up a lot of space
Yeah I just pulled blendshapes off in blender and that did it
Just use less mats, 4head. My PC version of my avi is 15 Mb, and android is like 8.
I only need a single 2k texture for android.
When it comes to this I can seriously recommend using the blendshape optimizer instead, means you don't have to destructively optimize it, plus you probably get rid of more unused ones.
when should we expect the next update?
Expecting things sets you up for disappointment. Just be happy when it arrives.
expect to not get a consistent answer
go figure
They have been back from the holidays for 1 day and mans wants updates.
Sure do!
I'm just curious when they're going to drop the next update so I know when to expect it at least
You can watch the steamdb changes
Like there was something yesterday
Is Android VRCHAT just the quest version with tweaking
basically yeah cause Quest is android
Mobile is limited Quest
Still want to see my very poor avatar when I use. I understand during the very beginning, but I don't want to support it if it acceptable with all the downgrades like Playstation 3 did with each edition of consoles
Playstation?
PS3
Will never happen, devs have made it clear that staying on the Play Store is more important than you getting to see your VP avatar.
Just optimise it 4head.
Is it possible to see the avatars in game?
Yes, up to Poor-quality.
Unfortunately, you can't see your own very poor avatar like week one. If there is an imposter available, it changes back to your fallback when you change worlds
How do I do that
You don't do anything.
If you have an uploaded avatar, on the bottom of each avatar thru the website, you can generate imposter located at the bottom.
Thank you
you're welcome
I would like the non-devs to stop pointing out the repeat statement
I would like to have a prompt to click to show my very poor avatar, and i take the risk on my system.
Whu does it take so long to do 😭
And risk the app being taken down from the App Store due to selfishness?
It is about freedom of choice, and improvement. This is still in beta afterall.
It ain't improvement, it's to prevent people from being dumb.
Too many complaints of crashing and poof goes the app.
For low end systems? it happens with low end PCs, and VR headsets with poor Intenet connection
Happens on Quest too.
Correct. which is VR
You fail to realize how much resources Very Poor avatars take.
I'm just asking for a prompt to show the one I use. Everyone lse can still be in fallbacks. I've been testing Alpha on mobile since release.
Why specifically yours?
Because that is how the release day worked. It will be availble for the user themseleves.
That doesn't answer my question. Why specifically your avatar? What makes it so special? 
It can be used for any very poor avatar I used. Ones I upload myself as well as the public ones
Again, not answering my question.
I like to see the avatar I'm using no matter the performance, and select the actions with the avatar. Plus I can see the physbones that are available on the avatars
Well, too bad.
You are too worry about apps getting taken down
Well, yeah... if it gets taken down, how will you use it?
They are develpoing the iOs version, maybe things will be improved by then, when iPhone can use it.
That might not come for awhile.
It took less than 4 months to fix the mic issue
Squid, if you're reading this, we could use your wisdom.
You know, you dont have to have a very poor avatar right. There are others you can use.

i know i can. But this gave me hope for people to test Android compatible avatars if they don't have a standalone headset that is Android compatible. The imposters are more like very poor in appearance too. i had others complain about how glitchy they look
i missed the look of August 17th
Its really not that hard to make content not very poor if you're not half bad with modelling.
The excuse of "Well it was in the game at the start of the alpha, day 1" is not valid. This is a development build you're allowed to mess with. It's gonna be rough around the edges sometimes. Some stuff will slip through the cracks. It wasn't meant to be in this version at all.
I have, not once, had an issue testing my content on mobile to see how it looks in game.
Still dissatisfied
That's fine, but it's never changing, #android-announcements has it listed as a feature, not a bug
4.5 stars out of 5 for that reason
At the very least, that hard restriction has gotten me to get plenty of good optimization practice, to the point where I got an avatar with over 70,000 polygons down to a little under 20,000 (it's not the prettiest looking thing in the world, but still recognizable when done right, like removing small unnecessary details on the mesh)
I did try 15,000 polygons... oof, too much there ><'
i don't know how to optimize right now with mesh and polygon reduction. i don't want to give the vr headset users a worst looking avatar for the ones i made public
Its kinda funny how much it takes to make people understand how retpo and normal maps look basically the same as a full rez model lol.
Its crazy how people think you require unoptimized avatars to look good
Here is a fun example, the player assets in overwatch are about 30k polys.
But people think you just hit the decimate button and ba ta boom ba ta bing, done.
Exactly, and all those toggles being separate meshes and materials and such. I use shape keys to make the toggle animations, and then join them as one mesh. And then people say that Atlasing textures looks horrible, but that's only if one leaves the max resolution to 2K on Unity.
i did get textures down to 1024 resolution, but polygons and mesh make 3 of my avatars very poor on Quest
Thats what retopo is for
is that download like vrc Fury or EasyQuest
No, that's going into blender and making the mesh a useable poly resolution.
Video example: https://youtu.be/X2GNyEUvpD4?si=AYXK0lCSkYoziD0e
Learn a full retopology workflow in Blender 3.0+, using only free tools and add-ons shipped with Blender by default.
⇨ Master 3D Sculpting in Blender course: https://bit.ly/b3d-sculpting-course-6
⇨ Project Files + Blender Shortcut PDF (email required): https://bit.ly/cgboost-resources-14
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/...
i haven't put the fbx file from a Unity project into Blender yet
I did it the inverse from a file online, and created an fbx file to import to Unity
Its a useful skill to have before you just shader swop a pc avatar and get mad when the game says no. lol.
Most of my quest avis are 1 mat, 1 mesh, 10k - 15k polys. Not too hard if your a serious content creator.
The avatars i have also have two toggable items in their hands
I got one with like 15-20 ||(cant remember)|| toggleable props I made with a friend, and it's still under 20k lol.
Thank you. You have been a big help.
i am stubborn sometimes, but i don't like resorting to namecalling
So a little while back I made a post about why a brand new tablet I have won't run the mobile version of this game, and a bunch of people were quick to call out that my brand new tablet only has 4 gigs of RAM and the game requires 6 gigs of ram, which is the same as the Quest 2. However, in my quest no pun intended to try out this game on android, I ran it on a brand new Galaxy fold 5 with 12 gigs of RAM, which is twice the minimum that I've been told, and I've run into even more confusion despite having more power and the game actually running.
The new big question is, for what ungodly reason do avatars that run on the 6 gigs of Ram having, Android based Quest 2 not run on a 12 gigs of RAM having, Android based Samsung smartphone that is objectively more powerful, with the on screen explanation being "performance rating" that is apparently so severe of an obstacle, that the exact same quest compatible avatar will not display, even when I try to manually show avatar, on what is, again, significantly more powerful hardware?
Is this simply an issue of it being a beta?
It is under #android-announcements that they posted not going to see the very poor avatars.
I can still see the Preview of the very poor avatar fine though.
You can select the avatar by going to the wings, and select the avatar from there. But you will get your fallback, or an imposter.
If that's what they're citing as a performance issue, then does that mean that going forward, very poor avatars will no longer display on quest?
Because if the quest is still going to display and run them, but the phone won't, then that's just laziness or a lie, or both
Not currently for Quest and other standalone
It's also worth pointing out that being on PC does not absolve you of performance issues, because it all just depends on what Hardware you have
I had one person arguing back and forth about it. Another person has helped with providing a way to optimize thru Blender
In other words, that's a lame excuse because the more powerful your phone is the less performance issues you will have regardless. I say they should just unlock very poor avatars and leave it up to the user how much performance they're willing to sacrifice on their experience
My GTX 1080 is Worlds more powerful than my phone, and I still have issues when running the game if I try to boot into an instance with more than 40 people and dog shit Avatar performance
I've been saying that a few times. It was available for yourself to see your own very poor avi, but it was a bug according to the devs
It feels like every nice thing we have in this game is a bug that they need to take away
And if it's not a bug it's a mod
Been running it on A52 Samsung with 6GB and Android 13
And if it's neither of those things then it's just not a nice thing, because we're not allowed to have nice things apparently
They are currently accommodating for the low end phones as low as Android 10 and 6GB
For them to site performance issues is a lame excuse, yeah we all know that the quest is not a very powerful system and not the best system to prioritize development for. But to say that it's just a performance issue is asinine and completely ignorant of the fact that there are phones that are far more powerful and far more capable, where that issue is not a problem. Let it be up to the users how much performance they're willing to sacrifice
I had a major difference from Quest 2 to 3 with the extra 2 GB and less Android/Quest lag while in standalone
This is like saying that every AAA game that comes out needs to look like an N64 game, because not everybody can have a $4,000 computer to run cyberpunk at maximum settings. Either have better Hardware or crank your settings down, that's on the user. It shouldn't hold us all back just because we're all on different planes.
Intentionally playing to the lowest common denominator would make the point of having Graphics settings completely non-existent. That's literally the reason why we have different safety settings for showing different levels and amounts of avatars based on user rank, Avatar performance rating, and whether or not they're your friend, or just whether or not you even actually deliberately choose to manually show an avatar
This also isn't really going to solve anything, because if you're in an instance with too many people, showing too many avatars, at a certain point there's just going to be too much and it's still going to lag regardless of the performance rating
Why can't they just let us have features, and leave it to us as individuals to figure out what works best for us? I don't understand why that's so difficult for them. Shit like this is exactly why I do not give them money for VR chat plus, because I don't think I've ever seen a company of people who consistently make such bad and stupid decisions
So it's literally capable of rendering the preview
Yep
This is just nonsensical and lazy. If anything they're spending more effort lying to us then it would take to just let it run
First few day upon release, you could see the very poor avi, but your mic was very bad to others
The fact that they want us to pay money to play this game, when the decisions they make are so stupid that if anything they should actually be paying us to play the game instead, just furthers the reason why as the years go by I play this game less and less
My phone is very nearly as powerful as my laptop which has no problems running this, even when I show very poor avatars, and we're talking the PC version of very poor for my laptop
This phone could probably actually just run the PC version, save for the fact that not all code is intercompatible
In a perfect world where cross compatibility just isn't an issue, this phone is more than likely powerful enough to run PC, with a few very poor avatars on screen, and some other tweaks just to keep performance in check
The mic issue has been fixed, but you got to use the phone mic to speak to others
I just want the person using the phone only see their avi if very poor
All other very poor were fallbacks, and imposters were in beta I think
@wet sorrel
"There's not enough power to run this avatar!!!"
literally running the avatar
This is exactly why I do not pay for the service. I refuse to pay somebody money for something that will be or might be valuable to me in the future. I pay people for a service that is valuable to me, is meaning in the present it is currently at this moment valuable to me. VRChat currently is not.
I don't understand where people get off treating monthly subscriptions differently than any other thing you pay for.
You don't pay a contractor to build, paint, or put tile in your house before they do it, you pay them after work, and if they fuck it up really badly and their service isn't valuable, then you dispute whether or not that service is deserving of the money, should that work be unsatisfactory. Payment comes after satisfactory service
I have vrc+ so I could use 300 public avatars that I didn't have uploaded and are selectable without going to the world. The profile pic, and pfp is a bonus.
Others get to see the very poor avatars if not on mobile
This is absolutely unacceptable. This level of laziness is a disgusting and absolutely unacceptable way to treat your loyal player base
It is still in beta currently. It was running more laggy and more crashes in alpha
This right here is exactly why I don't really play the game anymore, more so I just treated as a tool that I can record footage with my full body tracking to edit and produce skits with, or as a platform to promote stuff with. I don't really play it or spend a significant amount of time on it outside of basically treating it like an asset for production and creation
I use it for creation works, but also socializing
By the way, Sony's Mocopi system is available in the US, which doesn't crash a thousand times a day or require me to strap a screen to my face, nor does it need internet for DRM verification, soooooooo
I'm still waiting on SlimeVR
@wet sorrel Oh shit, you know what else? Sony Mocopi somehow, probably by using some sort of wicked, satanic voodoo magic, runs that exact same avatar with full body tracking on my tablet despite that it only has 4 GB of RAM.
That revelation adds a great deal of proof to the fact that the VRC devs are lazy. It's absolutely NOT an issue of performance. It has everything to do with low development quality and poor work ethic.
If it wasn't for others using crashers, and people not knowing about Safety system and hiding avatars, this might be the reason everyone is in fallback I believe.
They have some explaining to do. One of these avatars is literally 70 kilobytes and it won't run it despite that it is Quest compatible
Yet it runs the one that is over a megabyte in size
Ain't it though
Will there be an avatar update?
Sorry I tried to find some information but I couldn't.
I tried to play with a friend but she can't join me, I'm on PCVR and she is on android
Were you in a Quest-friendly world?
ohhh so that's why, thank you for telling me, I knew it was like the quest port but I ignored that fact completely
Yep!
vrc when you have 3+ material slots (no one will be able to see your avatar on quest for any longer without unhiding)
Bruh my avatar has two...
Does anyone have good methods to have mobile compatible?
Aside from knowing how to optimize, this is the only thing I know of that can entirely automate it (to a lesser degree of quality) https://markcreator.gumroad.com/l/Polytool
With just a bit of Blender knowledge you could have CATS do most of it, or do it yourself with a tiny bit more knowledge, but more time.
Polytool is a Unity package that helps you with optimizing your models, right inside Unity!It makes optimizing models quite simple for those who value a quick and easy solution. Choose a preset and go!It was originally created to optimize VRChat avatars but works for many different optimization jobs inside Unity. Feel free to join our Discord se...
as long as it's straightforward. decimating tends to break stuff
why is the android beta not avaliable on the s23 ultra?
It is... just Samsung phones are having issues with compatibility. Wait for an update.
I know this is the Android General and it's technically for VR chat but I want to see if anybody here has had this issue on Android:
Sometimes I'll be using speech to text and if I backspace it'll suddenly copy and paste like the last sentence. Has anybody ever had this problem?
What problem?
I only have a problem with the avatars
That Elis doesn't carry up to 3 or 6 even more
Just that
Since August 2023 as Alpha, now free for everyone in beta. Prepare for limited Quest
Omegle vr is not dead guys...
Hello, I managed to play with my friend. She's on android and I'm on PCVR, but she can't see any of my avatars even if I'm only using from good-medium avatars (quest compatible ofc), is there any solution?
No, just found some avatars in worlds that are quest compatible and good optimized
Only one of them could actually show up for both parties
@hybrid tendon ok. Glad you found some avatars for her to see. Mobile Android is more limited.
the mobile tiers are different, with very poor starting at 20k polygons; unfortunately most "quest-compatible" avatars don't care about that
and per #android-announcements viewing very poor avatars on android was intentionally made impossibly (as opposed to merely inconvenient as on quest currently)
unfortunately i'm not aware of many worlds with quest-friendly avatars so uhh good luck
I see, thank you for the explanation! with this information I can look up for avatars in that range 🙂
The Android headsets can handle the very poor, just not the mobile phone version
Eventually, Quest will lose Very Poor support.
They will set a release date by that time. Still waiting for SDK 2.0 avatars and worlds to be removed.
Like I said earlier, let the user see their avatar and no one elses.
We got the safety system, and graphics optimization options in the maintime.
I wanted to play so much 😥
Im just wondering when it'll be out of beta and if there's gonna be mobile only avatars
And the don't block avatar setting when-
cause i have a lot of good avatars, but unfortunately cant use them on mobile cause of how scuffy it feels on mobile...
Probably a while until it is out of beta, was quite a while in alpha, doesn't really matter, everyone can use the beta.
And there won't be mobile only avatars, it shares content with the other android platforms, Quest, Pico, Vive (whatever).
Ahh i sees. Makes sense ig. I just want the don't block avatar setting. Some of the avatars i have are some I've uploaded and used as personal avatars ;-; sucks that i cant use them
That is highly unlikely to change, they have been very clear on the fact that mobile won't have very poor avatars.
I don't think it has been said outright, but pretty sure VRChat regrets allowing very poor on Quest.
And now with imposters they have even less of a reason to allow it since you can sort of view the avatar, but in a more performant package.
Yeah i can view it, but i just cant equip it. They work fine on pc and quest, but unfortunately mobile feels scuffed.
And if i were to make an avatar id have to make a really scuffed version so it could fit all 3 platforms
There's only two. 👀
Ik but i meant for mobile since very poor avatars cant be seen and only my fallback avatars can be seen
The first one i made works fine but i delved into vroid modeling and wanna make one that isn't poorge
Just make it Poor-rated.
On Quest, V Poor is also blocked, but can be toggled on at the user's expense.
I have tried, but it doesn't work too well.
id have to make it medium rated...
or remove some components
You don't need a ton of physbones. 
I know xD
I've tried removing some of them before using the vrm converter but still kinda scuffed
And i still gotta make them to where they're oculus compatible, I've only done pc compatible models just to test the waters
Will do >~< i want to at least bring my models to a medium state. In the meantime, I will try to convert and work on this one
honestly I'd argue PC is too forgiving in some places, specifically texture memory and particle related stuff, even medium on the latter can lag your game.
meanwhile: that 70001 poly avatar is considered worse than a literal realtime point light with high res soft shadows
actually the poly limit in general kinda feels a bit arbitrary, the closest number that has any significant impact is 65,536, and that's only because it's the 16 bit unsigned interger limit (meshes with more polys than this are forced to use a 32 bit index buffer instead of a 16 bit one, which results in increased memory usage, granted it's negligible, but it is the highest impacting poly number border as far as I'm aware, this is also assuming only one mesh.)
@grizzled coral imposters you can't use the toggles from the avatar
They could at least minimum allow the visemes for imposters
Yes, imposters have a lot of downsides, would need to verify it, but it seems like android phone users can wear imposters as their avatar, as in they can see themselves as the imposter, something that isn't possible on any other platform.
So it does seem like VRChat does see imposters as the replacement for very poor avatars on android.
They can't, imposters aren't real meshes, they are sprite based and are a shader illusion.
It just seems like a lazy dev move
They don't want very poor to be as common as it is
I know that only the user could only see their own very poor avatar on release. Everyone else was fallback.
Yeah, that was a bug, they needed a new system to stop people from wearing avatars based on its metrics and the Android alpha, was an alpha, so by definition it isn't odd for it to be missing essential features.
Could see them allowing that again at some point though, maybe.
This is still in beta
I just don't want to see iPhone users being able to use PC avatars and in very poor avatars. And Android users only get fallbacks / imposters for their own very poor avatar.
Don't worry, ios is going to be its own platform.
So I will need to upload 3 times for the same avatar
If you check the VRChat home in VRCX then it reports as having a ios version
I don't have vrcx, but I heard the benefits of using it
Seems so.
Altspace had so many platforms that it became dumb, think they automated switching build support.
Hm, maybe it was another platform with too many platforms.
I met one person who came from AltSpace and she has her worlds in VRChat
I did have a friend use his iPhone 12 to be on the PC side of VRC months ago. I heard him clearly.
When changing worlds, the user gets turned back to the fallback, and not the imposter. They will have to change avatars to get back to the imposters. I was able to change to the imposter to using the wings.
^by using
I wonder if vrchat would work in a mini pc with android installed
On a Raspberry Pi or something?
Intel mini pc
Pretty sure Android requires an ARM processor.
The 32 bit PCs
It's just how the project is called
Not just forgiving. But on pc you pretty much don't have any limits other than no scripts
Unless the only forgiving thing is easier to not be very poor
Though on pc that doesn't matter too much depending on situation
Just avoid very poor at places that are crowded like events. At friends lobbies it doesn't matter unless your avatar is a real abomination. But at that point your friends will probably yell at you for sucking up their performance lol
I do respect the decision of the events because I know they want to show everyone or at least fallbacks to make it look like an event.
Pixel device?
No, poço X4 pro
Off topic but are you Brasilian by any chances?
Cabaço as nick name is just too hilarious to be coincidence
Yeah i am lol
Hmmmm i know pixels have this issue but nice knowing others get the problem
Wait until software update soon
Ok, ty
Você e brasileiro?
Sim
New update and as usual the rotate and crash bug is not fixed on my pixel 7a....
the rotate one is so annoying
yeah let me play lol
I wish the speaking button works without being tts without using headphones to have that option
Yeah, no, hope they never allow that, reason why it is there in the first place is to stop echoing.
People wouldn't want to be near an android phone user that had push to talk off.
True
Hey uhhh.... I can't install it anymore?
all model listed only has 4GB of RAM so it is normal.
(minimum 6GB RAM)
false
"OwO" is a Nothing Phone (1)
ah
maybe OS requirement or something.
this is running Android 13 though? Should work, and did work before
ic
What the hell
Why
huhhh
Confusing, ik :P
Easy to install even if your cell phone is not compatible
Easy bro xd
@naive bluff yeah but not easy to play
Hi. 👀
Hi lol
You randomly pinged me. 
Anyone know any avi worlds that have avi's above the Very Poor specifications?
I can't see most avi's cuz of that specific specification cuz of the device I use to run vrchat
With preferably anthro avi's, if anyone has any?
I am in the process of updating all my avis on my world to be mobile compatible, targeting medium at least, just poor at most.
however (if I'm assuming correctly) the only anthro avatar I have in my world is a Koopa Troopa (the actual one from the Mario game themselves. 🐢 )
tho I haven't updated that one yet
otherwise, the rest of my avatars are the less-desirables, to most people anyways ^^'
like these ._.'
Yeah...
I'm looking for mainly antro avi's kinda in the category of the public bestboi avi I use now
So cute, small and fluffy
But mainly anything above Very Poor
Is that Brutus on the left?
Both are him, yeh
I do have anthro avis that are better than very poor but not too sure if they exactly meet the category
They're also very limited featurewise compared to the pc version
I wouldnt be opposed to checking them out if you have an avi world
I need to get away from these screechers anyways
Yeah that's mine
Ooo
Okie
ill go look
It says theyre pcvr only on my end
then again avi pedestals are still broken for android users rn
A color you like?
I can't see or interact with them at all
Like in general
I mean do you have a favorite color?
Purple
But dark purple
Mmh you can select avatar here instead too https://vrchat.com/home/avatar/avtr_39bdf7f5-7725-4d4b-9d59-66d865635ddc
You'll need to restart game though after this
Maybe I'll just look when the pedestals arent broken
It might be easier on my end to do that, to be honest
Do Bluetooth headphones work for more than 5 minutes on Android? :/
How dummy cheap are the headphones
They are a popular brand. Huawei freebuds 5
How stupid is your phone
Pixel 6?
I got the same issue with the headphones too tbh
But I have different headphones and a different phone
Damn, VRChat app took so much RAM that my audio went poof on my Bluetooth earbuds, and my Gaming Hub crashed on my Samsung phone

momentum 4s working fine
oh god its on phones now
Has been for a while
I have problem in the game it turns out when I search some avatars still,all avatars are errors yet from mine I hope there's solution to fixed this
They have acknowledged the fix with come for Android and Pico later
Its fine for me but unfortunately still only see fallbacks
Maybe try changing your fallback Avi settings to not see avi's with very poor specifications only?
I have mine set like this if it helps
The phone can not see very poor at all
Neither quest nor android could show very poor automatically
Phones cant even see very poor whatsoever
Mm
Gotta love being schooled for no reason just cuz of an error in my spelling cuz I type fast (read with slight sarcasm in a neutral way)
Even though I just saw my error now cuz I haven't touched discord since I wrote that message
Your spelling is not the issue; the information you gave was incorrect for the platform in question.
he left the server wow... fragile much
minecraft pfp they have to be 12, aside from that... <insert vrc mobile appreciation post>
For me it's just glorified vrcx on mobile lol
for me, it's the only way I can test quest content I make
My bad lmao
I didn't realize 💀
@unkempt nimbus I agree with you on this. The beginning you could only see your very poor avatar. No other very poor avatars. If they could come up with a prompt to view the avatar, it would be your choice.
Will there be an avatar update to increase MB or something?
that is never happening because of the ram constraints of the quest 2/3
So will you increase the RAM?
the quest has no expandable Ram so vrchat cannot do anything about that
Thats not how ram works
just download more ram moment
Even if Quest later on allows virtual memory like how Windows do memory swapping with disk, I doubt that will have a good performance
Spoiler: it would be terrible
Going off the experience using virtual RAM on my Android phone, it sure is terrible.
But will we be able to use a normal avatar in the next update?
what do you mean by "normal"
do you mean pc-only? that's just impossible, unity can't run windows packages on android
do you mean Very Poor (by mobile standards)? that's intentionally disallowed, see #android-announcements message
best you can hope for is impostors
"normal" avatars are always been able to use
Define normal
in my definition, avatars within sensible range in the performance metrics
I haven't tried that one yet
unfortunately normal ≠ sensible
go to prismic's avatar search on android, start tapping Random Avatar, and see how long it takes to get an avatar you can actually see
i still think about the 30k-tri solid-color worm (avtr_6df163fa-558a-4be3-9fb5-dd0446b1cc48)
random ≠ sensible
but random = (a good sample of) normal
i've had a similar experience with non-search avatar worlds but admittedly i haven't been to much of those
if actual sample taken from avatars uploaded, yes it's not sensible.
if taken from my avatars, still sensible
On quest/android the avatar search only loads a quest/android compatible avatar database, so the random button should work every time insofar as that goes. The PC only bug on pedestals was just a VRChat pedestal bug.
they're quest-compatible but very poor so i couldn't see them
True, plenty of those lol
now that there's server-side avatar processing (for impostors and crasher detection) i hope the devs add performance data to the api
You had to be using the app during the launch of alpha to see your own very poor avatar. Everyone else's very poor avatar was in fallback. I have pics, and in the feedback thru the info section, even videos displaying the very poor avatars used on the phone. This program is still in beta. I hope we are given the option to use and see just our own very poor avatars again.
The potential to me is this is great for testing the Android side of VRChat
Do you still have the app?
Uhm
How do i get in landscape? Im stuck in portrait
Ok, the very poor avi lock is extremely annoying
All my avatars are extremely poor
So i cant wear them
Sorry to hear.
Still hate the downgrades
When is vrchat releasing to ios
from the perspective of performance, locking very poor avatars is an upgrade
Still downgrade for me when only the user saw their very poor avatar on release. Others are still mentioning this in the feedback
~Thats why it was in alpha~
It is in open beta
It is now yes, the bug letting you see vp on release is patch now
The imposters don't stay when changing worlds. I provided a video in feedback
Idk.
Does anyone know when there will be an update on the avatars?
What kind of update?
what do you mean by update
About imposed avatars
imposed avatars?
Yes, those avatars with seals
seals?
Yes
I made a mistake, it was an impostor avatar
imposters can currently be made on the website
Can you send me the website?
Calm down, stay on the normal website?
You can only make imposters of your own avatars, not favorited ones.
I understand
I sent feedback about the imposters not staying when changing worlds, which can be achieved by selecting the very poor avatar from the wings. But that is a bug according to StormRel. We shouldn't be seeing our own imposters locally.
So basically just fallbacks for the user on mobile who uses very poor avatars. 😦
Hey how do I get vrchat on android
You also need 6GB of RAM and Android 10+
God damn it I have the galaxy s9 damn
If you have OneUI 2.5 it should be android 10. Don't quote me on that though
that's really old 😮
Are there any plans to release this to Andriod powered VR headsets such as the Pico 4, either by making the APK downloadable outside of the Google Play Store or via the PICO Store?
I've installed it on my PICO 4, but its a bit weird being portrait but it mostly worked.
I might have to try the desktop version its via SteamLink from Linux
The Pico 4 has proper standalone VR VRChat.
You sure? I haven't found one. I downloaded the APK via some APK Mirror site
Oh yea, thanks!!
It would have been in December when I last looked when you had to have VRChat Plus to try it out. Appreciate the heads up
Only the android phone version required VRC+, the Pico 4 got the Quest version of VRChat on their store in early November and had no such limitation.
Quest now says Android, but doesn't fall under the same restrictions as vrc mobile
how do you do gestures
I don't think you can
Does anyone have the apk of the latest version that is out now?
Read the patch notes yet sadly we still don't have anything for earbuds
I use the plug in earbuds
rotate bug fixed in notes.. hmm il be the judge of that lol
Minimum Displayed Avatar Ranking: Very Poor
go to trust settings, turn off particles and shaders
(also wrong channel??)
what channel?
im assuming you meant to post this in vrchat-videos
anyone up for making cool pvp with me and my team
waiting for the playstrore update pop up, want to see if i can finally play on my pixel again
Did VRChat finally add the Android version to the OnePlus 11?
I can confirm it does work after downloading it from the Aurora Store, but it says it's incompatible
is this android only? i dont see this option in vr, my game running at 300 fps making my fans spin like crazy
tested it, rotation bug is indeed fixed! yay
Is there any way to view favorite friends on mobile? I wanna check who on my favorites list is online but scrolling through the likely 200+ regular people i have online atm is inconvenient lol
Also why isnt the list in alphabetical order im never gonna find anyone with this
I'd recommend the VRC Tracker app, probably
the colors of vrchat+ ui theme is all over the place, some use the theme some don't and it's not the same, so in short: very buggy, but atleast i could play on the phone since the app went beta lol
Nope, I think it's on desktop too? Not sure about VR, should be in the graphics settings if it is
If not, I think it'd be locked to hmd refresh rate
It works on my OnePlus 7 Pro... Huh
This is based on your SteamVR refresh rate
If you set that to the same as your headset, that's usually the best bet
sensitivity feels snappy for some reason
I wish I can get VR chat on mobile but i don't know how to get it. Can anyone help?
Thanks for the info I needed
VRChat running on a firestick :^)
Run it in a smart fridge
that device has 3GB of ram; vrchat needs 6GB minimum.
When hop on my phone vrchat I'm in default avatar why is that?
maybe you were PC only avatar which wear at time.
Well i have quest 2 but I wanna test on moblie but avatar are different not my normal avatar @native igloo
if it not supported on android platform, you cannot wear it.
If the avatar has a very poor performance rank on Android, the phone version can't load the avatar at all.
On the android version specifically very poor avatard are disabled completely
Android (phone specifically) can only load avatars up to a maximum of poor rating
Well that sucks… I use a very poor on quest and it does hardly anything to my frames. I drop like 1 FPS
I wish they would give you the option
Gotta see the bigger picture here.
Especially on mobile, where a lot of phones have hardware equivalent to the quest 2 (basically a snapdragon 865) but don’t have to worry about VR.
Should be just fine to run very poor models as long as you are not trying to play VRC on a entry level phone
You would be surprised.
And if you are, that’s kinda a personal problem
A LOT of people don't understand phone specs.
Giving the option to the end user is always a better option
Just have it disabled by default
Like the full resolution mirror disclaimer
IMO, it's better this way. If it gets too many complaints of crashing and whatnot it can be taken off the Play Store.
I get that a majority of users don’t understand phone specs. But you shouldn’t have to hold users hands either. Especially not at the expense of limiting knowledgeable users
A disclaimer would be able to prevent that
If they choose to enable it after the disclaimer, and it crashes. That’s on them
You think people will actually pay attention to that?
Anyone running a recent Samsung flagship will have the snapdragon 8 or 8 Gen 2
That’s on them if they don’t
Sorry, bud. Ain't happening.
In fact, pretty sure they're gonna block Very Poor permanently on Quest eventually.
Don’t arbitrarily limit users
It's not arbitrary, it's to prevent people from being stupid.
Shaddap-a you face!
Also, VRC needs to restructure the performance rank system to accurately reflect what causes a degradation in performance.
Their limits are way to strict in some places, and way to generous in others.
But then again, it has been that way since they implemented that system. It’s why I have never taken it seriously…. When looking for what causes lag I always judge for myself
How often do you use the unity profiler mr expert.
I think this person forgets that, unlike the Quest, Android phones home to the Play Store.
If the game crashes too often for too many users, they will remove VRChat from the Play Store.
The quest already has a LOT of issues crashing. And so VRC had to do something to make sure they could stay on the Play Store.
The perf ranks on mobile are generous as is. You 100% don't need your PC avatar shader swapped on your phone.
I have run quest standalone a lot recently since picking up a used quest 3 and can count the number of times I have experienced crashes on one hand

