#career-chat

1 messages · Page 39 of 1

spice dagger
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Regardless of what he was attempting to do your entire comment was unnecessary and quite hostile and that sort of stuff has no place here.

digital gate
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Does this conversation have to happen everytime somebody duplicate posts? Its clear the mods don't care or are unable to effectively moderate, so this is a waste of everybody's time.

tall shard
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He didnt duplicate posts, he wrote his post is short form and didnt know there was a format..... Somebody then said that he needed to add the format which when he started to do so Victor told him to just stop typing because he already "posted a job post"

digital gate
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So if he's already being directed to how to use the system, why did Vic step in?

spice dagger
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Even if there arent enough mods why do you think you have the right to tell someone off like that

tall shard
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idk, aqua started typing after he said he will correct his wording or whatever and he told him to stop

spice dagger
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You came out of no where to comment

tall shard
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The rules have to be strict for the mods to actually do something everytime somebody does it, the rules are usually set in place to stop it from happening all the time.

spice dagger
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I doubt he did so in the same manner you did.

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2 wrongs dont make an right mate.

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Especially with that language

kindred mason
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Man, not sure how this got out of whack

tall shard
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hmmm

tawny kayak
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@plucky hatch You should check yourself. We don't tolerate that kind of attitude here.

spice dagger
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Thank you ^

tall shard
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u were typing for hours and you typed that 😂

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calm down jesus its a joke

tawny kayak
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@kindred mason Please don't give out warnings. You're not a moderator.

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Also, we don't have a "two week" rule regarding job posts.

kindred mason
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This is basically what happened. @untold granite wrote about being more specifc and to use the correct guidelines. @plucky hatch was about to repost his whole job post again. After already doing it two days ago. All he needed to do was edit that one.

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@tawny kayak I can give out whatever warning I want tbh, it had nothing to do with this server anyway

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Did you read the following messages?

tall shard
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Killer keemstaaaaaaaaaaaaaar leeeeeetts.... jokin

kindred mason
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As for the two-week rule, your <@&213101288538374145> say otherwise.

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So, I guess you all need to get on the same page.

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¯_(ツ)_/¯

tall shard
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Whats the need in mentioning the moderators in the message? the Admin is sitting right in front of you, the rules do say not to annoy the moderators with stupid stuff

kindred mason
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Now, for why I care. Because someone should.

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Not really a shot. It's not like that specific topic hasn't been brought up to death in the past.

tall shard
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If breaking the rules dont harm anyone and they arent posting about it every minute then it shouldnt care much, you shouldnt go hostile on someone because they start typing

digital gate
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@this is a very serious topic yeah its a tired subject by this point

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...

kindred mason
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There was no hositilty at all present in my conversation at all tonight.

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Like 0%

plucky hatch
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@kindred mason i didnt want to repost the whole thing just explain what i need and what the game is about

kindred mason
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Even when I said "Last warning"

tall shard
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Well it quite seems like it

kindred mason
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I linked the article, I had hoped it would have been enough context

tall shard
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Aqua - Today at 12:03 AM
Well if you mean me then:
VictorBurgos - Today at 12:05 AM
@plucky hatch please stop
whatever you are typing
You have already posted

plucky hatch
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You didnt even know what i was about to type @kindred mason

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.

tawny kayak
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@kindred mason Just stop arguing and move on. It's not worth it.

plucky hatch
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^

kindred mason
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There is no arguing going on?

tawny kayak
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Stop. Move on.

kindred mason
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¯_(ツ)_/¯

plucky hatch
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Yes

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Thank you

tall shard
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u dont mess with the guy with the collar that stays poppin

tawny kayak
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@plucky hatch Go ahead and repost your job opportunity with the correct prefix so it gets pinned. I'll delete your old one for you.

plucky hatch
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Thank you.

tawny kayak
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Actually, one sec. I made a mistake in the formatting.

tall shard
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Aqua r u looking for proooooooooofessional programmers or any programmers? :3

tawny kayak
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OK, I corrected the formatting.

tall shard
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skill levels

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You like kermit le frogo?

tawny kayak
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Guys, keep the discussion on topic. 😉

tall shard
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k

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We need a new channel called "Jobs-Memetalk"

tawny kayak
tall shard
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k lets discuss there then

digital gate
plucky hatch
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Ah, excellent, because we need some animators. PM me for deets.

deft oriole
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(paid comission) I'm looking for a programmer that can help me create a basic destruction system a la "Worms Armageddon" for dynamic objects.

tawny kayak
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@digital gate Knock it off.

deft oriole
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is this the right place to look?

tall shard
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yeah, the admin can pin that message

wheat hinge
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they could its not in the right format though

tawny kayak
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@deft oriole Yes. Check #more-resources for instructions on getting our bot to automatically pin the message.

deft oriole
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[paid]

Looking for a programmer that can help me create a basic destruction system a la "Worms Armageddon" for dynamic objects. Feel free to message me on here and/or email me at jarbleswestlington@gmail.com.

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thanks for the tip guys, I think I did it right

plucky hatch
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[UNPAID] I am looking for developers for my game that is about modern day wildlife.
There a two types of developers you can be: 1. Model maker 2. Coder.
The skill level of the model maker has to be fairly good. The skill level of the coder has to be good in order to get the job. The things i am looking to get maid are swimming, swimming underwater, edible foliage (grass, ferns, bushes) and edible corpses, drinkable water and also a climbing on trees feature.

Dm me if youre interested

deft oriole
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apparently I did not

tall shard
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capital P?

deft oriole
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lol

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probably

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one more time with feeling

plucky hatch
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it has to be PAID

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with the []

deft oriole
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[PAID]

Looking for a programmer that can help me create a basic destruction system a la "Worms Armageddon" for dynamic objects. Feel free to message me on here and/or email me at jarbleswestlington@gmail.com.

plucky hatch
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:/

deft oriole
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😐

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maybe

tawny kayak
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@sudden phoenix Huh. The bot's not picking yours up for some reason. Let me look into it.

deft oriole
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**[PAID]**Looking for a programmer that can help me create a basic destruction system a la "Worms Armageddon" for dynamic objects. Feel free to message me on here and/or email me at jarbleswestlington@gmail.com.

plucky hatch
deft oriole
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eyyyy

tall shard
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nope

tawny kayak
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It would appear it only works if **[PAID]** is followed by a space.

deft oriole
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and not a return

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ok

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onee more try

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[PAID] Looking for a programmer that can help me create a basic destruction system a la "Worms Armageddon" for dynamic objects. Feel free to message me on here and/or email me at jarbleswestlington@gmail.com.
thanks for the tip guys, I think I did it right

plucky hatch
deft oriole
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lol ok

tawny kayak
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Sorry for the hyper-specific setup. It will be much easier with the new system I'm working on.

deft oriole
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thanks for the troubleshooting haha

tawny kayak
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No problem. It's the least I can do while everyone waits for me to finish the new system.

tall shard
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Where can I go to look for projects to learn from or help in?

deft oriole
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probably in general want to ask those questions in #ue4-general , but what's your skill level?

tall shard
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What skill levels are there?

deft oriole
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"I don't know anything" "I know coding but i just started unreal" "I can make projects in unreal but I'm not that great" etc

tall shard
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how about the first one. 😃

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well actually I can do some stuff but not much

deft oriole
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the first one I would definetly look up beginners tutorials on youtube and then try to build some test projects. My philosophy is the best way to learn is by having a vision and going for it trying to make your first game, and any time you have a problem just try to find an answer in a youtube tutorial

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there's a toooon of stuff on youtube if you search "begginers tutorial ue4"

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also @tawny kayak you do a ton for this commnity don't get down on yourself lol

plucky hatch
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Start with mods. That's what I did.

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Gets you a good base to build up from.

tall shard
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With mods?

plucky hatch
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Yeeeup.

tall shard
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Like the ark mod kit?

plucky hatch
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Like the any kind of mod kit.

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It helps prove you can bring a concept to life.

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And you can attract people that way as well.

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I started off on HL1 mods.

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And things kind of picked up from there.

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But, I would go more modern.

tall shard
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ive been following a certain tutorial series here ill post a gif in a sec

plucky hatch
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Virtus?

tall shard
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ya

plucky hatch
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Yeah, I went through that as well. Not bad series.

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You learn a lot from having a team, however.

tall shard
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yeah which is what im trying to do, I want to find a team with other new people or people that can help me learn unreal more

plucky hatch
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The best route owuld be to start your own, work with a couple other people and come up with a solid plan.

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That's your project?

tall shard
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ya, I dont know what or how to improve upon it yet though

plucky hatch
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it's a good start.

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Going true FP, eh?

tall shard
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probably

plucky hatch
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Got a design doc?

tall shard
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its just a starting project to learn more about the engine

plucky hatch
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Oh.

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Well, you're doing well from what I can see.

tall shard
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Ive tried inserting more 3d designs to work off of but the game doesnt like me importing them

plucky hatch
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I think i made a goofsie.

deft oriole
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@plucky hatch just had the same problem, you have to put a space directly after [royalty] and not a return

ruby stratus
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[PAID] Relocation provided: We all have relocated to Suzhou, China, and our studio is operating autonomously within a game development & publishing company in China with 3000 employees.

We are looking for 3 gameplay programmers who have great passion for creating exciting games.

This position is responsible for creating, implementing and tuning gameplay features. We are looking for a talented C++ programmer with UE4 experience who will fit well with our team and help us make great games.

Our team promotes collaboration, open communication and we enjoy working together. We are always looking for exceptional talented people. We want to hear from you if you meet the qualifications and are interested in working on exciting projects.

Requirements:
● 2 years of working experience as a C++ programmer
● Experience building games on PC in C++
● Experience with Unreal 4
● Excellent C++ skills
● Fluent English language skills
● Strong problem solving ability
● Self-motivated with an ability to take initiative
● Excellent communication skills in a team environment
● A passion to create and to work with creative teammates to build something outstanding Drop me a message and I'll be happy to chat about the project in more detail 😃 Have a good one!

plucky hatch
plucky hatch
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you just put experience with C++ three times

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I think we got it

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your looking for a guy with good C++ skills

plucky hatch
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[ROYALTY] Period-Style, 1800's Supernatural Shooter with Light RPG Elements, and a Steampunk Flair. Continuation of the "Half-Rats" Mod series. After releasing two Positions Needed: Character Artists, Animators, Texture Artists, UI Artists We're moving onto prototyping, but we need a few things still! Basic gameplay code is underway, and AI has been coming along, tons of scenery...just no pretty textures, characters or movement. Darn! Here's a link to the game: http://www.moddb.com/games/half-rats PM me for the details. there's a lot of those.

Mod DB

A Paranormal First-Person Shooter, based on the story, "The Rather Extraordinary Circumstances of 'Half-Rats'" It is a story-driven, cinematic first-person shooter, taking place in America in 1887 that will also feature light RPG elements. It will follow...

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Ugh, still didn't work.

mild flax
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@plucky hatch AYYY who woulda thought i'd se you here

amber plaza
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[TBD]
We're always looking for VR Testers! If interested, join this Discord server: https://discord.gg/uxz3xZf
That is where we'll post announcements and/or applications for every VR title we develop.
Check the Welcome channel for info on how to give yourself a role based on your VR system(s)

Supported Systems: Oculus Rift, HTC Vive, PSVR.

mild flax
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Looking for work as a level designer. If you have assets, I will craft you worlds.

I've been in level design for hobbyist pursuits for the past 4 years. My main experience is with the Source engine but I will happily use the Unreal workflow.

I don't go after money with my work but if it's included, that's all the more appreciated

woven wyvern
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[PAID]
I am looking for 3D artist that can not only model but also texture human bodies and animals.
The job will be paid but the payment is contingent on the project making profits.
We hope that this artist stays on the team for the duration of the project.
Please DM me for more information.

pastel estuary
opal cloak
distant verge
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[PAID/REMOTE CONTRACT ONLY]

Looking For Work: Unreal Engine 4 Programmer/Tech Designer
Website: http://www.relative-dimensions.com
Rates: Negotiable based on budget and requirements. Generally £200 + 20% VAT.
Experience: 3 years (all remote for various clients)
Contact: DM or Email - sam@relative-dimensions.com

plucky hatch
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[UNPAID] Im looking for some artists who can make textures for several things. Dm me if youre interested.

plucky hatch
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*note you might get paid

vapid saffron
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[Revenue Share]
WGames is on a hunt for a 3D Animator for the Lurking in the Shadows Team to step-up and bring our characters to life with their own twists.

An Animator not only brings our characters to life, but puts our characters in the spotlight and make them have the best animations.
To learn more or apply, check out the direct link: http://wgames-studio.com/career/character-animator-for-lurking-in-the-shadows/

gaunt sky
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[CONTRACT/ROYALTY] Digital Artist / 3D Artist
Royalty, Contract
We are a game development studio looking for a Digital Artist to work off-site developing graphics for a new game.

We are pushing the boundaries of digital design and need someone who is not afraid of challenges and is interested in becoming part of our team.

The candidate chosen must have strong background in the following:
3D modeling and texturing
3D Animation (blender)
Motion Tracking
Unreal engine

Additional helpful skills:
Photoshop
Illustrator
InDesign
Knowledge of the design process for multimedia mobile or web interfaces

This is an off-site position ONLY – telecommuting is required. You will receive a percentage of profits.
Please send resume, demo reel, and references with your application.

If interested, please reply to clementspd@live.com or on discord marinesquirel#8283

granite brook
tall shard
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[UNPAID] Looking for artists and programmers for a multiplayer game! Contact me for the discord & more information about the game

granite brook
untold granite
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Please, please be a bit more specific in your public post when you ask for unpaid people like that. I mean, for all we know, you only have an idea, and haven't gotten anything yet (those projects are usually &%)#)&%@# working conditions, tend to fail, etc.). I'm not saying your project is like this, but generally when trying to get unpaid (or heck, even royaltee) people, you need to 100% sell your game to even get people to contact you asking about the details 😉

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(that's just my 2 cents though, feel free to disagree with me 😃 )

dreamy jacinth
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Is it possible for me to post [Skillpimp] Need £200 by the end of the day. Will work for 2 weeks, 8 hours a day to cover it. ?

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I ask because I really need money for Roger Waters tickets that go on sale tomorrow :/

full oar
granite brook
ebon mortar
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[PAID] UI Engineer

Gunslinger Studios is hiring a UI Engineer to manifest designs into beautiful, useable mobile applications in Unreal Engine 4 (current project is Exiles of Embermark). Looking fors exceptional coding, UX, communication and organizational skills. This is a full-time, salaried position and the game is about halfway there (playable, looking great, etc):

http://exilesofembermark.com/

Please email tim@gunslingerstudios.com or DM me with interest.

plucky hatch
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[PAID] Programmer
Looking for an experienced programmer to work on a commercial game project and help bring it into the prototype phase aswell as continue on into the final product.

For applicants please PM directly via Discord.

opal cloak
zealous helm
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[PAID] Job London needed ASAP
Hi I am a student at Guildhall School of Music and Drama (based in London near Liverpool Street) and am on the Video design course

We are making a VR experience about Roman London and am coming towards the end of our project (it is on the 19th of Oct)

We are a bit behind and really need some assistance/ someone to look over the project for a day or 2/3 as we don't have anyone in-house who knows how to use unreal The school will pay whoever comes in Any suggestions?

The project is going to be based in Leadenhall market and will take the viewer back to Roman London (the old London Forum and Basilica) The only interactivity from the viewer will be where they are looking We are using bits from the Roman Fantasy Pack from the marketplace

There is quite a big destruction scene and also a construction of the building - project length 3/5 mins

Any suggestions?

opal cloak
open spire
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[UNPAID (for the moment)]
Project Name: Traverse
Role Required: Blueprint programmers | Unreal Engine
Team Size: 12
Project Length: TBD
Compensation: Rev-share, but we're soon planning to publish crowdfunding post. and after crowdfunding (if it is successful) everyone will get paid for the past and future work that they will do
Responsibilities: You have to create basic movement, interact with the environment, shoot and more.
Project Description: Traverse is a linear first person shooter with a gameplay combination of exploring, solving puzzles and fighting against enemies. Our goal is that the gameplay feels different than other current shooters on the market, and our focus is not entirely on combat. We want to achieve a good balance between a narrative experience, interesting puzzles and fun but challenging combat.

The combat will be different from most other shooters. Ammo will be a rare resource, enemies have different weak points and patterns so you can get to know them and weapons will be futuristic with some special properties.

Find more about it at the game website: http://traversethegame.weebly.com

PM me if you are interested

granite brook
wheat hinge
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@open spire "You are Tamara, a young survivalist, before D-day you were an engineer for NASA." Nasa being founded in 56 makes that.... well silly.

open spire
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@wheat hinge D-day in the game is Destruction Day. not Normandy landings.
Our game is not historically based. We are in discus about changing the names of organisations, places and similar which are real-life organisations, places etc.

D-day is the day when the aliens won the battle and destroyed most of the population, but thats part of the lore which is being written now by the writers, once it is finished we will publish it on our website

wheat hinge
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ah the game doesn't really give you a good year to base off of nor does it define what day that was

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so you are assuming the reader knows more than they actually do

open spire
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Michael, do you mind to continue this conversation on private and delete the comments here? I want people to see my post, I can give answers to any question you have

kindred mason
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[UNPAID]
Role Required: 2xArtists (3D, modeling/texturing, Photoreal or stylized | 2D pixel/vector) and a 1xSound Dev (prefer composer/sfx, but just compose is just fine)
Team Size: Max is 5. Only one confirmed so far is me 😉 3-time Epic Games' Gamejam winner but we have quite a bit of interest.
Project Length: One Week
Compensation: We are going to have a lot of fun and potentially win lots of glory and goodies
Join the team discussion here: https://crowdforge.io/jams/epicmegajam/teams/491

Hope to see you soon! (mods, no need to pin this)

3-time ue4jam winner: Looking for 3D/2D artists, one sound dev (composer/sfx), one more programmer.

pine scarab
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I think i soon upload a video where I dance naked with programmer needed written on my chest.... [unpaid] for sure.

gaunt sky
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@plucky hatch Looks great! I'll be sure to keep you in mind when were ready for media production 😃

granite brook
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Cleaned up old pins.

astral brook
crystal prairie
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wtf 200£ each day ? how many hours each day?

tacit hare
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200£ per day??? if you were not serious and kidding me , then in that case you are so funny man i like your humor

astral brook
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8 hours a day at £25/hr

dreamy jacinth
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if you have the skills, 200 a day is about right

ebon storm
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200pounds/day is less than what my professional salary is, but could do good as a backup solution, though I do not have the skills required for that job

hybrid phoenix
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^

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200 a day is by no stretch of the imagination unreasonable for a freelancer

ebon storm
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Within my field I have up to 1000 USD + expences, but it varies on the projects. Depending of course how specialized, and how much money is within the industry.

wraith mortar
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There is odd mentality with indie devs that it revolves around their low budgets never considering the artist/etc has bills to pay. Lot of devs take it as injustice.

spice dagger
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$200 an day is pretty reasonable.

kindred mason
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Hehe. If I told you all about devs working as cheap as $2/hour, you would cry. FYI for those bad at math... That's $16/day

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Fat fingers

oblique pollen
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Devs in eastern europe and middle east like.... $5 ill make your entire game.

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I charge more on fiverr then just about everyone but its crazy cheap still.

wraith mortar
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India and Philippines in particular are used for that in the film industry

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Major studios also have studios based in those locations purely for the sweatshop rates. Was subcontracted for a DreamWorks film and had to deal with that myself. Noped out fast, so many issues.

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Never been a threat to me, I don't consider them competition but it's really bad for the industry in other ways

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Every industry* tbh

lilac walrus
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We have an art house in Thailand for similar reasons

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but they require serious micromanaging and often the assets need fixing up afterwards, I'm not honestly sure how much we really save

wraith mortar
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In this case a lot of the fixup costs were being passed on to the smaller studios they contract, my employer ended up losing money from working with DreamWorks

lilac walrus
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can't pass on the costs when you own the studio outright, hehe

wraith mortar
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I get pretty riled up from that sorta stuff. Never mention Life of pi near me ;) (rhythm and hues going bankrupt after working on immensely successful film)

brittle fox
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[paid]
a little bit help to setup a car
Hey guys I have a little problem with setup a car..
It seems like the wheels have no collision.. I´m using the sedan sample project… and just switched the car mesh with my own.. renamed the wheels in the vehiclemovement --> wheelsetups array
My physicsasset seems to work same as the sedan physics asset… I tried everything but I can´t find any working solution.. any tips? :-)
https://gfycat.com/GreatMiserlyAcaciarat

gaunt sky
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Still looking for a 3d artist/animator. Please remember that it is a profit share. 😃

ebon cedar
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[PAID]
Looking for: Weapon Animator (FPS)
Responsibilities: To create gun animations for First Person View.
Project: FPS Game built in Unreal Engine 4.
Rate: Negotiable.
Contact: DM on Discord.
MUST have portfolio of animations to view

brittle fox
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@ebon cedar you only need the animations or the AnimBP aswell?

ebon cedar
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Both

main knoll
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[CONTRACT]
Looking for: Character Animator
Responsabilities: Create or clean mo-cap character animations (approx. 50 animations) for a horror game.
Project: Visage from SadSquare Studio https://www.youtube.com/watch?v=kc7q4jFSMRA
Rate: TBD
Location: Off-site
Experience: Prefferably two years of experience, a portfolio is required.

Contact: contact us directly via e-mail at contact@sadsquarestudio.com

Visage is a surreal psychological horror game taking place in an old, gigantic house where unfathomable horror hides behind the banalities of a normal, but e...

▶ Play video
ionic wind
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How much would it cost me to hire someone to do an entire UI?

kindred mason
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@ionic wind Depends on what you actually need?

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Post a job, be very detailed. Have people bid.

pine scarab
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Cant belive to see SadSquare Studio in here, honestly i wait for that game so long already! I really hope you find asap someone for the job! Im a such big fan!

plucky hatch
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[PAID]
Looking for: Game Designer
Responsibilities: Design & optimize game features
Rate: TBD
Portfolio: Yes.
Further info: Please contact me via discord for further information/questions

plucky hatch
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[ROYALTY]

Need some Gameplay Programmers and those experienced in working with UI. Need some weapons animations hooked up for the player and NPCs...among other things, and to get a slot-based inventory set up.

The game: http://www.moddb.com/games/half-rats

DM me, or email me at heathgames@outlook.com

Mod DB

A Paranormal First-Person Shooter, based on the story, "The Rather Extraordinary Circumstances of 'Half-Rats'" It is a story-driven, cinematic first-person shooter, taking place in America in 1887 that will also feature light RPG elements. It will follow...

gaunt root
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Вакансия Unreal Engine developer для продуктовой компании Ameria GmbH.
Нужно будет разработать фреймворк, который объединит UE4 с продуктом компании Virtual Promoter (это рекламный экран с бесконтактным интерактивным взаимодействием с посетителями магазином). Средства UE помогут клиентам компании создавать интересный увлекательный контент для рекламы. От кандидата нужны отличные знания как Unreal Engine, так и С++.
Более подробно о продукте, техстеке и условиях по ссылке https://vpteam.com.ua/jobs/ishtem-senior-unreal-engine-4c-developer-v-ameria
Пишите natalka.slinko@gmail.com, skype - natalka_slinko

untold granite
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@spice dagger ```

DevilsD - Yesterday at 3:48 AM
$200 an day is pretty reasonable.

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@Natalya#0985 👋 May I reccomend posting in English? Not 100% sure which language it is, but it looks like Russian or something like that (no offense intended). If you post in english you'll reach a much larger audience in here as we're an international group of ue4 users (who communicate in English) 😃

kindred mason
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That's not true

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The Russian Community is way bigger

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Every once in awhile they do come here I've noticed

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But usually they type in English 😃

plucky hatch
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I make videos and stream

pastel estuary
#

^ not really the most proper job posting, i suggest to improve your post because atm nobody will take it seriously.

velvet wren
#

Hey am a high school student and need a teacher for unreal to tutor me

lilac walrus
#

Now to ask the important question - why would somebody want to tutor you?

#

(there are plenty of good learning resources available for free, online)

hybrid phoenix
#

With half-decent pay and a motivated person to work with, I'd probably take the offer

#

But yeah, the point stands, plenty of free tutorials

candid bloom
#

@kindred mason I have seen many of my compatriot here, we type in English and go with the stream 😂

kindred mason
#

@candid bloom Yeah, I know

#

Except for her

#

¯_(ツ)_/¯

simple meteor
#

[PAID]
Environment artist - in-house/full time/permanent - Guildford, UK
If you're interested in applying you'll need a portfolio showcasing high quality environment art with preferably hard surface stuff thrown in the mix as well. Shader, Substance etc experience massive +. No prior industry experience required but always helpful of course!

Further details at http://polycount.com/discussion/187106/environment-artist-edge-case-games-uk-full-time-in-house

granite brook
plucky hatch
#

still looking for someone to hire! (check pinned messages)

hybrid phoenix
#

Maybe try making your job posting a bit more specific. Game designer is awfully vague and could really mean anything from idea-guy to gameplay programmer :/

sage musk
#

[ROYALTY]
We are looking for: Gameplay Programmer, Network Programmer, Environmental Artist, FX Artist.
The Game: A Small Multiplayer Game of spell casting, deflecting and close combat fighting that all depend on reflexes and timing your deflecting of spells and other attacks. There's close combat and more gameplay ideas we can share with you. We also haven't cut the robe on our character to make the sword and wand go through it better as we've just started.

drowsy venture
#

[PAID] - Animation Programmer / Animation Generalist
Hi all, I'm looking to partner up with someone who is comfortable with animation and ue4. My partner and I are very close to releasing our project on steam, but we are looking to brings someone on board to lend a hand with creating a few animations, and implementing them into our project for a few relatively simple gameplay mechanics. We are looking for someone familiar with in engine IK setups, animation blueprints (and blueprint in general), and authoring custom animations (default unreal engine 4 mannequin rig). We aren't expecting the quality of these animations to be fantastic, just something which works and allows the game to look less like a prototype.

The scope is pretty small, and the amount of work minimal for the right person.

Please reach out and message me if this is up your alley, and I would be happy to provide additional details.

Cheers!

opal cloak
granite brook
topaz jungle
#

[Maybe Paid depends on the work you are doing] Blueprinter. Hey guys im looking for a blueprinter for my game. The game is a stealth based rpg game and i need to add programming things. I am a level designer with mesh creation and, texture/ui creation expierence

distant verge
#

[Paid] Character artist/rigger

Hi all, I just posted this in animation, but think this is probably a better channel for it. I know a company who are looking for someone to create a very basic character model and rig it. It's end goal is for non UE4 (I think) but it should work in UE4 with appropriate lods

Drop me a message with your portfolio and if I think it's good enough I'll certainly forward your details to the company.

Update: Preferably UK Based.

opal cloak
plucky hatch
nimble sable
#

Don't think I've pinned anything in a looong time

#

bot was down last time I tried

#

[Paid] [LFW]
I am an Unreal Engine Developer specializing in gameplay design and Virtual Reality, but able to anything that Unreal Engine can handle

-Flexible
-Reasonable
-Easy to work with!

Resume:

digital gate
#

@nimble sable you want **[PAID]**, **[UNPAID]**, or **[ROYALTY]** first to get pinned, and I'd throw in **[LFW]** after it and try to make it clear you're not offering a job.

nimble sable
#

Ohhh weird okay

#

Thanks @digital gate

digital gate
#

I had several applicants when I posted a LFW post which is why I say that

nimble sable
#

There used to be a pin for LFW

#

🤷

digital gate
#

IIRC there never was

#

[LFW] Test

#

maybe you're thinking of GDL

#

though they don't pin

nimble sable
#

Maybe it was a different server?

Or maybe one of the mods pinned it for me once and I wasn't fully looking at the name

digital gate
#

That'd do it

#

you gotta do a new post for the pin

lilac walrus
#

pinning is probably broken again

digital gate
#

[PAID] You just gotta get it right the first time

plucky hatch
lilac walrus
#

ah, so it is working ^^

digital gate
#

[PAID] See, edits don't work.

opal cloak
hybrid phoenix
#

[UNPAID] Perhaps not the most suitable for #career-chat - but I'm looking for someone who can supply me with reference images of a tropical rainforest, location doesn't matter. Key element is that the colors are true to real life, so no color filters, and a white-balance that's as close to the real lighting as you can get. Thanks ❤

plucky hatch
spice dagger
#

Dont think thats very relevant to this channel...

digital gate
#

@plucky hatch you know you can edit the post and it'll update in the pins. Not saying you can't also post it here, but thought you might want to update the pin itself. Oh wait you have two pinned. w/e - neither have that video

hard light
#

Hi guys, I need a network specialist to have a look at my Blueprint, something is not right, and I can't figure it out. Cash is payed for successful resolvment of my issues. Contact me for a discussion of the problem

pine scarab
cold mauve
#

Looking for 3d modelers that can also make skeletons for the models

brazen fox
#

Hello everybody,
I am planning a project. A new console (All Infos will follow) that will run on Unreal and Unity. However, I need designers and software developers.
Job ad:
Software Developer
Salary: 450 € - 5000 € Monthly
Location: Netherlands, Australia

Desinger and Marketing:
Salary: 450 € - 7500 € Monthly
Location: Netherlands, Germany with contracts in Ireland or the United States

The salaries are entrance containers.

Applications by private message.

Best regards

granite brook
azure lily
#

[PAID] [PART TIME] Seeking skilled Senior QA Tester
Define Human Studios seeks a Senior QA Tester for remote part time work to provide oversight of QA testing and recording to our tracking suites. Break all the things in our game with us, and guide others on how to break all the things. Work will entail ~20 hours per week, and possible movement to full-time.
https://docs.google.com/document/d/1-WlhMcgjp-rx--FAotJha48AjEAFhdU_nqwlSYiBPhM/edit?usp=sharing

granite brook
eternal adder
#

[Not Paid] looking for 2d and/or 3d enviroment artist to help with Sonic Riders fan game project. The work flow is generaly at your own pace so no pressure, and we comunicate through discord. Please pm me if you are a fan of Sonic The Hedgehog and or Sonic Riders and would love to help us bring this to life!😋

deft oriole
#

huh not pinning

digital gate
#

**[PAID]**

deft oriole
#

right sry thanks

digital gate
#

Its in welcome

#

used to be here

deft oriole
#

[PAID] If you think you'd be able to help me create a lightweight destruction system that effects dynamic objects then feel free to send a PM and we can talk about details (commision based).

(here's a plugin for unity showing approximately what I'm going for https://www.youtube.com/watch?v=jWIguMfN8Tg [jump to 4:34 for a quick example] )

In this video I show you the basics of using Destructible 2D. Destructible 2D is a Unity 3D asset you can get from here: https://www.assetstore.unity3d.com/#...

▶ Play video
plucky hatch
digital gate
#

there it is

deft oriole
#

👌

junior maple
#

Hey guys, I am looking to get my foot into the door in the industry, I have been looking on regular job sites a bit like monster and indeed, but it seems my results are mixxed in with various other jobs, either related to tech, programming or graphic design but outside of the gaming industry. I was wondering if there were any job sites that were specificly geared towards the gaming industry

#

example i search unreal engine on indeed and one of the top results is an eye lash artist at a spa -.-

vague tartan
#

Project Name: Ferocity Unbound Design Proposal Team
Role Required: Community Manager
Team Size: About 70 (includes all areas of development)
Project Length: 2-3 years
Compensation: Profit-share with possibility of salary if funding becomes available
Responsibilities: Creating and maintaining casual and professional interactions with members of the Sacrament community through the use of social media sites (Facebook, Twitter, Reddit) and through interaction platforms (official forums, Discord server).
Project Description: Sacrament (http://www.sacramentgame.com/) is a game that looks to bring players back to the fundamentals of MMORPG’s in the areas of grouping, progression, community, and of course challenge! Through 28 classes, a large world filled with content, and enemies that challenge you from day 1; our team hopes to bring players an experience that is both unique and challenging every time players log in. With the upcoming release of our Basic Combat Build, we hope to not only build our community but also build up our team size as well (MMORPG’s certainly need a large team). To learn more about the project, please feel free to look at our website linked above or feel free to send me a PM.

drowsy venture
#

@junior maple Artstation is a pretty good place to look. Even for more technical jobs

fickle hatch
#

@vague tartan Do you have a link to a business plan or a game design document

vague tartan
#

@fickle hatch We do have those on file but I am afraid we are only issuing those out to those under NDA for right now. Those documents have not been made public yet. In terms of information you would typically find on a GDD, we do have sections of it on our website under game information. If you have any further questions or concerns, feel free to PM me.

still sandal
#

[ROYALTY] Level designer required for TPS apocalyptic game,
The game is almost at completion . please pm for more info.

plucky hatch
thorn lantern
#

[ROYALTY] Pixel Artist required for 2D Orthographic Top-Down Tycoon game project. Game is in conceptual stages and we're sort of feeling out for a "style", good opportunity to exercise creative license. Revenue share is available, possibility for payment moving forward based on potential funding. Send me a DM or email me aaron@angrydot.net.

plucky hatch
granite brook
vital topaz
#

[LFW]
Hello fellow developers!

Currently working on a game project as main artist/developer/company founder, but looking for some extra paid freelance work.
(I'm looking for work, not looking for anyone to work for me, just to be clear!)
-3DModeling
-PBR Texturing
-Shaders
-VFX
-Blueprints

Previously worked as a VFX artist on LEGO Dimensions, LEGO Marvel's Avengers and Divinity: Original Sin

Message me if you have something for me!

--> http://philippemesotten.weebly.com/

granite brook
plucky hatch
opal cloak
mental viper
#

@brazen fox use **[PAID]** to pin it

lilac walrus
#

"A new console (All Infos will follow) that will run on Unreal and Unity"

Eh?

hybrid phoenix
#

^

#

Not to mention that that thing was pinned literally hours ago

karmic kayak
#

only serious offers kappa

mental viper
#

was it pinned manually?

digital gate
#

yeah I don't wanna be writing software for hardware designed directly by marketing. Just sayin.

#

Unless you don't mean a physical console

#

So.... clarification?

lilac walrus
#

I think it might be a language problem

#

I mean, a console wouldn't 'run on Unreal and Unity'

digital gate
#

yeah but it might 'run Unreal and Unity'

#

but a game wouldn't 'run on' either IMO, certainly not both at the same time

inland shuttle
#

Looking for animators for a paid project, hmu with a portfolio ❤

valid bramble
sour mist
#

[ROYALTY]
Looking For: Modelers | Texture Artists | Animators | Sound Producers | Mappers | Someone who can help us network the game (BPs)
My Exp: I'm the project leader and main programmer.
Project:
We are doing this project as a hobby.
We have already started, we are aiming to release in Early Access in 1-3 months.
Here are some of the key features of the game:

  • Scifi Fantasy Style
  • Different Creature Tiers
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame, ride and breed creatures.
  • Each creature will have a use and there will be quite a few different taming methods for different creatures and tiers.
  • Advanced Building System
  • A big map with different biomes to explore and build in.
  • Interesting Lore
    Split: Depending on the sales, we will talk about that when we get close to release.
    Completed:
    Most of the technical part is already done, needs polishing and some more small features.
    The map is WIP, the landscape and painting is mostly done.
    We are currently working on more creature models, currently we only have 2 and they are probably going to be reworked.
#

@opal cloak ^ pin please ❤

opal cloak
#

There ya go

sour mist
#

thx

#

oh I forget to write what we have done, will edit and add that in a few minutes

#

Edited

ember gust
#

Yo anyone reckon they could make a good multiplayer map for an FPS similar to the style of COD?

#

(Only needs to be a blockout)

misty sonnet
#

Hi, I am looking to do some voice work for anyone that may need it. Paid is preferred but unpaid is good too. Message me if you need work done. 😃

opal cloak
granite brook
knotty olive
#

Hey folks - We have some partners looking for individuals with experience making UE plugins. I don't have details yet and we're directing them to the forums, but if you're looking for something in that vein, feel free to shoot me a PM with your work experience/portfolio.

north meteor
#

Epic is close to where I live, sometimes I think about wanting to pay a visit of some kind.

granite brook
#

@knotty olive Remote? (:

plucky hatch
#

[UNPAID] We are looking for some modelers. Its urgent. Please DM me if youre interested.

knotty olive
#

@north meteor You should come to the UE4 meetups and say hello! 😮

#

@granite brook Possible - not really sure the deets.

plucky hatch
#

Hey, i make videos and trailers also active to maintain your media with livestreaming and other things.

flint hinge
opal cloak
plucky hatch
#

[PAID] [LFW] Marketing/Production - Looking for some work to help boost my portfolio for future endeavors. Able to commit to projects in a professional manner and produce top notch content to market your game/projects. Can do contract work, as well as short/long term projects. Can also do work based on commission.

A sample of my most recent work which was done in a 4 hour timeline for a competitive league in the game SQUAD; https://www.youtube.com/watch?v=SMM01azax24&t=2s

Please PM me if interested in my work. Skilled in a variety of programs such as Adobe Premiere, After Effects, Sony Vegas, and can quickly pick up and learn other programs as needed.

High Quality Version of International Squad Knockout Tournament Promotional Video.

▶ Play video
opal cloak
sour mist
#

Whats [LFW]?

vital topaz
#

Looking For Work

sour mist
#

Oh got it

vital topaz
#

😉

leaden gull
#

I'm not sure if this is the proper place to ask this, and if not, please someone direct me to the right channel. I'm looking to create a budget plan for a research grant for a game project and I'm not ntirely sure where to start on how to budget for hiring freelance/contracts. I know we'll need a character artist and/or animator/rigger, an env artist (me), and possible help in various other minor areas (ue4 editor, mocap,etc.) Depending on the time frame that we have and who/what we can contract out, we may need to budget for purchasing various assets as well. We're not looking to hire anyone right this moment, though if you're interested in learning more, feel free to PM me, but I'm mostly just looking for feedback on how much you guys charge for contract work and how we should budget based on that. Do you normally rate hourly? Weekly? Monthly? One flat rate for a project? I know a lot depends on the specifics of the project and I'm being super vague on that, but I'm really looking for general information, and possibly more detailed info as we start looking for the help we need. Again, PM me for more details. And let me know if I'm in the wrong channel. Thanks in advance!

carmine siren
#

You should be able to get some idea of the process by looking at the pinned jobs in this channel and also the jobs section of the ue4 forum. It really does differ from project to project and based on skill level/work being done/etc.

leaden gull
#

Thanks for the feedback. I’ve been passing through the job posts here most of the afternoon. I’ll check ue4 forums as well.

sinful island
#

if I were to pay per character model for a low poly super hero or villain, rigged, and weight painted what should I offer? $10? $20?

kindred mason
#

@sinful island $100+ each

#

@leaden gull $7500/month per dev

sinful island
#

for something this low poly

#

I highly doubt that

lilac walrus
#

mate, most riggers won't get out of bed for $20

swift oracle
#

tbh @sinful island Rigging is more effort than it seems, if your topology isnt good, they'll be fighting to get it working properly. Last thing anyone wants to do is paint weights for hours to stop deformations from being ugly.

#

I have done previs rigging and facial rigging before. Never again lol, especially if you want a sound control system with FK/IK switches, blendshapes animated spline joints. $100 dollars would be the lowest of the low, not many would accept that amount either.

stone cedar
#

most riggers won't get out of bed for 500$

pine scarab
#

Damn those Numbers Drive me crazy. Im responsible for the frontend and im Not paid either and its almost impossible to find people who want to join a unpaid Project.

#

I feel really Happy to have an weapon Animator. And hes unpaid as Well.

hybrid phoenix
#

You won't find professionals working for free, that's sort of the point of them being professionals

#

You can definitely find people just learning to help, though

ocean harbor
#

it's quite rare that someone can do a high quality output just as a hobby

wild solstice
#

?

granite brook
#

Well, at some point you have to realize that a lot of people don't use gamedev as their hobby.
We pay our rent with it. Obviously not a lot of people can do that when working for free.

swift oracle
#

i wouldnt say rare, but its rare that they'd do it for the sake of someone else

#

I sure wouldnt at this point

#

Offering advice is one thing, but actually doing work for something for no return is no dice

granite brook
#

If you have people working for free it has like 2-3 general causes:

  • They are learning and use it as an opportunity
  • They really love the project and want it to be a thing
  • They do it to relax next to their actual project and maybe to get some new stuff for the portfolio
#

Individuals may have their own ideas why they do that, but yeah

ocean harbor
#

I don't mind working for free, when I do it for myself (my own projects) 😄

granite brook
#

Correct. That's the second point in the lsit though

#

The project is either your own or you really want it to be a thing and kinda make it your own

wild solstice
#

but on your projects you dont have deadlines vs a professional environment

#

so you can output higher quality

#

at least that's my experience

granite brook
#

You can't ask for deadlines on unpaid work

#

wtf

#

Unpaid work always comes last

swift oracle
#

very last

granite brook
#

If you start a game in UE4 that you want to do with free working people. you ahve to expect a lot longer dev times

#

If it even finds people spending time on it

swift oracle
#

and lower quality

granite brook
#

Na, wouldn't say that.

#

That depends on the person you find

ocean harbor
#

@wild solstice I see what you mean. What I was saying is that if someone does gamedev as a hobby than it's hard to expect them to output high quality content and do it for free. Obviously there are cases where someones daily job is gamedev + they do more gamedev as a hobby. Those guys can produce high quality regardless, as they spend 40 hours a week on improving their skills anyway.

swift oracle
#

yeah, thats true, but like we said earlier, most professional/ skilled artists are already getting paid at this point, so actually finding someone who can output crazy art thats optimised is hard

granite brook
#

Yeah, people who do that either really like your project and want to contribute or they do it to unwind

#

Maybe the daily job is to do tons of organic meshes

#

and rigs/anims

flat gazelle
#

And when you start bidding for professionals, keep in mind that you are bidding against established studios who also want work done.

granite brook
#

And your project offers them a way to check out some hardsurface modeling

#

Things like that

wild solstice
#

hm

#

i dont think the guy looking for a rigger was bidding for a rigger from Blizzard

swift oracle
#

it depends on the quality and usability of the rig

granite brook
#

Not saying. Just giving ideas why searhcing people that work for free is hard and maybe pointless, depending on the quality and time of the person you want

wild solstice
#

this channel should be good for finding indie/amateur/hobbyist whatever folks

granite brook
#

It's good for both though

wild solstice
#

how many indies found success that started like this pretty much ? a team of people working for free

granite brook
#

A handful?

flat gazelle
#

Yeah, I've found one gig through the channel, even though my rates are higher than indies tend to like.

granite brook
#

idk

swift oracle
#

this is also an international thing too, I'm Australian so my rates may be better for someone from the US, which has a stronger exchange rate

granite brook
#

Put me 3 years back and I would maybe join a free team

#

But then again. gamejams

#

Offer me to work on a project in a team without having to do long term commitment

swift oracle
#

GameJams are the only free things I do

#

but its a weekend of fun with a bunch of people

#

I havent done online ones

granite brook
#

As far as I can see, most freelancers won't join your team unless you pay their rate.
Easy as that.

#

@swift oracle Check Epics upcoming one

ocean harbor
#

@wild solstice too few to bet anything on it. and at the end of the day "success" is a relative thing. Shipping a single game that sells well doesn't guarantee a career or ability to stay in industry.

granite brook
#

Maybe even with friends or online friends

lilac walrus
#

I do jams and maybe the occassional prototype

granite brook
#

Jams with Luke. Always fun

#

xD

lilac walrus
#

but the likelihood of me working on your project for free is really quite low - I need an income and I value my time, after all!

wild solstice
#

it used to be the barrier of entry into the industry was a shipped title for many years..

swift oracle
#

Dont think I have time for Epic's one, I have my Day job as well as my own indie game im working on

#

plus AU internet lmao

granite brook
#

The free time I have, I want to use on my own projects

ocean harbor
#

@wild solstice it still is, dunno how long it will stay like that thoe 😄

granite brook
#

Just if someone here thinks about how to improve /shrug

wild solstice
#

i just dont see the point of telling someone how they should not look for cheap / free help... maybe it didn't work out for you but dont be putting others down

swift oracle
#

it all depends what level and focus youre at i suppose

granite brook
#

Not saying "Don't look." Just saying "Don't expect a lot."

ocean harbor
#

no reason to create a false sense of hope

swift oracle
#

I'm always down to offer advice if i have an answer, but chances are there are plenty of people in here more experience, especially since I havent worked in a studio before

granite brook
#

Experience doesn't mean they are better though. Just that they know more.

wild solstice
#

my advice for @sinful island .. try mixamo's auto rig

swift oracle
#

^

#

or advanced skeleton

wild solstice
#

it does a decent job in 2 minutes

granite brook
#

My advice for free projects? Grab as much placeholder art as you can and do the code first.

#

Alright. I need to get back to work :P

ocean harbor
#

"that will be 25.55$"

swift oracle
#

And if youre an artist, people will gravitate to your work if it stands out

#

just have to get out there more, networking is one of the hardest things, but is the best way you'll get a job. I know for a fact i need to do it more

wild solstice
#

yeah

#

i dont really know how to sell myself

swift oracle
#

sometimes its not about selling yourself, I think its moreso to do with taking/ giving advice, getting to know people without having such a harsh business focus

wild solstice
#

i dont even have a portfolio anywhere

swift oracle
#

oh you need that tho

#

Artstation, CGSociety, Personal Website etc

flat gazelle
#

Portfolio is king until you have a really strong network who knows your work anyway.

wild solstice
#

I'm freelancing with the clients i did work before, don't actively seek out new business opportunities

#

and those clients i didnt get on my own either, friends and family recomendations

#

i need to network, do the social media, make a website / portfolio etc

swift oracle
#

Its difficult for me to look for Real-time work in my area, and I dont actually have any family members or close friends in industry or connected

#

most of the stuff i do are Meetups

wild solstice
#

i mean i know all the good advice,s but just dont apply it on myself

swift oracle
#

GameJams are a great place

wild solstice
#

i think i need a manager 😄

#

.. i want to participate in a game jam, but again having trouble networking with people to find a team

swift oracle
#

for locals you can just rock up by yourself, and just go around asking if people need an artist/ programmer

wild solstice
#

i'm keeping an eye there and here

swift oracle
#

chances are you'll find a team real quick

wild solstice
#

so far all the free projects in here didn't impress me

swift oracle
#

I might be on the lookout for more environment artists in the future, but we still have to get kickstarter prepped

wild solstice
#

i dont mind working for free, but it need to be for a good cause

#

well i'm a programmer / generalist

#

i can do some 3d

lilac walrus
#

is 'making me a lot of money' a good cause?

wild solstice
#

but not organic stuff like people or animals

lilac walrus
#

(it sounds like a good cause to me)

swift oracle
#

I'm a Modeller/ Texturer with experience in Tech Art

wild solstice
#

it's not a good cause for me :p

swift oracle
#

I need to do humans more

#

but im generally good with almost anything else, just need to go back to zbrush and spam anatomy studies lol

wild solstice
#

The truck was a commision i got really burnt on, .. made me realize i need to learn how to make contracts and how to communicate properly with the client what exactly it is they want

#

.. it started as "we need 5 renders and will provide the model but need to know the cost upfront"

#

turned out the model was a bunch of cad files of a 75% done truck.. no exterior details etc.. so i had to model a bunch of details

#

and 5 renders turned into 30

kindred mason
#

Damn, maybe I shouldn't have answered ;)

pine scarab
#

Well i will find a modeler for weapons someday. I just have to keep search.

#

I try to focus.... because i walk with a some kind of strange attitude. I always say:

#

"You can coat a piece of shit into gold but it remains a piece of shit"

bleak grail
#

Well, this is the strangest thing I've read in a while, out of nowhere 😄 ^

pine scarab
#

But isnt it true?

digital gate
#

@wild solstice i want to participate in a game jam, but again having trouble networking with people to find a team What's your role? - tag me in #game-jam-chat

pine scarab
#

You can publish a game with horrible graphics, when the game is good people dont care that much. But try to release a bad game with good graphics, they remember the game is bad and not that the graphics are good.

sinful island
#

^^^^

#

I actually get by with low poly graphics as long as it looks like you tried and it's not nintendo 64, maybe play with post process a bit, hand paint some, it'll work out just fine

#

ps it's not that I don't know how to rig, I just really don't want to for one and two I want to focuss on code for a while and when I have some down time I can brush up on my art skills.

worn bone
#

I'm not ready to do a forrmal LFW post here, but I'm in need of some guidance.

#

I need... well I need to either make something that can seed my portfolio, or I need to join a project and have that serve the same goal.

#

as it stands though, i don't know enough Unreal to do either, and while I can contribute as an artist...

#

I don't know. Just. Not in a good situation rright now.

kindred mason
#

You will have less than two weeks to prepare

#

But you will have something for your portfolio

#

After that week is up

#

(two weeks to prepare does not mean make the game two weeks ahead of time, just get as good as you can in the two weeks)

worn bone
#

right

kindred mason
#

yes

worn bone
#

gotcha, thanks

fickle hatch
#

@wild solstice That's a really cool truck

#

I appreciate the effort. For our game, we work a lot with engineering data

#

Models from CAD etc

plucky hatch
crude solstice
#

[UNPAID]
Looking for a concept artist who would like to try some isometric art, see their art come to life in 3D, thinking of making a small prototype medieval themed game

#

PM me if you're interested

carmine siren
velvet wren
#

looking for an unreal teacher

velvet wren
#

they will be paid

carmine siren
#

Please provide a bit more detail on what you are looking for, in the format followed by previous members above and in the pinned messages.

velvet wren
#

i need a tutor of somekind to teach me stuff like martinee in ue4 and creating more complex variables

dim lake
#

(unpaid)

#

could someone pls teach me the basics of building maps on unreal engine 4

oblique pollen
#

[Unpaid/revshare]
Scifi horror/fps onboard starship cruise line. This is in planning phase but interested in finding talented artist and programmers who may want to build a title together. Single player story telling.

Please message me directly.

spice dagger
shadow trench
#

[ROYALTY]
Looking For: Modelers & Texture Artists for long-term/development duration.

Project: The game is in development for several months now and I'm looking for extra hands to design models and texture them. The game has already been greenlit on Steam. I want to bring it to Early Access within the next 6 months. The game is a Space Simulation/RPG Sandbox.

Some of the game features are:
• Spaceship Customizations
• Craft and Trade System
• Procedural Levels
• Level and Skill System

Please PM me if interested!

granite brook
nimble halo
#

I can vouch for Remco. Really good work, and great potential.

shadow trench
#

Thanks 😄

lofty mango
#

[PAID] Environment/Lighting Master - Looking for environment master to help put together a game environment for a Kids shooter game. Concept is a cloud/sky city environment. Most meshes has already been created but need a light and cloud master to put it all together into something special. Ping me if you are interested or have somebody to refer. Directional example (exclude the mesh)

opal cloak
topaz jungle
#

Hey guys i dont need help but i want to help others. Im a level designer. So if you need maps (PAID) for your game or you just need help with level design/effects then ask me

flat gazelle
#

@topaz jungle did you work on Bf? Maybe I know you 😃

kindred mason
#

[UNPAID] Looking for our fifth team member, our sound dev had to leave. So, need that spot filled back up. There's a lot of experience on this team, but we are audio newbs. Come have some fun!

plucky hatch
real pasture
#

Hello. My name is John Inman. I am looking for team mates who would like to work with me any team to help create Arms of Redemption, which is a third person action adventure horror game. Here are some screen shots. Please PM me if interested. Thank you.

drowsy venture
#

[PAID - Budget 150usd] Level Designer

Hi, I'm looking for someone to partner with to help tackle the buildout of a level using existing assets. We have the layout and design down, we are just looking for someone to help populate the 2 levels with modular assets and props. If anyone is intrested, shoot me a message. Experience with perforce is highly desired.

Cheers

spice dagger
velvet wren
#

Any Level editors out here dm me

thick oriole
#

[PAID]
Looking for a Web Developer

We are looking for a Web Developer who can create a web based main menu for a multiplayer shooter. The main menu will be implemented and used with the help of the plugin Coherent GT. If you are interested feel free to send me a message on Discord!

carmine siren
cunning rain
#

[PAID] hey guys. I need some help figuring out what I am doing wrong when trying to open my project with the source code version of 4.15.0 I have plugins that are giving me a hard time saying this https://infusestudio.gyazo.com/17fe288e1ebf6c4c59c7f1db8e6db4c8 if I click yes it says this. https://infusestudio.gyazo.com/c47feb55d194bae58369754c41450b33 . They plugin versions are for 4.15.0 and I dont have access to the source code of them. If anyone can help me resolve this I can compensate you for your time. PM me! Thanks.

carmine siren
topaz jungle
#

@flat gazelle lol from where?

flat gazelle
#

Well, if you worked on Battlefront, we would have been in the same building.

honest cipher
#

[PAID] Looking For: Level designer
We are looking for a level designer to help with the blockout of our new prototypes. Doesnt need art skills, but very good level design skills. We are looking for someone who has done maps for unreal tournament, quake, or other games of the like. Designer job would be to discuss and prototype greybox levels.

carmine siren
hidden jetty
#

@cunning rain you need to recompile/build from inside visual studio not from the project file explorer then go through and fix any errors

pine scarab
#

Where did you get your NDA´s from? I´m looking for a concept to change it a bit, but the ones i find dosn´t fit that well. Someone got a tip?

vague tartan
#

@pine scarab The team I am with uses formswift for our NDA files. They have a nice template that you simply fill in with the company details and the person signing the document's details.

pine scarab
#

@vague tartan do they work?

vague tartan
#

I just sent one 2 minutes ago

#

And I normally get a signature back pretty soon

#

Its all through email which is really nice

pine scarab
#

Yeah i get that, but just by quick reading it, its a NDA but nothing special about game dev nda.

#

Pretty sure for a correct NDA you have to write something down about the Source Code or Assets.

#

I mean for a "safer" NDA.

#

Unsure if this covers that.

vague tartan
#

Ever heard the phrase one size fits all?

pine scarab
#

😄

vague tartan
#

Thats the kind of element you are going for here

#

One nda to cover all elements of the company beyond the specific stuff

#

Because lets be honest, in certain cases you want more than source code and assets cover

#

If you give people specific examples, theres bound to be someone to find a way around it with something

#

Better to have that standard NDA to say "Dont talk about anything that isnt publicly released or allowed"

#

And your set

pine scarab
#

Y that might be true

vague tartan
#

What are you looking to use the nda for?

pine scarab
#

We aren´t a company but i think it can be done between persons.

#

Actually we add new programers to our team, so we need some protection because we don´t know them that long.

#

We are a indie group and not a company.

#

A lot works with trust in our group. Is working good, but you never know.

vague tartan
#

Better safe than sorry

#

Speaking of programmers, I should post my ad

#

[REV-SHARE] Project Name: Sacrament
Role Required: UE4 C++ Programmers
Team Size: About 70 (includes all areas of development)
Project Length: 2-3 years
Compensation: Profit-share with possibility of salary if funding becomes available
Responsibilities: Creating and maintaining systems and content using Unreal Engine 4, C++, and source tree to manage builds and repos on a development server.
Project Description: Sacrament (http://www.sacramentgame.com/) is a game that looks to bring players back to the fundamentals of MMORPG’s in the areas of grouping, progression, community, and of course challenge! Through 28 classes, a large world filled with content, and enemies that challenge you from day 1; our team hopes to bring players an experience that is both unique and challenging every time players log in. With the upcoming release of our Basic Combat Build, we hope to not only build our community but also build up our team size as well (MMORPG’s certainly need a large team). To learn more about the project, please feel free to look at our website linked above or feel free to send me a PM.

carmine siren
#

@vague tartan if you add the [tag] at the beginning of your message like the other pinned ones then I will pin it for you.

vague tartan
#

Thank you @carmine siren

carmine siren
#

np

bleak grail
#

@vague tartan Rev-share project with 70 people? First time I see such a big team with rev-share

vague tartan
#

@bleak grail When you have a decent project along with some good organization and communication, you tend to build up a decent team. Besides, MMORPGS take a decent size team to make especially with the kind of team we have.

kindred mason
#

1.5ish % on sales

#

2-3 years of working

#

MMO

#

I mean, if the MMO market wasn't saturated, and this brought out something awesome and it had subs.

lilac walrus
#

you wouldn't get 1.5% though

#

you've got to take out distribution cut, corporation taxes, things like software license royalties, legal expenses etc

#

You're probably looking at 1/3rd of that or less

#

even so, at a 1.5% split, even if the game makes millions in profit, you'd probably still make more working stacking shelves in a supermarket

#

(though you wouldn't get the experience of course)

brave acorn
#

(REV-SHARE) UE4 blueprinter I'm willing to negotiate percentage after profit I need someone who can make a TPS/FPS blueprint drivable and enterable vehicles weather and base and house building blueprints it's a military survival games also health bars and stuff

spice dagger
#

@brave acorn You may want to provide some more information so that people can get an ideea of exactly what your after.

brave acorn
#

@spice dagger

spice dagger
#

It would be better to edit your previous post and include that information so that it resides in the Pinned message 😃

brave acorn
#

@spice dagger is that good

spice dagger
#

Thats perfect mate

#

👍

brave acorn
#

👍🏾

shadow trench
#

I never noticed how fast jobs are being posted 😮

charred gyro
#

Aloha all! My first post here in the slackers.

granite brook
severe steeple
#

[PAID] Looking for Animator to animate 2 Dino Models 1 rigged 1 not rigged (have a pic of one of the models, the other is being made ) Required: Idle, roar, walking, Eating, Drinking running, sleeping, bite, limping. Very basic animation as the budget is fairly low.

carmine siren
#

@severe steeple add the [PAID] tag and I'll get it pinned (see pinned items for example)

plucky hatch
#

[ROYALTY]
Looking For: Concept Artist
Job: 5 Portrait Background for a text based horror game for iOS.
Pay: Negotiable (%) Rev-Share

DM if you are interested.

carmine siren
kindred mason
#

hmm, bot dead @tawny kayak ?

carmine siren
kindred mason
#

Thanks @carmine siren

carmine siren
#

np

maiden bough
#

[Unpaid]

Looking for: 3D Artists
Job Description: Make a Intro of my Company Name.
Contact: PM me.

Was very Nice. Thanks.

spice dagger
north meteor
#

I'm not going to make a cool post about it but...
If anybody knows shaders/post processing then hit me up for a possible uh... $$$$ money yeah.

#

[Paid]

#

( DM me )

cloud swallow
#

[PAID]

Looking for: Animators
Job: I`m looking for an animator to animate 2 characters from Shadow of the colossus, the first is Wander, the main character, needs to have his basic locomotion animations such as walking, jumping, grabbing/climbing and the other is one monster/colossus, Argus, needs to have 8 animations. If you use a program called Dormin Viewer, you can see every animations of all characters, while also being able to pause them and view them frame by frame. I have the models of the characters, they also need to be rigged. We can discuss rates through DM.
Payment: To be discussed
[CONTACT ME THROUGH DM]

carmine siren
sour mist
#

[ROYALTY]
Looking For: Modelers | Texture Artists | Animators | Sound Producers | Mappers
My Exp: I'm the project leader and main programmer.
Project:
We are doing this project as a hobby but also hoping to be able to make it our full time job in the future.
We have already started, we are aiming to release in Early Access in 1-3 months.
Here are some of the key features of the game:

  • Scifi Fantasy Style
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame, ride and breed creatures.
  • Each creature will have a use and there will be quite a few different taming methods for different creatures and tiers.
  • A Unique & In Depth Energy (Electricity) System
  • Advanced Building System
  • A big map with different biomes to explore and build in.
  • Interesting Lore
    Split: Depending on the sales, we will talk about that when we get close to release.
    Completed:
    Most of the technical part is already done, needs polishing and some more small features.
    The map is WIP, the landscape and painting is mostly done.
    We are currently working on more creature models, currently we only have 2 and they are probably going to be reworked.
carmine siren
untold granite
#

Just a tip: If you're trying to get people on a royalty basis, Split: Depending on the sales, we will talk about that when we get close to release. isn't a good pitch - it could mean that the person working for royaltee doesn't even get paid because that is what you wanted close to the release. I'd always reccomend having atleast a framework in place - eg. even if it's just something simple, it'll make people feel a lot more comfortable. Just my (horribl) 2 cents though

#

(Just for the record - I was in a situation where they first stated royaltee, and it was later a $400 max, for probably >200 hours of work, spread out over about a year......AKA, I won't personally ever consider royalty unless the (payment) terms are clear before I start 😛. Not saying you're like this, and I am in no way trying to discourage you ^^)

digital gate
#

I can second what @untold granite says. I always pass on royalty unless a clear and fair plan is in place for determining split.

Depending on sales has no place in split discussion, save for the company making enough that you can actually split it up.

#

tbh I mostly pass on royalty cause I'm working paid. But even if I weren't I still pass on non-clear terms

untold granite
#

^ I just quit contract work as a whole (for now) 😛 But yeah, glad I'm not the only one thinking this ^^

plucky hatch
#

i made decent money thanks to money sharing after release o.o

#

much better money than with normal x money per hour.

#

@untold granite @digital gate

spice dagger
#

Its alot more risk involved.

plucky hatch
#

i like risk. as long as death isn't involved

crisp widget
#

This kind of split is kinda ridiculus they can alter it at any time, so you pour your heart and soul into it and end up with nothing I'd personally never take a risk like this, I think there should be a clear cut reward so that you can calculate wether or not to take this risk but it seems the reward will change depending on sales, I'd settle for an overall % from the begining and make sure to do my best to make the game's models, concepts and animations look as professional as possible so that hopefully the game sells. I mean time is kind of important, got a lot of shit to do.

cloud swallow
#

all those unrelated messages makes my post and others` hard to be seen

#

this is for job posts, u wanna debate go to other sections

lilac walrus
#

job posts get pinned

granite brook
#

@cloud swallow Job posts get pinned if properly formatted. This channel is also here for discussion.

digital gate
#

yall should just add a discussion channel to the coming jobs category.

#

if its not there already

crisp widget
#

Was just stated that this channel is for discussion and the job postings get pinned??
Anyway this kind of risk I think like if anyone were to take it they would probably be people with either a lot of time on their hands or they want to get into this field and they want to learn by making something while working with a team and if they are really beginners that want to get into this field the product won't end up that great anyway, so it's kind of set up to fail but that's just my opinion that nobody would really be attached to the cause.

plucky hatch
#

XDDD

#

some people are smart...

digital gate
#

@crisp widget but this is like the fourth time I've seen people complain about it

plucky hatch
#

that means they don't know how useful pinned posts are.

kindred mason
#

@granite brook Nah, I tried yesterday

plucky hatch
#

click on pinned posts. look how much better it is than here

kindred mason
#

...

#

Well, it wasn't working yesterday, but today it is. Carry on.

crisp widget
#

lol

digital gate
#

I would go royalty, its not like I have anything agaisnt the payment structure. Just never really had a non-private royalty offer that made any sense.

plucky hatch
#

rev. share only if games makes more than 30.000 usd for example.

#

10% from revenue then

#

or a fixed amount if revenue > x usd

digital gate
#

Yeah, but that's not Depending on sales- that's well defined.

plucky hatch
#

some movie studio do rev. share and it works super

#

all happy

wild solstice
#

in my mind, royalty == unpaid. Both having equal potential of getting you revenue upon success or nothing if it bails

elder quartz
#

Rev. share is great if it's an established studio - it's bound to sell well most of the time

#

I wouldn't go with rev. share for small projects though

wild solstice
#

rev share and unpaid both mean you have to pay your bills from something else during dev time

plucky hatch
#

maybe with a job?

#

hahahaha

wild solstice
#

job,savings, parents, wellfare, whatever... it means you're not getting paid during development

plucky hatch
#

yes. perfect understanding!

crisp widget
#

well I do 2d, 3d + rigging and animation which takes a lot of resources time and energy if i am not going to be properly compenated then I'll just stick to my side job which brings in a good amount of money and do other projects that compensate better or more secure.

plucky hatch
#

it is strange if someone wants money from a small studio who makes no money

wild solstice
#

what i mean to say is that unpaid is not necessarily worse then rev share and often they end up being the same thing

#

rev share turning to unpaid or unpaid turning to rev share

plucky hatch
#

but not with a contract right?

flat gazelle
#

If you want to get paid, never work without a contract

wild solstice
#

so far it has worked out for me mostly in my favor without contracts

#

but i wouldn't advise it in todays world

flat gazelle
#

Yeah, It usually works, but you can't count on the money without a contract

wild solstice
#

the one time i had trouble getting paid was when i had a contract

#

ironically

#

as a gov employee

#

courts decided in my favor, still not getting paid

plucky hatch
#

xD

placid perch
#

[LFW][PAID / CONTRACT ONLY] Programmer / Generalist with 3 years of experience in UE4 (and another 5 with general game dev / Unity) looking for contract work, preferably short-to-mid term. I work as a team lead on an internal project and as such I've dabbled in pretty much every single area of the engine, meaning that I can do gameplay programming, system design, AI, animation etc. Rates are flexible and depend on the duration and nature of the work. Additionally, I offer training for individuals and teams. PM for more information.

north narwhal
chrome wave
#

I was going to say, if it was an established dev putting it together and was looking for rev share I would do it, or they had something compelling to show. Some random dude on the internet with an idea? Nah

#

Like maybe I would work on 5 nights at freddies 6 or whatever for rev share.

plucky hatch
#

Gee Bill

#

What good is 3 years experience in UE4 when the updates continually make features obsolete?

#

I think that can be compromised to about 1.5 years.

#

But I don't even have one year yet.

digital gate
#

@plucky hatch You realize that's him saying he wants work an has 3+ years xp? That's not him demanding someone with 3 yrs. Also just because a few things change doesn't negate your experience with the codebase.

#

Kinda rude I think to tell someone how long they can claim they've worked for.

plucky hatch
#

+1

lilac walrus
#

quite a few Unreal conventions haven't changed much in over a decade

granite brook
#

Experience less worth cause of updates? Wth...

#

Even if you change to Unity your experience is worth a lot.

untold granite
#

^ Agreed, even if the only thing you've had is the mindset of problem solving, and experience in doing so, it'll still be worth something, no matter the updates/engine you're using as most of the core principals are the same. And I must admit that updates may have changed a few things, but atleast on the c++ side, most of the stuff I learned what is now over 1.5 years ago, is still the same 😛

hybrid phoenix
#

^

#

UE4 was a heck of a lot easier to get into with my gamedev basics already in place from a year or two of using Unity

plucky hatch
#

why is UE always changing so heavy? unity isn't huh?

wet ravine
#

[PAID] [CONTRACT] [BRAZIL]

Programmer to code the network functionality of our PC game (online multiplayer).
Part or full time job in the city of Curitiba in Brazil. We accept blueprint coders, but C++ is preferred.

Send contact info to contato@mayorgames.com

plucky hatch
#

@wet ravine is this non-remote? O___________O

wet ravine
#

@plucky hatch Yes :/

plucky hatch
#

EHM? lol? seriously?

#

where is curitiba even ?

wet ravine
#

Yeap

#

A city in southern Brazil

plucky hatch
#

is it beautiful there? 😛

wet ravine
#

I do think so!

plucky hatch
#

ok i will move from germany to CURITIBA!

#

acoustic zealot
#

@plucky hatch unless you are trolling you should stick to the subject of the channel.

wet ravine
#

hahahahahah

plucky hatch
#

😦 ereliath is pretty hard to me

wet ravine
#

@plucky hatch If you are curious here is the Wikipedia page about Curitiba https://en.wikipedia.org/wiki/Curitiba

Curitiba (Tupi: "Pine Nut Land", Portuguese pronunciation: [kuɾiˈtʃibɐ]) is the capital and largest city of the Brazilian state of Paraná. The city's population numbered approximately 1,879,355 people as of 2015, making it the eighth most po...

hybrid phoenix
#

The feels when an unknown city in brazil has more inhabitants than our capital (Amsterdam)

wet ravine
#

hahahahahah

granite brook
#

:P non-remote. Sad.

lilac walrus
wet ravine
#

@lilac walrus Thanks 😄

north meteor
#

[Trade?]
Mocap animations for your UE4 programming skills
IE - I mocap or animate a walljump or something. You help to put in the code behind how they work

Not sure if anybody might ever trade for this, but who knows...?

plucky hatch
#

If anyone still cares about last night

#

No, I did not realize he was posting to find a job. I was about to go to sleep.

#

I apologize. Didn't know he wasn't hiring.

#

Maybe I just got hell bent on disproving that people require 3+ years for jobs like this.

crude solstice
#

no way! Curitiba?? That's my hometown

#

then i moved to rondonia

#

sorry guys, posting on the jobs section, I'm looking for work, I'm a 3D modelling artist specialising in environment and assets

safe iris
#

[PAID Contract] - I am looking for some help in implmenting Kubold's animset (rifle, pistol & movement) into https://www.unrealengine.com/marketplace/fps-battle-royale-template. If you are interested in either doing an online session to help me understand how to do this or actually do the work yourself, please shoot me a DM. I'm looking for someone experienced with bp's specifically animation bp's and blendspaces.

carmine siren
opal cloak
#

[PAID] Looking for UI artist - Cartoon/Mobile style UI. Please provide link to portfolio. Matter is not urgent, looking for availbility in a few weeks from now. Work is remote, please also provide whether you are in EU with/(out)vat ID or outside EU. Please send applications to contact@panda-studios.net.

plucky hatch
granite brook
azure lily
#

[PAID] [PART TIME] Seeking skilled Senior QA Tester
Define Human Studios seeks a Senior QA Tester for remote part time work to provide oversight of QA testing and recording to our tracking suites. Break all the things in our game with us, and guide others on how to break all the things. Work will entail ~20 hours per week, and possible movement to full-time.
https://docs.google.com/document/d/1-WlhMcgjp-rx--FAotJha48AjEAFhdU_nqwlSYiBPhM/edit?usp=sharing

kindred mason
#

Man...wtf...I can't believe people think it's okay to record conversations and then only stating they were recording them when the call is about to be over... not before. I just did a consultation on a project and this happened. I can't believe I now have to ask clients if they are secretly recording me in the future because of this experience. The client said it's for his own personal use but...still... In the USA anyway, that's a big no-no. (And in this case, both parties were in USA), I'll have to get confirmation exactly, if it is required prior to the conversation taking place, or could happen at anytime after conversation takes place... but scary... Even though, the client was happy with the consult, it still irks me that such a situation took place.

digital gate
#

I'd think its the stricter of the relevant locales

#

So if one is a two-party consent its illegal

#

if both are single-party its fine but scummy IMO

kindred mason
#

Well, the issue is, does it have to be prior to the conversation or not

#

Even in one-party consent

digital gate
#

one party is "im ok recording myself"?

kindred mason
#

No

#

One-party consent is still the same as recording yourself plus whoever else may be in the conversation but stating you are "consenting" to the recording

#

it doesn't matter who consents. Just one of you has to.

digital gate
#

Hrm, maybe.

kindred mason
#

Which in this case, he obviously did. But, now I need to figure out if it is required to be done prior to the conversation or not.

#

It ended in me not wanting to pursue his offer of me jumping on board the project. Which could have gone the other way had I had prior knowledge. But meh. Still...

wheat hinge
#

You charged someone 70 dollars for a 1.5 hour consult? Ouch.

kindred mason
#

No lol

#

I don't even know where you could have gotten 1.5 from.

wheat hinge
#

1.2 hours*

kindred mason
#

Ah from that?

#

I wrote the actual hours in there

#

almost 3 hours

#

1.2 hours was just the client literally talking about his project and what was wrong with it and what he wanted to get fixed.

wheat hinge
#

Oh. I've seen people have them write it down first.

kindred mason
#

Like I said... he wasn't prepared

wheat hinge
#

That way they don't waste time.

kindred mason
#

Exactly

#

He wanted it done "right now"

digital gate
#

frySalty frySalty: frySalty: frySalty: frySalty: frySalty: frySalty: frySalty: frySalty: frySalty: frySalty:

kindred mason
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lol

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Who's salty, me or him?

wet sail
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You

digital gate
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both yall but you seem to be especially hurt

wet sail
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Im kidding /bait

kindred mason
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Ah, interesting.

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I mean, you wouldn't feel slighted after being told how much of a wonder job you did, and then in the written review, bascially shit on you?

wheat hinge
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I mean yeah the first rule in business is you don't burn your business partners even if they are burning you.

kindred mason
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Where do I burn them?

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I basically just laid on context for that review.

wheat hinge
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I mean you put all his stuff up on your post.

kindred mason
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An honest and open context.

digital gate
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nah dude that bridge is ash

wet sail
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@digital gate Do you have amy marketplace packs for sale? Your name sounds familiar

digital gate
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imo

wheat hinge
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I think he does!

kindred mason
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Bridge was burned as soon as I found out I was being secretly recorded

wheat hinge
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Well depending on your state that is illegal

kindred mason
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Doesn't matter even IF it's legal

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If me and you were having a conversation, and I told you at the end of it, that I recorded you

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You would be 100% okay with that?

wheat hinge
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I mean sure, it depends.

kindred mason
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it depends...

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so no

wheat hinge
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Cause its not really secret

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if you are telling me

kindred mason
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?

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Umm

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It was, until you did...

wheat hinge
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sure and technically in my state it would be illegal up until they asked at the end of the recording.

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and personally I would be fine with it cause they are paying for it.

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and I've even seen other videos of consultants go through stuff although they knew they were recorded

kindred mason
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They are NOT paying for the recording though?

digital gate
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They're paying for your time

kindred mason
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But again, I wouldn't even have cared if I had been told in the beginning of the conversation.

wheat hinge
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Eh I mean it's good to have a recording of what you go through and your in florida right?

kindred mason
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Paying for my time is different

digital gate
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My commentary is not about what happened.

kindred mason
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Then paying to record me in secret

digital gate
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Ye he shoulda been upfront

wheat hinge
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I dunno and like I said even if he burns the bridge, you don't burn it back.

kindred mason
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Anyway, he then proceeded to offer me a job to complete this project...

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When I declined, I am assuming this is where he felt it necessary to twist facts about.

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Even though it was strange after receiving a compliment from him.

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Nah, I am a fight fire with fire type of person.

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I give back just as much as I get or more.

wheat hinge
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Would you quit a job if you found the computer at the job was monitored?

kindred mason
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Depends on what the contract I signed stated.

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100% positive that shit has to be in the contract

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So, I would have been aware probably.

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But, if not, and for whatever reason it was legal. Then probably yeah.

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I find that creepy as f*ck.

wheat hinge
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Again it depends on the state but US federal doesn't require them to tell you

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Florida laws probably don't either as it's their machine that they own and you are using.

digital gate
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I'd just assume that its monitored at some level

wheat hinge
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Same

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at least network level if they decent

digital gate
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At the very least

wheat hinge
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Some don't they are start ups and etc

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but I worked for T-Mobile and Comcast

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key cards and etc

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like you want privacy at work?

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go to the bathroom, that's the only place they can't record.

kindred mason
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Unless you're using the WiFi on the toilet?

wheat hinge
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I mean legally they can't record your video/audio

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It also depends on electronic comms vs live-comms in some states

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apparently oregon is a 1 party consent state for electric and 2 for live

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for real though I recommend looking up all the laws on this stuff. It's complex but for your specific place you should know it.

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If you plan on recording you should find out the laws of land where the people that you are recording live/work.

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Which might have been what this person did and recorded you for that reason.

kindred mason
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Actually

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He only figured it out after asking me where I lived

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So...yeah

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And that was at the end of the conversation

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Again, I think I could have managed had there been prior consent or at the very least, been told before the whole thing went down.

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I mean, obviously it was good money. Even had I jumped on board.

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But there was this level of trust that broke instantly. It cracked when he questioned why we needed contracts. Shattered completely when that secret recording business took place.

wheat hinge
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Sure but does that mean you gotta publicially fight with him?

digital gate
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99% rating or no, you now have what some will see as a overly defensive rant.

wheat hinge
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Not only that but something that other potential future clients see and think Ehh this guy seems a bit rough.

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It's just much easier to fight these things with kindness

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in the long run it does better

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It's 70 dollars which is a good number of dollars don't get me wrong but if you were like dude your not happy with the consult, lets cut the fee in half. Surely a good review is worth 35? I mean I find the fact you are keeping a rating at all either very egotistical or very marketing heavy either way I'd personally pass on. But you find it enough to modify your title and change your marketing based around this?

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35 dollars and you wouldn't have had to deal with all this extra stuff, just gone on your day and not been upset about it.

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pat the poor confused guy who clearly is just getting into game dev on the head and go well maybe down the road when I don't have so much on my plate. Then ideally when they come back they will have learned a shit ton more and you can actually work with them.

kindred mason
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Oh no

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And it's not much of a rant as giving full blown context. If people pass me up due to this, so be it. I fully accept the consequences. However, given how many contracts I've gotten over the past 4ish months post graduation, including some off of here. I really think people understand and value my honesty.

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I do wish more people would write reviews though.

wheat hinge
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🤷

kindred mason
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But it's like that in every business, you only get maybe 25% to write something

wheat hinge
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I dunno, my wife is a healthcare massage practitioner. It's more rare she doesn't get a review after a session.

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Although that's more feedback oriented in a formal setting as it's very health and chart heavy

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but it shows with the right structure you can increase that percentage

swift oracle
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isnt freelance more of a game of word of mouth

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ratings arent important, honestly it's moreso your name being spread around and exposure, in a good way of course

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becoming friends with people that get a lot of work may pass some your way if they cant handle it

flat gazelle
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Yeah, 90% of my clients come through contacts I\ve worked with in the past.

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Hmm

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Maybe 75

swift oracle
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the hard part is building connections, I've been out a year and have only got a few jobs

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tho I dont actively pick up jobs in here

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i think its 75% network 25% skill

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for being established anyway

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its almost 100% skill to begin

flat gazelle
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Well, most jobs in here are hobbyists, so if you are making a living of freelancing this really isn't the best channel.

swift oracle
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pretty much

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not to mention project duration vs payment

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I dont mind doing a quick model for some money, but I cant commit myself to another long term project

flat gazelle
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Longterm is fine as long as you invoice monthly and have a clause that you can leave if necessary

swift oracle
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at a bare minimum having an email with terms and an agreement to them

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that being said my country (australia) hasnt got a large demand for UE4 at the moment

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Studios have been in talks with possible on-site contracts, but I still doubt they will get the funding

opal cloak
umbral ocean
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Alright I need someone to set up a character model for a demo im sending to Creative for possible funding. I can pay let me know your rates in a PM or if you have another idea for payment im open to ideas.

hybrid phoenix
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@umbral ocean Define "set up"? Model, texture, rig, animate, anim BP, controller...?

umbral ocean
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its rigged, it needs to have its animations and controller, blueprint all done

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animations can be off the marketplace as its just a first person character. Only one or two custom animations will be needed.

hybrid phoenix
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To it only needs blueprint work to be a nicely functional first person controller, then?

uncut frost
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its legal to record voice if one person is aware about it @kindred mason i learned about that in my law class

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however it is really shitty to do

umbral ocean
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@hybrid phoenix correct it needs a good controller made.

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and a couple custom animations created

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the animations can be from the free animation packs and just retargeted.

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just need to get the demo finished and sent to Creative, Razer, Nvidia for review

ebon cedar
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[PAID] Level Designer

Requirement:
Create multiplayer level design(s) for an FPS game (whitebox only). They need to be built with eSports & Competitve play in mind- top priority is to make a really fun & fast paced map.

You must have a portfolio to view.

Rates/Payment method:
Bank transfer or paypal & rates to be discussed.

plucky hatch
kindred mason
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@tawny kayak What's up with this bot? It was working a few hours ago. Or is it prejudice?! 😉

tawny kayak
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Checking the logs.

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Maximum number of pins reached.

kindred mason
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Ah

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I didn't even know there was a limit!

tawny kayak
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I'll delete some old ones to accommodate.

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Yep: 50.

kindred mason
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Hmm interesting

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Don't delete if they aren't old though

tawny kayak
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It's one of the reasons I'm moving away from using pins.

kindred mason
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It's not a big deal

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Ah, cool.

tawny kayak
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Alright. Cleared all the posts older than 2 weeks.

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There's room for a few more.

lilac walrus
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tbh, 50 pins is excessive, some of those must have been there for a while?

kindred mason
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Thanks

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Nope

lilac walrus
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we don't get that much traffic in here

kindred mason
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oldest one was Oct 21

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Unless that was Sept 21

tawny kayak
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The oldest pin was October 12.

kindred mason
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I mean 12

tawny kayak
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I removed everything up to October 16, aka two weeks ago.

kindred mason
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Yeah, numbers op

tawny kayak
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Which was about 9 jobs.

kindred mason
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@lilac walrus You wouldn't think, but we did this month oddly enough

lilac walrus
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weird

tawny kayak
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We usually get the most traffic around MegaJam time.

kindred mason
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Yeah we had so much chatter in this channel

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But it wasn't anything MegaJam related though

tawny kayak
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Yeah, this seems unrelated.

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Not sure.

kindred mason
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¯_(ツ)_/¯

plucky hatch
molten tree
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@ebon cedar still looking? If so sent me a dm

mild flax
#

[UNPAID]

Looking for: Modeller / Artist / Blueprint Programmer
Project Description: A sci-fi cyberpunk first-person story involving some mysterious Monoliths. See http://icenetgames.tk/monolith-project for more details.
Project Length: No idea, we're hobbyists just doing our thing. If you can volunteer your skills every now and again, perfect. No need for 100% devotion.
Contact: Me. PM me and when I can I'll get back to you. We have our own Discord where me and my writer friend regularly talk out the direction of the project. Very small group right now with hopes of expanding.

More details will be shared if you agree to come on.

opal cloak
kindred mason
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hmm

tawny kayak
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And please use #server-feedback to let us know how we can improve the functionality! 😃

hidden jetty
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So if there are 2 other channels for talent and looking for work what is the careers channel for?

lilac walrus
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Discussion

hidden jetty
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Oh I see so it keeps it all cleaner

mighty jetty
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Hello. Looking for an Art Director and Producer in Ukraine. Maybe someone is interested

kindred mason
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k

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Read 4 messages above you @mighty jetty

upbeat yarrow
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Xd

craggy snow
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why isn't this grouped with jobs? :p

granite brook
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Cause it's meant for discussions

neat bronze
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Lol @craggy snow I just asked the same thing

buoyant latch
kindred mason
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Only if you pay them big bucks

buoyant latch
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wut?

kindred mason
buoyant latch
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yea but Im not gonna translate them all into that format

kindred mason
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Aye, just one blanket job post could do though

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something generic

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¯_(ツ)_/¯

buoyant latch
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True, but thats a lot of effort haha

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I'm lazy

kindred mason
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😉

buoyant latch
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Just figured I'd throw it in here if anyone was interested

swift oracle
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@buoyant latch I'd be interested if I were local or even a Citizen of the US, and I guess you guys wouldn't do sponsored Visa unless it's a more senior candidate right?

buoyant latch
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I really don’t know sorry! Doesn’t hurt to email and ask!

granite brook
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Not the purpose of the channel though (: so next time, throw it into the #looking-for-talent channel

plucky hatch
balmy kraken
plucky hatch
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whats that?

balmy kraken
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Bollocks, wrong link

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My project is recruiting Level Designers and 3D artists

plucky hatch
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alrighty thank you!

sour mist
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Looking for:
Like platforming games? Want to help design levels for one and come up with ideas for it?
My Exp: Games developer in Unreal Engine 4.
Project: Platforming game, for more info send me a pm if you are interested in helping.
Length of Project: Probably about a month or 2.
Split: Nothing serious but if/when we end up selling the game we will of course split the money from it.

swift oracle
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If your looking to hire/ recruit people go to the #looking-for-talent chat follow the instructions for Unreal bot, they should be located at the top of the channel thread

inner spire
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^

tawny kayak
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The instructions are also pinned to the channel so you don't have to scroll up.

sour mist
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Oh I see, way better format 😃

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Okey lol, first feedback is please make the cencel timer longer or just make it a command to cencel without a timer

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It takes time to think and write these kind of stuff

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@tawny kayak

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This is really annoying.. Just sayin 🤔

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Way better system but the timer really needs to get changed

ocean harbor
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Write in notepad and then copy/paste into post?

sour mist
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Well yea but ah..

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I guess I could have looked at the channel to see what "questions" it would ask

burnt pulsar
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Does anyone know of some good examples for a Programmer's portfolio?