#fab

1 messages ยท Page 122 of 1

solemn burrow
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all the 300 gigs

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because it seems it just skipps the installation altogether not just the files

raven ferry
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You could create a blank project just so you can add assets and then open it to see the folder structure, see if it added config files or anything else that may corrupt your project before moving it

slender estuary
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they can and they will.

slender estuary
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it gets sent over to standard support

delicate dove
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wtf

slender estuary
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great way to protect theft by just ignoring it xD

delicate dove
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weve had this issue before where sometimes they seem to forget about devs and think some fortnite player contacts em?

slender estuary
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yeah ill try the official support for devs now

delicate dove
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still though, @onyx flower could you take a look at that? and perhaps provide is with an email adress we can contact when its about marketplace piracy?

slender estuary
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but official marketplace form doesnt have anything that relates to the topic

delicate dove
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yup

slender estuary
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and i cant put this into the public forum because that would just be free advertisment for the site in question -_-

thorny compass
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What do you expect them they do?

slender estuary
thorny compass
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I mean it is not unusual, some companies to ignore piracy.

delicate dove
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@thorny compass they always ask us to pass on links to piracy and such, and suddenly that kinda email.
and they have helped sellers before taking down whole websites

thorny compass
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Ah, I see.

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Well, it is not something so weird if they chose not to.

slender estuary
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this where i sent it ๐Ÿ˜„

delicate dove
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i think the person just didnt have his coffee

slender estuary
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no i think it landed in the wrong channel for some reason

delicate dove
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yea we have had that before, i think Victor Burgos complained about us being handled like fortnite players instead of devs

slender estuary
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i havent played fortnite in over 2 years xD

delicate dove
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i fear that day :p

thorny compass
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Well, I won't be surprised if we got some new members and channels here ๐Ÿ˜„

slender estuary
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unreal script?

thorny compass
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For the modkit

delicate dove
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i doubt we'll add fortnite stuff

thorny compass
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I dunno, ๐Ÿ˜„

slender estuary
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yeah they should have a seperat moddding discord just as conan exiles modding discord

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because modding discords are HUGE spamfests xD

delicate dove
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if we'd do that ill make my own ue4 discord with blueprints and cpp hooks

slender estuary
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for issues like that they do have a way to reach out you know ๐Ÿ˜„

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i never got beyond 50 bucks i think ill NEVER get paid ๐Ÿ˜„

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xD

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100%

delicate dove
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itll be a goldmine for whoever is popular :p but its getting too offtopic

slender estuary
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if you have the right kits for it

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wdym?

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using asset packs in modding?

solemn burrow
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@slender estuary idk, truth always gets out, sooner or later, and if it does ppl will be sued and reputation chipped and things like that, idk if anyone a bit professional would take the hassle.

slender estuary
# solemn burrow <@!415212815771500545> idk, truth always gets out, sooner or later, and if it do...

It doesnt really matter - think about it the prices on the MP usually dont reflect the work you put into a pack. You are bound to sell to numbers and numbers of people never releasing anything commercially viable. But thats kind of how the prices are "made" - you sell more for less. But if that breaks away because ppl that never want to go commercial go to a free version of your asset you will have to increase the prices dramatically and then nobody will buy your stuff because for that they could also most likely hire someone instead for custom work ๐Ÿ™‚

solemn burrow
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idk i just said this is how i think.

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does not worth the reputation, and the legal hassle.

slender estuary
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my comment was on the topic didnt try to put your opinion of or anything โค๏ธ

solemn burrow
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maybe there are ppl who think otherwise

slender estuary
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and your right

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Iยดd really like to go deeper into the way these illegal asset sharing practices shape our time managment in production (since you gotta double check every freelancer you work with basically on possible infringments) but iยดll stop here since it feels too off topic for me ๐Ÿ™‚

merry field
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Today I learned that if I fix the incorrect maths in a message, Discord also updates it in the quotes above a reply ๐Ÿ™‚

thorny compass
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Must be a pointer.

oblique seal
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Its been almost 2 & 1/2 weeks since I reported a false review, zero response or actions lol

sturdy hawk
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Ok, I made it official, hope it won't crash my tiny VPS ๐Ÿ˜ฌ ๐Ÿคž
https://forums.unrealengine.com/unreal-engine/marketplace/1857381-orbital-market-search-engine-for-the-ue-marketplace

merry field
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One issue I see with it is that the preview images are tiny

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So it's really hard to tell what each one is

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The 3D box style looks cool, but... there's a lot of empty space there

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Also, there's not much space for the name of the products

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Most names are cut off

sturdy hawk
merry field
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Heh, I actually meant the preview images in the list, but yes, the preview images once you open it are also tiny

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I meant this:

sturdy hawk
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Oh, ok!

merry field
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It's really hard to tell what this even is from that image and with the name cut off

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(Okay, wasn't the best example, but hopefully conveys the idea)

sturdy hawk
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Hum, I really like the boxes so they will stay by default, but I can add a feature to display the flat thumbnail instead of the box

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or even different type of preview (like cards, per line, etc...)

merry field
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It might help if you added options to display fewer per line

sturdy hawk
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and save this to your localstorage so it stay the same

merry field
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e.g. 4 boxes per line instead of 8

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(I'm sure it's based on resolution, I see 8)

sturdy hawk
delicate dove
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the released/last updated is inacurate.
in some cases its inverted, and in some cases the last updated is not accurate in general. (looking at my own packs)

sturdy hawk
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@delicate dove It should be the last upload, so the release can be after the last update ๐Ÿค”. Could you give one of your product that is inaccurate?

merry field
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Right, bigger boxes.
I can kind-of do that by changing the view scale in my browser, but that doesn't quite look great (there's too much spacing once everything is doubled)

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I like how the box tilts slightly when you mouse over it

delicate dove
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also, please unlock middle mouse-click, i hate having to left-mouse click on things :p

merry field
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I'm sure this is just something you haven't implemented yet, but I'll mention it anyway: you'll need tag filtering

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One of the best (only?) actual searching features on the regular marketplace

sturdy hawk
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(sorry, will fix this)

merry field
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I guess in theory you want the whole "filter results" box, with discount % and price ranges and supported engine versions/platforms ... but tags are the most important thing I think

delicate dove
sturdy hawk
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yes! lot of things to implement...

delicate dove
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but all in all, from what ive seen. good work

merry field
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Would be nice if esc closed the pop-up box again once opened; pop up boxes could do with being a bit bigger as well

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I could give more suggestions but don't want to overload you too much all at once ๐Ÿ™‚

sturdy hawk
merry field
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Also, what Luos said - looks good so far

eager kestrel
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@sturdy hawk short description tooltip might help with quickly seeing what a product is without opening up for full details. Also, pop-ups to see full size images when clicked.

sturdy hawk
delicate dove
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lemme double check :p

eager kestrel
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I also like how the tag filters display in the unreal marketplace, but when clicking on existing filters it should switch to "red" to exclude the tag, then click again to remove it (or some other way to differentiate between include and exclude).

sturdy hawk
delicate dove
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@sturdy hawk zipfile was uploaded to epic's server 4th of december 2019
oddly though, on my seller page it claims 5/06/2019 which is wrong

sturdy hawk
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well, just found a bug on the unreal marketplace then ๐Ÿ˜›

delicate dove
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apparently hehe

eager kestrel
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How did they mess that up? You basically just put Now() in the db. Unless their server date is way off, haha.

delicate dove
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iunno, odd for sure. because older versions of the pack do have accurate dates

eager kestrel
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I did notice that before some specific date (can't recall which) they didn't even care to store times, just the date. Then suddenly, times start appearing.

sturdy hawk
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1000 at a time 0_o ?

eager kestrel
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Yeah, thought it was a good idea at first, but really takes too long to load.

sturdy hawk
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ahah, I feel like it takes more than 10 times the 100 to load ๐Ÿ˜›

eager kestrel
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Yep, my thoughts exaclty, so I switched to 100, but the limit is still capped at 1000, never bothered to change it, lol.

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Can't even load 100, damn spreadsheet really eats up all my bandwidth.

sturdy hawk
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Ahah, mine load by 24, but I limited it to 40 ๐Ÿ˜›

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(and I send the minimum data to keep it light)

eager kestrel
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I just made it so I can customize exactly what it returns.

sturdy hawk
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you might want to try graphql then!

eager kestrel
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Stuck with using whatever this godaddy account has, which is mysql. Didn't want to pay for any of my own hosting and the non-profit org I work for already has this hosting plan. They don't even know I used it for this, so sshhhhh, hehe.

sturdy hawk
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Graphql is not a db tech, it's a query language and can be implemented in any language ;)

eager kestrel
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If your site takes off, I can probably just stop running the spreadsheet too.

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Ah, didn't even know what it is, just assumed by the name, hehe.

sturdy hawk
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For now your spreadsheet has more features :P

eager kestrel
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I really do need to use graphql, looks super easy to adapt.

sturdy hawk
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Well, what you built is almost graphql actually!

eager kestrel
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They got better filtering, but yeah, pretty damn close in its most basic uses.

north stirrup
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I like that sorting

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Something that would be AWESOME

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Is video previews

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Maybe just scrap the description and use the first youtube link in there

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Videos are so much better than pictures for so many assets

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You should add an about page as well with the link to the github

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Make it clear this is an open source project

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& that you're not scraping user data or anything

thorny compass
delicate dove
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random suggestion btw @sturdy hawk
option to compare two packs side by side.

thorny compass
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tbh, I would like to give a shoulder on deving for that, but its totally alien framework.

sturdy hawk
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@thorny compass How is Vue an alien framework ๐Ÿ˜ข ?

thorny compass
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Well, my web deving ends with Python scripts fetching API data from the web ๐Ÿ˜„

sturdy hawk
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No wonder it's not a webdev discord ๐Ÿ˜›

thorny compass
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Yeah, tbh, I initially thought you gonna do a desktop client ๐Ÿ˜„

sturdy hawk
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I could port it to desktop with electron ๐Ÿค”... but I think a web platform is a little bit more convenient for this ๐Ÿ˜›

thorny compass
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That at least what I would do if I was able to figure out all that backend/server talks. Making a multiplatform(kinda) front end with Qt is easy enough.

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Then you can have personal database and etc. you know... kinda the launcher.

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Anyway, too late.

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So, sorry, I won't be able to contribute apart from User experience, never heard of Vue. Or at least I did, but they do some modelling tools. And they were heavily hacked before years, lol.

sturdy hawk
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Don't worry, your money won't go anywhere, you'll get it ๐Ÿ˜‰

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(someday ๐Ÿ˜ฌ)

hasty nexus
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you have to verify it to remove the limit

north stirrup
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PayPal ๐Ÿ’ฉ

hasty nexus
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also, withdrawing to a debit/credit card also has a limit. if you withdraw to bank account directly is better.

north stirrup
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Tried calling PayPal?

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@sturdy hawk what are your thoughts on video previews?

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Is it a business account?

sturdy hawk
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@north stirrup I'll implement it soon, that's a great idea! (and not so difficult I think)

north stirrup
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I think you should remove Award Winner from your nickname

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Divivor The Tiny sounds much better to me

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๐Ÿ˜›

hasty nexus
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it's like a sarcastic warrior name

north stirrup
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That's a big sword for a small guy like u

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There's no option to call them?

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IIRC last time I called them it was solved very quickly

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Ah

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I didn't realize it was end of day already in europe

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Only 12 here lol

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Ye ik ik

graceful arrow
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Something has probably changed in the gateway companies ways of doing things, this sort of thing used to be one of the biggest issues we had with cards being declined/refused/not recognised etc Some how, some where the gateway had made a cock up but it's a bugger to prove.

delicate dove
sharp oak
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Anyone know if there is a community discord around the "Ultimate character" system

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if anyone is useing this or knows any place to communicate with others useing it, feel free to private message me

uneven sierra
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Is there a way to view a marketplace itemโ€™s discount history?

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Surely thereโ€™s gotta be a site that tracks that

north stirrup
uneven sierra
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Many thanks

thorny compass
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lol, taken for granted

azure tundra
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this is being sold with mixamo animations

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is that legal?

thorny compass
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Think only Epic content is fine ๐Ÿค”

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As a part of your asset. However, if they accepted that up ๐Ÿคทโ€โ™‚๏ธ

azure tundra
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i think all his pack have some, weird epic does not check this

thorny compass
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Someone can ask them, they sometimes miss things.

west kraken
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is someone here to help me fix a problem

real dust
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Have you tried fully restarting your launcher?

west kraken
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yer

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i've reinstalled ,too

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andthis problem is appeared on the product i bought after20210110

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and some products what i bought cannot show in my vault...only find in marketplace and wait for few seconds then the download buttom appears...

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can someone help me?

real dust
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I'd suggest mailing support, for starters

delicate dove
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if you have over a few hundred (not exactly sure how many) that can happen as well, but i personally dont know whats going on.
so yea, email marketplace support

west kraken
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emmmmmm,,,ok,,,,thanks for provide informations...

west kraken
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@delicate dove how long may have a reply? thanks

delicate dove
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its weekend, so... no clue. could not be until monday

west kraken
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mygod///////////

delicate dove
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sorry ยฏ_(ใƒ„)_/ยฏ

west kraken
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T.T

coarse sun
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@west kraken check you have installed at least the 4.26 or 4.25, the product you're showing it's just for that versions, if you don't have a valid installation you can't download it

thorny compass
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I wouldn't mind some generic file type support in the Content browser like plain image (not a texture), txt file or shell open a docx or so ๐Ÿค”

slender estuary
eager kestrel
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So basically can't sell the animation assets themselves, but when included with a unique character model, this should be acceptable. Try selling Mixamo animations with only Manny modelling them and that definitely shouldn't fly.

slender estuary
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just picked up the official sites response to that

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its highly debatable

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but if you look at the mp

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even anim packs sometimes have mixamo remnants in them xD

sturdy hawk
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@thorny compass @merry field Following your suggestions, I added some other displaying, wdyt ๐Ÿค” ? https://orbital-market.com/search
(Also I'm not 100% sure I should discuss it here, I don't want to spam the channel, so if it's no appropriate, don't hesitate to tell me and I'll find something else!)

slender estuary
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imagine now being able to log into this with my epic account and see all the packs i own and their latest updates :3

lofty panther
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hm.. anyone else unable to search or click on anything within the marketplace inside the epic app? it works fine in browser still.

sturdy hawk
sturdy hawk
thorny compass
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@sturdy hawk The bigger cards are muuuuch better ๐Ÿ‘

lofty panther
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cant even open my wishlist

thorny compass
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From UX perspective you don't wanna split the attention.

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What is that ico btw? It is not button like the others.

slender estuary
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its a sattelite icon or not?

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for searching the heavens xD

sturdy hawk
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Yes, I'm planning to have to have a bar with all the filter and this will be part of it

thorny compass
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Sends UFO data

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Filter bar? ๐Ÿค”

sturdy hawk
thorny compass
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Tags?

sturdy hawk
thorny compass
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Hope you use something ready ๐Ÿ™‚ A big miss I see in many search places is the option to "exclude" results. For example, I may want to search for containers, but I want to exclude "code" tags or so.

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Anyway, just ideas. Good work ๐Ÿ‘

sturdy hawk
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yes exclusion will be part of it!

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(but, no, I'm developing this from scratch)

thorny compass
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Soo you can do like container -voxel ? i.e. exclude results which match the second word.

sturdy hawk
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oh, actually, the search exclusion already work like this, yes

thorny compass
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What is the idea behind that special icon you put on your assets? ๐Ÿ™‚

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Does it help the crawlers?

sturdy hawk
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Yes, you get a 10% boost of your score and a little highlight. To have it, you must have a link to the website in the description of your product

thorny compass
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Lol, I smell lobbying

slender estuary
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yes

sturdy hawk
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shamelessly ๐Ÿ˜ฌ

slender estuary
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haha

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xD

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got incentive tbh

thorny compass
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Anyway... another idea is to add a card at the end of the results when there are more results. Something like ... or so. Currently it is not known whether there are more or not results to be seen by scrolling.

slender estuary
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but are we allowed to put a link to a seperat mp

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on the actual product page?

sturdy hawk
thorny compass
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Well, you don't see whether there are more results ๐Ÿ™‚

sturdy hawk
thorny compass
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If you scroll down a bit, it starts showing/loading the other results. But if you don't, it stays like that.

sturdy hawk
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I'll fix this, if you can see a blank space, the loading should be triggered

thorny compass
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Or at least some visual note, that there are more to be seen. For example displaying current shown from total results or whatever.

sturdy hawk
thorny compass
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Well.. looks stuck instead ๐Ÿ™‚

sturdy hawk
thorny compass
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Yep

sturdy hawk
# thorny compass Yep

Even if you clear your cache with ctrl+F5? (I mean, you shouldn't have to clear your cache but who knows... I can't reproduce ๐Ÿ˜•) You're on windows/chrome?

thorny compass
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Windows/Chrome

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Matters not the cache refresh.

oblique seal
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I never thought I'd see a non laggy marketplace

eager kestrel
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@sturdy hawk Long titles are leaving a ton of empty space below the images. Maybe make the title a header for both images and description.

sturdy hawk
sturdy hawk
eager kestrel
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Also the sort by update shows many duplicates. I am guessing it is based on every update they have done.

sturdy hawk
eager kestrel
sturdy hawk
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Ok, actually it's not duplicate, it's just that they are slightly different pack (the title is note the same)

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I'll had a hover feature to display the whole title I think ๐Ÿค”

eager kestrel
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They are the same when I click them individually and go to marketplace link.

sturdy hawk
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hum... Ok, I think I know what the issue is!

eager kestrel
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Might just be the very first initial load of more assets.

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If I scroll further, it seems to work perfect.

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Nvm, see more of them, hehe

sturdy hawk
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Yes, I think the database sorting is not stable, so I'll just add the ID to the sorting options ๐Ÿ˜…

eager kestrel
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Minor details, hehe.

sturdy hawk
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@eager kestrel @thorny compass everything should be fix ๐Ÿ˜‰ ! (thanks for the QA โค๏ธ)

thorny compass
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Cough... kinda innovative the X button staying at left.

eager kestrel
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Lol, didn't even notice that X was there until you mentioned it.

sturdy hawk
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Wait what? The X button is not at right?

eager kestrel
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Been clicking off the edge off

thorny compass
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lol

sturdy hawk
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Uuuuugh, it's correct on FF but not on chrome ๐Ÿ˜ญ

eager kestrel
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For me, firefox is missing all the little icons.

sturdy hawk
eager kestrel
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Edge and Chrome look identical

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windows

sturdy hawk
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ok, this may come from an optimisation I made to defer the download of icons and fonts, but maybe it's not well supported... I'll revert this

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should be good ๐Ÿฅณ !

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(I also added a tooltip when hovering a title to have it complete)

eager kestrel
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Except the next bug I found, hehe. Android Chrome, Portrait List View.

graceful arrow
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Is there a sort by price option I'm missing in it?

sturdy hawk
sturdy hawk
eager kestrel
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Tested FF and Edge for Android as well. All look the same. Good consistency between the browsers.

sturdy hawk
eager kestrel
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My old ipad 4 couldn't even load it.

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Safari was just blank white

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Updating ios to latest and will test again, hehe

sturdy hawk
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Well, I gave up on old browsers, they better follow new standards ๐Ÿ˜›

eager kestrel
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Apple users usually flock for the latest and greatest every time it releases, hehe.

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The new iPhone2912 just released, time to scrap the iPhone2911 that released yesterday. ๐Ÿ˜œ

sturdy hawk
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But Safari is not the best browser anyway ๐Ÿ˜…... imo IE <<<<< Safari <<<<<< Everything else

eager kestrel
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Yep, agreed. I come from web development background too.

sturdy hawk
thorny compass
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The more expensive it is, the better it should be :)

eager kestrel
thorny compass
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Not sure, lol. Just general behaviour remark. I don't know about that asset.

slender estuary
eager kestrel
slender estuary
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pretty sure that mouse cursor was one of those items that get sold to launder money. Same thing happens on the steam store apparently every now and then

eager kestrel
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That would make sense, haha. Sneaky bastids!

ebon leaf
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Hello guys, I am looking for a crafting system package for a project with my collaborator, we are looking for free cus we have not budget, if someone knows something please let me know. Thank you!

stuck glade
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Any character artists fancy putting together a male + female character, no clothing, couple of heads to swap out, or perhaps some form of pipeline to add new ones. No hair necessary. Including a few ethnicities to cover all needs.

Because every time I go looking for decent character models, that area is really lacking. You have the excessive character creation kits, etc. but never just a collection of nicely put together assets with some different heads for variety.

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I would pay good money for just a human pack on the marketplace, because character art is so outside of my realm of possibility and it's always the limiting factor.

I've found some decent assets elsewhere, but they're never rigged to the UE4 skeleton, and animation/rigging scares me

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(For what it's worth, if anyone is interested in doing this but not selling it on the marketplace, feel free to message me)

merry field
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Wouldn't you still need to hire someone to make all the outfits to match this model?

stuck glade
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Happy to do that myself (along with hair/accessories) ๐Ÿ™‚

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It' s just the organic elements I struggle with

merry field
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Ah, that wasn't quite what I understood from "character art is so outside of my realm of possibility"

stuck glade
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Ahh, thats fair ๐Ÿ™‚

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Strangely picked up the workflow for hair and clothes without ever learning anatomy ๐Ÿ˜„

ebon leaf
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How to you add your project from the marketplace?

thorny compass
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Maybe you are hair styler under cover.

vale prawn
sturdy hawk
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Oooooh ๐Ÿ˜ฎ ! That's so cool! Thanks for the link!

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Literally what I was asking: a youtube channel that reviews plugins :3

sturdy hawk
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Yes, I'd like to to that, but I think I must contact Epic to use their SSO login. But even with that, I'm not 100% sure I can read the the user vault (unless people actually provide their epic login/password, but that's a big no for security reasons). I'll keep you posted on that ๐Ÿค”

merry field
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Hey I wrote a tutorial, I just didn't do a YouTube video because who wants to hear me mumbling for 10 minutes?

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The guy in that video (about the UI) starts by saying that UE4 looks straight out of Windows XP... I think he doesn't actually remember what Windows XP looked like

thorny compass
thorny compass
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pff... js... vue... muh eyes

sturdy hawk
thorny compass
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Wow, wait, that picture is in fact a dude with a gun? lmao, I always thought it is an owl and thought - that kinda cool.

sturdy hawk
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I don't see the owl ๐Ÿค”

thorny compass
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It is an owl, half-lit, half-shadowed.

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Its wing and head facing the camera.

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Anyway, I prefer an owl.

rotund sail
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why aren't the free for the month assets here yet

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oh ok

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thx

tidal moss
sturdy hawk
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it hasn't been a week since orbital market is up, and I already got some bot trying to hack into it ๐Ÿ˜ ....

thorny compass
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lmao, that's how it is

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But it is good to think of that early.

sturdy hawk
#

More like reason why you shouldn't use an overused cms like wordpress ๐Ÿ˜›

#

I didn't know that one, looks pretty cool ๐Ÿ˜ฎ !

fleet garnet
#

getting kinda off topic I think ๐Ÿคจ

real dust
#

Let's go back to complaining about MP QA!

oblique seal
#

Is it normal that I haven't received my payout from November 2020 ??

real dust
#

Did you meet the minimum payout threshold for that month?

oblique seal
#

Well it was 90 (before revenue split) but if there is a payout report doesn't that mean they send you the money ?

#

cause there is one

#

So once the next payout report comes for december 2020 it gets added up and then it counts?

#

Ahhhh

#

Poof All your money just dissolved into thin air!

#

Mines actually this month lol, the flash sale was perfect!

#

What did the Marketplace people say?

#

"Lol your money is gone gg"

#

b r u h

modern perch
#

oh great, more sales

#

this is exactly what the marketplace needs

#

hehe

#

"people don't buy anything because things are always either free or on sale"
"then everything needs to be on sale all the time!"

#

oof, I dunno, I kinda feel like that would actually end up burying a lot of the good stuff

#

I'd rather have a decent set of search and filtering tool

#

but since everything is tagged with everything most of the time, and the keyword search is janky as hell, so it's really hard right now

north stirrup
#

lol

modern perch
#

"medival"

modern perch
#

dunno if it's any better now, but you used to be able to search for the actual names of products and not have them come up in search ๐Ÿ˜‚

mint olive
#

I found once a marketplace engine plugin for working with blueprints.
It said it added like gestures to the blueprint editor, like shake to break and drop to connect stuff but I didn't have the money then and stupidly didn't save it ๐Ÿ˜ฆ

Anybody knows what that plugin might be?

sturdy hawk
mint olive
#

Node graph assistant โค๏ธ

#

THANK YOU

#

also, you the real herobrine? ๐Ÿ‘€
bought both darker nodes and electronic nodes โค๏ธ

#

you rock

sturdy hawk
#

Ahah, thank you very much โค๏ธ !

north stirrup
#

he's the one

potent ferry
#

I feel like there is almost no way this hasn't already been shared around here before but I just thought it was pretty cool lol https://www.youtube.com/watch?v=bBkUSyGDcEA

Advanced Action RPG Combat is a melee combat system template designed to be powerful and easy to customize. This system was inspired by Dark Souls & Sekiro combat systems. This system is designed to give developers a template for Action RPG combat. Made 100% using Blueprints.

Marketplace link: https://www.unrealengine.com/marketplace/en-US/pr...

โ–ถ Play video
silent mesa
#

few hours to go ๐Ÿ˜„

eager kestrel
#

Where are all the people asking when the free assets drop? Quiet this month.

silent mesa
#

Some pm'ed me haha

eager kestrel
#

Haha, you have the power to make them free, eh? ๐Ÿ˜œ

eager kestrel
#

Marketplace needs a timer like this.
@sturdy hawk Orbital market can do it! ๐Ÿ˜

thorny compass
#

Ah, yes the monthly dose ๐Ÿ™‚

eager kestrel
#

Just saw this: https://www.unrealengine.com/marketplace/en-US/product/custom-game-only-input-mode
Someone seriously had to make a node for that instead of learning how to actually use the input systems? I've never had a problem with accepting click events for any of my projects, hehe. Also, one node plugin and got accepted? Then why can't my DisplayMetrics plugins with 3 nodes get accepted, when it actually exposes stuff that doesn't already exist in the engine? I also was releasing that for free.

Unreal Engine

A blueprint node that exposes the "Consume Capture Mouse Down" setting. Fixes mouse double-click or hold issues.

thorny compass
#

Gumroadit?

eager kestrel
#

I got it on my github, good enough, hehe. I gave up on trying to give out free stuff on the marketplace.

#

3 for 3, denied on different plugins I tried to give away. All made brand new functions not existing in the engine, but not good enough.

#

Button Custom click/hover based on image alpha. Display metrics for those running multiple monitors, able to switch default game monitor and display monitor info. Procedural limb creating function, makes procedural mesh based on the bone name of a skeletal mesh, included all the options of slice procedural mesh node. I now plan to include that in my Universal Monster asset, if I ever get accepted and then convert it over to C++ later.

thorny compass
#

Hmm... your 2 github repos does not say much about them projecs ๐Ÿ™‚

eager kestrel
#

Haha, yeah, I just uploaded them and left them. Maybe I should add to the readme files.

#

Nobody visits my github anyways, haha.

thorny compass
#

? I understood you used GitHub as a place to distro your free plugins. That fine, but it need more of welcome environment. And yeah, post here there likely.

#

Also one is closed source ๐Ÿ™‚

eager kestrel
#

Huh, which one?

thorny compass
#

Display metrics

limber wraith
#

hey i have a question. when we get assets from marketplace, how are the asset packs name associated?

#

i always have a hard time finding the pack i got in my plethora of other packs

#

and by find it i mean in the epic games launcher

eager kestrel
#

If you just bought it (or got the freebies), visit its page in the marketplace tab (within the launcher) to force it to register that you own it.

graceful arrow
#

or reboot the launcher

eager kestrel
#

Otherwise, exit launcher and reload

grizzled thunder
#

How far are you guys going back in engine version currently before creating new marketplace content? Any insight on how far is too far vs number of users?

#

Never mind dealing with lack of features..

north stirrup
#

For plugin I'm 2 versions behind (currently 4.24)

delicate dove
#

for vfx i went with 4.16, though for my mat functions i used .19, for niagara... havent made any yet.

grizzled thunder
#

Thanks guys, was thinking 4.19

north stirrup
#

Using such an old version must feel so weird ๐Ÿ˜„

real dust
#

I do 4.20

grizzled thunder
#

Also @delicate dove - would love a high end realistic niagara Atmospherics pack for cinematography/virtual production stuff. Never enough good looking smoke/steam and just general stuff to fill the atmosphere and create subtle movement and drama

delicate dove
#

dont expect one from me :p
I dont do realistic stuff

grizzled thunder
#

๐Ÿ‘

fringe viper
#

does anyone know of any good modifiable shooter ai? I don't want to spend weeks to build out AI when i'm just testing out a game idea

#

I have my own inventory/shooting system that I wan to integrate, so being able to strip out that kind of stuff is key

#

i would prefer that the AI is at least interesting enough to shoot at and shoot back

dusk obsidian
#

An ai that shoots on sight takes like 5 minutes.

#

Not worth spending money for.

fringe viper
#

yeah, i want to do more than that

#

cover, move around

#

etc

dusk obsidian
#

Well, the best is to build it yourself.

fringe viper
#

i know what is best, but I'm not looking for that

#

as I said, I'm doing a quick and disposable shooter idea to see if something will work

dusk obsidian
#

Ah

last mango
#

Did @gaunt flicker put AI into his Marketplace ShooterGame?

fringe viper
#

I was just wondering if there was a good marketplace asset that I can quickly integrate my own inventory system and see if this kind of game would be fun

eager kestrel
# fringe viper I was just wondering if there was a good marketplace asset that I can quickly in...

There are a few FPS packs that include pretty robust AI, but if you aren't looking to spend $50+ and only want the AI, you can check out this: https://www.unrealengine.com/marketplace/en-US/product/ai-shooting

Unreal Engine

AI for a shooting game, including behaviors such as shooting, cover seeking, flanking, patrolling, and random personalities (Courageous, Sniper, cover shooting, etc.)

waxen turtle
#

you will have to do some work on that one^ there are a few bugs, or not really bugs, but a lot of instances where the AI behave sub-optimally

#

(if you get it)

waxen turtle
#

For instance there is a built in swaying animation for the arms holding the gun, and since the line trace start point for the gun shot comes from the muzzle, the accuracy is pretty bad at long range and youโ€™ll have to rework it in order to improve it

merry field
#

Sounds realistic to me ๐Ÿ™‚

#

But you'd probably want more control over how inaccurate their weapons are

modern perch
#

you wouldn't want it animation driven at all

#

it's a peculiar choice

thorny compass
#

They should really ban questions like: 4.26 when? Please update. Would you update to version X Y ???

sturdy hawk
thorny compass
#

Yeah, when ue5?

modern perch
sturdy hawk
north stirrup
surreal pine
#

parrots like shiny things

oblique seal
#

they keep going up 2 days later again

#

(its a free thing btw)

next badge
#

hey guys antone knows what website this is where you can do documentation

#

i see everyone use this

hollow zephyr
proud stump
#

can i find the same assets elsewhere? i dont mind paying but im having region issues on the marketplace

thorny compass
#

No.

thorny compass
#

Hmm... I got the question was about another MP. In that case, yeah, many vendors sell on few places. Have seen them in various markets, so best approach would be like an asset and then go search for it / ask the author.

graceful arrow
#

Gumroad and Artstation come to mind too

tame compass
#

How to make asset multiplayer compactibility ?

I make weapons and trap. Now i implement some blueprint functionality.

#

Is there a guide for it ? Ping me

vapid hollow
#

do anyone knows if there is a plugin or code i can buy to auto skin weight in ue4 ? like the functionality some 3d software have to adjust cloth to a character.

lofty panther
#

so... I still cant click on anything in the epic marketplace, everything else works fine, I've tried rebooting, reinstalling, verifying files, uninstalling deleting the folder reinstalling. Im out of ideas, anyone got a suggestion?

#

also tried deleting epicgameslauncher folder from the appdata/local folder, no dice.

#

oh im also getting an error in the log when I click things...interesting
[2021.02.04-20.53.21:237][364]LogWebView: Uncaught TypeError: t.pushState is not a function

lofty panther
#

oh god... I tried to get support and there asking for dxDiag files. this is gunna be a pain.

tame compass
#

So many question little answer

next badge
#

and also your question is super vague

eager kestrel
#

Seriously, what the hell. "Assets are not of a high enough quality to be featured on the Unreal Engine Marketplace. Assets submitted to the Unreal Engine Marketplace should be of a high quality, with no visibly obvious discrepancies." I am not selling assets!!! It is code!! I even supplied 4 demo levels this time with numerous examples of what it can do. This is seriously ridiculous!

thorny compass
#

Next!

#

J aside, which try is that? 6th? ๐Ÿ˜„

eager kestrel
#

Yeah about #6. I keep deleting old rejected ones, heh. They need to understand I am not selling artistic content. You use that content with my framework.

#

With just the sphere mesh, I demonstrated 4 different projectiles for ranged attacks and then customized them even further to give every single AI with ranged attacks a different projectile pattern.

#

Like shooting multiples with a delay between. Or multiple at once with spacing between them or specific angle they are spread across. So much customization in this product. How is it not good enough? This is just projectile example. Everything in it is just as customizable.

thorny compass
#

Are you doing an abilities framework actually? Thought you are doing a retargetting or something.

eager kestrel
#

AI + Animation Blueprint + Abilities you can tie to any stats system + Hit Detection + Group Formations. What else do I need? I can literally build an entire RTS game with just this asset and art content.

#

Should I call it RTS Template instead? But it is so much more than that. Maybe they get caught up on the name Universal Monster thinking it must be art content.

graceful arrow
#

Could be that

thorny compass
#

Hmm... yeah, maybe you need more defined scope.

viral crow
#

Still though, it's pretty ridiculous that you seemingly can't have a normal discussion about it to clarify your position :\

real dust
#

Yeah the marketplace QA is pretty intensely infuriating to deal with

rugged scarab
#

ssertion failed: IsInGameThread() [File:D:\Build++Portal+Release-Live+Compile\Sync\Portal\Source\Programs\EpicGamesLauncher\Layers\DataAccess\Public\CommunityPortalAppManagerSingleton.h] [Line: 27]
Epic launcher 12.0.4 is crashing with this. Earlier 12.0.2 was ran just fine, the crash happens since update. Where can i report this problem?

eager kestrel
#

I think I will rename my asset: "AAA Framework: AI + Animations + Abilities". I think the triple A will catch people's eyes, hehe.

thorny compass
#

lol, I guess AAA studios will have to up their game

eager kestrel
#

Well, I heard they are all claiming to be AAAA now.

#

I couldn't think of another "A" that the asset provides, so I couldn't claim to be AAAA, haha.

thorny compass
#

I guess the fourth A is a secret.

slender estuary
#

A - - L thats what the forth a stands for xD

warm edge
#

Any thoughts on good modular combat framework for a fantasy action RPG? Aiming to do Melee + Archery + Magic so looking at Dynamic Combat System Bundle. Does that play well with other marketplace assets? Anyone have other suggestions for around the same price or less?

eager kestrel
eager kestrel
#

Going to add the other planned attack trace types (AoE, Cone and Line) which will make the abilities framework part able to make any ability you can think of. For example, projectile attack with an AoE explosion on impact. Line attack trace is essentially the same as the projectile's trace, but is meant to be used with abilities that don't need to include a projectile and might have sustained damage over time (DoT).

#

After this is added, I can't imagine it being denied, but it probably will be. I am nearing full completion of this asset, yet somehow they will think it is not enough.

#

Replied to the latest denial with countless examples of current marketplace products in which they only provide one feature I am offering. Linked at least 20 different products.

#

Can I include free Epic assets in my project to provide more examples? Like the Paragon stuff? Or would this need to be a separate demo project/packaged game? Also, if it does need to be separate, does the marketplace team even download and play demo games?

hasty nexus
#

Paragon assets are huge. better use infinity blade

eager kestrel
#

But it can be included directly in the project?

hasty nexus
#

yeah, keep them in a separate folder

#

and specify in the product's description

eager kestrel
#

Ok cool, all example stuff stays separate anyways.

#

Gotta make it even more flashy. I can really only make a ton of projectile examples, but I want to also show it works with any melee attacks, but it is animation based, so I can't do much with Manny.

#

Might also include some dirt textures. ๐Ÿ˜œ

hasty nexus
#

ahhaha

eager kestrel
#

Darker version in progress, lol.

hasty nexus
#

oh god

#

you're really going for the win aren't you? :))

eager kestrel
#

Gonna put that other seller out of business, muahahahahaa

hasty nexus
#

i've seen the rejection message: Assets submitted to the Unreal Engine Marketplace should be of a high quality, with no visibly obvious discrepancies.

#

blueprints are assets as well. maybe you have some issues in there. Try to clean them up and put some comment boxes

eager kestrel
#

Is that what they mean by that for blueprints? They could really specify that instead of these generic responses.

#

And wouldn't that be the time to send it to additional changes needed? Instead of flat out deny.

hasty nexus
#

Follow naming convention for both variables and file names if you haven't already

eager kestrel
#

Yeah, naming conventions should be good.

hasty nexus
#

create Tooltip descriptions for variables

#

for functions, etc

eager kestrel
#

Tooltips I do need to create, so will get right on that.

hasty nexus
#

i'm not saying this is the reason for rejection, but that should add up to the quality

eager kestrel
#

Makes sense.

hasty nexus
#

categorize variables, functions etc

#

make the blueprints very neat

eager kestrel
#

Categorized variables already, since it did start to get messy. Going to convert a few into structs.

hasty nexus
#

don't forget, enum blueprints prefixed with E_, structs with F_, blueprints with BP_

eager kestrel
#

F for structs? I am doing S

hasty nexus
#

i think F is the "standard"

eager kestrel
#

Allar's guide said either one works, I went with S since struct starts with S, hehe

hasty nexus
#

use Allar`s plugin for that

#

yeah

#

then S should be fine

eager kestrel
#

I didn't notice the no underscore part and I might have underscores for the structs. I think my enums have no underscore. Easy changes to make though.

hasty nexus
#

might not even matter, but consolidating it looks good on paper.

eager kestrel
#

Oh wait, I did used to have no underscores on structs, but I have struct called HitTargets and without underscore it is SHitTargets, so I added one, haha.

hasty nexus
#

:)) SHit is so unfortunate

eager kestrel
#

I think I'll focus today on cleanup and adding comment/documentation to blueprints instead of working on adding more features. Then create more examples for the demo maps.

#

Some blueprints did start to get messy with prototyping. Need to condense some stuff into functions.

hasty nexus
#

yeah

merry field
#

I think technically your naming just needs to be consistent within the asset

#

So it doesn't matter which naming conventions you use, so long as you use something

#

But following Allar's is still a good idea

thorny compass
#

The Search Bar on the marketplace has one of the lamest implementation I have ever seen. After your 3 or so letter it just blocks and starts to search. End result is, you search for garbage because it blocked the further input form your keyboard.

vivid drift
#

Hey everyone, so I have had a conversation with the marketplace team (maybe the person I have talked with is here) about uploading a set of 4 RPG systems I have available for free on my GitHub. In general, my conclusion is that the marketplace needs a Community section, like the Megascans one for example. In that section, people would just use the marketplace as an opportunity to show their creations to give it for free to the community, with the same interface as the normal marketplace, so people can give their reviews, rate the asset, etc, and the creator can upload the photos, write the asset description and so on. Also, if hosting the assets is a problem, the marketplace can just let the author put the links to download the asset (GitHub, GitLab, Gumroad, etc), and also say that they dont review the quality of the asset, just to establish a clear difference between the community section and the rest of the marketplace. I know that the forum is the place already established for this, but why not using a special section in the marketplace for that?

Why I say this? Well, firstly they require me to change the license of my assets from MIT to the marketplace license, which is understandable and in fact they let me keep the assets on my GitHub for free, so no regrets on this. The anothe requirement is that I would have to merge all my 4 systems (which are in different repos) into 1 to be uploaded to the marketplace. This is a problem, because the main reason I separated the 4 systems was to force myself to make them modular and flexible enough to be connected easily. Also, people may just want to use 2 of the 4 systems, so why forcing them to download all the assets? And what happens if I release an update for just 1 system? Do people have to update the entire package?

#

In response to this questions, they literally say this: "You are correct that this will cause users to download all four systems when they donโ€™t need all of them, and when users update their product it will replace their currently downloaded files with a new installation of all the files. However, weโ€™ve determined that this is the best way to offer users this product as it consolidates the information and will encourage them to test all of the included systems even if they do not intend to use them initially"

I dont know you guys, but in my case I dont understand this. In fact, they say that they usually do not traditionally allow users to give away their products for free (what I understand because all the assets have to follow the marketplace guidelines and quality), but I think that they can put more effort to let people share their content in the most visible way

#

Well, too much text for today ๐Ÿ˜‚ What do you guys think?

viral crow
#

"However, weโ€™ve determined that this is the best way to offer users this product as it consolidates the information and will encourage them to test all of the included systems even if they do not intend to use them initially"

#

That's the weirdest argument ever.

vivid drift
#

Same thing I thought hahaha

viral crow
#

"Let me just bundle all kinds of other things you don't want, just in case you want it"

#

I feel like it would be a good idea if sellers could escalate a case to an actual Epic developer, who would listen to the argument for just a moment, and could then then give feedback on the dispute to the MP team, so that you can have a more technical discussion about these sorts of things. There's been multiple cases I've heard on here where sellers give solid arguments for their packs, but it gets totally lost in communication with the MP team.

thorny compass
#

If you want to make for free, maybe offer a small free-like part and other full blown on other place. Or split on cheap part vs big complex part.

vivid drift
#

@viral crow Yeah I totally agree. I have to say that they always have answered quickly for all my questions. In fact I asked them If I was able to just put the minimal price (so I would not have to merge all the assets) as a way for people to contribute to the project while I say that the project can be downloaded in my GitHub as another packages in the marketplace that do exactly this. They answered me this: "In regards to your proposal for your products, our leads have agreed to allow you to distribute your products in this way, on the condition that the information is clearly explained to users on the product page and any user that requests a refund due to not realizing the price was optional will receive one from out support team. Please also note that all four of the products will need to be fully reviewed by our staff and meet our content standards before they can be approved to be published"

#

Thats why I say that having a community section would solve all this problems of quality and hosting from the marketplace area

vivid drift
thorny compass
#

It is workaround, yep.

vivid drift
#

It just makes no sense. The entire UE4 engine is free on GitHub, but at the same time they dont offer facilities to distribute assets for free in their most watched asset marketplace. I feel like the Epic team is different from the marketplace team, just my opinion

thorny compass
#

One other dude form here also complained recently, he can't make it free. In fact, it is not so unusual request.

viral crow
#

There seems to be a distinction there

#

Between engine plugins and BP asset packs

modern perch
real dust
#

The entire MP philosophy seems to be... Just a mess, really

#

I kinda doubt there is a concrete philosophy behind it

modern perch
#

"Hey, you set up a project using the PC/Desktop + Maximum quality preset.... let's enable the Apple AR Kit plugin" etc.

#

It takes like, 20 minutes, to disable all the chaff now and it's ridiculous

#

haha, yeah

#

in any case, I don't want a marketplace asset that has umpteen different additional features whacked on top over one that has just the features I want

#

you're just creating a shitload more work for me to cut it all out and integrate only the parts I want

real dust
#

The Marketplace team disagrees ยฏ_(ใƒ„)_/ยฏ

#

It seems to me that they've clearly set their audience to primarily be hobbyists who don't have a clue what they're doing, rather than trying to aid serious developers

eager kestrel
#

That's why I keep making the "pretty pictures" analogy. The marketplace team is obsessed with the content looking amazing over the actual functionality of the content. "Don't judge a book by its cover"? Well, books with cool covers sell more.
This is where the problem lies. Some of us are trying to make content that would actually benefit the hobbyist in making their dream games. I don't want to sell "hope" in the form of cool looking art assets that the hobbyist now has no clue how to integrate into their game because they barely know coding syntax or logic.

#

And then for an asset like mine, where it is a framework, I feel like it won't get accepted until I demonstrate an actual working game utilizing it. By that point, I'd be selling the game on multiple marketplaces and wouldn't even care so much to even get the framework on this marketplace.

viral crow
#

And it's not even like this would be difficult to fix

#

Seems to mainly boil down to policy & philosophy, indeed

#

It's not like we're asking for something insanely difficult like wishlists

eager kestrel
#

By their own crazy logic, it makes me wonder why they even accept things like Character Models with No Animations. Shouldn't that fall into, "Not enough content" since there are tons that include their own custom animations?

#

Makes no sense to allow art assets to flood the marketplace, but consistently deny usable assets. 99% of the art assets on the marketplace are UNUSABLE by 99% of the people using the marketplace!

#

Just some creator making art for their own personal project and then deciding they can sell that specific model before their game is ever ready to be released if it ever does.

#

Not that I won't be using my own asset, but it is definitely being built with other users in mind. If I didn't care to sell it on the marketplace I probably would have stuck with 4.26 the entire time and it would look way different than it does right now.

hollow zephyr
eager kestrel
#

Like when does Epic start saying "Hey, we got too many zombie characters on the marketplace, so if you want to also release your zombie character, it better be in a pack with many others"?

real dust
#

I'm all for skeletals shipping without animations if they use the Epic skeleton

eager kestrel
#

If I see a unique skeleton on the marketplace without animations...
(โ•ฏยฐโ–กยฐ)โ•ฏ๏ธต โ”ปโ”โ”ป

#

3 of the 20 new releases are even more dirt packs, yay!

#

Examples of character models that you know were not built for others to use would be ones that have the clothing built into the mesh of the model. The creator knew they only wanted that model with one set of clothes, but the community would need the option to remove and change clothing. I see that question on so many character model marketplace pages, "Can I remove or change the clothes?"

#

And when I am buying character models, that is a deal breaker for me for sure.

oblique seal
abstract shale
#

What type of vehicles would you like to see on the marketplace?

candid rivet
#

80's american

thorny compass
#

Earliest? But doubt they will be sought after.

nocturne ridge
#

Hello Colleagues!)
I have a question for who have an experience of UE4 marketplace selling. So, I v created an asset pack for stylized medieval ruins, but my request was declined with reason "not enough content".
Is there anybody who can explain me what this could means? This pack contain 34 low poly assets, I have a demo scene also.

steel patio
nocturne ridge
# steel patio

Understand, thank you. For some reasons i missed this numbers then read this(

steel patio
#

you are welcome

thorny compass
#

Yeah, I also missed that you missed ๐Ÿ˜„

delicate dove
#

just say its a material pack with showcase meshes

#

can get away with 5-8 materials that way

nocturne ridge
delicate dove
#

(was more a sarcastic-ish joke, but its possible.)

nocturne ridge
#

yea)) so i thing better to add something more to pack and it will makes pack more interesting))

delicate dove
#

yea, just some walls, trims, and done

thorny compass
#

It has nice style, but yea, a bit more thing to creates with sounds better to me.

harsh coral
#

as a buyer, that's how i count assets.. not number of files on disk

graceful arrow
dark rapids
#

Is it possible to add marketplace assets to an unreal engine built from source?

modern perch
#

plenty of things get rejected for being too similar to existing stuff, but a lot of these by the same author are difficult to distinguish from one another, and at the rate they're being added they're just flooding the marketplace - 7 made it on there this week

#

they now represent up 1 in 5 of everything in the materials category

ebon leaf
#

how can i use als v4 camera system for crosshair ? im trying to make shooting but i can't get als camera system Thanks ๐Ÿ™‚

fleet garnet
#

if that's a marketplace asset you are talking about you should probably ask the author that question

ebon leaf
merry field
mild lily
#

can someone make first person shooter complete project for free that you need to use own gun models as weapons

#

just asking

real dust
#

I'm sure someone can, I strongly doubt anyone will

mild lily
#

well if not i wish that epic releases something fps stuff not swords on free for month

raven ferry
#

its already available. some commercial games were built on top of Shooter Game Example

sturdy hawk
#

(Valorant for example)

raven ferry
#

yep

#

Law Breakers and Radical Heights

eager kestrel
#

ARK as well, I mean it is even still called ShooterGame in the folder hierarchy.

real dust
#

Not that I'd say Ark is exactly a halmark of good development practices

eager kestrel
raven ferry
#

I believe Atlas as well

modern perch
#

Atlas is literally just Ark

eager kestrel
#

Open-world Survival games are popular

#

When it comes to current popular genres, FPS might be one of the easier ones to build, but the most difficult to compete with. Fortnite, COD and CS hype is hard to beat.

#

While survival games have constant rollover (players get bored of it easily), so a new game can compete with long-standing titles.

modern perch
#

I wouldn't be so sure that survival games are still all that popular

eager kestrel
modern perch
#

it was apparently a complete disaster :p

eager kestrel
#

Early access is bombing?

modern perch
#

no, it sold well enough

real dust
#

It really was just Ark with pirates but even more broken

modern perch
#

but it's a mess even compared to Ark

#

yeah - there was a point when players were just spawning fighter planes and tanks into servers at random

#

because reasons, not that fighters / tanks even exist in the game

#

you could also access the Ark main menu from the Atlas menu at launch

eager kestrel
#

Copy/paste, change textures and meshes, new game completed.

modern perch
#

yup

eager kestrel
#

That's sad. I read the description and it sounded awesome.

raven ferry
#

Atlas was the first game that I asked for a refund ๐Ÿฅฒ

eager kestrel
#

I stopped buying into early release games because you always get disappointed sooner or later.

raven ferry
#

I usually just accepts that a game is not "good"

eager kestrel
#

I noticed Atlas has overall only 45% positive, but recent 30 days have been 60% positive. Early release games can do that though since they will tend to address what is being complained about.

modern perch
#

I mean, Ark has had a very long time to address it's jank and pretty much never did

#

so it would be folly to assume Atlas will improve much

#

it's the same shit again

raven ferry
#

looking back at the trailer, everything looks like just a huge Sequencer shot, even the "gameplay" part

modern perch
#

yup

thorny compass
ebon leaf
#

Hello guys I want ot add min my project this package

#

but I use 4.26, the last version it supports is 4.25

#

what to do?

sturdy hawk
#

You can copy the plugin folder insider the Plugins directory of you project and pray very hard for it to compile :3

#

Oh it's a project!

#

Then you can create the project in 4.25, then migrate it to 4.26 and pray very hard for it to compile :3

merry field
#

If it can be installed like an asset, then when you go to add it to your project, you can select "show projects for all versions" and then import it straight into your 4.26 project... and pray very hard for it to compile

#

(Which is probably hyperbole, Blueprint code doesn't normally break between versions... only rarely. ๐Ÿ™‚ )

ebon leaf
#

๐Ÿ˜„

sturdy hawk
#

๐Ÿฅณ

maiden cedar
#

Anyone here mess with Ultimate Character?

thorny compass
#

You never know with these unicodes. Try with less than 500 ๐Ÿ™‚

sturdy hawk
#

Yes, it's half broken ๐Ÿ˜ฉ ...

#

The styling doesn't work (at least for lists)

thorny compass
#

You guys only complaining about the MP. Be glad it exists and you can buy/sell at least ๐Ÿ‘

real dust
#

As it stands it's impossible to compete with the Marketplace because it's got a direct integration

#

Which means we're stuck forever with a system that Epic clearly has no interest in maintaining properly

thorny compass
#

Well, I put some oil in the fire, I can go now... ๐Ÿ›ค๏ธ

hollow zephyr
#

Downside of 88 / 12

modern perch
real dust
#

I wanted to make the sentence flow and couldn't find a suitable word other than "maintaining" ๐Ÿ˜ฆ

oblique seal
#

Trying to reorder images for the MP lol

merry field
#

Nope

cedar panther
oblique seal
#

Might as well just remove that feature at this point

real dust
#

Just link to an imgur album in the description, like we have to do for our videos ๐Ÿ˜„

maiden cedar
#

Talking about the MP epics support for the marketplace sucks big time. Almost as bad as PayPal

real dust
#

It's been that before

#

May have been before you were here

#

Back when i.e. stylized VFX assets were being rejected because they didn't adhere to PBR rules (i.e. having spec and met set to 0 and not having roughness plugged in)

#

Then they revised their policies to make at least some amount of sense

#

This era

sturdy hawk
#

I've just added price and engine selection for orbital market ๐Ÿฅณ ! https://orbital-market.com/search
(not every product have engine version yet as I'm updating them right now, it should be good in ~5 min ๐Ÿ™‚ !)

#

the power of transitions ๐Ÿ˜Ž !

viral crow
#

Ngl, that's pretty darn sexy

sturdy hawk
#

oh, that's weird !

#

What's with the scorll? You mean the amount of stuff it loads?

#

maybe if you type a few keywords, that'll help :3...

#

(btw, you must be DDOSing the epic servers with that many thumbnails loading ๐Ÿ˜‚)

#

I'm actually think of adding the rank of the product in it description ๐Ÿค”

#

Yup! (I mean... TS, but yeah)

#

That's the best thing I could read!

#

You can improve your score by 10% and get a little meteor icon if you put a link to orbital-market in your product description ๐Ÿ˜

eager kestrel
#

Took my product right out of denied and put it into approved.

#

I didn't even have to resubmit the new one I had as a draft, haha.

real dust
#

Ayyy nice, congrats!

#

About goddamn time!

#

What'd you do that finally got it through?

eager kestrel
#

Finally got them to look a bit deeper into what my product does.

sturdy hawk
#

How is it not out yet ๐Ÿ˜„ ? (Among the 10 new fantastic dirt packs ๐Ÿ˜ ....)

real dust
#

Hm, maybe I should drop them another complaint about my own thing as well

eager kestrel
#

I have a big update already prepared though, with infinity blade example content now too.

real dust
#

Happen to feel like sharing what you sent them in DMs?

eager kestrel
#

Sure

real dust
#

Curious as to tone and form of the comparisons ๐Ÿ˜ฌ

eager kestrel
#

If I wanted to push through my update before I publish, do I need to click the submit file update button or just overwrite the project file at the current accepted link?

real dust
#

I figure just overwriting the current accepted link will do

#

Unless you want them to do QA on it again

eager kestrel
#

Wasn't sure if they use the version they already downloaded to review.

#

I'm still using the same link anyways, hehe. I guess I will overwrite it then publish and download a test to see if it updates that way.

eager kestrel
#

Downloaded only 35mb and the one with infinity blade content is 382mb. Looks like it uses the files they review. Makes sense.

oblique seal
merry field
#

11x file size increase sounds like a lot...

young nimbus
thorny compass
#

Middle click should be banned with international law. That's the most troublesome button to press ever existed. I have said.

#

You can middle-click the corner tho, and it will open in new tab.

young nimbus
#

I would argue that websites not respecting basic browser input is the worse thing here ๐Ÿ˜„

#

middle mouse click is the same as ctrl+click

#

aka open in new tab

thorny compass
#

ctrl+lb ๐Ÿคฏ TIL

#

Anyway, I was mostly annoyed for some non-browser software abusing it (e.g. Blender).

viral crow
fossil barn
#

Hey there, still working on my master material setup and still not entirely sure which approach to use...I already played with a few packs, but apparently there is no pack out there using material layers approach...or do you know of one?

sturdy hawk
merry field
#

I still feel like the pop-up windows for the products takes up too little of the screen

#

Can't read much in that small box, and the preview images have to be small

eager kestrel
#

Damn, shouldn't have mentioned a possible future C++ version for my product. Getting comments only asking about that, haha.

thorny compass
#

c++ is life man

eager kestrel
merry field
#

Minor, but I'd expect pressing "esc" to close the pop-ups, as well

#

The filtering options are very nice, though ๐Ÿ‘

#

It's kind of fun to scroll back in the max engine version and see all the cool stuff disappear

eager kestrel
# thorny compass c++ is life man

I just removed the mention of it for now since it could be a few months before I even start working on it. Want to focus on adding content to the current product and not have one sentence deter people from buying this one. I do plan to offer a discount for those who want to have the C++ version after buying the blueprint version, just not sure how to handle that when the time comes.

thorny compass
#

lol, good you didn't said something else you regret later.

hasty nexus
#

Hey @sturdy hawk Last Update seems to be wrong in your website. Better not displaying at all rather than displaying wrong information. Last update for Mesh Morpher was this year in January.

sturdy hawk
hasty nexus
#

first results have nothing to do with Morphing

#

i searched Mesh Morpher sorted by Popularity.

#

they don't even have tags related

sturdy hawk
hasty nexus
#

searching Mesh Morpher sorted by popularity should have output my product first because it fits the search terms and have the most likes for it

sturdy hawk
#

And yes, tag is not implemented yet ๐Ÿ˜…

hasty nexus
#

๐Ÿ™‚

#

gotta fiddle that search algorithm because it doesn't make sense currently. ๐Ÿ™‚

sturdy hawk
#

Well searching "Morph", "Morphing" or "Morpher" still get your product in the first place :3

hasty nexus
#

yeah but searching Mesh Morpher, fits two search terms and the entire title, should have first place indefinitely

graceful arrow
#

add "" ๐Ÿ™‚

hasty nexus
#

so i guess you need to take into account how many words are searched and how many were found and create results based on that as well.

#

Victorian Street can't be higher than mesh Morpher when i search Mesh Morpher. That's why i say you need to take more stuff into account.

sturdy hawk
hasty nexus
#

currently your search buries assets more than the official MP. Because when i search for a product it's not the first result.

#

it's not an easy task, i know ๐Ÿ˜„

sturdy hawk
#

But if you search "Morphing" on the marketplace, you won't find your product :3 ... But yes, I get it, I'll improve that ๐Ÿ˜‰

hasty nexus
#

yeah, that's true

#

which is interesting because morphing is nowhere in the product's description nor in tags.

#

:D:D:D:D

#

now it is ๐Ÿ˜„

#

also Mesh Bake with fewer ratings is one position higher than Mesh Morpher when i search Mesh Morpher :D:D:D:D

#

also, remove the star system, keep the actual rating number from 0-5. It has higher visibility

#

4.9 might look like a 5 but it's not a 5 ๐Ÿ˜„

merry field
#

I think in that case, title match should be considered more important than keyword match or description match

#

I'm assuming that "mesh" is matching most of those

sturdy hawk
#

Relevance = Text Search Relevance x Popularity

#

And you can actually sort by ascending relevance, with is completely useless ๐Ÿค”

hasty nexus
#

Yeah but Popularity is still broken and not meaningful because it displays products not related to the actual search. And the displayed products have more popularity "score" than what you've searched for.

sturdy hawk
hasty nexus
#

so there's a problem in that algorithm but don't worry about it. It's just something to look into

#

yeah but searching Mesh Morpher should show Mesh Morpher as 1st product regardless because there's 100% match, after that it should start doing any associations, like: look, this is also a good choice, popular choice, it's on second position because you already had the 1st position a full match.

sturdy hawk
#

Maybe I can merge popularity and relevance, so that relevance is used when there's a query ๐Ÿค”...

hasty nexus
#

yeah, that would make more sense

#

also the Relevance has some issues. if i search "morph target" on 1st position is The Targeting System which indeed has "target" in it but no "morph". Is totally unrelated to the search but it's on 1st position just because one word was a match and probably because it has more ratings @sturdy hawk

#

so i'm not sure how you implemented it, but the search text should be split into words and sort beginning with the results that had the most words in the search phrase that fit

#

if it gets heavy i guess you can do some AJAX magic and do the search async, chunked with a loading element in the right corner or something like this.

#

not very familiar with this kind of stuff

sturdy hawk
hasty nexus
#

yeah but The Targeting System is very popular but in no way related with my search

#

so it doesn't deserve to be displayed

sturdy hawk
hasty nexus
#

that's why you should count for my keyphrase

#

Relevancy is what should make a product to be displayed. You can do Ratings displays based on Ratings on home page.

#

But shouldn't mess with what i searched for, otherwise is pointless.

#

you can display The Targeting System when i search "morph target" but not first result

#

you can display it after you displayed everything related to "morph target"

#

i don't want to sound like i'm telling you what to do, i'm just saying how it should work in my opinion

sturdy hawk
#

I don't want to display a zero review product on top on a 200 reviews product only because it contains more word of the query in his title. But I understand that an exact matching title might be first though

sturdy hawk
hasty nexus
#

a 0 review product could be what i searched for

#

and be relevant

sturdy hawk
#

there's little chance I think

#

but it would appear anyway, not on the first place

hasty nexus
#

all products start with 0 reviews, so ratings shouldn't be the judge when i do a normal search, i should have an option to sort by ratings/review amount but it shouldn't be the initial option.

#

this is how it should work as i saw in other websites

#

because for my search "morph target" i don't care how many reviews The Targeting System has. I don't want to buy it and i was not searching for it or what it does.

#

makes sense?

sturdy hawk
#

Popularity is computed according to stars, number of reviews and release date. So if you got 1-2 reviews in your first week, you're already very popular.

#

There's also an option to sort by release date if you really want to dig your search

#

But to keep this example, morph target is actually the second product to show up when you search for it, you won't have to dig much ๐Ÿ˜…

hasty nexus
#

it's not about my product, it's about your website and my input on how to improve it. The Target System has 0 relevancy to "morph target" yet it's displayed to me as the best result just because has more ratings. But the ratings that product got are not for "morph target"

#

wel already know epic's website is a mess so don't compare your results with that

sturdy hawk
#

Well, I get your point, but I think we just have two different visions on how it should work. Once again, I don't think that "Targeting System" has zero relevancy since one of the keywords is on its very title ๐Ÿ™‚

hasty nexus
#

has 0 relevancy to my search. it should be displayed after Mesh Morpher, after Morph Tools and even after Runtime Copy Morph

sturdy hawk
#

Well, I won't build an AI to understand the true meaning of search queries ๐Ÿ˜…... but if someone search for "music library", does he want the "Mega Game Music Compilation" with 214 reviews or the "Ultimate Library Music" with 1 review?

#

(I think there's no good answer, it's just that you can answer both way)

#

(but my answer is the 214 reviews product)

hasty nexus
#

you don't have to build an AI, just search for the words in the search phrase. the problem would be to keep it responsive, but i guess AJAX can solve that

#

right now, in this particular case, the relevancy search is not better than epic's search, both sites display wrong results ๐Ÿ˜„

sturdy hawk
#

first result is not "the" result ๐Ÿ˜…

hasty nexus
#

exactly

north stirrup
#

Do you search the title & the keywords?

sturdy hawk
#

I search the title (weight 3) and the short description (weight 1), I'm planning on adding the other descriptions and the tag, but it's not ready yet ๐Ÿ˜‰

north stirrup
#

Sounds great ๐Ÿ™‚

eager kestrel
#

#1 for Morph Target on UE Marketplace is a slime character, but it actually does make sense since they used that exact keyphrase 6 times within their descriptions.

#

Nvm, mesh morpher uses it 22 times, haha.

#

Once long description weight is added it should resolve itself it seems, unless long description won't be added to relevancy.

#

@sturdy hawk does number of occurrences impact relevancy?

sturdy hawk
#

@eager kestrel yes! to a certain extent... position of the word in the phrase also have an impact.

hasty nexus
#

hahaha slashin8r yeah, slime and the pig are funny :))

eager kestrel
hasty nexus
#

:)))

merry field
#

@sturdy hawk Would it be possible to have it do both a quoted search and an unquoted one?

#

And weigh the quoted one higher?

sturdy hawk
#

oh, you mean two words next to each others and two word not next to each others?

eager kestrel
#

keywords vs keyphrase

sturdy hawk
#

It's already taken into account!

eager kestrel
#

Quoted already works

merry field
#

Let me see if I can find an example

eager kestrel
#

so do some conditional searches too

sturdy hawk
#

But once again, I do not run a function on each product ๐Ÿ˜…

eager kestrel
#

For instance: morph target -system
This will remove the targeting system product.

sturdy hawk
merry field
#

It's all debatable as to which order it should be in, like you said

sturdy hawk
eager kestrel
#

It will get all sorted out once more search criteria is taken into account. Work in progress and its looking great so far.

#

Already better than the actual marketplace, hehe

merry field
#

So, picking a random example, I found a product named "fat zombies", a while down the search list for the rather common search term "zombie", with one review

#

So I searched for "fat zombie", but it doesn't even appear on the first page

#

And I'm thinking it should get weighted higher because it contains the phrase, rather than just the individual words

sturdy hawk
#

Hum, yes, I'll increase weight of the text search compared to the popularity ๐Ÿค”

merry field
#

Of course, a search for "fat zombie" finds it right away

#

No I don't think I've quite conveyed my point correctly ๐Ÿ˜ฆ

#

What I meant was that fat zombie and "fat zombie" show two very different results (of course)

#

but that the ones which appear in both results should be weighted higher

#

(also why on earth are there no less than four products named "fat zombie(s)" on the Marketplace? What a strange example I found.

sturdy hawk
#

yes, I understand, but they also does not mean the same thing. But you're right that when there's two words on the title it should be higher

eager kestrel
#

Test for keyphrase first, even in unquoted searches?

merry field
#

Right, that's what I was suggesting

#

But it means you have to do two searches, which is also not ideal

sturdy hawk
#

Yes, I don't think I'll do that ๐Ÿ˜•

eager kestrel
#

What do the search results look like with popularity taken out of the equation?

sturdy hawk
#

It's already taken into account, right now it's "text query relevance" x "popularity"

#

oh, you meant "off" !

#

well it's not great since bad product can be showed first ๐Ÿ˜•

eager kestrel
#

Yeah, just wondering if by default the searches would look like everyone else expects.

#

I do agree popularity needs to play a role and finding that sweet spot for it will take some time tweaking the numbers.

sturdy hawk
#

exactly!

merry field
#

It's a difficult one

#

I suspect most searches would be single-word anyway

#

Also makes me think about how important your item's name is ๐Ÿ™‚

eager kestrel
#

I can't do a search like: +fat zombie
๐Ÿ˜ข

#

+fat zombie human
to get all fat humans and fat zombies

merry field
#

I was just noticing that myself

#

AND doesn't seem to work either

eager kestrel
#

MongoDB skips over the inclusion search, but meh, at least it has exclusion searches.

merry field
#

So we can search for all non-fat zombies

eager kestrel
#

UE Marketplace doesn't even have exclusion, so sad.

sturdy hawk
#

@eager kestrel @merry field Just updated it, it should be a bit better ๐Ÿ˜‰

merry field
#

Closer name matches may not be the first item, but they do mostly show up in the first row now, which seems like a better balance

#

Even Mesh Morpher is the first result now Wait I'm mis-remembering what the search term was

eager kestrel
#

@sturdy hawk I didn't notice anything when reading about MongoDB, but is there a way to take keyword order into account? Like "morph target" vs "target morph".

sturdy hawk
eager kestrel
sturdy hawk
#

I thought it would ๐Ÿ˜ž

eager kestrel
#

Seems to have the basic key search features. To keep something lite you can't have extremely robust searching.

#

Unless you got servers galore like the large search engines, haha.

sturdy hawk
#

I'm planing of using elasticsearch but it won't happen soon

sturdy hawk
#

Hey! One of my users has written a review for my product, but his review did not appear (neither on my side nor in his side) and he can't re-write it. Does anyone has heard of such problem?

merry field
#

Completely wild guessing here, but maybe there's a delay between posting and the review being visible?

#

One doesn't normally know exactly when someone writes a review

real dust
#

Pretty sure there usually isn't a delay

#

Summoning @north stirrup because I'm pretty sure he'll know

merry field
#

I was thinking maybe they have a system that flags reviews which are somehow suspicious, for some kind of human review. Which would imply they actually have humans to spare to review things...

real dust
#

I somehow doubt it ๐Ÿ‘€

merry field
#

It does sound pretty unlikely

north stirrup
#

No delay

#

It's instant

real dust
#

He went to bed at a sane time for a change

north stirrup
#

How weird

real dust
#

Very. I was worried for a little bit.

delicate dove
real dust
#

Yeah, @delicate dove, have a look at his message history... It's not very encouraging...

fossil barn
#

Hey there, anyone know if there is a landscape shader version from quixel with displacement enabled?
I looked at the one from the goddess temple, but that didnยดt have displacement and Iยดm not sure I can get that to work (so far I was only able to make it crash...).

#

Alternatively Iยดd also take suggestions on something more advanced with stochastic tiling etc.

maiden cedar
#

Anyone here happen to use Ultimate Character asset?

mild lily
#

who will use metahuman rig creator

#

i will

merry field
#

I wonder how much that will drop the sales of human Marketplace assets

thorny compass
#

Time for skin texture packs ๐Ÿค”

sturdy hawk
#

well, I got 10 pages of comments and the user told me that he hadn't made a review yet :3

#

(#FirstWorldProblem)

merry field
thorny compass
#

Packs of 10 dirty pants

sturdy hawk
#

I thinks denim will be easier to generate using substance

#

Denim is the new Dirt

abstract shale
#

Damn this looks good

merry field
#

I'll definitely buy that for free

molten panther
north stirrup
#

Yeah, every so often I think we all waste the MP team time in some way ๐Ÿ˜„

delicate dove
#

@opaque heart you might wanna read the #rules :)

ebon leaf
#

Hello guys I added the inventory package which has replication, but it has little problem
I want to make when I move my mouse around to move my camera of the player
actually this code is by default in third person project

#

this is the package

next badge
#

this is not the right place to ask @ebon leaf and also try ask in blueprint or multiplayer

ebon leaf
#

Okay

#

Thank you

next badge
#

also that pack is not supported anymore by the creator

stuck glade
#

Just a suggestion for the powers that be... Animation selling on the marketplace shouldn't be done as it currently is (packs of animations).

Instead, we should be able to browse animations uploaded individually and priced as such, with better tags. Much like Quixel Bridge does for scans. Also a web-based preview of animations would be amazing. Too many times I've had to purchase a ยฃ20 pack for one animation, or get a pack to find out it's missing X pose, etc. If they were uploaded and purchased separately, I would argue animators would also have a lower bar of entry (simply uploading single animations at a time) and also would probably increase the likelihood someone purchases animations for their project as individual animations are relatively cheap but perfect to slot in where needed.

#

Of course, this might flood the 'new' section, so perhaps they need to be separated out, but still I feel like this would benefit sellers and buyers massively

#

(also while we're at it... Embedded videos on marketplace listings?)

#

I guess on this subject (and why I'm making this suggestion) - If anyone is aware of a gun emplacement / turret animation pack (character holding the gun, turning on the spot, etc.)

#

(also last time I posted here about needing something MetaHuman arrived literally days later, so your move Epic ๐Ÿ˜„ )

delicate dove
#

i'd put that suggestion on the forums related to metahumans (not many officials here)

#

i kinda agree with that sentiment

stuck glade
#

Ahh okay! Yeah, it's almost like the marketplace works great for plugins/environment packs, etc. but anything more individual (sounds, particles, animations) could really be nice to browse and buy individually

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Thanks! Yeah, I make a lot of my own sounds (combined with those and Freesound)

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Animation libraries seem to be more troublesome to navigate and I've not really enjoyed using Mixamo stuff sadly

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Oh, very nice!

bright magnet
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Oh no! The email address for my Marketplace account is no longer valid. I can't sign in to change it. Can anybody offer any help with this?

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I don't want to lose all the assets I've accumulated over the last two years.

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Is there a way to contact support for the Marketplace?

thorny compass
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You should write to them. Look at their website for emails.

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I mean, this is just community server.

bright magnet
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I know. I haven

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I haven't been able to find any way to contact them on the website.

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Okay. Thanks for the information.

trail mauve
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anyone know of a good resource for basic melee attacks? most marketplace assets are very specialized martial arts style or souls esque with telegraphed movements or windups. I just need a thug swinging a club kind of anim

thorny compass
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I like your picture ๐Ÿ”
Thing the last free asset was some big boss swings.

trail mauve
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yeah, i was thinking i might be able to mess with some timings on those or something. its odd how hard basic melee attacks are to find

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and thanks, im a fan of chickens

gritty heron
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Is there demand for UI kits? I've been working on one and I'm starting to wonder if it's worth it.

hollow zephyr
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Someone stole my asset pack idea (which I haven't started yet ๐Ÿ˜†) down to the name! Is there any point in doing it now, even if I could do a better job?

thorny compass
gritty heron
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@thorny compass Stylized base widgets with added functionality. Like a full design language with an implementation in Slate / UMG.

thorny compass
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"design language" hmmm

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Ah, I think I understand.

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Well, but yeah, why not do a market research? ๐Ÿ™‚

gritty heron
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You right, but I'm not really sure where to get that data.

thorny compass
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Well, to begin with, look at what is currently out there in the E's marketplace.

gritty heron
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I did, and I found a few sci-fi themed ones (like mine would be), but they're all pretty minimal or pretty bad.

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Which I think means that there's no demand or it's an under-populated niche

thorny compass
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So there is a chance. Then, how much of an effort will be to realise your solution? Do you have other options?

gritty heron
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I've already put in three weeks of my time, and I've decided that I basically have to start over to rewrite everything in Slate. I could try other stuff...but I feel like I've already spent so much time on this, that I shouldn't abandon it.

thorny compass
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Well, so it seems to me, you are just gasping for a breath after some hard work.

gritty heron
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Yeah ๐Ÿ˜ฆ

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It feels like it isn't going anywhere.

thorny compass
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It can be disheartening to see that you have a lot of work yet to do.

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Good thing about this is that there are many people who pass through similar stages. Go search for motivation: other products, things which inspire you, learn a bit for basic project management - cover small tasks with a visible result.

oblique seal
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@fickle basin Maybe tomorrow you will finally get paid

gritty heron
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Has Epic not been paying you?

eager kestrel
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Are marketplace file updates auto-downloaded for the marketplace team to review? I submitted an update for review, then 15 mins later realized I forgot something, so I overwrote the file at the project link location, but now that update was approved, it doesn't include my edit that happened 15 mins after submission.

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I hate to submit a file update again, but oh well, it is necessary.

sturdy hawk
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@eager kestrel I use Google Drive to upload my files, so I'm pretty sure they download and review it manually

eager kestrel
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I'm gonna test it again with this update, hehe. Add a random node not connected to anything somewhere and overwrite the file after submission.

tame compass
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Do people intrested on marketplace increasing ?

eager kestrel
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Overwriting the file after submitting does work. I guess they just were that fast to download my previous update, haha.

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This channel isn't for advertising. You can put that in #released instead.

vocal badge
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Ah ok

eager kestrel
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Anyone else have a problem with their product similar to this: #ue4-general message

For some odd reason a part of the system doesn't work (projectiles) until I compile a few core files, which should already be compiled....