#fab

1 messages · Page 25 of 1

drowsy plaza
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Yeah it’s a dumb policy, they do something similar for epic games store too. There must be a law somewhere preventing sales from happening too often

split iron
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I guess you could email them and ask to withdraw but I don't see why we can't do both

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Sales are normal and expected at this time

fresh sphinx
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I suppose its deciding whether black friday, or christmas will be a better time to have your product on sale

drowsy plaza
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According to ChatGPT there are no laws it knows of, this is weird they would do that

drowsy plaza
split iron
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I could understand it applying to user set sales but not events

drowsy plaza
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On the marketplace event sales just overrid personal set sales

hollow basin
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Just saw the email. I don't like that decision. I understand the first part of artificially raising prices being not allowed

fresh sphinx
drowsy plaza
fresh sphinx
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fingers crossed 🤞

drowsy plaza
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On Reddit a epic staff member said they are trying to make a self service discount portal which is why it’s taking so long

drowsy plaza
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I guess my lite versions will be in the Christmas’s sale since they dropped this month

fossil dune
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They are focusing on things nobody is asking for

fresh sphinx
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I find it a little sour that they decided to transition us into Fab in the most profitable quarter of the year. And have alot of needed features missing

fresh sphinx
drowsy plaza
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It was on some fab post around its launch

digital agate
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This is ringing a lot of alarm bells for me. Surely in a fair marketplace something like that would have to be disclosed before hand.

drowsy plaza
fresh sphinx
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I was actually thinking of doing a sort of "manual" sale on my products. Cut the price in half for the christmas season with a little disclaimer that the product is 50% off in the description

undone valve
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In the first second I thought it says something with BLACK FRIDAY. I thought for a second it started already hahaha

pulsar holly
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Hey! I'm trying to upload a plugin on FAB but I'm getting a bit confused that it asks me for a File link...

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how it works?

untold bay
pulsar holly
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but this drive link is going to be the way is downladed on the marketplace?

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or they manually chek it

pulsar holly
drowsy plaza
pulsar holly
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perfect! thanks

daring bridge
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does anyone find it odd that if you're in one sale you can't be in another?

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I miss when I could discount stuff by 99%, that was literally the most copies I ever managed to get out there

fresh sphinx
daring bridge
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it doesn't affect me much because my main product is free now, but it's pretty demotivating for releasing any new assets for sale

untold bay
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I agree with @drowsy plaza 's assessment that it's likely to meet legal requirements, likely in the EU

daring bridge
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the vast majority of my sales always happened during sales

untold bay
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eg. in some places you can't just put something on sale 100% of the time

daring bridge
drowsy plaza
daring bridge
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black friday is an arbitrary mid-season date chosen so that it doesn't conflict with christmas

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a good explanation from them would be welcome

drowsy plaza
daring bridge
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I mean in general. over the year, things like black friday, christmas and other epic sales were where 90% of my return came from

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having to pick and choose sales is a little bit stressful and adds a new metric to follow

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I can't imagine other sellers like it much more

drowsy plaza
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Ah okay, yeah hopefully they reverse the policy of having to pick and choose which sales you do. They do this on the epic games store and it’s annoying

undone valve
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If now everyone does black friday it probably is smarter to attend the end of the year sale instead

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right?

drowsy plaza
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Actually maybe 6-7

hollow zephyr
glossy idol
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I personally have put all my products in the black friday sale and obviously not putting anything in the christmas sale.

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Also does anyone else think product ratings should be shown on our Listings tab? They could just shove it next to status or something? Save having to click on each live listing to view the current rating.

untold bay
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They should be capturing as many quality signals as possible and displaying them wherever appropriate

wicked oasis
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so I won't be able to include any product for the end of year sale since I included all in black friday sales

solar rapids
daring bridge
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I'm just a seller on fab. Checj your spam folder

solar rapids
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thank you I guess it's because it's just a $5 asset or maybe because I released it 8 nov

regal sable
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Where can i find the Free for the month Category in fab

rustic whale
worldly flower
regal sable
worldly flower
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not the Term "Free for the Month"

Now it's

"Limited-Time-Free"

rustic whale
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They are called Limited-Time Free and there should be new ones every two weeks

regal sable
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oh

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OOOOOOhhhhhhhh

rustic whale
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Note that if you own them it doesn’t properly show it at the moment, you have to go into each one to check. Then it shows it with a Owned tag.

regal sable
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so like they are giving out 3 assets free every two weeks

worldly flower
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we guess ^^

rustic whale
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That is the expectation, yes.

regal sable
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welll

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thanks for the info tho

worldly flower
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at least - all 2 weeks new ones.. if 2, 3 or 4-5.. is on epic

rustic whale
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Sellers, are you getting any emails for each new sales? Or just going in to check the sales report?

worldly flower
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I got invited for BF
But not for normal sales, yet

rustic whale
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I meant whenever someone is purchasing one of your assets

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Is there an email notification about the purchase?

worldly flower
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no - at least, not yet

rustic whale
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I am used to them from Gumroad

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Oh ok, so the only way to know is to go in and check the sales report

solar rapids
solar rapids
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Was that the case in the old marketplace?

rustic whale
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I don’t know because I just published my first asset directly on Fab

worldly flower
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As far as i remember, no - but i even don#t get mails of forum notifications or such..

solar rapids
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Me too

rustic whale
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In the case of Fab it would be nice you have a email notification opt-in

vestal sluice
rustic whale
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On the other hand I understand that the seller reward for their “time-free” sales has been decreased

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Even if the free sales goes on for a shorter time, so that balances it out

vestal sluice
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how much do sellers get for the time-free sales nowadays ? I know last time it was around 7000$ for the free for the month.

rustic whale
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I think I read somewhere that it is now 5k but don’t quote me because I don’t remember where it was

vestal sluice
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Sounds reasonable

rustic whale
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It’s for a shorter time so it makes sense. Even though the missed regular sales due to the free promotion may stay the same because people who are used to collect those assets when they are free would do it anyway.

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They will just have to visit Fab and check more frequently.

fossil dune
# vestal sluice Sounds reasonable

Depends on the plugin. If your plugin easily makes $5K every month on its own... this would be a bad deal... you'd be leaving a lot of money on the table...

Its mostly reasonable for plugins that are no longer generating that much revenue / month

vestal sluice
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I will never take up that offer, this program is mostly beneficial for the art sellers and worst for plugin sellers

fossil dune
vestal sluice
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It could also be beneficial to sellers freshly starting out and in need of a boost in exposure and community build up.

solar rapids
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guys can I know any more details about sales rather than how many did I make?

rustic whale
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The second one has a tad more details

hasty kraken
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when is black friday sale?

fresh sphinx
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I don't believe sellers are allowed to disclose future sale dates

undone valve
distant juniper
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Is there a way to see my product's UE Marketplace Reviews?
I can't view the Marketplace page anymore since it redirects to FAB.

fresh sphinx
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I think orbital still has reviews left on products before Fab

jaunty dagger
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It does yes

distant juniper
desert badge
undone valve
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They auto install bridge now :

worldly flower
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Now it's time to wait for Plugins getting updated.. before i can migrate to 5.5

Let's see how fast FAB is in approving updates, compared with MP.. which sometimes hasn't pushed updates months after uploading..

spark panther
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Hi, what means fab models need to be 1.98 cm tall, this is unreal engine scale or what? do I need to measure that in unreal?

daring bridge
spark panther
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oK I gonna do it for unreal, even take high res image with the measurements

undone valve
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Big bruh moment:

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They havent fixed the plugin file generation in 5.5

undone estuary
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sigh the fab plugin is missing from my library again and didnt get installed with 5.5. Anyone have any solution to this?

drowsy plaza
undone estuary
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@drowsy plazaugh that was it, didnt even think to look since I never touched it. much thanks!

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I wonder if they added new filters that arent on by default

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yeah Engine Tools category was unchecked

drowsy plaza
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Sales on fab are back to normal for me, I sold another unit today which is basically units every day or every 2-3 days which is how the marketplace was

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That first week of fab was super concerning

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I’m glad they listened to peoples feedback and made changes to search and discovery so quickly

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Anyone here know why fab shows the incorrect date for the sales report? When I show the sales for today the 12th the date for sales shows as the 11th

drowsy plaza
glossy idol
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Hey peeps,
Was there any mention as to if / when reviews from the old UE marketplace would migrate over to Fab?

undone estuary
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@drowsy plazahonestly, not likely unless I find some time or a good reason for it. with Mutable being in beta it might change

hollow zephyr
hollow zephyr
vestal sluice
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This month so far averages out to 1 sale per day for me, so that’s great. Some days I get no sale, but some days I get 2 sales to compensate.

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I wish epic made our page view counts visible as a metric. It’s hard to optimize anything without any Analytics. Currently I’m relying on my YouTube videos Analytics for this.

next badge
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me waiting for the first sale this month

last matrix
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so far I have made 3 sales this month over a three day period from the 4th to the 6th. No sales have happened since.

considering any price changes take your products off the upcoming black friday sale. I guess I will coninue to wait till this first full month is done to see if it was worth it to add higher prices for the pro tier.

So far, I haven't had any pro teir sales, and I worry the highr teir is confusing users and they are just not buying it.

hollow basin
fresh sphinx
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I currently have my pro tier listed for only 5 or 10 bucks more than the personal license. I feel its more so there if potential customers would like to support the product a little more through purchasing the pro tier. I don't believe in having your personal and pro tiers so vastly different in price, as most people shopping on Fab are going to be below the income threshold required for the pro tier. Your products will be more "available" in a sense.

But that's just my way of looking at it. I'm sure everyone has their own reasoning for their prices

trail heron
undone valve
worldly flower
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the library filters are not really useful.. and cause more problems than they solve..

solar rapids
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Guys, can someone buy my asset multiple times from the same account?

worldly flower
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no - not right now

solar rapids
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alright thank you

arctic plover
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Anyone else having constant crashes trying to add content to projects now? Marketplace never had this problem.

quasi ether
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I hope at least some man/lady at Epic earned big bucks while voting for Fab to be implemented because quality is well, shitty! 😄

hollow zephyr
slim swallow
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did you fix MD-0011-0 issue? I fixed mine by logging out then back into the launcher

thick sluice
slim swallow
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😄

undone estuary
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Fab.com

Are you a game developer looking to enhance your Cinematics or an animator eager to master real-time animation in Unreal Engine? You're in the right place! In this course, I'll walk you through everything you need to know about creating Cinematics in Unreal Engine. We'll harness the engine's powerful toolset and go through the entire process of ...

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like.. its not a game project I assume or an asset pack so what is this? I guess it might be a project with included video files... I didnt know that was possible

rustic whale
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There is an Education and Tutorials product type

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Wouldn't that fit?

undone estuary
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yep thats the category this is in

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but I mean i didnt know you could have a project that was basically a set of videos

rustic whale
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ah ok, apparently yes

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There is even Unity content 😉

undone estuary
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yep one of these is how to publish unity assets and appears to be a book

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good to know and interesting..

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dont have to pay for video hosting if you can have epic do it for you 😉

rustic whale
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The Unity asset about selling Unity assets is free btw

undone estuary
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yep but i think its a book is why its weird, atleast thats what the screenshot says

rustic whale
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I don't dare to click Download on that one

undone estuary
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seems like fab is open to more types of content than MP

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not just platforms like unity, but video and such

rustic whale
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Yes indeed. Still the user experience could need some polishing.

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e.g. the free content doesn't show on the homepage you already own it, but if you go into the asset and then come back to the home page, it does show it

undone estuary
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theres quite a few issues for sure

drowsy plaza
undone estuary
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I dont think they allow executables so Im guessing no?

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they do on the egs tho and Godot is there. it makes more sense its on the store since fab is supposed to be content?

digital agate
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what's the format for the new FabURL entry?

sleek spruce
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Love that they release broken fab in every single way! Can't even download plugins!

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How to fix that deam MD-0011-0

drowsy plaza
rustic whale
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Our plugin was just updated also for UE 5.5 and the Fab shows the new available version, however it doesn't show up for installation in UE 5.5 inside the Epic Launcher. Has anyone experienced the same?

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Refreshing the Fab content from the Epic Launcher didn't help

mortal roost
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i have 3 questions:

  1. if i package a C++ plugin for FAB, can I use the build-in "packaging" functionality?
  2. is it fine if the packaged content is zipped in a folder called uAim which contains the following: - Content - Resources - Source - uAim.uplugin
  3. if the answer for 2) is YES, will Epic automatically generate the Binaries and Intermediate folders with their respective content when installing the plugin?
rustic whale
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Yes you can use the Package functionality but double check the uplugin file it writes because it is not compliant with Fab

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2 and 3 are correct, you don't need Binaries and Intermediate, Epic will recreate them for you

sleek spruce
rustic whale
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I am missing the winky emoji

mortal roost
mortal roost
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@rustic whale may i ask one more question? if i want to support 2 engine versions (for example 5.4 and 5.5), do i have to upload both versions as separate ZIPs, packaged from the respective unreal engine version, or is there any exception to this?

rustic whale
mortal roost
buoyant crow
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How... do you download the 5.5 version of lyra starter game with this new Fab setup?

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Lyra Starter Game doesn't have a download button

tardy charm
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You can download through epic games
make sure in the Category you have ALL selected.... or find and enable ones related to "Education & Tutorials" (its a mess just pick all)

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if you don't see it, make sure its in your account through fab and refresh your library

buoyant crow
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I see it, but it doesn't let me select 5.5 as a verison

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*version

undone estuary
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restart the launcher, it just might be out of date

buoyant crow
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Yeah, I I just tried it. I clicked "Create Project", it asked me where to store it, and then it just said "Creating Project" without letting me select an engine version

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Ok

undone estuary
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where it asks you to create it, does it not show the version # to create?

buoyant crow
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It doesn't

undone estuary
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what does it show

buoyant crow
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The project name / directory fields

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and create and cancel buttons

undone estuary
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so not this?

buoyant crow
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Nope, the version number is just magically missing

undone estuary
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yeah weird. its already downloaded tho. maybe its broken

buoyant crow
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I'll try to remove it from the local vault and see if that helps

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Ah, that did the trick

undone estuary
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oh thats weird

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I wonder if it got stuck

buoyant crow
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Maybe

undone estuary
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nope its not you

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they mentioned this issue for the animation sample but i guess its an issue on all of them lol

buoyant crow
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Ah, g2k

tardy charm
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ah so it doesn't let you repick versions if a CREATE PROJECT type asset is already downloaded

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assuming thats the case

undone estuary
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its not supposed to do that, its a new bug

drowsy plaza
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@undone valve Do you have more multi sale days on fab than you did the marketplace? Most days I sell 2-3 products on fab but on the marketplace I sold 1 product a day unless there was a sale event happening

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Like today I sold 2 products and I’ve had several days this month where that happened. Fab seems to be better for sales than the marketplace was after the patches they did post launch

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@hollow basin it’s only been a couple days since I started using the simplified emoji format for the store pages and sales have been a bit better on the products that have them. Maybe give it a try for some of your products

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I wonder how the sales on Black Friday will do

hollow basin
flat island
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What time is the sales report updated?

hollow basin
rustic whale
agile slate
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When wil all the paragon characters be on fab?

worldly flower
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spamming my Vault Refresh Button every hour

And at the evening, lurking through my list of project-enabled plugins, checking each individual in the vault for a new update.. and simultaneous check via Fab.com product Page...

The process is tedious and annoying.. And Epic still has no plan to add a simple "Filter for Engine Version" and "Filter for (not) installed to Engine version"...
😩

stoic field
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Can you get Fab sorted. It a mess. Tried to get some Surfaces. Gave up.

thorny compass
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Mmm... nah.

rustic whale
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Logged out from the Epic Launcher and back in, rebooted, refreshed Fab and now it shows the 5.5 version

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😄

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And it allows me to install it to the 5.5 engine

cursive chasm
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Sometimes the launcher just needs a little TLC.

undone valve
viral zinc
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Does Epic allow to sell software itself on FAB ?

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Say closed source tools non UE related etc

polar arch
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Fab is so unintuitive- it’s crazy how something like that can be green lighted for release

viral zinc
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like what ?

#
We do not allow executables or program installer files, and we do not allow archive formats except for .zip. The list below is not exhaustive, but here are some common examples of file types that are not accepted on Fab:

Executables and installers

.exe
.0
.iso
.dmg

Archive formats

.rar
.7z
.z
.gz
.tar
zip64
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Well it says they don't accept exe files, so you cannot sell tools directly, good to know, sad

cosmic urchin
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Anyone noticed how Fab takes silly amount of time to load stuff

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like it takes time to simply open the Control Rig Examples

buoyant crow
worldly flower
viral zinc
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mmm usure if that's a deal at all

worldly flower
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i hate the Library of Fab.com...

If Epic only added a second library, just for Quixel... or a Way to opt-out Sellers..

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8 new bought Packs.. then 1500+ Quixel stuff.. then.. maybe.. the first normal code plugins and packs..

rustic whale
viral zinc
viral zinc
rustic whale
rustic whale
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There are few examples of plugins which interface to third party’s applications like Agylex for physics simulation

viral zinc
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Yep you are right

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but tbh this days I feel like someone can even put a virus on a png file included with the plugin and once you call it from inside the editor execute it

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hackers are always ahead, but I don't think that's the whole point, feel like Epic will have some service as virus total or alike to check files before upload

vale prawn
worldly flower
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Discord bridge Plugins also comes with the Discord SDK dll

rustic whale
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I was referring to custom dll's which are not distributed otherwise nor publicly available.

vale prawn
rustic whale
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I also don't know how they could possibly verify a DLL which ships within a plugin, unless it is part of a public distribution and its hash can be compared with the included one. Otherwise it could contain any code, including malicious one.

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I am sure they run it through a number of AV's but that may not be enough

warm knot
viral zinc
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I already said he is correct? But that was the first question and don't knew that point of view

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Just though could be interesting if Epic allowed direct compiled things like Nvidia ones or an old scripting system they redirect too back in the days

lyric shell
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Anyone know why sponsored content isn't working? I try to add it or download it and it wants me to pay for it

tawny hinge
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that's the content from last month

lyric shell
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oh why is it not updated. We are two weeks into the new month.

tawny hinge
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they changed the thing a bit and now there's an update every 2 weeks

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does this link work?

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those 3 are free until 19th

lyric shell
tawny hinge
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i usually just check fab.com if you scroll down a bit you see the free ones

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they promote it a bit more than on the old marketplace

lyric shell
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yea i will just use that instead from now on. thanks

worldly flower
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Now named "Limited-Time Free"

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but the link contains a Hash.. so i think it will change every 2 Weeks

tawny hinge
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yea i would assume the same

worldly flower
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https://www.fab.com/blade/7c8a9479-b008-4d52-8a15-a880a118327f?context=homepage

https://www.fab.com/blade/7c8a9479-b008-4d52-8a15-a880a118327f?context=homepage

This part -> 7c8a9479-b008-4d52-8a15-a880a118327f
Maybe changes

Fab.com
Fab

Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plug-ins, and more.

vale prawn
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I think Abby said she asked for a permanent link for the "Free for 2 weeks" stuff, so it's coming.

lyric shell
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Thank you, everyone

astral depot
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has anyone figured out how to curl (bash) the /i/listings/${PluginID}/asset-formats/unreal-engine endpoint? i can do it in command prompt, but if i do it in bash i get a "waiting" html/js

jovial gust
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any fab mods or someone from epic its incredibly annoying the plugin filter is gone under library..

vale prawn
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Test any impersonator and see if it works better

astral depot
# vale prawn Is it not just the basic TLS fingerprinting over all Epic's websites? I'm surpri...

yeah for example

curl ^"https://www.fab.com/i/listings/0aadd41b-c02d-4f63-9009-bffad0070ebc/asset-formats/unreal-engine^" ^
  -H ^"Accept-Language: en^" ^
  -H ^"X-Requested-With: XMLHttpRequest^" ^
  -H ^"User-Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/130.0.0.0 Safari/537.36^" ^
  -H ^"Accept: application/json, text/plain, */*^"

Works great. You can remove all headers but the ones above and it works. Any additional removals will incur the same js/html response
No amount of headers seem to trick it in bash however XD

warm knot
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Hey guys, I want to include a demonstration video for my game asset. Does Fab allow us to upload a video or do I need to provide a YouTube link? I'd rather not create a YouTube if I don't absolutely have to.

naive pumice
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so is fab is gonna be inside the epic games launcher or not ?

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i dont love to visit the website site that much

untold bay
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Yes, it is crazy that in 2024 you can't put videos on your fab page

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(Orbital nicely includes any linked youtube videos)

warm knot
thick gazelle
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Is Fab now owned by epic, or are they colaborating?

dim fable
drowsy plaza
drowsy plaza
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Maybe in a couple years they will add it back

vale prawn
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Or maybe when they finally decide to make a new launcher. But given the state of Fab compared to the Marketplace, I'm thinking the current launcher actually is pretty good.

drowsy plaza
vale prawn
keen mirage
#

Hey guys, is it me or, is the discoverability of Fab pretty underwhelming? I released an asset pack earlier this month (- a premium throne room asset pack with a priority on modularity and optimized for games : https://www.fab.com/listings/982b5bb2-ec1e-49dc-89ed-5acd6ea708a1 - ) and till date there was no display of it on the front page, be it in new releases, or environments, anything. Is there anything that can be done to promote an asset pack on Fab?

undone valve
native parcel
undone valve
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I just dont update my purchased products as I dont have time to find some dot

wooden spruce
#

if I have an old unreal marketplace asset/project on a separate computer and want to get that on a different computer but its not migrated to the FAB store is there a way to transfer it to the new computer?

undone valve
untold bay
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some assets have ratings carried over. but there are very few reviews per sale

split iron
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When updating for UE5.5 do we need to change the MarketplaceURL to FabURL in the .uplugin?

split iron
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What link do you put there for fab

drowsy plaza
#

They finally added the recent releases

drowsy plaza
#

this should be illegal, this is basically a scam. this seller offers nothing more for his professional license and charges 10x the amount for it just cause he wants to.

#

how is this not price gouging?

undone valve
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No one is paying for that. I have a 2.5x on my professional license and they are selling well 😄

drowsy plaza
undone valve
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But probably the way to maximize sales is to have same prices for both tiers

undone valve
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When I shop and I see an asset that costs the same in the professional price I tend to buy that asset instead of an alternative. But maybe that is just me

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It feels like a better deal somehow

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Idk

drowsy plaza
untold bay
hollow basin
# drowsy plaza this should be illegal, this is basically a scam. this seller offers nothing mor...

I have a product that I sell a quite bit higher for professional mainly because the bigger studios need a lot more customer service than an indie buyer. Instead of providing customer service to one person, you are providing it to an entire studio. My product is quite versatile and confusing if you don't look at any documentation (which some people dont) so to provide hours of customer support for zero extra money would stink

drowsy plaza
cursive chasm
hollow basin
# drowsy plaza whats your product? if I had a studio with dedicated programemrs and artists I w...

https://www.fab.com/listings/8afb963e-5179-4641-b9bc-703def0f6216
My professional is less than 5x standard but i am sure it that would still seem steep. But everyone has a unique project that need specific requirements. Don't get me wrong they have valid questions, but it can be a lot of questions

Fab.com

Product Video: Dynamic Road System - YouTubeDynamic Road System is a road creation tool that makes creating and editing roads easier than ever before. Create roads, intersections, and parking lots that adapt to your landscape!Important Note:You must enable the Geometry Script plugin for this road pack to work. If you copy or clone your project a...

hollow basin
#

I do wish written reviews were still around since most of my reviews came from people that liked the customer service

cursive chasm
#

Can't let yourself get used like that. You need to offer 5-6 days like that and at the 7th ask them to pay you extra for your time.

#

Just a simple "Hey, I'm more then happy to keep helping you but for this to continue I'd need you to pay $199 for extended support.". Something along those lines to not get dragged around/abused.

hollow basin
hollow basin
drowsy plaza
#

Has anybody here tried this plugin before? It seems to simplify the movie playing system in unreal

#
Fab.com

Giga Video Player allows you to open videos with a single line of code or blueprint, handle events, and offers users an intuitive UI to control playback.Demo and TutorialUse CasesPlay Video from Asset Files: Effortlessly play video assets stored directly within your Unreal project, ideal for in-game cinematics or instructional content.Play Video...

fossil dune
#

Plus, it’s a larger studio. The indies will be fine.
To a larger studio $1000 is less than a single employee’s salary.
Maybe ask that $4500 a month employee to build the same thing, see how long that takes/ delays the project

drowsy plaza
fossil dune
# drowsy plaza Greed is an Achilles heel, sellers that punish others for being successful won’t...

The greedy folks are the larger studios! Sellers are not trying to “punish” larger studios for their success. They are just trying to make a living too.

And the misconception here seems to be that larger studios can’t build these tools themselves. They can, they have the manpower, they have the resources.
They buy marketplace tools to save time and hit project deadlines. If paying $1000 saves you 6 months , is the $1000 really that much. By that time how far would your competitor be if they bought the plugin?

The only thing i don’t agree to is cheap to make assets costing that much, but either way who am i to say it should cost only $50 and not $500?
I simply won’t buy it.

But if a product i know will save me 8 months of a learning curve and hardwork, $1000 seems like a no brainer, i’ll gladly pay that

drowsy plaza
#

I don’t know of any AAA game I’ve played that used marketplace assets or plugins, the reason a game has a AAA budget is because they want everything custom and of the highest quality it can be. I don’t know of any plugin that would take a studio that has 20+ programmers 6 months to make with no work on anything else getting done.

If your studio has to shut down to implement steam SDK or a movie player for 6 months then that’s just bad management.

warm knot
#

I'm pretty sure that Concord developers can't make these plugins within 6 months.

fossil dune
# drowsy plaza AAA studios are not buying your plugins Aubrey, they have staffs of 100s of peop...

Wait i don’t think you understand what you’re talking about.
1st of all the Indie Developer that bought your plugin DOES NOT have to buy a professional license if their game is successful.

2nd of all,
You seem to be confused about the gap between indie and AAA studio.
Theres Indie, A, AA then AAA.

Ive. contracted for a few A and AA, and if you measure the AAA by their funding, then 2 AAA.
And these studios do buy from the marketplace, Especially plugins. Ive contracted for a few and we used to get stuff from the marketplace all the time.

Especially when deadlines where looming….

#

And Third 20+ programmers can be slower than a single or 2 devs…

Sounds ridiculous, but they spend a lot of time arguing about the right way to do things than actually doing them, and when the work is on going that gets delayed by a lot of blame shifting … nobody wants to do the work…

How many of these are you going to do for how long…

#

4th if there was a 3rd tier that would be what is aimed at AAA. Not the 2nd tier, which seems to group everyone over 100k under 1 umbrella.
$1000 for a AAA is too little anyway. ⬆️⬆️⬆️

hollow basin
# fossil dune 4th if there was a 3rd tier that would be what is aimed at AAA. Not the 2nd tier...

Also the seller is taking on a lot of the risk. If nobody buys the plugin, it's the seller that doesn't make any money. The AAA studio wouldn't (and frankly shouldn't) care that your plugin flops. Because we are taking on the risk of making something before they need it, it should be compensated that we took a risk in making the plugin. To be clear, I am not saying every plugin deserves to be bought, but the ones that are good deserve to be paid for the risk and time

fossil dune
#

Absolutely! The seller took a significant risk by developing an idea many initially dismissed, ultimately proving its value and setting a fair price.

Regarding the notion of having "hundreds of employees," it's a misconception that all are available for every task. Large studios are divided into specialized departments—such as art, design, programming, VFX, and sound—where only specific experts handle particular tasks. Even within these departments, only a subset are specialists in certain areas. Assigning tasks outside their expertise or contracts, like asking a UI designer to work on control rigs, isn't feasible. In reality, large studios often face coordination challenges, with everyone focused on their specialized roles rather than being "all hands on deck."

Even if that specialised team took 2 months, instead of 6 to make the plugin/functionality... How many plugins(functionality) are you going to build that way?, how long is it going to take. Time , time , time.. deadlines..

split iron
#

Where do you get the FabURL from

#

Think I found it on twitter
"FabURL": "com.epicgames.launcher://ue/Fab/product/insert-product-id-here",

spring rivet
#

hi ..anyone know ,,,received this email to make this verification ....do this have anything to do with the Fab published asset? (i have an asset on fab ) but on this portal i just made and organisation name just for curiosity i didnt published nothing here) this beying the epic game publisher portal .........do they have conection betwin the two ? (also i don;t have an organisation just solo dev) ,,,mabe someone clear this out ?

rustic whale
#

Mind the fact that if it is a plugin and you package it from the editor, your uplugin file goes back to the old MarketplaceURL format and you need to manually update it

fossil dune
spark panther
#

hej if I have an esset pack for unreal engine (uasset) where do I upload it, I have a bunch of game props (3d models) and will it be visible in the fab plugin from within engine?

#

it must go under listing-->environments--->game engine formats---->unreal engine?

#

if something is on the fab store, it is automatically available from withing unreal game launcher to be purchased?

#

what happens if I upload both obj and uasset, One goes to the general public and one to the unreal engine users?

worldly flower
#

In your publishing section of Fab you create the product.
Inside you define stuff like name..etc
Thrn you select the engine you support and inside you create a Version pack for that engine.

Individual for each engine version for code plugins.. or multiple versions per zip file for assets i guess.

Shipping both Source and asset file is recommended

spark panther
#

on the version title section I get AxiosError whatever name I try to choose, just disabled adblocker aNd it WORKS

fast scarab
#

i swear 80% of materials there is midjourney generated shit scrolling scrolling scrolling

warm knot
#

How do I know which versions will be supported for my assets? They're mostly 3D models and textures, but I also created Blueprints for these assets to make them functional. How then do I figure out the UE versions that my assets would work for?

untold bay
#

i think you can safely bet that if it works in your development version, and it works in the latest (5.5) then it will work everywhere in between as well

wispy haven
#

is anyone aware why Fab impots have a blank all white Height map?

#

all the imports ive tried so far come like this

fast scarab
warm knot
untold bay
#

UAssets in general are not backward compatible

warm knot
untold bay
#

I saw numbers on version popularity some time ago and people on 5 are generally on one of the more recent versions. Right now 5.3 is a pretty good target. But there's still a 4.27 audience that's worth supporting if it's not too much trouble

warm knot
#

Ok, thanks. I'll just see how things go in the beginning with just 5.4. Would be nice if Epic had metrics that we could look at.

fast scarab
#

If you want speed of 4.27 disable lumen nanite and vsm 😉

hollow minnow
#

World Partition is very broken with the fab plugin enabled. You can't make them without disabling it first, then you can't build the level without disabling it, but if you disable it, any assets/decals you got from it will lose its parent material so long as it's disabled.

fast scarab
#

hmm I think they fixed it in 5.5 final

#

fab breaking everything

spark panther
#

so if you select unity you need that unity specific file, I have like normal map for unity, but I guess I also need engine files?

drowsy plaza
glass crystal
#

Is this just repackaging open-source icon packs for Unreal? Doesn't this violate copyright law if you ship it in your game?
https://www.fab.com/listings/4505c6be-cfeb-4fc9-859c-7679ffdcdece

Fab.com

In web app development, it is very common that developers will use open-source icon packs in their web app. However, there is no convenient integration to UE4.To use open source icon packs in UE4, you have to:Download each icon as png and import it to UE4 as texture.Download the font file and import it to UE4, and treat it as text. Then try to f...

untold bay
untold bay
# glass crystal Is this just repackaging open-source icon packs for Unreal? Doesn't this violate...

Depends on the licenses of the original products.

I haven't looked up all of them but in the case of Kenney's icons, they are in fact CC0: https://kenney.nl/assets/game-icons

The Fab/Marketplace rules are pretty clear that you can only include CC0 content but only for showcase purposes, eg. you can't just resell CC0 assets. This product is kind of on the edge. That said, I think repackaging CC0 items to make them more easily usable is a good thing and should be allowed.

Download this package (105 assets) for free, CC0 licensed!

coral pollen
#

Hi ! Does anyone here has also problems with the FAB Team and random sanctions ??
I really pissed now, since I get a ton of sanctions for things which are ridiculous

  • Adult Content -> A bus station!? A simple bus station
  • Adult Content -> A market ?
  • Discrimination -> Simple Traffic Signs !?
    Sorry but what is going on? How can a traffic sign like stop sign discriminate someone? I appealed the sanction and without any info it got denied?
    I also facing the closure of the selling account regarding the mail?

I never had such problems ever with the UEM, not single report, not any problems with the content guidelines

warm knot
warm knot
drowsy plaza
coral pollen
spark panther
#

omg

untold bay
coral pollen
#

Just signs, i have ton of signs

drowsy plaza
untold bay
#

What about the market/bus station? My initial guess was some alcohol or tobacco present on a product that wasn't listed as mature

still basin
coral pollen
coral pollen
coral pollen
still basin
coral pollen
#

Seems like it's getting worse from day to day 🥲

warm knot
warm knot
still basin
coral pollen
warm knot
#

If the appeal isn't looked at by an actual human then you might even want to post it on X to get someone's attention. 😆

#

Yeah, clearly you are an evil, EVIL person. /s

spark panther
#

so what happens at the first tragic death from not stopping , they're gonna put the sign back or?

coral pollen
coral pollen
still basin
warm knot
#

The amazing thing is that these people designated poles and traffic signs as being NSFW. What are these people thinking of? Strippers or something?!

hollow basin
# coral pollen Maybe the evil burger is the problem idk

If you used a random picture of a burger and someone identified it as a branded burger like McDonald's or Wendy's. Epic may have flagged it so that those companies won't complain about it later if its used inappropriately. That's my best guess

drowsy plaza
#

I wouldn’t be surprised if in 2 years when you search “traffic signs” on fab a 3d model of Sophie rain or Brooke monk pops up

warm knot
hollow basin
# warm knot But that's clearly not either brand lol. Now, if DerSky made it so that the actu...

I don't eat at any fast food places so I don't know what the actual burgers look like of those places but those two places I named I was just using as examples. I know it's also a long shot but it was the best explanation I could come up with. There are also other signs in the pack which aren't as visible and it could be something on there which we can't see but it's just hard to know without more context

vale prawn
# coral pollen Hi ! Does anyone here has also problems with the FAB Team and random sanctions ...

WTF is wrong with Epic! You're like my favorite creator, you're basically THE creator for any company in the professional driving simulation world, and you have to deal with this crap? I just went through your bus station since I own it, and there's (obviously) nothing remotely adult about it. Let me know if this gets sorted out, if not I'll try to ping some people at Epic (long shot, but worth a try).

And in the meantime, there are very obviously ripped assets selling for $100 on Fab, and absolutely NOTHING is being done about it. Jesus I'm so mad 😡

spark panther
#

oh I get it it is about obesity, thats why flagged, or it might offend vegans? hmm

warm knot
#

Some people are attracted to bus stations. And boy, oh boy, those screenshots were steamy.

spark panther
#

post it on reddit and other media, at worst you'll get some attention and public for your products, as positive side effect

#

heck you might even gt famous, anyway GL and don't worry too much

proper dew
#

The only two things i can imagine are that there are no women on your signs, only men. Or that there is a sign with a black figure working. I just cant think of anything else.

drowsy plaza
proper dew
#

How dare you. You are just so evil.

#

Instead of adding questions and written reviews to fab they use their time to ban or censor asset packs for absolutely no reason. Sad.

coral pollen
#

@hollow basin Thats a completly normal burger, at least I think it is, so if someone made a similar one, then i'll see you in court! 😂
@vale prawn Thank you for the kind words! A support employee has forwarded it and now a "final" **final **check is taking place about this discriminating pack ! 😄

The sanctions from the bus stop pack have been withdrawn, but it's funny (no not at all) that my Bus Stop pack got sanctions, my Warning Sign Pack was also reported and sanctioned (mature content - luckily this was also withdrawn), but come on, terminating my Marketplace asset for a violation of the rules (first time) because of discriminating traffic signs is wild . At the moment I get 3 Sanctions/Month
@warm knot I mean yes, the bus station has really nice corners and edges, understandable that some people find it attractive 😉

@spark panther At the moment I hope I get it solved without too much drama 🥲

undone valve
coral pollen
undone valve
coral pollen
#

Yea it seems like the design is not the only thing which changed a lot since the FAB release 😅 Never had a problem like this in the UEM

undone valve
#

Me neither

drowsy plaza
#

Also @undone valve I noticed you build a lot of windows utility style plugins, what’s your programming background in?

undone valve
drowsy plaza
undone valve
drowsy plaza
#

Did you ask them if there were certain combos not allowed you could blacklist?

drowsy plaza
pulsar nova
cursive chasm
#

Are we all moving to OrbitalMarket? 🙂

pulsar nova
#

it is quite funny to see those issues with overmoderation when 90% of the time there is no moderation at all

coral pollen
pulsar nova
#

meanwhile every genuine report I ever made was ignored

#

my condolences for your account 😔

coral pollen
#

Nothing is lost yet! 😂 I fight until they understand that Japanese Traffic Signs have nothing to do with discrimination 😂
I think you should report assets also in the Unreal Forums ... maybe they act faster because you made it public, like people did it here with the Quixel Mine Pack and the 0,99$ Clone Mine Pack

undone valve
coral pollen
flat island
#

Maybe someone from Epic will respond here?

#

This is really unfair

#

For signs and a burger? Seriously

#

There should be an explanation, in general, such behavior on Epic's part discourages people from selling anything on FAB

#

Someone tries hard, spends years and it all goes to waste because of someone else's whim

#

It should be clarified what exactly is causing these violations

wheat zephyr
#

Random question but how can I create the project for the new 5.5 game animation sample? The launcher only shows the 5.4 version and using the fab plugin in UE 5.5 to view the asset it doesn't say add/create project. It just says view in vault or launcher which both do nothing to help, it just restarts the loop of add via launcher/fab plugin 😂

coral pollen
# flat island For signs and a burger? Seriously

Only for the Japanese Traffic Signs (at least I think that)
I got a response from the support team, that they will clarify this and tell me whats going on - I'm curious to see what comes out of it 😅
The "account blocking" is also currently being reviewed

undone valve
drowsy plaza
flat island
undone valve
drowsy plaza
undone valve
#

I still have at least two important emails that they havent responded yet

undone valve
#

The UE marketplace team always answered!

drowsy plaza
#

Weird, I had to send it a support ticket because the review was flagging stuff they shouldn’t and they responded within 24 hours and told me they fixed the issue internally after my ticket and to resubmit for approval since it wasn’t my fault.

#

Maybe your ticket accidentally got deleted when the support member handling emails that day was cleaning their inbox or something. If it’s been more than 3-5 days then send in another support ticket and let them know it’s been a few days and you need help since it’s important

#

I used to work help desk for a bank and sometimes a ticket sent via email would get marked as read or deleted accidentally since we got so many

warm knot
#

You guys aren't giving me a whole lot of confidence in this platform, lol...

undone valve
#

One email was about my reviews not transferring which still isnt fixed for one product

drowsy plaza
drowsy plaza
drowsy plaza
undone valve
drowsy plaza
undone valve
#

Abby is the only staff member that tries to convey to us what the Fab team is up to

#

No other efforts for community interactions...

drowsy plaza
drowsy plaza
undone valve
drowsy plaza
#

One guy complained about typos in unreal docs and Tim responded saying that will get fixed

#

I think it’s really cool how down to earth Tim Sweeney is, he responds to literally everyone on X.

undone valve
drowsy plaza
undone valve
drowsy plaza
#

I don’t want to get my games kicked off steam though since several of my followers use it

drowsy plaza
# undone valve About what?

My experience publishing on steam has not been good, I am only on there because I have fans who don’t have a console and don’t want to use epic games

undone valve
undone valve
minor tulip
#

This literally has the half life 2 strider

#

Bendy and the ink machine character

#

Alien isolation characters

#

And probably other stolen stuff

raven anchor
#

Is the FAB plugin not allowed on custom engine types (based on 5.4.2)? The files have been added to the project and engine but theres no way to actually open the FAB browser. Really dont want to have to migrate/import this stuff manually

warm knot
hasty kraken
#

is there going to be black friday sale?

hollow zephyr
#

it has been...unreal
almost two weeks and fab support has no answer on my missing personal price

#

even though I can edit it it's always missing in the live version

viral zinc
#

First time I see that, hope they reply and get it fixed :/

#

does the new Fab have keywords ?

#

in case the users search for a specific word ? (I see tabs but usure if you can define)

hollow zephyr
rustic whale
viral zinc
#

Took me 6 days and 15 emails in order to they spot the first thing I named/pointed

#

Feel like there is a bot layer giving generic replies or something

viral zinc
wintry sparrow
#

I got a live listing in the fab store and I want to update it with a new version (some bug fixes, etc..). If I edit the listing and change the link with new version for approval, will it take down the listing till approved?

flat island
#

@coral pollen Let me know if it was possible to explain that.

tepid aspen
#

Hi - Where is the publish button? My assets for UE5.5 got approved, but not seeing the changes in live.

hollow zephyr
wintry sparrow
rustic whale
#

You need to clean up your uproject file and remove all plugins which are disabled and therefore not needed

#

You can edit it with a text editor like Notepad but make sure you preserve its structure

shell heath
#

@rustic whale sorry for tagging, I m allowed to share my fab product here?

rustic whale
#

-> Community Creations

#

This channel is to discuss issues with Fab or when publishing on Fab

buoyant plinth
#

I got this when i activated fab plugin or what was it: Error LogClass BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
Display LogClass 1 Uninitialized script struct members found including 0 object properties
Error LogAutomationTest LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h [log]

#

so how to initialize fab properly? i cant remember did i activate it on plugins or where

thick gazelle
#

while literally every store in the world has black friday marketing (or any holiday sale or any kind of sale really).....meanwhile fab is dead silent 😬

agile slate
#

when will they add all the paragon characters it takes ages i hate fab lol

echo egret
# hasty kraken is there going to be black friday sale?

Good question... I came to ask the same but I guess I'll get the same answer: none! I guess there's no signal from Epic on that matter yet. Which, I know what you're probably thinking, it does suck. It sucks indeed! 😏

tardy charm
#

Either Froyok decided to do an online identity change or someone reuploaded Froyok's pack onto FAB because last time i checked they stopped using unreal and started making their own engine.

drowsy plaza
echo egret
#

I guess I missed that. Thanks.

celest escarp
#

Reddit account with no ue history except for a bunch of tik tok ai slop money grubbing from 6 months ago.

tardy charm
#

yeah i called them out of reddit

drowsy plaza
#

It uses a lot of buzzwords like “ominous” and sounds very generic

tardy charm
#

seems like the original pack wasn't migrated to fab and someone who owns it saw it as an opportunity to make a quick buck since only the people who own the original pack would know that its stolen

drowsy plaza
tardy charm
#

I don't think this is a scammy seller reselling their old stuff. Froyok does not work in unreal anymore, they moved onto creating their own engine and they seem to have a stable job at Adobe so they have no reason to do this. Not to mention the reddit post history of this person doesn't make sense if it were to be Froyok. This is 100% a thief

drowsy plaza
#

That’s not good

violet scarab
#

Hi everyone

#

Is Epic Launcher acting weird on your end as well? When I try to install a plugin to UE, it shows like the UE version is not supported but I can see it is supported on the FAB page. Some plugins that are already installed on some engines are showing as not installed as well. Anyone found a workaround for this?

#

One example would be UDS. It shows that it's already compatible with even 5.5. But on the Launcher is looks like it's only compatible up to 5.3.

celest escarp
#

UDS works just fine for me. Try clearing cacheee? Maybe its only 5.4.3

rustic whale
#

It did the trick for me, together with a restart

thick gazelle
tardy charm
#

[Redacted for now] is who you should look out for, don't trust them

dire meteor
#

We aren't allowed to name and shame people here, are we?

hollow zephyr
#

pretty sure we are

hollow zephyr
hollow basin
#

Sellers are also not supposed to reveal sale dates but if you scroll way up through the chat you may find some answers

tardy charm
dire meteor
#

Yeah, I totally get it. But I don't think the mods here want to be responsible for people slandering each other etc.

rustic whale
#

Indeed. I understand the issue has been reported to Epic, so let’s have them do their job and take it down as needed.

tardy charm
#

That's fair, I hope epic will do something and wouldn't ignore it just because the seller probably got rid of it before epic reads the ticket

dire meteor
#

I'm sure they will have the history there.

#

The seller removing it somehow doesn't delete it from their records 😛

tardy charm
#

true

#

nothing is ever deleted in the online world

drowsy plaza
#

I am really excited for fab to have analytics in the near future for sellers, that was always something I felt was missing from the marketplace

warm knot
mortal roost
#

is there a way to check if a packaged plugin will work on linux and mac without having to test it on these systems? the plugin itself doesn't use any special things, it's basically just a component. can i assume that it will work or will this be tested anyway by epics validation process?

drowsy plaza
#

So it should work fine as long as it’s nothing crazy, the packaging tool will tell you if something won’t work usually

mortal roost
drowsy plaza
drowsy plaza
mortal roost
#

errorcode and no PDF

drowsy plaza
#

No clue, try to open it in a desktop web browser

#

A normal browser like chrome

mortal roost
#

hmmm ok i will try, but it was like that on my office program on PC and mobile

mortal roost
drowsy plaza
mortal roost
last matrix
#

no sales since the 6th, can't adjust prices till after the black friday sale happens or it takes my products off the sale. But if this is the trend for the whole month, I reverting the pro pricing to match the personal teir. Cause regardless of the fact that only big companies should be using that tier, I still think it's confusing the rest of the regular users from buying the personal teir price version

tawny schooner
#

Hi guys, I've jsut started using quixel for my scenes, and since quixel moved to FAB, the way for downloading materials either became a hussle or I'm missing something. So far I need to download each surface material package, unzip, move to UE project folder, create a material each time. Is there a faster way to import quixel materials from fab to an existing UE 5 project? Thanks

proper dew
#

Yes there is a fab plugin available in the vault.

#

But the materials from the plugin dont include displacement textures for some reason. So if you need those you have to manually download the material from the fab website.

drowsy plaza
warm knot
#

There are only two pricing tiers and yet... that's confusing game developers??? 🤣

unkempt adder
#

Hey everyone in #fab , I am using UE 5.5 with Quixel Bridge but it doesnt let me download things it just says asset not available in uasset format

tawny hinge
#

glad they added the price change throttling for sales

#

i was often pissed to find stuff at 50% after they've increased the price by 100% (exactly when the sale started)

warm knot
tawny hinge
#

way too many do that

polar escarp
#

if someone buys my product on FAB, where can i manage where my money goes? im srly lost on where to find it
please @me or DM me if you answer me, ty!

vale prawn
#

I was looking for a small car. Search is still going great if you were wondering 🫠

dire meteor
#

At least a couple of them actually have cars in the picture/title.

dim fable
drowsy plaza
#

You should only use the unreal engine filter if searching for unreal specific products like code plugins or blueprints, if searching for 3d models turn it off

#

Actually I’m not even sure why it showed random stuff, I searched small car with the unreal engine filter and car products popped up

vale prawn
#

What I wanted was that, you know, a small car: https://www.fab.com/listings/e142e90c-e02c-4519-933a-c7a6433d43b5

Fab.com

Watch videodownload Basic Micro Car Demodownload Advanced Pack + Extra Cars DemoJoin our Discord channelDrivable micro car for UE 4 & 5, including four LOD levels and unique properties. The micro car package includes toggleable lights, inside and outside camera (with zoom and orbit function), turning steering wheel with drivers hands attached to...

#

Typing the exact product name doesn't even find it. Unless you remove the Unreal filter, which... I mean the product is only compatible with Unreal, so 🤷

#

Oh scratch that, it's because the link I used to get to Fab had a custom sort in place (because, you know, the Most Recent sort doesn't actually sort by most recent). And for all further searches, the sort preference is kept. But since it's a custom sort, Fab doesn't know how to display it and displays nothing instead. Mystery solved 🙃

#

Sort by nothing I guess....

drowsy plaza
#

Are those animations or 3d models set to a specific pose?

vale prawn
#

It's also in the Technical Details of the FBX details

honest blade
#

When I try to go to anything under the Publish section, it gives me the FAB Distribution Agreement. Which even if you click the checkbox on the bottom to agree and then accept, will just come back up. Is anyone else experiencing this?

drowsy plaza
wind burrow
#

Does Fab work for custom engine builds? I can't seem to get it to integrate at all.

honest blade
drowsy plaza
#

this sounds like a better version of wishlisting than we got on the marketplace. I may actually use it if they notify me when a product I wishlisted goes on sale.

#

fab may offer sellers bundling features with discounts for those who own parts of the bundle. this would be an amazing feature

#

this james guy is a goldmine of information on the forums

undone valve
#

Hopefully they actually deliver this

drowsy plaza
# undone valve Hopefully they actually deliver this

I know a lot of people here liked the wishlist feature but I am more excited about bundles, I tend to make sister products to ones that do well so making a bundle for my shader packs or Procedural NPC plugins would be nice

#

with fab offering discounts to those who own part of the bundle it removes even more friction

undone valve
drowsy plaza
warm knot
#

Could I give buyers the option to download my product in different formats? Say, if they didn't want to download my Unreal project but just wanted the 3D models and textures instead, is that an option that I could provide?

drowsy plaza
#

I think there is a limit to how many files so it might be best to separate them into multiple products

warm knot
#

Thanks, I'll check that out.

drowsy plaza
#

How do we use the order verification tool?

#

I put in the order id of two confirmed orders and it says invalid ID format

#

Has anyone been able to use the verify order tool?

undone valve
drowsy plaza
drowsy plaza
undone valve
#

I use snipping tool and it worked 😄

drowsy plaza
#

When I retyped out the code verbatim it worked but copying the output from the text from image tools didn’t work

#

not directly related to fab but why has epic done nothing with the water plugin since 4.26 when it was introduced. we are 7 engine versions nlater and its still in experiemental stage.

untold bay
warm knot
#

What's the funniest thing you've seen that's for sale on Fab?

#

I saw somebody selling the default cube on there.

untold bay
warm knot
#

I'm tempted to upload a AAA quality invisible statue.

drowsy plaza
drowsy plaza
untold bay
drowsy plaza
#

Fair enough

worldly flower
#

let me guess:
There still is no solution for Install Error MD-0011-0, beside waiting and hoping that the Seller will update the listing..?
Cause i still cannot find a Report Button to report problems with the Installation..

silent mesa
#

is there any way to let fab know when i open it to have default filters? like i just want to see unreal engine related assets whenever i go to fab by default

worldly flower
#

no...

vale prawn
#

Is there more details on the rational behind their decision in the My Sanctions page? The most infuriating part about this seems to be the absolute lack of details explaining the sanction, as well as the possible steps to take to solve it. It looks like Epic is just saying "No you don't", without any explanation whatsoever.

And in the meantime, there still are stolen/ripped content posted daily on Fab 🫠

gritty stream
#
Fab.com

The default web browser widget with extended features like multiple tabs, history, address bar, URL masking, whitelisting web pages etc.The Web Browser is a standalone plugin also used in our Operating System and Terminal Simulator plugin.Check out our Forums for full list of features.Quick intro tutorial to add our web browser as a 3D widget in...

flat island
#

I also receive sanctions, mainly for "Mature Content". And those products marked like that are absurd, e.g. I received sanctions because the product contains a beer mug, it's just MUG!

#

you just have to handle FAB like an egg now, you have to adapt to new guidelines and more stringent law 😔

#

I also started receiving these sanctions when updating assets to 5.5

#

I suspect you will also receive sanctions for this

gritty stream
gritty stream
flat island
flat island
gritty stream
flat island
#

I’m not sure about their approach, but I received sanctions for things I would never have expected to be considered violations.]

#

simply absurd

#

I’m not updating anything to version 5.5 for now; I’ll wait out the legal storm. @gritty stream

undone valve
#

I uploaded a product recently but canceled my submission after like 5 minutes. Today I got a message from the fab team saying that changes are needed 💀 So their backend system also is buggy

gritty stream
#

Their system is very buggy and they are using ai and human intervention to automate things, my appeal got denied in 10 minutes.

flat island
#

and with it, you probably lose all the assets you bought :/

#

I'm a little stressed

vale prawn
#

Only 4 products were published on Fab in the last ~12 hours. I'm guessing that, again, something is broken on the display side of things.

#

Maybe Epic is too busy banning random people and don't have time to process new listings 😛

winter hollow
#

i guess fab under heavy fireload ? it is already over a day since i sent plugin updates for 5.5

worldly flower
#

I have 8 Plugin Creators that have uploaded 5.5 updates a day after 5.5 release.. they didn't hear back from epic.. and still no pushed 5.5 update in fab ^^

#

i need 16 more updates until i can switch..

astral locust
#

Can you report some one selling copyrighted assets if you aren't the owner and if you want to keep yourself anonymous?

worldly flower
#

not in the current law situation of the US

astral locust
worldly flower
astral locust
#

yeah, that's what I thought

#

the person isn't very smart either, took models from some of the most popular games

worldly flower
#

Fab is littered with that stuff..

Epic currently is not doing anything, since the original creator needs to report this.. BUT - i think what epic misses.. if Epic makes any revenue with that stuff, they are complicit of copyright infringement - provable by invoices..

Currently, the creators get 100% revenue.. let's wait for January.. Nintendo rub their hands.

astral locust
#

Thing is, this is extremely problematic and concerning.
I used to buy all sort of content from the store but knowing that this sort of things are happening and that no one are doing anything to stop it, I might stop getting stuff from here. I don't want to buy material that I might not recognize at first hand but then it gets me in some sort of trouble which might cost a fortune.... also it's only matter of time that the store gets flooded with this sort of things if it doesn't get stopped soon. Real shame.

tardy charm
worldly flower
#

Maaaan.. nice to have them.. but they are currently underwhelming..

fair fulcrum
#

GUYS i have been having issues with fab since day 1. today it logged it and it does not let me add anything to cart or buy anything

#

please i need help

#

to resolve this stupid mess that will make people hate epic gamez permenently

#

pleaseeeeeeeee

#

like ive missed so much

#

just because of this mess

steel patio
#

Clear cache? Try new browser? make an alt account?

fair fulcrum
#

alt account i cannot.. i have too many assets on this to lose

#

not even opera

#

god i wish fab goes out of buisness now

#

bring back marketplace

#

if you cant make one bloody website

#

functional

#

please any help?

#

i need to claim all assets

#

but

#

not even the free ones

#

GOD

#

now on alt it gets added and says its on your library but in library it says no products owned

#

i got the emails aswell

#

someone tell epic games to shut this down aldready!

#

guys open a ticket to take down this nonsense please

tardy charm
#

a lot of these will just stay as bloat in my library

flat island
#

even though the asset is listed as "Draft"

#

so when creating a listing, it's best to publish it as soon as possible

#

It's generally stupid, but that's how it works in FAB

tepid aspen
#

Do you guys know if Fab sales report working or not?

drowsy plaza
hollow basin
flat island
#

I can already see that my sales will be worse than on the old marketplace

#

by 50%

drowsy plaza
flat island
#

Yes, professional price is higher

drowsy plaza
flat island
#

over time, people will get used to it 😅 I leave these prices. are fine, e.g. If I spent 1 month creating the asset and I value it at $150 professional and $30 personal, then it's fine for me

drowsy plaza
ebon kelp
#

Will they?
They should give us back the old Unreal Marketplace!
So many people are struggling with this. Not being able to access from the Launcher is already a big L.

I am sure lots of the people have already "lost" so many valuable wishlisted assets or cant be bothered to go back and search for them.
Some others will loose the free of the month assets too. lol

drowsy plaza
#

unless you offer special perks with the professional tier then thats just price gouging based on revenue

flat island
#

Total value of the asset is 150, I gives the opportunity for small studios to achieve success by reducing the price to 30

drowsy plaza
#

if you think people will just get used to paying 5-10x the price for stuff then I guess you can try to wait it out but I dont think this is a temporary thing

drowsy plaza
#

you can maybe put a disclaimer in your description about why you price so much more

flat island
#

I've seen some people set the price for personal at $30 and professional at $1,500

#

$150 for an asset that takes a month to create is really cheap for a large studio\

#

depends on the approach, I normally had sales of the professional version, even though the difference between personal and professional is $80-150

drowsy plaza
flat island
#

I not punishing anyone 😅

drowsy plaza
#

especially if its on a discriminatory metric like earned income amount

flat island
fresh sphinx
#

I think something to keep in mind, is that majority of customers on FAB are hobbyist's and indie's. And as such, you would benefit a lot more if the pricing of your products reflect that

drowsy plaza
# flat island look the other way around, I lower it for smaller ones

I would like to be making six figures a year one day, and I dont watn to support sellers who think im a target for extortion once I achieve that. if you feel your product is 150 dollars worth then just charge 150 dollars with price parity. jacking up prices for specific groups is discriminatory and never looks good.

I dont think you believe your product is actually worth 150 dollars if you are giving it out for 30 bucks to the majority of fab users.

#

as ctrl pointed out above, most users on fab are not ubisoft, they are your hobbiest making games for fun or a ma and pa indie studio whose trying to start up their business

flat island
#

ok, I will consider keeping these prices close to each other

drowsy plaza
flat island
#

Also, look at it this way: there are many people earning less than $100k a year. As a customer, seeing this price discrepancy, I would consider $30 a bargain. 🙂

fossil dune
#

If you have to undercharge then probably the market is deciding the price of that product.
Play with the price a bit.

Fluid Flax is$349 personal and $999 Pro.
I don’t see any issues with this and i believe he’s getting Pro sales even at $1000 a piece

#

If the product is worth $1000 charge a thousand

flat island
#

Exactly

flat island
#

also a large price difference

#

;p

#

and I think 1500 for such a system is ok

#

300 dollars is a bargain for hobbyists

drowsy plaza
#

thats the price of a 65 inch high end OLED tv

fossil dune
untold bay
#

Ideally the licensing would reflect that assets are:

#
  • For hobbyists, a creative tool and source of entertainment
  • For commercial developers, an investment in future revenue
flat island
#

1500 dollars for 4-8 months of a person's work is about right. Because I assume that's roughly how much time he might have dedicated to this system.

untold bay
#

The hit-driven nature of games means you often don't know before making your investment whether it's going to pay off. That's the hard part about up-front asset pricing. There just isn't a model right now which rewards asset developers for the revenue they indirectly generate

drowsy plaza
untold bay
#

Unreal/Steam get that via the royalties. But understandably that model hasn't been extended to assets. So the two-tiered license is Epic's best attempt (so far) at rectifying this

flat island
fossil dune
flat island
#

then it is an even greater opportunity for hobbyists and large corporations 😄

flat island
#

I know what you mean

#

Only, a stick of butter is practically for everyone, while systems and the like are for a very limited audience. There are many factors influencing the price in this industry.

#

Before making a purchase, I always consider how much time I can save.

flat island
#

okay, I'm going to the gym

zealous spire
#

They're only up for 2 weeks now.

tawny hinge
#

as it defaults to personal apparently it doesn't matter, sorry

tranquil sentinel
drowsy plaza
tawny hinge
undone valve
#

Why is a product that contains such scam on the home page?

tranquil sentinel
#

Does anyone have any info as to whether or not (and when) the black friday sales will happen? If at all

undone valve
#

Lets talk about wheather: I heard the 25th will be a warm sunny day 😄

tepid niche
#

what do you guys think about EasyRain/EasySnow/EasyFog are they worth?

#

Also how are they for games?

undone valve
#

I just stumbled across these products too. Never used them but they at least look very good

tepid niche
#

Yea they look good and having fog/snow/rain out of one hand might be a cool thing, espeically since they look good.

#

But Ultra Dynamic Sky also has rain and snow right?

drowsy plaza
drowsy plaza
tepid niche
#

A full weather system is included, Ultra Dynamic Weather, which adds rain, snow, lightning, and more to your scene in seconds.
Thats from the fab page

#

But I'm not sure this was a separate plugin before i think

#

I still dont have UDS now but I think this is a must get

tardy charm
# undone valve Why is a product that contains such scam on the home page?

While this is a little trashy, I do think the implication is that they're checking if people actually want/enjoy this pack so they know if they should keep improving this one or work on the next one. Like they don't really want to add more content to a thing that people don't really want or might not really see since it's already fleshed out enough to meet their basic standards.

Not that I like this way of doing it, I just think that is the reason

drowsy plaza
#

It would be nice if the creator of UDS makes alternate versions of the actor with modular parts

tardy charm
#

UDS is one of those things I feel like is gonna be horrible to split into modular parts now with how huge it is already

flat island
#

Hi @drowsy plaza I’ve thought about your approach, and I think there’s some truth to it. Tomorrow, I’ll adjust the prices to make them fairer 🙂

drowsy plaza
#

Usually multiple products a day

vale prawn
#

Scheduled for friday

#

(which is weird, they usually do that on thursdays)

dim fable
#

They're going to announce improvements to fab but only if people post glowing reviews

drowsy plaza
#

I hope the roadmap has estimated dates and not just “soonish”. “Near future” and “future”

vale prawn
#

I mean at this point, we should know better than expect any meaningful date estimates from Epic

undone valve
# meager dust indeed

I would never buy such a product. Especially since the seller most of the time never reaches a decent amount of reviews

meager dust
#

oh me neither, I wouldn't buy anything off the "promise" of additional features

#

you buy on what it is, not what it will (ideally) be

undone valve
meager dust
#

and who's really keeping them to account? what if these features aren't delivered in the timeframe even if the review thresholds were met?

#

just another attempt at review manipulation like 5 stars for support

#

I like how the timeline is so far in the future, by the time it's supposed to get any of those features, you've probably forgotten about it anyway

untold bay
errant wind
#

Hello how do I download the Game Animation sample project from Fab?
The link they have doesn't work 🫤

finally it worked 😮‍💨

untold bay
#

A simple section near the top with each of [x] Enable Directional Light [x] Enable Sky Light etc

undone valve
untold bay
drowsy plaza
tawny hinge
#

yea don't trust promises... even @fleet garnet didn't deliver the promised 3 extra levels

proper dew
drowsy plaza
#

We are lucky they let us redeem what they already had

proper dew
#

Yeah I know. Its just that i feel like its gonna be some type of must have assets which you cant find anywhere else.

#

But lets just wait and see. As long as its not overpriced like other assets on fab, i guess its fine.

drowsy plaza
proper dew
#

What do you mean by full foliage?

drowsy plaza
proper dew
#

Oh yeah, that would be cool. Especially trees. But game-ready ones, not 8k 10 million polygons cinematic only ones.

oblique minnow
#

is selling on fab worth it

#

rn

drowsy plaza
echo egret
#

Hello Sourcers. I have a doubt about licenses for the assets Epic is giving free monthly. Might sound silly to ask but here is the thing... I'm just a solo dev with no income whatsoever yet so I was simply getting the Personal version of those assets, I felt it natural to do so but one of the assets this month has a Professional and an UEFN Reference Only version, which is definitely a 3rd type of license I presume, so that raised a doubt in me... can I buy a professional license even if I don't match the criteria of a professional licence or should i stick with Personal when applicable? I hope in a feedback on this matter. Thanks in advance. Cheers!

undone estuary
#

you can think of the personal tier as the discount tier. you get a discount if you dont generate enough revenue. Epic really could have made things a little more user friendly a. License Tiers. Content may be offered at different license tiers, and before completing a Transaction you may be required to select between a Personal - Reference Only tier, a Personal tier, and a Professional tier (each a "License Tier"). You are only eligible for a Personal - Reference Only tier or Personal tier if, at the time of the Transaction you, together with any controlling entity and other entities under common control with you, have not generated more than $100,000 USD in gross revenue from your commercial activity in the digital content industry in the last 12 months. For purposes of this calculation, revenue includes any advances received or other funds raised. If you complete a Transaction for a License Tier you were not eligible for at the time of purchase, you must, upon request, pay Epic the remainder of what you would have owed had you purchased a License Tier you were eligible for.

#

since you have to pay epic if you do manage to make enough, it seems smarter to get the professional one if its free. you can also YOLO and just get both

oblique minnow
drowsy plaza
oblique minnow
untold bay
undone estuary
untold bay
kindred sonnet
#

Is there a Vault Cache for plugins before they get installed into a project? I've got a plugin that the author updated to 5.5 but my launcher isn't registering it as eligible to install into 5.5. I've resynced it and restarted it a few times. Deleted the normal vault cache and the launcher web cache. Even verified the 5.5 install. Other supported plugins have been installing fine.

For "Complete Projects" and regular asset packs removing local files/from vault cache and redownloading has fixed it. This feels like a cache issue like these.

The problem I'm seeing here is that plugins aren't stored in the vault cache and are likely saved somewhere different.

gentle light
#

why fab is not working.. its only on me?

#

there is maintenance or smumnth?

worldly flower
#

"FAB Demo" !?
Any idea what this means?

Maybe Epic finally decided, that FAB isn't stable, finished or nearly working as intended?

undone estuary
#

it means they will show us how fab works, give us an idea of how much stuff they have planned that wont work on first release, and then ignore any of the complaints to fix it. also a special demo of new expensive quixel assets.

fresh sphinx
#

First time I see someone list their professional tier lower than their personal tier

gritty stream
cursive chasm
#

i swear if the Fab plugin is causing my ios cook errors.

worldly flower
#

not only for ios cook..

cursive chasm
#

and its not in all projects either.

pliant shard
#

I'm bored with fab

green seal
# tepid niche But Ultra Dynamic Sky also has rain and snow right?

UDS Has rain and Snow, yes. But EasyRain and EasySnow are dedicated tools that offer a lot more granular control over the look and positioning. UDS is a great tool, I use it myself all the time. Though it has its limitations with the weather stuff. That's why I made these tools, gives the artist a lot more control more easily. It's normal for a dedicated tool to look better/more control, compared to a tool that does "everything' if that makes sense?

echo egret
green seal
echo egret
# undone estuary it means they will show us how fab works, give us an idea of how much stuff they...

Before the official launch I publicly expressed {even right here} my concern about prices going up and off the roof, in worse scenario, even going completely outta control becoming not-solo-devs' friendly. When I look at some assets almost touching the 1k I feel all my concerns had substance! I've had a decades long creative career {even refusing work I felt wasn't gonna be paid as much as the real value of my projects} so I understand and value people's work more than ever so I'm not complaining, I'm just praising for more variety and, in genera, about keeping Unreal Engine the fair opportunity for even the solo dev or the start-up studio to become successful. Right now, when I look at FAB I feel that mood is changing and I still hope I'm actually wrong.

green seal
#

It sounds like your concern is more with the creators charging huge prices, and less with Epic themselves. I do think the 100k limit is a bit of a low threshold, but it is up to the seller to decide what their product is worth. As a seller myself I am glad there is studio/professional pricing, because it was honestly a bit ridiculous that a studio can buy a cheap asset, and use it inhouse by hundreds of people as a result. It's not an ideal setup right now but it is definitely a step in the right direction. No one is forcing anyone to buy those extremely expensive assets, and I'm glad creators are charging what they feel their time is worth.

Sure, thousands of dollars for a tool might seem expensive, and I'm sure some sellers are way way overcharging.

Just my 2 cents.

undone valve
#

Hey William. You create great videos. Keep it up!

untold bay
#

If one person is confused: They should have read more closely
If tens of thousands of people are confused: It should have been communicated better

#

The root of the problem is that it's structured as two licenses rather than just two prices. People expect different licenses to have different benefits.

green seal
#

It's not some new thing, unless I am misunderstanding what you mean?

untold bay
hollow basin
#

I got the email about [redacted] and it also clarifies the rules/reason for not allowing consecutive sales: "The above rules are aimed at boosting pricing transparency for consumers on Fab following various pricing laws, including the EU Price Indication Directive." Weirdly you all got the email before me last time and now I feel like I am one of the first to get this one

hollow basin
tepid niche
cursive chasm
#

I still feel like a per seat deal would of been better overall.

There was several times I had to buy 4-5 copies of a single unity asset for my team. No stress on worrying about revenue/whatever.

tepid niche
drowsy plaza
#

the EU sucks, their government hates businesses

#

thats why we cant do the black friday and holiday sale for the same products

tepid niche
#

But I think at some point there where products that where on sale all the time.
This kind of creates a urgency just so you opt to buy it.

#

But is there sales at all?

drowsy plaza
cursive chasm
tepid niche
tardy patrol
#

just saying do not buy anything from fab at the moment

#

the refund is simply scam

#

and somehow the sellers are able to change price after you press purchase

#

we bought a couple of assets which were triple the price after pressing purchase

tepid niche
drowsy plaza
tardy patrol
#

we couldnt refund them because epic games fab support asked us to contact the seller which we did and seller is ignoring

#

and the assest in question were ass

drowsy plaza
tardy patrol
#

do not buy anything from the fab store guys

tepid niche
tardy patrol
#

the refund policy doesnt work

#

and the seller is able to charge you more than what is on the agreement

#

i dont even know how they allow this

cursive chasm
#

Synty is always having sales regularly. I should never buy their products because I know the next big sale is around the corner.

tepid niche
#

It is just manipulating people to get money under under false pretenses.

drowsy plaza
tepid niche
#

You are completely missing the point rn

cursive chasm
tepid niche
#

I'm telling you why the EU is regulating it

#

and you should be able to understand, that this is to protect the customers.

#

ofc you as a seller won't like that ^^

cursive chasm
#

That is your opinion.

tepid niche
#

it's not an opinion

#

but all good

cursive chasm
#

😄

drowsy plaza
#

the EU needs DOGE

tepid niche
#

more credit card debt for the EU you say? 🤣

drowsy plaza
undone valve
undone valve
hollow basin
hollow basin
# tardy patrol the refund policy doesnt work

I can't speak to how effective the refund team is but it is my understanding that if the seller doesn't respond for 1-2 weeks you can override the refund process and the fab team can do it directly

#

They hold on to our revenue for an entire month for that purpose

drowsy plaza
#

Epic wasnt kidding when they said virtual shadow maps with everything using nanite provides the best results for performance. I just converted everything in my scene to nanite since it supports almost everything now and enabled virtual shadow maps and saw a 20fps bump

#

now my scene is above 60fps on target hardware(around ps5 level)

#

now UE 5.6 or 5.7 just needs to make chaos physics multithreaded and have better performance

#

physics actors are the big issue with in game performance since I have to use them for traffic

#

its crazy how far unreal 5 has come, I remember nanite was extremely limited and had major performance pitfalls in 5.0

karmic nacelle
#

Do we know if fab is going to have a black Friday sale?

drowsy plaza
plush matrix
#

QQ: If I buy a professional license of an asset, but my game is horrible and nobody buys it and im a solo dev, is this technically my game being in breach of the standard professional license terms? Because it clearly outlines revenue threshold and team size

#

Like I just dont wanna buy two licenses and figured the pro one would usually cover me top-down

drowsy plaza
plush matrix
#

Am I being just incredibly altruistic in my future plans lmao

hollow basin
plush matrix
#

I see. Well that’s good to know.

#

Funnily enough the lad who sells that plugin conveniently priced both licenses at fifteen bucks so this is pretty much a coin toss

hollow sandal
#

Same problem. Fab is completely broken.

hollow basin
drowsy plaza
#

Also I recommend against crediting asset makers in your game, it just makes you look like you took a bunch of shortcuts in the eyes of a gamer. It’s not a requirement on fab to credit makers and I personally as a seller would prefer you not credit me for two reasons 1. Gamers don’t buy assets so no extra sales come from it 2. If your game is bad some gamer might blame me and review bomb my product.

plush matrix
#

I suppose to offset this I could always reach out to those folks and do a dono via PayPal or something to show appreciation if their plugins are free.

drowsy plaza
#

We get paid when you purchase the assets so what you do with them afterwards is your prerogative. Home Depot doesn’t ask to be credited when a lawn company uses a mower bought from them, that’s how i see it at least

plush matrix
#

That’s fair

green seal
green seal
# tardy patrol the refund is simply scam

How is it a scam? Their refund policy is the same as it was on the original marketplace. Refunds on digital products are not subject to the same refund laws as other fungible items. You have 14 days for a refund, but if you claim that download, you waive your right for a refund, which is why you need to contact the seller directly. This is pretty much the case everywhere, even in the EU which has the strictest consumer protection laws. Otherwise it opens it up to far too much abuse. People buying digital items, downloading them, and claiming a refund while still having the download. This is nothing new to FAB. Not sure why the pitchforks are coming out about this.

It is different on something like Steam, where you buy the game, you can get a refund. But then you don't have access to the game anymore when you do. And even then, you can't have played longer than X amount of hours. That is not the case with assets you download. Once downloaded they are locally stored, no way to "give it back" so to speak.

tepid niche
#

I'm thinking so much about getting UDS and the Easy Fog/Rain/Snow rn 😅

drowsy plaza
#

I had my game pirated on launch so I now enforce ownership verification through the platform SDK(except on ps5, they don’t have piracy issues)

green seal
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You do lose your license to play the game though, which is technically piracy

drowsy plaza
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Pirates get caught in the act of downloading usually

green seal
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Not really the point I was getting at. Fact remains, refunds on digital items is pretty well defined by law. And expecting to be able to get a refund after downloading is a bit silly. Here's how it is for EU Law:

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Anyone saying that fab is a scam because of their refund policy doesn't really have much of a leg to stand on

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And for those saying EU is anti-business, you should be in favor of this as a small business

drowsy plaza
green seal
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100%

drowsy plaza
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Epic games store is at fault for the risk free demo policy too

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With most indie games being between 1-5 hours long it primarily hurts them, AAA studios have the budget to cram in 10s of hours of content into the game

green seal
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I'm not familiar with the demo policy and its relation to the EU? That is another topic of discussion here

drowsy plaza
green seal
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Is that a EU thing? I feel like Steam has had that policy forever, more of a platform policy than a continental one.

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Because the EU states no refunds if the game/digital download has been claimed. Steam is just being benevolent. ( I dont actually know, havent looked into anything about that topic before)

nocturne panther
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Hey William, I have a question, Sorry,it's not related to this topic, do you work as a freelancer now or you own a company?

green seal
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Running my own business

drowsy plaza
# green seal Is that a EU thing? I feel like Steam has had that policy forever, more of a pla...

I don’t remember the exact reason but I remember them getting in trouble for having no refund policy and it being a controversy. I’m not against refunds, I’m against refunds disguised as mandated demo policies. I should not be able to buy a pair of jeans, wear them for a few months, then bring them back and get a refund just because I got bored of their look. Exceptions like poor performance if the recommend specs lie are fair but “I got bored” or “I don’t like it” isn’t fair reasons.

green seal
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Oh 100%. I definitely agree with you. Anything digital should not be able to be returned IMO. You buy a pair of new shoes, even if you just wore them outside one time, if there's a scuff, the store won't accept the return.

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Yes it SUCKS if you bought an asset on fab, and it turned out to be not what you wanted, or it left you disappointed. You have the asset now, it is up to the buyer to do their due diligence beforehand. I've been there before, paid good money for something only to feel let down.

drowsy plaza
green seal
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Which is why I think it is great that you can contact the seller to express your discontent. Usually most sellers will be understanding and give you the refund anyway. I have done it plenty of times when someone has shown disappointment.