Questions about pausing. It seems that not everything can be set to ignore pause properly:
- anything physics based still pauses (i assume because the whole physics engine is paused)
- particles and animations don't have an option
- i suspect there's more but those mentioned above would be enough of a dealbreaker for me
are there any ways to go around this? Not actually pausing the game and instead disabling ticking of things that need to be paused is an option, i just want to see if there are other ones

Got me stumped
