#server-feedback
1 messages · Page 7 of 1
general-dev
¯_(ツ)_/¯
yeah #general-dev is good too
what about #ue4-dev
nah
I dont like starting it with #ue4
it's under General Discussion
every channel could start with #ue4, its ugly
wasnt that actually the case for a while?
#unreal-dev
every channel could start with unreal too
#unreal-audio, #unreal-animation, etc
the term should only be used if its actually needed to make clear what the channel is for
I only said #general-ue4 because @deft raft said he feared general might e seen as offtopic by some people
so then adding something to make sure its on topic makes sense
but not at the start, its just a description of the stuff that it is
Aye, I think after MegaJam
you'll definitely know which channels are not being used correctly or at all
Would you say "Events" needs a rename to, for example "meetup" or "event-meetup"?
Or is events already clear enough?
The channel is meant to help teaming up for events, to find other people that go to, for example gamescom
#meetups-events perhaps?
It's not entirely about meetups (like the UE4 ones)
More like, GDC, Gamescom, etc
I guess?
so maybe #irl-events?
I actually considered irl-events as the name, but I decided to make it more generic so people could also share online events there.
Guess events works then
Just want to say for the record again: #gameplay-ability-system has its own channel because it was an experimented that worked out. It's a largely undocumented plugin with a small but passionate community forming around it. The idea was brought to me by one of them and I said I'd give it a shot.
In the end, it has proven to be consistently active and useful for that community.
And since we're an unofficial community and not beholden to Epic Games, we can enable communities like that here.
!: Suggesstion:! I'm sure you guys hear this allot "why is there a #career-chat but I'm not supposed to post my job opening there." Well I think it might be because the #looking-for-talent is too far down the scroll bar of channels and is easily missed. I think the 3 should be under one category instead. (see image(green = suggested layout))
The thing is, careers is not really a job board
it's only meant for discussions
Put it in there also means removing it from the discussions board
Moving the jobboard category more to the top might work
idk
why not call the channel "#portfolio feedback or #getting in the game industry ?
Here's a peek at @deft raft 's suggestion with the job board on top:
#work-in-progress should be for that
Wut?
Hrm.. I dunno
You gotta point there though.
how about "#career furthering discusion about porfolios or whatever else you could talk about that doesn't go on the job board but not WIP or general chat "
hahah
I only have this issue right now:
If I could get all the channels without scrolling. Would be nice.
Yup, just got told
Well
It's not exactly explained anywhere clearly that you can PM the bot the commands
😛
(Or I'm blind, distinct possibility too)
Well you got me there. We will fix that.
Cool, I'll go spam PM the bot now x3
@chilly ivy Can you make it so the bot deletes those types of msgs also?
.... I'd like it if I didn't have to mark all channels as read for themto be collapsed. x.x"
Like, if someone does !gameidea
dunno what discord were thinking there
@strong tide Yeah it’s weird. Seen a lot of complaints about the way collapsing works, and not just here.
you'd think the option would be "always show", not the other way around. :p
only reliable way is to mute the category. x.x
They expect you to mute channels if you want collapsing to completely hide them.
Yeah. Muting the entire category is the easiest solution.
Definitely better than nothing. :p
Yeah im not sure why its so large.
They could have halved it and still had enough space i reckon.
I could fit ~120 IRC channels on a 1200 pixels high screen on my old computer
I would like to request server feedback actually.... So this is a different type of request but I would like Unreal Slackers as a community to be more open on it's statistics. Could we get Chat stats for each channel so people can look at facts in order to give feedback on the channels? I understand it's a large request and I totally understand if nothing like that happens for years but it would be nice to see some of these stats if already available.
I can fit like 30 on a way bigger monitor here
How does one load a custom CSS for Discord?
I'm sure that a simple CSS fix could remove the horrible waste of space that is the distance between channels in channel list
And even worse padding between categories
if you're not using the web version there's not a way in regular discord
There should be
There used to be a way to access debug tools in desktop discord too
Oh yeah, it's still there (Ctrl + Shift + I)
In fact, lemme fiddle with the CSS right now (though I dunno how to make it auto-load the custom CSS)
Suddenly it doesn't take up trillion pixels anymore
Oh.
Discord is based on the Chromium framework
It's literally just a standalone version of Chrome (I think it uses Electron specifically)
@true aurora What's the css for the channels list?
I don't know, but the responsible element classes are .wrapper-***, .content-*** and .name-***
I don't know if their ID's are random or not
Thanks! 🤑
You need to change "height" in first two, and font-size & line-height in the last one
Yeah I got it working eventually. 😛
The Elements thing helped, you could enter each div and see what the right name was.
Improvement from the default at least. 🤖
I don't know if the names are random or no
It seems like they're not, I can use the same thing even after restarting Discord.
@crude violet but yes, 3 minutes of fiddling around are already way better than "compact" thing
The default compact option in discord is a joke
@crude violet can you share the CSS once you're done with it? I think the names might be random per-version only btw
Sure, I changed a bunch of random things that may not make sense, but you can remove those if you want. 😛
.containerDefault-1bbItS, .containerDragAfter-3O-noP, .containerDragBefore-2hcouM, .containerUserOver-3O3u5c { padding-top: 8px; padding-bottom: 0px;} .wrapper-fDmxzK{ height:28px; overflow:hidden; padding-bottom: 0px; padding-top: 0px;} .containerDefault-7RImuF,.containerDragAfter-3rB7mB,.containerDragBefore-12YyA9,.containerUserOver-2YhVL6{padding-bottom: 0px; height:24px; left:0px;}.name-2SL4ev{font-size:16px;font-weight:400; line-height:20px}
I may change stuff later but for now I'm good, I can unmute a bunch of channels. 😛
Scrolling actually breaks the css layout so I'm guessing I'm doing something stupid. Still I'll end up without a scrollbar anyway.
Its just silly that these types of changes cant be exposed in an Layout setting per server.
The default spacing between channels and categories is just rediculous
Yeah it's a bit crazy.
@drowsy oxide but but think of the users!
Compact UI that fits information well is bad for them somehow!
That's what the design trends book says
Those poor users, having all that stuff onscreen at once must hurt
Actually it seems like the remaining channels are only loaded when I'm scrolling. Which kind of makes sense because when not scrolling they wouldn't be inside the screen normally.
Doesn't help me though. 😛
Being able to access everything at once will overwhelm users and they will DIE
meh, I just collapsed everything but game jam
I guess you could go aherad and ame another 15 categories if you wanted
😉
Aren't you fancy with your tall monitor and stuff
think I prefer my monitors being landscape. xD
?
That was
My vertical would probably be taller
here ya go
Much taller on my 2560x1440p vertical
I mean they are all 2560x1400p
1 horizontal center, 2xVerticals. anyway
Would you all mind voting on this?
We are a few thousand users and it's just a few clicks for you peeps
And we can push it far enough to make them reduce the 28px padding
ok, voted
Same
The bot lft find a way to provide the questions ahead of time so one can pre determine answers before timeout
The questions are already pinned to the appropriate channel
Just murder the .css file using ctrl+shift+i. 😛
This much fits for me now 😮
Downsides are that you need to nudge the scrollbar to allow Discord to load the later channels, and that you need to add the CSS every time you restart Discord. You could probably fix that with some plugin though, but I just use autohotkey to add the whole string using a hotstring.
Why isn't this server Veirfied already ?
Please vote for this: https://feedback.discordapp.com/forums/326712-discord-dream-land/suggestions/31314259-reduce-white-space-between-channel-categories
The new channel categories are a great way to organize channels, however the large areas of wasted space around then cause originally short channel listings to become much larger for very little gain.
It would be great if this white-space could be reduced (even just a little) to save space on smaller screens.
@vague stratus This is not a company
Or rather, this is not a game company
Only game studios are allowed to be verified
And I hope it stays that way
Are there any admins on or moderators <@&213101288538374145> that can change server permisons ? online
Aside from that, we don't just change server settings by someone's sole request
Red = Green but they do not want your business 😉
BUT
I am curious
What server settings
Are you wanting changed please
Okay well this one you might whant to type /tts and somethign afteer
Equally curious
it dose this
TTS is off for a reason
what?
test
lol
no?
hello
Or may not i thoght it was ok nvm
Doesn't seem like it
yea just becuase it sugested it it usally dose not if it is not enabled
Discord's been having a few off days with itself recently
Is there a reason that the voice channels got removed? There should be at least ONE channel 😦
They werent being used as much as we would have liked and we realised that they could turn into an Moderation nightmare if they became popular. They didnt solve anything that an Private Group Call couldnt. So we decided against having them.
IOW, No Sex Chatting
Thats kind of sad to read since I just got to know someone new by joining in the channel alone and got surprising by him joining too.
So you call random people in the memberlist?
You just edited your response
I'm not much of a text person.
So my response was your original one
still it said :"got to know someone" . What could that mean? 🤔
@rich sky You have to add someone as a friend to start a group call.
@chilly ivy I know
A lot of people ignore random friend requests from people they don't know.
His original msg made it seem like they were friends already
@vague stratus Verification is only for game developers and publishers. It's a way to distinguish official servers from unofficial ones.
@chilly ivy Actually
This kinda sucks tbh
@rich sky Actually, they specifically said they ment someone new in a public channel.
You can call non-friends now
@chilly ivy I just said... his original response
he edited it
But anyway
i just added new
Wow. I'm disappointed they did that.
It was originally designed to be friends-only.
Anyway
Aye
But either no one knows
Or no one cares
Probably a combo of both
This isn't like Vent or TS
Anyone that wants to actually chat, they do so in private
(voice chat)
private servers or calls
¯_(ツ)_/¯
My take anyway
@vague stratus We're an unofficial server, so verification wouldn't be appropriate for us anyways.
Nope. Made by the community, for the community.
Right. They choose to hang out here when they want.
How do you get just because they are here, that it's approved
As the #more-resources states.
lol
Well it is approved, but that doesn't make it affiliated, sponsored or controlled by Epic Games.
They just got was a role
So I just call a random guy and say "hey whats up". Even though he wasnt really willing to have a voice chat. (And probably would decline the call anyways).
Anyways, I just wanted to mention that I dont like the idea of not having voice-channels at all since I personally dont like using text-channels.
I feel like drowning in a big mass of messages there with most people not reading my message anyways.. (this is my honest opinion)
what
good
TBH
And this is MHO
Voice Chat I thought was going to be super popular too
I wanted 100+ slots
in the beginning
Do you know the max I've ever seen? 6
And that's when Allar was here
playing That bomb game
Im sorry you feel that way @winged gorge but the overwhelming majority of the time no body was using the channels and we felt that they served little purpose so we removed them.
It wasn't ever being used
@drowsy oxide Okay I see. Thanks for the answers tho 😃
@winged gorge Thanks for the feedback. We do like to hear from users who enjoy voice channels so we can better understand demand.
I put in my vote. http://www.strawpoll.me/14321378
But it's general discussion about Unreal Engine.
^
Yes, but should've been an option for that
(I don't have a strong opinion about that chat though)
Thanks for renaming #art back to #graphics
👍
I don't like any of those straw poll options - it should be 'General-Dev'
it's for development related chat - so it could be non-Unreal specific, it could be general industry news related etc
that's always what it's been used for
it's not a support channel (that's what nearly all the specific ones are for), and it's not an Unreal specific channel
(GameDev-Chat as suggested above is also good)
hmm
I have to disagree
I have always thought #general as the first place to stop if you were too newb to figure out what channel to go to to get the help you needed
People can then either help you there or point you to the right channel
Sooo
I don't like any of them either
BUt
My vote is for Unreal-Help
😃
To make sure everyone know it's for freaking Unreal
And general Unreal stuff
So..
damn
why no Unreal-General
And why is it general-ue4... vs ue4-general
Hmm
¯_(ツ)_/¯
If I only get those options, I can't decide since I don't like any of them, and then the last( middle) three are equally poopy
But first one is poopiest
@chilly ivy when's the poll end?
I can't decide
#unreal-general-chat
But anyway, as long as unreal or ue4 is the first word, I think it'll be fine
@gritty lotus It is an Unreal-specific channel and it has been for most of the life of this community. For a brief period before we switched to Discord, it was called #game-dev, but even then it was still used for general Unreal questions; especially from new users since on Slack they started out only seeing a few channels and had to opt in to all the rest.
@rich sky Planning to leave the poll up until the end of the MegaJam.
Also, #unreal-help is way too vague. This entire server is for Unreal help.
#unreal-stop-here-first
jokes aside. don't think any of those that are in that poll, help matters
the whole server is here for support
it's ue4 based
it's a chat server
everyone is a dev here
It's not an unreal specific channel and is only sometimes used as such
I'm in here for several hours, multiple days a week, I'm aware of how people are using the channel
🤔
Would be an interesting experiment if you just archived it for a week @chilly ivy
and renamed #lounge to #offtopic
Would it force people to actually look for the right channel or not?
people would probably just ask dev question in offtopic, haha
though arguably I guess General is somewhat redundant as a channel
it is but isn't. it's almost essentially a hub to the other channels
@chilly ivy thanks for renaming #art back to #graphics, you should also change the description back from "general art questions" to "general graphics questions" now though I guess?
done
in #looking-for-talent (and probably) #looking-for-work The bot has a time limit of 30 seconds.
A bit too short to type 1024 characters.
You do realize that Nick posted and suggested to write the text before texting the bot?
NOTE: Each question only allows up to 30 seconds for a response. It is recommended that you write the larger portions of your post outside of Discord and paste them in during the questionnaire. The questions are listed below.```
Why don't you have a clickable link to the job poster in some way on your job listings?
In #looking-for-work im not sure if this has been requested but adding a Paid/ Unpaid / Contract section in preferred work
@chilly ivy Jobs should be split between paid / royalty / unpaid if you want the job channel to be viable
There's a reason messages have got those color-tafs
It's a bit obscene to have six channels for jobs tbh
Yeah, we won't split that into multiple channels
I don't like the current implementation either, but I can't get Nick to change his mind I assume.
Already explained him how I would solve it, but /shrug
looking for work could use a paid/unpaid/royalty distinction though.
Guess you can throw it in the post itself, but people never read - at least color coding might have a chance
@open radish Do you want me to delete it?
Could you add to the bot in Looking for work Paid/Unpaid or create a Freebie channel? I contact people but they want money, i wouldnt have to bother them if i would know it in the beginning.
Actually im a Fan of a Free worker channel. No Rev nothing. Just for the love of game. This would help me a lot. IM sure others also just look for unpaid people.
the bot needs to differentiate paid / unpaid posts
however, to be frank, there are going to be very few, if any, people posting in that channel looking for unpaid work
I totally understand that, still it would save a lot of DMs, frustrating for both sides.
I'd imagine it could do it the same way the LFT channel does it with coloured bands, or just a simple "looking for: Paid; Unpaid; Community"
would it be possible to stop the game-design channel from being the "!gameidea" spam channel?
maybe it's just me but I would prefer to have either a bot spam channel, or a bot without this "feature"
I like the feature, but it is incredibly annoying that people just spam it constantly in that channel
this said, the game design channel sees so little legitimate traffic, that I'd honestly just get rid of it and kill two birds with one stone
Its not immediately obvious to users that you can just DM the bot with commands.
So just have those commands DM them instead of spamming?
This Disc needs a noob section so I can ask the many small questions I have without annoying people
@queen niche You can ask questions as much as you want, given you don't constantly ask basic questions you could've googled.
sry for reposting the same ad on the lfw chat
i had no idea how to edit my original posting ..
Yeah, there is no way to do that :P
Just ask a Moderator next time to delete the old post
I wouldn't think so
You would repost and ask a mod to delete the old one
Not ideal, I know
Of course, but I have no authority about that
It's Nick's bot
this has probably been mentioned before but general and lounge really need to be merged, the server is so compartmentalized that individual channels get quiet or noisy at the same time
often you can want to engage in a conversation that spans across 3 different channels as far as category is concerned
What channels do you think need to be merged to achieve this? General and Lounge serve different purposes. If an person cant seem to categorize an question or topic under what is available then General is there to support that. However Lounge exists for topics outside of Unreal Engine that would otherwise not be appropriate for the General discussion.
The only thing I could think of would be going with have general being named general-UE and have loung as lounge-chat. Since it would make more of a division between the channels, I see a lot of general blah blah that should be in lounge in general, and in lounge I see general UE questions that should be in general
at the moment they both, from the category names, look like general chat channels, which is confusin
We will discuss some changes internally to see if we can find an solution. We want to limit segregation as much as possible while still keeping discussions relevant.
To be honest, General & Lounge could easily be merged. Given that, in a broad room such as General, the flow of topic can easily go from Unrelated to Unrealated (hurr, puns) in an instant and is a natural part of conversation. It's important imo to remember that this is first and foremost a chat client, not a forum.
We will look into renaming them. General shouldn't drift into offtopic and lounge should remain the only full offtopic channel.
Could someone delete the previous job post as i don't want to spam there 2 posts?
I had to add to not to text me with "work for free" offers
pretty annoyin to wake up in the morning for a DM where ppl ask for free work
...
Your first post was double the size of anyone else's
This one is now 3x as big
😃
I don't have any issue getting offers on here for money with my short little post.
¯_(ツ)_/¯
😄
I thought i write more
since 1024 was the character limit
many of my previous customers were surprised that i can do a lot more than they thought
I have a suggestion
i'm hearing
Make some supportive roles people can add themselves for whenever they want to help on a specific area of Unreal, and ping for whenever they want to be helped
By example
.iam Enemy AI Blueprints Help will get me the role with said name, and if someone types @Enemy AI Blueprints Help I can be notified of it and help them out
explain more
The purpose of said roles are to get a faster reply when you want help
People who have a specific role will be notified when someone needs help on a specific area of the engine
Enemy AI is just an example, there are many areas to work in and therefore many roles that can be made
I think I'd rather just float between channels when I'm online rather than worry about assigning myself a bazillion different roles
Just the roles you want to help with; if you don't want to be notified do not assign them
I think many people in this server would like the idea to be notified for whenever someone needs help on something specific
@tiny zodiac I think that's a very good idea
can't help but feel that's what channels are for, additionally, sounds more forum-esque
well, that and I'm pretty sure you'd require privilages to assign roles (below your highest), that also includes assigning other people, and creating said roles is only something el admineroo can do.
you don't require special permissions to use the .iam command Nadeko has
still... channels, forum=/=chatclient, and messy roles.
#ue4-general neat
Kojiro .iam all
?
unreal chat sounds like discussions about the game unreal
Aye, General & Offtopic would've worked better imo. Even though I see offtopic conversations in general and general conversations in oftopic. Namely, General invited general game & game dev related conversations.
I still think #general-ue4 or #ue4-general makes most sense
I guess #ue4-general would be most self explanotary
general is bad wording
as people are somehow unable to read the topic line on channels
so they just think it's general chat about anything
I don't like lounge name either, I get the idea of trying to be different and fancy but offtopic would be straight forward and people immediately realized that was the place for offtopic
lounge could be thought of the starting point for all channels here
Believe me, I wanted ue4 and offtopic to be part of the names
But you can guess who didn't want to :D
Hey can anyone else click on the links in the looking for work channel?
I can’t click on them on mobile or even copy them
Works on PC
[09:32] 0lento: as people are somehow unable to read the topic line on channels @sleek warren
Can gaurantee most people probably don't even see it. I use discord daily and forget it even exists several days in a row. Currently it just blends in too much to the surroudning UI.
someone in #design-chat mentioned that a playtest/feedback channel would be cool and few of us agreed with that, what do you think?
I'd say that #work-in-progress would probably address that need? Or would it be more for finished products?
I think #work-in-progress is mainly for screenshots
#work-in-progress isnt limited to screenshots, anything about an project that isnt released can be classed as WIP and you can discuss it and share it in any format you like.
ok, thanks
I hope people won't ask me to get out and go to "looking for work" channel if I ask if someone would like to playtest my game tho 🤔
Should probably ping the moderators if that occured.
#design-chat seems to be misused all the time and there is pretty much never any game design discussion going on. Perhaps it's time to get rid of it?
#idea-guys
@twilit widget Hi, I'm sorry to bother you, just received an update about the old Discord issue ("Add an option to fully close Discord on "x"") that it's fixed. But I don't see any updates, probably the new version is not yet released? Just it's frustrating to see someone from your team talking about it's done when it's not really done 😃
@open radish agreed. #design-chat is just !gameidea a billion times.
It's definitely on canary
@twilit widget probably no, because I don't see the "Windows settings" section
ah, ok... thank you and sorry for asking here 😃
any real game design discussion can't seem to take place. For some reason it's just not the correct environment.
Also, I should probably let you guys know I don't work at Discord any more.
where did you move on to?
I'm going to try to get back into making games, have not really picked where yet.
please say you moved on to make video games?
😄
yeesss
come to the awesome side
we have video games.
lol
well hit me up on linked in: linkedin.com/in/michaeljbrune/ you should get a lot of recruiters and etc. Get your options all laid out and what not. 😄
We want to speak with other UE BOYS! We want Voice Channels! 🎤 Vote now! 🎙 Do it! 
LFW should get paid/free/royality question answered
@🌈Heilpflanzenöl - 💗🍆🛢#0986 We had voice channels for a long time and they were only used by a handful of people. Not seeing a reason to add them back.
Isn't a handful of people the normal result if you have VC?
It's something for daily visitors.
Yeah, but not if it's the same handful of people every time
Specially if you have 9k+ members
There were more people being annoyed by the VC being around and extending the amount of channels than actually people wanting the channels
If you want to voice chat with someone you can easily do this with Discord Private Chats or your own Server
ok
Sorry, that's just absurd. By the same logic the Linux channel is pointless since it's the same handful of people using it.
If it bothered people that much, they can hide channels; just like I've hidden half the channels I'll never look at.
it's not that absurd, it was literally almost never used
So are some of the current channels.
Doesn't hurt to have them for the occasional use they do actually get, and again, if it bothers people that much, they can use what discord gave them, and HIDE the damn things
the only other channel that doesn't seem to get used is Game Design, and I'd cull that one too
Probably because game design would branch out into most of the other rooms, and would be better just being left to general chat.
none of the other rooms have anything to do with game design, the problem seems to stem from people in here somehow not knowing what game design actually is (which is a bit depressing, tbh)
and out of all the rooms present, that would currently be the only one in which I'd agree is more or less pointless
I just don't agree at all to the notion of culling rooms based on their usage; which is suspect to fluctuate.
eh, it's also a bandwidth thing, 90% of the time when there was someone in one of those channels, they were just idle by themselves
sounds more like something discord could imrpove on. similar to their DM idling.
Call in DM, on your own, and it'll auto DC the call after 5 minutes. They could toss in a system which turns off any upload/download if a user is the only one in a channel.
just an idea, for the game design channel; change the topic daily/weekly with a game design element to discuss~?
I don't when I know it's the same shit every time.
It's more about the first time they enter the channel
Obviously you don't have to read it more than once
given that the rooms are self explanitory; the topics are redundant in that sense.
You'd think so
Especially that room is used wrong most of the time
Most people come here to get help and ask BP questions in it
Personally expect the case is: people just alt-tab into discord, don't bother checking what channel they're in, and ask away.
that does happen, but the game design channel is never used as such, it genuinely stems from people not understanding what it's for
how do i edit a post of mine in #looking-for-talent
(Please be sure to mention me as i have the server on mute)
Is Epic aware of the server-list problem in UT3 that exists since 8th november and affects many players? people would like to know if you are aware of that problem and are working on a solution on it. here from the UT3 forums: https://www.epicgames.com/unrealtournament/forums/past-unreal-tournament-games/unreal-tournament-3/395374-they-let-go-ut3-to-the-drain-they-let-it-go-in-the-crapper-servers-received-0-though-a-multitude-of-servers-are-online
@deft raft I was pointing out the channel topic for @open radish
Ah makes sense
@strong tide discord doest allow you to mute voice channels, I was countlessy annoyed by them before as I occasionally misclicked to them while browsing channel list and it would automatically join me
sure, you can fold the group now that is option but you can't fully hide voice because yet another weird discord design decision
Hello guys
At a first side I can say that server needs it's own channel about profiling and optimization on ue4
Now I can't see any similiar to it
Would (probably) go in #ue4-general with the current list.
agree
profiling and optimisation is an odd one, since generally speaking you'd be profiling and optimising something specific
@sleek warren They get hidden completely when you fold the category they're in
So if you just make a voice category with all VC related stuff in it, you can just fold that category and ignore it
@slender blade you still see the folded category :p
I've always hated how discord doesn't allow just straight up disable all voice
instead, if you accidentally click on the voice channel in some group, it just throws you in there
unless you have push to talk setup, it straight up spies you without you knowing what's going on
best you can do to avoid that is to make sure you have a) push to talk enabled b) mic input setup at zero
in past, discord used to reset the levels to max on each restart, which made this even worse
I think the levels work now
IIRC, "BetterDiscord" enables that kind of behaviour~ Bit daft you have to use it in the first place, but; heyho. Welcome to Discord. :p where some updates make you jump with joy, and others shake your head in dispair.
Hey guys, maybe a voice room is a good idea, sometimes its easier to find or give help when u can talk about it
@rapid fox It has proven that a lot more people don't want the voice chats.
You are free to go into private voice chats since that functionality has been added to Discord a while ago.
I really don't see the problem with just having one there, even if no-one uses it
If people use it a bit, good
If not, who cares that it's there 😛
I never used the voice channels but I also find it wrong to not have any
i m with mr4goosey and john. Maybe some of u like to hang around and talk a bit about ue4, projects and so on...
I'm just saying that, before we removed them, nearly no one used them
There was maybe one person sitting in it for 10 minutes, that's it
And your friend calls can be done outside of here
I find it kind of amusing that there were voice channels there for months that never got used once, but now that they've been gone for weeks people are complaining about their absence?
Exactly my point
I don't care if we add one back or not. If a lot of people use it every day. But I don't feel like voting for them if I already experienced that no one ever uses them
My point is that I don't see the problem with having them, even if they're not used
If it's a separate category at the bottom, you can 100% ignore them if you don't care
It's not so much that I think we'll be using them all the time
Just that I think there's not really any reason to not have them
Kinda wish I could fill out a form for looking for tallent or whatever then have mystery set of questions sent to me to fill out in 30 seconds. Recommend atleast the message to bot provide a link to the questions. Even if a form. Something one can fill out then after saying hey bot.. Start
I can cut and paste from to answer fast enough
@iron estuary The questions are pinned to the channel
How to make new channel in here?
You can't, you can suggest things, but you cannot directly create a channel
make flex channel pls
What is flex and why do we need an channel for it?
Flex is an nvidia particle thing
And yeah, I don't think we need a channel for it 😛
please make dedicated #gameidea channel for kids to play and ban tht bot command in every other channel, thank you.
You can PM the bot the command there
I KNOW, THEY DON'T
I've already told @chilly ivy to put something about that in #more-resources
And he acknowledged it
And never did it 😛
@slender blade Thanks for the reminder. I honestly forgot to address that. I just pushed an update that made the command DM-only. This will completely eliminate the spam from all public channels.
@chilly ivy pretty sure you could just have unrealbot DM the person and then have an additional message that tells them why its a DM now. Perhaps you can record people who have gotten the message and not re-send the message. Could also clean up the initial command perhaps?
@ocean siren I decided to take a simpler route. No need to get that complicated.
@chilly ivy - I would also build in a little spam control into the bot perhaps; have it ask users not to keep spamming his commands outside of PMs
not sure how feasible that is in Discord, mind
Could also seperate his role from the other ones so it's easier to find it already is. durrrrp
😃
I'm not blind you are! o:< \o\
although the bot messaging new members would be pretty cool. could bring up a TLDR of the rules, and include all his commands~ o_o
How the Bot operates is up to the amount of features Nick wants to add to it haha 😃
Aye. :p just sayin' it'd be purdy cool. x3
Bot could be a huge help...
#collaboration channel ? (or something equivalent)
outside of game-jams you dont really have a place to discuss or form teams
there is a lot of offtopic discussion and looking for in #career-chat
jobs boards also have posts along the lines of
"Job Description
I would like to make a team to program and make a really good game."
i dont get why during a game jam it's okay to solicit people for free work and outside it's frowned upon..
people should be encouraged to collab outside of game jams also.. unpaid projects are kinda like a game jam without the deadline (depends on the person if that's better or worse)
GameJams are an fixed period that actually have clear direction and loads of flexibility. They are meant to be fun and non serious. Some people who post Unpaid jobs would not categories their project that way.
I wouldnt agree that posting Unpaid jobs is frowned upon.
people get mocked etc
But for the purpose of finding an job, having compensation for your work is alot more appealing.
the attitute towards those posts isnt positive
the posts are mostly badly made but still
You cant blame people for not taking jobs seriously if the person that posted it cant put some level of professionalism into it.
I think the attitude is from posts that provide little to no information. There's just no incentive for anyone to ask about an unpaid project if there's nothing to look at
game jam teams start out this way too, nothing to look at..
We could discuss adding an "Collaboration" category along with Paid, Royalty, Unpaid though i dont think it would really help or fit
people could hijack #game-jam and look to start a team outside a jam but i think the "wrong channel" police will be quickly over them
Nothing wrong with discussing teams
Once you have formed an team, taking your discussions to an private channel would be most appropriate
"i would like to start a team, have fun and make a game" doesnt sound like a job post, more like every game jam team enlistment ever made
game jams category could be labeled collaboration .. with #game-jam-chat and #recruitment
looks kinda silly having a category with one item.. of the same name
jobs are still jobs, even if they are unpaid or royalty.. not suggesting these need to be categorized
Mods said they had future plans for the game jam category
people can do casual employment discussion in the job chat channel, but if people are formally wanting to put a team together, then they should make a clear post in the looking for talent section
people aren't going to ridicule a post that outlines that it's an unpaid, for-fun project (so long as it sounds reasonable / tangible)
they might when you start talking about your MMOG that your 'company' that you're the director of but have no money to develop, nor skills to meaningfully contribute to development
well, doing a game-jam is totally different, everyone has a goal to finish a game within few days and hopefully everyone on the team can devote their time into it. Usually everyone gets an experience out of it and have participated on the final project
when you go to making full games where your projects last years, things get more murky as people come and go, usually there's some monetization involved for the final project but no real terms how things will get split if game eventually comes out
also the longer the development period lasts, more risks you run into for different team members having different visions for the game
usually it's the "idea guy" who gets frowned upon as that's the guy usually who has idea that he/she wants others to execute for him/her for free
people who have done gamedev for years and been into different communities have seen this happen year after year, it's as common as to see a new guy wanting to make only one game in his lifetime and starts with that MMO
so, while there's nothing wrong in people casually making a game together, there are aspects to it when people ask others to join and make content for them for free
but.. I actually like the idea of #collab
And trying to use the royalty aspect to recruit devs when the only plan is "lel fair share" or something similar.
as it would separate the paid jobs
and people not interested could just mute the channel
I've muted all job stuff here anyway, but just as example
it wouldn't hurt
I can understand why you guys got rid of the voice channels for this Discord server, but I at least think that it's worth keeping one or two at the bottom.
My fondest memories of participating in this community have been from idling in the voice channels and talking with the random people who come in there about the projects they're working on.
I bring this up because I was just about to go hop in there right now to hang out again because I was reminiscing about the people I met on there, but I noticed a minute ago that you guys deleted the voice channels.
Yeah we got so much negative response to the vc and also did not see a lot of people in them. Was only logical to remove them. We will see if one test channel will get setup in the near future or not.
What about a role-based model to VC? I know this server doesn't really (like) work(ing) with roles to give access to things, especially not ones assigned by robots, but that way it could be hidden by default, and the people who would want to use it could send UnrealBot a DM (though I guess we really should have a #bot channel for all of this) and then the bot'd assign access to the voice channel. This means that users who want to use it can still, but aren't required to use it or even see (by default) it if they don't want to 😃
afaik, now categories are a thing, they can be hidden. Voice channels CAN be hidden, just by muting the category.
I still don't agree with removing channels with useage. If people don't like certain channels, they can use what Discord gave them and hide them, it's almost as if doing something to customize ones experience instead of being a lazy twat is a foreign concept to some people. As an end user to the server, I can only hide; Not add.
I'd much rather have it, and not need it; than need it and not have it.
^
Why not a 'packaging/deployment' channel for packaging related issues or discussion?
#ue4-general by any chance? ;3
@deft raft someone here is asking for a serverwide ban
So before that happens, what's your goal here @open radish
@open radish Wrong channel mate. And please don't just post links to a server. Explain why people should join it.
Please remove the messages here and move them to #lounge
And bye
plis bru
np bru
damn missed some drama
^
Under the Platforms channel group, would it make sense to have a PC and Mac dedicated rooms as well?
That might help to funnel people with platform-specific build/dev/cooking issues into the right room without having to ask directly what their OS?
I think we'd rather subtly guide people towards linux and away from Windows and Mac.
It's weird to have platform channels - implying that all the other channels are for Windows or Mac. #mobile seems to be mostly questions, not answers.
That seems to be the case for all of the other channels I've seen. Tons and tons of unanswered questions.
And occasional spats
This is how it always starts though
Someone, somewhere, will start answering questions while waiting on their question.
If there are a lot of questions, then it's even more needed to have the channel.
For PC and MAC, usually everything despite the linux and mobile platforms is already about windows and mac.
If at all, MAC would make sense I guess. But we haven't really had a lot of Mac questions.
I believe this server would benefit from using Dallar as a reward/tip currency for people helping out eachother.
Seriously.
and how'd you propose they implement that~?
Via a Bot
Bot the problem with that is, that Nick is the only one able to add the bot
And he's kinda away since pre christmas
And given how the thing with the Job Bot is on hold ,I doubt the Dallar Bot will make it any time soon
yeah, bots have never been exploited before
What does he have against giving you access to a/the bot anyway
still think it would be messy. Trying to implement forum features into a chat client.
Also, my question extends more to how it'd ACTUALLY be implemented. It's all fine and dandy saying "witha bot", but HOW is it being implemented? By renaming people? by spamming updates in channels?
@slender blade I really tried to get this idea of a (second) community bot 😛 But the request (unfortionately) never got honoured 😦
@strong tide Not that I think it's the best idea ever - but you could implement it in a way like !thank @SomeUser#0000 x, where the bot'd remove your message and would write a message like <Rewarder> has given x dallar as a thanks to @SomeUser#0000, or do it via DM, but what you are saying is pretty valid
@slender blade Well, first thing is, it's his bot and I think he don't wants others to fiddle with the code.
Second thing is, he's not really around since pre christmas
Well, yeah, you could do another bot, though - right?
It would be a bot that we made for the Dallar discord
That we would have to add to this server
Most of the bot commands would be able to be set to dm only
For the public ones, if you didn't want them in every channel, can easily isolate them into one channel
Commands are !deposit !give !balance !withdraw
Implementation is a .NET Discord Bot backed by a Dallar crypto node and a database. Bot generates a unique crypto address per user. When funds deposited into that address, they can then give funds to other people, whether they have deposited or not. Any user with funds can withdraw to a Dallar address they control.
!deposit and !withdraw should self delete and prompt a bot response
!give and self delete if desired and send a bot message
!balance can either send a bot response, be isolated to 1 channel, or be available in all channels
Tipping someone a Dallar should be as simple as
!give @deft raft 2
Message can be set to self delete, bot could either post tip transaction in channel or stick to DM only
Yeah, problem is not the creation or the commands. We simply don't have rights to add a bot to this server
^ I'm sure that if an announcement was made, more than enough people would want to help write the bot (myself included), but Nick didn't seem to fond of the idea to add a second bot when I was trying to get one added like half a year or more ago 🤔 + he isn't around (again) 😐
I don't want to hate, but he really isn't the best server owner out there. No offense intended, and please don't take that personally, but he's always active and then gone (as well as a few other things)
Don't worry. Mods see that similar.
He could easily share some of the rights he has here with us, who are around the whole day.
He's gone since before Christmas and hasn't even once checked in. At least not written
We simply have to wait atm
And yes, he wasn't happy about my bot either
That's the annoying thing
Like, if you want to be the only one with permissions, fine
But then take care of the things others bring up and be there to use your permissions
😛
We had a programmer at some point that did this sort of stuff
"No that's my code don't worry about it"
Proceeds to leave us with a couple thousands lines of undocumented code while we're unaware of what he's doing
Unreal Discord it is
@woeful holly The bot is being written regardless
For another Discord
Thats not an issue
We're also raising a fund to pay Nick in Dallar on adoption as well, but /shrug
😂
I'd be cautious about community bots
they could be used to drive some individuals own interests
Well yeah, same
I'm not saying we should have just anyone adding bots
But I think we could justify a moderator being allowed to do it?
Like, if you don't trust your moderators, they shouldn't be moderators
Theres definitely a great benefit for the Dallar community if Unreal Slackers adopted it, no doubt
And it would drive our interests somewhat
However our interests are pretty positive, money isn't the goal of Dallar, the appreciation of eachother is. Our interests, mission, and what we're doing is described here
It started off as a joke and is ending up something bigger
^
Sometimes when I open up discord again it says I must be member for at least 10 min to chat. I don't leave the server idk what happens but this is the only server I get that message.
Well, that is Nick's system to prevent people from instantly posting after joining
So they tak time to read the rules first
tis actually Discords system, just saying. :p
But @fading mulch , that does sound like a discord phuckup if it happens repeatedly; and you should probably poke them on Twitter or their support email
That last option is a major middle finger to anyone who doesn't use a dumbphone/ishit. :I
Yeah, it's a standard Discord server thing to have a 10min buffer after you join. But it's a Discord issue if you're getting after that.
Well yes, but since we (mods) can't change this, I call it Nick's system
@fading mulch https://twitter.com/discordapp <- give them a poke there about it. The problem is out of this servers control. Assuming you're not leaving and returning constantly
Didn't worked.
All it did was leave me with that "u must be at least 10 min.." for 40 or 30 minutes.
Damn. Good luck & have fun getting that one fixed and sorted bud.
Regarding the talk about the bot earlier
We have built its beta, working pretty well
I'm open to the idea. I think it sounds really interesting and is worth exploring. Let's talk about it soon.
Its an open discussion at https://dallar.org
Theres DAL with your name on it @chilly ivy
We're still trying to nail down the least obtrustive UX
Among other things
I'll definitely join the Discord server then.
hey, what about a channel about packaging and/or steam? I find it a big topic not very clear to a lot of people - including me
and in Platforms - we miss the Apple Fruit lovers? 😄
Steam I can definitely see, as it doesn't always pertain to multiplayer. Packaging, just depends. If it's about errors, #ue4-general should suffice.
But I definitely could have wasted less time trying to sort out all the dumb Unreal OSSSteam bugs that are still persistent
Omfg
I’m back after having that message u must be a member for at least 10 min for 3 days
Finally
got that message again for 2 hours...
still getting that? damn. o_o
@fading mulch You should report that to Discord support if you haven't already. Email support@discordapp.com.
I have
just be cautious on the wording you put to any discord bug report or they call you entitled and mock you
or wait that was the discord group for this, maybe they have actually reasonable people reading the emails, who knows
I just want to say that I don't really want to see some super weird cryptocurrency added to this discord, one that no one knows. if you want to add one for tipping, use one of the big ones that actually are on enough exchanges etc
The exact premise is that it's not a directly valued thing though
You're not giving someone money
You're giving a fuck
and what is the recipient supposed to do with those then?
Not a lot
Possibly exchange it with people who're willing to take it as payment for services
E.g. there's an alcholic beverage expert, basically, in the DAL community, who's giving away his personalized advice for DAL
There where also people who create tutorials for DAL
However, I also don't see much value of adding it to this Server
Despite making it more complex and adding a bot for that
Would rather add some kind of actual tipping
I don't know, I'm a lot more likely to tip someone in DAL than actual tipping
Channel suggestion: Programming->Packaging/Cooking for UAT and UHT questions
or even just a programming->UnrealTools
throws in stuff like the profiler questions too
We are discussing an Packaging channel. It has come to light that it is needed
cool (+1) that is all 😄
also consider changing gameplay abilities plugin to just Unreal Undocumented stuff... There is a good number of features that are undocumented and thus kind of default to cpp instead.
That is the correct invite, it isn't expired.
^
lol
@open radish This is a place to give feedback about the Discord server. If you need help with Unreal Engine, find an appropriate channel in #more-resources or try the official forums or AnswerHub.
A resource channel so we can post tutorial and free assets
@open radish They would get lost if not all pinned and there is a pin limit. A chat is not really a good place for listing and saving resources. We rather setup a wiki for that or make sure you post it to ue4s wiki
(Or e.g. a list on the forums where OP gets updated)
That's too much focused on the person. If they don't update it or stop caring, the list will die.
Wiki is still one of the best ways
🤔 Pretty damn sure that's why search engines are a thing.
yea and then 5 months later you realized that the assets you were looking for was added months ago
Sorry, but no take.
UE4 marketplace has a search.
Every other web search engine worth its salt would be capable of finding what you need when you use it right.
.
UE4 marketplace car - 99 Results.
UE4 marketplace AND car 47,200 results.
http://www.bristol.ac.uk/library/support/findinginfo/search-engines/
http://www.kidzworld.com/article/1900-search-engine-tutorial
free assets and tutorial
and i know how to use a search engines but i thought it will make it a lot easier but obviously not
I hope I didn't come across as rude.
But this is, and will continue to be, a chat client; some things are best left for websites & search engines.
No, it's fine. As I said. Wiki would be best if people want to collect new tutorials
what about a third-party-tools channel, where you can ask questions about tools like 3Ds Max, Maya, Motionbuilder, zBrush etc?
I suppose there is better places to ask about specific tools
Well yeah, but it's sort of overkill to join an entirely new community for the sake of asking a single question people in here can probably also anwer
Talking about tools would be most related to the channel for which they would be targeting.
So you'd endorse Zbrush questions in #graphics?
I have a tendency to direct that stuff to #lounge
But I don't really know what to do with it
Not gonna tell people to go join a Zbrush server for a single question, but it's a bit iffy if those questions are in unrelated places
It would make more sense that those with knowledge of the program would be in that channel
It is related. I would send anyone asking about Visual Studio to the #cpp channel
More or less. But that's good enough for me, either way, good to clear that up
@undone apex You just need to be here. A new channel will show up in the list when the giveaways start. Entering will be very straight forward.
You don't need to do anything special to participate. 🙂
Alright, sweet! Thanks!
Well what's there in that pack though? I am actually curious🤔
you never know until you recieve it
Usually it contains pins, pens, keychains, stickers and maybe a T-shirt
It comes with a T-shirt
Damn that sounds cool
where is the lounge channel guys?
Maybe collapsed the category it's in
no. i muted it then unmuted it and now it's visible
The job bot is being redesigned. The workflow will be much better once it is finished.
can we have a guide text channel it will be easier for people that are new to unreal engine to learn that way its kinda like navigation for them.
"Guide text channel"?
What about #more-resources
Anything else can be asked in the respective channels
well i mean like youtube tutorials something that you can watch and apply without the need to ask in channels just by searching a certain topic that you are intrested in
Well, that can be done via Youtube, Google and the Wiki
The Discord won't become a big place for tutorial links
Some interesting stuff is pinned to the specific channels
I have a question about #work-in-progress and looking for testers in general
we had this conversation a few month ago:
but there is this rule
• No soliciting. Advertisements, requests for game testers, Discord server invites and shortened URLs may be deleted by moderators for any reason.
I don't really get the rules for asking for game testers and what is okay and what not and where
or to put it into other words: atm asking people if they are interested in testing is against the rule I guess, but is it really necessary? I understand that it is not cool if it turns into advertisements, but I think some of us might interested in checking on other people's game 🤔
We understand the issue and are currently trying to work out how best to approach it. We would like to be able to help support games that are made by community members and we are discussing internally how we can manage that better.
Ideas that are being floated include an simple #promotion channel as well as an full blown Partner system (where members can submit their game for consideration by the Mods as to whether or not they can have “Partner” status which would enable those “Partners” special permissions)
But this is all just discussion at the moment and nothing is set in stone.
We are always open to suggestions on solutions to your issues.
thanks, I am happy to hear that there are ongoing discussions and understand that it isn't a trivial issue
on the other hand not having an organized way to test each other's work in a game dev channel feels a bit odd 😄 hope it will work out somehow
Partner status...
ROFL. Sounds like a shit idea
Keep the ranks as is now. It's all fair. Everyone is on the same level.
Have to go ask/beg/bribe mods to get special status ...
Sounds like a solution that was never asked for
#promotion seems like the right answer where folks could drop a Steam link, itch.io, Marketplace whatever link. Promote whatever ue4 project they want.
You still need another channel or use #looking-for-talent for the Playtesters
@spring star If I were looking for testers, it wouldn't be from fellow devs anyway
I opened my own server and got folks in.
Created a form for sign ups. And pick. There are a lot of disadvantages to getting fellow devs to playtest your games (especially for free)
They have very little invested in your game. Gather a small community around your game, then grow it.
That said, there ARE devs that have experience with paid testing.
idk, I am generally interested in other dev's opinion about some of my design ideas and implementations and also interested in other people's work
but discussing it only in text is almost like discussing art only in text
I see and understand your problem about the ranks but I the idea behind it isn't that the mods want to be bribed, I guess its intention is to stop the channel being overloaded with advertisements
about this: "There are a lot of disadvantages to getting fellow devs to playtest your games (especially for free)" <- could you list them?
'partner' status might be nice for games that have mod support
they can get their own modding channels
outside of that, meh
we get Ark devs in here every so often as it is, hehe
And Hello Neighbor, and Squad
As said before, nothing set in stone.
I, for example, am very much against both #promotion and partner program.
still though, modding channels doesn't seem like a bad thing
This server is for getting help with UE4. That's all.
We are all devs and most of the people are mostly interested in getting help for their projects.
The facebook groups are also split into help and promotion, cause we don't allow any promotion in the help group.
In my eyes, promotion should happen everywhere else than on a dev server
Open up a new Server if you want, get gamers and newspage people in there that are interested in new games.
Or use Facebook, Twitter, etc. to promote and get gamers to test with you.
I don't think our Server should be a platform for this.
that's not what we're talking about :/
And about modding
I can only see having a #modding channel where we help getting a game modable
Or DLC/Patch stuff
Mods for existing games should remain in their forums
@gritty lotus Scrolling a bit more upwards and looking through the moderator channel says that we are talking about exactly that :x
But in the end it's only my opinion and we will see what the other moderators and Nic come up with
you should make a promotions channel, where peeps can post their severs
Peeps are already allowed to post Servers under #lounge
As that is offtopic
I really don't see why would need to force any promotion, specific game modding, etc. channels into this server.
I mean the purpose of the server is pretty clear. If you need promotion etc check for servers that are meant for that :/
The job board is already a mess atm
If at all I would be open to have a bot moderated channel for posting promotion, but still not thinking that this should be here.
The job board at least applies to devs searching other devs for help.
But as always: My opinion. We have discussions in the mods channel and it can totally be that the other mods have a different view and we end up with the channels etc.
So nothing set in stone, just my 2 cents.
an alert for upcoming UE4 live streams would be nice on discord
Just want to reiterate my feedback/suggestion that you guys should bring back a single voice channel and put it at the very bottom of the channel list. My best memories of being part of this community are from meeting people in the old voice channel(s) and talking with people about what projects they're working on and about various topics related to Unreal.
Hmmm...where's the modding channel at :(
We talked about an modding channel and came to the conclusion that it is more appriopriate for people to use the supported games own community platforms to discuss mods.
I was referring to a support channel for those of us who want to include modding support in our games
eh, it's not strictly packaging as there's a lot more to it than that
however I'm not so sure too many games care about mod support either
I dont think that its an sufficiently talked about subject here to warrant its own channel. As ambershee pointed out as well, it doesnt seem like alot of people care much for it.
Thing is, you have two different topics here
The packaging process is for "How to create a mod."
Which is not more than creating an empty plugin and putting the new BP/C++ Content into that
And then in the packaging Launcher Frontend, selecting DLC and giving it the same name
The other side of the story is how to make your Editor Modable
So that you can have something like ARK
And afaik, you have to talk with Epic about that
There is a reason why the Modable Editors are in the Launcher, cause you can't share them outside of that
So either you share you whole project, or get into contact with Epic
The process of creating mods is already explained in wikis and despite general packaging errors there can't go much wrong
Add a Channel where you post the best Picture of #work-in-progress
Add a channel for posting best picture of the best picture channel of #work-in-progress !
add an n-th channel for posting best pictures posted in (n-1)th channel!
Rename the job-chat to something else. It seems like a magnet to anything, but occupation and career related chatter.
probably not a bad idea
though the game design channel still struggles with people asking any random question
Add a rep system for people who hire people, and for people who make products for others (code, 3d models...etc). Also would be cool to receive perks for activity...etc
:D
I guess that could be cool, though how would one implement this in an elegant way? And, the bot appears to be something which iterates slowly....and I'd honestly say there are currently some other priorities for it 😂. Anyway, I guess I agree with that idea, especially the "rep" system for lfw/lft as that makes it easier to know if you're getting into something which is 100% to be trusted, or if you should tread with caution (you should always be careful, but still...)
Rep system on this server would be hella bad idea
That's what forums thread reviews/Upwork stars are for
I had a system similar to AnswerHUB in mind
That lists people that help a lot in a special group
And rating someone is only allowed if you have a specific TIME or amount of people between two rates of the same person
But nothing really written down. Just random thoughts
@rich sky Hm, I guess that's true. Not everyone lists such sources though, but I agree there are probably going to be (quite a lot of) drawbacks with any system like this
Hi there! Is MathBot or similar supported by this server? It would be very useful over at the #legacy-physics channel where math is often key to a discussion / solution
What does mathbot do? Can it render latex formulas?
Yes!
@rich sky That will be in the next major release 😉
@calm pilot well in that case, mathbot pls
@true aurora one can use latex2png or similar services, but it would be handy to have it integrated
@calm pilot it's gonna be useful if it would auto-detect latex formulas from code tags and do latex2png or something like that
so I can do something like r_{P/a} &=& r_{P/b} + r_{Q/a} and it would post the image
#graphics needs it too
But to a lesser extent
Since it's easier to just write out psuedo-HLSL
But for the # physics channel it would be essential
Yes
<@&213101288538374145> i think u have a serious issue in the categories and subgategories
the subcategories are not in the categories
here's a screen shot
please put the subcategories in the categories
@normal prairie Those channels are all apart of the Content category. There is nothing wrong here.
It must be an issue on your end as i cannot see the same problem
If you have an Category closed but channels inside it have unread messages, those channels appear
@drowsy oxide What he/she is saying is that if you collapse the header for group of channels the contained channels do not collapse with it, they remain visible.
They remain visible if you haven't read all messages
I thought that was default behavior for unread/unmuted channels.
That's not our problem, as we simply use Discord
Post Discord related bugs to their Staff
<@&213101288538374145> May I ask your opinion on adding MathBot to this server? (see above)
We are discussing it internally.
Ok thanks! 😃
@normal prairie Right click the Category and "mute" them. That makes them work as you'd expect them too.
so with the all new Unreal Studio, are we gonna have dedicated channels ? :p
doubt it
aw 😦
#datasmith is possible if no nda involved and enough demand
Well I have no idea if the nda has been lifted, but seeing that the tools are now available for everyone who wants to register ¯_(ツ)_/¯
is the datasmith forum still private ?
yeah its still part of the enterprise beta program
Considering studio has its own official support, would it need a dedicated channel? Or would it be like marketplace chat where people drop in to complain about something being sub-par?
😂 well maybe we can stick to #aec-visualization then, but its gonna get crowded as more people get into Unreal for CAD stuff
I don't think we need a new channel for now. If arch-viz starts to suffer from it, we can still add one.
sounds good !
any mods on?
@ripe aurora use @Moderators to ping them when you need them.
@strong tide @ripe aurora
That or DM a mod that is online. Cause we live in different timezones and the mod tag tags all of us, even the sleeping ones. :P
<@&213101288538374145>&&Here
Bah, that's a mistake. (It showed as a different tag.)
...And that made it weirder.
Some moderators aren't obvious to DM because they're in invisible mode all the time.
Yeah. That's why I said to use the moderators tag. Any of them who are online (invisible or not) will then be able to assist.
and even then, pinigng an "online" moderator does not garuentee they'll see it~ Thus, as a sweeping statement; for actual administrative assistance, @Moderators makes more sense than pinging individual mods.
The worst it'll do for the moderators is leave a nice big red number over the server for them to wake up too.
Getting a problem fixed > slight inconvenience.
Of course, by problem, I'm referring to the stuff like spamming, hurling abuse, fights and other melarkey of the such. 🤔
I dont think many of the mods (and we dont have that many) are o invissi mode a lot unless we are hard at work.
And most of us react tot he at moderators thing as soon as we can 😃
The only time im usually not available to talk to on Discord is when im asleep. If i appear offline its usually for that reason or im not at an PC and using my phone instead (like at this moment)
Remember you can @ moderators so long as its absolutely necessary. If it isnt immediately urgent then either leave an DM, post in this channel (i always read this channel) or wait for someone to appear online.
For the job bot, can the listing mention the person who posted it within the post?
it does?
not such that I can PM directly
Yeah but I'm unconvinced adding a @ is hard
well nvm then
Most people seem to add their discord name to the listing themselves.
existing bot won't change at all for like 6m
You should hassle PFist about the job bot. He still hasnt updated it.....
Yeah well its all his decision in the end, mods dont have any server rights beyond the basics.