#lounge

1 messages ยท Page 1022 of 1

quasi mantle
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Depends

dark sequoia
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on the type of game, and what you define as advanced

cursive crypt
#

mmo

quasi mantle
#

The problem is somehow it automatically do hot reload even when I already disabled it long time ago

cursive crypt
#

Good question... MMO is the ultimate goal.

dark sequoia
#

a 3D story game like Elmo's Alphabet Adventure, or Elden Ring? ๐Ÿ™ƒ

quasi mantle
#

no

dark sequoia
#

hmmm

cursive crypt
#

If that a story game... she kills animals there you know?

dark sequoia
#

maybe?

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imo I think its possible

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but i could be wrong

quasi mantle
#

Much more doable with BP, but sooner than later you'd find yourself creeping into C++

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I know I did

dark sequoia
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i also dont know the full gameplay aspects of that series, admittedly

cursive crypt
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ChakraMan too (aka PacMan)

dark sequoia
#

other than it has moving and attacking in it

cursive crypt
#

Good start.

quasi mantle
dark sequoia
#

i feel the biggest challenge is the world itself

cursive crypt
#

Everyone starts from somewhere. Like from.. empty Windows.

quasi mantle
#

TBH gameplay wise, not much uniqueness

dark sequoia
#

if you're doing open world

cursive crypt
#

For 21 days? ๐Ÿค”

dark sequoia
#

but apparently, from what ive read, UE5 is better for open world? not sure if this is true or only just fluff

cursive crypt
#

Check the Epic Online Learning portal.

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Eat all of them.

quasi mantle
dark sequoia
#

ah okay thats good then, cause open world stuff is kewl :p

cursive crypt
#

I have an almond cake btw... waiting to warm up.

dark sequoia
#

and yeah as long as its fun of course

cursive crypt
#

Yeah, it is pretty good link.

dark sequoia
#

but thats with any type of game

quasi mantle
cursive crypt
#

I mean, Google the link.

quasi mantle
#

Also for context, he asked for obtaining console devkits

cursive crypt
zinc matrix
#

large world coordinates allow you to move much further from origin without weird behaviour, and there's also the world partition system

quasi mantle
#

Then expect yourself dedicating at least a year of your time learning game development and the engine.

cursive crypt
quasi mantle
#

Yes

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5 billion years

cursive crypt
#

No, if you buy my Brain oil, it reduces with 20%

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So... 120 years

dark sequoia
#

for me, a game is only fun if I am allowed to kill literally anyone I want and still be able to beat the game ๐Ÿ™ƒ lmao...

quasi mantle
#

Also please, be patient when learning.

cursive crypt
#

QuTen 11 too

dark sequoia
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lol jk, but i still like that in games

quasi mantle
#

Took me 5 years to get remotely decent with UE4 lol

zinc matrix
#

what's up with movie rendering out as images un ue5? lol

quasi mantle
#

and I'm still suck at replication lmao

dark sequoia
#

it took me about 1 year, although for blueprints only

cursive crypt
#

Buy a good keyboard btw

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And mouse.

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Also learn to cuss with elegance.

quasi mantle
cursive crypt
#

This is sexist.

dark sequoia
#

GUYS

quasi mantle
#

Not even important

#

No.

quasi mantle
#

ใใใใ‚‰ใˆ

zinc matrix
#

kusokurae?

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idk how still remember how to read that

cursive crypt
#

Weeb confirmed.

dark sequoia
#

i can read dat too

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but hiragana and katakana is all i know, lolz

cursive crypt
#

Femboys too

zinc matrix
dark sequoia
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i used to be able to write sentences too (cause i took classes) but much of that knowledge gone now haha

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also, what about our robot users

cursive crypt
zinc matrix
#

yeah

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are there any native binary speakers?

zinc matrix
#

bruh

quasi mantle
#

screw spanish inquisition
I'm pulling the plug

dark sequoia
#

you should prolly stop now, lol..

quasi mantle
dark sequoia
#

ban?

#

lol jk

quasi mantle
dark sequoia
#

anyway i need to sleep, see you guys later

zinc matrix
#

quit spamming

cursive crypt
#

^

zinc matrix
#

if you have serious questions think them together and put them in #career-chat or something

dark sequoia
#

also that too

quasi mantle
dark sequoia
#

asking a few questions here and there is fine in here once in awhile.... but if you wish to actually keep going then yeah its best you move it to a more proper channel (and without spamming it of course)

zinc matrix
#

bonne nuit mec

quasi mantle
#

(my JP IME is broken currently lol)

dark sequoia
#

anyway, night night

quasi mantle
# zinc matrix

Now do it in a straight road. Don't do it in a 4-way intersection

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also put 4 heads

zinc matrix
#

lol

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i still can't record gameplay

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i guess only was it to use animations and car model

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create spline where the animation goes

quasi mantle
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||pls don't tell me you don't know bloody abbey road||

zinc matrix
#

ohh

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lol

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got me there

quasi mantle
#

So mild crisis with hot reload averted
Managed to pull the plug without rebuilding the entire engine

cursive crypt
#

Milk for them.

quasi mantle
deep copper
#

wasn't that wine now

quasi mantle
#

Speaking of which, biologically, true catgirls are weird specimen

By theory, it's a crossbreed of human and cat, but the physique is still entirely human, with addition of tails and additional ears on top. This would mean human genes are still dominant over cat genes.
Considering there's barely any catboys, that means it's heavily female dominant. Which would mean male babies would be more likely to be a normal human.

deep copper
#

mipi has an onlyfans in their about me... ๐Ÿ‘€

quasi mantle
#

Also with the human gene still largely dominant, if a catgirl mates with a male human, that'd mean human gene reign supreme over catgirl gene, even if it's a female baby.

deep copper
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but that's assuming they are a species that uses that method

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they could use budding or something

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also, there's no real evidence about where it branched off from as a species , if it's genetically engineered, it might not mate at all

quasi mantle
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There's no depiction of catgirls aging either, so implications would be catgirls have the same lifespan as human.

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(at least that I'm aware of. If there's any, it might be an obscure satirical anime)

deep copper
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tbh, if it's female only then it's gotta be asexual reproduction

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since all of those were females i think

primal spoke
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Hey did Paper 2D get any updates with UE5?

primal spoke
#

๐Ÿ‘

quasi mantle
# deep copper they might just die in youth

FWIW body cell degrades over time, so die in youth is more likely from freak accident.

But again, I have yet to see anime depicting loss of catgirl (let alone caused by natural aging)

cursive crypt
#

#catgirls-biology

deep copper
quasi mantle
#

But then again, deadly diseases do exist

quasi mantle
deep copper
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basically like, your pc's most parts last longer but a single important component is weird so it dies early on

deep copper
quasi mantle
#

Still, kinda shame no anime ever depicting loss of catgirl lol

zinc matrix
#

can someone smart tell me what the difference between hdri backdrop and bp_lightstudio is
it looks like bp_lightstudio is more advanced than hdri backdrop

zinc matrix
#

like what can lightstudio do that hdri backdrop cannot

deep copper
zinc matrix
#

it makes no sense, why they need a plugin to use hdris when its built in lol

quasi mantle
zinc matrix
#

@quasi mantle i said can someone tell me not suggest me a channel
srry minimod but if you dont know the answer thats cool but best to leave it

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im kidding ofc

cursive crypt
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#anime-graphics?

zinc matrix
deep copper
zinc matrix
quasi mantle
quasi mantle
deep copper
#

write the epilogue like "and they all died after living happily", so it's also open to interpretation how they died idk

zinc matrix
#

just use Spanish Soap TV show ressurections

deep copper
quasi mantle
#

Nah, I do plan for time skip sequel, so I'll left them on staying alive

deep copper
#

ah, so in the epilogue of that you can kill the cat if you want

quasi mantle
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But for the sake of playing safe, I'll make the ending more of a cliffhanger

deep copper
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remember, cats have 9 lives so you CAN resurrect

quasi mantle
#

Though I guess ||FF7 took away Aerith mid story which was treated like a perma party member||

deep copper
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tbh death is rather sad, i would rather prefer you not killing

deep copper
quasi mantle
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I guess, maybe even if she's dead, maybe Nala could wear catgirl suit in memory of the cat

deep copper
#

๐Ÿ˜ญ

quasi mantle
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Tragic loss behind a cuteness

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๐Ÿค” ๐Ÿค”

deep copper
#

how about you write a seperate story for killing a cat girl only and not do anything weird in this

quasi mantle
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Maybe (not)

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Besides, I intend the story to be more mature and not just happy go lucky
Life in another world isn't as what they told in the books and shows

deep copper
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add a seperate cat girl character that sends them on a fetch quest but when they get back the catgirl dies of old age

quasi mantle
#

Eh, I'll think about it down the line.

deep copper
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it's a fictional character after all

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no real loss

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no cats were harmed

quasi mantle
#

Also catgirls are non existent in Past Future, but I guess there is a separate race akin to Ivalice's Viera race.

deep copper
quasi mantle
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Viera is basically bunny girls in Final Fantasy

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There's no male Viera on sight, even in FF14 you can't create one

deep copper
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i thought ff was more, bloody

quasi mantle
#

Also FF16

deep copper
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M rating was .. 18+?

quasi mantle
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ESRB's M rating is 17+

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18+ is AO (adult only), and pretty much banned from sale on retails

deep copper
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then where do they sell it?

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online?

quasi mantle
#

Though M rating is equivalent to 18+ rating elsewhere (PEGI 18, CERO D/Z)

deep copper
quasi mantle
deep copper
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i wonder what saved it from reaching the 18+ rating

quasi mantle
deep copper
#

xD the devs really didn't want to make male bunny assets ig

quasi mantle
#
Final Fantasy Wiki

The viera may begin as part of the Wood, but the Wood is not the only end that we may choose. Viera is a race in the Final Fantasy series, mainly found in Ivalice. They first appeared in Final...

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So apparently male Viera do exist, but they're wanderers

deep copper
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that doesn't explains why you can't make their chars?

cursive crypt
quasi mantle
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The viera are a playable race for the Shadowbringers expansion, though only female viera are available as part of this expansion.

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Yeah, don't ask me why lmao

deep copper
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perhaps in another dlc

cursive crypt
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It is clear, horny weebs.

quasi mantle
#

Actually no

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Endwalker did have male Viera

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Male viera are playable as part of the Endwalker expansion, marking their first appearance in the series.

deep copper
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so IT IS in a seperate dlc xD

quasi mantle
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But still it took them so long since their inception

deep copper
#

that's literally like that male female handwash graphs

zinc matrix
#

wonder why that happens

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because of going too fast and not being able to render fast enough

deep copper
#

you should repair your car, man

zinc matrix
#

cars drive like shit there tho

quasi mantle
# zinc matrix

Out of curiosity, how's the UI in the sample were made?
Do they use UMG?

zinc matrix
#

what's umg?

quasi mantle
#

Universal Music Group
Unreal Motion Graphics

zinc matrix
#

you mean this one

quasi mantle
#

Yes

zinc matrix
#

would be pretty nice to be able to change visuals instantly in your own game

quasi mantle
#

I just want to know if they're directly using Slate or going through UMG/User Widget

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(I can't get hold of the sample myself)

zinc matrix
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just download it and run on low

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or just view the files and explore without pressing play

carmine scaffold
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LIES

quasi mantle
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  1. My internet connection is a third world country connection (likely way worse than Australia's)
normal prism
carmine scaffold
deep copper
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^ reference to polls being unreliable

zinc matrix
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i made a template fps in one click

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38 minutes of video

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do not even enters in blueprint tab

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Youtubers with clickbait culture are so bad

verbal junco
#

๐Ÿคฃ

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the best ideas are nothing next to execution

zinc matrix
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you can try making the game yourself and then getting people afterwards

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usually you will only be able to get friends when heading to a unpaid work

verbal junco
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so what can you do?

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๐Ÿ˜‚

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maybe it would be better if you could do something to show that your game is actually interesting?

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I dunno, anything that could help make the game? a game doesn't just need a landscape lol

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either learn at least blueprints and scripting, or modeling, or something

zinc matrix
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create atmosphere that has feeling even without gameplay

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the rest will follow sooner or later

unreal ether
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You need to learn, if you cannot be bothered to learn, dont expect others to do your dirty work if you cant pay them

zinc matrix
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you are in an UNREAL ENGINE forum

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i think it is suggestive

unreal ether
#

Nah too subtle wym

timber viper
#

I also heard CE loves talking about animes a lot

verbal junco
unreal ether
#

Damn got me there

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Really destroyed mr nigel thornberry with that one

unreal ether
verbal junco
timber viper
deep copper
zinc matrix
deep copper
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helping people is an afterthought

unreal ether
#

Plus just saying "I have good ideas" means nothing

Every dev thinks they have good ideas. No one is gonna come in and say "work for me, my idea is terrible"

You at least need a prototype to prove that your idea is half as good as you say

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Unless you have money

verbal junco
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pre pandemic that would never have been true

deep copper
#

weebs, weebs everywhere

timber viper
zinc matrix
#

Nerox reads young

unreal ether
unreal ether
verbal junco
unreal ether
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But the only way to do these things is by learning

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If you dont wanna learn then dont do the things

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Its the fact of life

timber viper
deep copper
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"i have good idea" is kinda insulting to devs tbf, that's like saying "my idea is better than your idea, infact it's so better that you should work for me for free instead"

unreal ether
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Especially when the filler arc with the spam bots comes

zinc matrix
#

at least from a solo perspective, i doubt you hit the wall

timber viper
unreal ether
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Blueprint definitely does lag a lot more

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For intensive things it can be 20x slower

zinc matrix
timber viper
verbal junco
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tell me what are your good ideas

unreal ether
#

Simple things its a like a few milliseconds, but large stuff its the difference between crashing and not crashing

deep copper
unreal ether
timber viper
deep copper
#

totally not going to be mmo

cursive crypt
timber viper
#

Yeah talk about it but dont teach sad

deep copper
verbal junco
unreal ether
deep copper
#

you mean they talk about code instead of memes there?

unreal ether
timber viper
verbal junco
deep copper
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is that glass beaver

verbal junco
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this is not every game

timber viper
#

GB also uses a different engine with UE flavour probably ๐Ÿ˜‚

verbal junco
#

in fact, it's in the 0.1% of games

cursive crypt
#

There is a reason we don't talk religion here.

timber viper
deep copper
timber viper
verbal junco
fleet tangle
timber viper
#

Today I'll join a local Red Alert 3 tournament, wish me luck PepeHands

verbal junco
#

exciting

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gambatte

cursive crypt
#

Anyway

deep copper
unreal ether
unreal ether
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Ah damn

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Get the floaty head dude

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Hes op

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Mr laser eyes

timber viper
#

lmao

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King Oni

unreal ether
#

Oh wait hes dlc only

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Alternatively spam rocket angels

timber viper
unreal ether
#

I hate those things

timber viper
unreal ether
#

Its so stupidly overpowered

timber viper
#

I have two soviets players to defeat

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They spam helicopters

unreal ether
#

The only thing i dont like is japans defenses, theyre so weak

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Unless you guard your base with 1million rocket angels

timber viper
#

yeah

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your units are your defenses in japan

deep copper
verbal junco
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I think RA 1 would have been more interesting but eh

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didnt even know japan was in RA3

timber viper
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RA3 is very fast paced compared to others

verbal junco
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never played

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atm playing a bit of civ5 just to roflstomp cpus

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but combat in civ sucks

timber viper
#

I'm a civ noob

verbal junco
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I probably wouldn't have gotten into it if we didn't play civ4 at uni so much

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but tbh with having played frostpunk recently, I think the ideas frostpunk has about city builders are actually really good

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it should be hard

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and objective based

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and not just about roflstomping an opponent

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anyway brb while I roflstomp some opponents in civ kappa

cursive crypt
#

civ2 was the best, fight me.

timber viper
#

I tried frostpunk once, overwhelmed by it

timber viper
verbal junco
#

had to go down to easy

cursive crypt
#

Yeah, the rollover.

verbal junco
#

but once you understand what makes your workers sick it helps quite a bit

cursive crypt
#

I read somewhere what were the ends, and lost interest. About Frostpunk ๐Ÿค”

verbal junco
#

when you're only at -20C you really need to use that time to stockpile resources and research as much insulation as possible

timber viper
#

Game is so depressive

verbal junco
#

it's great, I love it

timber viper
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Dying childs, wounded people

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Sad lifes

verbal junco
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I mean it's a frozen wasteland

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I wouldn't expect rosy circumstances

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but also

timber viper
#

Thats your progress?

verbal junco
#

just an endless run

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at a certain point you can't get more refugees it seems

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so you gotta ensure your population doesn't die

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(I say that while I still enacted the dueling law) ๐Ÿ˜‚

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but yeah I think getting the game free on epic convinced me to buy the sequel when it comes out

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I like how unforgiving it is

zinc matrix
verbal junco
#

use resource depots for your workers if they are collecting stuff, that makes them less sick, and just in general make sure their workplaces (where they'll spend the most of their time) are warm

night grove
#

And yet you still use UE
alex

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Stride!

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Haha

median wraith
#

e3de still in active dev?

night grove
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Yeah UE is really the best bet of what's available

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I spent some months trying different engines and was reluctant to come to UE because "ThAt's ThE ShOotEr EngIne"

cursive crypt
#

ogre?

deep copper
zinc matrix
#

flawless cowboy. good news! i replaced the spark plugs, put it back together and omg it worked first try!!

deep copper
night grove
zinc matrix
deep copper
zinc matrix
#

those old plugs were almjost shot

night grove
#

It is rooted in some truth, considering it was originally built for a shooter and still has legacy ties to that design

deep copper
zinc matrix
night grove
#

HOWEVER, by that logic Unity shouldn't be used for anything because the developers haven't shipped a game on it

deep copper
deep copper
zinc matrix
#

That's because there's a bunch of threading on it to screw into the engine

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The part of grassfield with my fingers is porcelain

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The part that I'm grasping with my fingers is porcelain

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I was terrified of fucking it up. That's my daily driver. Was really afraid of dropping something into the manifold or or cross threading the threads under the spark plugs

deep copper
night grove
#

Just feeling stress of getting my project to a point I can start earning money again

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This week I did some profiling of my destruction system vs Chaos destruction

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Mine is missing some key physics simulation parts, so it is not an apples to apples comparison (yet)

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However, I can actually run mine on a Quest

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Not a chance to get Chaos to work on the Quest

deep copper
#

that's quite an improvement imo

night grove
#

I could hold a steady 72FPS with 6 to 12 destructible buildings on the Quest with my system

deep copper
night grove
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6 of the same buildings with the same "Destruciton complexity" on chaos destruction tanked the frame rate to around 7 FPS on the Quest

deep copper
#

that's rather neat imo

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why is chaos slower? what are you doing different?

night grove
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It is something I could have ready to ship in a few months

night grove
#

Low level, quite different

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They are based on geometry collections, I'm using static meshes.

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I'm currently learning how Vertex Shaders work in Unreal Engine so I can add the physics simulation to my specialized static meshes.

deep copper
#

sounds good to me !

night grove
#

Conceptually vertex shaders aren't THAT bad. There is just very poor documentation on the topic.

deep copper
#

so you are doing stuff in shader itself?

night grove
#

Yes

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Currently the logic is in a material, but it is very limited

deep copper
#

well I wouldn't expect a material to give a lot of freedom ๐Ÿค”

night grove
#

The biggest difference between my system and chaos destruction is the root philosophy

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Chaos Destruction is a physics simulation first and foremost

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They push for higher accuracy

deep copper
#

you are faking the simulation basically by simplifying it for your case?

night grove
#

I'm more interested in the piece wise destruction. The physics part will be faked by game logic

deep copper
#

and just moving the vertices around in material itself or something

night grove
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Yeah, that's the general gist.

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At this point, my system is more comprised of what failed to work than what worked.

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Lots of trial and error

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For example, spent 2 weeks trying to simulate the parts with Niagara

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But that was a no go

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Can't really inject static meshes in niagara at runtime

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Well you CAN, but it causes some undesirable side effects

deep copper
#

now wonder you need so much trial and error

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but the results seem worth it

deep copper
night grove
#

I couldn't find a way to copy the system

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So to get it "to work" I would have had to build a niagara system pool and keep a bunch of copies of the system in memory

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Because if you start one system, then start another. The first system starts using the static meshes of the first

deep copper
#

yeah okay that really sounds like a lot of work for just that

night grove
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Well. I make the problem sound more clean than it really is. It's a really big mess that I would not feel comfortable shipping in a product.

timber viper
#

@deep copper

night grove
#

Civ right?

deep copper
#

same

timber viper
#

Red Alert 3

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They only managed to destroy one building of mine

deep copper
night grove
#

Wait, RA? Has it been so long since I played that I don't remember what it looks like?

timber viper
#

Probably, its a 2008 game

night grove
#

I used to play lots of C&C with my friends back in the day

timber viper
#

C&C is awesome

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I have a copy of cancelled C&C game

night grove
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So sad the studio was shuttered

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They actually made games that were fun

deep copper
timber viper
#

Orange

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Player 1

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It was 1v1v1

timber viper
night grove
#

Was it RA or C&C that had the tiberium?

timber viper
#

C&C

night grove
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Ok, that's what I played more of

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Was always funny seeing the infantry die on the stuff

timber viper
#

I was not a fan of tiberium stuff

deep copper
timber viper
#

I played classic C&C generals

timber viper
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They focused on units and defence too much, I spammed units and attacked once

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Then destroyed both

deep copper
#

you are so aggressive, i love you

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either way, congratulations,!!! ๐Ÿฅณ you are quite a pro

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i underestimated you

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in red alert 3

night grove
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I forget the name

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Was ridiculous

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IIRC it could crush other tanks by running them over

zinc matrix
#

I have RA3 but i wont run on my machine ๐Ÿ˜ข

night grove
#

Now I miss the friends I would play RA / C&C with

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Haven't seen them in a long time

cursive crypt
#

It is not coffee waterfall?

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anime oil

timber viper
unreal ether
#

Generals was so good

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I loved the generals challenge

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Superweapon spam was extra fun

zinc matrix
#

I've never played a game CNC generals

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I haven't even ever even seen video of it

primal summit
#

how about c&c renegade?

zinc matrix
deep copper
#

ba na na

unreal ether
#

I love that gif

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The first one i ever saved

deep copper
#

i love you
The first brother in negative

verbal junco
zinc matrix
#

haha

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allegedly

verbal junco
#

I'm tempted to try some silly stuff like trying to play a game but with the language settings set to japanese

zinc matrix
#

haha go for it

unreal ether
#

minecraft would probably be the easy way out

zinc matrix
#

Nah gotta go for Colossal Cave Adventure in Japanese that's real og gamer style ๐Ÿ˜„

deep copper
#

set all your devices to the language

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ez

zinc matrix
#

I locked myself out one time

#

was trying this japanese version for rigging stuff way back, and had to " tweak" some lang pack so it could work

#

then i couldnt get it back whaha

#

sometimes if i work in Photoshop i still hit a key combo that asks me to try jap lang pack

#

my C drive is a mess ๐Ÿ˜„

deep copper
#

oops

zinc matrix
#

do you speak japanese?

deep copper
#

why do you ask?

zinc matrix
#

because you an anime fan

deep copper
#

not really

#

you?

zinc matrix
#

yes

#

im fluent in ramen

#

jk i cant speak or read haha

deep copper
#

i mean, if you got stuck one you would definitely try to overcome that ๐Ÿค”

#

once*

zinc matrix
#

haha would be op move

#

accedently get stuck inJapanese language on software lear japanese to unlock ๐Ÿ˜„

deep copper
#

that would be quite convenient if there was high stuff at stake, for learning languages

zinc matrix
#

do you have a theme on discord?

deep copper
#

? does default dark theme count

zinc matrix
#

yeah i saw somewhere someone have black

#

i want mine to be darker

deep copper
#

that's amoled dark theme

#

keep pressing dark theme

#

it appears

zinc matrix
#

huh

#

really?

deep copper
#

yeah

#

don't try light theme

deep copper
#

that turns on flash light after repeat

#

no i am serious, you want proof?

zinc matrix
#

you are kidding me

#

haha doesnt work

#

im talking abou desktop Discord

#

maybe on mobile

#

?

deep copper
#

oh idk desktop, works on mobile

zinc matrix
#

aah okay

#

hahaha

#

i was clicking like a mf

#

๐Ÿ˜‚

deep copper
#

but it's weird if it doesn't works there

#

are there less amoled desktops or something?

#

Quick tip:ย Android users also have access to "AMOLED optimized mode," which turns on an even darker dark mode. To activate it, tap "Dark" 10 times.

#

yeah well, it's experimental on android itself, so guess that makes sense

zinc matrix
#

niceee

deep copper
#

but

#

it's uhm

zinc matrix
#

im never on mobile discord much

deep copper
#

more painful to read then

zinc matrix
#

yeah i bet

deep copper
#

the contrast between text and bg is higher, that's a bit straining

#

the default dark is nice enough

zinc matrix
#

yeah in Premiere Pro you can slide the darkness

#

id prefer a little bit darker then the dark mode

deep copper
deep copper
#

is it bad?

fast cobalt
#

how long does it take to install this city sample project? Its been like ages.. I thought my launcher froze and i restarted it to have it install all the way again (its downloaded to the vault)

deep copper
#

you will probably find more people that have installed it in #ue5-general

fast cobalt
#

thanks @deep copper

latent dew
#

It's not called KH4 Alliteration Alicitization RE:1.7 REMAKE?

burnt lake
ocean parcel
#

i quote that a lot.

ocean parcel
#

I need to buy more seeds.

#

I'm not sure if toxicity fades over time.

quasi mantle
#

this legit scared the frick out of me

zinc matrix
#

un**y

#

hmm trying to mess around with post process materials

#

usually just ends up making entire screen black

#

oh well

#

I'll figure it out soon

thick belfry
#

How's it going my fellow loungers

zinc matrix
#

Going well. How about you?

thick belfry
#

Pretty good

#

Awaiting my college application result

#

It's living rent free in my head lol

sudden bloom
#

Hello

#

How is everyone?

burnt lake
dark sequoia
tulip orbit
#

self portrait?

dark sequoia
#

sure

#

lol

fleet tangle
#

Jatts really nose his character design.

dark sequoia
#

:3

thorny dock
#

If you play around with it enough you can glitch it and invert the nose

thorny dock
dark sequoia
# thorny dock

lol yeah that looks pretty similar to my main char I use

#

lol

scarlet cedar
#

Hello friends it's me your brother

unborn lotus
#

where do I type my password

cursive crypt
#

Here is fine too, we will forward it.

unborn lotus
#

hunter2

cursive crypt
#

Wrong password, must be in the form of ******

unborn lotus
#

oh snap

scarlet cedar
cursive crypt
#

Or maybe we skip this step and you directly send some bitcoins to my wallet.

unborn lotus
#

I'm an indie dev, I have no money

scarlet cedar
unborn lotus
#

I can offer 500% revshare, is that good enough?

cursive crypt
#

Math is fine 500 x 0 = ?

scarlet cedar
#

I really need to learn perforce

#

Apparently it's way more good than git

#

This might be more #level-design but im trying to design walls and floors in my game that the player can build. My current solution is making the middle of the wall be on the edge of the floor so it overhangs but half the depth of the wall. This means that if you put a floor piece on the other side of the wall, the wall is evenly positioned on both floor pieces, however if there is only 1 floor, it overhangs and looks like crap. It's been suggested to make the wall sit on the inside of the floor so there is no overhang, but then you can play 2 walls back to back which would also look weird. Does anyone have any thoughts about this?

#

I can post some images later when I get home

cursive crypt
deep copper
#

^

timber viper
#

lol

#

So cranz

graceful sequoia
#

ue5 upgrade not too bad ๐Ÿ˜„ so pumped to resume my project

#

hows everyone been?!

zinc matrix
#

tried messing around with post process materials to not much success

#

can't even get a basic cel shader to work properly somehow

#

but oh well

#

how are you?

graceful sequoia
#

i suck at materials

#

im great- ive been out of unreal for maybe 6 months working on other things. but UE5 release + a new machine has me excited to catch up

#

i think there might be a free cel shader somewhere on the store as a starting/learning point

zinc matrix
#

I understand materials much better than a year ago

#

but watching tutorials a lot of it is still sort of "yeah ok, but I don't quite understand why"

graceful sequoia
#

because pixels ๐Ÿ˜›

#

for me, i get the core "mechanic" as it were, but artistically, am useless [with materials, id like to think i can art otherwise]

zinc matrix
#

well there is always substance painter if you have the money

graceful sequoia
#

yeah there's a lot out there

#

getting my project compiled and open in UE5? np. but some things never change

zinc matrix
#

I need a better pc

graceful sequoia
#

whaddya got?

zinc matrix
#

isnt the compiling thing a tradeoff though for something else

#

hp

graceful sequoia
#

yes, compiling shaders is a tradeoff, between anything being on the screen and nothing :-)

#

more generally shaders make the graphics go fast, so yes it's a tradeoff

#

nice

#

will check it

#

@zinc matrix hope you are doing well! it's been a minute

#

mwahahaha

#

i hear it

#

stupidly late sunday here

#

yep, LA

#

ok to clarify its technically early monday*

#

but barely

deep copper
#

happy monday ๐Ÿฅณ

graceful sequoia
#

hey lorash, where is this experimental setting?

graceful sequoia
verbal junco
zinc matrix
#

got me in the vibes to make amsterdam style coffee shop ๐Ÿ˜„

#

too bad there ain't weed related props in marketplace

#

megascans: herbs

#

yeah

#

but bongs

#

a real dutchie can make abong outta 2 cilinders and a sphere ๐Ÿธ

#

true

#

the first thing I made in blender was a bong lol

zinc matrix
#

ah well there's my problem

#

the sunsky by default is very bright

#

so parameters which should work in a cel shader don't actually work

zinc matrix
verbal junco
#

like making cel shade work at night is really difficult

zinc matrix
#

yeah

unreal ether
#

Thats why you make night time bright, and daytime ultra bright

#

The sun can blind you irl so why not in game

deep copper
#

or just go the batman way and make everything super dark

#

i mean, what are the audio updates in ue for anyway? the player playing with only sound sounds enough

zinc matrix
#

uh

#

basically completely new sound system

#

metasounds I believe

#

that reminds me to get into it actually

deep copper
#

yup, synthesis of more sound was possible now right?

#

make the screen white for the day (ultra bright) and black for the night (ultra dark), the gameplay happens with sound

cursive crypt
ionic siren
#

haha, it's usually #lounge people refer one to ๐Ÿ˜›

cursive crypt
#

Nah, we offtopic here. No UE, Unity only.

#

Autosize comments btw, free and yesterday was one of the first thing to install on fresh 5.0

ionic siren
#

Yep that one's nice!

pearl elk
#

Did someone say Unity

cursive crypt
#

bUseUnity = ?

pearl elk
#

if(bUseUnity && !bUseDarkMode)

deep copper
#

wow you won't even type the opposite of dark mode

#

that's some , enmity

pearl elk
#

its because Im grim

#

you can call me the OG, Original Grimster

deep copper
#

OG

subtle hatch
pearl elk
#

theres an Intencity at Marion, been there forever

thick belfry
#

crazy how udemy keeps having these insane sales ๐Ÿ˜…

#

Ive never even had to pay the full price

pearl elk
#

but you earnt it

thick belfry
#

Almost as if... the discount price is the full price

subtle hatch
#

Westfield Marion

#

I live there

pearl elk
#

I live near Victor Harbor ๐Ÿ™‚

subtle hatch
#

You mean near West lakes Westfield ?

#

Why you ask ?

#

Yes

#

Someone should share a Nick Xenophon meme

#

Only Adelaide people would know

pearl elk
#

SABest

subtle hatch
#

I voted for them

#

Proudly

pearl elk
#

cant wait to vote for our lead ukulele player

subtle hatch
#

A family member of mine worked for sa best

#

A person that would be in the true centre

#

Away from the looney left and the nut jobs of the right

#

Yes

pearl elk
#

you can make an advanced game

subtle hatch
#

No game can run in entirely on blueprints

pearl elk
#

GTA is pretty simple top down ๐Ÿ˜›

subtle hatch
#

May I ask how old are you

#

Are you really new to this stuff

#

Yeah cuz the question you asked was very basic

pearl elk
#

whats advanced about it?

#

advanced for me is games like Fruit Ninja

subtle hatch
#

You got a long way to go on making those sorts of games

#

But all the best to you

pearl elk
#

can I make a game like Japan World Cup entirely in Blueprints?

subtle hatch
#

I think u are being a bit silly

zinc matrix
#

Breaking news

#

There may be signs of intelligent life living in this place called Perth

pearl elk
#

I used to live in a strange place called Perth, I was in the better half SoR

subtle hatch
#

Too much junkes there

#

Long time ago my father used to work at Perth and got assulted in his car.

#

And I still hate Perth for it

pearl elk
#

I still hate Melbourne for stealing the Grand Prix

pearl elk
#

VR arcades are having abit of a moment tbh

zinc matrix
dark sequoia
#

advanced games 4 me r titres

zinc matrix
#

Of course can't judge if I haven't been there myself

tulip orbit
#

tetris, now thats hella advanced

#

dwarf fortress has nothing on tetris

soft night
#

MonsyGP where F1 is more overtakes

pearl elk
#

tetris but with trains instead of blocks

soft night
#

Tetrix PC

zinc matrix
#

Does it play korobeinki when You start it up?

pearl elk
#

I wonder if I can play Snake on this PC

unborn lotus
#

what ever happened with no RGB, no glass cases ๐Ÿ˜”

soft night
#

there are those too

unborn lotus
#

there are but not enough

pearl elk
#

needs more beige

deep copper
#

cases huh, i really wanted to make a switch case statement programming pun here but I don't understand them well enough

#

i just know it exists

cursive crypt
pearl elk
#

Ive only got bout 500 LEDs in my study

#

I need to up my GenZness

cursive crypt
#

CMYK leds when?

pearl elk
#

they have em, you gotta print them on your 3d printer

cursive crypt
#

But are they 10 bit, hdr?

night grove
#

I like LEDs but holy hell has marketing turned them into a scam

#

LEDs are very cheap parts, but the price of products with LEDs is skyrocketed compared to the same product without

deep copper
#

don't they have controllers and weird wiring and stuff for those in cases tho

#

atleast i hope it's not just a regular light ๐Ÿค”

pearl elk
#

I dunno theres been a fair bit of development thats gone into LEDs, its not like they just whack a cheap globe in there

#

my HUE lights can sync with my screen through the hub and software, TT has put a fair bit of effort into their different pieces of software for controlling and creating light patterns

deep copper
#

TT? thermal take?

pearl elk
#

yup

#

I have ring trio and quads

deep copper
#

ah i see, i do remember seeing a lot of fancy light controllers in various motherboards when i was looking those up

#

... yet I don't know what ring trio and quads mean ๐Ÿ˜…

zinc matrix
#

_T_T_T me have no pathtracing in ue5 dx12

pearl elk
#

well mine run through the TT hubs which are kinda cheap, most of the money is in the fans, Id gladly have paid more tbh

#

I use a pretty large combination of brands and they all work flawless together because of the standardisation thats happened for LED lighting

deep copper
#

that's kinda cool

pearl elk
#

I cant sync it all together but I kinda dont want that, I like having my keyboard on the mode its on

deep copper
#

as long as it glows

pearl elk
#

well Roccat have AIMO which is pretty sweet

deep copper
#

it does seem sweet

pearl elk
#

yeah I used to be a Logitech person but theyre quality got really bad for the price

#

thats what I find tends to happen more, its not so much they whack LEDs on something and then up the price. Some brands start cutting back on quality to maximize profits

#

my Lian-Li case was actually cheap as compared to what they have been in the past and no LEDs or fans bundled so you get a blank slate. You can get the glass panels or not, up to you

deep copper
#

gotta get more profit somehow

#

ยฏ\_(ใƒ„)_/ยฏ

pearl elk
#

Took me ages to find LED fans that were what I wanted

deep copper
#

is it unique?

pearl elk
#

lol there are so many builds with this case it doesnt look unique

deep copper
#

ah i see ๐Ÿ˜…

pearl elk
#

I coulda got noctua fans all around and got slightly better air flow

#

each brand of fans has a slightly different look, Ive found Corsairs RGB range is different

#

my mobo doesnt have a single LED on it either and only has a basic header

#

I run so many LEDs off the mobo that I cant have them all illuminated at the same time because it can only address a limited amount at a time ๐Ÿ˜›

deep copper
pearl elk
#

I just run em in a pattern then theres enough addresses at one time

deep copper
deep copper
pearl elk
#

I got one high airflow Noctua at the back hidden in the darkness ๐Ÿ˜›

deep copper
#

decorative pieces vs practical usage huh

pearl elk
#

well the TT are okay if anything its my small radiator letting it down not the airflow of the fans

#

theres so much to take into account with a system build in regards to layout of liquid cooling, fans etc that LEDs ended up being relatively easy apart from the extra wiring

deep copper
#

i suppose it's not that much in the way when comparing to the other stuff, and it looks interesting

#

and well, cooling systems are definitely one of the complex parts

pearl elk
#

I wouldnt expect a waterblock with an LED screen on it to be cheap ๐Ÿ˜›

deep copper
#

definitely not cheaper than one without it,

tulip orbit
#

ants with magnifying glasses

deep copper
verbal junco
#

you wish kappa

timber viper
pearl elk
verbal junco
#

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deep copper
soft night
#

!8ball are you Commander Shepard?

turbid spindleBOT
#

@soft night, :8ball: Outlook not so good.

deep copper
#

!8ball you are Shepard Commander

turbid spindleBOT
#

@deep copper, :8ball: Signs point to yes.

#

@zinc matrix, :8ball: It is decidedly so.

deep copper
#

!8ball what do you like about it

turbid spindleBOT
#

@deep copper, :8ball: Outlook not so good.

ocean parcel
#

just bought more seeds heehee

deep copper
#

what will you do with so many?

ocean parcel
#

CRUSH THEM :D

deep copper
#

crush me <3

#

jk

#

what will you do with so many crushed seeds?

ocean parcel
#

put them with cookie dough ice cream!!!! :D

deep copper
#

or CDIC for short

ocean parcel
#

CDCC

deep copper
#

CDIC

ocean parcel
#

life is so boring.

deep copper
#

if you make something that fancy idk how you can call it boring

ocean parcel
#

im so tired and so bored.

celest musk
#

is there an easy way to get a "general" scale factor and it's fractions, e.g. scale(4, 2, 4) = 2 * (2, 1, 2)

#

writing that down makes it seem like it's 7th class math ๐Ÿ˜„

#

should i just take the min() of the scale and divide everything through it!?

zinc matrix
#

You mean magnitude of the vector?

celest musk
#

it's a vector which defines scale of a mesh

#

so i want to make an UI which has a slider for scale on all axis, and each axis separate

#

now i'm trying to figure out how to populate the slider which is for all axis

zinc matrix
celest musk
#

well my whole plan with min() is kinda screwed anyways

celest musk
#

because 1,1,1 is no transform, so i would have to do some stupid math to offset it to 0, get the closest offset and convert it all back

celest musk
#

yea

#

that

zinc matrix
celest musk
#

i'm more confused than you are

#

for now, that one slider wont be populated, i have to deal with other things which are more important xD

lofty night
#

Not sure if Iโ€™m in the right place but can anyone help me trying to recreate a football field with logos and lines..what would be the best way to do this. Thanks for any help !

zinc matrix
#

Maybe put the lines on the material for the field

#

then for the logos use decals maybe

lofty night
#

Is there a tutorial anywhere to do that

regal hawk
#

ayo

#

what are ya doing in mah swamp

tulip orbit
#

takin yo mud

regal hawk
#

can i perform magic

#

no

#

can i call my mummy

#

no

thick belfry
#

Wassup

tulip orbit
#

๐Ÿ‘‹

quasi mantle
quasi mantle
regal hawk
#

YOU WILL BRING ME WHAT I WANT

#

AND IF YOU FONT

#

THAN NO MORE CHILLI FOR U

lofty night
quasi mantle
regal hawk
#

Missus Jeffries is not pleased

quasi mantle
lofty night
#

are there any examples i could look at

regal hawk
quasi mantle
primal summit
#

although that doesn't get a proper normalized vector

#

if you're after the smallest shared prime factor, that would also satisfy your example

fleet tangle
#

Take your vector and a normalized copy. Your scale is the original / normalized

timber viper
fleet tangle
#

You will need to check if the vector is 0,0,0 though

celest musk
#

thanks, that sounds like an elegant solution

#

but isn't ๐Ÿ˜„

#

myFinalScale = float(scaleFoo) * vec(scaleBarX, scaleBarY, scaleBarZ)

#

that's how the scale gets applied in the first place, now if i have an object, and want to populate it's scale to the UI i need to find the float value (and reduce the scaleBar vector by that factor)

#

so guess i have to go with that min() solution, which neither is elegant because -1 < 0.5, so i would have to run it over the absolute values of scaleBar, and then somehow figure out the sign and all that -.-

slate drift
primal summit
#

why would you have a negative scale?

quasi mantle
#

I don't like football

slate drift
#

I don't watch regularly but I like the sport โค๏ธ

slate drift
primal summit
#

are we talking the one with the spheres and no helmets, or oblate spheroids and body armor?

celest musk
primal summit
#

why?

quasi mantle
celest musk
#

for min() to work properly

primal summit
#

min just cares about the smallest number, unless you have negatives in your vector?

celest musk
#

i want the minimum difference to 1,1,1

#

0.8 would be < 1.1

#

while the smallest difference is .1

primal summit
#

ahh

#

that doesn't actually normalize your vector, and 1, 1, 1 is not a normalized vector anyway

#

I'll just shut up since I clearly don't understand your goal

cursive crypt
unreal cedar
#

They may have taken a life of their own but they're not that overblown. If you remember how horses worked on initial release in Skyrim...
The thing is, though, that there were very few notable game-breaking glitches in most of their games. So for each silly bug that got through (and they absolutely knew about most of those - they just didn't have them as ship blockers) you don't know how many actual game-breaking issues were fixed.

#

But Bethesda games absolutely are somewhat buggy. At least for Oblivion/Skyrim this is somewhat a product of the time - earlyish days for games of that scale, and something has to give. Later games like Fallout 4 are more likely just due to their tools not having been majorly reworked.

#

We'll see what happens to Starfield - hopefully they've put in more time to improving their tools but only time will tell..

burnt lake
#

Fake

cursive crypt
#

Well, I have good amount of hours in Skyrim as well Oblivion. Never stroke me as buggy to a meme level. Just... normal as each other.

burnt lake
#

Imagine Elder Scrolls 6

cursive crypt
#

Tho, I have to admit, I played them not from the Release date.

#

And Skyrim (and Fallout4 say) never w/o mods.

#

And while fan of these, I somehow don't feel being interested in Starfield at all. I guess the sci-fi trope is not my thingie ๐Ÿค”

quasi mantle
#

Starfield seem too space-y to my taste lol

burnt lake
primal summit
#

8 I think but I'm bad at those

cursive crypt
quasi mantle
deep copper
# primal summit 8 I think but I'm bad at those

i am betting on 2,

from the first line, if there is same(common) shape in second line, it gets removed, but if it's not in first AND second, it gets added

so our third line is โ€”

if shape IN first AND second, remove it

if shape NOT IN first AND second, keep them in third line

primal summit
#

hrm

deep copper
#

what do you think?

zinc matrix
#

well at least one shape from the first panel stays in the final panel

#

and if a shape is present in panels 1 and 2 then it won't be present in 3

#

so yeah

#

2

#

reading your reasoning I think we're on the same page lol

deep copper
#

cool cool, we both agree then

#

yes

#

looking at it again, it works both horizontally AND vertically

#

nice

zinc matrix
#

hey yeah you're right

#

wonder if we'll ever know the answer

fringe plaza
#

@zinc matrix I was looking through server feedback and I saw your screenshots do you use light mode......

zinc matrix
#

Problem?

deep copper
#

aw it doesn't works diagonally

#

and we will probably never get an answer

zinc matrix
#

discord user jeering at light mode for the 27349123804th time

deep copper
unborn lotus
#

dark modes suck for me because of the contrast, really hurts my eyes. discord is the only one that works since it's grey not black

zinc matrix
#

just change post process exposure settings bro

#

it'll fix

fringe plaza
#

So yes I question the sanity of everyone that uses light mode

zinc matrix
#

they should have at least tried making light mode work

deep copper
#

well i mean, they made that light mode

#

it's like giving everyone something to use then saying it's bad

#

doesn't works too well imo

cursive crypt
#

Liking only dark or light mode is stupid. There are biological reasons to use both, depends on your environment.

zinc matrix
#

^

deep copper
#

^

zinc matrix
#

if you need to stay awake, use brighter themes

fringe plaza
#

I will die on my dark mode hill

deep copper
#

if you need to flashbang enemy

#

i mean it can be useful in sunlight

zinc matrix
#

if you're idk, looking for something to listen to while going to sleep use dark mode

fringe plaza
deep copper
#

xD

deep copper