#2┃build-planning

1 messages · Page 144 of 1

young hinge
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u get like 26% atk speed and 10-100 added light

atomic halo
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as in you're not getting 60% more energy shield?

young hinge
atomic halo
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inc. energy shield is additive with other sources of inc. energy shield.

lusty surge
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as in its not calculating my current shield

viscid sapphire
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alr

atomic halo
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if you have any other sources of inc. energy shield, it'll be less effective than actually giving you 60% more

lucid mango
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ty for help btw

atomic halo
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yeah

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that's how all "increased" modifiers work

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it's not bugged, it's how the game works

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if it said "more energy shield" you would actually get 60% more

lusty surge
atomic halo
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do you have any modifiers that would increase that?

lucid mango
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maybe i just got very unlucky with crits when testing it, iwll continue to test

atomic halo
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like #% increased maximum Energy Shield from other sources?

lusty surge
atomic halo
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oml why didnt you say that

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i said in what way and you didnt explain

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yeah idk, i guess it's bugged

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that tooltip stuff can be wonky

lusty surge
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happened few times, i was confused but didnt care that much

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i just wanted to confirm something since i am playing HCSSF cant risk anything here kek

compact ivy
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my monk keeps dying in tier 12 maps at level 79 can someone tell me whats wrong

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i have 2.4K ES 63% EVASION and chaos invocation with eternal youth

jolly dock
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Is it worth upgrading raging spirit gem? i dont see any change in stats except for higher int requirement

viral crag
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Need to test that as well 🤔

granite hatch
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should i go for pure eva on my chestplate or ev/es as an invoker

grim marsh
#

hello i am new to the game, is this the channel where i can post my build to get tips and improvements?

autumn wind
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could i possibly get some help with my build the damage has stalled out vs bosses mob clear is amazing but i struggle at the bosses

young hinge
lusty surge
#

is meditate bugged? i keep using meditate and i get the double shield but after a while it goes back to the base shield

wet mango
#

there is no such effect that gives +100% chance to shock. Read it again, it is probably either Increased or More (both of which are distinct from +)

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I would bet the +6 does way more damage

velvet fog
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i would like to do a cluster grenade witch hunter, but the fact that there is only one use and a 10sec cooldown is a bit hard to work with. i remember seeing a gas grenade that launched the grenade infinitely, does someone know how it's made / what i should use ?

lucid mango
#

cause my tooltip says 20k less 15-20% ish, but like, it felt SO much less

wet mango
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right also has cold damage, also has 1.5 aps over 1.4. All together it's like about 50-60% more damage than the other

lucid mango
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after some more using of the lesser one

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it feels more or less the same

lucid mango
#

i think the difference almost solely comes from gem level at this point, which im happy to give up, but was worried the scaling is fucked ngl

wet mango
ocean depot
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🤔

lucid mango
wet mango
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51%incr dmg is gonna be something like 15-20% more dmg

lucid mango
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so not THAT much, given that the mana cost is literally half of the higher dps one

ocean depot
wet mango
lucid mango
lucid mango
velvet fog
ocean depot
velvet fog
ocean depot
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sekhmet iirc

viral crag
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Just got myself some ES in addition to running EB, and kind of forgot an important point... Event Horizon really hurts if you want to have ES, doesn't it? 😅

velvet fog
viral crag
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That is a tough drop to consider. 53% damage for one point really isn't getting matched anywhere 😒

ocean depot
velvet fog
regal turtle
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so for poison damage if I'm using physical damage to apply poison, armour break doesn't increase poison damage at all because the poison damage is applied pre-mitigation, correct?

viral crag
regal turtle
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if an enemy has 100% broken armour would the poison from a physical hit be the same as if they had full armour

velvet blade
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It wouldn't scale the chaos damage but it would scale the hit applying the poison if it's a physical hit

haughty dove
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Hello I was just wondering if time lost jewels worth it

velvet fog
viral crag
regal turtle
viral crag
snow arch
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Does plague bearer have any useful supports other than aoe and phys and chaos mastery for +level?

velvet blade
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Sadly

snow arch
velvet blade
snow arch
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like the damage is fixed or something

regal turtle
velvet blade
snow arch
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and it kinda was fixed damage in poe1, though it worked differently

velvet blade
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So broken armour would increase the damage of a poison applied by a physical hit

viral crag
regal turtle
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it says it doesn't calculate any modifiers on an enemy that would increase damage taken by the hit, but then directly after says shock would increase the damage the poison does

viral crag
regal turtle
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and thats why i was confused ty

viral crag
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Speaking of which, I need to find some nice way to mass-apply shock 🤔

daring marsh
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Omg, just got the new update that "fixed" max energy shield difference from switching items.
Will have to respec my skills once again.
GGG should really reduce respec costs after these updates... so annoying.

viral crag
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I've got a lot of open support and an open spell slot, surely we can find something.

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Ball lightning sounds cute. How's that for shock application?

velvet blade
viral crag
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Don't have two slots open, might give ball lightning a try though.

regal turtle
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so just to clarify...the armour break is or is not a modifier on the target that is not included in the poison damage from the hit

viral crag
velvet blade
regal turtle
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that was very conficting lol

viral crag
velvet blade
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Poison damage is calculated using the final damage of the hit applying it.

viral crag
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This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit

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Armor is a modifier on the target that will affect how much damage they will take from the Hit.

velvet blade
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I think that's referencing the 20% damage of the hit which is poison damage, not the hit itself

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So the 20% magnitude is not increased by increased damage taken on the monster

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But the hit applying it is affected by that so a bigger hit will apply a bigger poison

viral crag
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So if they're shocked, and going to take 20% more damage from the hit.

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Do you expect that scales the poison dot that would be calculated as well?

velvet blade
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I think the shock applies to the hit, not the 20% magnitude, but then it applies to the chaos damage the monster takes

viral crag
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Apologies, but that's not how I understand poison calculation to work 😦

carmine flicker
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are there good infernalist not-demon builds except DD?

snow arch
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yep, conc literally doesn't change plague novas total poison it's just a self scam

carmine flicker
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cause wanted to go archmage arc or archmage comet(self cast)
but idk
last one is like 1.5 cast time and that would feel bad I fear, even with echo
and arc.. idk? will basic infernalist archmage arc work?

regal turtle
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After a few tests on beira with gas arrow , the armour breaking doesn't increase the poison DoT at all

snow arch
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with and without, 100% plague, same damage on unique boss

regal turtle
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which explains why shock does increase damage and pen does not

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which means even with pure physical damage on a bow, you still benefit from wither and reducing enemy chaos res

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they don't double dip for increases to the hit damage don't, but do count as increases towards the DoT doing damage on the target

velvet blade
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The wording on the poison tooltip: "The base Magnitude of Poison is Chaos damage per second equal to 20% of the Physical and Chaos damage dealt by the Hit that inflicted it. This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit." This line seems to indicate that Modifiers on the target (like broken armour) would affect the final damage dealt by the Hit applying the poison, but not the 20% magnitude as well, so no double dipping.

With shock though, it seems like it would affect the physical hit damage, not the 20% magniutde of the poison, but then shock also increases chaos damage taken after the poison is applied.

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If it doesn't work this way then wording for the tooltip should be changed

viral crag
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It doesn't read like that to me, it seems pretty clear.

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You can imagine it as you standing across from a monster, getting out your character sheet and calculating all of your bonuses and figuring out "You're going to take 100k physical damage, so I'm also giving you a 20k poison dot (20% of that calculation)"
The monster then takes that physical damage, and applies their modifiers (armor, vulnerabilities, immunities, etc)

foggy bloom
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bruh, this support skill is so lame, you get half withered effect (25% damage penalty) from the get go for a chance to stack up the other half with double effort, wtf design

viral crag
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Without this, you would have to wait for every enemy to individually calculate their physical damage taken, each return to the player's stats to calculate how much poison they would take based on our modifiers to the poison (or have that passed to each enemy individually) and every enemy hit by your attack would all take unique individual dots.

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With the method the tooltip describes, the poison calculation is entirely one-sided (as is the damage)
The player says how much they want to deal, the monster then calculates how much they'll actually take.

regal turtle
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which i mean is kinda nice because then enemy armour doesn't matter at all, since your DoT damage comes in before their armour is taken into consideration

regal turtle
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and then you to increase the DoT damage only have to worry about ways to increase the applied DoT damage

viral crag
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Lot of ability choices we can just throw this on that we don't care about the damage on, and just boost every chaos damage in our kit.

velvet blade
viral crag
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I'm one of the players that runs withering touch effigy, and am dissapointed I have to force the skill to do something it says it can already do 😒

velvet blade
#

That extra gem slot would be pretty useful

snow arch
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Why do poison archers choose poisonburst over gas arrow, bigger damage effectiveness better, right?

viral crag
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But I remember there are some parts of the kit, and even the spell itself I think, that poisonburst simply doesn't function with.

snow arch
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I'm trying to copy off a youtubers build but his "guide" is "here's my tree and skills I don't write guides" so yah.

viral crag
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Ah, here's one from Pathfinder church that describes one of the problems lol

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I'm even seeing some people say that your default bow attack functions better than poisonburst apparently. Haven't used it, just know people aren't happy with it 😅

snow arch
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I know poisonous concoction is strong I just don't wanna throw jars of fart

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I wanna shoot arrows of fart

viral crag
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Oh, another neat point they mentioned. Poisonburst specifically has to be shot at an enemy.

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Compared to something like gas arrow that can just be dropped anywhere.

snow arch
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and I get a reason to tryhard and play snipe

orchid acorn
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What is more valuable for a Phys Witchunter? More phys damage on crossbow or +6lvl to projectile gems?

wet mango
snow arch
viral crag
wet mango
orchid acorn
viral crag
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From a development standpoint I can't imagine doing the opposite. Introduces complexity and on-average performs worse for the player (unless they specifically build to accomodate that change)
Your average player benefits much more from the implementation as we understand it Binder_ThumbsUp

wet mango
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like say your hit does 100dmg and there is 50% shock (to make it easy). the enemy ends up taking 150 dmg from the hit, but poison is still 20 dps (computed from the 100dmg hit). However, shock wil lstill affect the poison so that it ends up doing 30dps

snow arch
#

all those extra skill levels are cranking up your skill costs is all I mean

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I don't actually know how much more damage 6 skill levels will be though

lament sentinel
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anyone understand the scaling for concoction skills? added damage to attacks doesn't seem to scale at all

snow arch
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is it all from just widowhail and quiver cranking up proj skill levels?

lament sentinel
viral crag
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Weather update: We are shocking nobody as pure chaos lol

snow arch
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well there is one way

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ball lightning + warp has no damage requirement

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the ground is just made of shock

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if this is about cast on shock then disregard

snow arch
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that's bug report territory

viral crag
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Even though it would be a cute teleport option on top of all my chrono stuff.

rapid star
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So would a Staff Ica strike Sotrmweaver still go into monk part of the tree? or better ditch evasion completely and go full ES CI
I can get enough crit and attack damage going close to the Druid/templar part of the tree so damage nodes are not a problem i think

midnight bolt
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has anyone tested if overwhelming presence increases CoC procs?

snow arch
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I've seen hybrid evasion CI working

viral crag
# humble wave https://images-ext-1.discordapp.net/external/qPlujjPfGaglwggbQamEhgchyy9hMVYsO8A...

Sounds similar to this post from the forum that GGG responded with:

From what I've seen so far, no one is actually losing passives, but it does seem like the respec menu won't let you remove an old node path dependency while establishing a replacement in the same respec. If you create a new node path to your target, and hit apply, and then open the menu again you should be able remove the old path without a problem.

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If you were respeccing that out, apparently you need to spec a path back to it then hit apply and leave the passive screen

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Then you should be able to remove those points.

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Important addition.

regal turtle
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anyone know if the skull crusher node applies to DoTs applied with maces as well

viral crag
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Sorry, in the middle of a level. What's the text on skull crusher?

regal turtle
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20% more damage against heavy stunned enemies with maces

viral crag
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I expect it would, as it's a modifier from your end.

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It checks the enemy, but you apply it.

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Oh, to the dot itself.

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Pretty sure that's another split one.

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Think you scale the hit, which makes the dot bigger, but it doesn't scale the damage of the poison after it's applied

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Curious to see if people find anything that does double dip lol
Seems like everything so far hits on one side or the other.

mossy moat
#

I'm clearly missing something with ignite. I have all the ignite chance nodes I can access, gloves that double ignite chance, and support gems that give +ignite chance. I am NOT using a fire skill or skill that inherently ignites. Whats the deal here? I am not igniting anyone...

viral crag
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More importantly, how are you dealing fire damage to the enemy?

mossy moat
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Im doing physical damage

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Does it need to be fire damage?

viral crag
mossy moat
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I swear im reading the tooltips 😛 but I guess not good enough!

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Thank you!

viral crag
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And more importantly, unless you have an item that makes it otherwise the magnitude of the ignite (how much damage it will deal) is 20% of the Fire damage the hit dealt.

mossy moat
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You are my hero....

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fo sho

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I appreciate the help

snow arch
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I like how they talk about Ailment Threshold like it's not some black box we have to guess

viral crag
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You just have to jump high enough.
How high?
Enough

wet mango
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otherwise I have discovered a new gap in my knowledge

viral crag
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I stayed out of that one as I'm not familiar with pcon and such, but I don't see any reason it wouldn't 🤷

mossy moat
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The amount of shit it takes to ignite in this game is ridiculous - and it doesnt even do shit

viral crag
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I'm hoping to see some balancing around it.

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I have to imagine they underestimated how much fire damage people would be doing.

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At first I read it as something you could build up (fire damage ignites the enemy, more fire damage makes the dot stronger)
Thematically neat and far more potent than what we have now, I imagine.

mossy moat
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I mean theres almost no ignite builds - if any being used end game. I wanted to make use of all the warrior fire damage/ignite nodes with some of the nearby sorcerer ignite nodes + unique items for ignite... but you can max it all out and try all the skills. It wont work

viral crag
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I'm going to try it after I get this one through top maps, but I can't imagine I missed something every other player hasn't tried already.

mossy moat
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good luck

viral crag
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Something tells me Sorceress has a fire tree in their future that we're missing lol

thorny pasture
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Hi quick question, Does this mean the more attack speed I get, the physical damage on my bows will go up?

viral crag
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Projectile Speed is an actual stat you can get, which makes your projectiles fly faster.

atomic halo
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and its all damage with attacks with the bow, not just physical damage

thorny pasture
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so Falcon Technique wouldnt technicaly be considered projectile speed?

atomic halo
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does it say "projectile speed"

thorny pasture
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I kinda assumed attack speed/projectile speed are like 1 in 1

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no

atomic halo
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they are completely different

thorny pasture
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oh okay

viral crag
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If you share the text we can check for you, but this stat would actually say "Projectile Speed"

atomic halo
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attack speed describes the speed at which you actually do the attack

thorny pasture
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never played poe1 so kinda new to all this

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thank you

atomic halo
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projectile speed describes the speed at which the projectiles move through the air

viral crag
thorny pasture
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is there an attack speed to damage node then? or is that not a thing, this trees pretty overwhelming

atomic halo
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i dont think so

thorny pasture
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what a shame

atomic halo
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attack speed is already more dps (indirectly)

viral crag
#

I would expect not, as attack speed often contributes to your damage already 😅

atomic halo
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so it wouldnt be very neccesary

tidal copper
#

You can make accuracy into DMG

thorny pasture
#

oh?

tropic pelican
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I equipped a +3 frostbt jewel. My frost ok goes from 27 to 30, but the doesn’t show a damage increase?

lone wave
#

why has it only just occured to me you can make Pyromantic Pact deal only 1 damage

tropic pelican
#

(Prism of belief diamond)

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Frostbolt*

thorny pasture
dapper current
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What stats am I aiming for on the chest piece for sorceress

atomic halo
#

big energy shield

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then resistances

sacred abyss
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I need a fucking great level 82 Dual string for ranger deadeye lol

wind river
#

Infernal hound no longer working with Demon Form. Can anyone confirm?

dapper current
sacred abyss
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i can look, but I want mana gain, phys damage out the butt, + max to all skills, (I think 5?) and cold damage. also maybe light damage

dapper current
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Yeah my rarity ain’t good enough for that haha

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I’m lucky if I find t15 waystones on 380% drop chance

bright light
#

Anyone have a link to a great INVOKER MONK lvl 86+ Build?
Have good damage but still so squishy.

lone wave
#

Would you ever mix Low Tolerance with nodes that increase poison stacks,
or consider it an either/or?

grand reef
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item like this, what is the maximum quality is 50% increasing if i make it 50% quality?

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does it actually increase any of the stats or kinda useless ?

atomic halo
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any rune? (or soul core)

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i dont think so

sacred abyss
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I moved it, but i wasn't sure if a soul core or something was better.

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I am low on fire, so I guess ill just put in a desert rune, didnt know if I can get MORE than 12% out of something to stick in it lol

atomic halo
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no rune/soul core is objectivel better than another

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5% allres soul core is more total res but obv less fire

ashen cargo
#

Is the added chaos damage here only applied to the witch's melee?

atomic halo
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all damage dealt by the witch

ashen cargo
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Or does this work with spells?

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Ok ty

pearl sluice
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when you invest like 30 points into your poison but you still do more dps with the actually attack hit then with the poison...i miss damage over time multiplier

haughty wadi
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what does 25% faster recoup actually mean?

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would recoup go from 8 to 6 seconds, or would it go from 8 to 7

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i'm assuming it's the latter

pearl sluice
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exactly.

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8 to 6

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if its the first

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8*0,75 = 6

haughty wadi
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i doubt that that's how it works

viral crag
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Just curious, why would you think not?

haughty wadi
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if that were the case, then getting 100% faster recoup means you recoup instantly?

atomic halo
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6.45s if i understand it right

pearl sluice
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100% = 8
25% = 2
8 - 2 = 6

haughty wadi
#

i'm like 90% sure that's not how that works syncope

pearl sluice
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if you have multiple instances its diffrent but for the very first bonus its like that

viral crag
haughty wadi
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but i can't be sure

atomic halo
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normally it recoups over 8 seconds, that means 12.5% per second, augment by 25% = 15.6% per second, which hits 100% after 6.45s

pearl sluice
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if it has deminishing returns its ofcause diffrent.

haughty wadi
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@atomic halo @viral crag u mind teaching me how u arrive at that number

pearl sluice
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thats not what this is....it says "recoup faster" not "more recoup"

lone wave
#

All these nodes that will improve leech you already have, but is there nothing on the passive tree that actually gives leech?

pearl sluice
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The recoup value never changes.

atomic halo
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i typo'd 25 into 24 when i calculated it so it's slightly off

pearl sluice
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@lone wave nope mostly physical damage leech on weapons/with runes

haughty wadi
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ah i did the calc myself and arrived at 6.4 as well, thanks for teaching me something new

viral crag
pearl sluice
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But thats not what "recoup faster" means

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why do you calculate the recoup%?!

atomic halo
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tbh idk for sure though

viral crag
pearl sluice
#

Same value over less time

atomic halo
balmy knot
#

fuck does this wording mean

viral crag
frigid shard
#

how do you buff physical dmg spells?

viral crag
#

So in order to increase that rate, we must first calculate it.

pearl sluice
#

if you recoup 100% life over 8 secounds and have 25% FASTER recoup you regenerate 100% over 6 secounds, why would that be calculated in any other way....

haughty wadi
atomic halo
viral crag
pearl sluice
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Funfact it is reworded

viral crag
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Know what speed is?

hot rapids
#

I dropped a decent ring, is it worth respeccing my entire build to fit around it? debating whether or not to respec my build around the ring or just sell it

viral crag
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Change over time.

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So imo that wording lends itself even better to the explanation given 😅

pearl sluice
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It actually does you are right

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Because 25% faster would meen 25% less time taken

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But it is only 20% less time taken

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Thats probably why they changed the wording.

viral crag
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Didn't even think about that, ends up working itself out.

pearl sluice
#

I mean thats just gramatics

viral crag
#

We do math.

pearl sluice
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yeah but we read a text

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Not a formular

viral crag
#

We do read, so we know what speed is.

pearl sluice
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when a trainer says "he ran 1/4 faster then the last time" he means 6 secounds instead of 8

viral crag
#

Then the trainer misspoke, and meant to say "My time was 25% lower than my last time"

atomic halo
#

the vernacular is imprecise

pearl sluice
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when i say i come half an hour earlier (50% = 1/2) then i come 30 minutes earlier of the 60 minutes

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Thats why it was worded diffrently its all fine now

atomic halo
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what would happen if you got 100% inc speed with your method, just instant?

viral crag
pearl sluice
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. . .

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fuck you are right

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100% increased attack speed is only *0.5 attack timer...

viral crag
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That was going to me my next question 😅
Drive 60 mph for 60 miles, and it takes you 60 minutes.
Drive 100% faster, and do you expect to get there in 0 or 30?

pearl sluice
#

Please in normal units

haughty wadi
#

it confused me too

viral crag
rapid star
pearl sluice
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1 meter = 100 cm, 1000 meter = 1 kilometer...

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very basic.

atomic halo
#

drive 100000000000000000 planck length....

viral crag
#

Please explain SI to the engineer more 😅

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It is frustrating though, luckily most of the stuff we work with is ml/mg instead of length in my area Binder_ThumbsUp

dark lintel
#

technically i have 12 points.
i saw a video with build planner that he is using 119 skill points(spent) *(from what i understand is that he is currently lvl 95+ 24 weapon set points).
the problem is im trying to do the same. but i cant spend all 24 points( i can only spend 12 points(on each weap set))

pearl sluice
#

thanks good the "power of ten" is a very good way to calculate things...
I would go crazy if i had to have 10 diffrent "multiplier numbers" in my head at all times.

viral crag
viral crag
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That's a limit of what you can spend on weapon sets, you still have to have the real skill points first to split them.

haughty wadi
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are shield skills considered "unarmed" attacks?

pearl sluice
#

Nah it uses your shield values

viral crag
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If you wanted to spend 24 on weapon set points, you would have to unallocate 12 more to have 24 to spend.

dark lintel
haughty wadi
#

the ingame tooltip on unarmed attacks is just "attacks that don't benefit from your equipped weapon"

viral crag
pearl sluice
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actually thats just a wrong "look" isnt it? There is stated 24 Points per skillpoint but you can only invest 12?

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Per weapon set.

viral crag
pearl sluice
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ah yeah ofc

dark lintel
pearl sluice
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you ofcause need to have 24 points free to also spend 24 points

viral crag
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In the picture I saw above, they only used 24 on weapon sets.

dark lintel
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95 main skill tree

pearl sluice
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That should be around 24 if i read the red lines correct

dark lintel
#

i really count it 1 by 1 manually XD.

viral crag
# dark lintel max 24

Right, that's what you have to do. Unallocate skill points until you have 24 total free to spend, then you can allocate the weapon sets manually yourself.

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The differently colored lines are their weapon set points, and only active with that weapon equipped.

dark lintel
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that's where the problem came from HAHAHA

viral crag
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Yes. They have a total of 119 skill points
95 spent on the main tree, 24 spent on the weapon sets.

pearl sluice
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nah he isnt only the green or the red lines are active at the same time never both

viral crag
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That is completely accessible. Very late game, but accessible.

dark lintel
#

ohhh

lusty pelican
#

i did something stupid yesterday... i bought all the spin to win unqiues and while lvling my merc i accidently salvaged my black sun helmet with trash loot... so what helmet do i use now to... cope till i can buy a new black sun? 😦

dark lintel
#

but i count the main line and it counts at95 points

#

then i count each set (1 and 2) with 24 points each

#

how is that possible?

pearl sluice
#

yeah since you have 1 per level plus 24 from campaign

viral crag
#

That is correct.

pearl sluice
#

thats 119

dark lintel
#

technically he is using 95+ 24 right?

viral crag
pearl sluice
#

exactly, thats how many skillpoints you have at level 95

dark lintel
#

it wasnt a total of 95 each set

pearl sluice
#

right

dark lintel
#

so for me to go around with it. i will just think that weap set isn't additional skill points

viral crag
#

Correct.

pearl sluice
#

yeah it is confusing at first,

viral crag
#

It lets you split points, but it's not extra points.

dark lintel
#

what i need to consider is that. weap set+main must have total of 95?

pearl sluice
#

no 119

viral crag
#

119 in that build.

#

Add the main line and any one color, and you get their total skill points spent.

dark lintel
#

ohhhhhhhhhhhhhhhhhhhhh

#

wiat

#

i think i get it now

viral crag
#

Because you can only have one color besides the main line active at a time.

pearl sluice
#

you have 1 skillpoint per level and 24 "bonus skill points" and you can allocate 24 to aither Weapon Swap 1 or 2 But those are just "allocations" not "extra skillpoints"

dark lintel
#

i will try to count my current points

#

i thought i only have 95

#

maybe i have 124

wind river
#

Hey uh... is grim feast supposed to overcharge your shield? No right?

pearl sluice
#

yes it is

viral crag
#

That is the "Overflow" mechanic it mentions.

#

Overflow (if you hover the keyword) allows you to bring something up to double its original value.

wind river
#

Did the old skimmeroo

pearl sluice
#

Btw does overflow get %bonus from skilltree or just a flat amount?

viral crag
pearl sluice
#

oh wait its %max es per orb you collect right so there is no reason to have any % bonus

dark lintel
#

ah shit

pearl sluice
#

Its allready "buffed"

dark lintel
#

i am currently using my lvl+24 points already

#

HAHAHHAA

#

btw thanks

#

i get it now

#

that's why im lacking 12 more points

#

HAHAHA

#

thanks guys

pearl sluice
#

Yeah it was confusing for me too at the first time i got some of those points

#

your char is only level 83 i suppose?

dark lintel
#

84 right now

pearl sluice
#

Yeah i saw it on my girlfriends ps5, the UI is hard to navigate without a mouse

dark lintel
#

the tooltip on the weap set

#

i always need to switch to pc

#

some tooltip is not accessible

#

like this weap set points

viral crag
#

I honestly hope consoles have some way to interact with the tooltips/keywords. The amount of information we have in-game is amazing, and usually GGG are very particular about the wording to make it clear ||usually 😅 ||

dark lintel
#

at endgame mapping the tooltip for legends cant browse info too

dark lintel
dark lintel
#

it's just some of it. you basically cant

#

the main example is this weap set and at the endgame mapping legends

sage flame
#

So guys, I'm perma demonform infernalist here with low HP and I am wondering...
Any idea how to deal with "poison" and "bleeding" cause at this point I have to reject 40% to 50% of my maps because of that...

viral crag
#

Before I start myself on my fire journey, can anyone confirm that ignite functions like poison with respect to overwriting*?
(Multiple ignites can be applied behind the scenes, strongest one is the active one)

pearl sluice
#

Remember the taming and warden? Taming did "30% increased damage per ailment on the target" right? And the warden did give you 50 Stacks of 2% shock instead of one shock with a higher %...
I called out that wording would meen Taming gets 1500% increased damage...everyone said "Nah thats not it" and sayed "you do not understand english"...
At the end ggg changed taming and everyone did shut up...

#

since it was 50 instances of shock so 50 ailments on the target.

haughty wadi
#

how would this node interact with totems

#

would it just always be active if i personally never crit

pearl sluice
#

yeah but since you dont crit it would also not give you any bonus right?

viral crag
#

I have no way to confirm this at all... so just giving it my best guess...

#

Actually, can totems crit? 🤔

haughty wadi
pearl sluice
#

Yeah they do right? Good idea i suppose

haughty wadi
pearl sluice
#

simple, does the attack of the totem have a stated %crit chance?

haughty wadi
#

but to add to this, would resolute technique also not apply to my totem

#

it would work for me, but not totem

viral crag
#

So yeah, I expect that totems will have crit based on the last time you crit.

haughty wadi
#

but this is crit damage bonus

viral crag
#

Yeh, replace crit chance with crit damage when appropriate 😅

#

You get the idea though.

pearl sluice
#

i think totems dont inherite keystones, since keystones are like "passive abilities" most of the times. They only inherite offensive stats?

viral crag
#

Thinking from a programming perspective, it's not really a difference.

pearl sluice
#

do they even inherite offensive stats? it was like that in poe1 and even their they did not inherite everything

viral crag
#

There's the "get the player's crit damage bonus" function you call, and in there is some line about "If the player has this keystone, check the last time they crit to add this bonus"

#

So I expect this being a keystone doesn't make a difference.

haughty wadi
#

well here's what i think (and hope) it works

pearl sluice
viral crag
#

"Totems are not Minions, and their skills benefit from your stats"

pearl sluice
#

But WHAT stats? XD

viral crag
#

Until we are told exclusions, we assume no exclusions.

haughty wadi
#

attack totems will use my crit damage, which this node will increase as long as i haven't crit recently (so always), which means my totems will always have this even if THEY crit

#

because they don't count as me

viral crag
#

That is my idea as well, yes.

pearl sluice
#

so every %damage, added damage, attackspeed, castspeed, crit chance, crit damage, more damage,

#

anything i missed?

#

Ah penetration

viral crag
#

Best way to really give this idea any more weight (since it's all speculation) is to check to see if your sheet crit damage bonus increases when you haven't got a crit.

#

If that number is showing higher while you run this, I would feel pretty comfortable betting the totem's skill gets it too.

haughty wadi
#

actually i have a better idea

pearl sluice
#

famous last words

haughty wadi
#

test with sunder totems on broken armor to see guaranteed crit

pearl sluice
#

If you skill resolute technique das the crit chance in your skills get removed?

#

Wouldnt it be the easiest to just look if the totem skill still has a critchance after skilling?

haughty wadi
#

ah i was actually saying that for the crit test

#

for resolute technique i actually believe it won't work

viral crag
#

Actually, that sounds like the simplest test.

haughty wadi
#

simply because if it uses all ur stats, then resolute technique as well

#

so totems will never miss, and will never crit

pearl sluice
#

I am rather sure resolute technique does not count for your totems and makes sure you never crit so he still ahs the crit damage

viral crag
#

Refund the passive, check the stats for the totem skill and check the crit damage bonus.

#

Same for your bonus

#

Reallocate, check to see if both or either increased.

fossil sable
#

Whats the best thing to socket for a attribute stacker invoker?

haughty wadi
#

ok ill test right now

#

yep, rip crit for totem

pearl sluice
#

Soul Core of Quipolatl i suppose for even more attack speeD?

fossil sable
#

Yeah i was thinking that one but wasnt sure

pearl sluice
#

Aternatively you can have freeze buildup or shock chance

#

or if you want spirit

#

for more trigger stuff

#

@haughty wadi dont forget you have to look at the attack of the totem not the totem placement

haughty wadi
#

yes of course

#

the crit damage test will be trickier to test tho, might use the sunder thing for it

pearl sluice
#

you telling me resolute technique counts for your totem?

haughty wadi
#

everything counts it seems

pearl sluice
#

wouldnt that mean stuff like avatar of fire counts as well?

#

You have anything that convverts physical to fire to look if your totem deals more fire damage if you equip it?

#

This is totally diffrent behaviour then poe1....i did not expact that.

#

i wonder if your totems gain all your keystones then

haughty wadi
#

that is not different from poe1

sterile stone
#

totem inheret like 99% your offensive stat

haughty wadi
#

even in poe1 afair, it used ur keystones and basically everything

#

afaik*

sterile stone
#

yeah it works the same as poe 1

pearl sluice
#

yeah but for example totems did not gain pain attunment in poe1 or avatar of fire or the endless curse thing

#

a enemy cursed by a spelltotem did not have unlimited curse duration

sterile stone
#

wait what?

#

i never play spell/melee totem, but that sounds weird

viral crag
#

Like I remember them inheriting our stats, just not any unique abilities or changes to our abilities.

#

So something like a curse totem would cast the curse and gain increased duration, increased radius, but not something like "Your curses last indefinitely"

haughty wadi
#

totems would basically inherit anything that works on ur entire character in poe1

pearl sluice
#

nope

#

thats just wrong

haughty wadi
#

the main exception would be for example socketing cold to fire on a skill

#

that skill is converted, but ofc the totem skill would not be

pearl sluice
#

they also did not inherite ci or zealoths oath or blood magic

#

they inherited stats in poe1 nothing else, just pure stats

sterile stone
#

those 3 are very obvious

viral crag
#

I'm pretty sure Avatar of Fire even worked on totems, as an example.

#

Not on minions, sure, but totems I'm like 90% sure.

sterile stone
#

avatar and pain attunement 100% works i just open pob

#

idk where did you get that information

haughty wadi
#

blood magic also works on totems

pearl sluice
#

yeah i think it did since it was more spell damage while you are low life...so it was a change in your stat block

haughty wadi
#

but was changed at some point specifically

pearl sluice
#

I think that was the poe1 rule, it gets your stat block copied.

sterile stone
#

yes it does works

viral crag
#

Right, that's what we expect here as well 😅

#

"Totems use your stats to use* their skills"

pearl sluice
#

yeah but he sayed resolute technique gets inherited by totems...

#

does resolute technique give you 100% less crit here?

#

Then it would be logical

viral crag
#

So that one is tough for me. It depends on how it was implemented.

#

Both read like unique non-stat abilities.

#

They could be implemented as stat changes, but I don't expect they were.

pearl sluice
#

in poe 1 it just prevented you from doing crits, it actually did not change your crit chance.

viral crag
pearl sluice
#

yeah exactly

viral crag
#

Because giving a totem <x%> crit from your stat sheet, and just calling the "get crit chance" function are usually functionally the same.

sterile stone
pearl sluice
#

but what if they just "turn off" the "calculate ifi t crits" or something.

viral crag
# sterile stone

So that's the thing, that's what I expect (and how I would implement it if I was a dev)

pearl sluice
#

yeah but thats pob not Poe..

viral crag
#

Crit chance would literally just return 0 if you had this keystone.

sterile stone
#

okay im confused, whats the problem again?

pearl sluice
#

pob for the sake of it sets crit chance to 0 since its "at the end" the same

viral crag
#

So I see where they're coming from here.

wooden tree
#

decent?

pearl sluice
#

very nice

viral crag
pearl sluice
#

Give the pob char a totem and look if the totem still can crit.

sterile stone
#

my ss is a totem

#

look right panel

pearl sluice
#

ss was what again?

sterile stone
#

screen shot

pearl sluice
#

yeah but what does the totem do?

viral crag
#

Do we have the opposite of blueflame bracers, by chance?

sterile stone
#

im confused, i have resolute, totem cannot crit, whats the issue

pearl sluice
#

arent their the rings that are a set?

#

lightning to cold, cold to fire, fire to lightning or something?

viral crag
#

We've got an elemental to chaos, lightning to cold, and cold to lightning

pearl sluice
#

there is no x to fire one?

viral crag
#

We also have an ignite deals chaos damage.

wind river
#

Why don't I see more talk about flameblast demon build limited at 10 stacks? From the videos I've seen it's got great clear speed, decent survivability even on t15 maps, looks cool. Is it just cuz it's not one of those fancy anime tier warriorpriest-froststorm- frenzyblink-CI-melee-crossbow builds? Things gotta be niche esoteric to gain traction?

sterile stone
#

you said, totem doesn benefit, resolute, pain & avatar, when in fact they does, then you implies pob is wrong, im really confused...

pearl sluice
#

nah i just was asking if the totem can crit

#

I was rather sure that totems dont inherite many keystones in poe1

viral crag
sterile stone
#

if you say totem doesnt have keystone youre right, but it copy your stat after youre affected by keystone which practically almost the same

#

but yeah your totem cant crit with resolute

#

if it does will 100% get abused and fixed

wind river
pearl sluice
#

2 diffrent things. if the keystone does something else then change your stats....do you remember old CI? That set your chaos res to 100% instead of making you chaos immune?

sterile stone
#

i didnt play that far back, but yeah totem doesnt inheret your defense at all, otherwise it would benefit from inc max life

#

evasion es etc

pearl sluice
#

Nah thats not what i ment, just that "doing a special thing" and "Changing your stats" are two diffrent things.

viral crag
pearl sluice
#

I was rather sure resolute technique does not reduce your crit chance but gives you a hidden buff that makes you "not crit"

#

But as it seems it now just sets crit chance to 0

viral crag
#

People who create these guides are going to start with the best options in that class, and for infernalist I imagine that's largely going to be minion builds.

sterile stone
#

if theyre pratically the same, why does it matter?

pearl sluice
#

number 1 would not effect your totem number 2 does

sterile stone
#

well it clearly makes your totem cant crit

pearl sluice
#

yeah now we know, thanks to you.

viral crag
#

Wait. poe2 has avatar of fire.

#

We can do ice->fire Binder_ThumbsUp

pearl sluice
#

yeah i was just about to tell you nascosta xD

viral crag
#

That is a long walk though.

#

Looking like 14 points for the build I'm working on.

pearl sluice
#

but i did actually not found any other kind of cold to fire conversion....excapt....there is those gloves that convert all elemental damage to 33% of each elemental

sterile stone
viral crag
#

Then again, how bad is that actually 🤔

pearl sluice
#

also no unique that gives you avatar of fire.

#

I mean lightning to fire ignite is allways better then fire ignite...

#

remember the highest ignite in poe1 was a cold skill xD

viral crag
#

If most damage bonuses happened before conversion, I would honestly consider the painter's servant.

sterile stone
#

like CI just like chaos damage taken *0

pearl sluice
#

yeah i think it wasnt done with math befor but with some kind of "deactivate function" thingy...and now its done with math

sterile stone
#

aaahh

pearl sluice
#

many keystones changed the last 2 years like that

#

thats why i did show the CI example.-

#

it used to be a hidden buff that gave you like +25% max chaos res and 160% chaos res or something.

sterile stone
#

ah okay now i get what you were saying

pearl sluice
#

The thing with that was the fringe case that reduced res or max res and then you just died to chaos damage with ci xD

#

now if you have ci in poe1 its: "-60% Chaos res" but also "immune to chaos: yes"

sterile stone
#

1 thing i would add tho

#

i personally, seen a lot of people saying when theres "You" it means it doesnt work on totem, when it actually does

#

if yall already think this way, great, but i got misinformed for a long time

pearl sluice
#

I mean its more of a "communication error" on the tree i would argue

#

like the thing nascosta and me argued about befor with the recoup speed

sterile stone
#

yeah people treating it like the way it works on "Your kills"

pearl sluice
#

Oh do totem inherite "on kill" effects? i never knew.

sterile stone
#

oh no no, i mean the opposite

pearl sluice
#

I think that wsa the main problem with many builds that on kill effects only count for you why on kill effects were useless outside of hyper speed farming without bossing.

sterile stone
#

your kills only works if you do the kill, and people treat the other "You" modifier the same

covert jay
#

In your honest opinion, do you guys think blood mage is good? I’m new and picked it and I ended up making a new witch to see what the other ascension is like since it was an immediate turn off having no blood magic and it really hurt my build and survivability :(
I know it gets better later but it seriously was a detriment to me and I was so excited to try it not knowing how bad it was ESPECIALLY when this is my first time playing a game like this. The only other build crafting games I’ve played are a lot simpler like Destiny, DRG and Borderlands. This game ain’t overwhelming for me since I take the skill tree one node at a time and not study it like a college paper lol

pearl sluice
#

it "sounds" good but at the moment es is so overly strong that it feels bad to stack life...also life is very fast capped.

sterile stone
#

when it actually isnt, like "when you poison" also works on totem, or "enemies poison by you"

pearl sluice
#

also i have the feeling blood magic in poe2 (the keystone) has no benefits at all. all it does is selfdamage you. You normaly get enougth mana to cast spells you dont reserve mana so you dont need to pay with life...paying with life has no benefit in poe2

atomic halo
#

the keystone is cool on warrior

#

with a lot of + levels its hard/annoying to sustain

sterile stone
#

it does have, warrior totem use them to cast 900 life cost totem

#

so they can just stack life regen

pearl sluice
#

I thougth you pay nearly nothing on attacks as warrior and you have 2 or 3 notes that give you huge mana cost reduction/mana recovery

sterile stone
#

no sirr attack skill also gets crazy costly

void barn
#

Does %increase flask charges gained affect flask charges perb second or only charges gained from kills?

atomic halo
#

all gained, including those

pearl sluice
#

from a int having perspective blood magic is just "your int is now worthless and you hurt yourself negating any recovery"

atomic halo
#

thats why dont take it from an int having perspective

pearl sluice
#

i probably underrestimate how much more life str characters have

#

thats kinda why blood mage ascendency is bad....you have to invest a lot of int into being able to cast the spells in the first place so your main source of life is life on items and that life is capped pretty fast. So you are capped pretty fast.

sterile stone
#

is around the same as poe 1, like 3-4k ish

#

but titan ascendancy gives 50% more small node effects which gives you massive regen % scaling

pearl sluice
#

oh i didnt know, warrior is the one class i have not played yet.

lone wave
#

anyone really compared the effectiveness of Sorceress tri element builds vs single element builds?

pearl sluice
#

or lets say i played it to level 10 and died to often or got perma stunned so i was out xD

sterile stone
#

yeah i think BM only possible with titan since the cost of skills is absurdly high

#

well in totem case

#

bcs it scales out of level and go up to like 30-40

pearl sluice
#

@lone wave i asume single elemental is better since you can curse ond exposure only so much

#

I wanted to make a life stacker blood mage witch...

#

until i realized that scaling is like very limited

#

since nearly no %life on tree and you dont have much possibility to skill str since you have to keep up wit hthe high int demand of your skills

sterile stone
#

titan is the best, it have 15% more life

pearl sluice
#

yeah but titan does not have 15% base crit and 1% crit damage per 15 life

sterile stone
#

well thats why witch have overflow, if its buffed prolly a viable way to scale

pearl sluice
#

they changed it to per 40 life

#

yeah but overflow is the same as flame of chayula...people dont want to have to play movement games to have their asc bonus.

#

The 10% spell damage life leech is sick tho

sterile stone
#

nah witch is better bcs you know where it will drops, from monster kills, not random placement

pearl sluice
#

probably yeah abit better

#

you anyways move to the enemy since you want to pick up gold and items

#

ha funny bug, i was so long tabbed out of the game that sound effects are gone. music still plays but the sound effects dont

magic pier
#

so has anyone tried doing something with this?

viral crag
#

Lot of spell slots taken on your bar, lot of cast time and mana spent to get a... I'm assuming like 150% increase?

#

It's not nothing but I can't imagine it being worth.

sterile stone
#

or something else that interact with self curse

#

maybe theyll add it in the future

rapid star
#

So how do I make a stormweaver Ice Strike build work? Do I ditch Evasion and go full on ES
Also do I ditch Crit and invest more into elemental damage?

static plinth
random moat
#

question, for a sparks lightning sorc would it be better to prioritize shock chance or chain chance?

static plinth
#

I guess you could actually do decently with an Invocation

rapid star
random moat
#

alright, thanks

foggy jasper
#

Hey, i really need to buy this Pillar of Caged God quarterstaff but literally NO ONE is responding messages after whispering, is that normal? im not bargaining them or anything, paying listed price

viral crag
foggy jasper
viral crag
sterile stone
#

try the one that isnt 1ex/sort by post time

#

chances are they are in maps and dont wanna tp back for 1ex

foggy jasper
#

damn i just bought it thanks to you @viral crag

#

they were literally getting sniped yes

supple jay
#

when you upgrade an ascendancy skill, do you keep the upgraded quality if you respec in and out of it?

fallow yew
#

yo guys im a level 93 storm mage but i noticed their boss damage is pretty bad
clear is fine
so i was wondering if i should switch to anything else
also im not sure ifarsonists count as ATTack speed or cast SPEED
Because i bought a cast speed sceptre to increase the dps on the stormmages
i test frost mages they are good for clearing bosses
but mapping is a lil slow
im notsure if ishould try archers
but will have to get a diff sceptre i think
most of my jewels have attack and cast speed 2% per notable

civic summit
#

thinking of starting a new grenadier ssf mercenary, debating witchhunter. Is this build very dependant on trading and uniques or can I figure it out with rare rolls?

uncut goblet
#

Does the Solus Ipse grand visage helm's ability to allow the use of two copies of the same support gem in different skills stack with Gem Studded?

hot rapids
#

for ice strike monk, is it worth switching to CI? or is there no significant difference in performance between normal and CI?

jaunty reef
#

why is there like almost no sources of cooldown reduction in the passive skill tree? do you just need to get it from items if you want any?

pearl sluice
#

i realized on my pcon build that i am at 100% accuracy nearly at all times and i have all my int for gems covered....so should i just skill str in my pathing to further way notes since thats hp witch is partly es?

#

int does not increase es afterall

narrow bane
#

nuclear terrorism unlocked

odd vector
#

hey guys i've seen some people using a jewel to take the pure power and other 2 lightning nodes below, what's the size of the jewel ?

astral willow
#

it'd have to be large radius to go that far

odd vector
#

there is medium large, very large and massive , so i need if someone knows exactly wich one is 😦

grim sail
#

has anyone been able to make a melee acolyte monk?

old oriole
#

please tell me of a skill that's very good for clearing maps(not bosssing), that's from bow skills and doesn't rely on herals cuz im converting ele dmg to chaos and so i can't trigger ailments, im witchunter.
please please

tidal copper
#

Herald of Ash ironically

dark lintel
#

we cant put rune slots on wands?

old oriole
dark lintel
#

ty

old oriole
#

herald of ash requires str i don't have that much

tidal copper
lyric solstice
tidal copper
old oriole
tidal copper
cinder river
#

Is Charged Staff considered an empowered attack?

old oriole
lyric solstice
#

It defintely helps, put pin support and use combat frenzy spirit gem to generate them

old oriole
lyric solstice
#

Idk how ud even scale that, but good luck

thorny token
#

and herald of ice

#

you are lucky that you are playing bow and not crossbow with osin lul

#

bceause crossbow doesnt even have that option

old oriole
thorny token
#

yes

silver dagger
#

Yo important question; is adorn diamond working or is it not?

#

I just got a cheap one to test it out and it’s not adding anything to my other jewels

#

Yes all of my jewels are corrupted

old oriole
# thorny token yes

the issue is i loose like 6k dps on lightning arrow, and should i keep using lightning arrow?

thorny token
#

and with beyond reach you can even use spiral volley on top

thorny token
#

you should have enough damage for clear, and herald is big damage multi for clear anyway

#

so it will offset the quiver loss

#

an for single target you can just use different quiver and its fine

old oriole
thorny token
#

you can generate them

#

with combat frenzy

#

as you can now freeze and electrocute

silver dagger
#

Can anyone answer me?

thorny token
#

thanks to the quiver

thorny token
old oriole
thorny token
#

as long as they are magic and corrupted

old oriole
#

and what support gems for herald?

silver dagger
thorny token
silver dagger
old oriole
thorny token
#

for combat frenzy that support that gives 50% chance to generate extra

#

for herald of ice just aoe and some damage supports are fine

#

if yu hvae any spare

silver dagger
#

Fuck

old oriole
thorny token
#

yes

#

also stuff like execute, the insta electorcute etc is good

#

neural overload

old oriole
thorny token
#

nope :d

#

but theres plenty of spiral volley setups you can check out

#

and get the base idea

#

same with cold bow setups, so bunch of stuff from there should transfer

dark lintel
#

does triggered spells from "cast on" skills uses mana?

thorny token
#

yea

slim spoke
#

Does anyone know if deadeye passive 30% max frenzy charge gain would apply to resonance? Like would I get 3 or 7 power charges?

thorny token
#

it shouldnt based on how its worded

jagged spoke
#

my friend is a filthy stormweaver, what build would i have the most fun clearing maps with him

thorny token
#

something with even better clear like a monk :d

pastel girder
#

how much Life regen would i need to maintain demon form of infernalist almost all the time?

#

also am having too much fun with chaos witch but i feel like every new boss i fight it takes alot longer to kill than the last one, is there any chaos skill that is particularly good at boss killing?

tidal copper
#

Hexblast poison
Yes or no?

thorny token
#

just go acolyte at that point or something no? the PF flask nodes are so useless

#

also i dont think you wanna play hexblast with 0 aoe

tidal copper
#

You aren't seeing the grand plan, burden of shadows will drain my health but I have infinite life flasks
AOE for hexblast?... I'm playing with only gem AOE and it feels fine I believe

thorny token
#

lol, sure i guess. and well aoe like triple scales hexblast

#

so imo its pretty op stat for it

#

it scales curse aoe, hexblast targetting aoe and the hexblast explosion aoe

tidal copper
#

I have to test again but I believe blasphemy doesn't care for area and that's the best way to curse

#

Can you increase the activation rate? Now that'll be awesome
I'll probably annoint aura area to make it feel better

near epoch
#

as alevel 91 am i missing skill points or do i have the right amount 😮

sterile stone
#

oh... it seems Gore Spike is actually working

#

rejoice Bloodmage users

#

i think lot of people here asked about it

sterile stone
tidal copper
near epoch
#

does that work in poe2 😮

tidal copper
tidal copper
sterile stone
shy root
#

Is there any way to inflict electrocute without the unique gloves or support gem?

tidal copper
sterile stone
#

and actually pretty decent amount

#

up to 15%

tidal copper
#

Wait faster curse activation will that work with blasphemy

tidal copper
#

Don't worry about the details

sterile stone
tidal copper
sterile stone
#

well just cast the hexblast...

#

aura doesnt have activation time or ticks

tidal copper
#

Mmmmh it might be mana issue

peak gate
ashen river
#

How much does + skill level affect my dps? is it usually better to go for raw damage or do i need to consider high + skill lvl? like would the first crossbow outperform the second one due to skill lvl?

sterile stone
#

+4 is big

cerulean belfry
#

Sorry I’m new does the +4 mean that the skill gem becomes your level + 4?

#

So if I have a level 19 gas grenade it will become level 23?

sterile stone
#

it will + your lv19, yes

uncut bay
tidal copper
uncut bay
fallen mirage
#

is Heatproofing worth distilling if I have barely any armor stats in my infernalist?

ocean depot
#

is allocating skill pts for seperate wep set bugged currently?

tidal copper
fallen mirage
#

well im looking to instill something on my necklace, not sure which to put (minion infernalist)

tidal copper
fallen mirage
#

also, do you think Fulmination on the passive skill tree will work on minions?

tidal copper
#

What does it say

#

You might think I'm the wiki but I'm actually a human

old oriole
# thorny token nope :d

hey you have a skill that's very good to generate charges? im stugling when i have no charges

thorny token
#

do you have perpetual charge linked to spiral volley? also its only clear skill for single target you probs want something else

halcyon solar
#

What does quality on wands/staves even do?

old oriole
thorny token
#

frenzy charges for what?

#

beacuse how spiral volley clear works is that you should be able to get back frenzy charge every volley pretty much, and with perpetual charge you get some reserve for when you dont

lyric solstice
#

Gotta have more pin chance to sustain the frenzy charges, either with just more damage, more pin buildup through passive tree, or lock down support

ionic ivy
#

Hello, does anyone know how the Remembrancing number on Timeless rings affects them?

lyric solstice
#

If only I wrote how 🤔

crimson mortar
fallen mirage
#

Fulmination
not sure if this can work on minions

ashen river
#

from what i saw, galvanic shards/shockburst scale quite a bit with levels

#

but not sure if a 650 with +4 a would outpeform a 730 raw

pearl sluice
#

Hey, how do I know which mods my items can get? Like, which possible mods a Helmet, chest, gloves, etc etc, can get?

dark lintel
#

does bosses has armour?

pearl sluice
dark lintel
#

so this will work on them?

pearl sluice
#

Yes, it does work

hot rapids
#

how accurate is tooltip dps as a rough estimate? i changed a add 3-4 phys dmg to 1-6 lightning dmg, and my dps on ice strike went up by 7 percent for the lightning and about 1 percent only for the phys

thorny token
#

its accurate against stuff that has no resists :d

neat lava
#

I play a monk invoker, with ice strike. My clear speed is so so. Any tips how to proc herald of thunder more often or better? Or should I try a power charge build or something?

daring jackal
#

How does the EB, MOM, CI gang deal with freeze/stuns?

dark lintel
#

there is no other catalyst better than mana on this kind of amulet, right?

#

or is there a catalyst for melee skills/resistance?

tidal copper
#

Help my ability is lowering my energy shield but it costs life
what could be going on????
NVM im dum

plucky aspen
#

is maximum life still must stat to have every piece for a hybrid evasion/energy shield ?

uncut bay
#

guys I think I found a way to make a tanky bow build

#

I had a deadeye with evasion and felt like a glass canon

#

what if you stack int as gemling, and a bit of str and dex

#

mind over matter, howa gloves

#

so it will be like 3k hp, 6k mana and mana leech

thorny token
#

ppl do that, its not much tankier than just going hybrid on deadeye tho

uncut bay
#

but will the damage be enough?

#

hybrid you mean ES evasion?

thorny token
#

yes

uncut bay
#

but...6k mana with mana leech

#

is way tankier than 3k ES

#

and I think you could get to 10k mana

open brook
#

Any way to reduce blink cooldown?

thorny token
#

with cdr and temporalis

open brook
#

What does cdr stand for

steady geode
#

cool down reduction

ruby steeple
sick willow
#

Hello expect maxroll which are the best website for builds ?

jaunty flame
#

are good roll ventors still inferior to well rolled breach rings? if you don't need the spirit you wouldn't need ventors right?

thorny token
#

thats right

wooden horizon
#

so I'm trying to transition from spark archmage to cast on shock. Got tons of magnitude of shock jewels, running 6 with 15%? Gimped a lot of my defenses to be able to take it online (60 spirit and high ES is extremely expensive so I'm testing it with a lower ES chest), completely f'ed up my resistances, and the main issue is (if the cast on shock was working well I'd be fine) that it takes still so much time to charge up

#

what am I doing wrong? Missing my 4th ascension, gotta be done with that still ok, but it doesn't feel that's the issue.

thin basin
#

Are you struggling to proc it while clearing?

#

If youre struggling during bosses sounds like you need more damage and/or shock chance

neat lava
#

At level 87 you have 86 + 24 skillpoints, right?

#

passive skillpoints*

wooden horizon
#

i see videos of people proccing it instantly

thin basin
#

Chances are you shouldnt need it to proc while clearing at all, you prob need to ramp your spark damage

#

How much mana and whats your tree look like

wooden horizon
#

oh so it's mostly for bosses?

#

I'll check with a boss to see if it goes online

thin basin
#

Yea it should proc very often on bosses and once on rare pack

#

All depends on your shock chance increase and lightning damage

tidal copper
# thorny token thats right

OMG i just got the best idea for Hexblast poison
a quill rain as second weapon with vine arrow
my brain is expanding right now

uncut bay
#

and yes cast on shock is only for bosses and rares

burnt gust
#

a question for ice strike monk. how valuable is crit on the weapon? I have 580dps without crit and 480dps with 20% crit dmg for the same price.

#

does the dps include the crit bonus?

ocean barn
uncut bay
#

crit is great, ofc it's valuable

#

if you use lightning rod is when you dont need crit

thin basin
#

If youre talking about crit bonus on trade site no its not in the dps calc

gilded nova
#

Leveling a Invoker Ice Strike Monk, which Venom should I take?
Stun Threshold, Elementail Ailment or Mana Regen?

regal turtle
#

would increased AOE nodes increase the attack range of cultist greathammer?

neat bison
#

It should

#

According to all the warrior gameplay I see

clear sluice
#

whats a sure way of making 4 socket shockwave totem ignite

dark lintel
#

there is no crit catalyst, right?
what's the best catalyst can use on this?

thin basin
#

spell catalyst should work on crit

astral drum
#

What's the best overall class for early game that doesn't suck at end game or cost a billion divines to gear?

dark lintel
#

or does reaver catalyst work on this. since it was supposedly an attack modifier?

neat bison
vital aspen
thin basin
indigo grail
#

Hello guys can someone help me w my build please?

#

Would much appreciate just I want to ask one thing

#

I’m lvl 91 flicker ice strike monk w my own build curious how can I increase dps on my flicker skill

#

My ice strike has 70k in combat dps but my flicker only goes up to 20k

rocky pilot
# ocean barn https://youtu.be/Ne_oq8QCRew?si=XTcWN5qxbIFHc4IO feedback and pointers please

Notes:

  • It looks to me you're a grenade build. you should drop the crossbow "chance to not consume a bolt" nodes
  • The way you're 24/7 rolling makes me feel like you're starting to see your lack of defense nodes catching up to you. I would invest in evasion nodes, particularly the Careful Consideration and Escape Strategy cluster since you're quite close to it.
  • I personally do not know if grenades even need "Crossbow Reload speed". If not, drop those nodes.
  • The projectile speed and AoE nodes you took are usually not grabbed. mostly cuz they're not good and proj speed does nothing for you.
    If you want Area of Effect i would just use the big AoE globe of Authority and Crushing Judgement
  • Because you're a grenade build, there's no real reason to grab Projectiles chain on terrain . I would drop those nodes as the proj damage isn't worth the points if you don't need chain. and instead save points and go straight down after removing the proj speed nodes i mentioned before.

Finally,
If you're Armour + Evasion, the starting nodes of Mercenary are very good. They give a premium 20% reduction to critical damage against you and a reasonable amount of Armour+Evasion rating%.
Down below is Afterimage with 8% More chance to evade Melee attacks. Melee attacks being the most dangerous attacks in the game generally, this is quite good.

If you're evasion-only (which i recommend in the future unless this week changes defences significantly), you should path into the ranger tree and grab the acrobatics + evasion rating cluster.

All pictures are in order of reference. Note, that theres a lot of points left for putting in damage. (and i forgot to put Careful Consideration and Escape strategy in)
In general your tree isn't bad

blissful parcel
#

is 19% crit chance for spark worth it? instead of more shock magnitude(i am stormweaver so double shock and LC)

rocky pilot
# astral drum What's the best overall class for early game that doesn't suck at end game or co...

i would say its always mages. right now it would be Stormweaver or Infernalist.
Ranger only has one or two builds that are not gear reliant, this would be Poison builds in general as they scale very well with just a +projectile skill bow (not widowhail) and get even better as gear improves. But Mages in general use extremely cheap gear and at minimum only need +gem levels. ES gear is also quite easy to acquire and CI removes the need for chaos res.

Essentially for newbies it would always be cheaper and easier to start mage.
However no build in PoE 2 requires a large amount of investment to do endgame. Any viable skill has a pretty viable build. The worst builds being Mace builds only because life is horrible and armour is too and crit does not exist for their archetype.

rocky pilot
rocky pilot
# uncut bay but...6k mana with mana leech

it takes an insane amount of investment to get a high amount of mana like this.
You should crunch the numbers. Gemlings invest everything to get to a 6k HP pool through str-stacking. 6k mana AND getting MoM will be super intensive on points. Pulling off physical damage (the only way to mana leech) and scaling it without crit would be a fools-dream.

HOWA means you will not be doing enough phys damage to leech enough mana, but it wouldn't be an issue since instead you would aim for huge mana regen like we do with life builds. However you run the risk of just completely dying with big hits because your mana hits 0 and stays at 0.

Basically you can do it with serious investment but the result is just.. mediocre defenses compared to Everlasting Gaze

soft palm
#

do you guys know if cast on minion death scales with spell damage or minion damage?

rocky pilot
#

cast on minion death doesn't scale with either... its a trigger not an offensive spell

soft palm
#

interesting

rocky pilot
#

you probably mean whatever spell you want to BE triggered with cast on minion death

soft palm
#

yeah

rocky pilot
#

which then you can read the tag on the spell to know what damage increases it

#

generally spell damage

soft palm
#

oh okay thank you

rocky pilot
#

👍

amber lark
#

1 or 2. Spark sorc. i lose 150 energy shield, 1400dps going from 1-2 but also gain grim feast with clarity support which i still lose mana regen by 20 per second

spare quartz
#

Vaal orb both and choose the survivor

amber lark
rocky pilot
#

this choice is mostly up to you man...
I would personally say that if you're an MoM build and you haven't been running grim feast or clarity, you're prioritizing the wrong auras in the first place.
I don't particularly like Spirit on chests, but theres no reason not to use the 2nd one

amber lark
spare quartz
#

Or vaal orb the one you don't choose and see if it wins

amber lark
#

mind over matter, eldritch shield

#

mana is hp

hard crane
#

where can I find a list of the possible corruption implicits for each item slots?

amber lark
drowsy fable
#

Is there no fire counterpart of Innervate/Ice bite support gem?

mellow skiff
#

A doubt, thorns can apply bleed?

burnt gust
thin basin
#

maybe immolate but its not realyl the same

autumn wind
#

whats culling strike?

rocky pilot
#

lol the guy trolling with the vaal orb was not to be taken seriously. i am glad you did not ruin your item at least lol

native cargo
#

why doesnt my whispers of doom work? im trying to use conductivity and temporal chains inside blasphemy

rocky pilot
#

"my whispers of doom doesn't work" is just not enough detail

vague kelp
#

Is poison concoction scaling with bow damage a bug

clear sluice
#

has anyone figured out a way to get screen explosions with totems ?

cloud pond
#

Hey! Could some one help me out? I am playing a chronomancer focused on frost, currently at the end of act 3 cruel.

  1. I am using frost wall as a damage tool for bosses (works really well so far.
  2. I am using frost bombs together with walls to clear stuff.

Now I have some concerns:

  1. I feel lightning nodes are more powerful and I would use archamage to boost my spell damage. Would it make sense to exchange my cold nodes for some lighting nodes and use archmage?
  2. Is there a way to improve frost bomb experience? I am using fast forward and skill efect reduction, however frost wall + frost bomb takes time.
  3. What would be a reasonable way to scale damage? I am thinking about spell damage, skill level increase and ailments interaction. However I don’t see how can I generally scale stuff.

For reference I thought of using chrono ascendancy to spam frost bombs and walls. I am using comet as a big hit (with that support gem that consumes freeze, more damage with bigger cooldown) and I invested in freeze buildup. All in all, bossing seems smooth. Clear experience not so well. What do you think? Any suggestions?

odd charm
#

Hey I’m looking for some advice, I’m using a demon form build but my demon form bind doesn’t trigger

#

Then I die if I use to many skills

celest oxide
#

How much DPS do I need on a weapon swap bow I'm only using stormcaller for to apply shock?

gloomy estuary
#

Hello guys how can i increase my mana for monk build?

steady birch
#

dude there's no entrance wtf i 360'd the area

#

can't reach the boss

thin basin
#

not a boss

#

its just one of those flies

#

rare

#

get closest you can and hope it agro you

rocky pilot
tropic temple
#

Anyone know how the damage formula works with penetration and exposure?

Is it like (flat) x (increases mods) x (monster resistance - exposure) x (more) x (less) etc?

Such that,
1000 flat x 300% increased x .25 after resistance if the enemy had max resist?

And fully pen and exposed would be.
1000 x 300% increased x 1.20 after monster exposed?

rocky pilot
# cloud pond Hey! Could some one help me out? I am playing a chronomancer focused on frost, c...
  1. This doesn't make sense because you're using a cold spell. There's also very little "Increased Cold Damage" on tree anyway. Nor is it necessary. your spell damage nodes and elemental damage nodes will increase it regardless. You can just use archmage.

  2. There is no real way to make frost bomb faster than skill effect reduction + fast forward to my knowledge. Your best bet is either rolling a Titan for Hulking form, Anointing another Skill effect reduction node, or pathing to another skill effect reduction cluster (Warrior tree). Personally in my blood mage frost bomb build, it was mostly fine with just the one cluster. especially if you're playing Chronomancer with the chance to ignore cooldown.

  3. Frost Bomb is one of the very very few spells in the game that can naturally do crit. If you want to scale it you should invest into crit damage and crit chance. It's pretty easy to reach an around 50% to 60% crit rate. and goes up when you use Eye of winter + unleash on bosses.

quartz hamlet
#

Can you use Catalyst in a ring and if you wanna change later, use another catalyst on top to change it?

rocky pilot
#

it will reset back to 1%

#

but yes

midnight geode
#

does reducing cd recovery on mobs do anyting at all? I specced into it expecting them to attack less frequently but nothing seems to have changed

atomic halo
#

most abilities are dependant on attack/cast speed

#

but some more scary skills are on cooldown

midnight geode
#

so its more useful for bosses?

thin basin
#

imagine if pen was good

atomic halo
#

i think the main use (if it's anything like poe1) is for bossing, where those really difficult boss attacks are on cooldowns

midnight geode
#

i see ty

atomic halo
rocky pilot
#

pen is good. but overpen unfortunately is not

cloud pond
#

@rocky pilot Thanks. This make a lot of sense to me. I figured eye of the winter and unleash, but it didn’t occur to me to scale crit for frost bombs. Thanks for the input. Tonight imma gonna respec my tree and give it a shot.

thin basin
rocky pilot
#

managed to do everything on my blood mage frostbomber though

soft nymph
#

Can I get opinions on my Passives and skills for a level 70 monk? (i dont have my gear listed yet except my chest piece)
https://maxroll.gg/poe2/planner/0s86d0z7
I started by following p4wnyhof's guide but i think i've veered off some to try and get more survivability in atlas maps.

main concerns are if "lust for power", "quick response", and "coming calamatiy" are worth the reach. or if i should be sticking closer in and focusing on other stuff

rocky pilot
arctic pond
#

Are frenzy charges even a worthwhile investment?

rocky pilot
#

they don't do anything if you're not a frenzy charge build. the frenzy charge builds currently are Barrage + Spiral Volley deadeye and technically Combat Frenzy Power charge conversion on monk

arctic pond
#

Do we know how rain of arrows hits? I see its affected by area damage - but is it not just small individual attacks at random in an area?

rocky pilot
soft nymph
# rocky pilot you gotta share more details. we don't even know what build this is or even what...

I didn't want to write a novel but i can definitely share more info. (i'm trying to fill in the skill gems from memory so its not complete till tonight)
First off, with this character i am always in co-op with a deadeye poison ranger if that matters. We've not been able to beat the second set of trials to get our other 4 points for ascendency.
my skill rotations are mostly ice strikes with falling thunder and wave of frost until i can build up and use charged staff.
I pop unbound on rares and bosses
I mostly just use glacial cascade to hit enemies from afar and flicker strike to get out of packs or reach far enemies in a pinch.

Is that helpful? What else can i say?

arctic pond
rocky pilot
# soft nymph Can I get opinions on my Passives and skills for a level 70 monk? (i dont have m...

I don't know P4wnyhof's builds yet or whether he's a good build maker or not. mostly know him from Hearthstone.
So i don't know how much of this is from his original build or your modifications. But at a glance, it looks to me that you're trying to solve low energy shield, mana problems, and attempting to scale cold damage?

For your concerns, Neither Lust for Power nor Coming Calamity are a reach. you would naturally path near those nodes anyway.
Quick Response is not worth it at all. and one of the best benefits of monk is how he has the valuable "Faster start of Energy Shield Recharge" right in his starting tree. There's no reason to grab more.

Personally i would change a few things.
You have too much investment into ES/EV nodes. especially really bad ones like the starting monk ones. You should start right side of monk instead of left. left has premium Skill speed and even Crit damage for crit builds. The tiny flat ES/EV on monk start is just bad.

You also over-invest in Essence of the Mountain and Mystic Stance
Pick one of these nodes to go out from. don't fill all 3 nodes for both clusters. (IMO Mystic stance is the one you use to path out. then just grab 2 nodes for Essence of the mountain)

Monk does not mana leech well so those nodes are a waste and immortal infamy is just a bad node too.

i have more but this is long. wait a moment

rocky pilot
upper viper
#

Anyone minion folk, that can share there defence with me. Do you try and go for evasion while, keeping ES high ?

rocky pilot
#

I am not a minion player. But if you're ES, it is almost effortless to add evasion to your build and keep ES high. so i would assume its absolutely an option

#

but minion nodes are not close to the Evasion nodes. so i also don't think every minion player does it