#2┃build-planning

1 messages · Page 290 of 1

west wharf
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i expend with a shockburst (could be something else, but it's high AS and seems pretty synergistic)

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then siphoning strike in -> roll out

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planning to use max flat dmg crossbow, and a gain as phys% staff with good AS for herald chaining

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cus i'll be using the qstaff for clearing (shattering/staggering palm)

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but expending stags with xbow on bosses

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at least that's the plan atm

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i'm worried the stags will only hit with 2+3 with this distance

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i think in general this is a solid plan for bossing cus

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you can always toss mirage archer on your xbow set as well

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with plasma burst, shockburst rounds, grenades or somesuch

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another option is stormblast bolts on the mirage archer + you chuck an explosive grenade between each movement rotation

livid hamlet
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Firestorm starts to feel better and better vaalkek

west wharf
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to be fair there are 1button stag setups too

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just like

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chuck on a runeforged pillar and hold tempest flurry down

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and that's it

indigo bluff
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Are ghostly bells no longer Cullable/don't work with Killing Palm?

livid hamlet
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I was thinking of siphoning strike + falling thunder combo

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with falling thunder also being used to expand the feathers for soaring ground

west wharf
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yea true

livid hamlet
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But firestorm and Reap were also things i wanted to play since 0.3

indigo bluff
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There's plenty of time to make multiple characters before 1.0

fossil flint
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I’m hoping they will realize the issues and allow us to support the stampede with increase or decrease to speed by making it have a projectile tag or something

west wharf
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super doubtful haha

fossil flint
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That would go a long way to making it something we can build around

west wharf
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but yeah there's definitely some awkward points

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i think you can make some really good stag builds as is

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but it takes some finessing

livid hamlet
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Oh no way they let us decrease the projectile count of the stampede

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The numbers are way to high

fossil flint
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I was thinking grenade stags because it would naturally fill in the ramp up time of the new unique xbow

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The cannon

west wharf
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ya grenade stags look decent

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i think you'll be fine

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ur blasting from range anyway

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so u should be hitting bosses with leaps 3+4

livid hamlet
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And you effectively cosplay as hillbilly

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Which is always nice

west wharf
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it's the melee skills that are more sus with stags (while bossing)

fossil flint
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Yeah seems tailor made for ranged spear builds too

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Lightning or glacier

livid hamlet
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Issue being that spears have low base damage

west wharf
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problem with spears is they have pretty low flat damage

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like you could run around on a rhoa and just chuck spears / shoot arrows but

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the stags will do pretty low damage if you don't have a giga weapon

livid hamlet
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Why is everyone running blood mage for reap and not Abyssal Lich for example

west wharf
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abyssal lich's offensive benefits aren't that crazy/build-defining outside of proj speed i thought

livid hamlet
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Bloodmage just gives you crit bonus

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well just, but the base crit is nothing cause reap already has 14%

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Ohh but i forgot you can overbuff with remnants

quartz pewter
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anyone know what the puppeteer keyword means

bold oxide
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no one knows yet

karmic dust
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Can someone give me some ideas as to what skills synergies are there for the sorcereress? Im attempting to create a new league build. Idk much about the sorcereress ascendancy but was looking for something in the likes of tri elements with crit and elemental ailments

errant lark
unreal girder
karmic dust
unreal girder
# karmic dust What exactly is that? Is tgat like exposure stacking?

Essentially there are certain skills called "limit" skills which baseline can be cast on the ground once with a persistent effect like firestorm or or orb of storms. But you can increase the maximum amount possible of these skills through different means (most notably the stormweaver ascendancy)

The build levarages this limit to stack a bunch of different duration skills on top of each other that all cause different ailments and a lot of compounding damage

fringe lagoon
zenith imp
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any info on the gemling qualty effects?

livid hamlet
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Not really, we need to wait for the patch to drop

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It usually happens day before

karmic dust
karmic dust
livid hamlet
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More of a touched rework, now his gems get alt quality

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some of which will probably be busted

karmic dust
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Ive ran Witch hunter which turned out to be my favorite in Poe2

gentle veldt
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what would be the builds that can carry sekhemas?

karmic dust
livid hamlet
gentle veldt
gentle veldt
livid hamlet
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Comet will be a problem

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Cause they nerfed leech

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I wonder how big of a nerf to Blood mage it is actually is

gentle veldt
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stormweaver didnt use life leech as far as i know

golden plank
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we now have the json for the new skill tree, are we waiting for POB to update or whats going on here

left matrix
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Does anyone know if they gave an ETA on the POB discord yet for the update? Saw the .json for skill tree was released and the db should have all the new skills, but I don't know if it's just the support gems holding them and whether that means we won't get it till leaguestart

next aurora
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What is the blood mage nerf everyone's talking about?

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This is the only blood mage thing on the patch notes

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OH the generic leech change right

cobalt fox
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Yep

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CoC will never be viable again

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unless theres a new unique that directly allows it

peak ice
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Do we have a RF level lazy build in PoE2 yet?

next aurora
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I still feel like that nerf only affects high hit frequency leech builds (which is still a bad thing, but there's plenty chunky spell builds)

cobalt fox
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So thats kinda similar to last league too

next aurora
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That's people being dramatic about core mechanic nerfs

fringe lagoon
next aurora
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It is worse, but it's not as bad as people say it is

cobalt fox
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Well nobody really knows, can only just do simple math and speculate wildly.

fringe lagoon
next aurora
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This happens every time a core mechanic changes. People will move from those builds in dissatisfaction with the change, then 2 leagues later people will flock back and be like "oh it's not that bad"

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This happened with the attack speed crunch in PoE 1

cobalt fox
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It's perspective -- and it's the start of the league. People choose a practical path to midigate their struggle, collect currency, and aim for harder builds to gear like CoC

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Across the board, CoC being low tier at the beginning of a league is incredibly accurate

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it costs a lot of start up.

fringe lagoon
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Not all coc builds required leech/thesis

cobalt fox
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True but generally the ones we're probally thinking about now aren't those niche ones

fringe lagoon
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Nerf to comet is minimal, losing vertex is some damage loss

next aurora
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In fact, people still sleep on recoup as a mechanic because it's duration is nerfed compared to poe 1, but in poe 2 its in such higher availability that it's completely broken

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You can easily get over 100% recoup without any on tree

fringe lagoon
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I played 0.4 second wind with DoV coc frostbolt comet and the build remains the same minus vertex

peak ice
north orbit
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Guys is there any build that utilizes black flame covenant and palm of the dreamer?

twilit schooner
cobalt fox
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Damn that was the fastest spammer shutdown ive ever seen.

next aurora
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There's a couple of RF equivalents I've seen pop up since 0.1

next aurora
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But it's nice

twilit schooner
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that was a spammer? I just saw a weird image pop up and was gone before i could see it

next aurora
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Yeah

fringe lagoon
cobalt fox
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Yeah was an auto joiner. Bro was deleted, banned, and his mother slapped before I could even see the first image

twilit schooner
next aurora
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So is blasphemy + decaying hex?

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It's not good, but as completely-auto damage it's still impressive if you int stack hard enough

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It's like 200k/s?

exotic compass
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that does not work

twilit schooner
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I think you can scale decay now since it's a "Skill" that gets triggered when the enemy is cursed with the supported curse

exotic compass
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how could it impress you if its physically impossible haha

next aurora
exotic compass
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oh god

next aurora
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That was 0.3 though

exotic compass
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if pob says it does

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then surely

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it does /s

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you can put the support in the meta gem, and nothing will hapen

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0 damage

twilit schooner
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pob is never wrong /s

next aurora
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I suppose the wording should be altered on blasphemy to clarify it a little more to say that it converts a curse into an aura to specify the gem tag change

exotic compass
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if blashempy decaying hex worked do we really think anyone would be running raven flock lmao

next aurora
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Otherwise it's fine enough wording

next aurora
twilit schooner
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This means other supports will scale Decay now right since its a triggered skill?

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Still wont work with Blasphemy, but other supports should effect it now

next aurora
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That's interesting

indigo pasture
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have GGG given us the file format for in game build guides yet? I want to get my league starter ready

next aurora
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Hand of Chayula decay

twilit schooner
next aurora
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Yeah, that could be an interesting setup

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Not my cup of tea so i won't bother, but it seems like it could be good

twilit schooner
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What about Hand of Chayula>Dispair>Decaying Hex>HexBloom>Chaotic Freeze

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Hex bloom spreads the curse, the curse triggers the Decaying hex skill

next aurora
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Could be a good low value auto

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Lacks in damage for rares, but likely has incredibly good clear

twilit schooner
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depends on if decay and bloom work together now tbh

next aurora
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It should

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Assumedly decay triggers on curse application

twilit schooner
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hopefully it will but in the chance it might not im gonna test it on my Chonk

next aurora
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I will say as someone who's been running banner builds in poe 1 the last few leagues there, it's a shame banners in poe 2 have no shenanigans to them

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I imagine they will in the future, but I'm dying for a Perfidy or equivalent rn

twilit schooner
next aurora
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It could

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I kinda doubt it though

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If they're going to add it any time soon it'll just be in the 1.0

karmic dust
next aurora
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Still debating on bleed flameblast starter or just bear tank

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I want my first martial artist to be absolute peak, so I'm definitely not league starting that

twilit schooner
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Im just gonna Glacial Cascade Monk, and then figure out my actual build after when more info comes out lmao

next aurora
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That's very fair

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I already know that my bleed flameblaster is going to be largely unaffected by any changes because it basically solely relies on core mechanics and like 2 uniques that weren't changed in the patch notes

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The bear tank will likely require tree changes, but I'm 90% sure it'll be a small power increase

twilit schooner
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I had a build idea, that was kinda out there, that i gave up on.. .Black Flame Ring + The Three Dragons "Sp-Icy n Hot Chalupa"

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use cold damage for ignites, sounds good on paper but my POB was a mess

next aurora
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blackflame + three dragons would be chaos shock btw

twilit schooner
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Three dragons is
Fire=Shock
Cold=Ignite
Lightning=Freeze

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Cold to Ignite and Blackflame to deal Chaos Damage

next aurora
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So the reality is that chaos would apply to ignite no matter what with black flame actually

twilit schooner
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Ring not Covenant

next aurora
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It doesn't shift around the application values it just shifts around the sources

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So blackflame would always do ignite

proven rapids
twilit schooner
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I know I would do Cold Damage to initiate the Ignite, the Ignite would do Chaos Damage instead of Fire Damage over time

next aurora
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Yeah that works

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You could also equip one of the chaos ailment supports and have chaos do 2 ailments

twilit schooner
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Add Xoph's Pire, and Tull's Stillness and i can still freeze and shatter for HoI

next aurora
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Can't you only have one lineage support on a skill at a time? Or are you just talking across multiple skills?

twilit schooner
next aurora
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Yeah that's a pretty good setup

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With that setup you could run a pretty clean omni ailment setup

twilit schooner
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It sounds good until i got POB to do the calcs correct, and my ignite damage was less than 10% of my total damage

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Charged Staff would also Freeze

next aurora
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Yes, you'd have to do dot multi scaling, which isn't good for anything else

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There is the alternative of double dipping on poison and ignite with blackflame though

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However that is kinda milquetoast

twilit schooner
next aurora
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Fair enough

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You could try a recursive siphoning strike build

twilit schooner
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The new Frostflame nova looked promising, but Three Dragons bricks it

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Wait i have an idea...

next aurora
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Siphoning strike crit -> back bell shock -> siphoning strike crit - > repeat

twilit schooner
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its not that

next aurora
fringe lagoon
next aurora
fringe lagoon
lime ember
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@twilit schooner i have cooked a ignite only build that does respectable ignite only damage

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the only way to really scales without using hits is using ignited ground, and would require 2 blackflame rings

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because the tree itself gives almost no ignite magnitude, and blackflame will give 100% increased each

twilit schooner
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Ignite is just teh Red headed Stepchild of Ailments atm

lime ember
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the math on it is good

next aurora
lime ember
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but it wouldnt work for a martial build

queen mesa
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question , minon and companioms are considered ally?

lime ember
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its ignited ground so duration doesnt matter

next aurora
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The only dot I've been able to scale well is bleed

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I haven't looked into poison though

lime ember
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well bleed functions the exact same way as ignite

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but theres more supporting it

next aurora
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Bleed has higher base magnitude via aggravate

twilit schooner
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The only advantage with my build is that Blackflame Ring now makes Wither not expire while ignited

lime ember
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the problem with most ignite builds is its based on hits, so to scale the biggest ignite, you have to scale the hit, eventually you just kill the boss with your hit and the ignite doesnt matter

lime ember
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thats why ignited ground is the best "scaler" of ignite, because it "ignites as though dealing x hit"

next aurora
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After aggravate, bleed has 30% magnitude of hit as over time, and ignite has 20%

twilit schooner
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And Wither stacking + Dispair would help scale the damage, but again whats the point when my DPS is ~200k and im getting 18k of that dps from ignite

lime ember
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thats why it sucks with martial

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because of what you just said

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and a real ring over blackflame will almost certainly be more dps

twilit schooner
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I just wanted a Purple Flame Chonk, without being a spellcaster

lime ember
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i dont know what dealing 100% extra damage means though, is that just taking the amount of what it is igniting as and then doubling it?

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(in this context, I know what damage as extra means generally speaking)

twilit schooner
languid cape
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Is there any way to scale the damage prevented by deflection? I see one passive on the tree and a socketable, but nothing else. Having trouble searching item modifiers right now, so I am wondering if there is anything there.

next aurora
lime ember
languid cape
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Thanks.

next aurora
# lime ember

I wonder if it's worth using this on an ele bleed build to do multi scaling of aggravated dots

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Because between bleed and ignite aggravation that's 70% of a fire hit as dot

lime ember
next aurora
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Generic dot multi is surprisingly common, but in lower value

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Not enough lower to be a major negative though

lime ember
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there is ailment magnitude on gems

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so you could giga juice that with adorned

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(bleed/poison/ignite)

next aurora
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Using poison in this instance is probably a no-go purely because I'm not saving for an Original Sin lol

lime ember
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osin is cheap as hell

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its not poe 1 osin

next aurora
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Oh ok

twilit schooner
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I'd build other shit for Monk, but a stupid joke i made has forced me into making stupid Monk builds as memes, I just wish they were viable.

Acolyte of Chalupa... uses Bells... Taco Bell Chalupa... Taco Bell known for Lava shits... Spicy Chalupa.... Icy Hot Chalupa... my mind goes on an on... I now have Bong'k Martial Artist, and working on a meme name for my Culling Strike MA build i have in mind...

next aurora
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Can't use it

lime ember
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not if you are bloodmage

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all hits scale to bleed

hoary plover
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are there any solar orb builds or is that not a thing?

next aurora
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If you're blood mage then it's "ele can bleed" not "chaos can bleed"

next aurora
lime ember
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got it

next aurora
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BUT

lime ember
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well then you could do physical

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and then xophs to contribute to ignite with chaos

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bonestorm

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or bone cage or whatever

next aurora
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Yeah, but there's not really a way to aggravate poison as far as I see though

lime ember
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poison has its own supporting cast in the tree

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but even just baseline poison is likely good enough

next aurora
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So that'd result in 90% instead of 70%, and you'd need to scale 2 damage avenues as opposed to 1

twilit schooner
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Bleed Ignite seems like a decent build with the new Blistering Bond changes

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Bleed as Fire Damage, and Ignite... only have to Scale Fire damage

next aurora
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OH BLISTERING BOND JUST MAKES IT SO YOU DON"T HAVE TO BE BLOOD MAGE

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THAT"S HUGE ACTUALLY

twilit schooner
hazy pewter
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does attack speed affect winding up animations?

next aurora
twilit schooner
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Aggrivate Bleed and Ignite for 2x + 2x Dot Fire damage

next aurora
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Yeah this shit is turning into a stormweaver or lich build

next aurora
hazy pewter
twilit schooner
karmic dust
# next aurora

Woah elemental bleed?! My two favorite things combined. Definitely a build id love to try

next aurora
karmic dust
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I should look at some blood mage builds then

twilit schooner
next aurora
next aurora
lime ember
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the math on ignited ground:

the screenshot doesnt have either blackflame ring equipped, level 30 skill gem, and unoptimized tree. it also has only 6 flames of chayula active.

it is also NOT supported by searing flame, which would double the ignite magnitude:

200% increased ignite magnitude from blackflames
96% increased ignite magnitude from timelost jewel with 8 notables.
50% ignite magnitude from tree
20% ignite mag from socketable
366% total ignite mag
100% MORE ignite mag from searing flame
732% ignite mag
taking ignite base from 20% to about 150%
additional 100% extra from optimized flames of chayula
additional 200% extra from volitility
there is 26% faster ignite in tree, so 26% more multi

80% wither from socketable and tree (multi)
50% from despair curse (multi)

So using a base hit damage of 100k (insanely doable on cheap AF gear) the ignited ground will do 1.54 million damage per second assuming all buffs are being used.

pastel vapor
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what skills are you using there? That looks exactly what I'm looking for - something high movement that triggers stag as the main damage

next aurora
# twilit schooner Gotcha

My ele bleed flameblaster was dealing 2 mil dps against xesht, so needless to say you won't need aggravate except for single target

next aurora
lime ember
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so if you wanted to do an ignite ONLY build, its entirely possible to scale it to around 10 mil dps

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with enough budget

west wharf
next aurora
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I always build low for low end costs because I never play a single build long enough to make it expensive

west wharf
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but i'm not sure if this is better than just grenade-rolling at a distance

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i'm also not sure if it's better than just hitting the air with like an ice strike or tempest flurry -> siphoning strike -> dodgeroll

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cus it's hard to go crit on crossbows compared to staves

pastel vapor
west wharf
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rampage doesn't work

pastel vapor
west wharf
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it's a sustained attack; you would not proc stags with your steps

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only the initial hit (if even that)

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similarly trigger skills like caltrops would not work, as you can't trigger a trigger with a trigger

pastel vapor
west wharf
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basically you must do an actual buttonpress

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in order to expend wisp(s)

pastel vapor
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that make sense! Glad I didn't start a character just to be disappointed later

west wharf
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1 option is to go shattering palm with quarterstaves and just dash around to mobs

pastel vapor
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What about stampede? You would have a 2h so stags could do more damage

west wharf
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and have the shattering palm aoe iceshards supplement the stag damage

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and potentially weave in a staggering palm with prolonged duration now and then, for owl feather procs (for the soaring ground)

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the most likely interaction is that your staggering palm projectile proc on each shattering palm usage can proc owl feather if you have one up (so every 4-5s)

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so it would semi-automate your soaring ground (though you'd still have to staggering palm now and then to refresh the buff)

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//

west wharf
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singletarget would be a little awkward going maces

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cus there aren't really any mace skills with really high in-built movement

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or super-short animations that facilitate movement

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tree would also be slightly weird since you're opposite side of the 2h/mace stuff

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i think realistically

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the issue with stampede (and most options) is that you'd have a better build just not going stags

queen mesa
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hi , am not the sharpest tool when speaking about builds, but i want to try the SW zookeeper in 0.5 a starter, i think i have made barely decent passive tree anyone can suggest me on gems and equip/uniques?

west wharf
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and focusing on the stampede itself

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//

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i'd say the other primary clearing option is grenades

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since you can grenade-dodgeroll with no delay

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(grenades are unique, they have no pre-attack animation, meaning you can dodgecancel them instantly)

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so you'd kinda just rolypoly urself through the map

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there is also ofc the option to do rhoa with spear/bow

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but your stags would be weaker because 1h flat damage

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and there is the option to do attack movement skills like tempest flurry or whirling slash

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but whirling also awkward cus 1h damage + AS focused tree = low dmg stags

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tempest flurry maybe with runeforged pillar of the caged god, but that's another build i suspect you'd just do better dropping the stags entirely and focusing on the tempest flurry/AS scaling via ritualist instead

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i'm having a tough time really figuring out a great stag setup

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the fact you ideally want to expend them at a range while bossing is very problematic

magic pier
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Hi, how does armour interact with deflect?
Does the incoming hit damage get reduced by deflect or armour first?

karmic dust
regal fern
pastel vapor
# west wharf and focusing on the stampede itself

True! Hey I'm really happy to bounce this idea off of someone - its been difficult finding people talking about stags on the poe2builds subreddit so I appreciate it.

So you are thinking of using crossbows (or grenade) + rolling or dashing/siphoning strike forward for single target, and then using staggering palm and shooting now and then for mapping.

Have you considered the gathering storm? I've never used it before but I heard it received some changes

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It is good you told me that sustained attacks won't work, I also considered the dragon breathe attack

oak elk
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Q: Is there any content creator or source showcasing hardcore builds?

west wharf
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oscrix plays minion builds in hardcore

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they're the only ones that are coming to mind that play exclusively hc

west wharf
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grenade+roll for everything, both mapping and bossing

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or

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shattering palm (+occasional staggering palm for owl procs) for mapping, siphoning strike forward/rolling backward and either shooting a bolt or whacking the air in between (since you ideally want to use the stags from a range so they hit on leaps 3+4)

pastel vapor
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That makes sense. Were you thinking of the new crossbow (grenade launcher)? What grenades were you thinking?

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I was thinking voltaic since it is both lightning you can just scale that, and also I've been looking forward to a voltaic grenade build haha

west wharf
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little hard to say without seeing its mod pool

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if my understanding is correct though, it has a built-in basic attack grenade with exceedingly low cooldown

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so purely from a stag proc standpoint, it'd presumably let you get away with not having to invest in any CDR/grenade CDR

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otherwise it'd be some mix of flash/explosive/voltaic grenade most likely

pastel vapor
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How do you empower the grenades so the owl gets proc'd as well or do you want to avoid that? Is fast moving grenades an issue?

west wharf
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flash grenade typically has the best standalone clearing of any grenade, since it's got the highest base radius

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but it's also got only 1 base charge, so you need to invest into quite a bit of cdr if you want to mostly clear with flash

west wharf
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so whenever an owl feather is up, your next grenade throw would proc it

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i don't think fast moving grenades would be an issue - that would mean your soaring ground would extend in front of you quite far + quickly, which is desirable

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you wouldn't really be leaning on the grenades for most of the damage/coverage; they'd primarily be for proccing stags

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and then the grenades would just supplement a little bit

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if the grenades do too much damage relative to the stags, well, stags stink and it's better to just play grenades with 2 in the owl line

cedar glacier
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is there any tools that have been updated to use the new tree data yet?

west wharf
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online tools though

cedar glacier
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thansk!

west wharf
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pob is not updated afaik

cedar glacier
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online tools are a lot better than nothing

pastel vapor
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@west wharf that makes perfect sense

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In terms of scaling stag damage, are you just thinking + lightning skill level and + lighting damage modifiers?

Also, have you considered molten blast or with the new Brutus lead sprinkler?

west wharf
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it's not really on any items synergistic with stags as far as i can see

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generally, level scaling is not as important for attack builds as it is for spells

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spells get around 2x the damage% per level as compared to attacks

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it's nice if you can get some, but it's not worth it if the opportunity cost is high

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the only potential source of +lightning gem lv i can see being worthwhile is if the extraction on mjolner is +1 lightning gem lv

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but it's unclear if you can socket a mace extract into any martial weapon, or only other maces

pastel vapor
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so than only scale with + lightning damage and physical damage on the main weapon?

west wharf
#

you can get other elements; doesn't necessarily have to be those

pastel vapor
#

and movement speed to trigger it slightly faster haha

west wharf
#

it's nice if you lean into lightning/phys, but there can be multiple reasons to get some cold/fire damage

#

for example, if you want to do herald of ice armour explosion chaining, you need some strong source of flat cold or gain as extra cold%

next aurora
#

Anyone know if scold's bridle is procced off channeling skills?

west wharf
#

if you want to use a node like engineered blaze for the large aoe%, you would need some form of fire damage to ignite

west wharf
#

as it doesn't specify on attacking/casting a skill

pastel vapor
#

Thanks! Lastly, have you considered using new Brutus lead sprinkler with stags? Thanks Novo, you are very knowledgable. Do you have any connects with the Novo Amor welsh artist?

toxic spade
#

So I'm just theory crafting here, but does something like a bonestorm spell totem + Lorrata spear, spear field poison build sound possibly feasible? Basically trying to scale infinite poisons with constantly applied impale damage. Sounds super awkward. And would probably need contagion in there somehow to spread the poisons since herald of plague only spreads one stack...

next aurora
#

I'm jsut testing it in standard

west wharf
west wharf
#

it's a 1h weapon so the flat on it is going to be relatively mediocre compared to 2h weapons

#

even if you scale it up with a good amount of STR

#

i'm sure you could make something work if you really wanted to, but i don't see any clear synergies off the top of my head

#

mace skills generally also just aren't that, well, fast

#

so they don't facilitate movement-based recharge quite as well

pastel vapor
#

Oops I think I meant twisted empyrean, if you find a way to convert the deer into cold damage would taht synergize?

#

it is kinda a waste, and you would need to trigger it with mace attacks (stampede for example)

#

But then you go into lots of mana, and you take nodes to take mana damage first before hp to survivability?

next aurora
west wharf
#

i'm not entirely certain how much value the stags are actually adding

#

i think stampede setups in and of themselves, when you build them out properly, have super strong coverage already

#

maces are generally a little clunkier in the single-target department, but they don't have a great setup to enable stags while bossing

#

it's not like, undoable

pastel vapor
#

True. It is a shame that the movement 10 metre requirements can't be triggered by things like teleporting abilities. It makes sense, but it would lead to interesting builds

west wharf
#

when i was testing i ran molten blast

#

and in that quarterstaff strike -> roll back -> crossbow shot weave

#

i was doing molten blast with a mace instead for the ranged proc

#

it was...okay

#

it didn't feel stellar

#

but if you got enough damage to kill a boss in a couple stag rotations

#

i don't think the slower animations/rotations would matter a whole lot

#

this is all just theory anyway

#

in the end stags have a passable damage%, so if you get good enough gear you can eventually make any idea work to a decent degree of success

#

so don't let me discourage you from trying any of these setups

#

(except the ones that straight up won't work, like rampage)

#

it's just kind of difficult to quantify how much value stags add (or don't add) to many of these setups until we get a feel for stags ingame

#

my suspicion is that most of these setups simply do better on their own haha

#

if you've seen a fully specced out stampede setup, i think it should be a reasonable expectation that the stags would contribute next to zero while clearing

#

stampede with herald chaining insta-wipes nearly the entire screen

#

the stags wouldn't really have anything to hit

west wharf
karmic dust
#

@next aurora I have two of these rings, what would you suggest I use them for in what build 😅

#

Would it work for permafrost bold witch hunter?

west wharf
#

it's pretty much exclusively used for herald of ice chaining

karmic dust
#

Oh so it will stack with herald of ice?

west wharf
#

herald of ice requires you to shatter mobs to proc

#

polcirkeln lets you shatter mobs with just chill, which is a much lower threshold to reach than freeze

empty torrent
#

any idea if this is still viable with the changes to shock conduction?

pastel vapor
#

@west wharf do you have a backup plan for your huntress if stag doesn't work out?

west wharf
#

owl line with twister, obarrage, or grenades

#

those are likely to be stronger anyway; they're just boring and mostly known quantities

#

so it doesn't feel like there's much room to cook and test stuff

pastel vapor
#

it is very boring, and everyone will be building it so the market prices for those items will skyrocket!

west wharf
#

if stags don't work out, depending on how much i've saved up i might look to just make a redemption or nightfall character instead

pastel vapor
left aurora
#

i just noticed smth

#

could there be a reason druids/mercs/warriors play overleech?

#

there's a bunch of buffed leech nodes that gives quite the modifiers

west wharf
left aurora
#

this also

livid hamlet
#

What is the speed of life leech ?

twilit schooner
#

X Leech over 1s

#

X = whatever the leech ammount is

livid hamlet
#

Ahh, so with 10% leech it's 4k max .
reduced to 1300.
That's a pretty hard item to swallow .

Unless the 50% more still applies .
And then you leech 4k/3 * 1.5 = 2k per second

slender furnace
twilit schooner
#

Leech is based on dmg of the hit unless otherwise stated. Capped leech is X% of 400k dmg in 1 hit

twilit schooner
#

did that change?

livid hamlet
#

Yes

twilit schooner
#

oh ok

livid hamlet
#

and you have 1 leech instance

left aurora
#

^

livid hamlet
#

They fucked leech up

#

Generational jumping

slender furnace
#

leech seems unusable from just reading, but have to see how it actually feels in game

livid hamlet
#

Ehh, it depends what's the availability of leech %

left aurora
#

idk, a constant guaranteed stream of 1.5k life/second sounds pretty nice
not for life stacker/blood mage, but for everybody else

left aurora
#

leech on weapon or gloves for phys builds

twilit schooner
#

I know its 1 instance, but I thought the change was was 400k dmg was the capped dmg in % damage leeched from hit calcs. I know theres %of max life in other things like flames

twilit schooner
#

gotcha so i added an extra 0 lmao

lime ember
#

something to note with singular active leech, is the STRONGEST leech is always active

median kraken
lime ember
#

leech as a defense resource will be good

#

but as a casting resource, not so much

livid hamlet
#

Yeah, the big question is basically how available leech% will be

left aurora
lime ember
#

leech % is on jewels and decently available on tree

left aurora
#

leech on jewels and maybe on gloves might be the play but ye

lime ember
#

well gloves will have the FLAT leech value

#

same with rings

median kraken
lime ember
#

its not obsolete, its been confirmed to be anywhere from 75-90% with the new iteration

left aurora
#

fkin hell

livid hamlet
#

For example Blood Mage with the Vitality Siphon will basically leech entire life in one second

left aurora
#

another one of those "your build doesn't work because we've said so" rare mod ffs

lime ember
#

not without significant investment

median kraken
#

I thought the point of leech resist was to combat how much leech scales with damage, but leech doesn't really scale with damage anymore so not sure what its role is to still be in the game

lime ember
#

it used to be like 97%

#

they said they are reducing it

median kraken
#

Unless leech resist applies before the 40k cap

lime ember
#

its that

#

TO MY UNDERSTANDING I AM NOT GOD

median kraken
#

Oh. Then it matters a lot less

left aurora
lime ember
#

hmm i think its after actually

left aurora
#

there aren't many builds that hit 400k single-instance dmg

lime ember
#

i mean there definitely are

#

every single cast on build with comets are doing that

livid hamlet
#

10% leech and 400k damage doesn't have anything to do with each other

#

probably

median kraken
lime ember
#

yes

left aurora
#

iirc it's 40k leech

lime ember
#

you are

livid hamlet
#

it's 400k hit -> 90% reduction for leech -> 40k leech instance -> you leech % of 40k

median kraken
#

At least without taking leech resist into account

left aurora
#

and leech is % of dmg?

livid hamlet
#

If you hit for a million, you reduce it 90% but to max of 40k and then you leech % of that, if you leech 100% of that 40k or 5% doesn't matter

#

If you hit for 200k it gets reduced to 20k and you leech % of that 20k

lime ember
#

which for bloodmage, would be 8k, but if you cast it while decent high life, your leech will reset when you reach full hp, and wouldn't be able to send out 40 comets in a second

left aurora
lime ember
#

youll be able to send out 1-3

left aurora
#

idk

median kraken
#

It seems the conclusion is that overall there are enough unknown details about leech that it's hard to say anything for sure without testing or confirmation. There's a real chance that people are overestimating the nerf and it's actually still a pretty good form of sustain, at least with investment

left aurora
#

not many come to my mind rn

#

poe2 builds tend to be more focused around multi-proc hits

livid hamlet
#

As far as sustain goes Leech sounds quite decent for slower hitting builds

lime ember
livid hamlet
#

As far as provision of infinite mana for 1000 Comet Per Second spam it's dead

novel hemlock
#

Quite a few nerfs to the monk tree. I was excited about all the "faster start of energy shield recharge", then noticed they removed like 36% at the start

left aurora
#

these 3 notables alone seem really good for leech tho don't they

lime ember
#

ward/life/guard/ev/deflect is the way for monk this league i think

median kraken
lime ember
novel hemlock
#

Oh for sure, I probably am still going Wyvern Martial artist. They also took a lot of % increased damage out of the tree as well for crit builds which hurts.

median kraken
#

Since a lot of triggered stuff like heralds can count as attack damage you could potentially build a ton of combo every hit

pastel vapor
median kraken
#

How it balances out in the end varies

livid hamlet
#

Usually Meta items are a bit more expensive though .
But honestly we have very little idea how the end game crafting will look like

median kraken
#

I think some people dramatically overestimate the price of meta builds. Not to mention that usually the most hyped up league starters are hyped up specifically because of not being super hard to gear

pastel vapor
#

I understand that - but I guess it depends on the off meta. If it is very off meta, it wouldn't even be really sold and with limited supply it could be expensive. I can see off meta items going both ways (supply > demand or demand > supply)

novel hemlock
#

I think it's a huge overnerf though. Dropping the faster start small nodes from 15% to 6% all around the tree just makes it so they are absolutely never taken.

toxic spade
#

Has anyone that has done bonestorm totems previously have any opinion on how fast they attack/how well they spread their attacks?

I want to try taking advantage of bonestorm impales and splinter of loratta, to basically apply a ton of mostly impale damage poison stacks, since loratta base damage is so low. But I worry that what I'm imagining will just be too awkward for clear.

median kraken
#

Like Twister's getting hype as an amazing speed running/league start build. Kind of by definition, that kind of build shouldn't be hurt too much by its gear being more expensive

pastel vapor
#

I think it depends on how realized the off meta build is. (and when I saw off meta, I mean no one really has guides for). Maybe obscure is the better word

median kraken
#

If a build stops being a good league starter if it gets too popular then sometimes that means it was never a good league starter in the first place

livid hamlet
#

🙋‍♂️ Is firestorm off meta vaalkek

#

Well what do define as stoping being a good league starter

#

Are we talking finishing base end game quests /

#

Or just running some end game maps ?

#

Some builds can get to end game but struggle there unless they get some really good gear

#

RF is a good example in PoE1

sharp thorn
median kraken
#

Basically good enough at making money either SSF or on a fairly low trading budget to be good at farming the currency required to upgrade/respec/reroll to scale further

median kraken
#

Occasionally there will be a build that's really good that requires a rare but very off-meta unique but not much else, so it can be a good league starter as long as the unique is cheap due to low demand but stop being a good league starter if that item becomes meta and more expensive

pastel vapor
#

They want to buy gear before inflation hits hard to gear up for another character, sometimes even investing in buying up certain gear they think is going to be popular

median kraken
#

But I think most of the time, a league starter should either be SSF viable or at least reliant on gear that's common enough to not get too expensive even if it's meta

uncut bay
median kraken
#

Like if a build gets hype because Ben showed it's really good for reaching and farming maps in SSF... Well then that was SSF so it should still work even if it becomes meta (unless crafting changes make it no longer good in SSF of course)

bleak inlet
#

does anyone know a good resource that compiles every passive node/gear/skill gem/etc that has a given tag or keyword into one referenceable page? Like if I'm trying to stack/scale life leech I can see every instance of a life leech mod across the whole game to sort out

slender furnace
slender furnace
pastel vapor
slender furnace
pastel vapor
slender furnace
pastel vapor
#

But it has to be a specific item type, not a 'I want any spear that has +lightning X and + Y'?

#

Right, thanks

#

Oh I meant you can't put in a request to want to buy

#

If you can put in request to want to buy, it would make buying obscure build items easier

slender furnace
#

we have enough hideout warrioring, we do not need WoW levels of blacksmithing in poe.

hazy jacinth
#

anyone got any plans with martial artist ?
idk what to do after campaign

pastel vapor
# slender furnace no, there is no WTB gear request as it's completely uneeded with asynch trade

Is that true - I'm not sure I would say its completely unneeded? If I am building something super obscure, to the point that when people find this item they just sell it to the npc vendor instead of putting it in the auction, wouldn't it benefit me to have a WTB so before someone sells to npc vendor, they can check if someone would be willing to buy it for more?

If enough people have a WTB for it, people might start putting this specific item for sale, potentially at a higher rate to pull the price up

#

It makes building off meta stuff easier, and helps with build diversity and build exploration

slender furnace
median kraken
livid hamlet
#

It struggles with clear mostly

pastel vapor
slender furnace
median kraken
#

The combo nodes seem really promising with heralds, Aelith's chimes, and any good power charge spender

slender furnace
median kraken
#

Or how many people's crafting-for-profit projects would actually be influenced by WTBs

#

I think it's very possible that the answer is "very few"

#

If the item you want is craftable then finding out how to craft it yourself would likely be easier than buying it from someone crafting it, and ultimately most people crafting items would still either be crafting for themselves or for whatever's most meta

slender furnace
random mason
#

can I use iron reflexes to convert all evasion to armor while also getting deflection from the evasion? or does that not work?

pastel vapor
#

I think I am wrong. My experience was with project diablo 2 and I thought there was the ability to list WTB items and falsely remember that was helpful. Instead I think it was people making servers and listing their game name as WTB. @slender furnace @median kraken

median kraken
# slender furnace I feel like that node is overkill....the one before it I think is good enough fo...

Well, I was talking about both nodes. You might be right that for most builds you only need the first one. My guess is the double combo of the second node is overkill for most builds as you've said, it might have niches, but even for builds that don't need the extra combo a lot of the second node's power might just be in getting high uptime on ES recharge. Right now I kind of expect the first node to be a very versatile offensive node while I think the second node is more of a defensive node with niche offensive uses

slender furnace
#

Its extra combo plus es recharge

median kraken
# pastel vapor I think I am wrong. My experience was with project diablo 2 and I thought there ...

Servers with "WTB" in the game name was definitely how oriignal Diablo 2 trading worked, but that was with no real async or searchable trades. Honestly I think that kind of thing is how GGG originally envisioned PoE trading with WTB and WTS forum posts and in-game billboard parties.

But that kind of died when poe.trade (originally poe.xyz) showed up, and players got too used to its convenience for GGG to take it back. Which is how we ended up in the state of them spending years kind of very slowly and reluctantly adding trade QoL before they finally added async trade.

median kraken
#

Although I do still agree that in the end getting only the first node will meet the needs of a lot of builds. The second node has its uses but is more niche

#

I think it'll allow some powerful interactions letting some builds generate and spend combo extremely quickly, or possibly enabling niche builds that want combo but don't want to use any strike skills or want to do weapon swap combo shenanigans

#

But it's not gonna be something you just add into any build that uses combo, especially with Martial Artist having so many other good nodes

pastel vapor
median kraken
#

PoE spent a long time in a kind of "worst of both worlds" spot where it felt like it was missing both the benefits of sync trading and the convenience of async trading. I think GGG spent a lot of time scared of the consequences of making trading too convenient while also knowing that any trade QoL they added could never be undone without riots from the playerbase and that it was already too late to go back to their original vision of trading happening through forums, bulletin boardfs, and ingame chat

scarlet bison
#

Any thoughts on using melee totems? All I see is spell totem archmage talk

pastel vapor
# median kraken I think sync trading has its charm but also has huge issues

I think from a computation/programming perspective it usually takes more resources for the devs hosting the servers for sync (depending on what it is, if its like d2 its a whole instance). From a player perspective it takes more time. I think the charm is there are adhoc deals or connections that would be lost otherwise. But I think the resources used and time lost for most players make it not worth it. Then there depending on the sync trading platform, the opportunity for scammers to take advantage of it.

pastel vapor
hollow pivot
lime ember
proven rapids
#

I'm banging my head trying to build a coc comet build, there's too much things going on poe.ninja pob and too much way to scale it, cannot decide which one chose

lime ember
#

so however the existing formula was calculated is how it is still calculated, just with a lower leech resist formula

hollow pivot
lime ember
#

correct i dont think its known

vivid kiln
#

Anyone got builds planning for Shaman Wyvern build ? I want to know how they fit the new armor->ele damage nodes.

hollow pivot
steady forge
#

vat are people playing for ssf,

barren nacelle
#

I think i know the answer to this but does reduced charges used count for Concoction skills ?

uncut bay
#

anybody has done a mana stacking comet build this league? what was the price for one with 5k mana or more on bloodmage around 3 months ago?

steady forge
#

you can get it working with a couple mirror

uncut bay
empty torrent
#

guys, do we know whether orloth's legacy needs to be fitted in exactly the same item type, or just the same item class?

bold oxide
#

says item class here

rugged kraken
#

Anyone crazy enough to think that you can take the new facebreaker gloves and level a blood mage and str stack and use blackflame covenant and use all the fire mace skills and run around hitting everything with fire chaos dmg lol (Nevermind its spells doesnt work for attacks dang)

peak ice
#

Are there any monk builds that dont use the bell?

slender furnace
peak ice
slender furnace
# peak ice tempest bell

i'm not using tempest bell for my shattering palm/herald/flicker build. I'm sure there's plenty out there that dont use it

woven junco
#

is the new monk ascendancy actually going to be good or are casters going to just outshine it like everything else?

slender furnace
woven junco
#

yea i've seen a bit of the drama surrounding archmage totems

slender furnace
#

yeah its just giga broken if it goes live without changes

#

full offense scaling defense with no downside

#

its busted as fuck

wintry dome
#

New player what should I start?

Iceshot

Plant Druid

Grenades

rugged kraken
slender furnace
rugged kraken
#

Arnt minions just king? and probly plants and grenades

wintry dome
warped moth
#

if you go plant druid, i would personally recommend disciple. Has more ES regen, which makes her quite tanky while still having similar damage

slender furnace
silent prawn
slender furnace
woven junco
#

first time poe2 player (been playing poe1 since beta) and i wanna play the new monk ascendancy but i have a feeling it'll be bait

warped moth
#

i have a question: Hollow Form from Martial Artist mentions "any socketed attack". so we could also use mace attacks, yeah?

wintry dome
silent prawn
slender furnace
slender furnace
woven junco
#

how would i know as a poe1 player whether something is bait in poe2?

#

they're very different games

slender furnace
#

if you actually know poe 1, you're probably better than 75% of the players already playing this game

wintry dome
#

I’ve only played minions Poe 1 so wanting to play something different.
I’m leaning grenades. Will see tho

silent prawn
woven junco
#

hmm i'll wait and see what build guides get made for martial artist before league launch

#

if none, well i'll prob go martial artist anyway unless i see another build that really interests me

warped moth
#

i reallly hope something like volcanic fissure or something combined with other stuff can go hard, but probably have to test how it works ingame

#

or rake

slender furnace
woven junco
#

it's not even out yet though, how do you know?

silent prawn
#

sounds strong

uncut bay
modern steppe
#

So...any tips on monk super early leveling? Tried all kinds of skills and in the end picking up a stave and going ED/C was by far the best, would love some viable melee before ice strike

uncut bay
warped moth
#

honestly, the only debate I have is, if you go for naviras well or kelari and ruzhan.

modern steppe
livid hamlet
#

Of glacial cascade id you have the mental capacity for it

warped moth
#

twister. urghs. i'd rather be slower and use glacial cascade etc with monk than using twister.

modern steppe
warped moth
#

is twister even possible with controller?

silent prawn
#

can always aim with right stick

#

and it auto targets the usually closest enemy

modern steppe
warped moth
#

yeah but with twister you have to also hit with the whirling slash yeah? dunno how that works while using controller

silent prawn
#

not need to hit afaik. just charge with it 3x

warped moth
#

dunno if this was changed but don't you have to be rather precise with your skills to not cancel the combo? i really didn't play it so I just saw other use it and it seemed more complex than just "charge it 3 times"

normal forum
#

otherwise its simple

#

but basically dont move just use skill 3x then cast

gaunt ether
#

will this be enough for minons to not feel like a slough

prime sail
#

if I have 75% chance to bleed on hit, does this make it 100%? or how does it work?

normal forum
#

they just needed more dmg in general so will see how it looks friday

#

seen like 3 people have parked huntress alts to respec and test it right away and see how it feels

gaunt ether
normal forum
gaunt ether
#

maybe it was just my build but i wish the ones i played they were more "proactive"

#

varashta didnt really feel like a minon build but it was more my speed

normal forum
#

yeah im debating not going it cause its still uncertain how good it will be and i dont want to waste my time leveling something thats meh

gaunt ether
#

worst case ed contagion ig lol

normal forum
#

i mean

#

u start with twisters anyways

gaunt ether
#

o wait huntress im dumb

normal forum
#

so like

gaunt ether
#

twisters

warped moth
#

@prime sail if it works like with others, it should be 25% of your chance to bleed.

normal forum
#

ur alrdy playing meta skill technically which i think will just make companions even worse

#

(feel)

woven junco
warped moth
#

it is. but i don't think it works like that here because it's not "chance to bleed". at least that's how I understandi t

woven junco
#

oh it's chance to inflict ailments, i see

#

huh, that's a good q then

woven junco
#

it'll tell you the answer

warped moth
#

if it were chance to bleed it would indeed be added.

prime sail
#

I want to play merc but I don't want to play elemental or shotgun. thought I might do pin/bleed,armor break tactician something. idk which skill to use tho

#

aight downloading pob

#

I wish crossbow had machine gun skill without fire dmg or armor break. just flat physical dmg

warped moth
#

well there is always explosive shot/grenade.

native lance
#

if I scale melee strike range on boneshatter it doesn't increase the distance it travels right?

#

there's no way to scale that I assume

warped moth
#

it has the AOE tag, so all skills that increase AOE should work

#

*supports

native lance
#

interesting

acoustic lava
#

I'm playing duo with a friend who is planning to run fubs iceshot deadeye, and I'm having trouble deciding on a build, I was originally going to go witchhunter nades, but I'm not sure itll be able to keep up, so I have been thinking about instead going whirling strike martial artists because it should have a very quick clear, has anyone played nades and iceshot before/how do the clears compare

fringe lagoon
#

I say play whatever seems most fun to you

acoustic lava
swift lintel
#

U would want to switch to something like galvanic shockburst if ur trying to keep up with fubgun ice shot

#

Grenade clear is fine in t15s early because the damage is so high but as u say the clear is generally slightly delayed

acoustic lava
#

I could defo swap to shards once grenades start struggling to keep up

#

I’ll have to look up a guide for galvanic

rugged kraken
#

Didnt they change how essences interact with martial weapons though for huge power spikes super early

swift lintel
#

Its harder to craft weapons now but not so hard that good builds cant even do t15s early

pliant solar
#

Whats the order of calculation between deflection and armour? What goes first and what after?

#

ok found

regal fern
prime sail
regal fern
#

Gonna try improving the pathing cause it's not perfect yet

  • Add handling for path seeker, grandmaster (withuntee +100 weapon set points), oracle jumping
valid aspen
#

I'm trying to use Elemental Equilibrium and Siphon Elements together. However, it doesn't seem like Elemental Equlibrium affects the infusions generated by freezing enemies. Should it? Has anyone else ran this and seen it working?

native lance
#

hold the fuck up

#

these runes that give more affixes

#

they're not limited?

#

you can get +3 up to +4 affixes on an item?

wise dew
#

@coarse crescent Dude, my brain is exploding

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I still don't really know how to build this, ughh....

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Everyone is saying "go Bloodmage" but the Spirit of Infernalist is insane for this Wand...

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But it's a 7% base crit

near thistle
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Alguien con tiempo para ayudarme a ver por que mi build no funciona? /
Anyone with time to help me see why my build isn't working?

shadow warren
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question say if im going shaman apocaplyse and it has all the elementage tags (fire, cold, lightning) will a support gem that gives me +1 skill level to fire skill increased the damage for all the elements or just the fire portion of it?

winged rain
prisma reef
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What are the main differences between the multiple Plant builds? Abyssal lich plants, Oracle plants, Disciple plants, if there are others

I'm pretty experienced but unsure on the key differences of each build and which looks more powerful/fun.

Im helping a friend play POE for the first time this league, so im thinking of running one of these builds and having them run it too

toxic spade
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Alright, who wants to tell me how bad this idea is going to be in practice?

Basically, hoping to go be able to have totems spam impale stacks from bonestorm, and use that impale damage to stack as many poisons as I can with Lorrata + spear field. I'm guessing I'll be able to get maybe 3 bonestorm totems up at most times. Maybe 4 if I get a spirit chest piece.

Clear would be via contagion spreading no limit poisons. Defense is entirely hinging on mind over matter.

Skeleton of the 'build': https://maxroll.gg/poe2/planner/p852xx0h

Please feel free to tell me how dumb or painful it will likely end up being. I am just really stretching to find a Lorrata use case lol

onyx nacelle
wise dew
rich pine
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I need to reach second ascendancy on a Monk, before I will have to do a near complete respec.
A) Will I even have enough gold to do that, and B) how would you level to that point?

I might have to start as a spell-caster, just so my tree at least partially goes into the correct direction :D

onyx nacelle
swift lintel
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If u have to go top side to reduce ur respec costs to eventual spellcaster then click generic ele nodes and run an ele crossbow with ele runes

rich pine
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Nvm. I just tried it and immediatly killed the first miniboss in like 3 grenades and 4 shots. This will do :D

fiery sky
tall coral
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I'm trying to decide league starter and can't decide between Raxx plant oracle and animeprincess spark. I think spark looks more fun but apparently it might be expensive? I'm pretty inexperienced so I don't know what to look out for. Any advice would be great, my goal is to clear the pinnacle bosses

fiery sky
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also spark is not expensive to start, cast on crit variant goes deep into the endgame and does require investment. but you can play spark literally from level 1 and youll be fine

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just make sure to follow a guide to know what skills and support to get, and make sure you are improving your weapon at least once per act

dusty frigate
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how fast is POB usually updated with new stuff?

fleet blaze
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Only 2 witch leveling guides ? Ed contagion and plant ? Yeesh

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Where's the cool shit

grave mesa
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Are flicker strike builds decent for beginning of leagues, or does it require expensive pieces to do alright?

ruby turret
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whats the primary differences between oracle plants and lich plants?

languid kestrel
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does blood rage conflict with the divine shield keystone?

swift lintel
sage ridge
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has anyone look to see if blood mage got nerfed?

verbal fulcrum
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I want to play something as tanky as possible next patch, ideas? tried shieldwall, bear, wyvern ES/CI, felt like shieldwall was the way to go though I have to admit its very slow

swift lintel
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Shield wall will lose single target damage next patch but wont lose much tankiness

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Should be fine

cinder raven
verbal fulcrum
cinder raven
# verbal fulcrum those reverse builds

Or you could go with the new tech conner mentioned,
Almost 50% dmg taken by companion instead of you, and then you recoup the dmg taken by the minion for 200%

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Using romiras requital

fleet blaze
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what was the best minion build in 0.4