#classic-doom

1 messages · Page 166 of 1

dapper flint
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Very cool little cutscene though. Love that art piece

tacit remnant
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Huh. Whenever I beat the game it just goes to credits. Did the Unity Port cut the iconic end scene?

azure nimbus
tacit remnant
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That sucks. Oh well

raw heart
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@tacit remnantBro is that bro is that?!!? Celeste

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Very underrated game i've heard on r/tomorrow

tacit remnant
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Very good and very hard game.

raw heart
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I buy 12 copies of Celeste every year to support the devs hopefully we will get the sequel doomguy_shock

molten iron
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Celeste is pretty good

hexed escarp
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can i load my choco doom save in prboom+

hexed escarp
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ok, apparently not

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is the last 3rd of doom 2 worth suffering through the city section for?

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cuz im on map15 rn and i despise it so much

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map 14 was pretty good

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map13 was also horrible, and map12 was eh

azure nimbus
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there are a few bangers in the latter third. But also some stinkers. I am more amenable to the vanilla levels after having played them more, but that doesn't take away from contemporary custom levels having more interesting combat and more intricate designs. If you want to stick to pwads, I get it. But I do think it's worth sticking through the originals as a baseline

hexed escarp
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i started playing btsx, but just judging by the first level, the ost was waaay too calm

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a soundtrack plays a big part to how much i enjoy playing something

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does the music in that wad get any more interesting?

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like, its not bad music, but i just dont feel like it fits doom

azure nimbus
# hexed escarp does the music in that wad get any more interesting?

it picks up even by map 2 imo https://www.youtube.com/watch?v=i3cbOsk6GF8

Soundtrack for Doom II WAD "Back to Saturn X - Episode 1: Get Out of My Stations".

Composers:
Sarah "esselfortium" Mancuso
James "Jimmy" Paddock
Stuart "Stewboy" Rynn
Elric "Darkhaven" Sullivan (aka Fisk)
Simon "sirjuddington" Judd (aka SlayeR)
Xaser Acheron

TRACKLIST:
00:00 Back to Saturn X (Title)
00:24 Entering (Map01)
03:38 Intermission
0...

▶ Play video
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Do not listen to map08's unless you want to spoilers. Unironically the music for map08 is a spoiler.

hexed escarp
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how is that a spoiler

azure nimbus
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I'll say as much that it fits the level

finite crag
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Why is my Doom crashing, when I'm starting with new campaing?

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Over and over...

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Help. 😦

azure nimbus
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unity crashes a lot unfortunately. Only real options are to play on a stronger port(woof, DSDA, gzdoom, eternity, whatever) or just save frequently and deal with it(I assume that you're playing unity because it's the only port that I know of that crashes at all)

finite crag
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I can't even save, because it crash on this first... video(?).

azure nimbus
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are you playing unity(version on xb1, ps4, steam) or am i way off?

finite crag
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Xbox on pc.

azure nimbus
#

what?

finite crag
#

Microsoft bought xbox.

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And we can play xbox games on pc.

azure nimbus
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so gamepass? Some official thing. ok that's unity. Yeah unity port is highly unstable

finite crag
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Yes, gamepass.

azure nimbus
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Highly recommend taking your doom2.wad file if you can find it within your machine, and playing on another port.

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But beyond that, it's just something that you have to deal with on unity

finite crag
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I had problems before, but not on the begin. xD That's why I'm asking - i'm the only one with this problem or that's a normal thing. Now I see - it's normal. Sad.

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Oh, I'm on the wrong channel. I'm talking about Eternal... Sorry.

azure nimbus
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then it might be on your end. computer issue like graphics card or something. DE is surprisingly stable. It crashes on occasion but not often. make sure your machine can actually play the game, or consider changing the settings to fit your machine

finite crag
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I've Acer Predator Helios 300. I think, it's strong enough.

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VRAM: 5100/6194

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145 FPS, all ultra.

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OK, now it works. ♥

raw heart
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What doom wad is this?

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It's in my discord bio

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Shows some homebrew grey creature

dapper flint
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Waiting is probably the best midi made. Super claim

finite crag
raw heart
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Okay now what mod?

finite crag
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No idea...

raw heart
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I'm trying to find the mod, the title says "Doom 3"

finite crag
royal heron
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heh, that's the basics of doom lore down the the very bone

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but the universe and lore of doom is extremely vast

raw heart
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Okay so I managed to find the wad for what I posted in #screenshots turns out it's just a doom 3 mod pack with shitty levels in it
Most of the key cards are just a pain to find in level 1 due to requiring jumping (platform cringe], level 2 was pretty easy for some reason and I got bored of level 3

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While Doom 2 levels are the where the fuck do I go at least I had ammo, this was just bad levels with low ammo in the first level and tons in the 2nd

median haven
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ultra violence is the normal difficulty of doom

dapper flint
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Normal is hurt me plenty

warped jungle
#

Can we agree that Final Doom PSX is probably the weirdest version of doom you can play

median haven
dapper flint
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It goes I'm to young to die( easy) hurt me plenty ( normal) Ultra violence ( hard) nightmare ( very hard )

last flower
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Guys I'm playing doom 2 where is the secret wolfenstein level?

dapper flint
last flower
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Thnx

junior tendon
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@last flower and there's also a "super secret level", at the end of wolfenstein map

hexed escarp
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Is Delta touch any good?

dapper flint
hasty sinew
vocal summit
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probably the best mobile app

hexed escarp
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cool

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how do you recommend i get the wad files onto my phone

pearl osprey
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Plug it into your pc

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or mail them to yourself

hexed escarp
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ah yeah

hexed escarp
pearl osprey
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Yeah

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Just plug it with your charger cable

hexed escarp
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cool

pearl osprey
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A notification will appear with some options, choose "File Transfer"

hexed escarp
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ok

hexed escarp
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how do i get it back

pearl osprey
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Unplug then replug

hexed escarp
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ok

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thats not an option

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only import photos or media files

pearl osprey
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Media files is file transfer

hexed escarp
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oh\

pearl osprey
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I forgot it's different depends on the version of android

hexed escarp
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i selected photos, and now it always goes to that when i plugged it back in

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and i cant get back to the choose window

pearl osprey
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Search for "USB Prefrences" in your android settings

hexed escarp
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why do they have to make this so annoying

pearl osprey
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Mainly security, you don't want someone to plug a USB into your phone and immediately access all your files without unlocking the phone first

hexed escarp
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i set it to use for file transfer, and it still just goes to photos when i plug it in

hexed escarp
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can android read thumb drives

pearl osprey
hexed escarp
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if i have a usbc adapter?

pearl osprey
hexed escarp
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ok

pearl osprey
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You can also just email it to yourself

hexed escarp
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yeah i can do that, but it feels kinda weird uploading copyrighted files to cloud

pearl osprey
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Email is private so it's totally fine

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specially an email sent to yourself

vocal summit
hexed escarp
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ye i cant find my usbc adapter so im just gonna do email

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completely unrelated question, do you think d4v makes the vanilla doom 2 campaign harder or easier

vocal summit
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go to android options > about phone > tap "kernel version" until a message pops up saying "you are now a developer" and enable USB debugging

pearl osprey
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Also let's be real no one is gonna arrest you for sharing doom with yourself 🙃

hexed escarp
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lol

pearl osprey
vocal summit
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you do now

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android 12 💀💀💀💀

pearl osprey
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for real? you need to enable debugging to access files???? that's a really stupid decision if it's true

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I am still on android 11 so I haven't seen this stuff

pearl osprey
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idk personally

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haven't played it

vocal summit
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d4v is literally a sprite hack

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that's all it changes

vivid vine
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No?

hexed escarp
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no

vivid vine
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It makes enemies act a lot like in 2016

hexed escarp
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yeah

vivid vine
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Changes the weapons too

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Although the creator really should have stuck around for DE4V

hexed escarp
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wait is that a thing?

vivid vine
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Now we have pain elementals but they're all immobile gore nests

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No

hexed escarp
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oh

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but do you think it makes it easier or harder

vivid vine
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Play MetaDoom

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It is all dooms

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Even the rpg stuff

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And its up to things from Eternal

hexed escarp
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damn i suck at playing on mobile lmao

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or maybe its just hard

pearl osprey
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Mobile is hard imo

dapper flint
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Meta doom is highly recommended

verbal geode
stiff sigil
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Lol

vast reef
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with the right control scheme it can work well, my only problem was switching between weapons quickly

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i used to play minecraft bedrock pvp on mobile

vast reef
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that's the only tricky part but on a larger screen it's fine

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my phone is just tiny af

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lmao F

vocal summit
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ultrawide screen phones have the buttons in the center

vast reef
vast reef
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that are just bigger than mine

vocal summit
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almost no one has a 16:9 phone nowadays

vast reef
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because mine is about 5 inches long

vast reef
vast reef
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well for mods mobile is sorta convoluted

vocal summit
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hold on

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it does

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it comes with freedoom

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for what

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oh the freedoom app?

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PB doesn't work with that

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the guns are from pb

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i think the texture pack will work

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are dropbox links allowed or will i get vega'd

pearl osprey
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The Freedoom for android app name is so confusing for new players

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The older name for the project was GZDoom for android

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it was honestly a much better name idk why they changed it

vocal summit
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fuck now i want to make an app called GZDroid even though i have no idea how

pearl osprey
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They use something called Android NDK, basically it can run c/c++ code (which is the programming language used in most source ports) and run it on android

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It's very easy compared to porting the source port to Java or Kotlin

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but you still gotta be an experienced programmer

vocal summit
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all i'd need are touch controls and being able to run the app/game

pearl osprey
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I wish I was smart enough to make an app like that

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or honestly you wouldn't need to create a new one from scratch

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you can just get the code for freedoom for android and update it to the last GZDoom then change the name

vocal summit
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preferrably like a mod loader with the gzdoom iwad selection and options

vocal summit
pearl osprey
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yeah if it was the dev would probably have done it already

vocal summit
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the dev abandoned it im pretty sure

pearl osprey
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😔

hexed escarp
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i wish andrew hulshult made idkfa doom 2

vocal summit
vocal summit
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last song he remade was posted 5 years ago

hexed escarp
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yeah

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wait has he remade enough doom 2 songs to make idkfa for plutonia?

finite kestrel
vale gyro
vast reef
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hmm, sorta

dapper flint
cosmic pagoda
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A few days ago I met with one of the people that inspired me to pick up doom speedrunning 8 years ago, which is Henning who did doom 2 nightmare in 29m39s back in 2009. He had a message from John Romero to me, you can see it here: https://vimeo.com/715249616/fe36cd0966

Unfortunately there's no doubt that the limit for E1M1 has been reached, so ...

▶ Play video
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so now we have reached the point of using all ghosts for speedruns

vast reef
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does zandronum have any fancy lighting or postprocessing effects like in gzdoom

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mainly looking for AO or something similar

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i could use reshade but idk how to use it

hexed escarp
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I want to play with the delashin's smooth doom remake mod, and I have it installed and working, but the problem is i want to load a save that i made without using this mod, and when i try to do that, it gives an error

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is there any way i can convert the save to work with the mod?

pearl osprey
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It's doom but in a browser

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The article is honestly more entertaining

vast reef
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will they be added

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or is there a mod

vocal summit
vast reef
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the hardware renderer looks like piss without postprocessing

vocal summit
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zandro devs are a weird bunch honestly

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they don't want to update to one of the latest versions of gzdoom

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instead choosing to stick with whatever ancient version they're using

vast reef
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weird

vocal summit
final forge
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Does anyone know who f you can get custom wads on console?

vocal summit
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you can't

final forge
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Dang

dapper flint
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Yeah... and nerve takes its time with add ons

finite crag
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I cannot express in words how much I dislike slough of despair. Every time I run OG doom I always forget about that level until I hit hell keep.

azure nimbus
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Slough of Despair, more like it's actually good

vocal summit
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og doom falls apart at around e3m2

azure nimbus
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e3m2 is an A tier map. If you don't like it, you're a hater

finite crag
vocal summit
vocal summit
azure nimbus
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try it on nightmare then, if hunting down the last couple monsters is too annoying

final forge
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Who else thinks doom has better level designs than doom 2

vocal summit
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everyone

finite crag
azure nimbus
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For ultraviolence, e4m6 is up there. e1m3 is pretty good. e2...ok nothing great in there for uv tbh. e3m4 is nice. e3m6 is a cool map, but I prefer it in NM because hunting the last monsters takes forever. e4m1 is pretty good. e4m2, prefer on NM.

Eh even e4m6 has issues with hunting rando extra monsters(cacos outside the fortress). Probably e1m3 is the strongest map to play on UV.

final forge
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They should add a event to eternal were they make skins that make the weapons look like the ones from the original doom and quake

vocal summit
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i kinda regret buying d2 on switch tbh because of how shit the maps are, no rest for the living is banger tho

azure nimbus
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they've never had skins that change the complete models. idk if they could handle that without changing stuff relatively majorly

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d2 has some map variance sure, but it does have some good ones, and levels that even if...odd, were inspirational for future designers. And most importantly, you get doom2.wad

final forge
azure nimbus
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I'd be interested to see if that would be "convincing". Some weapons maybe, like there is the classic combat shotgun model

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A lot of levels just don't seem to be designed with uvmax in mind.

finite crag
vocal summit
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dumb decision from nintendo to not have 128gb be the default for the switch

thick stag
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we've made almost everything run doom and now we must ask the ultimate question
can the human brain run doom

finite crag
finite crag
vocal summit
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well shit, buying physical in brazil is almost impossible

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most stores only sell xbox and playstation games

finite crag
vocal summit
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we have amazon, shipping is a problem tho

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nintendo has almost no place in the game market here

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so importing is the only way to go

finite crag
vocal summit
finite crag
vocal summit
finite crag
# vocal summit what are you exactly talking about

Oh man that will take some time. I’ll throw out a few.

  1. The scarcity they love making to spur panic buys and keep demand high. Look at what’s happening with the N64 switch controllers.

  2. joy con drift is a thing that still exists.

  3. the switch online functionality is years behind the current status quo.

  4. their pricing is insane and almost never drops on any first party stuff.

  5. they copyright strike everything. If you’re a content creator and mod or create for any of their first party games you will eventually be hit by them with a cease and desist.

vocal summit
pearl osprey
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The number of anti consumer practices Nintendo does is just freaky

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I am glad the Steam deck is competing with the Switch

finite crag
vocal summit
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i think nintendo will still win at the end of the day tho, since they already have more market share

pearl osprey
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Steam deck can emulate Switch games

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Switch can't emulate a PC

vocal summit
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not necessarily legally tho, but you can

pearl osprey
finite crag
vocal summit
pearl osprey
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Great point

vocal summit
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i started having a lot less problems after starting legally emulating games

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especially dolphin

finite crag
vocal summit
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get a 3ds/ds

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homebrew goldmine

finite crag
# vocal summit get a 3ds/ds

I have every gameboy iteration, and (almost) every ds iteration. In fact recently I turned a DSlite into a gameboy macro, turned out great.

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Now I just am trying to find the stuff like the nomad and game gear.

vale gyro
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Random question, but how often do you guys save if at all? I only save at the start of levels, when I pick up a key, or have to get off

finite crag
dapper flint
vale gyro
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I bet I’ll start saving less when I’m doing a second run

azure nimbus
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feel free to save all you like. Just be aware that if you want to get stronger as a player, that usually means reducing allotted saves. Practice might mean making a save on every fight. And using excess saves within a fight can be disoriented. But it's up to you.

Is shareware doom e1 still available for free?

finite crag
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yes

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there is a github page that I unfortunately can't link here (cuz of vega) that has shareware/demo versions of doom, hexen, heretic, and strife i believe

azure nimbus
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would it well...work easily for people who are not knowledgeable about fancy ports or dosbox? Obviously, if I want a new person to try the game, I don't think I can convince them to download a port

hexed escarp
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Has anybody ever done a Speedrun of ultimate doom, doom 2 and final Doom back to back?

vast reef
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like a single-segment run except it's multiple wads?

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so it's a wadsmoosh speedrun

gusty falcon
vocal summit
vast reef
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yes

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along with maybe zmovement

cosmic pagoda
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another 2 way wall run this time in an iwad

low tinsel
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Good day slayers

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anyone know how to activate the console in dsda doom?

molten iron
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Go to options -> setup -> Key bindings

low tinsel
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thank

hexed escarp
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where you play all of the old mario games back to back in an hour

finite crag
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Anyone know if there’s a run of doom out there where the runner only uses the map screen to play?

dapper flint
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That's horrid

azure nimbus
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maaybe more doable with iddt?

prime lava
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I think there's a TNT3 map (jokewad) like that

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don't think you can see anything out of the automap

finite crag
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hi, i was wondering if gzdoom is still a good way to play classic or are there better/newer options?

dapper flint
finite crag
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what could you recommend? usually if i wanna play dos games, i go for dosbox pure with retroarch and it works fine

azure nimbus
slim willow
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none of the popular doomtubers play mobile

limpid zinc
azure nimbus
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Beyond the all ghosts effect, dsda/woof are vanilla compat but also have boom and mbf options. Does choco or crispy do stuff that woof or dsda can't other than all ghosts?

vivid vine
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They can run demos on the original doom 2 exe because they fully replicate how it worked in DOS

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They don't have changes to the game even on a Boom level at all beyond Crispy being limit removing. And that's what they have.

azure nimbus
vivid vine
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Basically any change would make a demo crash if you had tried to play it off of that, but Chocolate and Vanilla can

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They have a lack of features and are much closer to the original while even with complevel other ports are really only pretending to run like the original

azure nimbus
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idk if I've even seen a floppy. my computer definitely doesn't have a slot

calm cradle
vast reef
#

zdgom

molten iron
#

Because that is the behaivior of vanilla

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for Boom, it was fixed, so for boom/etc compat it doenst have this bug

azure nimbus
molten iron
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I know that aconfusedhuman has got it a bunch of time when speedrunning TNT using dsda-doom

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I never got it myself tho

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You need to make sure that you are using a vanilla complevel

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Like -complevel 2/3/4

azure nimbus
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Maybe dsda does it but woof doesn't? idk that would be weird. woof is clearly based on dsda imo

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How about I load up map 30, throw on increased gamespeed, let it sit for a few minutes and I'll test it out again. I had icon of sin sitting for 3 h now. still no all ghosts. I'll rewatch the decino video and see if I'm doing it wrong

azure nimbus
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I waited 254 min of in-game time and shot through the corpses with hitscan. With over 352000 kills, if woof had this, it would've triggered. from cl2

molten iron
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https://www.doomworld.com/forum/topic/129581-doom-e1m8-in-17-seconds-and-plutonia-map-11-in-9-seconds/
You can try to see if these demos work correctly (with the all ghosts bug) on woof

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I dont have woof installed to try it

molten iron
#

hmm weird

azure nimbus
#

I still like woof, and for the vast majority of demos, it'll be vanilla compat. But it doesn't have that very very rare bug

finite crag
#

I have a question for the whole chat. Is the cacodemon pog a fake sprite or is it actually made by Id software?

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My first doom experience was eternal but I ended up getting doom 3 bfg edition that came with doom 1&2 as well and I got pretty interested in classic doom from that.

royal heron
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It's a fake sprite lol

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It's funny though

finite crag
#

I love that sprite 🙂

molten iron
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not as funny as caco taco tacodemon

vast reef
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^

finite crag
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Also when the doom guy is sus

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That one is pretty good

vocal summit
#

anyone know some good but very short wads

molten iron
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I usually play 30 level megawads, so I consider AUGUER:ZENITH short

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It is amazing

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oh wait it has 21 levels

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damn, I was almost certain it only had 9

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well nevermind

dapper flint
dapper flint
vocal summit
#

honestly less than like 10 levels

dapper flint
#

Really enjoyed this one

vocal summit
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it disables jump mouselook and crouch

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honestly if it didnt doomworld users would get mad

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they're that type

dapper flint
#

Nah if you're playing on gz you can still do all that

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It says it should be

azure nimbus
dapper flint
#

Tangerine is a good time. Having fun making demos for it at the moment

azure nimbus
# vocal summit how long is that

8 normal maps(8th having a monster spawner and romero head(but no shooting rockets into a wall)). Then map09 is credits. map09 has a secret which opens an exit to map10 which is the secret level of sorts. It is extremely difficult. But other than map10, the first 8 regular levels are casual friendly

vocal summit
#

i'll take a look at that and moonlit district

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thanks

dapper flint
vernal thunder
#

Does anyone know an accurate BPM to all the songs in doom 1 2 and final doom?

raw heart
#

Does anyone know what the health drops are even suppose to be?

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HealthBonus These blue smurf poos

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Imagine these are just demon droppings and doom guy just gets hp back from picking them up

vocal summit
raw heart
#

I kinda see that yet that's more of a fairy tale goblin thing

vocal summit
#

how

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it's literally a potion

vivid vine
#

And the armor bonuses are ancient helmets

raw heart
vivid vine
#

They make pretty fine sense there. Especially given Doom's basic idea came from a D&D campaign they had and potions are in fantasy for a reason. Black magic, witchcraft, I'm not sure how they wouldn't fit with demons

vast reef
#

mods that add eerie audio?

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i like the one in dead marine

vast reef
#

they're advanced highly engineered chemicals

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easy

west thorn
#

Hi I'm interested im Classic DOOM/

vast reef
#

what type of classic doom do you play

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pure vanilla?
zdoom vanilla?
vanilla with some enhancement mods?
or your own modded setup

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i play all of those regularly except for zdoom vanilla

vocal summit
#

maybe i shouldn't have played it with PB

cosmic pagoda
#

uhh trying to nm100s e3m2

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I go for the plasma first and then get cornered somewhere at some point

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sometimes I make it to the chaingun and then get cornered

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turbo pinkies aint a joke

vocal summit
#

punch is useless against turbo pinkies but the chaninsaw will shred through them

cosmic pagoda
#

thanks for tip

#

wait is there a chainsaw in e2m3?

vocal summit
#

not sure

cosmic pagoda
#

Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1

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nope

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and I meant e3m2 not e2m3

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the hand map 😛

cosmic pagoda
#

ughhhhh

azure nimbus
dapper flint
#

At the end

dapper flint
vocal summit
#

yeah

dapper flint
# vocal summit yeah

Go through the door on the right , go up the stairs and if you want you can shoot it from the top railing without it being able to destroy you.

vocal summit
#

i already killed it

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using the freeze gun

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froze it and kicked it a couple of times

cosmic pagoda
#

I think I have put like 50 attempts into that level

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I'll crack it eventually

#

just played through plutonia for warm up during last few days

#

go 2 it is a nice map to practise 2 tapping cybies btw

#

you know I realised I get bogged down by souls more than I do by turbos

true smelt
#

Hello !
Did someone know where can I ask in this server for a Deathmatch with Classic Doom games using GZDoom and Hamachi ?

hexed escarp
#

Is there anywhere I can get a pre-setup dosbox with doom? Like with run scripts to launch the game and setup applications?

#

Not with the wad ofc

cosmic pagoda
#

doom doesnt need much setup just the settings tbh

#

but if you want the dos experience, why not play with chocolate doom

#

less messing around

raw heart
#

Mods removed my doom port tier list

#

It is now cannon and everybody else's tier list is wrong

vapid nebula
#

I just destroyed a hardcore doom fan on dust2 on zandronum
i'm in this community for like what? a few weeks?

#

:doom_marine_smile:

#

he rage quitted
or normal quitted can't know for sure

raw heart
#

Imagine removing my tier list also bruh, I was saying pure facts

vapid nebula
#

XDDD

#

lookatmynewpfp.wad

true smelt
hexed escarp
#

if i already have the wad is there somewhere i can find one?

true smelt
#

Maybe I can make you a .bat file with dosbox ?

hexed escarp
#

It's ok, I can probably figure it out myself

raw heart
#

Also I tried Doom 3 in Doom 1&2 Mod

#

And they replicated Doom 3 alright, the shotgun has the worse firepower for you but for the enemies they take up to 60 hp with 1 shotgun blast to you and it isn't a rifle anymore which hurts the game since it forces you to use the pistol to snipe enemies then the enemies take like 12 shots to take down

#

Plus the max armor you can get now is 125🐸

#

Which makes the game unnecessarily hard

gusty falcon
#

Not something anyone would use seriously

azure nimbus
#

the doom3 shotgun should do more damage than usual. just terrible spread

dapper flint
#

Machine gun burst then a swap to shotgun usually does the trick

raw heart
#

And it got updates for a while so I take it as a serious mod

vale gyro
#

That’s where I got the files from

raw heart
#

DoomBrah sounds more right

vast reef
vocal summit
vocal summit
#

(takes place entirely inside of the doom 3 uac ship)

vast reef
vast reef
vocal summit
#

dark universe is a zdoom wad

#

so no woofs or booms there

vast reef
#

what are some good monster packs?

#

i've really been enjoying project malice

#

play it with a dash mod and maybe some cosmetic mods (smooth doom and hd sounds) and you've got a very fast and fun game

#

way better than brutal doom

dapper flint
vast reef
#

tbh i like brutal doom's weapons and gore

#

the monsters kinda just fall flat for me

royal heron
#

hm

#

I might try going back and redoing my E1M3 NM100S run

vocal summit
#

or this

dapper flint
vast reef
#

probably my favorite gore mod

vocal summit
#

it is really good

vast reef
#

yep

steel meadow
#

should i play shores of hell?

#

i have ultimate doom

dapper flint
#

Yes

hexed escarp
#

does the setup exe from the doom shareware work for final doom and doom 2?

pearl osprey
#

They all have different exes

finite crag
#

my favourite version of doom in my opinion!

#

i perferred the gameplay in this one over doom 2

#

i like this one as it has good levels i found.

jolly mountain
#

so you like classic doom?

#

name all the enemies

azure nimbus
finite crag
azure nimbus
#

You said that you preferred the gameplay of "this one" over doom2. So I figured that you were under the impression that "this one" was from the name of the discord channel. Scrolling up, ult doom was mentioned so ig I'm dumb.

dapper flint
#

Perfectly safe room I bet

slim willow
#

the megasphere and conveniently placed switch are for show

dapper flint
slim willow
#

Yeah not at all

lilac jungle
#

E1m4 nightmare on mobile it is almost impossible, the movement has to be perfect

hexed escarp
#

In vanilla doom mapping, can you put the story text at the beginning of any level, or is it hardcoded to specific levels

fickle adder
#

I bet you could somehow with gzdoom

#

But it’s hardcoded

vocal summit
#

just like some things are hardcoded to map07

#

you could try doing that with dehacked

azure nimbus
halcyon willow
#

The only way I am aware of that you can move the story texts is via mapinfo

hexed escarp
#

im playing plutonia for the first time and im on map03, and i need help

#

i just got to a room where you walk into it, and an archvile pops up

#

how tf am i supposed to fight it, there is literally nothing to hide behind

#

and its attack is undodgable

dapper flint
hexed escarp
#

no

#

when you come out into the place with 3 paths

#

you go to the middle one, and then there is a big room

#

and an archie

#

and no cover

dapper flint
hexed escarp
#

yeah

dapper flint
# hexed escarp yeah

Rush it shoot it. Let it target you so it doesn't push forward. You run back into where you came and repeat. The trick is to get it to attack you so you're not cornered. You can also jump down where it came from. Back up shoot hug wall when targeted and repeat

hexed escarp
#

ok

#

so you basically just pray that it doesnt end up targetting you while its perfectly centered

#

so you can hide in the hallway

dapper flint
azure nimbus
#

there is a block that you can use to block the splash damage(archie zaps only do 20 damage if you have a block at your feet between you and the vile). and a rev to help infight. With that said, the map03 viles are cruel

halcyon willow
#

The block has to be at least 25 map units high for that to work but yeah, you can block the blast damage element of the archie attack that way (which is most of the damage)

azure nimbus
halcyon willow
hexed escarp
#

i just had simultaneously the worst and funniest idea for a doom wad

azure nimbus
#

that would be pretty funny

hexed escarp
#

its called icon of sans, and basically it replaces the icon of sin wall texture with sans' head, and the cubes are coming out of his mouth, and opening to hell is replaced with megalovania

vivid vine
#

Pro Doom Monster Strats

vocal summit
#

hardest part would be the fact the icon of sin's texture is split into like 3 or 4 texturss

hexed escarp
#

im making a megalovania midi cover rn actually

#

thats how i got the idea

#

oh also id use a deh to make him only spawn revenants lmao

vocal summit
#

give up

hexed escarp
#

oh lol

#

how come

vocal summit
#

it's one of the most limited and headache inducing engines ever

hexed escarp
#

is boom any better?

vocal summit
#

a lot better

#

still kinda hardcoded tho, just go for zdoom

hexed escarp
#

eh, i find zdoom to be ruining the point (for me at least, other people do whatever they want)

vocal summit
#

og zdoom?

#

it's pretty vanilla all things considered

hexed escarp
#

does it have 3d floors?

vocal summit
#

it's only when you get to like gzdoom where it starts to get different

vocal summit
hexed escarp
#

oh

finite crag
vocal summit
finite crag
slim willow
#

doom is 3d

#

its just limited 3d

vocal summit
#

im talking about zdoom

wide steppe
#

ducino

finite crag
tulip herald
#

doom builder users try not to hate eachother challenge

slim willow
#

(gone wrong)

hexed escarp
#

Is there a good multiplayer specific port that’s not based on zdoom?

pearl osprey
#

Wait no nvm

#

It's based on ZDoom too

hexed escarp
#

oh

#

thats too bad, someone should make a prboom plus online multiplayer fork, that would be cool

pearl osprey
#

According to doomwiki here's a list of all "Multiplayer-focused source ports":
csDoom
Odamex
Zandronum
Zdaemon
Literally all of these are based on ZDoom

hexed escarp
#

bre

#

i dont have anything against zdoom, but i wish there was a more vanilla compatible online multiplayer port

pearl osprey
#

You can play multiplayer with a any source port you want, but you'll have to use local lan or port forwarding or some other shenanigans that most people don't have time to do just to play multiplayer doom

pearl osprey
hexed escarp
#

it works fairly well, but is a bit laggy

hexed escarp
pearl osprey
#

Sounds very fun tbh

hexed escarp
#

yeah, we are not the best at doom so our strategy basically becomes clear out as much as we can but once we get to a hard enemy just repeatedly respawn and use the limited ammo we get from the reusable weapon pickups to just repeatedly rush the enemy

#

basically just die over and over again to get more ammo

pearl osprey
#

Lol I used to do that when playing sunlust

#

Eventually I gave up

#

At like map4

hexed escarp
#

we have just gotten to hunted

#

yeah but thats the one thing i dislike about doom coop

#

is that eventually once you have killed most of the fallen humans and picked up all of the ammo in the level, if you die, you have very little ammo to work with

#

at that point, your only source of ammo becomes the reusable weapon pickups

pearl osprey
#

I think in Zandronum there is an option to keep weapons after death, but what I'd really like in a vanilla like multiplayer with the option to drop weapons on death

#

Kinda like minecraft

hexed escarp
#

ah yeah

#

and ammo as well

#

im not quite as far in my singleplayer plutonia playthrough

#

respawning makes it much easier lmao

#

im only on map03

limber rivet
#

i do not like the 2nd episode of doom

azure nimbus
#

:(

dapper flint
limber rivet
#

thats not my problem i dont like that ammo is essentialy non-existant but maybe thats just skill-issue

hexed escarp
#

Is sigil compatible with dos?

azure nimbus
# hexed escarp Is sigil compatible with dos?

there is an alternate but equally available version of sigil that replaces episode 3 instead of acting as a 5th episode. I think it's called lim removing on doomwiki because of the e5 stuff but maybe it really isn't fully fully vanilla.

hexed escarp
#

Would it be possible to make a deh that lists it as the 5th episode in vanilla doom?

cloud talon
#

The best version of doom is clearly the snes version

finite crag
cloud talon
#

The gba version has a somewhat stable framerate

slim willow
#

I like my Doom between 4 and 12 frames per second.

azure nimbus
#

anyone here played REKKR? I've tried a few times but just can't get into the enemies or art style -- though I really like some of the weapons

tacit remnant
#

I have but haven’t ever been able to beat the second level

#

I like the look of it fine though— it’s a fun look and is a nice contrast to how these WADs typically look

hexed escarp
#

i want to make a doom wad but i have no inspiration, does anybody have any tips for getting ideas?

wide steppe
vast reef
vast reef
azure nimbus
#

e2m3 is weird. But it's about being weird imo. m5 can drag though

vast reef
#

agreed

dapper flint
#

Yall don't like vines ?

hexed escarp
#

lmao im learning how to make dehackeds and i made one that ends the level when you kill a zombieman

dapper flint
#

Neat !

proud scarab
#

good god i forgor how hard this is

hexed escarp
#

would it be possible with a deh to make an enemy shoot bfg balls?

hexed escarp
#

i figured it out

azure nimbus
#

did you get it vanilla compat?

hexed escarp
#

i just modified an existing projectile to be identical to bfg balls

#

yes

#

lemme tell you, the spider mastermind is terrifying when it fires bfg balls

azure nimbus
#

nice. The bfg ball is pretty much just an arachnotron plasma ball with a bigger sprite and instead of 5d8, it's a 100d8

hexed escarp
#

and it calls bfgspray

azure nimbus
#

bfgspray is not related to the ball. Do you want just the ball, the tracers, or both?

#

bfgspray is the tracers

hexed escarp
#

both

#

and i got both

#

i just made the arachnotron projectile use the bfg ball states, which call bfgspray

#

i wonder if it would be possible to beat doom or doom 2 if all enemies had bfgs

tacit remnant
#

Probably not

hexed escarp
#

im currently in the process of making the deh to test this

#

im just replacing all of the enemies attacks with the arachnotrons attacks

#

lmao should the icon of sin just spit out bfg balls instead of cubes

hexed escarp
#

so far i was able to beat e1m1 e1m2 and part of e1m3

#

so far e1m1 was the hardest since you didnt have the shotgun

dapper flint
finite crag
#

brutal doom is awesome

#

i just started playing it today and i loved the details

#

they added realistic death animations

hexed escarp
#

is it ok to include some of the doom1/2 skies in my wad so i can rearrange them?

pearl osprey
#

idk. but you can use texture patches to rearrange textures without including the actual textures

vocal summit
hexed escarp
pearl osprey
#

Yes

hexed escarp
#

cool

#

thank you

hexed escarp
pearl osprey
#

In slade you can right click a texture and choose "add to TextureX" after a texturex lump has been created you can choose the texture you want and arrange it however you want

#

You can even create a new texture using a combination of existing ones

#

There is a wad that has a few hundred textures of vanilla doom, without actually including the textures themselves, only texture patches

#

I can dm you that wad if u want

hexed escarp
#

huh ok, is it possible to get the doom 1 sky textures in doom 2 with this method or are they not there

hexed escarp
plain orbit
#

Question,what is the difference between GZDoom and ZDoom?

rigid tartan
#

Still waiting on when we'll get Brutal DOOM mods on console... doomguy_wicked

high path
dapper flint
rigid tartan
#

Aw, crud. doomguy_dead

azure nimbus
#

the best feature of unity is lacking BD

vivid vine
#

Get MetaDoom

limpid zinc
# plain orbit Question,what is the difference between GZDoom and ZDoom?

The main difference is that GZDoom supports opengl and more advanced graphics settings so if you don't care about it being faithful and just want to pump up the graphics as much as you can you may be better off with GZDoom rather than Zdoom (tbh there's really no reason to use Zdoom anymore as it doesn't offer anything that GZDoom doesn't). If you want to try to be somewhat faithful while still being able to support boom-compatible mods I would suggest PRBoom+ over both GZDoom and Zdoom, and if you don't care about mods that need more than just limit removing then I'd just use Crispy doom.

azure nimbus
#

DSDA also supports openGL and is vanilla compat. It even has all-ghosts. Don't forget, zdoom can run lilith

zenith berry
#

But my closest bet is the Icon since death of him always ends the level. Whereas the Cyberdemon and the Mastermind both and respectively only takes you to intermission in specific levels, map 08 of episodes 2 to 4.

hexed escarp
#

I didn't change it's state, I just replaced the scream action in it's death state with icon death action

zenith berry
#

Well yeah that's what I meant.

hexed escarp
#

I'm messing with dehackeds because I want to try to make a custom boss level at some point

#

I'm fairly new to the doom community, but from the small amount of stuff I have seen, it seems like doom has a similar issue to super Mario maker 2 where there is only a kinda small number of boss enemies so most bossfights just ending up being slight variations of the same fight

#

So the idea of a custom boss intrigues me

vocal summit
hexed escarp
#

does mbf allow for the deh file to be stored in the wad?

molten iron
hexed escarp
#

ok

#

i was trying to play eviternity on winmbf but it crashed when i tried to load a level

#

any idea why?

pearl osprey
hexed escarp
#

cool

hexed escarp
#

do imp and caco fireballs have any differences other than appearance?

vivid vine
#

Damage

#

Imp fireballs do 3-24 and Cacodemon lightning does 5-40, same as a plasma gun shot

grand hemlock
#

how do u download the classic doom

#

pls tell me

vivid vine
#

Buy it on steam

grand hemlock
#

ca

azure nimbus
#

within doom2 on steam, you can find the doom2.wad file. That is the file that you use to play on sourceports outside of steam

grand hemlock
#

nn u have it foe free when u already bought it via id sorftware tihingy

vocal summit
hexed escarp
#

cool

vocal summit
#

and the rereleases only support wads with the deh built in

hexed escarp
#

oh unity supports dehs?

vocal summit
#

yeah

hexed escarp
#

cool

#

does unity support boom and/or zdoom editing features or no?

azure nimbus
#

nope

#

unity is lim removing vanilla

hexed escarp
#

ah

hexed escarp
#

what option do i select in ultimate doom builder to make an mbf compat map

dapper flint
#

After giving another playthrough of btsx.. I have to say it isn't as epic as I remember playing it the first time through unity

pearl osprey
hexed escarp
#

ok

#

is mbf21 the same as regular mbf?

azure nimbus
#

different comp levels mbf is cl11 and mbf21 is cl21

dapper flint
#

I really thought there was a discord section for this. Pretty sure it's map mods or something like that

pearl osprey
dapper flint
#

There we go

pearl osprey
dapper flint
#

Really should just be in classic doom. Doesn't make sense for 2 different places

sleek mirage
#

i HATE pain elementals

hexed escarp
#

Same

#

They are the worst enemy in doom 2

azure nimbus
#

no. People who hate Pains ele's in doom2 never played doom64

hexed escarp
#

Yeah I have not

azure nimbus
#

by all means, they're the high tier enemy used the most aggressively in doom2.wad so they can feel disproportionally annoying, as well as having a unique ability. My real take is that every enemy can be placed well, even if you dislike some of their placements. Since I mentioned, d64 pains are more aggressive and lost souls are far more aggressive than usual, and pains explode when they die, and a lost soul that fails to spawn(tries spawning in a wall or inside a monster/player) will explode.

dapper flint
# sleek mirage i HATE pain elementals

They're not that bad. Just need to make sure to rush them and make them a priority. Get into their face and use a stun lock weapon. I prefer chaingun but plasma if you have it. Get in close so it can't lost soul. Rush into its body as it explodes

sleek mirage
#

The doom manual is pretty good at describing him: "killing him is almost as bad as letting him live"

hexed escarp
dapper flint
# sleek mirage Will try those strats

If they are low to the ground during a large fight you can also swing around them upclose stun them and use them as a shield as they take in enemy projectiles

hexed escarp
#

is it bad that during my first playthrough of plutonia, im saving at the end of pretty much every large encounter?

azure nimbus
hexed escarp
#

yeah, and it allows me to enjoy it better since im still not the best at doom

jade wharf
hexed escarp
#

is it possible to make prboom+ load a vanilla/chocolate doom save file?

#

with like a converter or smthn?

vast reef
azure nimbus
#

game

vast reef
#

pain elementals are good enemies, just annoying because they're the most-used high tier enemy in doom 2

#

their purpose is usually to limit the player's movement with lost souls

finite crag
#

started playing tnt again
at map 20 now
almost at the funny habitat level!!!!

sleek mirage
azure nimbus
#

player sized skulls

tacit remnant
#

Lost Souls are an infuriating combination of being fast, relatively difficult to hit, and being slightly tankier than it should be

#

To elaborate on that last bit, the fact that Lost Souls usually don’t die to one shotgun shot is so frustrating

vast reef
#

i think EVP (enhanced vanilla project) gets everything right

#

the chainsaw does way more damage and the lost soul dies in a single shotgun shot

azure nimbus
vast reef
#

lmao

normal jacinth
#

Ok Im new and I want to know how to add monsters in project brutality 3.0 i just wanna add carnage

#

And Im THE ANGRY VIDEO GAME NERD

proud pilot
#

jesus the strobing effect in this one part of eternal doom map05 is making me dizzy

#

fucking timegate man

dapper flint
#

Lost souls definitely need to be a one shotgun shot kill. One of the reasons I enjoyed eviternity

mellow matrix
#

I'll take it a step further and say that manually placing lost souls should be illegal

#

I can appreciate Pain Elementals spawning them because there's strategy and decision making when fighting them but otherwise ew

dapper flint
#

Definitely agree

finite crag
#

Is online multiplayer on doom I or II a thing?

pearl osprey
#

Yes, you can use a multiplayer source port like Zandronum

hexed escarp
#

Do you guys think anybody is ever gonna make an online multiplayer source port based on prboom plus?

pearl osprey
#

Doom is experiencing a lack of open source developers so I don't think so

hexed escarp
#

Oh ok

#

I would do it but I don't know shit about C or online multiplayer

#

Or networking in general

pearl osprey
#

iirc both the c programming language and anything related to networking are hard to learn

hexed escarp
#

Yeah

#

I know the very very basics of c++

#

But I only really know object oriented programming and C doesn't have that

finite crag
hexed escarp
#

Zandronum is a very similar port to gzdoom

#

It uses some parts from it

finite crag
#

Oh, it’s a different motor?

hexed escarp
#

So just download zandronum and use it the same way you would gzdoom

finite crag
#

I see

hexed escarp
finite crag
#

With the same directory app folder thing?

hexed escarp
#

Wdym?

#

No have zandronum in it's own folder

finite crag
#

Yeah that’s what I meant

#

I need to place wad files in a gzdoom folder in order to run it

hexed escarp
#

I don't really know much about how ports work on Mac tho

#

I'm more of a windows guy

finite crag
#

That shit’s nasa to me gonna be honest

#

Windows i mean

#

But I get the idea
Thank you

hexed escarp
#

Np

#

Idk how to connect to servers with it tho

#

Never used it much before

pearl osprey
#

If you want to connect to an existing server use the included doomseeker tool

finite crag
#

How intuitive is it

pearl osprey
#

If you want to create your own server with custom mods visit the sentinel's playground website

pearl osprey
hexed escarp
#

If I'm using smooth doom, can I connect to a server not using smooth doom?

pearl osprey
#

If you played any multiplayer game released before 2010~ you should be able to easily use it

finite crag
#

Oh no

hexed escarp
#

what is the bfg shoot sound called in DeHackEd

vocal summit
azure nimbus
#

a ton of pwads do that

dapper flint
hexed escarp
#

how come zandronum doesnt let me set the resolution higher than 1280x768

pearl osprey
#

maybe you need to change the aspect ratio

#

if not use the command line parameters

hexed escarp
#

i have aspect ratio set to all

#

ok, is it capable of running 3440x1440?

pearl osprey
#

it should run any resolution ever

hexed escarp
#

ok

#

what are the commandline args

pearl osprey
#

-height <num>

hexed escarp
#

ok

pearl osprey
#

-width <num>

hexed escarp
#

cool thank you

#

OH GOD IT DOES NOT LIKE ULTRAWIDE

#

everything is stretched

#

even the game itself

pearl osprey
#

oh

#

Maybe are scaling options other than stretch in display options? or video options

hexed escarp
#

maybe

#

eh it did fine with regular 1440x2560, thats good enough for me

#

if i want to use delashin's smooth doom remake, can i use that on a multiplayer server or does the server need to have that installed?

vocal summit
#

it uses zscript

hexed escarp
#

oh ok

#

does it work with zdaemon or odamex?

vocal summit
#

zdoom doesn't even support decorate

hexed escarp
#

ok

azure nimbus
#

any spots in god machine where you can get telefragged?

finite crag
dapper flint
finite crag
#

I have reached the funny habitat level in tnt legitimately

#

time to speed run this shit lmao (edit: got 30 seconds)

vast reef
#

just dehacked?

zenith berry
#

Maybe only the Action Code Script, and that is limited only to maps (see Assault on Tei Tenga, circa 1999)

#

It is notable for being the first ZDoom maps ever made utilising ACS.

finite crag
echo tartan
#

Had a lot of fun playing black tower

#

Probably my favorite master level

hexed escarp
#

How come udb doesn't have a mbf game configuration

#

It has mbf21 but no regular mbf

vocal summit
pearl osprey
#

UDMF and MBF are completely different things

#

MBF is a boom-like map format made for the MBF source port

hexed escarp
dim stream
#

Glad I can play brutal doom on mobile

azure nimbus
#

who would've thought that a map with the title that sunlust's 29th level has would be hard hm

dim stream
#

Just asking

azure nimbus
#

ye

dim stream
#

Oki

#

Project brutality or burutal doom?

#

Which is good in ur opinion?

azure nimbus
#

neither. I'm a big fan of closer to vanilla engine stuff but fan made levels. like sunlust or skillsaw stuff plays a similar engine but has fancy textures and levels

#

heartland might be enjoyable if you want a larger conversion, or even pirate doom or struggle: antaresian legacy

#

but they ask play on vanillaish engines

dim stream
#

Oooooh okie

#

Whats your most recommended map for me?

azure nimbus
#

As a single map? that's a lot. heartland or struggle antaresian legacy are imo good choices for people used to bigger conversions. but if you wanted a single level? maybe tangerine nightmare's goetia?

dim stream
#

Ohh okiiee thnx i'll keep that in mind

#

But i have to buy a new keyboard and mouse tho and a adapter for those to my phone so I can control doom guy cuz its rlly hard in the touch screen controls

dapper flint
finite crag
#

So Zandronum crashes on launch on my compute, is there any other multiplayer port I can use?

pearl osprey
#

Although Odamex has 0 players most of the time

#

Zdaemon is less advanced than Zandronum but is honestly usable

dapper flint
#

I'll give eternity credit. The controller movement is the best out of all the ports

candid saffron
#

Is Ultimate doom on steam = Unity Port?

slim willow
#

yeah. it also comes with the original 1.9 wad though for sourceport use

hexed escarp
#

in mbf21 or lower, is it possible to have one off sound effects that get triggered at a specific moment as opposed to when an enemy does something? for dialogue?

azure nimbus
#

maybe you can make a monster that doesn't affect kill count or take damage and give it a special wake up sound?

hexed escarp
#

hmm possibly

#

you wouldnt be able to do it very many times tho

#

wait, how do door sound effects work

analog coral
hexed escarp
#

but can you add different door sounds for different sectors

#

in mbf or lower

hexed escarp
#

wait hold on, with dehacked, can you make a prop into an enemy?

proud pilot
#

eternal doom is feeling like you could pitch it to someone by saying "hey, you like monster closets and fake walls? well, have i got the wad for you"

vast reef
#

lmfao

tacit remnant
#

Hypothetically, if I wanted to emulate the sound of loud footsteps echoing from an air duct as a player/enemy moved through it, what would be the best way to replicate that effect? The solution I came up with was putting linedefs in the ducts that open/close a door when walked over and just have the door be out of the way somewhere

hexed escarp
#

are there any horribly negative side effects that come from replacing an obstacle with an enemy in dehacked?

#

specifically for mbf?

halcyon willow
tacit remnant
#

Is this something I can do in Crispy Doom?

vast reef
#

doubt it

#

hmmmm

#

according to the zdoom wiki, it works in heretic and hexen

#

yeah i think it should work in crispy doom

light drift
plain orbit
#

I just finished Plutonia Experiment, someone know where I can dw the Plutonia 2 and 3?

azure nimbus
urban fable
#

hi

#

does anyone here know of a Quake 1 equivalent to Brutal DOOM?

vast reef
#

the combat+ addon for quake 1.5 is amazing

urban fable
#

neat I'll check that out thanks

vast reef
#

although quake 1.5 has new levels i believe

urban fable
#

alright

vast reef
#

👍

vocal summit
vast reef
#

or is that a joke

vocal summit
#

crispy doom and crispy heretic are different source ports

vast reef
#

huh

gusty falcon
torn pivot
#

PSX Doom TC: Lost Levels - Map 32: Main Processing (100%) Ultra Violence
https://youtu.be/JRA51Tya8F0

PSX Doom TC: Lost Levels
Map 32: Main Processing
Difficulty : Ultra Violence
100% Secrets and Kills
Source Port: Gzdoom

The lost levels are all Ultimate Doom, Doom 2, Tnt, Plutonia, and Master levels that were absent from either Commericial Playstation Doom release.

Thanks for watching, Give me a thumbs up if you enjoy and subscribe to see f...

▶ Play video
dapper flint
stable tundra
#

terry traps suck

#

and bloom is better

dapper flint
plain orbit
#

All no-official DooM IWADs are compatble with ZDoom? ||32 bits pc doomguy_dead ||

azure nimbus
#

the nonofficial iwads? do you mean freedoom? those are the only unofficial iwads. other unofficial stuff is pwads. which many will work on zdoom, even though not everything will run demo compat(which most people don't care about)

#

basically no matter your machine, you should be able to run doom. 32 is fine

pearl osprey
azure nimbus
#

oh yeah... weird gz stuff does exist

proud pilot
#

watched coincident's playthrough of eternal doom map05 and the fact that he included such a good epilepsy warning before the strobe part 🥺❤️ it's really nice to see that he cares about viewer safety

azure nimbus
#

doom64 map04has the worst strobing of any map I've played. lil embarrassed that it took me a few days to remember to throw in a warning though

hexed escarp
#

Does boom or mbf remove infinitely tall monsters?

dapper flint
hexed escarp
#

Ok

azure nimbus
#

really wonder if there would've been a more elegant solution to "monster on top of monster physics being too complicated" rather than disallowing it altogether like this

azure nimbus
#

using sector magic, you can create new secret sectors on the fly that are not accounted for by the level "Total secrets" tally. But perhaps, a mapmaker designs such that n secrets are unreachable and n secrets are generated by that weird sector magic. Could be useful so that the existence of the thing being a secret pairs with when an item teleports onto that area. Items can teleport, at least in boom. idk if it can be done in vanilla. don't think so.

vocal summit
hexed escarp
#

is it possible to make the player start with no pistol and only fist?

pearl osprey
#

You can change starting ammo for all weapons

hexed escarp
#

how?

#

oh so you will have pistol but no ammo?

pearl osprey
#

Yea

hexed escarp
#

ok cool

#

but will that mean you get nothing from picking up that weapon?

azure nimbus
#

no pistol pickup sprite

hexed escarp
#

?

azure nimbus
#

I don't think that vanilla or boom have a means where you can "pickup" a pistol. Hellground and rowdyrudy1 both have empty pistols on pistol start though

finite crag
hexed escarp
#

oh ok

hexed escarp
#

im trying to add custom textures and im running into an issue

#

so i was able to import some textures that worked well, but i am running into an issue when i tried to make a really tall texture

#

i want my map to be mbf compatible, as in compatible with the original dos mbf

#

the texture is 128x512

#

and it looks fine in prboom-plus

#

but when i opened it in winmbf to test compatibility

#

it has this strange gap in it

tacit remnant
#

I’ve made a rule for myself that when I reach the Icon of Sin in map 30 of a WAD, I just treat the WAD as finished because the Icon rocket thing never works right and I hate that boss deeply

restive raft
#

What is Crispy DOOM?

tacit remnant
#

It’s a source port designed to be true to the original release but with minor quality of life improvements

vast reef
#

crosshair

#

higher resolution

#

colored health and stuff

azure nimbus
hexed escarp
azure nimbus
#

I'm really hoping for more maps that use heartland's weapons. the flamethrower and cluster bomb launcher were cool but at least for the CBL, very sparsely used. A1s high fire rate launchers are interesting too

dapper flint
#

Lots of great ways to use it

digital iris
#

What if classic-foom had glory kills...

floral fractal
vivid vine
#

It already had gory kills

azure nimbus
#

up to God Machine. it spooky

dapper flint
royal heron
#

God Machine is daunting

#

Make sure to watch out for ||the pain elemental wave||

hasty sinew
opal nova
#

Does anyone know how to play doom 1/2 with a mouse for aiming? And if so what software will be needed? (linux or mac application suggestions please)

tacit remnant
#

Are you playing the Steam port? If so you should be able to use mouse by default

opal nova
#

I’m not using the steam port unfortunately. I would use it if it was compatible with my system. I used to use an emu, I can’t remember the name though.

tacit remnant
#

What port/version are you using?

opal nova
#

I downloaded it off of vims lair or something

tacit remnant
#

The original file requires DOS or a source port that emulates DOS, like Crispy Doom or ZDoom

opal nova
#

Funny words ms magician

tacit remnant
#

What are you using to run the file? If you have a modern computer the original file isn’t directly compatible

opal nova
#

I think I used dolphin emu or something idk

tacit remnant
#

Yeah that probably won’t work right. I recommend downloading one of the source ports (basically emulators) and running the ROM through it. Crispy Doom is best for a vanilla faithful experience, ZDoom for a bunch of modern features that aren’t in the original game added

opal nova
#

Ok thank you

azure nimbus
vast reef
# opal nova Ok thank you

PrBoom+ (boom-based port that's faithful to vanilla) for an even higher resolution and an openGL rendering option that lets you adjust FOV

#

or dsda-doom, a fork of PrBoom that has more features, mostly aimed at speedrunning

vast reef
sly oasis
#

Goddamn, what is up with the last few Doom II Master Levels (per the Bethesda Doom II release map order); from Mephisto's Mausoleum it just turns into a real horror show.