#classic-doom

1 messages · Page 41 of 1

pale finch
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it will

void hemlock
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also another option

pale finch
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uhhh what? zdl is a mod loader

shy frost
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i use gz and it doesnt work 4 me

pale finch
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i'd, like, suggest you to watch a quick rundown on doom mods

shy frost
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ok thankssss

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wait

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will zdl resolve my problem? everything works execpt one mod, liquid texture pack, it doesnt work with brutal doom platinum, but on yt i see that it works for others, so the youtubers use zdl?

pale finch
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oh in that case

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the mods are incompatible

shy frost
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but it works for other guys, and why it doesnt work for me

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there has to be a way im sure

pale finch
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because you need zdl

shy frost
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ok, what is the best zdl version btw ?

pale finch
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the last version?

shy frost
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yeah kinda

pale finch
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just type zdl and download from where the doom wiki links it or smth

shy frost
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ok thanks

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yo

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how do i put the doom 1 into zdl

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im bringing doom.wad to source port but it doesnt work

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in v.3.2.2

shy frost
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guys i need a last help

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can someone try to run brutal doom platinum with a mod called liquid texture pack ? pls

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tell me if it works for you

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it doesnt for me, but i seee that on yt it works 4 others

shy frost
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yo?

pale finch
shy frost
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dont worry i did all

pale finch
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there's a tab on the left where you can define iwads

shy frost
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i just have a problem that is eating my brain

pale finch
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oh ok, mods at the bottom take precedence over the ones at the top

shy frost
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a texture pack mod inst working with bdpe

pale finch
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so place the one you want to use at the bottom

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in this case, liquid textures pack

shy frost
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yea

pale finch
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also, nice choice

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liquids is a good mod

shy frost
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how can i use ltp with bdpe ?

pale finch
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place ltp below bdpe

shy frost
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can u try and see if it works 4 u ? pls

pale finch
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bdpe has added water splashes

pale finch
shy frost
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wait

pale finch
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place ltp lower than BDP

shy frost
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ltp has 3 files, i put all of them in a folder, and the folder under bdp?

pale finch
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no

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you don't have a zdl list?

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like a modlist

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at the left?

shy frost
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idk what it is lol

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wait

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ill dm u in priv.

jovial wing
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old doom makes it sound more boomer

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classic doom sounds much better

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I feel so fucking stupid

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last time I played chex quest episode 3 I was so low on ammo

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now I have max bullets and shells

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(may or may not have spooned my way through the whole episode)

remote cedar
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Because "Old Doom" probably refers to biblical apocalypse

jovial wing
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and only today did I learn that commonus and bipedicus are melee

remote cedar
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nah jk Classic Doom just sounds better + old has that somewhat negative connotation

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as in "washed up" Doom? yknow what im sayin

worthy scroll
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Well the negative connotation is fitting imo

remote cedar
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I disagree

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Classic Doom is just a different type of gameplay than Modern Doom

jovial wing
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how so?

worthy scroll
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I don’t like old doom very much

remote cedar
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instead of glory killing demons one by one you're running around slaughtering them as a group

jovial wing
remote cedar
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it's much simpler but it is by no means bad

worthy scroll
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KDITD is alright but the rest of doom 1 ranges from mediocre to bad imo

jovial wing
remote cedar
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I think Inferno wasn't very good but The Shores of Hell was at least half as good as Knee-Deep in the Dead

jovial wing
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the ending of e1m6 was pretty fun

remote cedar
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also, you're not forgetting the other games designated by the term "Classic Doom", are you?

jovial wing
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like doom 2

remote cedar
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Doom II introduces really cool new enemies

jovial wing
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(EXCEPT THE PAIN ELEMENTAL)

remote cedar
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and Doom 64 is a complete shift in atmosphere with much better visuals

jovial wing
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fuck the pain elemental

finite crag
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The pain elemental is underated

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It's a nice concept

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BUT ANNOYING

remote cedar
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Granted, both of these games do have weaknesses (level design for some of II, hit-or-miss art direction for 64)

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but damn they're good, the gameplay is the same anyway

finite crag
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I love what they did for 64

jovial wing
finite crag
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And the arch vile

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They are annoying as well

worthy scroll
remote cedar
finite crag
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Yeah

remote cedar
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Sure he's hard to defeat but he's not really annoying

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it boils down to what demon he's reviving

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thankfully he can't revive a pain elemental so there's that already

finite crag
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But they take too much work to get rid of, running around a corner multiple times just avoid it's flames, and it takes too many hits from the super shotgun

remote cedar
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but damn I lose my mind everytime a chaingunner comes back to life

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(which made my Plutonia playthrough absolutely worse by default)

worthy scroll
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Well archviles don’t revive dead demons. They just create new ones that are slightly powered up like what the buff totem does

remote cedar
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Again, Classic Doom solos

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At least the Pain Elemental isn't as annoying in Eternal. I'll give you that

finite crag
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I played every other doom, except mighty and eternal

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And so far the only one I beat was 2016

remote cedar
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That's fair

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I'm playing and beating all Doom games in order

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right now I'm on 64

white vortex
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Make sure to play rpg

remote cedar
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but I beat 1993, II, TNT and Plutonia

remote cedar
white vortex
remote cedar
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and I'll also pass on Master Levels

white vortex
finite crag
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I played the mod on gzdoom, it's interesting

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But not my cup of tea

remote cedar
white vortex
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Doom rpg is a pretty fun meme game imo

white vortex
remote cedar
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All I know about the Doom RPG game(s?) is that there's the origin story of the Cyberdemon in it? Or was that another game

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like it has you fighting a fully organic Cyberdemon and you actually destroy its leg and arm

jovial wing
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harbringer of doom

white vortex
finite crag
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The only rpg doom game I play is the RPG arsenal mods

jovial wing
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yeah

remote cedar
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I forgot they made that game tbh

jovial wing
worthy scroll
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But yeah i've been told that Doom 2 fucking sucks, so i'm probably not gonna play it, especially since i'm not a fan of Doom 1 (except episode 1)

white vortex
finite crag
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Doom 2 is the main for making mods

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It introduced the super shotgun

remote cedar
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Doom II does drag on for some levels that is true, but the Super Shotgun is fucking awesome

white vortex
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I'd recommend but if you don't like doom 1 much then don't waste money on doom 2

jovial wing
finite crag
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Best weapon

worthy scroll
finite crag
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Who told you this?

worthy scroll
remote cedar
white vortex
worthy scroll
jovial wing
worthy scroll
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I don't really care about mods tbh

finite crag
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Smooth doom

remote cedar
jovial wing
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bad

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why did you ask

remote cedar
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I don't remember them much

jovial wing
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oh

white vortex
jovial wing
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map24 is the chasm

finite crag
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The only reason maybe two or three people don't like doom 2 is cus it's too much like doom 1

worthy scroll
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It's called Sonic Robo Blast 2, a 3D platformer

finite crag
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But what else is there to use, you are restricted with the one engine at the time

jovial wing
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nah doom 2 was very different

remote cedar
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But then how about trying out Doom 64 @worthy scroll I think the level design in this game is pretty good

jovial wing
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I can't even describe it it's just a different style

remote cedar
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The aesthetics are different (imo better) and you get access to the Unmaker that you can upgrade with secret demon keys

worthy scroll
remote cedar
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I think your guy might have bad taste

finite crag
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Yeah

jovial wing
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isn't there is a Doom 64 mod for Doom II?

worthy scroll
finite crag
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If you love doom 1, you will enjoy doom 2

remote cedar
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Maybe but just play the original

white vortex
worthy scroll
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And i hear the music in Doom 64 sucks because they based it on the PS1 port of Doom 1, which allegedly botched the soundtrack. I should do a little more research where that's concerned tho

finite crag
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IT DOESN'T

remote cedar
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Ok nah Doom 64 does have a really mid soundtrack, it's ambience for all levels

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I wish it went for something like the calmer tracks of Doom and Doom II truth be told

finite crag
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It did port some music, but just because it has no rock doesn't mean it's bad, it sets the ambiance of how being in hell and fighting demons would be

worthy scroll
remote cedar
finite crag
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And PSX really helped with making you feel alone to take on demons from hell

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Doom 64 and psx music scares me kinda

worthy scroll
remote cedar
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The most melodic you'll get with Doom 64 is with the title screen, epilogue screen and intermission screen

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But that doesn't mean the game sucks

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The art direction in Doom 64 beats that of any other Classic Doom game by a mile

finite crag
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Yes

jovial wing
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and zombies and sergeant sprites are almost exactly the same, which is more realistic

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the sergeants pants are a bit darker

remote cedar
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yeah but that's whatever I'd say, they're both fodder enemies anyway

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I'm thinking more about the textures used and the colored lighting

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it genuinely looks really cool especially in the first few levels where they use it a lot in tech base settings

jovial wing
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btw ik this is off topic but who else genuinely likes the wolfenstein mission pack SS sprite

remote cedar
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Not sure what that is

jovial wing
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instead of a blue uniform it's black with an eagle on the cap

finite crag
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So favorite classic doom music

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I sawed the demons and suspense, Doom zero made me love suspense

worthy scroll
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Some people genuinely think Doom 1 is graphically intensive and it targets high end PCs

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Like bruh no it can run well on a potato lmao

remote cedar
jovial wing
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nah they're just using gzdoom

remote cedar
worthy scroll
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Like they think that when the game came out, it was this whole thing that people needed to upgrade their computers for (???)

remote cedar
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Ok well that was at the time the game came out

jovial wing
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text screen music

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the demons from adrian's pen

worthy scroll
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They also think Half-Life 1 and 2 target high end PCs

remote cedar
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PCs could very well double or triple in RAM easily back then because they all had a whopping 32 KB of RAM lmao

remote cedar
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it's fine but it's not quite Doom

jovial wing
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maybe cuz harpsichord?

worthy scroll
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Doom 1 is not quite Doom

remote cedar
remote cedar
remote cedar
remote cedar
jovial wing
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into sandy's city was played on a harpsichord

remote cedar
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Doom 1 is the first Doom game, Doom 1993

worthy scroll
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Doom 1 is missing a lot of what makes Doom Doom imo /hj

jovial wing
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bobby prince jokingly said he'd play it on the harpsichord cuz the id guys didn't like the idea of a track on piano

remote cedar
jovial wing
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harpsichord, keyboard musical instrument in which strings are set in vibration by plucking. It was one of the most important keyboard instruments in European music from the 16th through the first half of the 18th century.

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yeah I was too lazy to definite it myself

remote cedar
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damn that's some old ass technology lmao

worthy scroll
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Old ass technology is still used. Apparently some bands still release their new albums on vinyl records

remote cedar
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That's not that old cmon

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Vinyl records are like about a century old

worthy scroll
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Older than me ¯_(ツ)_/¯

worthy scroll
remote cedar
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Oh but it does get older tho, the fucking harpsichord is from the 16th century

jovial wing
worthy scroll
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No i'm 18

jovial wing
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/s

zenith berry
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DOOM is mostly associated with metal soundtrack-wise, however not all classic DOOM music is rock.

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The Healer Stalks for example is elevator music-worthy.

worthy scroll
jovial wing
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the demons from adrian's pen

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text screen music

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in the dark

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DOOM

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they're going to get you

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sign of evil

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countdown to death

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waiting for romero to play

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adrian's asleep

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sinister

worthy scroll
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Romero is the kid who designed most of Knee Deep in the Dead's stages right?

jovial wing
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kid?

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bro is 3 times older than you

worthy scroll
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Look at the question not just the one word

jovial wing
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yeah

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well tom hall started e1m4

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and sandy petersen made e1m8 I think

zenith berry
finite crag
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Romero is 56

jovial wing
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he is

worthy scroll
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omg

finite crag
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Wut you mean omg?

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He was 26 when he helped with doom

worthy scroll
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The fact that yall latched onto the word kid and focused a lot less on the actual question at hand

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But i suppose you did answer it so thx lol

jovial wing
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yw

finite crag
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It just annoyed me, sorry

jovial wing
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same

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have any of you played chex quest?

worthy scroll
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That sounds like a snack

finite crag
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The mod is based off it, how did you know

jovial wing
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so basically back in 1996 chex cereal needed more sales so they hired a programming team called digital cafe who bought the doom engine for cheap since it was 1996 and they created chex quest 1 and put it in chex cereal boxes for free which doubled chex sales

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chex quest was so popular they created chex quest 2 which you could download on their website but chex quest 2 sucked and was bland from what I heard

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then for the 13th anniversary one of the original members of digital cafe released chex quest 3 which merged chex quest 1 and 2, made the chex quest 2 city levels not suck, and added a new episode called invasion

jovial wing
finite crag
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Don't forget smooth doom...smooth doom changes so much with so little

vast reef
worthy scroll
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Ha! No.

vast reef
worthy scroll
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It’s known for being bullshit with its difficulty

vast reef
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among the fans it's widely considered the best out of the classics because it's when maps began using the enemies more creatively

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it's just mean, not bullshit

worthy scroll
novel estuary
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mean would be you have to actually put in effort and get good while bullshit is just being bullshit for the sake of being bullshit

vast reef
worthy scroll
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I haven’t played either of those two games

vast reef
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oh well

vast reef
worthy scroll
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Somehow i don’t believe you

vast reef
novel estuary
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play them yourself

vast reef
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there's some bullshit feeling parts but plutonia is beatable af

worthy scroll
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Maybe on the easiest difficulty

vast reef
vast reef
worthy scroll
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No

vast reef
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there is MUCH harder than plutonia when it comes to doom

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plutonia is the tip of the iceberg when it comes to this

novel estuary
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the doom iceberg 😓

vast reef
finite crag
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And also back to Saturn X....it's a good wad

hardy sluice
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Hello. I have Doom 1 and 2 on Steam. Can I install mods directly on the Unity port or do I have to install another source port for mods ?

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Like GZDoom

vast reef
vast reef
azure nimbus
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Or DSDA. It tends to run smoother and is more faithful with regards to doom physics. Of course, some stuff is GZ only in which case go ahead

finite crag
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Does anyone remember zandronum

hardy sluice
vast reef
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wads that break those limits need a limit-removing source port

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we call these wads limit-removing wads because they need a limit-removing port to run

hardy sluice
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And gameplay mods are mods which change gameplay mechanics, like brutal doom ?

vast reef
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those are all modding languages/tools

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for example:
gzdoom supports all of them
zandronum supports dehacked and decorate
crispy doom only supports dehacked

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dehacked is the simplest one and should run on most ports out there, because it was designed for modding the og 1993 engine, unlike decorate and zscript which were designed for the newer engines

azure nimbus
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Even limit removing is really a misnomer. It's really limit-extending. A computer can never actually be unlimited. With that said, the actual limits of lots of ports nowadays are well-beyond what even an excessive wad would bring

vast reef
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what he said

hardy sluice
hardy sluice
#

Thanks

vast reef
# hardy sluice Thanks

gzdoom runs the vast majority of mod and mapsets so you should be good with any other mods you want to try out

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check out icaruslives on yt and the cacowards for mod recs :]

sudden basin
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Can o get some tips I just started doom eternal

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I’ve played all of the other dooms

tidal folio
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I was playing Doom Infinite earlier and wondering how the doors work in it
I know a big limitation in the original doom was that doors and lifts could only move vertically, since the mod only works in gzdoom, I'm assuming it's something that breaks the engine limitations? idk I was just thinking about this earlier

tidal folio
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also the automatic shotgun is fun with the infinite ammo cheat, but otherwise it's a waste of ammo, get the nade launcher first

void hemlock
void hemlock
void hemlock
void hemlock
vast reef
void hemlock
vast reef
void hemlock
vast reef
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yes, use zandronum or odamex

finite crag
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Yay zandronum gets recognized

vast reef
#

srry kinda busy today

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i can try finding the tutorial i used

void hemlock
vast reef
finite crag
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I have it but never really played it, and I don't hear it said anymore

vast reef
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zandronum modding even has its own separate scene from the gz modders afaik, the scene is just way more quiet

void hemlock
void hemlock
void hemlock
void hemlock
void hemlock
void hemlock
vast reef
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vinyl is normal atp

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just snobby collector shiz

void hemlock
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Yeah vinyl is really just collector stuff nowadays for those people who are interested in specific artists

hard wolf
#

Do you guys not just play your own music while you're gaming?

void hemlock
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I do

finite crag
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I do

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Mainly synth

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Makes ya feel like John wick

hard wolf
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Might try Ripping & Tearing to some Bluegrass later.

finite crag
#

Nice

vast reef
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crustpunk too

subtle aurora
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Mine is Djent and power metal

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Namely Andromida and Sabaton

worthy scroll
worthy scroll
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Like, saying the name of the kid who made “music” doesn’t change my opinion on it

azure nimbus
azure nimbus
worthy scroll
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Problem is the music in quake is so ambient that i can barely even tell it exists while i’m playing

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Again, if you want a good example of ambient music done right, look at the Tallon IV overworld theme from Metroid Prime

azure nimbus
#

That's a mixing issue. See if you can raise the volume. But saying you don't like the music -- I don't really like Quake's ambiance all that much either, doesn't make it not music.

worthy scroll
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I’ll check next time i play it

pale finch
pale finch
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it feels almost soothing in a very very eerie way

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just enough to make you feel something is wrong

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his sound design choices are also very interesting

worthy scroll
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The sound effects are good yeah

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But sure i suppose i’ll take a look and check if there’s a volume mixing settings next time i play Quake

pale finch
worthy scroll
dark river
#

Has anyone realized that E1M1 looks like a gun

worthy scroll
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I have not

dark river
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Like the map is in the shape of a gun

pale finch
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never listened to it though, so choose your own

pale finch
#

although i think it's not intentional

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i wish there was a way to use psx doom ce but improved maps

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is there a colored lighting mod for doom?

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that's kinda what i want

dark river
# pale finch is there a colored lighting mod for doom?

If you have Ultimate Doom Builder, you can select new map, choose the maps format as UDMF format, make a little room or map, right click on the map’s floor, wall, or ceiling, and in one of the tabs there is something called PSX Doom coloring (or something like that)

pale finch
#

actually i'd just edit the psx doom maps

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they have superior atmosphere

dark river
pale finch
#

i know

dark river
#

I’m pretty sure you can put the mod into UDB and copy and paste the maps into a new map

pale finch
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no i meant

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psx doom has downgraded maps

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i want to restore it

dark river
#

Oh

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Not sure about that

jovial wing
#

point is i'm not spending another couple of bucks for doom 64

pale finch
#

you definitely should

vast reef
vast reef
#

thas how i played it too bc it was more convenient than an emulator

void hemlock
zenith berry
subtle aurora
#

Yeye

zenith berry
#

I do hope Aubrey and the og Midway team gets some royalties.

subtle aurora
#

Yeah

safe swan
#

Bruh

vast reef
safe swan
#

No

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Because it won’t let me send a link

vast reef
#

just remove the https so it doesn't get flagged

finite crag
#

I need balanced randomizer monster pack

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Any recommendations?

vast reef
#

fave monster pack

finite crag
#

Tell me about it

vast reef
finite crag
#

I play with false angel

vast reef
#

it's chaotic but doesn't feel unfair

finite crag
#

And will play eviternity 2 with it

finite crag
#

Just tried to play with pb and bd monsters it is a nightmare

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Also tried another ransomizer there is unkillable baron

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But the rest of monsters is fine

vast reef
finite crag
#

They are ok for brutal doom playstyle

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When you doorfight, have powerful weapons

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But false angel is very dynamic

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Btw I dont like brutal doom

vast reef
finite crag
#

Yeah

vast reef
finite crag
#

And just didnt get enough quality from doom eternal mods

vast reef
#

dmc is based af, i should play dmc3

vast reef
finite crag
#

I dont have a pc 😦

vast reef
#

you play on mobile or smth?

finite crag
#

Yeah I play false angel on delta touch in 5 fingers

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Im mad

finite crag
#

Also completed dmc 1-3 on nethersx2

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Best emulator

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Dmc 3 may be a bit overrated

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I enjoyed reboot and dmc 4 more

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When I had a pc

vast reef
finite crag
#

Yeah dmc 4 on keyboard

finite crag
finite crag
#

And sound of steps in heels

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No im not a siмр

pulsar valve
finite crag
#

Just conpleted eviternity 1

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Must play stuff

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If you cant play without mods play with false angel

finite crag
#

Is there a mod for ass kicking transitions between levels?

night hearth
#

Might be wrong place to ask but I've been trying to figure out how to play the old apha versions on dosbox(that's the only way that I know of sadly) but I can't even get into a level lol. Any help I can get for it?

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Also ping me if someone replies.

jovial wing
#

I know it's been a while since this topic but I just remembered that crouching and jumping also add another mechanic to combat

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ex. instead of strafing away from an imp fireball you can just crouch and avoid it

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you could do it just for the heck of it or it could be useful in a tight hallway if you get the rhythm

vast reef
#

fyi vertical mouse movement isn't looking up and down

jovial wing
#

I know

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it's moving forward and backward

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with the mouse

vast reef
#

wait

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fyi vertical mouse movement isn't looking up and down

tidal folio
#

I believe heretic has freelook

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never played it though

ruby crater
vale gyro
#

Stupid that I’m asking it here but I’d rather ask it here before anywhere else

With DSDA Doom, if I were to make a save with Sigil 2 with any save name and then load up Doom 1, the name is not there anymore and is replaced with E1M1 (save data as well, I may add) until I load back up Sigil 2. Haven’t tried to see if this affects all PWADs and IWADs but I have little doubt it does. What’s worse for me is that I have not found a single other person who’s had this issue online with the hour of google searching I’ve done trying to fix the issue myself

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Just that I’ve never noticed this in another source port and I wanna know if that’s just how DSDA is or I somehow broke the hell out of it

finite crag
#

Any wad recomendations?

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Ive completed uac ultra, ascent of titan, final carnage, eday, eviternity 1, eviternity 2 is lagging, played afterdoom

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Elementalism is lagging also

pale finch
finite crag
#

Is it cool?

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Strange question, i know

warped wind
#

Just thought about this a minute ago

#

Has anybody ever made an aim trainer on the doom engine doomguy_wicked

pale finch
#

though playing with Project Brutality makes everything better

finite crag
#

Trying to find a mod with which is it compatible

pale finch
#

the maps and the gameplay will fit like a glove

pale finch
finite crag
#

Eoa and false angel

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My favorite mods dont work with it

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I guess I need to play with brutal doom

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._.

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Anyway

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Wanted to try brutal pack

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So why not

eager solstice
#

just tried sigil 2 again and got the secert exit on level 3

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after that it was 'oh the rest of the game is easy :/ '

finite crag
#

i found out how to run GZDoom, first mod i started playing is myhouse

pale finch
#

u sure you put the mods below the uf-ultimate wad?

finite crag
#

I put uf then these mods

#

I run it with doom 2 on gzdoom v 4.11.3

#

Yes they should cuz the false angel changes only character

#

And it's weapons

#

And gives some abilities

#

It doesnt even change monsters

pale finch
#

that's very odd

#

are you sure you aren't using unfamiliar trilogy?

#

use this

vast reef
pale finch
#

it's not the chaos but generally the feel of it

vast reef
#

god complex is the peak of the complex family of doom mods

vast reef
pale finch
#

unfamiliar feels... more like half-life and project brutality is more compliant to the atmosphere

vast reef
pale finch
#

not to mention some places just fit no question

urban trench
#

Finally SIGIL II completed. The last two levels were pretty nice. This wad was super difficult as a whole.

eager solstice
#

did you get the secert exit in world 3?

wide sinew
urban trench
hard wolf
vale gyro
#

currently on E6M7, so I'm close to getting it done

#

M6 was kicking my ass, though

vast reef
void hemlock
#

which can be turned off

#

But should you? Probably not

#

As most mods would need it

vast reef
#

i beat half of doom 2 with brutal doom with no mouselook

fleet kettle
#

Is there any good doom or doom 2 mobile ports? And BTW the doom 2 from the playstore isn't available for my device

#

Mostly asking this cause I'm traveling and won't have access to a computer

vast reef
fleet kettle
supple walrus
#

started playing 3ddoom and noticed the half life assets. very cool to see

urban trench
finite crag
#

I want to have the ultimate mod folder

#

Which are mods that every true doomer need to install?

#

Already have 5 or 6 brutals, the false angel, tons of eoa addons, some maps such as eday, final carnage, uac ultra, ascent of titan, eviternity 1 2, myhouse.wad

#

I want a gameplay mod

#

Something new what I never played

timber juniper
#

Any one know how to beat level 9 in inferno i keep messing up the "secret jump"

vast reef
#

metadoom and final doomer,

#

the complex mods too imo

#

corruption cards, gzchaos, and at least a few other randomizer mods

#

oh yeah drla too

#

terminusest13's and pillowblaster's mods r also pretty iconic, esp. the latter

#

reelism and hideous destructor

#

treasure tech and at least one of the d2016 demake mods

#

that's about it for things that aren't partial or total conversions

calm cradle
#

Reminder that this is not a +18 server.

hard wolf
calm cradle
#

Different server

hard wolf
#

Ah

calm cradle
#

Or misremembering.

#

This server is open to anyone 13 and over, as per Discord's TOS

hard wolf
#

Aha

inland gazelle
#

How do you jump over the stairs in doom the flesh consumed

#

Level 2

void hemlock
#

Have autorun on

inland gazelle
#

Thanks

night wolf
#

oremoR nhoJ em llik tsum uoy emag eht niw oT

novel coral
#

If I just want to play Doom classic deathmatch crap with my little brothers this weekend, what source port should I be giving them?
I want as little crap as possible. Minimal setup. Everything should just work. On PC.
Obviously I have the necessary WADs.

#

After searching around, I have found that the answer is apparently Zandorum

#

Zandorum likes to make its menu in tiny unreadable squint-o-vision to prevent anyone from actually setting it up.

vast reef
#

i haven't used zand in a while though, i forgot the option name

forest laurel
#

hey does anyone have a good gif of that one wall of faces

coral snow
#

anyone german

finite crag
#

How to run grezzodue2 on deltatouch?

undone river
#

hello;

#

i need help

#

i play doom through steam and when you click play it asks you which version you want to play (DOS version, DOS with original controls, or normal version) i normally play DOS version and eventually clicked the little box that says that it will always use that version when i launch the game. it no longer gives me the option and i want to know how to switch versions

#

i also want to know what the difference is between normal version and DOS version and why whenever i use the desktop link it sends me into normal version not DOS (which is where i have all of my progress)

#

anyone?

void hemlock
#

And second the "normal" version you described is the 2019 Bethesda Unity re-released which has widescreen support and better controls

#

If you really want to play the best version of the game, get the PrBoom+ source port

#

Watch this video to learn about source ports
https://youtu.be/HzauoLqk_9U

This video is my take on some of the source ports that both fans and developers alike have made for Doom. Doom has a long history with source ports, due to the source code being released over 20 years ago. You may or may not have noticed that I uploaded this video twice. That's because I re-recorded this video, corrected some mistakes I made abo...

▶ Play video
#

I personally recommend not playing the DOS version in DOSBox at all

#

as it's highly outdated and not the best way to play the game in current day

undone river
#

for me when i use DOS it goes to full screen

#

automatically

#

and can you help me with my first problem

#

the one that has to do with the desktop shortcut only leading to the bethesda remake version

vale gyro
#

@undone river from what I can tell is that you need help changing game versions. You can right click the game in your Steam Library, go to properties, and you should be able to change it from there

#

Though, Infamous is right when he’s saying that you should look into using a different source port

undone river
vale gyro
#

You’ll lose all of your stuff, though

#

But to be fair you only have the pistol and maybe the shotgun up to that point so it’s not a major loss

vale gyro
undone river
#

wait ill lose my other weopons too and ill have to replay all of world 1?

vale gyro
#

Everything you’ve picked up

#

You’ll be reset to just the pistol, base ammo amount, base ammo storage amount, health, armor, etc.

#

You’ll be on Map 2 of Episode 1 with that cheat code, though

#

And just so you know every port behaves the same with that code

undone river
#

wait so lemme get this strait. right now i just finished episode 1, i dont have the chainsaw. ion order to get the chainsaw i have to use a cheatcode that resetts all of my weapons exept for the pistol and the shotgun, i will then be able to get the chainsaw and have to make my way through all of chapter 1 again

undone river
#

YEA

vale gyro
#

Well

undone river
#

woops caps lock

vale gyro
#

You don’t have anything when you enter Episode 2 anyways

#

As stuff doesn’t save between episodes

undone river
#

o ok so i can just save to my old save file for chapter 1 or should i make a new one for chap[ter 2

vale gyro
#

Eh, whatever you want

#

I personally did a per episode save if I wanted to go to the boss again without console commands

undone river
#

oh ok thats smart

#

thanks

timber juniper
royal heron
#

you're talking about the secret level of Inferno, right?

#

E3M9

#

because I don't remember anything about "jumping"...

#

unless you mean a custom wad with the name Inferno

void hemlock
#

I think they're talking about the bridge path near the start where it has the shotgun and it leads to an intangible wall that leads to 3 imps (depending on what difficulty you're on)

dusk swallow
#

I set up DoomRPG+RLA with custom mods all by myself! What a pain in the ass that was, but worth it. I'll take my medal now.

eager solstice
#

sigil 2 is finally done phew

urban trench
cosmic pagoda
#

rocketjump or sr50

polar berry
#

Iv'e been trying to run the wad "not even remotely fair" into prboom+ but whenever I try to run the file it runs doom 2 instead, any way to fix this?

ornate vortex
#

I've just completed Eviternity II

prime moon
#

honestly gzdoom is the perfect port for me
the recent opengles renderer fixed the shitty performance it had

#

it's slightly unfaithful but not by a huge margin so it doesn't make much of a difference to me

eager solstice
finite crag
#

Hey, any good megawad which has a good metal themed ost (like in doom eternal for example) ?

compact loom
vernal locust
vernal locust
#

am i in the right thread to be asking about getting a deathmatch going on doom explorer? apologies if not

vast reef
vernal locust
#

autopsy was good with that first vocalist

mild perch
#

How much cash...

#

HOW MUCH CAAAAASH!

vast reef
azure sluice
#

Would you lot find it worth it to even do thy flesh consumed while going through the doom games?

half crystal
#

Ehh…..

#

Probably??

azure sluice
#

Fairs

half crystal
#

raise your hand if you hate pain elementals.

azure sluice
#

Fuck pain elementals

half crystal
#

they fire like 2000 lost souls a second on nightmare

azure sluice
#

Not only are they bullet sponges unless you use the ssg but they erase your health at a pace so fast it would give snipers in cod a run for their money

#

Well not rlly but you get what I’m saying

half crystal
#

when you are fighting the icon of sin pain elementals are your worst enemy besides some others.

azure sluice
#

Doom 2 revenant look chill af ngl

void hemlock
#

revenants are worse, archviles even worse, but chaingunners EUGH

#

sure there are some maps that made me hate them, but other than that they're not too bad

half crystal
void hemlock
#

literally the craft of satan

half crystal
#

doom 64 is kinda underrated.

void hemlock
#

it really is

#

I mean it's the true Doom 3 and not #doom-3

half crystal
void hemlock
#

It's the best official classic Doom boss ever

#

Doom 64 imo is my 2nd favorite classic Doom game

half crystal
#

arch-viles are kinda like really annoying

void hemlock
#

all maps are unique, and progression is the best

#

But then again, Doom 64's levels are kinda too easy compared to even Doom 1 imo

half crystal
#

Doom 1 is pretty easy.

void hemlock
#

which is why I like Doom 2 better, it has more challenge and more enemy variety (which to give Midway on Doom 64 some slack, they couldn't add the rest of the Doom 2 monsters due to cart limitations for the N64, so it's fine)

half crystal
#

Only problem with doom 64?
No revenant : (

void hemlock
#

You've played the game, right?

half crystal
#

i know there are revenant missles.

void hemlock
#

I was about to say

#

because I didn't want to spoil too much for the game

half crystal
#

You know abt doom 2016’s snap map?

#

It needs a return. Change my mind.

void hemlock
#

one of my friends argued against it

#

I forget why though

half crystal
#

i made my own super cacodemon Boss fight.

#

200% more health. 200% more damage.

#

And lost souls everywhere.

#

Speaking of lost souls.. Why are they LITERAL HOMING MISSILES AFTER DOOM 3

void hemlock
half crystal
#

But when I’m focusing on the baron. How am I supposed to kill them whilst running from the baron?

void hemlock
#

You kill them first so they don't distract you, then kill the baron

#

Lost Souls don't have that much health anyway

half crystal
#

bfg You got the BFG9000! Oh yes…

prime moon
stark acorn
#

imagine just walking around with a 8 foot tall giant skeleton with a jetpack and two shoulder mounted rocket launchers

#

the jetpack is a later addition but man is it a good one

vast reef
night echo
#

revenants know not to hold w after a rocket jump

azure sluice
stark acorn
azure sluice
#

Lmao

royal heron
#

that's just wrong

night echo
#

did shotgunners get harder in doom 2 or what

#

i remember them not even being noticeably different to zombiemen in doom 1 but if you get too close in doom 2 they take like 25% of your health

royal heron
#

no change

zenith berry
#

try being in front of a shotgunner in DOOM 1

#

think you were just being lucky with the RNG

vale gyro
#

just got my box of Sigil 2. Definitely gonna be watching the video on the USB.

#

Still need to finish Sigil 2, though. Been taking a break from it after E6M6 tired me out

vale gyro
azure nimbus
# night echo did shotgunners get harder in doom 2 or what

Shotgunners shoot 3 hitscan rays that each deal 3,6,9,12, or 15 damage (your shotgun has 7 hitscan rays of 5,10,15 damage(or 20 rays for the ssg)). They have the normal speed of monsters(same as hell knights and barons, and imps). Since they have no melee state, they are more aggressive than an otherwise equivalent monster (this is why shotgunners shoot more often than a hellknight). There's no change

candid atlas
#

chat im trying to remember the name of a doom mod with really fucking ugly 3d models

#

does anyone know

night echo
#

i’ve heard of that

candid atlas
#

no voxel looks good

candid atlas
royal heron
candid atlas
#

YES THANK YOU IT IS

royal heron
#

A lot of people don't like its 3d model options

#

No problem :3

finite crag
#

Guys, just started playing gzdoom right after the unity port, was it a good choice?

vale gyro
#

I personally don’t care for it but it’s overall a good port

finite crag
#

Cool then

vast reef
azure nimbus
#

DSDA runs better and has more accurate physics to Doom, Boom, or MBF/MBF21 which your mapset is more likely made for. It's also much easier for DSDA to look like it should. Set it to OpenGL for performance and it still looks right. But GZ will take a bit of messing around in settings to look normal

vast reef
#

ah yeah for the software-rendered look too

#

gz needs more tweaking and even some mods

stark acorn
#

i swear i cant get gz to keep my settings

#

i just want freelook and jumping to be off man wtf

vast reef
stark acorn
#

wow

vast reef
dire swift
#

hey, anyone else encounter a weird bug in the No Rest for the Living expansion where the secret exit just takes you back to level 1? (using crispydoom btw)

cosmic pagoda
#

NERVE.WAD is a standard PWAD, like any other custom content for Doom. As such, it can be loaded into any engine with the -file command line parameter. Note, however, that No Rest for the Living's unique behavior will no be retained when doing this. It will use Doom 2's level names and music, the secret exit in level 4 will not work, the standard Doom 2 intermission text will be displayed after level 6, and level 8 will lead to 9 (and 9 to 10) rather than ending the game

#

apparently so

#

I suggest run it on dsda or similiar

hoary forge
#

Hi, I just entered this server.
Can somoene recommend me a Doom (I or, II: Hell On Earth) mod that it's compatible with Chocolate Doom?

(Except Back to Saturn X and DOOMCITY.WAD, i've already played these)

stark acorn
#

the sigils

#

both of them

mellow matrix
#

basically anything by Doomkid. Rowdy Rudy series, Ray Mohawk series, Bourgeois Megawad, etc.
Absolute Dishonor if you want something short (8 maps)
TNT: Revilution is a must if you've got the TNT iwad.

hoary forge
#

thanks for suggesting!

stark acorn
#

ive played a tiny bit of revilution and yeah its hard but fun

#

especially if youre a UV bloke like me

split jewel
#

We already know id reused Wolfenstein assets, but did they also do the same for Doom? The answer? Yes. Don't know why I even asked.

▶Patreon: https://www.patreon.com/GermanPeter
▶Twitter: https://twitter.com/RealGermanPeter
▶Discord: https://discord.gg/WKd9323

▶Thumbnail by RenMharti https://www.instagram.com/rensartpark/

▶Sources:
https://ww...

▶ Play video
void hemlock
#

There it is

#

The video I requested in his comments

dire swift
cosmic pagoda
dire swift
#

guess i gotta explore more source ports

#

got really fed up with gzdoom so i tried out crispydoom, loved it and thought itd be the only source port id need xd

stark acorn
#

honestly i have to try prboom+

spice radish
#

Zandronum has better mod support so Ive heard

hexed escarp
#

it shouldnt have that issue

hexed escarp
vale gyro
#

and Sigil 2 does not behave with even Crispy Doom

dire swift
hexed escarp
#

then all of the map exits and music and stuff should work correctly

dire swift
#

Oh I see

hexed escarp
#

its a special crispy doom feature

#

it specifically searches for NRFTL

dire swift
#

Thanks much dude! Gonna try that now

hexed escarp
vale gyro
#

slowly giving up on Sigil 2 actually, cannot get the cybers to infight the mastermind on M8 for the life of me.

#

wait, mightve gotten them to

#

aight, Sigil 2 finished

#

finally no more DSDA (I hate how it's save file names work mainly)

drifting nebula
#

Yeah, both Sigil 1 and 2 have that John Romero Humor

#

It's like: Let's put some health, but let's also put a baron of hell to keep you from having it, and a Cyberdemon that insta-kills you, and a locked room with 5 cacodemons waiting for you! Exciting gameplay!

vale gyro
#

I'm aware

#

I would've done it faster if I didn't get my health knocked to bits from a SINGLE lost soul

#

I cannot forgive myself for that

#

anyways

#

I got Doom 2 to finish and also a challenge for me

#

beat at least the first 3 episodes of Doom 1 on UV

#

which I haven't done before as I play on HMP

hexed escarp
vale gyro
#

used to use Woof as well on my laptop

hexed escarp
vale gyro
#

switched back to it on my PC just now

#

bruh

#

THAT WOULD'VE BEEN NICE A WHILE AGO DANGIT

#

whatever

hexed escarp
#

the dev basically said "this would be a pain in the ass so im just not gonna do it" but then someone else did it and submitted a pull request

vale gyro
#

yeah, I remember your issue on the repo

hexed escarp
#

im looking thru the pull request rn and they had to do this stupid garbage lmao

    {
        mobjinfo[MT_SPIDER].spawnhealth = (episode == 6) ? 9000 : 3000;
    }```
vale gyro
#

whatever, I'm back to using Woof now

#

sheesh

hexed escarp
#

if you dont understand code its basically checking to see if sigil 2 is loaded, and if episode 6 is being played so it can switch the mastermind's health lmao

vale gyro
#

oh yeah I could understand it if I knew how the iDTech1 engine worked

hexed escarp
#

because in normal sigil 2, the health change would apply globally

vale gyro
#

but I could see what it was doing

#

jsut not exactly how it was doing it

hexed escarp
#

yeah

#

he literally just changed the spider mastermind's health in dehacked

vale gyro
#

never had that issue with the low amount of time I was playing it on Crispy

hexed escarp
#

so ofc it would affect other episodes

vale gyro
#

omg I'm an idiot

#

thought you meant on every enemy

hexed escarp
#

ah lmao

vale gyro
#

facepalm for me ig

#

I know so much yet so little

#

but DSDA's file name stuff was weird, hated it for it

#

also I did like Crispy's brightmaps

vale gyro
vast reef
#

checking for null?

hexed escarp
vast reef
#

oh

vast reef
orchid parrot
#

ima rage at the final boos

#

im going x gamers mode

vast reef
orchid parrot
#

true

vast reef
#

classic doom has really underwhelmimg bosses tbh

orchid parrot
#

no doom 2020

#

doom eternal

vast reef
red token
#

The only good Doom Classic boss is Cyberdemon

cosmic pagoda
#

never saw the appeal of having bosses with a lot of fanfare anyway

#

give me a difficult combat puzzle instead anyday

#

things like plutonia map09 final room beat any hypothetical boss character out of the water

#

dont need special overgrown enemies when you can just construct a much more gripping fight with the tried and true

vast reef
#

doom isn't going to excel at singular bosses the way something like ultrakill would

cosmic pagoda
#

agreed

vale gyro
#

Agreed as well for different reasons than you’d think.
Long story short I cannot stand fighting the mastermind due to the chaingun and the chaingun alone and would rather fight an entire room of enemies than a single mastermind

cosmic pagoda
#

doom works best when theres well thought up combos of the doom 2 roster

#

used in devious ways

vale gyro
#

no what, I’ll say this even

#

I’d rather fight 20 chaingunners than a single mastermind

cosmic pagoda
#

hmm, an isolated mastermind seems like a pushover to me

#

depends of course what weapons you have

vale gyro
#

I just cannot deal with that chaingun half the time

#

like if I got a BFG I could handle a mastermind quite easily

cosmic pagoda
#

if theres cover you can quite easily peekaboo it with rockets, ssg or plasma

vale gyro
#

yeah, but half the time with levels with a mastermind, there is no cover for a reason

cosmic pagoda
#

she takes a moment before she opens fire

#

hmm which wads do you mean, I have a hard time imagining one without any cover rn

#

wads+maps that is

#

ohhh remembered I should viddump my demo, finally after a lot pain and tears, got through e3m3 on my nm100s run

vale gyro
#

DOOM1’s E3M8 and iirc E4M8 (although E4 was quite easy when it came other it’s final map)
Sigil 2’s E6M8
Spawncell.wad’s 2nd map (when actually fighting the mastermind, no cover when actually doing damage to it)

cosmic pagoda
#

e3m8 has a lot of cover

#

that tower in the center and all the wall corners

vale gyro
#

it’s just the tower iirc

cosmic pagoda
#

havent yet tried sigil 2

#

no im pretty sure theres walll

vale gyro
#

Sigil 2 does also have a easy way to make the mastermind infight

cosmic pagoda
#

lemme check

vale gyro
#

so yeah

#

but I’m talking about a head on battle if the two cybers wern’t there

#

ok, having Sigil 2 as an example then isn’t the best

#

so just the other two I mentioned

#

spawncell has a ton of cover for everything but when you need to fight the masterminds

cosmic pagoda
vale gyro
#

guess I never saw the walls as cover ig

cosmic pagoda
#

and you get a bfg in e4m8

vale gyro
#

yeah

#

I mentioned that M8 was quite easy for the actual boss fight

#

just was saying that there was a lack of cover on that map

cosmic pagoda
#

the one in plutonia map27 is sometimes tricky though

#

but you get a bfg there too

vale gyro
#

I’ll just say I’ve been proven wrong for the most part ig and then yell at myself for constantly finding the easiest bosses the hardest ones and the harder ones somehow easier

cosmic pagoda
#

yeah its same with me in some games

#

I somehow find the hardest way accidentally to do something

vale gyro
#

I do not count the Barons on E1M8 a boss fight

cosmic pagoda
#

I finally didi it though, gonna do a viddump on demo too

#

decided to put every demo where I complete it unlisted on my youtube as a personal trophy room for myself

vale gyro
#

Spawncell is a good 3 level mappack for Doom 2 btw

vale gyro
#

I personally just keep the demos without viddumping them

#

well, I only got two demos saved

#

my first NM speed run on E3M8 (it wasn’t a good time but I’m still proud of it at the end of all the attempts)

cosmic pagoda
#

when doing nm I put em to run, then vidddump

vale gyro
#

and a stupid moment when the mastermind somehow stuck on a blockmap or stunlocked in one of the attempts

cosmic pagoda
#
  • viddumping e3m3 soon
#

cba to dig for the correct demofiile right away

vale gyro
#

I honestly need to start doing single level playthroughs on NM to improve my skill once I’m comfortable with UV with my Doom 1 playthrough

cosmic pagoda
#

yeah its so fun

vale gyro
#

and I’m not saying UDOOM as I refuse to play E4 again

#

never again

cosmic pagoda
#

@azure nimbus managed like a year ago to convince me to try nm, did a couple runs then, after which I forgot about it but now decided to redo and with demos and all

#

its a different experience

#

but really has improved my movement and aim

#

even the short time

vale gyro
#

also I just realized how spread out my save files are

cosmic pagoda
#

basically you cant allow yourself to be bad at movement and aim or gotta hit the home key again 😄

#

so it forces you to git gud much faster

vale gyro
#

my saves for Sigil 1, Doom 2, and Spawncell are all on Crispy. Saves for my original UV No Savescum run of one of the Doom 1 episodes is on the original executable. My current UV run is currently on Woof

vale gyro
#

just to get a feel of the projectiles and enemy increases

cosmic pagoda
#

but its the hardest on nm

#

start with episode 3

#

map 1 and 2 are okay on nm

#

e1m3 is stupid difficult

#

e1 has a lot of hitscanners, who on nighmare have instant reaction time

#

means you are guaranteed to get hit once you wake em up

vale gyro
#

and yet I have to finish Doom 2

#

I literally just finished Map 16

#

guess it’s because I’ve been stalling due to the length of Doom 2 levels sometimes

cosmic pagoda
#

do plutonia after doom 2

#

the best iwad hands down

hoary forge
#

is the After Doom mod compatible with Chocolate Doom/DOS?

vale gyro
#

I’ll look into it myself, still

#

at least according to the ModDB page (if I got the right one), you need GZDoom or Zandronum

#

so in that case it wouldn’t be vannila-compat

hoary forge
#

ah ok

#

thx

sturdy compass
red token
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Some wads to play? Not too hard not too easy, and not too long

stark acorn
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Overboard was fun

red token
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Already played it

sudden hemlock
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Insanity Edged is amazing if you don't mind GZDoom

finite crag
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What does the icon of sin say im doom 2

void hemlock
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"To win the game, you must kill me, John Romero"

vast reef
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but i think it might be easy if you're used to slaughter, it's meant to be a beginner slaughter map

red token
finite crag
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Thanks

red token
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Your opinion on Master Levels?

vale gyro
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only 3 levels but they all look nice and prove a decent challenge without being overly hard

red token
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I tried Spawncell, it's very good, gameplay wise and aesthetic wise

vale gyro
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I actually never finished Map03 as I kinda just fell from it

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and I kinda softlocked myself health and ammo wise

finite crag
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Do you guys save alot during each map? Dont know if thats cheating

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It feels like it to me lol

stark acorn
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i only rely on the auto save at the start of each level

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its kinda cheating, save scumming

void hemlock
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i quicksave at the start of each level

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However levels like E4M6 in Doom 1 though, yeah I save scum

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Honestly E4M6 imo is worse than E4M2 because here is the thing

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most of the time you don't know what you're doing, but maybe that's just on me

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second, the damaging floor and barely any ways to get back up besides the central teleporter station inside the fortress

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and even if you do get on the teleporter, you might be taken to somewhere you didn't want to go, so you might have to jump back down and take a bit more damage

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Why is this worse than E4M2 to me? In E4M2 I actually know what I'm doing and how to do each step clearly, it just needs time to do it perfectly and I barely get frustrated because of it

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Because I know it will work unlike all of the bs in E4M6

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but anyways sorry for text wall, Romero made the worse map when it came to episode 4 and that's to E4M6

red token
stark acorn
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i guess

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but from a moral standpoint

worthy scroll
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You're discussing morality with regards to playing a singleplayer game? 🤣

stark acorn
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it's about pride

worthy scroll
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???

stark acorn
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mental obstacle to overcome

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"i did it from start to end"

worthy scroll
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Lots of old shooters were designed around save scumming. Doom, Quake, Half-Life, and probably some others too

storm tapir
red token
stark acorn
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true

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you don't have to think of it as such

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that's just how i see it

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reward

red token
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I mostly save a lot on wads like Sunlust

halcyon willow
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literally says in Doom's manual to save and save often

stark acorn
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woa alright

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im wrong then

halcyon willow
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people can play how they want

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i hate repeating things so i make liberal use of saves

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anyone who thinks saving is cheating/bad/whatever better have their single segment run of Sunder map 19 ready to share

worthy scroll
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Exactly. When a game is shittily designed but has a band-aid solution you can use, the best thing to do is use the band-aid solution you're given.

storm tapir
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Difficult doesn't mean terribly designed

halcyon willow
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Doom Eternal has check points therefore it's shittily designed OpieOp

worthy scroll
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Aight bro no need to strawman

halcyon willow
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feel free to elaborate on what you mean by shittily designed then

storm tapir
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Unless it means a map full of death pits I just assume it is just too hard to do in one segment

halcyon willow
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because your statement reads as if you're saying saving is a band aid solution on a shittlily designed game (Doom)

stark acorn
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nah i kind of said bullshit myself. its okay to save mid level but it feels more rewarding to me if i clear a map from start to beginning

halcyon willow
stark acorn
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but also im not a hardcore doomer

storm tapir
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@halcyon willow no I meant what they probably mean by terribly designed