#nms-expedition
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Exp 7 - Leviathan (<t:1671706800:f>)
Exp 8 - Polestar (<t:1672916400:f>)
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eh. as long as you know to watch out for ||storms in r4|| you're fine.
death and damnation! DEATH AND DAMNATION!
Ah, Leviathan. Probably the hardest expedition? I wonder how much death messages I will see while playing it.
heh, the only time i died in the original was because it was a milestone 😆
I have noticed it that there is one mandatory death.
we'll see how hard the redux is
just one more day I guess :P
ayup
Ready for Redux 7. I hope it is easy.
it will be tougher than this one, by a good bit, unless the adjustments the devs make to fit it into the two week timeframe are really large.
but we'll have good tips for you in here to help people get through the run.
I just get lost when I don't know if the milestone can be completed before or after reaching the rendezvous
ops task
that is a complicated question but we'll have a rough outline for that too. this is a very special expedition and so the way the milestones work is more interesting than usual.
Just from my general experience with expeditions that will vary on a milestone per milestone basis. Some stuff will be more efficient if done out of order, some will be better done in order... usually this means doing milestones 'before' their respective rendezvous, more rarely done after, but it can go either way. In any case, once the expedition actually starts, we should have most if not all the specific information posted, and probably pinned, within a day. @short sierra
there are some that must be done on a specific world (there are exactly 4 of those).... but whether that is before or after you visit the rednezvous point can vary dpeneding on the run. more about this in the tips later 😉
Im done with the expedition
awesome!
Biggest tip I seen is just go to the space station and use it as anchor point if you need to go back later. The Freighter is a good anchor as well.
you'll see
👋🏽
When does it start?
18 and a half hours
Thanks… looking forward to it!
Yup!!
What’s different about the space whale your given in the expidition
Compared to Normal space whales
fixed stats, never gets damaged in expeditions, can be claimed for free instantly in the anomaly
(expedition in this case meaning frigate missions, not the game mode)
Ooooh the damage thing is interesting
What other rewards does the expidition give
Quick question regarding expo 8. Anyone found a user for the singularity engine outside of the expo? I know it hasn't started yet... But my question remains...
Should. I move this to the help section?
that's from Polestar, 8.
Only expedition saves have the technology / blueprint, but it works basically as a portable black hole as far as I'm aware.
you activate the thing and it acts exactly like if you had jumped thru a black hole, putting you on some random system far far away.
I saved my OG expo 8 as a normal save. But irl happened. And just never got around to playing around with it in a normal save. Then 4.0 v came and I never re set it up. So it's kinda sitting still lol
ofc you could just
Ahhhh. I had HEARD that it's a pre set destination you would go to. But no confirmation
save edit it inp
No save edit for this guy. Lol. Ps4
during the expedition, maybe... I only used it once since I don't keep expedition saves.
Ahhhh. OK. Well one day I'll get around to it. Thank you guys for the replies!
upcoming polestar we can probably verify that
i don't have my polestar save anymore 0.o
singularity engine doesn't always lead to the same location, even if triggered from the same system
as bliss mentioned, it's something similar to a space encounter black hole
yeah that was my understanding from talks over in #nms-questions at the time, but it has been a while and I never bothered to confirm myself
there was also some discussion if it caused tech damage or not but I don't remember how that part went... I think there was none?
anecdotal but I used it multiple times and never saw any
I figured that was a perk of the tech
and it makes sense that it would be
yep makes sense to me. I can't think of anything that causes tech damage on freighters... at least up until 4.0.
Not sure if the difficulty settings for tech damage changed anything in relation to that
i warped a bh yesterday on normal mode, didn't see any damage, but then again, before 4.0 the answer was already like "may or may not damage 1 or more random tech per bh warp"
need to test a few more
yeah it ould be nice if we knew where in the game files that was, pre 4.0, and could compare to current
assuming there even was a setting
could have just been baked in behaviour
I assume that was the case but I'm not a dataminer
yes - at least so far i haven't encountered where if anywhere in game files core or bh warping is actually a thing, an event that has properties that we can tweak
so i'm tempted to agree that it's a exe thing
/afk for a bit
Hey I play on ps4 and I don’t see the expedition when I try to make a new save
That's because they close the expedition for new saves two days before the timer runs out. Next one opens in 14 ish hours.
expeditions require you to start a new save at least 2 days before the end time. this is to avoid people starting it and running into time gates or other issues and being disappointed, I would guess
but you can track the times of current runs (and the one coming up) by checking the pins in here.
it will have start and end times in your local timezone even
Ok thanks 👍
There should be a new event in the server no? For the next expedition that’s about to start in 15 hours
Current one isn’t technically over yet. No new saves but people may still be working on it
just made it... whuu that was a little too tight on timing for me
A little over 14 hours to go, so its not that tight... enough time to finish the expedition like, 6 times at least.
tight for us casual players, mate. besides, I have to go snooze soon for work, and I wouldn't be able to do much before work, so at least for me it was for sure tight
someone without a lot of experience with expeditions will not finish it all that fast. and also someone who didn't do the original run of this too
anyways, you got it done, that's the main thing
I'm not so sure, the other day a switch player had like a two and a half hours clear time for it...
and I've seen people come in with a lot more time on the run. it all depends
Of course. Sidetracking can inflate that by a lot, too.
sidetracking, not planning ahead of time for what's most efficient, all that
and to be fair, speed running these things is probably not the intended mode of play
you're supposed to wander around and see the sights
Well, no idea what a speedrun time for it would be, I eneded up getting distracted by other games and didn't try it :P
yeah, didn't see a lot of that this time around. people burned out on speedrunning with the original I think
But I think it comes down primarily to experience with the game mode, really. With a bunch of expeditions under one's belt, focusing on the actual milestone tasks and whatnot starts coming more naturally, instead of treating it like a regular save.
I'm gonna have to disagree; I did them all and I don't like to just concentrate on the milestones and etc. I want to explore around
I've seen people talking about farming like, 50 million units or whatever while doing this expedition... which is really, really not necessary, for example, tho it could make sense if one intends to keep the save.
and I would be willing to bet a virtual beer or other beverage of choice that a lot of players do the same, because they would be atttracted to this game in the first place
oh sure. people farm units, build fancy bases, all that
That makes some sense but I do enough of that in my regular saves so I don't feel as inclined in expeditions
of course, and I''m not knocking the 'get it done' playstyle at all
you do what works for you, and if you're wanting to get done and get back to the main save, that makes all kinds of sense too
I'm sure we are in agreement, its just more of a perspective thing. If someone feels that this particular expedition took too long to finish, I'm inclined to believe that it was because the player didn't really focus on finishing it, for whatever reason, so its not really an issue with the design of the expedition itself in that case.
oh, indeed. there's time to get it done in the two weeks even if your gaming hours are pretty limited.
we'll see about the next one 🙂
Yeah, next one might be a very different case in that regard. :P
it's gonna be interesting!
Depends on how much they change... I'm curious to see.
same!
I'm intending to go at it in much the same task-oriented fashion as this one tho, mostly because a certain game I've been playing on and off for like ten years recently released on steam so I'm gonna throw some more money at the devs and deep dive that for a bit. :P
How long do I have left to complete the expedition?
Main menu tells me less than a day left
!exptime @ashen shore
@ashen shore
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I'm pretty ok with them personally but I'm used to playing mmos and other games that have time-limited cosmetics, so I'm pretty much ok with it. I don't really expect to be able to get carved pumpkin hats if I don't play during Halloween, so I may be more tolerant of that sort of stuff.
Aren't most expedition rewards available at the quicksilver terminal?
All of them, provided that you have earned the rewards.
well, phase rewards, not milestone rewards.
12h left
Hey guys, I already finished the expedition 6. It was the first time I played the game and I was trying to find the best way to clear the sentinel waves. I managed to create a minotaur exocraft and found it amazing, extremely useful. Would having this exocraft be the endgame ?
I wouldn't say that NMS has an endgame, but you can think that the minotaur is it if that makes you happier. :P you can get it relatively early if you want to, however.
Nice, thanks 😄 It was gamechanger for me. I spent like 2 hours trying to fight the sentinel waves (I was trying to get the walker brain), with the minotaur it was very fast, something like 15 mins.
to be a little less facetious, I would classify the stages as 'early, mid and late' game. Since late game is basically infinite unless you get bored and decide to start over, there isn't much of an 'end' game.
Anyone got a base next to a portal?
Also emeril planet coords?
I'm trying to learn now how to get better ships and multi-tool. Is it worth to spend 10k nanites to upgrade them or it's better to find better ones in space stations (multi tools)
I’d say it’s best to find a solid one then upgrade that
Rendezvous 4 is a portal, and you can get emeril from most planets around green stars, just look for one in the unfiltered galaxy map (or using the letters for stellar classification if you prefer that / have trouble distinguishing colors)
I hit R5 and forgot to mark it so now I’m portal hunting which will eat time
It really depends. I would advise to prioritize looks first, because combat is not challenging enough to demand a super optimized multi tool, but if you want to min-max for the sake of personal satisfaction, if you get a MT with a decent overcharge slot layout, that can be worthwhile to upgrade with nanites.
use a space station to teleport back to the r4 system. Both the system name and the coordinates and planet for the rendezvous location are in the pins.
Incidentally, your trouble with sentinels is probably more due to being new to the game rather than it being difficult. I linked a video somewhere around here of myself beating all 5 sentinel waves in a hostile planet with just the starter multi tool and freebie technologies from milestones in the expedition, I can fetch that if you want. Its not particularly entertaining, no narration, just a demonstration really.
Oh send me please, I'll watch it
Nope, but you should avoid upgrading slots with units anyway. You can get free MT slot upgrade items from manufacturing facilities, which you can easily buy charts to locate at the cost of one navigation data each, and if you use the save point next to the manufacturing facility you locate, you get a navigation data back, so its essentially free.
Ohhhh I didn't know that, thank you again
Are these informations learned during the original game missions ? Like the best way to farm nanites, how to get "free" upgrades for MT
Some of it is taught during the story / tutorial in non-expedition saves (you can also start it in expedition saves after its converted to normal mode, tho it skips the earliest stuff I think). Most of it comes with just experience and, you know, people sharing their strategies and whatnot. :P
@clever wren in regards to sentinel fighting, the main thing is to prioritize killing the pyramid shaped summoner dudes and the little healer bots first, unless you need to kill a 'regular' sentinel for a shield / hazard recharge from their dropped canisters. A good strategy is to not open the canisters until you need shield recharges, tho I don't make use of that particular strategy in the video because frankly I didn't need it. The big walkers require some armor-stripping (legs first, which stuns them, then torso) but you can pick that up from the video if you watch that far, I suppose.
it really isn't. I'm not much of an FPS player and my reflexes are terrible, but the game has so much aim assist that it basically negates any natural handicaps lol
lol 😄
oh, and the quad (dog-like) sentinels most damaging move is a lunge / body slam type thing. When they're about to do that move, they jump away from you, and if you keep closing the distance they keep trying to jump backwards and get stuck not attacking, so that makes 'em pretty easy to deal with.
I 'll try to deal with them again with MT on the next expedition haha
Once you get any multi-tool weapon with 3 S class or better upgrades, sentinels become pretty trivial to deal with. The easiest one to use at the moment is the pulse spitter (functions like a smg / full-auto rifle) but they're all comparable in effectiveness, it just depends on which one you feel more comfortable using. Scatter blaster is a shotgun, boltcaster is a semi-auto / 3 round burst rifle, and blaze javelin is basically a bow. The weapon tech upgrades are the main factor in determining your damage, the effect of the multi-tool itself is minor by comparison.
Is it live yet?(housework calls)
Tomorrow then. Thanks
Anyone got coords yo known green systems?
Look at your map. They're all over the place.
Can’t wait for leviathan hood thing it’s winter break
If you're having problems finding a specific color Star system, a quick trick you can do is go to the in-game encyclopedia section that lists all the different minerals and metals. Click on a mineral that is found in that particular type of system, pin it to your Mission Log, and when you pull up the Galaxy Map in space it'll point to that particular type of system under the "Current Mission" filter.
-Cadmium, will always be found in Red Systems (also required for Emeril Drive in order to access Green Star Systems).
-Emeril, will always be found in Green Systems (also required for Indium Drive in order to access Blue Star Systems)
-Indium, will always be found in Blue Systems
Hope that helps.
Hello Travelers! I started the Blighted Expedition a little late and when I could not find Remdevous 2 for the life of me, I got distracted by going down the void egg hole! LOL. But now I want my living ship!
7 more hrs should be rocking expedition 7.
I need emeril to build the emeril hyperdrive, I've seen others skipped the cadmium one and build the emeril drive with cadmium, but I previously installed, and now dismantled, the cadmium drive, but I still need emeril for the emeril drive, what can I do? 🙃
You do not need emeril for emeril drive
Emeril Drive requires Cadmium
Indium Drive requires Emeril
It's always the lower tier metal that is required, otherwise players could not progress
I see, I was confusing emeril drive with the freighter chromatic warp shield, ty!!
ideally you'd skip the freighter upgrades and just build the regular ship versions, which are cheaper to build and easier to get the blueprints for. You can dismantle the freighter upgrade (repaired or not) for some extra cadmium and a warp hypercore which is a decent bit of free fuel
My game crashes on the core jump!! 
Third try now… 
Nooooooo!
Going to try doing a story mission and try the jump again… ✳️
Makes sense, ty for the tip!
woo hoo!
Done, with 3 hours to spare!
congrats!
now make sure you claim all those rewards on your regular save
Of course
sounds like my college projects
Rough draft, edits, final, all done in four hours before an 8am class, pulled an all nighter, “What do you mean my hair looks messy”?
That's nothing . 1 full time job, 2 part time jobs. Work at 7-11 customer walks in pulls gun on you and robs you. Missed finals overslept and teacher has the stones to tell you are a bum.. Finally you explain and he still doesn't believe you. Have to take it to dean of advisors to petition a retest based on extreme circumstances.
Wonder why I didn't have smile on my face?
at least you're alright right?
one hour to go, better wrap it up, folks!
coffee brewed, ready to pull the trigger here :P
Expe 7 going live immediatly in 50 minutes when expe 6 ends?
One would assume so, going by the transition from 5 to 6.
Ty
Pseudo.
Think of it more like one of those roguelite games where some benefits carry over when your run ends.
I look at it like dating game. Only play as long as im intrested.
In true permadeath the save would get automatically deleted and that doesn't quite work for expedition mode I guess :P So its more of a fake permadeath where you start over back in the first planet but still retain some benefits.
In the original run, there was also a time-based progression of the random mods system that they added with the expedition, at the start opening those random mods would mostly get you C class stuff, while at the end it was all S+ and X mods with buffed stat rolls.
To me it felt like the expedition was very inspired by roguelike stuff, at least in the original run. We'll see if any of that changes in any significant way.
Yeah, not sure how they're going to handle the community buffs in the constricted time range
we'll find out very soon!
2 minutes left!
tick...tick...tick...
!exptime
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Exp 8 - Polestar (<t:1672916400:f>)
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we're off
e
glhf everyone!
safe journeys, travellers!
!youdied
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Bases created by you remain, including freighter base, but no contents in containers, nor any other inventory; if you build bases on each anchor world you can go there from the first space station and save a lot of travel and warp fuel.

The partners in time milestone remains, when you go to Polo the first time after the reset you get this again.

You will automatically get the Iterate/Repeat milestone shortly after spawning in.

Any discoveries you made or animals you scanned stay scanned, so you get secondary minerals automatically, and if you scanned all fauna you can get the nanites again.
😉
thanks, I had a version of that ready to go along with other posts which need updating first 🙂
Been counting down the minutes for this!
anything you need for updates let me know :P
there will be a bunch of locations
rendezvous systems with predators (if that milestone is still there, I'll review milestones shortly)
space stations in r systems with pugneum for sale
and if it's the front or back terminal
great, starting on a mountain with the ship on another mountain... if that's the standard experience a lot of people will eat a very early fall damage death lol
same for silver
good because an early death is a good thing, just don't do too much of it 😛
those are the three things off the top of my list, I'll post derelict coords later for a known easy one
oh woops rendezvous systems and planets with storm crystals
that's it
Expedition 7 (Redux) Deadlines
Start new save before: <t:1672743600:f> (<t:1672743600:R>)
Finish expedition before: <t:1672916400:f> (<t:1672916400:R>)
(Times above automatically show your respective local timezone)
Let's see if I can make it thru with 'zero' deaths... :P
this is gonna take a fair bit of savescumming lol
welll one, then. good luck 😄
I've seen it done the slow tedious way (tacks hours onto the gameplay)
Thought 2 is required
I can reroll those memory fragments for a thermal buffer to dismantle for the hermetic seal... :P
Lol
just for giggles really
Yeah
still start with a C freighter w/o hyperdrive?
oh does it, that's interesting
Zooooom
oh right, that's from the exocraft upgrades not the exosuit ones... meh, I guess I'll have to die. :P
Just twice, and the second doesn't really count
or spend a lot of time running around on the surface looking for a trade terminal that has it
Eeeee
And I just lost the save from getting in and out of the ship too quickly to do a restore save and having the camera fly around circling the planet perpetually because apparently the dialogue popups don't like it if they trigger while you're out of the ship :P
yep
can anyone opst a screenshot of the difficulty settings as set on spawn-in?
sure, gimme a sec
My starter ship is awesome
Yeah, they should all be solars, which come with vesper sail
Did we start the original run with solar as well?
Yeah
I think so
Beware of Kelly boosting. She kills you.
Lmao
do you get anything special for completing the optional tasks?
What’s the milestone stacks at? How much living sun are we needing in redux?
Living? 🤦♂️
Liquid…
unclear for that, but 2 storm crystals and 3 eggs
Getting things done in Leviathan (Serious Spoilers Ahead)
Put base computers as you go, at every anchor point world, at every point of interest you may need in case you die and must start over. That includes a sentinel pillar, a crashed freighter, an abandoned building, a world with storm crystals, and a building with shelter on a high sentinel world (for sentinel killing).
Every anchor point is a grave but don't bother putting down bases by these, since you get new gravesite locations on every loop.
Put down bases by portals so you can get back to the anchor points instead of using the locator scan. Report bases already there if you need to, so they disappear for you and let you do your business.
Do not upload any of your bases unless you are sure they will be useful to other players. A sentinel pillar base is fine, the rest can be easily found with nav data. Do not upload portal bases.
Also, build containers and any other unlocked items on your freighter; as part of a base, they too will be available after death, although their contents will not. Note that you start with a freighter when you spawn in.
Your goal should be to stay alive after the obligatory first death, to do all of phase 1, to get to all 5 gravesites (milestones To Crave the Stars (Ph2), Obsession (Ph3), Monomania (Ph4), and to do all of phase 5. Note that each gravesite is on the corresponding anchor point world. Once you have done this, you will have broken the loop. You can then go on to do more dangerous milestones without losing progress if you die, though items you had in the suit will be lost. See Persistence after death in Leviathan (#nms-expedition message) for more on what progress is kept after death.
Gotcha. Thank you friend-entity.
They reduced it by a mile. 66% reduction on eggs.
In Leviathan the “rendezvous” are called “anchor points”. Just a smol tip.
true enough, fixed
I wonder if they’ve reduced the number of aliens we need to talk to, or not. Iirc original has 3 of each race.
uhhh, well, i need stuff for my ship that are awarded for the death achievement..... what do i do ;-;
That seems reasonable even for a Redux
Die
Fall off and die.
It is inevitable.
Any world tips yet
Yup. A list of amazing tips is pinned.
no it's still 3 in each language
Maybe
U being sarcastic
Huh? That’s not sarcasm.
That’s literally what just happened
Rip SIVA#7536
- Singular Gleam#4977
Seems appropriate for the Loop
Yep
did it start yet?
First step is to die. Yup!
You may get lucky and find the seal for sale, but it's quicker to just die
What are the rewards again
i see, i just spawned next a colossal cliff
also pinned
As people play, we will gather more and more information, so the pins will be updated several times over the day
wooo
this animal from the starter planet counts towards the 'adopt a predator' milestone:
cute
Nice!
Z. Gallemote
Player: My game isn't progressing.
Leviathan support: Have you tried killing yourself?
Keep multiplayer off just in case, to prevent glitches and stuff. PvP should be set to none auto.
Is it even worth getting your Twitch Drops on the Anomaly, or do you lose them every time you die?
Even though I think I understand every word in that sentence, I don't understand the question.
I usually pick up the ships and multi tools from the Twitch Drops and rip all the gear off of them and put them on the best ones.
They don't take long to get and scrap again.
What in Oblivion is that?
go nuts
command that can be used for humorous effect (don't overdo it)
No need. :P
You can do it
i am not the gamer type
you got this!

Neither am I, I just happen to play games most of the time.
So if I'm reading this right. Do Phase 1 then phase 5 which causes deaths to stop you from losing everything.
You only need to die once. Don’t be scared, Miki. You got this. Leviathan is super fun 😄
you must hit the graves in phases 2-3-4
Everything that you consider low-risk between 1 and 5.
Otay. Thanks.
Ah ok
Note: you can get storm crystals safely by opening geodes from hydrogen crystals :P
Presumably Suspicious Packages (goods) too, since you need to smuggle stuff anyways.
SC from dihydro crystals is a rare drop though - pets can also drop them, probably just as rare
it does just take a lot longer
i gave the greedy bastard 500
Lol! How much is he asking?
you should get extra memory fragments or whatever Polo gives out, I forget
are you referring to the optional milestone?
yes
it's a community effort
the optional milestones are community
oooh
like quicksilver tier progress
so i did help
Yes. XD
omfg
500 dust - that would have been enough to complete all similar milestones from each phase, iirc.
i had to find 3 freighters for that
each of them needing 100
I wonder what Switch has different. Does it have community milestones? Does it give stuff in place of capes?
When should we check for those? I don't think I've ever received anything for that.
so i will complete all when it reaches 100?
when the community completes one, game clients everywhere sync up
Leviathan started... How is it going so far?
allowing players to claim the optional milestone reward
Check QS vendor if you can get the worm cape. That’s a community effort reward. (In general)
Commencing Atlas Suit initiation...
Anyway, for polo its still 250 liquid sun / 200 memories / 100 somnal dust
Good luck. I'll jump in very soon too.
Also I am surprised that HG didn't publish their latest internal update. 🤔
I expected that they will release some 🐛 fixes like they did before the Blight Redux start.
anyways - have fun with this expedition
Have fun.... dying.
Yep.

There is one mandatory death.
Oh wonderful. This is EASY!
Thank you friend-entity Bliss 
Unless they changed it for Redux.
Blueprint and Upgrade info for Leviathan
Blueprints and modules that you are not given along the way will cost you 10 times as much as normal. This is not a bug! You are intended to rely on milestone rewards and memory fragments. I.e. the base teleporter will cost not 2 but 20 salvaged data; an S class starship shield upgrade will cost you around 5k nanites rather than 500. Some blueprints at the Space Anomaly will be locked; use the weapon memory fragments you are given or go back through the loop and hope for better.
The memory resonator needs 16 ancestral memories, 40 gold, and 32 chromatic metal. Make sure you keep that many spare memories from creatures.
The Whalesong flute needs 32 liquid sun, 32 ancestral memories, and 32 somnal dust; make sure you keep that much spare dust from any derelict(s) you run.
just like IRL
You can also feed a predator, if there is any.
i thought it erases the progress
You’re not doing it right now?
does the stuff in my starship disappear
I think that it does, but expedition objectives should keep completed? 🤔
puts on black eyeliner life is just a slow race to death where nobody wins..
Idk if anything more carries over between the deaths.
i'll most assuredly run this exp - it's probably my favorite, but no, have no need to run it now
just speedrun it on the last day
dis?
Aye! Let’s speed run. A friendly race.
nah, i'll pass
see pins (yes, already)
i can't. i'm so good, i never die...
Yep.

As this is based on permadeath game mode.
Which also means (unless they made it work different now with modular difficulty) that it's hard mode.
you spawn in with survival mode settings. a couple of those can be adjusted but most cannot
you'll see. this is one of the reasons it is an early milestone
If you get kicked, you reload the save.
yes, do not start a fresh save, to be clear
i dont want to be a pink vykeen anymore
That really sounds like a realistic death experience though - literally kicked out of life...
on my first run, however, I did and it still worked for me-- but that was pre-waypoint
How do u make a memory fragment
once you get the blueprint (from am ilestone), get the mats and make it, like any other item
Ohh
ty!
can i swear
it spawned me in the middle of the water
an ocean
with no hazard protection

in the middle of a toxic storm
thanks
i was just about to say that too lol
First Upgrade: Rocket Boots
Nope, starting over.
Bruh
odd, i died but didn't get the milestone for it
anyway, starter planet for predators in case you missed that :P
500 because now all slots are cargo
survival mode settings anyways, that's the reason\
is that creature player-hostile? it did not try to come at me
Is this cuz it's surival
it isn't, but it predates other creatures so it counted
they stack to 200 in normal mode as well
Yeah . It was pre 4.0 i think
Should I prep my gear more before i go to the derelict freighter? Or is the social dust easy to find
they stacked to 100 in cargo slots I think, or something equally ridiculous.
a full stack would just never run out
from the pin/suggestion, you immediately warp to the phase 5?
no, go to each system, do the gravesite milestones in the pin
do anything easy too
eh, bad phrasing, that
and "find patterns in the loop" are those graves, then? (i don't recall the entire expedition from the full run)
Entering Hell of No man's sky...
i have a permadeath/max difficulty main save, this is easy 😆
the milestones listed plus one of the phase 1 and one of the phase 5 are gravesites
the 3 star gek system that is the longest warp with freighter between starter system and rv1 has both storm crystals and pugneum in back room but I suppose I'll just put a pin on that in case none of the rv systems pan out
it had chromatic too, which can be handy
I got rocketboots from an unknown grave memory fragment
Ngl the world allowing me to collect expeditin rewards
Despite being "perma death"
Is kinda oo
lol
fauxperma
landed pilot landed ON me. can't get out from underneath. guess they'll leave eventually
terrain manip to the rescue
Usually they don't leave if you're close to them
on planet smuggler types should leave regardless I think
oh my solar ship has white sails
My ship was all white with white sails. Looked pretty nice compared to the normal expedition ships I get
you've got 2 weeks and it will get easier as time passes, get well
How to tell if a planet has storm crystals
Also for some reason I spawned on a planet in the middle of the ocean
One tell is if it has activated metals, that's a sign
The island my ship was on was crowded
But not a guarantee I believe
Nah even now
I have stack sizes standard and it's 200. maybe you have increased the difficulty
I had a previous save of leviathan expedition, but I was unable to finish it before, since the expedition can be done again, can I use my previous save to play? or I have to start over?
new save
No, you'll have to start again
it's in a new region of space, new systems
Run ittt
oh okay, thank you
Run the glyphs command please @indigo falcon (need to make sure that's the right level perms)
!faq-expglyphs
!faq-expglyphs
to view, enable Link Preview 
System: Kusinst
Planet: Lowest Mano












System: Denayanov
Planet: Eynsihept B35
Point of Interest: Portal












Lat/Long: +59.65, -54.43
System: Washeyu-Hebe
Planet: Oger Alpha
Point of Interest: Portal












Lat/Long: +34.81, +16.52
System: Satands
Planet: Ninarb S13
Point of Interest: Portal












Lat/Long: -13.50, -48.54
System: Yedneya
Planet: Bognorth V
Point of Interest: Portal












Lat/Long: +11.46, +6.10
System: Hantury VIII
Planet: Yardogo XVII
Point of Interest: Portal












Lat/Long: +2.43, -124.65

ta dah!
if I discover a way to make money quickly in an expedition, but it's a bit cheaty, is there a possibility for me to get banned? asking for a friend
No
When does the next expedition start
Okay that's a relief, thank you again
you can mod and save edit if your platform supports it. don't grief anyone and no one cares
next expedition started couple hours ago
not me no, others scope ahead to get glyphs so travellers can have them
forgot that I had to run the memory thing on the rv planet, sigh >.>
speaking of which, 3 egg spawns very near the rv1 location so its a good place to get that done
you get a scanner as a milestone reward
you get a free one from a milestone
don't spend those units
wait where
Loop
Ehh. Is there more variation in ship types for this expedition? Starters I mean?
and just like every other expedition, the ship model itself varies per player
yes it is
How to get ancestral memories?
😭 I'm sry guys I didn't know. Looks like I just stepped on a live landmine for Leviathan expedition noobs.
note: first rv system, third space encounter seems to be a dyson sphere for some easy nanites
Does toxic horror count for infested planets?
yes
Nice ty
infested mean the have the samekind of flora, giant tings with spiral glow parts, kinda look related to void eggs
also worm burrows
and whispering eggs.
Today - Should be up and running by now!
it is
which of the 5 milestone systems has the easiest derelict?
doing the first one now, seems easy enough
lots of dust so far
btw is that a requirement for phase 5? or can i save it until after breaking the loop?
np
you can do a known easy one if you like, you get portal glyphs so you could go to one that's got only jellyfish for example
ah that one ;)
no i'm just looking for what's more efficient
before, you know, the "end of the loop" :)
right
liquid sun, memory from animals, dust from the derelict, what are the other 2?
sorry for the late reply; feed animals (tip: can throw 1 pellet next to a group of animals to feed all of them in seconds), then interact with them to harvest ancestral memories
rv1 has some nests in the derelict but easy enough to sneak around without triggering it
does the walk-with-visor trick still work?
can i sell my solar in change for an A class ship lol
yep
are they following you into the next room?
I started the expedition and so far it is just normal start.
if not, just "run" past them
I was forced against my will to breathe some toxic air though.
Also I have found that aside of majority of difficulties is locked up, I can tone down to normal stuff like grinding (resource scarcity), annoying 💩 like technology breaking and enemy damage, which surprised me.
Also I was surprised that creature and sentinel difficulty is set to hostile level, yet not every creature is hostile. 🤔
I even saw a predator killing another creature.
But not being hostile towards me.
doing it more for the milestone and figured I might as well get a stack of dust while here... also for the tainted metal since rv2 requires emeril drive which seems to be easier to buy even with inflation... either way, seems to be going well even at a slow pace
And in Derelicts you can usually sneak behind enemies.
In case of monstrosity nests or the turrets.
There is one exception though and that are drones and jellyfishes.
These ones need to be blasted.
sadly storm crystals from derelicts don't count towards that milestone >.>
nope, gotta collect them the old fashioned way
can you find your grave in this expedition?
survival mode means no graves for recovering items, it doesn't work like that
see the pins in here for what happens after death, and other useful info
ok, haven't tried survival mode
its more of a feature of the pseudo-permadeath of the expedition since it kicks you out to menu whenever you die
survival mode doesn't give you graves though, so that's consistent
This expedition has mandatory "loose items upon death" difficulty.
So no player traveller graves.
That's annoying.
and i had found some runaway mold, too. i should have put down a marker.
That's the design of the expedition tho.
Yep. But why return to main menu per every death instead of just reset instantly?
That's lazy programming.
nope, that's how permadeath works. Except it skips the part about deleting your save since that would be counter to how the expedition is implemented :P
So the expedition is purposely broken permadeath then... 
infested is different from toxic
no, it has to have the specific floar and the worm burrows and the whispering eggs around
it's very recognizable, let me get a link
it can be a sub-type of toxic, but it can be a sub-type of pretty much any other biome too. RV1 planet works for it.
Though I am not sure if infested can have toxic atmosphere too.
But it's unique from toxic with its own stuff.
it's a sub-biome, you might find frozen ones of these or toxic or etc
Thx
there's one in the starting system too
Found a sentinel pillar on the spawn planet
No?
Cuz I just checked
Yes theirs bone
yeah some people do that, in the previous run you could stand at the entrance and just melee the entrance terminal, dunno if that still works
slow though
It works that way even in normal game mode, unless it was patched.
@indigo falcon any particular reason why we need a pugneum station? there's 500 from the nanites milestone
so people can build more memory fragments if they want
ah
any storm crystal planets
haven't found yet
I have a possible candidate but it isnt in a rendezvous system so I didn't check
man i got lucky wt dat pilla
still a ton of sentiels, doesnt help that they are bugged
or idk if its a perma death thing
Sentinels break apart in multiplayer.
is white sail solar rare ouo
So for fighting them you might have to turn the multiplayer off.
Same for space 🏴☠️ s if they are spawned by another player.
my ship so pretty i kinda wanna keep it
Survive then.
Ok and dead after 2 hrs to the bad vr controls in difficult terrain. Ill not do this expe, screw the organic fregatte
They legit just would never stop searching
Then I remembered I had a freighter
But if I didn't I was done
For me and that's regardless of multiplayer, there is one annoying 🐛 , still not fixed - sometimes a sentinel flies away from you and if you then come near it, the wanted level goes down as if you left the sentinels instead.
Which makes almost impossible to do objectives or recipes requiring stuff like Walker brain.
Or if you just want to shut down sentinels by defeating all their waves.
Starter world sential Pillar
i am now more jelly
rdv 2 is an emeril planet, buy plans at anomaly or do you get them from a milestone?
oh, selling useless pre-packaged crap like forcefield and combat scope is a decent way to get some nanites to combat the inflation somewhat...
yes, you will get dups and a lot of cruft you don't want
enough to get me to rv2 I guess
so that's a "buy" then?
yep, I checked every milestone that wasn't encrypted and nothing seemed promising going that route
fair, ty
wow, prepackaged oxygen recycler is worth more than the actual blueprint. thats wild
for which thing now?
i'm also trying not to "cheat" by redeeming twitch drops
wait wait wait, did they multiply the sell price 10x too??
480 nanites for a prepackaged oxygen recycler seems pretty high
480 nanites for prepackaged anything actually
Leviathan is the one where prices go up 10 times?
Bruh wtf
yup
Solar panel 80
it's in the pins already heh
Data
the sell price is only inflated for prepackaged techs, C class mods and such sell for like peanuts
Maybe I do the redux
In the original run I joked about farming nanites to buy freighter paints
I still wanna do it for the lols, but I think there won't be enough time for that
not hard to farm memory fragments by feeding animals if you find a good enough planet for it so... it shouldn't take long
so this expedition more than most, you really want to be choosy about which freighter layout you accept.
ive been using npc freighters to access things like large refiners without unlocking them, ymmv
tho all that crap was from a stack of dust I got from the derelict freighter
oh yeah, meleeing the infested pustules
You start with a freighter so I don't think there's any freebie ones
oh wait, shooting them probably gives somnal dust now in the exp
to be fair I didn't run into any rescue events yet to confirm
well, i can still keep track of which systems have npc freighters with refiners
I just built a freighter refiner since its cheap enough and you start with the blueprint unlocked
45 gold, 60 silver, 2 jelly
maybe two minutes of asteroid shooting
oh you start with it unlocked, thats nice
Just read the pins - This seems like it will be a nightmare. Is it that bad?
that's not an expedition thing tho, every save gets it unlocked with the first freighter, same as like the regular cultivation room and such
it can be tough, take your time, don't take deaths too seriouskly, don't hoard a bunch of stuff early
trying to be prepared within reason for whatever you're gonna do also helps. Planning ahead is key in this one.
i dont think it was always that way though. some of my older saves required it to be unlocked after Endurance update
same with the exo room, even if i had the exo room previously unlocked
I'm not sure when that changed, but I think it was around the time of ladders and such.
Farming memory fragment - never done that before. Learn something new today.
which was still in the endurance period but post endurance launch, iirc
planets with ancestral memories creature?
"find patterns in the loop" for polo, those are repeatable then?
or am i missing something simple?
all three loop research missions are repeatable, the milestones are not.
is the leviathen frigate the mass effect one
no
Should we die before we claim our rewards from the first few milestones? We lose our tech upon death, don’t we? I know we lose our inventory but we lose our tech as well, right? So wouldn’t it be best to delay claiming our first few rewards as well?
shouldnt death be the last milestone
hence it doesnt matter
Death is an early milestone
first time through that it
unless u mean the first death
then death should be the first thing u do
there is a second one
Yeah but I’m asking, should I die before claiming any rewards
if its the first death yes (do not claim)
second one is prob the last one
its very hard to progress without the rewards they give u
in fact i dont think u can leave the planet without dying first lol
cuz u need hermatic seal
if you die it won't matter, you gotta complete and reclaim the stuff again after you 'start over'
Question
This Expedition 7, there is a Universal Loop Progression Progress. What is that ?
The combined efforts of everyone's research
Is it part of the milestone ?
It unlocks higher quality upgrades the higher it goes
basically it progresses when people turn in stuff to polo (dust, memories, liquid sun)
Owh, ok. Cause Expedition 7 looks very complex compared to the last few ones
Not sure which to focus
As that goes up, your rewards get better (as far as modules and upgrades go)
Which expedition was the one with the mass effect thingy
2
Rip
Beachhead
Can someone ping me if they find a planet with storm crystals
it'll g in the pins, didn't find any in anchor systems so far, didn't check all planets yet
not looking good though
Second death...? Bro?
what does the candle kelp do
I don't think I understand this expedition very well. So when you die, you lose what's in your inventory permanently, correct? Do milestones go away too?
when you die, you also start on the first planet again, right?
please read the pins for an explanation of what you keep and what you lose
This is also why I said die first thing in this Expedition
Cuz it's literally the first milestone
third really
Well i just got here xolyon, if that even is your real name
I mean I literally did it first lok
Also don't u need it to escape the system?
Idk if that's another milestone can't remember
you can die before that
before getting to the ship even, and that's recommended for the first loop
after that one death your goal should be to stay alive
Yeah that's what I'm saying
Oh yh btw since I gave coords to the sential Pillar
You can do two in one
Fight some sentials, shut down the pillar and receive the rewards for the kill aswell
!youdied
to view, enable Link Preview 

Bases created by you remain, including freighter base, but no contents in containers, nor any other inventory; if you build bases on each anchor world you can go there from the first space station and save a lot of travel and warp fuel.

The partners in time milestone remains, when you go to Polo the first time after the reset you get this again.

You will automatically get the Iterate/Repeat milestone shortly after spawning in.

Any discoveries you made or animals you scanned stay scanned, so you get secondary minerals automatically, and if you scanned all fauna you can get the nanites again.
Thank you, I understand better now. I appreciate the help. I also didn't know discord pins existed. Very cool. 👍
Anyone done with the expedition already?
Haven't started yet, but from what I have read here this seems pretty difficult. If I botch it, can you start a brand new run at the expedition?
You don't need to, but yes -- you can start as many fresh saves as you'd like in the timeframe
no need, you can die infinitely its just very inconvenient
there are steps to mitigate it tho (in the pins)
Well I hope I won't need to but I can botch up boiling water. 🙂
I've done everything on the first system
Just need to get crystals, memories and anchors
Nice. Everyone is still working on it. I haven’t started myself. Plan to do it after dinner tonight. Seems like this is gonna be hard. Guess I’ll switch between Warframe and NMS for the next few days
yeah I just got to rv2, this one is gonna be significantly slower than blighted
back in a while, meeting
granted I took a half hour break for lunch lol
you can, but probably shouldn't if its just some random stranger
Just a little trolling
fastest meeting ever, back already
griefing is crap, don't do it
so: did not find a storm crystal world in any of the anchor point systems, I'll need to go to each planet and wait a day-night cycle to double check I guess, meh
also no pugneum at any of the space stations
gotta buy it I guess, which is unfortunate
let me triple check the milestones
nope, nothing there
yep, gotta buy it.
possible source of storm crystals at rv2 tho, so I'm heading over to check if it has any...
i found storm crystal 
omg perma death! this going to ber bad
not really, but a decent introduction
That's why I have turned off PVP.
The resource shop difficulty is forced to be scarce.
not all griefing is pvp
Fortunately you can scale down damage of enemies to normal.
And for all cases it's good idea to have prepared creature pellets for predators. (There is also objective to befriend a hostile creature.)
that makes it better 😄
If I'm looking to do a little bit of cheesing, could I quickly close out my game if I die, and have the death not save?
yes, that was reported to work for players during the previous run
Very cool, thank you apergos
Never worked for me but I suppose it depends on computer speed...
at least in regular permadeath, didn't try for the expedition
Ah. On console. Well, better to try than not I suppose
Ok where fam
Is this one going to be another easy one if you know what you’re doing and just stay online all day?
no
Yes
knowing what you're doing will be helpful, staying online all day is very much optional
this is the hardest of the expeditions that has run so far, it will not be easy, though it should be entirely manageable
do u want to come to me
the only noticeable hurdle so far has been emeril drive for rv2, the rest seems pretty standard
I can't play rn
Can u say where it is
System + planet + anchor
between rv1 and rv2
a system named kolars
uhhh
i dont think that will be helpful
I will say that the anchor poits do not seem to have the hellscape going on that one did the last time
dominant lifeform and economy rating would be helpful for filtering
Can u send a screenshot of the star system
Yeah
I mean galaxy map
rv3 was a infested planet with non-stormy extreme storms so yeah, comparatively easier
Galaxy map position
Suitable with a beacon like an anchor point
Or just stay their and I'll join u tomorrow lol
okei
not really necessary, you can just teleport to the station when needed...
Oh yh
anchor 4 was the iffy one last time through, it seems relatively benign in comparison
I was thinking of starting this Expedition after work today. Any good rewards for it?
I'm not that far yet, stuck in between 3 and 4 trying to get some hyperdrive fuel going lol
I'm investigating systems on another save with enemy settings set appropriately to know which worlds have what sentinel level, or I was, at this point I'm now just poking around
got a hypercore from a crashed freighter so that ought to help a bit...
Location tips for Leviathan Redux
These worlds in these systems have predators: Lowest Mano, starter world in starter system (Kusinst), creature Z. Gallemotae (has two humps, weird upturned trunk with eyes on it for head, not player-hostile)
For outlaw systems, see this post <#nms-expedition message>
No worlds at anchor systems have been found to have storm crystals so far. For planets off the route that have them, see this post <#nms-expedition message> or this one <#nms-expedition message>
The world Abuj Tau in the starter system (Kuinst) has a sentinel pillar at coordinates -16.25, +42.75.
No space stations in anchor systems sell pugneum (needed to build memory fragments and the minotaur eobay) at the terminal, but some NPCs at the station in the anchor 3 system (Satands) sell it.
These space stations sell silver (needed to build memory fragments): starter system (Kusinst) back room, anchor 4 system (Vedneya) front terminal, anchor 5 system (Hantury VIII) back room
This derelict has only jellyfish so you can safely run it for the phase 5 "Shattered Past" milestone after visiting the phase 2 gravesite to get the glyphs: https://www.reddit.com/r/NoMansSkyTheGame/comments/v1k85r/fyi_you_can_do_the_phase_5_expedition_7_derelict/ The system derelict SV Ihonjot XVII in the Anchor 3 System (Satands) has only jellyfish as well.
This exotic world has only one fauna, register after scanning for completion for 250 easy nanites: Yillis, capped planet, anchor 1 system (Denayanov) (also has gold deposits). You can also hoard and sell off unwanted memory fragments for nanites.
info from Bliss#2180, apergos#5337, xolyon#9162, Shadøw#0117
SO how early so I try to die for the first time? Before I fix my ship and claim any milestones for Phase 1?
as soon as you spawn in really, might as well get it over with quickly
👍 Boosting till i die!!
I used a handy toxic plant but that works too
go punch an animal and let it kill you. whatever works
so i am stuck on phase 1 milestone 5
why?
"bounds testing"?
yes that one
Polo needs materials, i got the solar ray, but its not doing anything but destroying the ground
you gotta use it on deposits
ohhhh
copper, sodium, faecium, whatever
if you prefer you can feed fauna and harvest memories, that works fine too
anything to get the milestone done
yep, if short on carbon shooting the ground / trees with your ship works wonders still
later you will need liquid sun for a blueprint but that's whenever you like before phase 5
urff... i did a stupid.. i warped to new systems but didn't do the memory resonator, and now i need to backtrack somehow
did you visit space stations?
teleport from station
if so, go to the nearest one and check the list, system names are all in a pin in here
I did the exact same thing right after leaving the rv1 system >.>
this one will not be a speedrun at all... hours in and I still have like two phases almost completely blank
once you know the lay of the land you cna speed on through
ow i have a base for that
will post shortly
does the DF need to be finished?
contraband will be another situation...
i have storm crystal
we'll want an image of it selected on the galaxy map from the anchor system it's closest to, and the world name (also if it has aggro sentinels), if you can get that at some point, Miki
it would be great to have an image showing the distance of that in ly from the closest anchor system.
ive heard that name from soemthing but cant place it
what's it close to, which anchor system?
I'll go to Denayanov and see if I see it in the galaxy map
how do i
yeah i'm working on that :)
I'd just teleport to a base and then from there back to a regular station
base 1 is in rdv1, tortuga is down from rdv2, there was this weird gap/void between those 2 that forced you to go way round
not that I've set up teleporters at any of my bases lol
is that 55ly from anchor 1 or anchor 2?
teleport, don't warp.
ah um... yeah if you can give an image from the one it's closest to, sorry to make you do the extra work
or you can teleport to tortuga and click on rv1 / rv2 to get the distance, it works both ways
pic please?? pretty please?
I'll get one, hang on.
lemme work on it
kolars system is 67ly away from that one




