#nms-the-future

1 messages · Page 86 of 1

lusty agate
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New quest line???

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So cool nice concept

bleak knoll
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Thanks! I just think current sentinel freighters are boring because you just shoot their weapons and run.

rugged mist
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I would love to see the economy of a system grow over time I know it’s probably not going to be a thing but it would be nice to see

deft prawn
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Too flushed out of a feature lol. Would be nice tho

toxic slate
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basic issue with stuff like that is that no info about particular systems is recorded either locally or on their servers. every time you jump in it's procedurally generated. I would love for that to happen because it would open up so much increased depth to the simulation but it would probably require a lot of work on their part

fallen hawk
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Doesn’t need to be easier, just less tedious/time consuming

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In fact, if you’re weighing “tedious but easy”against “fast but difficult” you’d actually be able to strike a nice balance and make both options equally viable for different play styles

copper wraith
vapid moon
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Honestly I just want a trading update, I wanna be able to explore galaxies while selling my wares ( kinda similar to the GameCube harvest moons, where you could set up shop, and People make offers on products) or maybe you could buy a shop in some space stations, that you have to stock and it accumulates money over time, where different species like different items

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Maybe they introduce special obtainable items that are made to sell in shops? Or it’s a new building thing, like the outposts

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May be too complicated, but I always loves the trading options, and mercantile ones

fluid belfry
toxic slate
golden bronze
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I hope living stuff would be expanded. At least it isn't abandoned

Some lore about infestation
More living ship designs, way to recolor and upgrade slots
More modules for living ship, scanners, new weapons, unique modules
More living multitool designs, maybe some unique modules/features
Some kind of "living" structure/activity/encounter , for getting whose modules
Living hull for minotaur
More living frigates and living freighter
Living base structures and vanity for character

boreal stone
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Ship customization. You find a crashed ship and salvage it at the space station you unlock a bp for that wing/body style. It would be cool seeing some of the crazy combos people come up with. Recolred ships like we can with the freighters. Just more ways to customized everything. Other than that keep up the great work. Absolutely love this game.

real turret
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I think that would somewhat take out the excitement/satisfaction of finding a cool looking ship.

boreal stone
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You would have to find it though first and just to implement it into a ship could cost nanites like a large amount so it would take some grinding to get what you want

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I'd honestly just be happy with just more ship designs tbh though

real turret
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Maybe it could be implemented into the scrapping mechanic. When you scrap a ship, there's a chance you can get an "upgrade" component for the wing or engine style or whatnot.

boreal stone
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I actually like that idea as well

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It would be nice to make ships a little more unique

wintry siren
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Being able to get conflict and trade scanners on our freighters PLEEEEEASE.

I don't use my ships to warp, the freighter can hit 6k.

Why can't the most expensive and impressive in-game vessel, that's usually accompanied by a fleet, not be able to scan where it's going ahead of time?

wintry siren
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I think there's a super amazing middle ground HG can reach if we need to collect/farm for the parts we want

worn kettle
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I want to be able to recolor the hardframe minotaur

vapid moon
icy onyx
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I hope we can make a bonfire on the bare ground and share food.

wintry siren
unkempt shell
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replaying 'trace of metal' got me thinking about how i would probably really enjoy an update like Atlas Rises, where one of the main, headline features was a giant blob of story. preferably with a more interesting mission structure than that atlas rises storyline has, but still. there's a ton of story threads that seem to be converging on something. the Abyss, the Glass, the impersonators, whatever. i'd just like to see these threads go somewhere, for once 🥲

gloomy hazel
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I just want sand dune planets with giant sand snakes

toxic slate
radiant sage
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Dude as long as they continue updating this amazing game I’m content. Every update this year has been so great and I’m so excited to keep it going

gloomy hazel
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They're doing one helluva job

weak leaf
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ngl what i'd wanna see though, at least in QoL

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something that lets you quick-charge a portal :V

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if you have the materials, rather than manually charging all 16 every portal

opal prawn
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why can't the bytebeat play in other beats like in 3/4, 5/4…

oblique smelt
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ability to connect more things with pipes. To make production chains. Mineral extractor--- rafinator---storage containers And connect switches to more things like exocraft bays

raw osprey
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I would say about the ships: Change color whenever you want, but for changing parts some kind of griniding process, like scanning other ships, scrapping the ones you find...

one thing basic and other thing for more effort

oblique smelt
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Some idea for ship crafting/building.
Scraping ships could give part schematics and "paint bucket" Chance for ship parts should be rng, like for getting ship inv. upgrades etc. Each ship part should reqire materials to make, and scrap from salvageable planets etc. Plants/bio materials for crafting paint buckets. One paint bucket for one of three colours on one ship part (main color, secondary, accent) Buildings for crafting and scraping ships for parts should be found on planets like other buildings you find on planets.

oblique smelt
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Incoming storm could have some upgrade. Something like sandstorm wall cloud incoming on your positon.

oblique smelt
real turret
oblique smelt
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Cant post img for example

real turret
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Yeah. Would definitely work for a sandstorm and probably blizzard, but idk about other ones.

oblique smelt
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Just make them in diffrent colour i guess . Add some bolt lightnings or flame for hot biomes.

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Ice stones for cold biome

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Radiation could have some parts of could glowing or something

violet ice
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it would be cool if there was a sentinel varient based off of a spider robot or whatever

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maybe it could chase you through caves or settlements/buildings

olive edge
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except 8 legs and a spider like front end

violet ice
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yeah

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imagine trying to dig underground to hide from sentinels but that dude comes crawling on the ceiling

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I would be terrified

olive edge
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XD

violet ice
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I think I made concept art a while back

olive edge
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oh?

violet ice
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yeah I was thinking kinda something like this but I like the smaller form factor of the one above

olive edge
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oh cool!

violet ice
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thanks

bleak knoll
violet ice
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yeah

hallow minnow
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Although I'd like to be able to walk around the inside of your ship and do things, it might also be nice (and more achievable) to have a search/rename in the teleporter, and/or a player market

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also as a nice corollary, it would also be nice if Hyperdrive fuel usage correlated to the distance that you travelled

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There's no reason why jumping 50 LY costs the same amount of fuel as jumping 500

violet ice
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there should be antimatter base parts with nothing different except they explode when you place them

oblique smelt
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Would like some underground dunegons to explore. Something like a mix of fallout vaults and nms derelicts. With new types of enemies

real turret
hallow minnow
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Can you do things other than just put down storage?

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I was rather more hoping along the lines of being able to see the engine you mounted, etc. Maybe a bit of refining or something while your hyperdrive trundles along

ivory adder
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Replace the multi-tool with a Leatherman from 2008

weak leaf
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Deeper planets, 100%, proper cave systems/dungeons 👀

forest mist
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Snipers 🙃

real turret
soft marsh
spark sonnet
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Like derelicts but on planets

hallow minnow
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I would like to be able to put down lights of your own inside them, though

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Maybe some kind of glowstick/emergency lamp you can pick up?

hallow minnow
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I can barely see most of the time, and it would be nice to have some kind of marker lol

vapid moon
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Okay so imagine being able to get samples of any plant you find, and get a special room, and item to grow plants form wherever?

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Also I want a fishing mini game, idk how but it would be cool.

oblique smelt
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More types of freighter wrecks please

chrome schooner
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And since Apple silicon also powers iPad, game developers can bring their AAA games to even more users, like No Man’s Sky from Hello Games, which is coming to both Mac and iPad later this year.

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No Man’s Sky from Hello Games, which is coming to both Mac and iPad later this year.

toxic slate
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yeah I just saw that in an Engadget article but thought it was an error, they didn't mention iPad in the keynote. that's wild

chrome schooner
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Gotta wait on Sean I guess, but would be a huge mistake from Apple's side

toxic slate
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they're using similar chips between Mac and iPad now so it makes sense. the main hurdle would be the touch interface of the iPad

chrome schooner
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Hmm Steam Deck has touch and NMS supports it

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so iPad might be similar in functionality

gloomy hazel
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I guarantee it's coming to phone and tablet at some point in the very near future.

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We got Android and iPhones more powerful than Switch, quite literally after Summer no reason for it to not happen.

toxic slate
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I mean technically you can already play on phone via PlayStation remote play. I've done it before and it's a bit unwieldy, but it works

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I think iPad is probably the better form factor for it though

gloomy hazel
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Oh 100%. I'm real curious to see what HG is adding/supporting either way.

fathom tusk
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If we ever get sea animals as companions I like would the Abyssall Monster fish as a prize durung an Expedition

main hound
stark vortex
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NMS Suggestion: Freighter Upgrades

+ Freighter Class Upgrade Module
Freighter Class Upgrade Module:
• x10 Freighter Upgrade Fragment 1
• x10 Freighter Upgrade Fragment 2
• x5 Cargo Bulkhead
Allows you to upgrade your freighter class with this module and 50,000 Nanites.
Item Value: 50,000,000 Units

+ Capital Freighter Upgrade Module
Capital Freighter Upgrade Module:
• x25 Freighter Upgrade Fragment 1
• x25 Freighter Upgrade Fragment 2
• x10 Cargo Bulkhead
Allows you to upgrade your normal freighter to a capital freigher with this module and 100,000 Nanites
Item Value 150,000,000 Units

+ Freighter Upgrade Fragments
Freighter Upgrade Fragment 1:
• x1000 Tritium
• x1000 Silver
• x1000 Chromatic Metal
Item Value: 500,000 Units

Freighter Upgrade Fragment 2:
• x1000 Pure Ferrite
• x1000 Magnetised Ferrite
• x1000 Ionised Cobalt
Item Value: 500,000 Units

OR

+ Normal Freigher Continued Upgrades
Normal Freighers can be upgraded to capital freighers (in terms of slots) by continuing to use freigher bulkheads. (e.g. A S class Normal Freigher with 19+9 slots can be upgraded to 48+21)
stark vortex
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NMS Suggestion: Trade Menu

+ Trade interface
A trade interface for trade between 2 players. Players should be able to trade 16 slots at once. (regular stack size for each gamemode) Before the trade is completed, confirmation is needed from both players.
uncut linden
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I feel that NMS should get a new hazardous planet. My idea is to make a Psychedelic hazard. Where if your out of hazard protection, your visor starts to hallucinate what you previously looked at.

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And it gets worse the more you leave it empty

real turret
knotty furnace
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Was brought up forever ago and would like to suggest it again: gyro aim support for consoles. Would seriously be beneficial for this game to improve aiming controls dramatically for building, combat, and all other aspects. I much prefer gyro aim since its way more intuitive (once you get good with it) and i know theres quite a decent size community that would appreciate this for improved accessibility. Wish it just became a standard at this point honestly.

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Also a way to remap controls. Cannot stand some of the current mapping for controllers.

oblique pulsar
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Honestly all I want out of nms right now this moment is to be able to fly a rainbow flag at my base. Or like, lil rainbow sticker decals. That's the sum of what I wish for.

copper hornet
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Hopefully they release a big update just by seeing so many new platforms getting the game.

main hound
fallen hawk
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though adding more types of hazard protection module would start to get cumbersome, I'd think

main hound
main hound
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Anomalous hazard will make you experience glitches

toxic slate
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the problem is the same thing all the exotics have -- they seem cool for 5 minutes and then you never really want to go back. because if you have some visual glitch or floating crystals or electric storms or whatever, the whole planet is just that. the homogeny of it makes it boring

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in addition, all the weird stuff for the most part doesn't offer anything different in terms of gameplay

brazen nova
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Since NMS is coming to Mac and iPad...

rotund stratus
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Gotta be 4.0 time in the next month or two surely

fallen hawk
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Willing to bet it’s going to be either 3.95 or 4.0 in the week or so following the end of Leviathans

noble bear
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I have a feeling with all of the recent announcements of NMS coming to different platforms that we may get a cross save update with 4.0

sharp cipher
noble bear
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This is the dream I have for a multiplayer update in NMS

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Or at least some similar variation of this

chrome schooner
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I think the mac update will be after 4.0

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unless 4.0 is between September - October

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Apple stated that No Man's Sky for Mac runs on Metal 3.0

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and Metal 3.0 launches with the next major macOS release, which is between September - October

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(or Apple is added later as like 4.1)

edgy copper
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Any guesses as to when nms switch will release?

chrome schooner
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probs alongside 4.0 itself like Xbox was in NEXT

real turret
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More designs for the squid ship would be nice.

visual cloak
real turret
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Hah
I think there's an exocraft for that tho

visual cloak
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i’d be more interested in ship types if they did some really diverse stuff

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yeah

split zealot
granite cosmos
gloomy hazel
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Here’s a cool idea that I think would suit the direction the games going; when you explore a freighter in space there could be a chance that corrupted sentinels are searching it too, little dog fight in space and then fighting them in the freighter, maybe a named one at the end to spice things up a bit

naive tartan
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Being able to change the color on your ships like the frighters maybe?

real turret
# naive tartan Being able to change the color on your ships like the frighters maybe?

This kind of thing has popped up a few times, and making it super easy would somewhat ruin the excitement of finding one with some nice colors.
I think that it would be cool if implemented into the scrapping mechanic. When you scrap a ship, there would be a chance for you to get a module for the wing/engine type etc. or the color(s) of that ship.

naive tartan
real turret
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Yeah, that's why I mentioned color(s).

pale zealot
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With all the low power devices no mans sky’s been announced for this year, do you think there will be a performance boosting update like beyond? Or even a quest 2 port?

zenith marten
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Even made a mockup of something very minimalistic

noble bear
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Absolutely love this, it's pretty much exactly what I was thinking about when I wrote that up, it's really good to know that it is something other people are looking for as well

zenith marten
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Something with a little bit more info would be nice. Names alone aren't that convenient since some people might change them and you don't really have any in-game way of messaging them or checking if they were the correct person

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And just to track how your friends are progressing overall

noble bear
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Exactly and the implications of adding something like this are widespread through many facets of the game too

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It would help with trading, base building, qs missions, definitely help to organize and delegate within in-game civs

zenith marten
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Yup

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Well I've been speculating that they got to add some type of account or at the very least cross-save system once the Mac and iPad versions come out.

It's hard to imagine someone buying the game from app store and going through a few expeditions as well as progressing a main save but then be locked on mobile device only

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also existing players wouldn't have much of a reason to buy the game on mobile if they couldn't take their progress over there

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Just logical

noble bear
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Exactly, the cross save feature is the gateway and then once they are ready to add cross save and everyone has their own login, at that point there's no reason not to go all out on that and flesh it out into a full on profile system like we mentioned here, again just logical imo

zenith marten
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Precious I wasn't counting on it that much with switch announcement since switch in itself is a whole console platform and wouldn't justify cross-save but now that a mobile version is in the works it changes things entirely

noble bear
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Yep this is exactly what Warframe is doing this year as well

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Which is already on switch

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And is coming to mobile

zenith marten
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And NMS already has a very basic profile system server-side. You have your unique online ID on their end as well as the friend code and dynamic lobby ID

noble bear
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It's just such a perfect update and I don't really understand why so many people are so against the idea, I've seen many complaints that people don't want NMS to turn into an MMO, and I feel like it already is to some extent it just doesn't have any features or systems to utilize that aspect of it as of now

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A big multiplayer update like this and then a major update to freighters and then I'm good, I can't think of anything more I would want other than some minor things here and there

zenith marten
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I'd like that and also some more in-depth gameplay loops for progression. The new tiered sentinel loot system is a perfect thing to expand upon to other aspects

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Can't really understand the fear/hate towards MMOs though. In NMS multiplayer is always a choice and not forced upon the players

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Funnily enough some games like Elite Dangerous advertise themselves as MMOs despite that game having way less online interactivity and player persistence than NMS

noble bear
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I never really played ED it just never appealed to me as much, it seems like they went backwards and the game is wayyy more about the ships and flying around to places than it is about what you do once you get there, but again haven't played that's just my impression

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And yeah it definitely seems like hg goes out of their way not to force the multiplayer aspects on people, like for instance, I do literally all of the nexus missions alone with no issues and I've always said the only point in having multiple players doing it together is just that it takes less time, that's it

vast raptor
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MORE 👏 THINGS 👏 TO 👏 DO 👏 WITH 👏 ANOMALIES 👏

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they show up so often for me but it's always something you can't interact with, like the cryostasis cities or whatever

split zealot
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I was thinking of some sort of distribution like something you put items into then it gets distributed to your refiners then all put into a storage after it’s refined or something like that

vast raptor
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nms definitely needs some automation

split zealot
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Yeah for a futuristic game there’s isn’t much in terms of robots doing stuff for you

kindred ridge
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what if we got the multiswords mentioned by some of the anomalies?

ocean pasture
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definitely would love some more triangle roofs - for instance, triangle version of the slope roof

real turret
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Yeah, being able to make tiny 1x1 and 1x2 houses with sloped roofs would be nice.

drifting temple
edgy copper
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Melee weapons

lime eagle
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Solar systems with no sun. Maybe a black hole that keeps it in rotation but it’s dark and plants as well as water glow. There’s actual examples of this being possible in reality and would be a cool thing to find

violet belfry
# naive tartan Being able to change the color on your ships like the frighters maybe?

I could see at the very least having some visual changes for installed modules like the exocraft have (you can see the installed mining beams) not sure if this is a thing really for ships.

I know I personally like arranging my ship tech and inventory space as if the grid is the ship itself. So like gear at the bottom, engine stuff on the left etc, would be neat if that kind of thing affected the ships design somehow?

I kinda like the random ships but I also wish I could customize mine somewhat

Also would be kind neat if the companion animal accessories did stuff haha

toxic slate
naive tartan
# violet belfry I could see at the very least having some visual changes for installed modules l...

yeah customizable ships would be amazing, doesnt need to be too advanced either, just colors or a few changes here and there would make it feel a lot more personalized. like changing the color of your solar sail, maybe change the tip of your ship or the exhaust, the wings or something, since a lot of the ships have similar builds but just unique styles, so it would be neat to be able to change it without needing to change to a completely new ship

naive tartan
oblique smelt
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I hate self changeing walls when you put then on top of each other. Just make them separate parts.

uncut remnant
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Hi dear devs ! well, no much to say but... you are making history with NMS =)) a beautiful and everlasting one, to you and to us that are leaving our history into the game =))
So, have been doing the 7th expedition and like the others expeditions, i've been helped a lot by the community that built the bases near a point of interest or objective. Would be very nice if exist a way to say "Thank You" for them. I am thinking in some object like the comms but normally they couldn't be build cause the owner of the base denied it. So what do you guys think about having a "Book of Visitors" object put in the base where the players could leave any messages to the owner and/or a way to express we like the base. This could allow either a way to know the most visited and liked bases cross the galaxies. Thank you very much for what be possible done ! =))

deft prawn
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Would be cool to have different types of planetary systems

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Or rogue planets drifting in space

silver mica
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So I had a bit of a frustrating time yesterday with something, but I'm now realizing that more of the features for NMS that I'd like have to do simply with multiplayer...jank, as it were. Group bases don't show up right, missions don't work together correctly, the bases being tied to saves (even after upload) preventing full control of base control to other people in my group.

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Something I'd really love to see is being able to setup custom base/space station teleportation lists.

peak bolt
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I've been in and out of NMS a lot over the years. Has there ever been talk of player guilds, having a guild capital ship etc...

manic trellis
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Agree with the guilds but set it up so that while bases can be guild or individually owned they get deleted if all of the member saves are deleted, otherwise regardless of how gonzo gigantic the game world is it will eventually become crowded with abandoned bases that no one can get rid of or do anything about

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Maybe also set up the same for discoveries so they get reset and become discoverable if the save or guild they're tied to are gone so it becomes possible to get nanites for them and name them again

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Otherwise it's going to slowly get harder to find new stuff in the future, which could cause issues for new players just coming into the game/starting new saves/completing any expedition mode milestones having to do with finding undiscovered stuff

violet belfry
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Having an expedition/mode that’s got a social deception element would be amazing.

Think AmongUs if you’ve played it, but something a bit grander would be sweet.

I think it fits the sci-fi universe too of course, and could be fun diversion to the usual goals.

Maybe there’s a divided community goal, and if the “imposter” side wins overall more than the “team” side the community rewards are different 🙂

manic trellis
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I'm not sure if this is already in there but being able to have a total online toggle in settings that shows all players in your current star system in real time who have also have that toggle turned on

toxic slate
# peak bolt I've been in and out of NMS a lot over the years. Has there ever been talk of pl...

no, and I don't think Hello Games wants to turn NMS into a full-fledged multiplayer game like that. though I've been wrong before. I think it would be hard to continue to balance content for players who are in guilds and whatnot with the players who just want to be single player (like me). I guess they could use NPCs to make fake guilds you can join, but HG haven't made NPCs that autonomous yet/ever

drowsy crypt
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The two things this game needs that will have me hooked forever would be a capital ship/friggate battle system for huge star battles when contesting star systems. Including multiple capital ships in one system. Which is the second thing. Being able to claim reigons of space under a federation banner of sorts. People can join the conglomerate to become part of a bigger federation. Those 2 things are all I want now

vast raptor
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anyone think new ship styles and ship types will be added over time? and what kind would you like to see?

granite cosmos
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Same could go for "Weird freighters"

brazen nova
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Sentinel Walker pet when?

worn pike
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There has been a lot of content recently, a new faction "Pirates", a new living Frigate, villages ... Time for an exotic freighter and mythical Creatures. The stubborn ones can now find "Dinosaurs", "Beetles" and other predefined creatures, but I think the creature creator has more potential. I, for example, would spend a lot of time finding "Dragon", "Unicorn" or "Fairy". It would be nice to buy such a creature creator separately to be able to check whether a given configuration of elements is possible in the game and whether it is worth looking for one.

fallen hawk
fallen hawk
pale zealot
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It be cool if a bunch of expedition milestones or whatever was added as normal missions in the mission board (adopt a predatory creature, collect 250 derelict freighter dust, fight titan worm, etc.)

shadow eagle
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I just want ship customization. Like I have a really cool fighter that would look great if it was red but its yellow so it just looks like I'm flying around in a space banana. If we could recolor ships it would look so much better.

chilly yarrow
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It would be nice if we had ship customization

glacial tide
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I would like the Orbital Exocraft Materializer, when used in multiplayer, allow all squad members access to their exocrafts. I also would like the sentinel parts of the minotaur to be color customizable. There's a whole list of other stuff but I didn't sleep last night, so I'mma hold off on saying anything else for now.

main hound
glacial tide
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after a little nap, I've thought of a few other things: I would like the OEM to have a terminal that allows you to manage your exocrafts from orbit, retrieving inventory, installing tech, etc. I know this isn't going to happen, but I would kind of like to pilot the capital ship outside of just warping places, just really get the feeling that I'm flying a Star Destroyer through space.

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Also, what if we overhauled the freighter system as a whole?

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what if instead of one freighter, players could own one Capital Freighter and 2 normal freighters. Existing players with a normal freighter could simply have their freighter upgraded automatically to a capital freighter without losing any inventory or upgrades. This would be necessary because you can't actually board normal freighters, they simply travel alongside you, storing ships and aiding you when your capital ship is attacked. (edit: This would increase your ship inventory by up to 12 with 2 maxed out normal freighters)

main hound
glacial tide
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Also, how does summoning a ship work? Is there an AI that brings it to you, or is there a pilot that flies it to you?

glacial tide
formal solar
glacial tide
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then couldn't the AI pilot also help you out in space battles sans squadron?

glacial tide
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oh. Cool.

chilly yarrow
violet belfry
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Prob hard but I’d love to be able to see all my ships inventories on the freighter without having to hop inside each one

trail cloak
real turret
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Some sort of grapple device for the minotaur would be very cool

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Subnautica is beating NMS in that regard.

main hound
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In air, not so much

fallen hawk
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how do you mean?

serene storm
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Being in water makes stuff easier to lift

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Wait, I am not sure anymore

real turret
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Yeah the prawn suit can't jump or grapple as high on land as in water.

serene storm
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I went with dumbells in my pool and I can confirm

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Stuff is easier to lift in water

real turret
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Buoyancy does that

serene storm
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Scionce

cursive moss
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is there any plans to make companion riding more smooth?

tepid valley
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Abondoned space station....
Are infested with creatures and stuff. We land there. If we successfully kill all the creatures. Need not be easy. We can fix it and repair it. And own it. Make it our base of operations. We build shops n stuff. And other players or npc races should be able to do their trade there. I think its a big request but would be hell lot lucrative.

empty siren
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Hello!

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I am looking for friends, where should I go?

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D:

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dang, theres alotta rules here

steep trellis
oblique smelt
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destructible bases. by players or harsh weather. and type material you use to build matters against biome you build in . wood is good in winter biome but bad vs hot biome. metal good against radiation but bad against cold, rock good vs hot but bad vs toxic etc.

hot flame
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Only if there is an opt in. Sounds like griefer heaven

raven river
#

One question I have is why the slow firing ship weapons overheat when between bursts, like the ballista or the ejector, I’d rather have them add a set amount of heat every shot fired than a smooth increase while the fire button is held, currently this allows for a massive amount of sustained damage at the cost of little heat if tap firing is done correctly

sharp cipher
#

Cross-saves pls. cowboyhype

sharp cipher
oblique smelt
junior epoch
#

Anyone else really want pet droids like the ones in star wars? I think they could be easily procedurally made similar to how the ships are with different 'bits' fitting together

#

we came close with the sentinel sentry but it would be cool to have more unique robot companions

gloomy hazel
#

3 things I would like to see

  1. Alternative Energy sources (wave generator, geothermal, tidal generator, windmills, atomic,)
  2. Changing the style of vehicles, not just color.
  3. More elements and recipes to go with them
junior epoch
#

it would help me live my star wars fantasy lol

raven river
#

Gonk

gloomy glade
#

Give me a sword.

strange slate
#

So it’s possible we will get them

junior epoch
#

also can the minotaur please get a big sword lol

#

that would be so cool

gloomy glade
#

And also lets get a pvp , just like how they did expoditions, and also put bounties on players that smuggle in this.

#

Clans would be nice too so the players can control an ENTIRE planet or even a galaxy forcing players to pay taxes if they purchase in that system

main hound
#

Look up the new exploit

main hound
static ridge
#

You also have to remember that not everyone plays the multiplayer aspect of this game, and wouldnt want anything to do with it

#

Quite a lot of people play with multiplayer turned off entirely

#

The people that play solo would protest VERY loudly at the idea of a clan or player controlling systems

half spire
static ridge
#

Most people with any sense play with pvp turned off as it is

#

pvp doesnt really work properly either

#

hell, they've only just sorted out pve combat

#

and that has things like autolock

#

creative players are in god mode

#

and the game can be modded very easily so even normal players can play in god mode

#

You cant balance this game for pvp

#

this game is best off staying as an exploration focused pve game

#

with pvp just an outside option

half spire
gloomy glade
main hound
#

Most people despise pvp in nms

gloomy glade
#

Hey i kept my pvp on in my expedition and only killed 1 player😂

#

I want blood.

#

👁👄👁

gloomy hazel
#

they should add a statue of the really cool server member called "admiral catcube107"

#

ngl hes a pretty cool guy

zenith marten
split zealot
#

A way to disable comm balls pls

icy onyx
#

Is NMS for iPad worse than PC?

#

Or a full version like PC?

fallen hawk
#

the ability to more readily ignore combat in all circumstances would be nice

#

especially with how often combat just happens to the player

gloomy hazel
#

Combat is pretty easy to avoid

#

Very few aggressive fauna and hazardous flora isn’t really a real threat, and you can just dig holes to hide from sentinels and reset their search bar.

#

Only deaths I’ve ever had were accidental

real turret
#

Newer ipads, especially the M1 versions, will likely run it just fine.

naive tartan
timid vigil
#

I'm sorry, this game is getting an iPad version?

real turret
#

ipados seems to be getting very close to just being macos with better touch compatibility

harsh robin
#

great, now drolling toddlers will have a chance to play this

harsh robin
#

they say "its like fortnite"

fallen hawk
#

problems such as "no entering your freighter if there's an NPC freighter under attack somewhere across the system" or "you are now fighting pirates because you dared to have over a million units worth of some material on you" get annoying

gloomy hazel
#

However It’s not really lethal. Most often you can just kill the pirates and pulse engine out of there quickly. But yes it’s difficult to avoid that kind of combat

naive tartan
#

so like, you can find bases or observatories that glitch with the walking rocks to make the buildings walk away from you, please feel free to make it an actual legit thing

#

would be really funny

oblique pulsar
#

I'd like to have more filters options on the galaxy map for easier exploration. For example, a filter to see what stars are in the radius for you to warp to. It would also be nice to filter by economy quality, not just economy type.
Additionally, if you could tag systems for later exploration, that'd be neat.

sly valley
#

Id like filters on teleporters, i dont want every single base ive had at all times, its making me not want to make small ones in some of my systems

vapid fjord
#

Freighter wars with other players to get nanites and quicksilvers if you win [or some ship wars like on the weekends]

empty wolf
empty wolf
gloomy hazel
empty wolf
#

Yeah lol

rapid widget
#

I think there should be city planets, and perhaps bigger stations

#

City planets would be like massive settlements

#

And also I think there should be other alien races

#

Minor races, with their own lore and stations/planets/depots

empty wolf
rapid widget
#

btw, it would also be cool if the anomaly was bigger, and had more missions, like a traveler that tells you to go to a certain place and deliver a certain item

static ridge
# rapid widget City planets would be like massive settlements

This idea has been thrown around almost since the games launch and its actually been tried, but because the game is a voxel based destructible environment like minecraft, even large settlements begin to bog down systems after a certain size. People have tried to build player cities by putting multiple bases as close as the game will let you then building to the parts limit, and it got to the point that even going near them would crash even the best gaming PC's and consoles

#

Minecraft has a similar problem with large builds, where they just begin to lag out completely

#

because every single pixel is fully 3D rendered

#

Like, Star citizens city worlds are like GTA Online in someways - theres lots of inaccessible buildings, only some of the city is properly mapped etc

#

whereas every single building in a settlement has an interior

whole temple
#

there should be more stuff and rooms in a freighter because right now the freighters feel empty

rapid widget
#

Well, how about a bigger anomaly?

#

And stations?

#

That would serve the purpose

static ridge
#

Have you seen the anomaly bugging out? Yeah, thats not good. Can only handle 16 players in it at any given time

#

Bigger stations...now that should be possible I reckon

rapid widget
rapid widget
#

You can have scavenger stations, that are a good place to get scrap

#

Or maybe habitats, that can spawn near stations, that are basically a space version of settlements.

gloomy hazel
primal lily
#

So because it’s patch 3.92, and because it might be 4.0 soon, and because Sean said there were big things coming later this year, AND because of how often these small patches are released, does that mean the next big update could be in a matter of weeks?..

#

(Is this the right place to post this?)

sage zephyr
#

I wann the supply pipes to connect to refineries, oxygen harvesters etc.

worn idol
#

However NEXT came out on July 24th, so who knows

pale zealot
worn idol
#

i dont think thats what he meant lol

pale zealot
#

Who knows, Sean is a cryptic man

worn idol
#

new platforms seems more like the lead up to something big

#

like when nms came to xbox

pale zealot
#

I think it’s safe to say an update will come at sometime after July fith because it’s unlikely that the game has no expedition for more then a week

worn idol
#

it has no expedition for a while somtimes, no?

pale zealot
#

I think the longest was the 4 week break beetween pioneers and beachhead

worn idol
#

could be soon

pale zealot
#

I think a huge optimization update is coming soon

worn idol
#

i agree

#

switch version seems very hard to do when ps4 barely hits 30

pale zealot
#

I think that IPad would explode without an optimization update

worn idol
#

oh yeah i forgot about ipad too

#

somethings coming

pale zealot
#

I want a Sean head cosmetic

worn idol
#

i wonder how creepy our usage of emotes of his face comes off to him lol

pale zealot
#

He’s talked about it before, remember that mod before frontiers that added his face to everything from grass textures, to sand worms? The anomaly was just a giant Sean head

worn idol
#

its gotta be bizarre

#

lol

pale zealot
#

There beautiful

primal lily
#

He tweeted this a few weeks ago:

“2022 has already been very busy. Sentinels, the blighted expedition, Outlaws, Exobiology, Steamdeck and Switch incoming 🥳

We’ve still got some big surprises coming later this year 💪”

#

So I think he just means generally for the game

green lily
#

This is a list of what I want to see in the game most of all.

  • The ability to spawn in, at least 3, companions at once.

  • Taming for flying and swimming creatures.

  • The ability to replace squadron pilots with other pilots, instead of having to return to the freighter and dismiss them before recruiting new ones.

  • This idea I had for a new update. It would add roads on some planet surfaces, aliens would travel in caravans along these roads and there would be different types of caravans.

For example, the Gek could have travelling merchants. The Korvax have researchers that go around scanning things, and the Vy'keen would have travelling mercenaries that sometimes shoot at nearby sentinels. Maybe you occasionally find a lone traveler, who perhaps has something interesting to tell or share with you.

This could also integrate well with the recent outlaws and sentinel updates as pirate systems could have black market merchants and maybe an event where travelling merchants get robbed by pirates? Regulated systems could have sentinel patrols that search you for contraband, they would include 1-2 of those sentinel dogs and some drones. Maybe rarely you could find a sentinel walker on patrol?

You could also have caravan camps setup alongside the roads now and then, a few tents and bedrolls with some aliens going about their business. It would also be really awesome if some of these caravans made use of local wildlife as pack animals.

  • Trading, this could be a simple trading menu you can use with other players or maybe you could have dedicated trading booths in certain areas, such as stations, trade outposts, and of course the anomaly. All it really needs is a menu that says who is giving what and gives each player a button to accept/deny the trade before it goes through.

  • More plant model variety, especially for exotic planets. Same goes for creatures on those planets.

  • And last, but not least, bugfixes.

sturdy jackal
#

My freighter from November 2016 (v1.1) lacks a hyperdrive. Can one be added to it?

sturdy jackal
#

Nah, seems pre 1.3 freighters don't have them installed

#

and there's no blueprint

vapid fjord
#

Space wars

worn idol
#

i think that could definitely be the next thing

#

the last few updates have been very combat focused

frail flume
#

We have living starships and a living frigate up for grabs during Leviathan. What about living freighters?

toxic slate
#

after watching the Starfield trailer, two things I've wanted in NMS for a long time were there. 1) hirable (in a meaningful way) NPC crew for your ship, and 2) ships that have hydraulics on the landing gear for a soft touchdown instead of the awkwardly stiff landing that NMS ships have had since day 1. please take note Sean!

timber tulip
#

I have two ideas for freighters,

  1. If you have a capital freighter, you should be able to hire a system freighter to go with it.

  2. We should be able to attack other freighters with our freighters

rapid widget
#

as for 2., I think you should be able to remote control freighters

#

Maybe, to cause trouble for freighters, there should be plasma clouds that cause damage and slow down freighters

half verge
#

I just want a simple thing for this game:

Ground combat for bounty hunter missions. The fugitive could hide inside a forest, cave, small hut, or even abandoned outpost.

earnest lichen
half verge
#

Also, I want an ability to tracking the fugitives

rocky mirage
#

Tbh I think space combat has become way too easy ever since they added they targeting system, maybe they could add a cool down between using it or just hovering over the ships for a bit then it starts targeting them

main hound
naive tartan
#

maybe add some bigger cities or biomes? would add more nuance to planets, we keep hearing about huge empires and such so it would be really cool to be able to visit some bigger civilizations

rapid widget
sonic ferry
naive tartan
naive tartan
naive tartan
naive tartan
# rapid widget I really hope for more a aliens

More variety in general basically, maybe some aliens, new things you can see and encounter like hypernovas or something, bigger settlements and maybe some "homeworlds" of different aliens, basically kinda like hub worlds with towns and such to make space feel more alive in general, and more variety to each planet with something like biomes or structures or something else, because for me right now it's like have you seen one landscape on a planet you have seen the entire planet

dreamy jetty
#

Not sure if it was mentioned on here but after the Sentinel update I realized that Hello Games can totally nail the customization for ships and multitools by allowing us to put different parts as custom layers similar to Minotaur Exomech but just to make it less intrusive into the inventory they could add another category/tab in the inventory menu just for the custom parts. It will keep the gameplay logic similar to what we have so wouldn't require a crazy kind of an overhaul and also will not screw up the ship/multitool hunting that some community members do since it is not removing and attaching parts but rather like a skin layer. They could even use scrap dealers for us to buy parts from them

hallow minnow
#

On that note, I think that they should tune up freighter weapons a bit. The freighter doesn't seem to do that much more damage to pirates with its vast arsenal compared to your own piddly ship-weapons

#

Also, after running a lot of refiners ragged for a bit, something that would also be nice is some kind of automation update

#

So you can just put stuff into an inventory-buffer that the machine processes, and the result either goes into another machine, or an output buffer

green lily
sonic ferry
#

Yeah your right it us way more technically viable

gloomy hazel
#

Don't know if it was mentioned.... BUT....Here's a wacky idea: Crossbreeding pets... I don't know if that would be a good idea, but crabs with mothwings and tusks sounds awesome XD

oblique smelt
#

maybe then pet genders would have some use

rapid widget
#

Like a Diplo that can fly and spit acid

brazen nova
rapid widget
brazen nova
rapid widget
#

I also think it would be good if you could introduce your own aliens to q planet

toxic slate
#

i feel like it would lessen the impact of exploring if you can just screw around and create all the weird creatures you want from the comfort of your base

old granite
#

I would love some first person arm models and leg models. Seeing a floating gun or looking down to see nothing is kinda immersion breaking.

wintry siren
#

Also I'd like to see more types of space stations... the same layout every time is getting super droll.

Adding the pirate stations was a SUPER welcome addition...

I'm hoping one day in the lore, the sentinels calm down enough to allow stuff like... stations built in the "Gek" style or "Korvax" style.

Something that bums me out is that the races don't have any real unique identifiers aside for their actual physical bodies.

I'd love to see buildings/settlements use different architectural styles based on the race that originally built it.

unkempt shell
#

there's a reason it's always gek minor settlements that have broken wall meshes 😅

gloomy hazel
#

There should be a new ship type like a big ship not as big as a frigate tho but the new ship would have a fighter bay so if you get attacked you can send out some fighters for support in the fight

wintry siren
stuck geyser
#

I know I’ll be looked at like I’m some sort of idiot, but I would like to have more combat in creative. Just to practice without risk of losing everything, or staging some really large scale thing through the use of the creative infinite possibilities.

It’s just like, I can have a massive fleet, but then I can barely use it. It would be nice to have some extra combat in there, just for fun. (Please don’t chastise me)

safe nacelle
#

Sword gun multitools

That's all I need to say

pallid holly
#

Owning a space station would be neat

torn fractal
#

I can see it being possible at some point

whole basalt
#

Can we get some more humanoid/alien enemies like like something besides a sentinel to shoot at and get shot at by?

#

Like a smuggler camp/hideout or some wondering scavenger types or simple robbers/bandits don’t get me wrong I like the hostile creatures and sentinels we have

#

I want to get shot at

gloomy hazel
#

Here's an idea a planet that's a used Spaceship dealership.

whole basalt
green lily
#

Yeah that would be cool

sharp hamlet
#

How far away do you think 4.0/update 20/next update might be away?

gloomy hazel
#

Really excited to see where they end up going with No Man’s Sky

I’d love for a more interactive, energetic, and perhaps slightly more time consuming process of entering and re-entering atmospheres, perhaps based on planet-specific gravity! It bugs me that the gravity is all the same everywhere except for barren worlds, which doesn’t make much sense (and for anyone who knows anything about real spaceflight, atmosphere and gravity constantly want to tear you apart lol).

It would also be great to see procedural terrain generation produce more variation and the addition of more assets that the game can pick from for flora and fauna when constructing environments, maybe even procedurally generated parts entirely!

Lastly, it would be super cool to see more ship types or ship parts. Aside from the rare exotics and new solars, fighters, haulers, explorers and shuttles haven’t seen much love since 2016 (especially shuttles… please give those babies a visual overhaul).

gloomy hazel
upbeat quartz
#

I'd be super happy if the guild envoy was to host a separate list of missions he offered that were all "rank5 +" and maybe had unique or harder mission types (or maybe he offers quest chains?).

A lot of my recent playthrough had the assumption that this was going to happen, and I was a little sad when I finally googled what the envoy does, after always thinking my standing wasnt high enough to see his quests x.x

safe nacelle
#

Just a small idea would be a little discord intergration. It could show if you're doing a Nexus mission or waiting for someone to join your missions.

naive tartan
#

add more story as well, i want to know a lot more about the atlas and the sentinels and the other characters. i really love and enjoy the writing of even the smallest details, its really enjoyable

viscid breach
#

It would be cool if there was an upgrade for your freighter, called an Orbital Attack Cannon. This basically could act like an artillery barrage over an area that you could summon with an upgrade for the analysis visor. It would drop a flare like when you ping an area with a beacon, then it would just rain down havoc and explosive shells over the marked area. It would have expensive ammo and be relatively later game.

remote herald
#

I think that would require a lot more PVE content, such as raiding pirate/sentinel headquarters. But we do need a lot more PvE content. So speaking of that. Encounters with sentinel FREIGHTERS or whatever. I, personally, would love more action that is end game.

worn idol
#

Could be sooner if it ended up being like Beyond

hallow minnow
torn fractal
#

I predict August will be the big 4.0 update

worn idol
#

its on update 3.93, sean says theres even more big surprises, the storyline currently has been leading up to some sort of war/ rebellion

#

they are doing something

unkempt shell
#

i'd like to see them tune up the combat flow a little, especially in space. spoken a lot about how i want a quick action/quick menu overhaul, but in the short term a dedicated shield recharge key would be a massive boon. have it prioritise batteries over resources and i think it'd be most of the way there

#

getting irrationally irritated that i have to cede all control of my ship to make sure i recharge shields with a battery 🥲

median wolf
#

I'd like to be able to study the galaxy map, plot courses, etc., at my leisure in my base, on a space station, etc , vs only being able to do so while in flight. That IS the only way to currently view and study it, correct... while flying?

#

I'd also like to see trade terminals on both sides of space stations vs just the left side as you exit your ship.

gloomy hazel
#

Something I think would benifit the community is a bit of hand action
No not that kind of hand action you dirty minded poo poo heads
I mean more animations for the hands, such as multi tools in FPV, starship controls, all that kinda stuff.

clever quail
#

Imagine Discord Rich Presence for No man's sky. If you were on a planet, it would display the name and the portal address. Maybe also show a button to join the user's group or show the user's friend code.

gloomy hazel
clever quail
#

yeah it should be toggleable

gloomy hazel
#

I mean you can invite players to a group already and you can add them as a friend from there I think

brazen nova
brazen nova
gloomy hazel
clever quail
#

Then maybe forget the friend code, and make it so that pressing the join group button sends an invite or something.

static ridge
#

Bear in mind that any features added to the game have to work on console as well

#

They wont put in PC exclusive features

clever quail
#

You can connect your xbox and playstation to discord I believe, so maybe it would work for consoles as well

mortal sail
#

I was building my base and thought it would be sick if we can mirror objects

#

and also maybe like shift + scroll to turn 45 degrees

digital bobcat
#

and i dont think it would be too hard

mortal sail
#

yeah also path placement..? like you select a path, set the number of object and it automatically place stuff in a line

icy onyx
#

I hope NMS will move heavily like RDR2.

paper topaz
#

I want a Multi-Sword

violet vortex
worn idol
#

Multisword would be awesome

#

Becomes a pickaxe in mining mode

main hound
#

Becomes a sword in combat

#

Would love 8f it would look like a lightsaber

#

And has a Block mechanic

tame dust
#

I really wouldn't care about the size, as long as you can duel with other players

half venture
icy fable
#

I would love to have more race related parts, its lowkey underrated and I love having races with rat looking creatures :>

zenith marten
icy onyx
spark sonnet
#

A multi sword piece of tech augmentation to your MT

#

would be nice

#

Also more enemies to hit it with

main hound
#

7 forms of Multi sword combat

spark sonnet
#

I'd be happy even if there was just 1 multi sword with different colors and had upgrade modules and stuff

#

yeah... sean when

main hound
#

Yeah, could even have a plasma blade

#

Tottaly original idea

spark sonnet
rotund stratus
#

I feel like we'll get a teaser once this expedition is over

#

I'm interested in what 4.0 actually ends up being

dry marsh
#

What about cross platform cloud saves?

brazen nova
fallen hawk
#

i've been seeing a couple things relating to freighters

#

elevators, as well as different interiors for player freighters

#

it is 4.0, of course, so they may have plans to update or overhaul many aspects of the game

rotund stratus
unkempt shell
#

i'd like to see the cultures of each of the primary races expanded upon somewhat. they could use the Settlements feature as a good initial test bed for such things: have bands at the bars playing race-specific music, or have decorations be race-specific, or go all-in on a language overhaul and give the races more markers in speech other than the occasional "eheu". even just a few dozen procedural bits and pieces littered across the universe would go a long way to making each race feel like an actual group of people with a shared history outside of the mythos you learn at plaques or the dozen interactions you get at a space station.

#

things like digging up lost artefacts could be an awesome way to learn about these species in a deeper way, but because they have generic descriptions and procedural word salad names, they end up being simply ~1mil unit generators

wintry siren
#

^^^^ I'd love to see more cultural influences.

I'd love to see more variance between the settlements architecture, perhaps 3 new freighter and frigate styles for the races.

Also some ships and multitools in the races styles would be super cool as well.

#

Also, more animal types!!

Great Apes
Giant Frogs/Toads
Serpents

More robotic fauna than just the two dog/deer variants. They're very repetitive at this point.
Robotic avians/worms/crabs/leopards/striders/etc.

And lastly, PLEASE fix the skeleton for six limbed critters. I hate being so critical of my favorite game but having limbs clip through each other so intensely whenever a creature tries to walk is super ugly and really immersion breaking.

nimble glacier
#

I'd love to see a ship with solar sails as wings

fading mural
#

I'd pay at least $30USD or more for a huge expansion/add-on to support them. One of my favorite developers these days.

thin bronze
#

need to be able to load up your freighter and send it on trade runs or something. give frigates a small internal inventory to represent hauling out and selling your stuff from the freighter and have a freighter base item for setting up and managing trade routes, sell x per hour or whatever and have mechanics to upgrade transport\sell rates/search out better trade hubs/set up resupply routes where frigates move resources from a base to freighter across warp. Let us use the Freighter as its name implies, set up galactic shipping and defense with frigates and squadron.

narrow blaze
#

More ships! 9 max! hurumpf!

naive tartan
#

make the robot be allowed to freeroam at the base instead of constantly following you

edgy copper
#

Like a patrol setting?

naive tartan
# edgy copper Like a patrol setting?

yeah, like have the ability to possibly go around gathering resources with its lasers, or just walk around the base instead of jumping around and making noise trying to follow me inside a tiny building whenever im at my base

#

its an advanced AI right? should be able to make it do other stuff than to follow you like a puppy

upbeat quartz
icy fable
#

I really wish that we could customize our starship's appearance

unique radish
#

I know it will never happen, but I hope and pray that with this talk of a KoTOR remake on the way, that there is a crossover of sorts that could happen. I mean, imagine a mission line or expedition where the final reward is the Ebon Hawk!

#

Maybe a miniature Star Forge figurine as a base building item?

#

Or a glowing Jedi and Sith holocron too

pastel minnow
#

I wish creatures and ships shared the exomech's foot feature 😔

unique radish
#

The Minotaur is cool and all, but I feel that it shouldn’t be the only walker. I mean, wouldn’t it be cooler if we got a spider droid as a walker? Think of how much ground we’d cover of mountainous planets!

#

Something like these three?

pastel minnow
fading mural
#

Do we have any theories or ideas what's next for NMS? Does the Dev team ever put in hints or previews to whats next in what little lore and dialgoue we get during updates?

viscid breach
#

So here is a cool new idea I thought up, ship parts! When you would scrap a ship, you would get a random part from it. This could be sold for a bunch of money, or be used to mod another ship. These parts could take the place of the sellable junk items you get from scraping ships. You could apply it to the ship with nanites. When you would add it to a ship, it would change the look of the ship to have the part you applied. It would apply the paint colors of the base ship, unless you change the cockpit, which would change the colors of the ship to the color of the new cockpit. If you would mix parts from two different classes of ships, you would get a new class called a hybrid ship, which takes a small part of the bonuses from each ship class in the combo. You couldn’t take parts from exotics or living ships.

Whoever read this, thanks for your time. : )

viscid breach
#

And on that note, I would love a small helicopter exocraft, with cool weapons, good speed, and a mining laser. Just for those times when it’s to far for a standard exocraft, but to close for a spaceship. And helicopters are just sick!

upbeat quartz
#

I just want to use the analysis visor from an exocraft

real turret
#

same

chrome patio
#

more crossovers like with mass effect

#

it would be so cool to have an imperial light frigate from star wars

hallow minnow
boreal stone
#

The ability to enable the controller for movement in VR. I have alot of trouble with ther VR controls with my wrist but would still love to experience the visuals with the VR headset

copper zealot
#

Man, an auto sort & stack feature for the inventories would be great 🙃

hallow minnow
#

To add on, for missions that might need multiple consecutive hand-ins, it would be nice to just be able to dump them all at once

#

Unloading the somnal dust on Polo was not fun, especially since you get a lot of it, and you have to talk to him each time to submit it

hallow minnow
#

Maybe something like the galactic terminal interface, where you can unload a bunch of things all at once, and get paid in modules instead of units?

stuck geyser
#

More fleet battles

#

Always more fleet battles

hallow minnow
#

ooh, yes. Being able to join a frigate on a mission and help them against pirates could be fun

#

Also, in addition to the automation thing, it might be nice to be able to overclock refiners and things

#

They use more power, but they also work faster

#

Waiting 10 minutes for the refiner to cycle is... not fun

digital bobcat
#

Idea by @last eagle :
Wind turbines that generate power during day AND night and generate more power during storms.
Craft: Metal Plating x4, Chromatic Metal x30, Copper x30, Platinum x50

safe nacelle
#

Are there already plans for being able to sell a ship or multitool to someone?

#

With someone I mean other players

lilac warren
#

That'd be cool, but I haven't heard anything about it.

gloomy hazel
#

Thats going down the MMORPG route

digital bobcat
#

yeah

river niche
#

How about an air vehicle for atmospheric travel? I know we can use normal star ships but I was thinking it could have a height limit while going fast because currently, reaching certain coords on a planet is difficult since the coords disappear once I reach space

unique radish
#

The ability to land on a planet from Low Orbit via Minotaur drop pod

fallen hawk
real turret
dense sand
gloomy hazel
#

Has anyone suggested a variation in star proximity in rare occasions? This could create new incredible lighting and possibilities for photo mode. With some realism, less distanced stars could generate only desertic or lava planets. While more distances could create darker and colder planets with a dim light from the star in the horizon.

dense sand
bleak knoll
#

I kinda hope after they release nms on the switch. They slow down on new content and start fine tuning existing content

finite swallow
#

Indeed

lucid quest
#

What kinda finetuning are you thinking?

upbeat quartz
#

I'm gonna say, "skip finetuning" and make more "aspirational content"

weak dagger
#

I believe these are some planets pre 1.0 possibly from the same build shown in April of 2016

rapid widget
digital bobcat
safe nacelle
#

I have an idea for a fun item.
Mind altering disc, allowes you to upload a selfmade model that replaces how you look to yourself and friends, but you stay your default skin to other players.

carmine otter
gritty breach
#

I am personally exited about nms coming out on the switch

manic olive
#

I’d be happy with some place-able npc’s for my freighter and bases

#

Wouldn’t that be something 😮

fiery snow
#

yeah like imagine if you could build a canteen on a frigate then go hire a chef to work in it to lift crew mood or summin

manic trellis
#

It would be nice to have some more function related rooms for freighters

#

Also being able to land on and explore an interior for the leviathan frigate, considering they seem related to the living ships at least aesthetically they should have an inside

#

Also more flexibility in how you can shape freighter rooms so you can do more than just boxes without resorting to glitchbuilding
Sorry will calm down

manic olive
#

I’d love a window in my freighter quarters 😌

astral wolf
#

I’d like to see some improvement to the VR UX

#

Like if the HUD could move with me, that’d be great

heady quail
#

Know what'd be cool Other than ship interiors for at least Haulers

Some sort of Halloween Expedition, maybe something around a cluster of star systems going completely off the grid, or us having to wipe out some sort of zombie virus infecting a cluster of star systems and have some more fast paced combat outside of ship battles

worn idol
#

a freighter overhaul in general would be fitting

#

some of the datamined base parts from frontiers seem to hint at that

fierce jungle
#

I'd love to see an autostack function, where you click one button and all your items in your exosuit inventory go into all storage containers in x radius that already have those items inside

#

So say you have 50 uranium and 70 chromatic metal in your inventory, and you already have a stack of both in storage container 1; you'd click that button and automatically your 50 uranium and 70 chromatic metal goes into storage container 1, on top of the uranium and chromatic metal you already had inside

#

because it's honestly such a pain in the ass to put every item, one by one, into my storage

granite cosmos
#

I had an idea, not really a gameplay thing but something HG could do
They could host some contests for fan made customizations like Terraria did
Heads, jetpacks, cape patterns etc

#

Runner ups could be gotten via QS store and winners in either future expeditions or even missions

safe nacelle
#

More skins is a good idea to me!

static ridge
#

A one scan does all planets upgrade for your ship, so you warp in, hit the scan, and all the planets are now scanned.

hallow minnow
naive parcel
#

So you know the way games like star citizen want to implement features like server meshing?

#

Has that ever been done before in a game?

#

To connect two servers so that it seems like 1 server

keen haven
half verge
#

Option to pee please

violet vortex
# half verge Option to pee please

Read the channel's Topic

Discuss the past & future of No Man Sky: what do you want to see next? What do you want fixed or changed or brought back? Excessive memery is not allowed; we want to see real ideas.

#

Quit shitposting in NMS channels or you'll get a proper mute and warning.

median wolf
#

GM. Being able to easily port over storage slots and upgrades into newly acquired ships - even at a high unit retrofitting cost - would be a fantastic feature.

shut wagon
#

I just want more interesting / complex quests than the fetch X or kill Y we got now

hot flame
#

We actually had those at one point, people complained. This isn't a joke.

shut wagon
#

Waaaaa

#

Reading the freighter mission logs makes you wonder why we can’t do some of that stuff

hot flame
#

The weekend missions used to be story based

shut wagon
#

We need bounty hunting. Imagine going to a settlement and having to find the guy hiding there with his gang. You fight, the alien runs away to his ship and tries to take off... You have to disable the shields but don't blow up the ship because we need the guy alive... Red Dead Sky

tight jackal
#

Is there going to be a future use for asteroid larvae

gloomy hazel
#

i don’t think we know

violet ice
#

A key lime pie

violet vortex
# violet ice A key lime pie

Read channel's Topic. No memery in NMS channels. Channel rule violations subject to channel ban, mute and warning.

violet ice
#

Oh okay

#

But to be honest things such as that (eg more food recipies with real world equivalents) would be cool. Even a whole cooking update would be great

zealous blaze
#

A proper kitchen sounds nice

violet ice
#

That would be great

wicked warren
#

No Mans Sky x Cowboy Bebop

dapper sparrow
#

missions at the nexus that had a story with them

#

instead of the "collect X activated indium beause Polo says so" stuff we have now

distant egret
# dapper sparrow missions at the nexus that had a story with them

why would ppl complain. 😦 is hard to understand humans. I wish we had some sort of missions just like the artemis story. I just cried when i had to let her go. such a shortbut beautiful arc. Short missions leading to such dramatic endings, or meaning is what we need for weeklys.

dapper sparrow
#

a number of missions together would be part of a storyline

#

I don't know whether people complained because if they missed a mission they felt lost, or whether they found it not easy enough, or what

distant egret
#

i mean, leave the ones we have now, but also unlock that numbers of weekly missions available for whoever wants to take part.

#

so everyone that find it hard, still has the option to the the normal ones.

dapper sparrow
#

not the sort of thing where you can easily retrofit it into the current way missions happen

distant egret
#

thats a seasonal event , not a weekly mission xD it looks amazing.

dapper sparrow
#

it's true that the nexus missions are really really stale. essentially they are a means for you to spend a little time in some system you haven't seen yet (well the weekend missions are) but gee

#

how many times can you kill hazardous flora. oh well

sharp hamlet
#

I hope update 20 is a water update. Make oceans deeper and more diverse
But things like rivers and waterfalls too

dapper sparrow
#

water would be nice; at least improve the rendering. but I'd like to see more substantial fixes, such as a cleanup of the multiplayer mechanic, which is pretty buggy right now

smoky skiff
#

Extremely inconsequential but I want the warp animations to be first-person if your ship is set to that perspective already.

#

I wanna be able to live out my star wars fantasies.

lucid quest
#

Is it time for Creature Battles yet? LOL

torn fractal
#

Pokemon style

lucid quest
#

Yes.

#

Procedural generated pokemon.

violet ice
#

I think we need a fullscale base aspect update

We got an update to base building a while back, but I would like one deticated to what’s in your base

Eg, a update for farming, cooking, mining and more

rain jacinth
#

No man’s Sky x Final Space 🤠

lucid quest
#

Cooking sounds good to me. Right now it's kinda rudimentary, right?

brave plinth
#

I also wouldn't say no to a tasty beverage update 😋

dapper sparrow
#

cheeseburger update

#

we ought to have hot chocolate, no reason at all it's not in the game

zealous blaze
dapper sparrow
#

I'd like a few of these food items to be things we could put on plates in bases

#

bored of using the same old mushrooms and not-actually-pumpkins

solemn valley
#

Some things I want to see in the future is multi-tool display cases and when entering a low atmosphere planet, the atmospheric entry heat effect is removed or has a lesser effect.

#

Oh, and better sand textures

dapper sparrow
#

they could improve sand and water together

solemn valley
#

Yeah mostly for the beaches

#

Speaking of water, they should add ocean water intensity

#

For waves and currents

gloomy hazel
#

Has anyone mentioned "NO MORE STICKY LADDERS!" lately? 🤣
I would like the option and using the "e" key to use.

dapper sparrow
#

at least we don't climb to infinity on them now

toxic slate
#

how about just no more ladders. give us elevators or jump pads or anything but ladders

lucid quest
#

Ladders is how they stay different from Starfield. LOL JK aside, teleporters on Derelicts are pretty nice.

red abyss
#

Give me a reason to makes lots and lots of Stasis Devices, and I would come back to play this game.

#

The Product Value tree is a real opportunity for longevity IMO

glacial tide
#

how about fixing that dihidrogen exploit?

bright wraith
#

What’s that

#

The dihidrogen exploit

dapper sparrow
#

make lots and lots of stasis devices and spend them on emergency broadcast receivers and hand those out at the anomaly by the stackful

lost spade
# bright wraith The dihidrogen exploit

you can hand-craft di-hydrogen jelly for 40 di-hydrogen a piece, but it can be broken down into 50 at a refiner. Repeat, crafting as much di-hydrogen jelly as you can, while watching a youtube video or show and turn 40 di-hydrogen into 7k over time.

bright wraith
#

Damn

acoustic shard
#

Cooking is so close to being fun in this game if you could bulk trade tons of food items for Nanites it would be actually a useful feature, would love to see that added

#

Needing to trade in each item one by one kills the feature almost entirely Imo

pastel hill
#

Who thinks HG should add some sort of gps where if you’re in a planet’s atmosphere you punch in the coordinates and a marker will pop up

hallow minnow
#

It would be nice if it was possible to use your freighter/frigates as a better selling terminal. You dump all your junk in one, give it some fuel, and send it off on a mission to sell it off, and/or buy other things, and have it zip around other systems to do that for you

#

Maybe integrate a player market feature, and freighters can be used to trade across one

hallow minnow
red abyss
hallow minnow
#

True. Right now, all players can do is just destroy the local economy

dapper sparrow
#

stasis devices are for generating wealth or sharing it, that's all there is atm

red abyss
#

Hence, the reason im not playing the game anymore.

static ridge
dapper sparrow
#

you can but some people don't prefer to do that

oblique smelt
#

would like the warp option to my freighter from teleport menu.

grave sand
#

Whats up my bros

noble bear
#

Soooo now that the switch release is set for October do we still think that 4.0 will coincide with it or before or after?

#

I think the smart move would be to put out 4.0 before the switch release so as to hopefully iron out issues with the update before the port release

sharp hamlet
noble bear
median wolf
#

Hoping the NMS future brings in an exotic ship in the shape of a flying saucer. Damn, would LOVE to tool around in a flying saucer.

gaunt wren
#

There should be Star Wars content in the future. Like the Death Star freighter, x wing, tie fighters and costumes too. Like the mandolorian or clone troopers. Hello games could be making bank with this stuff. .

brazen nova
#

I'd love to see spacewalks being a thing in NMS. Not having gravity in space to make it more realistic. You'll need good life support modules for space walking though and with your jetpack you can accelerate. Maybe by means of space walking you'll have to repair freighter or frigate parts on the outside of the ships.

dapper sparrow
#

they could give us viewports in freighters (thinking of the cupola in the ISS!)

#

that's real low priority wishlist stuff for me, "would be cool" but there's a lotmore pressing things to be done

brazen nova
#

Maybe you can scavenge derelict freighters this way too. Even broken ones.

oblique smelt
#

I wish NMS base building had this 😊

real turret
#

Multi-object duplication and undo/redo buttons? Yeah that would be nice.

dapper sparrow
#

I would love undo for those times when it removes not only the thing you selected but several other items atttached to it

#

or when you remove a thing to try to get another to place and it JUST WON'T DO IT

#

and then you can't put the floor piece back to save your life

static ridge
low quiver
#

Also being able to delete windows

#

without deleting the whole structure

oblique smelt
dapper sparrow
#

I would like to be able to control precise placement: not just tilt and rotate and praying to the Atlas that the build ui will find the snap points I want that are RIGHT THERE JFC, but be able to move a part along the x, y, z axes

oblique smelt
#

All of that in game from 2008 ( far cry 2 )

dense viper
#

Who else here thinks that there will be an update after the expedition that will be the major update

#

Proof is that with sentinels came an expedition then after the expedition came the outlaws update which also had an expedition which after it ended came leviathan, anyone else see a pattern.

hallow minnow
#

Basically, if you're mid-moving the contraband, when the system scans you, and triggers the message, if you surrender it, it isn't taken

lost spade
#

A way to "bank" starships to a base and have them produce a (relatively) small but permanent source of power- essentially, expend one of your starships to produce a steady amount of power (perhaps this is dependent both on class and ship type?) and whatever storage is available, at the cost of never being able to fly it again.

toxic slate
#

I'm not a big base builder so I don't really want anything there (except something that's not a ladder or stairs to move vertically), I just really want deeper and more connected gameplay systems. I really want NPCs to take a more active role, both as allies and enemies. More permanent effects on both systems and a galaxy in terms of faction warfare, economic trends, etc. And I'd love for each galaxy to have its own procedural algorithm differences to make visiting them actually worth exploring. And more exploration POIs everywhere -- procedural ruins, dungeons, mini-bosses. Really what I want is a true NMS 2.0 I suppose; I'm sure many of those things I mentioned would require changes to the underpinnings of their procedural systems.

silk ruin
manic trellis
#

Triangular roof components to match the triangular floors

manic trellis
#

Also ability to put a ladder somewhere other than the center of the large prefabs

#

As well as ability to access exocraft inventories from the freighter via the room that let's u summon them

brazen nova
brazen nova
brazen nova
#

I'd love to see that Korvax scientist ||who would clean the windows of your base|| really do cleaning stuff.

real reef
#

I'd use a sentinel for that

#

Monstrosity Queen inside derelicts

austere ether
#

imagine if laylaps could heal our minotaur like the little shits that heal sentinel walkers

shut wagon
#

Iron Chef Anomaly. Chronos tells the ingredient, and contenders have to gather and prepare three dishes (appetizer, entree, and dessert) to be judged by Iron Chef Chronos. The winner gets a golden apron. 😎

lucid quest
#

Make X foods, scan X things. or whatever.

gentle junco
dapper sparrow
#

it would seem so, but we won't know until the update comes out

#

those hg devs can be tricky

shut wagon
#

Sharable loot box. Let us buy a box in the anomaly that allows us to place an item that anyone can take, and put it anywhere in the universe, so we can make our own geo-caching games! Option to also have a separate key that you can hide 😎

gentle junco
dapper sparrow
#

but the anniversary is coming up Aug 9

#

(10?) anyways

shut wagon
#

Let us place food goods in our bases that anyone can take. I want to open my space bakeries 🎂

lucid ocean
#

Do you guys think we'll get another update the size of Frontiers / Sentinel / Outlaws this year? More than one even?

Besides this Discord, where do you guys get your intel from regarding speculation / leaks / insider info / educated guesses / predictions regarding the game?
Besides still being fairly new to the game, I haven't spent any time on these topics. So I'm behind the curve.
Would be good to watch a video or read a blog every now and then.
Any input is welcome

dapper sparrow
#

people here I think just read the tea leaves, reply on past experience, no secret leaks

manic trellis
#

More specific volume controls would be wonderful

#

Also a motion sickness mode that works, as that's the number one reason people I've tried to get into the game don't get it or refund it on steam is you can't turn view bobbing off and as a result game unplayable for a lot of people who would otherwise play due to nausea

#

Also ability to use the quick menu for exocraft stuff while in exocraft (recharge minotaur cannon w/o opening inventory for example)

sharp hamlet
#

🐋

dapper sparrow
torn fractal
sand mountain
#

next update they an option to clean your windows so the korvax doesn’t have to

median wolf
#

I suggest an all-in-one "establish your simplest base package" that includes just a teleporter, battery, and solar array that builds with one or two clicks. I'm all about spending my time exploring and planet/system hopping vs. aesthetic on at a time base-building (kudos to your artists who do the opposite, so impressive!!). Not that big of a deal to put all three items down manually of course, but what the heck...a clickable package that lets me set up and quickly vamoose out of there would be tight.

uncut remnant
#

💯 devs, plz, make glass structures to put in ours freightners ! would be Awesome have a window to space, like an onservatory 🤩

visual cloak
#

forests

real turret
#

Like, thick, tall, lush forests instead of the random patches of trees we have?

visual cloak
#

you said it.

real turret
#

Yeah that would be cool.

pastel minnow
dense viper
#

I sure hope so

real reef
#

EVA walking and asteroid landing would be awesome

#

imagine outlaw bases built on an asteroid surface

#

or regular bases, why not

#

with a dramatically short day / night cycle

#

because asteroid rotation Explorer

#

dungeong like bases (like the derelicts) excavated inside the asteroid, with some pew pew action against pirates

#

it's time to fight pirates on foot

soft marsh
#

Yeah procedural dungeons on planets, as well as option to design your own derelict or planetary dungeons, like that snapmap in doom

uncut remnant
#

💯 a commander of a fleet, owner of dozens bases, supervisor of such settlements... sleeping in a single bed ?? common devs, we need king size beds 🤩

trail willow
#

Try put 3 common bed next to each other

dapper sparrow
#

sleeping. can sit in chairs but can't lay down anywhere.

zealous blaze
#

Indeed, you gotta sleep after exploring the universe right?

oblique smelt
#

Yes If you are an organic entity

median wolf
#

GM. Would be cool to have an "item exchange" or "garage sale" center where players can deposit unwanted items and others can claim such...for free and/or a fee. Caps can be put in place (such as no more than 3 items can be placed and only 1 item can be taken every 5 days, or something like that, to limit mass item dumping and sole-player raiding). Could be located on a specific planet, or integrated in certain space stations (such as those in 1 star economies). Would certainly be a helpful gesture to new and old players alike to be able to easily grab some "not wanted by me but important to someone else" items.

#

...and perhaps a "membership fee" in a solid amount of units and/or nanites could be required so that there's a cost to initially access the center.

ionic thorn
#

A pod racer exo craft so that we can get places on planets faster, it could have a ton of speed but little maneuverability or somthing, we just need a faster land vehicle

real turret
#

More sentinel upgrades would be nice. Right now we just have exosuit ones (which are fine imo) and boltcaster ones, even though some sentinels use weapons other than boltcaster-style ones.
Starship upgrades would also be nice. Sentinel starship drones could drop some sort of salvaged glass when destroyed, which would provide slightly better rewards than glass from land based sentinels, as well as some starship upgrades.

real turret
torn fractal
#

Wingsuit to glide around the planet

pastel minnow
tepid valley
#

This is what i want in nms

#

Ultra rare thing....ACTUAL BLACK HOLE.....

fading mural
#

What do you guys think the next update will be about? I'm thinking a Freighters update personally with what Sean is posting and what some people say was a sneak peek of a new freighter/capital ship interior during the Outlaw Update Trailer 🤔

dapper sparrow
#

I don't know what it will be but I know what I want: I want multiplayer to be fixed. like, really really fixed.

#

all the co-op play stuff. ods and discoveries. all the soft locks. all of it. oh and pvp off by default while they are at it.

fading mural
#

Those would all be incredible things

fossil lodge
#

What I REALLY want is a Biomes, Planets, and Creatures update. (ok that's 3 things I guess.) I want Planets with more than 1 zone. Cold in some areas, rainy in others. Hot and dry in some areas, jungle in others. Actual variation on those planets! Along with that, I want Creatures to have better AI and be a little more in depth. I want to see more variation in behaviors. I want to see creature dens and food chains and things that make Fauna seem more real and alive.

heady phoenix
#

Animals eating each other would definitely be interesting

#

Since right now, they all seem to be ok with each other

dapper sparrow
#

predators do that now

#

predators that don't attack players, that is

hallow minnow
#

Base defences could make raids more varied/interesting

#

Especially since stations already have them (you can see them deployed in outlaw stations), and it would help make pirate attacks/sentinels easier

#

So if you're attacked by a horde of sentinels, the defences can take down the small fry, letting you handle the big boi

lucid ocean
pastel minnow
median wolf
#

Lower frequency of storms would be a welcomed adjustment. They're just annoying playing delays.

unborn oriole
#

Is there or will there be a way to toggle “flight assist” off I want to be able to do cool tricks and crash my ship from time to time

gloomy hazel
#

flight assist?

#

do you mean the auto follow?

real turret
#

He's at least talking about how the ship usually hovers over the ground instead of running into it

#

I would like to be able to turn off all the bloody auto camera stuff

#

I want to jetpack in the water without popping out of it, look at the ground below me when I'm falling, look forwards while I'm walking backwards, keep a consistent camera while I'm walking on a hill, and not be looking at a space station or planet while I'm right next to it in space.

#

Yes I could switch to first person but that's boring.

pastel minnow
#

I'd really like some feedback for when you're falling.
Like wind breeze, speed lines, camera shaking, sound effects.. something.
It's so weird seeing our character just wiggle around in the air and gracefully being lowered towards the ground.

real turret
#

sound effects sure, maybe a bit of camera shake (though I keep it off), but speed lines seem a bit unnecessary.

tender lantern
fading mural
fading mural
#

I have a really bad fan-fiction idea. Don't judge me to hard lol. I would love it if the systems we go to with no data and no races in control could become undercontrol by us and we could place our own Space Station down and then add settlements and create our own economy and make it go from a 0 Star system to a 3 Star System tangerine_think

sharp hamlet
#

Wanting rivers and waterfalls along with deeper oceans

little lark
chrome wolf
#

I hope they eventually update caves, because currently they all look mostly the same and dont tend to give you any reason to explore them.

little lark
little lark
chrome wolf
#

I guess, but I still feel like they could have more depth to them. Maybe make it so more valuable treasure and resources occur deeper underground. Idk I just think it could be a cool direction to go in seeing as oceans got updated while caves have been mostly the same fungal mold biome since release.

little lark
chrome wolf
#

Imagine how cool it would be to be able to find crystal chambers just packed with minerals and metal fingers. Maybe even with some new hazards like sharp walls and such.

little lark
calm badge
molten orbit
#

no mans sky water graphics update when

dapper sparrow
#

Aug 9

molten orbit
#

when wil the game stop update

real turret
#

No.

obtuse basalt
#

something i think would be cool, adding a frigate to your squadron, like a single combat ship to act as a mobile platform to clean up hostiles with you

zenith marten
jaunty cedar
#

i want ship customization and economy update

#

aside from that i have really no idea

#

maybe planet generation update so different regions of the planet have different looks and geographies

static ridge
#

If we get ship customisation, it will have to be done in a very careful way so as not to detract from the hobby of Ship Hunting, which a pastime for some

#

I'd like to see class upgradeable freighters, so finding a C or B class means you can just upgrade it from there

#

I suspect a freighter update is in the works anyway

nimble rock
#

I would like a ship computer voice for more immersion. Approaching a station to dock, then the ship announces permission to dock. I am tired of units received to the point that my brain tunes out, allow us to turn it off, especially for keen explorers and scanners. So in other words a computer voice upgrade and variety for various activities. Also allow tuning the scanning sounds to add more bass to it, or depth.

surreal shadow
#

Personally I'd like a pvp event where each faction tries to take over a cluster of stars through various missions and pvp.

nimble rock
#

I also hope Starfield's announcement push the boundaries of creativity and development for NMS higher, bringing new and more extensive new features, paid or free. There are many gameplay loops that can be enhanced further. To name a few, making the journey through galaxies, Frigates and freighters. Some new environments would also be amazing, Nebulas and Asteroid fields with landable big asteroids that require gravity boots to keep you on it preventing jetpacking like the derelict freighters.

surreal shadow
obtuse basalt
#

here's n idea

when calling your freighter on a planet, it warps in when out of view and slowly lowers down giving a sense of awe

jaunty cedar
#

maybe a class of ships inbetween the size of frigates and starships, with a small interior?

#

that could allow for customization without ruining ship hunting

#

maybe make that an overhaul of the hauler class

#

lot more storage, more range, less maneuverability, more range

#

maybe a hard to craft autopilot computer specifically for those?

#

i actually kinda like that

#

a hauler with an autopilot, and instead of conventional weapons add defense turrets and a customizable interior

#

that would allow people to do something else while they go to destinations

oblique smelt
#

I want planets address beside discovered planets in catalouge. Trying to go back to the planet i discovered 2 years ago is a pain

lunar plaza
#

Anyone got any info about the summer update?

torn fractal
#

Nope

tepid valley
#

Suggestion...
Ability or option to switch from one game mode to other....like normal to survival...or to permadeath which may or may not be reversible.

stuck geyser
#

I wanna see ground fighting with pirates soon

#

Imagine fighting off swarms of Vy’keen or Gek pirates. Hell Korvax would be probably the coolest. Just gotta stop them from going to your settlement or base

gray osprey
#

i want to see a way to get ships without having to use units. like gathering a bunch of things to construct a ship. better parts = better ships

jaunty cedar
lucid quest
#

More "dungeons" like Derelicts would be great. Maybe even planet based ones.

stuck geyser
#

Massive pirate bases

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IMAGINE COMING ACROSS PIRATES FIGHTING SENTINELS

lucid quest
#

Oh man....

lucid quest
drowsy crypt
#

I really wish I could get my PC save onto my PS5. That needs to be a thing

manic trellis
#

An equivalent for the economy scanner, conflict scanner and teleport receiver for living ships and a way to improve their inventory size preferably all implemented as stuff that's unique to the living ships

#

The living ships look awesome but aren't really all that great gameplay wise

oblique smelt
#

Yeah, they need more. They should grow and become bigger and change apperance by installing upgrades and slots

cerulean aspen
#

I wonder when the NMS mac port comes out?

dapper sparrow
#

anyone remember what the announcement said? something vague I thought about the timeframe

brazen nova
#

I thought it was October. Along with the Switch. Not sure.

dapper sparrow
#

found the announcement: "coming to both Mac and iPad later this year." vague indeed

brazen nova
#

Probably between October and December

#

Can't wait to be able to play NMS on my iPad Pro!

dapper sparrow
#

maybe after switch

#

and some expedition reruns during that whole time (one can hope)

brazen nova
#

I don't have any hopes for cross saves though.

dapper sparrow
#

same 😦

brazen nova
#

But I'd rather be surprised than disappointed...

#

Maybe, just MAAAAYBE we'll be surprised and we'll get cross-save, but honestly I don't count on it because pc, PS and Xbox don't have cross save either.

#

Or else I'll have to do the expedition twice. On PC and then on iPad lol 😅

dapper sparrow
#

oh dear 😬

#

really do feel for everyone who has multiple accounts and had to do this last expedition several times...

lucid quest
#

Oh that stuff isn't cross?

#

Do other player graves show up in our universes? If not, that may be a cool thing for future.

real turret
lucid quest
worn night
#

i want to cross-save switch and PC

#

and i want multiplayer on switch

real turret
#

it sounds kinda like the steam deck would offer what you're asking for

lucid quest
#

It's hard to drop $500+ on the Deck.

#

Even with Switch going in without having one already, Switch+NMS would be $360.

trail jasper
#

I thought I read that the Switch wasn't even going to have multiplayer.. why would it have cross-save support?

#

Seems like a bit of a stretch.

worn night
# lucid quest It's hard to drop $500+ on the Deck.

few things to consider: deck is $400 not $500, and deck will certainly run the game better + include all features (like multiplayer), and will naturally have cross-save with PC, and cross-play with PC, Xbox, and Playstation

worn night
#

having said all that, i still want full-featured game with all bells and whistles on switch; switch is neat

zenith marten
#

If the devs were to implement in-game cross save it would increase server costs quite a bit I'd assume

worn night
#

i don't think it syncs to microsoft

#

you have the steam cloud sync stuff which covers steam devices like PC (if you bought on steam) and deck, and then separately I believe you have xbox sync stuff that covers PC + xbox, if you bought on microsoft store / gamepass etc

zenith marten
#

Yeah. Microsoft is completely isolated to their own ecosystem between xbox/windows store version. So is Steam/Steamdeck

#

They both rely on their own existing cloud save system

worn night
#

☑️

#

that's why i was saying they don't have any cross-save and switch probably wont have it either

sly lichen
#

Do you guys think the switch eventuallyvwill get multiplayer

lucid quest
#

I would really hope so.

#

I am strongly on getting it myself since I want to support HG.

jaunty cedar
violet vortex
thorny ferry
#

The true chads are waiting for the gameboy color version

hoary grotto
#

im waiting on the c64 version myself

fading mural
#

We have any new info or potential info for the next update?

thorny ferry
fading mural
#

I heard and watched a few videos on the freighters? Whats with the giant oceanic biomes?

thorny ferry
#

And some people thinks that the update will be released around july 10

fading mural
#

I know there was some trailers of Outlaws with some Freighters and apparently new asteroids? Never saw any images of the new asteroid generation

thorny ferry
#

I will try to find it

#

You can see this biome at this timecode: 1:24:40

#

@fading mural

#

Some people also think that the next update will be the 4.0 and/or 6 years anniversary update

fading mural
thorny ferry
tawdry violet
#

I'm a simple man

I ask for a fishing update

manic trellis
#

Additional ocean content would be fun

#

and maybe a second quest line for the living ships set after starbirth

#

Maybe more sidequests in general

odd horizon
#

I want a cartography update + planet regions to become a real thing.

hexed cosmos
#

i don't need more ocean biomes, just want them deeper....

#

100u max depth for ocean planets is absurd

upbeat quartz
hexed cosmos
#

i've been thinking today about all the food variety again

#

in order to make that variety functional and thus more immersing it needs to have unique perks

#

totally unique perk for every food item would be perfect, but that would likely be impossible
so i had an idea of food having multiperks based on its ingredients,
like a cake made of honey and thick sweet batter would have perks for those exact two things

#

still need to come up with those tho, and since the amount of perks would be higher than what good gives now, need to create some new ones

#

maybe that wouldn't be a bad thing - "potions making"-like mechanics, which would give you some good enough buffs

tawny jackal
#

Wish discovery ui, freighter and frigate to get overhauled on next 4.0 update.

#

They are too outdated.

#

No portal cord memo or proper working map and coordinate backup on discovery, really.

#

I don't mind if it gets to require individual upgrade for all of each frigate to make them work.

#

So many games have better interaction with frigates or capital ships than nms tbh.

dapper sparrow
#

I would like to see some sort of tech (perhaps an expansion of the use of the cloaking device) that can protect the player from pirate attacks while on the surface of a planet. I don't mean raids on nearby structures but attacks on the player directly.

#

just as the cargo scan deflector works to prevent certain scans from being effective in space.

tawny jackal
#

Somewhat it is really weird to think about that there are no ground anti-air gun exist in this game..

#

Eh, this game was never really meant for combat anyway..

drifting temple
odd horizon
dense viper
#

I think ship customisation is coming in summer update, hear me out. We now got a new community research mission which I am sure is to keep us busy until the update but if you look at the posters that come as rewards all of them have something to do with ships, maybe they are teasing something.

dapper sparrow
#

they had worm decals earlier and that didn't tease anything

real reef
#

procedural buildings. Those spreaded POI like antennas, factories and so... are untouched since launch

#

Factories are good candidate to make dungeons like pois

#

fight and solve puzzles to get to some valuable cargo or tech

brazen nova
languid gust
#

Any new about the next update or the release date?

main hound
dapper sparrow
#

no news at all until there is some. some indicators: a sole tweeted emoji, as people have mentioned; internal branch to steam; game on sale on severl platforms; no quicksilver item progress bar...

languid gust
#

ok, thx

tepid valley
#

Fart jetpack.....💨💨💨💨

#

🤣

#

That would be intresting....

torn fractal
#

Sean posts emoji, Discord goes crazy

hollow igloo
#

Some planets could be gas giants and one couldn’t be able to land on them

jaunty cedar
#

👏 less agressive sentinel planets 👏

ripe wren
#

I want to fight aliens not sentinels.

thorny ferry
hollow igloo
#

Floating city 😛

thorny ferry
#

More like floating settlement/artificial points of interest

#

But since we don't have minerals, plants or animals, this could be a good lore wise reason to have cities

hollow igloo
#

Right

brazen nova
austere ether
#

when next expedition

torn fractal
#

No idea

tawny jackal
#

No one knows

real turret
gloomy hazel
tawny jackal
#

Yeah kinda no sense but having no purpose would only make them eye candy and nothing more.

#

I'd disagree about replace already existing planets.

jaunty cedar
obtuse basalt
#

chance to find a planet that if you approach, a sentinel capital ship will roll up on you because the planet has sentinels that aggressive

oblique smelt
#

would be cool when you die in your ship, your ship is a wreck (like the wreck you can find) on the planet and you need to find it and repair it.

dapper sparrow
#

well cough galaxy hop

radiant olive
#

Here's my take on what should be added :

Race update :
-Randomly generated exocrafts available to buy in what could be cities ? You could buy them to npcs. They could have different types , like the actual one.
-New road prefabs , why would we have expcrafts if we can't race ? We already have a race system, just need some roads.
-Races , a new type of mission/quest, against npcs where you could win money to upgrade more your exocrafts. They would also be races with spaceships.

Population update :
-cities, not settlements, cities, with some new batiments you could buy and upgrades for profit, and maybe even a mayor grade that you could win ?
-Shops
-space colonies

Disaster overhaul :
-rework of the actuals disasters, with better tornadoes, meteor and new disasters, like maybe a tsunami, or earthquakes ?

hollow igloo
#

I mean we already have Shai Hulud

thorny ferry
#

They should fix the AI of corrupted sentinels

radiant olive
radiant olive
thorny ferry
#

They should also improve settlements

radiant olive