#nms-the-future
1 messages · Page 62 of 1
Well guess what, the journey was undercut by removing portal interference
It doesnt matter how you personally play the game, its not up to you to limit how someone else may prefer to play it, obviously barring hacking.
Still have to explore the system to know where you just ended up.
Not if you're using coordinate exchange
All the basic problems you envision would come of allowing a method to remotely survey systems are more or less already here in a different form
Youre arguing against the proposal by saying "theres already something like it in game" while also saying "that game function as a whole shouldnt exist"
If you want to find your own sentinel free paradise that hasn't been found by someone else, you should have to work at it.
And remotely surveying systems to uncover that would undermine "working at it"...How?
You'd still have to have whatever the system would require to do so, whether it's explorer frigates or whatever they might implement
You know what, I agree with you. The game should play itself. Nothing more to argue over. Goodbye!
🙄
Neither said anything remotely close to this.
Because knowing the number of planets in a system and their biomes is totally the same as landing on them and exploring them
If that were the case, do you understand how much of an indictment of the game that would be?
Cant have your cake and eat it too. If players believe save edits, mods, or hacks is how they enjoy the game, why should you get to decide whether theyre playing it wrong
Because theyre not playing the game, theyre breaking the vanilla functions and abusing them.
modding is arguably a grey area. its usually not vanilla friendlt, but its also no malicious
Is that directly affecting another players experience?
yes.... it is multiplayer
It doesnt affect other players unless they choose to affect other players though?
I think you believe the game is competitive and have decided that there are rigid guidelines that players must follow.
Either way, this line of thought is unrelated to the initial suggestion for the most part, given that if it were implemented you could just...Not make use of it, as so many often like to tell me about various features of the game
i said modding is a grey area, how does that imply i think there are concrete guidelines.
Exactly, besides, creative mode is effectively a hacked save anyway.
Like the original suggestion that's spiraled out a bunch here is roughly speaking: remote star system surveys
If implemented you could simply not do remote surveys if you didn't want to
You cant force players to explore and say thats how they enjoy the game. They decide to enjoy the game their way. If that means they explore manually, great. If it means save editing to a new location, whatever, it doesnt affect you.
Then yeah, you're p. much in line with what Pope's been saying
No, i just literally said hacking is fine.
Because it doesnt affect another player in this case
Well the thing is the argument was against Alcubierre basically trying to impose their model of exploration on the game to reject Pope's suggestion
The games not a race or a competition in any way.
I dont have an issue with your suggestion as i understand it, although I do agree it automates gameplay.
Hacking is the malicious bending or breaking of game functions. If you want to say modding is fine, that is okay.
It does, but it doesn't really automate away the planetside exploration
So it's by no means whatsoever pushing the game further in a, "play itself" kinda style
I think youll find the definition of hacking is very much subjective and not the actual topic I was getting at.
Your original point was "You cant be for allowing people to play the way they wish while being against exploits/modding/hacking." The definition isn't that fluid. People generally understand hacking as a malicious form of modding. Its hacking because its done with ill intent. If it wasnt done with ill intent it would be modding.
Never said i was against modding btw, but that was included so i included it in your point.
but i agree we are getting off track a fair bit
Ok, well guess what, language changes, and colloquially hacking has often been used to describe exploits, glitches, and all sorts of synonyms to describe taking advantage of game structure. But im not talking about the definition of hacking anymore.
Well people can use words incorrectly. Besides that, do you not see the contradiction? "synonyms to describe taking advantage of the game..." You are then taking advantage, you are acting with ill intent.
If players want to explore, theyre free to do so. If they want a ferry to the shiniest earth replica that reddit can offer, theyre free to do so.
I agree
Yeah, I agree. I think its not much different anyway than seeing the planet count from the galaxy map and if it has a water planet etc. If it could do something like a resource scan of the system, they still have to go the system anyway to locate it. Mostly, this just reduces the need for the locate resource feature in the Catalogue (which most players dont know about anyway)
It also reduces the need to manually, personally warp system over system to do nothing more than sit there, spin about scanning each planet, decide none appeal to them, and bounce
^
Which I can assure you does happen, whether or not you may think it should or that that's the "wrong" way to play
(which is what Alcubierre earlier was getting fussy over)
Yep, ive spent enough time on the subreddit to see the general opinion. For an exploration game, the community seems to really hate anything that isnt point A to point B or 100% automated, so I understand why theyre (alcub) frustrated at the suggestion of something that kind of makes things easier in a way.
I kinda can't help but think there's those extremes in part because a lot of the stuff implemented is also to those extremes. It's either really tedious or extremely simple/easy
So even when you try to hit at something between those two, people can't help thinking the reality will end up being that if it's more involved=tedious or if it's too simple=fully automated
Even I've been inclined to think that way at times
I'd still love for the game to be more ARG-like. Or at least the weekend missions.
would definitely dig more involved puzzley stuff (without timegates obvs)
That's not ideal, you usually find something good along the way.
I think being able to do some remote scouting like was proposed would work a lot better if it also came with a significant planet generation overhaul. As it stands, every toxic planet is largely interchangeable, save for the intensity of storms. Sure, the creatures and plants vary somewhat, technically, but not really that much in practice. If there was a significant expansion to diversity, being able to identify Lush planets at a distance wouldn't make searching manually as pointless, and it'd also be more useful if you're after a specific combination of features
yeah, there's exceptions for specific special resources like Ancient Bones and Salvageable Scrap, but outside of that and the occaisonal ocean planet, how different are they really
I mean there's still the topographical, planet filter, color palette aspects that tend to make or break'em for some folks...Well, also fauna, as some prefer only certain sorts on the planets they're scouting
May not be ideal, but folks do it either way. Everyone plays their own way. For instance, I refuse to build bases planetside outside of exceptional circumstances (e.g. testing things/seeing if it's improved at all).
Some would also say that's not ideal, but whatever.
hot springs, that can be used in some (extreme) frozen biomes to recover hazard protection. 😄
i want more opposite-storms
so hot storms on cold planets, cold storms on hot planets, etc
oh, that could be interesting 🙂
but it wouldnt just be opposites
like occasional hot storms on poisonous planets
that kinda stuff
i'd like to see the "open crashed freighter container, get irradiated" used more often, not just with radiation, but with other things too. say there's a tornado, it's sucking up air from the higher, colder atmosphere - if i jump into it, i could get cold damage.
😳
to clarify, maybe not cold damage, i meant it more like damage from the cold
but that could also be another interesting thing
🤨
expand on the buffs the player gets when in a certain environment
i feel that's largely ignored
partially due to how powerful upgrade mods can be
i think some further tweaking might be in order
There are only so many planet and fauna and plant templates. The chances of you finding something “surprising” besides your perfect planet are almost 0, and the almost 0% chance is still retained in the system we advocated for, as you still have to manually visit each system individually.
Need more cosmetic options
^
Imagine buying planetary trading outposts and making money passively with that youd have to buy freighters to let them transport the goods to other planets or freighters
so... you spend money to get money?
if you were rich enough to get freighters/outposts, you dont need more money
money is pointless after 400 mil
Well yeah but i think it would be a neat touch for veteran players
i guess
Id suggest being careful with that specific game function so this doesnt turn into GTA V Online, but still sounds cool. Though i think the Space Stations promised would be cooler.
how does this differ much from Activated Indium mines & frigate expeditions, and why another method to passively accrue units?
Aren't those sufficient?
It doesn't seem like a bad idea. If i remember correctly, they promised an economy that would allow for such diversification.
still much more interested in diverse acquisition methods over grinding currencies, personally
Well i mean then youd have more reason to explore and interact more with the star systems and planets because you would be searching for rescource rich system where you could buy trading post that would make you more money than in a resource poor system. Again this is only a suggestion but i do feel like it would be a nice touch
Everyone wants to purchase space stations but I don't see anyone discuss what you'd do with them.
I like to imagine that ownership of a station would grant you control over that system's military force - think controlling all the Freighters in that system like frigates, except you're under control of what the Freighters do I.E. if you like, you could tell the system's forces to attempt a takeover of a nearby system, or send over a few specialised Freighters to go refurbish an abandoned system for repopulation. If you wanted, you could set up a blockade around an important planet, whatever they're important for.
that would be interesting, but the game's ultimately about exploration. besides, if you did military takeovers, then that would basically just be an RTS with more steps.
Can't we do something a bit more than exploration?
yeah, and there's stuff like the economy and space battles, but there are things that would probably not be right. some of the stuff you mentioned just wouldn't really fit in a game like this.
Well, what do you imagine space stations could do?
possibly a money sink, where you could improve the services there like the quality of ship upgrades but it would cost money, as well as more landing platforms to hold your own ships.
Anything new and interesting though?
not new, but just something to add for endgame content so you don't just end up accumulating money
however you did mention repopulation of abandoned systems and that actually seems like a good idea
Military takeovers migft be a bit far fetched, but more freighter slots and being able to use freighters for a greater good sounds like a win win for me.
and another thing about owning stations could be possible like semi-ownership of the station, allowing things like the galactic hub to be more prominent in which places are in their space but just haven't been discovered yet or things like that
If you could edit the exterior of space stations (or groups of space stations) to add decals, you could help brand civilised space.
that too
I'd like to see that with Freighters too, to add extra identifiers to specific ones.
you've been overlooking the numerous suggestions that more or less fit with what Mega suggested. Just another passive unit generation option.
Sometimes other stuff, like altering the econ/conflict status, but I feel like majority of suggestions I've seen are literally either: big unit sink and/or passive unit generation option.
So many of the things people want from NMS are like MP8 said, "[...] an RTS with more steps."
But also, they're readily available in games built with them in mind, like Avorion & X3/X4.
I meant aside from making money. Aside from 'make it a credit sink' and 'make it a credit generator'.
gotcha
I want to explore what they could introduce to gameplay if you could own stations, like serving as a natural progression from the already monolithic freighters you can already own.
would be interested in seeing them make bases interesting at all first tbh
wdym?
They're largely empty shells with optional passive benefits. There's next to nothing to them if you're not interested in teleport networks and passive benefits.
I've always thought of bases as homes players can make for themselves, how special they are depending on the players' creativity.
too dead and sterile to feel homey to me
I've always used the prefab parts out of a lack of creativity and a want for simplicity, but the basic parts look a lot less sterile to me.
yeah honestly there's not much in the bases to make them feel lively
you can decorate them, but there's not interactivity in that
I've seen some very lively bases around the galactic hubs and from strangers I was linked to on the space anomaly.
yeah, but they still feel just empty. there's not much to do. you can have all the decor in the game but once you get past it, there isn't much to do in bases aside from like having them as functional farms or whatever.
my point precisely
They're really at their best when you ignore the functional and home-esque stuff and go full on art piece imo
But that more or less requires fighting tooth & nail with the game's finicky building system to achieve (especially on console)
Tbh the whole base building thing feels forced in NMS
it wasn't supposed to have base building but they for some reason put it in
and had like 3 years of updates
Too many things are forced, I want to go 5 seconds in normal without being dragged along a rigid linear gather-build-research path.
i'm sure this has been suggested to death but it would be kind of neat to just outright make the limits of base building 1000u rather than 300u
also make base boundaries visible when placing parts so you don't have to just guess a bunch
Being able to select where you warp into an already visited system (Space station, black hole, space above where your friend has landed, etc). Freighters could have this functionality extended a bit, you select your current star system or another visited one and you're brought up an interface that lets you fly around a virtual representation of a system to choose the dropout point.
With rumors of the Switch Pro coming out which means the game can possibly run on the supposed rumored console
can we get a feature where visited frigates and freighters are marked "visited?" kinda like NPCs are. and/or being able to scan frigates and freighters to receive at least some kind of info (not necessarily detailed, such as class) but at least name of the ships captain or something.
I want to be able to leave pets at bases so I can free up my companion register without having to abandon them.
the problem really is, your bases are part of your save game.
and your save game - keeping it reasonably sized - seems to be the principal bases of these limits
so they could be at your base, or in your inventory. it doesnt matter. its in your save game and using space
one way to store, potentially a far larger number of things, would be to have scanner for your multitool or something that could could turn a scanned ship or animal or anything into its basic rng seed. and then another imprinting mechanisim that we could use to take a "Scan" -being an inventory item that is created using the scanner like this - to materialize an item (or egg) of the scanned type.
the storage space increase would be small as its only as big as the seed data. and the players can self manage as many, or as few, patterns of whatever types they want.
it plays into the everything is a simulation aspect, so the full mechanic might be unlocked once all the atlas simulations have been interacted with or something.
at which point you can reskin your freighter, starships, clone fauna into eggs, and clone any flora or rock formations you see anywhere as a decoration item that you can then remanifest in your base as a decoration using its scanned pattern.
Does the NMS dev team ever visit this channel or is it just players theorizing
If they do, its incognito.
Said no-one ever until NMS popped out of the bushes with save games that die if they get too big. Games like Minecraft can store millions or billions of displaced voxels until they get too big.
nms saves games as json. json needs to be saved as one go and a small change at the beginning pushes the whole thing out.
Its not the best choice as a high performance, highly resilient, serialization format for reading partioned data.
In that case, if you ask me, NMS should consider switching to a more robust file format so it can raise some of the current limits.
Minecraft has done similar fine, changing how chunks are stored and shipping updates with in-game save converters.
Minecraft also had basically infinite development money, being the behemoth trend it was.
i agree. but it’s the thing i love most in the game. i like to wrap up my sessions by adding something more to my “home”
Scarfs, ponchos and space capes for customization
Considering how NMS does saves, and the size of the json files currently, I don't think JSON is a bottleneck for the saved data.
this is just me, but a big change i want is better pve. i can go through wave after wave of sentinels and as long as my jetpack is charged, i don't take a single point of damage. if i do, it's nothing. the supply kits will also heal any damage to the shield as well, which basically just makes it too easy to grind pungeum.
YES!!!! I have wanted this for a while. I feel that a possible fix to this problem is to add 5 more waves of sentinels, with new sentinel types, and maybe HG should improve foot to ship combat so we could have some of that. Maybe add a stationary exocraft that functions as an okay SAM turret.
This is the best 5/7 channel rename. Love it.
I brought it up in #discord-server-feedback and I have admin approval, so we're just gonna do this for every cryptic tweet Sean makes
Nice 😄
!anythingnew
Hello everyone, Thank you to everyone playing the Companions Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes have been combined into patch 3.22, which will be live... Vie...
nope
btw, folly
wasup
so
that's a tough one
because we either make it self-assignable, but only staff can ping it
or we don't, and dole out the role individually as people request it
...or y'all could just
ya know
check #nms-announcements
that said
i mean, i just want to know before i hop on the server that an update dropped
I liked the #nms-reddit-feed idea so I just moved it
when companions came out, i was so confused
Self assigned roles for updates would be nice, ngl
or we could be the chaotic evil we want to see in the world
and just ping everyone when #nms-announcements happen

Chaotic evil for the win
!whatsnew
Little dude looks lost
😂
TIL Sean is secretly a human-suit controlled by a hamster
the hamster is also named Sean
That's currently the NMS community trying to figure out the what the emoji means
That's us every 2/3 months and most of the time in-between as well
i'm guessing release day this coming Thursday
I'm going for Tuesday for now
makes me think safari, something to build on companions...maybe a zoo?
sometimes when examining a companion i have seen the words <Tradeable> 100%<>
could be part of the update like an expansion to companions but I think it'll more than that
Per #discord-server-feedback, this channel's been temporarily renamed from #nms-the-future to #nms-the-gps based on the emoji Sean tweeted cryptically, to encourage discussion of what the update might be.
https://twitter.com/nomanssky/status/1375594809788882946?s=21
pog
Probably a better compass.
i misunderstood what you said. nmd. lol
hear me out,
What comes with a compass? a map.
What can you call a collection of maps?
an Atlas
Atlas rises again confirmed
lmao
that'd be sweeeet 
What else can you use a compass for? To find a path.
what is one of the missions? the Atlas Path
idk but my theory might be onto something?
maybe
but what thing is for sure... it's something related very close to exploration
ye
yummy, exploration is always good in this game
ye, I just always run out of stuff to explore
ehh, you can still find a planet that stand out from the rest
True
among all the repetitive stuff
to me it just gets grindy, thats why i say i run out
Yes
yep
expand the derelict freighter tech
the ruins and building are the same since launch too
same puzzles, same layout
they need to be more random
like derelict freighters
Maybe have accually good ancient monuments
Buried temples, alien pyramids with ancient tech inside.
yez
That would be great
yep, ancient tech
that you can 'decypher' somehow
with some unique stats
or effects or something
among those lines
Like living ships are a different tech, we could get something different for exosuits or multitool
Living exosuit pog?
Yeah
This needs to be used to expand the freighters themselves. I'm desperate to wander around in the bulk of the ship, the control tower and the structure towards the nose of some capital ships.
Biomechanical tech
Yeah, normal freighters need some love too
as an explorer it's my main base
give me some scanners, terminals
that you can use to pin point to different POIs
in space or on planets
Terminals that i can research stuff
like ancient tech
found on proc gen ruins on planets
PLEASE hg
the ability to drive your freighter would also be cool
they are big cargo ships.. they aren't really ment to be used like normal starships
I'm not sure a live control flight model would mix well with monolithic structures.
true
they would have to turn veeeery slooooow
you don't see big cruisers being used as a jet ski
Same thing here
maybe give freighters just more control, like you could make them orbit the space station, or orbit a specific planet
I know not very useful but just would be a cool immersion mechanic
That could tie with what i was saying earlier
if you put one in orbit you can use different type of scanner
that can reveal POI hotspots
resources or something else
yeah
Want to hear another joke, Murray? What do you get when you cross a developer with a load of rabid fans who never get what they demand less-than-kindly for?
lol
I'm off to have dinner now, cya
Back
yeah, the issue in that is the "demand" part. kind of annoying how self-entitled players can be, in general. without even having to pay for dlc content. 
and one thing is to "ask" or "suggest" but "demand"...sigh. not a fan of that type of energy, in any scenario.
Soooo any ideas on what this could be?
everyone keeps saying exploration but a part of me is thinking it's mainly improved navigation
Maybe
i think that's mostly me trying to avoid being bummed though
Or both
But I doubt it
Like, pets was obvious but this could be a lot. There's even an argument for it being aquatic
given their model of exploration is largely superficial, any improvements there might only amount to some things to see
maybe, albeit we sorta already have that?
lol no
With the ruins yeah
But there's a lot of ways to make it deeper
In both how and what you find
Procedural collectibles for bases, better puzzles etc
it would likely be more vendor trash if prior approaches are much to go off of 😔
but would like what you're thinking
I guess we'll have to see what it is
But this year seems to be focused on better interactions with the world, following off origins
yeah, that's how i try to roll with it, but also couch it in what they've done before so i don't get too surprised or bummed
True
Has there ever been an update on a Saturday? Asking because the mini updates usually come out a day after being teased
I think maybe once or twice but not sure
🧭
i'd put it more at Tuesday or Thursday for the update itself
ima get excited if they add new points of interest and more depth to on foot exploration
What everyone wants player and pirate instigated freighter battles to be like
https://youtu.be/ogIWQwA-pgo
A compass? A compass shows directions on a planet. You know what could be in other directions? New biomes. Boom, code = cracked.
I just think they fixed up the in ship coordinate system, or maybe some navigation on the galaxy map
I feel like for an update that requires an emoji, it's gonna be a bit more than just an in ship coordinate system, though of course that could be mixed into the update
imagine if they introduced new rare fauna and added a new mission that adds a tracker to a moving creature
I'd like a freighter console that allows me to set a warp from anywhere onboard the freighter.
I love vintage shit and I found this... https://youtu.be/BzopW3EnY9Q
Maybe if NMS took some notes from old janky films and tried replicating things like the audio artefacts and the film grain rather than only taking the boring parts of 70s sci-fi like the horrible blinding warp and boring one-biome planets, the game would feel a bit less dead.
Cinematic bars maybe? More stylish logo reel when launching the game?
I mean, the game does a bad job at replicating 70s sci-fi right now.
Screen shake?
Probably entering the realm of unreasonable requests, but maybe ships could look more like miniatures held by strings?
I'd be less inclined to slam HG if it weren't for the fact that the vintage filter wasn't relegated to the photo mode filters, along with removing permanent filters...
Anything else to add?
Not at the moment. Done my complaining so many times and not feeling like it around the time of update hype
You don't have to complain if you don't have to, but what else could be done to make it resemble 70s films?
More fitting soundtracks maybe?
The current soundtrack is very good but hardly sounds any 70s or any sciencey.
eh
they don’t have to go all out on the 70s vibe
65 fits the game well
alongside Paul’s stuff
Generic flat shading with no atmosphere or inspiration?
There are elements of that but nothing complements it which is what I want HG to fix
You seem awfully invested into something it looks like you have little love for
maybe they will finally add north and southpoles to planets
so even a non freezing planet have cold areas
and a warmer climate near the equator line
E
Explorers Guild Icon is a compass in the Milestones tab
Combat, Economy, and Exploration are pretty much the 3 pillars of NMS, all the ships, races, and guilds are built on it
find it yet?
the combat one havent been fleshed out much so far
and economy in this game is pretty much non existent after a certain point
really need more variation for combat and also make it more satisfying, right now you either one shots somethibg or it takes too long to kill something and the combat AI are very lackluster
similar can be said for exploration, even now
What economy?
an economy is more than some supply and demand sinks. to call it an economy there would need to simulated purchasing of goods by agents, followed by simulated manufactuing and production.
i.e. if there was an actual economy, supplying goods in the trade cycle in the correct order should progressively increase supply of the produced goods in the systems you sell into.
doing this repeatedly should ramp up the economies over time. have the ability to live tier 1 to tier 3. and have the ability to lift tier 3 to crazy levels of productivity.
i.e. the more input goods you sell the more they produce. they more they produce the more you can buy, the more you buy the more you can sell to the next system. repeat for exponential profit growth
or something like that.
but we dont hve that
we have some supply and demand curves that sell us back the same things we just sold, for less. because its not an economy simulation. its just stupid.
not that it really matters because theres a supposed 32bit unit cap and its also not like
s are a limit.
also even if you do all that, if the games X3/X4 are any indication, that only really appeals to a very niche group of folks that are very enthusiastic about trading for...reasons...
Well, that and offworld trading company i guess?
I agree we need a combat update. Add some new weapon types, new sentinels with improved AI, new ship models and ship weapons/upgrades, new exosuit upgrades.. Just all new stuff in general to grind for would really get me back into the game.
To take it a step further I've been waiting since launch for underground caves and underwater to be overhauled. Yes they did fix underwater a bit but still so much potential there. Caves with new flora and fauna, not all 90% identical, maybe with some new rare resources to find deep underground/water?
Lastly I've seen it posted around here a bit, but underground cave or ruin proc gen'd dungeons would be freakin amazing! Could have a chance to find rare resources for the gear/upgrades I mentioned grinding for earlier.
I know this seems like a pipe dream, but I'm really excited to see if Hello Games will add anything like this this year! 🤞
this does have quite an atmosphere
I like NMS, but I'm not a cultist who ignores any flaws it has.
Disagreeing with your critiques and opinions doesn't make someone a cultist
You seem awfully invested into something it looks like you have little love for
This is less "I disagree" and more "hardy harr harr you hate NMS"
See you later.
new caves and underwater?
I think we should really talk about terrain generation generally.
the lack of rivers and lakes and waterfalls.
It's not that planets are single biome, but they are single terrain, there is no flow of plains into hills into mountains.
The basic terrain generators need to be a whole lot better.
and, on top of that, there needs to be altitude (and lattitude) based temperature gradients to give polar regions and snow caps.
why more complicated generation just makes travel harder
so rivers and waterfalls require a dynamic water simulation which is beyond even the already taxing requirements of the game
at least acknowledge that
Same, there are too many of those people already
Someone said somewhere someone who really loves a game will know its flaws and will really want the devs to address those flaws.
i mean you can like a game and still spot its flaws
i guess no mans sky is really going the aesthetic way with places to get nice screenshots, but sean himself said that aesthetic is important but you need to have something to do as well in the origins update ign interview
so i sure hope they will do more with the NPCs and if possible add cities since now with the nexgen console it's very possible
and also add more combat focused features to make it more challenging and rewarding
I keep coming back to Hello Games calling Origins a "small" update and stating how there's much more to come. Very excited and looking forward to all the new stuff this year

i like that the updates since desolation are related to exploration
desolation is more of an exploration update too imo, not about planet exploration tho
Just thinking about Proc gen ancient ruins dungeons has so much potential. Randomized mini bosses that drop new resources, platforming jumping puzzles, dungeon crawler style maze corridors, strange artifacts to sell.. the list goes on. Hello Games plz!
New geography. If we take it as the explorer guilds symbol then we could expect new terrain and maybe ocean moons and moons with water and such
i really want glowy grass lights on some planets to stretch as far as the eye can see
Replace the chair spinning with the ability to sit down on them
Yes
yes
I'd suggest planet sculpting tools like Spore has.
You mean large scale intercontinental sculpting?
Penis ravine incoming
but ppl will just use them to create giant genitals
it would be epic if joe rogan did, in fact play some nms.
Yes
I hope there's a better galactic map, like the ability to zoom out and see where you've been highlighted
because, like, knowing the relative location of the ends of a black hole is a pain
Maybe the update will increase the ship limit
Would be nice I suppose, but I really only use a couple daily of the five I keep now.
I'm at the limit already but want more
Nms compost update for all your farming needs
5, 6 ships per freighter is pathetic considering how much volume a freighter can contain. A low ship limit is fine if a player doesn't have an orbital warehouse for such storage needs, but the ship limit should increase somewhat with regular freighters and increase substantially with capital freighters.
Yes
This came up yesterday. It's very interesting. I dont know what it could mean but the binary translates to ODYSSEY
Could refer to elite dangerous but It could mean something more...
Looks like an alt, probably just trying to stir fans up
lol what
Anyway I'm very intrigued about this whole compass thing
i hope its related to exploration. and I hope that means the discoveries ui is being significantly improved with the ability to index all fana discovered.(as well as flora but that way more boring). the ability to set way points from discoveries. as well as view planetary maps with POIs set by the Traveller / other players.
of course, its a compas. and the primary antagonist is called the atlas. so maybe its a new cheesy storyline introducing "The Compass" and a set of missions
i hope whatever it is doesn't involve grind and/or timegates
kinda safe to bet it will
If it's grinding for new upgrades/weapons I'm totes in
I'm not, that stuff just means going to vendors and that's boring
I'd keep an eye on that. I don't think thats a troll posting, I think thats someone cooking up an ARG thats going to drop around the same time of the update.
I don't know that it may relate to NMS in any official way tho
It reads an awful lot like a troll post. A well thought out troll post, but one of them nonetheless.
Do we have a new ARG?
the update will come out in a few weeks I guess, not sure about that reddit post being legit tho
To be clear, I dont think HG has any involvement.
Does HG normally notify when an account has involvement?
Previously it’s been a week at most between emoji tweets and release - normally 1-3 days.
Nope. It’s 99.999999% a hoax though, the next ED update is odyssey.
The remaining 0.00001% cause I have no inside information.
I was thinking NMS:Oddyssey? Nah, unlikely.
it seems like its just a post trying to steer people into checking the odyssey update for ED
Odyssey is a good name tbh
it looks interesting tho not gonna lie
It’d be bad form for two games to publish an update with the same name in the same month.
Why then, does the account only post in r/NoMansSkyTheGame?
It happens though
I have reason to suspect its merely a NMS player taking advantage of the timing to possibly gather interest in an ARG but tbh, its not harming anyone to have that opinion, so im sticking with it.
I don’t even think it’s an attempt at an arg, just someone stirring tbh.
A lot of NMS players are also ED fans, so that's why I think that was the reasoning of mixing the update streams
But again, you don't have to buy it.
We've had Pathfinder
If it was an arg, it’d be subtle. Whoever it is is trying way too hard to get attention.
@halcyon portal were you around for The Fall?
Subtle that was not
Well, i dont want to push it too much. Its not hurting anything to watch it, and id rather see it have the time it needs if i is a community event
I wasn’t around for that, no
I think the name will be a nautical term
Ever Given.
Nauty Navigators
As long as I can keel haul a gek I’ll be happy
I was
Eyyyyyyy, 👋
See above link. Possibly a thing, also possibly a hoax.
Weird, i didnt get that from what i read, but didnt read the whole thing either
Because ED odyssey is going live
Ah, nice, well, wont affect me since I dont play ED anyway. Oh well
Ok I'm prob wrong
The guy posted a binary when answering another guy accusing him of shitting on nms players
I MEAN NO HARM INTERLOPER
It translates to this
Yeah, blue's been awfully quiet for the last couple weeks but i dont want to ping them just in case
You think it's him
Maybe, i dont want to speculate too much and put them on the spot. Iirc, they went silent on the server for a few weeks before the first messages showed up last time.
"Atlas Falls"? Idk, maybe i just really want another quest haha
Yeah, its a win either way
If it is an "official" arg it will probably be updated when the update will go live
Ngl if hello games "hired" blue for the arg it could be so cooool
Oh i doubt it, though, thats be pretty awesome. Im pretty sure if it even is something, its not official.
U N L E SS
Yeah
We will see
2-1-1-8-5

Hmmm
And then [SEEK]
Fuck I'm going down in the rabbit hole again
Search among stars
Ah shit, here we go again haha
Yeah
Seems like atlas and odyssey are two entities
Like one darkness and one light
Two opposite of the same medal
Odyssey is finite
Atlas is infinite
We as players are probably the odyssey
As we are finite
Oh ok, were gonna probably have to slow down on this one. Heading to crazy town reallllll fast
Yeah, ill be working and waiting on actual updates in the meantime but will probably also drink the koolaid
I want to know what those numbers means tho
Loollll very interesting
New freighter interior layout: similar to the legacy, except the ceiling above the walk to the bridge is lower and the walkway leads into the bottom half of the bridge. The top half of the bridge has a door where you would have entered the bridge in legacy versions, except this now leads to your standard buildable area from the current layout with much reduced space, hence the lower ceiling. No dissonance between exterior and interior bridge locations and no bigger-on-the-inside bull unless you've already got a massive interior that's being moved to its new location. New players still have to put up with a smaller base size if they want to build here, but escalators at the back of the docking bay provide access to the lower portions of the freighter where the player has access to a massive buildable area as large as the module of the freighter holding the buildable area. If you own a capital ship, going beyond the rearmost section section leads to a procedurally generated interior as introduced by Desolation.
This whole Odyssey account leaves me concerned, hope the subreddit mods are at least watching. If this goes wrong, this could go to hell in a handbasket.
U in the right channel?
I don't recall a pissy Elite Dangerous fan having anything to do with what the future holds for NMS. Probably more jelly Elite fans.
And when the update does go out and the account isn't what people expected, this could go horribly wrong.
You're making a massive deal out of twatall
This may not matter to you, I myself have no real idea what is going on, but this has already started mattering to others.
Don't reduce a word to contemporary usage. Odyssey is a word used for a lot of things.
Why don't we see this for what it is, a young Reddit account posting a bunch of cryptic nonsense with no meaning.
Now why don't we discuss something that hasn't become stale? Why don't we discuss new ideas for NMS since this is the relevant channel for that?
You're seeing meaning where there's nothing, that's all.
You don't want to admit that this isn't how HG hints at stuff?
I don't see it that way.
Well I suggested something a few paragraphs back, but I suppose it's been buried by all this stale ARG stuff everyone makes a big deal out of nowadays.
We could tackle space combat.
In a way, combat in games is like dancing.
Part of it is about managing the space you have.
I'd like to be able to temporarily disable the autopilot so I can keep aiming at a ship even when my prograde is behind me. Elite II, a better game than Elite Dangerous, has this - you disable the autopilot so you can fight properly instead of the space jousting we see in games where you are always moving where you're pointed.
Probably closer to that, yeah.
Do you consider NMS movement a bit too "arcade-like"?
That's a hard question to tackle.
we are checking out the atlas
Oh boy and stuff
nothing
okay, i got two more coords, and if those don’t lead to anything interesting, i am gonna head out for today
So we have 14 digits in total
were gonna check out planets and ships rq
And we need 12 or 16
i was experimenting with some more stuff, and these are the last possible things that could lead to something interesting
there is a viradescent planet
whats a "shell-strewn" planet?
Shells
Shells , a lot of them
galore
how did you leave the system so quickly !?
loaded the save lol
this one gives error
i'll try again
but does it say "APPROXIMATING DESTINATION" ??
omw to #2
yes
I dont wanna spoil
yes
i can’t speak for everyone, but i have
So are portal coordinates different for the different galaxies
going through anyway
should be okay, try going through
nope
OH SHIT
In atlas station
WE HAVE PREVIOUSLY DISCOVERED
O
AND ITS A BLACK AND WHITE BUBBLE WORLD
oh my goodness, how many rabbit holes deep are yall at this point?
OH BOT
HERE WE GOOOO
previously discovered too
Pog
this could be something
almost 100
Send picture of whole galaxy on discovery page
by who?
@red schooner
this could have been a hoax/prank and yall made somethng of it, im so proud
maybe
Thamalandis
this was literally a shot in the dark but it somehow worked
is the guy
OOOOOOH SHIT
Any...bases?
SAME PERSON
i have to admit, ive never seen a red bubble world before
3 years ago?
yes
wait wait wait
thats when it was discovered
what?
oh man, i cant do this, this is killing me
Thamalandis?
Oh probably nothing if its 3 years ago
Ive been on worlds discovered by Thamalandis
this one has tornadoes
Thamalandis is from germany
fire tornadoes
Ooh comm station
According to steam page
first comm station: "welcome to heaven"
Normal enough
can anyone go in space and give me coords?
the second one is also irrelevant
i still can’t comprehend how these coords lead to something
I’ll go there too after my school work is done
—but im not complaining
Oh fuck
this is from the First set of cords
Gamma polaris
okay:
what?
either one of two things happened
What
not close
Doubt it
i thought we were very close lol
but thats even crazier
I doubt odyssey is tham
we are quadrillions of lght years away
that is insane
the coords are so tremendously corrupted/glitched, it sent you to extreme limits and capped your location to galaxy’s edge
there is a base.
Do you expect to find anything?
and considering my approach, i think its safe to say it is the latter.
Named?
this is galaxy edge?
Akola and/or Qyrae, can any of you try going further out?
wdym?
I mean I will later
out of the galaxy?
into the void
i mean why not
away from the core
im going through the portal.
Do it. Be the man Qyrae. Leap into the unknown
it just brought me back to my original portal :/
brb in 5 mins
i think if you go even further you’ll see crazy glitches
such as?
Oh well, you took the shot
Probably whatever happened to artemis lol
galaxy does weird, weird stuff at the edge
Atleast, that’s what i’ve been told
Could be fixed by now, no idea
this so spectacularly wierd
if Leap in the Dark is anything to go off of, id agree
i love it
wish me luck.
Keep us updated. Thanks for your help
while im going, can someone check out if thamaladis had any reddit sutff?
we could explain what this system is
this is wierd
weird
can you go higher?
how do i do that?
This is very interesting stuff
when you open the galaxy map, just try to select a star system that is above the one you're in right now
sure
but why am ionly 50k away?
jumping
Are you technically in intergalactic space at this point??
did some more research, the area you're both in is called The Fade. it is known for having severe glitches and a phenomenon called "Planetary Uncertainity" or (PU).
Wow really
PU is the shifting of planets' biomes and fauna in irregular intervals
I never knew any of that
You're basically in intergalactic space now
What the
floating platforms lmao
😦
i need to experience this for myself
oh
this is so cool
i thought you ment heading to sleep lmao
btw
the steam sale
it was extended
to april 5th
pyramids???
Wtf
what about them
@fierce stone i await you at the system
Or is it north
can i join you?
can you send me your friend code/steam name?
im 1 and a half million light years away from the center
nice name
unfortunately i cant go further
I’ll add that and Im definitely going there too after my school work is done
Never seen it get so bright
Wait
What if the numbers don’t have to do with portal coordinates
But a friend code
Not very likely
The clip is confirmed nothing btw
we know
You might be onto something
Odyssey talked about “beyond a bleak star” and stuff so probably more coordinates
we are on other stuff
we have actual discoveries rn
no fauna whatsoever her
dont worry, theyre drinking the good good kool aid in here.
this is exciting
Is this odyssey thing actually confirmed official?
No
woah
We dont know
Probably just a troll
im actually seeing werid stuff here
Or has anyone got a quick rundown of what's going on
yes
oh hell no, we are working off of wild unfounded conspiracy.
as per usual with NMS fans though
Send portal coords
this "scanning-ring" is stuck in place
discovered by the same person
it only moves if i move
idc if this is a troll. they did their research
the person who discovered this stuff happens to be part of a well known explorer group too
and?
Break barriers
warping now
How are you all going so far so fast
"Search among the stars"....
can someone leave this guy a message applauding him?
freighter battle aaaaaaaaaaaaaaghyasjuhkfbn, .f
Weekend sale on steam doesn't end till April 5th, so I bet we're a week out from the release
@fierce stone
yes?
We still dont know if thalamandis or whoever is Odyssey
we know who thala is
Thamalandis is a very.. weird user name
But we dont know if they’re Odyssey
that doesn't make sense?
There’s no reason to believe they are
@fierce stone im going to the system next to yours
A lot of discovered planets considering how far out they all are
Definitely unusual
Yeah that's very weird
I just noticed something
I'd say intergalactic space but yeah
i entered the system
earth planet has some kinda wierd terrain but thats it
"UNDISCOVERED."
in case y'all are wondering why I recognized the name Thamalandis, they have the longest black hole distance recorded on the wiki. I tried to locate their hyper black hole when I was exploring them but could never find it.
WAIT
s class multitool here lol
Wtffffff
what is the portal code
no im not trying to go there lol
this is what my galaxy map looks like
Wow!!
this is spectacularly wierd, but i have to go in 5 ish minutes
i want you to @ me if anything happens
Why do I have a feeling that time dilation is playing a big part...
what does this have to do with the upcoming update?
this is even more wierd
he discovered this system 3 years ago
but discovered the planet 4 months ago
So nothing to do with the update
but its taking us somewhere
Can we go back on topic?
im getting some lag
How is that what this channel is for? Discuss the future of No ManSky
we got sent here by the mods.
I WENT EVEN HIGHER
Wait what?
Woahhhhh
has anyone tried putting in all 
What are mods doing?
this investigation took place in #no-mans-sky , but they wanted us to discuss here
yes, error
tried that before
i just had some pirates come through.
and it should redirect right
predamaged
How does this have to do with the future of NMS?
ask adam
yeah, but afaik it doesnt go to anywhere special
he sent us here
^
It's fun tho
is space supposed to look this dark?
Well, what does this investigation reveal about the future?
we'll find out
Uh that's abnormal
those planets look stretched
Space in NMS isnt that dark
It's nothing...
is that your screenshot software's fault?
the only reason i mention it is because that user's steam profile has this screenshot under it
i think people are possibly just chasing an auto-corrected portal address lol
this was posted in 2017
might be trying to get to a phantom star
not sure
try entering only the first glyph
thanks for your help. have a nice day.
then check the address of the system you end up in
Lots of cool discoveries
because this is a really popular way to skip to the center
What does 16x
lead to?
I dont know
yeah I am curiouswhere it goes when you actually go thru
i wouldn't be surprised if it's either the coords you're at now or some other spot this guy has discovered
anything new?
this should technically take you straight to the center
like- spot on
cause it is x: 0 y: 0 z: 0
Wait, its like jumping to the center immediately?
How does a portal code lead to an adress? How does one read a portal code?
blue im jumping to you
Last 8 glyphs of portal address are XX.YYY.ZZZ (yeah, clarified sorry)
portal format = 123456789AB
everything is so slow to load
portal format can be converted into 4-block
4-block is 0000:0000:0000:0000
both portal format and 4-block can then be converted into glyphs
Interesting, a system can have max 16 planets.
16 16 16
did an NPC just fly in with the exact design of the '417 interceptor?
but i realized it was you hahaha
AHAHAHA
im gonna try to go higher
This channel is dead
No it's not lol
actually- hold up. im gonna try something else
Well, we were in main chat. Not sure why we were asked to move here
Its not like we were chatting about non-NMS stuff
Go to #go-live-2 or something, you're just talking to each other while you play in this channel
The channel is dead and the bacteria of that silly reddit post is eating at it.
DID YOU LEFT?
Well, why dont you ask the mods if the discussion can go back to main?
It's pretty fun. Keeps you busy
oh again caps
don't understand the problem. we're actually not talking about the reddit post anymore
Exactly
not directly
nope
oh well

