#nms-modding

1 messages · Page 23 of 1

night adder
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Pretty sure I answered already lol

lime mesa
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yeah, originally I meant if nms provided an online api but your solution will do for now 😄

solid hawk
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Hg doesn't provide api acces to servers or game locally.

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Maybe someday

opaque bridge
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cool

devout lynx
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how i can make my own custom ship?

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is there any app i need to download or something?

devout lynx
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thanks

cloud flame
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@fallow meadow hey I hope I am not breaking any rules by asking here... I tried to search for a modding help related channel but I found none outside of the standard #nms-questions . With that being said:
Your quest reset for Search For Artemis actually worked and it helped me! So thank you for that. Is there anyway for me to bring back my Atlas Path quest line with your save editor? The Atlas Path is just ... completely gone and non-existent in my log. I only talked to the first Atlas Station and that was it. Then after some point I hadn't accounted for it is just gone.

    • EDIT * *
      After fixing my Artemis Path quest, I progressed a little bit and eventually I was able to ask Polo about the Atlas Stations. As a result my Atlas Path quest line came back. So I guess I no longer need help in this regard now.
rancid reef
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So , I have a ship that I want to go faster with pulse boosting, but the in game stuff doesn't give it much of a bonus to speed . Anything I can do with the editor ?

spring vessel
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the FullLog isn't interesting

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[NET] {Azure} : Auth server url : [merged-nms-auth.nomanssky.com]
[NET] {Azure} : Auth server environment : [prod]
[NET] {Azure} : Auth server url : [merged-nms-auth.nomanssky.com]```
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that's it

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The other log less so

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date time [thread name/id ] file:line v |

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Magic number for the pak files is "HGPAK"

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Well

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I just compared a couple of the pak files between windows and mac

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The pak files on mac are mostly cleartext xml

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cc @vale iron

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Start of the file

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Looks kind-of-like a tarball but not

vale iron
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Looks like a shader

spring vessel
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Yeah, that's pipelines.pak

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All the ones I checked are some sort of packed XML rather than the unreadable garbage on Windows

vale iron
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Very interesting

solid hawk
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Update for mod users: The modding community is aware that there's been an NMS update today. Please be patient awaiting mod updates to the latest version of NMS.

lean cedar
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Does anyone know of a mod where the refiners can pick up the items in your storage boxes? For example, I have storage boxes 0-9 with items in them but unless the items are in my inventory it won't see them

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Haven't played in a while so I may be doing something wrong

green prairie
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I wish that was possible

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would fix the refiner deleting items

lean cedar
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Glad I'm not going crazy. I swear it worked like this before though? I've never had to run back and fourth.

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Well, "transfer" into my exosuit.

green prairie
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ah you mean the UI showing items from storage, I thought you mean it automaticaly gets items from the storage to refine, like minecraft with hoppers

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in that case I have no idea

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never actually paid attention if it showed the storage

lean cedar
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Yeah, that's what I wish it would do. It's just weird lol

lean cedar
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Could someone remind me if I have a LUA file I can get rid of the pak as ASUMSS gernerates the pak, but it should delete the PAK in the mods folder if it finds there right?

hearty wasp
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it does not and you should yeet the pak manually

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unless the mod page specify otherwise

lean cedar
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Great thank you, and If I may ask you one more question?

hearty wasp
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no need to ask to ask

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simply ask

solid hawk
hearty wasp
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you can shoot me in the head

solid hawk
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Couldn't help it. Stress relief humor post. 🙂

lean cedar
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First time got into modding no mans sky besides dropping pak files....Can I drop my LUA files and PAK files into the MODSCRIPT folder at the same time and generate a combined pak with after going through conflict checking or do I need to do the LUA mods seperate and the PAK files seperate that don't have a LUA files. Also is there any info on regenerating a pak when you don't want a certain mod anymore?

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In regards to AMUSS of course

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A lot of the material on this program is not formatted really well to understand it at least IMO

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Even with my 60mg of adderal 😛

hearty wasp
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  1. the latter, AMUMSS only takes the mbin it needs from the pak and you likely still need to use the pak if it does more than one mbin's work
  2. simply run the luas again without the one you no longer want and yeet the previously generated pak if needed
lean cedar
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Ok great thank you

warped tapir
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Does anyone know why there are only like 30 mods like is it really hard to mod no man’s sky or what?

hearty wasp
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also prolly because you're sorting by trending

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sort by last updated instead

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or if you're not on Nexus Mods

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be on Nexus Mods instead

green prairie
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30 mods

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there are 30 mods for stack size alone

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because for some reason they keep appearing

solid hawk
sacred sonnet
orchid needle
fresh arch
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I dont think any save editor has been yet updated to support the latest version of the game

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So hold your horses for now, unless you're willing to risk messing up with your save data

fresh arch
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The latest update to the game changed the game files. The archives are not named after numbers anymore

sacred sonnet
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Ohhh

fresh arch
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So, unless someone figures now which of the newly named PAK files should we unpack, we are kinda in the dark lol

sacred sonnet
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My guess is that would be the .pak that has the Models folder. I certainly won't go digging tho, there's 90% chance I'll break my game trying 😄

fresh arch
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Update: according to tech jesuses from modding discord, it's the NMSARC.EntitySceneMBIN archive

sacred sonnet
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Ok, guess I'll try that one

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PSArc did it's thing, and now I got Models and Scenes folders

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Move those to Gamedata... then to see if it worked

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File tamper warning, huh

sacred sonnet
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It uhh... didn't seem to do anything. The 1 second stutter was still there.
Went back to using the default .pak

fresh arch
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Sorry but Im at work currently and I can't check it for myself

sacred sonnet
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np
It's only a slight hitch after all, can live with it 🙂

fresh arch
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Have you removed the original PAK afterwards? That's one of the steps of the instruction

sacred sonnet
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I did.

rugged hinge
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Does anyone know whether mods will work on the Mac version?

hearty wasp
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because no one had used a mac

cedar iris
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did anyone tried making a new ship parts for no mans sky?

hearty wasp
warped tapir
hearty wasp
fresh arch
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Try unpacking the NMSARC.MeshMisc.PAK instead

sacred sonnet
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Oh?
I'll give it a try

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Ok, 790mb Models folder popped out

sacred sonnet
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Well... first two times that I left planet it was like a .001 of a second hiccup.
On 3rd time it was completely gone

fresh arch
loud trout
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unpacking whole game in general will lead to a better performance on SSD. Beware about ratio. Whole game unpacked is about 40 Gb

fresh arch
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I member reading someone unpacking all the files and not noticing that much of a performance uplift

robust zephyr
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Anyone know if there's a mod that lets you skip past the starting tutorials in NMS? Like maybe let you start where you lift off the planet instead?

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Without being in creative mode*

shy grove
robust zephyr
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Oh really? I'll go look, ty!

zenith yacht
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Help, I got the lag when leaving planets again after the update (which is normal I know) but the thing is I'm missing the NMSARC.451C674F.pak file, and I have the MODELS folder in GAMEDATA but its still causing a freeze. I had used this trick: https://www.nexusmods.com/nomanssky/mods/2217?tab=description to remove the lag when I first downloaded the game on my computer and it worked but yeah now its gone weird

zenith yacht
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Um sorry for the really late reply I went out but erm just to make sure, do I replace the pre-existing MODELS folder with the generated MODELS folder? @fresh arch

fresh arch
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You shouldn't have any MODELS folder in GAMEDATA to begin with

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If you kept the old files, remove them

zenith yacht
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But yes I will delete old and paste in new

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Damn I still got a short lag spike when leaving the planet

fresh arch
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Did you remove the PAK archive?

zenith yacht
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Oh I have to delete NMSARC.MeshMisc.pak?

fresh arch
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Did you read the instructions on the mod page?

zenith yacht
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Ye, I just thought it was a different way of removing the lag because the file name was unfamiliar to me 🤦

fresh arch
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The process is the same, the archive name changed

zenith yacht
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K

fresh arch
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From NMSARC with buncha numbers to NMSARC MeshMisc

zenith yacht
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Lets go its "smooth", thanks a lot

devout lynx
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my mods is not working unless they're in mods folder what to do?

fresh arch
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Uhm... yes, that is where mod files should be located if you want them to work

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GAMEDATA\PCBANKS\MODS

devout lynx
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mods located right here but they dont work

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i even turned off experimental mode but they still dont work

split ingot
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Did you rename/delete DISABLEMODS.TXT in the folder above?

fresh arch
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Have you put the PAK files inside of this folder?

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And yes, removed the text files as blackboard says

fresh arch
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Can you show a screenshot of that MODS folder and it's contents?

devout lynx
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i cant do it right now, im in cottage, but i will send it in sunday-monday

split ingot
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Stupidity check, for me.

I need to block Steam updates, since I can't play at all without an accessibility mod (Parallax).
Ran across a suggestion to make the NMS appmanifest write protected so it can't update, then adding a shortcut to the EXE as a non-Steam game to Steam.

Good idea? Terrible idea for any reason I can't think of?

wheat pumice
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are mods not working after update?... everytime I interact with something.. just comes up 'nothing found'..

hearty wasp
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game update breaks mods 👍

wheat pumice
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ah ok..

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thanks..

split ingot
fresh arch
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Small update to the Misc Text Fixes mod: https://www.nexusmods.com/nomanssky/mods/2756

updated for 4.26 version of the game (Interceptor - Mac)
added info about Albumen Pearl Orb grow time
fixed description of NipNip plant (grow time, planting outdoors)
solid hawk
# split ingot <3! Thanks, man!

Just so you know, Parallax comes with an .lua script. You can update the mod yourself by running the script through AMUMSS.

solid hawk
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No need to wait for the author to update or hold back updates. 🙂

barren haven
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can anyone help me restore a save point via game files

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I died on a buggy nexus mission

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but I want to restore the save state where I last played a year ago, before I logged on today

merry wasp
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bwhahaha

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altho its not a "true" stack mdo tho

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except for the unbalnced version of my mod tbh

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btw winder you forgot the how to read requirement

hearty wasp
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I switched it out for Poe's Law

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but yeah I haven't included slot mods

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there're a lot of those too

rugged hinge
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any progress yet on finding out if the Mac version supports mods?

eternal jackal
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Hey guys, I stopped playing after 4.0s inventory rework, is there any mod that made it more like what it used to be?

fresh arch
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Nope

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You can mix mods like no tech overload or Old Style Slots to bring back bar indicators

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But we are still left with tech + cargo inventories

eternal jackal
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also, are there indeed a lot of people that got really annoyed and quit over the changes or it was mostly noise?

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I remember people, including myself, complaining on 4.0 release notes a lot about the changes, but just curious on how time made that turn out

fresh arch
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Some people left, majority adapted to the changes

eternal jackal
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any hints or suggestions for me that left? I'm clueless about the interceptor and fractal updates

fresh arch
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Just read the patch notes I guess? Not really a topic for this channel

eternal jackal
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well, I did I read them of course just wanted opinions... thanks tho

green prairie
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some loud mouths left, some adapted, a lot new players started

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I would say more players started the game than left, since Switch

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so it was a good trade

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now if you're asking if HG did anything related to that, then yes and no, they made the Supercharge slot for the annoying kids complaining about "being too weak now", which just made them stronger than before

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inventory wise nothing changed, except the button to show the whole inventory instead of having to scroll

fresh arch
hearty wasp
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you cry

fresh arch
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Ah, so the usual solution, thanks

green prairie
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if you install all of them, each stack on your inventory will have a different cap. seanpass

split ingot
fresh arch
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@steel crypt Hey, sorry to be a bother, got a quick question regarding the Duds Sky Colours mod

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The Skies plugin lists couple of changes, one being: Adjustments to cloud speed and formation.

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Is that making the clouds go slower or faster compared to vanilla settings?

night adder
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If I had to guess, faster, because who actually notices cloud movement in vanilla?

high ridge
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Is there a way to hide all the tooltips in the bottom right corner on Steam? A mod? I don't need the constant notifications of "you have a planetary chart in your inventory" or flying instructions

I've been playing on PS4, but now I have a nice gaming PC, and am thinking of switching over.

steel crypt
# fresh arch Is that making the clouds go slower or faster compared to vanilla settings?

Right, lemme try to explain: "speed and formation"

"speed" in this case means 2 things. The clouds as a whole will move across the sky slower than vanilla but not really slow like Earth clouds. Also, each cloud has turbulence. The way the cloud forms different shapes is slightly faster than vanilla.

"formation" refers to the turbulence speed as mentioned above, and also that the total possible amount (range) of turbulence is greater than vanilla. In effect, it will mean that the turbulence is a little faster and can be a smaller amount or a larger amount than vanilla.

TLDR: yes

fresh arch
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Awesome, thanks for the explanation

fresh arch
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Since it wasn't updated to the latest version of the game, you will need to use a program called AMUMSS to compile the mod yourself from the provided LUA script

twin patio
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do we have any mod for autoreload spaceship fuel?

fresh arch
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No and it's not likely that we will get such a mod

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We don't have the tools to add new functionality, only use the one existing in the game already

merry wasp
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What could be done is lowered consumption, but yeah no auto reload

amber lintel
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I've actually never noticed clouds (except while passing through them in a ship) in my hundreds of hours.

night adder
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hemisFear's Freighter Hangar, No Charge Portals, GShips, GFreighter - one or a combination of multiple of these mods interfere with MT procgen, causing Rifles and Experimentals to spawn with incorrect barrel accessories. Unfortunately I cannot provide any further info on the cross-interaction, as I have no 1st hand experience with mods.

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@vale iron I'm guessing you'd have known long since if either of your custom skin mods affected MT generation - I haven't heard anything of the sort because your mods are clean and tight, right? 🙂

vale iron
night adder
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@vale iron Nonono, this is affecting MT procgen, not just owned MTs - it's shifting barrel accessories on every rifle and experimental in the game.

vale iron
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Yeah shouldn't have any effect on that

green prairie
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if you have a mod that changes the distance of the ship when you start a new game, it changes the map gen, go knows what else it might change

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when I tested changing for the ship to start close to the character when you start a new game, some planets would have completely different gen

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hub planets where portals would've been, there was no portal

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didn't test if the same happens if you make it spawn far away

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so that being said this game works in mysterious ways that things that shouldn't cause something for some ungodly reason does

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and the reason only sean knows

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no charge portal is literally a line that set "autocomplete when interact" to true.

sand turtle
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how do i edit ship seeds on savewizard?

night adder
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@sand turtle You dont, you use SaveWizard to export JSON copies of your saves to PC to then edit with NMSSE or NomNom

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(Technically can be done strictly with SW, tis just far more of a hassle)

sand turtle
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ok, thank you

winged kettle
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could anyone with a modded save drop me some items to sell? i dont have access to save wizard

glass lake
fresh arch
winged kettle
winged kettle
graceful oyster
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My game stutters every time i leave a planet's atmosphere, i hear there's a DIY fix, can anyone help with that?

fresh arch
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Do not get this mod as it has not been updated to the latest game version

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Use these instructions to unpack the NMSARC.MeshMisc.PAK archive

graceful oyster
fresh arch
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Yup

graceful oyster
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Thanks! That was an awfully easy fix for an issue that annoying

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Are there any other mods like this to improve gameplay performance?

clever jolt
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heyo, any good mods for vr you guys know of that would improve my game?

sonic walrus
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Can anyone tell me what’s the CUSA number for the American version of the game

fresh arch
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The what?

night adder
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@sonic walrus 04841 for my ps4

hearty wasp
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Search VR or hand on Nexus

zenith yacht
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Help I added flaming barrel to my known products with goatfungus save editor but I can't find it

hearty wasp
fickle mauve
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Okay so I need to unlock my difficulty settings again, how do I go to the files of a specific save file to re-unlock the settings

magic lava
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Why not use an editor and just click a few buttons?

fickle mauve
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Wdym

magic lava
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There are save editors for this game

fickle mauve
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I'm guessing i have to remove the disable mod file for this

magic lava
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No

vale iron
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Disable mods is only for mods

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Not save editing

magic lava
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It doesn't add anything to the game like that, just edits the json for you

fickle mauve
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Ah okay

magic lava
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And allows for you to edit it as well, if so desired

fresh arch
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Aight if you feel like helping them, they want to remove the lock on difficulty settings

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Kinda busy myself and not much experience with editing raw JSON to guide them

magic lava
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Player State Data

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Near the top

fickle mauve
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Okay I'm able to edit the file now thanks to the save editor

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Thx for the tip dude ^^

fresh arch
hearty wasp
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turns out the new builder suit removes the chest armour piece, do what you will with this information

green prairie
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space booba

split ingot
fresh arch
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I doubt that's somethign I can fix

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Seems like game can't download the needed data to display

split ingot
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ewie

spring oyster
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Is the best way to check if mods are up to date just checking the nexus pages for each mod?

hearty wasp
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Otherwise mostly yes

spring oyster
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thanks

green prairie
lament totem
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Could you theoretically get the robot customization early with nmsse since the expedition is time gated?

hearty wasp
#

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lament totem
#

Wasn't aware that existed

hearty wasp
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now you are aware

lament totem
#

Thank you Salesperson

orchid needle
lament totem
hearty wasp
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you control the items you buy

fresh arch
lament totem
hearty wasp
lament totem
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I just gotta figure out how to use it now

fresh arch
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What do you need from save editor again?

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Sorry wasnt following the convo

lament totem
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Just the robot cosmetics, the new character stuff

fresh arch
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Hmmm that might me a problem

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Was the save editor updated already for the new version of the game?

hearty wasp
fresh arch
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It might not be possible to use it to write data that... well, it does not understand

lament totem
fresh arch
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Installing the mod or installing the save editor?

hearty wasp
lament totem
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I have NMSSE already and used it before

fresh arch
lament totem
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I see some of the Season 10 stuff on SE so it may be in here

lament totem
hearty wasp
lament totem
hearty wasp
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make a new one inside PCBANKS

lament totem
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OHHHH

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I completely misread that

hearty wasp
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dw a lot of people do

errant gorge
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can someone help me? I'm new to modding no man sky and I got this package

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but the game wont even open now, it crashes immediately

hearty wasp
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game update breaks mods

fresh arch
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Game on PC Steam is on version 4.30

errant gorge
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oh okay! I had no idea it updated

fresh arch
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Do not use any mods that were not updated to that version

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And ditch collections and Vortex

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NMS doesn't need any of this shit

errant gorge
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I liked some of the quality of life ones

fresh arch
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I get ya, but that wont stop the game from eventually crashing

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Because it runs outdated mods

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If you're looking for updated QoL mods, do I have a page for you

errant gorge
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I'm all open for better mods 🙂

fresh arch
errant gorge
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is that a collection of mods?

fresh arch
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Not in Vortex sense of the word of collection

errant gorge
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If I don't use vortex how can I install it?

fresh arch
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By downloading and installing each mod separately

errant gorge
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I just deleted all the mods from that previous collection I linked

fresh arch
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And putting it manually in the dedicated folder

errant gorge
hearty wasp
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we often recommend installating manually cos

  1. some modders pack multiple versions into one zip
  2. sometimes game don't recognize mods installed via vortex
hearty wasp
fresh arch
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NMS modding is not that convoluted to require a mod manager

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You need 7zip or other program to open archives and good old Windows Explorer

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That's it

errant gorge
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oh I see this link

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I have to click each link to download

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yellow means it works

hearty wasp
limber saffron
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I noticed that if you change the mod version inside the lua file to the current no man sky version it may accept the mod, it's not 100% but seems to work to some mods

hearty wasp
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MBINCompiler simply updated

fresh arch
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Not how it works

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You can't take a mod for 3.0 and make it work for 4.3 just by changing some variable

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If that was the case, we wouldn't wait for mod authors to update their mods so long

limber saffron
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I understand it doesn't work with a big gap like that, but I did used a mod that the game crashed and after changing it the game loaded it, the mod was 4.20 and I just changed it to current version at the time which was 4.23 and it worked, as I said it's not 100% to all mods but may work sometimes

limber saffron
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Well it was the only change I did and the game loaded the mod

hearty wasp
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you ran AMUMSS again

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and MBINCompiler updated

fresh arch
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MBINCompiler is the tool to decompile game files and compile XMLS into MBINs for mods

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There are people who work on updating that tool for subsequent game updates

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Running a script through AMUMSS which makes use of MBINCompiler is what makes the mods work for new versions of the game

limber saffron
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Btw I just downloaded the mod files and dropped on the mod/pcbanks, and only change I did was that on the lua file, I don't know about AMUMSS or MBINcompiler

fresh arch
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Cool, game does not care about LUA

hearty wasp
fresh arch
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We do? I know you do

hearty wasp
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and when you run a lua script thru AMUMSS, it grabs the up-to-date game file and use the up-to-date MBINCompiler to modify the up-to-date game file according to the lua, resulting to an up-to-date modded file

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notice the "up-to-date"s

limber saffron
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Só what you think that made the mod work on my case?

hearty wasp
fresh arch
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Or you could link the mod in question and we would see what it is about

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Some mods like texture replacers might not need an update

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Becuase the game update did not change the files modified by said mod

hearty wasp
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materials haven't been changed for a month or two either

fresh arch
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True, just giving an example that I could back up with my own experience

limber saffron
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No texture mod, hild on let me see if I find the links

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Game version was 4.23

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Didn't loaded when lua file was below 4.23 but it did after tweaking the file

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Tweaking on notepad++

fresh arch
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Which again did nothing because

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Game. Does. Not. Care. About. LUA. Scripts

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It can only load PAK files

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If you go to the GAMEDATA/PCBANKS folder, what kind of files you see there? What's the extension of those files?

limber saffron
#

I'm not home now

hearty wasp
#

did you run AMUMSS when the lua said 4.22

limber saffron
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No other programs

fresh arch
#

Then let me be of help and provide this image

limber saffron
#

Just dropped files

hearty wasp
#

so what you did is you dropped an outdated pak file into MODS folder casuing the game to crash

limber saffron
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Like I said I only changed the txt line on notepad++ and it worked

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Nothing else

hearty wasp
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and then you ran it thru AMUMSS?

limber saffron
#

No

hearty wasp
#

oh ok

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I get where the confusion is coming from

limber saffron
#

I only came to know about this amu now

hearty wasp
#

this is an entirely different thing

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your game crashed because it didn't have its modded files cached

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and you loading up the game again flushed the system enough to make it realize you have a modded files causing it to stablize

fresh arch
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That the "flushing the system" thing from FAQ?

hearty wasp
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but yeah you still didn't do anything

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because game doesn't load luas

limber saffron
#

OK, thought it was the lua since it was the only thing I tweaked

fresh arch
#

Nope, LUA scripts are only to use with AMUMSS

#

Think of them as recipies that AMUMSS is using to cook up a mod

limber saffron
#

OK, tbh I'm not even sure if should use mods specially on multiplayer since it "breaks" the game, but I'm really not patient nor with much time per day to play ao used those mods, I'm new to no man sky community

limber saffron
#

Haha, i just said it cause I know all Hotspot be class S or find a location very specifically location is not normal

fresh arch
#

Mods do not break multiplayer. They can create issues like "location you need to visit in expedition is buried under a volcano because you installed a terrain overhauld mod"

earnest frost
#

Could someone do me a favor and send me the latest GoatFungus in a zip? I can't extract the exe on my macbook.

granite flint
#

Okay so

#

Consumerisim isnt working

hearty wasp
granite flint
#

the what

#

Yeah im just crashing now

hearty wasp
#

red triangle

#

black screen with text

hearty wasp
granite flint
#

bruh

#

That’s not helpful

#

why tf would i just keep relaunching if it keeps crashing after i load in

hearty wasp
#

legit

#

anyway post MODS folder

#

the entire window

fresh arch
#

With file extentions visible

hearty wasp
#

and dates

fresh arch
#

and pictures of Spiderman slams table

granite flint
fresh arch
#

Wrong folder

hearty wasp
#

yeah

#

the crash doesn't even have anything to do with mods then

granite flint
#

it literally says MODS

fresh arch
#

GAMEDATA/PCBANKS/MODS

fresh arch
#

As per all guides on how to install mods

hearty wasp
#

you fell for the imposter

granite flint
#

I use nexus first of all

fresh arch
#

So do we as mod authors

granite flint
#

The only think i see is

hearty wasp
#

as long as it's not Vortex

fresh arch
#

Ongod

hearty wasp
#

make the folder yourself

#

make a new folder

#

make it

#

inside PCBANKS

#

called MODS

fresh arch
#

Dewit

hearty wasp
#

new folder

granite flint
#

ExoSpeedIncrease_BigMECHchanges.pak

gShip Traders Frequency Normal 420a.Pak

gship Traders Frequency.lua

Vortex.Deployment.Json

fresh arch
#

Lua doesn't do anything

#

You can scroll the chat up to learn why

hearty wasp
fresh arch
#

Yeah kinda hard to blame it for anything

hearty wasp
#

anyway can you post a screenshot of that folder

granite flint
fresh arch
#

Exo Speed Increase, updated for Companions, nice

hearty wasp
#

well there's one updated for 4.20

granite flint
#

okay its functional now

#

I nuked everything except consumerisim

hearty wasp
#

yeah old mods get broken

#

that's why we ask people to post screenshot of their MODS folders with dates and file extensions

granite flint
#

robot time

dense galleon
#

Better planet gen works and NMSUR for me

#

thats all i kept

hearty wasp
#

updated mods work

dense galleon
#

yeah it works still somehow

hearty wasp
#

I mean that's like the bottom line for updated mods innit

fresh arch
#

Somehow = someone worked hard to get a massive overhaul like that updated

hearty wasp
#

if a mod get updated for the current version and still don't work then something's prolly gone wrong

dense galleon
#

I didnt know if it had been updated before or after the update (Better planet gen) NMSUR i know updated

hearty wasp
#

well it works so don't worry about it I guess

#

it's updated enough

dense galleon
#

Yeah

#

If it works it works

fresh arch
earnest frost
#

Can somehow directly edit my save file without Goatfungus? I'd like to backfill my expedition rewards on Steam from what I did on Xbox.

earnest frost
hearty wasp
#

NMSSE works on Mac

#

NomNom prolly doesn't

earnest frost
#

time to brew

hearty wasp
#

just remember to install java and click on the jar file instead

earnest frost
#

Something wrong with .NET? I know that works on Mac

hearty wasp
#

afaik anyway

earnest frost
#

then I must have found the wrong nmsse, this one is a .NET app :/

hearty wasp
earnest frost
#

On that one, NMSSE IS GoatFungus, which is distributed as an EXE that I can't unpack on MAC

#

Hence why I rquested someone unpack, and send the jars to me

hearty wasp
#

just download the entire repository from the github

#

which is linked in that message

#

tbh I don't even remember if you need the entire thing

#

may just need to download the jar

#

anyway short robot armourless boy

lucid edge
#

how

hearty wasp
#

WIP version of Getting Head

lucid edge
#

awesome

hearty wasp
late loom
#

Would someone mind explaining how to "merge" mods? I'm trying to use the lo2k's mining speed fix with JE's better mining laser but have no idea how to do it. Only thing I know is to use the lau files instead of the pak ones

hearty wasp
raven turret
#

whats the manifest for No mans sky

hearty wasp
#

the what

solid hawk
#

File list maybe?

tiny oracle
#

Does anybody know how to fix my time, I messed it up and now it won’t let me play with other people

merry wasp
#

This is why i suggest never using time skipping, there's mods out there that shorten timers anyway. Less mess.

uneven wave
#

Are there any mods to prevent pausing when alt-tabbing?

fresh arch
#

Updated Misc Text Fixes mod: https://www.nexusmods.com/nomanssky/mods/2756

updated for game version 4.30 (Singularity)
changed description of Medium and Large Refiners (Better Ratios)
added portal glyph names to Catalogue and Guide tab
added portal glyph names to Harmonic Camp terminal dialogue

Nexus Mods :: No Man's Sky

Somebody's gotta do it, right?

left sentinel
#

Is it possible to make a mod where I can force ultra quality settings just for asteroids but not planets

fresh arch
hearty wasp
#

Eucli-ea 3.4.5
Updated with MBINCompiler v4.30.0.1 for NMS Build 11418664 - 105787 (4.30.1) from 07/06/2023
Added 7 new decorations

  • Construct Crystal Living Fragments under Eucli-ea Gardening > Rocks
  • Standing Console under Eucli-ea Lights/Technology > Displays
  • 2 Construct NPCs under Eucli-ea Lights/Technology > Travellers
  • Floor Light under Eucli-ea Lights/Technology > Light Fixtures
  • Decomissioned Construct Torso under Eucli-ea Outdoor > Sentinels
  • Smoking Metal Barrel under Eucli-ea Outdoor > Industrial
    Moved all Eucli-ea Quicksilver shop entries to the end of the list, users can still switch to the "Base Objects" tab to access them more efficiently
    https://www.nexusmods.com/nomanssky/mods/367
Nexus Mods :: No Man's Sky

A mod that adds over 1000 new base objects, including decorations, new outpost and basic structures, flags and decals.

magic lava
#

Amazing

hearty wasp
fallow meadow
#

Awww, Eucli EA is 600 decorations short...

fresh arch
brazen scarab
#

Is there any Graphics/Visual improvement mods for this game?

brave axle
#

Is there a mod that removes Communications Stations from the game?

vale iron
brave axle
#

Thanks. This is going to vastly improve the Expedition.

sharp musk
#

aren't there like a billion of these type of mods on the Nexus already? Why do people keep making mods that just do the same thing as pre-existing mods? I've also seen the pretty often we get some duplicates because mod authors abandon their mods, so someone makes a new mods to replace it. Would be cool if people stopped abandoning their mods or outdated mods were clearly labeled so they can be ignored.

fresh arch
#

They are not aware that HG provided the framework of difficulty settings where players can tailor their experience

#

Or they are straight up forgetting how much inventory space the game offers already

#

10 storage units x 50 slots, 12 starships lets assume 100 slots each, 120 on exosuit, 120 on freighter, maybe a 120 on exocrafts combined

#

But in order to get there, players have to do some actual work / grind, which most of them oppose

#

And you're totally right, abandoned mods are an issue in the modding scene. Like all outdated mods they might not be compatible with the latest version of the game and cause all kinds of issues, which leads the players in frustration here

vale iron
#

I made one for exactly that reason, because the others weren't updated and people were complaining. Now I'm stuck where there are plenty of alternatives, but people will complain if I drop support.

fresh arch
#

@vale iron unfornseen modsequences, expedition content

vale iron
#

I don't know what I'm looking at

fresh arch
#

Part of my Misc Text Fixes adds portal glyph names to the Catalogue and Guide

#

Glyph 16 does not have a dedicated name from Starbirth quest

#

So I labeled it and other nameless glyphs as // DATA CORRUPTED //

#

That's what's showing up on the screen

vale iron
#

Ah, so just give it a name of your choosing?

fresh arch
#

Originally I planned to

#

But later I realized there is no point of adding data that is of no use to the player

#

The idea behind adding the glyph names was to help people figure out the portal address for Starbirth

#

So they dont have to guess or ask around, just look in the Catalogue and Guide section

vale iron
#

But data corrupted could lead to confusion

hearty wasp
#

just go full circle and start naming them BIG BALL

pine epoch
#

is there other ways of modding besides vortex these days?

fresh arch
#

But not for NMS. Modding here is not that convoluted to warant the usage of mod manager

#

All you need is a bit of common sense, a program to unpack archives like 7zip, and good old Windows Explorer

#

(or other file manager based on your system / platform)

pine epoch
#

I see

#

can you direct me to a guide with more details?

lets just assume Im chronically stupid

fresh arch
#

Keep in mind the folder is GAMEDATA/PCBANKS/MODS

#

Not GAMEDATA/MODS

#

That one is a sussy imposter squinteyes

pine epoch
#

oh I see, thanks

green prairie
pine epoch
#

the only mod I really like to use is one that makes geting salvaged data less tedious

loud trout
#

Hi, for some reasons I got no wings from interceptor camp on a few old characters. How do I enable them? I tried missions and have MTs from them, but no wings

#

I've sent here with words "save editor" (as I'm a PC user). Any directions?

fresh arch
#

You can find the links to save editors in pinned messages in this channel

#

Problem is, I dont know if they were updated to support the latest game version

loud trout
#

I searched fresh versions of both of them and haven't found any traces of wings or backpacks or other apperiance modifiers except quicksilver

#

I won't risk edit JSON if I don't know exactly what I'm doing

fresh arch
#

That's the proper healthy approach

#

Alright, try doing this

#

There should be an option to buy the Sentinel jetpack at the Quicksilver vendor

#

See if that unlocks if for ya

patent solstice
#

anyone got6 a mod for clean ship paint pls

#

the one on nexus doesnt change anything

fresh arch
#

Define "clean ship paint" and what mod again? Can you link it?

snow tapir
#

speaking of Moddding WE NEED A MOD IN NMS STREAMS 1 and 2 PLEASE!!!!

fresh arch
#

@shy grove ^^^^

#

This channel is not for reporting to mods

#

See the !modhelp command for that

last tree
#

Hi, do you know the name of the mod to get High flyers pets please ?

sour goblet
#

I'm finding the game crashes after loading screen when using mods I like after this latest update to NMS on Steam. I'm new to mods so is this typical (updates breaking mods)? Do I just need to turn them all off until I get updates on Vortex? I am using Instant scanning, Fine LOD, and Fast Actions.

night adder
#

@sour goblet yep, updates usually break most mods

fresh arch
#
  1. as DHW pointed out, game updates potentially break mods. So pick only the mods that have been updated to the latest game version
#

Or use the provided LUA scripts to compile the mod in question yourself with AMUMSS

#

But I still recommend just checking Nexus for recently updated and new releases

sour goblet
#

Good to know, thank you. I'll wait for updates. Not sure if any will come, but we'll see.

fresh arch
#

About Fast Actions

#
  1. it has a LUA available so like I said, you could try to build tht one yourself with AMUMSS
#
  1. Lo2K is updating their mods as we speak, so maybe there will be an update soon
hearty wasp
merry wasp
#

updated

loud trout
# fresh arch That's the proper healthy approach

This reward is not twitch or quicksilver. All editors can unlock it and I have all exp rewards anyway. This reward is (normally) for visiting a harmonic camp first time. But it haven’t happened first time.

fresh arch
#

Ok cool, now consider this

#

I asked the mod author whether their mod could fix your issue

#

And when they said "yes", I reached back here to tell you how to enable mods and install that mod

#

So ... maybe try it

tiny oracle
#

when i load up goatfungus it only shows my steam save files and doesnt show me my xbox ones, does anybody know how i can get my xbox saves on there?

fresh arch
#

!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

fresh arch
#

Have you pointed out the location of the saves you want?

#

With File - Open or something like that?

tiny oracle
#

Yeah but it didnt work

last tree
#

how to know if a mod is active ?

fresh arch
#

If it's PAK file is located in the right folder and you have the DISABLEMODS.TXT removed, the game will show a warning message on startup regarding mods

last tree
#

i have the message yeah

fresh arch
#

No way to check for individual mods, other than checking their effects in-game

last tree
#

and the .txt file is renoved

#

I do not have effects in games ...

fresh arch
#

Post screenshot of the MODS folder

last tree
fresh arch
#

There is no mods folders lol

last tree
fresh arch
#

You need GAMEDATA/PCBANKS/MODS

#

You have to create the MODS folder yourself

last tree
#

can't interact with the bird

fresh arch
#

Inside the PCBANKS directory

#

And put the mods there

last tree
#

FCK website of shit didn't mention that

fresh arch
last tree
#

thank you. my bird will dissapear if I reload i'm sure

fresh arch
last tree
#

thanks

gaunt mauve
#

Who can hack in a sentinal walker as a pet?

stoic glen
patent solstice
#

like when they are dirty and paint is damaged

fresh arch
#

This mod does work, I've been using it myself

#

Blue one - with mod active, no chipped paint job
Red one - without mod active, visible damage

#

Pink one - with mod active
Red one - without mod active

patent solstice
hearty wasp
#

I'm not sure what else would be satisfactory if the entirety of chip and dust being removed isn't enough

#

do you just want it to look like launch version plastic instead

fresh arch
#

Would there be anything else that needs to be included?

hearty wasp
#

we have install instructions in the pins

fresh arch
#

Yeah and how many people read them?

hearty wasp
#

the existence of an faq will not remedy that tho

#

how many people read faqs?

#

moving a text from a less organised section to a more organised section does not matter when the perquisite of people reading is not achieved

fresh arch
#

Roughly the same amount but it will be handy to have all links in one place

#

Same how eg. we have all info about finding portals in one command

hearty wasp
#

yes but we can find em in pins already

#

I mean we can make a thread on this channel to further organise it

#

but at the end it helps the helper, not the helpee

#

and people will still not read

fresh arch
#

I hope that by making that info more accessible more people will start to read it

#

Instead of having to dig through pinned messages

hearty wasp
#

that's fair

#

you'd still have to direct them to read them tho

fresh arch
#

Yeah this is where the >> link parts comes in

#

Like here for example

#

!faq-update

hardy auroraBOT
#

We have no information about the time update 4.3 (Singularity) will be released on your platform. Each platform has its own certification / verification procedure that's out of the developer's control. As a player-run community, we have no insight on said process and cannot determine when the update will go live. This can lead to "version mismatch" error when trying to join a multiplayer session of a player on a different platform.

When updates for other platforms become available, a notification will be posted in #nms-news-ticker channel. You can also run the !NmsVersions command in #bot-spam to get a list of latest game versions for each platform.

  • Expedition Expedition 10: Singularity questions? » #nms-expedition
  • General gameplay & technical help? » #nms-questions
  • Run !Faq-Multiplayer in #bot-spam for tips
patent solstice
hearty wasp
#

can we have some screenies of the faults you observed

patent solstice
#

gimme a coupple hours and ye

fresh arch
#

And screenshots of the MODS folder

#

With full path and file extensions visible

fresh arch
lime mesa
#

Hello

#

(=

#

been having this error that makes all mineable resources appear as steel

#

I think this may be a mod conflict what is causing the problem

vale iron
#

Outdated mod that uses rewardtable I'd guess

lime mesa
#

then its an outdated mod ?

vale iron
#

Very likely

lime mesa
#

any outdated mod?

hearty wasp
#

ye

lime mesa
#

hmmm

hearty wasp
#

well most outdated mod crash you instead

#

you're just extra lucky

lime mesa
#

let me try then

#

brb

vale iron
#

You could try posting a list of your mods and we might know which is problematic. I'm going to sleep soon though

lime mesa
#

ok

#

ones in blue I am NOT using currently

fresh arch
#

We dont wanna see your download history

#

We want to see the contents of your MODS folder

#

GAMEDATA/PCBANKS/MODS

#

Full path visible in adress bar, file extensions visible

lime mesa
#

here are all

#

yep, theyre quite a few

vale iron
#

That's not many. Immersive Gen and Settlement Timers look possibly problematic to me, but not likely to cause the STEEL issue you mentioned

lime mesa
#

let me try

#

its one of the only I havent tried removing because its very simple

fresh arch
#

Immersive Gen could very well affect Reward Table

lime mesa
#

ok

#

time adjustment wasnt the one

#

it was inmersive gen

#

little bastard

fresh arch
#

I mean it's 2 months old

#

There is a LUA for it from 2022, so maybe that still works

lime mesa
#

ill try

lime mesa
#

it worked

#

Yippie!

pure viper
#

Hello all. I am new to modding as in I haven’t done it in a very long time and never to nms but I want to find a mod to make flying ships planetside more controllable. As in I wouldnt be fighting the ships for control close to the ground and have better overall control. I know each ship is different in how it handles but I always come to the same problem of the ship controls not being responsive enough.

#

And yea I’ve used the saftey off upgrade and tried numerous ships with the highest black market upgrades I have( higher than s class)

fresh arch
hearty wasp
fresh arch
#

Try this one maybe

#

Or when you search, make sure you're looking for recetly updated mods !!!!!!!!!!

#

We're past a major update, old mods may not be compatible with current game version

#

Leading to all kinds of issues

pure viper
#

Also will this get me in trouble using it in a lobby with friends or can I still play normally

fresh arch
#

No troubles come from using mods

pure viper
#

Awesome

hearty wasp
#

they'll envy you

#

that's about it

pure viper
#

They don’t really like the flying like I do. I’m obsessed with the low planet flying vids from star citizen and just wanna mess about like that on nms and possibly scare someone with a low pass(we play in vr often)

midnight crown
#

Hello everyone

#

Is it possible to add voicing for the npcs with modding?

hearty wasp
#

Good luck on writing your own script to take the lines from language files, generate audio files with the strings, converting them to WEMs, implementing them into the soundbanks (and figuring out how to on the way), and then modifying each alien puzzle entry to assign the sound events thoughSeanMindblown

midnight crown
#

I am new to modding, so I need it

#

Btw thanks for the hints

hearty wasp
#

no worries

#

when you wanna make the mod that is

midnight crown
#

I am actually so excited how would Hello Games is going to utilize AI in the game, there are so many concepts and ideas

hearty wasp
#

they prolly won't

heady crown
#

Was advised to ask here: Is there an updated save editor for Singularity?

stoic glen
#

still you can do it manually

heady crown
#

I've no clue how

stoic glen
#

what do you want?

heady crown
#

One sec

fallow meadow
# heady crown Was advised to ask here: Is there an updated save editor for Singularity?

Latest update NMSSE

1.14.2 - Update (5 June 2023)
- Improved settlement listing to show only settlements with teleport endpoints.
- Updated settlement perks to allow any number of perks (determined by save file).
- Fixed issue where non-technology items were showing up as broken due to damage factor.
- Fixed highlight color in JSON editor so that it works in dark mode.
- Updated UI colors for positive and negative traits / perks.
- Updated coordinate viewer to allow any first glyph (warp still only goes to space).
- Updated mappings for NMS 4.26
- Removed buildable parts from add item dialog.
stoic glen
heady crown
#

Got it

heady crown
fallow meadow
#

Tip for adding Season Rewards using a Save Editor.

If you are looking to unlock new goodies with a Save Editor, first make sure you have a backup. Then add them on the Account!

Only as a last resort try to edit the raw JSON for the Account Data:

  • Find the correct reward IDs
  • Edit (add) them to 'UnlockedSeasonRewards', making sure to follow correct formatting syntax.
  • Claim on the Anomaly.

Note: Alternatively editing 'KnownSpecials' in the Save Data will often work as well, but not always!

merry wasp
#

or you can use consumerism

fallow meadow
#

Ahuh

#

And I may have missed some

heady crown
#

Hey that's coolio I'll just use that

merry wasp
#

i should start charging @hearty wasp for promoting his mod XD

fallow meadow
#

Mouth to mouth advertising ... sounds like a kiss will do ... hehehe

heady crown
#

And i just plop it in my mod folder right?

merry wasp
#

goddamn pixy

merry wasp
#

probably gonna be Winders next mod name

heady crown
#

Oh crap i actually forgot how to do it

#

It's been a bit

fallow meadow
#

I bet it comes with instructions

heady crown
#

thx

merry wasp
#

the most basic steps no

#

AMUMMS and NMSMB merging i made how to's for

heady crown
#

Annother question: Can people see my modded assets?

merry wasp
#

no

heady crown
#

Like ultra base building

merry wasp
#

99% of times all changes are onyl visible locally (your side)

heady crown
#

ah

merry wasp
#

some edit can bee seen (ie faster movement speed and such)

#

people with same mod can see it tho

#

but most mod descriptions should anwser those questions

merry wasp
#

just an FYI if you use mods, ready their descriptions and stickies

heady crown
#

(i sincerely hope I'm not being a pain)

merry wasp
#

dont tldr a mod and post in the comments

#

you're doing fine for now, seen worse

heady crown
#

I used Beyond Base Building before, I'm just rusty

heady crown
#

I mainly just want the posters lol

merry wasp
#

aren't the post just bought through store?

#

or you mean the exp completion sticker?

heady crown
fallow meadow
#

^EXPD_POSTER10C
^EXPD_POSTER10B
^EXPD_POSTER10A

heady crown
#

Is there a guide for the JSON Editing?

fallow meadow
#

Not really, no, but quite a few players/users who know how most works or can be achieved. I suggest checking this server as it is more active when it comes to this kind of knowledge/discussion.

#

!CreativeHubLink

hardy auroraBOT
fallow meadow
#

There's a channel for save editing

#

Feel free to ask anything here though, as I believe I know a few things

stoic glen
empty relic
fallow meadow
hearty wasp
limber zodiac
#

I'm trying to edit the raw json with the goatfungus save editor to add in the expedition 10 rewards (which someone kindly listed earlier, thank you!) but I keep getting an "Error on line #3 invalid token" when I try to save the changes. I formatted it exactly like everything else in the "known specials list so idk what's going wrong.

#

This is what mine looks like, but it doesn't like the S10 part ones in particular it seems?

#

Can someone who has completed expedition 10 send me that portion of their .json so I can see what the hell I'm doing wrong?

vale iron
#

You're missing commas on every line

limber zodiac
#

OHHH thank you!

last geode
#

Is there a mod that lets you sort or categorize the inventory?

#

I couldn't find one on Nexus

fresh arch
#

It's not a mod in a traditional sense, since game lacks the built in functionality that regular mods could use

#

This is a 3rd party app, run by startup each time you launch the game, that is modyfying your save data on the fly

#

At least that's what it looks to be doing, I dont know anyone who would be using that thing

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So I wouldn't count on much support from anyone

hearty wasp
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Does searching for "sort" not work for this to show up

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Maybe the hyphen is interfering

fresh arch
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🤷

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I just membered it cause it was posted recently

hearty wasp
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I just searched "sort" and it poped up fine

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maybe they were using a different term

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Nexus search is p bad anyway

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should just search the short description as well

merry stratus
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Can you mod my game so it wont crash every 15m

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I am tired of restarting it

hearty wasp
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sounds like a game issue

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!zendesk

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!hgzendesk

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idk the command to zendesk

magic lava
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!hg

hardy auroraBOT
hearty wasp
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savior NmsWave

silk cairn
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We need more VR QoL modders. All the good ones have been inactive for a while now.

solid hawk
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Never were a large number of people who modded VR for NMS to begin with, 2 or 3. I've a few in my catalog, as handmedowns, but as they break due to updates, I'm limited to code only to attempt to fix. No way to test, as I don't have VR. Too expensive.

feral lotus
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Hey guys i found a way to allow the creation of the Expedition save and finaly start it 🙂 (found it on reddit, just tried it and it worked for me! so it's not my fix, i'm just sharing the good words)
this is the original link : https://steamcommunity.com/app/275850/discussions/0/3817410454879868777/?ctp=2#c3817410454880233140
i'm gonna quote it :

Écrit par Scanty.X The Traveller:
For the time being, HG server is down so NMS client cannot download/retrieve and validate expedition data. We are flooding their server due to community progression upload tbh.

Now, from your side, download the content from below link, save it to:
%appdata%\HelloGames\NMS\DefaultUser\Cache if you are on MS Store/GoG
%appdata%\HelloGames\NMS\st_{id}\Cache if you are on Steam

Right click on the SEASON_DATA_CACHE.JSON, click on Properties, tick the check box Read-Only and save.

Restart your game, you now can continue current expedition or create new expedition save.

This is the only temp solution, once HG server is back online, follow step 2 again but untick the read-only check box.

https://raw.githubusercontent.com/chrisn1992/Temp-Git/main/NMS/Expedition 10/cache/SEASON_DATA_CACHE.JSON

halcyon vector
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has anyone made a search bar mod yet

hearty wasp
halcyon vector
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why not

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can the devolpment team add it or is it just completely incompatible

hearty wasp
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we can only use the mechanical elements the game has provided

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game has no search mechanic at all

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cannot use nothing

halcyon vector
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that does make sense

hearty wasp
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glad you understand

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unlike some bigger games, NMS does not have external scripting support

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so we can't inject entirely made up new things into it

fresh arch
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Little sneak peak of the new mod I'm working on

tired coral
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Hello. I've been wondering about this. If we use save editor, will it cause the game to be laggy ? For example if you use it to change your freighter model/type, add technology that u haven't unlock, or unlock certain blueprints and unlock languages

tired coral
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That's strange. Everytime i change my freighter type from normal to capital, or change it's model, it always cause the game to be kinda laggy

hearty wasp
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prolly just the game needing to load up the model

tired coral
rapid sandal
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New nmsmb release 4.30.0.0 on GitHub adds support for reading|writing HGPAK pak's (MacOS). Includes a Toggle_Pak_Format query script to select an existing pak and create one using the 'other' format e.g. to select existing pc mod pak's and create MacOS mod pak's for testing.

fresh arch
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Another sneak peak

slate veldt
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has there ever been a mod that appropriately "scales" up fauna sounds with their size?
you know how the original trailer diplos and striders had deeper booming creature calls that fit their size, kind of like that.

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not really sure how possible that is anyway but am curious

fresh arch
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I just imagined the opposite, bunch of geks running around with high pitched screaming

solid hawk
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Would need to replace individual sound files, at a static volume level

dusty island
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The MacOS build has debug symbols visible with Instruments, OSX Leaks, and Ghidra

obsidian tree
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so this is just the function names not the full debug symbols

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would have been great if it was the full symbols

dusty island
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thats why we got lldb

rough otter
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Hey guys, I was redirected here from #nms-questions to ask about save editing since my ship's appearance got swapped with my friend's cuz of a bug. I was wondering if, for the ship's appearance seed number, there are certain positions in the seed that change specific parts of the ship - like the color of the ship, thrusters, wings?

hardy auroraBOT
hearty wasp
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go there to use ship customiser to generate a seed instead

rough otter
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Ohh ok, thanks

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Also when I enter in a new seed and am satisfied with it, is it automatically saved or do I have to do smth in the save editor?

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Do I j press Save Changes in the Main tab?

hearty wasp
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I think so

rough otter
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Alright thanks!

runic kayak
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hello modding chat

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i need to change colour of a LS

robust bluff
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how do i savbe edit on switch. All i wanna do is add an LS

runic kayak
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you cannot

fresh arch
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Do you have any way to access the save data on Switch and bring it to PC?

robust bluff
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i believe i can, is there any doftware you would recommend? @fresh arch

fresh arch
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I dont own a Switch and have very limited experience with save editing

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Its up to you to know whether Switch can be tinkered with like that

robust bluff
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it cant looked it up

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imma just save for the egg

icy sapphire
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Hi

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Is there any necessary mods to play the game?

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I just downloaded better lod

night adder
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@fresh arch @robust bluff Only with a modded Switch, most folk dont have one of those

alpine oasis
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also better planet generation is pretty god

hearty wasp
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Sean is necessary in my game

solid hawk
# icy sapphire I just downloaded better lod

There's finelod. Dunno better lod. Just be aware that most mods require to be updated to at least current major version or they'll crash the game. Take that into account if looking at most endorsed, as many have been dead for years.

lethal moon
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i cant find my file save in goatfungus is there another save editor thats updated cause nomnom isnt

fresh arch
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Have you opened the right directory in goatfungus?

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!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

stoic umbra
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When using AMUMSS with mods that provide both a pak and a lua should I be removing the pak from my MODS folder after generating the lua?

fresh arch
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You either use the provided PAK and then there's no need to use the LUA

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Or you use the LUA script to compile the mod yourself

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And you put the generated PAK inside the MODS folder

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Either way you need a PAK for the mod to work

stoic umbra
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Okay. But then what about cases like Reconstruct which claims it still needs its original pak even if a lua compilation is generated?

fresh arch
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@hearty wasp this your mod, right?

hearty wasp
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yeah

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follow the instructions

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you've already read it

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do it when the mod specifically tells you to do it

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otherwise just the lua generated pak is ok

stoic umbra
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Okay, cause yeah I got yours to work just fine, just wasn't sure if that should be a general rule of thumb or if that was a unique case

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Also, does anybody know of any ways to bypass the living ship quest wait timers?

hearty wasp
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try searching "timer" on Nexus

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or "egg"

fresh arch
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There are mods that reduce timers to 1 minute

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Hope that's good enough

vale iron
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Don't try to do clock manipulations for the timer

fresh arch
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Especially when expedition is running

stoic umbra
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Definitely, was just really bummed when I waited 24 hours yesterday only to get on, progress for 5 minutes, and then be stuck waiting 24 hours again

vale iron
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Yeah, living ship timers are annoying

fresh arch
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Yeah not the greatest of mechanics out there

teal ivy
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Anyone know where I can find a guide to get the utopia research buildables added to my main save?\

fresh arch
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Either use the goatfungus save editor or install the Consumerism mod

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For installing the mods we have a guide in pinned messages

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Then you just drag the PAK file of the mod into the MODS folder and start the game

stoic umbra
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@hearty wasp Slight issue. Reconstructs seems to have replaced the boundary failure ring I was meant to encounter along the living ship egg quest and the replacement structure has no terminal to interact with. I'll mess around with my mod selection to fix it in the short term but is that something that you could add to prevent issue in the future?

hearty wasp
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just yeet the mod and do the quest

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and then put it back in

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it's not like it's gonna fuck up your save

stoic umbra
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Ye, that's what I figured I'd do, just would be nice to have the failsafe to streamline the experience y'know 😅

hearty wasp
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the mod's made for exploration variety, not people just starting a save and doing missions

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terrain mods do the same thing I don't think it's efficient to care for 300 edge cases

stoic umbra
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Fair, I just didn't know if it would be as simple as plopping a terminal down near the replacement

hearty wasp
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it wouldn't

stoic umbra
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RIP

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Yeah no worries then

devout lynx
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how i can get expedition helmets by editing raw json editing?

fallow meadow
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Do pay attention to formatting. Last entry in the list will not end with a comma.

devout lynx
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but i found RedemmedSeasonRewards

fallow meadow
devout lynx
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oh ok

fallow meadow
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Options at top of window > Edit Account JSON

devout lynx
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alr found it

fallow meadow
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Make sure to format the same as other entries (spacing, quotes, ^ and ending with comma, apart from the very last entry). Make sure it is being saved after

devout lynx
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alr did that now im gonna test it out

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it worked 😄

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thank you very much bro

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you helped me to not spend another 3 hours on completing expedition again

fallow meadow
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You're welcome, and yes, save editing can reduce the lifespan of a game, so be careful to not spoil yourself too much

stoic umbra
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Is there any mod that expands the trade post offerings?

fresh arch
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Maybe you dont need a mod for tat

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Check the difficulty settings - goods availability

lofty gate
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i know its minor, but how do i unlock stuff from past expeditions?

fresh arch
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Save editor or mods

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What platform are you on?

lofty gate
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pc

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just trying to get emergence stuff

fresh arch
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Then you're free to try either

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I think installing mod like Consumerism is more straightforward

lofty gate
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looking through the data and trying to find where the data for "completed expedition: no" is located

fresh arch
dry depot
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is there any way to easily mod in an east and west marker on my compass. i'm looking through the nexusmods rn but i haven't seen anything mentioning the compass so far and really that's my only real gripe, im dumb and get confused easily and would very much like to have an east and west

rare swift
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before i go about modding my game i wanted to find out if there are just clientside mods? i’d like to still play with my friends while some of my stuff just looks different

hybrid coral
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just a thing of note - anything that affects terrain generation especially will cause desync obviously.. since other people don't normally use these mods when they share bases online .. so they'll likely be underground or midair for you, should you decide to use mods like that :>

hearty wasp
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if possible, that is

dry depot
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OTL ok. ty.

ebon bridge
#

reinstalled my mods, for some reason the game just doesnt care that they exist

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nevermind the update readded the disablemods thing

mighty raft
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hi modders was wondering if anyone could point me in the right direction. im trying to mod a few things for the VR version of NMS. attaching the hud to the players head and movement following the players left controllers direction not the right. i have the files unpacked just poking around them now. any help is much appreciated.

slow peak
#

Finally decided to give modding nms a go. Spent three hours poking through a bunch of stuff on Nexus. Mostly just visual / terrain stuff.

lethal mountain
#

is modding on xbox possible?

slow peak
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Sorry.

lethal mountain
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damn alright np

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any chance in the future?

slow peak
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Probably not.

lethal mountain
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hm alright

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what about macos

slow peak
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Dunno. Don't see anything in the pins either.

lethal mountain
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alright thanks

merry wasp
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Have 't taken a look at the dedicated macos channel in modding discord but thing a brewing at least

elder marlin
#

Is there a working mod to remove the one carrier limit in a system?

vale iron
elder marlin
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Oh did not know that, but thanks!

waxen cedar
#

@vale iron the heck did they do to our capes? :c

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lotsa physics are missing now. It seems to be just one bone stretching about whilst the rest is a premade animation

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it's also just sticking out weirdly and not neatly laying down anymore

#

it no longer dynamically reacts to your legs either

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!hg

hardy auroraBOT
hearty wasp
#

Feels like they added a wind factor into it

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Prolly trying to make it "flow" more naturally

waxen cedar
#

but now the cape settles down each time with an identical animation and doesn't really utilize physics like it used to

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it feels pretty stiff

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I understand this might be good for optimization if they plan on bringing the capes on switch and mobile tho

hearty wasp
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I didn't say it's working wellsean3

gloomy oracle
#

hey is there a mod that adds automatic item merging from all your inventories?

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basically combining all duplicate stacks of items in one place

hearty wasp
#

search sort on Nexus

green prairie
gloomy oracle
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thanks

hearty wasp
#

aye

robust bluff
#

ok so i got goat fungus to work on mac, now what software should i use to extract and import the file?

hearty wasp
#

can you not find your save folder containing .hg files

fresh arch
#

I think BK told them the command, if not

#

!faq-savefiles

hardy auroraBOT
#

discorddev to view, enable Link Preview downarrow

<:nmsatlas:972222451801010207> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).