#nms-modding

1 messages · Page 14 of 1

lunar quartz
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And therefore higher is better

dusk saffron
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I'll play with one stat at a time when the missions re-roll and see what changes I can find

lunar quartz
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this is what the libMBIN field is. No idea if this is signed or unsigned. But if it is unsigned then higher must be better since it can't go below 0

dusk saffron
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0 can't be the highest possible stat for some of them?

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0 fuel is as good as it can be, and every number adds more fuel to the trip

lunar quartz
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No, as I said, you'd need to go negative then, and I don't really see a reason why you would do that. And if you wouldn't go negative, you would need to set a minimum somewhere above 0. It's just logical to use higher is better

lunar quartz
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just set the trait to 100, check your frigate's fuel usage, then set it to 0 and check again

dusk saffron
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I have to wait for new missions, then I'll post what I see

lunar quartz
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Are all your frigate on a mission? If not, you can just check from the Bridge

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I think you can check them anyway, even if they are on a mission. I never really got into the frigate stuff

dusk saffron
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My frigates are back, all missions were completed

lunar quartz
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then just check them at the bridge terminal

dusk saffron
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only goes up to 50

lunar quartz
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classic HG move 🤦‍♂️
Well, there is your answer

dusk saffron
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0 for the win 🙂

lime mesa
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im looking for a mod to change the colors of my starship, can someone help?

hardy auroraBOT
hearty wasp
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find a ship with the seed that matches your desired parts and colour and replace your save's ship seed with that

lime mesa
fresh arch
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You don't have to pay for anything

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You can use the customizer website to get search query for your desired parts and color combination

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Then paste that query into the bot channel

hearty wasp
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that server also has more people doing save editing

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if you don't wanna edit your save then search on Nexus for some mod that changes the color only for you

fresh arch
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Yes but mods like True Color will affect colors of all starships

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If they want to customize only 1 starship with specific colors, that's something only save editing can accomplish

hearty wasp
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nah there's a mod that activates the unfinished ship customiser

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but again it doesn't transmit the customisation data in mp

fresh arch
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Activates the WHAT

hearty wasp
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oop wrong word order

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but yeah basically freighter customisation but for ship

rotund timber
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I've posted the link to the article above

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:info:850810445577453658> **Legacy Building Parts** 🏗️

Planet - Wood

Name                        ^ID
--------------------------------------------
Wooden Wall                 ^W_WALL
Thin Wooden Wall            ^W_WALL_H
Small Wooden Wall           ^W_WALL_Q
Short Wooden Wall           ^W_WALL_Q_H
Sloping Wood Panel          ^W_WALLDIAGONAL
Wooden Window Panel         ^W_WALL_WINDOW
Wooden Door Frame           ^W_DOOR
Wood Floor Panel            ^W_FLOOR
Small Wood Panel            ^W_FLOOR_Q
Wooden Triangle             ^W_TRIFLOOR
Small Wooden Triangle       ^W_TRIFLOOR_Q
Wood-Framed Glass Panel     ^W_GFLOOR
Wooden Ramp                 ^W_RAMP
Wooden Half Ramp            ^W_RAMP_H
Wooden Roof                 ^W_ROOF
Wooden Roof Panel           ^W_ROOF_M
Wooden Roof Corner          ^W_ROOF_C
Wooden Inner Roof Corner    ^W_ROOF_IC
Wooden Doorway              ^W_DOOR_H
Wooden Frontage             ^W_DOORWINDOW
Wooden Power Door           ^W_GDOOR
Wooden Arch                 ^W_ARCH
Wooden Half Arch            ^W_ARCH_H

Planet - Concrete

Name                        ID
--------------------------------------------
Concrete Wall               ^C_WALL
Thin Concrete Wall          ^C_WALL_H
Small Concrete Wall         ^C_WALL_Q
Short Concrete Wall         ^C_WALL_Q_H
Sloping Concrete Panel      ^C_WALLDIAGONAL
Concrete Window Panel       ^C_WALL_WINDOW
Concrete Door Frame         ^C_DOOR
Concrete Floor Panel        ^C_FLOOR
Small Concrete Panel        ^C_FLOOR_Q
Concrete Triangle           ^C_TRIFLOOR
Small Concrete Triangle     ^C_TRIFLOOR_Q
Concrete-Framed Glass Panel ^C_GFLOOR
Concrete Ramp               ^C_RAMP
Concrete Half Ramp          ^C_RAMP_H
Concrete Roof               ^C_ROOF
Concrete Roof Panel         ^C_ROOF_M
Concrete Roof Corner        ^C_ROOF_C
Concrete Inner Roof Corner  ^C_ROOF_IC
Concrete Doorway            ^C_DOOR_H
Concrete Frontage           ^C_DOORWINDOW
Concrete Power Door         ^C_GDOOR
Concrete Arch               ^C_ARCH
Concrete Half Arch          ^C_ARCH_H

Planet - Metal

Name                        ID
--------------------------------------------
Metal Wall                  ^M_WALL
Thin Metal Wall             ^M_WALL_H
Small Metal Wall            ^M_WALL_Q
Short Metal Wall            ^M_WALL_Q_H
Sloping Metal Panel         ^M_WALLDIAGONAL
Metal Window Panel          ^M_WALL_WINDOW
Metal Door Frame            ^M_DOOR
Metal Floor Panel           ^M_FLOOR
Small Metal Panel           ^M_FLOOR_Q
Metal Triangle              ^M_TRIFLOOR
Small Metal Triangle        ^M_TRIFLOOR_Q
Metal-Framed Glass Panel    ^M_GFLOOR
Metal Ramp                  ^M_RAMP
Metal Half Ramp             ^M_RAMP_H
Metal Roof                  ^M_ROOF
Metal Roof Panel            ^M_ROOF_M
Metal Roof Corner           ^M_ROOF_C
Metal Inner Roof Corner     ^M_ROOF_IC
Metal Doorway               ^M_DOOR_H
Metal Frontage              ^M_DOORWINDOW
Metal Power Door            ^M_GDOOR
Metal Arch                  ^M_ARCH
Metal Half Arch             ^M_ARCH_H

Freighter

Name                        ID
--------------------------------------------
Large Freighter Room A      ^CUBEROOM_SPACE
Large Freighter Room B      ^CUBEROOMB_SPACE
Large Freighter Room C      ^CUBEROOMC_SPACE
Freighter Corridor          ^CORRIDOR_SPACE
Curved Freighter Corridor   ^CORRIDORL_SPACE
Freighter Junction          ^CORRIDORT_SPACE
Freighter Cross Junction    ^CORRIDORX_SPACE

Shared by: @fallow meadow exoheart

fresh arch
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@night adder Ok moving here. Im working on a mod that changes some text elements in the game which I find not-so-clear, misleading, you call it. Specifically Im interested in the messages regarding saving the game in multiplayer and Nexus mission scenarios:

<Property name="Id" value="INTRCT_SAVE_NO_POS" />
<Property name="Value" value="Progress Saved // Position Not Saved In Multiplayer" />

<Property name="Id" value="INTRCT_SAVE_NO_POS_NEXUS" />
<Property name="Value" value="Progress Saved // Position Not Saved During Nexus Mission" />

My question kinda has 2 parts:

  1. do you happen to know what kinda scenario / event triggers the "not saved during Nexus mission" message? I tested a couple different scenarios (saving during Nexus mission solo, saving during Nexus mission in a team where I was leader, saving during mission in a team where I was not the leader) and I kept getting the other message, saying just "position not saved in multiplayer".

  2. do you think it's possible the message with Nexus mission is no longer used in the game? I tried googling it, there are no mentions of it since at least a year. People on reddit / steam complain about getting their progress reset, but they post the 1st message.

night adder
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@fresh arch Likely used only in cases where MP isnt an option, so PS/XB players lacking subscription + Switch

fresh arch
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Ooohohhhhhhh

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axes the router to go offline to test

timid burrow
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To be very honest with you friend-entity @fresh arch I have only seen “Progress saved // Position not saved in multiplayer”.

I’ve never seen “during nexus mission”.

timid burrow
night adder
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@timid burrow Forgot Switch doesnt have Nexus missions, and the point about ODS is valid - but my point about PS/XB players stands. One can have access to ODS without access to MP

timid burrow
timid burrow
merry wasp
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that best i can think off

fresh arch
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Yeah I will try going offline and starting a Nexus mission

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Thanks for the input

fresh arch
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Sadly no, going full offline and starting a Nexus mission still produces the other message

merry wasp
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lol

merry wasp
fresh arch
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Got Lapy a new coat of paint

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White with yellow accents, just like my color scheme

night adder
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@fresh arch I'll check on my bro in law's account, he doesnt have PS+

fresh arch
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You mean the save message?

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No need, Gleam checked it on Xbox while offline, its still the multiplayer message

night adder
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@fresh arch But does he have XB Live Gold? My suggestion wasnt that being offline would get the other message, it was that not having the MP subscription for console whatsoever would.

fresh arch
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You think game would somehow check if player has the subscription?

fallow meadow
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@tame axle In the pins you can find a link to either NomNom or NMSSE to use for Save Editor. There is also a pin that lists all the legacy base part IDs, which you will need to add. First go ahead and make sure you backed up your saves. Get your Save Editor installed and running. Then let me know when ready and I will give further details if you wish.

tame axle
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Oh it's fine I thought they might be a way to get them without a save editor

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thanks for the help

fallow meadow
silk onyx
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AMUMSS to be install outside of the game folder or is it allowed to be inside of game folder

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its outside of the game file right?

hearty wasp
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you just shouldn't install anything inside game folders in general

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game updates can fuck things over

silk onyx
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ok thanks, im trying to remember of a mod that has an editior where you can change your ship color and design? does that exist?

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nevermind found it

hearty wasp
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you can edit your ship's seed using a save editor

silk onyx
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thanks

hearty wasp
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!creativehublink

hardy auroraBOT
hearty wasp
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ask there

lime mesa
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I can't acquire it as I'm on Xbox and can't use mods

silk onyx
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how to generate ship color in save editor?

vale iron
vale iron
hearty wasp
night adder
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@fresh arch The game obviously checks whether one has a subscription because MP/Network options are missing from menu screens, but that apparently doesnt get the other msg, either lol

rotund timber
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@vale iron Thanks for giving a Blue Unitron on request. You made the day.

dusty cliff
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is it possible to use the save editor to change the colors of my ship?

hardy auroraBOT
hearty wasp
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ship color is generated by the seed along with all other ship parts and is not seperable

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go there and ask for the ship seed generator if you need it

hearty wasp
fresh arch
dusty cliff
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anyone know if blender still works for nms? or if theres an easier/ better option

dusty cliff
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like too big for one person

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as in..... a 1:1 scale replica of a star destroyer..

hearty wasp
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you mean the base builder?

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there's a standalone app now

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search base building app on Nexus

dusty cliff
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oh alright

marsh eagle
dusty cliff
fickle wren
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Are there any instructions or walkthroughs of how to edit some of the difficulty settings once you've locked them in? I set everything on my file to as hard as it can be cuz I thought that's what I had to do to play with my friend who's a permadeath player of course I've been playing now for about a couple months and this restricted inventory stack stuff is really dumb. Lol

rotund timber
rotund timber
rotund timber
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yes

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if a person is using a save editor he's want to change the color of the ship for himself right?

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i mean if you want to have the exact shade of the color you like

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otherwise the option above is pretty good
although it requires patron membership to be able to select colors while generating seed

silk onyx
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got a question

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expand your exosuit technology slots up to 48 slots, the mod in general still works for the current game or is it broken? cause i have it as one of my mods however when checking for updates its been listed as hidden on nexus site. Should I remove it or leave it alone?

hearty wasp
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there're other slot mods on Nexus

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just search for "slot"

silk onyx
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im aware, wasnt what i asked.. i was wondering if its ok to keep or should remove it?

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the mod doesnt seem broken in my game but i could be wrong

hearty wasp
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if you're not sure it's always safer to not use it

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and then use an alternative

silk onyx
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im looking trhough it but none of them updated for the 2023?

hearty wasp
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the game hasn't been updated since 2022

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it's normal for mods to not need to update

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you can just sort by last updated and get some from december

silk onyx
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ok, will ginventory More supercharged slots interfer with other mods that adds more slots?

hearty wasp
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mods that change slots would interfere with each other, yes

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if they do the same thing chances are they will

silk onyx
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i have two mods for slots - more upgradeable slots and expand your exosuit technology slots up to 48.. im intrested in ginventory more supercharged

hearty wasp
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those 2 mods may interfere with each other to begin with

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can prolly look at the description and see what it changes

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gumsk's mods should have luas if you need to merge

silk onyx
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for the more upgradeable slots the file edited is: METADATA/REALITY/TABLES/INVENTORYTABLE.MBIN And as for the ginventory : DEFAULTSAVEDATA.MBIN

hearty wasp
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then they shouldn't fuck with each other

silk onyx
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ok thanks for your help

dusk saffron
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@silk onyxkinda sounds like one of Bodie's mods from a while ago, when did you get it?

solid hawk
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More upgradable should be good. Doesn't touch supercharged

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Since there's other mods that do, decided against adding it

limber spade
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Do any nms mod’s help get access to buildings that have glitched into the ground or side of a mountain?

vale iron
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No, not through terrain, only through objects

hearty wasp
silk onyx
hearty wasp
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spent way too long on this interior sean3

hearty wasp
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wonder if I should add this as a trading post option

unborn wren
dusk saffron
unborn wren
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I assume that as well. :/

silver pivot
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Not really modding, but it amused me last night to run around the anomaly as a miniature interloper.

unborn wren
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Where are these located?

fresh arch
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There should be a "backups" folder located at the same directory where save editor's .exe file is

unborn wren
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Ah, thank you.

dusty cliff
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is there any working mods for removing the in game freeze when leaving a planet. used to have one it dosent work anymore

hearty wasp
fresh arch
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There are instructions on the mod page on how to do that yourself

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You will need to download 1 program, 5 minutes and you should be done

fresh arch
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Oh god

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Please no regex

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The moment I'll need to use regex for mods is the moment I run away

fickle wren
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Not literally the word easy, I think it's Low instead of normal or hard.

fallow meadow
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Updated version for Save Conversion between platforms (minor edit)

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:info:850810445577453658> **Convert Save between platforms** <:steam:978895564055916574><:xbox:472168929696022528>

sp
I created regex replace patterns with some instructions on two websites. Feel free to give it a try if you wish. Make sure to have backups of your saves!

You will need a Save Editor of your choice for the full Raw JSON data from your saves on both platforms.

Additionally you need to know your Game Pass UID, Game Pass Username, Steam64ID, and Steam Username, to be used. If you then do it correctly, either through the links, or with Notepad++, you will end up with converted full JSON save data, to overwrite the save data on a save for the new platform.

Alternatively you can use regular expression / replace patterns for Notepad++ below.

Make sure to check the 'regex' tick-box and replace the following parts:
<GPUID> <GPUSERNAME> <STEAM64ID> <STEAMUSERNAME>

Game Pass to Steam
Find what:
(?<lid>"LID": *")[0-9]*(?<uid>",\s*"UID": *")<GPUID>(?<usn>",\s*"USN": *")<GPUSERNAME>(?<ptk>",\s*"PTK": *")[A-Z]{0,2}(?<end>")
Replace with:
$+{lid}<STEAM64ID>$+{uid}<STEAM64ID>$+{usn}<STEAMUSERNAME>$+{ptk}ST$+{end}

Steam to Game Pass
Find what:
(?<lid>"LID": *")[0-9]*(?<uid>",\s*"UID": *")<STEAM64ID>(?<usn>",\s*"USN": *")<STEAMUSERNAME>(?<ptk>",\s*"PTK": *")[A-Z]{0,2}(?<end>")
Replace with:
$+{lid}0000000000000001$+{uid}<GPUID>$+{usn}<GPUSERNAME>$+{ptk}XB$+{end}

Any questions, please ask!

Shared by: @fallow meadow exoheart

shy grove
solid hawk
#

@shy grove Trying to be twinsies? lol

wispy glacier
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Does anyone know of a mod that adds the Slave 1 to the game?

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Or a ship that looks like it?

fresh arch
summer lotus
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I adopted this kind fellow using a mod

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but he has no name and does not appear in pet registry

hearty wasp
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prolly because it has no creature/pet data

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in the game files I mean

summer lotus
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hmm

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i saw someone else with a massive version of this one

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what does the lua file do?

fresh arch
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LUA script is used to build the mod in AMUMSS

summer lotus
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so should i put the lua file into the mods folder as well?

fresh arch
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No you just need the PAK file

summer lotus
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hm

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is there any way to give the derelict droid creature data?

fresh arch
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No idea, Im a noob when it comes to modding

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Check the mod comments page, maybe someone asked this already

summer lotus
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i am searching for it

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huh

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under a post about several pets

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so which one should i download...

solid hawk
solid hawk
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Figured it was my mod, lol. @summer lotus Yeah, I remember that one. A new beta build of AMUMSS had come out which had a bug in it. Once I discovered the bug and nature of the issue (bytes were being lopped off, so the files looked right in a text editor, but were the wrong size), I re-rolled the mod using the release version of AMUMSS, and we got the problem in the beta version fixed in the morning.

#
Emergency fix. Previous 4.x versions weren't working correctly, due to a bug in my AMUMSS install. Created the mod incorrectly from the lua script.```
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So, you want to download the latest version, which is 4.07.

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For the most part, with a few exceptions like TEXTURE (graphic file) mods, NMS mods are neither backward nor forward compatible, because HelloGames changes stuff in the files. If you try running mods made for a different version of NMS, you'll frequently see a crash and the game will refuse to load. This is because there may be property differences in the mod which are now different for the version of NMS. When the exe sees thing in the game files that it doesn't recognize, it'll freak out.

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The reason why the mod version is 4.07 and current version of NMS is 4.08, is because the files used by the mod had no changes between NMS 4.07 and 4.08, so no update to the mod was necessary.

summer lotus
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thank you! I'll try this afternoon. One small question, how did you manage to get so experienced in mod making? I've never even heard of a pak tile before

summer lotus
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I just downloaded 4.07

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Any way i can test it's functionality without purchasing another derelict scanner thingamabob

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same issue as last time; no name, doesn't appear in registry

fresh arch
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Well, do you really need it? You modded that in so you can have it follow you around, where you probably won't interact with it much

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Or to show off to other players in Space Anomaly, which won't be able to interact with it anyway

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If I were you I'd call it "good enough" and move on

summer lotus
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Friendly

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It does not enter the registry

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I.e. it cannot leave the derelict freighter

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It follows me around on the freighter but it will perish as soon as I leave

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I can't let that happen to george

night adder
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@summer lotus Those were never coded to be viable anywhere but in space, so you really have no say in that matter

summer lotus
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I saw one of them in the anomaly

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please

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I don't want george to die

night adder
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Where is the Anomaly?

summer lotus
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I'll install anything

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I did not domesticate George simply for him to perish

night adder
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Those will work on derelicts, in the Anomaly, and possibly on Space Stations, nowhere else

summer lotus
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I just want him to live

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Is there nothing I can do

night adder
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Short of learning how to write mods, figuring out how to inject what minidrones are missing, and then doing so? No.

fresh arch
night adder
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I said possibly because I don't recall whether theyre still summonable there

fresh arch
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I dont think so, that's why I was surprised

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Will check later on

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Ok but back on topic

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Maybe it would be possible to have a texture / mesh swap?

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Find one of them exotic ball animals, swap the texture / model, tame that as a pet

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Downside it will work only client side

night adder
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Anything that allows minidrones to be summoned anywhere will be

solid hawk
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As DHarhanWulf alluded to, the main thing the mod does is add the E interaction pet button to "creatures" that don't have it. Beyond that, the mod does not make major changes to the creatures. As they were never designed by HG to be pets, some are missing anywhere from a little to a lot of game file data that an official vanilla pet creature would have. I do hope that you get to keep George though. 🙂 I can try to eek out some time to hunt down a minidrone and play with it a bit over the weekend and see if I can come up with anything, but no promises.

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In the meantime, with NMS Companion, NomNom, or NMS Save Editor, if he shows up in the companion/pet list, get a backup of George. DM it to me if you could, will save me having to hunt one down.

night adder
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@solid hawk You could just edit a pet to carry the CreatureID ^MINIDRONE, MODELS/COMMON/ROBOTS/FREIGHTERDRONE.SCENE.MBIN is the scene file the ID references

solid hawk
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Yeah, I know, but generally prefer to get a vanilla one if possible. I've even been known to travel to the planet a user got a troublesome pet from to see for myself. 🙂

night adder
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Lmao "vanilla minidrone" - but I get what youre saying

solid hawk
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That way all the data is as it should be

solid hawk
#

Yeah, got one. Does show in the registry, but graphic is hosed. Was also able to summon on a planet, but half buried itself in the terrain. lol

night adder
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Same thing happens with the green jellyfish, they werent coded for movement above terrain

hearty wasp
summer lotus
#

you shan't dishonor his grave

hearty wasp
#

"long live" names the successor, not the deceased

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Unless you have a George II instead

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Then long live George II

summer lotus
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I had several georges 😔

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Anyways, anybody got some nice ship HUD mods? Preferably living ships

true lotus
#

Question please... Would the save editor allow me to remove an Exo slot? I have the quest to get a free one at a drop pod, but the quest is stuck since I maxed already. Also Where would I Find said editor?

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Oh and on PC platform

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Should have read the Pins.. think I Found it there

hearty wasp
summer lotus
true lotus
summer lotus
true lotus
summer lotus
#

In exosuit you can finally finish the quicksilver grind, everything together is about 160k quicksilver (not counting things like eggs and fireworks)

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of course this is all your choice and if you're playing non-creative i highly recommend you do this the old fashioned way

true lotus
#

Exploring is more my Bag, so the ability to skip a few steps and get my ship all pretty makes life So Much Better! Already 100+ hrs into the grind of it all. At least now I have a choice to skip some things if I feel the need

night adder
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@summer lotus None of the Twitch ships are QS purchaseable

summer lotus
honest vapor
#

Hey so I used wemod like a dummy in multiplayer with my friend and now our multiplayer is perma broken. Tried switching to my Xbox the save synced but I still get "Player left system" every time we connect.

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Currently both PC and Console get player disconnected

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Or player left system

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Is the only fix starting fresh and just using a save editor to get us back?

vale iron
#

Use a save editor and check your shield value. It's possibly at a ridiculously high number, which is causing server desynch

dusk saffron
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@vale ironwhere do you recommend the limit for shield?

fallow meadow
#

And to be honest, please do not use Wemod

dusk saffron
#

not sure I have even heard of wemod.

fallow meadow
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I just wanted to mention it, as you were asking about the value in response to the wemod issue

night adder
#

@dusk saffron similar to Cheat Engine

dusk saffron
honest vapor
#

Honestly though I knew wemod was skiddish but damn. Mess my game up much.

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Thanks for your help guys/girls.

vale iron
#

Might be useful for people doing Winter Sky photo contest. This enables the frozen storm screen filter in the photo filters list. It's one to the right of 'Default' and is also labeled 'Default'

solid hawk
vale iron
#

Heh, nah, it's kind of tradition to have a vanilla category. I think tomorrow is the opposite, modded to the extreme

neat whale
#

is there any mod that makes better LOD or more Draw distance?

summer lotus
#

what mod(s) should I use to make a space station base? all build height mods i find are bundles which include stuff like new parts, i'm trying to avoid such for uploading

solid hawk
#

Beyond Base Building has no non-vanilla parts, but does allow for some planet base objects to be built on freighters. Run the included lua through amumss to have the option of enabling some options, which will create a custom version of the .pak

solid hawk
solid hawk
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Yeah

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Aren't many nms mods for graphics enhancements, as the modders capability is so limited in this regard

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Much is just based on graphics settings

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I personally have the opposite issue. Dialing things down, so my 6+ year old hardware doesn't catch fire. Lol

neat whale
vale iron
neat whale
#

its ask me for .NET 5 i have 7 when i try to install via AMUMSS and the download is end of the life is there any other way do download SDK 5

hearty wasp
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end-of-life doesn't mean it stops functioning

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and .NET 5 and .NET 7 are not interchangeable

neat whale
#

ok thank you all appreciate it HeartRed

solid hawk
#

Yep, you got it. The newer .net are not backward compatible with older versions. Like I have 5, 6, and 7 installed due to dependencies with various apps I use.

azure marsh
#

Any way to save edit a ship's maneuverability aside from just making the tech the best possible?

#

or am i blind

vale iron
azure marsh
#

I heard there were more ways to increase the class and tech bonuses, is all

night adder
#

@azure marsh You can edit the Agility bonus roll, though afaik neither editor has the option through GUI, so must be done thru raw JSON

azure marsh
#

ah ouch

#

i just want a living ship that's viable in combat aghfhhfhgghghg

honest vapor
#

The Shield was Infact set to like 9 million

#

Setting it back to 100 fixed on load.

vale iron
honest vapor
#

Btw. Complete side note. Is there anyway to wipe my Quicksilver unlocks?

#

I purchased eggs and accidentally deleted them. I'm unable to claim them again sadly.

#

The save editor companion section is very unhelpful in figuring out what's actually gonna be there

#

Am I supposed to guess the seed? 😂

#

Or am I just lost

timid burrow
#

Friend-entity @vale iron is it actually possible to edit the raw JSON persistent base edits to contain items/values for in game buildings, say, portals or trading outpost building etc?

#

In other words can we save edit game items/assets as base parts?

solid hawk
#

800-odd vanilla items, which can be used from the base building menu to add to bases. Some big, some small. Most are non-functional as decoration though, like the various creatures will just stand there and blink at you..."living statues"

#

There are also two mods which add non-vanilla, completely custom items to the base building menu, Kibbles N Bits and Eucli-EA. These can be used together and in conjunction with Ultra Base Building, with a bit of finagling (and running the Luas together in AMUMSS to make a combined .pak

#

So endeth the answer. 🙂

honest vapor
#

Any got a creature seed list? Or know where a bank of importable companions are?

night adder
#

!creativehublink

hardy auroraBOT
night adder
#

@honest vapor There ^^

timid burrow
solid hawk
#

You're very welcome

pale gazelle
#

Hi I’m new to the game, and don’t even understand what modding is. Can some one explain ?

fresh arch
#

If you're new to the game I would recommend playing the game in vanilla state

#

So you know what the game has to offer by itself

summer lotus
#

Are there any mods to make locations of structures more precise? I'm getting tired of finding the "approximate location"

summer lotus
# pale gazelle Hi I’m new to the game, and don’t even understand what modding is. Can some one ...

As no man's sky is largely a singleplayer game, modding is entirely allowed. Modding is the installing of separate files to alter the game experience for yourself, to make the game look better, make planets form different, ships look different, new crafting recipes, faster walkspeed etc. No man's sky is largely supportive as the installation process is easy, consisting of making a folder and removing / renaming a text file. As FriendlyFire said, if you're new I recommend playing vanilla or with very few mods (I.e. graphic mods, or crafting mods) so your experience is largely "normal".

#

this next part is a very mild spoiler about the space anomaly:
||Within the space anomaly you an find other players, but mods will usually work just fine inside of it.||

#

This is because most mods just make the world look different, without altering the invisible walls and boundaries; that way you gain no advantage over other players.

#

You understand modding now?

hearty wasp
#

If they don't even know modding as a concept I doubt they'd get very much

#

Just think of it as player made dlc

night adder
#

@dusty cliff PlayerStateData\PersistentPlayerBases

dusty cliff
#

in files or in save editor?

night adder
#

Ctrl-F and search for AIRL, Airlock Connector is a build part unique to Freighter base - in save editor, raw JSON editor

dusty cliff
#

i found this button

night adder
#

Go to File>Settings and enable Advanced mode

#

Thatll let you use the Edit JSON button on the left

dusty cliff
#

yep i see the button is lit up now

night adder
#

Load up most recent backup of your save

#

Then click Edit JSON

dusty cliff
#

ok

night adder
#

In JSON, expand PlayerStateData\PersistentPlayerBases - this will contain every base on the save as a numbered "folder", but you can display entire contents of PersistentPlayerBases and use search

Ctrl-F and search for AIRL, Airlock Connector is a build part unique to Freighter base

dusty cliff
#

ty

night adder
#

Once you've found it, you'll want to copy/paste the entire base objects list into a Notepad file. Then you load up your current save, use the same process to find freighter base, and replace the new base objects list with the old.

dusty cliff
#

ok. ty sm

night adder
#

You can leave the data in the base header and footer completely alone, only touch the objects list

solid hawk
solid hawk
solid hawk
#

As FriendlyFire said, play without mods for awhile first. See what annoys you and look for mods to correct those things. 🙂

#

Also how most people who make the mods start out. We try to fix/change things that bother us about the game.

pale gazelle
#

Cool, thank you. I’ll take your advice, start with the normal game first

#

I’m pretty sure that will keep me busy for quite a long while anyway.

#

The scope seems huge and the amount to do looks like lots

#

Can’t wait to get started.

solid hawk
#

Very cool. You'll enjoy it. Have fun. 🙂

silk onyx
#

Has anyone else besides me used mod called nms coordinates?

solid hawk
#

Not as much a mod as a program, but yeah, back in 2019.

hexed eagle
#

Can using mods in multi-player cause issues?

hearty wasp
#

Read pins for more info

shy grove
#

This in Pins pins

hexed eagle
#

Thanks, I am wondering if it would be possible to get mods on the GeForce now cloud service

hearty wasp
#

You can only mod the files you own

hexed eagle
#

That is what I thought

silk onyx
#

Any. Tools or mods to put settlement on same planet as your base?

main cargo
#

how i find the files with parts of the ships?

solid hawk
#

MODELS\COMMON\SPACECRAFT

neon bobcat
#

Hi. How do you guys find working mods on nexus?

#

Also how do mods affect coop multi-player?

dusty tree
#

@neon bobcat realistic space does a few things
bump up enemy ship stats to match an S class ship of their type
improves their AI so they are much more aggressive
improves squadrons and NPCs so they have an equal chance of winning against pirates

unborn wren
#

Filtersssssssssssssssssssssssssssssss

unborn wren
#

It's right thereeeeeeeeeeeeeeeeeeeeeeeeeee

dusty tree
#

mods dont affect multiplayer. u can play with an unmodded person while modded

neon bobcat
#

😂😂😂 ok filters I get it. Thanks

dusty tree
#

all mods are client sided

neon bobcat
#

Awesome

#

That's really cool

dusty tree
#

extremely cool

#

@neon bobcat i have to stress that with enough mods, there's bound to be ones that will conflict with others because they change the same file. to fix that u have to merge their .LUA files with a program called AUMSS

#

its in the mod page and its easy enough to use

neon bobcat
#

I see good tip

vale iron
#

For more details on multiplayer and mods, see the pins

steady plover
#

Anyone here?

vale iron
#

Kind of

steady plover
#

How can I know how many base parts i have used using nms save edit

vale iron
#

For one base or all?

#

I don't think there's a built in function for it. I think you have to go to edit raw JSON, playerstatedata, persistentplayerbases, open up each base and see how many object entries there are. Add them together for the total

#

There was some tool that did it automatically, but I forget what it was. Maybe the blender base building plug-in? @fallow meadow would know.

fallow meadow
#

@steady plover When using NMSSE, it used to show the amount of items, but it is currently most often bugged to show any base information. You can either choose to count for yourself in Raw JSON editor, or use NomNom as an alternative. There are other tools that may show the part count for bases, of which, indeed, the Blender plugin.

steady plover
#

Does that show

fallow meadow
#

Sorry, NMSSE = goatfungus, which can only show bases from pre-4.0 (4651 normal mode)

#

So unless your save is from pre-4.0, you can no longer see base part count. You will have to check the Raw JSON editor instead, to manually count. If you have Notepad++ or some other handy text editor, you could possibly do a search + count

steady plover
#

Notepad ++

#

😵‍💫

vale iron
#

You don't need NP++. You can just look in the raw JSON. This base, for example, has 109 objects

fallow meadow
#

Ah, duhhh, ... lol, of course that works, taking the max index value -1

vale iron
#

Raw JSON, PlayerStateData, PersistentPlayerBases

steady plover
#

Okay but how to know which base i am looking at
Does it show its name anywhere

vale iron
#

Near the end of each entry is the base name

steady plover
#

Why is @night adder base showing in my JSON 🤔

fallow meadow
#

By default all your own bases will be listed first, including your freighter, followed by other player bases.

steady plover
#

Pieni Talo
Senfina LUMO
Freighter base
Tauraron Manomi...
And XMAS by dharhan

#

And it has names in name tab

#

Sorry about terrible image...

vale iron
#

Yeah, that's where I was meaning when I said near the end. Not quite as close to the end as I remembered

steady plover
#

And my base part count as follows
Pieni Talo...................1044
Senfina LUMO..........1055
Freighter base.............158
Tauraron Manomi.....438

#

Wow...senfina lumo or my hub base is biggest

#

Thanks for helping @vale iron and miss @fallow meadow

#

🙏

dusk saffron
#

Anyone use NomNom? I'm not sure how to import a ship.

unborn wren
vestal shore
unborn wren
vestal shore
#

the main is 1kb and tells me to continue downloading elsewhere

#

maybe I'd rather check than fuck up an install

unborn wren
#

Why the heck is it so terrifying this isn't malware...

#

Just... follow the text...

#

Why are you treating this as if it will brick your computer.

vestal shore
#

I didn't say it would brick my computer or that I was concerned about it being "malware"

#

I said I wanted to make sure those were the instructions I should be following because you gave me a vague "download IT"

vale iron
#

Get it from the GitHub per the text file instructions

#

Nexus mods puts a big delay on uploading exes, so it's a pain to upload there

#

Hence the text file pointing to GitHub

solid hawk
vestal shore
#

well, I downloaded and extracted it into it into its own folder

solid hawk
#

Walks you through install and basic usage

#

When it gets to the part about running buildmod.bat you'll have to do a few times in a row, saying Y to install update. Been a few small patches since the last full download

vestal shore
#

well, this seems to have been the actual issue

#

yeah, there it is got the mod warning

heady gazelle
#

I wonder if its a mod that is causing it to commit di

#

nope, I uninstalled all my mods and it still crashes

solid hawk
#

Look for the support and help channel

shy grove
dense trail
#

All help appreciated! Especially need help to check if the installation works and ofc any feedback. Im also blind to basically all differences of the different variants after working on them so long. So opinions on whats best is also appreciated 😄

marsh eagle
#

Love it, looks like a painting combined with borderlands graphics

fallow meadow
grave seal
#

now what?

round sinew
#

be sure to have java runtime installed

grave seal
#

ok

round sinew
#

check <#bot-spam message> for path to save folder for your platform

#

pasting %appdata% (without the quotes) into a windows explorer address bar will get you half way there, then you probably going to need to make file explorer show hidden files and folders

grave seal
#

where do i paste it?

fresh arch
#

The Run program

#

Either search it in Start menu or hit the Win + R key combo

grave seal
#

ok

fresh arch
#

Also should work pasting in Windows Explorer address bar

grave seal
#

i did that and im at the nms one

round sinew
#

have you grabbed the editor? do you have java installed?

grave seal
#

i dont think i have that file

grave seal
round sinew
#

did you switch on view hidden files and folders?

grave seal
round sinew
#

"HelloGames"

#

what's in there?

grave seal
#

just nms

#

then default user than cache

round sinew
#

this should be it. we're looking for .hg files

#

ignore cache

grave seal
#

how do i show hidden files?

round sinew
#

might be in default user then

#

these would not be hidden, i dont think

grave seal
round sinew
#

no this isn't it

#

it's not Roaming, it's Local

#

%LocalAppData%\Packages\

#

go back to AppData

#

and find a Local folder

grave seal
#

im in local packages

round sinew
#

cool

#

then continue from there

grave seal
#

found wgs

round sinew
#

awesome. inside, files of the .hg file extension, got eyes on them?

grave seal
#

nope

round sinew
#

check what's inside those subfolders

grave seal
#

t is empty

round sinew
#

i think that's it

grave seal
#

which one?

round sinew
#

go back, copy the whole wgs folder to your desktop

#

then open the save editor, and point it to that save folder path (not the one you backed up)

#

File > Open File/Path

grave seal
#

yea

round sinew
#

you should see your save slots under Game slot

grave seal
#

yup

round sinew
#

switch to exosuit tab

#

right click on a free inv slot, add item

grave seal
#

yup

round sinew
#

File > Save

grave seal
#

done]\

round sinew
#

exit editor

grave seal
#

launche game?

round sinew
#

if you edited the actual save file in the actual game's save folder, then you're good to go and launch

#

you have the backed up wgs folder just in case

#

even though save editor itself does backups

grave seal
#

thanks!!

summer lotus
#

Has anybody here used the Companion Pet Unlocker to adopt a freighter drone? I'm trying to find it's seed / egg

hearty wasp
#

seed mostly likely don't matter

#

more a matter of what model it use

#

!creativehublink

hardy auroraBOT
hearty wasp
#

anyway ask there

summer lotus
#

The mod's purpose is to (with file one) grant the player a ship and let the player fly it, and (with file two) let the player fly the ship, assuming the player already have it

#

The mod should not import any files, it should use the sentinel interceptor model

solid hawk
#

Not certain what you're looking at. The mod copies existing vanilla files, so that necessary changes for the mod to work don't affect vanilla NPC police ships, like adding a cockpit. Uses the vanilla model, MODELS\COMMON\SPACECRAFT\POLICE\POLICESHIP.SCENE.MBIN. If this doesn't work for you, may wish to try https://www.nexusmods.com/nomanssky/mods/1891. The actual ship will be a Golden Vector, with the skin of a sentinel ship.

#

As far as the mutiplayer aspect, I'll take a look when time allows, but we (modders) are extremely limited in what we can do with MP, the game code functions for this are neither visible nor accessible. 🙂

round sinew
#

thanks @solid hawk , this originated from #nms-questions (afaia, mods shouldn't interfere with mp connections but i guess this one might be an exception? TIL?)

solid hawk
summer lotus
#

With thorough testing i mean this mod only, everything except this mod, etc.

round sinew
solid hawk
#

Like I said, I'll take a look. If it does, there may not be a way of fixing, due to what's allowed by the game. I've have one mod break a facet of MP, where other players names weren't displayed. I was able to fix that, but due to limitations, the fix had it's own side effect of killing off the sound effects of footsteps and the jump pack.

solid hawk
round sinew
#

🫡 gotcha

solid hawk
#

Hardcoded that there are X ship types (fighter, shuttle, etc.)

round sinew
#

yeah, makes sense

#

(well, even if i'm not the one affected here, again, thanks for keeping it in mind, and looking into it when you've got the time)

solid hawk
#

I continue to hold hope that someday we'll get real API access and cut down versions of the real dev tools for the game to circumvent these sorts of limitations, but that's 100% up to HG. 🙂

#

OK, back IRL work 😂

summer lotus
solid hawk
#

Mods in NMS are client side. So, in general, in order to see a visual change, others would need to be running the same mod.

summer lotus
#

i did that yea

solid hawk
#

Yep. I also mentioned gShip above. 🙂

restive ermine
#

Hi all! So I just recently started attempting to use nexus mods and vortex for nms. I was looking in pins and didnt see this listed (though I could easily have missed it), When I have a mod active, really any of them, it causes my ship to bug out and only go like 20 u/s no matter what. Is there something I can do about this?

lime mesa
#

when you find the one that was causing the issue remove it and reenable your mods

restive ermine
#

Thats what I did originally but its been happening with any mod that gets enabled :/

lime mesa
#

not sure what to suggest then that was my only idea lol

restive ermine
#

I appreciate it! Ive just been restarting and turning them off if I need to fly somewhere xD

dusk saffron
#

@restive erminedid you double-check to verify that you followed the instructions perfectly about setting up mods for the first time in your directory?

restive ermine
#

I thought I did but I can retry it!

sage lava
#

any star wars mods?

vale iron
#

Two mods to replace ship models with various other ships, both have some SW models

#

And one mod to add freighter models with a few SW models

#
hushed bronze
#

Still the best mod

summer lotus
#

Anybody have the seed for a titan worm? I'm doing my best catching one but no luck

dusk saffron
#

@summer lotusare you sure there is one?

summer lotus
#

I saw a titan worm in the nexus and I have the companion pet unlocker mod, so I was hoping so

summer lotus
#

Hey Gumsk, using your freighter mod do I need to adjust home seeds or just model seeds?

summer lotus
#

Any way to remove height limit entirely?

lime mesa
#

@summer lotus You mean an actual titan worm, the ones that pop up in groups out of the ground, a high flyer, or the giant sandworms? I have a few., except the one's that pop up in groups, but I can get it

summer lotus
#

wait, what's the difference

lime mesa
#

Give me a minute

summer lotus
#

between titan worms and giant sandworms?

lime mesa
#

Titan worms are the ones that pop up in groups like Prarie dogs

#

Then there's high flyers like the centipede and eye worms

#

Then there's the one's that dive in and out of the planets

summer lotus
#

Those are all pet-able using the mod?

lime mesa
#

Haven't tried the Titans or the sandworms myself but supposedly yes

#

There are also 2 sandworm types from the expedition

summer lotus
#

I've tried to adopt the titan worms on "worm-ridden" planets, but they're so damn fast

lime mesa
#

The ones that pop up in groups you can't tame, and seems those are called hungering tendrils, I got the names mixed up. Got a sand worm here I'll try to catch. I have the other worms if you wanted one of them

#

Got im

#

@summer lotus got it. Give me a sec to get the seed

summer lotus
#

that's incredible, tysm man

#

whats he look like?

lime mesa
#

No problem. I'll get a pic. Turns out you can ride these like the others

#

@summer lotus Ok, a pic is going to be rough, this thing is huge. Oh man I hate this thing when it starts swirling around you...here's the seed...0xD08B99F55ECB049A

#

And if you want one you can ride, or be able to see anything other than the worm...0x4CE52B371BB24426

#

I'd say I'd give you an egg if it didn't work but I can't find the hit box to pic it up

solid hawk
lime mesa
#

@solid hawk ahh, so your the one to talk to...Any chance on getting those tentacles added? I can catch them but they don't show up when summoned. I need a per Cthulu.

#

And this is a big mf'n egg if anyone wants omelets

solid hawk
lime mesa
#

@solid hawk No rush

hearty wasp
#

ReCONSTRUCTS, reconstructing CONSTRUCTS

New Constructs models by MsrSgtShooterPerson

Vanilla Lunar outpost structures integration

Procedural colours introduce even more variety

Hand-made detailed collision meshes

Vanilla building integration brings more Constructs into the world without sacrificing vanilla structures

AMUMSS lua script for simple and easy mod merging, future-proofing, and expandability
https://www.nexusmods.com/nomanssky/mods/2657

summer lotus
#

would a mod that allowed resized snapping be possible?

iron kernel
#

noob here, how to use reshade?

vale iron
solid hawk
# hearty wasp no

Drastically reducing the scaling range would fix it....scale from 0.95 to 1.05. Lol

tired ether
#

Anyone using DUD'S SKY mod ?

#

I need advice about how to fight pirates with this mod. It seems that braking has been made way slower and I can't turn fast enough to fight pirates. They are always in my back.

solid hawk
#

@steel crypt. See above by T-34. 🙂

solid hawk
# tired ether Anyone using DUD'S SKY mod ?

If you haven't realized, the person I pinged is Mr. Dude. Lol. He's been busy lately, so may take a day or two to respond. Maybe the brake values could do with a little adjusting, given your experience.

tired ether
#

I like challenging mods but honestly if someone is able to defeat even a single pirate with the stock starship with this mod on I would like to see it 😆

round sinew
lunar pilot
round sinew
#

you mentioned nanites

lunar pilot
#

i turn practically everything on

#

tho

#

whats the default shield

#

?

round sinew
lunar pilot
#

changing that value fixed it

round sinew
lime mesa
#

Does anyone have the json info, or an egg, for the minifiend, (the one eyed creeper on frieghters) the pet unlocker doesn't seem to work with these anymore

unique crown
#

Anyone on .?

hearty wasp
lavish minnow
#

Hey i need some help, so im trying to install 2 i feel like relatively inobtrusive mods but like whenever i try to boot the game with them activated just nothing happens, steam says the game is running but no visuals show at all but if i uninstall the 2 mods it boots fine

#

and I truly tried to look up this issue but i couldnt find anything and well im completely lost

#

I am useing Nexus mod manager as well

vale iron
#

Need to know what the mods are

lavish minnow
#

there was a third im interested in but like this started and i havent even tried doing another yet

#

and to explain it looks like the game boots but like no visuals at all, i see it taking resources and both steam and nexus say its running

vale iron
#

Exocraft Better Cam is your problem

#

It's way out of date

lavish minnow
#

is there another mod option cause like the camera sucks

vale iron
#

Natural Steering looks updated for Waypoint

lavish minnow
#

how i have to blindly go down hills cause i cant look fown

vale iron
#

I make gCam, but I don't remember if I have any exocraft changes in there

lavish minnow
#

uninstalling the cam one to for now but its like terrible especially when you get mountainous planets and you can barely look down so your just blindly racing down and getting the big exocraft stuck in a cave is the worst

vale iron
#

I'll look

lavish minnow
#

my thanks I tried looking but im not really good at mod digging

#

ill see if removing that fixes things at least

#

yup boots perfectly X.x

vale iron
#

Yeah, looks like I have exocraft vertical rotation increased in gCam

lavish minnow
#

got a link for it?

vale iron
lavish minnow
#

thank you

vale iron
#

It probably needs a complete rewrite to be honest. I've left it as is for a long time

#

but it works

lavish minnow
#

well if it helps with this one thing ill be super happy

#

im booting to take a picture of my sorta issue :p

vale iron
lavish minnow
#

awesome im not one for adding to much extra stuff but im all over quality of life

#

cause thats as far as i can look down normally XD makes these giant hills super daunting

#

ill try out your camera mod now

vale iron
#

Ok, let me know if it needs changes

lavish minnow
#

will do

#

takes a while for my game to boot heh

vale iron
#

Oh, I forgot to mention, you need to install the mod manually, because it comes as all versions in one zip file

#

Mod managers don't know how to handle that and put all of them in

lavish minnow
#

..... it seems to have handeled it sssooo we will just see

#

yup works golden

vale iron
#

Only the last loaded mod for that file will work, which I think will be offset turbo

lavish minnow
#

dunno what to say it works

vale iron
#

Yeah, just saying if you want to choose the version, you have to do it manually. If you look at your MODS folder, it will show several gCam files in it, I believe

lavish minnow
#

i can look straight down in my exocraft

#

like thats what my mod folder says unless you mean the literal folder

vale iron
#

the literal folder

lavish minnow
#

i see a couple gcam mods

vale iron
#

Yeah, so when you have multiple modifying the same file, the last loaded one wins, which is Offset Turbo in this case. If you wanted a centered cam or non-turbo, you would have to delete the others

lavish minnow
#

whats centered cam or non turbo? sorry i cant really see an explination on the differences unless im looking in the wrong place

vale iron
#

Centered puts the camera directly behind the character. Offset puts it to the side, like normal NMS. Turbo is how fast the photo mode camera moves

lavish minnow
#

aah well I think luckily this looks alright for me and doesnt seem to be conflicting, ill keep it in mind if im looking to add more mods though thank you

vale iron
#

No problem

vale iron
#

@azure marsh I'm not seeing that Doom Eternal ship anywhere

azure marsh
#

yeah its only really in the background of a level so idk

#

i just think it looks cool lol

#

immediately thought of

steel crypt
# tired ether Anyone using DUD'S SKY mod ?

Turn braking ("braking") was modded to not help turning. Instead it slows the turning. The idea being that the ship should have more control with normal thrusters and less with reverse thrusters.
I have heavily tested the AI difficulty mod for balance. A starter ship (without upgrades) can defeat any AI ship , but it will NOT be easy. You need skills and a decent amount of shield fuel. Once you fully upgrade a ship, you will be very slightly stronger than the toughest AI ship.
If you don't have a decent amount of practice and have a starter ship, the mod will make you it's bitch.

tired ether
red spoke
#

soooo did u find it? @lime mesa lol

lime mesa
#

yeah I got it

#

@timid burrow how would I change sc slots?

red spoke
#

again it being seed based i personally wouldnt dare

lime mesa
#

thats fair

round sinew
#

afaik, this has to be done via raw json

#

first SC slot, grid position 4,0

timid burrow
#

Via json editing, as mentioned by friend-entity bk.

#

GUI for making edits with SC slots is a feature of NomNom save editor.

red spoke
#

ok save editor wizards where and how do i find custom difficulty sliders

#

i just wanna doublecheck my settings

#

not even edit em

night adder
#

@red spoke DifficultyState in raw JSON

noble holly
#

hey im new to adding mods how would i go about doing so

ocean turret
#

So I asked this in the wrong channel, so I'ma ask here lol

#

Howdy y'all, If you don't mind my asking, I have a bunch of folk who are playing for the first time, And some folk who have played a bit, What are some mods you all would recommend both to enhance the experience and for added life to the game?

hearty wasp
#

sean

#

or if you're playing as a collective, DPPBFOYA

steel crypt
hearty wasp
#

or just put on one of the dozen other flight mods out there if you're so inclined

#

the choices are always there if you need an "easy mode"

steel crypt
#

I understand it will be harder for some people compared to others, but I've tested the hell out of it.
Also I'm fantastic pilot.

#

....and lover

night adder
#

Two truths and a lie? @steel crypt 😉

tired ether
#

I was forced to remove the mod but I would have loved keeping it. The vanilla AI is ridiculously easy even with the hardest settings

#

If you happen to retest it in the future do you mind recording a video ? I would appreciate to see how you do.

ocean turret
#

Hey, If anyone is able to help, My Mods Dont seem to be loading, Like, Load in the game and its not giving me the "Warning, Mods Enabled" Screen

solid hawk
solid hawk
ocean turret
#

I did everything right, just for whatever reason that shit is dumb and went "We dont feel like letting you mod them anymore"

vale iron
ocean turret
#

Unless Im EXTEREMLY dumb, You cant verify game files, change where the game downloads to, and you cant mod the game, If you are able to prove me wrong or help me cause I am dumb (Very common occurrence) Id be greatly appreciative

ocean turret
ripe patrol
#

Hey guys! I wanna make a mod. How or where do I even get started??

vale iron
ocean turret
vale iron
#

!moddinglink

hardy auroraBOT
ripe patrol
#

Thanks!

solid hawk
vale iron
# ocean turret Thank you, Greatly appreciated

I normally avoid going to this site, but the Nexus mods version is hidden. I believe this method still works, if it's even needed:
https://allmods.net/no-mans-sky-mods/other/anmsmemspc-andys-nms-mod-enabler-for-the-microsoft-store-edition-xbox-gamepass-pc/

This enables mods in the Windows Store / GamePass PC / UWP version of the game. You should only need to run it once. It marks the DISABLEDMODS.TXT file as …

#

I didn't think that was necessary anymore, but maybe it is

ocean turret
#

I would be willing to do this if I wasn't trying to get Non tech savy friends into the game, but I feel as though they wouldnt be willing 😅

vale iron
#

That's fair. I know it's possible, I just don't know what the solution is. It's going on sale on steam in the next few days probably, if you're trying to get new people in

ocean turret
#

Sadly I just bought my copy so Im sol lol

mighty valley
#

Is there a good mod out there that will map things on planets? Like, record the locations of portals, outposts, etc without having to build a base near it?

mighty valley
#

Well that is unfortunate

vale iron
#

@kindred stone ArghWater is always great and doesn't really need updating. Lo2k's stuff is great and is quickly updated on new releases. My own stuff is quickly updated, but I won't comment on quality of my own stuff. Jasondude's stuff is really good. I'm missing a lot of things, though, just giving you a quick sample.
https://www.nexusmods.com/nomanssky/mods/2036
https://www.nexusmods.com/nomanssky/mods/880

#

Just go to NexusMods and browse through. You can sort by Most Popular, but check the last updated dates and make sure it was sometime since October (others might work, but most need updating since then). You can also sort by Last Updated and just browse

kindred stone
magic lava
slate veldt
#

@vale iron Do you know if there's a mod that makes the base light parts light up as much as the Candleabra Bloom or similar?

rapid sandal
# ocean turret Unless Im EXTEREMLY dumb, You cant verify game files, change where the game down...

You can try NMSMB, it has built-in support to detect the gamepass version on the PC and install mods for it.
I have gamepass on my PC and can build and install mods for it ... I may have had to move the NMS folder to a non-protected location using the gamepass app. Start Apps -> Xbox app, goto NMS app, click the "..." button to the right of the Play button and select Manage, goto Files - Change Drive.
https://github.com/cmkushnir/NMSModBuilder
https://github.com/cmkushnir/NMSModBuilder/releases/download/v.4.6.0.4/NMSModBuilder.7z
Requires .NET Desktop x64: https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-6.0.14-windows-x64-installer

glass gate
#

anyone know how to merge mods?

rapid sandal
glass gate
rapid sandal
glass gate
#

I have the scripts then

rapid sandal
#

If you have the lua scripts then just put them all in the appropriate amumss folder and run amumss, it will merge them all and create a single pak.

glass gate
#

alright

#

thanks

rapid sandal
#

!moddinglink

hardy auroraBOT
azure marsh
#

Anyone know what the giant worms are referred to as in the files? I want to see if I can save edit one as a pet

Some guy has one and claims he used the mod to tame it but it doesn't seem to work very well

fresh arch
#

Just give yourself the egg reward from expedition and hatch that?

azure marsh
#

giant worm

#

not that pathetic tiny thing

tender gale
#

is there a mod to drive my freighter around

azure marsh
#

Nop

#

mods here can't really do that much

tender gale
#

how about freighter to freighter fights?

azure marsh
#

can be done already, although a bit tedious

tender gale
#

i see

#

combat in nms feels underwhelming like go raid a freighter shoot some pirates raid pillars but thats it

#

i need more

#

is there anything you can recommend?

hearty wasp
#

unless you like a taxidermy as a pet

azure marsh
#

I was talking about the giant non-rooted ones, but I'll see if those work as pets

#

because im on the edge of splitting my own skull open

hearty wasp
#

those should just be supersized flying snakes

azure marsh
#

good

#

problem

#

this doesn't work

#

so I have to go JSON hunting again

hearty wasp
#

!creativehublink

hardy auroraBOT
hearty wasp
#

ask there

#

has people specialized in save editing

azure marsh
#

Let's just do this

#

although the descriptors probably need to change.. fuck

#

nevermind

#

im just going to go hurt myself in frustration

hearty wasp
#

they have an nmsc channel there too

#

maybe someone has a pet file that suits you

azure marsh
#

Oh yeah I forgot about CMP files!

#

dont think this is the correct file type..

#

@night adder No way I'm getting your attention there that deep in that discord, how do I use this with goatfungus' save editor?

#

im trying basically everything

night adder
#

@azure marsh Not actually a pet I made lol, but that's the file format for NMSC pet exports

azure marsh
#

I know

#

I'm trying to import it

#

it had your name so I assumed you might know how it works

vale iron
#

Just use the sandworm pet from the expedition and change the scale

azure marsh
#

I don't particularly want to do that, especially since I've used up my claim on one

vale iron
#

To get a functional one with riding and egg laying, even with raw JSON editing, that's what you're going to end up getting in the end anyway

azure marsh
#

But I don't want it to look like the expedition reward.

vale iron
#

You can change some of the descriptors to get slightly different head and such

azure marsh
#

I think goatfungus' might be completely fucked tbh since I put every one of the descriptors on the post into a pet and nothing changed

night adder
#

@azure marsh Sandworms are not pets, and will not function properly. When HG set up the Expedition reward, they added all sandworm model parts to the procgen pool for FlyingSnakes - that's what you need to use. You can set their scale value so theyre the same size as sandworms

azure marsh
#

Someone else has apparently managed to do that with the pet unlocker mod

#

They claim to not know what goatfungus' save editor, etc, is

night adder
#

They didnt tame an actual sandworm, it's a flying snake

azure marsh
#

so I'm not sure who to believe anymore

#

It definitely doesn't behave like either

#

Now, how do I make this into a flying snake then? That's equally as impossible since nothing ever changes

night adder
#

Think about it for a second - how would you get a sandworm to stand still long enough to feed + interact so you could tame it?

azure marsh
#

he said there's a specific range where, if you have it on tap, you can get both off with some spam

#

I got one, but it was very difficult to get the other

night adder
#

They have zero collision or interaction with physical objects, just an animation of terrain splash for when the exit/enter ground each leap

azure marsh
#

I'm not sure why it played the food dropping sound then

#

ANyway

#

whatever

#

i believe you

azure marsh
#

I'm switching stuff around and my pets aren't changing

#

ok

#

ill

#

go to bed

night adder
#

@azure marsh Gimme a few minutes, I'm just on my phone so I dont have access to my files, gotta cobble this together lol

azure marsh
sleek sapphire
#

I got a titan worm egg if ur looking for one, legit titan worm the huge ones and it can lay own eggs

azure marsh
#

I'll take it

#

DM me your coords? friend codes dont work for me

sleek sapphire
#

Sure gonna give someone egg in bit dm code il throw right after

#

Ye I will when I’m ready

azure marsh
#

I'll just come to system it's easier

night adder
#

@azure marsh Refreshing that requires digging through lists of stuff iirc. Have you ever done raw JSON editing?

azure marsh
#

A few times, but ill try whatever ralf has first

vale iron
#

If you need it, it's in PlayerStateData\RedeemedSeasonRewards

sleek sapphire
#

It’s the millipede one you see normally

azure marsh
#

Ah the ground busters

sleek sapphire
#

Got a few types as the smaller ones too, expedition, and og abyssal horror

azure marsh
#

I guess I'll take a look in-game?

sleek sapphire
#

Can drop em all and take ur pick with restore if you want

azure marsh
#

I mean, you can summon em too right?

#

Anyway, DM me coords, I assume euclid?

sleek sapphire
#

Ye

#

Il be back on shortly

glass gate
#

anyone know any good building or decoration mods?

silver timber
#

Hey i have i question I'm new in this game so i notice there are mods in this game okey i understand if you play solo but what if i play multiplayers and have mods and let's say some randome gay not? We still can play together or game crash or i can get ban

silver timber
#

@hearty wasp thenks this answer all my questions 🙂

hearty wasp
#

that's the goal

solid hawk
#

All modify BASEBUILDINGOBJECTSTABLE (among other files), so if you want to use more than one, will need to combine using Lua and AMUMSS.

foggy roost
#

I'm glad I finally have the Teleport Receiever, but is there a mod that automatically moves loot to ship storage if there is an existing stack of that item already in ship?

#

I have little patience for constant inventory management 😛

ruby torrent
#

Does anyone have a mod pack for Atlas Rises?

regal vortex
#

Mod to make it infinite hyper drive range od jump range

#

Or

night adder
#

@regal vortex Severely doubt you'll find someone who cares to make that because a) save editing can easily accomplish it, and b) no one who's been around the block wants to target systems for warp >10k LY away on a regular basis.

merry wasp
#

Just an fyi, mods will probably break during an update so be patient

plucky steeple
#

can i get myself expedition rewards using save editor?

green prairie
#

when they update, sure

plucky steeple
#

is it difficult to do so?

hearty wasp
#
EXPD_SHIP09
EXPD_BANNER09
EXPD_DECAL09
EXPD_TITLE09
EXPD_EGG_09
SPEC_BUCKETHELM
BLD_HOLOGEK
EXPD_POSTER09C
EXPD_POSTER09B
EXPD_POSTER09A

latest expedition rewards

hearty wasp
fresh arch
#

Buckethelm lol

quasi blade
#

I need a little help with nexus mods. I have an account and just downloaded the better planet generation, but I don't know how to activate it or if's there a area where I can deactivate them for normal nms. Any tips?

hearty wasp
#

read game master's message above

quasi blade
#

@hearty wasp I don't want to use mods right away, but I have no idea what I'm doing and how to navigate nexus for optimal use. Only modding experiences I have had beforehand is CurseForge for minecraft, and SMM (Satisfactory mod manager, for...y'know, satisfactory).

#

Both of these had there own way of needing the original game installed for use and SMM had a switch to turn mods off.

hearty wasp
#

not useful to explain the advanced stuff to you because next to no mods work rn and wouldn't help to know if you use the tools correctly

quasi blade
hearty wasp
#

that's the basics and you should read that to simply install any mod

quasi blade
#

Noted for reference. Mods are cool, but most of the time managing them can be very complex.

hearty wasp
#

WINDERTP HERE FOR CONSUMERISM™️ 1.1.4
TIME TO SPEED RIGHT INTO PURCHASING THE NEWEST HOT STICKY SHIP
GET IT RIGHT NOW AND YOU WILL ALSO GET TO BUY A DIGITISED CORPSE OF YOUR FAVOURITE PET/CREATURE/DEITY, ABSOLUTELY FREE*
*free for the opportunity to purchase, not the actual holograph
https://www.nexusmods.com/nomanssky/mods/2062

ripe leaf
#

ah sadge so there are no variants

hearty wasp
#

what variants

ripe leaf
#

well its not a new ship type like the solar ships were, its just its own thing

#

which is a bit of a shame, especially how cool it is

hearty wasp
#

I thought you were talking about Consumerism

ripe leaf
#

lmao no, its just the best confimation so far of how the new ship can be found

green prairie
#

the question is

#

is that ship even good?

#

because golden vector is dogshit

#

if it's not good, that's a shame

vale iron
#

The gV you can change the seed on to make it good. I assume the same here

night adder
#

@vale iron I'm not so sure, someone tried to use a ship export with a different seed and autocrashed until they set it to 0x1

solid hawk
#

I personally find it odd that there's no DESCRIPTOR file for it, like gv, another standalone fighter with its' own SCENE

marsh eagle
#

Why do people call it fighter ? It is it's own ship type. And yes no descriptor so less work for me

night adder
#

@marsh eagle Because I was under the impression it uses Fighter bonus rolls

hearty wasp
#

should be

#

stated as fighter in the entity

open sail
#

hi, (this text is being translated by the translator, so please remove any context errors). I'm a real new player of the game, but I've been following it for a few years, and I managed to play the game through xbox game pass and I would like to buy it on steam, is it possible to transfer my progress to steam literally?

open sail
#

but is it 100% guaranteed?

night adder
#

@marsh eagle Yep, Fighter, with the trash stats we've all come to know and love from the GV lol.

marsh eagle
#

Ah it says Class Fighter there even. Ok interesting

tired ether
#

Do you know if Lo2k is on this discord ?

vale iron
#

I don't believe so. What did you need?

tired ether
#

I just wanted to give him a warm thank you for all his work

#

And wish him good luck to update the 91 mods which are probably broken by the new update

vale iron
#

I'll pass along the message 🙂

tired ether
#

Thanks 🙂

#

And thanks to all the modders for your dedication to update everything at every game update. Such a commitment for little to no gratitude sometime.

vale iron
#

Thank you very much!

tired ether
#

Is there a risk tu run the game with an obsolete mod ? At worst the mod won't work but nothing more right ?

vale iron
#

What mod?

tired ether
#

Not a mod in particular. I just wonder if I can safely continue my savegame or if I should disable everything / wait for the updates

solid hawk
#

Disable and wait is safest

vale iron
#

I typically disable and play the expedition while I wait

tired ether
#

I wish there was a "do not update until I ask" button in steam 😅

solid hawk
#

The game files have properties in them. The exe also has these properties. The issue with most older mods is that in a new update there may be added, removed, or name changed properties and an older mod may be missing these differences. If the exe sees something it doesn't recognize, CTD. 🙂

tired ether
#

Got it !

foggy roost
#

THe game doesn't check storage containers when crafting 0.o ? is there a mod 😄

cold umbra
#

Anyone use save editors? I'm curious as to whether nomnom is crashing for anyone else on Game Pass right now.

hearty wasp
vale iron
#

Yes, nomnom is crashing for others

hearty wasp
fresh arch
fallow meadow
# open sail but is it 100% guaranteed?

Yes, your save(s) can be converted from Game Pass to Steam. Normally NomNom (Save Editor) would be able to do this, but functionality appears to have broken. The pinned post linked has details for an alternative way. If you run into any issues, or need further assistance feel free to @ me in this channel.

sonic blaze
#

Is modding capable on ps5

vale iron
#

Not reasonably

#

There might be a way to make it work, but it would be really difficult

tired ether
#

I disabled a mod but it still affects the game. I checked the PCBANKS\MODS folder after disabling the mod in Vortex and the .pak file is no longer in the mods directory. Is there anything else to do to disable a mod ?

#

Also the voices are still in French while I turned the game in english

hearty wasp
#

don't see anything about the french in that mod's description

#

try restarting your game a few times to flush the system

#

or verify game integrity

fallow meadow
tired ether
fallow meadow
tired ether
#

So weird

fallow meadow
#

That is indeed weird, as that ensures the mod is no longer used. You verified you got the right folder too? There is this other MODS folder often confused to be where mods go

#

The imposter is the one that goes alongside PCBANKS, the real is inside

tired ether
#

It also happened with Exosolar's Stealth Wires by the way

#

Mod was disabled, but the wire were still invisible

fallow meadow
#

Make sure to remove the .pak files from the PCBANKS\MODS

tired ether
#

Yes I did 🙂

#

No more .pak file but mods still in effect

fallow meadow
#

Vortex is not doing a good job if the paks remain there after disabling

fallow meadow
tired ether
#

Indeed 😵‍💫

fallow meadow
#

What is the language mod link?

tired ether
#

It makes all the annoying exosuit alerts silent

fallow meadow
#

And that is somehow still the case ... hmmm, let me see what that mod does

tired ether
#

It comes with a customizer, very handy

#

You can pick up which sound you want to make silent and it creates a .pak file

#

Next you put in the mods folder and that's it

#

But even removed it is still in effect

fallow meadow
#

And you did the verify as well?

tired ether
#

Verify files integrity ?

fallow meadow
#

yes?

#

I would suggest to re-install NMS. It may not detect that files have changed and possibly were not re-installed/overwritten with original files.

tired ether
solid hawk
#

With invis wires, shouldn't still be in effect once the .pak is removed from MODS. Only makes changes to MAT files. Maybe some weird caching thing.

tired ether
solid hawk
#

Mods contain a complete copy of the files they are making changes to, which supercedes the vanilla versions of those files.

#

When the mod .pak is removed, game will use vanilla version again

fallow meadow
#

Exactly, but it's odd to me how after removal the effects are still present

tired ether
#

I will try to reproduce it

solid hawk
#

Yep, never seen or heard of that before. . Unless there's a second copy of the mod in MODS, maybe in a combined or patch .pak

fallow meadow
#

Also worth to mention perhaps, supersized crops when planted in trays. After removal of mods still present as an issue apparently.

solid hawk
#

Then again, I have seen some weirdness caused by Vortex. For about a year, I turned it off for all my mods, got tired of trying to troubleshoot something I have zero insight into what it's doing. Lol

fallow meadow
hearty wasp
#

with more complex file linking the game just assume the previous linkage to still be present even after you remove the mod

#

usually just crashes the game on load tho

fallow meadow
#

Ok, so this is Vortex' doing?

hearty wasp
#

it's the game's

#

I use modding station

fallow meadow
#

Ah ok, so even with mods it does some weird caching?

#

I have noticed some crazy things I tried to stick around .... lol

hearty wasp
#

that's what I perceived from my experience, at least

fallow meadow
#

Some so bad, it requires to restart the system even and clean out memory

hearty wasp
#

usually only happens when I outright yeet a pak tho

fallow meadow
#

(been painting with objects in my game before, thousands of them trailing my mouse, thought I ruined my save)

tired ether
solid hawk
#

I would suggest starting with either exos or duds palette mods. Increases visual variety without affecting gameplay at all. Strictly eye candy