#nms-modding

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remote smelt
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My mod manager won't load mods, the disable mods file is there but the game crashes when it's not there

hearty wasp
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show all mods you have installed that were updated earlier than 2 days ago

remote smelt
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Nvm fixed it, has better planet generation had an update? Said he was uploading it but heard nothing

hearty wasp
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if it's updated you'd see it in the mod page, no?

signal wind
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Anyone know of a fast scanner mod that already works with the new update?

hearty wasp
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doesn't look like it

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the tables are not gonna get updated as quickly since there are layers to work thru

dusty tree
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im planning to make a mod that caps out your units and nanites at a set value. i don't have experience in modding and i'd love to learn it. anyone has any suggestions?

hearty wasp
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some inventory related table maybe?

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think they may just be limited by the variable itself tho

dusty tree
hearty wasp
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you know bits?

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I think the unit count uses 32 bit signed integer but I could be wrong

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so the maximum amount you'd be able to hold should be this

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actually it's unsigned

fallow meadow
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Uses unsigned, caps at 4bil both units and nanites

hearty wasp
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it's a long-winded way to say it's hardcoded

dusty tree
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i see

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i wonder how i could make the cap smaller

fallow meadow
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Could prolly script it in a memory editor, like Cheat Engine, to keep it fixed at a certain value

hearty wasp
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^ if it does not overflow the game may check it every time the amount changes

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you'd need to be able to find where in the ram it's stored first tho spoggers

dusty tree
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im planning to release it as a mod. i read a few things and now i need to know what file i'll need to edit

hearty wasp
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if it's hardcoded you'd have better chance learning how to do things at the CheatEngine forums

calm charm
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What are some common mods I should get for playing nms?

hearty wasp
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Sean

calm charm
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I'm still in beginning stages of story and have only one freighter

hearty wasp
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or just go on Nexus Mods sorting by last updated

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or better yet wait a week or two before doing that

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because mods broke

calm charm
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what is sean?

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oh because of the update?

hearty wasp
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this is Sean

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Sean is very handsome

calm charm
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lol oh my goodness

hearty wasp
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2 weeks should get 80-90% mods back

calm charm
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nice okay

waxen cedar
hearty wasp
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Sean is Sean

lime mesa
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Sean is so bright that it could be sean clearly, Without having sean, to be sean nor unsean.

haughty crater
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Whats some good recommendations for mods just for quality of life

snow ember
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I dont see nearly as many asteroids

sudden meteor
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I know the NMSeeds site isn't updated anymore, so is there somewhere to go now for ship seeds? Wanna take a looksee at the new freighters

hardy auroraBOT
odd crater
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Better Planet Generation has been updated for Endurance.
https://www.nexusmods.com/nomanssky/mods/797

merry wasp
odd crater
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I live for the thrill of the crash report.

merry wasp
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as they can't seem to read my sticky post

odd crater
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Well, I got lucky this time.
All the structures I really needed were updated in the latest MBINC version.

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I just had to recompile a bunch of files.

jade summit
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is there an article on how to use mods? i just found some i like and never modded this game before

lime mesa
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Does anyone know if the NMS blender plugin is still maintained? It was updated last year

lime mesa
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Were there any mods that allowed players to sell materials from the ship at base shop terminals?

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You can sell from the ship at trade posts and space stations and the freigher, but not bases...

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Would it also be possible for a mod to make it so you sell directly from storage containers too?

flint trellis
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say how long does it take for people to update the save editors so i can make sure to transfer another save i have to steam

bright briar
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any way to change my survival game into a normal game?

bright briar
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found it on this channel

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amazing!!

mortal basin
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anyone know of a mod that marks a visited place as visited ? like changing the icon a darker color or putting "visited" underneath it in the visor?

static creek
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is it normal for virtually every mod to break on updates like this?! I mean, I only use 15, and it looks like 13 of them broke

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even stuff that seems innocent, like the gPower mod that auto powers everything at a base

vale iron
static creek
fiery island
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Tfw DUD'S SKY hasn't drop any update for COLORS yet

thorn scarab
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It's broke, same with the water mod atm

fiery island
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Water mod? You mean ArghWater?

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It's already updated hours ago

thorn scarab
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Yeah... Oh its updated already. I'll try it out later

fiery island
fiery island
mortal basin
vale iron
lime mesa
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A not-famous man once said "nothing is impossible".
He never said anything about "we cannot afford to spend that many resources on it".

bronze badger
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i used an anomaly detector to get a second living frigate and it just didnt show up and it ate like 500mil
so i save edited it back but frigate tab is not loading

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in the save editor

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ok i fixed it. the save editor saved the ship with no type so it was blank type. probably over-wrote it.

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frigate*

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nvm fixing it deleted the frigate in my save. but atleast the save works lo.

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yeah save editor is just not working. "living" as a category is just not functional.

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and if it has no category (which is the current saves requirement) it breaks the UI

static creek
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I'm having a derp moment... how do I see what exact version of the game is running? So I can compare with mod descriptions on Nexus? I am looking in game menus and on Steam and I seem to be missing it

vale iron
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The Steam version doesn't use the standard versioning. I believe the !nmsversions command includes the Steam versioning as well, which you can find on the bottom right of the main menu in game. If you are up to date on Steam though, you're on 3.96

vale iron
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!nmsversions

hardy auroraBOT
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discorddev to view, enable Link Preview downarrow

<:gdiv:887616988946497556>

Known Builds
โ€ข steam Exp: 90804 3.96
โ€ข steam Public: 90804 3.96
โ€ข gog GOG: 90804 3.96
โ€ข playstation5 PS5: 90610 3.94
โ€ข playstation4 PS4: 90631 3.94
โ€ข gamepass GP: 90804 3.96

<:gdiv:887616988946497556>

steam Steam Branches
<t:1658515500:f>
spPublic: 9173694
<t:1658515460:f>
spExperimental: 9173694
<t:1658514779:f>
spInternal: 9173694

โ €

โ€ข For NMS updates, see HG's Release Log & follow #nms-announcements (get pingable role in #roles).

โ€ข See Experimental Patch Notes ยป

โ€ข Game Pass PC update issues? Microsoft store help ยป

Contributors: @fallow meadow, @magic lava, @shy grove

static creek
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Thanks!

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Been a challenge to keep track of what mods work doing everythign manual. Is Vortek worth using?

bronze badger
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save editor populating living frigates with no type evidence.

static creek
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I've played Satisfactory a little bit, and they have their own mod manage that is very handy in that it lets you sort/filter to only show mods that are compatible with the game version you are playing. Super useful!

fiery island
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Help

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Companion Unlocker Mod crashing my game

lime mesa
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Mods broken right now cause MBIN isn't updated. Either look for manually updated mods (sort by last updated) or wait until MBIN is updated.

fiery island
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So this mod is heavily depended on every updates and patches, damn

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I just want to have a flying pet

lime mesa
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I'd offer you an egg from my save, but I can't access my save due to mods not being up to date.

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Should be easy enough to find a flying animal on planets though.

fiery island
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Yeah I already found one

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Without that mod, I can't get the egg

lime mesa
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Tame the creature itself...?

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Then get the egg from it

fiery island
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I don't think you can tame flying animals without that mod

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Also, the owner of that mod is also in this discord

lime mesa
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Ping him then idk

fiery island
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yeah the problem is I forgot their name

vale iron
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Pinging him won't help

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He'll get it updated as soon as he can

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It may be about a week

fiery island
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*sigh

autumn umbra
fiery island
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thanks dude I'll check it out

vale iron
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Custom Freighters may be dead. They changed two of the SCENEs that I modify. I've tried mimicking the changes, but the game keeps freezing when you summon or dismiss the freighter.

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Pretty much out of ideas on what else to change, though I'll go through it all again later to see if I missed anything, and once again when the compiler is fully updated, just in case.

lime mesa
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Oh no. And here I was considering to get into modding for them. ๐Ÿ‘€

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On that note: how easy would it be to change sfx and/or music queues?

vale iron
lime mesa
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Hm, alright. Could you link the documentation of that tool to me, if it exists?

vale iron
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I don't know if there is any documentation, possibly on the github. Go to the modding server, audio-editor channel, and check the pins

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!moddinglink

hardy auroraBOT
lime mesa
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Oh NMS uses bnk archives ๐Ÿ‘

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So the hard part would be repacking, got it

lime mesa
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This

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Lets you build No Mans Sky bases in blender with game parts, lets you export any of your bases to blender and then import them back into the game with any edits you've made

vale iron
lime mesa
vale iron
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I'm not sure how it's built, but it might be in such a way that it doesn't require frequent updates

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let me try loading my new freighter base into it

lime mesa
vale iron
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Ahh, that answers that question. Seems I don't even have the base building plugin installed on my latest Blender install

lime mesa
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Well it still won't work with freighters unfortunately. It still works but it doesn't bring in the new parts

odd crater
lime mesa
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Also is it likely to be compatible with other mods that change gen as long as they don't change terrain gen? I.E CONSTRUCTS(oh nvm constructs is oudated but still, same question), I don't mean to sound entitled by asking so many questions to bluntly but this seems like it could be fun to use

odd crater
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Vanilla planets still happen at a fair rate and with improvements.
But the universe soft resets when you install BPG. No real way around it.

lime mesa
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I'm fine with that tbh, as long as it makes the much needed improvements. Gonna give it a shot, thank you :)

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Modders like you make this game so, so much better and it's already great

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Does anyone know what happened to Redmas's fantasy?

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I remember it from roughly a year ago

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I'm guessing better planet gen is kind of its successor, seems like it doesn't...exist anymore

odd crater
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BPG has been around for 4 years and is not associated in any way with Redmas' work.
His mods are still around, too.

lime mesa
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God, he's doing another overhaul and has stopped updating his mod because of it...again. Well, I guess I'll just get yours since Redmas seems to be a fan of doing that his mod so his choice I guess

lime mesa
odd crater
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I don't really play the game anymore so I can't help you with that. Sorry.

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DUD's SKY Colours is a must have and is now fully compatible with BPG out of the box.

lime mesa
odd crater
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Outdated colour palettes will crash your game at the moment.
The necessary modding tool should be updated soon.
No precise ETA, tho. Still a lot of patches rolled by HG.

lime mesa
gleaming tundra
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Can you play multiplayer with mods?

vale iron
kindred canopy
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so, no mod/tool around to check global stats/resistances etc? ๐Ÿ˜„ damn I'd like one...

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I want to know my stats ๐Ÿ˜„

mental marsh
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Anyone knows which one is the latest Leviathan version's manifest?

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nvm, I think I figured out.

fiery island
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Ping me up if SKY DUD'S - COLORS and Companion Pet Mod are updated

hearty wasp
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so you can ask a computer to do that instead

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I love technology

fiery island
hearty wasp
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you can go on Nexus Mods on your phone I guess

flat sequoia
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Is there any mods for free rotation on all 3 axis of base parts? Or do I have to save edit custom stuff in from Blender or something? New to modding for NMS

feral cypress
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hey yall, didnt play for 2 months now and im a bit worried, if i start the game now with the newest updates, will my mods be gone/not work anymore? main issue is the inventory expansion mods, im worried i'll lose inventory slots and the items in those slots. if anyone has an answer just ping me ๐Ÿ˜„

hearty wasp
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or you can spend months trying to glitch build a thing to that scale

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I don't really mind about either

hearty wasp
feral cypress
hearty wasp
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slots usually don't revert but you can always just back up your saves

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otherwise you can just yeet the mods if you don't care about the discrepancies ig

feral cypress
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sooo... one of my mods doesnt allow me to start the game... its been 2 months and im not very good with this stuff to begin with, anyone wanna help? lol

hearty wasp
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just remove that mod

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by removing the file from the folder

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the shortcut for cut is Ctrl X

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and paste is Ctrl V

feral cypress
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well i cant. its the expanded inventory mod. i lose way too much stuff if i play without it

hearty wasp
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then you can choose not to play

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or like I said

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make a backup of your save and just play without it for now

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when the mod comes back you'll have a save ready for it

feral cypress
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guess i gotta wait then. cant i use with amuss thingy?

hearty wasp
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yes

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when the tool it uses is updated

feral cypress
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im so confused lol

hearty wasp
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AMUMSS is an interface that makes mods for you

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AMUMSS uses a tool to do so

feral cypress
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well so right now, i just gotta wait i guess?

hearty wasp
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that tool needs updating

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yes

feral cypress
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rip :/

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can i check which mods are outdated/cause the issue?

hearty wasp
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yeah

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if game crashes with mod

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mod has problem

feral cypress
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well i mean, if i had 50+ mods installed, it would be kinda annoying to test each one one by one.

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with the 5 mods i have, thats not a problem. but still is there just some "scanner" that tells me "this and this mod are fine, the other 3 are causing issues"

hearty wasp
feral cypress
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really? damn lol

hearty wasp
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yeah

feral cypress
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so the more mods you install, the more scared you have to be of every update LOL

hearty wasp
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we just tell people to test half their mods at once

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and just keep testing halves

hearty wasp
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you can just

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wait

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like 2-3 weeks

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or track it on Nexus

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or download via vortex

feral cypress
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and hope the mod creator feels like updating it

hearty wasp
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ye

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or you can do it yourself

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AMUMSS's right there

feral cypress
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yeah... x to doubt i can do that lol

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time to wait and pray โค๏ธ

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thanks for the help ๐Ÿ˜„

hearty wasp
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remember

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if you want the game to be more modding friendly

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bother HG, not us spoggers

feral cypress
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idk if that will help much ๐Ÿ˜„

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the odd thing is i didnt have much trouble with the leviathan update... which was the first update i witnessed hm

hearty wasp
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mods use different files

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different updates changes different files

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unless it's texture mods

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then it never breaks

feral cypress
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makes sense hm

lime mesa
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hello

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is there any hardcore mod for nms?

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and any mod that skip main story line

mental storm
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Is the bases tab broken for anyone using Goatfungus Save Editor?

steel crypt
steel crypt
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I make one. I 99% only use the mods I make. That mod and many others of mine will not be updated until the compiler is updated, NMS patches slow, and I get a bit of time.
Sorry, I don't know any others but I do know there are some.
Mine is one of the mods in DUD'S SKY. "AiShipPlusMoreDamage".

shy grove
steel crypt
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I don't use it much at all. Don't know if it's updated. I do know a BUNCH of base stuff was changed in the update.

steel crypt
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@fiery island These are the ones I make. They are not updated. The compiler has to be updated, then mods. However, you can go look at the pics and descriptions. Will update asap. You might be particularly interested in DUD'S SKY - COLORS per what you were saying about frozen planets.
https://www.nexusmods.com/nomanssky/mods/507
https://www.nexusmods.com/nomanssky/mods/968
https://www.nexusmods.com/nomanssky/mods/2022

fiery island
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Buddy, I always talk about DUD'S COLORS all the time here

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I'm not sure about the others but will they change the original terrains?

steel crypt
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If you're talking about terrain as in "voxelgen" or "the surface"....TERRA FIRMA does that. DUD"S SKY and DUD'S SKY - COLORS don't affect terrain.

lime mesa
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@vale iron Do you plan to update the harvesting hotkey mod? That was extremely useful

vale iron
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Yes, as long as nothing goes wrong with it

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It will just take another few days for the compiler to be updated

lime mesa
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it spoiled me

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Now I hate being without it, haha

vale iron
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I need to look into how the freighter rooms are doing it. Not sure if they are using something new

lime mesa
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Only thing I know about them is they won't grow plants for me

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I can only get one row to grow

vale iron
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They supposedly fixed something about power and changed the room a little as well in experimental. Might try that if you're not already

plain rock
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does anyone have a good flight mod that lets me not basically drag my spaceship through mkolasses and has me turning every 20 seconds?

vale iron
lapis urchin
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Hi, someone know a mod for increase range environment generation and reduce poppin?

vale iron
lapis urchin
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Okii @vale iron ty very much โค๏ธ

plain rock
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yeahhh

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none of the flight mods really offer what i want, which is just snappier mouse control

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and the ones that would are out of date

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thanks though

still plinth
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Hi. New here. Iโ€™m having difficulty with ReShade and NMS. I have reshade preset to directx 11. It works well enough when I have HDR turned on in the games but ReShade is disabled if HDR is turned off. Anyone know why this happens?

fiery island
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Sorry I don't know the answer

hearty wasp
still plinth
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Thanks

lime mesa
hearty wasp
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the tool it uses does

lime mesa
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I keep confusing the two, grr...

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Thanks for the correction.

hearty wasp
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AMUMSS still fetch the updated tool by itself when that is updated

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if you're impatient you can just run AMUMSS daily and see if it starts downloading some random shit

lime mesa
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Oh, I'm not impatient.

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at least not in public.

static creek
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Are the mods that change how planets terrain are generated, or that change the sky or ocean colors, responsible for the appearance and color of a planet at a distant being completely unrelated to the color and appearance of the planet when you get inside the atmosphere?

digital blade
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Why can't I collect the organic frigate?

hearty wasp
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vanilla bug

digital blade
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Huh

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How do I fix it

hearty wasp
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ask HG to fix it

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unless you can decompile the game exe yourself and make a patch for it yourself

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in which case I think you'd be more qualified as an HG dev

digital blade
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Know what buddy? That's incredibly rude and uncalled for, because there is a fix, just say you don't know when you don't know

hearty wasp
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if you have a fix, you're welcome to share it

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because otherwise, informing the devs is a legitimate way to let them know something needs to be fixed

digital blade
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"Go to the anomaly ---> click on the frigate you want, the windows will close ----> Go back to your freighter ----> Open any frigate status -----> It will be the normandy, it will all be normandy. But the "Teleport to frigate button" will be remplaced with Add to fleet ----> Click add to fleet ----> Now you have a normandy (Or living ships) and all your frigate are back to normal."

hearty wasp
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nice

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so you'd just need to go back to the freighter to... refresh the UI?

digital blade
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You need to open one of your frigate's status after trying to claim it

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Instead of the button being teleport to frigate, it'll be add to fleet

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It's a UI bug and the option doesn't go away just because it takes you out of it, there's another way of accessing it

hearty wasp
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damn that's weird as shit

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at least there's a workaround now

hasty folio
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Is it true that clock manipulation to do the frigate expeditions will screw my chances of getting the dream aerial? Because I've done approx 80ish expeditions and had no luck lol

steel crypt
# digital blade How do I fix it

You originally asked how to fix it. This is a workaround not a fix. There was nothing rude about the answer. Itโ€™s still not fixed unless someone does what he said.

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Man, narcissism is rampant as hell.

thorny bramble
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Looking for some good creature mod's anybody got anything?

hearty wasp
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like which aspect

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there're mods that makes em spawn more commonly

fair hearth
hearty wasp
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think there's only one mod that adds a new creature

lime mesa
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Is there a mod that improves on survival to make it actually survival, so you have a greater risk of dying?

thorny bramble
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Sorry didn't really specify I am looking for more variation/additions

hearty wasp
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dunno if there're still mods that allows more vanilla species to spawn

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try gcreature or somethin idk

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once it's updated

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as for the only custom creature mod

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lemme introduce you to this

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it's not updated obviously

thorny bramble
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Hmmm i may have to give that one a try once it updates

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Thank you

static creek
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wow, I had no idea how deeply the planet gen mods affected things. The planet's actual type is even changed. It's literally a completely different planet

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the only commonality is the name

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All this time I thought they just tweaked the procedural formula for terrain and features

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Can someone sort of make the case for why those mods are useful, or what the attraction to use them is?

hearty wasp
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variety

static creek
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hmm, I'll have to go read up on them again, been a long time since I did

serene osprey
digital blade
# steel crypt You originally asked how to fix it. This is a workaround not a fix. There was no...

Okay, what I meant by fix is how do I get the frigate, not how do I patch the game so this issue doesn't ever happen, and that was obvious; man, narcissism is rampant.

I posted in the wrong section, but I was not asking for how to patch a bug in the game, that should have been obvious; I only posted in this section because I thought using a save editor caused the problem.

Maybe try not to fixate on your own definitions of word when it was obvious what I wanted, and don't go around insulting people accusing them of being a narcissist just because you used a different definition for a word and wanted to be rude after I made the comment I did because the guy that originally responded was being rude.

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Any time someone asks for a "fix" for an issue like that, it should be plainly obvious that all they want is the damn item in the first place, and for me this workaround is a fix.

lime mesa
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To mod in NMS would I need prior programming knowledge & if not, can someone point me in the right direction? It's not a huge modding community so I'm honestly fearing that there's no way to learn for me out there

steel crypt
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The narcissism is that you expect your line of thinking to be obvious to other people and the way they should be thinking. It's not so obvious when modders spend probably a majority of their modding time actually fixing bugs. We answer questions from people new to modding trying to fix bugs. We are constantly trying to figure out if things are accessible or in the exe. To be offended by the response is maybe taking things out of context. Then telling him how to behave.

digital blade
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"Why can't I collect the organic frigate?" Yeah, because it wasn't obvious that all I wanted was the frigate.

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I apologize for posting in the wrong section, but honestly man, get real and stop tossing around words like narcissism, because usually people that do that are projecting onto others, just saying.

This is just a Discord chat, there's no need to go around insulting people that just wanted a damn frigate.

lime mesa
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Okay...another time, jesus christ

hearty wasp
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!moddinglink

hardy auroraBOT
hearty wasp
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join the modding discord and people can explain more about it over there if you want

lime mesa
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Gonna check that server out, and hearing c# and lua and not C++ and asdgfjansdgjsdjfasd make me so much more hopeful, thank you

hearty wasp
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or you can ask here I don't really care

digital blade
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Are there even mods released for bug fixes?

hearty wasp
hearty wasp
merry wasp
lime mesa
merry wasp
hearty wasp
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since you have related knowledge it's prolly not that bad

merry wasp
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both for C# and lua

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anyway imma mod F4 a bit more

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about 80% done picking the mods i want/need

lime mesa
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is there any mod that incread view distance of object and add more graphicts and colours to fauna?

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updated with endurance

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Well my C# knowledge is minimal but I came in assuming because there's not a ton of mods for it that the modding for it is more or less working with a bunch of libraries which is usually pretty complex from my limited, traumatising experience

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Apparently it is not, thank god

hearty wasp
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I mean, it kinda is?

merry wasp
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depends which

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NMSMB is Ok

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not too hard

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can be a bit diff coming from lua

hearty wasp
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if you do something like buildables you'd be dealing with like 7 data tables

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maybe more now

rugged hinge
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would it be possible to make a mod that slows down the day/night cycle? lik make it 3 hours instead of 30 minutes? or is that out of reach of scripting?

hearty wasp
#

it's been done before

#

think the day/night cycle is based one a param that defines how many seconds it takes

rugged hinge
#

really?? wow that's great, I've wanted that since 1.0

#

I hope mods are plug-n-play when the Mac version comes out, or maybe I can build it myself

hearty wasp
#

well no one does it anymore but

#

it may still be possible

rugged hinge
#

at least there's potentially source code I can look at as a starting point

lime mesa
#

is there any graphics mods compiled with endurance update

merry wasp
#

do you mean 4k texture overhaul or just planet gen overhaul

lime mesa
#

planet

merry wasp
#

think there might be a few that were able too

#

check on nexus

#

sort by last updated

#

!nexuslink

hardy auroraBOT
ocean prairie
#

ArghWater works with latest nms version?

steel crypt
#

It was recently updated and I believe it works with the latest. It says on the mod page on Nexus.

#

(I don't think anything has changed in the files he uses since he updated it.)

topaz hamlet
#

So what's the deal with the mods folder that's In GAMEDATA, as opposed to the one that you make in PC BANKS?

#

I'm trying to load this mod.

#

But it doesent seem to be working. I guess it's just because of the Endurance update?

topaz hamlet
hearty wasp
#

oh

#

it's a lua

#

then yeah it's Endurance

#

everything else too

hot bear
#

Is it possible to save edit the color of the bridge?

#

One thing I found funny though, because Nom Nom has not updated to this update, it does not see the freighter crew that is not in the bridge as real. I changed my fcrew from Vykeen to Korvax and Only the bridge crew changed, the rest are still Vykeen.

lime mesa
#

modders please create a HARDCORE no mans sky mod

#

resources becoming rare for example resources becoming rare and less of everything on the planet
to find copper for example you need to search some systems for it etc
adding aggressive creatures that will attack you on planets
Less gold and more expensive stuff on trading
more damage from pirates
Huge impact on weather
storms should be deadly if you wont hide not just inject some stuff and thats it
Hunger would be a great addition but if you can collect food everywhere thats easy
like some real harcore stuff to make the game really challenging and add into it +600 hours of gameplay just by making it hardcore enough

static creek
#

I am trying to find a mod I first saw last week sometime. The focus of the mod was to make it a little easier and more rewarding to use exocraft to explore the planet instead of flying your space ship everywhere. I seem to remember that that the mod "smoothed" out some of the terrain so there were more flat-ish and less jagged places. Has anyone seen it? I've been scrolling on Nexus for a half hour, no luck. Unless I scrolled past it by mistake, ugh

lime mesa
#

@vale iron If you ever update the freighter mod, What about the Nostromo from Alien?

vale iron
#

I haven't seen that model before, so probably can't

#

Also, custom freighters may be dead

#

I need the compiler updated and then some time testing and trying different things to try to fix it

fiery island
#

hmm

#

most mods aren't compatible with the current update

#

it has been days playing NMS without them

#

someone please ping me if DUD'S SKY - COLORS and Companion Pet Unlocked are updated

sudden vault
#

Advanced save editors dm me, I need help with mission skipping (I think raw json). Pleaaase

hoary temple
lime mesa
#

@vale iron If the ship mods isn't dead. I know somebody who has the models for the R-9A Arrowhead from R-type Final 2

lime mesa
#

Many of the QOL mods I used are broke because of this update. The increased trader ship mod, increased S rank chances mod, Harvesting mod, the ships mod, pet AI mod. Bleh

lunar stream
#

what is the name of the mod menu that's paid that let's you gen ships?

lime mesa
glacial marsh
#

hello people, i have no idea what i am doing but i do know what i want to do : mute a bunch of UI sounds via a script ( if possible ). can anybody point me in the right direction? i have two tools installed : AMUMSS and NMSModbuilder.

vale iron
#

!creativehublink

hardy auroraBOT
vale iron
#

Otherwise, you would have to build one, which is going to take some work. You'll need to get familiar with the audio editor on the modding server.

#

!moddinglink

hardy auroraBOT
glacial marsh
night moat
night moat
#

idk for what reason there is a mod folder in GAMEDATA

magic lava
#

Pre planning?

#

Scrapped idea?

vale iron
#

They added it, I want to say about 9 months ago? Maybe more. There are other mod-related entries in the files that we don't understand, like an "IsFromMod" boolean for base building objects.

#

And how was "boolean" not in the Discord dictionary?

magic lava
#

Lol

#

Maybe future workshop?

vale iron
#

My guess is they were at least working on some kind of workshop-like feature. I don't know if it's continuing work or abandoned

magic lava
#

Would that negatively affect current modders? Or just be another place to upload?

vale iron
#

I can't imagine they'd get much approval from both Sony and MS for open mods though

magic lava
#

Not unless they are willing to host and vet them

vale iron
#

I would think it would create two paths: one of approved mods for all platforms and one for Steam-only as we have now

merry wasp
vale iron
#

Like custom ships would never get approval for sony and MS platforms, but hopefully could still exist on PC

magic lava
#

Gotcha

hearty wasp
#

Does jackshit for us

magic lava
#

Not true

#

Makes new people confused on where to put mods

vale iron
#

Good point. Thanks for that, HG

hearty wasp
#

good ol psychological warfare

lime mesa
#

I hope it is really hard

#

All the games that i play i play them on max difficulty

fringe sail
#

How do I repack a PAK file? One of the files in the mod wasn't working due to a mistake in its filename.

opal furnace
#

any mod for

#

expedition rewards

opal urchin
#

save editor but probably yeah

#

search nexus

fringe sail
#

I already have it.

hearty wasp
fringe sail
#

It's what I used to extract the PAK.

hearty wasp
opal furnace
hearty wasp
#

you basically just drag the whole folder to the exe

hearty wasp
#

just doesn't have the current exp rewards yet

#

if we even have one rn

opal furnace
#

we don't

#

so what do i need to do

#

i downloaded it

hearty wasp
opal furnace
#

will i go to my regular save

hearty wasp
#

follow instructions here

opal furnace
#

or new save?

hearty wasp
#

doesn't matter

#

you buy em from the quicksilver shop

#

if you can read the top stickied comment

#

or the description tab

opal furnace
#

will i get all the rewards

hearty wasp
#

if you have the 0 quicksilver it require

#

yeah

#

you can just

#

see it in the quicksilver shop yourself

lime mesa
#

can someone show me a pc game pass nms save editor

#

please i am desperate i went afk and lost my drone spawner

floral mural
#

Use goatfungus save editor for game pass

lime mesa
#

is it up to date with endurance

floral mural
#

Yep mine updated last night iirc if not it was night before

lime mesa
#

tysm

floral mural
#

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\

Is the save file path for game pass users

#

After the wigs/ itโ€™s the folder with all the letters and numbers highlight this and click open donโ€™t open it and expect to find anything in the folder in the editor it will look blank most likely

#

Then select your save in the top drop down menu and boom you should be set to go asking as it all went well

lime mesa
#

im jut copy pasting it into this

floral mural
#

Make sense?

lime mesa
#

im pasting it into this

#

but nothings coming up

floral mural
#

Why there an s before the %?

lime mesa
#

Woops

#

I took it out but nothing happened

#

I didn't put anything after the \wgs\

floral mural
#

And enter the adresss into your file explorer on pc and then copy the address so you get the full path on your pc I donโ€™t know what drive you have stuff installed on

lime mesa
#

so just to make sure

#

i should only be pasting this

#

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\

#

into the box on the right

floral mural
#

Mine is c:\Users\ โ€”โ€”\AppData\Local\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\

And then all the numbers and letters

lime mesa
#

oh what numbers and letters

#

the ones after wgs?

floral mural
#

Yeah there will be a folder with lids of numbers and letters after the wgs

#

That your save folder

lime mesa
floral mural
#

That one I posted just now should work in the editor

lime mesa
#

what do i replace with the dashes

floral mural
#

All you have to do then is highlight the folder and click open

#

The dashes is your PC username

#

I remove mine for privacy

lime mesa
#

like this?

#

is this the letters?

floral mural
#

Yeah that looks correct

#

Thatโ€™s your save path folder

lime mesa
#

there are 3 folders inside that

#

should i just ignore them

floral mural
#

As I said donโ€™t open them just highlight and click open in the editor

lime mesa
#

Wait

#

i think i got it to work

#

the editor is recognizing my saves

#

should i pick auto or manual save

floral mural
#

I use auto to be safe that way manual is fully up to me ingame to keep as safe points

lime mesa
#

i think it works

#

thank you so much bro

#

i died twice after going afk and lost all my stuff

#

now i can get it back

#

i owe you one

floral mural
#

Happy to help I found out where the game pass files where located so Iโ€™m happy to explain to others that arenโ€™t sure

lime mesa
lime mesa
merry wasp
#

So the more patches HG comes out with the longer it can potentially take

floral mural
lime mesa
#

Does that mean that you will be able to update mods?

opal furnace
#

any1 knows about

#

consumerism

hearty wasp
#

what about it

hearty wasp
#

it means it's gonna break even more shit

opal furnace
#

redeem frigates

#

but unable to do so

hearty wasp
#

vanilla bug

lime mesa
#

I guess frequent updates are a nightmare for the modding community, huh?

hearty wasp
#

for NMS especially

merry wasp
#

the comments we get on out mod pages on the other hand

#

...

#

no words

hearty wasp
#

since we don't do script injection for the most part so we ain't getting stuff like redscript for 2077

#

so we have to update mods every game update

lime mesa
merry wasp
lime mesa
#

a mod I like to use that increases S rate chances still works, but it locks freighters to 101 Hyper drive. So I'm hoping the creator fixes that

lime mesa
#

Haha

ocean egret
#

Is there a way to edit the saves without a save editor?

#

I'm playing on steam deck, so I don't have a pc. My only option is a mac

hearty wasp
#

you can edit your save with any text editor

#

being able to read it as a human is another story

#

also NMSSE uses Java and afaik Java's on Mac

ocean egret
#

I'm trying to look at it in VScode, but newer saves don't appear to be readable. Older saves definitely look like JSON.

#

For the NMSSE, I tried but there appears to be some issue seeing folder contents at all, likely a permissions issue.

vagrant veldt
#

Why do mods break after every update? It doesn't make sense to me.

minor quiver
#

I've seen pretty well made ship replacer mods
I'm surprised i haven't seen custom heads/character customizations yet
I imagine character models are harder to add than ships?
And with mods breaking after every update it may not be worth the hassle

lime mesa
willow creek
vagrant veldt
#

Oook. Most of the other games I've played don't break most of their mods when there is an update though...

hearty wasp
hearty wasp
#

but yes, much harder

#

and it'd look dismembered like this

shut meadow
#

Can anyone help me make snappoints for harvesters so they can snap on top of each other?

#

Specifically the snappoint named SnapPoint_IndSelf_T

minor quiver
# hearty wasp

Oh god

But i was more thinking more fitting helmets or jetpacks

shut meadow
#

I can get MODULE_SILOS_PLACEMENT.SCENE.MBIN to snap on top of each other but not HARVESTER_PLACEMENT.SCENE.MBIN. Anyone deal with snappoints before?

shut meadow
#

Finally figured it out. Looks like the pump needed a snappoint for the top too.

autumn umbra
merry kettle
#

are there any mods that change the waiting time for freighter rescue missions/void egg quest?

mortal basin
#

is it possible to make scans automatic? like it scans when you hover over things rather than having to click?

haughty crater
# hearty wasp

wait we have a rick character mod? what do other players see?

plain cedar
#

Anyone know of a jetpack mod that still works. I really want to like fly like i swim underwater.

vale iron
#

Not yet, probably two days out still

plain cedar
#

Cool, thanks for the info ๐Ÿ™‚

lime mesa
#

@vale iron don't know if you saw it, but I have a buddy who has that R-Type ship model of you're interested.

#

That said there is a bit of a catch. He said you'd have to find a workaround to access/view them some he set them up in a way that only he had access to them right now

#

No idea what he means by workaround since I don't know code, but eh

vale iron
lime mesa
#

Alright!

#

He says he's really busy too

lime mesa
magic jay
#

hey there is there a mod that makes unidentified flora or minerals more visible?

vale iron
lime mesa
#

Something is with my game and i have no idea what could be going on, I even disabled mods to check.

#

But I seem to be capped at 164/165 hyperdrive when it comes to S-Class freighters

#

I have been getting them from pirate systems for 2 days now

magic jay
#

also is there a modding guide? I am familiar with some coding languages like Java, c++ and C#.

magic lava
#

Check the pins, good starting points

shut meadow
hearty wasp
#

I'm so glad you made this

#

so that we don't need to get more requests for it

#

babs will be proud

kindred canopy
#

oh damn, looks interesting! I should try it

#

but, mmm, what happens to items "positioned" with this mod, when an update comes and the mod breaks? ๐Ÿ˜› they do not disappear, right?

#

๐Ÿ˜›

quartz trail
#

Any mods to remove the money limit?

steel crypt
quartz trail
#

wat

steel crypt
#

can not

lavish finch
#

i think i saw a mod that makes it so you can have more but there's still a hard limit iirc

static creek
#

is there a mod that blows away the cap on how many ships we can own? So I can find and claim a hundred or more?

steel crypt
#

NMS uses a 32 bit unsigned integer for the money value. An unsigned integer is a 32-bit datum that encodes a nonnegative integer in the range [0 to 4294967295].
This value is hardcoded. Mods will not change it unless they modify the .exe

lavish finch
white rain
#

So is there a working mod that lets you skip the tutorial?

#

I haven't been able to install any mods that owrk

#

work*

shy grove
white rain
#

cool beans

#

Also, I'm looking for something to get me past the tutorial so I can get out there and enjoy the content faster as well as any QoL mods

#

Any recommendations?

steel crypt
#

Compiler is currently waiting on update. Some mods have been updated using hex editing. Basic mods. Anything more complicated and the vast majority of mods will be after the compiler update.

#

ETA on compiler update is hard to know. My guess is maybe within a couple of days from now.

shut meadow
cerulean bison
#

IDs for some of the new freighter trails if anyone wants them (haven't found the expedition or sentinel trails' IDs yet)

"^FREI_TRAIL_PUR", - antimatter
"^FREI_TRAIL_YEL", - gold
"^FREI_TRAIL_TUR" - turquoise

#

oh i found the ID for the sentinel freighter trail

#

^FREI_TRAIL_RED

rugged cairn
#

I wish we could change the middle engine

cerulean bison
#

yea i wanna get rid of the blue glow

vale iron
#

MBIN Compiler has been updated. Thanks to Wbertro for so many hours of work on it!

static creek
#

Woot!!

#

Let the update flow, heh

mortal basin
#

is there a more words at a time mod for this version?

vale iron
#

Not yet I don't think, but y ou can search nexusmods and check the date they were last updated

lime mesa
#

Can I talk about the MNSCompansion here?

#

I think I'm havin an issue with it

#

It says I can back up bases but it isn't letting me

vale iron
#

I think there's a dedicated channel on the creative and sharing hub

#

!creativehublink

hardy auroraBOT
lime mesa
#

Oh okay thanks! I just joined there too

hearty wasp
#

buildable objects' saved in its relative coordinates

kindred canopy
#

that's what I thought
good
thanks guys

restive steeple
#

I have 8 mods on and I feel like I could crash at any time

lime mesa
#

hmm finding new things on my homeworld that weren't there before...

#

I had already previously maxed out the findings

restive steeple
lime mesa
lime mesa
#

Oh crap I didn't noticed this was the modding channel, sorry

graceful surge
#

yo! is there a mod that highlights 3 star economies on the galaxy/warp map?

vale iron
#

Not that I know of

kindred canopy
#

... and I have yet to try that one ...

kindred canopy
#

is there a way/tool to extract and save the voice messages in the game?

lime mesa
#

Can't check not at home but I hope so

still dove
#

so im guessing mods are fucketh again with the expedition update

#

Nope, they're working nvm

magic lava
shut meadow
#

Is the mod warning weird in the top left corner?

silent pivot
# lime mesa Is this your new planet gen update???

A part of it, it's without the biomes rework and the buildings rework. But i felt it was good enougth for a stand alone. Since i captured cool stuff with only the visual overhaul + the vanilla biomes with it.

lilac zinc
#

How difficult would it be to add custom music to the game?

hearty wasp
#

depends where

#

intro music's 1 track I think

#

in-game music's proc gen with multiple instruments getting combined

lilac zinc
#

yeah well i get replacing is easier but i mean just adding

hearty wasp
#

you can't

lilac zinc
#

specific times would be cool too but probably much harder

#

Can you not?

hearty wasp
#

only replacement

#

you can't add any audio

lilac zinc
#

Hm thats annoying

hearty wasp
#

spotify's always there I guessblob

lilac zinc
#

yeahhh, but its not quite as cool yk lmao

#

i was gonna make specific music and add it

feral cypress
#

(just dm or ping me if youd be so kind)

rapid sandal
feral cypress
#

cant open that link apparently

merry wasp
hardy auroraBOT
halcyon galleon
#

does anyone have a working mod that makes building/everything free?

gilded cape
#

hey does anyone know are there any mods that speed up some of the many long animations this game is forcing upon the player like entering space stations?

daring yarrow
#

So if i mod, am i not allowed to play online at all or something or?

#

can i still play online while im using mods

#

specifically off the nexus mods

hearty wasp
daring yarrow
hearty wasp
#

Sean

daring yarrow
#

installing now

desert forge
#

Got a question for the modders here

#

Will Vortex alert me if I try to download a mod that conflicts with another, like it does for other games?

desert forge
#

Thanks ๐Ÿ‘

daring yarrow
#

if a mod wasnt updated recently does it still have a chance of working or nah

#

as in updated around the endurance update

shy grove
# daring yarrow as in updated around the endurance update

Compiler is currently waiting on update. Some mods have been updated using hex editing. Basic mods. Anything more complicated and the vast majority of mods will be after the compiler update.
ETA on compiler update is hard to know. My guess is maybe within a couple of days from now.
per JasonDude's update above: <#nms-modding message>

hazy rune
#

Does Astro's Bridge Maker hang out here?

steel crypt
shy grove
#

@hearty wasp do you happen to have any insight on the logic behind the presets for CharacterCustomisationData (under PlayerStateData) in expeditions? someone suggested i reach out to you in case you may know. meowSmirk so far, all i know is that specific to Steam, username can play a role. but the same does not apply on a platform like Xbox/GamePass PC. the reason why i ask is because of the sticky preset that some players wind up with for every expedition, but apparently that does not apply to everyone.

daring yarrow
#

okay

#

also

#

I like space battles. is there a large scale battle mod you suggest?

shut meadow
#

Anyone else having PS4 / PC Crossplatform multiplayer issues.

#

My friend shows up frozen

gilded cape
#

are there any mods that let you skip texts in conversations immediately as they appear, and that have been updated to the latest patch ?

#

are there any mods that improve the ui or add qol features into the game in general? Beside that one that increases the speed at which the interact button activates and the one that speeds up the use of the analysis visor (the latter of which has not been updated in months)? i couldn't find anything else on nexusmods but then again they dont even have a ui/qol tags for the game

daring yarrow
opal urchin
lime mesa
#

Any mods that allow us to delete com balls?

lime mesa
hallow pumice
lime mesa
lime mesa
#

so much stuff to install 1 mod....

merry wasp
#

But looking at the comments, soon

lime mesa
#

disabled antivirus amusss still dont work

#

why so complicated lol cant we just put files into the folder without having to compile run C++ code some stuff and boot it from virtual machine lol

#

im to dumb for that shit

#

is there any alternative difficulty mod?

#

that just require putting files into a folder xD

#

do i have to put lua files as well into the mods filder?

#

You drop .pak files in PCBANKS/MODS; you use .lua files with AMUMSS

#

not sure if MBIN is updated yet

#

antivirus is disabled

#

made an exception

#

i had to do an exception on antivirus put lua into modscript folder and download .NET 5.0 Runtime (v5.0.17) that helped

#

i mean its running but havent tested it in game so far

#

OMG....

#

does it mean it is not updated or i did something wrong

#

i used amumss did all that stuff with lua

merry wasp
hardy auroraBOT
merry wasp
#

Ask in the lua channel

hallow pumice
#

Wait for the mod author to update the mod, or update it with AUMMUS
I use the mod and was able to update all mod with the lua files the author provided, by following the link I sent you.

vale iron
lime mesa
#

I mean your own comm balls

#

like delete them instead of hide them >.>

#

made the mistake of placing one down and uh... yeah can't remove it!

vale iron
#

Ah, you have to go somewhere else, place another one, and it should remove the first one. No way to delete one. It's a mess

#

I hate that item

lime mesa
#

ugh x.x

#

I don't want any on this world!

merry wasp
hardy auroraBOT
merry wasp
#

Ask it as a feature

lime mesa
#

It's probably known since it's been in so long

#

pretty sure I've seen people place com balls in expeditions and weekend quests just to troll

lime mesa
#

I have a question about JJ's better ships mod.

#

So as I've let it be known, I've been stuck in 164 hyper drive hell for S-Class freighters

#

I turned on the mod and the first S class I found was 178.9. I'm curious what the mod changes

#

I'm after the more in depth info, and not just what was posted on nexus description

#

because if a mod can get me out of 164 hell in vanilla somehow, that would make my day

fiery island
#

Is there a news regarding newer version of DUD'S SKY COLORS?

vale iron
vale iron
#

It changes three files. In InventoryTable, it makes the following change:

#

In AISpaceShipManager it makes this change:

fiery island
#

Alrightttttttttt good job gumsky

#

Ping me when the update is dropped

vale iron
#

ExperienceSpawnTable makes several changes that are too big for a screenshot but are unlikely to affect what you are describing

#

I would guess you had some sort of mod or corruption related to InventoryTable, as that also includes the min and max ranges for hyperdrive on freighters

#

With the mod installed, it overwrote whatever corruption you had with the pre-packaged mod contents that did not have said corruption

#

Just a guess

#

@lime mesa

kindred canopy
#

I'm becoming addicted to small, useful mods with QoL features ๐Ÿ˜„

Now the hard part is figuring out how many more I can find, and how to make them co-exist (they are incompatible with each other if they modify the same files, if I got it right).

But I love the 3 I have now ^^

steel crypt
fiery island
#

I'm a big fan of your mods man, tell me when it is done

#

My NMS is literally unplayable without COLORS

steel crypt
#

Believe me, I understand. Been wanting to play the update myself. I'm doing the best I can. Once this download is done, I have to do some investigating and testing etc. 40 mods or so. I will have some time today to work on it hopefully.

kindred canopy
#

Fast Actions, Instant Text Display and OCD Industry

#

for some reason, Discord didn't ping me on your reply ๐Ÿ˜‘

granite totem
#

so my game glitched and now says i've already claimed my organic frigate when i haven't so i can't claim it and i don't have it and i don't see any way to add one in the save editor

kindred canopy
#

do I need a degree in engineering to use AMUMSS? I could have conflicting mods...

#

also: Vortex program does NOT warn me about conflicts, right?
(ok ok, I'll read docs and watch videos, I promise) ๐Ÿ˜„

hardy auroraBOT
merry wasp
#

Visit lua channel if you need help with it

fallow meadow
kindred canopy
fallow meadow
#

@granite totem I think what happened is that you have unlocked the reward, then claimed it but didn't actually get it while it has registered the claim.

kindred canopy
granite totem
fallow meadow
#

@granite totem Ok, great! Make backup of your saves first (including account data), then check the following

#

There is an Account tab at the top, which will list the rewards you have unlocked

#

See if the reward in question is indeed unlocked

granite totem
#

it is

fallow meadow
#

Ok, so that means the claim has likely been triggered without giving it. To find this you will need to check the save data with the Raw JSON Editor

#

Which reward was it again?

granite totem
#

organic frigate

fallow meadow
#

Ok, hang on, trying to think what ID it uses

#

EXPD_BIOFRIG ... ok

#

So open up the correct save, then the Raw JSON Editor

#

Let me know when you have the editor open and I will tell you where to look

granite totem
#

already there

fallow meadow
#

On the left side, click the + for PlayerStateData

#

Scroll all the way down to look for RedeemedSeasonRewards

halcyon galleon
#

yall should make updated building is free

fallow meadow
#

Select it and look at the right side. Do a search for the ID I mentioned earlier with <ctrl> + <f>

granite totem
#

found it

fallow meadow
#

When you remove it, make sure to do so correctly, keeping formatting in tact. so delete the full line and check for 'commas' for the remaining IDs listed. Likely fine though

#

Then close the window, confirm the changes, then save one more time on Main tab

#

Check in-game at the QS vendor. Now you removed the fact it listed as 'redeemed', you should be able to do so again

granite totem
#

ok thanks

fallow meadow
#

Any issues, let me know

granite totem
fallow meadow
#

Can you screenshot?

granite totem
#

no

fallow meadow
#

Do you have other frigates already?

granite totem
#

yes

#

i was able to claim the normandy

fallow meadow
#

Is there enough room to add another?

#

Max 30

granite totem
#

i have like 8

fallow meadow
#

hmmm

mortal basin
#

we got words yet?

fallow meadow
#

@granite totem Can you check your freighter and open up the fleet terminal on the bridge? Is there an option to add it there?

granite totem
#

i'm there now, i have 2 frigates, normandy and the one you start with

fallow meadow
granite totem
#

nope, maybe it would have worked before the edit, but not now

fallow meadow
#

Weird, hmmm

#

I thought it got fixed indeed, which is why I figured having it unredeemed would make it work

#

You know what, we could just add the frigate instead. More work and having to get the correct data, but I am not sure what else to try

granite totem
#

reloaded an older save, workaround doesn't work

fallow meadow
#

Would you mind if we move to 'Troubleshooting thread in #nms-questions ?

granite totem
#

ok

hearty wasp
#

https://www.nexusmods.com/nomanssky/mods/2062

WHY GO ON AN EXPEDITION NOW, WHEN YOU CAN EXPEDITE THESE NUTS REWARDS DIRECTLY INTO YOUR COLLECTION RIGHT THIS MOMENT? KEEP ON CONSUMING WITH CONSUMERISM, AND YOU WILL FEEL FULFILLMENT, SENSE OF ACCOMPLISHMENT, AND PRIDE!

  • updated with rewards from expedition 8, and twitch rewards
merry wasp
#

Lol

#

Why do you sound like a snakeoil salesman @hearty wasp

hearty wasp
#

I'm channelling the spirit of Billy Mays

merry wasp
#

But there's nothing more

#

No deal with your offer

hearty wasp
#

I mean you do get some of the items in the shop

#

FOR FREE!

vale iron
#

I need two items for free, and a bonus item that's unrelated

#

And it should be for a limited time

#

Act now before October 7th when 4.0 comes out and breaks all mods!

hearty wasp
steel crypt
#

rEfUnD!!!

vale iron
#

Worst product evah

hearty wasp
#

i.e. put the new cape in

lime mesa
lime mesa
#

This has me wondering, if I save with the mod on, if that would fix things. Also thanks for looking into this!

quartz trail
#

I need a mod that adds something that allows me to auto sell the auto farmed stuff like activated metal farms

#

Doubt something like that can exist.

lime mesa
# vale iron <@456226577798135808>

There was another mod I used before that boosted S-class chances as well, but S Class freighter Hyperdrive was locked to 101 with it. I'm wondering if that mod is the one that could have corrupted things.

#

https://www.nexusmods.com/nomanssky/mods/2265 I was using it in conjunction with your trading ships mod when hunting for S class Starships. The stats on Starships seem fine. But I'll have to hunt starships again to confirm that.

#

Earlier I tried a fresh install of the game, but steam synced my files and I was back in 164 hell.

#

So I guess I just have to play with this mod on all the time?

lime mesa
#

I wouldn't min dthat too much if this mod didn't also spawn living ships and alpha vector everywhere >_>

hearty wasp
#

Imma make the old freighter ramp buildable again

#

with one simple trick

opal furnace
#

any mod

#

for frigate expeditions?

hearty wasp
teal lance
#

Hello ive broke my mech torso hardframe and i made the mistake of dismantling it now i cant use repair kits

#

So

#

I come here to beg on my knees for a mod that allows me to craft one

#

From like 5 walker brains

#

I havent found a way to get it in game

#

Sorry for the bad english

hearty wasp
#

just edit your save

fiery island
urban terrace
#

Hey peeps, is there a mod that would help me get a specific S-class frigate? Ain't got the time to savescum and pray for hours :/

fiery island
#

Save editor is your only way

daring yarrow
#

what are some mod suggestions that isnt cheating???

fiery island
#

Graphic mods

#

Building mods

#

QoL mods

daring yarrow
#

anyone specific you use that youd suggest of the 3?

static creek
#

has anyone heard rumors of someone updating a mod that completes the Apollo and Artemis questlines? Having a hard time mustering the motivation to do them yet again...

fiery island
fiery island
molten flame
#

I wonder The devs would add mod support on no man sky would allow us to add new custom species our own

hearty wasp
#

they prolly won't

#

not in another year at least

#

and when you get it you prolly won't get any more updates

glass meadow
#

if someone was to use a mod to get a certain ship, and then trade it with me, would i be able to have that ship? idk how mods work

hearty wasp
#

if the ship is from vanilla then ye

#

if it's using the files in the vanilla game generally it sticks

inland musk
#

is there a mod so i can Ctrl + C and Ctrl + V text in nms

merry wasp
#

No

hearty wasp
#

https://www.nexusmods.com/nomanssky/mods/367

Updated with MBINCompiler 3.97.0.1, accommodating NMS Build 9194209 at 26/07/2022
Recategorised multiple sub-groups and objects to accommodate new UI layout, notable changes include:
Eucli-ea Structures split into Eucli-ea Outposts and Eucli-ea Structures
Eucli-ea Outdoor / Lights / Technology split into Eucli-ea Outdoor and Eucli-ea Lights / Technology
New Deployable Technology sub-group under Eucli-ea Lights / Technology
Farming sub-group moved from Eucli-ea Gardening to Eucli-ea Lights / Technology
Displays sub-group moved from Eucli-ea Decoration to Eucli-ea Lights / Technology

velvet badge
#

is there a mod to make the refiners more quiet?
If it features the option to make a done noise to that similar to a microwave it'll be much appreciated

magic lava
#

Lol

hearty wasp
#

https://www.nexusmods.com/nomanssky/mods/1064
Give Me Shuttles or Give Me Death - Updated with MBINCompiler v3.97.0.1, Accommodating NMS Build 9194209 at 26/07/2022

hearty wasp
#
#

All updated

hearty wasp
hearty wasp
#

thanks HG

magic lava
#

Damn, nice

steel crypt
#

Update update. These are done (not uploaded):

#

These are not.

#

I take break now so I can see straight again and not die.

hearty wasp
#

Get that break in bro

#

No use doing typos

novel merlin
#

hi , im trying to decompile reward table , it show tme rewardtable decompiled message but i cant see any exml file

daring yarrow
#

cursed

round sinew
#

new space encounter sighted ^^

waxen cedar
lime mesa
#

is there a mod for a first person warp?

#

really hate the third person jump (it breaks the immersion since i use first person)

#

it shouldn't be impossible because they do it in vr just fine and it used to be in the game

magic lava
#

Ish

lime mesa
#

well i would rather have a third person ship than no ship at all

static creek
#

Anyone one else notice a problem gathering storm crystals when you should be able to? I can't be sure exactly what fixed it, but I can say for sure that until I removed the following mods, I was not able to harvest them. I'm sure it's just 1 or 2 of them that were causing it, but I didn't have time to test one at a time. Naturally my primary suspicion is the 'g' mods.

#

Again, the exocraft mods are probably unrelated, I was pulling them out in groups to get it done asap so I could get some harvested

vale iron
#

As in the storm crystals were there but you couldn't interact with them?

static creek
#

yeah, they were there, no option to harvest

vale iron
#

Were they open or closed during the storm?

static creek
#

and half the times I loaded in they were not even glowing

#

this pic is with your 'no texture' mod loaded

#

(which I love, btw)

vale iron
#

Ok, that means they aren't activating, not detecting the storm. The texture mod definitely shouldn't do anything.

static creek
#

your 'fewer storms' mod is also loaded here

vale iron
#

Yeah, that's what I'm suspecting, but there's nothing in here that should do that. They work off an entity file that I'm not touching

static creek
#

I'm sitting next to a few more of them now, waiting for the next storm to test if the crystals react normally with the above mods not loaded

vale iron
#

Oh, you're not in a storm in that pic, btw

static creek
#

yes, I am

#

your texture mod is hiding the effect

vale iron
#

No, it's just Extreme, not Extreme Storm

static creek
#

wait... sorrry

#

let me zoom in

#

that might be one right before

#

but I'm going tot est again as soon as a storm comes in again

vale iron
#

In any case, if they stay that way during an extreme storm, the problem is them activating, so I'll have to track it down

#

Are you testing now with just fewer storms?

static creek
#

no prob, stand by

#

no, both your mods are not loaded right now

vale iron
#

ok

static creek
#

I've tested 3 or 4 'faster scanning mods tonight, and so far none work, lol

vale iron
#

gGame Scanner didn't work?

#

I'm playing with it

static creek
#

sorry, I hadn't seen if you had one

vale iron
#

It's a subset of gGame

static creek
#

you happen to remember how long between storms, generally?

vale iron
#

High or low storm planet?

static creek
#

umm, not sure. how would I ID that?

vale iron
#

Not sure either, other than just how often the storms come ๐Ÿ™‚

static creek
#

heh

#

appears to be rain 100% of the time

vale iron
#

high storms is between 2 and 11 minutes, low storms is between 15 and 40 minutes

static creek
#

ok, toxic rainstorm approaching

#

not sure if extreme

vale iron
#

That just depends on your planet type. If the planet is extreme weather, the storm will be extreme storm

static creek
#

yes, extreme, was able to harvest no problem. Now will put your 2 mods back in and see what happens

vale iron
#

Try just fewer storms

#

Though you're going to have to wait a while for the storm, unfortunately

static creek
#

ok

#

gWeather Storms Fewer 397a