#nms-commands

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river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
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!faq-units

river micaBOT
vast ermine
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!faq

river micaBOT
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@vast ermine

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

vast ermine
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!faq-settlements

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

thin relic
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!FAQ-LIvingship

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
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!faq-units

river micaBOT
broken aurora
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!faqmultitoollayout

river micaBOT
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@broken aurora Did you mean !Faq-MultitoolLayout?

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-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

broken aurora
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!starshiplayout

river micaBOT
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@broken aurora Did you mean !Faq-ShipLayout?

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-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

broken aurora
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!autophage

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!faq-autophage

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!Faq-Echoes

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

bitter smelt
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!help

river micaBOT
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COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
WhatsNew, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

analog pewter
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!level

river micaBOT
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Use !xp to check current xp level. Try !RoleHelp & !RoleLevels for server roles. Read Pins 📌 in #bot-spam for more Gunter and Laylaps commands.

analog pewter
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!xp

river micaBOT
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@analog pewter Please run this in #bot-spam.

neon apex
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!faq-livingfrigate

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

opaque yew
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,rank

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,leve

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,level

tardy moth
teal trellis
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!help

river micaBOT
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COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
WhatsNew, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

dense verge
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!xp

river micaBOT
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@dense verge Please run this in #bot-spam.

vocal kettle
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!faq-starships

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!faq

river micaBOT
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Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

vocal kettle
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!faq-shipspawns

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
cloud compass
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!faq-units

river micaBOT
warm quartz
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!faq-biomes

river micaBOT
river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Where to get Walker Brain

There's multiple Walker Brain sources:

  • Destroy Sentinel Walker: interact with its head first, then destroy it. see example »
  • Suspicious Packets (Goods), that can be purchased from any outlaw station contraband agent NPC.
  • As a mission reward.

Outlaw systems can be found using an Economy Scanner. Type !faq-systemscanners in #bot-spam for more info.
gdiv

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-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
amber trench
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!faq

river micaBOT
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@amber trench

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

amber trench
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!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

📁 **Save File Locations**

-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games nms_hellogames_logo.

xbox Xbox App / Game Pass:

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\

steam Steam:

%appdata%\HelloGames\NMS\st_[SteamID]\

steamdeck Steam Deck & linuxtux Linux:

$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\

mac Mac:

/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/

gog GOG:

%appdata%\HelloGames\NMS\[DefaultUser]\

maiden lynx
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!faq

river micaBOT
#

@maiden lynx

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

maiden lynx
#

!faq-linkholu

river micaBOT
#

@maiden lynx Did you mean !Faq-Likholu?

#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

rare depot
#

!faq-biomes

river micaBOT
dense fable
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.34

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.34 166006 (4213)
-# steammac 6.34 166006 (4213)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 22885608 (<t:1776772621:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

neon apex
#

!hg

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

crude belfry
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
WhatsNew, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

crude belfry
#

!faq-echos

river micaBOT
#

@crude belfry Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

crude belfry
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

crude belfry
#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

daring aspen
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

gritty yew
#

Gunter

#

Gunter do you do Gunter things

tardy moth
#

he happy penguin

gritty yew
#

@river mica are you still goofy

#

Oh dangit

#

He used to say random crap when you mentioned his name

tardy moth
#

#bot-spam

gritty yew
#

Or was that only in one channel?

gritty yew
olive wigeon
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.34

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.34 166006 (4213)
-# steammac 6.34 166006 (4213)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 22885608 (<t:1776772621:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Ship Building: Info and Tips
  • We can only build Explorer, Fighter, Hauler or Solar Sail ships;
  • Found in any space station, Starship Outfitting terminal can now Extract customization module;
  • That results in a single part per ship, so you will need to obtain at least 3 ships of the same type to build 1;
  • In other words, we can't mix parts of different ship types together;
  • The part obtained will have the same 3d model, as seen when acquiring the ship;
  • Parts are consumed only when ship is assembled;
  • Class is set by Reactor used;
  • Reactors can be bought from Starship Module shops;
  • Reactors can also drop from Mission Boards;
  • Parts used influence Supercharged (SC) slot positions, changing a single part can change them;
  • Parts used can influence starting inventory size;
  • Space Station used can also affect SC slot positions and starting inventory grid (size).
  • Ship colour scheme chosen is permanent after assembly;

Note: Ironclad, Stealth and Titan stripes paint styles are previous expedition rewards.
gdiv

terse rain
#

!faq-portaluse

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Using a Portal**

After finding a Portal, how do I use it?

On one of its sides, there's a terminal - it will pop out of the ground once you approach it. Interacting with it for the first time should prompt you to charge the portal up, and that's done by individually charging up all glyphs in the glyph wheel to 100%.

portal0 portal4 portal8 portalc » Organic: 20 Carbon, 7 Condensed Carbon, or 10 Oxygen per glyph.
portal1 portal5 portal9 portald » Catalytic: 10 Sodium or 4 Sodium Nitrate per glyph.
portal2 portal6 portala portale » Earth: 20 Cobalt, 20 Deuterium, 20 Di-hydrogen, 5 Ionised Cobalt, or 50 Salt per glyph.
portal3 portal7 portalb portalf » Stellar: 20 Copper, 10 Cadmium, 7 Emeril, 5 Indium or 4 Quartzite per glyph.
gdiv
I charged up the portal, but nothing is happening?

Double check all glyphs charge bars. Are one or more not 100% charged? - see example.
gdiv
I fully charged up the portal; now, which option do I choose?

Activate Portal will display the address input screen - Each portal address is made up of 12 glyphs. A Portal can only lead to locations in the same galaxy.
Request Planet Address will provide the current planet's glyph address, though this option is barely used today, due to the glyph address also showing up in photo mode.
gdiv
After selecting Activate Portal, I don't have any glyphs available to input.
You need to learn the 16 glyphs to fully use the portal network -- although, after having learned 1 - 2 glyphs you could go places, just very limited choices.
gdivgdiv
📖 Did you know? The portal you charged up should still be good for a few more trips, even to different destinations. Bookmarking it with a base computer is probably a wise choice.
gdiv
Run [!Faq-PortalGlyphs](#nms-questions message) and [!Faq-Portal](#nms-questions message) in #bot-spam to learn more about glyphs and finding portals.

daring aspen
#

!nms-livingfrigates

river micaBOT
#

@daring aspen Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-units

river micaBOT
dense fable
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.34

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.34 166006 (4213)
-# steammac 6.34 166006 (4213)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 22885608 (<t:1776772621:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

queen rock
#

!faq-mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

storm herald
#

!links

river micaBOT
#

LINKS COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

General General

BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).

Info Info & Help

ModAppLink - Link to our Discord Moderator Application.

Discord Discord Invites

BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.

cloud compass
#

!faq-purplesystems

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

opaque yew
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!faq- ChildOfHelios

river micaBOT
#

@opaque yew Did you mean !Faq ChildOfHelios?

#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

opaque yew
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!Faq-SuitLayout

river micaBOT
signal garden
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!faq-biomes

river micaBOT
river micaBOT
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-# pointdownto view info below, enable embedsexternallink

How to find Dissonance

Look for Dissonant systems in the galaxy map. In these systems, you'll often find at least one planet that reads Dissonance Detected in their resource list.

Notes:

  • All dissonant planets can be used to farm related resources e.g. radiant shards, echo locator
  • Not all dissonant systems and/or planets can spawn harmonic camps (image externallink). Consuming a Carrier AI Fragment should lead you to a suitable location that can spawn harmonic camps.
    gdiv
terse rain
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!faq-interceptor

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
signal garden
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!faq-Ancient Data Structure

#

aw

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!faq-AncientDataStructure

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> No Man's Sky - Matchmaking Issues

📖 Did you know? Matchmaking/Multiplayer in No Man's Sky is peer-to-peer based, not server-based.

This means that if anything is blocking p2p traffic, it will block multiplayer on NMS as well.

Common Causes (PC)

  • Antivirus
  • Firewall
  • Other blocking software (Malwarebytes)
  • Router
  • Internet Service Provider

Common Causes (Console)

  • Router
  • Internet Service Provider
  • No active subscription to GamePass/PS-Plus

Less Common

  • Account setting in Steam or Xbox limiting online gameplay
  • Clock out of sync
  • Country you're connecting from (Egypt, Israel, and at least 1 German ISP are known to block this traffic)
  • Starlink is also known to block this traffic (fix: turn off its malware detection in Starlink app/Content filtering)

Exitlag is a VPN that has been known to work for players in Egypt.


Shared by: @terse rain

deft badger
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!faq

river micaBOT
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Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

fallen roost
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!Faq-MultitoolLayout

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

fallen roost
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!Faq-ShipLayout

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

dense verge
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!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

normal coral
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

junior patio
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

junior patio
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!faq-artemispath

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

terse rain
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!faq-expedition

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
halcyon needle
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!nmsversions

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.34

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.34 166006 (4213)
-# steammac 6.34 166006 (4213)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 22885608 (<t:1776772621:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
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!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
tardy moth
lament scroll
tardy moth
lament scroll
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-nanites

river micaBOT
river micaBOT
#

@rose beacon Please run this in #bot-spam.

cloud compass
#

!faq-corewarp

river micaBOT
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
terse rain
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

📁 **Save File Locations**

-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games nms_hellogames_logo.

xbox Xbox App / Game Pass:

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\

steam Steam:

%appdata%\HelloGames\NMS\st_[SteamID]\

steamdeck Steam Deck & linuxtux Linux:

$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\

mac Mac:

/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/

gog GOG:

%appdata%\HelloGames\NMS\[DefaultUser]\

daring aspen
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
dusty zephyr
#

!myfriendcode

river micaBOT
#

Please set it in #bot-spam first with !MyAccount (e.g. !MyAccount ABCD-EFGH-12345).
(@dusty zephyr)

dusty zephyr
#

!MyAccount QCVY-3ENE-2REMA

river micaBOT
#

@dusty zephyr Please run this in #bot-spam.

terse rain
#

!faq-livingfrigates

river micaBOT
#

@terse rain Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

spark coyote
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

terse rain
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

📁 **Save File Locations**

-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games nms_hellogames_logo.

xbox Xbox App / Game Pass:

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\

steam Steam:

%appdata%\HelloGames\NMS\st_[SteamID]\

steamdeck Steam Deck & linuxtux Linux:

$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\

mac Mac:

/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/

gog GOG:

%appdata%\HelloGames\NMS\[DefaultUser]\

vocal kettle
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

vocal kettle
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
floral wraith
#

!faq-pirate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:pirate:930644946615152660> **How to Pirate & Recover Standing**
  • Why pirate? It's an easy way to get some useful resources, such as chromatic metal, gold, frigate fuel etc., salvaged frigate modules (these are used to unlock upgrades and base parts for your freighter) and contraband cargo; which can sell for high prices in non-Outlaw systems.
  • Where to pirate? Outlaw systems are considered the best to use as there are no System Authorities (sentinels).
  • How to pirate? Freighters have cargo pods attached to the hull that you can shoot - if you want to be selective, first scout the pods by approaching and aiming at them.
  • Shooting pods escorting the freighters or the hull pods will result in system race standing loss, and outlaw faction standing increase.
  • When you start destroying the cargo pods, enemy ships will start spawning. Don't shoot them, or more ships will come. Guns on the freighter are weak compared to enemy ships.
  • To escape: Land on the Space Anomaly, a station or any friendly freighter, including your own. You can also boost away until the Pulse Drive is ready to engage.
  • Recover standing: Land at a trade outpost in a system for the applicable race and buy race curiosities to gift to NPCs. The curiosities may also be acquired from various missions and containers, as well as frigate expeditions. A Forged Passport will reset your standing to 1 when currently negative, while it increases your standing +1 when currently positive.
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Obtaining Lithium/Finding a Waterworld biome planet

Requirements:

  • Purple star systems unlocked.
    -# 📖 Type !faq-purplesystems in #nms-commands.
  1. Look for a Gas Giant system - they're tagged as such in the Galaxy Map.
  2. Land on the Gas Giant planet: obtain 1 Crystallised Helium and 1 Activated Quartzite (e.g. from mineral deposits), refine Crystalized Helium+Activated Quartzite to get Lithium.
  3. Open Catalog & Guide > Materials & Items, Raw Materials - Exotic;
  4. Cursor over Lithium, press Locate key/button.
  5. Follow new mission objective and to the marked system in the galaxy map.

After reaching marked system, look for any planet with Lithium on the resource list.

gdiv

terse rain
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
terse rain
#

!faq-corewarp

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Obtaining Lithium/Finding a Waterworld biome planet

Requirements:

  • Purple star systems unlocked.
    -# 📖 Type !faq-purplesystems in #nms-commands.
  1. Look for a Gas Giant system - they're tagged as such in the Galaxy Map.
  2. Land on the Gas Giant planet: obtain 1 Crystallised Helium and 1 Activated Quartzite (e.g. from mineral deposits), refine Crystalized Helium+Activated Quartzite to get Lithium.
  3. Open Catalog & Guide > Materials & Items, Raw Materials - Exotic;
  4. Cursor over Lithium, press Locate key/button.
  5. Follow new mission objective and to the marked system in the galaxy map.

After reaching marked system, look for any planet with Lithium on the resource list.

gdiv

cloud compass
#

!faq-biomes

river micaBOT
fringe phoenix
#

!faq-suitlayout

river micaBOT
fringe phoenix
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

waxen ingot
#

!faq-beginnnerst8ps

river micaBOT
#

@waxen ingot Did you mean !Faq-BeginnerTips?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-freighter

river micaBOT
#

@cloud compass Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-biomes

river micaBOT
vocal kettle
#

!faq

river micaBOT
#

@vocal kettle

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

vocal kettle
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

deft badger
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!nmsversions

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.34

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.34 166006 (4213)
-# steammac 6.34 166006 (4213)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 22885608 (<t:1776772621:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

terse rain
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

📁 **Save File Locations**

-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games nms_hellogames_logo.

xbox Xbox App / Game Pass:

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\

steam Steam:

%appdata%\HelloGames\NMS\st_[SteamID]\

steamdeck Steam Deck & linuxtux Linux:

$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\

mac Mac:

/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/

gog GOG:

%appdata%\HelloGames\NMS\[DefaultUser]\

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
river micaBOT
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-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
terse rain
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

terse rain
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

terse rain
#

!faq-purplesystems @dense osprey

river micaBOT
#

@dense osprey
-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

fringe phoenix
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

deft badger
#

!faq

river micaBOT
#

@deft badger

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

deft badger
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
deft badger
#

Faq-SuitLayout

#

!Faq-SuitLayout

river micaBOT
heady chasm
#

!faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

heady chasm
#

!faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

heady chasm
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

heady chasm
#

!faq-exoticfarm

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

#

@open ice
-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
spark coyote
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

terse rain
#

!faq-echoes @normal coral

river micaBOT
#

@normal coral
-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

normal coral
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

terse rain
#

!faq-suitlayout

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

untold ether
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-freighter

river micaBOT
#

@cloud compass Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-units

river micaBOT
spark coyote
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-biomes

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
meager shoal
#

!suggest

#

!sg

river micaBOT
#

@meager shoal Did you mean !Hg?

drowsy flax
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-corewarp

river micaBOT
drowsy flax
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

drowsy flax
#

!rolehelp

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

gdiv NormalMode Self-Assigned Roles

React with emotes in #roles for news notifications with pingable roles, or to show your platforms, game modes, play-styles, etc.

gdiv AtlasPride Level-Up Roles

  • 🔓 <@&337090468900765706> role (xp level 5) unlocks uploadsFileUpload -- also #memes🤡, link previews/embeds & reactions.

  • Run !xp to check level.

  • To gain xp, Chat chat with the community (outside #bot-spam) & heart-react in #nms-photomode-gallery. louvre Run !⁠Louvre for details.

  • DoNot No spam, there are 5-minute cooldowns.

  • Include text with uploads for xp to count.

  • Try !RoleLevels for all level-up roles & !Role for more role commands.

  • 📸 In #nms-media, post any NMS capture. Channels that allow screenshots are listed with !⁠ImageHelp.

  • Check #roles-information for other roles.

gdiv Help Role Issues? gdiv

If #roles reacts don't work, or you're missing a role based on your xp, report the issue via #contact-us.

drowsy flax
#

!xp

river micaBOT
#

@drowsy flax Please run this in #bot-spam.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
untold ether
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
terse rain
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

daring aspen
#

!nms-versions

river micaBOT
#

@daring aspen Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.34

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.34 166006 (4213)
-# steammac 6.34 166006 (4213)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076496 (<t:1777896316:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

obsidian sentinel
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

olive wigeon
#

! nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

deft badger
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

deft badger
#

!faq-suitlayout

river micaBOT
deft badger
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

haughty horizon
#

!NMSverisons

river micaBOT
#

@haughty horizon Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

daring aspen
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

haughty horizon
#

!nmsverisons

river micaBOT
#

@haughty horizon Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

fallow ravine
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

tulip rose
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Obtaining Lithium/Finding a Waterworld biome planet

Requirements:

  • Purple star systems unlocked.
    -# 📖 Type !faq-purplesystems in #nms-commands.
  1. Look for a Gas Giant system - they're tagged as such in the Galaxy Map.
  2. Land on the Gas Giant planet: obtain 1 Crystallised Helium and 1 Activated Quartzite (e.g. from mineral deposits), refine Crystalized Helium+Activated Quartzite to get Lithium.
  3. Open Catalog & Guide > Materials & Items, Raw Materials - Exotic;
  4. Cursor over Lithium, press Locate key/button.
  5. Follow new mission objective and to the marked system in the galaxy map.

After reaching marked system, look for any planet with Lithium on the resource list.

gdiv

#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

storm herald
#

!product living glass

river micaBOT
storm herald
#

!product lubricant

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

plush marsh
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-biomes

river micaBOT
floral wraith
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
dense fable
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.34 166006 (4213)
-# playstation4 6.34 166006 (4213)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

drowsy flax
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
daring aspen
#

!faq-adjacency

cloud compass
#

!faq-freighter

river micaBOT
#

@cloud compass Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
terse rain
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

daring aspen
#

!nms-livingfrigates

river micaBOT
#

@daring aspen Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

opaque yew
#

!versions

river micaBOT
#

@opaque yew Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

worthy drum
#

!xp

river micaBOT
#

@worthy drum Please run this in #bot-spam.

cobalt patrol
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
WhatsNew, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

storm herald
#

!links

river micaBOT
#

LINKS COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

General General

BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).

Info Info & Help

ModAppLink - Link to our Discord Moderator Application.

Discord Discord Invites

BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.

signal garden
#

!faq-storyline

#

buh

#

!faq-story

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-biomes

river micaBOT
tepid thunder
#

!faq-biomes

river micaBOT
pure topaz
#

!faq-versoins

#

oh

#

!faq-versions

river micaBOT
#

@pure topaz Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

daring aspen
#

!nms-purplesystems

river micaBOT
#

@daring aspen Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-units

river micaBOT
bright scaffold
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

daring aspen
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

dense fable
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-biomes

river micaBOT
urban iron
#

! Xp

river micaBOT
#

@urban iron Please run this in #bot-spam.

urban iron
#

Sorry

hardy barn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

grim quartz
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

terse rain
#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


visual yew
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

tulip rose
#

!faq

river micaBOT
#

@tulip rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

fresh sequoia
#

@urban laurel

#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

urban laurel
#

Ohhh

fresh sequoia
#

there you can see all updates

urban laurel
#

My friend is on ps5

#

I am on xbox

fresh sequoia
#

my friends are on pc and im on switch 2 so were three updates apart and I dont know if well ever be able to play together 💀

deft badger
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

fresh sequoia
#

@pure topaz

#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

pure topaz
#

hmm

fresh sequoia
#

These are what each platform is at right now

#

switch is behind the latest

pure topaz
#

yep two

fresh sequoia
#

brother you said five

pure topaz
#

ouch switch is 6 versoins behind

fresh sequoia
#

you said six

#

no its three

pure topaz
#

oh

fresh sequoia
#

4215 - 4212 = 3

#

still really bad

pure topaz
#

im ignoring switch 2 becuase they are whole diff platforms even tho same versoin

#

!faq-update

river micaBOT
#

Each platform has its own certification / verification procedure that's out of the developer's control. As a player-run community, we have no insight on said process and cannot determine when any given update will go live. This can lead to "version mismatch" error when trying to join a multiplayer session of a player on a different platform.

For news from Hello Games about the latest update, run !WhatsNew, follow #nms-announcements & grab #roles NmsWave to get pinged. Check #nms-news-ticker or run !NmsVersions for latest platform updates.

deft badger
#

!faq-suitlayout

river micaBOT
tulip rose
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

tulip rose
#

!faq-Shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

cloud compass
#

!fq--echoes

river micaBOT
#

@cloud compass Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-echoes @deft badger

river micaBOT
#

@deft badger
-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

pure topaz
#

!nmsversoins

river micaBOT
#

@pure topaz Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

fresh sequoia
#

@dense verge

#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

fresh sequoia
#

These are platform updates

dense verge
#

but most of my friends are steam players

fresh sequoia
#

Well you need to wait for X box to update then. its different speed for different platforms

#

Its worst for me because my friends are steam players and Im switch 2, so im three updates behind

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

terse rain
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

tulip rose
#

!faq-strashiplayout

river micaBOT
#

@tulip rose Did you mean !Faq-ShipLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

tulip rose
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

tulip rose
#

!faw-multitoollayout

river micaBOT
#

@tulip rose Did you mean !Faq-MultitoolLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

river micaBOT
#

@whole pulsar
-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

visual yew
#

!faq-nanites

river micaBOT
hybrid lion
#

!faq-nanites

river micaBOT
hardy barn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!exptime

river micaBOT
dense fable
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

spice pulsar
#

!faq-units

river micaBOT
spice pulsar
#

!faq-nanite

river micaBOT
#

@spice pulsar Did you mean !Faq-Nanites?

waxen ingot
#

!faq-fraighter

river micaBOT
#

@waxen ingot Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
pure topaz
#

!xp

river micaBOT
#

@pure topaz Please run this in #bot-spam.

hardy barn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

tepid hamlet
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

tepid hamlet
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
tepid hamlet
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

visual yew
#

!rank

river micaBOT
#

Use !xp to check current xp level. Try !RoleHelp & !RoleLevels for server roles. Read Pins 📌 in #bot-spam for more Gunter and Laylaps commands.

visual yew
#

!xp

river micaBOT
#

@visual yew Please run this in #bot-spam.

visual yew
#

!faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

urban laurel
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

deft badger
#

!faq

river micaBOT
#

@deft badger

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

deft badger
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

vocal kettle
#

!faq-corewarp

river micaBOT
bold heart
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

terse rain
#

!faq-shipllayout @south marlin

river micaBOT
#

@terse rain Did you mean !Faq-ShipLayout @south marlin?

#

@south marlin
-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

signal garden
#

!faq

river micaBOT
#

@signal garden

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

signal garden
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

signal garden
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

signal garden
#

@fresh sequoia here

#

check these out

fresh sequoia
#

thx

fresh sequoia
#

!Faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

fresh sequoia
#

!faq

river micaBOT
#

@fresh sequoia

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

wintry jay
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

haughty horizon
#

!NMSverisons

river micaBOT
#

@haughty horizon Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

dense fable
#

!nmsversion

river micaBOT
#

@dense fable Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

terse rain
#

!faq-livingship @fiery kayak

river micaBOT
#

@fiery kayak
-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

tepid hamlet
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

fresh sequoia
#

!familiarrole

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🔓 <@&337090468900765706> role (xp level 5) unlocks uploads FileUpload -- also #memes🤡, link previews/embeds & reactions.

  • -# In #bot-spam, run !xp to check level & !RoleHelp for more info.
  • -# To gain xp, Chat chat with the community (outside #bot-spam) & heart-react in #nms-photomode-gallery. louvre Run !Louvre for details. DoNot No spam, there are cooldowns.
  • -# In 📸 #nms-media, post any NMS capture (add text for xp). Other channels that allow screenshots are listed with !ImageHelp.
visual yew
#

!faq-unita

river micaBOT
#

@visual yew Did you mean !Faq-Units?

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

bright scaffold
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

river micaBOT
#

@half dagger Please run this in #bot-spam.

daring aspen
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.34 166006 (4213)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

daring aspen
#

! nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

void trellis
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

tepid hamlet
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

urban laurel
#

! nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
mossy schooner
#

Omg

#

Corvette clutch

#

I BEAT THE FREIGHER

#

but is burning

#

Lol

fresh sequoia
#

!nmsweeklymissions

river micaBOT
#

@fresh sequoia Did you mean !WeeklyMission?

#

-# pointdownto view info below, enable embedsexternallink

WeekendMission Weekly Nexus Mission
Available every weekend (same time for all players) & rewards 1800 quicksilver Quicksilver

  • This weekend mission ends: <t:1778490000:F>
  • Next weekend mission starts: <t:1778868000:F>

*Times above are your local timezone (Starts: Fri 18:00 UTC / Ends: Mon 9:00 UTC)

fresh sequoia
#

!weeklymissions

river micaBOT
#

@fresh sequoia Did you mean !WeeklyMission?

fresh sequoia
#

why is gunter breaking

#

!weeklymission

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

WeekendMission Weekly Nexus Mission
Available every weekend (same time for all players) & rewards 1800 quicksilver Quicksilver

  • This weekend mission ends: <t:1778490000:F>
  • Next weekend mission starts: <t:1778868000:F>

*Times above are your local timezone (Starts: Fri 18:00 UTC / Ends: Mon 9:00 UTC)

#

-# pointdownto view info below, enable embedsexternallink

WeekendMission Weekly Nexus Mission
Available every weekend (same time for all players) & rewards 1800 quicksilver Quicksilver

  • This weekend mission ends: <t:1778490000:F>
  • Next weekend mission starts: <t:1778868000:F>

*Times above are your local timezone (Starts: Fri 18:00 UTC / Ends: Mon 9:00 UTC)

cloud compass
#

!faq-freighter

#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-units

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

zealous briar
#

!nmsversions

terse rain
#

!faq-derelicts

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Derelict Freighter Events**

**Why can't I land on this derelict? Help **
There are two different derelict freighter events in the game.

gdiv Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)

If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.

gdiv Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)

You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.

tulip rose
#

!faq-exosuitlayout

river micaBOT
#

This command has been retired. Please run !Faq-SuitLayout in #bot-spam. Thanks.

tulip rose
#

!faq-Suitlayout

river micaBOT
terse rain
#

yep, that works

tulip rose
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

vast ermine
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

tepid thunder
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
frank bobcat
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

bright scaffold
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

left wadi
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
bright scaffold
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

visual yew
#

!faq-staff

#

!faq

river micaBOT
#

@visual yew

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

bright scaffold
#

$faq-artemispath

#

Whoops

#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

bright scaffold
#

!faq-purplesystem

river micaBOT
#

@bright scaffold Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

hardy barn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

bright scaffold
#

Xbox is low on the list 😔

#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
dense fable
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

dense fable
#

!nmsversion

river micaBOT
#

@dense fable Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
urban laurel
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

How to find Dissonance

Look for Dissonant systems in the galaxy map. In these systems, you'll often find at least one planet that reads Dissonance Detected in their resource list.

Notes:

  • All dissonant planets can be used to farm related resources e.g. radiant shards, echo locator
  • Not all dissonant systems and/or planets can spawn harmonic camps (image externallink). Consuming a Carrier AI Fragment should lead you to a suitable location that can spawn harmonic camps.
    gdiv
deft badger
#

!faq

river micaBOT
#

@deft badger

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

deft badger
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

bright scaffold
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

bright scaffold
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

bright scaffold
#

!faq-echos

river micaBOT
#

@bright scaffold Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

tulip rose
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

terse rain
#

!faq-storageaugments

#

!faq-StorageAugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
spare salmon
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

ember garden
#

What events can make items in refiners disappear? I thought the only one was switching between saves, but I just returned to my base with refiners for creating more plants and condensed carbon for statis devices and everything disappeared...

tardy moth
zealous briar
#

!faq-harmonic

polar fox
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

urban laurel
#

@stuck pulsar

#

! nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

zealous briar
#

! Versions

river micaBOT
#

@zealous briar Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

worn karma
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

bright scaffold
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

bright scaffold
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

vast ermine
#

!faq

river micaBOT
#

@vast ermine

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

vast ermine
#

!Faq-SaveFiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

📁 **Save File Locations**

-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games nms_hellogames_logo.

xbox Xbox App / Game Pass:

%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\

steam Steam:

%appdata%\HelloGames\NMS\st_[SteamID]\

steamdeck Steam Deck & linuxtux Linux:

$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\

mac Mac:

/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/

gog GOG:

%appdata%\HelloGames\NMS\[DefaultUser]\

visual yew
#

!faq-autophage

#

!faq

river micaBOT
#

@visual yew

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

visual yew
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

signal garden
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

signal garden
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

dry tide
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
harsh cliff
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

harsh cliff
#

!faq-purplesystem

river micaBOT
#

@harsh cliff Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

harsh cliff
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

dense fable
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-units

river micaBOT
sick dome
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!discordlinks

river micaBOT
#

DISCORD INVITE COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Discord Discord Invites

BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.

cloud compass
#

!faq-units

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

storm herald
#

!product honey

river micaBOT
#
Items matching `honey` (20):

nms_product_refined_honey Sticky 'Honey' [FOOD_V_BLOB]
nms_product_refined_honey Synthetic Honey [FOOD_R_HONEY]
nms_product_refined_butter Honey Butter [FOOD_R_HONEYBUT]
nms_product_refined_butter Honied Proto-Butter [FOOD_R_HONEYGEK]
nms_product_doughnut Honey Doughnut [FOOD_DNUT_HON]
nms_product_doughnut Honeybutter Doughnut [FOOD_DNUT_HONB]
nms_product_refined_tart Honey Tart [FOOD_PIE_HONEY]
nms_product_refined_cake Glittering Honey Cake [FOOD_CK_HONEY]
nms_product_icecream Honey Ice Cream [FOOD_ICE_HONEY]
nms_product_refined_cakeblob Honey-Soaked Fancy [FOOD_CB_HONEY]
nms_product_refined_cakeblob Perpetual Honeycake [FOOD_CB_JGLITCH]
nms_product_refined_cakeblob Salt-Laced Honey Cake [FOOD_CB_FCUST]
nms_product_refined_cakeblob Ambrosial Wonder [FOOD_CP_HONEY]
nms_product_refined_cake Honied Angel Cake [FOOD_MC_HONEY]
nms_product_refined_cakeblob Gooey Honey Puff [FOOD_MC_BLOB]
nms_product_refined_ccakeevil Tortured Honey Cake [FOOD_MM_HONEY]
nms_product_refined_ccakeevil Itching, Creeping Honey Sponge [FOOD_MM_BLOB]
nms_product_refined_cake Monstrous Honey Cake [FOOD_CM_HONEY]
nms_product_refined_cake Honied Proto-Cake [FOOD_CG_HONEY]
nms_product_refined_biscuit Honey Waffle [FOOD_B_HONEY]

terse rain
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

stiff prism
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

frank bobcat
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

peak karma
#

/faq

#

!faq

river micaBOT
#

@peak karma

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

peak karma
#

Faq-BeginnerTips

#

!Faq-BeginnerTips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

stiff prism
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

bright scaffold
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

worn karma
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

bright scaffold
#

as an xbox player im a touch sad

worn karma
#

truke

bright scaffold
#

on the bright side at least it isnt as behind as nintendo

opal light
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

bright scaffold
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

stone gate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

@tawny bane
-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

bright scaffold
#

!faq-starcolors

river micaBOT
#

@bright scaffold Did you mean !Faq-StarColor?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

stone gate
#

!nmsversions
Modifier
Transférer
Plus

river micaBOT
#

Modifier
Transférer
Plus
-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

severe lagoon
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

left wadi
#

!faq-purplesystem

river micaBOT
#

@left wadi Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

stone gate
#

!nmsversions
Modifier
Transférer
Plus

river micaBOT
#

Modifier
Transférer
Plus
-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

pseudo pivot
#

!expedition

river micaBOT
sick dome
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

left wadi
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
hardy barn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-interceptor

river micaBOT
#

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<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.34 166006 (4213)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

glossy panther
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.36 167017 (4215)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

stiff prism
#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

stiff prism
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.36 167017 (4215)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

sick dome
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.36 167017 (4215)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

fresh sequoia
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.36 167017 (4215)
-# switch 6.30 165773 (4212)
-# switch2 6.30 165773 (4212)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

bright scaffold
#

I have bad news lol

fresh sequoia
#

I hate nintendo

bright scaffold
#

U a switch player?

fresh sequoia
#

Partially

#

I go from pc to switch 2

bright scaffold
#

Honestly I was so glad when they fixed the crashing issue on Xbox

#

That made shit legitimately unplayable

fresh sequoia
#

So I depend on that update to use my cross saves and play with my pc friends when Im away using switch 2

#

I dont know of it but i guess it was bad, huh

bright scaffold
#

Yea

#

Even more so if you where playing multiplayer

#

Had a higher rate of it happening

terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

leaden osprey
#

!Faq-SuitLayout

river micaBOT
leaden osprey
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

tardy moth
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-biomes

river micaBOT
storm herald
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.36

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 166684 (4215)
-# steampc 6.36 166684 (4215)
-# steammac 6.36 166684 (4215)
-# gog 6.36 166684 (4215)
-# playstation5 6.36 166684 (4215)
-# playstation4 6.36 166684 (4215)
-# xbox 6.36 167017 (4215)
-# switch 6.36 166684 (4215)
-# switch2 6.36 166684 (4215)

­

steam Steam Branches
-# spPublic: 23076725 (<t:1777897365:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

leaden bane
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
upper quail
#

!faq-freighter

river micaBOT
#

@upper quail Did you mean !Faq-Freighters?

severe lagoon
#

!faq-freighter

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
leaden osprey
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

sour epoch
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

terse rain
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

wide hedge
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-biomes

river micaBOT