#nms-commands
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❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:
• Have you asked for help before about the same issue?
• What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?
• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).
• What troubleshooting steps have you performed so far to try and fix the issue?
Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »
!faq-units
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How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-likholu
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Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.
⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.
!faq-purplesystems
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Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!Faq-hydroginjelly
!faq-interceptor
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Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-savefiles
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-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games
.
Xbox App / Game Pass:
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\
Steam:
%appdata%\HelloGames\NMS\st_[SteamID]\
Steam Deck &
Linux:
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\
Mac:
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/
GOG:
%appdata%\HelloGames\NMS\[DefaultUser]\
!nmsversions
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-# Known Versions (title screen bottom-left corner)
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Exp: 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.23 161480 (4207)
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6.23 161480 (4207)
Steam Branches
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Public: 22126386 (<t:1772191681:d>)
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Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-AtlasPath
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The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.
To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.
The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.
Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »
Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.
Known issues:
- Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
- You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
! versions
@buoyant orchid Did you mean !NmsVersions?
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-# Known Versions (title screen bottom-left corner)
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Exp: 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.23 161480 (4207)
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6.23 161480 (4207)
Steam Branches
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Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
! faq-settlement
@neat granite Did you mean !Faq-Settlements?
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Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

@strange lodge
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!help
COMMANDS:
General
SelfMute - Mute yourself
NMS
Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.
Info & Help
Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.
👤 Personal
MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).
📆 Events
Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.
Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission
!links
LINKS COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
General
BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).
Info & Help
ModAppLink - Link to our Discord Moderator Application.
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!mobileapplink
!faq
@visual wyvern
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!exptime
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Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-storageaugments
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Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.
See: Image Drop Chances »
Living Ships can not be scrapped.
Tips
- The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
- Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
- If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
- To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
!faq-nanites
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What exactly are you looking for? 
!faq-biomes
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- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-corewarp
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- How to reach the Galactic Core via Portals in any galaxy »
- How to warp to the Galactic Core in your ship »
- See infographic guide below or watch quick demo

- See list of galaxies. More Wiki info »
!exptime
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Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-corvette
@wet wraith Did you mean !Faq-Corvettes?
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to view info below, enable embeds
Corvettes
[Getting started](#nms-questions message)
-# Recommendations, How to start building a Corvette Ship
[Getting additional Modules](#nms-questions message)
-# Drop sources, Bartering
[General Info](#nms-questions message)
-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.
[Known Bugs](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us

!faq
@visual wyvern
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-shiplayout
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Starship Tech Layout
This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.
For more in-depth assistance, check #nms-questions & #nms-legacy-ships.
! FAQ-portal glyphs
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Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-interceptor
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to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-glitchbuilding
-#
to view info below, enable embeds
https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.
00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words
Control the Wire:
https://youtu.be/BbDxEYdgZpU
The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA
Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c
Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU
!nms-nanites
@clear peak Did you mean !Faq-Nanites?
-#
to view info below, enable embeds
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-nanites
-#
to view info below, enable embeds
!faq-storageaugments
-#
to view info below, enable embeds
Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.
See: Image Drop Chances »
Living Ships can not be scrapped.
Tips
- The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
- Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
- If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
- To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!faq-leylines
-#
to view info below, enable embeds
3 Star Resources: LeyLines
Leylines are lines of longitude (vertical lines that go from north to south)
that will have [3 star Resources](#nms-questions message) spawns randomly distributed on them.
When looking for spawns try to search by travelling West or East. North or South runs a risk of searching between leylines where no deposits spawn.
If you find a deposit all you have to do is to go straight North or South and you will most likely find more spots.
You can also use NMS Leyline Calculator made by our members, @thin sentinel and @waxen ingot that can help with locating leylines on any planet:
- https://nmslc.netlify.app/
Application contains all instructions. Feel free to check out a Video Demonstration too
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq
@visual wyvern
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-suitlayout
-#
to view info below, enable embeds
!freighterlayout
@visual wyvern Did you mean !Faq-FreighterLayout?
-#
to view info below, enable embeds
This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.
Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.
For more in-depth assistance, check #nms-questions & #nms-legacy-ships
!faq-multitoollayout
-#
to view info below, enable embeds
Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq
@strange vine
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!faq-fregihters
@bright dagger Did you mean !Faq-Freighters?
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-freighters
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-nanites
-#
to view info below, enable embeds
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-help
-#
to view info below, enable embeds
❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:
• Have you asked for help before about the same issue?
• What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?
• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).
• What troubleshooting steps have you performed so far to try and fix the issue?
Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »
!faq-corvette
@lunar whale Did you mean !Faq-Corvettes?
-#
to view info below, enable embeds
Corvettes
[Getting started](#nms-questions message)
-# Recommendations, How to start building a Corvette Ship
[Getting additional Modules](#nms-questions message)
-# Drop sources, Bartering
[General Info](#nms-questions message)
-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.
[Known Bugs](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us

!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-nanites
-#
to view info below, enable embeds
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-nanites
-#
to view info below, enable embeds
!help
COMMANDS:
General
SelfMute - Mute yourself
NMS
Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.
Info & Help
Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.
👤 Personal
MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).
📆 Events
Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.
Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission
!links
LINKS COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
General
BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).
Info & Help
ModAppLink - Link to our Discord Moderator Application.
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!galactichublink
!faq-savefiles
-#
to view info below, enable embeds
-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games
.
Xbox App / Game Pass:
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\
Steam:
%appdata%\HelloGames\NMS\st_[SteamID]\
Steam Deck &
Linux:
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\
Mac:
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/
GOG:
%appdata%\HelloGames\NMS\[DefaultUser]\
!power 100
@sinful sluice
For a power consumption of 100 kPs you will require:
**4 ** Solar Panels
**2 ** Batteries
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq
@novel moss
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-starcolor
-#
to view info below, enable embeds
In the Galaxy Map, below the star system name, you can find the spectral class letter:
• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)
Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.
Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.
❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .
Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.
📖 Did you know? A star system may have only its stellar metal, its activated version or both.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-corvettes
-#
to view info below, enable embeds
Corvettes
[Getting started](#nms-questions message)
-# Recommendations, How to start building a Corvette Ship
[Getting additional Modules](#nms-questions message)
-# Drop sources, Bartering
[General Info](#nms-questions message)
-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.
[Known Bugs](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!xboxfix
Here are some workarounds for the infinite loading bug on Xbox:
- Launch NMS, When the red ring appears, launch a different game entirely. Two games will appear in your quick resume (NMS and the other game). Go back to NMS and it should get you to the main menu. Close the other game on the quick resume menu.
- If it was already on quick resume when you get stuck, close and relaunch NMS.
- Restart console.
- Clear the cache and relaunch NMS.
Instructions from HG »
If you are having issues loading in to game and are stuck on a red spinning load screen please try the following:
- Launch No Man's Sky.
- When the red ring appears head back to the dashboard a...
!stacisdevice
!product stasis device
-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
remember that you can run just !faq for a list of available commands
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-frigates
-#
to view info below, enable embeds
Frigates and Fleet Expeditions
[General Information »](#nms-questions message)
-# Intro to expeditions, Finding and interacting with frigates, Managing fleet
[Finding and picking frigates worth hiring »](#nms-questions message)
-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula
[Can we upgrade frigates? »](#nms-questions message)
-# Rankups aren't class upgrades though
[Running Fleet Expeditions »](#nms-questions message)
-# Suggestions to fleet composition, avoid damage events
[Boosting fleets »](#nms-questions message)
-# Consumables and fleet upgrade modules
[Known Bugs & Workarounds »](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us.

!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-suitlayout
-#
to view info below, enable embeds
!faq-livingships
@neat granite Did you mean !Faq-LivingShip?
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-boundaryfailures
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-suitlayout
-#
to view info below, enable embeds
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!myfriendcode
Please set it in #bot-spam first with !MyAccount (e.g. !MyAccount ABCD-EFGH-12345).
(@pallid hinge)
!myaccount W0Y1-QZ3Z-44J7T
@pallid hinge Please run this in #bot-spam.
are we deadass
!faq-freighters
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!Faq-Interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-inventory
-#
to view info below, enable embeds
How to Upgrade Inventories

To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.
Click on the links below for in depth descriptions.
Exosuit »
- Drop Pods: Multiple on suitable planet
- Repair using basic resources/items
- Exosuit Expansion Unit (Image ») (after repair)
- Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
- Purchase price (increases) (Image »):
1,000 - 125,000 Units (Tech)
5,000 - 200,000 Units (Cargo)
Can only be purchased once, at each terminal in a system - Exosuit Expansion Unit (after purchase)
Starship »
- Starship Outfitter: Space Station (7) / Outlaw Station (10)
- Purchase price (increases) (Image »):
100,000 - 75,000,000 Units (Tech/Cargo) - Storage Augmentation (Image »)
The maximum amount of slots is limited by class and ship type (Image »)
Multi-Tool »
- Multi-Tool Upgrade Rack: Space Station (16)
- Purchase price (increases) (Image »):
100,000 - 600,000,000 Units (Tech) - Multi-Tool Expansion Slot (Image »)
The maximum amount of slots is limited by class (Image »)
Freighter »
- Freighter Upgrade Terminal: Freighter (5)
- Cargo Bulkhead (Image »)

-#
to view info below, enable embeds
Salvage Frigate Modules (sources)
Recommended Derelict Freighter system
Euclid: 











- A few jellyfish
- 53 Crates
- 1-3 SFMs per visit
source: Xaine (YouTube video
)
Notes:
- Lockers and suitcases in Derelict Freighters won't drop SFM.
- Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.

!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-expedition
-#
to view info below, enable embeds
Expedition Info
Game mode explained:
Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.
To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future
Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (
) can get past rewards via save editing or #nms-modding.
Starting an Expedition »
Finishing an Expedition »
Expedition Tips »

-# Please run bot commands in #bot-spam
- For more expedition tips, see Pins
in #nms-expedition - For gameplay or technical questions, also check #nms-questions
- For Bug Reports, see Hello Games Helpdesk »
- Other Commands helpful during expedition events:
- !ExpTime - Active Expedition time remaining.
- !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
-#
to view info below, enable embeds
Quality of Life: Summoning exocrafts via on foot Quick Menu
- Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.
Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:
a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.
b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).
c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

@plain grove
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-freighters
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
!faq-freighter
@cloud compass Did you mean !Faq-Freighters?
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq
@visual wyvern
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-storageaugments
-#
to view info below, enable embeds
Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.
See: Image Drop Chances »
Living Ships can not be scrapped.
Tips
- The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
- Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
- If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
- To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!MyAccount E3F2-A683-T19TY
@coral spruce Please run this in #bot-spam.
!help
COMMANDS:
General
SelfMute - Mute yourself
NMS
Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.
Info & Help
Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.
👤 Personal
MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).
📆 Events
Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.
Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission
!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-multitoollayout
-#
to view info below, enable embeds
Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
-#
to view info below, enable embeds
Salvage Frigate Modules (sources)
Recommended Derelict Freighter system
Euclid: 











- A few jellyfish
- 53 Crates
- 1-3 SFMs per visit
source: Xaine (YouTube video
)
Notes:
- Lockers and suitcases in Derelict Freighters won't drop SFM.
- Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.

FAQ-freighterlayout
-#
to view info below, enable embeds
Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:
- Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
- Blow up NPC freighters in non-outlaw systems;
- Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).
Notes:
- More info on pirate dreadnought rescue battle events, type
!faq-freightersin #bot-spam; - Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
- Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.

!FAQ-freighterlayout @iron lily
@iron lily
-#
to view info below, enable embeds
This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.
Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.
For more in-depth assistance, check #nms-questions & #nms-legacy-ships
forgot the exclamation mark
Ohh thank you!!!
-#
to view info below, enable embeds
- Multi-tools (MT) are found in cabinets spawned in inhabited systems: in the Space Station, in Minor Settlement buildings, etc.
- Some MT types (atlantid, staff) require quest progress to obtain them.
- In the vast majority of cases, class is fixed per cabinet. (deeper MT spawning mechanics is an advanced topic)
- Cabinet class drop chance is affected by system economy tier.
- When the game loads a system, multitools will be drawn from the selected pool, and assigned to each and every cabinet in the system.
- A pool is a group of multitool designs, which may or may not be of different types. To keep it simple for now, there's 1 pool per planet, and that each pool can have 2-4 different designs.
- To swap active pool, we save+reload on a planet in the system. This forces the game to respawn all cabinets, this time drawing from that planet's pool.
- The same cabinet will always spawn the same MT when the same pool is loaded.
- This means that to see all possible 2-4 designs per pool, we'll need to inspect multiple cabinets (with each pool swap). For that purpose, it is recommended to find 4 cabinets of different classes, ideally one of each.
- Supercharged (SC) slot layout is set by the cabinet, until/if a class upgrade is done in which case SC slot(s) will be set by MT - and with the same results for every player that gets that MT from that same cabinet.

!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
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6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-inventory
-#
to view info below, enable embeds
How to Upgrade Inventories

To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.
Click on the links below for in depth descriptions.
Exosuit »
- Drop Pods: Multiple on suitable planet
- Repair using basic resources/items
- Exosuit Expansion Unit (Image ») (after repair)
- Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
- Purchase price (increases) (Image »):
1,000 - 125,000 Units (Tech)
5,000 - 200,000 Units (Cargo)
Can only be purchased once, at each terminal in a system - Exosuit Expansion Unit (after purchase)
Starship »
- Starship Outfitter: Space Station (7) / Outlaw Station (10)
- Purchase price (increases) (Image »):
100,000 - 75,000,000 Units (Tech/Cargo) - Storage Augmentation (Image »)
The maximum amount of slots is limited by class and ship type (Image »)
Multi-Tool »
- Multi-Tool Upgrade Rack: Space Station (16)
- Purchase price (increases) (Image »):
100,000 - 600,000,000 Units (Tech) - Multi-Tool Expansion Slot (Image »)
The maximum amount of slots is limited by class (Image »)
Freighter »
- Freighter Upgrade Terminal: Freighter (5)
- Cargo Bulkhead (Image »)

!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!nmsversions
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
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6.24 161765 (4208)
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6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.23 161480 (4207)
-#
6.23 161480 (4207)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!coords
@pallid hinge Specify coordinates (address, glyphs or hex value).
!creativehublink
No Man's Sky - Troubleshooting - Multiplayer options missing for Gamepass/Xbox users
Enabling Multiplayer Settings in game via Xbox Live Account Settings:
- Xbox account Settings,
General,Online Safety and Family; - Open
Xbox Privacysettings page, then clickView details and customize, and thenCommunication and Multiplayer.
Please review all the settings in this section, then make any desired and/or needed changes.
Note: Rebooting the console or logging in again is recommended to ensure settings take effect.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!panhub
!xp
@mystic marsh Please run this in #bot-spam.
!faq-corvettes
-#
to view info below, enable embeds
Corvettes
[Getting started](#nms-questions message)
-# Recommendations, How to start building a Corvette Ship
[Getting additional Modules](#nms-questions message)
-# Drop sources, Bartering
[General Info](#nms-questions message)
-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.
[Known Bugs](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us

!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
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6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!xp
@jolly comet Please run this in #bot-spam.
!faq-frigates
-#
to view info below, enable embeds
Frigates and Fleet Expeditions
[General Information »](#nms-questions message)
-# Intro to expeditions, Finding and interacting with frigates, Managing fleet
[Finding and picking frigates worth hiring »](#nms-questions message)
-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula
[Can we upgrade frigates? »](#nms-questions message)
-# Rankups aren't class upgrades though
[Running Fleet Expeditions »](#nms-questions message)
-# Suggestions to fleet composition, avoid damage events
[Boosting fleets »](#nms-questions message)
-# Consumables and fleet upgrade modules
[Known Bugs & Workarounds »](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us.

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-voltaicstaff
!hg
Submit bug reports, suggestions or feedback to Hello Games here: https://hellogames.zendesk.com/hc/en-us/requests/new
!Expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!hg
Submit bug reports, suggestions or feedback to Hello Games here: https://hellogames.zendesk.com/hc/en-us/requests/new
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!Faq
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
!Faq-Galaxies
-#
to view info below, enable embeds
How many galaxies are there in No Man's Sky?
There are 256 galaxies in No Man's Sky.
Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.
Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.
Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.

What happens if you warp through the core of galaxy 255?
You return to Euclid, the starting galaxy for all game modes except some expeditions.

I've heard about a galaxy 257 called Yilsrussimil; does it exist?
It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.

What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).

How many regions are in each galaxy, and how many systems per region?
There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.

What types of galaxies are there, and how do they differ?
Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.
!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-exocraftlayout
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to view info below, enable embeds
!faq-shiplayout
-#
to view info below, enable embeds
Starship Tech Layout
This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.
For more in-depth assistance, check #nms-questions & #nms-legacy-ships.
-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
!faq
@lunar burrow
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-settingsfiles
-#
to view info below, enable embeds
Settings File Locations
Steam 
<Steam Library Location>\steamapps\common\No Man's Sky\Binaries\SETTINGS\...
Game Pass 
C:\XboxGames\No Man's Sky\Content\Binaries\SETTINGS\...
GoG 
<Game Install Location>\No Man's Sky\Binaries\SETTINGS\...
Linux & Steam Deck 
$HOME/.local/share/Steam/steamapps/common/No Man's Sky/Binaries/SETTINGS/...
Mac 
/Users/<yourname>/Library/Application Support/HelloGames/NMS/SETTINGS/...
Deleting any of the settings files will have them regenerate when the game is launched.
!Expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
-#
to view info below, enable embeds
!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!faq-living-ship
@high juniper Did you mean !Faq-LivingShip?
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
-#
to view info below, enable embeds
-#
to view info below, enable embeds
Note: Additional bot commands mentioned in this post should be run in the #bot-spam channel.
Open your inventory, and hover over the Void Egg: does its item card text description now mention "EUCLID" multiple times?
If it does, you will need the Portal glyphs unlocked (at least the first 12), to be able to progress this next stage of the quest. (related bot command: !faq-portalglyphs)
Once you have them unlocked, find a portal in the Euclid Galaxy. (related bot command: !faq-portal)
Disable multiplayer, then dial the address embedded in this post. (related bot command: !faq-portaluse)

!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!my-account
@pallid hinge Did you mean !MyAccount?
@pallid hinge Please run this in #bot-spam.
!faq-outlawsystem
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to view info below, enable embeds
Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.
In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.
Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)
!Faq-ArtemisPath
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to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!Faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!coords
@somber scarab Specify coordinates (address, glyphs or hex value).
!power
@dawn vessel Specify a power level.
Singularity engine?
Level of writing messages
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-beginnertips
-#
to view info below, enable embeds
Beginner Tips

Settings
If this is your first time playing No Man's Sky:
• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.
• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».
• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.
• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."

General Tips
• Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
• Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.
• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.
• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.
• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.
• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.
For more inventory management tips, See this post ».

Missions
It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.
• Teach you unique tech and abilities you can't get anywhere else.
• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.
The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.
!faq
@hushed gust
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!Faq-CoreWarp
-#
to view info below, enable embeds
- How to reach the Galactic Core via Portals in any galaxy »
- How to warp to the Galactic Core in your ship »
- See infographic guide below or watch quick demo

- See list of galaxies. More Wiki info »
!Faq-Likholu
-#
to view info below, enable embeds
Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.
⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.
!faq unites
@hushed gust
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!Faq-Units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!Faq-Echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
-#
to view info below, enable embeds
- Current freighter base;
- Frigate Fleet;
- Squadron, if any;
- Archived Ships, if any;
- Unlocked research;
Notes:
- Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
- We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
- Storage Room contents are always safe, nothing to worry about;

!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!coords 300808A5FC3F
043E:0087:025E:0008 // planet 3












300808A5FC3F
X:-961, Y:8, Z:-1441, SSI:8
Distance from galactic core: 692828 ly
!faq-portalglyphs @clear peak
@clear peak
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!help
COMMANDS:
General
SelfMute - Mute yourself
NMS
Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.
Info & Help
Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.
👤 Personal
MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).
📆 Events
Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.
Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission
!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
-#
to view info below, enable embeds
Quality of Life: Summoning exocrafts via on foot Quick Menu
- Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.
Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:
a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.
b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).
c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

!hg
Submit bug reports, suggestions or feedback to Hello Games here: https://hellogames.zendesk.com/hc/en-us/requests/new
!familiarrole
-#
to view info below, enable embeds
🔓 <@&337090468900765706> role (xp level 5) unlocks uploads
-- also #memes🤡, link previews/embeds & reactions.
- -# In #bot-spam, run !xp to check level & !RoleHelp for more info.
- -# To gain xp,
chat with the community (outside #bot-spam) & heart-react in #nms-photomode-gallery.
Run !Louvre for details.
No spam, there are cooldowns. - -# In 📸 #nms-media, post any NMS capture (add text for xp). Other channels that allow screenshots are listed with !ImageHelp.
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
-#
to view info below, enable embeds
Helpful Gunter Commands
use in #bot-spam - bot prefix is !
!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.
Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.
Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.





Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins
in #bot-spam or type !LayLaps





Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.
!discordlinks
DISCORD INVITE COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!creativehublink
!faq-settlement
@errant crest Did you mean !Faq-Settlements?
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

! Portals
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!discordlinks
DISCORD INVITE COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-suitlayout
-#
to view info below, enable embeds
!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-inventory
-#
to view info below, enable embeds
How to Upgrade Inventories

To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.
Click on the links below for in depth descriptions.
Exosuit »
- Drop Pods: Multiple on suitable planet
- Repair using basic resources/items
- Exosuit Expansion Unit (Image ») (after repair)
- Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
- Purchase price (increases) (Image »):
1,000 - 125,000 Units (Tech)
5,000 - 200,000 Units (Cargo)
Can only be purchased once, at each terminal in a system - Exosuit Expansion Unit (after purchase)
Starship »
- Starship Outfitter: Space Station (7) / Outlaw Station (10)
- Purchase price (increases) (Image »):
100,000 - 75,000,000 Units (Tech/Cargo) - Storage Augmentation (Image »)
The maximum amount of slots is limited by class and ship type (Image »)
Multi-Tool »
- Multi-Tool Upgrade Rack: Space Station (16)
- Purchase price (increases) (Image »):
100,000 - 600,000,000 Units (Tech) - Multi-Tool Expansion Slot (Image »)
The maximum amount of slots is limited by class (Image »)
Freighter »
- Freighter Upgrade Terminal: Freighter (5)
- Cargo Bulkhead (Image »)

!faq-expedition
-#
to view info below, enable embeds
Expedition Info
Game mode explained:
Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.
To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future
Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (
) can get past rewards via save editing or #nms-modding.
Starting an Expedition »
Finishing an Expedition »
Expedition Tips »

-# Please run bot commands in #bot-spam
- For more expedition tips, see Pins
in #nms-expedition - For gameplay or technical questions, also check #nms-questions
- For Bug Reports, see Hello Games Helpdesk »
- Other Commands helpful during expedition events:
- !ExpTime - Active Expedition time remaining.
- !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
!faq
@languid blade
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!Faq-Freighters
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!Faq-Corvettes
-#
to view info below, enable embeds
Corvettes
[Getting started](#nms-questions message)
-# Recommendations, How to start building a Corvette Ship
[Getting additional Modules](#nms-questions message)
-# Drop sources, Bartering
[General Info](#nms-questions message)
-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.
[Known Bugs](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us

!Faq-Likholu
-#
to view info below, enable embeds
Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.
⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!tier
@storm herald
-#
to view info below, enable embeds
There's a:
- 80% chance that Resonator will be an Inverted Mirror Resonator;
- 20% chance that Resonator will be an Echo Locator Resonator.
Approach and aim at the Resonator to see what it will drop when destroyed.

!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!starcablink
@plain grove
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-nanites
-#
to view info below, enable embeds
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-artrmispath
@fleet fjord Did you mean !Faq-ArtemisPath?
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-PurpleSystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

-#
to view info below, enable embeds
!tier
@slate wharf
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-livingfrigate
-#
to view info below, enable embeds
You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.
With Dream Aerial (Required for your first)
To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.
Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.

With Anomaly Detectors
After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.
Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:
C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.
Known Issues:
- If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
- If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.

Additional Info
Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
For example:
Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.
A list of usable food groups and a demonstration of their effects on a specific Living Frigate »
!faq-livingship @neon apex
@neon apex
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-portalglyph
@cloud compass Did you mean !Faq-PortalGlyphs?
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

-#
to view info below, enable embeds
- Current freighter base;
- Frigate Fleet;
- Squadron, if any;
- Archived Ships, if any;
- Unlocked research;
Notes:
- Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
- We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
- Storage Room contents are always safe, nothing to worry about;

!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-derelict
@neat granite Did you mean !Faq-Derelicts?
-#
to view info below, enable embeds
**Why can't I land on this derelict?
**
There are two different derelict freighter events in the game.
Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)
If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.
Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)
You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.
-#
to view info below, enable embeds
Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.
When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:
- Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
- Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);
After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.

!faq-inventory
-#
to view info below, enable embeds
How to Upgrade Inventories

To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.
Click on the links below for in depth descriptions.
Exosuit »
- Drop Pods: Multiple on suitable planet
- Repair using basic resources/items
- Exosuit Expansion Unit (Image ») (after repair)
- Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
- Purchase price (increases) (Image »):
1,000 - 125,000 Units (Tech)
5,000 - 200,000 Units (Cargo)
Can only be purchased once, at each terminal in a system - Exosuit Expansion Unit (after purchase)
Starship »
- Starship Outfitter: Space Station (7) / Outlaw Station (10)
- Purchase price (increases) (Image »):
100,000 - 75,000,000 Units (Tech/Cargo) - Storage Augmentation (Image »)
The maximum amount of slots is limited by class and ship type (Image »)
Multi-Tool »
- Multi-Tool Upgrade Rack: Space Station (16)
- Purchase price (increases) (Image »):
100,000 - 600,000,000 Units (Tech) - Multi-Tool Expansion Slot (Image »)
The maximum amount of slots is limited by class (Image »)
Freighter »
- Freighter Upgrade Terminal: Freighter (5)
- Cargo Bulkhead (Image »)

!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-galaxies
-#
to view info below, enable embeds
How many galaxies are there in No Man's Sky?
There are 256 galaxies in No Man's Sky.
Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.
Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.
Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.

What happens if you warp through the core of galaxy 255?
You return to Euclid, the starting galaxy for all game modes except some expeditions.

I've heard about a galaxy 257 called Yilsrussimil; does it exist?
It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.

What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).

How many regions are in each galaxy, and how many systems per region?
There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.

What types of galaxies are there, and how do they differ?
Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.
@pseudo star Did you mean !Faq-PurpleSystems?
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-exocraftlayout
-#
to view info below, enable embeds
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-corvettes
-#
to view info below, enable embeds
Corvettes
[Getting started](#nms-questions message)
-# Recommendations, How to start building a Corvette Ship
[Getting additional Modules](#nms-questions message)
-# Drop sources, Bartering
[General Info](#nms-questions message)
-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.
[Known Bugs](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us

!faq-nanites
-#
to view info below, enable embeds
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
Ok
@graceful arrow Did you mean !Faq-Squadron?
-#
to view info below, enable embeds
• [Acquire a freighter](#nms-questions message) if you don't have one.
• Unlock at least 1 squadron slot in the Fleet Management Terminal on the freighter.
Slots Cost (in Nanites):
1st 800 
2nd 3,500 
3rd 7,500 
4th 10,000 
Rank Upgrade Cost (in Nanites)
C > B 1,200 
B > A 4,100 
A > S 9,500 
• Go to an inhabited system. If it is an Outlaw system you cannot recruit from the station and must use another location.
• Talk to an NPC pilot and recruit to your squadron. When recruiting, the class a ship spawned in doesn't matter. Instead, make your recruiting choices based off ship appearance (and pilot appearance, if so desired) as well as pilot class.
All prices are Normal mode and may vary depending on your mode/custom settings.
How do I buy slots
!faq-help
-#
to view info below, enable embeds
❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:
• Have you asked for help before about the same issue?
• What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?
• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).
• What troubleshooting steps have you performed so far to try and fix the issue?
Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »
!faq
@rare depot
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-savefiles
-#
to view info below, enable embeds
-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games
.
Xbox App / Game Pass:
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\
Steam:
%appdata%\HelloGames\NMS\st_[SteamID]\
Steam Deck &
Linux:
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\
Mac:
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/
GOG:
%appdata%\HelloGames\NMS\[DefaultUser]\
!version
@thick trench Did you mean !NmsVersions?
-#
to view info below, enable embeds
-# Known Versions (title screen bottom-left corner)
-#
Exp: 161765 (4208)
-# 
6.24 161765 (4208)
-# 
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
-#
6.24 161765 (4208)
Steam Branches
-#
Public: 22126386 (<t:1772191681:d>)
-#
Latest Experimental notes 
-# For
#nms-announcements notifications get the respective
pingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.
Read all patch notes in the NMS Release Log »
Experimental patch notes: Latest » | All »
PC update issues?
Get Microsoft store help »
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!help
COMMANDS:
General
SelfMute - Mute yourself
NMS
Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.
Info & Help
Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.
👤 Personal
MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).
📆 Events
Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.
Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission
!commands
-#
to view info below, enable embeds
Helpful Gunter Commands
use in #bot-spam - bot prefix is !
!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.
Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.
Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.





Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins
in #bot-spam or type !LayLaps





Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.
!faq-frigates
-#
to view info below, enable embeds
Frigates and Fleet Expeditions
[General Information »](#nms-questions message)
-# Intro to expeditions, Finding and interacting with frigates, Managing fleet
[Finding and picking frigates worth hiring »](#nms-questions message)
-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula
[Can we upgrade frigates? »](#nms-questions message)
-# Rankups aren't class upgrades though
[Running Fleet Expeditions »](#nms-questions message)
-# Suggestions to fleet composition, avoid damage events
[Boosting fleets »](#nms-questions message)
-# Consumables and fleet upgrade modules
[Known Bugs & Workarounds »](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us.

-#
to view info below, enable embeds
Frigates and Fleet Expeditions
[General Information »](#nms-questions message)
-# Intro to expeditions, Finding and interacting with frigates, Managing fleet
[Finding and picking frigates worth hiring »](#nms-questions message)
-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula
[Can we upgrade frigates? »](#nms-questions message)
-# Rankups aren't class upgrades though
[Running Fleet Expeditions »](#nms-questions message)
-# Suggestions to fleet composition, avoid damage events
[Boosting fleets »](#nms-questions message)
-# Consumables and fleet upgrade modules
[Known Bugs & Workarounds »](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us.

!faq-frigates
-#
to view info below, enable embeds
Frigates and Fleet Expeditions
[General Information »](#nms-questions message)
-# Intro to expeditions, Finding and interacting with frigates, Managing fleet
[Finding and picking frigates worth hiring »](#nms-questions message)
-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula
[Can we upgrade frigates? »](#nms-questions message)
-# Rankups aren't class upgrades though
[Running Fleet Expeditions »](#nms-questions message)
-# Suggestions to fleet composition, avoid damage events
[Boosting fleets »](#nms-questions message)
-# Consumables and fleet upgrade modules
[Known Bugs & Workarounds »](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us.

Ah I see Ty
You all are wonderful Ty so much for help. Much Appreciated.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!product dioxite
!faq-multiplayer
-#
to view info below, enable embeds
• Find your Friend Code via Network Options » View Friends List » Show My Friend Code / Add Friend -- see image for example.
💡 Share it with others here by typing !MyFriendCode
• See other multiplayer & cross-play tips »
• Cross-play issues? Check #nms-questions & pinned info »
• Recommended Network Settings »
When progressing quests, it's strongly recommended to disable Multiplayer to avoid bugs. See Recommended Network Settings »
Additional and useful information:
Basic steps: Hosting/Joining [a session »](#nms-questions message)
Having issues with multiplayer? See common Issues, suggested Troubleshooting steps and Workarounds »
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq units
@hushed gust
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faaq-units
@hushed gust Did you mean !Faq-Units?
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
@pastel flicker
Yo
look at that
you asked about money making
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
Did that got 4.5 million in 10 minutes
Just got the game my friend showed me this game a long time ago when it was in beta
Will parts I store in the corvette workshop cache save for all workshops or just the one space station
all
Thank you
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
-#
to view info below, enable embeds
Obtaining Lithium/Finding a Waterworld biome planet
Requirements:
- Purple star systems unlocked.
-# 📖 Type!faq-purplesystemsin #nms-commands.
- Look for a Gas Giant system - they're tagged as such in the Galaxy Map.
- Land on the Gas Giant planet: obtain 1 Crystalized Helium and 1 Activated Quartzite (e.g. from mineral deposits), refine Crystalized Helium+Activated Quartzite to get Lithium.
- Open Catalog & Guide > Materials & Items, Raw Materials - Exotic;
- Cursor over Lithium, press Locate key/button.
- Follow new mission objective and to the marked system in the galaxy map.
After reaching marked system, look for any planet with Lithium on the resource list.

Just built my first Corvette but it won’t let me open the door to get in
-#
to view info below, enable embeds
Note: This only works in non-outlaw systems.
- Save+reload first.
- Repeatedly shoot the space station till wanted level 4
- Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
- Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.
(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

!faq-freighters
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
-#
to view info below, enable embeds
How to find Dissonance
Look for Dissonant systems in the galaxy map. In these systems, you'll often find at least one planet that reads Dissonance Detected in their resource list.
Notes:
- All dissonant planets can be used to farm related resources e.g. radiant shards, echo locator
- Not all dissonant systems and/or planets can spawn harmonic camps (image
). Consuming a Carrier AI Fragment should lead you to a suitable location that can spawn harmonic camps.

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!Faq-Nanites
-#
to view info below, enable embeds
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-troubleshooting
-#
to view info below, enable embeds
🛠️ Basic Troubleshooting Guide
Below you will find some general recommendations to try troubleshooting crashes, performance instability, or graphical issues on your system. While some steps may be useful for other operating systems this guide is mostly aimed at Windows users.
[Disable Mods / Trainers / Shaders »](#964865106334875698 message)
[Storefront Support »](#964865106334875698 message)
[Update Graphics Drivers »](#964865106334875698 message)
[Clean Install Graphics Drivers »](#964865106334875698 message)
[Repair Windows and System Files »](#964865106334875698 message)
[Reset NMS Graphics Settings »](#964865106334875698 message)
[Clean Boot & Possible Suspects »](#964865106334875698 message)
[Visual C++ Redistributables »](#964865106334875698 message)
[(Further) Assistance »](#964865106334875698 message)
[Useful Troubleshooting Commands »](#964865106334875698 message)
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-gas gaints
@pure topaz Did you mean !Faq-Maps gaints?
gaints
-#
to view info below, enable embeds
Helpful Maps
!faq-settelments
@molten surge Did you mean !Faq-Settlements?
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

@pure topaz Please run this in #bot-spam.
@pure topaz Please run this in #bot-spam.
-#
to view info below, enable embeds
Finding Rare creatures
- Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
- The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
- Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
- Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
- Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
- When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.

!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!faq-derelicts
-#
to view info below, enable embeds
**Why can't I land on this derelict?
**
There are two different derelict freighter events in the game.
Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)
If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.
Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)
You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-freighter
@cloud compass Did you mean !Faq-Freighters?
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!Faq-MultitoolLayout
-#
to view info below, enable embeds
Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!hg
Submit bug reports, suggestions or feedback to Hello Games here: https://hellogames.zendesk.com/hc/en-us/requests/new
!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
-#
to view info below, enable embeds
Note: Save+Reload within the base boundary, if expansion is not working.
- Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
- Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
- Walk back until the error message disappears (inside base boundary).
- Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
- Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
- Max expansion is ±1000u away from your Base Computer in any direction.
- A maximal distance of ±2000u can be covered with the base computer dead centre.
Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-livingfrigate
-#
to view info below, enable embeds
You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.
With Dream Aerial (Required for your first)
To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.
Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.

With Anomaly Detectors
After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.
Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:
C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.
Known Issues:
- If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
- If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.

Additional Info
Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
For example:
Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.
A list of usable food groups and a demonstration of their effects on a specific Living Frigate »
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!friend code
@dreamy grotto Did you mean !MyFriendCode?
Please set it in #bot-spam first with !MyAccount (e.g. !MyAccount ABCD-EFGH-12345).
(@dreamy grotto)
!faq-expedition
-#
to view info below, enable embeds
Expedition Info
Game mode explained:
Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.
To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future
Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (
) can get past rewards via save editing or #nms-modding.
Starting an Expedition »
Finishing an Expedition »
Expedition Tips »

-# Please run bot commands in #bot-spam
- For more expedition tips, see Pins
in #nms-expedition - For gameplay or technical questions, also check #nms-questions
- For Bug Reports, see Hello Games Helpdesk »
- Other Commands helpful during expedition events:
- !ExpTime - Active Expedition time remaining.
- !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!expglyphs
-#
to view info below, enable embeds
Galaxy: Euclid !!!
System: Doshluhei
Planet: Lostr Major












Point of Interest: N/A
Lat/Long: N/A
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq
@visual wyvern
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq
@fluid maple
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-suitlayout
-#
to view info below, enable embeds
!faq-shiplayout
-#
to view info below, enable embeds
Starship Tech Layout
This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.
For more in-depth assistance, check #nms-questions & #nms-legacy-ships.
!faq-multitoollayout
-#
to view info below, enable embeds
Multitool Tech Layout
This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.
For more in-depth assistance, check #nms-questions & #nms-multitools.
!faq-settlements
-#
to view info below, enable embeds
Settlements
[General Info](#nms-questions message)
-# Info and recommendations about Settlements.
[How to get a settlement](#nms-questions message)
-# Getting your first settlement of a save
[Helping Settlements grow](#nms-questions message)
-# Individual Settlement buildings can be upgraded after constructed too.
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #Contact-Us

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-livingfrigate
-#
to view info below, enable embeds
You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.
With Dream Aerial (Required for your first)
To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.
Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.

With Anomaly Detectors
After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.
Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:
C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.
Known Issues:
- If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
- If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.

Additional Info
Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
For example:
Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.
A list of usable food groups and a demonstration of their effects on a specific Living Frigate »
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
-#
to view info below, enable embeds
Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:
- Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
- Blow up NPC freighters in non-outlaw systems;
- Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).
Notes:
- More info on pirate dreadnought rescue battle events, type
!faq-freightersin #bot-spam; - Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
- Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!product fusion core
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-inventory
-#
to view info below, enable embeds
How to Upgrade Inventories

To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.
Click on the links below for in depth descriptions.
Exosuit »
- Drop Pods: Multiple on suitable planet
- Repair using basic resources/items
- Exosuit Expansion Unit (Image ») (after repair)
- Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
- Purchase price (increases) (Image »):
1,000 - 125,000 Units (Tech)
5,000 - 200,000 Units (Cargo)
Can only be purchased once, at each terminal in a system - Exosuit Expansion Unit (after purchase)
Starship »
- Starship Outfitter: Space Station (7) / Outlaw Station (10)
- Purchase price (increases) (Image »):
100,000 - 75,000,000 Units (Tech/Cargo) - Storage Augmentation (Image »)
The maximum amount of slots is limited by class and ship type (Image »)
Multi-Tool »
- Multi-Tool Upgrade Rack: Space Station (16)
- Purchase price (increases) (Image »):
100,000 - 600,000,000 Units (Tech) - Multi-Tool Expansion Slot (Image »)
The maximum amount of slots is limited by class (Image »)
Freighter »
- Freighter Upgrade Terminal: Freighter (5)
- Cargo Bulkhead (Image »)

!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-exocraftlayout
-#
to view info below, enable embeds
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!exptime
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
See Pins
in #nms-expedition & run !Expedition in #nms-commands
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!expedition
-#
to view info below, enable embeds
Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
-#
to view info below, enable embeds
There's multiple Sentinel Boundary chart sources:
- Salvaged Glass (possible drop from non-corrupted ground sentinels)
- Suspicious packet (Goods) (possible drop from destroyed enemy ships, available from outlaw station contraband agent npc)
- Buried Cache
- Wheel Barrows at Harmonic Camps
- Mission reward
- Salvageable Scrap
- Mercenary Guild Envoys
Outlaw systems can be found using an Economy Scanner. Type !faq-systemscanners in #bot-spam for more info.

-#
to view info below, enable embeds
How to get started with Fishing
- Unlock Fishing Rig multi-tool tech from the respective NPC in the Space Anomaly, then install it.
-# Note: Specialized bait crafting recipes will also be taught when unlocking Fishing Rig. - Goto any planet with underwater fauna.
- Optional: In the Multi-Tool inventory, cursor over Fishing Rig, press Apply Bait if you wish to use a bait to fish with.
- Aim at the water surface, and primary fire.
- When line gets fully stretched and colors Green, press and hold primary fire.
Caught fish is dropped as an item in inventory.

!faq
@vast ermine
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-time
-#
to view info below, enable embeds
Should I adjust my system time?

No! Messing with your system clock has the potential to break every single thing that relies on a real timer. Settlements, frigate missions, farms, mines, freighter battles and time gates such as the Starbirth Quest. Just don't do it.
!faq
@grizzled merlin
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
-#
to view info below, enable embeds
Q: Do I really have to travel to the center of the galaxy?
A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.
-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.
-#
to view info below, enable embeds
Note: Save+Reload within the base boundary, if expansion is not working.
- Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
- Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
- Walk back until the error message disappears (inside base boundary).
- Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
- Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
- Max expansion is ±1000u away from your Base Computer in any direction.
- A maximal distance of ±2000u can be covered with the base computer dead centre.
Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.

!faq-outlawsystems
@lilac crag Did you mean !Faq-OutlawSystem?
-#
to view info below, enable embeds
Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.
In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.
Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)
!Faq-OutlawSystem
-#
to view info below, enable embeds
Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.
In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.
Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)
!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-livingship
-#
to view info below, enable embeds
Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-portalglyphs
-#
to view info below, enable embeds
Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.
A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.
B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.
C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.

Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.
!faq-portal
-#
to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-biomes
-#
to view info below, enable embeds
- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!links
LINKS COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
General
BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).
Info & Help
ModAppLink - Link to our Discord Moderator Application.
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-freighter
@cloud compass Did you mean !Faq-Freighters?
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-artemispath
-#
to view info below, enable embeds
The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq
@cloud compass
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-AtlasPath
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The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.
To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.
The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.
Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »
Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.
Known issues:
- Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
- You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
!faq-inventory
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How to Upgrade Inventories

To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.
Click on the links below for in depth descriptions.
Exosuit »
- Drop Pods: Multiple on suitable planet
- Repair using basic resources/items
- Exosuit Expansion Unit (Image ») (after repair)
- Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
- Purchase price (increases) (Image »):
1,000 - 125,000 Units (Tech)
5,000 - 200,000 Units (Cargo)
Can only be purchased once, at each terminal in a system - Exosuit Expansion Unit (after purchase)
Starship »
- Starship Outfitter: Space Station (7) / Outlaw Station (10)
- Purchase price (increases) (Image »):
100,000 - 75,000,000 Units (Tech/Cargo) - Storage Augmentation (Image »)
The maximum amount of slots is limited by class and ship type (Image »)
Multi-Tool »
- Multi-Tool Upgrade Rack: Space Station (16)
- Purchase price (increases) (Image »):
100,000 - 600,000,000 Units (Tech) - Multi-Tool Expansion Slot (Image »)
The maximum amount of slots is limited by class (Image »)
Freighter »
- Freighter Upgrade Terminal: Freighter (5)
- Cargo Bulkhead (Image »)

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- Current freighter base;
- Frigate Fleet;
- Squadron, if any;
- Archived Ships, if any;
- Unlocked research;
Notes:
- Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
- We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
- Storage Room contents are always safe, nothing to worry about;

!faq-portal
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Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq-biomes
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- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
! expedition
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Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-units
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How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-savefiles
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-# The paths below are relative to your system. If you have trouble locating them, ask in #nms-questions or #nms-modding. For Steam, the save folder name consists of the st_ prefix followed by your Steam identifier, shown as [SteamID] below (e.g., st_0123456789). If needed, attach a .zip or .rar archive of the entire folder when submitting a report to Hello Games
.
Xbox App / Game Pass:
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\[HexFolderIdentifier]\
Steam:
%appdata%\HelloGames\NMS\st_[SteamID]\
Steam Deck &
Linux:
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/AppData/Roaming/HelloGames/NMS/st_[SteamID]\
Mac:
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_[SteamID]/
GOG:
%appdata%\HelloGames\NMS\[DefaultUser]\
!faq-exocraftlayout
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!faq-units
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How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!commands
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Helpful Gunter Commands
use in #bot-spam - bot prefix is !
!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.
Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.
Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.





Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins
in #bot-spam or type !LayLaps





Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.
!discordlinks
DISCORD INVITE COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!moddinglink
!faq-artemispath
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The main storyline The Artemis Path is composed of these missions:
- Awakenings
- Alone Amidst the Stars
- Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
- A Leap in the Dark
- The First Traveller
- Patterns in Time
- 16 / 16
- The Purge - 16 warps in any direction. It does not require travelling to the core.
- New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).
Do not reuse portals found via the storyline to prevent bugs.
❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags --
run !SpoilerTag in #bot-spam for help.

📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.
!faq-portal
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to view info below, enable embeds
Locating a Portal
- Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
- Locate a Monolith, [see this post](#nms-questions message);
- Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).
📚 Notes:
- Portals don't have to be unlocked via any quest.
- To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
- Run
!faq-portalglyphsand!faq-purplesystemsin #bot-spam to learn more.
- Run
- A portal is not the same as a teleporter. (see image
) - For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.

!faq
@vast ermine
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-glitchbuilding
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https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.
00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words
Control the Wire:
https://youtu.be/BbDxEYdgZpU
The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA
Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c
Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU
!faq-units
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How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
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Quality of Life: Summoning exocrafts via on foot Quick Menu
- Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.
Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:
a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.
b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).
c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

!faq-nanites
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!Faq-LivingShip
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Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!Faq-Expedition
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Expedition Info
Game mode explained:
Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.
To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future
Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (
) can get past rewards via save editing or #nms-modding.
Starting an Expedition »
Finishing an Expedition »
Expedition Tips »

-# Please run bot commands in #bot-spam
- For more expedition tips, see Pins
in #nms-expedition - For gameplay or technical questions, also check #nms-questions
- For Bug Reports, see Hello Games Helpdesk »
- Other Commands helpful during expedition events:
- !ExpTime - Active Expedition time remaining.
- !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
!faq-biomes
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- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!faq-livingfrigates
@cloud compass Did you mean !Faq-LivingFrigate?
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You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.
With Dream Aerial (Required for your first)
To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.
Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.

With Anomaly Detectors
After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.
Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:
C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.
Known Issues:
- If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
- If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.

Additional Info
Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
For example:
Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.
A list of usable food groups and a demonstration of their effects on a specific Living Frigate »
!faq-frigates
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Frigates and Fleet Expeditions
[General Information »](#nms-questions message)
-# Intro to expeditions, Finding and interacting with frigates, Managing fleet
[Finding and picking frigates worth hiring »](#nms-questions message)
-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula
[Can we upgrade frigates? »](#nms-questions message)
-# Rankups aren't class upgrades though
[Running Fleet Expeditions »](#nms-questions message)
-# Suggestions to fleet composition, avoid damage events
[Boosting fleets »](#nms-questions message)
-# Consumables and fleet upgrade modules
[Known Bugs & Workarounds »](#nms-questions message)
-# If you find any others that aren't mentioned here, #contact-us.

!faq-freighters
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- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-biomes
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- Biome Probabilities »
- Biome Synonyms »
-# More details & resources:
-# 🌴 Lush »
-# 🥶 Frozen »
-# 🥵 Scorched »
-# 🤢 Toxic »
-# ☢️ Irradiated »
-# 🏜️ Barren »
-# ☠️ Dead »
-# 🐊 Swamp »
-# 🌋 Lava »
-# 🔴 Red »
-# 🟢 Green »
-# 🔵 Blue »
-# 😵💫 Weird »
!expedition
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Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!expedition
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Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
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To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.
Alternative sources:
- Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
- Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
- Ancient Data Structure clusters on some planets;
- NPC Settlement Tower buildings (once per day, A-class building required);
- Barrel Fabricator decorations;

!Faq-ShipSpawns
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Default System Starship pool
This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:
- 7 Shuttles
- 7 ships of the dominant race
- 6 ships of the 2 non-dominant races, 3 ships from each.
- 1 Exotic
Starship Spawn Probabilities / Solar Override
From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »
Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.
Starship Tier Info
NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »
Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.
Additional Starship Facts
You can currently own:
- 12 starships:
- Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
- 1 Freighter
- 30 Frigates
- 4 Squadron members:
Slots can be unlocked on the Freighter at the Bridge terminal.
Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
!Faq-BeginnerTips
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Beginner Tips

Settings
If this is your first time playing No Man's Sky:
• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.
• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».
• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.
• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."

General Tips
• Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
• Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.
• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.
• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.
• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.
• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.
For more inventory management tips, See this post ».

Missions
It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.
• Teach you unique tech and abilities you can't get anywhere else.
• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.
The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.
!links
LINKS COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
General
BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).
Info & Help
ModAppLink - Link to our Discord Moderator Application.
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!links
LINKS COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
General
BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).
Info & Help
ModAppLink - Link to our Discord Moderator Application.
Discord Invites
BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
DjMonkeyToolsLink - Blender tools support links.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - NMS Coordinate Exchange Discord server link.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.
!BlueskyLink
The No Man's Sky Discord
discord.gg/nomanssky
📸 Featured NMS Screenshots & Art 🎨
[Account not monitored daily]
- Reddit: https://reddit.com/r/NoMansSkyTheGame
- Mastodon: https://nomanssky.social/@nmscord
!faq-nanites
-#
to view info below, enable embeds
-#
to view info below, enable embeds
There's a:
- 80% chance that Resonator will be an Inverted Mirror Resonator;
- 20% chance that Resonator will be an Echo Locator Resonator.
Approach and aim at the Resonator to see what it will drop when destroyed.

!faq-nanites
-#
to view info below, enable embeds
-#
to view info below, enable embeds
Note: This only works in non-outlaw systems.
- Save+reload first.
- Repeatedly shoot the space station till wanted level 4
- Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
- Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.
(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
-#
to view info below, enable embeds
Finding Rare creatures
- Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
- The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
- Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
- Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
- Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
- When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.

!Faq-Interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-beginnertips
-#
to view info below, enable embeds
Beginner Tips

Settings
If this is your first time playing No Man's Sky:
• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.
• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».
• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.
• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."

General Tips
• Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
• Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.
• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.
• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.
• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.
• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.
For more inventory management tips, See this post ».

Missions
It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.
• Teach you unique tech and abilities you can't get anywhere else.
• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.
The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.
-#
to view info below, enable embeds
Note: Save+Reload within the base boundary, if expansion is not working.
- Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
- Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
- Walk back until the error message disappears (inside base boundary).
- Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
- Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
- Max expansion is ±1000u away from your Base Computer in any direction.
- A maximal distance of ±2000u can be covered with the base computer dead centre.
Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.

!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!commands
-#
to view info below, enable embeds
Helpful Gunter Commands
use in #bot-spam - bot prefix is !
!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.
Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.
Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.





Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins
in #bot-spam or type !LayLaps





Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!commands
-#
to view info below, enable embeds
Helpful Gunter Commands
use in #bot-spam - bot prefix is !
!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.
Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.
Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.





Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins
in #bot-spam or type !LayLaps





Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.
!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq
@eager lava
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-units
-#
to view info below, enable embeds
How to Make Units 
- [Tips for Beginners »](#nms-questions message)
- [Tips for All Stages »](#nms-questions message)
- [Trade Routes Guide »](#nms-questions message)
- [Crashed Ship Farming Guide »](#nms-questions message)
- [Mineral Farming Guide »](#nms-questions message)
- [Refining for Income Guide »](#nms-questions message)
!faq-echoes
-#
to view info below, enable embeds
Make sure the steps below are completed.
⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.
- Finish the Artemis Path (main story).
Run !Faq-ArtemisPathin #nms-commands. - Lift the Seal from a Harmonic Camp.
Run !Faq-Interceptorin #nms-commands. - Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.
❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.

With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.
!faq-purplesystems
-#
to view info below, enable embeds
Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-interceptor
-#
to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!faq-nanites
-#
to view info below, enable embeds
!faq-freighter
@cloud compass Did you mean !Faq-Freighters?
-#
to view info below, enable embeds
- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq
@vast ermine
FAQ COMMANDS:
-#
Prefix Gunter commands with exclamation mark (i.e., !command)
Currency
Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.
Expeditions
Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.
Info and Tips
Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.
Mechanics
Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.
Quests
Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.
Support
Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
!faq-purplesystems
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Worlds Part 2 Content
How to get started...
📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.
- Complete the Artemis Path (the main story of the game).
-# >!faq-artemispathin #bot-spam shows the steps. - Atlas Eternal must show in your mission log, once Atlas Path is completed.
- Find a Harmonic Camp and release the multi-tool seal.
-# >!faq-interceptorin #bot-spam shows how to find them. - Warp to trigger: They Who Returned and complete the Autophage missions.
-# >!faq-echoesin #bot-spam for more info. - Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
- New Mission: In Stellar Multitudes.
🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.
- Finish the mission to reveal all purple systems on the galaxy map.
!faq-starcolorin #bot-spam for more info.
These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »

!faq-quicksilver
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Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.
Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.
Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.
Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.
The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.
Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.
Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.
#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.
!product Aronium @plucky orchid
@thin phoenix No items found matching Aronium @plucky orchid.
^
!faq-interceptor
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Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
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Can't summon a ship?
If you save+reload restore point at a planet base, you should then be allowed to quick menu/summon any of your ships, regardless of state.
This is a failsafe added by the devs to ensure players never lose ships in their collection.

!faq
Faq-Update - When will my platform get the latest update?
Tech Layouts
Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology
Withdrawn / Retired
Faq-ExosuitLayout - Run !Faq-SuitLayout instead.
!faq-interceptor
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to view info below, enable embeds
Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.

Locating:
Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.

Claiming:
Claiming an Interceptor »

Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.
!xboxfix
Here are some workarounds for the infinite loading bug on Xbox:
- Launch NMS, When the red ring appears, launch a different game entirely. Two games will appear in your quick resume (NMS and the other game). Go back to NMS and it should get you to the main menu. Close the other game on the quick resume menu.
- If it was already on quick resume when you get stuck, close and relaunch NMS.
- Restart console.
- Clear the cache and relaunch NMS.
Instructions from HG »
If you are having issues loading in to game and are stuck on a red spinning load screen please try the following:
- Launch No Man's Sky.
- When the red ring appears head back to the dashboard a...
!faq-livingship
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Living Ships
[Starbirth quest info](#nms-questions message)
-# Getting your first living ship of a save
[Getting Additional Living Ships](#nms-questions message)
-# Getting additional living ships
[General Info](#nms-questions message)
-# Info and recommendations about Living Ships
[Upgrading](#nms-questions message)
-# Upgrading Inventory and Tech Inventory
[Known Bugs](#nms-questions message)
-# Known bugs. If you find any others that aren't mentioned here, #contact-us.

!faq-livingfrigate
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You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.
With Dream Aerial (Required for your first)
To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.
Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.

With Anomaly Detectors
After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.
Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:
C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.
Known Issues:
- If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
- If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.

Additional Info
Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
For example:
Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.
A list of usable food groups and a demonstration of their effects on a specific Living Frigate »
!expedition
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Expedition 21: Remnant ends <t:1774447200> (approx. <t:1774447200:R>)
▸ Expedition help & tips » #nms-expeditions Pins 
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
▸ LFG or trade here »
▸ Expedition #roles are self-assignable »
📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.
!faq-freighter
@cloud compass Did you mean !Faq-Freighters?
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- General information »
- Types & designs »
- -# Including system, capital & pirate freighters.
- Battle overview, tips & possible rewards:
- How to locate & farm:
- [Purchase & exchange »](<#nms-questions message)
- Research & upgrades »
- Known bugs & workarounds »
- -# If you find a bug not on the list, #contact-us
!faq-corewarp


