#nms-commands

1 messages · Page 7 of 1

river micaBOT
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<:info:850810445577453658> The Starbirth quest objective is too far away in the Galaxy Map

Note: Additional bot commands mentioned in this post should be run in the #bot-spam channel.

Open your inventory, and hover over the Void Egg: does its item card text description now mention "EUCLID" multiple times?

If it does, you will need the Portal glyphs unlocked (at least the first 12), to be able to progress this next stage of the quest. (related bot command: !faq-portalglyphs)

Once you have them unlocked, find a portal in the Euclid Galaxy. (related bot command: !faq-portal)

Disable multiplayer, then dial the address embedded in this post. (related bot command: !faq-portaluse)
gdiv

sterile quartz
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!faq-help

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

halcyon stream
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!faq-savefiles

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

hollow idol
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!faq-portal

river micaBOT
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atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
rare depot
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!Faq-Multiplayer

river micaBOT
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<:AtlasNmscord:1269532093076078658> **Multiplayer Tips**

Find your Friend Code via Network Options » View Friends List » Show My Friend Code / Add Friend -- see image for example.

💡 Share it with others here by typing !MyFriendCode

• See other multiplayer & cross-play tips »

Cross-play issues? Check #nms-questions & pinned info »

Recommended Network Settings »

When progressing quests, it's strongly recommended to disable Multiplayer to avoid bugs. See Recommended Network Settings »

Additional and useful information:
Basic steps: Hosting/Joining [a session »](#nms-questions message)
Having issues with multiplayer? See common Issues, suggested Troubleshooting steps and Workarounds »

cloud compass
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!faq-interceptor

river micaBOT
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<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
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!faq-purplesystems

river micaBOT
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Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
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!faq-units

river micaBOT
mild jasper
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!Faq-ShipSpawns

river micaBOT
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<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
viral canopy
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!expedition

river micaBOT
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Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 50%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

cloud compass
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!faq-freighters

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
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!faq-interceptor

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

wet ibex
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!faq-multitoollayout

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

ornate sparrow
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!exptime

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 53%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

hexed current
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!faq-livingship

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

viral perch
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!faq-echoes

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

viral perch
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!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

ornate veldt
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!faq-expeditions

river micaBOT
#

@ornate veldt Did you mean !Faq-Expedition?

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-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
wicked trench
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!exptime

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 55%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

scarlet halo
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Comment j'utilise le bot svm

#

Ca ne marche pas

wet ibex
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!nmsversions

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.18 156748 (4201)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
wind heron
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!faq-freighters

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
rare depot
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!faq

river micaBOT
#

@rare depot

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

surreal temple
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 56%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

narrow crag
#

!faq

river micaBOT
#

@narrow crag

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

surreal temple
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!faq-inventory

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

cloud compass
#

!faq-ppurplesystems

river micaBOT
#

@cloud compass Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

narrow crag
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

lucid spire
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

gilded halo
#

!faq

river micaBOT
#

@gilded halo

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

daring aspen
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!faq-nanites

river micaBOT
balmy valley
#

!Faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!starcablink

river micaBOT
safe bobcat
#

Faq-Galaxies

wet ibex
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!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

rich turtle
#

all my weapons and ships and stuff are modded to high hell and back. and fire very fast and photon cannon shoots as if it is an infraknife that is maxed out... and can fire for 1 min and 23 seconds, if only anything in the whole entire game required you to shoot that much

#

nothing in the game requires more then a few second burst at most with the weakest shit

#

but to fire a whole damn min, damn son, what are we shootin

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just more dakka or what?

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"because its cool"

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valid

empty kernel
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!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
quasi roost
#

!faq-biomes

river micaBOT
wet ibex
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

foggy mauve
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 62%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

zenith sphinx
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-freighter

river micaBOT
#

@cloud compass Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
knotty estuary
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

vague gazelle
#

! expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 64%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

cloud compass
#

!faq-biomes

river micaBOT
fathom moon
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
gilded halo
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

rare depot
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

rare depot
#

!Faq-MultitoolLayou

river micaBOT
#

@rare depot Did you mean !Faq-MultitoolLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

pine pivot
#

Faq-AnomalyFirstVisit

thin phoenix
quasi roost
#

!faq-biomes

river micaBOT
woeful cloak
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

daring aspen
#

!faq-portals

river micaBOT
#

@daring aspen Did you mean !Faq-Portal?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
pine pivot
#

!Faq-AnomalyFirstVisit

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

NmsAtlas The First Visit to The Space Anomaly

sp
During your first visit to the Anomaly, there are a few things you have to do, and those steps have to be done in order.

AlertRed Do not do anything else until you do these in order.

Make sure you keep the The Space Anomaly mission selected while you do the following:

  1. Speak with Nada
  2. Speak with Polo
  3. Speak with Helios
  4. Speak with Selene (Exosuit upgrade vendor)
  5. Browse the Construction Research Station
  6. Speak with Nada once more

Note: Even though the mission will tell you to, you do not have to buy anything at either vendor screen.

!faq-maps in #bot-spam will show you where each of these spots are if you get lost.

📚 After this visit, you can summon the Space Anomaly when in space, using your ship quick menu.
gdiv

ornate veldt
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!faq-units

river micaBOT
lucid swallow
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!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

surreal temple
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_greenprogress_empty_green 70%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

lucid spire
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

ornate veldt
#

!faq-bulkheads

fiery cedar
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!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

wet ibex
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!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

wet ibex
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!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

tropic bear
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!faq-inventory

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

pine pivot
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!Faq-StorageAugments

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
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-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

pine pivot
#

!Faq

river micaBOT
#

@pine pivot

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

pine pivot
#

!Faq-Update

river micaBOT
#

Each platform has its own certification / verification procedure that's out of the developer's control. As a player-run community, we have no insight on said process and cannot determine when any given update will go live. This can lead to "version mismatch" error when trying to join a multiplayer session of a player on a different platform.

For news from Hello Games about the latest update, run !WhatsNew, follow #nms-announcements & grab #roles NmsWave to get pinged. Check #nms-news-ticker or run !NmsVersions for latest platform updates.

pine pivot
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
rustic dew
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

viral canopy
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_greenprogress_empty_green 72%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

rustic dew
#

!faq-expeditions

river micaBOT
#

@rustic dew Did you mean !Faq-Expedition?

#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
tranquil gull
#

!faq-pirate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:pirate:930644946615152660> **How to Pirate & Recover Standing**
  • Why pirate? It's an easy way to get some useful resources, such as chromatic metal, gold, frigate fuel etc., salvaged frigate modules (these are used to unlock upgrades and base parts for your freighter) and contraband cargo; which can sell for high prices in non-Outlaw systems.
  • Where to pirate? Outlaw systems are considered the best to use as there are no System Authorities (sentinels).
  • How to pirate? Freighters have cargo pods attached to the hull that you can shoot - if you want to be selective, first scout the pods by approaching and aiming at them.
  • Shooting pods escorting the freighters or the hull pods will result in system race standing loss, and outlaw faction standing increase.
  • When you start destroying the cargo pods, enemy ships will start spawning. Don't shoot them, or more ships will come. Guns on the freighter are weak compared to enemy ships.
  • To escape: Land on the Space Anomaly, a station or any friendly freighter, including your own. You can also boost away until the Pulse Drive is ready to engage.
  • Recover standing: Land at a trade outpost in a system for the applicable race and buy race curiosities to gift to NPCs. The curiosities may also be acquired from various missions and containers, as well as frigate expeditions. A Forged Passport will reset your standing to 1 when currently negative, while it increases your standing +1 when currently positive.
tranquil gull
#

!faq-time

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Should I adjust my system time?

sp
No! Messing with your system clock has the potential to break every single thing that relies on a real timer. Settlements, frigate missions, farms, mines, freighter battles and time gates such as the Starbirth Quest. Just don't do it.

tranquil gull
#

!fav-Artemispath

river micaBOT
#

@tranquil gull Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

tranquil gull
#

!faq-nanites

river micaBOT
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

#

-# pointdownto view info below, enable embedsexternallink

info Damage Potential...

  • Isn't a damage ceiling, or how much damage any of the installed weapons will do either;
  • Is a value calculated by the game using multiple variables, including the damage innate bonus of the MT/ship and the current Tech inventory:
    • On multi-tool, only the strongest weapon system installed is included;
      -# Note: Mining Beam also counts as a weapon.
    • On starship, all installed weapon systems are included.

Summary: To more fairly compare two different MT/Ships, strip them both down to bare techs, ensuring nothing is supercharged.

gdiv

mild jasper
#

!faq-shipspawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
cedar kayak
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_green 75%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

restive sphinx
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

daring dust
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

daring dust
#

!faq-tech

#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

terse rain
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

terse rain
#

e.g. ^ @daring dust

dense crystal
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

dense crystal
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

dense crystal
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

arctic jolt
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

arctic jolt
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

safe veldt
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

terse rain
#

oops, mb

#

old habit

safe veldt
#

!Faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

surreal temple
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_green 78%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

arctic jolt
#

!faq-freighter

river micaBOT
#

@arctic jolt Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
arctic jolt
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

latent igloo
#

!faq-interceotors

river micaBOT
#

@latent igloo Did you mean !Faq-Interceptor?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

lucid spire
#

!faq-biomes

river micaBOT
viral canopy
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_green 79%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

delicate blade
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

delicate blade
#

!faq-beginnerinventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

minor plume
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

lucid spire
#

!faq-biomes

river micaBOT
terse rain
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
sour terrace
#

!faq-units

river micaBOT
inner plover
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
sour egret
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
sour egret
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!pins

river micaBOT
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How to Check Pins pins

To toggle the Pins popout:

  • Windows PC: Ctrl + P / Mac Mac: Cmd + P
  • 📱Mobile: Tap SearchIcon search icon or channel name (at the top), then Pins (example below).
cloud compass
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!faq-freighters

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<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
ancient thorn
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!Faq-ArtemisPath

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<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
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!faq-purplesystems

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Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
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!faq-livingfrigate

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<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
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!faq-beginnertips

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AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cloud compass
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!faq-corvettes

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atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

lucid spire
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!faq-biomes

river micaBOT
quick gate
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!weeklymission

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WeekendMission Weekly Nexus Mission
Available every weekend (same time for all players) & rewards 1800 quicksilver Quicksilver

  • This weekend mission ends: <t:1768208400:F>
  • Next weekend mission starts: <t:1768586400:F>

*Times above are your local timezone (Starts: Fri 18:00 UTC / Ends: Mon 9:00 UTC)

quick gate
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!help

river micaBOT
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COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

quick gate
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!faq

river micaBOT
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@quick gate

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

quick gate
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!faq-artemispath

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<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

quick gate
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!faq-atlaspath

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<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
lucid spire
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!faq-livingship

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atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

sweet sand
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!faq-likholu

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🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

wind pond
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!faq-portalglyphs

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<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

wind pond
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!faq-freighters

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<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
wind pond
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!faq-frigates

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

celest swallow
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!faq-purplesystems

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

daring elk
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!faq-frigates

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

magic brook
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!faq-echoes

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

magic brook
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Yea idk whatchu mean

#

im not reading allat

hollow idol
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!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

cloud compass
#

!faq-biomes

river micaBOT
quasi oxide
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

quasi oxide
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-biomes

river micaBOT
quasi oxide
#

!faq-intercepter

river micaBOT
#

@quasi oxide Did you mean !Faq-Interceptor?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

hollow idol
#

!faq-portals

river micaBOT
#

@hollow idol Did you mean !Faq-Portal?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
hollow idol
#

!faq

river micaBOT
#

@hollow idol

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

hollow idol
#

!faq-corewarp

river micaBOT
dull rose
#

!faq-nanites

river micaBOT
vague arch
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

rose bronze
#

!expeditions

river micaBOT
#

@rose bronze Did you mean !Expedition?

#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_green 87%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
shrewd ibex
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

north quest
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

white viper
#

!faqs-echoes

river micaBOT
#

@white viper Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

white viper
#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
surreal temple
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_green 88%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

surreal temple
#

!faq flea

river micaBOT
#

@surreal temple

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

surreal temple
#

!Faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

surreal temple
#

!Faq-Fleaship

#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

ancient thorn
#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
quasi oxide
#

!faq-echoed

river micaBOT
#

@quasi oxide Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

quasi oxide
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

daring aspen
#

!faq-savefile

river micaBOT
#

@daring aspen Did you mean !Faq-SaveFiles?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

lusty drum
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.18 156758 (4188)
-# switch2 6.18 156748 (4201)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

whole plume
#

!Faq-Settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

whole plume
#

!Faq-Corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

whole plume
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

whole plume
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

whole plume
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

whole plume
#

!Faq=SuitLayout

river micaBOT
#

@whole plume Did you mean !Faq-SuitLayout?

hearty compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> The Starbirth quest objective is too far away in the Galaxy Map

Note: Additional bot commands mentioned in this post should be run in the #bot-spam channel.

Open your inventory, and hover over the Void Egg: does its item card text description now mention "EUCLID" multiple times?

If it does, you will need the Portal glyphs unlocked (at least the first 12), to be able to progress this next stage of the quest. (related bot command: !faq-portalglyphs)

Once you have them unlocked, find a portal in the Euclid Galaxy. (related bot command: !faq-portal)

Disable multiplayer, then dial the address embedded in this post. (related bot command: !faq-portaluse)
gdiv

ornate sparrow
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_green 92%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

ornate veldt
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

boreal coral
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
boreal coral
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

celest swallow
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

sour terrace
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

whole plume
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

whole plume
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

magic brook
#

!faq-equos

river micaBOT
#

@magic brook Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

magic brook
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

magic brook
#

Yeaaa no idea wdym

whole plume
#

!faq-shiplaytout

river micaBOT
#

@whole plume Did you mean !Faq-ShipLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

halcyon stream
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

whole plume
#

!faq-suitlayout

river micaBOT
cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

wicked trench
#

! Exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_green 97%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

languid blade
#

!faq-suitlayout

river micaBOT
ornate sparrow
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_green 99%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

tranquil gull
#

!faq pirate

river micaBOT
#

@tranquil gull

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

tranquil gull
#

!faq systemscanners

river micaBOT
#

@tranquil gull

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

tranquil gull
#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


sterile quartz
#

!faq-portaluse

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Using a Portal**

After finding a Portal, how do I use it?

On one of its sides, there's a terminal - it will pop out of the ground once you approach it. Interacting with it for the first time should prompt you to charge the portal up, and that's done by individually charging up all glyphs in the glyph wheel to 100%.

portal0 portal4 portal8 portalc » Organic: 20 Carbon, 7 Condensed Carbon, or 10 Oxygen per glyph.
portal1 portal5 portal9 portald » Catalytic: 10 Sodium or 4 Sodium Nitrate per glyph.
portal2 portal6 portala portale » Earth: 20 Cobalt, 20 Deuterium, 20 Di-hydrogen, 5 Ionised Cobalt, or 50 Salt per glyph.
portal3 portal7 portalb portalf » Stellar: 20 Copper, 10 Cadmium, 7 Emeril, 5 Indium or 4 Quartzite per glyph.
gdiv
I charged up the portal, but nothing is happening?

Double check all glyphs charge bars. Are one or more not 100% charged? - see example.
gdiv
I fully charged up the portal; now, which option do I choose?

Activate Portal will display the address input screen - Each portal address is made up of 12 glyphs. A Portal can only lead to locations in the same galaxy.
Request Planet Address will provide the current planet's glyph address, though this option is barely used today, due to the glyph address also showing up in photo mode.
gdiv
After selecting Activate Portal, I don't have any glyphs available to input.
You need to learn the 16 glyphs to fully use the portal network -- although, after having learned 1 - 2 glyphs you could go places, just very limited choices.
gdivgdiv
📖 Did you know? The portal you charged up should still be good for a few more trips, even to different destinations. Bookmarking it with a base computer is probably a wise choice.
gdiv
Run [!Faq-PortalGlyphs](#nms-questions message) and [!Faq-Portal](#nms-questions message) in #bot-spam to learn more about glyphs and finding portals.

languid blade
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition20_breach Breach (#20) active till <t:1768316400>
-# Ends <t:1768316400:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_green 100%

-# Previous
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

whole plume
#

!faq-suitlayout

river micaBOT
whole plume
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

light plume
#

!faq-biomes

river micaBOT
whole plume
#

!far-exocraftlayout

river micaBOT
#

@whole plume Did you mean !Faq-ExocraftLayout?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
quasi oxide
#

!Faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cosmic grove
#

!faq

river micaBOT
#

@cosmic grove

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

quasi oxide
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

valid kestrel
#

!faq-units

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Should I settle for an A-class Freighter, or keep battling RNG for the S-class?

Mostly up to the player, but in short, the differences between A-class vs S-class Capital Freighters (including Pirate Dreadnought):

  • 3 vs 4 supercharged slots;
  • 50+100 vs 60+120 max inventory upgrade limit;
  • Slightly lower ranges vs Slightly higher ranges to base bonuses;

Type !faq-shipspawns in #bot-spam for more info on drop chances per system economy tier.

gdiv

cloud compass
#

!faq-biomes

river micaBOT
quick current
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions ended <t:1768316400>

sp
-# Previous
-# expedition20_breach Breach (#20) ended <t:1768316400:d>
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

quick current
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

quick current
#

!faq-purplesystem

river micaBOT
#

@quick current Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

whole plume
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
lucid spire
#

!faq-biomes

river micaBOT
left wadi
#

!faq-corvette

river micaBOT
#

@left wadi Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

white venture
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

white venture
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

tacit dune
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

whole plume
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

wicked pulsar
#

! faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

median turtle
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

restive sphinx
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

restive sphinx
#

There we are

#

Book of knowledge

#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

restive sphinx
#

!faq-suitlayout

river micaBOT
restive sphinx
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

restive sphinx
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

restive sphinx
#

!faq-freighter layout

river micaBOT
#

@restive sphinx Did you mean !Faq-Freighters layout?

#

layout
-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
restive sphinx
#

!faqfreighterlayout

river micaBOT
#

@restive sphinx Did you mean !Faq-FreighterLayout?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

restive sphinx
#

Oh godness

faint gazelle
drifting summit
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-units

river micaBOT
whole plume
#

!faq-freighter-layout

river micaBOT
#

@whole plume Did you mean !Faq-FreighterLayout?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

wispy tinsel
#

!faq-units

river micaBOT
quasi oxide
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

daring aspen
#

!faq-Savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

white venture
#

!faq

river micaBOT
#

@white venture

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

white venture
#

faq-nanites

#

!faq-nanites

river micaBOT
daring aspen
#

!faq-units

river micaBOT
surreal temple
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions ended <t:1768316400>

sp
-# Previous
-# expedition20_breach Breach (#20) ended <t:1768316400:d>
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Damage Potential...

  • Isn't a damage ceiling, or how much damage any of the installed weapons will do either;
  • Is a value calculated by the game using multiple variables, including the damage innate bonus of the MT/ship and the current Tech inventory:
    • On multi-tool, only the strongest weapon system installed is included;
      -# Note: Mining Beam also counts as a weapon.
    • On starship, all installed weapon systems are included.

Summary: To more fairly compare two different MT/Ships, strip them both down to bare techs, ensuring nothing is supercharged.

gdiv

restive sphinx
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

restive sphinx
#

!faq

river micaBOT
#

@restive sphinx

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

restive sphinx
#

@tropic oar

#

Second page

tropic oar
#

amazing thanks!

restive sphinx
#

Tech layouts category

tropic oar
#

i'll just save them now

#

!Faq-ExocraftLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
tropic oar
#

!Faq-FreighterLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

tropic oar
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

tropic oar
#

!Faq-SuitLayout

river micaBOT
restive sphinx
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

restive sphinx
#

gif of brian mouth dropping on table

ornate veldt
#

!faq-units

river micaBOT
tranquil gull
#

!faq-upgrades

#

!faq

river micaBOT
#

@tranquil gull

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

tranquil gull
#

!faq-starcolors

river micaBOT
#

@tranquil gull Did you mean !Faq-StarColor?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

tranquil gull
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

tranquil gull
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
tranquil gull
#

!faq-mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
surreal temple
#

!faq

river micaBOT
#

@surreal temple

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

surreal temple
#

!Faq-Corvette

river micaBOT
#

@surreal temple Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

barren hamlet
#

!faq-biome

river micaBOT
#

@barren hamlet Did you mean !Faq-Biomes?

cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

silent wedge
#

!faq-nanites

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
restive sphinx
#

!faq

river micaBOT
#

@restive sphinx

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

restive sphinx
#

!faq-biomes

river micaBOT
restive sphinx
#

!faq-nanites

river micaBOT
ionic moss
#

!faq-anomalyfirstvisit

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

NmsAtlas The First Visit to The Space Anomaly

sp
During your first visit to the Anomaly, there are a few things you have to do, and those steps have to be done in order.

AlertRed Do not do anything else until you do these in order.

Make sure you keep the The Space Anomaly mission selected while you do the following:

  1. Speak with Nada
  2. Speak with Polo
  3. Speak with Helios
  4. Speak with Selene (Exosuit upgrade vendor)
  5. Browse the Construction Research Station
  6. Speak with Nada once more

Note: Even though the mission will tell you to, you do not have to buy anything at either vendor screen.

!faq-maps in #bot-spam will show you where each of these spots are if you get lost.

📚 After this visit, you can summon the Space Anomaly when in space, using your ship quick menu.
gdiv

safe bobcat
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

tender needle
#

!faq-units

river micaBOT
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

lucid spire
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
daring dust
#

!faq Layout

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

daring dust
#

!faq-ExoCraft Layout

river micaBOT
#

@daring dust Did you mean !Faq-ExocraftLayout?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
daring dust
#

!faq-SuitLayout

river micaBOT
left kite
#

!Faq-LivingFrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

daring dust
#

!faq-multitool Layout

river micaBOT
#

@daring dust Did you mean !Faq-MultitoolLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

left kite
#

!FAq-Settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

daring aspen
#

!faq-portals

river micaBOT
#

@daring aspen Did you mean !Faq-Portal?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
daring aspen
#

!faq

river micaBOT
#

@daring aspen

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

daring aspen
#

!faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

daring aspen
#

!faq-corewarp

river micaBOT
restive sphinx
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

restive sphinx
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-units

river micaBOT
tranquil gull
#

!faq

river micaBOT
#

@tranquil gull

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

tranquil gull
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

tranquil gull
#

!faq-arg

river micaBOT
#

What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

cloud compass
#

!faq-biomes

river micaBOT
ornate veldt
#

!faq

river micaBOT
#

@ornate veldt

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

ornate veldt
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
dreamy hound
#

/fag_units

#

!fag_units

river micaBOT
#

@dreamy hound Did you mean !Faq-Units?

cloud compass
#

!faq-biomes

river micaBOT
hollow garden
#

! Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-freighterinventory

river micaBOT
#

@cloud compass Did you mean !Faq-BeginnerInventory?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

cloud compass
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

cloud compass
#

!faq-freighter

river micaBOT
#

@cloud compass Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
mystic bobcat
#

!faq

river micaBOT
#

@mystic bobcat

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

mystic bobcat
#

!faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

dreamy hound
#

!Faq_interceptor

river micaBOT
#

@dreamy hound Did you mean !Faq-Interceptor?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

mortal marsh
#

!faq-mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
mortal marsh
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

whole plume
#

!faq

river micaBOT
#

@whole plume

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

whole plume
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

whole plume
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

whole plume
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
lucid spire
#

!faq-biomes

river micaBOT
thin phoenix
#

!product Phase Beam

river micaBOT
thin phoenix
#

!product Tritium

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

median turtle
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions ended <t:1768316400>

sp
-# Previous
-# expedition20_breach Breach (#20) ended <t:1768316400:d>
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

tropic oar
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

dusky thicket
#

!faq-nanites

river micaBOT
fossil current
#

!faq-anomalyfirstvisit

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

NmsAtlas The First Visit to The Space Anomaly

sp
During your first visit to the Anomaly, there are a few things you have to do, and those steps have to be done in order.

AlertRed Do not do anything else until you do these in order.

Make sure you keep the The Space Anomaly mission selected while you do the following:

  1. Speak with Nada
  2. Speak with Polo
  3. Speak with Helios
  4. Speak with Selene (Exosuit upgrade vendor)
  5. Browse the Construction Research Station
  6. Speak with Nada once more

Note: Even though the mission will tell you to, you do not have to buy anything at either vendor screen.

!faq-maps in #bot-spam will show you where each of these spots are if you get lost.

📚 After this visit, you can summon the Space Anomaly when in space, using your ship quick menu.
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
graceful arrow
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Damage Potential...

  • Isn't a damage ceiling, or how much damage any of the installed weapons will do either;
  • Is a value calculated by the game using multiple variables, including the damage innate bonus of the MT/ship and the current Tech inventory:
    • On multi-tool, only the strongest weapon system installed is included;
      -# Note: Mining Beam also counts as a weapon.
    • On starship, all installed weapon systems are included.

Summary: To more fairly compare two different MT/Ships, strip them both down to bare techs, ensuring nothing is supercharged.

gdiv

cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

eager pivot
#

! fact-biomes

river micaBOT
#

@eager pivot Did you mean !Faq-Biomes?

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

olive raft
#

!faq-leylines

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info 3 Star Resources: LeyLines

Leylines are lines of longitude (vertical lines that go from north to south)
that will have [3 star Resources](#nms-questions message) spawns randomly distributed on them.

When looking for spawns try to search by travelling West or East. North or South runs a risk of searching between leylines where no deposits spawn.
If you find a deposit all you have to do is to go straight North or South and you will most likely find more spots.

You can also use NMS Leyline Calculator made by our members, @thin sentinel and @waxen ingot that can help with locating leylines on any planet:

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

olive raft
#

!faq-nanites

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

olive raft
#

!ods

river micaBOT
quaint sparrow
#

!faq commands

river micaBOT
#

@quaint sparrow

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

quaint sparrow
#

!faq-mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
lucid spire
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
left wadi
#

!faq-corewarp

river micaBOT
celest storm
#

!faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

celest storm
#

!faq

river micaBOT
#

@celest storm

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

celest storm
#

!faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

celest storm
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

celest storm
#

!faq-Likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
rare depot
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

rare depot
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
tranquil gull
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

cloud compass
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Which orb do I pick?
  • This decision will damage everything that's still installed in Exosuit, active Ship and Multi-tool tech inventories (exception: exosuit core techs e.g. Life Support).

  • Each of the 4 orbs represent 1 of 4 galaxy types in the game, and while this decision can't be repeated in the current save, it's easy enough to reach galaxies of other types later.

  • Orb and associated type:

    • Teal/Norm (Euclid, the starter galaxy is Norm, the base weighting for biome spawns)
    • Red/Harsh (More extreme survival planets)
    • Blue/Empty (More dead and weird biome planets)
    • Green/Lush (More lush biome planets)
  • If the player is still in Euclid at this point, then:

    • Teal leads to Hilbert Dimension (2);
    • Red leads to Calypso (3);
    • Blue leads to Budullangr (7);
    • Green leads to Eissentam (10).
  • Space Anomaly teleporter is often an easy way to reach other galaxy types later; it's not uncommon for there to be a Featured Base in Eissentam.
    gdiv

graceful arrow
#

!faq biomes

river micaBOT
#

@graceful arrow

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

graceful arrow
#

FAQ-biomes

#

faq-biomes

#

!faq-biomes

river micaBOT
blissful cradle
#

!faq corewarp

river micaBOT
#

@blissful cradle

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

blissful cradle
#

!faq-corewarp

river micaBOT
grizzled kettle
#

!command Faq-PurpleSystems

river micaBOT
#

@grizzled kettle Did you mean !Commands Faq-PurpleSystems?

#

Faq-PurpleSystems
-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

grizzled kettle
#

!Commands Faq-PurpleSystems

river micaBOT
#

Faq-PurpleSystems
-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

grizzled kettle
#

oh wrong channel my bad

#

nvm wuh

blissful cradle
grizzled kettle
#

ah

#

ty

#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Damage Potential...

  • Isn't a damage ceiling, or how much damage any of the installed weapons will do either;
  • Is a value calculated by the game using multiple variables, including the damage innate bonus of the MT/ship and the current Tech inventory:
    • On multi-tool, only the strongest weapon system installed is included;
      -# Note: Mining Beam also counts as a weapon.
    • On starship, all installed weapon systems are included.

Summary: To more fairly compare two different MT/Ships, strip them both down to bare techs, ensuring nothing is supercharged.

gdiv

fading fern
#

!myaccount

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Can't summon a ship?

If you save+reload restore point at a planet base, you should then be allowed to quick menu/summon any of your ships, regardless of state.

This is a failsafe added by the devs to ensure players never lose ships in their collection.
gdiv

trim snow
#

!myaccount

river micaBOT
waxen ingot
waxen ingot
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to expand the default base boundary

Note: Save+Reload within the base boundary, if expansion is not working.

  1. Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
  2. Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
  3. Walk back until the error message disappears (inside base boundary).
  4. Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
  5. Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
  • Max expansion is ±1000u away from your Base Computer in any direction.
  • A maximal distance of ±2000u can be covered with the base computer dead centre.

Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

wet ibex
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

blissful trail
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

blissful trail
#

!Faq

river micaBOT
#

@blissful trail

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

blissful trail
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

daring aspen
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-units

river micaBOT
fair forge
#

!faq-units

river micaBOT
dreamy hound
#

!faq-corrwarp

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

left wadi
#

!Faq-PortalGlyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
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!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
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!corewarp

river micaBOT
#

@cloud compass Did you mean !Faq-CoreWarp?

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

terse rain
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

naive lintel
#

! Faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

terse rain
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

round elm
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

safe bobcat
#

!faq-Settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

latent birch
#

!faq-piratedreadnought

#

Ok so I may be stupid

#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

latent birch
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

latent birch
#

!faq

river micaBOT
#

@latent birch

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

latent birch
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
latent birch
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
dire verge
#

!Twitch

river micaBOT
#

Twitch Twitch Drops (see all details »)

Event started <t:1756386000:f> (<t:1756386000:R>) & ended <t:1756818000:f> (<t:1756818000:R>).

-# See all rewards »

cloud compass
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

cloud compass
#

!ghublink

lavish burrow
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

cloud compass
#

!galhublink

lavish burrow
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!Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions ended <t:1768316400>

sp
-# Previous
-# expedition20_breach Breach (#20) ended <t:1768316400:d>
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud compass
#

!faq-corewarp

river micaBOT
dreamy hound
#

!level

river micaBOT
#

Use !xp to check current xp level. Try !RoleHelp & !RoleLevels for server roles. Read Pins 📌 in #bot-spam for more Gunter and Laylaps commands.

dreamy hound
#

!xp

river micaBOT
#

@dreamy hound Please run this in #bot-spam.

spring wharf
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Product - Look up NMS products/recipes
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

spring wharf
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

eager anvil
#

!faq

river micaBOT
#

@eager anvil

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

eager anvil
#

!Faq-ExoticFarm

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
eager anvil
#

!Faq-Derelicts

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Derelict Freighter Events**

**Why can't I land on this derelict? Help **
There are two different derelict freighter events in the game.

gdiv Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)

If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.

gdiv Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)

You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.

cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cosmic grove
#

!faq

river micaBOT
#

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

cosmic grove
#

!faq-suitlayout

river micaBOT
tranquil gull
#

!faq

river micaBOT
#

@tranquil gull

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

tranquil gull
#

!faq-leylines

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info 3 Star Resources: LeyLines

Leylines are lines of longitude (vertical lines that go from north to south)
that will have [3 star Resources](#nms-questions message) spawns randomly distributed on them.

When looking for spawns try to search by travelling West or East. North or South runs a risk of searching between leylines where no deposits spawn.
If you find a deposit all you have to do is to go straight North or South and you will most likely find more spots.

You can also use NMS Leyline Calculator made by our members, @thin sentinel and @waxen ingot that can help with locating leylines on any planet:

tranquil gull
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

left kite
#

!Faq-Settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

civic kindle
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 159106 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.18 156758 (4188)
-# switch2 6.18 156748 (4201)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

grave storm
#

!Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions ended <t:1768316400>

sp
-# Previous
-# expedition20_breach Breach (#20) ended <t:1768316400:d>
-# expedition19_corvette Corvette (#19) ended <t:1767106800:d>
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

tranquil gull
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

livid rune
#

!Faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

livid rune
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

tranquil gull
#

!faq-trading

#

!faq

river micaBOT
#

@tranquil gull

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Leylines - Info on finding 3 star resource Laylines.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.

blissful cradle
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
gentle nebula
#

!faq-shipspawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
rancid gorge
#

!faq-nanites

river micaBOT
white venture
#

Faq-GlitchBuilding

#

!Faq-GlitchBuilding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.

00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words

Control the Wire:
https://youtu.be/BbDxEYdgZpU

The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA

Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c

Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU

round elm
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

shadow crow
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!faq-biomes

river micaBOT
cloud compass
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!faq-freighters

river micaBOT
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<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
blissful cradle
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!faq-freighterlayout

river micaBOT
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<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

tranquil gull
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!faq-arg

river micaBOT
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What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

tranquil gull
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!faq-inventory

river micaBOT
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AtlasNmscord How to Upgrade Inventories

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To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

river micaBOT
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<:info:850810445577453658> Added another extractor, now all extractors are harvesting less per cycle?

Reason: Diminishing Returns.
To get around it, player must split extractor (and supply depot) into separated groups, where each group's extraction rate doesn't go above 1,000/h. See in game example.
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<:info:850810445577453658> How to expand the default base boundary

Note: Save+Reload within the base boundary, if expansion is not working.

  1. Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
  2. Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
  3. Walk back until the error message disappears (inside base boundary).
  4. Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
  5. Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
  • Max expansion is ±1000u away from your Base Computer in any direction.
  • A maximal distance of ±2000u can be covered with the base computer dead centre.

Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.
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mossy phoenix
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!faq-help

river micaBOT
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<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

mossy phoenix
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!faq

river micaBOT
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Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

mossy phoenix
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!faq-likholu

river micaBOT
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🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

mossy phoenix
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!faq-shiplayout

river micaBOT
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AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

mossy phoenix
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!faq-freighterlayout

river micaBOT
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<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

mossy phoenix
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!faq-corvettebuilding