#nms-commands

1 messages · Page 5 of 1

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

strong niche
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

echo dagger
#

!faq-units

river micaBOT
shell crescent
#

!faq-units

river micaBOT
shell crescent
#

can someone here help me to increase my procution rate? also it would be nice to produce something else instead of chromatic metal

safe pendant
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

cloud compass
#

!faq-biomes

river micaBOT
split stag
#

!faq-purplesystems

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

mystic mirage
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cedar kayak
#

!exoedition

river micaBOT
#

@cedar kayak Did you mean !Expedition?

#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 64%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

thin mesa
#

!starcablink

river micaBOT
rare depot
#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

wary ore
#

!FAQ

river micaBOT
#

@wary ore

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

wary ore
#

!faq-units

river micaBOT
last bobcat
#

!faq-arg

river micaBOT
#

What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

last bobcat
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

last bobcat
#

!faq-biomes

river micaBOT
last bobcat
#

!faq-corewrap

river micaBOT
#

@last bobcat Did you mean !Faq-CoreWarp?

last bobcat
#

!faq-corvettebuilding

river micaBOT
#
<:AtlasNmscord:1269532093076078658> Corvette Building Guides

All of the methods in these video guides may be performed on any platform, with no prior glitch building knowledge needed.

YouTube Offset Habs by half a space

YouTube Rotate Habs 180°

YouTube Rotate Habs 90°

YouTube How to Build a Circle

YouTube Open Hab Ends/Drop Ship

YouTube Vertical Building
When using this method be aware that the light and the triangle decal at the top of the Titan ramp is slightly to the left of center. So to center it in the middle of your ship you need to aim just to the right of these objects.

YouTube Color your Corvette any Color

YouTube First Person POV Decoration Tips

last bobcat
#

!faq-galxies

river micaBOT
#

@last bobcat Did you mean !Faq-Galaxies?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> When the game spawns a Dissonance Resonator...

There's a:

  • 80% chance that Resonator will be an Inverted Mirror Resonator;
  • 20% chance that Resonator will be an Echo Locator Resonator.

Approach and aim at the Resonator to see what it will drop when destroyed.
gdiv

gilded halo
#

!faq

river micaBOT
#

@gilded halo

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

gilded halo
#

!faq-help

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

meager plank
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_greenprogress_empty_green 71%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

cloud compass
#

!faq-units

river micaBOT
neat holly
#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

spark kestrel
#

!Faq-SaveFiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

sour egret
#

!HG

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

#
🧱 Base Part Dimensions

info How No Man's Sky's base part sizes compare

Here is some quick math showing how the dimensions of the different part types in the game work together.

  • 3 basic floors is 4 cuboids
  • 3 cuboids is 1 prefab
  • 1 corridor is 1 cuboid
  • 2 primitive shapes are 1 cuboid (thus 8 primitives are 3 floors)

It gets a little squirrelier going vertical:

  • 5 cuboids is 6 walls
  • 5 vertical floors is 8 walls (but note that with half-floors in the mix, 2.5 floors is 4 walls)

Note that corridors snap to all three types: prefabs, cuboids, and basic walls. This makes corridors the default go-to for interconnections between types. Do note, however, that snapping a corridor to a basic wall introduces an offset of one-half the thickness of a wall, meaning that for situations requiring exact alignment, glitch building techniques are needed.


spark kestrel
#

!xp

river micaBOT
#

@spark kestrel Please run this in #bot-spam.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
neat holly
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

storm herald
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

neat holly
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

naive lintel
#

Ok im thsie but no ship

foggy mauve
#

Go offline

naive lintel
#

How?

foggy mauve
#

In the settings

naive lintel
#

Sorry how do i do that 😅

foggy mauve
#

On what do you play

#

On PC esc then options

naive lintel
#

Yeah im on it atm

foggy mauve
#

Network

naive lintel
foggy mauve
#

Disable multiplayer

naive lintel
#

Did that

foggy mauve
#

Ist IT still Gone

naive lintel
#

Yeah

foggy mauve
#

Probably because you we're there while IT was Gone

#

Maybe reload

#

Dont really know

#

If it doesnt Work ask in nms questions how to make IT appears again

foggy mauve
naive lintel
#

No

#

I left game and all other people stuff still on map and bases

#

So people left messages saying squod ship bugged if group

#

If i leave game close it come back everyones messages and buildings are still here

foggy mauve
#

Try asking in nms questions

naive lintel
#

Ah wrong grpup my bad

foggy mauve
#

Maybe ITS Back when you fly away and get back

foggy mauve
wet ibex
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
wet ibex
#

!faq-suitlayout

river micaBOT
balmy zephyr
#

!monolith

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

wicked trench
#

Faq-Expedition

#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
wicked trench
#

!ExpTime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_greenprogress_empty_green 78%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

balmy zephyr
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

subtle oar
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

umbral sky
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

umbral sky
#

!faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

gilded halo
#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

gilded halo
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

gilded halo
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

lethal seal
#

!coords

river micaBOT
#

@lethal seal Specify coordinates (address, glyphs or hex value).

lethal seal
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

lethal seal
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

lethal seal
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_green 82%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

pseudo pivot
#

Faq

#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

strong niche
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

surreal temple
#

!xp

river micaBOT
#

@surreal temple Please run this in #bot-spam.

surreal temple
#

!exp

#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_green 84%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

hexed mulch
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

solar elm
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_greenprogress_empty_green 84%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

sand violet
#

!faq-units

river micaBOT
strong niche
#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

strong niche
#

!Faq-SuitLayout

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

rare depot
#

!faq-biome

river micaBOT
#

@rare depot Did you mean !Faq-Biomes?

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> The Starbirth quest objective is too far away in the Galaxy Map

Note: Additional bot commands mentioned in this post should be run in the #bot-spam channel.

Open your inventory, and hover over the Void Egg: does its item card text description now mention "EUCLID" multiple times?

If it does, you will need the Portal glyphs unlocked (at least the first 12), to be able to progress this next stage of the quest. (related bot command: !faq-portalglyphs)

Once you have them unlocked, find a portal in the Euclid Galaxy. (related bot command: !faq-portal)

Disable multiplayer, then dial the address embedded in this post. (related bot command: !faq-portaluse)
gdiv

surreal temple
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
wet ibex
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

peak salmon
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

subtle oar
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

hollow pilot
#

!power 50

river micaBOT
#

@hollow pilot

For a power consumption of 50 kPs you will require:

nms_solar_panel **2 ** Solar Panels
nms_battery **1 ** Battery

copper skiff
#

!power 50

river micaBOT
#

@copper skiff

For a power consumption of 50 kPs you will require:

nms_solar_panel **2 ** Solar Panels
nms_battery **1 ** Battery

copper skiff
#

!power

river micaBOT
#

@copper skiff Specify a power level.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_green 89%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

strong niche
#

!faq

river micaBOT
#

@strong niche

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

strong niche
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
strong niche
#

!Faq-Echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

wet ibex
#

!power 965

river micaBOT
#

@wet ibex

For a power consumption of 965 kPs you will require:

nms_solar_panel **39 ** Solar Panels
nms_battery **18 ** Batteries

strong niche
#

!faq

river micaBOT
#

@strong niche

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

strong niche
#

!Faq-AtlasPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
terse rain
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

terse rain
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

surreal temple
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_empty_green 92%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

misty latch
#

Faq-ArtemisPath

#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

wet ibex
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

median turtle
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

karmic current
#

!faq-corvette

river micaBOT
#

@karmic current Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

real pier
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

real pier
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info How to farm X-Class Upgrade Modules classx

sp

  1. Purchase at least 6 up to 10 X-Class Upgrade Modules for what you wish to get a good 'roll' on.
  2. Make a restore point.
  3. Install them all, one at a time, keeping note on the exact 'order' as well as 'good' or 'bad' rolls.
  4. Reload your restore point.
  5. Repeat the same amount of 'installs' as follows:
  6. For any of the bad rolls, you instead install any different Upgrade Module (storing an existing to re-install works as well).
  7. For any of the good rolls, you install an X-Class Upgrade Module.
  8. Once you have (re-)installed the same amount of Upgrade Modules you tested, you create another restore point again.

Note: You can now repeat the above, using any remaining X-Class Upgrade Modules.

Tutorial Video
gdiv

mental valve
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

glossy geyser
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_green 93%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

median turtle
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

rough cipher
#

Faq-artemispath

hollow moth
#

!faq-nanites

river micaBOT
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

shy fox
#

!Faq-Units

river micaBOT
cloud onyx
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition18_relics Relics (#18) active till <t:1765897200>
-# Ends approx. <t:1765897200:R> - time elapsed: progress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_full_greenprogress_partial_green 96%

-# Upcoming
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-biomes\

river micaBOT
#

@cloud compass Did you mean !Faq-Biomes?

subtle oar
#

!faq-biomes

river micaBOT
civic flint
#

!Faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

median turtle
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

hidden parrot
#

!power 989

river micaBOT
#

@hidden parrot

For a power consumption of 989 kPs you will require:

nms_solar_panel **40 ** Solar Panels
nms_battery **18 ** Batteries

hidden parrot
#

!twitch

river micaBOT
#

Twitch Twitch Drops (see all details »)

Event started <t:1756386000:f> (<t:1756386000:R>) & ends <t:1756818000:f> (<t:1756818000:R>).

-# See all rewards »

north aspen
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

dull crescent
#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) begins <t:1765980000>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

unborn dock
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

foggy mauve
#

!exptime

#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) begins <t:1765980000>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

thin phoenix
#

@terse rain

#

!product Warp Cells

#

Killing me @frail pendant

#

Lolol

river micaBOT
thin phoenix
#

Yay!

#

!product Carbon

river micaBOT
thin phoenix
#

big un

#

!product Thermic Condensate

river micaBOT
thin phoenix
#

!product Omlette

river micaBOT
thin phoenix
#

Hah

#

Took my typo, Gunter is so smart (Ty Doc)

frail pendant
#

i figured there'd be lots of near misses without it

thin phoenix
#

Oh yes

frail pendant
#

!product Bugs-in-a-Blanket

river micaBOT
thin phoenix
#

!product *Omelette

river micaBOT
#

@thin phoenix

Items matching `*Omelette` (5):

nms_product_refined_omlette Omelette [FOOD_EGGPIE]
nms_product_refined_omlette Whispering Omelette [FOOD_EGGPIE_M]
nms_product_refined_omlette Proto-Omelette [FOOD_EGGPIE_G]
nms_product_refined_omlette Parasitic Omelette [FOOD_EGGPIE_GM]
nms_product_refined_omlette Fungal Omelette [FOOD_EGGPIE_MU]

thin phoenix
#

Parasitic?

#

Yikes

#

!product Parasitic Omeltte

river micaBOT
frail pendant
#

looks suspiciously like omelette and bugs in a blanket

thin phoenix
#

Indeed

#

!product Stasis Device

river micaBOT
thin phoenix
#

!product Quantum Processor

river micaBOT
thin phoenix
#

Big chain

#

Nice

#

!product *Fish

river micaBOT
#

@thin phoenix

Items matching `*Fish` (47):

The Angler [S15_FISH]
Any Seafood [ANY_FISH]
Tiny Scuttlefish [F_ALL_COM_S1]
Needlefish [F_ALL_RARE_S1]
Spiny Starfish [F_ALL_RARE_S2]
Whispering Bonefish [F_ALL_RARE_L1]
Golden Jellyfish [F_ALL_LEG_M1]
Dragonfish [F_ALL_LEG_L1]
Giant Whiskerfish [F_TOX_COM_XL]
Acidic Pufferfish [F_TOX_RARE_M1]
Toxic Stonefish [F_TOX_RARE_M2]
Waspfish [F_TOX_EPIC_S1]
Scorpionfish [F_TOX_EPIC_M1]
Bleached Bonefish [F_TOX_LEG_L1]
Field's Dartfish [F_RAD_COM_S3]
Glowing Catfish [F_RAD_COM_L1]
Radiant Sunfish [F_RAD_RARE_L1]
Immortal Flatfish [F_RAD_EPIC_M1]
Many-Eyed Jellyfish [F_RAD_LEG_S1]
Helix Sawfish [F_RAD_LEG_XL]
Common Sunfish [F_HOT_COM_S2]
Sulphurfish [F_HOT_COM_L1]
Warty Frogfish [F_LUSH_COM_S2]
Flourishing Shalefish [F_LUSH_COM_L1]
Mellifluous Jellyfish [F_LUSH_RARE_S2]
Fool's Goldfish [F_DUST_COM_S1]
Sweeperfish [F_DUST_COM_M2]
Twilight Cavefish [F_DUST_COM_L1]
Shalebound Starfish [F_DUST_RARE_S2]
Bewitching Candlefish [F_DUST_EPIC_M1]
Sac-fish [F_DEEP_COM_S3]
Shrieking Flatfish [F_DEEP_RARE_L1]
Colossal Jawfish [F_DEEP_EPIC_XL]
Mineralised Jellyfish [F_GAS_RARE_M2]
Aurora Jellyfish [F_ODD_COM_S3]
Murmurfish [F_ODD_COM_M1]
Inverted Brainfish [F_ODD_COM_M2]
Non-Euclidean Flatfish [F_ODD_RARE_L1]
nms_product_meat_raw Salty Chunks [FOOD_M_FISH]
nms_product_refined_meatpie Fish Pie [FOOD_PIE_FISH]
nms_product_icecream Briney Rime [FOOD_ICE_FISH]
Fish Biscuit [FOOD_B_FISH]
Pickled Fish [FOOD_F_SMALL3]
Smoked Fish [FOOD_F_MED3]
Whole Roast Fish [FOOD_F_XL2]
Delicate Legs [FOOD_F_STARFISH]
Starched Fish [FOOD_F_CHIPS]

thin phoenix
#

Yoooo

terse rain
#

hmm, instead of plurals, using singular?

thin phoenix
#

Eat that seafood

thin phoenix
#

Oh I see

terse rain
#

Crafted from Quantum Processors, Cryogenic Chambers, and Iridesite.

thin phoenix
#

!product Murmurfish

river micaBOT
thin phoenix
frail pendant
#

a little weird that it has it in there

terse rain
#

ah all good then

#

no worries

thin phoenix
#

!product *burger

river micaBOT
#

@thin phoenix No items found matching *burger.

thin phoenix
#

I know Guntie, I know

terse rain
#

report

thin phoenix
#

!product *Cheese

river micaBOT
#

@thin phoenix

Items matching `*Cheese` (6):

nms_product_refined_butter Bone Cheese [FOOD_R_BCHEESE]
nms_product_refined_butter Tangy Cheese [FOOD_R_CHEESE]
nms_product_refined_butter ProtoCheese [FOOD_R_GCHEESE]
nms_product_refined_tart Baked Cheese Tart [FOOD_PIE_CHEESE]
nms_product_sauce Partially-Liquid Cheese [FOOD_S_CHEESE]
Curdy Cracker [FOOD_B_CHEESE]

thin phoenix
#

Curdy cracker

#

Lmao

#

!product Curdy cracker

river micaBOT
frail pendant
#

good ol' vaguely-sweetened nutrient paste

thin phoenix
#

!product *Plasma

river micaBOT
#

@thin phoenix

Items matching `*Plasma` (5):

nms_product_plasma1 Unstable Plasma [GRENFUEL1]
Plasma Starship Trail [SHIP_PLASMA]
nms_special1_jets_plasma Plasma Jetpack Trail [JETS_PLASMA]
nms_render_ionblast Cyclotron Ballista [SHIPPLASMA]
Plasma Starship Trail [T_SHIP_PLASMA]

thin phoenix
#

So

#

!product *tree

river micaBOT
#

@thin phoenix

Items matching `*tree` (10):

nms_special_tree01 Fruit Tree [BASE_TREE01]
nms_special_tree02 Spindle Tree [BASE_TREE02]
nms_special_tree03 Evergreen Tree [BASE_TREE03]
nms_special_hotplant02 Globe Tree [BASE_HOTPLANT02]
nms_special_radplant02 Umbrella Tree [BASE_RADPLANT02]
nms_special_radplant03 Entwining Tree [BASE_RADPLANT03]
nms_special_dustplant03 Succulent Tree [BASE_DUSTPLANT3]
Permafrost Tree [BASE_SUBZPLANT9]
Twisted Jungle Tree [BASE_JUNGLE02]
Sporehip Tree [BASE_TOXPLANT04]

thin phoenix
#

Nice

frail pendant
#

!product plasma

river micaBOT
#

@frail pendant

Items matching `*plasma*` (14):

nms_product_plasma1 Unstable Plasma [GRENFUEL1]
Plasma Starship Trail [SHIP_PLASMA]
nms_special1_jets_plasma Plasma Jetpack Trail [JETS_PLASMA]
nms_proctech_c_grenade Plasma Launcher Module [U_GRENADE1]
nms_proctech_b_grenade Plasma Launcher Module [U_GRENADE2]
nms_proctech_a_grenade Plasma Launcher Module [U_GRENADE3]
nms_proctech_s_grenade Plasma Launcher Module [U_GRENADE4]
nms_proctech_x_grenade Suspicious Plasma Launcher Module [U_GRENADEX]
Plasmatic Squid [F_GAS_COM_L1]
nms_render_ionblast Cyclotron Ballista [SHIPPLASMA]
nms_technology_freightertau Plasmatic Warp Injector [F_HDRIVEBOOST2]
Plasma Starship Trail [T_SHIP_PLASMA]
nms_render_laser1mod Plasma Resonator [LASER_XO]
nms_render_grenade Plasma Launcher [GRENADE]

thin phoenix
#

The QS store

#

Oh nice

#

!product tree

river micaBOT
#

@thin phoenix

Items matching `*tree*` (10):

nms_special_tree01 Fruit Tree [BASE_TREE01]
nms_special_tree02 Spindle Tree [BASE_TREE02]
nms_special_tree03 Evergreen Tree [BASE_TREE03]
nms_special_hotplant02 Globe Tree [BASE_HOTPLANT02]
nms_special_radplant02 Umbrella Tree [BASE_RADPLANT02]
nms_special_radplant03 Entwining Tree [BASE_RADPLANT03]
nms_special_dustplant03 Succulent Tree [BASE_DUSTPLANT3]
Permafrost Tree [BASE_SUBZPLANT9]
Twisted Jungle Tree [BASE_JUNGLE02]
Sporehip Tree [BASE_TOXPLANT04]

thin phoenix
#

Oh yeah

#

😛

#

!product *Laser

river micaBOT
#

@thin phoenix

Items matching `*Laser` (17):

Lost Angler's Rig [EXPD_S15_LASER]
nms_special_petcustom1 Rounded Laser [SPEC_PETCUST1]
nms_render_laser1 Mining Beam [LASER]
nms_tech_stronglaser Advanced Mining Laser [STRONGLASER]
Fishing Rig [FISHLASER]
Lost Angler's Rig [S15_FISHLASER]
nms_render_sunlaser Solar Ray [SUN_LASER]
nms_render_soullaser Animus Beam [SOUL_LASER]
nms_render_lasersentinel Hijacked Laser [SENT_LASER]
nms_tech_atlaslaser Runic Lens [ATLAS_LASER]
nms_render_vehicle_laser Exocraft Mining Laser [VEHICLE_LASER]
nms_render_vehicle_laseru1 Advanced Exocraft Laser [VEHICLE_LASER1]
nms_render_vehicle_laser Tethys Beam [SUB_LASER]
nms_render_submarinecannonmod Dredging Laser [SUB_MINER]
nms_render_vehicle_laser Minotaur Laser [MECH_LASER]
nms_render_vehicle_laseru1 Precision Minotaur Laser [MECH_LASER1]
nms_render_laser1mod Upgrade Module [T_LASER]

thin phoenix
#

!product warp

river micaBOT
#

@thin phoenix

Items matching `*warp*` (10):

nms_product_warpcell Warp Cell [HYPERFUEL1]
nms_product_warpcell2 Warp Hypercore [HYPERFUEL2]
nms_render_hyperdrivemod Emergency Warp Unit [UT_QUICKWARP]
nms_technology_freightersigma Warp Core Resonator [F_HDRIVEBOOST1]
nms_technology_freightertau Plasmatic Warp Injector [F_HDRIVEBOOST2]
nms_technology_freightersigma Amplified Warp Shielding [F_HACCESS1]
nms_technology_freightertau Chromatic Warp Shielding [F_HACCESS2]
nms_technology_freightertheta Temporal Warp Computer [F_HACCESS3]
nms_echnology_freighter_megawarp Singularity Engine [F_MEGAWARP]
nms_biotech_eyecluster Singularity Cortex [WARP_ALIEN]

thin phoenix
#

!product Warp Hypercore

river micaBOT
frail pendant
#

odd, no recipe

thin phoenix
#

No recipe?

#

Ya

#

!product *storm

river micaBOT
thin phoenix
#

!product crystal

river micaBOT
#

@thin phoenix

Items matching `*crystal*` (16):

Crystallised Helium [GASGIANT1]
nms_substance_plant_snow Frost Crystal [PLANT_SNOW]
nms_product_spidercrystal Crystallised Heart [SPIDER_PROD]
nms_product_geode_crystal Crystal Fragment [GEODE_CRYSTAL]
nms_product_stormcrystal Storm Crystal [STORM_CRYSTAL]
nms_product_ventgem Crystal Sulphide [VENTGEM]
nms_tradeprod_minerals5 Re-latticed Arc Crystal [TRA_MINERALS5]
nms_special1_crystaldrone Crystallised Drone [BLD_CRYS_DRONE]
nms_special_waterplant02 Aquatic Crystal [BASE_WPLANT2]
nms_special_lavaplant01 Igneous Crystal [BASE_LAVA1]
Crystal Jelly [F_COLD_LEG_S1]
Crystalfin Shark [F_GAS_RARE_XL]
nms_product_meat_offal Crystal Flesh [FOOD_M_BONE]
nms_product_refined_meatstew Crystalline Soup [FOOD_STEW_BONE]
nms_product_fuelprod Carbon Crystal [FUELPROD3]
nms_product_superoxide Superoxide Crystal [OXYPROD3]

thin phoenix
#

!product Storm Crystal

river micaBOT
thin phoenix
#

Dunno why not then

#

!product Quartzite

river micaBOT
thin phoenix
#

!product purple

river micaBOT
#

@thin phoenix

Items matching `*purple*` (5):

Quartzite [PURPLE2]
Activated Quartzite [EX_PURPLE]
nms_product_freightpaint Purple [FREIGHT_PURPLE]
nms_special_decal17 Purple Galactic Core Decal [DECAL_GALCORE]
Purple Ribbon Firework [SPEC_FIREWORK10]

thin phoenix
#

!product Atlas

river micaBOT
#

@thin phoenix

Items matching `*Atlas*` (first 50):

nms_product_atlaspass AtlasPass v1 [ACCESS1]
nms_product_atlaspass AtlasPass v2 [ACCESS2]
nms_product_atlaspass AtlasPass v3 [ACCESS3]
nms_product_atlasstone Atlas Stone [ATLAS_STONE]
nms_atlasseed_1 Captured Nanode [ATLAS_SEED_1]
nms_atlasseed_2 Englobed Shade [ATLAS_SEED_2]
nms_atlasseed_3 Noospheric Orb [ATLAS_SEED_3]
nms_atlasseed_4 Dark Matter [ATLAS_SEED_4]
nms_atlasseed_5 Dawn's End [ATLAS_SEED_5]
nms_atlasseed_6 Photic Jade [ATLAS_SEED_6]
nms_atlasseed_7 State Phasure [ATLAS_SEED_7]
nms_atlasseed_8 Novae Reclaiment [ATLAS_SEED_8]
nms_atlasseed_9 Modified Quanta [ATLAS_SEED_9]
nms_atlasseed_10 Heart of the Sun [ATLAS_SEED_10]
nms_atlasseed_10 Seed of Dreams [S10_ATLAS_SEED1]
nms_atlasseed_7 Seed of Power [S10_ATLAS_SEED2]
nms_atlasseed_6 Seed of Will [S10_ATLAS_SEED3]
nms_atlasseed_5 Seed of Life [S10_ATLAS_SEED4]
nms_atlasseed_9 Seed of Hope [S10_ATLAS_SEED5]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [EXPD_FIREPACK01]
nms_pecial_expedition_firework01 Blue-Red Atlas Firework [EXPD_FIREWORK01]
nms_pecial_expedition_firework02 Gold-Blue Atlas Firework [EXPD_FIREWORK02]
nms_pecial_expedition_firework03 Red-Gold Atlas Firework [EXPD_FIREWORK03]
nms_pecial1_expedition_poster10a Atlas Poster [EXPD_POSTER10A]
Atlas Headshield [EXPD_ATLASHELM]
Atlas Sceptre [EXPD_ATLASSTAFF]
Atlas Flightpack [EXPD_ATLASPACK]
Aeron Starship Trail [SHIP_ATLAS]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW04A]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW04B]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW04C]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW04D]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW04E]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW11A]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW11B]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW11C]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW11D]
nms_al_expedition_fireworkpack01 Atlas Firework Pack [TWITCH_FIREW11E]
nms_special_atlas_b Bronze Atlas Statue [STATUE_ATLAS_B]
nms_special_atlas_s Silver Atlas Statue [STATUE_ATLAS_S]
nms_special_atlas_g Gold Atlas Statue [STATUE_ATLAS_G]
Ice Atlas Statue [STATUE_ATLAS_I]
Atlas Foundation Decal [DECAL_AF]
nms_special_bobbleatlas Atlas Figurine [BOBBLE_ATLAS]
Atlas Foundation Banner [BANNER_AF]
nms_special1_s_poster17 Atlas Cake Poster [S_POSTER17]
nms_special1_s_poster27 Atlas Seed Poster [S_POSTER27]
nms_product_atlasstone Remembrance [ATLASSUIT]
nms_special_bobbleatlas Atlas Figurine [T_BOBBLE_ATLAS]
Aeron Starship Trail [T_SHIP_ATLAS]

thin phoenix
#

!product Remembrance

river micaBOT
thin phoenix
#

Hah

#

It is too

#

!product cake

river micaBOT
#

@thin phoenix

Items matching `*cake*` (36):

nms_special1_s_poster17 Atlas Cake Poster [S_POSTER17]
nms_product_batter Cake Batter [FOOD_R_CAKEMIX]
nms_product_batter Proto-Batter [FOOD_R_GCAKEMIX]
nms_product_batter Thick, Sweet Batter [FOOD_R_BCAKEMIX]
nms_product_batter Syrupy Batter [FOOD_R_PCAKEMIX]
nms_product_batter Wailing Batter [FOOD_R_MCAKEMIX]
nms_product_refined_cake Glittering Honey Cake [FOOD_CK_HONEY]
nms_product_refined_cake Questionably Sweet Cake [FOOD_CK_BLOBBUT]
nms_product_refined_cake Chocolate Cake [FOOD_CK_CHOC]
nms_product_refined_cake Caramel-Encrusted Cake [FOOD_CK_CARM]
nms_product_refined_cake Spiced 'Apple' Cake [FOOD_CK_APPLE]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Ever-Boiling Cake [FOOD_CK_JHOT]
nms_product_refined_cake Perpetual Cake [FOOD_CK_JGLITCH]
nms_product_refined_cakegek Most Curious Cake [FOOD_CG_BLOB]
nms_product_refined_cakegek Nectar Sponge Cake [FOOD_CG_PCAT]
nms_product_refined_cakeblob Gooey Chocolate Cake [FOOD_CB_CHOC]
nms_product_refined_cakeblob Gooey Caramel Cake [FOOD_CB_CARM]
nms_product_refined_cakeblob Perpetual Honeycake [FOOD_CB_JGLITCH]
nms_product_refined_cakeblob Salt-Laced Honey Cake [FOOD_CB_FCUST]
nms_product_refined_cakeblob Hybrid Cake [FOOD_CP_CACTUS]
nms_product_refined_ccakeevil Doomed Cream Cake [FOOD_CM_CREAM]
nms_product_refined_ccakeevil Wailing Caramel Cake [FOOD_CM_CARM]
nms_product_refined_ccakeevil 'Apple' Cake of Lost Souls [FOOD_CM_APPLE]
nms_product_refined_ccakeevil Choking Monstrosity Cake [FOOD_CM_CACTUS]
nms_product_refined_ccakeevil Cake of Burning Dread [FOOD_CM_JHOT]
nms_product_refined_ccakeevil Cake of Glass [FOOD_CM_JGLITCH]
nms_product_refined_cake Honied Angel Cake [FOOD_MC_HONEY]
nms_product_refined_cake Extra-Fluffy Cream Cake [FOOD_MC_CREAM]
nms_product_refined_cake Angelic Fruitcake [FOOD_MC_APPLE]
nms_product_refined_ccakeevil Tortured Honey Cake [FOOD_MM_HONEY]
nms_product_refined_ccakeevil Cake of Sin [FOOD_MM_APPLE]
nms_product_refined_ccakeevil Cake of the Lost [FOOD_MM_CUST]
nms_product_refined_cake Monstrous Honey Cake [FOOD_CM_HONEY]
nms_product_cupcakeevil Cake of Eternal Sleep [FOOD_CM_PCATBUT]
nms_product_refined_cake Honied Proto-Cake [FOOD_CG_HONEY]

thin phoenix
#

Ok

#

This is clearly the greatest command ever

frail pendant
#

lol

#

loads of weird items in there too

#

!product WORMSCROLL3

river micaBOT
thin phoenix
#

Expedition items, neat

#

!product Worm

river micaBOT
#

@thin phoenix

Items matching `*Worm*` (36):

nms_substance_wormdust Cursed Dust [WORMDUST]
Mealworms [FISHBAIT_1]
nms_wormbook Writhing Manuscript [WORMBOOK]
nms_wormscroll Wormskin Folio: 1 [WORMSCROLL1]
nms_wormscroll Wormskin Folio: 2 [WORMSCROLL2]
nms_wormscroll Wormskin Folio: 3 [WORMSCROLL3]
nms_wormscroll Wormskin Folio: 4 [WORMSCROLL4]
nms_wormscroll Wormskin Folio: 5 [WORMSCROLL5]
nms_wormcore Flesh Rope [WORMCORE]
nms_wormspawn Vile Spawn [WORMPROD]
nms_special_title Title: 'Worm Lord' [EXPD_TITLE04]
nms_special_jets_wormparty Ghastly Trail [JETS_WORM]
nms_special_wormpet Sandworm Egg [EXPD_EGG_04]
nms_special_wormhead Feasting Casque [EXPD_WORMHAT]
nms_special1_decalpworm1 Worm Hunt I Decal [DECAL_WORM_P1]
nms_special1_decalpworm2 Worm Hunt II Decal [DECAL_WORM_P2]
nms_special1_decalpworm3 Worm Hunt III Decal [DECAL_WORM_P3]
nms_special1_decalpworm4 Worm Hunt IV Decal [DECAL_WORM_P4]
nms_special1_decalpworm5 Worm Hunt V Decal [DECAL_WORM_P5]
nms_special1_cape_worm Titan Worm Cape [CAPE_WORM]
Bileworm [F_TOX_COM_S1]
Briny Worm [F_DUST_COM_S3]
Titanworm Larva [F_DUST_LEG_M1]
Marine Glowworm [F_DEEP_RARE_S2]
Gas-Worm [F_GAS_COM_S1]
Encrusted Worm [F_GAS_COM_M2]
Mandelbrot Worm [F_GAS_LEG_S1]
Writhing Brainworm [F_ODD_RARE_M1]
All-Seeing Worm [F_ODD_EPIC_S1]
nms_product_bait_worms Synthetic Worms [BAIT_MEAT_1]
Wriggling Tack [FOOD_B_WORM]
Poached Worms [FOOD_F_WORM]
nms_tech_wormtech Visceral Synthesiser [WORMTECH]
nms_tech_wormreader Archive Bypass Implant [WORMREADER]
nms_product_stem4 Wormhole Brain [SHIPSCAN_ALIEN]
nms_mainttech_farm1 Soil De-Wormer [MAINT_FARM1]

thin phoenix
#

All the worms

storm herald
#

!product titanskull

river micaBOT
#

@storm herald No items found matching titanskull.

storm herald
#

!product skull

river micaBOT
#

@storm herald No items found matching skull.

storm herald
#

Aaaw

thin phoenix
#

Kill joy

frail pendant
#

!product skull

river micaBOT
#

@frail pendant

Items matching `*skull*` (4):

Broodling Skull [SPEC_BUG_HAT1]
nms_special_basefossil Titanic Trophy [BLD_SKULL]
nms_special1_builderhead Construct 'Skull' [BLD_BUI_HEAD]
nms_special_decalskull Warning Decal [DECAL_SKULL]

thin phoenix
#

!product titan

river micaBOT
#

@thin phoenix

Items matching `*titan*` (17):

nms_special_basefossil Titanic Trophy [BLD_SKULL]
Titan Decal [EXPD_DECAL17]
Titan Banner [EXPD_BANNER17]
Titan Stripes [EXPD_SHIPMAT17]
Pillar of Titan [EXPD_STAFF_17]
Titan Firework Pack [TWITCH_FIREW08A]
Titan Firework Pack [TWITCH_FIREW08B]
Titan Firework Pack [TWITCH_FIREW08C]
Titan Firework Pack [TWITCH_FIREW08D]
Titan Firework Pack [TWITCH_FIREW08E]
Red Titan Firework [SPEC_FIREWORK07]
Golden Titan Firework [SPEC_FIREWORK08]
Green Titan Firework [SPEC_FIREWORK09]
nms_special1_cape_worm Titan Worm Cape [CAPE_WORM]
Blind Titancore [F_LUSH_LEG_XL]
Titanworm Larva [F_DUST_LEG_M1]
The Maw of Titan [F_GAS_LEG_XL]

thin phoenix
frail pendant
#

!product S9_MYSTERY_ITEM

river micaBOT
thin phoenix
#

Mystery Item!

#

!product The Maw of the Titan

river micaBOT
thin phoenix
#

Fishy slab!

#

!product fishy slab

river micaBOT
thin phoenix
#

Mmmmm

frail pendant
#

tasty

#

!product ANY_BONE

river micaBOT
thin phoenix
#

Lol

storm herald
#

!product jellied eel

river micaBOT
thin phoenix
#

Bruv

#

!product fleshy cylinder

river micaBOT
frail pendant
#

jesus those names

thin phoenix
#

So good

#

Lol

storm herald
#

!product fin

river micaBOT
#

@storm herald No items found matching fin.

frail pendant
#

!product BLD_HOLOGEK

river micaBOT
thin phoenix
#

!product Apple Cake of Lost Souls

river micaBOT
thin phoenix
#

'Apple'

frail pendant
#

genuine "apple"

thin phoenix
#

!product Photon Cannon

river micaBOT
storm herald
#

!product stubtail

river micaBOT
#

@storm herald No items found matching stubtail.

thin phoenix
#

You are really bad at this

#

Do one!

storm herald
#

Typical user betatesting

thin phoenix
#

What's a stub tail

storm herald
#

One of missing bone fossil in catalouge

thin phoenix
#

!product tail

river micaBOT
#

@thin phoenix

Items matching `*tail*` (7):

Shrieking Venttail [F_TOX_EPIC_L1]
Forktailed Splicer [F_RAD_COM_M1]
Ancient Irontail [F_HOT_LEG_XL]
Pale Snowtail [F_COLD_RARE_M2]
Common Shimmertail [F_LUSH_COM_S3]
Blue Ribbontail [F_LUSH_RARE_M1]
Shimmering Lashtail [F_ODD_COM_L1]

frail pendant
#

!product The Worst Stew

river micaBOT
thin phoenix
#

Nice!

#

Rancid flesh

frail pendant
#

who'd pay $96,000 for that

thin phoenix
#

Not me

#

!product rancid flesh

river micaBOT
thin phoenix
#

!product purged rings

river micaBOT
frail pendant
#

they writh

thin phoenix
#

They writh no more

#

Lol

frail pendant
#

lol

thin phoenix
#

Yeah

storm herald
#

I would like something like this for logs

thin phoenix
#

I would like something like this for life

frail pendant
#

what do you mean?

storm herald
thin phoenix
#

Lol

#

!product radon

river micaBOT
frail pendant
#

!product Tangy Organ Surprise

river micaBOT
storm herald
#

Sean write it down. Nms cookbook merch

terse rain
frail pendant
#

they might be in there? there are 2500-ish items

thin phoenix
#

!product log

river micaBOT
#

@thin phoenix

Items matching `*log*` (30):

nms_product_logkey Log Encryption Key [LOG_KEY]
nms_product_frigboost_explore Holographic Analyser [FRIG_BOOST_EXP]
nms_tradeprod_component4 Holographic Crankshaft [TRA_COMPONENT4]
nms_product_logkey Log of the Fireship Arcadia [S20_LOG1]
nms_product_logkey Log of the Fireship Arcadia [S20_LOG2]
nms_product_logkey Log of the Fireship Arcadia [S20_LOG3]
nms_product_logkey Log of the Fireship Arcadia [S20_LOG4]
nms_product_logkey Log of the Fireship Arcadia [S20_LOG5]
nms_special_planethologram Holographic Chart Projector [BLD_PLANET_HOLO]
nms_special_title Title: 'Exobiologist' [EXPD_TITLE05]
nms_special1_expedition_decal05 Exobiology Expedition Decal [EXPD_DECAL05]
nms_special1_expedition_banner05 Exobiology Expedition Banner [EXPD_BANNER05]
nms_special1_hologek Holographic Friend [BLD_HOLOGEK]
nms_special1_emote11 Hologram: Blob [SPEC_EMOTE11]
nms_special1_emote12 Hologram: Frigate [SPEC_EMOTE12]
nms_special1_emote13 Hologram: Starship [SPEC_EMOTE13]
nms_special1_emote14 Hologram: Multi-Tool [SPEC_EMOTE14]
nms_special1_emote15 Hologram: System [SPEC_EMOTE15]
Coleopterology Decal [DECAL_CREBEETLE]
nms_special_toysphere Holographic Globe Gadget [BASE_TOYSPHERE]
nms_special1_s_poster22 Ship Catalogue Poster [S_POSTER22]
nms_proctech_c_grenade Geology Cannon Module [U_TGRENADE1]
nms_proctech_b_grenade Geology Cannon Module [U_TGRENADE2]
nms_proctech_a_grenade Geology Cannon Module [U_TGRENADE3]
nms_proctech_s_grenade Geology Cannon Module [U_TGRENADE4]
nms_proctech_x_grenade Suspicious Geology Cannon Module [U_TGRENADEX]
Rusted Technology [F_TRASH_8]
nms_product_techmodule Obsolete Technology [OBSOLETE]
nms_render_terraingrenade Geology Cannon [TERRAIN_GREN]
nms_treasureprod_plant Faulty Hologram [EXOPOD_TECH1]

frail pendant
thin phoenix
#

!product derelict

river micaBOT
#

@thin phoenix No items found matching *derelict*.

terse rain
#

!product crew manifest

river micaBOT
#

@terse rain No items found matching crew manifest.

storm herald
#

Lore logs are not an item from what i know

thin phoenix
#

!product crew

river micaBOT
#

@thin phoenix No items found matching *crew*.

terse rain
#

like quest transcripts in the catalog

storm herald
#

From catalouge collected knowledge section yeah

terse rain
#

that's probably a lot more troublesome to do due to how quests are designed, but derelict freighter logs i believe can be pulled from localization files

thin phoenix
#

!product Wriggling Jam

river micaBOT
thin phoenix
#

Cooking catalogue is doomed

frail pendant
storm herald
thin phoenix
#

Those are items, from expeditions

#

That's from utopia

#

But the derelict freighter logs, the crashed sites - those we just read

river dove
#

!product jam

river micaBOT
#

@river dove No items found matching jam.

frail pendant
#

@river dove it supports wildcards

river dove
#

!product wriggling doughnut

river micaBOT
thin phoenix
#

!product jam

river micaBOT
#

@thin phoenix

Items matching `*jam*` (32):

nms_product_sauce Anomalous Jam [FOOD_JAM_GLITCH]
nms_product_jam Ever-burning Jam [FOOD_JAM_HOT]
nms_product_jam Grahj'am [FOOD_JAM_RAD]
nms_product_jam Cactus Jelly [FOOD_JAM_DUST]
nms_product_jam Furball Jelly [FOOD_JAM_CAT]
nms_product_jam Wriggling Jam [FOOD_JAM_CRAB]
nms_product_jam Sweetened Mucous [FOOD_JAM_BUG]
nms_product_doughnut Jam Doughnut [FOOD_DNUT_JAM]
nms_product_doughnut Wriggling Doughnut [FOOD_DNUT_CJAM]
nms_product_doughnut Anomalous Doughnut [FOOD_DNUT_AJAM]
nms_product_doughnut Mucal Doughnut [FOOD_DNUT_BJAM]
nms_product_refined_tart Jam Tart [FOOD_PIE_JAM]
nms_product_refined_vegpie Muculent Tart [FOOD_PIE_BUGJAM]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Gelatinous Sponge [FOOD_CK_BUGJAM]
nms_product_cupcake Jam Curiosity [FOOD_CG_JAM]
nms_product_cupcake Mucal Curiosity [FOOD_CG_BUGJAM]
nms_product_cupcake Unsolvable Jam Turnover [FOOD_CG_JGLITCH]
nms_product_refined_cakeblob Jam Oozers [FOOD_CB_JAM]
nms_product_refined_cakeblob Nourishing Oozer [FOOD_CB_BUGJAM]
nms_product_refined_cakeblob Jammy Burster [FOOD_CP_JAM]
nms_product_refined_cakeblob Splicer's Delight [FOOD_CP_BUGJAM]
nms_product_refined_ccakeevil Appalling Jam Sponge [FOOD_CM_JAM]
nms_product_refined_ccakeevil Primordial Sponge [FOOD_CM_BUGJAM]
nms_product_cupcakefluffy Jam Fluffer [FOOD_MC_JAM]
nms_product_cupcakefluffy Frosted Mire [FOOD_MC_BUGJAM]
nms_product_cupcakefluffy Burning Jam Fluffer [FOOD_MC_JHOT]
nms_product_cupcakefluffy Perpetual Jam Fluffer [FOOD_MC_JGLITCH]
nms_product_cupcakeevil Writhing Jam Puff [FOOD_MM_JAM]
nms_product_cupcakeevil Squirming Fancy [FOOD_MM_BUGJAM]
nms_product_refined_tart Burning Jam Surprise [FOOD_MM_JHOT]
Jammy Rounds [FOOD_B_JAM]

thin phoenix
#

!product *jam

river micaBOT
#

@thin phoenix

Items matching `*jam` (24):

nms_product_sauce Anomalous Jam [FOOD_JAM_GLITCH]
nms_product_jam Ever-burning Jam [FOOD_JAM_HOT]
nms_product_jam Wriggling Jam [FOOD_JAM_CRAB]
nms_product_doughnut Jam Doughnut [FOOD_DNUT_JAM]
nms_product_doughnut Wriggling Doughnut [FOOD_DNUT_CJAM]
nms_product_doughnut Anomalous Doughnut [FOOD_DNUT_AJAM]
nms_product_doughnut Mucal Doughnut [FOOD_DNUT_BJAM]
nms_product_refined_tart Jam Tart [FOOD_PIE_JAM]
nms_product_refined_vegpie Muculent Tart [FOOD_PIE_BUGJAM]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Gelatinous Sponge [FOOD_CK_BUGJAM]
nms_product_cupcake Jam Curiosity [FOOD_CG_JAM]
nms_product_cupcake Mucal Curiosity [FOOD_CG_BUGJAM]
nms_product_refined_cakeblob Jam Oozers [FOOD_CB_JAM]
nms_product_refined_cakeblob Nourishing Oozer [FOOD_CB_BUGJAM]
nms_product_refined_cakeblob Jammy Burster [FOOD_CP_JAM]
nms_product_refined_cakeblob Splicer's Delight [FOOD_CP_BUGJAM]
nms_product_refined_ccakeevil Appalling Jam Sponge [FOOD_CM_JAM]
nms_product_refined_ccakeevil Primordial Sponge [FOOD_CM_BUGJAM]
nms_product_cupcakefluffy Jam Fluffer [FOOD_MC_JAM]
nms_product_cupcakefluffy Frosted Mire [FOOD_MC_BUGJAM]
nms_product_cupcakeevil Writhing Jam Puff [FOOD_MM_JAM]
nms_product_cupcakeevil Squirming Fancy [FOOD_MM_BUGJAM]
Jammy Rounds [FOOD_B_JAM]

frail pendant
#

jam fluffer

storm herald
#

!product creature pellet

river micaBOT
river dove
#

You guys making me hungrier now ablobdrool

storm herald
#

I can tell u there is more recipes for pellets (38)

thin phoenix
#

It only does the first eight for the crazy recipes

frail pendant
#

!product jam fluffer

river micaBOT
terse rain
#

!product carbon

river micaBOT
terse rain
#

hehe...

#

i know guntie, too much

thin phoenix
#

So many

frail pendant
#

!product WORMTECH

river micaBOT
thin phoenix
#

!product unstable plasma

river micaBOT
thin phoenix
#

It's crazy

#

!product Gunter

river micaBOT
#

@thin phoenix No items found matching Gunter.

thin phoenix
#

Too bad I'd make one

#

!product Oxygen

river micaBOT
thin phoenix
#

Oh hi

storm herald
#

!product drive

river micaBOT
#

@storm herald No items found matching drive.

thin phoenix
#

!product *drive

river micaBOT
#

@thin phoenix

Items matching `*drive` (10):

nms_render_pulsedrivemod Instability Drive [UT_PULSEFUEL]
nms_render_hyperdrive Hyperdrive [HYPERDRIVE]
nms_technology_cadmiumdrive Cadmium Drive [HDRIVEBOOST1]
nms_technology_emerildrive Emeril Drive [HDRIVEBOOST2]
nms_technology_indiumdrive Indium Drive [HDRIVEBOOST3]
Atlantid Drive [HDRIVEBOOST4]
nms_render_freighterhd Freighter Hyperdrive [F_HYPERDRIVE]
nms_render_submarineengine Humboldt Drive [SUB_ENGINE]
nms_render_hyperdrivemod Upgrade Module [T_HDRIVE]
nms_biotech_eyecluster_mod Upgrade Module [A_HDRIVE]

frail pendant
#

@storm herald use *drive*, that will find more results

storm herald
#

Yeah . Im learning Sean2

#

!product *module

river micaBOT
#

@storm herald

Items matching `*module` (first 50):

nms_product_frigatetoken Salvaged Frigate Module [FRIG_TOKEN]
nms_proctech_c_laser Mining Beam Module [U_LASER1]
nms_proctech_b_laser Mining Beam Module [U_LASER2]
nms_proctech_a_laser Mining Beam Module [U_LASER3]
nms_proctech_s_laser Mining Beam Module [U_LASER4]
nms_proctech_x_laser Suspicious Mining Beam Module [U_LASERX]
nms_proctech_c_binocs Scanner Module [U_SCANNER1]
nms_proctech_b_binocs Scanner Module [U_SCANNER2]
nms_proctech_a_binocs Scanner Module [U_SCANNER3]
nms_proctech_s_binocs Scanner Module [U_SCANNER4]
nms_proctech_x_binocs Suspicious Scanner Module [U_SCANNERX]
nms_proctech_c_projectiile Boltcaster Module [U_BOLT1]
nms_proctech_b_projectiile Boltcaster Module [U_BOLT2]
nms_proctech_a_projectiile Boltcaster Module [U_BOLT3]
nms_proctech_s_projectiile Boltcaster Module [U_BOLT4]
nms_proctech_x_projectiile Suspicious Boltcaster Module [U_BOLTX]
nms_proctech_c_grenade Plasma Launcher Module [U_GRENADE1]
nms_proctech_b_grenade Plasma Launcher Module [U_GRENADE2]
nms_proctech_a_grenade Plasma Launcher Module [U_GRENADE3]
nms_proctech_s_grenade Plasma Launcher Module [U_GRENADE4]
nms_proctech_x_grenade Suspicious Plasma Launcher Module [U_GRENADEX]
nms_proctech_c_grenade Geology Cannon Module [U_TGRENADE1]
nms_proctech_b_grenade Geology Cannon Module [U_TGRENADE2]
nms_proctech_a_grenade Geology Cannon Module [U_TGRENADE3]
nms_proctech_s_grenade Geology Cannon Module [U_TGRENADE4]
nms_proctech_x_grenade Suspicious Geology Cannon Module [U_TGRENADEX]
nms_proctech_c_railgun Blaze Javelin Module [U_RAIL1]
nms_proctech_b_railgun Blaze Javelin Module [U_RAIL2]
nms_proctech_a_railgun Blaze Javelin Module [U_RAIL3]
nms_proctech_s_railgun Blaze Javelin Module [U_RAIL4]
nms_proctech_x_railgun Suspicious Blaze Javelin Module [U_RAILX]
nms_proctech_c_shotgun Scatter Blaster Module [U_SHOTGUN1]
nms_proctech_b_shotgun Scatter Blaster Module [U_SHOTGUN2]
nms_proctech_a_shotgun Scatter Blaster Module [U_SHOTGUN3]
nms_proctech_s_shotgun Scatter Blaster Module [U_SHOTGUN4]
nms_proctech_x_shotgun Suspicious Scatter Blaster Module [U_SHOTGUNX]
nms_proctech_c_smg Pulse Spitter Module [U_SMG1]
nms_proctech_b_smg Pulse Spitter Module [U_SMG2]
nms_proctech_a_smg Pulse Spitter Module [U_SMG3]
nms_proctech_s_smg Pulse Spitter Module [U_SMG4]
nms_proctech_x_smg Suspicious Pulse Spitter Module [U_SMGX]
nms_proctech_c_cannon Neutron Cannon Module [U_CANNON1]
nms_proctech_b_cannon Neutron Cannon Module [U_CANNON2]
nms_proctech_a_cannon Neutron Cannon Module [U_CANNON3]
nms_proctech_s_cannon Neutron Cannon Module [U_CANNON4]
nms_proctech_x_cannon Suspicious Neutron Cannon Module [U_CANNONX]
nms_proctech_b_lifesupport Life Support Module [U_ENERGY1]
nms_proctech_a_lifesupport Life Support Module [U_ENERGY2]
nms_proctech_s_lifesupport Life Support Module [U_ENERGY3]
<:nms_proctech_x_lifesup

thin phoenix
#

Ran out of character space

storm herald
#

So cool command

thin phoenix
#

It's amazing

#

My favorite

frail pendant
#

wow yeah

storm herald
#

!product gravitino ball

river micaBOT
thin phoenix
#

Besides ban ofc

frail pendant
storm herald
#

Ban will alwyas be #1

#

I like that command also gives item ingame description

thin phoenix
#

!product *corvette

river micaBOT
#

@thin phoenix No items found matching *corvette.

thin phoenix
#

!product aeron

river micaBOT
#

@thin phoenix

Items matching `*aeron*` (4):

nms_special_backpacksentinel Aeron Turbojet [SPEC_SENTPACK]
Aeron Starship Trail [SHIP_ATLAS]
Aeron Starship Trail [T_SHIP_ATLAS]
nms_robotship_shield Aeron Shield [SHIPSHIELD_ROBO]

mossy phoenix
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

mossy phoenix
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

mossy phoenix
#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

cyan kiln
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

true rampart
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

cedar kayak
#

!Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) begins <t:1765980000>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

#

@wary ore
-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

stuck totem
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

marsh phoenix
#

!myFriendcode

river micaBOT
#

Please set it in #bot-spam first with !MyAccount (e.g. !MyAccount ABCD-EFGH-12345).
(@marsh phoenix)

marsh phoenix
#

!MyFriendcode

river micaBOT
#

S9DG-6K0R-GYJ0E
(@marsh phoenix)

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud oriole
#

!faq-exoticfarm

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

silk elk
#

!faq-They Who Returned

river micaBOT
#

@silk elk Did you mean !Faq-Help Who Returned?

#

Who Returned
-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

cloud compass
#

!faq-biomes

river micaBOT
wary ore
#

!faq laylaps

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

cloud compass
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

atomic magnet
#

!faq-nanites

river micaBOT
hot grotto
#

!faw-freighters

river micaBOT
#

@hot grotto Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
shut ore
#

!nmsvers

tardy moth
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
thin phoenix
#

!product Tall egg

river micaBOT
thin phoenix
#

!product Viscous Custard

river micaBOT
thin phoenix
#

!product *ice cream

river micaBOT
#

@thin phoenix

Items matching `*ice cream` (10):

nms_product_icecream Ice Cream [FOOD_ICE]
nms_product_icecream Deathly-Cold Ice Cream [FOOD_ICE_FIEND]
nms_product_icecream Stellar Ice Cream [FOOD_ICE_STAR]
nms_product_icecream Chocolate Ice Cream [FOOD_ICE_CHOC]
nms_product_icecream Caramel Ice Cream [FOOD_ICE_CARM]
nms_product_icecream Fruity Ice Cream [FOOD_ICE_FRUIT]
nms_product_icecream 'Apple' Ice Cream [FOOD_ICE_APPLE]
nms_product_icecream Honey Ice Cream [FOOD_ICE_HONEY]
nms_product_icecream Perpetual Ice Cream [FOOD_ICE_GLITCH]
nms_product_icecream Vy'ice Cream [FOOD_ICE_GRAH]

thin phoenix
#

!product Deathly cold Ice cream

river micaBOT
thin phoenix
#

!product Monstrous custard

river micaBOT
thin phoenix
#

!product Ionized Cobalt

river micaBOT
thin phoenix
#

!product grantine

river micaBOT
thin phoenix
#

This is so good

#

!product platinum

river micaBOT
thin phoenix
#

!product Magno gold

river micaBOT
marble flicker
#

!Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) begins <t:1765980000>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

thin phoenix
#

!product nitrogen

river micaBOT
thin phoenix
#

!product Faecium

river micaBOT
thin phoenix
#

!product Nanite Cluster

river micaBOT
thin phoenix
#

I love you Gunter

#

!product Hexite

river micaBOT
rugged edge
#

!product nanite cluster

river micaBOT
thin phoenix
#

We can search too!

#

!product *Hyperdrive

river micaBOT
#

@thin phoenix

Items matching `*Hyperdrive` (2):

nms_render_hyperdrive Hyperdrive [HYPERDRIVE]
nms_render_freighterhd Freighter Hyperdrive [F_HYPERDRIVE]

thin phoenix
#

!product Hyperdrive

river micaBOT
#

@thin phoenix

Items matching `*Hyperdrive*` (13):

nms_proctech_c_hyperdrive Hyperdrive Module [U_HYPER1]
nms_proctech_b_hyperdrive Hyperdrive Module [U_HYPER2]
nms_proctech_a_hyperdrive Hyperdrive Module [U_HYPER3]
nms_proctech_s_hyperdrive Hyperdrive Module [U_HYPER4]
nms_proctech_x_hyperdrive Suspicious Hyperdrive Module [U_HYPERX]
nms_proctech_c_hyperdrive Salvaged Hyperdrive Upgrade [U_FR_HYP1]
nms_proctech_b_hyperdrive Salvaged Hyperdrive Upgrade [U_FR_HYP2]
nms_proctech_a_hyperdrive Salvaged Hyperdrive Upgrade [U_FR_HYP3]
nms_proctech_s_hyperdrive Salvaged Hyperdrive Upgrade [U_FR_HYP4]
nms_render_hyperdrive Hyperdrive [HYPERDRIVE]
nms_render_freighterhd Freighter Hyperdrive [F_HYPERDRIVE]
nms_special_mysterytracker Frameshift Catapult [HYPERDRIVE_SPEC]
nms_robotship_hyperdrive Crimson Core [HYPERDRIVE_ROBO]

thin phoenix
#

!product *Cake

river micaBOT
#

@thin phoenix

Items matching `*Cake` (24):

nms_product_refined_cake Glittering Honey Cake [FOOD_CK_HONEY]
nms_product_refined_cake Questionably Sweet Cake [FOOD_CK_BLOBBUT]
nms_product_refined_cake Chocolate Cake [FOOD_CK_CHOC]
nms_product_refined_cake Caramel-Encrusted Cake [FOOD_CK_CARM]
nms_product_refined_cake Spiced 'Apple' Cake [FOOD_CK_APPLE]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Ever-Boiling Cake [FOOD_CK_JHOT]
nms_product_refined_cake Perpetual Cake [FOOD_CK_JGLITCH]
nms_product_refined_cakegek Most Curious Cake [FOOD_CG_BLOB]
nms_product_refined_cakegek Nectar Sponge Cake [FOOD_CG_PCAT]
nms_product_refined_cakeblob Gooey Chocolate Cake [FOOD_CB_CHOC]
nms_product_refined_cakeblob Gooey Caramel Cake [FOOD_CB_CARM]
nms_product_refined_cakeblob Perpetual Honeycake [FOOD_CB_JGLITCH]
nms_product_refined_cakeblob Salt-Laced Honey Cake [FOOD_CB_FCUST]
nms_product_refined_cakeblob Hybrid Cake [FOOD_CP_CACTUS]
nms_product_refined_ccakeevil Doomed Cream Cake [FOOD_CM_CREAM]
nms_product_refined_ccakeevil Wailing Caramel Cake [FOOD_CM_CARM]
nms_product_refined_ccakeevil Choking Monstrosity Cake [FOOD_CM_CACTUS]
nms_product_refined_cake Honied Angel Cake [FOOD_MC_HONEY]
nms_product_refined_cake Extra-Fluffy Cream Cake [FOOD_MC_CREAM]
nms_product_refined_cake Angelic Fruitcake [FOOD_MC_APPLE]
nms_product_refined_ccakeevil Tortured Honey Cake [FOOD_MM_HONEY]
nms_product_refined_cake Monstrous Honey Cake [FOOD_CM_HONEY]
nms_product_refined_cake Honied Proto-Cake [FOOD_CG_HONEY]

thin phoenix
#

!product Most Curious Cake

river micaBOT
thin phoenix
#

Product *Scanner

#

!Product *Scanner

river micaBOT
#

@thin phoenix

Items matching `*Scanner` (6):

nms_product_locator_aband Emergency Signal Scanner [ABAND_LOCATOR]
nms_render_shipscan_econ Economy Scanner [SHIPSCAN_ECON]
nms_render_shipscan_combat Conflict Scanner [SHIPSCAN_COMBAT]
nms_render_freighterscanner Interstellar Scanner [F_SCANNER]
nms_render_shipscan_econ Starship Scanner [DUMMY_SCAN]
nms_render_scan Scanner [SCAN1]

thin phoenix
#

Best bot

#

!product Gooey

river micaBOT
#

@thin phoenix

Items matching `*Gooey*` (11):

nms_product_refined_butter Gooey ProtoButter [FOOD_R_BLOBGEK]
nms_product_refined_butter Gooey Butter [FOOD_R_BLOBBUT]
nms_product_doughnut Gooey ProtoDoughnut [FOOD_DNUT_BLOB]
nms_product_cupcakeevil Horrifying, Gooey Delight [FOOD_CK_MCUST]
nms_product_refined_cakeblob Gooey Chocolate Cake [FOOD_CB_CHOC]
nms_product_refined_cakeblob Gooey Caramel Cake [FOOD_CB_CARM]
nms_product_refined_cakeblob Gooey Fruit Surprise [FOOD_CB_APPLE]
nms_product_refined_cakeblob Gooey Mouthburner [FOOD_CB_JHOT]
nms_product_refined_cakeblob Gooey Custard Fancy [FOOD_CB_CUST]
nms_product_refined_cakeblob Gooey Honey Puff [FOOD_MC_BLOB]
nms_product_cupcakeevil Gooey Screamer [FOOD_CM_BLOBBUT]

thin phoenix
#

Lol

#

All the goo

#

!product Gooey Screamer

river micaBOT
fringe bay
#

!product Stasis Device

river micaBOT
fringe bay
#

Sick.

thin phoenix
#

!product Iridesite

river micaBOT
thin phoenix
#

!product Aronium

river micaBOT
thin phoenix
#

!product *Omelette

river micaBOT
#

@thin phoenix

Items matching `*Omelette` (5):

nms_product_refined_omlette Omelette [FOOD_EGGPIE]
nms_product_refined_omlette Whispering Omelette [FOOD_EGGPIE_M]
nms_product_refined_omlette Proto-Omelette [FOOD_EGGPIE_G]
nms_product_refined_omlette Parasitic Omelette [FOOD_EGGPIE_GM]
nms_product_refined_omlette Fungal Omelette [FOOD_EGGPIE_MU]

thin phoenix
#

!product Fungal Omelette

river micaBOT
thin phoenix
#

Mmmmm

storm herald
#

!product *biscuit

river micaBOT
#

@storm herald

Items matching `*biscuit` (6):

Simple Biscuit [FOOD_B_PLAIN]
Questionable Biscuit [FOOD_B_MEAT]
Enriched Biscuit [FOOD_B_MILK]
Fish Biscuit [FOOD_B_FISH]
Well-Smoked Biscuit [FOOD_B_BURN]
Chewy Biscuit [FOOD_B_BUG]

storm herald
#

!product questionable biscuit

river micaBOT
frail pendant
#

!product questionable biscuit

river micaBOT
median turtle
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
cloud oriole
#

!product ice cream

river micaBOT
cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

outer hornet
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

wary ore
#

!faq-anomaly

#

!faq

river micaBOT
#

@wary ore

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

wary ore
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
meager plank
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

mossy phoenix
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

terse mural
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

storm herald
#

!tier

river micaBOT
cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

woven gulch
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

fringe bay
#

!faq-units

river micaBOT
wet ibex
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
thin phoenix
#

!product Spicy

river micaBOT
#

@thin phoenix

Items matching `*Spicy*` (2):

nms_product_fishbait_2 Spicy Chum [FISHBAIT_2]
nms_product_refined_meatstew Spicy Fleshballs [FOOD_STEW_M_HOT]

thin phoenix
#

!product Spicy Fleshballs

river micaBOT
thin phoenix
#

!product sodium

river micaBOT
thin phoenix
#

!product *diplo

river micaBOT
#

@thin phoenix

Items matching `*diplo` (2):

nms_product_egg Giant Egg [FOOD_V_DIPLO]
nms_product_meat_raw Diplo Chunks [FOOD_M_DIPLO]

thin phoenix
#

!product diplo chunks

river micaBOT
thin phoenix
#

!product Aqua Jets

river micaBOT
thin phoenix
#

!product *soup

river micaBOT
#

@thin phoenix

Items matching `*soup` (5):

nms_special_decal_bonesoup Bone Broth Decal [DECAL_BONESOUP]
nms_product_refined_meatstew Crystalline Soup [FOOD_STEW_BONE]
nms_product_refined_meatstew Soiled Soup [FOOD_STEW_DIG]
nms_product_refined_meatstew Creamed Organ Soup [FOOD_STEW_O_CR]
nms_product_refined_vegstew Cream of Vegetable Soup [FOOD_STEW_V_CR]

thin phoenix
#

!product Soiled Soup

river micaBOT
cloud compass
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

thin phoenix
#

!product figurine

river micaBOT
#

@thin phoenix

Items matching `*figurine*` (14):

nms_special1_octobobble Tentacled Figurine [BOBBLE_OCTO]
nms_special_bobbleapollo Apollo Figurine [BOBBLE_APOLLO]
nms_special_bobbleartemis Artemis Figurine [BOBBLE_ART]
nms_special_bobbleatlas Atlas Figurine [BOBBLE_ATLAS]
nms_special_bobblenada Nada Figurine [BOBBLE_NADA]
nms_special_bobblenul -null- Figurine [BOBBLE_NULL]
nms_special_bobblepolo Polo Figurine [BOBBLE_POLO]
nms_special_bobbleapollo Apollo Figurine [T_BOBBLE_APOLLO]
nms_special_bobbleartemis Artemis Figurine [T_BOBBLE_ART]
nms_special_bobbleatlas Atlas Figurine [T_BOBBLE_ATLAS]
nms_special_bobblenada Nada Figurine [T_BOBBLE_NADA]
nms_special_bobblenul -null- Figurine [T_BOBBLE_NULL]
nms_special_bobblepolo Polo Figurine [T_BOBBLE_POLO]
nms_special1_octobobble Tentacled Figurine [T_BOBBLE_OCTO]

thin phoenix
#

It has emojis for everything

#

!product anomalous doughnuts

river micaBOT
thin phoenix
#

@abstract quartz

#

!product Anomalous Jam

river micaBOT
lofty scroll
#

This is amazing for travellers that don’t use the (un)official NMS assistant app/site

thin phoenix
#

Does all refining, crafting and cooking

#

Some of the recipes have to be cut short though, there are a few with 60 plus ways of making

#

!product Xeno Sponge

river micaBOT
thin phoenix
#

Has a search feature

#

!product *Cake

river micaBOT
#

@thin phoenix

Items matching `*Cake` (24):

nms_product_refined_cake Glittering Honey Cake [FOOD_CK_HONEY]
nms_product_refined_cake Questionably Sweet Cake [FOOD_CK_BLOBBUT]
nms_product_refined_cake Chocolate Cake [FOOD_CK_CHOC]
nms_product_refined_cake Caramel-Encrusted Cake [FOOD_CK_CARM]
nms_product_refined_cake Spiced 'Apple' Cake [FOOD_CK_APPLE]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Ever-Boiling Cake [FOOD_CK_JHOT]
nms_product_refined_cake Perpetual Cake [FOOD_CK_JGLITCH]
nms_product_refined_cakegek Most Curious Cake [FOOD_CG_BLOB]
nms_product_refined_cakegek Nectar Sponge Cake [FOOD_CG_PCAT]
nms_product_refined_cakeblob Gooey Chocolate Cake [FOOD_CB_CHOC]
nms_product_refined_cakeblob Gooey Caramel Cake [FOOD_CB_CARM]
nms_product_refined_cakeblob Perpetual Honeycake [FOOD_CB_JGLITCH]
nms_product_refined_cakeblob Salt-Laced Honey Cake [FOOD_CB_FCUST]
nms_product_refined_cakeblob Hybrid Cake [FOOD_CP_CACTUS]
nms_product_refined_ccakeevil Doomed Cream Cake [FOOD_CM_CREAM]
nms_product_refined_ccakeevil Wailing Caramel Cake [FOOD_CM_CARM]
nms_product_refined_ccakeevil Choking Monstrosity Cake [FOOD_CM_CACTUS]
nms_product_refined_cake Honied Angel Cake [FOOD_MC_HONEY]
nms_product_refined_cake Extra-Fluffy Cream Cake [FOOD_MC_CREAM]
nms_product_refined_cake Angelic Fruitcake [FOOD_MC_APPLE]
nms_product_refined_ccakeevil Tortured Honey Cake [FOOD_MM_HONEY]
nms_product_refined_cake Monstrous Honey Cake [FOOD_CM_HONEY]
nms_product_refined_cake Honied Proto-Cake [FOOD_CG_HONEY]

lofty scroll
#

Oh my Atlas

#

I never realised how many cakes there are

thin phoenix
#

!product cake

river micaBOT
#

@thin phoenix

Items matching `*cake*` (36):

nms_special1_s_poster17 Atlas Cake Poster [S_POSTER17]
nms_product_batter Cake Batter [FOOD_R_CAKEMIX]
nms_product_batter Proto-Batter [FOOD_R_GCAKEMIX]
nms_product_batter Thick, Sweet Batter [FOOD_R_BCAKEMIX]
nms_product_batter Syrupy Batter [FOOD_R_PCAKEMIX]
nms_product_batter Wailing Batter [FOOD_R_MCAKEMIX]
nms_product_refined_cake Glittering Honey Cake [FOOD_CK_HONEY]
nms_product_refined_cake Questionably Sweet Cake [FOOD_CK_BLOBBUT]
nms_product_refined_cake Chocolate Cake [FOOD_CK_CHOC]
nms_product_refined_cake Caramel-Encrusted Cake [FOOD_CK_CARM]
nms_product_refined_cake Spiced 'Apple' Cake [FOOD_CK_APPLE]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Ever-Boiling Cake [FOOD_CK_JHOT]
nms_product_refined_cake Perpetual Cake [FOOD_CK_JGLITCH]
nms_product_refined_cakegek Most Curious Cake [FOOD_CG_BLOB]
nms_product_refined_cakegek Nectar Sponge Cake [FOOD_CG_PCAT]
nms_product_refined_cakeblob Gooey Chocolate Cake [FOOD_CB_CHOC]
nms_product_refined_cakeblob Gooey Caramel Cake [FOOD_CB_CARM]
nms_product_refined_cakeblob Perpetual Honeycake [FOOD_CB_JGLITCH]
nms_product_refined_cakeblob Salt-Laced Honey Cake [FOOD_CB_FCUST]
nms_product_refined_cakeblob Hybrid Cake [FOOD_CP_CACTUS]
nms_product_refined_ccakeevil Doomed Cream Cake [FOOD_CM_CREAM]
nms_product_refined_ccakeevil Wailing Caramel Cake [FOOD_CM_CARM]
nms_product_refined_ccakeevil 'Apple' Cake of Lost Souls [FOOD_CM_APPLE]
nms_product_refined_ccakeevil Choking Monstrosity Cake [FOOD_CM_CACTUS]
nms_product_refined_ccakeevil Cake of Burning Dread [FOOD_CM_JHOT]
nms_product_refined_ccakeevil Cake of Glass [FOOD_CM_JGLITCH]
nms_product_refined_cake Honied Angel Cake [FOOD_MC_HONEY]
nms_product_refined_cake Extra-Fluffy Cream Cake [FOOD_MC_CREAM]
nms_product_refined_cake Angelic Fruitcake [FOOD_MC_APPLE]
nms_product_refined_ccakeevil Tortured Honey Cake [FOOD_MM_HONEY]
nms_product_refined_ccakeevil Cake of Sin [FOOD_MM_APPLE]
nms_product_refined_ccakeevil Cake of the Lost [FOOD_MM_CUST]
nms_product_refined_cake Monstrous Honey Cake [FOOD_CM_HONEY]
nms_product_cupcakeevil Cake of Eternal Sleep [FOOD_CM_PCATBUT]
nms_product_refined_cake Honied Proto-Cake [FOOD_CG_HONEY]

thin phoenix
#

!product Cake of eternal sleep

river micaBOT
lofty scroll
#

Brilliant name

thin phoenix
#

Lol

lofty scroll
#

Cake of eepy

frail pendant
#

!product nsmcord decal

river micaBOT
frail pendant
#

@thin phoenix

thin phoenix
terse rain
#

!Faq-CorvetteBuilding

river micaBOT
#
<:AtlasNmscord:1269532093076078658> Corvette Building Guides

All of the methods in these video guides may be performed on any platform, with no prior glitch building knowledge needed.

YouTube Offset Habs by half a space

YouTube Rotate Habs 180°

YouTube Rotate Habs 90°

YouTube How to Build a Circle

YouTube Open Hab Ends/Drop Ship

YouTube Vertical Building
When using this method be aware that the light and the triangle decal at the top of the Titan ramp is slightly to the left of center. So to center it in the middle of your ship you need to aim just to the right of these objects.

YouTube Color your Corvette any Color

YouTube First Person POV Decoration Tips

cloud compass
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
wet ibex
#

!faq-toollayout

#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cloud compass
#

!faq-units

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

strange turtle
#

!product deuterium

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

median turtle
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

cloud compass
#

!faq-biomes

river micaBOT
wet ibex
#

!faq-freighter

river micaBOT
#

@wet ibex Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
strong niche
#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

strong niche
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

thin phoenix
#

!product stasis device

river micaBOT
thin phoenix
#

That's tasty

#

!product grantine

river micaBOT
thin phoenix
#

!product Apple cake of lost souls

river micaBOT
thin phoenix
#

!product wailing batter

river micaBOT
thin phoenix
#

!product Lubricant

river micaBOT
viral canopy
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

frail thicket
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

half crystal
#

!xp

river micaBOT
#

@half crystal Please run this in #bot-spam.

reef portal
#

!product anomaly detector

river micaBOT
reef portal
#

!product orbital uplink

river micaBOT
reef portal
#

!product dream aireal

river micaBOT
frail pendant
#

!product random

river micaBOT
cloud compass
#

!faq-purplesystem

river micaBOT
#

@cloud compass Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

wet wraith
#

!xp

river micaBOT
#

@wet wraith Please run this in #bot-spam.

ionic moss
#

!faq

river micaBOT
#

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

ionic moss
#

!faq-suitlayout

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!weeklymission

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

WeekendMission Weekly Nexus Mission
Available every weekend (same time for all players) & rewards 1800 quicksilver Quicksilver

  • This weekend mission ends: <t:1766394000:F>
  • Next weekend mission starts: <t:1766772000:F>

*Times above are your local timezone (Starts: Fri 18:00 UTC / Ends: Mon 9:00 UTC)

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

thin phoenix
#

!product random

river micaBOT
thin phoenix
#

Lol

#

I love Gunter

#

Read: Doc

sour egret
#

!faq-nanites

river micaBOT
frail pendant
#

!product SET_MOOD_POS

river micaBOT
civic kindle
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.18

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 157371 (4201)
-# steampc 6.18 156355 (4201)
-# steammac 6.18 156355 (4201)
-# gog 6.18 156355 (4201)
-# playstation5 6.18 156268 (4201)
-# playstation4 6.18 156355 (4201)
-# xbox 6.18 156355 (4201)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 21006256 (<t:1764593094:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Been warping around, I can't find <insert guild name> envoys, what do I do?

Keep warping from region to region, checking 1 station per region till you find the guild you seek. See embedded image.

info Expand the star system info panel to see region data.

gdiv

subtle sand
#

!xp

river micaBOT
#

@subtle sand Please run this in #bot-spam.

cloud compass
#

!product Anomaly Detector

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

cyan kiln
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

thin phoenix
#

!product void egg

river micaBOT
storm herald
#

!product happynes

river micaBOT
past snow
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

thin phoenix
#

!product Nanite Cluster

river micaBOT
thin phoenix
#

!product Hyaline Brain

river micaBOT
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
thin phoenix
#

!product Sulphurine

river micaBOT
frail pendant
#

!product Cactus Flesh

river micaBOT
frail pendant
#

weird that you can just make cactus flesh

storm herald
#

!product herb encrusted flesh

river micaBOT
storm herald
#

!product flavoursome sauce

river micaBOT
storm herald
#

!product steamed vegetables

river micaBOT
storm herald
#

!product *cake

river micaBOT
#
Items matching `*cake` (24):

nms_product_refined_cake Glittering Honey Cake [FOOD_CK_HONEY]
nms_product_refined_cake Questionably Sweet Cake [FOOD_CK_BLOBBUT]
nms_product_refined_cake Chocolate Cake [FOOD_CK_CHOC]
nms_product_refined_cake Caramel-Encrusted Cake [FOOD_CK_CARM]
nms_product_refined_cake Spiced 'Apple' Cake [FOOD_CK_APPLE]
nms_product_refined_cake Traditional Cake [FOOD_CK_JAM]
nms_product_refined_cake Ever-Boiling Cake [FOOD_CK_JHOT]
nms_product_refined_cake Perpetual Cake [FOOD_CK_JGLITCH]
nms_product_refined_cakegek Most Curious Cake [FOOD_CG_BLOB]
nms_product_refined_cakegek Nectar Sponge Cake [FOOD_CG_PCAT]
nms_product_refined_cakeblob Gooey Chocolate Cake [FOOD_CB_CHOC]
nms_product_refined_cakeblob Gooey Caramel Cake [FOOD_CB_CARM]
nms_product_refined_cakeblob Perpetual Honeycake [FOOD_CB_JGLITCH]
nms_product_refined_cakeblob Salt-Laced Honey Cake [FOOD_CB_FCUST]
nms_product_refined_cakeblob Hybrid Cake [FOOD_CP_CACTUS]
nms_product_refined_ccakeevil Doomed Cream Cake [FOOD_CM_CREAM]
nms_product_refined_ccakeevil Wailing Caramel Cake [FOOD_CM_CARM]
nms_product_refined_ccakeevil Choking Monstrosity Cake [FOOD_CM_CACTUS]
nms_product_refined_cake Honied Angel Cake [FOOD_MC_HONEY]
nms_product_refined_cake Extra-Fluffy Cream Cake [FOOD_MC_CREAM]
nms_product_refined_cake Angelic Fruitcake [FOOD_MC_APPLE]
nms_product_refined_ccakeevil Tortured Honey Cake [FOOD_MM_HONEY]
nms_product_refined_cake Monstrous Honey Cake [FOOD_CM_HONEY]
nms_product_refined_cake Honied Proto-Cake [FOOD_CG_HONEY]

silk elk
#

!Faq-SuitLayout

river micaBOT
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

frail pendant
#

!product MESSAGE_JUICE1

river micaBOT
frail pendant
#

!product Elixir of *

river micaBOT
#
Items matching `Elixir of *` (8):

nms_product_spookjuice Elixir of Glass [SPOOK_JUICE]
nms_product_portaljuice Elixir of Quicksilver [PORTAL_JUICE]
nms_product_messagejuice Elixir of Bloodnms_portalsymbol_a [MESSAGE_JUICE]
nms_product_bossjuice Elixir of Water [BOSS_JUICE]
nms_product_messagejuice1 Elixir of Bloodnms_portalsymbol_4 [MESSAGE_JUICE1]
nms_product_messagejuice2 Elixir of Bloodnms_portalsymbol_9 [MESSAGE_JUICE2]
nms_product_messagejuice3 Elixir of Bloodnms_portalsymbol_b [MESSAGE_JUICE3]
nms_product_messagejuice4 Elixir of Bloodnms_portalsymbol_0 [MESSAGE_JUICE4]

vague forge
#

!faq

river micaBOT
#

@vague forge

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-CorvetteBuilding - Various advanced building methods for Corvettes.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

atomic scroll
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

halcyon idol
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

civic hamlet
#

!MyAccount

river micaBOT
cloud compass
#

!faq-suitlayout

river micaBOT
spice stirrup
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

civic flint
#

!faq-Pure ferrite

thin phoenix
#

Gunter wake up Cry

#

!product *pure

river micaBOT
#

@thin phoenix No items found matching *pure.

thin phoenix
#

!product *ferrite

river micaBOT
thin phoenix
#

Guntie

civic flint
thin phoenix
#

It's right there

#

Don't thank me yet, he's not returning on that one

#

@frail pendant Something up with ferrite

#

!product pure ferrite

civic flint
#

Idk how these commands work

thin phoenix
#

!product ferrite

river micaBOT
# thin phoenix !product ferrite
Items matching `ferrite` (4):

nms_substance_land_1 Ferrite Dust [LAND1]
nms_substance_land_2 Pure Ferrite [LAND2]
nms_substance_land_3 Magnetised Ferrite [LAND3]
nms_product_fish_medium_2 Ferrite Bowfin [F_DUST_EPIC_L1]

civic flint
#

!product pure ferrite

thin phoenix
#

!Product ferrite dust

river micaBOT
thin phoenix
#

Well, he returns on ferrite dust

#

Pure ferrite is from refining magnetized ferrite - which you get from refining regular ferrite dust

civic flint
#

Thank you

frail pendant
thin phoenix
#

Yeah it's in a million things

wicked trench
#

!​exptime

river micaBOT
#

@wicked trench Did you mean !ExpTime?

#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

frail pendant
#

!product pure ferrite

river micaBOT
frail pendant
#

there

thin phoenix
#

Awesome

#

And 53 more lol

vocal temple
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

granite leaf
#

!coords

river micaBOT
#

@granite leaf Specify coordinates (address, glyphs or hex value).

vocal temple
#

!rolehelp

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

gdiv NormalMode Self-Assigned Roles

React with emotes in #roles for news notifications with pingable roles, or to show your platforms, game modes, play-styles, etc.

gdiv AtlasPride Level-Up Roles

  • 🔓 <@&337090468900765706> role (xp level 5) unlocks uploadsFileUpload -- also #memes🤡, link previews/embeds & reactions.

  • Run !xp to check level.

  • To gain xp, Chat chat with the community (outside #bot-spam) & heart-react in #nms-photomode-gallery. louvre Run !⁠Louvre for details.

  • DoNot No spam, there are 5-minute cooldowns.

  • Include text with uploads for xp to count.

  • Try !RoleLevels for all level-up roles & !Role for more role commands.

  • 📸 In #nms-media, post any NMS capture. Channels that allow screenshots are listed with !⁠ImageHelp.

  • Check #roles-information for other roles.

gdiv Help Role Issues? gdiv

If #roles reacts don't work, or you're missing a role based on your xp, report the issue via #contact-us.

vocal temple
#

!xp

river micaBOT
#

@vocal temple Please run this in #bot-spam.

waxen ingot
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

hollow brook
#

!Product Anti-matter

river micaBOT
rugged summit
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

rugged summit
#

!FAQ-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

deft sable
#

how do you mark multiple things in scanner mode

waxen ingot
#

!faq-multiplayer

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Multiplayer Tips**

Find your Friend Code via Network Options » View Friends List » Show My Friend Code / Add Friend -- see image for example.

💡 Share it with others here by typing !MyFriendCode

• See other multiplayer & cross-play tips »

Cross-play issues? Check #nms-questions & pinned info »

Recommended Network Settings »

When progressing quests, it's strongly recommended to disable Multiplayer to avoid bugs. See Recommended Network Settings »

Additional and useful information:
Basic steps: Hosting/Joining [a session »](#nms-questions message)
Having issues with multiplayer? See common Issues, suggested Troubleshooting steps and Workarounds »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
#

-# pointdownto view info below, enable embedsexternallink

info How to farm X-Class Upgrade Modules classx

sp

  1. Purchase at least 6 up to 10 X-Class Upgrade Modules for what you wish to get a good 'roll' on.
  2. Make a restore point.
  3. Install them all, one at a time, keeping note on the exact 'order' as well as 'good' or 'bad' rolls.
  4. Reload your restore point.
  5. Repeat the same amount of 'installs' as follows:
  6. For any of the bad rolls, you instead install any different Upgrade Module (storing an existing to re-install works as well).
  7. For any of the good rolls, you install an X-Class Upgrade Module.
  8. Once you have (re-)installed the same amount of Upgrade Modules you tested, you create another restore point again.

Note: You can now repeat the above, using any remaining X-Class Upgrade Modules.

Tutorial Video
gdiv

lunar quarry
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

cloud compass
#

!faq-biomes

river micaBOT
nova summit
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-biomes

river micaBOT
surreal temple
#

!exp

#

!expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

-# expedition19_corvette Corvette (#19) active till <t:1767106800>
-# Ends approx. <t:1767106800:R> - time elapsed: progress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_greenprogress_empty_green 0%

-# Upcoming
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>

-# Previous
-# expedition18_relics Relics (#18) ended <t:1765897200:d>
-# expedition17_titan Titan (#17) ended <t:1764687600:d>
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

▸ Expedition help & tips » #nms-expeditions Pins pins
▸ General gameplay questions » #nms-help.
▸ Run !Faq-Expedition & !ExpTime in #bot-spam.
LFG or trade here »
▸ Expedition #roles are self-assignable »

📣 Grab the NMS Announcements role in #roles for #nms-announcements notifications & follow #nms-news-ticker for latest updates & upcoming expeditions.

stiff fog
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!nmsversions