#nms-commands

1 messages · Page 3 of 1

river micaBOT
#

@mint sluice

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

mint sluice
#

!faq-glitchbuilding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.

00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words

Control the Wire:
https://youtu.be/BbDxEYdgZpU

The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA

Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c

Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU

steep escarp
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
maiden ridge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
#

!tier

river micaBOT
shadow crow
#

!faq-biomes

river micaBOT
royal spoke
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

worldly glacier
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

harsh tulip
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

worthy mirage
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

glacial rose
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

glacial rose
#

!faq-autophage

#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

exotic ivy
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

primal smelt
#

!faq-corvette

river micaBOT
#

@primal smelt Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

wet ibex
#

!faq-biomes

river micaBOT
empty fable
#

!faq starship

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

empty fable
#

!faq shiplayout

river micaBOT
#

@empty fable

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

empty fable
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

sonic mesa
#

!Faq-ExocraftLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
sonic mesa
#

!Faq-SuitLayout

river micaBOT
sonic mesa
#

!Faq-Settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

lunar ridge
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

terse rain
#

!faq-troubleshooting

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🛠️ Basic Troubleshooting Guide

Below you will find some general recommendations to try troubleshooting crashes, performance instability, or graphical issues on your system. While some steps may be useful for other operating systems this guide is mostly aimed at Windows users.

[Disable Mods / Trainers / Shaders »](#964865106334875698 message)

[Storefront Support »](#964865106334875698 message)

[Update Graphics Drivers »](#964865106334875698 message)

[Clean Install Graphics Drivers »](#964865106334875698 message)

[Repair Windows and System Files »](#964865106334875698 message)

[Reset NMS Graphics Settings »](#964865106334875698 message)

[Clean Boot & Possible Suspects »](#964865106334875698 message)

[Visual C++ Redistributables »](#964865106334875698 message)

[(Further) Assistance »](#964865106334875698 message)

[Useful Troubleshooting Commands »](#964865106334875698 message)

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

marble furnace
#

!faq-planet

#

!faq-biome

river micaBOT
#

@marble furnace Did you mean !Faq-Biomes?

glacial rose
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

woven lava
#

!faq-freighter

river micaBOT
#

@woven lava Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
silk elk
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-biomes

river micaBOT
stone quartz
#

Faq-ExoticFarm

#

!Faq-ExoticFarm

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

stone quartz
#

!Faq-LivingFrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

carmine socket
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-portals

river micaBOT
#

@glacial rose Did you mean !Faq-Portal?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
chilly pulsar
#

!faq

river micaBOT
#

@chilly pulsar

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

royal spoke
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

royal spoke
#

@chilly pulsar

glacial rose
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

glacial rose
#

!faq-biomes

river micaBOT
sterile cove
#

!Faq-Mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

outer hornet
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
cloud compass
#

!faq-biomes

river micaBOT
royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wicked pulsar
#

!power 20

river micaBOT
#

@wicked pulsar

For a power consumption of 20 kPs you will require:

nms_solar_panel **1 ** Solar Panel
nms_battery **1 ** Battery

wicked pulsar
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
spring lance
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

timid sluice
#

!faq portaluse

river micaBOT
#

@timid sluice

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

reef ocean
#

!faq-update

river micaBOT
#

Each platform has its own certification / verification procedure that's out of the developer's control. As a player-run community, we have no insight on said process and cannot determine when any given update will go live. This can lead to "version mismatch" error when trying to join a multiplayer session of a player on a different platform.

For news from Hello Games about the latest update, run !WhatsNew, follow #nms-announcements & grab #roles NmsWave to get pinged. Check #nms-news-ticker or run !NmsVersions for latest platform updates.

mortal cloud
#

!faq-nanites

river micaBOT
mortal cloud
#

!faq-beginnerTips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-multitool

#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
stoic horizon
#

!faq-units

river micaBOT
hasty heart
#

!faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to expand the default base boundary

Note: Save+Reload within the base boundary, if expansion is not working.

  1. Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
  2. Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
  3. Walk back until the error message disappears (inside base boundary).
  4. Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
  5. Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
  • Max expansion is ±1000u away from your Base Computer in any direction.
  • A maximal distance of ±2000u can be covered with the base computer dead centre.

Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.
gdiv

silk elk
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cunning orbit
#

!settlement

#

!faq

river micaBOT
#

@cunning orbit

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cunning orbit
#

!faq-settlement

river micaBOT
#

@cunning orbit Did you mean !Faq-Settlements?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

#

Use !xp to check current xp level. Try !RoleHelp & !RoleLevels for server roles. Read Pins 📌 in #bot-spam for more Gunter and Laylaps commands.

bitter bison
#

!xp

river micaBOT
#

@bitter bison Please use this command in #bot-spam.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

lean fjord
#

!starcablink

river micaBOT
lean fjord
#

!faq-corewarp

river micaBOT
hasty heart
#

!faq frigates

river micaBOT
#

@hasty heart

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

hasty heart
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

hasty heart
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
hasty heart
#

!faq-units

river micaBOT
regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!expglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:expedition:950228868080467978> **Expedition 2: Beachhead Redux 2025** <:beachhead:917785509999292456>
<:gdiv:887616988946497556> Starter Planet <:portala:592836099898867712>

Galaxy: Euclid !!!
System: Alkaba
Planet: N/A
portal1portal0portal1portaleportal0portal4portalfportal2portaleportal6portaleportala
Point of Interest: N/A
Lat/Long: N/A

<:gdiv:887616988946497556> Rendezvous 1

System: Loparve
Planet: Wudleso Gamma
portal6portal0portal7portal4portal0portal4portalfportal2portaleportal6portaleportala
Point of Interest: Portal
Lat/Long: +77.36, +60.09

<:gdiv:887616988946497556> Rendezvous 2

System: Blosal
Planet: Beiros XI
portal2portal0portal0portaldportal0portal4portalfportal2portaleportal6portaleportala
Point of Interest: Portal
Lat/Long: +30.92, -18.68

<:gdiv:887616988946497556> Rendezvous 3

System: Uzneter V
Planet: Egnes B10
portal4portal0portal1portaleportal0portal4portalfportal2portalfportal6portaleportala
Point of Interest: Portal
Lat/Long: +53.46, +24.54

<:gdiv:887616988946497556> Rendezvous 4

System: Gelsko X
Planet: Nique Y15
portal2portal1portal0portal4portal0portal4portalfportal2portalfportal6portaleportala
Point of Interest: Portal
Lat/Long: -9.30, +82.53

<:gdiv:887616988946497556> Rendezvous 5

System: Ruberoml XVII
Planet: Urstonya Toya
portal3portal1portal1portal2portal0portal5portalfportal2portalfportal6portaleportala
Point of Interest: Portal
Lat/Long: -0.27, -168.74
sp

mortal forge
#

!expglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:expedition:950228868080467978> **Expedition 2: Beachhead Redux 2025** <:beachhead:917785509999292456>
<:gdiv:887616988946497556> Starter Planet <:portala:592836099898867712>

Galaxy: Euclid !!!
System: Alkaba
Planet: N/A
portal1portal0portal1portaleportal0portal4portalfportal2portaleportal6portaleportala
Point of Interest: N/A
Lat/Long: N/A

<:gdiv:887616988946497556> Rendezvous 1

System: Loparve
Planet: Wudleso Gamma
portal6portal0portal7portal4portal0portal4portalfportal2portaleportal6portaleportala
Point of Interest: Portal
Lat/Long: +77.36, +60.09

<:gdiv:887616988946497556> Rendezvous 2

System: Blosal
Planet: Beiros XI
portal2portal0portal0portaldportal0portal4portalfportal2portaleportal6portaleportala
Point of Interest: Portal
Lat/Long: +30.92, -18.68

<:gdiv:887616988946497556> Rendezvous 3

System: Uzneter V
Planet: Egnes B10
portal4portal0portal1portaleportal0portal4portalfportal2portalfportal6portaleportala
Point of Interest: Portal
Lat/Long: +53.46, +24.54

<:gdiv:887616988946497556> Rendezvous 4

System: Gelsko X
Planet: Nique Y15
portal2portal1portal0portal4portal0portal4portalfportal2portalfportal6portaleportala
Point of Interest: Portal
Lat/Long: -9.30, +82.53

<:gdiv:887616988946497556> Rendezvous 5

System: Ruberoml XVII
Planet: Urstonya Toya
portal3portal1portal1portal2portal0portal5portalfportal2portalfportal6portaleportala
Point of Interest: Portal
Lat/Long: -0.27, -168.74
sp

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

candid dune
#

!faq-corewarp

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

hasty heart
#

!starcablink

river micaBOT
glacial rose
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

wicked pulsar
#

@faq-artemis

#

!faw-artemis

river micaBOT
#

@wicked pulsar Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

wicked pulsar
#

!faq-intercsptor

river micaBOT
#

@wicked pulsar Did you mean !Faq-Interceptor?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

thin phoenix
#

@cloud compass Something you may be interested in, not sure

#

!Help component

river micaBOT
thin phoenix
#

!Component Starship Infraknife X

river micaBOT
#
<:Exotic:936061996560969788> Starship InfraknifeAccelerator <:ClassX:1158129087706058822>

Seed,Perfection,Damage,HeatTime,Rate

Illegal Infrared Accelerator (1)
35510 0.9970 13.9402 12.9473 14.9981
Banned Photonic Polarizer (1)
6314 0.9960 13.9564 12.9767 14.9154
Unlicensed Infrared Filament (1)
43595 0.9955 13.9648 12.9575 14.9048
Prohibited Evaporative Resonator (1)
53189 0.9950 13.9936 12.9207 14.8949
Counterfeit Infrared Polarizer (1)
15112 0.9942 13.9169 12.9854 14.8774
Counterfeit Ultraviolet Mirror (1)
74027 0.9940 13.9393 12.8826 14.9485
Black Market Photonic Accelerator (1)
34871 0.9938 13.9322 12.9351 14.8981
Smuggled Ultraviolet Filament (1)
57862 0.9936 13.9712 12.9944 14.7886
Counterfeit Photonic Splitter (1)
50785 0.9930 13.8339 12.9941 14.9050
Banned Ultraviolet Amplifier (1)
34917 0.9913 13.9415 12.8844 14.8413

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

thin phoenix
#

!Component Starship Infraknife Evaporative

river micaBOT
thin phoenix
#

!Component Starship Infraknife X Evaporative

river micaBOT
#

@thin phoenix

<:Exotic:936061996560969788> Starship InfraknifeAccelerator <:ClassX:1158129087706058822>

Seed,Perfection,Damage,HeatTime,Rate

Counterfeit Evaporative Accelerator (123) [top 5]:
11105 0.9760 13.4262 12.6920 14.9711
29393 0.9704 13.0583 12.9666 14.8546
53542 0.9622 13.6191 12.3901 14.5562
95415 0.9526 13.4146 12.6248 14.1571
46849 0.9521 13.3704 12.5894 14.2177
Unlicensed Evaporative Accelerator (136) [top 5]:
70535 0.9478 12.3172 12.7652 14.9426
51827 0.9452 13.0005 12.3515 14.5687
83517 0.9440 13.4914 12.6879 13.6853
28643 0.9426 13.0816 12.3632 14.3773
73966 0.9411 12.7338 12.7442 14.2865
Prohibited Evaporative Polarizer (130) [top 5]:
26595 0.9651 13.0898 12.9977 14.5880
26817 0.9572 13.4655 12.9110 13.9924
63872 0.9523 13.5265 12.4361 14.2228
14257 0.9482 13.2050 12.0092 14.8217
63175 0.9459 13.9836 11.8747 14.0848
Illegal Evaporative Polarizer (127) [top 5]:
98913 0.9676 13.3320 12.5057 14.9367
2067 0.9659 13.8262 12.4128 14.4627
46321 0.9584 13.8207 11.6191 14.9845
82104 0.9540 12.7732 12.9552 14.5266
91834 0.9497 13.8325 11.9829 14.2719
Illegal Evaporative Amplifier (121) [top 5]:
35129 0.9509 13.1515 12.9993 13.9806
13969 0.9470 13.7412 11.7338 14.5135
81647 0.9411 13.6468 11.6332 14.4850
86564 0.9402 13.1907 12.5435 13.9910
50370 0.9371 12.6109 12.2852 14.7187
Counterfeit Evaporative Amplifier (149) [top 5]:
51952 0.9772 13.8045 12.4640 14.8676
33302 0.9636 13.7828 12.4707 14.3600
70588 0.9535 12.6118 12.9745 14.6495
80530 0.9514 13.4821 12.3124 14.3574
50314 0.9433 13.4285 12.9420 13.4668
Outlawed Evaporative Filament (128) [top 5]:
83030 0.9748 13.5662 12.8010 14.6751
78106 0.9628 13.8943 12.9303 13.7529
30326 0.9429 12.9432 12.9116 13.9746
56229 0.9317 13.3753 12.8435 13.1777
27450 0.9292 13.9944 11.4288 13.8865
Forbidden Evaporative Polarizer (137) [top 5]:
46101 0.9619 13.8248 11.9261 14.8049
71041 0.9518 13.0747 12.8164 14.2764
80967 0.9511 13.9393 11.6764 14.5300
57127 0.9352 13.2627 12.0478 14.2300
93097 0.9197 12.4253 11.5683 14.9667

zinc crow
#

!MyFriendCode

river micaBOT
#

Please set it in #bot-spam first with !MyAccount (e.g. !MyAccount ABCD-EFGH-12345).
(@zinc crow)

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

iron phoenix
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
sly trellis
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

jaunty nebula
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info How to farm X-Class Upgrade Modules classx

sp

  1. Purchase at least 6 up to 10 X-Class Upgrade Modules for what you wish to get a good 'roll' on.
  2. Make a restore point.
  3. Install them all, one at a time, keeping note on the exact 'order' as well as 'good' or 'bad' rolls.
  4. Reload your restore point.
  5. Repeat the same amount of 'installs' as follows:
  6. For any of the bad rolls, you instead install any different Upgrade Module (storing an existing to re-install works as well).
  7. For any of the good rolls, you install an X-Class Upgrade Module.
  8. Once you have (re-)installed the same amount of Upgrade Modules you tested, you create another restore point again.

Note: You can now repeat the above, using any remaining X-Class Upgrade Modules.

Tutorial Video
gdiv

regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

umbral vortex
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
fading trout
#

!faq-modding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Helpful links and tips for Modding

info Always check the correct path and contents of the MODS folder! Example Image » externallink

alert If you experience any glitches or bugs, please remove or disable all mods and try again before reporting to HG or asking in #nms-questions.

silk elk
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

silk elk
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

silk elk
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

silk elk
#

!faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

autumn elk
#

!Faq

river micaBOT
#

@autumn elk

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

autumn elk
#

!Faq-BeginnerInventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

junior kelp
#

!Faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

junior kelp
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

jaunty nebula
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info What should I look for in a first freighter?

It's this author's opinion that for a first freighter, any freighter will do. If you like the one you're looking at, great, but getting a freighter ASAP is more important. Stats don't matter at this point, and for a few reasons:

  • Early on, a character won't have the resources to make full use of a higher class freighter;
  • All freighters have the same base building dimension limits;
    -# Freighter base can be migrated over to a new freighter, when we decide to exchange.
  • Matter Beam freighter tech is a huge QoL feature: provides remote access to freighter core cargo from anywhere in the universe and, when freighter is in the current system, to any storage room built on the freighter base;
    -# Freighter research is unlocked save wide, and we can package installed tech/modules at any time when in our freighters.
  • Fleet expeditions can give some nice loot, and run even when game is turned off;
  • Units won't be a problem later on, when we want to exchange to another freighter.

gdiv

sly trellis
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

alpine karma
#

!faq-portals

river micaBOT
#

@alpine karma Did you mean !Faq-Portal?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
junior kelp
#

I was actually just checking it for a ship lmao

compact eagle
#

youre the best! thanks a ton!

junior kelp
#

Np

sly trellis
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

coarse dragon
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

heavy cedar
#

!faq nanites

river micaBOT
#

@heavy cedar

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

heavy cedar
#

!faq-nanites

river micaBOT
acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

glacial rose
#

!faq-freighter

#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
sonic mesa
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

sonic mesa
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

vernal sail
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

vernal sail
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

iron phoenix
#

what the fuck

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to unlock Autophage race, Staff and Atlantid multitool types

Complete secondary quest They Who Returned

Requirements

a) New Beginnings primary mission on Log tab (type !faq-artemispath in #bot-spam for more info)
b) Lift the seal at a harmonic camp (type !faq-interceptor in #bot-spam, follow "Harmonic Camp" for more info)

Once both of the above requirements are met, simply warp out of your current system and wait in space for a quest transmission that should arrive shortly after.

Note that quest willl not trigger on the next warp if you happen to warp into a freighter rescue battle event. Type !faq-echoes in #bot-spam channel for more info.

Once quest is complete, to unlock Autophage race in Appearance Modifier, player needs to acquire 1 autophage helmet customization (hoods wont work).

gdiv

mortal cloud
#

!faq-beginneriventory

river micaBOT
#

@mortal cloud Did you mean !Faq-BeginnerInventory?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

mortal cloud
#

!faq-salvagedscrap

spring lance
#

!faq-freighter

river micaBOT
#

@spring lance Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
worthy mirage
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

olive raft
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

kindred rose
#

!faq-units

river micaBOT
olive raft
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

olive raft
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

frail pebble
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
silk elk
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

rugged sand
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

quiet smelt
#

!faq-units

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

terse rain
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
lean rose
#

!faq-squadron

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Recruiting Your Squadron**

• [Acquire a freighter](#nms-questions message) if you don't have one.

Unlock at least 1 squadron slot in the Fleet Management Terminal on the freighter.

Slots Cost (in Nanites):
1st 800 Nanites
2nd 3,500 Nanites
3rd 7,500 Nanites
4th 10,000 Nanites

Rank Upgrade Cost (in Nanites)
C > B 1,200 nanites
B > A 4,100 nanites
A > S 9,500 nanites

• Go to an inhabited system. If it is an Outlaw system you cannot recruit from the station and must use another location.

• Talk to an NPC pilot and recruit to your squadron. When recruiting, the class a ship spawned in doesn't matter. Instead, make your recruiting choices based off ship appearance (and pilot appearance, if so desired) as well as pilot class.

Info All prices are Normal mode and may vary depending on your mode/custom settings.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

sly trellis
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

sly trellis
#

FINALLY💔😭

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> The Starbirth quest objective is too far away in the Galaxy Map

Note: Additional bot commands mentioned in this post should be run in the #bot-spam channel.

Open your inventory, and hover over the Void Egg: does its item card text description now mention "EUCLID" multiple times?

If it does, you will need the Portal glyphs unlocked (at least the first 12), to be able to progress this next stage of the quest. (related bot command: !faq-portalglyphs)

Once you have them unlocked, find a portal in the Euclid Galaxy. (related bot command: !faq-portal)

Disable multiplayer, then dial the address embedded in this post. (related bot command: !faq-portaluse)
gdiv

rose trellis
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

silk elk
#

!nmsverions

river micaBOT
#

@silk elk Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

stone quartz
#

!faq

river micaBOT
#

@stone quartz

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

stone quartz
#

Faq-MultitoolLayout

#

!Faq-SuitLayout

river micaBOT
terse rain
stone quartz
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

glacial rose
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

finite tulip
#

!faq-versions

river micaBOT
#

@finite tulip Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wicked pulsar
#

!faq artemis

river micaBOT
#

@wicked pulsar

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

wicked pulsar
#

!faq-artemis

river micaBOT
#

@wicked pulsar Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

left wadi
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

wicked pulsar
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

spring lance
#

!faq-portals

river micaBOT
#

@spring lance Did you mean !Faq-Portal?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

lunar scaffold
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

umbral vortex
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

grave matrix
#

!faq-starship

#

Bruh

#

!faq

river micaBOT
#

@grave matrix

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

grave matrix
#

!faq-ship

river micaBOT
#

@grave matrix Did you mean !Faq-Help?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

grave matrix
#

!faq-shipspawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
grave matrix
#

!faq-corvette

river micaBOT
#

@grave matrix Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

wicked pulsar
#

!power 450

river micaBOT
#

@wicked pulsar

For a power consumption of 450 kPs you will require:

nms_solar_panel **18 ** Solar Panels
nms_battery **8 ** Batteries

wicked pulsar
#

!power 470

river micaBOT
#

@wicked pulsar

For a power consumption of 470 kPs you will require:

nms_solar_panel **19 ** Solar Panels
nms_battery **9 ** Batteries

wicked pulsar
#

!power 521

river micaBOT
#

@wicked pulsar

For a power consumption of 521 kPs you will require:

nms_solar_panel **21 ** Solar Panels
nms_battery **10 ** Batteries

split pelican
#

!faq-multitools

#

Ugh

umbral vortex
#

!myfriendcode

river micaBOT
#

AHTK-SDT7-SHQP4
(@umbral vortex)

mortal cloud
#

Faq-nanites

#

!Faq-nanites

river micaBOT
alpine karma
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

wet ibex
#

!faq-biomes

river micaBOT
blazing haven
#

!NMs-version

river micaBOT
#

@blazing haven Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

raw olive
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

spring lance
#

!faq-biomes

river micaBOT
kindred rose
#

!faq

river micaBOT
#

@kindred rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

kindred rose
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Trapped? Can't get out?

  1. Build a chair you can sit on (free place it if you have to), as far out of the area you're stuck in as you can, but within interaction range, and facing outward;
  2. Interact with chair (game will grab character into sitting animation, phasing through otherwise solid objects or surfaces), then try getting up again.

Alt: It's also possible to get unstuck by building a decoration really close to ourselves - its collision can force push player out.
gdiv

unborn parrot
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

umbral vortex
#

!faq-savefile

river micaBOT
#

@umbral vortex Did you mean !Faq-SaveFiles?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

oblique flower
#

!Help

wind forum
#

!faq

river micaBOT
#

@wind forum

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

rose trellis
#

!faq living ship

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

rose trellis
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
stone quartz
#

!fa

river micaBOT
#

@stone quartz Did you mean !Faq?

#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

lunar scaffold
#

!faq-singularityengine

#

!Faq-Freighters

#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
lunar scaffold
#

!faq-Nitrogen

#

!Faq-Likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

cloud compass
#

!faq-biomes

river micaBOT
woven lava
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

woven lava
#

!faq-mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
woven lava
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

karmic breach
#

!faq-maps

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to get Storm Crystals

Storm Crystals can be obtained from extreme hazard planets. Extreme hazard planets have Activated <Stellar Metal> (e.g. Activated Copper) in their resource list.

Exception: Lush biome planets (Star Bulb on resource list) do not spawn Storm Crystals.

Land, and start looking for the nearest Storm Crystal spawn. They will be scattered across the landscape.

Storm Crystals can only be interacted with and harvested during an extreme storm, but are easy to spot, and the on foot visor can assist as well.

gdiv

hard anchor
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
hard anchor
#

!ExpTime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

ivory jasper
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

empty fable
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
jaunty harbor
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

umbral vortex
#

!faq

river micaBOT
#

@umbral vortex

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

umbral vortex
#

!faq-biomes

river micaBOT
umbral vortex
#

!faq-glitchbuilding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.

00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words

Control the Wire:
https://youtu.be/BbDxEYdgZpU

The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA

Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c

Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU

umbral vortex
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

umbral vortex
#

!faq-time

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Should I adjust my system time?

sp
No! Messing with your system clock has the potential to break every single thing that relies on a real timer. Settlements, frigate missions, farms, mines, freighter battles and time gates such as the Starbirth Quest. Just don't do it.

cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
mortal cloud
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

reef ocean
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

woven lava
#

! Faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-units

river micaBOT
proud herald
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

kindred rose
#

faq-navigationdata

#

!faq-navigationdata

#

!faq

river micaBOT
#

@kindred rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

kindred rose
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
wide valve
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

glacial rose
#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

glacial rose
#

!faq-maps

river micaBOT
quasi crypt
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

glacial rose
#

!faq-units

river micaBOT
glacial rose
#

!faq-nanites

river micaBOT
unborn parrot
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

glacial rose
#

!faq-beginnerinventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

woven lava
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

thin phoenix
#

!Component Ship Photon X

river micaBOT
# thin phoenix !Component Ship Photon X

Unknown component Photon. Available components for Starship:

Hyperdrive
LaunchThrusters
PulseEngine
Cyclotron
PhotonCannon
PhaseBeam
InfraknifeAccelerator
PositronEjector
Shield

thin phoenix
#

!Component Ship Photoncannon X

river micaBOT
#
<:Exotic:936061996560969788> Starship PhotonCannon <:ClassX:1158129087706058822>

Seed,Perfection,Damage,HeatTime,Rate

Prohibited Evaporative Resonator (1)
53189 0.9979 31.9871 3.4775 2.5812
Prohibited Ultraviolet Filament (1)
34103 0.9968 31.9884 3.4945 2.5374
Unlicensed Infrared Filament (1)
43595 0.9966 31.9295 3.4879 2.5830
Smuggled Ultraviolet Filament (1)
57862 0.9965 31.9423 3.4984 2.5622
Pirate Evaporative De-limiter (1)
96716 0.9964 31.9775 3.4805 2.5508
Banned Photonic Polarizer (1)
6314 0.9964 31.9129 3.4934 2.5849
Reverse-Engineered Photonic De-limiter (1)
11470 0.9961 31.9991 3.4312 2.5715
Illegal Infrared Accelerator (1)
35510 0.9956 31.8804 3.4851 2.5997
Suspect Infrared Filament (1)
59657 0.9954 31.9828 3.4694 2.5325
Counterfeit Ultraviolet Mirror (1)
74027 0.9945 31.8785 3.4667 2.5908

thin phoenix
#

!help component

river micaBOT
thin phoenix
#

!component

river micaBOT
# thin phoenix !component

Specify a category:

Exosuit
Starship
LivingShip
Multitool
Exocraft
Minotaur
Nautilon
Freighter
Artefacts

fickle flume
#

!component exosuit jetpack X

river micaBOT
#

@fickle flume Unknown component jetpack. Available components for Exosuit:

LifeSupport
Movement
Shield
Sentinel
HazardProtection
ColdProtection
HeatProtection
RadiationProtection
ToxicProtection
UnderwaterProtection

thin phoenix
#

Movement for jetpack

fickle flume
#

!Component exosuit movement X

#

!Component exosuit Movement X

#

loool

thin phoenix
#

@frail pendant Guntie throwing a hiccup on some of the components, issue with zenqc?

#

!Component exosuit shield X

#

Exosuit specific?

#

!component starship Infraknife S

river micaBOT
#
<:Exotic:936061996560969788> Starship InfraknifeAccelerator <:ClassS:922555538171113503>

Seed,Perfection,Damage,HeatTime,Rate

Gamma Ray Amplifier (2)
11278 0.9810 11.9025 8.9735 9.9629
88878 0.9640 11.9479 8.8005 9.9538
Free Electron Oscillator (1)
66733 0.9770 11.9146 8.9661 9.9202
Free Electron Resonator (1)
20350 0.9760 11.9704 8.9470 9.8669
Continuous Wave Filament (1)
29653 0.9730 11.9866 8.9752 9.7758
Gamma Ray Splitter (1)
78180 0.9730 11.9863 8.8979 9.8785
Chromatic Splitter (1)
40552 0.9700 11.9922 8.8994 9.8310
Continuous Wave Mirror (1)
50703 0.9700 11.9293 8.9442 9.8587
Gamma Ray Resonator (1)
83471 0.9640 11.8745 8.9951 9.8072
Continuous Wave Polarizer (1)
12797 0.9630 11.9696 8.7886 9.9314

thin phoenix
#

!component multitool scatterblaster x

#

Nope not just suit

fickle flume
#

im trying to min max here

#

XD

frail pendant
thin phoenix
thin phoenix
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
frail pendant
thin phoenix
#

!component multitool scatterblaster x

river micaBOT
#
<:Multitool:1079593475370135563> Multitool ScatterBlaster <:ClassX:1158129087706058822>

Seed,PerfectionSingle,PerfectionComparable,BurstCap,BurstCooldown,ClipSize,Damage,Rate,ReloadTime

Risky High Capacity Internals (2)
96621 0.9993 0.9993 1.0000 8.0000 5.9977 19.9824
19320 0.9923 0.9923 1.0000 24.7850 5.9773 19.8859
Suspect Rebuilt Barrel (1)
98224 0.9947 0.9947 1.0000 8.0000 5.9201 19.9480
Reverse-Engineered High Capacity Launch System (1)
45496 0.9935 0.9935 1.0000 8.0000 5.9262 19.9111
Irregular' Rebuilt Muzzle (1)
4195 0.9933 0.9933 1.0000 8.0000 5.9140 19.9181
Illegal High Capacity Barrel (1)
58219 0.9932 0.9932 1.0000 8.0000 5.8539 19.9844
Forbidden Cadmium Wiring (1)
82558 0.9931 0.9931 1.0000 24.7121 5.9920 19.9785
Modified' Electrified Heat Pump (1)
48378 0.9914 0.9914 1.0000 8.0000 5.9817 19.7914
Outlawed Specialist Internals (1)
18313 0.9913 0.9913 1.0000 24.7879 8.0000 5.9739
Unlicensed High Capacity Launch System (1)
46564 0.9911 0.9911 1.0000 24.7592 8.0000 5.9941

thin phoenix
#

!Component exosuit movement X

river micaBOT
#
<:qm_thirdperson_char:680151061016871013> Exosuit Movement <:ClassX:1158129087706058822>

Seed,PerfectionSingle,PerfectionComparable,Drain,Ignition,Refill,Tank,Recovery,Strength

Counterfeit Bypass Nozzles (1)
43365 0.9896 0.9897 18.6896 39.9099 239.0497 59.7500
Suspect Plasma Nozzles (1)
12637 0.9866 0.9868 19.5326 39.8698 238.2678 58.9505
Risky Uranium Dynamo (1)
14602 0.9865 0.9867 18.5299 39.7880 238.4486 59.9716
Smuggled Plasma Nozzles (1)
59596 0.9863 0.9866 19.5917 39.3261 238.9452 58.6969
Risky Uranium Turbine (1)
44808 0.9857 0.9859 18.6808 39.8043 239.8629 58.2093
Black Market Bypass Tanks (1)
53181 0.9853 0.9853 18.9786 238.0681 59.0870 59.9516
Risky Bypass Turbine (1)
21106 0.9849 0.9849 18.6893 238.9064 58.9712 59.4199
Pirate Uranium Dynamo (1)
22629 0.9845 0.9847 17.3425 39.6873 239.3772 59.9007
Reverse-Engineered Catalyst Nozzles (1)
60161 0.9843 0.9846 19.6140 39.8818 238.4821 58.0603
Forbidden Catalyst Exhaust (1)
39999 0.9840 0.9843 18.3302 39.3372 238.6955 59.6456

thin phoenix
#

Looks good

#

Thanks @frail pendant

frail pendant
thin phoenix
#

Not a clue either

#

Maybe for the things that have different names but are the same tech - like the sentinel movement upgrades

vague gazelle
#

! expedition

river micaBOT
alpine karma
#

!component multitool neutroncannon x

river micaBOT
#
<:Multitool:1079593475370135563> Multitool NeutronCannon <:ClassX:1158129087706058822>

Seed,PerfectionSingle,PerfectionComparable,ChargeTime,ExtraSpeed,Damage,MaximumCharge

Counterfeit Advanced Safety Override (1)
29093 0.9917 0.9920 49.5407 24.8486 17.9520 1.0000
Banned Energised Plasma Unit (1)
99050 0.9910 0.9913 49.4603 24.8625 17.9580 1.0000
Outlawed Oscillating Ion Shaper (1)
24640 0.9909 0.9912 49.4176 24.9401 17.9190 1.0000
Forbidden Advanced Linearity Warp (1)
6883 0.9907 0.9910 49.3633 24.9085 17.9830 1.0000
Risky Advanced Neutron Mirror (1)
66779 0.9901 0.9904 49.4397 24.8140 17.9574 1.0000
Risky Advanced Antimatter Vent (1)
79246 0.9897 0.9901 49.3564 24.9075 17.9163 1.0000
Prohibited Polarised Charge Canister (1)
8950 0.9897 0.9901 49.3868 24.9521 17.8410 1.0000
Black Market Advanced Neutron Mirror (1)
62570 0.9895 0.9899 49.3884 24.9117 17.8655 1.0000
Modified' Energised Compression Beam (1)
4653 0.9886 0.9890 49.3366 24.9757 17.7819 1.0000
Risky Polarised Compression Beam (1)
27092 0.9879 0.9883 49.5304 24.5836 17.9277 1.0000

alpine karma
#

!component multitool neutroncannon s

river micaBOT
#
<:Multitool:1079593475370135563> Multitool NeutronCannon <:ClassS:922555538171113503>

Seed,PerfectionSingle,PerfectionComparable,ChargeTime,ExtraSpeed,Damage,MaximumCharge

Asymmetric Neutron Mirror (1)
69520 0.9918 0.9969 49.9671 24.9981 17.7839 1.0000
Supreme Linearity Warp (1)
40956 0.9764 0.9908 49.4596 24.8759 17.9061 1.0000
Asymmetric Positron Deflector (1)
9749 0.9761 0.9906 49.4199 24.9666 17.8383 1.0000
Asymmetric Plasma Unit (1)
44388 0.9743 0.9904 49.8943 24.6934 17.6378 1.0000
Photonic Plasma Unit (1)
56450 0.9702 0.9890 49.7562 24.3595 17.9843 1.0000
Vectorised Antimatter Vent (1)
91071 0.9694 0.9880 49.2184 24.8152 17.9753 1.0000
Supercooled Safety Override (1)
50092 0.9668 0.9879 49.8930 24.2444 17.8782 1.0000
Asymmetric Charge Canister (1)
32052 0.9648 0.9872 49.8999 24.1234 17.9362 1.0000
Supreme Positron Deflector (1)
96963 0.9643 0.9870 49.9037 24.0964 17.9452 1.0000
Asymmetric Safety Override (1)
40399 0.9629 0.9863 49.8411 24.4324 17.6149 1.0000

kindred bone
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cedar oar
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

alpine karma
#

!nmscloudlink

river micaBOT
wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155759 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

river micaBOT
#

Please use !Faq-LivingShip instead.

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

gentle sand
#

!faq-units

river micaBOT
cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
idle gulch
#

!faq biomes

river micaBOT
#

@idle gulch

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

idle gulch
#

!FAQ-Biomes

river micaBOT
long thorn
#

!faq

river micaBOT
#

@long thorn

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

river micaBOT
#

@north quest
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

glacial rose
#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

mortal cloud
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
mortal cloud
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

tawdry rune
#

!faq

river micaBOT
#

@tawdry rune

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

tawdry rune
#

!Faq-PortalGlyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

sonic mesa
#

!!faq-artemispath

river micaBOT
#

@sonic mesa Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

vague gazelle
#

!expedition

river micaBOT
spring lance
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

glacial rose
#

!faq-purplesystem

river micaBOT
#

@glacial rose Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

spring lance
#

!faq-biomes

river micaBOT
north quest
#

!Faq-units

river micaBOT
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud compass
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

mortal cloud
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

glacial rose
#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

glacial rose
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

glacial rose
#

!faq-time

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Should I adjust my system time?

sp
No! Messing with your system clock has the potential to break every single thing that relies on a real timer. Settlements, frigate missions, farms, mines, freighter battles and time gates such as the Starbirth Quest. Just don't do it.

hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155759 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

subtle ravine
#

!faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

subtle ravine
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

subtle ravine
#

!Faq

river micaBOT
#

@subtle ravine

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

subtle ravine
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

subtle ravine
#

!Faq-Echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

boreal notch
#

!faq

river micaBOT
#

@boreal notch

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

boreal notch
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

vapid notch
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

echo wadi
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

cloud compass
#

!faq-biomes

river micaBOT
woven lava
#

!faq-livingfrigates

river micaBOT
#

@woven lava Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

north quest
#

!faq-nanites

river micaBOT
sharp badge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155759 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

minor mountain
#

Help

#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

grave matrix
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

grave matrix
#

!faq-multitools

#

Bruh

#

!faq

river micaBOT
#

@grave matrix

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

grave matrix
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

grave matrix
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

grave matrix
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

alpine gale
#

!faq-eggsequencer

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

grave matrix
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

minor mountain
#

!Faq-Settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155759 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
woven lava
#

!faq-freighter

river micaBOT
#

@woven lava Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

grave matrix
#

!faq-freighter

river micaBOT
#

@grave matrix Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

blazing haven
#

!faq expedition

river micaBOT
#

@blazing haven

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

blazing haven
#

!faq-expeditions

river micaBOT
#

@blazing haven Did you mean !Faq-Expedition?

#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
gleaming frigate
#

!ExpTime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

cloud compass
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

terse rain
#

!faq-multiplayer

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Multiplayer Tips**

Find your Friend Code via Network Options » View Friends List » Show My Friend Code / Add Friend -- see image for example.

💡 Share it with others here by typing !MyFriendCode

• See other multiplayer & cross-play tips »

Cross-play issues? Check #nms-questions & pinned info »

Recommended Network Settings »

When progressing quests, it's strongly recommended to disable Multiplayer to avoid bugs. See Recommended Network Settings »

Additional and useful information:
Basic steps: Hosting/Joining [a session »](#nms-questions message)
Having issues with multiplayer? See common Issues, suggested Troubleshooting steps and Workarounds »

#

-# pointdownto view info below, enable embedsexternallink

info Starborn Runner

An Expedition 12 reward. To get one, player would have to either wait for the devs to bring it back, resort to save editing/modding/service bot externallink, or get it gifted by another player.
gdiv

fickle jackal
#

!faq-ShipSpawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
frigid sonnet
#

!faq-nanites

river micaBOT
wicked trench
#

!exp

#

!ExpTime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

wind forum
#

!faq-ExoticShips

river micaBOT
#

@wind forum Did you mean !Faq-ExoticFarm?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
wind forum
#

!faq-starship

cloud compass
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

wet ibex
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

wet ibex
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!hg

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Getting Windows Crash dump files
  1. Navigate to C:\Users\<YOURUSERNAME>\AppData\Local\Temp\;
  2. Sort by "Last Modified", relevant file names should start with "NMS";
  • Alternatively, can use Windows Search to find files with the *.dmp extension.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
cloud compass
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Why can't I trigger a warp-in freighter rescue battle, I have been playing for xyz hours and warped more than 5 times?

Short answer: You most likely have not accumulated 3h of gameplay since the last warp-in rescue battle event. Actions like alt-tabbing, opening pause menu, warping or teleporting, photo-mode or exiting the game will pause the timer.

Including the above mentioned reasoning, there could be several other factors why you can't see/trigger a freighter warp-in rescue battle, such as:

  • Haven't completed Ghosts in the Machine main storyline mission yet;
  • Space combat must not be set to none in your difficulty settings.
  • You must warp to an inhabited system - systems that have a race icon in the galaxy map

Known bug: Multiplayer is known to cause problems during freighter farming, it is advised to disable multiplayer during the process.

For a detailed guide on freighters, type !faq-freighters in ⁠#bot-spam.
gdiv

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> No Man's Sky - Gameplay Event timers

Any action that brings up a menu, dialogue choice or otherwise halts gameplay. This includes interacting with any terminal, NPC, ruin etc. in any system.

  • While in the Galaxy Map.
  • While the game is loading a new system (e.g. warping, teleporting, black hole).
  • While the game is paused.
  • When the game is not the focused window (when Alt + Tabbed away from)
  • When the game is closed.
    gdiv
cloud compass
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

pulsar knoll
#

!faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

terse rain
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

frigid sonnet
#

!faq

river micaBOT
#

@frigid sonnet

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

frigid sonnet
#

Faq-Units

#

!Faq-Units

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
fickle flume
#

!component ship infra-knife X

river micaBOT
#

@fickle flume Lookup failed.

fickle flume
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

fickle flume
#

!component help

river micaBOT
#

COMPONENT
Displays stats of NMS items from zencq's item repository.

Usage:
Component
Component {category}
Component {category} {component} [class] [search text]

fickle flume
#

!component ship infra

river micaBOT
#

@fickle flume Unknown component infra. Available components for Starship:

Hyperdrive
LaunchThrusters
PulseEngine
Cyclotron
PhotonCannon
PhaseBeam
InfraknifeAccelerator
PositronEjector
Shield

fickle flume
#

!component ship InfraknifeAccelerator X

river micaBOT
#

@fickle flume Lookup failed.

fickle flume
#

!component ship Infraknife X

river micaBOT
#

@fickle flume Lookup failed.

fickle flume
#

!component ship InfraknifeAccelerator

river micaBOT
#

@fickle flume Specify a class. Available classes for Starship InfraknifeAccelerator:

C
B
A
S
X

fickle flume
#

!component ship InfraknifeAccelerator X

river micaBOT
#

@fickle flume Lookup failed.

fickle flume
#

bru

thin phoenix
#

@frail pendant zenqc throwing errors still ^

#

!component starship

river micaBOT
# thin phoenix !component starship

Specify a component for Starship:

Hyperdrive
LaunchThrusters
PulseEngine
Cyclotron
PhotonCannon
PhaseBeam
InfraknifeAccelerator
PositronEjector
Shield

thin phoenix
#

!component starship InfraknifeAccelerator

river micaBOT
thin phoenix
#

!component starship InfraknifeAccelerator X

river micaBOT
#

@thin phoenix Lookup failed.

thin phoenix
#

!component starship InfraknifeAccelerator S

river micaBOT
#

@thin phoenix Lookup failed.

vague gazelle
#

!expedition

river micaBOT
frail pendant
thin phoenix
#

!component starship InfraknifeAccelerator X

river micaBOT
#
<:Exotic:936061996560969788> Starship InfraknifeAccelerator <:ClassX:1158129087706058822>

Seed,PerfectionSingle,PerfectionComparable,Damage,HeatTime,Rate

Illegal Infrared Accelerator (1)
35510 0.9970 0.9970 13.9402 12.9473 14.9981
Banned Photonic Polarizer (1)
6314 0.9960 0.9960 13.9564 12.9767 14.9154
Unlicensed Infrared Filament (1)
43595 0.9955 0.9955 13.9648 12.9575 14.9048
Prohibited Evaporative Resonator (1)
53189 0.9950 0.9950 13.9936 12.9207 14.8949
Counterfeit Infrared Polarizer (1)
15112 0.9942 0.9942 13.9169 12.9854 14.8774
Counterfeit Ultraviolet Mirror (1)
74027 0.9940 0.9940 13.9393 12.8826 14.9485
Black Market Photonic Accelerator (1)
34871 0.9938 0.9938 13.9322 12.9351 14.8981
Smuggled Ultraviolet Filament (1)
57862 0.9936 0.9936 13.9712 12.9944 14.7886
Counterfeit Photonic Splitter (1)
50785 0.9930 0.9930 13.8339 12.9941 14.9050
Banned Ultraviolet Amplifier (1)
34917 0.9913 0.9913 13.9415 12.8844 14.8413

thin phoenix
#

Noice

#

Thanks a lot @frail pendant

frail pendant
thin phoenix
#

Component starship pulseengine

#

!Component starship pulseengine

river micaBOT
thin phoenix
#

!Component starship pulseengine x

#

Nada

#

!component starship

river micaBOT
# thin phoenix !component starship

Specify a component for Starship:

Hyperdrive
LaunchThrusters
PulseEngine
Cyclotron
PhotonCannon
PhaseBeam
InfraknifeAccelerator
PositronEjector
Shield

#
<:Exotic:936061996560969788> Starship PulseEngine <:ClassX:1158129087706058822>

Seed,PerfectionSingle,PerfectionComparable,Boost,Maneuverability,Maneuverability,FuelEfficiency

Suspect Heated Shockwave Shield (1)
31230 0.9951 0.9954 29.9131 19.9537 1.0065 24.7932
Forbidden Polished Magnetic Fan (1)
82558 0.9949 0.9952 29.9536 19.9785 1.0065 24.7121
Suspect Polished Shockwave Shield (1)
14611 0.9941 0.9944 29.9885 19.9816 1.0065 24.6225
Reverse-Engineered Stabilized Magnetic Fan (1)
39637 0.9920 0.9925 29.8588 19.9112 1.0065 24.6780
Smuggled Heated Fuel Pipes (1)
33248 0.9920 0.9924 29.8747 19.9041 1.0065 24.6680
Smuggled Stabilized Magnetic Fan (1)
51733 0.9919 0.9924 29.8709 19.9867 1.0065 24.5860
Illegal Heated Neutrino Injector (1)
41420 0.9910 0.9915 29.7185 19.9165 1.0065 24.7405
Pirate Rewired Magnetic Fan (1)
52831 0.9904 0.9910 29.6257 19.9526 1.0065 24.7586
Outlawed Rewired Hydrogen Dynamo (1)
44629 0.9900 0.9906 29.8454 19.7582 1.0065 24.7088
Counterfeit Rewired Magnetic Fan (1)
92830 0.9900 0.9905 29.9360 19.8178 1.0065 24.5551

thin phoenix
#

Ohhh delayed

knotty lava
#

!expedition

river micaBOT
frail pendant
#

are there any other oddities?

thin phoenix
west crest
#

!myaccount

river micaBOT
west crest
#

but i did :(

alpine karma
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

crimson tiger
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155876 (4200)
-# steampc 6.17 155759 (4200)
-# steammac 6.17 155759 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20842933 (<t:1763466096:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

grave matrix
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
umbral vortex
#

!faq_savefile

river micaBOT
#

@umbral vortex Did you mean !Faq-SaveFiles?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
grave matrix
#

!faq

river micaBOT
#

@grave matrix

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

grave matrix
#

!faq-explorersarchive

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Explorers Archive Guidelines** <:explorer:930644946808111144>

When sharing in #explorers-archive, provide as many details as possible, including keywords, glyph coordinates and the galaxy they correspond to (properly spelled), so other members of our community can find your post later. Any post not meeting these requirements will be deleted from the channel.

🔍 To find specific things, use the Discord search bar and type in the channel filter (e.g. in:#explorers-archive), followed by keywords you're searching for (e.g. in:#explorers-archive exotic if looking for an exotic ship).

playvideo View demo video »

discordlooksright See Discord's search guide »

grave matrix
#

!faq-arg

river micaBOT
#

What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

shadow swallow
#

!expedition

river micaBOT
regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155876 (4200)
-# steampc 6.17 155759 (4200)
-# steammac 6.17 155759 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20842933 (<t:1763466096:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-freighter

river micaBOT
#

@cloud compass Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
sly trellis
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155876 (4200)
-# steampc 6.17 155759 (4200)
-# steammac 6.17 155759 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20842933 (<t:1763466096:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

placid pollen
#

!faq-core-warp

river micaBOT
#

@placid pollen Did you mean !Faq-CoreWarp?

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155876 (4200)
-# steampc 6.17 155759 (4200)
-# steammac 6.17 155759 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20842933 (<t:1763466096:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-biomes

river micaBOT
hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155876 (4200)
-# steampc 6.17 155759 (4200)
-# steammac 6.17 155759 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.16 155303 (4199)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20842933 (<t:1763466096:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

shadow swallow
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

Expedition17_Titan Titan (#17) starts soon (<t:1763560800:R>) & ends <t:1764687600:D>
-# ⠀
-# Upcoming
-# Expedition18_Relics Relics (#18) <t:1764770400:d> - <t:1765897200:d>
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>
-# ⠀
-# Previous
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

grave matrix
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

grave matrix
#

!component

river micaBOT
#

@grave matrix Specify a category:

Exosuit
Starship
LivingShip
Multitool
Exocraft
Minotaur
Nautilon
Freighter
Artefacts

grave matrix
#

!freighter

#

Freighter

#

!component

river micaBOT
#

@grave matrix Specify a category:

Exosuit
Starship
LivingShip
Multitool
Exocraft
Minotaur
Nautilon
Freighter
Artefacts

grave matrix
#

Freighter

thin phoenix
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!component freighter

river micaBOT
grave matrix
#

Breh

#

Ty lmao

thin phoenix
#

!component freighter Speed

river micaBOT
thin phoenix
#

Np

grave matrix
#

!component freighter hyperdrive

river micaBOT
#

@grave matrix Specify a class. Available classes for Freighter Hyperdrive:

C
B
A
S

grave matrix
#

!component freighter hyperdrive s

river micaBOT
#
:qm_summon_freighter: Freighter Hyperdrive <:ClassS:922555538171113503>

Seed,PerfectionSingle,PerfectionComparable,JumpDistance,JumpsPerCell

Warp Core from SS Claw of Kator (1)
68619 1.0000 1.0000 249.9986 100.0000
Antimatter Drive from MV Numanasu VIII (1)
79741 1.0000 1.0000 249.9986 100.0000
Engine Core from SS Airado V (1)
18072 1.0000 1.0000 249.9986 100.0000
Engine Core from MS Ojimina XVIII (1)
81853 1.0000 1.0000 249.9966 100.0000
Engine Core from SS Uedare Hammer (1)
94102 1.0000 1.0000 249.9962 100.0000
Engine Core from MS Kojir VII (1)
72875 1.0000 1.0000 249.9962 100.0000
Singularity Engine from SS Bayamats XIX (1)
53523 1.0000 1.0000 249.9961 100.0000
Engine Core from The Iogam Hauler (1)
87522 0.9999 1.0000 249.9933 100.0000
Neutron Core from MS Dorig Hammer (1)
63995 0.9999 1.0000 249.9930 100.0000
Engine Core from SS Glory of Yufus (1)
10978 0.9999 1.0000 249.9924 100.0000

grave matrix
#

What

thin phoenix
#

This is to get the seed of the most optimal tech module, or to compare yours with the best

river micaBOT
#

@grave matrix

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

grave matrix
#

!faq-explorersarchive

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Explorers Archive Guidelines** <:explorer:930644946808111144>

When sharing in #explorers-archive, provide as many details as possible, including keywords, glyph coordinates and the galaxy they correspond to (properly spelled), so other members of our community can find your post later. Any post not meeting these requirements will be deleted from the channel.

🔍 To find specific things, use the Discord search bar and type in the channel filter (e.g. in:#explorers-archive), followed by keywords you're searching for (e.g. in:#explorers-archive exotic if looking for an exotic ship).

playvideo View demo video »

discordlooksright See Discord's search guide »

grave matrix
#

faq-exosuit

#

!faq-suitlayout

river micaBOT
grave matrix
#

!faq-multitool

#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

grave matrix
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

buoyant fulcrum
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

Expedition17_Titan Titan (#17) starts soon (<t:1763560800:R>) & ends <t:1764687600:D>
-# ⠀
-# Upcoming
-# Expedition18_Relics Relics (#18) <t:1764770400:d> - <t:1765897200:d>
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>
-# ⠀
-# Previous
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.1

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.1 155876 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17 155876 (4200)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20859300 (<t:1763558883:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

shadow swallow
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Remixed Holiday Expeditions

expedition17_titan Titan (#17) ends <t:1764687600:D>
-# ⠀
-# Upcoming
-# expedition18_relics Relics (#18) <t:1764770400:d> - <t:1765897200:d>
-# expedition19_corvette Corvette (#19) <t:1765980000:d> - <t:1767106800:d>
-# expedition20_breach Breach (#20) <t:1767189600:d> - <t:1768316400:d>
-# ⠀
-# Previous
-# Beachhead Beachhead (#2) ended <t:1763478000:d>

See Pins pins in #nms-expedition & run !Expedition in #nms-commands

young wolf
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
gleaming frigate
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.1

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.1 155876 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17 155759 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20859300 (<t:1763558883:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

outer hornet
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
young wolf
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

gilded halo
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

turbid lark
#

!faq-starshiplayout

river micaBOT
#

@turbid lark Did you mean !Faq-ShipLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.1

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.1 155876 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20859300 (<t:1763558883:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.1

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.1 155876 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20859300 (<t:1763558883:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

silk elk
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.1

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.1 155876 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20859300 (<t:1763558883:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

livid ledge
#

!faq-units

river micaBOT
ornate notch
#

!faq-biomes

river micaBOT
terse rain
#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


tiny escarp
#

!faq-suitlayout

river micaBOT
brisk nimbus
#

!Faq-CoreWarp

river micaBOT
maiden glade
#

!Faq-CrossSave

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Cross Save Information

Cross-Save is now enabled for No Man’s Sky, allowing players to transfer save games between all platforms.

This feature is being released as a limited beta with a restricted number of places, which will be increased in the coming weeks.

All players are invited to read about the feature, and connect their platform accounts via the “Getting Started” link here.

gdiv

fast herald
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.1

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.1 155876 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20859300 (<t:1763558883:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

vapid notch
#

!faq-multitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

wet ibex
#

!galaxies

astral shoal
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.2

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.2 155983 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 20874124 (<t:1763639280:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

burnt trout
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

idle frost
#

!faq

river micaBOT
#

@idle frost

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

idle frost
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

idle frost
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

reef portal
#

!faq-agr

river micaBOT
#

@reef portal Did you mean !Faq-Arg?

#

What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

idle gulch
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

brisk nimbus
#

!Faq-CoreWarp

river micaBOT
grave matrix
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

grave matrix
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

gleaming frigate
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

sleek matrix
#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


terse rain
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

grave matrix
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

grave matrix
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

half crystal
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

outer hornet
#

!faq-rare

#

!faq-animals

#

!faq-creatures

#

!faq-fauna

#

really!?

sour egret
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

jovial otter
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

grave matrix
#

!faq-biomes

river micaBOT
idle gulch
#

!faq-corvette

river micaBOT
#

@idle gulch Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

twilit vault
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.2

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.2 155983 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

­

steam Steam Branches
-# spPublic: 20874124 (<t:1763639280:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

meager plank
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

blazing haven
#

!nms-versions

river micaBOT
#

@blazing haven Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.17.2

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155983 (4200)
-# steampc 6.17.2 155983 (4200)
-# steammac 6.17.1 155876 (4200)
-# gog 6.17.1 155876 (4200)
-# playstation5 6.17 155759 (4200)
-# playstation4 6.17 155759 (4200)
-# xbox 6.17.1 155876 (4200)
-# switch 6.17 155494 (4188)
-# switch2 6.17 155759 (4200)

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steam Steam Branches
-# spPublic: 20874124 (<t:1763639280:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

gilded halo
#

!faq

river micaBOT
#

@gilded halo

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

gilded halo
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

gilded halo
#

!faq-livingfrigate