#nms-commands

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river micaBOT
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@thick trench

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

thick trench
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!faq-freighters

river micaBOT
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<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud haven
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!faq-unit

river micaBOT
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@cloud haven Did you mean !Faq-Units?

turbid lark
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!nmstext abcdefghijklmnop

river micaBOT
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@turbid lark Please use this command in #bot-spam.

wet ibex
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!faq-beginnertips

river micaBOT
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AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

carmine socket
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!NmsVersions

river micaBOT
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**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
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Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
river micaBOT
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<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

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atlasnmscord Crafting Tech vs. Installing Packaged Tech

  • Crafting requires unlocking blueprint and having the resources to complete install;
  • Installing pre-packaged Tech does not need a blueprint or having resources to complete install.
    gdiv
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atlasnmscord Vile Brood vs. Infested subtype planets

  • Vile Brood detected: We can find Juicy Grubs here, that leads to the Brood Mother boss fight. We cannot find tendrills here, unless the planet is also Infested.
  • Infested subtype planets: We can find Tendrills here, at Titan Worm Burrows. This subtype has many names. Type !faq-biomes in #nms-commands for a list.

Note: A mission tooltip relevant to finding Infested subtype planets can be bugged and improperly state that there's no infested planets in the current system when there's actually one (or more).
gdiv

river micaBOT
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Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

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<:info:850810445577453658> Which orb do I pick?
  • This decision will damage everything that's still installed in Exosuit, active Ship and Multi-tool tech inventories (exception: exosuit core techs e.g. Life Support).

  • Each of the 4 orbs represent 1 of 4 galaxy types in the game, and while this decision can't be repeated in the current save, it's easy enough to reach galaxies of other types later.

  • Orb and associated type:

    • Teal/Norm (Euclid, the starter galaxy is Norm, the base weighting for biome spawns)
    • Red/Harsh (More extreme survival planets)
    • Blue/Empty (More dead and weird biome planets)
    • Green/Lush (More lush biome planets)
  • If the player is still in Euclid at this point, then:

    • Teal leads to Hilbert Dimension (2);
    • Red leads to Calypso (3);
    • Blue leads to Budullangr (7);
    • Green leads to Eissentam (10).
  • Space Anomaly teleporter is often an easy way to reach other galaxy types later; it's not uncommon for there to be a Featured Base in Eissentam.
    gdiv

alpine karma
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!exptime

river micaBOT
wraith cape
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!faq-echoes

river micaBOT
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❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

marble furnace
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!faq-purplesystems

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Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

wraith cape
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!Faq-Interceptor

river micaBOT
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<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
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info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

mint sluice
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!faq-purplesystems

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Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

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<:info:850810445577453658> How to expand the default base boundary

Note: Save+Reload within the base boundary, if expansion is not working.

  1. Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
  2. Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
  3. Walk back until the error message disappears (inside base boundary).
  4. Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
  5. Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
  • Max expansion is ±1000u away from your Base Computer in any direction.
  • A maximal distance of ±2000u can be covered with the base computer dead centre.

Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.
gdiv

cloud compass
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!faq-artemispath

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<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

primal smelt
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!faq-frigates

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info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

modest garden
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!faq-corvettes

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atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

glacial sluice
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!faq-purplesystems

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-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
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-# pointdownto view info below, enable embedsexternallink
@viral sphinx

<:info:850810445577453658> Stuck inside in object/room/wall/ground in your freighter?

Pause, Options, General -> Reset Position in freighter
gdiv

oblique cape
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!faq

river micaBOT
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Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

oblique cape
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!faq-shiplayout

river micaBOT
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AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

wet ibex
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!nmsversions

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**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

long pier
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!faq-purplesystems

river micaBOT
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-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

hollow carbon
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!faq-maps

river micaBOT
stiff bronze
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!faq-starcolor

river micaBOT
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<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

thick trench
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!Faq-MultitoolLayout

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AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

dusk cape
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!faq-multitoollayout

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AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

left shell
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!faq-crafting

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!faq

river micaBOT
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Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

gaunt veldt
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
gaunt veldt
#

!faq-troubleshooting

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🛠️ Basic Troubleshooting Guide

Below you will find some general recommendations to try troubleshooting crashes, performance instability, or graphical issues on your system. While some steps may be useful for other operating systems this guide is mostly aimed at Windows users.

[Disable Mods / Trainers / Shaders »](#964865106334875698 message)

[Storefront Support »](#964865106334875698 message)

[Update Graphics Drivers »](#964865106334875698 message)

[Clean Install Graphics Drivers »](#964865106334875698 message)

[Repair Windows and System Files »](#964865106334875698 message)

[Reset NMS Graphics Settings »](#964865106334875698 message)

[Clean Boot & Possible Suspects »](#964865106334875698 message)

[Visual C++ Redistributables »](#964865106334875698 message)

[(Further) Assistance »](#964865106334875698 message)

[Useful Troubleshooting Commands »](#964865106334875698 message)

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
hoary cargo
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Where to get: Sentinel Boundary chart

There's multiple Sentinel Boundary chart sources:

  • Salvaged Glass (possible drop from non-corrupted ground sentinels)
  • Suspicious packet (Goods) (possible drop from destroyed enemy ships, available from outlaw station contraband agent npc)
  • Buried Cache
  • Wheel Barrows at Harmonic Camps
  • Mission reward
  • Salvageable Scrap
  • Mercenary Guild Envoys

Outlaw systems can be found using an Economy Scanner. Type !faq-systemscanners in #bot-spam for more info.

gdiv

river micaBOT
#

@loud bane
-# pointdownto view info below, enable embedsexternallink

atlasnmscord Are these good stats?

Catalog&Guide provides example stats for upgrade module types in the game, per class.
gdiv

terse rain
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

wind forum
#

!faqfreighters

river micaBOT
#

@wind forum Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
remote cargo
#

!faq

river micaBOT
#

@remote cargo

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

modest garden
#

!faq-minerals

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink
@jaunty stag

<:info:850810445577453658> Stuck inside in object/room/wall/ground in your freighter?

Pause, Options, General -> Reset Position in freighter
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
cloud compass
#

!officialdiscord

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-starcolors

river micaBOT
#

@cloud compass Did you mean !Faq-StarColor?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

wraith cape
#

!faq-exotic

river micaBOT
#

@wraith cape Did you mean !Faq-ExoticFarm?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

storm herald
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-biomes

river micaBOT
wraith cape
#

!faq-outlaw

#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

tawdry rune
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
wind forum
#

!faq-combat

#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

runic blade
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

kind fossil
#

! faq-glitchbuilding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.

00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words

Control the Wire:
https://youtu.be/BbDxEYdgZpU

The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA

Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c

Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU

blazing haven
#

!faq-exocraftLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
blazing haven
#

!faq-multitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

blazing haven
#

!faq-suitlayout

river micaBOT
tawdry rune
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

crimson tiger
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

hard iris
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

opaque cargo
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

wraith cape
#

!faq-artemis

river micaBOT
#

@wraith cape Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

manic cave
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

outer hornet
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info How to farm X-Class Upgrade Modules classx

sp

  1. Purchase at least 6 up to 10 X-Class Upgrade Modules for what you wish to get a good 'roll' on.
  2. Make a restore point.
  3. Install them all, one at a time, keeping note on the exact 'order' as well as 'good' or 'bad' rolls.
  4. Reload your restore point.
  5. Repeat the same amount of 'installs' as follows:
  6. For any of the bad rolls, you instead install any different Upgrade Module (storing an existing to re-install works as well).
  7. For any of the good rolls, you install an X-Class Upgrade Module.
  8. Once you have (re-)installed the same amount of Upgrade Modules you tested, you create another restore point again.

Note: You can now repeat the above, using any remaining X-Class Upgrade Modules.

Tutorial Video
gdiv

#

@alpine karma Please use this command in #bot-spam.

timber agate
#

!faq

river micaBOT
#

@timber agate

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

timber agate
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

timber agate
#

!faq-biomes

river micaBOT
misty escarp
#

!faw

river micaBOT
#

@misty escarp Did you mean !Faq?

#

@misty escarp

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

viscid slate
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

median bridge
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
wet ibex
#

!savelocation

#

!faq

river micaBOT
#

@wet ibex

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

wet ibex
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20572615 (<t:1761649564:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

mint sluice
#

!Help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

mint sluice
#

!Faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

mint sluice
#

!faq-expeditions

river micaBOT
#

@mint sluice Did you mean !Faq-Expedition?

#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
modest garden
#

!faq-versions

river micaBOT
#

@modest garden Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20572615 (<t:1761649564:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

nocturne elm
#

!faq-units

river micaBOT
blazing haven
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20572615 (<t:1761649564:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

#

@static charm also, how to store tech, see below - if you're doing it remotely, store matter beam last
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Storing aka Packaging installed tech/modules

Cursor over an installed tech or module, then press "Store Technology".
gdiv

mellow drum
#

!faq-multiplayer

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Multiplayer Tips**

Find your Friend Code via Network Options » View Friends List » Show My Friend Code / Add Friend -- see image for example.

💡 Share it with others here by typing !MyFriendCode

• See other multiplayer & cross-play tips »

Cross-play issues? Check #nms-questions & pinned info »

Recommended Network Settings »

When progressing quests, it's strongly recommended to disable Multiplayer to avoid bugs. See Recommended Network Settings »

Additional and useful information:
Basic steps: Hosting/Joining [a session »](#nms-questions message)
Having issues with multiplayer? See common Issues, suggested Troubleshooting steps and Workarounds »

sour trail
#

!Help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

indigo acorn
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

prime knot
#

!NmsVersions
Reply
Forward
More

river micaBOT
#

Reply
Forward
More
-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

teal depot
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

silk elk
#

!faq-units

river micaBOT
silk elk
#

!faq

river micaBOT
#

@silk elk

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

empty fable
#

!faq units

river micaBOT
#

@empty fable

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

empty fable
#

faq-units

#

!faq-units

river micaBOT
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154704 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

grizzled pier
#

!Faq-SuitLayout

river micaBOT
junior kelp
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

junior kelp
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

woven turtle
#

!faq-biomes

river micaBOT
blazing haven
#

!nms-version

river micaBOT
#

@blazing haven Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

amber berry
#

!nmsversion

river micaBOT
#

@amber berry Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

brave pivot
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

thin sentinel
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

crimson tiger
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

storm herald
#

!faq-poi

#

!faq

river micaBOT
#

@storm herald

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
tawdry rune
#

!faq

river micaBOT
#

@tawdry rune

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

tawdry rune
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
ashen tangle
#

!faq echoes

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

ashen tangle
#

faq echoes

#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

polar temple
#

!nms-versions

river micaBOT
#

@polar temple Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

kind eagle
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

gaunt oxide
#

!faq units

river micaBOT
#

@gaunt oxide

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

hollow sapphire
#

!faq-biomes

river micaBOT
gaunt oxide
#

!faq-units

river micaBOT
fast quarry
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

remote cargo
#

!faq

river micaBOT
#

@remote cargo

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

remote cargo
#

!Faq-ShipSpawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Which orb do I pick?
  • This decision will damage everything that's still installed in Exosuit, active Ship and Multi-tool tech inventories (exception: exosuit core techs e.g. Life Support).

  • Each of the 4 orbs represent 1 of 4 galaxy types in the game, and while this decision can't be repeated in the current save, it's easy enough to reach galaxies of other types later.

  • Orb and associated type:

    • Teal/Norm (Euclid, the starter galaxy is Norm, the base weighting for biome spawns)
    • Red/Harsh (More extreme survival planets)
    • Blue/Empty (More dead and weird biome planets)
    • Green/Lush (More lush biome planets)
  • If the player is still in Euclid at this point, then:

    • Teal leads to Hilbert Dimension (2);
    • Red leads to Calypso (3);
    • Blue leads to Budullangr (7);
    • Green leads to Eissentam (10).
  • Space Anomaly teleporter is often an easy way to reach other galaxy types later; it's not uncommon for there to be a Featured Base in Eissentam.
    gdiv

raw yoke
#

!faq-units

river micaBOT
rancid citrus
#

!faq-units

river micaBOT
hollow sapphire
#

!faq-biome

river micaBOT
#

@hollow sapphire Did you mean !Faq-Biomes?

grave matrix
#

!Faq

river micaBOT
#

@grave matrix

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

blazing haven
#

!faq-update

river micaBOT
#

Each platform has its own certification / verification procedure that's out of the developer's control. As a player-run community, we have no insight on said process and cannot determine when any given update will go live. This can lead to "version mismatch" error when trying to join a multiplayer session of a player on a different platform.

For news from Hello Games about the latest update, run !WhatsNew, follow #nms-announcements & grab #roles NmsWave to get pinged. Check #nms-news-ticker or run !NmsVersions for latest platform updates.

blazing haven
#

!nmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

left wadi
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
alpine karma
#

!emissaryrole

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

KnowledgeStone Atlas Emissaries are hoisted separately above Top Gek and have a knowledge stone role icon next to their name.

• Members who are chosen must already be NMEGG* and have actively shown an interest in helping our community, especially in our #nms-questions channel.

• Emissaries are given access to @river mica features that help us catalog NMS knowledge that the community has acquired over time, while keeping up with each game update. They also help us verify or test, and document said knowledge, using Gunter to share it with anyone needing gameplay and technical guidance.

• This role is not a vanity role, it has a permission hierarchy associated to it. As such, it's not set in stone forever. If at any point, an Atlas Emissary is no longer able to or interested in carrying the role, we shall remove it, with no hard feelings and remain grateful for their contributions.

* You can read more about the No Man's Entity/Gal/Guy role in #roles-information & see them listed in #nmegg-hall-of-fame.

vocal tapir
#

!faq-units

river micaBOT
wind forum
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

mint sluice
#

!Faq-derelicts

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Derelict Freighter Events**

**Why can't I land on this derelict? Help **
There are two different derelict freighter events in the game.

gdiv Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)

If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.

gdiv Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)

You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.

dense breach
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

raw yoke
#

!faq-units

river micaBOT
restive chasm
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

humble terrace
#

!faq-they-who-return

#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

humble terrace
#

@hexed grotto

hexed grotto
humble terrace
hexed grotto
#

!faq-autophage

#

!Faq-autophage

storm herald
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

carmine socket
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

tawdry rune
#

!faq

river micaBOT
#

@tawdry rune

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

tawdry rune
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

shadow crow
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

strong grail
#

I've finished all story missions but never found any kind of path toward purple systems as far as im aware

#

probably just overlooking something obvious.

shadow crow
strong grail
#

aaaaaaaaaaaaaaaah, I have been neglecting secondary missions for quite some time

#

that'd probably be the reason

shadow crow
strong grail
#

Sweet. TY for the help!

sly grotto
#

!faq-nanites

river micaBOT
polar temple
#

!faqbiomes

river micaBOT
#

@polar temple Did you mean !Faq-Biomes?

tawdry rune
#

!faq

river micaBOT
#

@tawdry rune

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

tawdry rune
#

!Faq-StarColor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

misty escarp
#

!faq-arg

river micaBOT
#

What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

twilit vault
#

!Faq-Update

river micaBOT
#

Each platform has its own certification / verification procedure that's out of the developer's control. As a player-run community, we have no insight on said process and cannot determine when any given update will go live. This can lead to "version mismatch" error when trying to join a multiplayer session of a player on a different platform.

For news from Hello Games about the latest update, run !WhatsNew, follow #nms-announcements & grab #roles NmsWave to get pinged. Check #nms-news-ticker or run !NmsVersions for latest platform updates.

twilit vault
#

!WhatsNew

river micaBOT
#

Update 6.12: https://www.nomanssky.com/2025/10/expedition-twenty-breach-6-12/

-# Trailer: https://www.youtube.com/watch?v=eNaY10DQkJw
-# Grab #roles NmsWave for #nms-announcements pings. Check #nms-news-ticker or run !NmsVersions for latest platform info.

Introducing...No Man's Sky Breach

Uncover the tragic fate of the lost Fireship Arcadia corvette ship in No Man's Sky's all-new "Breach" update. Free to existing players. Journey through the purple-star solar systems and experience the spookier side of the No Man's Sky universe. Salvage the wreck of the mysterious corvette and earn exclusive shi...

▶ Play video
twilit vault
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

misty escarp
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

broken field
#

!hg

river micaBOT
terse rain
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

opaque cargo
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

wraith cape
#

!faq-systems

river micaBOT
#

@wraith cape Did you mean !Faq-SystemReq?

#

-# pointdownto view info below, enable embedsexternallink

Below are the latest (published) minimum system requirements for No Man's Sky as of <t:1692882000:D> (Echoes 4.4 Update) -- Source: Steam https://store.steampowered.com/app/275850/No_Mans_Sky »

Windows PC

Requires a 64-bit processor and operating system

  • OS: Windows 10/11 (64-bit versions)
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060 3GB, AMD RX 470 4GB, Intel UHD graphics 630
  • Storage: 15 GB available space
  • VR Support: SteamVR

macOS Mac

  • OS: macOS Monterey 12.3
  • Processor: Intel i5
  • Memory: 8 GB RAM
  • Graphics: Radeon Pro 570X 4GB
  • Storage: 15 GB available space

❓For gameplay & technical questions, get help from the community in #nms-questions »
HelloGames Report issues to Hello Games via their Zendesk. Run !HelloGames in #bot-spam for other helpful info & links.

viscid slate
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

regal python
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

tight siren
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
mint sluice
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

blazing haven
#

!exocraft

#

!faq-exocraft

#

!faq

river micaBOT
#

@blazing haven

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

mint sluice
#

!faq-theatlaspath

river micaBOT
#

@mint sluice Did you mean !Faq-AtlasPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
blazing haven
#

!faq-Exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
mint sluice
#

!faq-freighter

river micaBOT
#

@mint sluice Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
blazing haven
#

!faq-arg

river micaBOT
#

What is ARG? It stands for alternate reality game. It's a "game" or series of puzzles that players work on, in and outside the game, to solve as a community. Check pins Pins in #nms-arg-2023 for news on the latest NMS ARG (2023) Part II (*Part I started with Interceptor - v4.2)

blazing haven
#

!faq-exoticFarm

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
frail lava
#

!versions

river micaBOT
#

@frail lava Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

alpine karma
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

left wadi
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
left shell
#

!faq-biomes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
thin sentinel
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

carmine socket
#

!NmsVersions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

alpine karma
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

boreal meadow
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

boreal meadow
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

boreal meadow
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

fiery socket
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
storm herald
#

!tier

river micaBOT
tall seal
#

!Hg

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

#

@summer scarab
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to expand the default base boundary

Note: Save+Reload within the base boundary, if expansion is not working.

  1. Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
  2. Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
  3. Walk back until the error message disappears (inside base boundary).
  4. Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
  5. Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
  • Max expansion is ±1000u away from your Base Computer in any direction.
  • A maximal distance of ±2000u can be covered with the base computer dead centre.

Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

elfin ruin
#

!faq-corewarp

river micaBOT
cloud compass
#

!WeeklyMission

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

WeekendMission Weekly Nexus Mission
Available every weekend (same time for all players) & rewards 1800 quicksilver Quicksilver

Next weekend mission starts: <t:1761933600:F> & ends: <t:1762160400:F>

*Times above are your local timezone (Starts: Fri 18:00 UTC / Ends: Mon 9:00 UTC)

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

cloud compass
#

!faq-derelict

river micaBOT
#

@cloud compass Did you mean !Faq-Derelicts?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Derelict Freighter Events**

**Why can't I land on this derelict? Help **
There are two different derelict freighter events in the game.

gdiv Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)

If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.

gdiv Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)

You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.

vestal ember
#

!faq

river micaBOT
#

@vestal ember

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

vestal ember
#

!faq beginer tips

river micaBOT
#

@vestal ember

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

grave hamlet
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

grave hamlet
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

wind forum
#

! faq-multitool

#

!faq-multitool

#

!faq

river micaBOT
#

@wind forum

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

bright scaffold
#

!faq-units

river micaBOT
pure egret
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

pure egret
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

verbal mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

teal depot
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

pseudo tulip
#

faq-units

alpine karma
#

!faq-units

river micaBOT
river micaBOT
mint sluice
#

!faq-exocraft

#

!hel

river micaBOT
#

@mint sluice Did you mean !Help?

#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

mint sluice
#

!faq

river micaBOT
#

@mint sluice

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

mint sluice
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
mint sluice
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
mint sluice
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

mint sluice
#

!faq-units

river micaBOT
gaunt oxide
#

!Faq-Multiplayer

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Multiplayer Tips**

Find your Friend Code via Network Options » View Friends List » Show My Friend Code / Add Friend -- see image for example.

💡 Share it with others here by typing !MyFriendCode

• See other multiplayer & cross-play tips »

Cross-play issues? Check #nms-questions & pinned info »

Recommended Network Settings »

When progressing quests, it's strongly recommended to disable Multiplayer to avoid bugs. See Recommended Network Settings »

Additional and useful information:
Basic steps: Hosting/Joining [a session »](#nms-questions message)
Having issues with multiplayer? See common Issues, suggested Troubleshooting steps and Workarounds »

grave hamlet
#

!faq-staffs

gaunt oxide
#

!faq-minotaurs

shadow crow
#

!faq-biomes

river micaBOT
wary robin
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

weary gyro
#

!exp time

river micaBOT
#

@weary gyro Did you mean !ExpTime?

#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

silent vector
#

!faq-units

river micaBOT
strong grail
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

tawdry rune
#

!faq

river micaBOT
#

@tawdry rune

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

tawdry rune
#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
thick trench
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

lunar scaffold
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

mint sluice
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
mint sluice
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

small frigate
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

strong grail
#

!faq-units

river micaBOT
trim grotto
#

!expedition

river micaBOT
quasi crypt
#

!faq echoes

river micaBOT
#

@quasi crypt

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

quasi crypt
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

quasi crypt
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

quasi crypt
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

quasi crypt
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

olive raft
#

!friendcode

river micaBOT
#

@olive raft Did you mean !MyFriendCode?

#

ZAG3-39RK-6GDJ2
(@olive raft)

sand warren
#

!faq-corewarp

river micaBOT
remote nymph
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Can't summon a ship?

If you save+reload restore point at a planet base, you should then be allowed to quick menu/summon any of your ships, regardless of state.

This is a failsafe added by the devs to ensure players never lose ships in their collection.
gdiv

hardy condor
#

!faq -units

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

hardy condor
#

!Faq-Units

river micaBOT
livid bluff
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

left magnet
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

sinful oracle
#

!rank

river micaBOT
#

Use !xp to check current xp level. Try !RoleHelp & !RoleLevels for server roles. Read Pins 📌 in #bot-spam for more Gunter and Laylaps commands.

sinful oracle
#

!exp

#

!xp

river micaBOT
#

@sinful oracle Please use this command in #bot-spam.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

strong grail
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

strong grail
#

!faw

#

!faq

river micaBOT
#

@strong grail

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

strong grail
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

strong grail
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

gilded halo
#

!faq-nanites

river micaBOT
viscid barn
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

viscid barn
#

!faq

river micaBOT
#

@viscid barn

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

viscid barn
#

!faq-units

river micaBOT
timber agate
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

timber agate
#

!faq-pirate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:pirate:930644946615152660> **How to Pirate & Recover Standing**
  • Why pirate? It's an easy way to get some useful resources, such as chromatic metal, gold, frigate fuel etc., salvaged frigate modules (these are used to unlock upgrades and base parts for your freighter) and contraband cargo; which can sell for high prices in non-Outlaw systems.
  • Where to pirate? Outlaw systems are considered the best to use as there are no System Authorities (sentinels).
  • How to pirate? Freighters have cargo pods attached to the hull that you can shoot - if you want to be selective, first scout the pods by approaching and aiming at them.
  • Shooting pods escorting the freighters or the hull pods will result in system race standing loss, and outlaw faction standing increase.
  • When you start destroying the cargo pods, enemy ships will start spawning. Don't shoot them, or more ships will come. Guns on the freighter are weak compared to enemy ships.
  • To escape: Land on the Space Anomaly, a station or any friendly freighter, including your own. You can also boost away until the Pulse Drive is ready to engage.
  • Recover standing: Land at a trade outpost in a system for the applicable race and buy race curiosities to gift to NPCs. The curiosities may also be acquired from various missions and containers, as well as frigate expeditions. A Forged Passport will reset your standing to 1 when currently negative, while it increases your standing +1 when currently positive.
wind forum
#

!faq-squadron

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Recruiting Your Squadron**

• [Acquire a freighter](#nms-questions message) if you don't have one.

Unlock at least 1 squadron slot in the Fleet Management Terminal on the freighter.

Slots Cost (in Nanites):
1st 800 Nanites
2nd 3,500 Nanites
3rd 7,500 Nanites
4th 10,000 Nanites

Rank Upgrade Cost (in Nanites)
C > B 1,200 nanites
B > A 4,100 nanites
A > S 9,500 nanites

• Go to an inhabited system. If it is an Outlaw system you cannot recruit from the station and must use another location.

• Talk to an NPC pilot and recruit to your squadron. When recruiting, the class a ship spawned in doesn't matter. Instead, make your recruiting choices based off ship appearance (and pilot appearance, if so desired) as well as pilot class.

Info All prices are Normal mode and may vary depending on your mode/custom settings.

timber agate
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

light heart
#

!faq-nanites

river micaBOT
little badger
#

!Tier

river micaBOT
alpine karma
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

mossy phoenix
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

prime quartz
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

keen oasis
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

keen oasis
#

!faq-exosuitlayout

river micaBOT
#

This command has been retired. Please run !Faq-SuitLayout in #bot-spam. Thanks.

keen oasis
#

!Faq-SuitLayout

river micaBOT
river micaBOT
#
***Accepting and giving gifts to/from other players***

I was in the anomaly and someone gave me a stack of (Starship AI valves, Stasis Devices, Void Eggs...) Should I sell them?

info Maybe! As you progress in the game, the difficulty level drops. The real challenge is getting out of the initial 'hole' of having no inventory space, no income, and no resources. Being gifted valuable materials breaks that dynamic, and for many, can remove a significant portion of satisfying gameplay before they even have a chance to understand that this progression curve exists.

nmsatlas Important note: No Man's Sky is not a competitive game; one player's success has no impact to another's success or enjoyment. As such, this server's official stance on methods some consider 'cheating' - which would include duping, save editing, and mods - are all valid gameplay.

Certainly, players with all sorts of play styles exist, and not everyone has time to put in tens or hundreds of hours into a game. Some would appreciate being gifted valuable items, even after knowing they are artificially skipping potentially satisfying self-accomplishment.

Therefore: It's this author's opinion that the important part of both giving and accepting gifts is ensuring the recipient understands the potential gameplay/accomplishment ramifications. Some players could be best served by disposing of unrequested handouts.

hardy valley
#

!faq squadrons

river micaBOT
#

@hardy valley

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

unkempt brook
#

!Faq-Nanites

river micaBOT
storm herald
#

!tier

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

elfin ruin
#

!faq-glitchbuilding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.

00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words

Control the Wire:
https://youtu.be/BbDxEYdgZpU

The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA

Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c

Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU

sour egret
#

!versions

river micaBOT
#

@sour egret Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

spring sonnet
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

halcyon sky
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

elfin grove
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

elfin grove
#

!commandx

river micaBOT
#

@elfin grove Did you mean !Commands?

#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

elfin grove
#

!Help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

sour rune
#

!faq-savefile

river micaBOT
#

@sour rune Did you mean !Faq-SaveFiles?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

left wadi
#

!faq-biomes

river micaBOT
sour rune
#

!Hg Contents of Cargo Pods do not show up when piloting a Corvette Starship.

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

⚠️ No Man's Sky - Doing Quests in a group

Playing in a group can cause one or more players to experience issues or bugs when progressing quests, such as the main Storyline. Some of these issues are listed below.

  • Waypoints not appearing on the HUD;
  • Waypoints moving or jumping planets when you get close;
  • Destinations being thousands of lightyears away;
  • Quest destinations fail to provide the correct dialogs for the current stage;
  • Primary ship getting accidentally reskinned to a different ship;
  • Getting trapped on the other side of a portal;
  • Getting trapped in a star system without access to both an hyperdrive or a teleporter/Space Station.

Some of the above issues can be difficult or even impossible to fix with just in game steps. Already having access to the Space Anomaly can help in some cases, but it's generally best to ignore quest progression when playing in a group.

📖 Did you know? Also known as The Artemis Path, the main Storyline was implemented before Multiplayer came to be a thing. It is intended to be run solo.

gdiv

cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Storing aka Packaging installed tech/modules

Cursor over an installed tech or module, then press "Store Technology".
gdiv

frosty rain
#

!hg

river micaBOT
wet ibex
#

!shiplayout

river micaBOT
#

@wet ibex Did you mean !Faq-ShipLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Ship Building: Info and Tips
  • We can only build Explorer, Fighter, Hauler or Solar Sail ships;
  • Found in any space station, Starship Outfitting terminal can now Extract customization module;
  • That results in a single part per ship, so you will need to obtain at least 3 ships of the same type to build 1;
  • In other words, we can't mix parts of different ship types together;
  • The part obtained will have the same 3d model, as seen when acquiring the ship;
  • Parts are consumed only when ship is assembled;
  • Class is set by Reactor used;
  • Reactors can be bought from Starship Module shops;
  • Reactors can also drop from Mission Boards;
  • Parts used influence Supercharged (SC) slot positions, changing a single part can change them;
  • Parts used can influence starting inventory size;
  • Space Station used can also affect SC slot positions and starting inventory grid (size).
  • Ship colour scheme chosen is permanent after assembly;

Note: Ironclad, Stealth and Titan stripes paint styles are previous expedition rewards.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
mint sluice
#

!faq-nanites

river micaBOT
blazing haven
#

!ODS

river micaBOT
lunar scaffold
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

tardy crag
#

!Faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

verbal mist
#

! nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

quasi crypt
#

!faq-outlawsystems

river micaBOT
#

@quasi crypt Did you mean !Faq-OutlawSystem?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


hazy mist
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

thick trench
#

!faqs

river micaBOT
#

@thick trench Did you mean !Faq?

#

@thick trench

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

alpine karma
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

rustic ember
#

!faq_purplesysyems

river micaBOT
#

@rustic ember Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

rustic ember
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

rustic ember
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

rustic ember
#

!faq-freighter

river micaBOT
#

@rustic ember Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

⚠️ No Man's Sky - Doing Quests in a group

Playing in a group can cause one or more players to experience issues or bugs when progressing quests, such as the main Storyline. Some of these issues are listed below.

  • Waypoints not appearing on the HUD;
  • Waypoints moving or jumping planets when you get close;
  • Destinations being thousands of lightyears away;
  • Quest destinations fail to provide the correct dialogs for the current stage;
  • Primary ship getting accidentally reskinned to a different ship;
  • Getting trapped on the other side of a portal;
  • Getting trapped in a star system without access to both an hyperdrive or a teleporter/Space Station.

Some of the above issues can be difficult or even impossible to fix with just in game steps. Already having access to the Space Anomaly can help in some cases, but it's generally best to ignore quest progression when playing in a group.

📖 Did you know? Also known as The Artemis Path, the main Storyline was implemented before Multiplayer came to be a thing. It is intended to be run solo.

gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
empty fable
#

multitool

#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Confirming how many Glyphs have been learned:

Pause, Catalog&Guide tab - Collected Knowledge - The Atlas - Glyphs

Related: !faq-portalglyphs, !faq-portal, !faq-portaluse
gdiv

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

wet ibex
#

!faq-galaxynames

river micaBOT
#

@wet ibex Did you mean !Faq-Galaxies?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

cloud compass
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
hollow osprey
#

tyy

cloud compass
#

!faq-corvette

river micaBOT
#

@cloud compass Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

storm herald
#

!faq-galaxy

river micaBOT
#

@storm herald Did you mean !Faq-Galaxies?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

sharp mango
#

!faq frigates

river micaBOT
#

@sharp mango

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

sharp mango
#

!faq-freighter

river micaBOT
#

@sharp mango Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
sharp mango
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

shadow crow
#

!faq-biome

river micaBOT
#

@shadow crow Did you mean !Faq-Biomes?

spring sonnet
#

!faq biome

river micaBOT
#

@spring sonnet

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

spring sonnet
#

!faq-biomes

river micaBOT
marble furnace
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
indigo acorn
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

shut ore
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

wet ibex
#

!faq

river micaBOT
#

@wet ibex

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

wet ibex
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

true bough
#

!faq-nanites

river micaBOT
true bough
#

faq-artemispath

#

faq-artemis-path

#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

restive lark
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

primal smelt
#

#faq-multitool

#

! Faq-multitool

#

!faq-multitool

#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

rustic ember
#

!faq-dissonance

#

!faq-dissonantsystem

#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

rustic ember
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

#

@kind swan
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> The Starbirth quest objective is too far away in the Galaxy Map

Note: Additional bot commands mentioned in this post should be run in the #bot-spam channel.

Open your inventory, and hover over the Void Egg: does its item card text description now mention "EUCLID" multiple times?

If it does, you will need the Portal glyphs unlocked (at least the first 12), to be able to progress this next stage of the quest. (related bot command: !faq-portalglyphs)

Once you have them unlocked, find a portal in the Euclid Galaxy. (related bot command: !faq-portal)

Disable multiplayer, then dial the address embedded in this post. (related bot command: !faq-portaluse)
gdiv

kind swan
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
kind swan
#

!portal-use

#

!faq-portaluse

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Using a Portal**

After finding a Portal, how do I use it?

On one of its sides, there's a terminal - it will pop out of the ground once you approach it. Interacting with it for the first time should prompt you to charge the portal up, and that's done by individually charging up all glyphs in the glyph wheel to 100%.

portal0 portal4 portal8 portalc » Organic: 20 Carbon, 7 Condensed Carbon, or 10 Oxygen per glyph.
portal1 portal5 portal9 portald » Catalytic: 10 Sodium or 4 Sodium Nitrate per glyph.
portal2 portal6 portala portale » Earth: 20 Cobalt, 20 Deuterium, 20 Di-hydrogen, 5 Ionised Cobalt, or 50 Salt per glyph.
portal3 portal7 portalb portalf » Stellar: 20 Copper, 10 Cadmium, 7 Emeril, 5 Indium or 4 Quartzite per glyph.
gdiv
I charged up the portal, but nothing is happening?

Double check all glyphs charge bars. Are one or more not 100% charged? - see example.
gdiv
I fully charged up the portal; now, which option do I choose?

Activate Portal will display the address input screen - Each portal address is made up of 12 glyphs. A Portal can only lead to locations in the same galaxy.
Request Planet Address will provide the current planet's glyph address, though this option is barely used today, due to the glyph address also showing up in photo mode.
gdiv
After selecting Activate Portal, I don't have any glyphs available to input.
You need to learn the 16 glyphs to fully use the portal network -- although, after having learned 1 - 2 glyphs you could go places, just very limited choices.
gdivgdiv
📖 Did you know? The portal you charged up should still be good for a few more trips, even to different destinations. Bookmarking it with a base computer is probably a wise choice.
gdiv
Run [!Faq-PortalGlyphs](#nms-questions message) and [!Faq-Portal](#nms-questions message) in #bot-spam to learn more about glyphs and finding portals.

sterile quartz
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
rapid jay
#

!faq-units

river micaBOT
alpine karma
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

rapid jay
#

!faq-units

river micaBOT
silk elk
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #nms-commands for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #nms-commands.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #nms-commands.
  3. Warp to any system via a starship and wait in space for the quest to start. If you triggered a freighter battle when entering the system, warp to another.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

sharp cliff
#

!nms-commands

#

!faq-theywhoreturned

#

!faq-TheyWhoReturned

rapid jay
#

!faq-units

river micaBOT
wind forum
#

!faq

river micaBOT
#

@wind forum

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

wind forum
#

!faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

wind forum
#

!faq-likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

silk elk
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

atomic dune
#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
opaque cargo
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

dark oracle
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

verbal mist
#

! nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.12

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.12 154704 (4198)
-# steammac 6.12 154704 (4198)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20574696 (<t:1761659653:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

tawdry rune
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

tawdry rune
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

empty fable
#

!shiplayout

river micaBOT
#

@empty fable Did you mean !Faq-ShipLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

empty fable
#

!supercharge

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
wet ibex
#

!faq-galaxies

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

terse rain
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

lunar scaffold
#

!!Faq-LivingShip

river micaBOT
#

@lunar scaffold Did you mean !Faq-LivingShip?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

lunar scaffold
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

thin sentinel
#

! exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

restive lark
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Expedition Expedition 20 - Breach ends <t:1762470000> (approx. <t:1762470000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

velvet grail
#

!faq-squadron

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Recruiting Your Squadron**

• [Acquire a freighter](#nms-questions message) if you don't have one.

Unlock at least 1 squadron slot in the Fleet Management Terminal on the freighter.

Slots Cost (in Nanites):
1st 800 Nanites
2nd 3,500 Nanites
3rd 7,500 Nanites
4th 10,000 Nanites

Rank Upgrade Cost (in Nanites)
C > B 1,200 nanites
B > A 4,100 nanites
A > S 9,500 nanites

• Go to an inhabited system. If it is an Outlaw system you cannot recruit from the station and must use another location.

• Talk to an NPC pilot and recruit to your squadron. When recruiting, the class a ship spawned in doesn't matter. Instead, make your recruiting choices based off ship appearance (and pilot appearance, if so desired) as well as pilot class.

Info All prices are Normal mode and may vary depending on your mode/custom settings.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Some potential fixes for game crashing with nvidia hardware

  1. Verify game install files and launch game,
  2. Delete game install folder\binaries\settings\tkgraphicsettings.mxml and launch game,
  3. Delete game install folder\binaries\sl.pcl.dll and launch game,
  4. Delete everything inside C:\ProgramData\NVIDIA\NGX\models and launch the game
  5. Disable FrameGen

gdiv

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

cloud compass
#

!faq

river micaBOT
#

@cloud compass

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cloud compass
#

!faq-storageaugments

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Starship Storage Augmentation Drop Rates**

Scrapping a ship at the Starship Outfitting Station in a Space Station (7) has a chance to drop Storage Augmentation modules.

See: Image Drop Chances »

info Living Ships can not be scrapped.

Tips

  • The amount of storage augmentation modules that drops is fixed to ship class and seed (the looks and name of the ship are also fixed to a ship's seed). It is not affected by how many (usable) slots the ship has.
  • Therefore, when buying ships to scrap, buy Exotics, or low inventory A / S class Explorers, Fighters and Solars, as they're less expensive.
  • If a ship drops [X] number of storage augmentation modules, obtaining and scrapping more copies of the exact same ship -- in the same system, with the same class, ship name, etc. -- will drop the same [X] number of augments.
  • To help you farm augments, keep a log of which ships have a higher augment drop number when scrapped - see example »
burnt fern
#

!living-frigate

river micaBOT
#

@burnt fern Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

burnt fern
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

glacial rose
#

!faq-livingfrigates

river micaBOT
#

@glacial rose Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

silk elk
#

!faq-nanites

river micaBOT
marble furnace
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

glacial rose
#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

glacial rose
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

glacial rose
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

glacial rose
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

glacial rose
#

!faq-biomes

river micaBOT
glacial rose
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

glacial rose
#

!faq-freighter

river micaBOT
#

@glacial rose Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
glacial rose
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
glacial rose
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

empty fable
#

!faq-exoticfarn

river micaBOT
#

@empty fable Did you mean !Faq-ExoticFarm?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
cloud compass
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

shadow crow
#

!faq-biomes

river micaBOT
vague gazelle
#

! expedition

river micaBOT
glacial rose
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

glacial rose
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

glacial rose
#

!faq-corewarp

river micaBOT
glacial rose
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
glacial rose
#

!faq-suitlayout

river micaBOT
cloud compass
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
reef ocean
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.13

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154777 (4198)
-# steampc 6.13 155303 (4199)
-# steammac 6.13 155303 (4199)
-# gog 6.12 154704 (4198)
-# playstation5 6.12 154741 (4198)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

vague gazelle
#

!expedition

river micaBOT
glacial rose
#

!faq

river micaBOT
#

@glacial rose

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

keen oasis
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

glacial rose
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.12 154704 (4198)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

primal smelt
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

wet ibex
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

wet ibex
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

glacial rose
#

!faq-qalaxies

river micaBOT
#

@glacial rose Did you mean !Faq-Galaxies?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Galaxy Information**

How many galaxies are there in No Man's Sky?

There are 256 galaxies in No Man's Sky.

Euclid is labeled as Galaxy #0 in game files, but often referred to as Galaxy #1 by the community.
Odyalutai is #255 in game files, referred to as #256 by the community.

Players may only access galaxy 255 (Odyalutai) if they join the game of someone, or visit a base in galaxy 255, or save edit to get there.

Players who join the game of someone in galaxy 256 (or any other number outside the range 0-255) will instead see Odyalutai; with stars and planets in identical positions but core colour, procgen names and tech seeds shuffled.
gdiv
What happens if you warp through the core of galaxy 255?

You return to Euclid, the starting galaxy for all game modes except some expeditions.
gdiv
I've heard about a galaxy 257 called Yilsrussimil; does it exist?

It's possible to use a save editor to reposition yourself into galaxy 257. However, the galaxy name will be shown as Euclid, Odyalutai, or Yilsrussimil, depending upon where you see it shown in the game. Further, players in Odyalutai using the same coordinates show up in your system, demonstrating it's more of a glitch in the game than a true place; after saving and reloading, you will be shown in Odyalutai, and unable to see the Yilsrussimil name henceforth without using the save editor again. So, galaxy 257 does not exist; if it's anything, it's a display artifact when using the save editor.
gdiv
What about negative numbered galaxies?
No Man's Sky can generate galaxy names for any number you put into the save file (outside the range 0-255), but you will be in Odyalutai (galaxy 255).
gdiv
How many regions are in each galaxy, and how many systems per region?

There are approximately 4.27 billion regions per galaxy (4095x4095x255), with regions possibly having as few as 122 star systems and as many as 600+.
gdiv
What types of galaxies are there, and how do they differ?

Lush, Empty, Normal and Harsh; the galaxy type affects the distribution of planet biomes in yellow systems, and probability of extreme survival planets.

primal smelt
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
storm herald
#

!faq-settlement

river micaBOT
#

@storm herald Did you mean !Faq-Settlements?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

glacial rose
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

glacial rose
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

raven zenith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.12 154704 (4198)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

terse rain
#

!faq-troubleshooting

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🛠️ Basic Troubleshooting Guide

Below you will find some general recommendations to try troubleshooting crashes, performance instability, or graphical issues on your system. While some steps may be useful for other operating systems this guide is mostly aimed at Windows users.

[Disable Mods / Trainers / Shaders »](#964865106334875698 message)

[Storefront Support »](#964865106334875698 message)

[Update Graphics Drivers »](#964865106334875698 message)

[Clean Install Graphics Drivers »](#964865106334875698 message)

[Repair Windows and System Files »](#964865106334875698 message)

[Reset NMS Graphics Settings »](#964865106334875698 message)

[Clean Boot & Possible Suspects »](#964865106334875698 message)

[Visual C++ Redistributables »](#964865106334875698 message)

[(Further) Assistance »](#964865106334875698 message)

[Useful Troubleshooting Commands »](#964865106334875698 message)

cloud compass
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

strong gust
#

!Faq-SaveFiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

river micaBOT
#

@coral pewter
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> When the game spawns a Dissonance Resonator...

There's a:

  • 80% chance that Resonator will be an Inverted Mirror Resonator;
  • 20% chance that Resonator will be an Echo Locator Resonator.

Approach and aim at the Resonator to see what it will drop when destroyed.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Trapped? Can't get out?

  1. Build a chair you can sit on (free place it if you have to), as far out of the area you're stuck in as you can, but within interaction range, and facing outward;
  2. Interact with chair (game will grab character into sitting animation, phasing through otherwise solid objects or surfaces), then try getting up again.

Alt: It's also possible to get unstuck by building a decoration really close to ourselves - its collision can force push player out.
gdiv

raw yoke
#

!faq-corewarp

river micaBOT
crimson tiger
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155303 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

hallow sedge
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

maiden ridge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-purplesystem

river micaBOT
#

@glacial rose Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

maiden ridge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

maiden ridge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

empty fable
#

!starship

wind forum
#

!faq-living-frigates

river micaBOT
#

@wind forum Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

maiden ridge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

maiden ridge
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

stone schooner
#

!faq-interceptor

river micaBOT
#

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<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

royal spoke
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

wet ibex
#

!exptime

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Beachhead Expedition Redux - Beachhead ends: <t:1763478000> (approx. <t:1763478000:R>)

See Pins pins in #nms-expedition & run !Expedition in #bot-spam

wet ibex
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

royal spoke
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

exotic ivy
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

halcyon sky
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Getting Windows Crash dump files
  1. Navigate to C:\Users\<YOURUSERNAME>\AppData\Local\Temp\;
  2. Sort by "Last Modified", relevant file names should start with "NMS";
  • Alternatively, can use Windows Search to find files with the *.dmp extension.
    gdiv
royal spoke
#

!tier

river micaBOT
acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal spoke
#

!tier

river micaBOT
empty fable
#

!starship

#

!modules

#

!sentinel

mint sluice
#

!whatsnew

river micaBOT
#

Update 6.16: https://www.nomanssky.com/2025/11/holiday-expeditions-2025/
-# Grab #roles NmsWave for #nms-announcements pings. Check #nms-news-ticker or run !NmsVersions for latest platform info.

jaunty nebula
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155346 (4199)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal spoke
#

!tier

river micaBOT
sturdy timber
#

!faq-units

river micaBOT
empty fable
#

!faq-likhoku

river micaBOT
#

@empty fable Did you mean !Faq-Likholu?

#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

empty fable
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

empty fable
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

empty fable
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

outer hornet
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

raven zenith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal spoke
#

!tier

river micaBOT
lime verge
#

!tier

river micaBOT
lime verge
#

!level

river micaBOT
#

Use !xp to check current xp level. Try !RoleHelp & !RoleLevels for server roles. Read Pins 📌 in #bot-spam for more Gunter and Laylaps commands.

lime verge
#

!xp

river micaBOT
#

@lime verge Please use this command in #bot-spam.

lime verge
#

!tier

river micaBOT
wet ibex
#

!tier

river micaBOT
royal spoke
#

!tier

river micaBOT
static spruce
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

royal spoke
#

!tier

river micaBOT
cloud compass
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

prime sparrow
#

!Expedition

river micaBOT
prime sparrow
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
cunning orbit
#

!freighter

river micaBOT
#

@cunning orbit Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
mint sluice
#

!faq-nanites

river micaBOT
terse rain
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

raven zenith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
cloud compass
#

!faq

river micaBOT
#

@cloud compass

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

woven lava
#

!freighter

river micaBOT
#

@woven lava Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
placid zenith
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

acoustic maple
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

glacial rose
#

!faq-biomes

river micaBOT
royal oriole
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.16

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 155448 (4200)
-# steampc 6.16 155303 (4199)
-# steammac 6.16 155303 (4199)
-# gog 6.16 155303 (4199)
-# playstation5 6.16 155303 (4199)
-# playstation4 6.16 155335 (4199)
-# xbox 6.12 154704 (4198)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20695234 (<t:1762436285:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

mint sluice
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, WeekendMission

mint sluice
#

!faq