#nms-corvette-discussion

1 messages · Page 74 of 1

blissful gorge
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yay! ❤️

trail hornet
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need help with the sides of this thing if anyone's available

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ignore the monitor distortion i can't screenshot rn 😔

blissful gorge
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i mean ur on pc... 😢 just window key shift s

trail hornet
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that piece under the cowlings next to the cockpit is an inverted rockhopper propellor

trail hornet
blissful gorge
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its very flat. maybe continue the pattern you started with the triangle pieces?

trail hornet
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i'ma try lol

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rockhopper wings could work

abstract crow
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I forgot the name of the piece but there is a diffuser that's meant to go on the side of another object that I use for things like that.

trail hornet
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god damnit i built the whole thing off centered 😭

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uuuuggghhhh

abstract crow
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Oops. Forgot to crop

trail hornet
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is there any easy way to center a corvette?

abstract crow
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This thing

trail hornet
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its so off set 😭

trail hornet
trail hornet
glass surge
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I would take off the vesper pieces that make up the point because they look incomplete with nothing on the bottom and put the speedbird matching piece on the bottom of the forward one if possible.

Maybe extended the wing design slight forward to be able to extended the points forward more

sleek oasis
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what we thinking?

trail hornet
sleek oasis
lapis merlin
lapis merlin
terse kestrel
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I had scaffolding connecting the arms in those two places. Deleted the scaffolding and maneuverability went up by 26.

sleek oasis
terse kestrel
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Regular hull additions in the same place as scaffolding have wide variance and how they affect your maneuverability

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terse kestrel
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3k or bust 😂

sleek oasis
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3k is too much for a big ship

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feels really unrealistic

terse kestrel
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There's way too much reality breaking stuff in this game for me to take that into consideration often.

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Like you got people wanting the planets to have realistic distances between each other. Hell no. I did that in elite dangerous. It gets old

trail hornet
long pawn
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Ooo! Nice clean build, @remote crypt.

abstract crow
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Tbf, Corvettes are like the middle child between regular star ships and frigates

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So maneuverability is pretty high for most designs. Realistically

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Not my monster ships though. They rightfully handle like barges.

sleek oasis
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ngl we should really have a separate inventory for corvettes and old ships

carmine nacelle
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Anyone here got any small corvette designs that fit a lot but also don't require stairs and have the design still look really cool

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My current corvette is the razor crest and has two floors and since stairs are awful id like another corvette but smaller

cursive lark
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I have one that has stairs but they can easily be removed, I'll hop on in a sec and get some screenshots

cursive lark
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The upstairs is one completely decorational hab

lapis merlin
carmine nacelle
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That sounded blunt sorry

sleek oasis
lapis merlin
carmine nacelle
blissful gorge
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3k is enough, over 4k can get glitchy

lapis merlin
blissful gorge
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but yeah going less than 3k i dont understand the reason to punish yourself personally, wouldnt be my choice lol

carmine nacelle
carmine nacelle
blissful gorge
lapis merlin
blissful gorge
#

still playing with open interiors, although this ramp piece sucks

blissful gorge
lapis merlin
blissful gorge
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ugh no good ramp piece for humans, this one has a lip

sleek oasis
carmine nacelle
sleek oasis
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this looks more like an industrial type ship than a bounty hunter or something else?

blissful gorge
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looks like a mining ship from eve online

lapis merlin
glass surge
blissful gorge
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looks more like a venture than a rifter

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i wish the scaffold pieces were... different i guess. I like the way you used them there, hard to make them look good the way you did

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actually... supreme commander?

blissful gorge
sleek oasis
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Can't wait for the fucking landing pads to be fixed

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And the hatch

blissful gorge
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whats wrong with hatches?

cobalt flame
sleek oasis
carmine nacelle
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All they need to do is either fix the stairs or allow for small teleporters on board

glass surge
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Need a corvette sound for "The Hatch is Ajar"

carmine nacelle
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Or have it so uou can get straight to the cockpit from the outside if you wanted

sleek oasis
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I also want a Corvette part that works as a mini garage for 1 legacy ship

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Think that could be cool

carmine nacelle
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I just need the stairs to not be ass

sleek oasis
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I want to travel in my Corvette but explore planets in my legacy ships since they're more nimble and small

sleek oasis
abstract crow
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Give us a part that's like an air lock so we can dock smaller ships on the hull of our corvettes.

blissful gorge
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pretty good progress on this today, just gotta do the other side and the wings. interior is open/habless, except for bottom where front/rear hatches are

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especially pleased with the middle and main engine, the cockpit is always a pain on this ship ( this is my 4th or 5th iteration)

spare badge
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What y’all think?

blissful gorge
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great use of parts! looks like a youtube video i saw

sleek oasis
blissful gorge
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lol yeah how dare they

tall drift
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i have an open roof on my corvette for this reason

errant kelp
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Is this good for a corvette?

trail hornet
twilit quail
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I have joined the big corvette club 😔

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twilit quail
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don't worry gunter I'm still here

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ngl I don't think I'm done with it yet but like

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I'm still pretty happy with how it came out all things considered

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has enough space inside for every storage unit, four refiners and then some too

trail hornet
twilit quail
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once I got that part figured out I felt like I had to finish it, it's easily my favorite part of the whole ship

trail hornet
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niceee

twilit quail
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thank you 😌

solid sage
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Here's a trick with landing thruster 3 different angles so u see how its made for any ship design later will make better cleaner version of this setup i did

smoky dawn
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Took a break from shipbuilding for a while but I’m back now popcorncat

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Each third is a different color.. idk I wanted to try it out

trail hornet
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thats cool!!

tall drift
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how can i make my corvette more maneuverable? I have tried to add as many "maneuverability+" components as i can, and i've hit about 1000 maneuverability, but it still feels downright sluggish, especially in atmosphere, especially compared to my ol' reliable exotic ship

twilit quail
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how's your tech set up?

tall drift
twilit quail
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aha

tall drift
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?

twilit quail
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try rearranging your pulse drive tech to form a rectangle rather than how you have it now

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let me hop back in to take a screenshot of mine to show you what I mean

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well.. mine's almost a square, but you get the point

tall drift
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oooh

twilit quail
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(I also have three super charged slots placed conveniently in the top right corner but still)

tall drift
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i have the tech set up the way i do so that i can take advantage of the supercharged slots

solid sage
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This my sleek ship ive kept but here its stats knowing have 6 turrets on this Corvette.

wise jay
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Each time I go from corvette to regular starship, my tech modules get all jumbled.

tall drift
solid sage
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same but i found a way to fix that

twilit quail
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I appreciate the way you explained that

tall drift
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haha, i work in a field where i have to explain technical things in as clear a way as possible

twilit quail
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if that's the case, then yeah, you ironically might have to go all in on the maneuverability which.. actually isn't a bad thing

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its honestly my preference

wise jay
twilit quail
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and seeing as you technically could get one more tech for your pulse drive (once space permits) you still have performance on the table in the future too

tall drift
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i do have some more space not shown!

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i hav ethirty-six slots right now and i am grinding for more

twilit quail
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gotcha

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then yeah, ideally get your pulse drive tech centered around your pulse drive module with the strongest of the set being in the super charged slots

solid sage
# wise jay Were you responding to me? I'd love to know how to stop it.

ya what i did was rearrange all the slots when it got random switch around so i went through to put them back where i had them then i change to my other corvette build did same thing as i go through all i check them all so they stay where they at permanently so every time i change my corvette they stay the same

twilit quail
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👍

solid sage
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only takes 10mins or less depends how many corvettes u have

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i have 9 corvette's 3 starships if i wanted could add new corvette

wise jay
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Afraid I am not grasping what you mean. That sounds like fixing it every time

solid sage
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i only did one time and everything stay exactly where they are

wise jay
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Oh, I've had to fix them several times so far even though I essentially did the same thing if I'm understanding you correctly.

rugged jolt
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Has anyone considered decking out an edmund fitzgerald style corvette?

solid sage
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other way i did i fill every slot leaving one slot empty

twilit quail
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c-can that fit..?

solid sage
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here i show u

proud cairn
solid sage
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One ship i change to other then switch bk still same

wise jay
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Another issue I've run into is that after I finished the expedition and copied out my corvette, after I had used a regular starship and went to recall my corvette, there is a phantom entry for it in the quick menu that brings an invisible ship that I cannot board. I managed to get back to the real one by using the freighter and changed the name of the ship, and now I can call that one no problem, but the phantom is still there under the original name. I'm wary of doing any corvette stuff until there is another patch.

wise jay
# solid sage

OK, I'll try using another corvette and see if that stops it.

rugged jolt
trail hornet
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is there a bug where the cargo door opens when you warp in 3rd person?

wise jay
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Yup

trail hornet
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damn

delicate spire
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is there a website where you can build a corvette and itll tell you the pieces you need?

solid sage
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Swap to my romulan ship and swap bk.

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Ive miss spell ship name

wise jay
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Interesting that when I teleport to one of my own bases, the corvette ends up in some goofy spot even though I have landing pads (I know those aren't supposed to work for corvettes), but when I teleport to a settlement, it plops it right down on the landing pad there.

solid sage
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Thats the problem i discovered

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Only teleporting that cause that issue

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For all ur Corvette get random place around in ur slots for ur ships

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So i avoid teleporting

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Hopefully it gets fix

pseudo charm
solid sage
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will do

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and how i know that i teleport few times that all my ships slot to randomize so not just corvette also effect starships too

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fact only occurs if u teleport from anomaly but if from space station ur good safe i did do father testing of the cause of all ships slots to randomize

glass surge
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I organized my corvette cache to how the build menu is and it looks so much better

solid sage
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So if anyone have time you can try it out and check ur ships after u teleport from anomaly then try space station teleportation so u know that's how i know what is causing it.

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Welcome to try

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glass surge
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For me the Corvette Mission radar is bugged as if i go into the right side of it i clip in and i get stuck and have to reload; going to report it but just as a heads up. :edit this is only really with Ambassador Habs

cursive idol
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this was annoying to build any thoughts on how to make the top bit better

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kinda weird atm

wise jay
solid sage
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oh another thing often happens if load bk on NMS aswell often times that i also notice too

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so far im still testing for more issue that arise with ships slots so already going through to report it to hellogames about it

solid sage
cursive idol
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thanks GekHappy

heady dagger
solid sage
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pretty

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look like golden ship

smoky dawn
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Can’t park that there mate

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This bug is so funny.. my ship looks like it’s petting the other one 😭

heady dagger
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Twerk in progress tho xD

solid sage
balmy peak
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something broke while i was building my corvette and it only let me put my cockpit on backwards...

mint vale
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There I went!

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lol

viral socket
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Is there a place whereppl can meet up at a planet to look at evryones corvettes, like an automobile meet? hehe

glass surge
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Meet up for Corvette's and Anomalous Doughnut's when

sturdy kayak
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I thought this got increased? (PS5)

limpid karma
glass surge
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From patch 6.02: Fixed an issue that caused non-structural parts to be counted as part of a corvette's complexity limit.

dull escarp
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How do I get max potential stats while assembling Corvette? I know depending on where you place your modules or the order you put them on affect stats but guessing is hard

mint vale
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My mission C class has 2 sc spots, is that normal?

glass surge
mint vale
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I had a feeling. Thx!

toxic remnant
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So got a question regarding all the corvette builders out there. What kind of design philosophy do you go for, when not going for a certain design etc? I am big into WH40k so I tend to go for a traditional pseudo modern ship-esque design with a prominent superstructure etc and a keel (even though, it doesn't make a lot of sense considering the setting we're in). Heavy bulky industrial look.

glass surge
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I go by what the parts inspire me to; I see a lot of people like remaking existing Sci-Fi ships and that's fine and all but i like coming up with my own stuff.

I am however going to try copying someones Crab Sonoshee ship build i saw on reddit and give it my own twist but i'll have to do that in creative mode

toxic remnant
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Yes. Thats what I forgot to add. Non Creative, non glitch, by farming and trading parts

glass surge
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I pretty much use any glitch that will help with placement that hopefully doesn't break the game; really not into forcing curve builds etc.

Some modules are bugged out and missing in game right now and not trade able and you can only get them by switching crafting modes

toxic remnant
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Wait. What?

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Is there a list?

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I know the Medpod doesnt function and it is what it is

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what else is missing/non functional?

cedar hinge
glass surge
toxic remnant
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Wow. Good to know.

elfin tinsel
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where is this piece ? i have not been able to find it

glass surge
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it could be in a different system; if you have extras of a different piece try trading it at the corvette terminal at the space station is one option

golden fog
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I got my first corvette thing built

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It looks stupid, but hey, I did it LOL

hardy harbor
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I wonder why they didn't make medpod being analog of wall-mouted medical kit on bases

hardy harbor
balmy peak
hardy harbor
keen copper
#

Hey does anyone know how to make corvettes colours we usually can’t get? I think there’s a colour glitch or something? I’m wanting mine all black

limpid karma
keen copper
limpid karma
keen copper
#

I’m confused? 🫤

graceful sage
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how do ı upgrade the amount of upgrade slots in my exosuit

hoary agate
remote crypt
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Inspiration was from my favorite ship in another game, the Asp Explorer from elite dangerous

remote crypt
civic canopy
#

hey guys i need help with something

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i have the mod that expend the part limit to the corvette builder

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but for some reason now it says when i try to build one "all parts need to be connected" wich there are

hardy harbor
civic canopy
#

Ohhhh

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I see

hardy harbor
#

Happene dto me with a reactor , it got snapped to side of cargo link. Which cannot be happen, actually. It became invisible and was reporting that. When I removed cargo link and placed hab there, it appeared.

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That can be result of misclick or "camera was stolen by ship"

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My new hsip got weird look in warp

civic canopy
#

Mmhh I see

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Well I just use the offset bug for few pieces but that’ s all

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gentle turtle
#

Is there any news or anything about the corvette short range teleporters?

#

Also noticed the noisebox requires power when placed in corvettes, but can't be powered by anything.

pseudo charm
elfin tinsel
pseudo charm
elfin tinsel
#

😿

blissful gorge
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thats the reactor cowling i want to say off the top of my head? guess i was lucky on my initial farm of parts before i switched to creative

iron palm
#

How many corvette ships can you have? I have my current medium size corvette but I might attempt a mini corvette build but I don't want to lose the current design.

blissful gorge
#

12

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they take up active starship slots, u have to store/get rid of all your starships to have 12

pseudo charm
#

Oh lord a terrible thought.. I wonder if HG is ever going to make it so that if you put a landing pad on a corvette, players with legacy ships can land on them, that has been proven. But what if, the player upon exiting the ship can then enter the corvette, and will then WARP with them.. their ship still on the landing pad and intact.. ohhh the applications of THAT

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Right now, as it stands if you land on a corvette in a legacy ship and then move… the legacy ship does NOT move with it. Stays stuck where it was when it landed

trail hornet
#

any tips for making a neat interior? i'm trash without a grid snapping system so any ideas would be appreciated

indigo oracle
dark juniper
#

Debating if I should have the cool angular thing at the back bottom or the landing gear that weight-wise would make sense to hold up The Other Half Of The Ship

indigo oracle
#

To physics or not to physics

trail hornet
indigo oracle
trail hornet
#

thats fair lol

indigo oracle
#

Looking forward to what other people say about that though! Since I plan to get there eventually lol

lament arch
abstract crow
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It's going to be a long while before I get to that point. I'm never really satisfied with my ships and the large ones are way too large to properly decorate. Might block sections off with parts, though.

lament arch
#

if youd like

cobalt flame
lament arch
#

they need to add multi person cockpits

blissful gorge
#

do the shuttles on the wings look good? or nonsense at this scale?

abstract crow
#

It's not an issue with not knowing what to do, it's just a case of "This looks cool. But what if...?" and the next thing I know, I got another cruiser design in-progress.

narrow zealot
lament arch
blissful gorge
narrow zealot
#

I like it. Did you build any other famous ships?

lament arch
#

i ended up building the anisedora

blissful gorge
#

might need to find tune the cockpit/neck more. part of the design is theres a ramp up to the cockpit from an open interior and that makes the neck thicker

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do you consider the astero from eve online famous? lol

lament arch
blissful gorge
#

i will say the rear view flying it around is awesome though, so thats nice for my own enjoyment lol '

blissful gorge
lament arch
#

thank you hold on lemme get a pic of the back

narrow zealot
lament arch
blissful gorge
#

i mean these days firefly is kind of obscure. but no not yet. im not really interested in star wars replicas, they have all been done 1000x if you look around

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cockpit access from inside the ship. trying to do more habless interiors. obviously this one needs some decoration

narrow zealot
#

That is true, but i didn't mean Star wars ships especially, that was just an example

blissful gorge
#

any ideas? obviously i enjoy doing replicas 😄

lament arch
narrow zealot
narrow zealot
blissful gorge
lament arch
#

do the german impache

narrow zealot
lament arch
lament arch
blissful gorge
#

good inspo stuff for sure. i have to admit though part of my enjoyment stems from my own connection/nostalgia to a design

narrow zealot
blissful gorge
#

a lot of ships i like arent very well suited to this medium

narrow zealot
lament arch
blissful gorge
#

im sick of space engineers

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block building is boring

lament arch
narrow zealot
blissful gorge
#

(inb4 nms is block building)

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starbase ruined space engineers for me, could never go back after spending 2k hours in the starbase ship designer

lament arch
blissful gorge
#

theres some really awful community for some reason too, but thats a bit off topic

narrow zealot
#

They actually announced Space Engineers 2

blissful gorge
#

thinking of this ship. also already started on an eve ship called the typhoon

lament arch
blissful gorge
lament arch
#

yeah its out for 30$

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blissful gorge
#

this is a vertical ship I like that i think could be done within the constraints of this game. hardest challenge i think would be making a usable interior. i really like ships to be actually useful to play the game

narrow zealot
lament arch
blissful gorge
#

heres my old serenity, the first ship i made. I think the new one is better in just about every way

narrow zealot
#

That is looking great as well, but the new one is a improvement, i agree with that.

#

BTW, what are you playing NMS on? PC or Console? (I'm not judging, just asking out of interest)

trail hornet
raven rover
#

Ive made 2 fully vertical ships and let me tell yall

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Going up 5 flights of stairs is not fun

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😭

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I just gave up and put the entry bay at the top

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Straight to the cockpit at the center point

blissful gorge
#

Has anyone made teleporters work with transfer glitch? I might have to experiment

raven rover
#

Esp because the stairs are janky asf

raven rover
blissful gorge
#

On my old serenity I have a roof hatch behind the cockpit and 90% of the time that's what I used to get in and out

blissful gorge
raven rover
#

I dont want to go up more than 1 flight of stair kekw

blissful gorge
#

Furthermore if it's transferred, is it still connected? Idk

raven rover
#

man they could just fix the alr existing teleporter

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Could solve the vertical thing

blissful gorge
#

I mean it's the same teleporter

raven rover
#

No more fuckass stairs

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Yeah

blissful gorge
#

But yeah agreed

raven rover
#

I'd like a ladder too tbh

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Takes up less space

blissful gorge
#

I mean, option b is a spiral staircase of ramps. Could use base parts

raven rover
#

thatd work too

blissful gorge
#

Takes up a lot of space

sleek oasis
#

I need more ship slots RAGEY

raven rover
#

But idk, glitchless options would be cool

raven rover
#

12 is not enough

#

Ive freezed almost all of my normal starships

sleek oasis
#

should be minimum 12 legacy and 12 corvettes

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needs to be separated

blissful gorge
#

Yeah I agree

raven rover
#

The 30 max legacy is cool

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But the 12 being shared with corvettes...

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big sad

blissful gorge
#

You mean 18 max legacy

raven rover
blissful gorge
#

How can you have less than 12 corvettes

raven rover
#

42 total ships would be cool

#

Could just let us freeze the corvettes too

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Or save blueprints of some kind

#

its sad scrapping corvettes

blissful gorge
#

Yeah I wouldn't mind Corvette freezer

sleek oasis
blissful gorge
#

Put it in the garage next to the starship freezer

raven rover
sleek oasis
#

Scrapped a few expedition ships because of that lol

raven rover
#

😔

#

anyways, heres my vertical corvette

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Its shit to get into but i like it

sleek oasis
#

Tbh when you're on PC who cares, it's pretty easy to get them back + the service bot so kekW

sleek oasis
#

Saw this build I wanna do but didn't have the place, now that's fixed I'm gonna start working in that ani_cat_nod

ember scaffold
#

So to confirm, the only way to currently get rid of a corvette is trade it with a space station NPC and sell their ship?

sleek oasis
raven rover
#

yeah that works too

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But the stats stay the same if thats what they wanted

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and the name

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on god, the procgen corvette names are so ass

sleek oasis
#

I mean look at this beauty, gotta build it

raven rover
sleek oasis
#

This is the kinda ship I'll probably never land on a planet, just let it hover in the atmosphere and teleport to the ground cope

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sleek oasis
#

I also saw a consular class cruiser that looks so good, so gonna make that one as well

ember scaffold
abstract crow
#

Damn. Wish I knew about the storage for star ships. Rip my custom hauler.

sleek oasis
raven rover
#

At least rn

#

So just 12

#

Max

sleek oasis
#

it's weird that there's an option to select them but then it says its not possible

raven rover
#

Yeah

sleek oasis
#
  • 5 new slots let's go letsgoooo
lament abyssBOT
hexed thicket
#

I tried my hand at something more industrial-looking, which is made harder by how little of the decorative items I have unlocked.
Also some rotated building techniques, deliberately kept to a minimum.

terse kestrel
#

Like the command computer in space stations. We can obviously interact with it. And likely we will be able to run our own space station in the future. But until it works we just have everything in place with no function.

#

Short range teleporters in Corvettes as well. They are an option in the Corvette build menu. We can place them freely. They just don't work.

hexed thicket
#

The Corvettes are mostly just underbaked. There's a lot of the core functionality in place for them, but it's pretty clear they've been rushed out the door as a showcase of what's been going on and to keep interest fresh. So many things are rough and obviously intended but missing, and the entire thing is overtuned to the point of absurdity.

#

I'm mostly just practice-building with free crafting on, until something happens to fix them.

fair pilot
#

Which hubs has the less "built from scrap" internals?

trail hornet
hexed thicket
fair pilot
#

gotcha, ty.

sleek oasis
#

it barely changes when I color a decoration from white to grey, is this normal? like from the tutorial im looking it should be much darker

#

in the tutorial:

quiet bear
hexed thicket
#

It's the lighting. Note how much darker the rest of the parts are in the tutorial shot.

tender kettle
#

Has anyone had a problem when switching between corvettes that your tech slots are in disorder after you have arranged them it seems to me that run I switch corvettes sometimes my tech slots are jumbled again after I have arranged them.

sleek oasis
#

if I use the same color it's still much lighter on mine

hexed thicket
# sleek oasis No, my paint on the ship is darker

The paint may be darker, but look at the little warning stripes detail. Yours is basically glowing, the one in the tutorial is dark.
If you're building in first person, your torch can cause objects with bright base colors (i.e. white panels and things) to glow.

sleek oasis
#

torch is off

hexed thicket
#

You're not going to get the same shades of colors if your picture doesn't match what you're trying to match in the first place. If the same paints on regular parts are much brighter for you, then all the all-white decorative parts you try to recolor are going to be even more out of match.

sleek oasis
#

its 100% not as dark

hexed thicket
#

Well I won't be of much help matching lighting conditions. I keep most advanced graphics settings on the lower side.
That said, the ship-surface shaders in this game are pretty good. Even an iGPU manages to squeeze out shots like this every so often.

sleek oasis
#

i just noticed there's a black paint

#

gonna use that since it fits now

terse kestrel
#

Also remember that some people on YouTube who make the guides and tutorials use various lighting and visual mods. Not only in general play but also while building Corvettes

#

Bebblebum often builds with modded lights on the space station. Making it much brighter

#

Speaking of... Does anybody have a tutorial on how to build vettes vertically? I've seen people pulling it off but I can't find a guide for it

blissful gorge
#

i cant stop iterating on this. does the better shape make the appearance of the part clipping worth it?

#

lmao oh shit posting that i realized one of my wings is half a hab back from the other one, how embarassing lol

#

time to rebuild the entire assembly

#

ah nm thankfully was just an illusion from that angle

#

im definitely way closer with this profile

abstract crow
#

Well now you have to start all over.

blissful gorge
#

lol dont even joke about that i have to rebuild my astero from scratch so i can put some base items in it

hoary galleon
#

Finally got it started

blissful gorge
#

lol interesting what is that going to be

abstract crow
#

I need someone to build some Galaga ship designs.

hexed thicket
blissful gorge
#

hmm i should check out that soundtrack, big NIN fan

trail hornet
blissful gorge
#

not big enough to watch a tron movie tho lol

hexed thicket
trail hornet
#

ohh

#

do those go all the way down?

#

like to the floor

hexed thicket
#

No. But you have a jetpack.

lament abyssBOT
#

@hoary galleon

No gifs in this channel please

hoary galleon
#

Ok

#

Got ya

trail hornet
hoary galleon
trail hornet
#

nice

hexed thicket
#

Also if you're not on station, you just don't land and teleport up.

hoary galleon
trail hornet
#

never been a fan of the thunderbird hatches

#

i wish they were a bit longer and automatic

hexed thicket
#

Honestly the only thing I use the thunderbird hatch for, is a behind-the-seat teleport platform.

hoary galleon
#

I hope they add more parts to the corvette system

lament abyssBOT
#

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blissful gorge
#

their sole purpose is to have a hab with a hole in it

cursive lark
#

You're gonna get sniped by mods with this here

abstract crow
#

Tron made a Tronillion dollars opening week

cursive lark
#

Just a warning

blissful gorge
#

like if u have habs rotated 90 degrees you can use that to put a hole for stairs to another hab

blissful gorge
#

sure is a lot of backseat moderation on this server, probably best thing is to just report and let mods handle it

abstract crow
#

I'm telling Gunter

blissful gorge
# trail hornet oh sick

learned that from beeble. but yeah regular hatches act as openings from habs to open areas, and that one acts as a vertical access to open areas

hexed thicket
blissful gorge
#

smart!

#

ooo i like the center thruster fan

trail hornet
blissful gorge
#

im guessing 90 degree rotation for symmetry

trail hornet
blissful gorge
#

especialyl since he just said he did 90 degree rotation

hardy badge
hexed thicket
trail hornet
#

nice!

hexed thicket
#

They're the only rotated parts on the ship, since getting alignment right over distance is too hard.

blissful gorge
#

if you use transfer glitch with a window it will be dead on

abstract crow
#

I need to figure out how to do a shrunken cockpit design and rotate my bridge 90° so I can make it look better. But I'm not sure if I can stairs from a normal hab into a 90° rotated hab.

hexed thicket
blissful gorge
#

easiest one to do, put window on the front or back tip of a hab, transfer it to base computer (at a settlement so you land in same spot), delete hab, transfer back

#

i mean the snapping is based on cartesian coordinates, not the shape of the model itself

#

you can see this if you look at a save file, 2 snapped items will share the same coordinate

trail hornet
#

can someone really quick explain how to get 90° rotated habs? youtube isnt working rn and everything else doesnt work

blissful gorge
#

youtube is the best way, theres a good video on it

hexed thicket
trail hornet
#

youtube isnt working...

blissful gorge
#

i thought you were saying 2 parts snapped will have different angles, i apologize i think we are agreeing with each other sean 🙂

astral viper
#

@trail hornet

#

it's a link to the 90 degree build YouTube for ya buddy

trail hornet
astral viper
#

damn that's wild!

trail hornet
#

yeah fr

#

😔

abstract crow
#

YouTube heard you were looking for tutorial videos

astral viper
#

@trail hornet I specifically think I remember it being something about putting landing gear down and then snapping an antenna on the side to get it to offset if you understand what I'm saying you'll probably do to get it without a video

hexed thicket
# trail hornet can someone really quick explain how to get 90° rotated habs? youtube isnt worki...

Quick and dirty: have a corvette, put a walkway down on middle of the floor so you can orient by the yellow line. Save. Go into normal build mode, into first person, and select a glass window. Select free placement mode. Aim the reticle at the very bottom edge of the walkway, exactly down the middle. At the bottommost pixel where it will allow the placement, place the window. It'll be placed weirdly and inside-out.

Switch back to snap build and go back to corvette build mode. You can now snap a hab to the window you built, sideways.

astral viper
#

@hexed thicket my man!!

#

I knew somebody was cooking that explanation up that's awesome thank you buddy I like reading it rather than using it on YouTube your explanation is way better

hardy badge
hexed thicket
#

It's a simple way to do it, but requires precision or multiple attempts to get the alignment right.

lapis merlin
#

This is peak performance

abstract crow
#

The ultimate drift

astral viper
#

@hardy badge fr! dude has a way with his YouTube!!

hardy badge
astral viper
#

This is seriously been one of the most greatest Discord communities I've ever been a part of

#

@hardy badge is it the YouTube in Discord

#

For a half a second I thought everybody was having trouble getting to the real YouTube I'm like damn I am not seeing this 😂

#

still new to the Discord thing I'm old I used mIRC

#

🤣

hardy oracle
#

Might just be a connection to a particaular region that isn't stable

astral viper
#

@hardy oracle that's probably it!!

hexed thicket
astral viper
#

that's a bummer for ppl. hope it all works out in the end! have a good day and thanks for the knowledge!!

abstract crow
#

Probably the Gek. It's always the Gek.

astral viper
#

🤣 🤣 🤣

hardy badge
astral viper
#

oh ok@hardy badge I was like YouTube is down?! lol have a great day everyone I'll see you in the stars I'll be setting up soon!

hardy badge
#

i hope you're all getting ready for the October Sky image contest.

#

it's got two categories just for corvettes

astral viper
#

oohhhhg exciting!!

blissful gorge
#

i wish the big engines didnt have sprues on them, makes them annoying to incorporate into designs and suggest they expect you to just slap it onto the side of something

astral viper
#

I like the 📸 stuff I'ma start digging up my shots! @hardy badge appreciate the mention man!!

hardy badge
blissful gorge
abstract crow
#

I can't do a spooky Corvette design. Unless it's just a flying "BOO"

astral viper
#

YEEES ty man!!

hardy badge
hexed thicket
abstract crow
#

I wish all the planets in my home system weren't so blue...

hardy badge
abstract crow
#

I need a tropical planet for a "spooky" sky.

blissful gorge
#

i mean no habs in my ship interiors is pretty spooky i guess

trail hornet
#

also do i need to be inside the walkway?

hexed thicket
# trail hornet can you maybe specify a little more at the "aim the reticle down" part and beyon...

You placed a walkway on the floor of the station. Aim at the bottommost point of the side facing you, right where the outside face of the module meets the floor. With the walkway placed in the middle, the yellow cross on the floor of the build area will be right under the middle of the wall, so you aim where the wall meets the line.

And no, you have to place the window from the outside. Can do it right from where you're standing by the console, if you put the walkway down next to it.

trail hornet
#

IT WORKS

#

tysm for the explanation that really helped

lament abyssBOT
#

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sleek oasis
trail hornet
#

how could i connect these three habs so i can walk between them?

trail hornet
#

damn

lapis merlin
blissful gorge
#

2 ways, put a thunderbird hatch over the rotated hab snapped to your normal habs and do stairs up, or go habless in there

#

Go habless by making sure your floors have something under them, essentially cover your habs until you can't see them, delete habs, voila

#

Option 3: delete the rotated hab and put hatches to get into your normal habs

#

I wish there was a way to trick the game into opening walls like making it think there's a window

hexed thicket
hexed thicket
#

It requires a rotated hab for a titan accessway to be able to snap to, and two 'floors'. Basically if you scroll the mousewheel to rotate the accessway between valid rotation states, and as you do so you snap the ghost of the accessway (no need to actually build it) to a floor above, the geometry modification that happens in the hab when the accessway ghost is attached, happens on the floor below it as well. The hab, rotated or not, stays in the "there's a door here" state. Obviously only works on the "ends" of the habs where the accessways can snap to.

#

I'm assuming this is because the accessway technically spans two 'floors' with the ramp extended.

#

This state is very fragile and any building around the area can disrupt it. And, as mentioned, it only really persists while in build mode, so it's not very useful.

#

By the way, while discovering that I also discovered that the thunderbirds access hatch can also be rotated if put into this situation. It is highly not recommended that you attempt to rotate it, and especially not place it.

Because it has no mesh or collider in the rotated state, it simply disappears. If accidentally placed, it never comes into contact with any other parts, so it counts as a disconnected part - and being invisible and intangible, cannot be selected and deleted, and thus requires abandoning the changes done to the corvette design.

If you use another glitch to force the game to finalize the design with the floating invisible access hatch, the corvette permanently becomes impossible to edit in build mode, as the changes done to it can no longer be saved.

sick kayak
#

Wonder if they'll ever swap around the thunderbird and titan accessway names? The thunderbird definitely uses the titan interior design so it's probably the wrong way around

hexed thicket
# sick kayak Wonder if they'll ever swap around the thunderbird and titan accessway names? Th...

I suspect what we have are the Titan series accessway and Titan series hatch. All series were probably intended to be complete, since a more high-tech "moon pool" style access hatch for the Ambassador series would also make sense.
The whole thing is woefully incomplete and it's painfully obvious. The only hope so far is that HG will do a HG and eventually hammer everything into a semblance of adequacy.

sick kayak
#

Let's hope so! I'm excited to see what will be added to corvettes in future updates

hardy harbor
#

Ok, now I started a little cheating and using non-corvette parts as corvette parts 😛

#

There goes CIC

blissful gorge
#

ugh theres always a bump here on every ramp piece lol. im going to have to put a base part in here probably

#

i cant just clip something into that piece that is the floor because its the hatch to get in lol

blissful gorge
blissful gorge
dusty valve
#

do we know if the titan and thunderbird cockpits are swapped? the thunderbird cockpit looks astonishingly minimalistic and the titan cockpit looks very messy

wraith quiver
#

like even the t bird cockpit looks similar to the titan walls without a hab.

#

while the titan cockpit shares the same ducts/hoses/wiring with tbird habs

serene hollow
#

I wish the turret in that cockpit worked lol

hexed thicket
#

...................++++++

hardy harbor
hexed thicket
#

.................................................................................

#

....

hexed thicket
#

..................................................................................................................................................................................................

hardy harbor
#

keep your face off keyboard, private

rigid crescent
#

can someone help i cant access the cockpit to my corvette how do i customize the interior so i can get to it?

#

i watched a video and some guy had a ladder on the interior to get to the second floor but i can’t change the interior at all

hardy harbor
#

you enter build mode and what happens?

rigid crescent
hardy harbor
#

zZ when near corvette (iside circle)

rigid crescent
#

i’ve had the game for like 5 days

hardy harbor
#

Just like base building

rigid crescent
#

ohh ok thank u

hollow island
#

Has anyone built the Malevolence?

grizzled prism
#

So I loaded my restore point on the anomaly and am now stuck inside a hull part of my corvette. All the ships I can summon in my quick menu to try to get unstuck are corvettes, and I can't seem to summon them. Is there something I can do to get unstuck?

glass surge
#

you might be stuck in someone else corvette, i would turn off multiplayer, reload and if you not stuck exit the anomaly and save outside before trying again with multiplayer

grizzled prism
glass surge
#

yeah no idea then and since you can't modify the corvette in the anomaly then you can't simply delete a hab to exit

grizzled prism
#

Indeed

#

I'm stuck inside a cowling piece which makes it even more annoying. If I was in a hab or walkway I could just ladder my way out

#

Oh! I just found a fix!

#

I restarted my game and it spawned me in my cockpit

grizzled phoenix
#

Hey anyone got any tips for asymmetrical corvettes?

abstract crow
#

Make it asymmetrical

sleek oasis
#

not sure about the red on the thrusters at the back

autumn rapids
#

working on something huge

#

this is the rear end design so far

#

2 hours in. i think its about 10% complete

abstract crow
#

It's certainly a unique design.

sleek oasis
fervent mist
#

If I wanted to build just a very basic, minimal Corvette what would the total cost be?

abstract crow
#

Whatever it would cost to buy a hab, entrance, engine, cockpit, landing gear, a weapon, and a reactor. But that's skeletal.

Technically it's free if you salvage a bunch of salvagable scrap and get lucky on parts.

toxic fractal
#

Can I get bonuses from 12 reactors by putting in 3 of each?

abstract crow
#

No. IIRC, First three only unless you have a mod.

toxic fractal
#

Okay. And the same holds for engines, I assume?

dusty valve
toxic fractal
#

Well now I gotta test it, then

dusty valve
#

and get the stacking bonuses from each

#

you can only have three (relevant) boosters

#

you can add more (which i did) but its only aesthetics and maybe a tiny boost to maneuverability?

toxic fractal
#

can I salvage a corvette?

dusty valve
#

you can only have three relevant shields as well

abstract crow
#

I mean, you can use them, but you only get bonuses and stats from the first three

lament abyssBOT
#

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hardy oracle
dusty valve
fervent mist
hardy oracle
abstract crow
#

I could've sworn it was only the first three. Never tried anyways because who puts that many reactors on a ship?

charred lily
hardy oracle
dusty valve
#

i put in as many tech parts as i could

abstract crow
#

Form > Function, and though I'm skipping the part limit, 33 parts dedicated to reactors is pretty limiting.

hardy oracle
dusty valve
#

reactors i feel are good building/scaffolding parts

dusty valve
abstract crow
#

Oh. That was a mistype

#

Yes. 12 parts

dusty valve
#

132 slots dedicated to reactors would be absurd

abstract crow
#

Secret reactors we haven't seen yet.

sleek oasis
#

Like one is movement, one is hyperdrive, etc

dusty valve
grizzled prism
abstract crow
#

But still. I couldn't cram 12 reactors into my smaller designs. Stat boosts or no. Larger designs, definitely. But at that point, it makes very little difference because mods make it so all my tech slots are habs until I fix them via save editing.

hardy oracle
#

You can cram all of them into the same spot with offsetting, so 12 reactors doesn't have to take much more space than a single one if you work hard enough at it.

dusty valve
#

i have more than 3 habs but they only take up 3 tech slots for me

sleek oasis
#

We're not talking about habs

abstract crow
#

Not worth the effort for me.

dusty valve
abstract crow
#

Yes, normally habs take three slots. I have a mod that removes limits on tech upgrades, and I guess that means it removes the limit on habs in my tech section.

dusty valve
#

oh

sleek oasis
abstract crow
#

So, all unremovable hab boosts, lol.

dusty valve
abstract crow
#

Also sometimes absolutely no weapons.

sleek oasis
#

Anyway, there's not enough tech slots to use the max amount of reactors

dusty valve
hardy oracle
#

There's certainly enough tech slots to have all reactors if you wanted to. You'd have to limit yourself to a single weapon type though

dusty valve
abstract crow
#

I could figuratively have all my tech slots dedicated entirely to weapons and upgrades for weapons without penalty, as an example. I only did it for my freighter, though.

sleek oasis
abstract crow
#

Overcharge. That's what it's called. Yeah, so no overcharge.

hardy oracle
dusty valve
sleek oasis
#

other im forced

hardy oracle
sleek oasis
#

only 1

#

I can remove

dusty valve
#

since ive put in reactors later than other parts, the final medusa reactor doesnt show up in tech. if i remove/place it tho i still get the stat bonuses

abstract crow
#

Damn. That's not the term either. But you get the idea.

hardy oracle
sleek oasis
dusty valve
# dusty valve

either way, you asked where those 12 would fit - here you go

abstract crow
#

Tech overload. Thanks Google

hardy oracle
spare knoll
#

You can get rid of the habs and your cockpit if you delete them after building and fill the tech slots before putting them back. I don't have all the reactors, but I could without much issue if I thought it would be useful

sleek oasis
dusty valve
sleek oasis
hardy oracle
dusty valve
#

because if someone else wants to dedicate 12 slots to reactors, they absolutely can

hardy oracle
sleek oasis
#

I never said it was impossible

abstract crow
#

Personally, once the tech shuffle is completely fixed, all my spaces are going to be used for weapons, shielding, and probably pulse/hyperdrive

sleek oasis
abstract crow
#

Maneuverability is going to suck to improve. I think my largest design had 300. Maybe less...

hardy oracle
#

I had space to fully upgrade all the things I wanted and still had 2 slots to spare that I stuffed with extra trails

hardy oracle
dusty valve
hardy oracle
#

I wanted to get as much manoeuvrability as I could

dusty valve
#

6k manueverability is fucking absurd

#

is it worth chasing?

#

bc if it is i might ditch some weapons

hardy oracle
#

It's awesome! I'm skimming across the surface of worlds at absurd speeds

abstract crow
#

That would look absolutely wild on my cruiser design. Something larger than a frigate, moving like a fighter...

glass surge
#

I feel like it's going to be a balance so corvette's aren't over powered; you might build one and it's well armed but slow another fast but not well armed

hardy oracle
dusty valve
#

i have a p large ship and just managed to reach like 1.6k

hardy oracle
#

I don't think the ship size has much, if anything, to do with it. But my ship is quite small. It's only 2 tiles wide, 3.5 high and about 6 long. Not counting the landing thrusters on the sides

spare knoll
dusty valve
#

i have a mod that pulls back the camera, and even though i never use the phase beam in combat, it is by far the prettiest weapon system esp bc i have so many installed

glass surge
hardy oracle
spare knoll
dusty valve
#

ideas on what to ditch? i wanna chase that maneuverability

#

i think size does matter

#

i know i wont get super high numbers but i would like to increase it a bit

glass surge
dusty valve
#

yeah that makes sense

hardy oracle
dusty valve
#

my main focus was maneuverability

#

everything else was kinda secondary

lament abyssBOT
#

-# DownArrowOrange Recurring channel reminder RecurringReminder

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spare knoll
cobalt flame
hardy oracle
cobalt flame
#

I don't expect a large ship to be agile, though.

dusty valve
rich hill
#

I have an issue where I only added the phase beam, and the torpedo tubes in the build but all 4 weapon systems show up and I can't remove them, anyone have this issue?

dusty valve
#

i think ill keep the photons and torpedos

#

the torpedos might be the worst weapon system but i like shooting rockets

#

theyre kinda cute

hardy oracle
grizzled phoenix
#

Hey all I would like some opinions. This is my Corvette design that I made.
Green is landing bay
Purple is cockpit
Red are engines
Blue is decorative
Black are the habs

For context, it is seen from behind

I haven't built an asymmetrical vette' yet so I want some constructive criticism

Pardon my handwriting, I'm on my phone

spare knoll
dusty valve
hardy oracle
#

Adjacency and supercharging has a pretty significant impact though. I have 3 slots dedicated to my x-class pulse modules

dusty valve
#

oh and maybe your zodiac sign

ancient nimbus
#

Glad I thought of coming to the offical channel for this game, also the perfect discussion board. So when making my corvette I didn't so enough research and I connected an industrial haul link to my cockpit and have no door to get out, I've spent the last hour and a half researching an excuting every idea I could find to free myself, but I'm new to the game so hoping someone here could help me.

hardy oracle
cobalt flame
hardy oracle
#

Found a small mistake in my own adjacency. Squezed out a few more points!

cursive lark
#

You can walk in those

ancient nimbus
cursive lark
#

Yeah you have to modify it in the space station where you built it

#

Wait if that's in your way how did you get in?

dusty valve
#

i cant find my last deadeye cannon

ancient nimbus
#

100% can't rememebr after this endevour for sure

#

but I finiliazed it so it became my primary craft and something I did ended up automatically putting me inside of the cockpit

#

it was then when I left the seat I realized the issue

hardy oracle
cursive lark
#

@hardy oracle has what I think is the only way for you to get it

dusty valve
#

is there a way i can remove habs from the tech slots? or do i need to use a save editor?

ancient nimbus
#

So I don't think I have the chair blueprint,..

#

Or least it's not showing in any of the build menus

#

I even tried to glich myself out with flora / my portable refiner and camera veiw changes c.c

dusty valve
#

...also i forgot to ask this, but are torpedo launchers supposed to boost the cyclotron ballistas? bc theyre not boosting my rockets

hardy oracle
ancient nimbus
#

So I unfortunely have non of those c.c

cobalt flame
#

If you don't have the blueprints, change game difficulty to 'Creative'. You'll have everything then.

ancient nimbus
#

^ didn't know this

#

thank you

rich hill
#

I have an issue where I only added the phase beam, and the torpedo tubes in the build but all 4 weapon systems show up and I can't remove them, anyone have this issue?

hardy oracle
ancient nimbus
#

So idk if it was me docking at a space station or logging to change modes, but I relogged just now and I'm no longer trapped inside, Thank you everyone for the insite

#

I'm still so new I wouldn't know where to begin with mods tbh, but it would be something I might be interested in when I understand the game more

hardy oracle
cursive lark
#

@ancient nimbus if you're still stuck I can gift you an orbital uplink, which would teleport you to the space station teleporter

#

Oh you got out

ancient nimbus
#

but I appricate the offer and help

hardy oracle
ancient nimbus
#

Tbh im almost woundering at this point if just joining someones session would have fixed my issue

cursive lark
#

You would still have been in your ship so probably not

cursive lark
dusty valve
#

do figurines help with maneuverability?

hardy oracle
#

Polo has pretty weak stats on his own but his adjacency is way stronger than it has any right to be. I guess the little guy really likes being surrounded by friends

dusty valve
#

should i surround him with 4 aesthetic stuff?

#

looks like my trail is also helping

hardy oracle
rich hill
cursive lark
dusty valve
hardy oracle
dusty valve
hardy oracle
#

I don't know which part of that mess is the actual mistake. Maybe bug report it?

#

!hg

lament abyssBOT
hardy oracle
#

The "deadeye" cannon is a shotgun too, so you can't really trust their naming sense

hardy oracle
#

I surely can't be the only one to assume it is some sort of sniper weapon

lament abyssBOT
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dusty valve
hardy oracle
#

Maybe. Or it could have something to do with the expression of "Looking someone dead in the eye", which I guess you'd have to be pretty close to do.

#

Either way I think it's a poor choice for a name

rich hill
#

I havn't tried that wep yet but it reads like it shold be a sniper type wepon

hardy oracle
#

There's a mod that does make it into one, but I think it's really just the name that feels off. It looks visually suitable for a shotgun.

rich hill
#

I can't use mods since I swap between pc and xbox regularly

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maybe someday xbox will get mods 🙂

dusty valve
#

uhh nada figurine doesnt play nice it seems

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kind of a pain bc it means i need to get more quicksilver but kind of funny

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neither does atlas?????

gritty glade
dusty valve
gritty glade
#

i havent been on in a while

buoyant orchid
# grizzled phoenix Hey all I would like some opinions. This is my Corvette design that I made. Gree...

Someone might give some thoughts if they haven't already but what's there to say? It's your design, your ship. This isn't even a floor plan and even then you'll figure out what makes sense for the movements that feel comfortable on your ship. But for overall design? Have you seen the wacky designs people have made? It's whatever looks and feels good to you.

And being asymmetrical should be nothing special. 😄 IMO, it's symmetrical ships that don't make much sense -these are space ships. Why would things have to be equal on both sides? 2 for redundancy? Then why not 3?

If there's anything to say is that habs are plain yet with an ugly underside so if you have the parts and not getting too big or complex, it's often best to consider them mostly internal modules. All the cool ship designs of course comes in how you "detail" the exterior. You say decorations, I say armor. 😛

karmic kraken
#

I like corvettes, but I don't like that parts take technology slots. is there a way to work around this before I give up on corvettes?

grizzled phoenix
karmic kraken
past berry
grizzled phoenix
karmic kraken
dusty valve
#

if you scroll up theres examples of tech inventories

karmic kraken
#

wow! I'm definitely a corvette patriot now

hardy oracle
balmy cloud
#

Is there any wat to get the dead beam cannon now? The expedition ended, it’s a build by resources part, not by fragment?

limpid karma
#

if you didnt get it you cant get it

balmy cloud
#

There must be work arounds

kind glacier
# buoyant orchid Someone might give some thoughts if they haven't already but what's there to say...

"it's symmetrical ships that don't make much sense"

it depends. if it's a ship that also goes into the atmosphere of a planet and lands on it too, then it makes sense for it to be symmetrical as they need to be designed with space "flight" and in atmosphere flight. but for those ship who doesn't need to land or fly on plannets are stay only in space? yeah sure, they do not really need to be symmetrical

buoyant orchid
compact pivot
#

Refiner in corvette is still broke - all my gold+silver+indium are gone again 😕

thorn hound
#

Damn

glass surge
#

Never leave anything in ANY refiner and go do something else that includes the corvette one also do not warp with your corvette refiner going

compact pivot
#

yes, im curently just sitting at the station until refining done
but i never had issues with personal/freighter refiners

abstract crow
#

I've lost stacks of stuff inside freighter refiners after warping. Learned real quick to never trust refiners.

abstract crow
#

Chalk it up to tributes to the Atlas

limber cedar
#

Check it out

remote sparrow
#

Is there a way to rotate the landing Bays 90° degres? I would love to enter my corvette from the side

Anybody who can help with that?

blissful gorge
#

https://www.youtube.com/watch?v=FrbetZzNSZ0 dont let the engagement bait title scare you. This is my favorite way to do 90 degree rotations, the window method he shows at the beginning

The Transfer Glitch is here — a powerful but risky building trick in No Man’s Sky Voyagers that lets you move parts between your planetary base and your Corvette. With it, you can rotate modules, create unique layouts, and push Corvette building further than ever before.

⚠️ Important: This is an advanced and dangerous technique. On PC, ...

▶ Play video
hexed thicket
# dusty valve ?

I came back from work and only just noticed. XD
That was my cat. He likes my keyboard, especially when I'm asleep.
Sorry for any trouble. :P

hexed thicket
blissful gorge
#

everyone loves a foggy station screenshot. i broke my brain trying to make 1/4 offsets in the base computer but i think it was worth it, cockpit looks so much better

#

you dont need to set up a settlement etc for the window one, just transfer then transfer back at any base computer. I think the window for 90 degrees is the opposite of unwieldy, less unwieldy than free placement with some kind of alignment rig. but just my opinion 🙂

#

i like snap points

hexed thicket
trail pond
#

Can I build a whole functional base on my corvette?

#

Without glitches?

blissful gorge
#

sort of

#

you can put refiner, all 10 cargo containers, nutrient processor

trail pond
blissful gorge
#

with a glitch you can put teleporter and trade terminal

trail pond
#

Oh ok

blissful gorge
#

the cargo containers arent really useful if u have a freighter, and also they dont provide the remote access the way a freighter does

abstract crow
#

Ayy, my corvette design magically came back!

blissful gorge
#

but, they are there. and considering you can summon your ship to anywhere the lack of teleporter/trade terminal etc can be more of a fun constraint than a limitation

trail pond
#

I know that I cannot have an outright base on the freighter

blissful gorge
# trail pond Is there a larger one? Without more cargo?

not sure what u mean, but what i meant is u can mount cargo containers 0-9 in ur freighter base and with the right module (i think its called matter beam) you can access them remotely by summoning your freighter to the same system

#

yes you can have a base on a freighter, its one of the key utilities it provides

blissful gorge
#

you access the freighter base from the bridge, a door opposite the pilot

trail pond
blissful gorge
#

it has its own special freighter prefabs, they are rooms you connect. they are kind of annoying, personally i have an open freighter base. I can post a screenshot in another channel, its getting a bit off topic from corvette

tame oxide
#

Anyone know if the parts you put in the corvette workshop cache inventory are accessible in all space stations or just the one you put them in?

tame oxide
#

Thank you!

grizzled prism
#

Ofc

tame oxide
#

starship storage was getting kinda cramped with all of them xD

grizzled prism
#

I've been seeing some builds where people are resizing parts such as engines somehow. Does anyone know how to do that? I could really use that on one of my smaller builds, and I'm not seeing anyone talk about it anywhere

blissful gorge
grizzled prism
blissful gorge
#

yes to both, easy thing to do if you dont take precautions

hardy oracle
lament abyssBOT
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grizzled prism
#

Yeah, definitely backing it up before I try. I've been playing on this save for a few years and would hate to destroy it like that

#

That being said, I'm assuming you resize the part after you've glitched it to be part of the base, then after getting the size you want you stick it back on the ship?

#

I'm not seeing anything for this particular application so I'm just guessing

#

Not even sure yet if I'd be able to remove core parts like an engine even using that glitch

hardy oracle
blissful gorge
#

the cannon is clipped into the cockpit lol, not as pretty on the inside. but yeah getting that vent there was the hardest part of the whole build since i cant get habs to flip upside down

iron palm
#

I tried making a mini corvette, but it turns out. Smaller corvettes have terrible jump range.

blissful gorge
#

uhh probably a tech issue, also freighters exist

iron palm
#

Even my medium one I recently build and my other one ( small) have better jumprange. And my medium one has more then triple the thrusters.

kind glacier
#

sigh... i wish they would make that guns would stick to their respecting type. like... yes, i have 6 lasers that are shooting all at once and if i don't have, for example, any photon cannon or cyclotron ballista turrets, it makes sense to be fired thorugh the 6 laser turrets. BUT, if i also place 6 photon cannon or cyclotron ballista turrets, PLEASE, make the swap to those turrets if they are available

grizzled prism
#

Yeah, I feel the same way. Ruins the immersion of it a bit

abstract crow
#

Two much smaller designs I'm messing with. A corvette-sized ship, and a dropship-styled ship (lost my other one). Both are coming along nicely I think.

terse kestrel
#

"we have a squid ship at home"

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Yeah....didn't come out like I hoped 😭

violet swallow
#

Outside of the tentacles, i love the idea

dusty valve
#

also is there a way to "save" or "back up" Corvette designs?

abstract crow
#

Saving the JSON files.

#

And here's an example of my really big designs.

terse kestrel
#

That's sick.

abstract crow
#

I gotta make do until they (maybe) eventually allow us to custom build freighters. Maybe one day...

#

It's incredibly impractical, but big is beautiful imo. That and I'm breathing life into designs I have in my head for a book I'm working on.

dusty valve
abstract crow
#

But I built enough massive ships. That's why I trying to go smaller again.

#

Well, I am on PC. But honestly, there's only a little lag when I first select the ship. Other than that, nothing

dusty valve
#

hmm

#

maybe they patched it so it's less prone to lag

#

do you have a mod that allows you to build outside the constraints of the space station?

#

like if I wanna make my ship longer

terse kestrel
#

It's when you start using base parts, freighter parts and going triple the build limit. That's when you are basically creating a flying DDOS attack

dusty valve
#

maybe it's also bc i have A LOT of internal decorations

dusty valve
abstract crow
#

Yeah, I have a mod that increases the build zone and camera zone as well. But even without, you can still kinda glitch out of the build zone. Just not to this extent.

dusty valve
#

are you allowed to share links here

#

also do you decorate your interiors?

hallow scroll
#

does anyone know why when i was building my corvette some things such as ambassador habitation module disappeared

abstract crow
#

I haven't decorated any of my habs yet, mostly because I'm not quite done tweaking designs.

abstract crow
#

Plus, there's a LOT of habs in that monstrosity.

tame oxide
#

New to the game. Would yall recommend i keep my corvette parts for later or sell them for early game money. Not sure at what point corvette building is a possibility.

abstract crow
#

You can build corvettes at any point. Parts are free if you scavenge then from certain planets. Only thing that might cost money then is upgrading.

tame oxide
#

i have a lot of parts and found the builder but is it worth going straight for a corvette or selling some of the parts and getting a decent starship

compact pivot
tame patio
#

I had a smaller corvette I used to help gather lots of parts before I built my main one.

tame oxide
#

Think i might do that. Thank you!

tight agate
#

tf am i looking at lol

tame patio
tame oxide
#

Thanks!

cursive lark
grizzled phoenix
next coral
#

Seeing so many no-mod corvette builds that are absolutely stunning just makes me feel inadequate lmfao

#

Wish I could build something that doesn’t look like a random pile of space junk Emossary

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Like idk how people are getting sick looking parts without modding their game, I can’t find anything that looks like it in the advanced shop

tame patio
#

It involves knowing what works, some parts can be put through other parts. It's also knowing other ways to get the grid offset which allows for more creativity and there are stuff I don't know how to use.

abstract crow
#

Glitches help a lot

blissful gorge
#

any advice on large radius cylindrical shapes? speedbird fairing can do some cursed ones but everything ends up so boxy

tight turret
#

Is there like a “corvette building 101” guide someone can send me? Trying to align exterior panels is killing me

hardy oracle
tight turret
#

Ay

#

If i may ask, not all parts have “free placement” available correct?

#

Frankly ive not seen that option

hardy oracle
#

All decor parts should have it, but none of the corvette parts

#

Corvette parts only ever snap. Though you can free place things that they can snap to

tight turret
#

By decor do you mean interior stuff, and not like exterior panels like cowlings?

hardy oracle
#

There are two build modes for corvettes. The build mode at the station terminal is snap only. The build mode you go into when pressing Z near your corvette should have free placement

tight turret
#

I see thanks

hardy oracle
#

But as I said, while it IS snap only, you can free place things that provide snap points. So you can essentially free place everything. It just takes extra steps and is really bothersome

trail hornet
#

i wish you could get cowlings on their side 😔

lavish cloak
#

hey guys, is there a way to change my main entry for my corvette? I wanna make my entry get me to this other gate here

#

it's currently getting me here

lament abyssBOT
#

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trail hornet
lavish cloak
#

ty I'll try to do that, problem is that if I delete the current entrance is gonna delete a bunch of props :c

#

but oh well

trail hornet
#

oh thats not good

#

idk my advice is definitely not professional and it is purely what i come up with in my head 😭

trail hornet
#

looks sweet

blissful gorge
#

... this is so disappointing. ill have to find a different piece for this engine cowling

novel dragon
#

It still looks good

distant lance
#

corvettes look cool i just wasn't able to get one and now i wont be able to lol 😞

trail hornet
#

you can build corvettes whenever as long as you have the parts

distant lance
#

it cost to much to buy the plans

trail hornet
#

plans?

#

just grind money and parts lol

#

or build one in creative and transfer it

blissful gorge
# novel dragon Disappointing how?

i was so concerned with the rounded edges i didnt think about how the flat faces would look. I kind if wish there were bigger engines for corvettes. never thought i would say that when i saw how big the titan is

#

it does look really really good to me from the front tho, so maybe i wont stress it. the ass is the first part of a corvette anyone sees in the anomaly, best to make a good impression

#

i guess paint helps

distant lance
# trail hornet plans?

yeah like the parts are 1 mil or more i barley have 500k right now i had more but i spent it on upgrading my suit and multi tool and my ship i still need to go to a red star at some point to get the candimidum i need

trail hornet
#

plus you can salvage corvette pieces

distant lance
#

i only noticed it when i was rummaging through a wrecked frigate

#

i'm just doing the different story trees right now

lavish cloak
trail hornet
#

nice!!
glad to hear my random suggestions pay off lol