#nms-corvette-discussion
1 messages · Page 47 of 1
I think it's probably mainly inspired from Aliens, but I'm sure they took inspiration from all sorts of sources
Hg definitely going to start adding corvette parts to expeditions aswell as just in general
I doubt Kurze grew up in Star Trek 
Honestly that would suuuck
Imagine gatekeeping corvette parts
Fuck that
Eh, you can always grab the consumerism mod if you don't want to do the expeditions
What a luxury
Expeditions take like a day to finish and I hate doing Expeditions but if there was some super cool corvette modules i wouldn't be mad(plus we already got a corvette part from an Expedition so I think they may)
Sadly I do think it's entirely possible. I hope they don't though. No way to know at the moment though, so worrying about it isn't going to do us any good 🙂
Is that expe corvette weapon worth getting?
Oh boy... My new corvette is nearly done. Looks real good, too.
It is if you like space shotguns. That's all it is though, corvette modules for the positron ejector.
Oh it is ?
Thought It was some kinda corvette sniper?
If you don't plan to use the ejector it's entirely useless
One sure would think that a "deadeye cannon" might be a sniper weapon, but I guess they meant looking someone dead in the eye and using a shotgun
.. I have no idea why they named it like that, but I am sure it's a shotgun
Made a huge Corvette this weekend. Then I accidentally placed a container outside the area onto my character and got knocked out the menu. Lost it all 😂
Wild
That’s disappointing tbh
If it was some kinda “sniper” I’d actually get it
But who needs a shotgun when infra-knives go brrrrr
I also felt it was weird that the "torpedo" weapon was for the ballista, not for the rocket launcher
Yeah that’s dumb
There is a mod that fixes that tho and gives rockets the torpedo boost
At least the deadeye cannon really does visually look appropriate for the ejector.
🫡
The 100 object limit got me struggling finishing the decorations 😵💫
How'd you all get around it? Hollow out the ship?
But my ship is really basic, all it has is photon cannons. None of these fancy specialist weapons. I just couldn't justify the tech slots.
I've never been close to the 100 object limit, but my ship is just 2 tiles wide not counting the landing gear
Accidentally findout I can land my robocop on top of my corvette
Mods is one way.
And don’t add things like windows in the corvette build, use the “base” build menu to add them after
I think people don't necessarily get around it though. The people that like big ships just mod their game to let them do it
Ooh the windows is a good tip
I guess that also goes for decorating empty spaces?
reduce accessible room is one other way
Yeah, the build limit only counts corvette parts from the terminal, all parts you add from the ‘base’ build menu don’t add to that, so a good way to decorate
There's no way to remove the walls of the rooms is there? To create a big room
Sadly no, at least not that I’ve found
The 1x2 interior of a Hab is the biggest open space you can get I believe
Ah that's too bad. I'm curious if you can glitch-build onto the ramp to create a floor and base-build from there 😂
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She's completed. The above view isn't very flattering for her figure, but I'm in love with this design.
are you able to offset ANYTHING? i have an idea for a corvette but it'd have to be 2 habs wide
!exptime
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hey weird question, does anyone know how to shift a hab either half a unit down or half a unit to the side?
It's a bit tricky
https://youtu.be/OviTjOwAfp8?si=cfpJQEHsCMm0k7hd
Learn the Offset Building techniques for Corvettes in No Man’s Sky Voyagers!
These methods are a must-have in your builder’s toolbox, giving you the control to move corvette modules in ways the default snap points don’t allow.
This is a technique-only guide — no finished ships, just clear explanations of how offsets work, so you can ap...
ive figured out the quarter unit diagonal using turrets xd
It involves using other parts to offset what you want to buuld
Yes. You can squeeze a huge amount of components into a tiny space using offsets. As seen here with my ship that is just 2 tiles wide. I've squeezed 8 reactors, 3 guns, 3 shields into a tiny area and hidden it beneath a shell. 3 thrusters too, but those are half-visible at least 🙂
oh hey you're the autophage clunker guy, i used your tutorial lmao
I don't think that's me, since I haven't made a tutorial
oh weird looks super similar to this https://www.youtube.com/watch?v=CWtjxxRA-N0
same coloring too
Oh yeah, that's pretty neat!
Our fronts are pretty different, but the rear end is almost the same
Quick question
I mean wrong channel but any time I ask something in the help channel I never get any fucking answers
If we have a Freighter or a Dreadnought, and jump into a system with the pirate attack random event, does our Dreadnought fight with us? Or at least fire at the pirates
Nope

ok that sick, whats the part count
isn’t there a limited part count? How did u bypass it
its 100 parts max
Mods
or using base building part
Well over 100 parts and a mod.
I got a question. How do I go about making a space for my corvette to land on for my base? I tried wood flooring but it would not land. Any tips?
This is something that sounds problematic. I have a base on a manufactured floating platform and I have two landing pads on the platform but I for sure cannot fit a corvette there.
it seems to be kinda scuffed, a lot of people have their ships landing in/on builds, hopefully we see a Corvette Landing pad Part get introduced!
Does the wood flooring have to be directly connected to the ground?
It would have to be huge! This is one reason I am hesitant about committing to a corvette.
My starship can land at all my bases. A corvette though? Nope.
I dont think it will matter, the "landing" of a corvette when Teleporting to bases seems somewhat broken all round
Perhaps they could add like 2/3 size options, so if your corvette is on the smaller side, you dont need a GIANT platform
I was talking about manually landing. It wouldn’t let me because it said something about the landing site wasn’t secure
that would bepretty sick
Yeah, Ive been trapped in buildings because of that corvette teleport problem
ah, if manually landing on base parts, i think yes it needs to be on the ground
Same, i've had to delete like half my base just to get out!
That sucks. I built my base on a hill
Also I can’t land a corvette in my deep-sea base LOL
ive hit the complexity limit 
You can put aquajets for aquatic landings on a corvette, right?
It no longer actually lands on the water it floats above it
Eh, that works. Especially if I use mag-lev landing gear which I think I will.
300 trillion
You can always just leave corvettes hovering over things though, you don't need the aquajets for that
underrated feature is being able to never land
Pfft. My corvette is so long that the ramp goes over the edge into the abyss on the anomaly. Almost fell to my death.
I built this one myself without any kind of help
The world is your landing pad lol. Corvette is still worth it. You get a mobile space base and I love sitting on top of the front of the ship outside while looking at the planets and stars. I’m talking about chilling in space, not on a planet
Mine is big too but my maneuverability is 1072, how did you get yours so high? Mine is A class
Lol I used nom nom to adjust the ship stats
Save edits
You can get well over 4k without cheats but those kinds of numbers are unlikely
I’ve been trying to edit but maybe need more parts? I’m on ps5 btw
Adding rocket thrusters? Stuff like that?
The console player doesn't even have the concept in his mind 
The building system is so jank though
So not possible on console?
They mean save editing, where you use an application to adjust stats and slots of ships. I dont think its possible on console though
Can you into the directory where save files are located and manually open them to edit? 
I spent so much time trying to adjust pieces of it to make it look decent
whaaa, 115k jump range, looks like little wrong numbers 😄
I don't see how being on console has any impact on your manoeuvrability, it should work exactly the same.
Yeah but the save edit thing doesn’t sound like a trick that works on console, only pc
🤫 It's a secret
It's cheating anyway
I'm sure consoles have save files too, but I've never tried.
save editor?)
I doubt you can access them
Thanks for answering me normally. I apologize for not spending thousands on a gaming pc. Should I sell my $3000 guitar? Jeez, anyway thanks for being mature
🤣
I mean, you can use cross saves to modify a save that was on console and is also on PC.
He has a 3k guitar gois 
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I like it and gaming pc is around the same cost right?
It's cheaper actually
This feels like it's getting quite far off topic
Much cheaper unless you're going for NASA super computer levels
The difference between a decent gaming laptop and your playsucks 5 is like 300$
No worries! Sadly the "modding" community is kinda not possible for console, but if you get clever and take some time, you can definitly get good stats on your corvette, just not quite 115k Jump distance xD
ayo
You can get around 4.5k manoeuvrability without any sorts of cheats or modding
One Way if you reallyyy want to get as high stats as possible is to build a super basic corvette, with the minimum parts possible (1 hab, 1 cockpit, etc) , finalise it, go max out all your tech with upgrades, then go back to the building station and then build the corvette how you actually want it. That makes it so your tech slot's dont get flooded with parts modules! It's time consuming, but if you really want to max the stats, it can be worth it!
@fervent mist
You serious? Gamers have told me at least 3-5k for a good gaming pc
They're exaggerating
Dawg they were making fun of you
Nah, you can easily get a decent mid-range pc for like $800 if you build it yourself!
Thank you
Doing that gives you free slots iirc? Should be common practice
Only thing with a PC........you have to upgrade it every so often because newer games beat the crap out of older pcs so a computer will cost more in the long run
Good to know, my gamer friends are wasteful lol. I can do $800
Does this get you past the normal 60 slot limit, or just save on upgrade costs?
Don't older consoles also struggle with newer games 
You have the same amount of max tech slots, and need to upgrade class/buy new slots to get more, but because it stops them all getting taken up by Parts modules, leaving a lot more room for upgrades, it lets you get your stats WAY higher
my first try on separate thrusters
I run a RX580 GPU, and can run almost all games on decent settings.
Do you have an example of when this is done? It seems to me like those 60 slots are able to fit everything I need. Only thing I had to give up on was the 3 shield reactors
i think a big reason it's not super common practice is mainly that its time consuming
Yes but when a new console comes out that will last till the next generation it might not have all the capabilities of a PC but pcs need to be upgraded for new games alot more plus pc people complain when they don't read the specs new games run the best on(from my experience)
Reminds me of Friendship from Star Trek
Hey, looks like your corvette is actually a fleet of ships 🙂
thing is though, part modules stack with their related upgrades. For example, you can stack 3 medusas, 3 A-thrusters and 3 S upgrades (or 3 pirates if you have better rolls) at the same time for a lot of maneuverability
I don't , personally i dont bother to, i build vettes to look cool, stats are secondary to me, but if you looked in your Corvette tech slots now, without doing it, on a larger build, like 50% or more slots can be blocked by the parts
This is just using the regular max of 60 slots, I don't think I missed any upgrades:
or a pair of massive levitate railguns 😄
True, but if you can get full S or good X class upgrades and stack them, the bonus is a lot higher than the part module of that type gives (To my knowledge)
yeah main advantage of corvettes is that with parts you can minmax a given stat HARD
iv'e been working on the shields for mine and got them up to 500, and thats using sub-par x-class upgrades (i think the max is +45%? and i only have one at that, others are 42-43)
I think that +45 is probably supercharged, they should only go up to +38 according to the help menu
Thats fair, and nice ship! But you have a somewhat small build, imagine that, but with like 6 habs, 2 more landing gear, 2 more weapon systems etc, you know what i mean?
That's true! I forgot all about that. Most peoples ships have at one more hab and landing gear taking up space. I only have 2 of each
yeah thats while supercharged
still figuring out an optimal arrangement for them asw, might copy yours lol
I go for 3 thrusters, 3 zenith reactors, 20-ish habs (counted as 3 ofc), 3 weapons, 3 landing thrusters etc. Why would you make a ship that can be turned into a mobile base and nerf it so hard though? What's the point?
Yeee, i see your point tho, on a smaller ship, its probably not worth the time to do that, but as you build a bigger more complex ship, it'll probably make much more noticeable differences!
Personally, i dont bother like i said, I build to look cool and be lived-in, and if the stats need love, i open NomNom xD
If you really want to max out shielding there's also a reactor for that
yup, ive got three!
they were a tough fit
i think the reason im only gaining 8% more than you is my adjacency is shit
Yeah! They're so awkard. I ended up skipping those entirely even as I crammed my hull full of everything else
fair
has anyone noticed an actual effect on hab adjacency? they're highlighted, but i don't see any modified stat
Pretty sure that's just to make us feel good about adjacency 😄
heres what my vette looks like currently, and the cetos are hidden in the engine pods
Ooooh , she prettyyyyyyyyyy
its asymmetrical which bothers me, but theyre pretty hidden so eh.
thought so 😆
thank you! ❤️
That's sleek! Those are my favorite engine pods so far
asymetrical is always more awsome haha
thanks! i fought with them for like three hours last night so its good to know yall like them
truth nuke.
Say, has anyone tried to recreate the Dreadnaught from I-War?
not without clipping, no
do you have a 180 room somewhere on your corvette?
if so its an easy fix
if not you might be SOL
there are alot of objects that clip inside each oither (ceto reactor too, youi can have 2 in a 3-1 space haha)
180 room? and how do i clip? ive tried it kinda but cant make it seem to work
That's really nice
a hab rotated 180 degrees with a glitch. lets you flip parts you otherwise cant, and creates a second grid so you can clip parts together. i dont think you can initiate the glitch on an existing corvette, ive tried and also been unsuccesful.
Add a speedbird fairing
thank you! i have one more angle
nothing fits in the hole without glitching
shape was heavily inspired by the hammerhead from starsector
yeah you might need to redesign that bit then
Tried to make them look like macrocannons 
Maybe i can fix it with some parts from the inside builder?
Soon..
you probably could come to think of it
the big panels and wall storage modules are the most useful in my experience
the only issue is they can be extremely glossy in comparison to the rest of the hull. if you gave your vette a generally darker color scheme you could make the panels black to try and hide that
is there a paint all button or something?
yea and btw as you guys here are already crazy corvette builders what should i look at when building on the performance side?
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whatever you want!
Doesn't work
;-;
It looks like it works in the editor but you apply the edits and it's still unpainted
but like what are the most effective for the space and which parts do i definitely need to integrate and how many
glad to hear im not the only one having issues
generally its just down to which parts you can fit on your corvette without disrupting how it looks. the zenith reactors are the easiest to fit anywhere in my experience
that'll give you good hyperdrive range right away
How to get advanced Corvette modules without trading?
salvage tech
I just found out that there is a game called "Fractured space", the ships there are really cool, I think it is possible to recreate something in NMS
Hey my game keeps crashing while I'm in the build menu. Anyone know how to fix that issue?
i did a thing AGAIN
Turn it upside down and it looks like a goblin boi
Or yoda
I had the same thought lol
Bridge with Radar and Mission computer.
Mess hall with kitchen.
Storage deck.
Engineering rooms.
Armoury.
Workshop.
Medbay
Crew quarters.
Below observation deck.
What am I missing? 
@ivory heart , do you or does someone else have a video showing how to do your flicking technique to place Corvette pieces out of bounds? Is it the only way? 😄
THE DARK SIDE
Gambling room
Quark?
workshop
Right
Idk if I should be adored or frightened
ofcause it screenshots the fps and nvidia icons too 🤣
80, not bad 😛
true, but i play 3rd person in ships anyways haha
I love first person, quite immersive
space combat isnt immersiv ein nms it actuially is EXTREMLY plain (sadly. . .
fair. i like first person in atmosphere sometimes. also im used to first person only from elite dangerous lol
i switch like 200x a day from 3rd to 1st haha

real
Yet another day of doing 8 jousts in a row because NMS enemies turn 180 to be able to hit you after a set distance travelled or something
Or at least that's what I noticed
The worst space combat I've ever seen in any game 
combat for me is:
hold s, do pew pew, enemy onehit. . .
yeah combat in nms is... really really bad ngl
thats my issue with NMS in general...
IT HAS ALOT OF CONTENT
but EVERYTHING is mid implemented, has bugs, and no real impact... its all very shallow and empty. . .
but still i played 20k hours haha
not to compare apples to oranges but having played elite for almost as long as ive played nms, its staggering how much better the former is.
That jousting then turning to joust thing is like the most newbie bad way of fighting in Elite
And NMS dares to mock flight assist off in the flight assist reducing item's tooltip. It feels weird coming from HG, considering how snide it sounds
I couldn't fly regular ships without mods for a while
Why are we calling them spaceships anyway
They're spacefighters
true
yeah thats another gripe i have. FA in elite is a phenomenal mechanic because of how high it raises the skill ceiling for combat, without making it harder to get into. nms doesnt really have a real FA off, just, a mod that makes your ship drift a bit more lol.
As bad as everything is, Elite's flight controls and physics are fucking great. I just wish Odyssey never came out.
Observation deck
we need floor windows so bad...
Yeah
my luck to find an A class freighter and im 115million short lol
i really wish there was a way to get the normandy as a corvette, remaking it just isnt hitting the spot for me 😔
anything else i could add?
A passed out stoner in the corner
LMFAO
Potted plants
weed vette hell yeah
lol
dont have any actually good point
add an oil burner and tea pot from the rustic decorations
to make it look like youre hotboxing your corvette or something insane like that lmao
A wiccan lives there
Id smoke there lol
and its hidden behind a nice lil "door"
Could also add grow lights
Fire
I'd never leave. After a while you could harvest resources from me.
Dope idea
What's the best way to optimize my Corvette? I feel like I can't install anything (like hyperdrive modules) Because all my tech spots are filled up with Corvette parts
Can you add a sign that says Hydroponics?
Artificier_Trillium. Primary element mordite, secondary element nipnip. Requires advanced mining laser
Noah sounds like you have a potential new crew mate lol
Add as little tech corvette parts as possible
i wish
Them some good scan results buddy
should see the outside of the corvette and the downstairs
Even reactors and shields, etc? So basically just the essential and then add cosmetic parts only? Then install real S class parts after?
Any unique design automatically has 3 habs minimum counting toward tech, sadly.
Ooooh that's fire. I love cluttered interiors
its a mess 
I noticed that too. I want to try experimenting with just putting the base required vette parts and THEN fill it up with garbage modules, THEN add all the actual vette parts and see how it looks
A delicious mess
Procgen upgrades are superior to Corvette parts upgrades, but Corvette parts upgrades don't count towards your upgrade limit. So add the procgen first, Corvette parts second if you have room
Excellent gotta love the cramped cargo holds, brings a sweet lived in feel
Could you tell me again how to do that one bug you were talking about earlier?
I hate that gap and I wanna fix it
Real S and pirate upgrades do stack with the tech parts. So you CAN minmax specific stats. I'm maxing shields for my current build.
and the exterior
needed mods tho
what do yall do for letters
K, so basically make a new basic corvette with just essentials, then install all my procgen parts, then keep going with corvette building?
Da da da dum da dum dum da dum
newest build, no name yet but some kind of bomber/striker
There's YouTube guides, I don't remember off the top of my head
Nice dude looks dope, I dig the raised bridge
very clean
Yup. Or just add 'placeholders' while building your Corvette that you then replace with reactors or whatever if you have the room
Oh smart. Ok yeah I'll have to try that. As it is I built a badass corvette with essentially zero jump distance
Lmao
You can do words with 4 unique characters by rotating this thing.
This reads "Redeemer"
How many reactors is optimal for a corvette
8 for me but its personal taste, lots like 6
ive just been adding them until it says theres no added benefit
does it go past that?
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it's not a matter for all reactors, it's just 3 max per type of reactor (also, the medusas overlap with the cockpit)
no, for me its 3 hyperdrive reactors, and then mix of mobility and launch
so you can hyave 3 of each i believe
and each reactor type buffs a specific stat of the ship. medusa for mobility, ceto for shield...
so 2 medusa, 3 hyperdrive, 3 launch thruster
Also try to always include at least one azimuth
It's a direct upgrade from the normal launch autocharge module
fuck this is sick
you can do 3 medusa if you place them before the cockpit
What piece is this?
didnt know that, thank you@rapid skiff
🙂
9 is my new fav reactor number xd
A crane boom/arm
and if you move any of the medusas, you gotta pick up your cockpit again
though, i would recommend picking it up, putting it somewhere else, then putting it back
often just picking it up and putting it down again doesnt work
have to make sure it registers as a "new placement"
roger that ty again
yeah, i was confused for a while too. but when i found that medusa were a-rank navigation and the cockpit was c-rank navigation, couldnt stop till i figured out how to fix it 😛
fortunately none of the other pieces replace reactor efficiency, so you can stack a bunch of stats on a "base" ship blueprint
Is it the transfer glitch?
no, they just perform the same function
azimuth gives fuel efficiency for launch and pulse engine, and landing auto-charge
You can use a mod instead
But i can get a clip gimme an hr or 2
Off my computer not sure rn
I'm liking this opened internal missile bay look.
We need moving parts. Rails or something to move pieces.
Tried my hand at making a tiny Corvette. This is the York
How many habs did you use?
1 hab, 1 walkway
Truly tiny. Very nice.
I was surprised at the amount of stuff I was able to cram into the small space
Is it worth putting 2 shield reactors of each kind on the corvette
is there a fix for tech disapearing?
All good. My load has been buggy with windows for some reason and they don’t look like that
like clearly i have a bunch of hulls, thrusters and engines but all of it disapeared after my last edit
Restart?
No, because you will not have any tech slots left
I built the corvette Helicarrier like my Helicarrier base
ok i edited the design once more
I actually kinda like this shape. Might make it more like a Typhoon
It’s some type of tarp that I put light boxes to put on the doors then removed the boxes
Ah ok thank you👍🏻
You know what's missing from corvettes is breaking down walls to make it more open concept, also higher ceilings. Everything feels cramped
so how many generators and weapons do you usually put on?
bro ur a fuckin genius
When in doubt, restart
3 Zenith for jump range, 3 thrusters and 3 turrets of 1 kind, usually photon cannons. No shields, no multiple kinds of reactors
I'd like to use Phaser Beam Turrets but you cannot remove photon cannon even after having another weapon on the ship, so it's a wasted slot
Also torpedoes suck because they give you 2 kinds of weapons which is extra wasted space
Ceto generator and medus useless?
I sent another email about all this, so hopefully they'll fix it
Thanks, I'll be in bed though, no biggie, no rush. Appreciated. 😁
I've actually got the general idea down but if there's a specific more reliable way to set it up, continued tries to figure it out is hurting my wrist lol.
If there's a mod to go past the boundaries that'd be great! Haven't managed to find something that seemed relevant.
Not useless per se, just not what I focus on
alr
Use Medusa if you want to make an agile small fighter corvette or use Ceto if you want a shield tank, but I usually just use Zenith for jump range
Azimuth is practically useless imo
it makes landing free though, which is great!
.. until you learn about how you can just use the teleporter
Yup
the trick is finding a good angle
if you try to flick a large amount itll be inconsistent, so you can make a spar that is lined up in a valid spot just next to the desired invalid one
I always hated landing every time I wanted to get out of the ship, so beaming to the surface has been basically the main reason why I got back into NMS
So that it slides right into place
Tell me about it I have no space on my ship for upgrades anymore 😭
Yeah 😁
like this, i built a beam going off the hull that gave me a good lineup for the spot in the front i was trying to build
Honestly if it wouldn't look bad I'd only use 1 landing thruster just to save slots 
Actually
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if you DONT do it like this then i strongly recommend capping ur framrate to 30 fps to make flicking easier
hmm. Maybe I can do something with other parts
Haven't tried making it come at my face instead of away, lol, but I guess whatever angle works lol
Beaming has been a godsend. Thruster fuel is probably my #1 pet peeve and beaming really helps with scrapping, you never even need to land
the method in my clip is by far the easiest way i found to do it
When do you click vs move the mouse, though? Move first?
you need to begin left click while in the position you want.
the moment you click, it will place either in the last snapped position (valid or invalid) or the current snapped position (valid or invalid). This means your flicks must be fast and accurate. If you click too early it will land short of where you want, if you click too late the invalid check will turn back on and stop you, and if you flick off too far then you wont be in a snapped position at all
note that both your monitor and your mouse have latency
Does this look believable as landing struts?
yes
Well that saves 2 tech slots
insane
looks nice
landing pad
@ivory heart Ok, so it is move first and click where I want, before the part actually has time to move there and be realized as being in an invalid position.
Does it work?
If so, then yeah, totally makes sense. Just needed the confirmation. 😁
You can practice the glitch with two parts until you get it down.
I can land, but the ship is not attached to the platform, but to a point in space
Yeah but I have to be careful with my wrist lol. Can't afford to just figure it out totally on my own 😅
so it just floats there lol

I discovered the hard way that I can't fly my corvette out of the anomaly. It crashes the game.
I had an issue a while ago where I fully lost my corvette because I crashed while flying. Ive been scared to play because of that. Like if I make a new one worried it will happen again. Has that been addressed in any patches yet?
Is mp turned on?
Yes.
Try it again with mp off?
tfw you want to put a giant flag on your boat but then you cant see anything while playing
oh wow. The round lamp around the engine looks impressive
I think it's the size of the ship. Probably hitting the exit and causes it to rock violently, sending me out of the ship, and crashing the game. The 5 frames I had before the crash looked a lot like that.
Flying inside, no problem. Just pretty frame-y.
oh mah gawd. somehow I managed to angle a room at 45 degrees and wanted to expand on it.. and now i can't get it to DO it! CURSE MEH!
I DONT FUCKING GET IT
- WHY does no build camera exist for decoration on corvette?
- WHY is there no undo / redo button
- WHY is there no XYZ axis movement via button...
Because Sean Murray never played From the Depths 
Or Avorion
Finally finished and quite happy with how it turned out for a more personal /snallership
Trick i learned from a razor crest video for a rounder front of the ship
i must admit... those builds you all post...are some nice ships...i tried corvette building and some flying with it yesterday...but i just can't get to use to it... i find it really unnecesary... i tried things that some of u told me yesterday... hovering on place...mission board on it...etc... but...i really can't find motivation of patience for it 😄 how do you all do it? 😄 what motivates you to build it that big...even when its not necesary?
why do... you use dots... after every few words...
He's probably like 70
lmao
Somber.......show......me......your.....ship 😂
so u can better see where the sentence ends 😄
I haven't built anything today
I'm gonna take a nap soon before work 
@sharp wind my advice to be build medium to small ships with more detail try to make something original rather than copy a video
The three dots at the end of a sentence, or within one, are called an ellipsis (plural: ellipses) and signify an omission of words, a pause or trailing off in thought or speech, or an incomplete idea.
**They are a tool for indicating silence or a deliberate omission in quotes, but can also be used in informal writing to show hesitation, faltering speech, or a sentence that trails off into nothing. **
. . .
Here the Viper Mk3 inspired build from yesterday 
Nice that's from elite dangerous right
Yeah
u can assume anything u want 😄 i just write this way bcs i like this... 😄 pls don't spam this room with off topic messages... 😄
I'm going to focus on building ships tomorrow, off day 
I used to love the imperial ships and the scarppy type looking ships i forget what ship maker they were from lol
Now, nap time
i was gonna use this as ref for a smaller corvette, was just gonna scale it up a bit @sharp wind try making something like this
thats pretty much spot on topic (i forgot the answer button haha)
and i thought i was meant, cuz i like to use ellipses too haha
why not build in that scale? 😛
but that's the point i was having...you really don't need it to look like that... it's not necesary... 😄 you can just have a box and it will just do fine 😄 so again...why so big builds 😄
where am i gonna put the reactor stuff unless i glitch it
Bigger = more room for stuff
shall i "cook" ? 😛
i never used a mission center, nor the refinery in my last 100h hahaha
people make it look all fancy just cause its fun
its a sandbox game, your imagination is the limit you can do almost ANYTHING with your corvette as long as you know certain techniques
its not about getting the job done its about having fun and making something unique
99% of nms is all about creativity
so you play in creative?
Seeing a modified version of a Star Destroyer landing in front of you or hovering nearby is pretty neat, too.
i play normal but i love creativity ykwim
its like minecraft, a lot of people play survival and still build cool shit
I have finally been given tools and yet my inexperience in rocket design shows
I could only afford so many parts
i always wondered why...they build so many farms and complex mechanism...so in the end they don't need to farm resources...they could just play creative from the begging if they don't want to farm resources anyway 😄
also does anyone have a link to that tiny corvette video where i can still have a functional ship without the core components?
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and i never even saw parts like that to build that 😄
Rushed the light placement to see if lights would look good here lol
creative removes the sense of accomplishment
its fun to hunt resources and then make an awesome looking corvette, you can be more proud of yourself that way like
"look at that ship, i built that myself with no creative"
I don't think you even need the video. Just have two corvettes built, edit one design and pan the camera over to the second to delete things off of it.
I think.
WHY DO THOSE EXITS!!!
they arent even usable right now haha
some ship idea details update.
i wish the trail color changed with the engine color
i wish the trail would vanish if you add a engine effect, but nah ah... ugly stripes
i feel ya
mm true
and interior design is another thing... don't tell me that you all have those big ships full of room that are fully decorated 😄
Im probably just gonna break it down into floors, bottom floor is storage/reifinerys
Middle is gonna be plants/cooking/crew rooms
Top floor bridge will be captains quarters
gonna need a annoying amount of carbon
I’m getting there
piece by piece, it comes to an finish. . .
lol did u get that from that video
the pirate airship
I like that one I was gonna do it but I didn’t think it fit the theme I wanted enough
huh? i mean i watched alot of videos, but nah, thats a random "2am brainfart" thing haha
but actually... yeah i saw somethign similar
ok, that looks daaaaamn close haha, but i have a few different parts as that one
Yea it looks good I wanted to utilize the open air idea but I couldn’t make it work with what I wanted
thanks for the recommend, will watch some wvids of him/her 
👍
does anyone build S.H.I.E.L.D.s Helicarrier? that could look nice 😄
That seems a bit too big for a corvette
I'm waiting for this too
urgh, why i s there a sclaing feature, if you cant scale anything small without it turning red. . .
u guys are nuts 😄 i don't even know that there are so many different parts 😄
I like turrets inside hangar
I hope they let us use single floor and walls in the future, I wanted to make a hanger area for my corvette I’d have to scale it up by like 3 for it to look good
Maybe I can do it actually
if anyone could provide me a decent corvette not too big, not too small good for expeditions and farming, also perhaps Star Wars themed like one, that I can afford I have a few parts since I made a Star Destroyer, and lets say 30mil budget
That’s sick
What’s y’all’s go to strat for making a floor that isn’t the thickness of a module? I want to put a thin ceiling for a hanger like in this one but all the pieces are way too thick in either direction for it to look good and be useable
is it possible to get and make a corvette in an abandoned universe mode game?
Hey can anyone confirm if the Thermal Grille Cap is currently obtainable?
Fuccck nvm man I might just leave it as is lol my main area is only 2 thick
hi i am new here but i had to take apart one of my corvettes because when ever i went in to change it , it would tell me mod not attached tryng to rebuild it now with pictures i have of it but i dont remember how long it is i know it was 2 floors tall anyone willing to help if i post the pics
well if someone is willing to help thank you these are the pics i have of it
i think it was 2 and half in length but not 100% sure
Add a delete build and start fresh option!
?
would this be doable for a corvette?
So does this new update mean Switch 1 users won't be getting corvettes? or just might at a later date? (hardware concerns for Switch 1, assumed)
HOW DUMB IS THIS BUG!!!!
it says "base out of range" if i make something smaller... why is there even a resize feature if its not usable...
if you want it to be exactly that then no but if your willing to change a few things then yes you could get close to that i think
Switch never got settlements too
I know. I was just wondering if this is what was being said (for sure)
On the plus side, making something larger lets you place things out of range.
Can you add tech slots to a corvette ?
You could, it's a hassle though unless you drop an arm and a leg on customization slots and/or have a small ship
Btw I dont know id this is anywhere else but for glitch building you can save your ship and if you have the ship far back flying and reparking it will center it and leave you with like an 8th of a block offset.
tried building a ship, but my ambassadar class habs dont have doors as they are connected and my ladder is so short? idk what i did wrong
how do you guys deal with ships that are thinner , with hiding core elements like Reactors and stuff? i love the shape of my ship but i can't fit the modules
My attempt at a tron recognizer
redesigning the front
hmm... trying to find a way to add "all the parts" to a single hab build without making it look funky.
im just not good at design i guess
at least...
"original design"
I'm trying to make something good, but collecting parts is a hard part, this is what I have for now (not painted for now)
how do you guys deal with the stubs from the blocks? Nothing fits there beside the ramp and cockpit
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Man, I still can't bring myself to design something small.
you use other pieces to create more snap points, then delete them after. the placed pieces remain, as long as they are attached to something
i prefer compacts, maybe we can work something out 😛
to the one who told me that the reason my propeller wasn't working was because of the obstruction you were goddamn right, now it finally has it's glorious animation
I think we need way more parts. I cant finish my ship
If on pc, there’s a mod for that
puh sweet. how stable is it?
I’ve had no real problems other than normal NMS stability
i guess i'll try that, then
Definitely
but still we need more parts to build with. im having a hard time to get some of the geometry right
how do you move a corvette part half a unit backwards? i tried the method of moving it half up/down but it doesnt work for forwards/backwards afaik
If you just need more parts, set build costs to free in options under difficulty
i did
Should be infinite parts
infinite shapes and part count?
so not infinite
Correct. Just more of the same
yeah, but you end up with little room space inside
im 11 parts over the limit cause of the engines 😭
also i wish I could rotate all things in any axis and also scale the visual exterior hull parts or cargo pods
Have the same set
figured id only have a little space thank you
ayeee I wish I could keep the wings down but I have another lego sitting under mine
yoo thats tough very well done
Im still waiting to see someone make a 40k battle barge
I have absolutely no idea what I'm creating right now. There's a one hab tall, three hab long gap in the middle that might look neat if I can round out the sides a bit.
trying something new
sadly the 1 ship i have not even seen anyone try to recreate even a (smaller) version of is the (Sanctuary II) from the MCU (thano's warship) but thats becuz the type of ship parts you would need dont exist yet i think
me wanting to build the Normandy from mass effect
Anyone know how to get a sharper point for my sr-71 Blackbird

Or a FSs 1000 sabre
I looked at a Helghan cruiser. That's already giving me a migraine just imagining what I'd have to do to build it.
Oh? I didn't know we could go past that limit
You can but you can't safe and fly it
Ahh
Unless it's modded
the aliens IRL after watching WE shot a hellfire missile at one of their UFOs over the ocean the other day.....(or its just more AI)
xdd
why does my ship tilt upwards everytime i hit maintain flight path
i was up so late trying to make an asymmetrical ship. tryuing to clean it up. Idk how i feel abou tit yet lol does anyone have any asymmetrical ships i can see for inspiration?
it keeps bobbing up n down idk if its bugged or intended
fuck it. I'm going to build a Republic gunship.
yay
I hate that i dont know how to smooth everything out. Though im not building with unlimited parts in creative either
I need to create something big and not flat :c
flat is not in fashion, as I understand
not having the parts will do that lol
i have a bunch of wings and sides but the streamline stuff will only go on the side if i use habs not linkages and such
and the squared off hubs not looking good with the rounded nose pieces etc
Adjacency is so powerful, I was able to boost my manoeuverability up to 4770 with further adjustments. Speed and agility is still approving even at this level.
Testing speed is pretty easy, but turning rate is a little trickier. At 4100 it took me 6 seconds to turn 360 degrees, now it takes 5 seconds. But I feel like there's a a fair bit of room for testing error there
I tried to show my frigate on reddit and already got a dislike xd
We all have different preferences when it comes to art 🙂
Can you add base parts to corvettes?
we all started here
How do yu make a corvete good for combat?
or it doesnt matter how you build, but instead it is about mods like other ships?
Nothing wrong with flat
I think it's look "easy build"
You give it good gun modules like for normal ships
so i can make the exterior however i want, it wont impact the combat?
As long as you have 1 gun equiped
and does it matter where the gun is?
more guns = more dps?
It'll increase but really not as much as the best modules
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alr
also, my friend complains that his corvette in the expedition keeps moving even when speed is 0
you know what could be the reason?
Go in #nms-questions
does passing the limit in ship parts , somehow affects players in Nexus? like they can't see whole ship or something in multiplayer?
I need help with a ship build reference to a video game ive tried the tutorial but my adhd gets the best of me 😅
Thats so smart
Can someone tell me what the corvette cache ist?
where you store all your parts
A storage for corvette parts linked to all other stations
I did something similar on my ship, it ended up looking like this:
nah, unless you somehow fill it
I have my ramp for the new ship facing forwards in the middle of my ship
I've been only going with one gun type on the Corvette because having both is nice. But you run out of space for a maxed ship with multiples guns.
thats so crazy
It's doable but you'll need to upscale it
that looks eerily similar to my asymmetrical build
You definitely got this if you clip parts together using the ladder hab rotation thing
Has anybody experienced using their second Corvette, summoning your freighter, and then your Corvette disappears and converts to a totally different type of ship, but keeps all of the Corvette parts in their inventory? This happened twice to me. The first time it turned into a sentinel ship and the second time to a living wrath ship. So strange!
oh damn , that looks really cool , can you send the pic from the front?
looks really cool
thanks. its taking a while. stepping way out of comfort zone building something that isnt symmetrical lol
yes
yeah asymetrical ships look way more interesting , but i feel like it's hard to come up with something really cool instead of "one part is bigger than the other one" , i saw few good pieces out there but not many
yeah thats pretty much all i did. just took a stab at two different wing styles for later builds.
i dig it though. its wacky. now it needs a bright ass paintjob.
Honestly white and orange works too
just add some more flair to it
Behold: The LAAT Gunship in all it's (kinda ugly) glory. Surprisingly roomy inside.
How do you do ?
I remember the tutorial for this build, looks larger than it did in the video
Nah it looks great
Slot expansion is not limited to cargo ?
Yeah, the tutorial wasn't the best. But hey, the results speak for themselves.
No?
Corvettes share the same upgrade progression as regular ships
Ok. I thought it was
Both class and slots
I play on PC so I personally don't mind, but I just noticed the recent announcement in #nms-announcements and it seems odd that the Nintendo Switch 1 voyagers update doesn't include Corvettes. Is the Switch 1 unable to handle it?
already posted this in showcase, but i still can't believe i haven't seen more people using this trick, it's so cool
thats so sick how its actually blocking the stars lol
man see this is why i want to make a big ship but i just cant do one that huge
it's not even particularly dangerous either, i've gotten flung off going up/down the interior stairs more times than i've gotten flung off of the skydeck
the only hard part was making the airlock accessible coming back in
lol thats what i was wondering tbh probably had to sit it a bit high or what?
well to pull it off it had to be 1 "unit" above the deck itself, which is fine normally
but the ramp doesn't deploy all the way in-flight
so i had to add a ramp myself
Like a breen ship
I need a Corvette that is not too big but that I can mod nicely
You can fit a surprisingly large amount of module components into a surprisingly small area if you're willing to use the half-tile offset trick with trims and rockhopper props
accidentally got my weapons to appear IN the cockpit. it doesnt even cause any issues getting in or out lol
Who needs a pilot when you have gun?
lol part of me might keep it there
It is a bit funny, but it isn't cozy
exactly lol
finally got the build where there's a lot of space beneath , and has enternance from back and front next to the cockpit
yeaah i offset half a pad high for my entryway, so i have to jump a bit to get in.
but with the landing thruster feet things it looks decent
lets see that thing in flight!
hold on im gonna fly out
it looks pretty decent from the back , but the camera kinda can't get the whole grip on it due to FOV
seeing this made the idea of a flying restaurant spaceship lol
Yea that's kind of the vibe I was going for
More of a bar than a restaurant though
We need a flying Waffle House
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would be nice to have a full ship just taking other players and going through the galaxy, or a ride to a capital place where theres other online players (pilot would prob need the cords for wtv planet that is)
Theoretically doable but you'd have to deal with so many desyncs
thats looking so good.
hi where to get Seamless Window module for corvette ?
thanks
the one in the middle?
it looks really good if you incase it between some cowling
never thought of that lol damn
now I gotta think of what I want to do with the rest/front
A-10 Spacehog
Genuinely debating building my corvette in creative atp never get the parts I want 😂
this game got 400 hours of grinding out of me lmao i shamelessly flip creative on to build i dont care.
i se4cond that hehe
Has this been reported yet? It's the inside of the short titan class walkway. The wall is see through on the inside.
I still just use the Corvette to barrage the salvage nodes from the air, gets parts fast enough that way
Honestly your probably enjoying yourself more than me problem is I’ll get bored too quick if I did that but I keep forgetting that you can do that I remember when it was a set difficulty and had to
Take different saves
Even figured out how to get the parts that spawn under the absolute subterranean floor
Neutron Cannon's Aoe can dig them up fairly easily
yeah but getting a lot of parts doesnt mean getting the parts you want.
That also can be fun though being forced to "work with what you have" so not knocking anyone.
In my opinion though with people mentioning losing their corvettes n whatnot ill be damned if i lose something i really had to grind for lol
There’s a lot of pros and cons I guess
I’m scared to lose my corvette when I build one
I just trade what I don't want for something I do... but then again I've gotten lucky with like 7 of each reactor so they're really good for bartering
All my parts arent really good for trading always get like 17% chance
Reactors, extra cockpits, and A-class engine parts give decent barter value
Might get a list of parts I want and try trade for them tbf
Gives me something to do
I still need a second Hull Connector
... Me staring at the 7 extra Azimuth reactors in corvette storage
I keep forgetting I can barter lmao

Is it possible to place this part that way in the marked position? It only fits in that corner.
offset glitch look up a video tutorial! thats the main thing i use it for lol
Hey while on the topic of parts, any idea why some of the hull connectors don't seem to be available?
oh im on creative man they all work for me
Like they're in the list of buildable components but with how many containers I've broken I would have expected to get a few by now
That looks great!
I wish the black was darker and more... black. I think it'd make these corvettes look even better.
Metallic black-blue is proper black I think
https://nomanssky.fandom.com/wiki/Corvette_Construction_Parts
I don't have a single part for anything after "ducting joint" in the Hull Connectors category on this page
In the light, nothing is black. It's either purple, blue-ish, or something else.
Oh, except Reinforced Hull Connector, I have 1 of those
idk man the inverted version of black and white is the best one ive seen
i see a lot of people looking for those bits
thank you ^^
Was thinking of maybe recreating this part for my ship, any thoughts/ideas on what parts these are
Looks like a ton of merged stuff, I think random angled parts and some Arcadia wings at the back
The circles made the back are fuel rods clipped inside
^ to a tee thats what i see
looks like two arcadias on each side but meshed into each other.
i dig this a lot actually lol
I want to try and make this now it's got a lot of glitch building
then those up front are also by the arcadia wings. its that kinda of windguard looking egg shaped deal. two of those
Gonna go make dinner but if you manage to recreate it in the meantime lmk
Is that a star wars ship or smth
That's the Arcadia sideblade
Aerofoil
yeah those two bits there
im wondering what the underbelly looks like,seeing that all those parts would block walking
wonder what it is like inside
Won't be on the game for at least an hour or two
I'll ping you if I get it built
If you do it right merged parts rarely clip inside the ship tbh
Unless it's full-blown habs or the super massive parts
for sure but it looks like the two arcadia wings are touching with no hab in between
those arcadia pieces are chonky. im guessing everything else is under it
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Yea the main part of the ship will most likely be underneath or at the front of the ship so clipping worries etc
thats what im guessing
so i put a gun on my big wing and realized in first person, the guns all shoot from the center 🙁
i really hope they make it to where guns shoot from where you put them lol
and ONLY where you put them
I actually really like that ship idea
Working on my current ship still and I put barnacles on it to see what it'd look like and now I wanna make it look like an ancient ship pulled from the sea lol
The wing design on this is amazing. 🔥
those flipping landing pad boosters are growing on me and i wanted to make somethin asymmetrical. shit took forever though. LOVE your build and that would look sick with the barnical idea
thank you!!
Oddly enough I took inspiration on this one from a Lego build lol
i think the lego build is still cooler though. so unique
tried to copy the fat wing idea but...
Ngl Lego is amazing for concepting funny enough. Bungie used it in some concept art for halo lmao
It feels way too chunky there
yeah i had to scrap it i hated it
ok, any word from HG about adding more ship slots for Corvettes?
I don't think I've seen anyone do one wing longer than the other yet I wanna to do something like cal kestis ship honestly
honestly with your build style im eager to see how you pull it off, Spider.
If I leave my corvette parts in the cache does that act as a storage for them like how the nutrient processor is food storage?
Ngl all the corvette designs here are insane.
Well done guys, making Sean proud aha. ❤️
the cache is storage yes. when you are modifying a corvette it pulls the parts from there
The stinger mantis would be so cool to replicate, impossible for now tho
Don't forget that once it's like that you can't close it
While on board
So I'm safe to leave stuff in there?
yeah, its just storage for the parts. Imagine if you had to carry them all around
That's why I wanted to store them lol
Saving up a bulk of parts to build a much bigger corvette eventually
That's why it exists in the first place
this is driving me insane
“Ship inventory empty”
"do it. jump"
The only thing stopping people making it is finding something for the top fin everything else is doable
Yes
Yeah unfortunately theires no upward part
You have that problem to I that it was just my buggy Xbox ?
No it's a bug for everyone
Behold I can manipulate even landing gear!
Well that’s disaointing that every one exparances that, but at least I’m not alone in it
Is it possibility to Lear this power?
You build a ship as far back as possible and when saved it teleports further up. I am testing now but you can manipulate by half a block or smaller percents of a block in both the x and z axis... have fun with that knowledge everyone. I havent seen anyone make videos on it so I am happy to help. Still figuring it out though
Wow anorther star destroyer 👍
ship I am using for testing
Cool thank you
one iteration seems to be enough for half a block with this boy but it is about the offset since making something with more weight on the left or right side makes the other offsets on the z axis I mentioned
I am testing because with the ladder hab rotation you can nest blocks and offset blocks are also nestable meaning you can fit 6 in the space of 2
but horizontal offsetting by a small amount makes it nearly limitless.
My game was crashing in editor on my last build tho
You know, I wonder if you build a corvette in the center section of the space station, then use the other two sections to build towards it, could you figuratively make a single massive corvette?
so something broke it last update or maybe nesting too much breaks the game at a certain point
also the limit is 4 wings before the thruster wings shut off for some reason
Ngl, I've sold most of my old ships since this update and only kept the unique ones lol
probaby also affected by placement order of wings but I havent tested that
its possible btw
Y'all figure out glitch scaling non-scalable base parts in a Corvette yet?
Maybe?
Or rotating non rotatable?
You can use a ladder in a hab and then rotate the hab and then using that build rotated and nested parts
you can rotate any part forward and back
hm
Oh - parts that need power -- how do you do that in a corvette? solar panel and wire it?
You can't mount a panel on Corvette tho
No, the top fin isn't possible
also my offset research has led me to this horizontal build so I think it is the placement distance of the landing gear or maybe the cockpit but I think the landing hear'
stack standing signs
No idea on that one tho sorry
Im sure it'll look great lol
I dont know how to flip a cockpit upside down for that look but you could get something close
all i said was that its possible tbf
Dw about it just ignore them the top fin is definitely possible
Top fin super possible
you can resize signs to cover an ugly core of signs to make it look good
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i did not need any kind of emotional support over that
you can use the white signs as they have a flat texture and you wont see the clipping as long as they are all painted the same color
Lmao ok then @limpid karma
@mild stratus
Wth
@wicked shell I can't believe your name and pfp only just clicked in my brain I love it 😂
Thanks, that was kinda weird as we were just having a normal conversation lol
thats what i thought too
Okay so I can move blocks by this way left and right now. I assume you cound get smaller because it seems to be based on the weight of parts on either side but my mini test ship with only one wing lets me do this, so I can reasonably combined 6 parts into what is nearly a block and then build out using half blocks to both make the landing gear also offset by half which I am not even sure is the same as the normal half block offset meaning I could potentially fit 36 parts into the space of two blocks front to back.
this is the amount of save movements I had to do to also 0 and 1 are swapped I should say
I dont think that it will be the most useful other than making micro corvettes have the max number of components to fill an inventory.
How do i make the doors touch?
Use Titan doors
Is it safe now to put any Corvette parts in Corvette Cache at a Space Station? I have been using a storage container for parts storage so far as I heard that parts sometimes disappear from Cache.
Yes the cache has been fixed
Great to know, thanx.
i think those ones look better, but ig...
Yeah the ambassador is my favorite but if you're making a bridge use Titan
now, any idea on how to make this look good?
@wicked shell Finally know how it work.Thx u.
np man, I think I am only scratching the surface so if more people figure it out and it becomes common knowledge than someone will do the majority of the nitty gritty work and find the optimal layouts for how to set it up and move things. Imagine the corvette builds in a month
I built my razor crest few days ago and man it makes me wish they make a Mando game set before he met grogu
Holy crap. I didn't make the connection that base parts means glitched world decorations!
https://www.reddit.com/r/nms/s/SqKW4Alo4C
@fringe stag Moved my comment to this chat to avoid it gettin removed: It’s definitely a unique design, love the arrangement of the cockpit being on top. My only recommendation is to make the cockpit floor sleeker(?). Maybe move the cockpit a bit forward and a block down, so it blends in more with the silhouette!
can someone explain the optimal weapon setup if I want to use the corvette weapons and not the red infra knife
Maneuverability 1658.8, hyperdrive 1085.2, shield 367.6. It’s S class and real big. Is the maneuverability ok? I don’t think I can get it higher but maybe. You think it’s a good maneuverability number? I’m on ps5
heard maneuverability soft caps at 2k so thats what most people go for
anyone know if there is a resize glitch for vettes? since you cant do the wireglitch
Had a weird bug happen to me earlier as I was warping into a planets atmosphere from my corvette. As soon at the game registered I had entered the atmosphere my screen turns black. I tried to exit the cockpit by landing but was unable to as the corvette was too far from the ground (HUD still was visible) so I manually left the cockpit seat from the new corvette settings but then I immediately got thrown into space. :/ screen was still black but now I had that frost effect on the edges of my screen. I reloaded a few times to no avail so I then teleported to the space station only to find my screen still black.. At that point I quit the game completely and once I logged back in I could see! But I can no longer see my corvette:/ I’m stuck don’t know how to get my corvette back
Smart move yeah
Thank you! I really loved your design but I didn’t want to make a plain copy, so wanted to make a totally unique spin!
My idea for the cockpit position is that the top section would act as like a “secondary sub-ship” that would detach for recon or escape!
I’m not sure how to move it down and have it be useable though? Would that be a build-glitch kinda thing? I do see your point though totally, and appreciate the feedback!
Idk how to get it higher. How do you find parts for your corvette in the technology slots? Like different glass thrusters and cockpits
someone mentioned it earlier but you can get the bonus from 3 medusas if you place them before the cockpit
they give a lot of manuv
Do u have all the like s class general upgrades for pulse drives?
This is absolutely not true. My mobility keeps going up every time I squeeze out a bit more and I'm at 4700 right now. Last measure was at 4200 and my turning speed improved by about 15% from that step, and speed by the exact same ratio as the improvement in manoeuvrability
Speed is improving linearely, though there might be some sort of reduced scaling for turning speed
I have a class thrusters and c class cockpit
Ohhh! Okay that makes a lot more sense, given the context I wouldnt change a thing
My ship is s class
Really nice design!
Can I buy a class cockpit or. S class thrusters for the technology slots in my corvette or I need to find them? I don’t get how you find different class parts for your corvette. Why is my s class corvette have c class cockpit?
can we get more photos of this
Thank you! i wish i could place a second cockpit down on the lower part to make that context a bit clearer but yeah xD
Glad you approve, and it was a great Guide, really simple to follow! <3
Once the game stops glitching I will. My ships parts have recently been stolen by game bugs so I'm waiting to see if it gets patched out
This was my first flight with it and I landed in the perfect spot for a great photo
darn diddly. yeah dont risk it. i think i may have seen this ship in anomaly. someone placed one of those cargo cylinders under the cockpit to make a nice rounded front. wondering if that was you
I lost a bit of it due to some recent adjustments, but here's my ship at 4600. The key is to have all the pulse engine upgrades, the polo figurine and the medusa reactors all synced up for as much adjacency bonus as you can for the best parts of the set.
Ty! It looks like a really complicated but it’s not as hard to build it
this dude i just made however, I don’t think I can really build guide this
I was in the anomaly earlier and the other night. But I did not use cargo cylinders to make the front nice and rounded. I actually have no clue what those look like 😂
too much.. too much offset glitching..
i think youre one of the dudes who had inspired me to make an offset ship last night
Oh that is a beauty!!!! I can only imagine how complex it would be to do a build guide for, especially with offset glitching xD
no yeah, wayy too many parts to build it
So much scaffolding required..
I betttt
Glitch and offset building is something i really need to learn i feel, from what i've seen it just gives SO many more options for designs
Thank you so I will just move parts around and try to sync things together. Reactors with reactors, thrusters with thrusters by the super charged slots especially
No, not quite. The modules you get when adding corvette parts have a fixed class rating though some thrusters are better than others, none of them are S-class. However, you can still get regular S-class or X-class upgrades. They not only stack but also help eachother with adjacency.
As you can see from my picture, I have a total of 10 pulse engine components, 3 X-class, 3 from thrusters built onto the corvette, 1 is the base part and then there's the three unique ones you get from research
Okay I figured out how to reliably make the half block ship landing gear
First you ahve to use this ship and you can get it on the second iteration but only with the block on top which confirms that like the z axis the x is determined by part desity
you do it once and then rebuild the ship, place a block on top and do it again. both ships have to be at the farthest back you can
also it is a half block so you cannot nest them with the hab movement one which is sad but whatever since you can also make one literally like an 8th of an inch away and that will nest properly
I like the bridge, but idk how to expand further
Here's what I wonder when your on a station and someone is wandering around your corvette because of all the glitches are they seeing your dhip or is theirs superimposed on yours and they are actually wandering around their own ship
trial and error. That's how the best designs come forward.
you have no idea how terrible i am at building
if i make something that inst a square and doesnt look terrible, it is a win
how do you have three medusa reactors in there?
Its like any job or talent, it takes developing. I have faith in you. 
100%
you will be disapointed
Personally, i have been really diving in to Youtube build guides, not so much to copy them, but to really learn and watch the different methods and thought processes, and then going off a build guide i like for a "foundation" and using those bits i've picked up and learned to make it my own!
Start a creative and play around with all the parts with out limits
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Recurring channel reminder 
Corvette discussion? 
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NO image "dump and runs", bad!
-# Images not part of a discussion may be
deleted. See
pinned rules »
#nms-showcase-corvettes is where to show off your corvette »
i came back for the update, i might just leave if i try to do that
building inst the most inpiring thing to do for me
I lot of my info came from them as well. Like offset glitch building.
It happens naturally if you place all 3 medusas before you add a cockpit to your ship. Delete your current cockpit, then make sure you have 3 medusas before you build the cockpit. Moving any of them will require you to repeat the process.
Thats totally fair, it's not for everyone, it's just what works for me! Play it how you like, at the end of the day, if you want to progress your corvette builds, the simplest way is just to build, build again, build again, and with time and practice you'll be a master!
Can you add exterior base parts to a corvette?
Not without mods i don't believe
With a glitch you can
Seen many people do it. I have never done it and don't the process.
but mods can just allow it
the way i do things: make a space, put every thing i need inside of it, and its done
i am pratical > looks
Can you point me to the info to learn how to do it?
oh nah i've never done it, i kinds engoy working with the limitations
plus im literally 2 weeks in since i returned
Valid! the beauty of this game (i've found) is that theres no limitations on playstyle! Wanna build and focus on functionality? that is A-Okay!
Boxes in space make sense, no need to design for aerodynamics.
but i do like the bridge idea, i just cant make it "functional"
cause if you try to cross it mid jump, sometimes you get booped out of your ship
and it doesnt look good yet
so idk
Yes, however defence/offence/armor
there is a reason stuff in Star Wars likes being triangle shaped
its efficient on armor, gun placement, engine mounts etc etc
Triangle is another very good design for sure. And I do love the look as well.
while also minimizing the area of shielding and increasing their power by extension
i cant figure out where i want my guns to go lol
the only reason star trek ship shapes kinda make sense is because their shielding is so damn absurd they literally stopped caring about efficient
that and the physical/gravitational warp stuff
like a literal Miranda-class which is outdated to seven hells can chill below the photosphere of a star for enough time to leisurely discuss plans
i wish we got star interactions in NMS
Try to find somewhere rhe can flip underneath worst case scenario you tried to hide them in a ship part
I just wanna be able to make an orbital base infront of a blackhole tbh @slow harbor
you kinda can but you can't log off ever lest it expires
How do i make organic bases on top the corvette
im kinda stuck for the front of my ship, I'm kinda thinking of a shape like this (right pic)
do yall have any advice of how to make this look more like that?
i think ive done a pretty decent job and luckily the ship desing is basically just a rectangle but i think i can do more
Every time I swap to a different ship, then back to my corvette later, all the "hardware" modules are gone. Then I have to save and reload, and then they're all back but all scattered about so I have to redo all my module groupings again ;-;
Can anyone else not see the corvette expedition? On Xbox
thats gonna be tough
yeah i want it to be above or below the cockpit so that first person makes sense. only issue is that i cant find anywhere for it to fit. i wish i could place it and remove its anchor like regular parts lol
yo switch finnally got voyagers i think im gonna cook
What I've been doing is using a titan class cockpit and building around it to make like an armored shell around the cockpit
I saw an eye of sauron
How would I recreate this
Can I get a critique on mine?
Anybody have a suggestion on what to put/do with this 1 line of habs? I want to have it more shape rather than just it being a box
how do I access my stored corvettes?
should just be able to call them like a normal ship
Some reactors, maybe just decoration? Things like vents, air filters, cargo pods, etc
Very clean. I like the bridge looking section on the top!
lol dude i was fiddling around with some parts and somehow i ended up making something resembling popup lights
i dig this one
how can i reuse parts i have already used in a build?? if i delete the part while editing, it disapears forever???
My first actual ship design from just finding salvage
It should go back to your inventory. If it does in fact completely disappear, that’s a bug. Think I saw some folks talking about it a few days ago
its meeee, i keep talking about it because i cant find a solution lol
like im so fucked on trying to make builds, because if i decide not to use a part it is just gone forever lmao
literally game breaking for me xD
This is my first one, the other one i posted I made in a creative save
You're sure it's not in any of your inventories or the cache thing on your left? Mine sometimes end up in my freighter or other weird places
I just got to 2% spending per warp jump.
I think CMS Verdant Venture is proving to be worthy of the name(Please fix side windows not recoloring I'm dying of OCD)
(Normal save)
i feel like i have looked everywhere
ive heard the bug thats happening is, if i change the original orientation or color of the part, then delete it, it does not know what to do and puts the part in limbo
So how do you get s class corvettes
Upgrade them with nanites
85k nanites and a dream

