#portal

1 messages · Page 64 of 1

humble pilot
icy spade
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Anyone found a work around for 1 player solo portal bots?

quaint compass
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@icy spade Sadly not, it's been a shit show. Everyone is asking for it, yet DICE is ignoring it. Haven't touched the game since they removed such servers from Portal.

icy spade
humble pilot
icy spade
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Couldn’t care about xp I just wanna chill with bots

humble pilot
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Yes, you can. Only with custom experiences though. In case you're looking for conquest or breakthrough there is an example and template by @gentle lintel .

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Conquest: j51w
Winter Offensive: zsekg

icy spade
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Ohhhh so I can’t just make my own from the usual template? It has to be custom?

humble pilot
jade hedge
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They add more flag capture points and I believe the HQ's of normal conquest become capture points in escalation so I guess in a way they are bigger maps

hexed shell
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I wish the maps could be extended

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Also original art style to be retained

icy spade
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That’s a bummer

humble pilot
icy spade
cloud burrow
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also my maximum discord server is reach so i cant add a new one 🤣

icy spade
remote spear
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Any Moderator or Dev here?

lost wave
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I believe they are on long weekend will be back tomorrow

cerulean kelp
dense panther
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Please update the server browser so that only servers with players appear in the list and they are sorted by ping as soon as you click the "Search for Server" button. Once this small change is implemented, the Portal server browser will quickly gain popularity. There are plenty of players who check the browser, but for the most part, it only shows useless servers. Our server was in the list recently, and it was full 24/7. But you can’t get into this list because it has ridiculous filters set as the default...

shut current
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I haven't been able to look up experiences by name since the update. That's been annoying 😑

cerulean kelp
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Dear PvE players,

I know you enjoy playing PvE, but I’ve created a slower-paced PvP mode that’s much less stressful and more relaxed. You might want to give it a try — there are currently players on the server, so you can jump in and play right away.

Maybe you’ll end up enjoying PvP after all 🙂

https://discord.com/channels/140933721929940992/1490567371419684905

light root
iron cosmos
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That’s the beauty of a decently set up custom bot server!

Can lock it with up to yourself / friends for training - or jump into a server with some pop to let the chaos commence!

shut current
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Metro featured again boo

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Give the peole Lyndon's Wake 🤪

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I mean happy enough portal gets features... but come one folks there's other portals experiences out there 🫡

cerulean kelp
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It’s a shame that the night mode is over.

mellow chasm
cerulean kelp
iron cosmos
mellow chasm
errant quartz
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Can someone explain how to mitigate this bug:
when a server has open slots, and I click to join, the game does nothing. No error, no queue, no joining.
But as soon as it’s full I can queue in but never get in successfully

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Update: as soon as a space is available, it goes back to not allowing me to join. I can join other servers, just not ones with good population…

Not surprised the game has 40k players at peak

wraith walrus
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Hosting a 24/7 Hagental Base hardcore breakthrough server if anyone wants to come through. Experience code ZUQVU. with stats tracked.

dense panther
silk tundra
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Veterans were installing the game off a CD and it didn't need no extra app to play. You log into your account directly in the game and just play it.

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Origin was a thing in the early 2010s, you could add your old game keys to your Origin account, and it was mandatory if you wanted to play BF3 and later games.

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"EA App" as we know it came out in 2020

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And then Battlefield games being on Steam is the best thing EA could have done. I re-purchased both BF3 and BF4 on Steam when they were both 1 dollar.

cerulean kelp
cerulean kelp
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If you scale that up, Steam only accounts for about 2% of the player base and is therefore not really representative.

A more realistic estimate would be that around 10–20% of the player base uses Steam.

iron cosmos
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Yeah - EA app could go crazy tbh

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Even a custom bf app would go nuts if done right IMO
Imagine customizing your soldier kits on the go

Hitting your 1hr break at work - finished in 35 mins …. spend next 20 locking in the recon kit Lol

cerulean kelp
# iron cosmos Even a custom bf app would go nuts if done right IMO Imagine customizing your s...

Battlefield currently has that one app – the EA mobile app.
But there’s a lot more potential there.

You could, for example, customize your weapons, manage platoons, or even link your stats directly with Discord.

And honestly, the EA app on PC should be able to do all of that as well.

Right now, it feels more like:
“Yeah… something was done.”

Kind of like Portal — a good idea, but not really fully thought through.
In the end, it just feels like: nothing complete, nothing properly finished.

iron cosmos
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Exactly!

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Imagine customizing your kits on the go

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I know I’d spend hoursssss on it lol

cerulean kelp
iron cosmos
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Shheshhhhhh that’s a huge point tbh

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Plus with Apple Pay…..💰

cerulean kelp
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I think I should start working at EA for good ideas 😄

iron cosmos
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:p only if you like Hawaiian style pizza

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If you can eat this kind - you can accept all flavors of life lolllll

cerulean kelp
iron cosmos
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Tuna?!?!

cerulean kelp
iron cosmos
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I might have to explore this now! Marina fish market is going to start selling pizza

cerulean kelp
cerulean kelp
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“I saw a video on Instagram today claiming that Grand Bazaar will be coming in Season 3. Has anyone else heard this rumor?”

errant quartz
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EA app, released for windows Oct7 2022, MAC march 2024

cerulean kelp
errant quartz
cerulean kelp
errant quartz
# cerulean kelp That’s still only about 10–20% of players on Steam, so it’s not really relevant....

Talking about relevance, when the original point I made if you scroll up was that it’s no wonder pop is dropping when bugs are around that halt people playing servers completely. Crazy how mentioning steam numbers dropping triggers every battledad into defending the game. I log on and about 80% of people I played with have moved on, and that’s through the in-game hub showing console, PC and whatever app people play through together.

The original relevant point was, with bugs that halt people playing, is it really a surprise that people are dropping

cerulean kelp
errant quartz
cerulean kelp
errant quartz
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Both things can occur at the same time. I know if I’m experiencing it, others may be aware of the issue and possible mitigations.

I’m sure there are plenty like you who have a zero problem experience too

cerulean kelp
shadow plinth
fickle dock
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Has DICE made any annoucement to Fix Portal Mode so it is usuable?

summer notch
fickle dock
mellow chasm
cerulean kelp
fickle dock
# mellow chasm What do you mean by that? Explain more clearly so others understand your questio...

I mean the current version of Portal is so underwhelming to the point that there is no community could be fostered properly. The same problem with Halo Infinte. The browser is one example, but the bots, terrible serach function, and the quick play function to portal all are just terrible. Compared what BF4 and previous games have shown it is a shock how modern companies can't make a server browser anymore.

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That is why I am askng around if the devs is really trying to work on Portal because if it is done properly then we would see a game that can live beyond BF6 life cycle

mellow chasm
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Yeah, but what you think should be improved and what you think is not working as intended?

cerulean kelp
fickle dock
mellow chasm
cerulean kelp
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• Server list
• No duplicate servers in the list
• No empty (0 player) servers in the list
• Option to filter between Full XP servers and non-XP servers

fickle dock
mellow chasm
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You can filter by the region as well

fickle dock
mellow chasm
fickle dock
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I joined it just to be in a server with over 500+ ping

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Like they didn't even tried to put me into a match that is cloer to my ping

mellow chasm
fickle dock
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Either there are no one playing it or the server browser isn't working properly

mellow chasm
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I see 1 full and couple half full Lyndon servers.

fickle dock
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At this point if I am doing all that then there is too much friction they have put in a server browser.

sudden creek
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Hello, is there anyone here who would be willing to help us set up a small tournament server?
We’re a group from the Czech Republic looking to create a tournament environment for players. We’ve already hosted a few tournaments.
We’d like to expand and give players the chance to compete against each other in a variety of match types. Unfortunately, the editor is sometimes too complicated for us, and we need help setting up our somewhat specialized server.

chrome swift
# summer notch What specifically?

How about a dynamic bot toggle in portal settings. Once a player count hits 2/3 server max players the server removes bots permanently from the server and it becomes full stat tracking. Many people in portal have no interest in playing against bots, especially with hardcore settings when they still have 100hp. Most people also don’t have the patience to fill up a non bot server. I know communities are still doing it but why make the portal player base work harder to get stats. Otherwise just make all verified/official experiences regardless of bots full stat tracking. You use bots in main matchmaking and stats track, no?

cobalt tinsel
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Maybe instead of the "bot backfill" option, this could be a separate setting? "Seeding bots"?

shadow plinth
# fickle dock I mean the current version of Portal is so underwhelming to the point that there...

You have to BUILD a community. It's a lot of work just as well as the ton of work it is to even have a Portal SDK and allow creators to make custom logic portal experiences. The browser is not where you should expect players to join your experiences. Create your own community events. Have your own discord server, build a player base. Being featured on the community page in game isnt even that important. At least to me it isn't
We have 300+ members and we started in Jan. 90 league matches for this season and 20 teams signed up. 2 matches per week. 10 week total season

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New mode we are developing and have a one day cup for at the end of the month

ionic moth
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Hello all! Sorry for the question, I'm new to the group and pretty green in Discord as well. I just finished up a Jungle themed Portal map after ~4 months of work. Am I allowed to share a promo video of it here? Or should I just share it in the Experience Code section?

shadow plinth
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@crisp cosmos have something to say?

shadow plinth
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Guess not

rugged turret
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I don't think portal will ever take off since it's crummy 30 hz nonsense. The ping is absurd.

humble fjord
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Do we know if Strikepoint is coming to Portal?

rugged turret
mellow chasm
rugged turret
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you didn't lag on Metro?

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I saw countless posts about it, and I experienced it for myself. You'd get whipped back across entire sections of the map, and this was also a verified featured experience.

iron cosmos
mellow chasm
rugged turret
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True, but it was very laggy though. Hope all portal can be 60 hz eventually

sudden creek
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I'm having a problem on my server because I've set up multiple teams. However, only Teams 1 and 2 can spawn; the others can't. I think this is because they aren't assigned to any team, even though I've set up 10 of them. Could someone advise me on how to configure the Rules Editor to assign more than just two teams?

humble pilot
cunning fjord
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Are bot backfills still gonna be capped at 14 bots per side?

humble grove
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Chat is there any portal server for playing small 1v1 or 2v2? For free maps. As I haven't bought bf yet

cobalt umbra
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u can play portal without bf?

humble pilot
cobalt umbra
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thats good to know thanks!

vale topaz
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my dms are open btw <3

cobalt umbra
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smooth

heady prairie
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Anybody willing to play some hardcore rush ? game code zunge .

short nova
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no

cerulean kelp
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No

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No

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What’s going on the past few days?”

humble pilot
cerulean kelp
cerulean kelp
ebon tree
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Does anyone know the requirements to run SDK on a computer or are they the same as the game requirements? cant find information on it

dusk dew
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I tried modifying the Battlefield 6 contaminated area map using the SDK.

iron cosmos
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@upper tinsel We’re seeing inconsistencies with XP on modes and were hoping for clarification.

Our Operations ZHSPM mode was featured over a month ago but has since lost full XP, and we haven’t received any follow-up. Meanwhile, some non-featured modes still appear to have full XP.

Could you help clarify how XP eligibility is determined and whether there’s a path to restore full XP?

Happy to provide examples if helpful. We appreciate your support.

summer notch
iron cosmos
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lol

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We really appreciate the outreach and communication from the community team. I did want to gently clarify that, from our perspective, we haven’t had much direct follow-up on these issues over the past few weeks.

Most recently, we reached out and didn’t receive a response for about a week. During that time, we noticed other modes appearing to have full XP despite not being featured, while our previously featured mode no longer has full XP and was indicated to have no XP per current guidelines.

We fully understand there may be factors we’re not seeing, and we’re not looking to point fingers—just hoping to better understand the process and stay aligned. We’re committed to supporting the community and want to make sure we’re building in the right direction.

Appreciate your time and any clarity you can provide.
@summer notch

summer notch
iron cosmos
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Thank you again @summer notch

Open dialogue like this is important, and it’s good to see everyone working toward improving the overall experience.

We appreciate the responses and the visibility on the situation. Looking forward to seeing how things continue to evolve from here.

Thanks again to everyone who contributed 🤝

lost wave
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There is this long standing bug in portal. Servers have match completion xp enabled and when match ends we dont get match completion xp and neither victory bonus

wanton basin
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Does anyone have a database of all of the objective/mcom/sector IDs for each map. Or do you have to use the map editor

sleek charm
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Is portal broken?

cerulean kelp
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Escalation is a good choice as a mode.

mellow chasm
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Anyone knows what are new Stalemate options in Conquest portal?

cerulean kelp
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EA ???????

Friends list isn’t working anymore, and invitations aren’t working either.

silk tundra
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Dice, please

tardy cosmos
cerulean kelp
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Is it intentional that there are no night vision devices in dark mode?

icy spade
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And what do you know

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No solo bots for portal still

uncut slate
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@swift blade check dms if u can

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please

versed hare
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whats up with my portal, i literally cannot start a single portal game, it loads and then sends me back to menu -_-

rich willow
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Portal seems to be alright on PS5 but every single server is just full of bots. Ive not seen a lobby with more than 10-15 people in it. Even on there own portal servers. Dont know if this update has gone as planned for Dice so far.

flint plume
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Did they reset the stats or is that bug?

icy spade
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So… any work around to play solo bots?

cerulean kelp
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Could we please have a server browser, dedicated servers, real teamplay, and the ability to switch teams during a match again in Battlefield 7? Thank you.

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Just take Battlelog as it is.

warped heath
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In BF6*

hallow sequoia
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Hello everyone, please tell me when Dice will return the ability to play with bots on their servers in portal mode. I'm not a great player, and I want to have the same experience as in 2042, where I created my own servers and played with bots. Please let me know if you know anything about this topic.

ancient dune
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Ok

wicked yew
hallow sequoia
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I got it. Is there an EA channel on this channel?

kindred agate
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We're reading the channel and forwarding feedback from the server.

warped heath
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The feedback is being read indeed. For instance, papermache vehicles turned into soggy wet papermache vehicles in this patch 🤣

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Player were clearly asking for that </s>

summer notch
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How are you all feeling about the new update for Portal? Any thoughts on the Gadget?

humble pilot
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@icy spade @hallow sequoia - you can easily play on your own or with friends against bots only using custom portal experiences (not full xp).
@gentle lintel created some custom portal templates for conquest, breakthrough etc. which you should be able to get running using the videos https://www.youtube.com/watch?v=y4HQgvnDnrQ

bitter flare
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wow I can't believe i got my hopes up when they said:

"Bot support has been expanded across Multiplayer and Operations, Portal tools and web app behaviour have been improved, audio has received further polish, and new controller tuning support has been added through the Deadzones Draw Tool."

summer notch
bitter flare
# summer notch What specifically is not to your liking?

Long text incoming my apologies in advance:

well I am not the most skilled player, and similar to most of you, we work for a living.

So after a hard day of being a slave to capitalism, i just wanna sit down, relax, and shoot things without having to think nor try too hard, and get a little bit of progression. BF 2042 did this perfectly in my opinion with their solo/coop mode.

Sure the exp is reduced, but you can still actually earn some meaningful progression albeit takes a longer compared to pvp. Your challeges are also limited but that's fine with me as well.

BF6 promised full exp portal support, INCLUDING but not limited to solo vs bots play. I purchased this game and it's deluxe edition due to this fact. And after like what, 2-3 weeks? they removed it. It's such a rugpull and a solid 180 from what was promised and the reason I and many others purchased the game for.

Now I understand the exp farms where they remove all weapons from the bots and just get hundreds of kills. Then why can't they implement a solo/coop game mode like in 2042?

Another way is the more restrictions you place on the bots/map in your custom game - less exp you get. They can't use snipers? -10%. They can't use snipers and grenades? that's -20% total.

summer notch
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Never be sorry for sending long text! It means you offered details. Details = Happy Hope!

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I appreciate your feedback, Kitty. I know this has been a highly requested item by you, and I will continue to forward that over to the team

bitter flare
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ah thank you. I do apologize if i seem upset and all that. I just feel a bit betrayed ya know?

but yeaaah thank you for looking into it. I do hope we may get something similar back one day. Even with reduced exp like in 2042 i will already be very very happy CatStare

rotund anvil
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I bought Battlefield 6 at full price because I was expecting a PvE solo Portal mode with bots, just like it was promised before launch. I really enjoyed playing Battlefield 2042 in Portal with bots, and that was the main reason I decided to buy Battlefield 6.

At first, I genuinely enjoyed the game while the solo Portal with bots was available. However, as soon as that option was removed, I completely lost interest. That mode was the only way I truly enjoyed playing the game, as I have no interest in PvP.

I’m very disappointed with this decision. It feels like the needs of players who prefer PvE experiences were completely ignored. I haven’t played Battlefield 6 for over a month now because of this change, and I don’t plan to return unless the solo bot experience is brought back.

I sincerely hope you reconsider and restore the ability to play solo with bots. Otherwise, not only will I stop playing Battlefield 6 permanently, but I will also stop buying future Battlefield titles. This has been a very frustrating and disappointing experience for me as a player who supported the game specifically for its PvE content.

warped heath
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I also bought BF6 with solo mode in mind, It was the best feature of bf2042 and I didn't expect it to get removed. BF6 did not release with solo mode, so I thought that Portal was meant to cover this niche. But alas, all ways to play against bots with any xp ware taken away just like that.

rugged turret
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2042 did solo/co-op mode correct, same with audio. Too bad BF6 downgraded those somehow.

west vale
# summer notch Never be sorry for sending long text! It means you offered details. Details = Ha...

For me the challenges should be attainable maybe at a slower pace but still doable in Portal created experiences. I would like to give feedback. Positive feedback. I just played my own experience zrqbk without any new changes. This new update has made this experience much better. The sounds, graphics, and the way bots use vehicles and move around. It is much more immersive and fun. Thank you to the dev team for improving the game. I have a request. I'm not sure why but the enemy team bots sometimes do not respawn for some time. I'll check the score board and the enemy is all dead and maybe a minute later they all start spawning again. Weird. It happens on more than one of my created experiences which they all use the same rule blocks or settings. I'm not sure why. I set the bots to respawn immediately and that doesn't fix it. It is zrqbk if someone has time to check it out. Anyway, thank you for listening to the community.

cerulean kelp
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It’s actually quite simple: the majority of players want to go back to Battlelog, like we had after BF4. Since the introduction of Portal, player numbers have dropped. It’s obvious that dedicated servers are better received.

Games like this are kept alive by clans.
Dedicated servers mean no server costs for EA. Players pay for their own servers and, in return, have the freedom to decide what runs on them and which settings are used.

Clans can properly administrate again.
There was a server browser where players could easily find servers — something that is partly impossible in Portal if you don’t know the exact server name.

The customization options were not as limited as they are in Portal. We had real freedom.
There was team switching, which is essential on servers for balancing teams and enabling proper competition.

For many players, matchmaking systems are still a problem — they see it as a Call of Duty system.
Battlefield players don’t play Call of Duty. They are here for servers, gameplay, large-scale warfare, and clan vs clan experiences.

Back then, we had Conquest Large, Conquest Small, and Close Quarters. All maps were available across different modes.

When playing offline, there was also PvE as a multiplayer-style experience.

I think it’s time to bring Battlefield back onto the right track:

With a proper server browser, dedicated servers, spectator mode, Commander, platoons, offline mode, and DLCs instead of seasons.

The last four titles have shown that going back is exactly what the players want.

cerulean kelp
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I believe this is a core system that should be part of the game from the very beginning, not something added later.

Many players still have very positive memories of BF3 and BF4. After that, things started to change, and you can also see that reflected in the player numbers and overall reception. A big part of this seems to be related to changes in the core system.

From a community perspective, Portal currently feels limited. Over time, many communities have disappeared or moved on to other games. Compared to previous titles, the system has more restrictions, which makes it harder for communities to build and maintain their own experiences.

I’m always open to new ideas and innovations. But removing or limiting core systems that worked well across multiple Battlefield titles — especially ones that many players are still asking for — may not be the best approach.

I’ve followed the development through BF1, BFV, and BF2042, and with BF6 I felt it was important to speak up and share this feedback.

For example, in a team-based game, features like team switching are very important for balance. Also, Portal feels like it is constantly being reworked, while at the same time offering fewer customization options than before. From a player perspective, this can be frustrating.

I just wanted to share this feedback in a constructive way. I hope it’s helpful and maybe can be considered going forward.

cerulean kelp
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Since BF1, there has been a common sentiment among parts of the community that Battlefield started to feel more like it was influenced by Call of Duty.

For many players, Call of Duty represents a more short-term approach — focused on frequent releases and monetization, prioritizing quantity over long-term quality and depth. Because of that, some players feel that Battlefield has moved away from its original identity.

A lot of players still wish for the developers who worked on BF4 to come back. What they really mean is that something feels missing — the sense that Battlefield was built with long-term vision, strong community features, and a clear identity.

Instead, some players now feel like the focus has shifted more towards quick releases and moving on to the next title, rather than building and supporting a game over time.

That’s why many in the community express a desire to return to that earlier philosophy and direction.

analog hatch
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I agree with whatever this guy said

rotund anvil
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I’m 38 and I play PvE only—because that’s what I enjoy. Not everyone plays games to compete, and there’s nothing wrong with that. PvP players often act like PvE is pointless, but that’s just their perspective, not a universal truth.
I already have competition in my life. I’ve been training in fitness for 19 years and have won gold medals—so I don’t need games to prove anything. For me, gaming is about relaxing, not grinding against people who spend countless hours trying to stay on top.
PvP requires a level of time and commitment I’m simply not interested in, and more importantly, I don’t find it fun. That’s why I choose PvE.
That’s also why it was frustrating to see that Battlefield 6 removed the option to play solo against bots. I’ve played Battlefield 1, 3, 4, and 2042, and I enjoyed 2042 the most, mainly because of the PvE Portal where you can play solo with bots, and I’ve always enjoyed the series my way. Taking away that option cuts out players like me completely.
I hope they bring back solo PvE, because without it, I’m not interested in playing at all.
Some people say, “just go play custom offline with bots.” Yes, but there’s no XP there, and not everyone knows how to set up a proper custom match so everything works the way it should—like in verified modes, where everything is much simpler and more straightforward.
I have a suggestion for the developers: if you don’t plan to bring back solo Portal verified modes, then at least make custom matches work like verified modes—simple and easy to use. You don’t even need to include XP; just give us access to all weapons and unlock everything, but only for custom offline play. That way it’s fair—we wouldn’t be bothering anyone or affecting anyone’s progression, since it would exist purely in offline mode.

cosmic swan
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I’d like to chime in with my POV.
I consider myself an objectively skilled player with extensive experience across various shooters, genres, and high end competitive play.
While I enjoy PvP, I also value PvE a lot. For me, it’s not always about being the best, it’s about fun and enjoyment first.
Since I usually maintain a very aggressive playstyle in PvP, I sometimes just want to wind down and relax. That’s where PvE comes into play for me.

I was satisfied with the pre-release Marketing of BF6, in fact, the promise of full PvE progression was a major reason why I bought the game almost immediately.
It’s the part of BF2042 i enjoyed most. And honestly, i might not have picked up BF2042 otherwise. Hence, i played a lot after launch, and i’d estimate that about 40% of my playtime was in PvE whenever my friends weren't online.

On a more personal note, i struggle with severe social anxiety. Playing solo PvE is stress free for me, i can relax, experiment with different weapon builds, and just play at my own pace, trying out various stuff. That´s something i’m less likely to do in a PvP environment because of my competitive nature. And since the social anxiety is one of my main struggles, i often find myself not "ready" to play PvP on my own.
Ever since the player requirements in Portal changed, I rarely play the game alone for this very reason.

However, I don't enjoy PvE without any sense of progression. So, here’s my thought:
Would it be feasible to allow solo PvE (specifically bringing back the 1-player start) for verified experiences, perhaps with a 50% XP modifier compared to PvP? Or alternatively, grant full (or half) XP as long as core settings of verified modes (other than match length, ticket count, and bot backfill) remain untouched?

cobalt tinsel
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I personally don't want Portal to turn into only PvE, because that would limit visiblity of community made PvP experiences. The best solution I can offer is to have a separate "PvE" tab in Portal, and separate community servers from PvE experiences. That way, if someone wants to play a PvE experience it won't make it harder for people to find PvP servers.

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Ideally we would have a Battlelog-like browser for community Verified servers (non-pve) and then a separate PvE browser for those experiences. Custom-made experiences using the SDK might need to be separated out into their own tab as well

cosmic swan
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i 100% agree with that

cobalt tinsel
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if I had any photoshop or editing skills i'd make a mockup of what the browser might look like but i'm not that talented haHAA

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a really robust Portal browser that takes from the Battlelog browser would assuage a lot of the community's concerns about a server browser too. The reason why there's still a lot of spirited feedback for a browser is because the portal one currently needs more features to really make it worth using, and I don't think a lot of people who just use the regular matchmaking system (playlists) come to Portal to play base-game Verified experiences very often. Portal has a healthy hardcore community, but there is a distinct lack of popular base-game mode servers like Rush, Conquest or Breakthrough with vanilla (or vanilla-like) rules. I just think there needs to be more of an incentive, and a better browser like Battlelog had would be a great step in that direction

cerulean kelp
cobalt tinsel
#

(i know it's not that simple lol)

cerulean kelp
# cobalt tinsel yup - if they copied and pasted that it would be perfect.

Actually, I don’t think it would be that simple for Battlefield 6, since the Battlelog system was built around dedicated servers, not matchmaking — and not around Portal servers either.

That could actually make it more complex for Battlefield 6, and honestly, I’m not even sure it would still be fully feasible anymore.

cerulean kelp
#

They’ve just confirmed on X: server browser, spectator mode, and platoons.

cobalt tinsel
#

Great steps in the right direction

cerulean kelp
#

What has just been confirmed is the best thing that could have happened to us.

cobalt tinsel
#

Hope we get an ETA on the browser soon. That is going to make it so much easier to get community servers going

cerulean kelp
#

Apparently the server browser won’t arrive until Season 4 or something like that.
So it’s still going to take ages.

#

But have you already seen that Grand Bazaar is coming? Best map ever — and Wake Island too.

#

If spectator mode comes, I’m gonna run YouTube server-only streams 🤣🤣🤣

mellow chasm
#

I think Server Browser announcement is for EA servers. Like BFStudios Persistant servers.

cobalt tinsel
#

From what I've heard, the server browser is not for Portal, but for multiplayer in general. What I think they're doing is combining official servers with Portal verified community servers into one browser. That way people can matchmake into Portal servers but also search for individual servers. Could be wrong, but I think that's what makes the most sense here

mellow chasm
#

Because we already have Server Browser and Persistant servers. It could be that just official ea servers will be there as well.

rugged turret
#

Servers aren't persistent I thought. Doesn't it matchmake after every round? The current server browser also needs work such as favoriting

cerulean kelp
#

I recently launched Battlelog with BF4 again—there are even 144Hz servers there.

hallow sequoia
#

Is Andy6170 in this channel? I'm having a problem, I can't install the necessary files because the website is giving me an error

mellow chasm
rugged turret
cloud burrow
hallow sequoia
#

Can I send you screenshots and explain more in detail in a private message?

cloud burrow
#

@gentle lintel Hi sorry @hallow sequoia need help fixing map name

#

He want to add each map.json but need each map name for map.json

#

blackwell field
eastwood
downtown
marina
saint quarter
hagental base
new sonek city
mirak

gentle lintel
# cloud burrow <@140175938729148416> Hi sorry <@650322736983310383> need help fixing map name

This is the list of maps 🙂

  • Siege of Cairo - MP_Abbasid,
  • Empire State - MP_Aftermath,
  • Blackwell Fields - MP_Badlands,
  • Iberian Offensive - MP_Battery,
  • Liberation Peak - MP_Capstone,
  • Contaminated - MP_Contaminated,
  • Manhattan Bridge - MP_Dumbo,
  • Eastwood - MP_Eastwood,
  • Operation Firestorm - MP_FireStorm,
  • Saints Quarter - MP_Limestone,
  • New Sobek City - MP_Outskirts,
  • Mirak Valley - MP_Tungsten,
  • Gold Course - MP_Granite_ClubHouse_Portal,
  • Defense Nexus - MP_Granite_TechCampus,
  • Downtown - MP_Granite _MainStreet_Portal,
  • Marina - MP_Granite_Marina_Portal,
  • Portal Sandbox - MP_Portal_Sand,
  • Area 22B - MP_Granite_MilitaryRnD_Portal,
  • Redline Storage - MP_Granite_MilitaryStorage_Portal,
  • Complex 3 - MP_Granite_Underground_Portal,
  • Hagental Base - MP_Subsurface
gentle lintel
cloud burrow
#

NEW GAME MODE - THE ART OF WAR a mix with Royal Battle and Conquest

#

Did u saw lags inside your portal conquest map?@gentle lintel

#

I removed your captures points UI trying to fix lags, i mean i removed many things a customizing it 😅

iron cosmos
#

Lyndon’s wake full is a dream

#

Happy to see it getting love

#

Dang near 400 likes but somehow can’t get to the portal community highlight page 🤔🤔🤔🤔🤔

fickle dock
#

THANK FUCKEN GOD THAT THEY ARE ADDING PERSISTENT SERVERS.

summer notch
#

We have a long list of experiences to test for featuring, since we only have the capacity to test 3-5 a week thoroughly

cerulean musk
#

Hello friends! I'm quite excited but also quite worried about the ships that will be part of the two naval maps coming in Season 4...

So, my concern boils down to the aircraft carriers and other large vessels

that will be included in the Tsuru Reef and Wake Island naval maps. I remember that in Battlefield 1942 (2002) we had aircraft carriers, destroyers, and even submarines, all of which were maneuverable, could take damage, and were logically sinkable.

But after Bf 1942, this type of mechanic was never seen again in the Battlefield games that followed...

Therefore, through this brief account, I ask that DICE bring back the golden age of 100% clickable (navigable, maneuverable, and sinkable) aircraft carriers, destroyers, and submarines in the upcoming Season 4!

If this request is granted, you can be sure that not only I, but many other players around the world will be very happy.

gentle lintel
cerulean kelp
#

Sorry, I know I’m being annoying, but I’ve known Battlefield since the very beginning and I’m already 40.

I still have a few questions: why is there no night vision in dark mode, and why not make the map itself dark instead of making it a server-wide dark mode setting? That could prevent the blinding effects on the other maps and when spawning.

cloud burrow
west vale
strong scroll
#

Any battlefield labs member here? Can you add a suggestion to add weapon and character camos tied to specific maps, e,g, auto set a desert camo on a desert map.

cloud burrow
#

Hi, i have @summer notch you from bf portal dev can you help fixing the ring of fire to every time resize where we told him? sometimes my ring of fire isn't properly set like the vidéo
#screenshots-and-clips message

cerulean kelp
cerulean kelp
# cloud burrow Hi, i want **YOU** in my army 💪🏼

I already have a really great idea:

Bring back real dedicated servers instead of Portal. Add a central website for community maps, where server owners can upload maps via FTP directly to their rented servers. This would give communities real freedom again, with custom content and long-term active servers.

Battlefield 1942 already showed how strong a system like this can make a community.

#

They should stop making dark mode server-based and instead create specific maps directly as night versions. The same should apply to winter mode: selected maps could return as dedicated winter variants with fitting design and atmosphere.

That way it would be map-based instead of server-based. It would prevent issues where other maps become unintentionally brighter or cause visual problems.

You would have properly designed map versions instead of global server settings affecting everything at once.

#

This way, you could also run Rush maps and Conquest maps in the same map rotation without any issues, because everything would be stored on the maps themselves instead of being configured directly on the server.

cerulean kelp
#

Then we would need a proper admin tool again.

When an admin writes a message, they should be able to choose whether it appears as a large server-wide announcement for everyone or just as a normal chat message.

Admins should also have simple commands such as /kick name or /ban name.

Important server settings should return as well, such as sniper limits, disabling certain sights like thermals, and the ability to share admin rights with trusted community members.

This is especially important for Hardcore servers, where some players join only to teamkill their own team. The current auto-punish system is not enough, because after dying they simply start again. Proper admin tools are needed to deal with that quickly.

The old anti-camping system should also return, where players would be killed automatically if they camped too long in restricted areas. That worked very well in the past.

jade hedge
blazing socket
#

No

west vale
jade hedge
#

Which is easy enough for COD because it's much more cartoony and has no destruction e.c.t

woven ivy
#

BF "6" ist hs. Füllt sich weder nach BF an noch nach CoD.
Habs 7 Stunden gespielt danach direkt deinstalliert und wieder bF2042 installiert.
BF4 wäre auch eine Option aber muss die ganze Zeit gefüllt als Commander spielen damit mein dämliches Team mal gewinnen kann.

F u E A 👿

west vale
sturdy jetty
#

Is anyone else unable to join portal servers, I get kicked out immediately once it loads

cerulean kelp
#

Do you still remember Titan Mode from Battlefield 2142?

I’ve got an idea inspired by that: Bunker Conquest.

There are normal capture points like in Conquest, but each team’s main base is a heavily fortified bunker.

The goal would be to capture and hold flags. Every time a team controls a certain number of flags for a set amount of time, a rocket is launched at the enemy bunker gate.

After 10 rocket strikes, the bunker door is destroyed. Then the attacking team must storm inside the bunker and arm 4 bombs to win the round.

So it would combine classic Conquest with a final infantry-focused assault phase, similar to Titan Mode but with a new Battlefield style.

Would this be a good idea for you developers? I think it could create epic matches with teamwork, strategy, and memorable endgame moments.

celest solar
cerulean kelp
west vale
# iron cosmos Which one?? Like BR?

No, It was Marina. It is a breathrough experience someone made. Spanish language in the type. I had fun. I was able to swim along with the bots in the water to the beach from a spawn on a pier. I could swim below the sunken boats and come up for air. It was at least as cool as anything i experienced in BF4. I along with the ai could breach the surface and fire with handguns. I came up and used a half sunken boat for cover to shoot at the enemy on shore. If I find the experience I will post here. They need a History search feature of servers we play so we can easily go back to the same ones. I can't find it. The good news any Marina map allows the sub surface swimming. Jump from the middle of the bridge into the water. Its cool on a hot day.

west vale
# summer notch Never be sorry for sending long text! It means you offered details. Details = Ha...

Hi, 3 Things i HOPE to see in future updates to BF6.

First: In game, when in** inspect mode, it would be very cool if the animations stayed put while firing the weapon instead of jumping to the center screen crosshair.** I would like to watch the weapon fire into the air from the side animation left or right side without the animation cutting to the center of the screen; This while holding the inspection key. Of course, if there was a threat nearby, then letting go of the inspection key would allow the animation to snap to the center to fight a real threat in game.

Second: Give us a server recently played history for our own sanity. I played a server yesterday, and I cannot find it no matter what I try. It should be so easy.

Third: Swimming under water. It is already here as I discovered in the Map Marina. Thank you very much. I ask, in place of this request, to** add back Hardware XP into the moderate XP** given in custom portal experiences. Reason is, we PVE type players who really are just private server creators playing against multiplayer bots would love to unlock all the hardware attachments in game. I still cannot unlock the DP shotgun. Many sniper rifles will never have large scopes unlocked unless you give, Coop, private server players this ability to unlock the games potential.

Thank you for the continued work to make this Battlefield one for the ages and PVE lovers.

Sincerely,

BF fan

slow cloud
#

1

cloud burrow
#

It's a shame that we can't prevent the destruction of certain elements.

#

as well as spawning a player directly in their own vehicle, such as a plane or helicopter

cerulean kelp
#

I still have another suggestion for the Escalation mode. Could a timer be added that counts down, for example 20 minutes, or every 15 minutes the flag objectives change?

I understand the idea that the end phase should be harder, which is why there are more vehicles, but honestly I think the opposite would be better: many vehicles at the start, fewer at the end. Everyone would have to take care of their vehicles more carefully, like in a real war.

And maybe in the final phase it could shrink down to three very close flags, like Close Quarters, for a pure infantry fight.

Maybe it would also be better if you needed 5 points to win instead of 3. And more maps too.

real torrent
#

so i wonder if with the new server browser will rentable servers become a thing?

cerulean kelp
cobalt tinsel
#

Hope we get news soon on the browser and when we can expect it to drop. Need to know when it’s coming so I can prepare my community and get things in order to launch our server

rigid vault
#

Yooo anyone knows any good bot portal maps aka codes??

mossy pecan
#

bot portal maps?

rigid vault
dense peak
#

Anyone else keep getting an error message and QR cose when trying to host a portal server?

lone ridge
analog hatch
cerulean kelp
tranquil slate
cerulean kelp
tranquil slate
#

Yeah to be fair since the XP update leveling up hasnt been has a struggle

cerulean kelp
#

See, everything is easy now.

waxen summit
#

Bot servers and xp farms are not the same thing.

Not everyone is a sweaty tryhard playing the game 24/7 only rocking the meta weapons and shit.

Some jut wanna hop on a game and play for an hour or two with some friends shooting some bots that dont jump around like a bunny, rank up a level or 2 and call it a day, relaxed in the couch.

And bot servers with full progression was promised by the developers on launch but was removed because of xp farm servers that only turned into afk farms which are so much worse. Now you need 4 players to start a server like that which is near impossible with the ways servers work. Its a joke

cerulean kelp
#

Yeah but honestly, even when you play PvP, you don’t have to sweat. It’s actually pretty easy.

But the thing with bots is different — you play against bots and instantly go 100-0 because they’re not even good. If they were a bit stronger, or way, way stronger, I wouldn’t really see it as XP farming. But with how weak the bots are right now, PvE is basically just XP farming.

I play PvP every day with friends in a relaxed way without sweating. We just play Hardcore.

balmy moon
#

The fact we have to choose three options that have positively impacted our experience on the survey even though none should be as an option is crazy

cerulean kelp
#

A lot of people are asking when we will finally be able to remove FLIR from the servers. Most of them think FLIR has a negative impact on the gameplay.

west vale
#

Play my way. No, play your way. Wait, What? What is this? Why not play your own way and you do you. Me do me. Leave me be. PVE vs PVP. Who cares? Why the hate on Bot players? Who goes 100-0 against bots has them turned down or player health on high. 2042 had a default portal which allowed players to play them PVE with challenges and XP though less than PVP. It was a good compromise. Yet here we are no better than before.

cloud burrow
#

Perfect

bitter flare
cerulean kelp
#

You can reload your weapon right in front of the bots and don’t even have to take cover.

iron cosmos
low ice
#

love waiting several minutes in a que only to get ported to the main menu. It's like they don't want ppl to play hardcore bf at all

#

there are only 2 servers up rn btw

iron cosmos
#

Can have the best map but if community finds the exploits - rip

mellow chasm
low ice
mellow chasm
#

Don't use tags as well. Just Filters. Some servers are hardcore but without hc tag as they have different modifiers.

low ice
#

trust me, there isn't a lot at that time of day. But again, it's the issue of waiting in que and getting sent to the main menu after loading in

mellow chasm
low ice
mellow chasm
low ice
mellow chasm
low ice
mellow chasm
low ice
mellow chasm
# low ice try others then, youll find the bug

What I have heard is that it might happen on peak times. Since I am in UK, that's around 7 to 8pm. But other times, even with big queue, I have yet to see this bug again. Maybe it has to do with experience settings, who knows. But it also happens on mine but I have yet to encounter this bug again and I login daily.

#

But before it was 100% if there's queue, you will get kicked to the menu. Now I have heard it from some people but it's rare and random.

warped heath
#

Seriously flawed and selfish logic.

gusty dove
#

incoming

placid gazelle
#

Incoming

humble mist
#

Literally everything

placid gazelle
#

Jinx

humble mist
#

Document everything

summer notch
maiden marten
placid gazelle
summer notch
silver rose
#

what is documentation in this context?

fast skiff
#

Son what is this

warped heath
minor pivot
#

Can we get some error codes and what they mean in these documentation so you actually know what's wrong with stuff

placid gazelle
tropic niche
#

Portal would benefit a lot from full XP, just as they promised in the trailer for it

placid gazelle
warped heath
tropic niche
#

I get it, they want to keep the battlepass farms away

loud gorge
#

Just put full XP, quit being the fun police

left star
#

First

warped heath
tropic niche
#

But they DID say in the trailer. “Full XP”

hybrid hawk
#

What do they mean by documentation ?

humble mist
#

Maybe documenting the TS stuff?

left star
placid gazelle
gusty dove
# summer notch Please be specific!
  • Clear documentation on how a community made experience could be officially supported
  • Official servers (if they are a thing again with the new server browser changes) that meet certain parameters to be included in "quickmatch" queue
  • Clear "rules" on what an experience cannot contain (copyright content, etc)
  • How to report inapproporate experiences
#

for starters

loud gorge
humble mist
left star
placid gazelle
warped heath
cloud burrow
#

@summer notchI think we want EVERYTHINGS u can give us, let us dominate portal so show us in documentation starter guide from scratch for players without programming knowledge.
so documentation should explain from novice to veteran and we will make pretty cool game mode (i'm trying to make my first since 3 weeks thanks for that 😊 )

silver rose
#

only noobs want full xp bot farms. get out of here with that

lethal yoke
#

look to halo forge mode as your primary example, the tools there can create fantastic maps. additonaly the creators need full control over geographty and lighting

rotund nymph
#

The main menu's UI, makes me often not see Portal whatsoever. I tried Portal again today for the first time since 2 months after release and I went to search for a popular conquest community made map, it was top rated and I couldn't find any servers to join, I'm in the EU as well.

Overhaul the main menu UI and further promote Portal in the main menu. I think the biggest issue is the UI navigation.

placid gazelle
left star
left star
summer notch
placid gazelle
left star
placid gazelle
vernal flare
# summer notch Please be specific!

Shortcuts, official/allowed addons, error codes, some basic script explanations and clearer documentation of which assets aren't allowed on certain levels from other ones. What is allowed and disallowed for a creation to be officially supported.

While at it, please give us the ability to change/manipulate terrain and add/change decals/textures from official containers. Thank you kindly.

left star
gusty dove
placid gazelle
old fox
#

hey, @summer notch! you guys are probably working on this already, but start with the basics. Players who are not coders or tech-savvy will have a hard time to understand what each setting does in Portal when creating a new experience. We need proper descriptions and guides for each toggle and settings available.

More so, the Portal Editor still uses BF2042 descriptions for some options/toggles in the experience creator, and those are confusing because they don't make sense, even for someone who understands how to use the editor. The whole workflow of setting up a basic experience in Portal needs a review and quality check to make sure each toggle/option is described accordingly so players actually know how that toggle would help them.

Feel free to DM if you need more details

left star
placid gazelle
#

Anyway as for portal docmentation a quick start would be nice

left ginkgo
#

a better custom map editor or maybe make an actual custom map maker. people have made really good maps already but the tools could be even better.

sturdy jetty
left star
placid gazelle
#

also an open source wiki would be cool too. Put it on GitHub and let us make changes

cloud burrow
#

@summer notch inside documentation in your website u sould add the entire SFX sound with name so that we dont need to start a game to listen the sound.. quality of life
i was searching to specific urgency alarm u can't imagine how many restart to find it.. 😭

gusty dove
summer notch
loud gorge
left star
sturdy jetty
#

🟠

placid gazelle
warped heath
#

Basically, we don't need written tutorials, we need a standard API documentation - each function / class described, params, output, use case examples

gusty dove
placid gazelle
#

Any types of important data structures we need to know needs to be included

left star
rotund anvil
#

Bring back the Solo Bots portal!

cedar shadow
#

I would love to see not so much documentation, but video tutorials on how to do things.

And have more flexibility added to portal, like the ability to do Free For All like 2042, with random spawn points. This is something BF6 portal is lacking.

But thats my personal POV

cloud burrow
#

@summer notch And please 😭 (if it's in ur power) this is so bad, coz i'm making a game mode so i play only on it for make server bigger i don't earn any XP for my weapons.. why full xp is not on portal with custom rules like mine? this is a penality for me and for new players which enjoy my map but they can be LV 10.. they can't earn XP so they leave it's logic, this xp gameplay sould not impact ur battle pass xp so both are independent

i'm french and computer digital lovers so if u give money i can help for ur french section documatation i mean the front end

placid gazelle
subtle nacelle
#

Not sure if this was added, but filtering search results based on how many people are actively in a server.

placid gazelle
#

Anyway specific documentation really just needs to have everything we wouldn’t know immediately, like types and specific data structures that are arbitrary to portal and not godot. The community can handle everything else. Also open source the documentation

wild hinge
#

60hz servers for showcased experiences 👍🏼

placid gazelle
#

I haven’t messed with portal enough to truly give specifics but I would definitely give it a try down the line

lofty cradle
#

did they really just ask for documentation on how to use portal and not ask what needs to be changed or improved?

placid gazelle
lofty cradle
#

glad i misunderstood

summer notch
placid gazelle
lofty cradle
#

we need full progression , 60hz , get rid of the codes and an easier way tog find remade maps or experiences much easier for the casual user.. make the server browser on the front page

summer notch
kindred agate
#

@summer notch can we get documentation on how Australian players can make experiences? because they're upside down and so on.

lofty cradle
#

my bad. I was just putting my two cents in

placid gazelle
worthy haven
#

But I agree

summer notch
eternal island
#

How can I reinstall my battlefield labs copy on xbox, I uninstalled it after the last time and I cant find it in my ganes?

worthy haven
#

I almost asked how do we make sure these ideas would be followed upon but then I remembered the roadmap

gusty dove
lofty cradle
worthy haven
#

Wait

#

Its in here?

lofty cradle
#

it said please let us know in the portal chat and be specific

placid gazelle
worthy haven
#

In my opinion, Portal should be labeled as PORTAL and not Community in the menu, then when you access portal you add a COMMUNITY HIGHLIGHTS section

placid gazelle
#

None of this has anything to do with documentation lol

worthy haven
cloud burrow
errant quartz
#

Hope, dunno if I’m missing the point here- ignore if so. If you’re making written guides for portal, some guided examples would be really useful featuring videos and images where relevant. That way even people who struggle with textbook guidance can follow along too

sinful quail
#

We need campaign mission maps in portal, we need larger file sizes and better hz servers for the creators.

summer notch
summer notch
errant quartz
#

Also while I got your attention hope, would really love more admin powers for portal hosts. Adding extra moderators would help relieve admin hosts

#

But obv off topic

cloud burrow
silver rose
left star
#

i pay for bf6 my job pays me, so no its not the same

summer notch
lofty cradle
#

it's off topic but i really wish portal wasn't excluded from the roadmap. it's really feeling like it's being forgotten about.. I hope I'm wrong.. see what I did there? 👌

errant quartz
#

Would be worth adding it to roadmap to direct traffic towards it

lofty cradle
raven olive
#

PORTAL DOCUMENTATION DOCUMENT
A standard pre-made experience, to invoke if you want to keep some of the code secret, or a default template for each of the modes would be nice.
So the documentation could explain how to achieve it, where to go and find it, or the whole code to copy and paste.
Not sure this is what you were looking for in terms of documentation, but there you go.

errant quartz
#

At the same time it can’t be seen as ‘filler content’ for the roadmap

vernal flare
#

I'd also like to know more about asset limitations, performance limits for object count/ memory (dev recommendation for a threshold), file structures (exp.: .tscn, .json exports explained, example scripts, object scaling rules, terrain and geometry rules (what is editable, and isn't), interactable (ziplines, ladders, etc.)

And if possible, make a table for asset names to be quickly looked up (thumbnails would be an amazing bonus, since the ones in Godot are inaccurate/unviewable sometimes)

summer notch
lofty cradle
unkempt prawn
polar drum
#

Good evening, I would like to be able to create a simple and easily modifiable gungame experience in terms of weapon list for different sessions. I would also like an option to easily switch teams on the portal servers I host. Thank you.

old fox
# summer notch https://www.ea.com/games/battlefield/battlefield-6/onboarding-hub/bf6-portal-hub...

so-so. A walkthrough guide (video or text with screenshots) to show a player how to get started with the Portal Builder would be very welcome, as none of those articles really do that. I'm not trying to be mean, but those three articles are written by someone who is either tech-savvy or knows the Portal Builder very well and doesn't feel the need to explain how the builder actually works, as they are expecting the players to have the same amount of knowledge about the builder.

I can't recall it now, but for example, I remember in the Portal Builder that some values for the modifiers are not explained accordingly, and it is hard to understand how much they might impact the experience. In such case, the user will either need to save the experience and test it by themselves, or they might abandon the idea to build an experience because of the poor guidance.

When a player creates a custom experience, there are a lot of toggles and sliders (e.g. vehicle damage, soldier damage, item restrictions and so on). Some of them are easy to understand what they do, but some of them are not, yet they have poor descriptions which will only confuse the user more. Think of it like an article that explains to a five-year-old how to create a custom experience in Portal and what each toggle/slider does in the builder.

I would create short articles for each category in the builder to explain each modifier and guide the user through it (e.g. Map Rotation, Teams, Vehicles, Weapons etc.)

sinful quail
errant quartz
#

Can I ask a silly question, when you enable ‘Night ops’ in portal, the maps dark but you don’t get night vision goggles. What gives?

solar bronze
#

portal modes similar to 2042 recreating games like bf3 BC2 and 1942 would be awesome if your not gonna add those maps to the base game

safe timber
#

All of the limited time modes should be available in portal for sure

mild sentinel
#

Fix the portal the way it was at launch. Right now I can’t even play the portal and it won’t allow to host it

unkempt prawn
#

would love to make maps in portal but i do not understand the tec side 🙁

vernal flare
#

Same boat here

cloud burrow
#

@summer notch Please give us screenshot rights in this channel because posting it #screenshots-and-clips message when we have question about godot or scripting we could ez share problem

vernal flare
#

And I have a clear one in mind I want to make

summer notch
#

Right now, screenshot perms scare me xD

cloud burrow
#

need a good discord bot checking each picture before send it.. in 2026 all social network need

normal plume
#

@summer notch could the team add a “liked” and “recently played” tab for portal

inland smelt
#

hm

cloud burrow
normal plume
cloud burrow
#

fe please? 🤣

placid gazelle
normal plume
#

“Recently played”

placid gazelle
summer notch
normal plume
summer notch
summer notch
normal plume
cloud burrow
placid gazelle
#

Officials ways to get XP for custom portal experiences should be documented.

#

Need to know what is allowed and what is not

summer notch
cloud burrow
#

french players told me we don't have basic knowlede to do portals mode but today adding basic programming with visual programmaing is not hard

#

i'm pretty sure i can't teach it in french

summer notch
placid gazelle
#

Main issues with portal in no order:

  1. 30hz servers
  2. No official way to have custom servers granted full xp and progression
  3. No good way to advertise/discover cool experiences. Need a way to build a community.

After that is fixed portal will carry this game so easily

broken dew
placid gazelle
placid gazelle
#

Some partnership program or review board to approve portal xp would be the best solution imo

summer notch
placid gazelle
#

But also that quick start guide:

  1. The less reading the better. Should be like “download the battlefield portal dev kit”
  2. Make sure you have godot engine or whatever else is needed.
  3. Make sure your environment is set up correctly.
  4. Create a project and start building

(I am very adamant about reading fluff paragraphs)

tidal helm
#

We need strikepoint on portal bad!!!

brave cloak
#

Add Smoke grenades to other classes.

cloud burrow
#

You just have to make better your portal website section with all stuff and video, unreal engine and short video on youtube make learning programming more open to ppl take the train

placid gazelle
steady ice
#

Not currently a portal creator but some things I would love to see going forward are:

  1. Prebuilt and beautiful UI for flag captures and other status or metrics. Making creators build this themselves leads to an inconsistent experience between official bf6 multiplayer servers and portal
  2. Improved lighting. The graphics are considerably worse when using assets with baked lighting. It does not look as good compared to official maps in the current rotation
  3. Map texture reworks on Gulf of Lyndon. Several people have pointed out how many textures across the map have poor resolution or spatial placement compared to the actual redsec map
  4. Ability to reshape the terrain a bit would be nice to add hills or trenches. Perhaps procedural terrain generation would help make edits more consistent with the game aesthetic. Idk
  5. Hopefully with the naval war update, we can improve water physics or dynamics on any existing map
cloud burrow
#

@summer notch I LOVE UR NAME !!
in the portal script blocs that i use the help section can't show up sometimes we need to reaload the page but with heavy rules... on my laptop AHAHA i have to wait.. 😭 please fix it and also this section should allow us to drop your examples directly when clicking like while search on the left ❤️

normal plume
#

Currently when browsing for creator-made experiences through the portal browser, it mostly just shows XP farms

summer notch
normal plume
cloud burrow
summer notch
gentle pebble
#

I think you guys are confusing what they asked for. They’re asking for what documentation would be helpful for portal. Not what feedback you have on portal in general.

It would be stuff like “gadot scripting for X assets” or “good guidelines for setting up custom servers.”

normal plume
#

Portal browser could be highlighting amazing experiences but most of them are xp farms

#

Don’t get me wrong it sometimes highlights amazing stuff

#

But most of the time it’s xp farms

#

Any info on this @summer notch ???

steady ice
midnight flicker
#

Bot lobby with half xp no xp farm lobbies

cloud burrow
normal plume
#

I wish someone made a conquest mode with FF with no penalty

normal plume
#

Friendly fire

cloud burrow
#

Oh.. that's why i didn't know this accronym coz i don't so that.. 😜

deep holly
#

"Ignore portal, it's a PR gimmick, you get no XP for anything fun and with very tedious grinding, it's a waste of time".

frosty scroll
#

This is what would make great documentation for the portal:

  1. Complete examples of portal mod that includes a customized map, code and simple step-by-step instructions on how someone can simply upload and run. This is essentially the "hello world" step.

  2. The code included for the above is highly documented. Every single line of code is clearly explained.

  3. A programmer reference that includes all the functions and variables and methods in one place.

  4. Bonus round: include a very brief YouTube video that shows someone how to start from scratch and end up with their custom map and code uploaded and running.

cloud burrow
normal plume
#

Just play the main modes

cloud burrow
#

and the shop in game is totaly creasy, i use only the QBZ weapon I CAN'T find a skin for it.. why bussiness plan are making ez way not ez for players?

rugged turret
cloud burrow
normal plume
cloud burrow
#

i'm portal player since bf 4

steady ice
#

Itd be interesting to explore the possibility of MCP tools so people not familiar with coding or the SDK docs can use coding agents to help build custom and robust experiences using official documentation. I’m def not a supporter of using AI for making official in-game content…but for novices who want to make custom experiences that dont hurt the general experience, could that be viable?

hearty aurora
placid gazelle
steady ice
steady ice
#

I guess lol. Just throwing the idea around

cloud burrow
#

anyone know where is the creator of counter strike mode on bf6? i need to know how to spawn players with no weapons, and make a give weapon ui

astral spoke
#

When that winter event was on recently, I tried playing Portal again... tried... it was just lagging constantly, I was repeatedly reset several meters back, and I kept dying 5-10 seconds later, even though I was already somewhere completely different. What a shame. I was really looking forward to playing winter maps.

placid gazelle
#

If I’m not mistaken the portal editor is in godot engine. So that makes it written in godot script. Theres like a bunch of resources to learn gdscript and I think ChatGPT probably knows it. It’s a pretty popular and supported language

steady ice
cloud burrow
astral spoke
placid gazelle
astral spoke
#

What I'd really like to see in Portal is something like in Battlefield 4: an air vehicle server. Where you can play jet against jet and helicopter against helicopter and get full XP... maybe then I can finally level up the jets.

tropic anchor
#

I have not played with custom scripts on Portal since BF6 release. However, by far the number one thing I that disappointed me was the decision to reject raw JS scripts i.e. scripts with @ts-nocheck. This was not the case at launch but was added about a month in.

This is an incredibly negatively impactful choice because:

  1. It prevents the use of bundlers and minifiers which are an integral tool for any JS developer. JS is TS by definition. All bundlers that I'm familiar with eschew types i.e. transpile TS to JS, not bundle TS to TS.
  2. Because bundlers no longer work, the community can't develop easily-distributable libraries. This is critical to building more complex experiences, saves a lot of time, and produces higher-quality products.

For any actual developers in here that understand the importance of this limitation, please help raise awareness.

cloud burrow
placid gazelle
waxen summit
#

Return full bot servers with full progression for all of us who doesn't want to play pvp.

You promised full progression in official rules servers on launch, which was the biggest reason i bought the game, now keep that promise and let this be a battlefield that can actually last no matter the fluctuating playerbase.

Not everyone wants to play against sweats when you just play a couple of hours a week.
I should decide if i want 1, 4 or 128 players on my server.

The farmers will always find ways to exploit the game don't take that out on the casual playerbase.

The casual breakthrough servers are boring just playing the same map and mode everytime and the sweats use it to matchmake against casuals.

So its a useless mode and all other bot servers never have enough players to start with the minimum players requirement.

tropic anchor
placid gazelle
#

I mean kinda based but lmao what

#

Also why do you need ts-nocheck

#

That just negates part of why typescript exists

tropic anchor
#

It's such a misguided limitation. It fails to prevent abuse of the internal API (there are ways to access it despite type annotation) and massively limits the powerful tools that the entire JS community has built over decades.

Without this limitation, you could install generic tools from NPM, Portal specific libraries from NPM or other sources (think UI libs, common game mode, etc.), and bundle everything together with a bundler like esbuild or Rollup.

tropic anchor
# placid gazelle Also why do you need ts-nocheck

Bundlers eschew types meaning annotations are dropped and raw JS is spat out in a minified bundle (typically a single .js file). This reduces bundle size but also allows you to compress included libs into your single JS file.

placid gazelle
tropic anchor
#

Easily the single most important change they could make. And simlpe to implement. In fact, they added this check after launch. This is why I stopped playing with Portal. Tools I built became unusable.

placid gazelle
#

Yeah it’s weird that they don’t allow that

#

Must be some reason though

#

I haven’t touched portal enough but I’m not sure why you’re bundling though

tropic anchor
fickle dock
#

For Portal outside of Persistent Servers GET BOTS out of the servers. Too many bot run servers for easy XP

cloud burrow
tropic anchor
#

The browser does not support TS (this is changing) which is why a bundler is used. Like a build step in native project to create the bin.

placid gazelle
fickle dock
#

Improve the UI of Portal so we the players can see the difference in the server rule sets.

solar cobalt
#

For the documentation, there is a ton of stuff that isn't mentioned anywhere.

I ran into some odd limitations using some of the commands.
Apparently you cannot teleport a vehicle to a random coordinate but you can have a list of (literally) 1000 coordinates and have the script randomly pick one.

Also, the commands relating to bots are some of the least intuitive I've seen. I don't know whether they just don't work or what but I had so much trouble getting them to use vehicles properly so some sort of guide on that would help a lot.

placid gazelle
#

Personally used to transpile everything to js but stopped because it’s annoying and ts is widely supported now

fickle dock
#

Use BF3-BF1 Server Browser. It is simple and easy. Less friction than the one given right now.

tropic anchor
placid gazelle
#

The internal api shouldn’t be in the sdk anyway

tropic anchor
cloud burrow
fickle dock
placid gazelle
fickle dock
#

It won’t work without that feature

solar crane
#

How to host a server with a map rotation with modified maps and default mix together

cloud burrow
solar crane
cloud burrow
#

are u using the portal website server creation section and created a new one done?

#

are u on the map rotation page?

#

i think we can't if u want verified mode

jaunty fossil
#

Because of the Portal documentation news.
I would love to get small instruction videos. Step by step

leaden temple
#

How about being able to make portal stuff in game and not needing to download an external program on a computer to do literally anything with it

tropic anchor
echo wadi
#

Please allow persistent servers to change game mode/map playlist by human player count. For example, game mode is 16player tdm, when 12 human players are in server, switch next game to 24 player game mode with custom map playlist, when 20 human players join, allow switch to next game mode/size playlist. This will allow servers to fill easier and allow community servers a way to populate at lower numbers.

sonic rock
#

A simple one: Domination as a verified mode

warped heath
placid gazelle
#

Hmmmmm

warped heath
#

Yep, check dist/ folder in any of ypur ts projects. You'll see bunch of .js minified files

#

That's what is exposed by nginx to client browser

placid gazelle
#

Curse you node js

#

That’s why I use bun (all of my code is incompatible with the browser)

mellow chasm
mild cove
#

You guys should make a Lego Ideas page for people to pitch map/mode ideas that are voted for and a dedicated team of community builders who can build it.

mint breach
#

My ideas are:

  • Shanghai Map;
  • Paracel Storm map;
  • huge Levolutions;
  • more Career Maps (they are potential like the 2 last maps);
  • weapons like FN FAL, Beretta M9A4, Groza, Barret M82;
  • improve batery health of drones and bring more equipments for him;
  • Night Maps to use NVA;
  • server with 128 Players;
  • Dynamic Weather and more Visual Effects in the maps
hidden lodge
#

Is portal block code or js

minor star
#

my idea :
put like DMZ but battlefield way with bots

sly creek
#

Bring back full xp, weapon mastery, challenges, and seasonal challenges back to portal for private bot lobbies. It does not have to be full xp and progression make it like where if a challenge is 100 kills it takes 200 to do it in a private portal bot lobby. Just give me the option to play privately with my friends and being able to start the match without needing a certain amount of real players.

analog zodiac
#

If you want portal to have any value whatsoever you have to make it so it's actually possible to find working "experiences"... Just about everything in the listings is always broken or half done or only worked with previous game versions. I don't really know why this has never been addressed.

cloud burrow
pale dragon
#

team death match in portal

cerulean kelp
#

Team switching
FLIR restriction
Sniper limit

If you camp in the main base, you get automatically killed.

versed coral
#

Wishlist:
-Team switch
-Infinite Game time option

barren barn
#

Give us either ways to create terrain or give us some random templates with terrain only. Let us draw roads and make them visible in the editor.
Give us an empty template where we can use all things. We shouldn't be limited to 1000items if we build on an empty template but if we are, we'll still take it as an upgrade.

hazy verge
#

Popular community maps --> public voting --> Dice puts that map in official servers.

latent sonnet
#

We need a platform like BattleLog. It requires the ability to rent a server and have it included in the match search rotation, so that rented servers are always full. Obviously, they must reflect the basic rules of all modes, including Hardcore. You must restore the clans with their various membership tags. Battlefield has always been a point of reference for those who belong to a gaming clan. You must allow server administrators to appoint moderators and enable them to move players from one faction to another, or allow everyone to move from one faction to another. This will help balance the servers if they empty out in one faction.

unreal grotto
#

What would really be nice is giving the hosts more control of their experience. For example: setting other admins, separate crosshair removals from the vehicles and the ground crew, stuff like we was able to control in bf4, bf1 and 2042, instead of giving them the minimal amount of control. Let the creators be true creators of their experiences.

cerulean kelp
#

Everyone wants Battlelog back as a server browser, along with RCON or Procon as admin tools.

cobalt tinsel
#

i don't think we'd get those back on EA servers. If they let us rent a third party server, maybe

cerulean kelp
#

I really value a powerful admin tool with flexible control options. For me, some key features would be:

  • The ability to select or remove specific maps from the rotation without restarting the server
  • Team switching (manual or forced) to help balance matches
  • A way to send clear server-wide messages (pop-ups), so even players who don’t read chat can see important rules or announcements
  • Not only kicking players, but also the option to kill players who are breaking rules (e.g. base camping in main spawn)
  • The ability to assign and manage admin roles (e.g. Leader, Moderator, Member)
  • Reserved slots for community members or admins

What would you guys need?

cobalt tinsel
cerulean kelp
cobalt tinsel
#

If you were to do that in Portal now, you wouldn't get full XP/60hz unfortunately

cerulean kelp
worthy haven
dense panther
cloud burrow
#

Just a joke.. ahahhaa but on server with FF players try to teamkill tank.. i hate doing a man hunt against friendly tank..

#

i can't create a good game mode but if i can add a flag inside the map if player reach the flag's area add a icon upon the player it's that possible?

cerulean kelp
cloud burrow
cerulean kelp
silk tundra
#

Wait, is there still no team switching or balancing on Portal?

cloud burrow
ripe basin
#

did they ever add in portal private bot lobbies to give progress again?

narrow iris
#

No joey

lilac brook
#

Where looking to test server settings. Can you please join our server search for

27/7 Conquest | Semi-Hardcore / Tactical Teamplay | FULL XP

midnight basin
#

Anyone who use Godot, is there a way I can see the texture for the mesh structure?

wheat jay
#

Hello, I'm a bit new to using Godot, but a question here:

The sandbox map, can it accept all assets from each map? Or is it restricted to certain map assets?

cerulean kelp
# wheat jay Hello, I'm a bit new to using Godot, but a question here: The sandbox map, can ...

There is a separate Discord for creators where you can find a lot of help, as well as tips and tricks.

But I think all maps have the same content that can be added. And since the sandbox is meant for building completely custom maps, it will probably have the most content available.

Since it’s not officially allowed to post Discord links, check your inbox. I think you’ll find everything there—tips and tricks for the Portal tool.

iron cosmos
# cloud burrow there is switchteam with interact point but balancing idk

Team balancing is 100% a thing - I do it in Lyndon’s wakes script

At the beginning of every game the players get even dispersed

Pros - clean split at game start

Con - sometimes players get split due to squad function still being broken

I would have a semi strict rule that has a +/- 2 threshold to allow squads not to be split

humble pilot
iron cosmos
real torrent
#

im confused so on the roadmap it says custom lobbies but isnt that what portal already is?

sturdy jetty
#

Is there a way to fix not being able to join any portal servers, it loads all the way through then it kicks me back to the main menu

silk tundra
#

Ohh that bug is still in the game

silk tundra
#

Is there still a bug where if you disable crosshair in the Builder Tool that disables the targeting hud in vehicles?

queen seal
#

Anybody down for some strike point

silk tundra
#

Lol I've just been repeatedly teamkilled on my own server because I didn't set up the HP so that the M44 one-taps

#

What's wrong with BF6 players nowadays?

umbral nexus
#

where do i share battlefield 6 portal servers? I made a hardcore server on battlefield 6 that is a persistent server and I am looking for more players.

hidden cape
#

Hello Everyone, I am new here. I am looking to create a custom mode in the Portal where I have a freecam, no gameplay or bots. Just a freecam mode so that I can explore the Fort Lyndon map areas.
Can anyone help me with this?

umbral nexus
#

I have a new hardcore portal experience on battlefield 6 that id like players to try. Experience name is DARKZONE- HARDCORE 24/7

#

DM if you are down to test it out

silk tundra
#

Still curious if there is still a bug where if you disable crosshair in the Builder Tool that disables the targeting hud in vehicles

#

I wish I could just test my server settings on my own

tropic anchor
cerulean kelp
silk tundra
cerulean kelp
#

No, that’s not possible—unless you’re okay with having no crosshair in vehicles either.

#

But it would be nice if Portal allowed separate crosshair settings for weapons and vehicles.

silk tundra
#

I just don't get why anyone would want to disable vehicle crosshairs, since there's no replacement

cerulean kelp
#

For Portal Verified, we would need:

  • Global damage multiplier
  • Headshot damage multiplier
  • Body shot damage multiplier
  • Night vision devices on/off
  • Weapon-specific damage multipliers:
    • Assault rifles
    • SMGs
    • LMGs
    • Bolt-action rifles
    • DMRs
    • Shotguns
    • Sidearms
  • Team switching
  • Crosshair toggle for weapons
  • Crosshair toggle for vehicles
  • Hitmarkers on/off
#

You need all of that to properly fine-tune weapons in Hardcore, so SMGs don’t end up stronger than assault rifles.
It’s about being able to balance weapons for Hardcore through damage values instead of just adjusting overall player health.

umbral nexus
#

I have a portal experience that I am trying to get active on Battlefield 6. I was hoping I could possibly get some help filling the lobby with players? The experience code is "zvkwp".

cerulean kelp
#

This could be introduced: when you try to join a Portal server with a high ping, you get an extra prompt asking if you really want to join, along with a warning that your own gameplay may be negatively affected—potentially significantly.

silk tundra
#

Gods, the europe hardcore scene is so upsetting

#

Two conquest servers with players, both have crawl on

#

No escalation servers

cerulean kelp
#

I also have an Escalation server online. It just hasn’t been played yet. If you want, we can quickly try it out.

silk tundra
#

If you do, it's not showing up with my filters set to europe

cerulean kelp
#

Give me a moment, I’ll check.

It’s listed in the Europe region.
But like I said, we haven’t played on it yet today — we’d need to start it together first.

Escalation also takes a while to fill up properly, since the mode isn’t that well known.

cerulean kelp
silk tundra
#

Wait, hang on, there is no Hardcore toggle for the verified Escalation mode??

cerulean kelp
#

He is Full xp an verified

silk tundra
#

So basically how it worked in BC2/BF3/4

cerulean kelp
silk tundra
cerulean kelp
#

Crawling is enabled.

silk tundra
#

EW

#

Not interested :D

cerulean kelp
#

Ok

cerulean kelp
coral mason
silk tundra
# cerulean kelp Since the server isn’t being well received yet, tell me your preferences and I’l...

I usually set mine up like this -
20 players per team;
Friendly fire on;
Squad revive off;
Class-lock weapons on;
Reflect friendly fire damage on;
Reload whole magazines off;
Restrict game feedback on;
Spotting off;
Disable third person view in vehicles on;
Slide off;
Soldier move speed 90%;
Man-down type: downed;
Soldier health regeneration rate 15%;
Soldier max health multiplier 60%;
Vehicle health regeneration off;
Minimap off;
Ping behaviour: ping targets;
Sniper rifles, SVK, mobile cover and drone gun disabled.

cerulean kelp
cerulean kelp
silk tundra
#

I'd love to lower it to 36 players total but that leaves a half-full squad on each side

cerulean kelp
#

Alright, we’ll test it like that tomorrow 👍

#

From our second server, I know that class-locked weapons and 90% movement speed are well received — and no snipers and DMRs 👍

silk tundra
cerulean kelp
silk tundra
#

Yeah

cerulean kelp
frank apex
#

looking for a portal creator for a project. message me for the details

dense panther
cold vector
naive wolf
#

What happened to socom mod?

#

Guys

humble pilot
sonic tide
#

i look for battlefield 5 PC players!!

ocean dust
#

any xp farm?

true whale
#

I have a issue with capture points, have them active in editor and also set them via script but it simply doesnt work. What could I been doing wrong?

#

ID are correct

#

and doing following by script

 mod.EnableGameModeObjective(currentFLAG, true);
        mod.EnableCapturePointDeploying(currentFLAG, true);
        mod.SetCapturePointCapturingTime(currentFLAG, 10);
        mod.SetCapturePointNeutralizationTime(currentFLAG, 10);
        mod.SetMaxCaptureMultiplier(currentFLAG, 1);
#

the flags are also enabled in editor

#

they are inside a sector

humble pilot
#

What's the error/issue you are getting? Also: BF Portal Hub discord is your friend 😉

true whale
#

anyway i think i figured out my issue

#

PolygonVolume height was set to 0

#

gonna test now again

#

yep it was the height

chilly valley
#

Anyone know what the dark mode modifier actually does? It doesn't seem to make any difference when enabled

mellow chasm
iron cosmos
true whale
#

it was issue with volume height

#

i was thinking theres default value

#

but it is 0

iron cosmos
#

Copy that

mint breach
#

My ideas:

  • Shanghai Map;
  • Paracel Storm map;
  • huge Levolutions;
  • more Career Maps (they are potential like the 2 last maps);
  • weapons like FN FAL, Beretta M9A4, Groza, Barret M82;
  • improve batery health of drones and bring more equipments for him;
  • Night Maps to use NVG;
  • server with 128 Players;
  • Dynamic Weather and more Visual Effects in the maps;
  • add 1 more Claymore to Recon;
  • Nerf the slide and jump;
  • more maps to RedSec 🫡
boreal acorn
mint breach
mellow chasm
cerulean kelp
mellow chasm
cerulean kelp
#

If Siege of Cairo becomes 10 times bigger, then 128 players might be interesting for me.

mellow chasm
round sundial
#

question. how to disable the kit drop on death?

finite elm
#

@soft barncan i contact a mod regarding a member in the server?

soft barn
#

I don’t officially work on this server but you can use #how-to-report-and-appeal and I’m sure the mod team will look into it swiftly.

prisma dirge
#

is tehre any way for 2042 portal to allow random map rotation

#

i know persistent server is locked behind a paywall i thnk

cloud burrow
livid cipher
livid cipher
trim goblet
#

Hidden extra map in either S3 or S4?? Thoughts??Who else wants more map features added to RedSec?? Thoughts??

trim goblet
#

How bout this...BF brings out/launchs there own version of DMZ?? Thoughts??

forest venture
exotic nimbus
#

I play mainly BF6 on Portal. Is there a reason you cant balance over to opposit team or manage the balance as an admin?

cerulean kelp
exotic nimbus
cerulean kelp
# exotic nimbus If they (EA) want success again with Battlefield they should just do a remake of...

Well, it’s basically the same engine from back then.

So roughly, the evolution looked like this:

  • Battlefield: Bad Company → Frostbite 1.0
  • Battlefield: Bad Company 2 → Frostbite 1.5
  • Battlefield 3 → Frostbite 2
  • Battlefield 4 → improved Frostbite 3
  • Battlefield 1 → further evolved Frostbite 3
  • Battlefield V → Frostbite with ray tracing upgrades
  • Battlefield 2042 → newer Frostbite version built for 128 players, etc.
  • Battlefield 6 → heavily upgraded Frostbite version again, with a new destruction system, movement system, and more.
#

Before Frostbite, there was the old Refractor Engine:

  • Battlefield 1942
  • Battlefield Vietnam
  • Battlefield 2
  • Battlefield 2142
exotic nimbus
#

Oh.

#

I never played Vietnam. Was that not a DLC to Bad Company 2?

shrewd wave
#

there was another one on the refractor engine

mint breach
#

I think BF6 needs more dynamic weather and the own weather. It seem like BF6 lives only in summer Lol

#

I miss night maps to use NVG. They need to put some night maps from the Career Mode

cobalt tinsel
#

seems like hosting servers is having issues - getting "an undefined error occured" when trying to put a server up

#

DiceOnlineError_InvalidUGCMod

mellow chasm
cobalt tinsel
#

Verified

#

I forgot there was a patch this week. That’s probably it. I’ll try that

fast sundial
#

Does anyone know if the payload portal mode works well? It looks fun and fresh to a battlefield game

mellow chasm
mellow chasm
languid warren
#

How are you? I have a request: why does the game crash every time I play a game?

#

Can anyone help me?

warped heath
#

So, no plans for Portal in s3?

#

@summer notch yo, pickup the phone

kindred agate
#

Please don't ping anybody not active in chat. #rules

mellow chasm
summer notch
cobalt tinsel
#

was it this?

"Added spawn balance mutators to Verified game modes."

#

or is that something separate

mellow chasm
cobalt tinsel
#

don't want to ping Hope again, but can anyone elaborate on that? to me it sounds like settings for adjusting spawn rates and such, not a team balancer

summer notch
# cobalt tinsel was it this? "Added spawn balance mutators to Verified game modes."

We configure each game mode with its own mutator that defines the maximum number of AI bots available for backfilling. This is part of the standard setup when introducing a new mode. Players don’t control the number of bots directly; you would simply enable or disable backfill. When enabled, the system fills with AI up to the limit set by that mode’s spawn-balancing mutator

#

This is not something you will really notice

cobalt tinsel
#

I know I was running into a case where on 64-player Rush we'd only get 12 bots with backfill enabled. seems like this should fix that. I'm all for it!

rugged dove
#

Casual Conquest w/FULL XP & Bots

I have created a server for the casual players out there who want to grind weapon XP without the sweat-lords ruining it. I have tried to emulate that classic Battlefield feel that we all know and love by making a few tweaks.

• Class-locked weapons

• No 3D spotting

• No slide

I am willing to make some more changes based on player feedback if needed.

The experience code is: z8bbs
Search for: Casual Conquest w/Bots // FULL XP

Come and join in the fun!

Please join my current server rather than hosting your own so that we can get the game started (3 more players needed).

trim goblet
#

Thoughts??

tardy cosmos
#

My thoughts. There is only one casual mode in the game and that's breakthrough, some people have been crying out for more casual modes like conquest, rush and domination which some portal creators are catering for. By DMZ you mean extraction shooter, which in fact has bots around POI's, its PVPVE with objective gameplay. By expand Redsec do you mean create an Extraction game mode using Redsec, Map is pretty big when put together. I think we can't spoil it for the casual players, Dice/Portal creators may create a extraction type game mode and as for bugs, all software has bugs that are constantly worked on to be resolved. If you don't report the bugs, they don't get fixed.

sturdy jetty
#

Is anyone else unable to join portal servers with players in them? For me it loads all the way and it kicks me out, tried resetting cache, idk if reinstalling the game will work

minor hollow
#

is there anyway to favorite a server?

cobalt tinsel
#

we are all hoping they add that soon though lol

minor hollow
#

Epic fail ..

silk tundra
rugged turret
#

Embarrassing state that portal is still in

mild sentinel
mellow chasm
mild sentinel
# mellow chasm What do you mean?

I create a server in the portal, the host option it’s disabled. I wish can show it to you but I can’t, because it’s not in my flash drive

mellow chasm
#

Check if you have user created content enabled. Or maybe you want to host custom experience that is not approved yet?

upper swallow
#

Until this past weekend I kept getting an error screen that said undefined error any time I tried hosting a portal server.

#

Yesterday I was finally able to start one though. 64 player Breakthrough server with backfill, and it said full XP. I don't know if that was a bug or if they changed that at some point. Anyway the problem is the match doesn't start unless 4 actual players are on the server. I sat on my server for 2 hours and not a single person joined. Then I looked at the Portal Server browser and selected all maps and regions for Rush/Conquest/Breakthrough, and there were only like 2 servers each with 1 person on them.

cobalt tinsel
#

coming from experience, trying to fill a 64 player server is nearly impossible unless you have a community of 20-30+ players that can join

upper swallow
#

When the game launched, initially my server was either just me on it, or me and 1 or 2 friends. Eventually, since my server was up constantly, people started joining and by the second week it usually had 20 players on it. Then they nuked portal basically and I even refunded the game at that point. I re-bought the game on sale and this is the first time I got portal to work again.

upper swallow
cobalt tinsel
#

we're all hoping for community server support when the browser comes out this year. I think that should change things and potentially make it easier

upper swallow
icy spade
#

Come on dice 1 player limit to start

#

Please

#

I need my bots

#

I’ve been in 2042 portal since lol

mild sentinel
iron cosmos
#

Lyndons wake for spotlight 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏

#

Almost 500 likes on the map with no feature

#

Largest conquest map to hit portal

#

Give us some love ffs

merry yoke
#

Yo guys is there any bot warm up map in Portal you would recommend?

sour atlas
#

Need 3 more players to start full xp game: ZSQ7

tardy cosmos
#

dice, haha!! go on with your bad selves, as we say in the UK. Watching streamers play the new map and they said "this is battlefielding" 🫡 Omg they just said "why does this feeling like I'm playing battlefield years ago" Slam dunk on this one and i haven't played it yet 😂

silk tundra
#

Even Blackwell was playable with those settings and the sniper rifles turned off

cerulean kelp
#

Will Jedi Knights be coming to Battlefield 6 soon? Asking for a friend 👀😂

silk tundra
#

They haven't added Golmud to the portal buider tool >.>

humble pilot
mellow chasm
silk tundra
mellow chasm
silk tundra
#

90 minutes actually

#

It's 10:27 UTC now

mellow chasm
silk tundra
mellow chasm
#

Hm 🤔 Yeah, online shows 10:29

silk tundra
#

11:28 was British Summer Time

mellow chasm
#

So it's actually 10:33 now.

barren junco
#

can anyone see golmud in the portal?

silk tundra
cerulean kelp
mellow chasm
#

11:24 now

cerulean kelp
mellow chasm
barren junco
#

UTC time is diff in USA dependin on summer/winter

silk tundra
#

UTC is always the same

barren junco
#

got a golmud server up Mellonpopr's Fuhouse join us

silk tundra
barren junco
#

cmon guys fire up your game and join even if you aren't going to play gotta get the server up requires 4 minimum help plz, dice has made it hard to fix this issue since 2042 so i gotte beg for help

tardy cosmos
#

@summer notch hi hope, are we getting a seperate download for the object in this update and will it fix the pinwheel in contaminated map?

limpid wedge
#

All maps now have mandatory combat zone restrictions

#

Even u delete asset in GODOT

#

The combat zone still working

#

Can this bug be fixed 👀

rugged dove
#

Hardcore Conquest // Railway to Golmud 24/7 // FULL XP

I have created a custom hardcore server on Railway to Golmud only.

There are bots but they are there to backfill until players join (bots have 100HP which cannot be changed).

The experience code is: zwers

If anyone could join the server so that i could make sure all the settings are correct it would be greatly appreciated.

I hope to see you on the battlefield xD

silk tundra
#

Another players have no hp hardcore

warped heath
#

New patch, huh. Solo start with backfill still not a thing?

bitter flare
#

and no solo queue for redsec either haHAA

warped heath
#

Welp, no reinstall then

summer notch
tardy cosmos
#

I think the pin wheel is map specific or in other words the Comm rose is blank in contaminated.

summer notch
#

Ah, thank you for the details, I will get back to you!

summer notch
# warped heath Welp, no reinstall then

We share updates through our blogs and patch notes about what’s being released. You’ve been joining the chat every few days with a level of negativity and trolling that isn’t helpful or constructive for months. If this continues and you’re unable to contribute in a constructive way, we will remove you from the server.

lethal heron
#

i made a 24/7 Golmud experience and waited for a few hours to see if it would fill but noone joined lol

#

tbh i feel its pointless for me to make a portal experience as each time i wait but noone joined i had more luck with 2042s portal and managed to get a full server back then

rugged turret
#

Did 2042 portal start up with one person?

lethal heron
#

it was just me ya

#

and went afk until ppl joined and eventualy got a full server

rugged turret
#

Yeah they should have kept it like that. Not good for servers to require not 2 not 3 but 4 players lol

lethal heron
#

bro...

mellow chasm
#

4 is nothing. Just invite 3 other players and you are good to go.

summer notch
#

Portal but in yellow

summer notch
tardy cosmos
tawdry vale
#

Sickened the faithwalker lobby has basically vanished in EU can’t find any server and Core is too spongey for me, if anyone finds a populated server again pls lemme know

mellow chasm
tawdry vale
mellow chasm
sturdy jetty
#

I can’t host and join servers at all in portal

#

I have cross play and show player created content in too

lethal heron
#

im trying again to fill up my portal server any advice?

#

its a Gulmud Railway 24/7 server

mild sentinel
rugged turret
#

Yeah see you don't wanna downgrade consumer friendly features like that

dry vector
#

solo/coop mode when

#

bf6 you could start wtih one person at launch, till they removed it

#

I assume because there was basically a server queue and no one could start one

#

not the case anymore unless they have already lowered the number of servers

sturdy jetty
rancid quest
#

is golmud not in portal yet? i can't see it in the map rotation

silk tundra
#

I have a BF3-style hardcore experience up that's Golmud-only

rancid quest
#

i can't see it in the map rotation settings

silk tundra
#

But I can

#

Maybe it's not available for the mode you're using?

#

The above is Conquest

rancid quest
#

it simply isn't there

#

wait where do i set it

silk tundra
#

Literally just the map rotation section in the portal builder tool

#

It's only available in verified mode templates so far, not in the default custom

rancid quest
#

oh

#

oh i see it there thank you

iron cosmos
#

What’s the features map this week?

cloud burrow
#

Add to experiences restriction the ability to remove parachute please

compact sage
#

Please can you make it 2 players 2 start any experience and also make backfill use the total amount of players/bots chosen for the size of the server. We have verified modes with 18 players when 64 was chosen and Im paying for Battlefield PRO, not on

vivid badger
#

Does anyone know if metro is still up please and if it is can i have the code please

bleak marsh
#

are weapon xp lobbies dead still

cloud burrow
#

u also should disable AFK inactivy for host @summer notch

because i'm waiting too many time for players see my map but get kicked off

#

no bots so.. ofc i can't do anything

pseudo sage
#

anyone know if there's a way to switch teams on a portal server that i host?

jade hedge
cloud burrow
#

but first u have to use portalSDK

neat mesa
#

Man, I've rarely played a game like BF 6 where you can't hear a thing about where someone's coming from. Even the old Counter-Strike 1.3 let you hear 100 times better whether the enemy was to the left, right, above, or below. But here in BF, it's really crap!

cloud burrow
# pseudo sage anyone know if there's a way to switch teams on a portal server that i host?

LOL i have to go to - https://discord.com/channels/140933721929940992/258372071086620674 - put screenshots for you: #screenshots-and-clips message - then come back to - https://discord.com/channels/140933721929940992/907670155125989456 - IT'S CRAZY isn't it? @swift blade please let us use screenshot while talking about portal

So @pseudo sage if u know good if u don't use youtube tuto then add interactpoint with ID in your map then with script bloc add the same code i gave u it's will switch the team for the player interacting with this interactpoint

#

New rules > OnPlayerInteract > check which interactpoint is used > if it's for teamswitch the yellow code will do it

mint breach
#

Operation Augur will return. I think they should return with Sabotage Mode and Nightfall too. We don't like this idea about limited event. We had 2 great modes but they taked off. Please, don't do this if the event was sucessfull ! And we miss Night Maps to use NVG and glow stick. We need Night Maps

#

We mess Levolutions too. The last big was in the final campaign 🥲🥲

iron cosmos
mellow chasm
#

It would be nice if we would get Winter toggle for Verified Experiences on Empire map. We got Gas and Night, but snow was forgotten on Empire.

cloud burrow
#

FOR WHEN FULL XP FOR MY PORTAL SERVER?

#

Players don't want to play it why should we work on portal then?

#

i still have @summer notch

summer notch
#

I appreciate the pun

#

Also, for image perms, I will get those sorted for you later today!

cloud burrow
#

I HAVE 780HOURS on BF6 - #screenshots-and-clips message - i don't care about xp for my game.. but i play only my map for players know and discover it but i can't xp my other stuff like little bird.. i realy don't want to farm i only want to play and have fun while playing not work for xp

#

or maybe u can also sell full game xp at lv 500 or 1000 idk like that it will be fast..

dusky lake
#

Join the server in my bio

jolly cypress
#

LF 2 players to kick off a 24/7 HC Golmud Conquest server. Code: zwpbf. Ty!

pearl stratus
#

does anyone host a 24/7 hegental base server?\

cobalt tinsel
#

vertex rush in NA

pearl stratus
cobalt tinsel
real torrent
pearl stratus
real torrent
#

sometime this year

bleak marsh
#

Game desperate needs server browser so we can have servers with explosive bans

pearl stratus
cobalt tinsel
#

i hope we get news on the browser soon

mild sentinel
#

I want the portal to start only one player, not 4 players

mint breach
#

I miss huge levolutions. The last one was Shanghai 2014. We have one but is in career mode

cerulean kelp
#

And it would also be nice if Portal finally had team switching.

A team-based game simply needs team switching so people can play together with their friends/team and also help balance the server when needed.

Having to constantly rejoin and hope to land on the correct side is not really a team-friendly solution, and it’s also not a good way to balance servers properly.

bleak marsh
cobalt tinsel
cerulean kelp
strange parrot
#

PLEASE HELP ME SEED MY SERVER

FULL XP REALISTIC HARDCORE CONQUEST/ MAX TICKETS / ALL
MAPS

FULL XP
CODE: Z3PCC
This is not the official Hardcore.
30% soldiers health, 50% vehicles health ,90% soldiers speed, no slide, 10% soldiers health regeneration, HUD on, spotting on, fast vehicle spawn. See you on the battlefield!

chilly bramble
#

24/7 Golmud Railyway Hardcore Full XP
50% Health, HUD on, Spotting on, 300% Vehicle respawn timer. No health regen for infantry or vehicles
Code:zwtkg

icy spade
#

Where’s my bots dice

#

Solo

cerulean kelp
#

There is base protection to prevent base attacks. The problem is that it often gets abused with AA vehicles.
Couldn’t the base protection be designed so that if you can’t shoot into the base, you also can’t shoot out of the base?

Fair play is so important 🚨

strange parrot
#

PLEASE HELP ME SEED MY SERVER

FULL XP REALISTIC HARDCORE CONQUEST/ MAX TICKETS / ALL
MAPS

FULL XP
CODE: Z3PCC
This is not the official Hardcore.
30% soldiers health, 50% vehicles health ,90% soldiers speed, no slide, 10% soldiers health regeneration, HUD on, spotting on, fast vehicle spawn. See you on the battlefield!

silk tundra
cerulean kelp
silk tundra
#

We would kick or ban people for aggressively pushing into the bases back in bad company 2

cerulean kelp
#

Yeah, but then the admin can’t really play anymore and would only be busy kicking people all the time.

silk tundra
#

Uhh, no? I run a server with no sniper rifles, and I'd routinely kick people for using the Mini Scout back when you couldn't disable it through the portal builder tool. It's rather straightforward and fast.

#

Granted, I mostly play infantry so I can afford to tuck myself away behind cover to open the admin menu

cerulean kelp
#

24/7.
We also run a server, and you barely get to play because you’re constantly busy kicking people.

#

What do you do when you’re not there?

#

The simplest solution would be: if you can’t shoot into the base, then you also shouldn’t be able to shoot out of it — especially with tanks and anti-air vehicles.

mellow chasm
cerulean kelp
eager cobalt
#

good morning

#

I have a question

iron cosmos
tardy cosmos
#

just seen it.

iron cosmos
#

Dang just saw the other wake island remake got featured

#

Congrats on Kurt and the UK boyz

rugged turret
#

Are portal servers ever 60 hz?

mellow chasm
rugged turret
#

Cool couldn't remember thanks

tardy cosmos
silent warren
#

Asking again, can we please have camo load outs for certain maps.

E.g desert camos on soldiers/weapons and vehicle on a desert map.

iron cosmos
#

I got a little excited when you said that but I guess Lyndon isn’t polished enough

#

I did fix recent bugs so EA gives it a larger playtest

tardy cosmos
iron cosmos
#

Maybe soon - we won’t give up

lofty cradle
#

I always try to put my input and criticism for lack of development and support for portal in the surveys .. it just seems to be the least worked on part of Battlefield.. You can't help if they won't provide input on what is going on or what is to come.

We've had so many cool unique made experiences and maps.. which is all going to waste because Portal is so limited to the point where it's not worth putting any effort into it.. I can't quote it directly but when I saw one of the devs saying it's not possible to just turn on 60hz for portal servers is ridiculous.. I've never heard such a bad excuse for how poorly this part of the game is being supported.

Featuring few experiences every couple of months and giving full experience to them is not enough.. Give it to all the experiences of Portal or Portal will be getting the hazard zone treatment from 2042.. Dead on arrival and only bug fixes.

hollow topaz
#

Hey guys, currently hosting a classic conquest server. There are about 6 of us in here, I would love for more people to join and really kick things off!

JIGGYFLY'S CLASSIC CONQUEST | NA | FULL XP | BOTS

Old school Battlefield rules. All maps in rotation. No health or damage values have been adjusted.

  • Class Locked Weapons
  • Squad Leader Only Spawn
  • No Health Regen (Soldier and Vehicle)
  • No 3D Spotting
  • 1st Person Vehicles Only
  • Full Mag Reload

Experience Code: x84n

icy spade
#

Where are my solo bots dice

mellow chasm
icy spade
mellow chasm
upbeat rampart
#

Good Morning, So I created a server but having some issues, the UI Points across the top for conquest just stay gray. While the points will turn Blue or Red when captured. Anyone have an idea of where the setting is to link the UI and the points status? I could use some help.

dire maple
bronze locust
#

Hey, has anyone created a tdm on portal? I created one but I can’t seem to get rid of HQ spawns when using the block method. Any advice on this?

jade hedge
mint breach
#

Please!

  • add FN FAL, Glock G19X, Beretta M9A4; OTs-14 GROZA, Steyr AUG;
  • Shanghai Map;
  • Paracel Storm map;
  • huge Levolutions;
  • more Career Maps (they are potential like the 2 last maps);
  • improve batery health of drones and bring more equipments for him;
  • Night Maps to use NVG;
  • server with 128 Players;
  • Dynamic Weather and more Visual Effects in the maps;
  • add 1 more Claymore to Recon;
  • Nerf the slide and jump;
  • more maps to RedSec 🫡