#PRAGMATA

1 messages Ā· Page 5 of 1

midnight stag
#

Actual UI or the holographic screens in-game?

manic jacinth
#

Some elements

#

Not the main ui but some popups

timid granite
#

they did that by loving the game they create

steel coral
dusk oyster
#

The UI will artifact during quick pans at lower internal framerates without it. I don't really see any downsides to enabling it globally other than a minor increase in memory cost.

#

If the game doesn't have the proper inputs (hudless and ui buffer), it'll just be the same as Preset A

manic jacinth
dusk oyster
#

NVPI, Nvidia App. Same places you would set other DLSS overrides

lethal flame
#

RR off seems palatable now with latest Reno - or am I tripping?

meager walrus
#

Yeah, it's Clauding time

gilded acorn
#

Having a new problem with Display Commander: It disengages the FPS Limiter Preset setting every few minutes and I'm back with stutters with about 25ms latency. Normally the latency is in the 50 range.... I dunno what to do anymore about those stutters. It makes it unplayable for me. Restarting the game solves it and the limiter works again but only for a few minutes.

rustic sail
#

I'd consider the DC support channel, he's been testing with Pragmata.

gilded acorn
gilded acorn
#

Ah lol, didn't know it's on this server. Thx

pallid imp
#

Bro didn’t even bother to remove el famoso — from the description

midnight stag
midnight stag
#

tested this and it does remove the character outline 100% from the screenshots I posted above, but the framerate and framepacing is way worse it also looks a bit softer I think? (might be placebo) but what's not placebo is the dogshit framepacing, it's actually an insane difference 😮 from locked 112 fps to 90-100

finite walrus
unreal slate
#

I saw ppl that were asking about hdr stuff and settings, just use the trueblack setting and apl stabilize to max(if you have that setting ofc), works good for me, anyone else agrees?

near mantle
#

Sucks being stuck on the old frame gen

unreal slate
#

I mean I hope

finite walrus
unreal slate
#

I replayed it so much I cant physically play it anymore

near mantle
finite walrus
#

oh wow, that sucks

unreal slate
#

tho kinda a big backlog...

unreal slate
finite walrus
unreal slate
#

khazan, lies of p, ai limit, idk probably more that I got and forgot about

finite walrus
#

oh khazan exists, redownloading, got stuck and rage uninstalled

near mantle
unreal slate
#

im leaving it for last

finite walrus
#

it's so good though ha

#

i think i'm stuck on an optional mission so i could just quit but stubborn

unreal slate
#

does anyone have the latest streamline

#

Idk where is it on my pc

#

nor do I remember where I got it

near mantle
unreal slate
#

i had no idea its on gh

#

ty

meager walrus
manic jacinth
#

Is there any setting worth lowering to get a few fps? In some areas I“m barely at 60fps with DLSS Performance and FG at 4K (with a 4080)

steep trench
#

if u turn on PT probably no. only radiance cache does significant performance boost for me.

manic jacinth
#

I just set a 45% custom DLSS res to see if it helps (Since I“m at it I“m also gonna try preset E)

frail glen
#

anyone know if pragmata has haptic feedback on the dualsense?

manic jacinth
slow sparrow
#

Anyone that beat the game?

steep trench
steep trench
slow sparrow
steep trench
#

dang i didnt notice how longgigachad i just play 1-2 sector a day and finish itgigachad

upbeat fog
#

is there a way to download not from nexus?

#

like id expect there to be a github release but artifacts dont seem to contain pragmata

frail glen
steep trench
slow sparrow
#

I'm close to finishing the game and didnt encounter any other crashes. Currently 100% in all previous areas and 3*ed all trainings

#

So yeah only sector 2 is unsafe with it turned on

subtle steeple
#

@arctic glen do you use frame limit with adaptive smoothing? or just vrr cap

manic jacinth
#

The ||city ||?

#

Or the ||plants place || (I’m at this one )

arctic glen
#

might want to lower depending on how high your fps goes

slow sparrow
manic jacinth
slow sparrow
slow sparrow
#

And Im trying to 100% as much as I can do on the first run

manic jacinth
#

I’ll turn it on then. I desperately need to get to at least 70fps in the most demanding scenes. 60 with FG it’s just ew

slow sparrow
#

So I can vouche for it

manic jacinth
#

It’s just turning on radiance cache right?

slow sparrow
#

Also tried it up until training number ||27|| no issues

slow sparrow
manic jacinth
subtle steeple
#

240hz monitor tho

arctic glen
#

I would set limit to like 150 then

#

and then adaptive from there

#

rn adaptive only goes down to half of cap at max

manic jacinth
#

Where“s the Ref tweaks file to enable radiance cache? I can“t find it here and its not on U+ either

manic jacinth
#

With the 45% dlss res I’m already at 75fps where previously I was at 60fps with Performance

#

So that’s great

#

And radiance cache got me up to 85 fps in a bridge area I used for testing in area 2 but indeed. I got a crash very soon while standing still lol (I know it crashes here I just wanted to try it)

#

Im also trying E and seems good? Anyone made any comparisons? What looks best here

heady karma
#

pretty much everyone agrees that E looks better in this game, D boils badly and E doesn't have the ghosting downside to anywhere near the same extent as RE9

manic jacinth
#

It does seem to oversharpen stuff tho

#

In a slightly unpleasant way

#

But boiling is worse

heady karma
#

maybe because of the 45% resolution, I don't see any sort of sharpening at Quality

manic jacinth
#

Should be really really similar image quality

#

I did try D at 33% and it didn’t over sharpen

heady karma
#

I mean, RR is basically inventing details so it's just going to do a worse job at a lower internal res, there are definitely differences in reconstruction between D and E

manic jacinth
#

I thought it looked really good tho E. Tested 10 mins in sector 3

#

Crisper in a good way and I didn’t see boiling. But oversharpen at times. No big deal overall and I’m not going under 80fps now vs falling as low as 59fps before lol

#

This game is HEAVY

#

Heavier than cyberpunk even

heady karma
#

definitely not on my end, this is heavier than RE9 but lighter than most pathtracing

manic jacinth
#

For me it runs slightly heavier than Cyberpunk

#

And noticeably heavier than Requiem

#

Requiem lowest I hit was 70s in Raccoon I think, with DLSS perf and no radiance cache

#

Here my lowest is 59 or so with those same settings

#

Cyberpunk I“m usually never under 65, usually on 80s

heady karma
#

what about vanilla CP2077? RE9/Pragmata are the only PT games I can run at 4k Quality and maintain 100+

manic jacinth
heady karma
#

yeah, still can't run 4k Quality in DOOM, Indiana Jones, CP2077 vanilla, RTX remix stuff, AW2, etc

arctic glen
#

yeah this game isnt that heavy even with PT to me

#

get much higher fps than CD Kek

manic jacinth
#

wtf, dunno why it“s so heavy for me then lol

#

Its only in very specific areas tho mind you

#

Mostly im at 80fps or so with DLSS P

arctic glen
#

city is really the only particularly intensive location

manic jacinth
#

But the entrance to sector 3 for example I was at 60, some room further in the sector with a lot of vegetation too

#

And some bridges in the city where you see a lot of stuff dropped into 60 too

arctic glen
#

city I did drop to around 100, maybe 90 sometimes at DLSS quality 5k x 2k

manic jacinth
#

Radiance cache + 45% res and Im not going lower than 80 now tho

#

If I keep the radiance cache I could probably go back up to 50% even, but not sure its worth it since that mere 5% is giving me like 10fps

slow sparrow
#

Pragmata with PT runs better on my 5070 than Requiem

manic jacinth
#

But it has lower lows

manic jacinth
#

Thats why I had to start tweaking shit. I thought it would only be the city but noup

cinder oyster
urban creek
manic jacinth
manic jacinth
#

Which makes sense

#

Still with radiance cache it’s still pretty good. Even without the 45% DLSS

arctic glen
urban creek
#

I had no big issues, just some dips that were lower than compared to the city.

arctic glen
#

this games PT is less intensive than many other games turned up

urban creek
arctic glen
#

I fear bad performance in every game

#

usually get around 50-60 base

urban creek
arctic glen
#

CD is like 40-45

urban creek
arctic glen
#

dlss quality 5k x 2k

urban creek
#

like i said ^^

arctic glen
#

eh

urban creek
#

cranked to max

arctic glen
#

its max is basically low

urban creek
#

so bad optimized you mean ?

arctic glen
#

yeah CD optimization is ass

urban creek
#

i agree, it tanks even the highest hardware

arctic glen
#

I don't usually choose to run at low FPS, just kind of have to in CD for it to look remotely acceptable

urban creek
#

that's ass, i hope they fix some of these issues this week ...

vale verge
#

So when I install reframework, it breaks dlss framegen

#

anyone else have that issue?

cinder oyster
#

No, breaks it how? It just doesn't turn on?

vale verge
#

yea FG just stops working

urban creek
vale verge
#

what the hell

loud hatch
#

Youre using DC to verify? I noticed that sometimes DC says FG is off but my actual present fps is actually doubled from base fps

vale verge
#

hmm yea i was just going by the steam overlay

#

i didnt mess with it too much just noticed it was in the 90s when it was like 150 or so before

loud hatch
#

im tired lol

prisma quest
#

Damn bro, u sweat it out for this one huh lol

#

I finished everything except Lunatic but dont think im trying to replay this one so soon right now. Awesome game though, loved every minute

loud hatch
#

I'll try master simulator and then lets see if i still have energy for lunatic

brisk plaza
#

I wish you could start on Lunatic...

#

Sure you have stuff unlocked from the start the way it is now, but the prices are kinda ridiculous.

urban creek
brisk plaza
#

Too late for that... And having stuff unlocked from the start would ruin it.

urban creek
#

nothing carries over in lunatic, dw

brisk plaza
#

Everything is unlocked in the shop from the start.

#

And you start getting it as you go right away.

#

At this point I kinda wish you could start NG+ on it instead, not sure I'm up for the second run from the scratch.

slow sparrow
latent escarp
#

I just finished the game too, i liked it a lot, it was something new and innovative and it kept me on the edge and very focused in some encounters.

loud hatch
#

so only 1 more achievement. Maybe I'll take a break for 1 or couple of days before

slow sparrow
#

soon all trainings missions done...

frail glen
#

Im still not sure and it kinda bothers me..Rn I have FG on and vsync per game in the driver. Is that better than no vsync and use relimiter with vrr cap+adaptive smoothing?

manic jacinth
#

0 flicker also

finite walrus
frail glen
finite walrus
#

I have vsync on application controlled then off in options

finite walrus
manic jacinth
frail glen
manic jacinth
frail glen
finite walrus
finite walrus
frail glen
finite walrus
#

I've got a more detailed explanation on github

frail glen
manic jacinth
finite walrus
lethal flame
#

Guys I find that Reno peak brightness in Pragmata is way lower than your screen's peak brightness

#

Use Lilium HDR analysis and look at a tone mapping pattern (also from lilium), if you set your peak brightness to match your screen's, it would not reach that actual brightness

#

You have to ctrl click on the peak brightness bar to turn it way up beyond your screen's actual peak brightness, so that the Lilium analysis actually touches your screen's peak brightness

#

For my 4000 nits modded S95F for example, I have to turn peak brightness to 6000-7000 to actually make it hit 4000

#

at the brightest point of course

manic jacinth
#

Huh? You sure about that? I doubt that would happen with a Reno mod

#

Not every bright thing will be peak brightness also

midnight stag
lethal flame
#

Or if there is a sun in the game put that on your screen

manic jacinth
#

You could ping musa about it just in case

#

He probably could confirm it

#

Does it only happen at 4K? Or any value

lethal flame
#

I am only playing in 4K so not sure about other resolutions. Same thing happens with Dragon's Dogma 2.

#

MH Wilds on the other hand does adhere to the peak brightness you enter.

#

Reminds me to try RE9 too

sharp mortar
#

I noticed that for 2500nits peak brightness setting highlights were sitting around 1500nits. But i don’t know ir that is expected or not. I just assumed that these in-game led strips are set to the similar value in terms of absolute brightness

slow sparrow
#

time for the last boss

steep trench
#

why cant they use a better compression for the pre rendered video kekpepehands

#

i mean there are just about less than 5 pre rendered videos in this game, why not just give us some better looking video kekpepehands

midnight stream
#

4k nits mhm. i keep trying to do my best not to start a flame war about oleds. i side by sided .. lets not start a flame war

tight hinge
#

I can't quite put my finger on it but, for me, RenoDX defaults lacks a little bit of punch. Maybe a bit of saturation? Has anybody felt the same, and if so did you manage to tweak it?

#

I hesitate to say "washed out" as it's only a minor grievance...but that kinda thing

tight hinge
#

Great thanks, will do

cyan swift
#

Is anyone else having this bug where if you comeback to the shelter from a mission when you go to the upgrades menu or cabin menu the game starts having these freeze like for 1 or 2 secs similar to when you are maxing out your vram but it only happens in the menu and not when you are in control of Hugh and if you stay on the menu too long the game crashes?

slow sparrow
#

@urban creek how do you like the ending

urban creek
#

16 hours in, act 3 so far close to 4th..

#

Haven't finished it yet.

slow sparrow
#

o

manic jacinth
#

Match sdr preset

tight hinge
#

Cool, I've got 3 things to try then

#

Preset, pre-tonemap curve, eotf emulation

steep trench
#

same only lunatic achievement left, but dont want to play this game in hard mode lol maybe later lol

cyan swift
finite walrus
#

hmmmmmmmm

midnight stag
#

Quick question, is "Noise" some kind of post-processing that the game has on top of film grain? I'm guessing the film grain in Reno is not the game's default but rather perceptual film grain?

dull ivy
#

anyone got some good settings for this game in Renodex?

#

Renodx*

cinder token
misty plaza
#

do i need hdr in game off or on?

urban creek
misty plaza
midnight stag
quaint elbow
#

I’ve only played about an hour of this but tbh I’ve got mixed feelings in the combat loop so far. I don’t hate it but idk, thinkin about refunding and getting later on sale.

#

I didn’t play the demo, was sure I’d gel with it

tight hinge
#

I would say it gets more complex, with more options available and more positional awareness and speed of thought required. But it's largely the same loop

manic jacinth
#

I find the combat so good and innovative

tight hinge
#

So if you're bouncing pretty hard, then yeah, refund.

#

I love it

manic jacinth
#

I need to finish it before being sure but I’m pretty sure this game can become an instant classic. It’s so good and fresh

midnight stag
tight hinge
#

The aesthetic and vibes are a big part of it too. It has me hooked, I wish I had time to play more

manic jacinth
slow sparrow
dusky hound
#

the combat loop is the best thing about this game tbh, it feels so good once you unlock more nodes and hacking abilities coupled with the variety of weapons and tools at your disposal. it feels really satisfying

loud hatch
lethal flame
blissful merlin
#

@midnight stream Isn't that more a TV vs monitor thing? Even the mini LED monitors i look at seem to at best get around 1400 nits

lethal flame
#

There is no flame war ever between TV vs monitor, it is clear as day - TV for brightness and colors, Monitors for refresh rate and PPI.

#

Assuming we are only talking about OLEDs

meager walrus
#

Monitors are just worse TV panels tbh

quaint elbow
lethal flame
obsidian axle
#

and those skills are almost useless with this type of gameplay

meager walrus
lethal flame
#

Astral Chain was ok but it just looked so abysmal on the Switch I had to give up

finite walrus
steep trench
#

freaking nintendo wont let me use my nintendo ticket to redeem rhythm heaven groove because my ticket expire on june and the game release on 2nd julyšŸ’€ i have never tried astral chain should i redeem that insteadšŸ’€

cyan swift
#

I dont know why but the game crashes sometime during the upgrades or cabin stamps menu

lime dirge
tame quail
#

Noise is the build in game shader
Film grain is renodx shader
Probably shouldn't use both at the same time

manic jacinth
#

I reset to a default of 25 and left noise at 100

#

I guess I should probably take the grain out then

tame quail
#

ye the naming is confusing

midnight stag
#

Ok now that makes sense then.
Noise = Game's native film grain or whatever garble noise they added
Film grain = reno's perceptual film grain shader
right?

tame quail
#

Correct

midnight stream
#

No I just really dont like Samsungs. I upgraded 3 times in past 6 years each time to a large 65 flagship oled. 3 times i compared them side by side to lgs. Samsungs OLEDs are .. curious. Colors are fake. Highlights die in seconds. But everyone loves them. I dont get it. 4000 nits? it holds 2500 for a second when g5 holds it permanently

midnight stream
lethal flame
tame quail
#

Ye but what other TV can do 3000 nits yellow?
Checkmate, atheists

lethal flame
#

My S95F does measure at 4200 nits with a Klein 10A though. Not that you would like it I understand

midnight stream
#

Maybe I got a bad panel. Thats insane!

#

it holds it for any time?

lethal flame
#

Not if you max it out at 4200 nits white at a 3% window no

#

But for specular highlights it does hold

midnight stream
#

amazing. mine just didnt. it would spike and die in brightness decay to half in 3-4 seconds when g5 didnt. im starting to think maybe bad unit

lethal flame
tame quail
#

The @nocturne walrus yellow

feral kindle
#

I'm still using LG C3 and I think it's around 800 nits. Same goes with my oled monitor

lethal flame
midnight stag
#

Left side is a screenshot of my HDR recording tonemapped to SDR by Youtube. Right is from a big "playthrough" channel, I'm guessing he's playing and recording in SDR. AFAIK his settings are pretty much the same 4K, PT, all max, RR Quality.
Any idea why mine seems to have more "hair strands"? Hair seems more volumous overall for some reason.
Not complaining, I see it as better, just curious.

lethal flame
#

But the 83ā€ C4 was dimmer than the smaller ones

meager walrus
#

Even the C5 and C6 barely reach 1000

#

it's the G series where it's at

lethal flame
#

@tame quail What yellow?

midnight stag
lime dirge
lethal flame
#

I will just put it out there - G5 is great for mixed use and I prefer it for contents watching, but when it comes to gaming it isn’t even close to the S95F in terms of color volume and specular highlights.

#

I know 4000 nits sounds cringe but you gotta actually see it to believe.

midnight stag
lethal flame
#

What shit tons of issue exactly? You mean DSC at 165Hz? Anything else? I am not defending it but I honestly have yet to see any issue.

#

Its CMS is broken and you have to calibrate colors in service menu that’s the other problem I know.

nocturne walrus
#

3000 nits!!

nocturne walrus
#

koklusz and musa are just coping

#

even lilium is full all in to 10 000 nits

nocturne walrus
#

like thi

lethal flame
#

Or just measure ITP delta E

nocturne walrus
#

modded s95d

#

2900 nits yellow !!!!!!

lethal flame
#

Have you measured the modded S95F?

nocturne walrus
#

i don't havev one

lethal flame
#

We kept ITP delta E <5 that should take care of luminance as well?

nocturne walrus
#

idk bro

#

it's just for checking how bright it gets

lethal flame
#

We couldn’t even get the G5 to achieve that

#

But for some reason within DCI p3 the G5 does look more natural in watching shows

#

EOTF for 4000 nits

lethal flame
timid granite
#

anyone else feel like PT looks like an oil painting and is really blurry in pragmata? when I look at the distant objects in the city area, it looked like RR was getting really confused what to do and it seemed really unstable kekpepehands

lethal flame
midnight stag
midnight stag
frosty gust
nocturne walrus
frosty gust
#

She used to believe in luminance tonemapping too

nocturne walrus
#

10 000 nits

frosty gust
#

Until Troy showed us the light

nocturne walrus
#

well troy can say what he wants I use your mod per channel whatever and I see more details

#

than 1000 nits

#

so it's all that matters

#

hah chekmate @frosty gust

#

the GOAT has answered

frosty gust
#

Trash

#

Lilium confirmed fraud

nocturne walrus
#

report

queen totem
#

And crop out the part where she said, current OLEDs shouldn't go above 1k

#

Cause that beats my 4k nits yellow narrative

nocturne walrus
#

In 8k

tame jewel
fathom latch
#

Im mentally challenged does anyone know why this debug hud wont go away? Pragmata is the only game that it shows up in and I have no idea why 😭

tame jewel
elder pecan
#

If not, get it and set the global hud override to off

fathom latch
fathom latch
fathom latch
autumn echo
charred crypt
#

looks bad in RE9 and Pragmata

manic jacinth
timid granite
#

it reminds me of DLSS1 look which is kinda crazy kekpepehands

manic jacinth
#

Looks amazing to me at 45% res tbh so I don’t know

timid granite
#

yeah I tried dlss perf @ 4k

#

switched to quality and it still looked awful

manic jacinth
#

OH

#

Disable chromatic aberration

timid granite
#

already off

manic jacinth
#

Then no idea

timid granite
#

it's the PT - RR that is the problem

#

just setting RT on has no such problem but a different one which is capcoms denoiser kekpepehands

#

I kinda found a middle ground with some tweaks tho so it's fine I guess

manic jacinth
timid granite
#

yeah I never really use path tracing so this just made me disappointed if more than anything

heady karma
#

RR image quality is always bad in PT, you just have to accept it for all of the other benefits of PT

civic juniper
#

rr4.5 anyday now Clueless

tame jewel
#

Honestly was a bit disappointed by PT in this game, it doesn't look as good as other PT games, for same reason a lot of stuff seems to be excluded from the BVH and many elements have that floaty look, on top of course of the blurriness of RR

tight hinge
#

But yeah, can't wait for better RR

astral blade
#

use output scaling

steep trench
#

unable to tell the difference with output scaling even using A/B screenshot compare Stronge

midnight stag
midnight stag
ivory stirrup
#

based mod lol

#

idk why this looks so funny šŸ˜‚

timid granite
lime dirge
urban creek
#

@slow sparrow Soon mate, soon. I just take my time with it in portions.

steep trench
#

lunatic died from walkers 2 hits Stronge

urban creek
lethal flame
manic jacinth
lethal flame
#

Right now, in terms of mid tone colors only, G5 is better.

#

I never care about banding in the games I play. Only in games with simple texture or in movies would you notice it. Or if you just stare at the sky in an open world game.

manic jacinth
lethal flame
#

I know how cringe Quantum TV is, and he is a Samsung shill, but if you want to know about the problem you can watch his G6 takes.

manic jacinth
#

Don’t know this guy

#

Tbh I only watched AvPasion review on the G6

lethal flame
#

You don't want to know then šŸ˜‚ It's good

manic jacinth
#

And he didn’t point out any flaring negatives

lethal flame
#

Most reviews don't or just mention it in one sentence.

midnight stag
lethal flame
#

I would rate my LG as the best all rounder

#

For specific use I’d rather ask any LLM with specific constraints which should give you a more objective answer than Reddit or YouTube

#

Like ā€œRank the current flagship OLEDs for best vibrancy in hdr gaming with RenoDXā€

#

Or ā€œRank the current flagship OLEDs in terms of color accuracy for movie watching prioritizing creator’s intentā€

cyan swift
lethal flame
#

I would be happy with 2000 nits on that set. Color accuracy is its strongest suit not brightness

cinder oyster
#

@feral kindle Idk what's happening here, but these black blotches on the branches appear when using your mod. This is with PT and all default settings in your mod

#

LOD seems really broken

lucid flume
#

does anyone have the latest version of lazor lua mod? both lite and normal version if possible

midnight stag
#

That is what a couple experienced. Classy did not get perfect black measurement at 0%. To me that is a major issue and I don't see how reviews could rate it highly with that flaw. I was 100% set to get it before that. Now I am leaning back to s90f because at least the 2025 color bug issue can be worked around.

ivory stirrup
# lethal flame Brighter yes. WOLED's white sub pixel seems to be affecting colors in higher bri...

White subpixel is the main problem I have with the lg, but (in assume) it it's not such a deal breaker for the G5 and G6 that perform much better than the older C series I was using. They habe to fix the hgig tho wtf lol. Albeit to be fair, samsung at some point broke it too.

I am staying with 95 series exactly because of the antiglare coating (it is that good), the TV is actually completely usable now besides being in a dark cave. I can open windows and let all the warm sunshine in and enjoy whathever I want (except the most dark games which would suck even more jf you have a glossy, it is now still fine even in such a situation you can still see everything) it just feels nice not having to be stuck in a dark room all the time. The 95H is horrible with that metallc frame tho, I would never buy that, just as I didn't the Philips models with integrated ugly ass unnecessary soundbar you can't remove, just completely failed the target audience that picks a premium TV a lot of them probably have a hifi or their own audio solution, why force an unremovable soundbar... Or that metal frame..

midnight stag
# ivory stirrup White subpixel is the main problem I have with the lg, but (in assume) it it's n...

isn't that the 99H? 95H doesn't have the metallic frame. Also looks like 95H has forced one connect box? at least according to this:

https://www.sammobile.com/news/samsung-s95h-vs-s99h-oled-tv-differences/

Samsung has two flagship OLED TV models—S95H and S99H—on sale in some countries. What are the differences between their design and specs?

#

For example, in the UK, Samsung sells both the S95H and the S99H, while in the US, the S99H is marketed as the S95H.

#

ah

#

why

ivory stirrup
#

Yes my bad, their naming scheme is a bit dumb

#

The metal frame iirc is thankfully not a thing in eu

midnight stag
#

I don't really mind the frame to be honest, if the TV is incredible. But it is yet another crevice / area to accumulate dust >_>'

#

Saw someone on avforums that covered it with some sort of matte black tape and it looked much better lmao

ivory stirrup
#

It reflects light even in a dark room it's awful

ivory stirrup
ivory stirrup
#

He sprayed it? Was it doable with the edges?

midnight stag
#

black tape

ivory stirrup
#

There's gotta be a way to not make it look ghetto

midnight stag
#

Black painters tape

ivory stirrup
#

If you could separate and protect the screen well enough I would consider matte black spray of some kind

midnight stag
#

the question is, what exactly is the difference between (UK naming) S99H and S95H apart from the bezel? It looks exactly the same, unless S95H comes with one connect box mandatory, no onboard ports, thus potentially having issues?

lethal flame
# ivory stirrup White subpixel is the main problem I have with the lg, but (in assume) it it's n...

I find it hilarious whenever LG people rail on the Samsung's matte coating, saying that it will raise black in a bright room, yet in a bright room people are literally looking at their own reflections on an LG, which is like 1000% worse than the raised black on the S95F (if even noticeable in lighted condition). I have to control lighting with thick curtains whenever I do any serious content watching on my 83" G5.

#

But I do feel that G5 offers more natural colors especially in SDR movies.

ivory stirrup
#

Black level is meaningless when a reflection is staring back at you

#

It's a cool thing to see a glossy deep black void but in practice it's not usable

feral kindle
cinder oyster
timid granite
fathom latch
#

Still no idea what triggered it on shrug

lone basin
#

Is it impossible to run reshade without reframework here?

feral kindle
#

@cinder oyster I'm not seeing it

#

Can you hit the default button and redo the setting?

lone basin
#

There are some stutters with fg/reflex and reframework that may not be there without it, but it crashes on startup with reshade if reframe isn't present

cinder oyster
feral kindle
#

Ah, interesting. Maybe I should tell people to hit default button first set up

#

Thanks for letting me know though

cinder oyster
feral kindle
#

I think it's different but it probably does the same thing

arctic glen
feral kindle
#

Ah, okay. I know I had culling angle option for MHWilds

timid granite
urban creek
#

It's weekend time baby .... the good mods start to roll in now

lone basin
#

I haven't been able to properly enjoy the game without these options from the start, ty god

lone basin
#

why only a texture tho, no 3d pubes? bigBrain

urban creek
#

sry, couldn't resist the /s

lucid flume
#

are these 2 settings the same?

stray oxide
lucid flume
#

I see. Thx

stray oxide
#

atleast for me, i only have the top path tracing ones on 5, and the bottom one off, only radiance cache on

lucid flume
#

man radiance cache bring my fpr from 102 to 118. Have to remember for when it crashes

#

and turn it off

#

it's real time right? don't have to restart my game to take effect

stray oxide
#

nope u dont gotta restart

lucid flume
#

that's nice. thank you again

timid granite
#

I knew it kekwwa

lone basin
#

a recent update or?

#

ah AMD only

lucid flume
#

What, no. I have an Nvidia gpu

#

That is lazor lua mod

lone basin
#

oh nvm

#

aah thanks, I'll check it out

lucid flume
#

If you scroll up someone linked it to me here

lone basin
#

game seems visibly more demanding with PT than RE9 was on my 5080 at all times

#

if it does boost averages it would be great

#

what's pissing me off more than that is random stutter that isn't there with RE9

lucid flume
#

Be careful that radiance caching crashes after one boss fight apparently. You need disable it, pass that point and then you can enable it again

lone basin
#

I just passed the second boss, the one after the 6 gates in the NYC area

#

is it a later fight?

steep trench
#

u passed that so u r safe to turn it back on

lone basin
#

nice, gonna try it out asap then

#

it goes into the reframework folder?

#

btw, is the occassional stutter with framegen+reflex+reframe unavoidable?

lone basin
keen sinew
#

just bought the game, newest reno version is from 19 april ?

feral kindle
# timid granite

Yeah, there's a lot of floaty objects including the characters

timid granite
dapper schooner
#

Is E or D the better choice for RR?

arctic glen
midnight stag
#

I thought ok is it because we’re on tge moon?

#

Or is it absolute garbage qa

feral kindle
#

I wonder if it's for gameplay reason. Hard to say lol

fair elk
#

is there anywhere I can find reccommended settings for the different games?

jovial crag
#

hey, I havent been able to follow this channel that much, is there any tweaks recommended to do for this game?

ivory stirrup
#

radiance cache crashes game when you come to a certain bridge early in the game

#

but it gives a good fps boost should keep it on elsewhere

#

culling angle to 1 iirc

#

#1475553827255222486 message

#

maybe even 0

jovial crag
#

i have another question, I havent really used neither NVPI or DLSS swapper
if I wanted to only change the preset with it but use the Nvidia app for other settings, which one is better for that?

ivory stirrup
#

Before you ask PT+RR is mandatory, that's why preset E (gets rid of boiling)

#

You have to use NVPI

#

Make sure you change the right value don't be a noob like I was

jovial crag
#

ahh okay

#

but like I can change preset D to E, then leave it alone and use Nvidia app for other stuff right?

#

or does it conflict with the app?

ivory stirrup
#

There's no option to change RR specific presets in Nvidia app

#

It will default to whathever the game is using in this case D

jovial crag
ivory stirrup
#

Nvidia app cannot interact with RR specific presets, it's only for K/L/M

#

You can force it to whathever you want there it won't matter because once you turn on RR (PT in this game) it takes over priority and swaps to only available model which is D or E

manic jacinth
ivory stirrup
#

the higher the angle the further it reduces reflections visibility

#

it just has no performance impact its so weird why default is so aggressive

jovial crag
keen sinew
#

you all use the Match SDR preset ?

dusk oyster
#

It's the best one.

timid granite
#

RR 4.5 any day now, right? despairge

midnight stag
manic jacinth
weary wren
#

addind dinput8.dll manually or through RHI makes my game not launch, just stuck black screen and reshade menus. Any idaes? Tried older versions dinput8.dll versions too, same thing.

heady karma
manic jacinth
#

Btw, what in the shit LoDs is this

#

(spoiler cause of late game weapons)

#

It was a room full of textures like this lol

#

This game“s textures are truly atrocious at times, way worse than Requiem

timid granite
#

it has options for it

#

see if it changes it

timid granite
manic jacinth
lucid flume
timid granite
lucid flume
#

I'll try it out then

#

do you recommend some must have settings enabled?

timid granite
#

disable culling under RT/PT

#

and turn on radiance caching when using PT

#

you can turn off the film grain too

feral kindle
#

What's your spec vultix?

blissful phoenix
blissful phoenix
timid granite
#

maybe try DLAA with radiance caching on and use FG for higher refresh I guess

frail glen
feral kindle
jovial crag
#

ghosting is pretty bad for me in some cases not sure why, even just Diana walking slowly in the shelter leaves big ghosting artifacts behind her

#

I use FGx2 but still its not this bad in other games

jovial crag
#

What lvl shelter is this

#

Hmm I see

north spade
#

lol

urban creek
frosty gust
#

per channel AP1 / luminance

frosty gust
coral swift
lucid flume
keen sinew
cinder oyster
#

Yes, but I'm using PT so there's only a few settings that do anything

clever steppe
jovial crag
#

I had the same happen to me in those menus, but instead of crashing, it just freezed for 1s every 5 seconds or so, but turning off "Shadow resolution Ultra" fixed that for me, might be a VRAM issue? not sure

toxic badge
cinder oyster
umbral nebula
#

Any1 know of a way to disable the stupid dualsense lightbar?

#

it's like max brightness white for no reason

feral kindle
#

@umbral nebula On steam, go into settings > Controller > Calibration & Advanced Settings > LED Settings

umbral nebula
#

AC shadows had the same issue where default is just max brightness white

feral kindle
#

Oh dang, not sure then lol. I'm still using a ps4 controller

naive quail
#

So I got the Renodx mod to work but reframework takes forever to initialize. The game takes several minutes to start because of this - does anyone know how to solve this?

steep trench
inland glacier
#

Isn’t there a setting for that in the PlayStation Accessories app

umbral nebula
#

there is to dim it, but some games don't care about it for whatever reason

stray oxide
umbral nebula
#

there is and it works

#

tried DSX as well and that didn't work either

steep trench
#

DSX is almost useless imodespairge

midnight stag
cinder oyster
midnight stag
#

On the page there’s a couple of screen comparisons on force pt shadows on and off

#

Pretty big difference on those particular screenshots

cinder oyster
cinder oyster
feral kindle
jovial crag
#

for ppl who beat game with radiance cached enabled, does it crash anywhere else other than 2nd map 2nd section-ish?

rustic sail
#

Only area I avoided with it.

echo flicker
jovial crag
#

and not only ||at the door after the big fight with all the robots, right before the ladder ||, but also when you go left afterwards and up the zipline

#

but if thats the only section that crashes in the whole game then thats all good

rustic lantern
#

Any performance hit?

#

Got a 4090 but planning on using PT and noticed from benchmarks that some of the more open areas can be quite heavy

frail glen
lucid flume
frail glen
lucid flume
urban creek
urban creek
gray fox
gloomy tangle
cinder oyster
arctic glen
#

everything else is for RT

keen sinew
#

why does the game look better when turning off apply pre tone map curve and putting ACES mid gray to 4.8

frosty gust
#

means you like more contrast

keen sinew
#

hmmmmm you dont like more contrast ?

frosty gust
#

no

keen sinew
#

ok maybe turning off apply pre tone map curve adds a litte bit to much contrast. but 4.8 ACES does look better than only match sdr preset

#

nvm match sdr is still best looking. sorry for wasting your time sir

#

i am like a little girl that doesnt know what it wants

astral blade
#

Move aside because true peak has arrived

frosty gust
#

futuristik atmosferini

astral blade
#

He's also made your mods for RE games completely obsolete, sorry to tell you

frosty gust
rustic sail
#

It was a good run Musa.

lone basin
#

Did anything become of this? The huge stutter spikes with FG and reflex are still annoying af

feral kindle
umbral nebula
#

that reshade mod + deepfried reno

#

holyy

#

Musa colab inc

steep trench
#

that looks like ps3 era vaseline

urban creek
fathom latch
#

A lot of people like stuff like that considering how popular shitty reshade mods are on nexus pages of every game kek

#

People just see more color and be like

frigid anvil
#

can anyone tell me what the reframework config for max path tracing is?

#

got new graphics card and want to crank this shit

near mantle
#

#1475553827255222486 message

frigid anvil
#

Does that include JoHien's improvements?

#

or did he just integrate it?

near mantle
#

I’m using both but johien’s mainly focused on rt and raster improvements

#

The lod settings in johiens can still be beneficial for pt tho

cinder oyster
#

This is all you can really improve with PT

#

JoHien's mod

frigid anvil
#

Thanks guys

frigid anvil
#

nvm got it

merry temple
#

where is the actual file at this link?

pallid imp
#

What file?

frosty gust
#

That’s just a pull request

modest sail
near mantle
kindred tiger
#

Is it normal with this game that opening the menus pushes the GPU to full load?

feral kindle
kindred tiger
tardy burrow
#

and laggy when you are in that upgrade screen for some dumb reason

fallow pike
jovial crag
#

it lags even if you hide the video

distant field
#

Should SDR eotf be set to off or 2.2? (Playing HDR peak 10000 qD oled)

fallow pike
#

peak 10000 qd-oled? lol

fallow pike
distant field
#

Yeah default for match HDR is off

fallow pike
# distant field Yeah default for match HDR is off

yeah but you should probably not use the match SDR/HDR buttons unless you want that

as far as I know, clicking match HDR means get me closer to the broken HDR implementation

ideally you probably want to use the defaults (reset all button) and just adjust your peak brightness to your monitors peak brightness and then lower game/UI brightness sliders if you think it's too bright

i guess in the end it's personal preference, but I think the mod author (Musa) intends for you to use the defaults already set by him

gray fox
hardy fossil
#

Juuuuuuust in case someone stumbles upon this Discord/thread, latest ReShade nightly for 6.7.3 does not like Pragmata with RenoDx. If you revert to stable, it works fine. šŸ™‚ I figured that out after lots of trial and error/configuration.

heavy thunder
#

Is anyone else experiencing artifact issues after the latest AMD driver 26.5.1. ? I get small green dots flickering around my screen

wind nebula
#

anyone experience ui flicker with the renodx mod?

#

maybe it's somewhere mentioned here but search function shows nothing

#

nvm i think it's fg, idk why it's on haha - edit: nvm didnt fix anything

toxic badge
#

nah except in loading screens

#

used dlss perf + fg and capped with relimiter

lucid flume
#

no flickering here either. 4k dlss perf + FG x2

sharp mortar
#

Yeaterday i finished this game but something was very broken with prerendered videos, credit roll was periodically freezing for several seconds

toxic badge
#

not sure what caused it

manic jacinth
#

I didn’t have any issues

#

So I’d say drivers or mods

toxic badge
#

apparently thats the fix

merry temple
#

whats the consensus..... path tracing on or off for this game? I hear 'ON' makes the game too bright

civic juniper
#

on always Gigachad

jovial crag
#

yeah PT on no brainer if you can afford the perf. loss

tame jewel
midnight stag
#

launching the game after a fresh win install. very cool, 5090 on latest drivers btw shruggy

tame jewel
manic jacinth
manic jacinth
frosty gust
#

I heard it was better than re9

#

The boiling was really annoying in re9 and I don’t remember being annoyed by it here

jovial crag
#

Yep no boiling for me either on Preset E, but RE9 was atrocious

#

RT culling at 0 made a huge difference too and some other tweaks

feral kindle
#

What Musa said. The only thing that RE9 is quite nice out of the box is all RT shadows and no shadow map fallback. Of course, Pragmata have the option with mods lol

heady karma
#

Re9 had some noisy raster hair shadows blended in and noisy flashlight shadows in multiple areas vanilla so it's definitely not a straight win in that aspect either

hollow nymph
sharp mortar
#

For me personally without knowing implementation details Pragmata PT mode felt very raster heavy

#

There were objects without casting any shadows and specular reflections shining through walls everywhere

tame jewel
manic jacinth
tame jewel
manic jacinth
#

Cause the instability in Requiem ruins all immersion

tame jewel
#

Sure it depends on how much the instabily bothers you, it didn't bother me that much

frosty gust
#

the boiling was really bad in the lab

#

also that part at the very start with the fence

tame jewel
#

I guess I'm not as sensitive to boiling as other people, Pragmata does have boiling too, it also never bothered me

kindred tiger
#

i have a general question: I am on a WOLED (LG G5 TV) and in many games when there is (volumetric) fog or even bright sunrays creating a sort of haze effect that my eyes find really irritating / straining. i did not experience this on my old C9. is this due to the limitation of WOLEDs and the white subpixel combined with high nits? or is it just my eyes that suck šŸ™
in pragmata it is kind of bearable but e.g. nioh3 i had to turn off all the fog bc i was getting headaches

fallow pike
#

I found online that I should disable frame gen for the credits so I did, luckily it saved the game not so far from the credits

#

very impressed by the path tracing and renodx pushing dci-p3 & bt2020 in this game, never saw those colors on my monitor lol

ivory stirrup
#

ah yes, the diagonal lines because of dithering

#

it's probably not it but it reminded me on it, this thing had a lot of issues on release, not sure how it is now

manic jacinth
manic jacinth
#

He’s probably just experiencing what 2.5K nits does to your eyes since the C9 wasn’t as bright. You really can’t use the G5 full power in certain games/room environments cause it’s straining

#

I DIED with 2.5K highlights in Ninja Gaiden 4 for example since it’s so fast paced. Had to turn game brightness considerably down so my eyes didn’t tap out lol

ivory stirrup
#

that game is capped at 1k nits

#

maybe that's why it looked bad if you used anything to deep fry it

#

and I know how 2k+ nits look like i have an S95F, you can certainly use it at "full" power with good hdr like pragmata

manic jacinth
ivory stirrup
# manic jacinth Huh? I used Reno

oh i wasn't aware that game was modded. but it shouldn't be straining, unless it actually looks like autohdr (everything way too bright cursed shading and tonemapping)

#

anyway i don't think they would have to reduce brightness to get rid of "the haze effect" not sure what that could be tbh (sounds like chromatic aberation.. or.. wait..

#

maybe they mean RT boiling???

#

no they say its specific to volumetric fog, had to turn it down in nioh3

#

huh, i have no idea what that could be

feral kindle
#

Do you have a screenshot neo?

ivory stirrup
#

it wasn't my issue #1475553827255222486 message we're trying to puzzle what this is about

#

sounds like posterisation or something, which i remember G5 had issues with on release

#

and you were specifically told you had to use FMM for games

#

idk, there was so much crap with that tv when it came out i just did a big old dodge around it

heavy bronze
#

Do you mean reframework or

#

JoHien’s mods

heady karma
#

raccoon city vanilla is just a complete noisefest in indirectly lit areas with PT

heavy bronze
#

I didn’t find out about JoHiens mods until today

#

Finished with all that boiling

heady karma
#

the very first area with grace also has insane flashlight shadow noise vanilla

hollow nymph
#

Pragmata flashlight looks significantly worse than requiem, almost like its not getting path traced. Also the interaction with transparencys is plain broken, point the flashlight at glas and the glas gets white and you cant look through it anymore.

ivory stirrup
#

the more i read about it the more i believe this tv really is cursed. sorry for anyone that has it and has to suffer all that

manic jacinth
#

At a normal viewing distance of 2m+ for 65inch it’s completely invisible

#

For close viewing QD OLED is probably way superior indeed

manic jacinth
#

I second this a lot tho. TV enthusiast discourse can be so pedantic at times (probably each trying to validate the huge money spent on their particular tv)

ā€œQD OLED is betterā€ ā€œNo WOLED is betterā€ bruh cmon both have strengths and weaknesses but in the high end they are both top notch

kindred tiger
# ivory stirrup https://www.reddit.com/r/RTINGS/comments/1tahcsj/returned_my_g5_and_got_s90f_the...

what @manic jacinth said. all the issues this guy describes in that reddit are there but they are barely visible when using the G5 as a TV not a monitor. if you're looking for a large OLED monitor , do not buy the G5.

anyway, back to my original question: i found out that RenoDX HDR actually makes the problem a lot worse with the fog. it is really hard to desribe but disabling Reno makes the fog less eye-searing on this TV. i will do more testing and fiddle w settings

manic jacinth
kindred tiger
#

well in pragmata (or any RE engine game) there is no "normal" brightness slider in HDR you have to adjust shadows/paper white individually? correct me if i am wrong. or do you mean adjust brightness via Reno menu?

manic jacinth
#

ā€œGame brightnessā€

kindred tiger
#

so drop from 203 or whatever is default

manic jacinth
#

Default should be 203. Try 170 or so and see if it’s less annoying

#

You can safely move between 140-203 range without lessening HDR impact

kindred tiger
#

will do but i have a feeling that it will become hard to make out things in darker scenes?

#

thanks anyway!

manic jacinth
ivory stirrup
kindred tiger
#

no it is the other way around, i was complaining about it being too bright/eye searing šŸ˜„

ivory stirrup
#

if i'm not mistaken G5 has been known to be pretty bad dealing with near blacks (compared to qds) vincent showcased this in his reviews

#

yeah the fog stuff, that's weird, i'm still trying to find out what that actually is

#

and it doesn't get any better changing to perceptual film grain and removing CA?

kindred tiger
#

so far disabling RenoDX helped a lot. will try @manic jacinth workaround

#

its not CA i've disabled all of that including bloom et al for testing

ivory stirrup
#

there's also plenty of other settings in this mod how gamma is handled, but this seems to be a bigger issue that's not just a slight gamma or brightness adjustment

#

and you don't get that when you disable reno that is just completely bonkers to me

#

because the default game is even more aggresively bright in it's hdr from the comparisons i looked at

#

#1475553827255222486 message

manic jacinth
kindred tiger
#

@ivory stirrup as i said this might entirely be a "me-problem" -- i mean the wife confirmed it sort of but she doesnt have a clue anyway šŸ˜„

ivory stirrup
#

yeah why do women always seem to be completely apathetic to tech and even more so things like hi-fi, I've never seen a single one in this space, it's always the guys that go full geek mode for this stuff

#

i could stand around explaining for hours how amazing modern oled tech is and not a single woman would care one jack shit "it's just a tv"

#

That was my experience at least

feral kindle
vale steeple
#

Does Nexus has the latest RenoDX build ?

pale python
#

so should I configure my display with the in game settings and then configure the reno settings on top of it or do I leave in game settings at default

frosty gust
bright pier
#

Only when using ACES tone mapper. In vanilla it doesn't

meager walrus
#

What the hell lol

#

Why would you even sit a meter away from a 65-70"?

#

You don't even get the full display in your FOV

ivory stirrup
#

I agree that sounds dumb and way too close but can't deny G5 has issues which it shouldn't have for a flagship model, specially how broken it was at launch, and not everything is or was fixable

#

He should also have went for the S95F, but matte haters gonna hate. Most owners will agree that the coating is not an issue and a net benefit, it still trumps the G5 in pretty much everything that matters

#

So both sitting too close with the G5 that is known to have visible dithering is a mistake as is going for the 90 instead of 95, but apparently that user is happy now even with a dimmer display because so many other issues bothered him with the G5

midnight stag
midnight stag
ivory stirrup
#

A bright game like borderlands I tend to turn down quite a lot, a dark game with lots of fog like silent hill can be played at 100 and still have a lot of impact when it matters, otherwise the sections with the fog will make the picture too bright in the wrong way. And for pragmata, I actually like it much higher here, closer to 200. It really depends

bright pier
heavy thunder
#

Unfortunately since the aces tone mapper looks so much better to me 🄲

bright pier
#

Btw, my gpu is an AMD 7800xt on the lastest drivers

heavy thunder
#

Yes I’m on a 7900xt myself. Only thing I didn’t try yet is revert to the previous driver to see if that resolves it. But honestly I think I won’t.

heavy thunder
bright pier
heavy thunder
#

I haven’t installed the latest one yet either but will try later : )

bright pier
#

Ok, just installed 26.5.2 and the issue is still there

manic jacinth
heavy thunder
halcyon hatch
#

It's looked good to me leaving it at default

#

203

hard blaze
#

Hi have a question. Pre tone map better on or off ? Hdr mode

frosty gust
#

off is more punchy but I think exposure and contrast look more balanced with it on

ivory stirrup
#

my understanding: on is more closer to sdr (original intent) off is closer to vanilla "here you have your hdr"? but we don't know if it was their intent to make hdr version more over exposed or a mistake?

#

I'm trying to understand this but I'm just too dumb kekpepehands (like, why is this incorrect? what does it mean it's missing?)

#

I fully agree on this about making it more pleasing (easier, natural?) to look at, but i think i can speak for most of us that we actually do enjoy our games being a bit more vibrant/punchy with the highlight exposure

frosty gust
#

In a 2023 presentation on Re engine capcom said they would move to hdr grading and talked about the new post processing pipeline

#

But this game has leftover code from the old post processing pipeline

#

And has been in development for a while

ivory stirrup
#

that would actually make a lot of sense. i sure hope so they move to hdr grading as default, but how can they still not figure out the gamma missmatch? kekwsit

#

just realising that would also "fix" a lot of the console hdr

frosty gust
#

sdr would actually be mismatched then

#

hdr would be what they actually intended while sdr is crushing

hard blaze
#

Game have 2-3 sec freeze or crash when im on unit printer menu .

#

Known issue ?

frosty gust
#

it's from reframework I believe

slate marsh
#

While some men are drowning, others are dying of thirst

Crimson Desert got fifty thousand updates to the point of making RenoDX mod too much effort to maintain and keep up with the patches

Meanwhile Pragmata:

tight hinge
#

I mean, if you get it right first time...

civic juniper
#

gamers when game gets a lot of patches: "why couldn't they finish the game day one"
gamers when a game is finished: "where are the patches"

lucid flume
#

TBH haven't encountered any issue with the game so far

#

And I just got to the last zone

frank jetty
#

The amount of patches in CD is unfortunately disruptive for a single player, it feels like a beta version, I have it paused on backlog until it gets a bit less with reno more stable

Its not a matter of a lot of patches or less, its a matter of stability, the only thing I'd say that CD is not at its best right now its the "displacement" that feels like low graphics, but besides that the game is very stable and very fun to play, I wouldn't mind patches coming in a bigger interval, like other single-players

When a game is buggy enough I just pause it, wait for the fixes and then go back to play and finish, CD is the first time that is the opposite hahaha

ivory stirrup
# frank jetty The amount of patches in CD is unfortunately disruptive for a single player, it ...

Same I paused it too, if you were into additional modding this was probably the worst pain in the ass to manage ever, it was fun to mess around with it for a while but things just kept breaking every patch at some point you have enough.

What's the current state of Reno and the consensus of the modders for that game right now? Iirc its working just missing some extra features that keep breaking?

#

And since it does feel like it's in early access I said well fuck it I'll just wait until it's "fully done" and get back to it then. Why bother managing a collection of mods for basic QoL features that are being added as core features of the game with patches anyway. Just wait

frank jetty
# ivory stirrup Same I paused it too, if you were into additional modding this was probably the ...

From my understanding, they are mods/reno are slowing down, which is okay, because it breaks every week and of course it gets tiring eventually, and its the same, I was using some QoL mods and reno, I know if I play game vanilla I'll be able to just play, but I got an oled monitor and reno really shines with HDR, its almost a matter of being a requirement to have reno in my games hahahah, so for now I'll wait

midnight stag
#

Just got back into gaming after a break, installed Johien's mod (was using Lazorr's script before), using PT Enhanced, plus ticked all fog stuff cause why not lol. But I'm getting very occasional stuttering like every 3 mins or so, just running around the safe hub area, can;t fully remember if this happened before. on latest nvidia drivers also

#

When those stutters happen they’re pretty small tbh but annoying

feral kindle
midnight stag
hollow nymph
vale steeple
#

So what do you prefer, match SDR ?

uneven cave
flint wigeon
#

Hi

I have a very strange problem that I've never encountered before in at least 20 games where I use RenoDX.

The game in question is Pragmatica. As soon as I activate RenoDX, a lot of green pixels appear on the screen—not just one or two, but dozens. Then, as soon as I deactivate RenoDX, all the green pixels disappear.

Does anyone have a solution, please? I'm sure I'm not the only one this has happened to, and it's impossible to play properly like this.

Thanks for your help.

#

I should point out that when I use the shortcut to take a screenshot, the pixels don't appear, so it's impossible to show it to you using that method.

sonic hazel
#

forced nvidia sharpening?

#

might also be bad GPU pepe_hide

urban creek
queen totem
#

That's one of the early signs of GPU dying with those artifacts.

#

But they mentioned that it's only happening with one mod, and not others. And only with RenoDX enabled, and fixed.

#

Apparently AMD related bug?

sonic hazel
#

different stresses

#

could be nan handling if vanilla doesn't have it

queen totem
#

Yeah, I figured but seems more unlikely on that, and more so some addon or software side fucking up.

#

Yeah

#

But seems like AMD issue.

#

I think that's @glad shale as well in that Reno comment? Not sure, might be able to chime in more.

frosty gust
#

If vanilla fixes it then it’s probably something with my code

flint wigeon
#

Anyway, it's nice of you to look into it. Please keep me informed if you ever find a solution. Thank you very much.

midnight stag
frosty gust
#

Guess I forgot to add that to nexus

#

So ya it’s the latest

feral kindle
#

@midnight stag what gpu and what resolution you're playing at?

feral kindle
#

ultra performance upscaling right?

#

Hmm, not encountering stutter but I do know some section will have micro stutter regardless if your mods on or off. Did you already deleted your shader cache? Also, untoggle disable smallobjectsculling just to be on the safe side.

midnight stag
# feral kindle ultra performance upscaling right?

no no, Quality šŸ˜„ Preset E FG2x

This was in a fresh win install, fresh drivers, fresh game install, but changed shader cache size on nvcp after compiling shaders (then rebooted ofc). And I was just running around the safe hub, it was like very far in between, not constant at all.
I did find it odd that first time building shaders was pretty fast (there's no way there were existing ones since fresh install of everything)

feral kindle
#

I believe the game uses an Eco Shader, similar to MHWilds' latest update, where it does a small initial shader compilation at startup so you can get into the game faster, and then continues compiling shaders in the background while you play.

flint wigeon
#

Hi,
I'm just showing you the artifacts that appear when the game is running. However, I don't get any artifacts when I pause or during downloads, and it's definitely not my 7900 XTX. I play RE9 and MH Wilds with RenoDX without any problems. I should mention that I'm using OptiScaler to take advantage of FSR 4.0.2 while waiting for FSR 4.1 to finally be natively supported on July 26th. I just wanted to clarify this. Honestly, I also initially thought my GPU was failing, but no, because this is the only game where I have this problem. It's really strange...

flint wigeon
orchid breach
#

Hi guys. Would you say this is a must play?

bright pier
flint wigeon
bright pier
#

So yeah, it's something with AMD and\or the code of Renodx probably as Musa said earlier

flint wigeon
# bright pier Yup, I have a 7800xt, and another user here with a 7900xt has the same issue as ...

Okay, so it seems to be confirmed that it's probably due to the AMD driver. We're talking about the 7800 XT, 7900 XT, and my 7900 XTX is having the problem... As I said, I usually use Optiscaler for FSR 4.0.2 on almost all my games with RenoDX, including several Capcom titles, and this is the only one that's causing the issue. I assume you're playing the base version. It's a shame, because the difference is really noticeable with RenoDX…

bright pier
#

Btw, to all the guys working on this mods I want to say a big Thank You for your amazing work ā¤ļø

bright pier
flint wigeon
flint wigeon
#

And I'm really looking forward to July 26th to finally have native FSR4.1 on our RDNA3s, it's going to be so much better, even though it's already great with the INT8 version made by a modder...

lucid flume
ivory stirrup
# orchid breach Hi guys. Would you say this is a must play?

I would say it's Stellar Blade tier. It's not like a "must must play!" but it's pretty damn good and doesn't outstay it's welcome. Doesn't take too long to beat and doesn't ask too much out of you, but delivers a lot of good stuff in a digestible package.

Basically there's no bloat, which I like. I'd say this is what I want from a AAA game, not a bloated Ubislop forever game, but a game that knows what it wants to do and show you and does that in a way that respects your time.

frank jetty
#

What works better in Pragmata in your opinion? With path tracing on, max graphics
1440p DLSS quality or DLDSR 2.25x which is 4k with DLSS performance?

cinder oyster
frank jetty