#archived-modded-support

1 messages · Page 1274 of 1

misty thicket
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much appreciated!

split patrol
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I figured it out SDVpufferchickcry xbox game pass really does not make it simple to have mods huh

shell sigil
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**Stardew Valley Expanded: Victor 10 heart event spoilers **
||so in the 10 heart cutscene victor invites you to the summit, when my friend goes up to the summit their game renders the summit black; like the entire background
any ideas?

we have no external mods and have updated all of the core mods
and we have verified the integrity of the game files and changed "Stardew Valley" folder to Read & Write
This is multiplayer and the summit only seems to disappear on their screen

I do think it is something with Json Assets though: as near the summit warp in the SMAPI log reads this:

18:04:31 TRACE Json Assets Big craftables are now (128, 4096)
18:04:31 TRACE SMAPI Json Assets edited TileSheets/Craftables.
18:04:31 TRACE SMAPI Invalidated 1 asset names (TileSheets/Craftables).
Propagated 1 core assets (TileSheets/Craftables).

If anyone could help or point in the right direction that would be very much appreciated
SMAPI log:
https://smapi.io/log/3c79a36f32204214b4807dd99aa7218a

Edit: another thing I should mention is that it freezes their game after they skip the cutscene; Ex. everyone in the town is frozen at whatever time my friend enter/started the cutscene at (updated SMAPI log)
||

late nebula
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Is that a log in which the error occurred?

shell sigil
late nebula
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Hum.. Might need to ping Flashshifter about it.

shell sigil
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just making sure

late nebula
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Yeah

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Like reply to your post and ping Flash asking for help

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It just seems like a very specific bug and I don't see anything that should be causing it in your mod list.

shell sigil
late nebula
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Is the log yours or your friend's?

shell sigil
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my friend's

late nebula
#

Ok

shell sigil
# late nebula Ok

OH, another thing I should mention is that it freezes their game after they skip the cutscene; Ex. everyone in the town is frozen at whatever time my friend enter/started the cutscene at

ruby fable
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If I have a TXML mod do I have to do anything special with it? Or just in the mods folder?

dire fractal
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just put it in mods

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the mod should recognize if you have txml installed, and if you do it'll load

brisk elk
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Is there a trick or extra file/s needed to support HD Portraits, PYTK is still crashing SVE but cannot seem to get the HD Portraits to work with my Portraiture mods

ruby fable
dire fractal
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i'd think so, yeah

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obvious question but, you checked all the dependencies right?

bc if so i cant imagine what else it could be,, probably the mod itself has issues

ruby fable
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Yeah, well, dependencies I know off of a Korean Mod page lol

dire fractal
#

oh 😭

lament prairie
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You need to unzip

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Also you have the wrong CP

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you need 1.19.0 iirc

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.q 5843

devout pumiceBOT
#

[#5843] "If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility. For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link." - @lament prairie (19 Jan 2022 @ 08:40:23 PM UTC)

lament prairie
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You also probably don’t have the dependencies SVE needs

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.q 5810

devout pumiceBOT
lament prairie
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Except that you need the mobile versions of everything

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Yeah mobile modding is a bit harder

trim karma
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is it possible to change sprites with a png?

lament prairie
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!cp

native dragonBOT
lament prairie
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I do not use Android, so I have no idea

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.q 5832

devout pumiceBOT
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[#5832] "YouTube install guides often become outdated and thus are often flat-wrong. We keep the wiki pages up to date, but cannot guarantee the correctness of YouTube videos or other video guides. Thus, we tend to not recommend them." - @gaunt gust (06 Jan 2022 @ 04:33:50 PM UTC)

dire fractal
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there's file managers that let you unzip files in android

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if you click on the .zip, can you see its contents?

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yeah!! exactly

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well, now you can play!
mods just need to be extracted to work

well- if they say they depend on another mod to work, then you need said mods too

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but id recommend opening your game and seeing if it works now o: thats the easiest way to know if they worked

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okay, it should work without problem then! good luck

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well, the file you extracted from isn't deleted automatically. it stays there until you delete the .zip yourself

and yeah, those are files in sve's mod folder- thats normal

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yeah
if it doesnt load right away id recommend waiting a bit
but from the pic you sent i dont see any problems

lament prairie
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those are pc versions

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SAAT is brand new

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you need to get the specific mobile version of SVE

dire fractal
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oh. thats something i wasnt aware of 😭 sorry about that Gummy, i assumed it was the mobile one already

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yeah! the ones that you added

misty thicket
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you add a .. to a mod folder name to disable it, correct?

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hey @worthy moth I have also discovered that your two mods (Better Chests and FuryCore) do something that results in massive lag when items are being picked up from the floor

drifting marsh
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anyone know why my game crashes on launch with smapi? got the .net 5 desktop thing

ashen elbow
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im having some issues with better chests

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the chests won't expand, and rows of items disappear?

worthy moth
ashen elbow
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but when i had infinite chests, i couldnt put new items in?

worthy moth
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If you change the size back to infinite it’ll be fine again

drifting marsh
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is the main game folder supposed to have 250 dll files, even after a fresh install?

misty thicket
shy orbit
drifting marsh
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@shy orbitok so is smapi just broken currently?

shy orbit
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not to my knowledge

native dragonBOT
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@drifting marsh Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

drifting marsh
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there's no such folder or file

shell frigate
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do pc mods work the same way as mac?

gaunt gust
shell frigate
gaunt gust
drifting marsh
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@gaunt gustSMAPI 3.13.4 from nexus

gaunt gust
#

.q 5809

devout pumiceBOT
gaunt gust
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is smapi on your graphics card

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(step 2 of those instructions)

drifting marsh
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@gaunt gustseems to be working now, thanks!

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weird fix though, the setting in nvidia control panel says it's for 3d games...

shell frigate
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for moddrop users, does having multiple mod loadouts make me fix the config everytime I change loadouts?

remote cedar
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if i have stardew valley expanded but am using a vanilla world, the mine door is gone is there a fix?

ashen elbow
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hm. my inventory is cut off in this shipping bin menu
this wasnt happening earlier

regal charm
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i've been having this issue as well ^

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not sure what causes that

stoic echo
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Ok so i have a weird error

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NPC adventures mod giving odd red errors

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and referring to files that i don't think are even on my computer.

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i know there's a place i should post the errors

shy orbit
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!log you can upload the log here and link it here

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stoic echo
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thank you!!!

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...never mind, now that i am looking at the error log i think i see the error for myself

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and understand where it is coming from. at least one part of it

frail folio
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Howdy! I just installed the necessary files to run the expanded game, but have ran into a few issues. Would anyone be able to take a look at my SMAPI log and help me diagnose the issue?

shy orbit
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are the issues the yellow warnings from content patcher? those you can just ignore i'm pretty sure

frail folio
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Huh. The game was stuttering before crashing for the second time, so I figured something must've been up

shy orbit
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i guess that log is not from the game session it crashed?

frail folio
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It was.

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I was thrown off because there wasn't a red error line

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so figured I'd get another set of eyes on it

shy orbit
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well, the last message is [00:57:35 TRACE Quest Framework] Checking managed quest completions <QuestFramework.Quests.CustomQuest, QuestFramework.Quests.CompletionArgs>. but no idea if it's in anyway related to the crash

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stuttering before a crash could mean the game run out of available memory, but i think that would show on the log too

frail folio
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That's was I figured. Thanks for trying though!

humble plaza
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Hello,can someone help me find tins mod Who's Furniture - Happy New Year Presents at Stardew Valley ? PleaseSDVemoteowo

autumn heron
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hey can someone help me with an sve issue?

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its about one of the dependencies called shop tile framework and the console says it cant load sve because there is more than one of the shop tile framworks downloaded which isnt true bc if it was id see it in my mods folder anyone mind helping?

left steeple
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it shows this every time i go to willy

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

left steeple
robust bison
autumn heron
robust bison
#

ok

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delete the whole mod and reinstall it

autumn heron
#

alright

autumn heron
left steeple
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does anyone know

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how to fix this

autumn heron
robust bison
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just put it in the mods folder

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after deleting the old version

autumn heron
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alright thank you very much

snow fox
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Im having trouble getting the 8th heart event to Sterling for ARV to play. I should meet all the requirements

autumn heron
robust bison
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you can use the same

autumn heron
bitter halo
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Hi I have a question, so on the nexus website, it won't let me download w the "mod manager download" so I did "manual download" instead. But now smapi say it don't recognize it

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bitter halo
sour wren
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In an effort to not use Pytk, any recommended portrait mods that don't require portraiture that also covers SVE?

hazy flame
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I'm installing Stardew Valley on my computer. Please make it free of Stardew Valley on my computer.crying

shy orbit
sour wren
bitter halo
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Oh one sec

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@shy orbit

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is this it

shy orbit
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!xnb

native dragonBOT
hazy flame
regal charm
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..Are you talking about pirating the game?

shy orbit
regal charm
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Or are you just asking for SDV to be free on PC since you bought it on mobile?

shy orbit
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@bitter halo that's for you

bitter halo
hazy flame
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Not piracy..

lavish marlin
rough glade
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yo is it just me or does smapi not work on 32 bit?

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help

robust bison
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SMAPI is not compatible with the legacy branch

rough glade
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that sucks

finite linden
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good morning. New here. 🙂 hiya. I'm an experienced player and user of mods. I have a save that I really hate the farm of. I'd like to use a farm map in this save. I think I remember doing something like this and using Reset Terrain... is this a viable option ?

shy orbit
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yeah, as long as the farm map mod replaces the same farm type you're using (or is new one entirely, in which case you can switch the farm type with smapi commands). buildings, crops etc. will just stay where they are now and will probably need a lot of cleanup

finite linden
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I'm using the beach farm and I hate it lol

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I don't have very many buildings yet and my crops I don't care about. the save is more about storytelling which is why I don't want to start over

shy orbit
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hm, not sure how you switch from the beach farm to other farm types (i guess the farm map mods that replace the beach farm have similar features to it)

finite linden
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right

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I suppose I could backup my save and try it with a new map, and somewhere in the code I can change the vanilla farm type anyway I think

kindred axle
shy orbit
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yeah, some farm map mods have a config for it even. if they don't they can have other features that rely on you having the intended map though

kindred axle
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somewhere in there theres a text file where the farm has a value from 0 to 5 which are tied to the farm types

kindred axle
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i recommend making a copy incase it goes wrong but im p sure theres a guide if you just google how to change the map

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should be in appdata

wanton bronze
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So I'm using the better junimo huts mod and it was working perfectly, now all of a sudden when I go to collect anything from their hut it dissappears and a small unusable search bar appears in the upper left corner. What should I do?

late nebula
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That is this channel o.o

kindred axle
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oh

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mb

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i thought this was new farmers

hexed pike
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Hi, everybody. A small question about the translation of mods.
Let's say there is a dialog in which the farmer needs to choose three possible answers. But the gender divider ^ doesn't work there.
Is there any other way to choose the gender in the text?

wanton bronze
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Should I try to uninstall and then reinstall?

shy orbit
azure sky
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hewooo what dis

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im stuck in this dialog thing

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1 sec, posting a log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

azure sky
dire fractal
azure sky
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oh okay gotcha!thanks

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will try removing hd portraits for now

analog mantle
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how do i use my moods in stardew walley i dont remember how 😛

late nebula
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!gettingstarted

native dragonBOT
analog mantle
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aa thanks 🙂

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What moods are you gays using?

late nebula
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What interesting typos. SDVpuffersquee

azure sky
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kek im using the tired on a tuesday morning mood

gaunt gust
vapid dew
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does anyone know how i can use mods in legacy?

gaunt gust
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You in effect can't

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.q 5825

devout pumiceBOT
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[#5825] "SMAPI currently does not work with the legacy branch of the game. (See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for details). Please ensure you are not on the legacy branch.

Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "none" under the dropdown.
GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "none" under the Beta channels dropdown.

If Stardew 1.5.5+ does not work on your computer and you would like to use mods, you may have to revert back to 1.5.4. See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for instructions." - @gaunt gust (02 Jan 2022 @ 04:14:41 PM UTC)

solar sand
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guys why when i set my launch options on the stardew properties for smapi and i type the correct one in it says im not? i swear ive tried everything

kindred axle
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i know, i know, out of ram, but can someone tell me how its happening again after i changed nothing since last time

chrome cosmos
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i…havent seen an oom error in so long

gaunt gust
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!oom

native dragonBOT
chrome cosmos
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the only thing you can do is play less in-game days or remove big mods

chrome cosmos
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wayback pelican town and sve are the biggest culprits for that

kindred axle
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yes well i dont know what counts as a big mod aside from the ridgeside, east scarp and sve and i dont feel like removing any of those.

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my game runs sve just fine

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is there something with similar aesthetic to wbpt

gaunt gust
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Did you recently reboot your computer?

kindred axle
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ye

gaunt gust
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Do you have other programs like firefox running?

kindred axle
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none

gaunt gust
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How much ram do you have?

kindred axle
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8gb

gaunt gust
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The game really isn't efficient with ram, and neither are modders

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Like, back in the 4GB cap days I would recommend either ridgeside or sve but not both

kindred axle
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yeah but that's back in the day right

gaunt gust
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You have 8 total

kindred axle
gaunt gust
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2 goes to your OS at minimum

rigid lintel
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Any idea what's wrong with my Json assets?

lament prairie
lament prairie
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Or possibly the wrong version of space core?

gaunt gust
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it's failing in the API proxying stuff

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....why, I have zero clue

rigid lintel
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I know right? I checked a couple things and when I tried to run it again it's fine

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I ran it twice since I asked and had a different error then nothing

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So who knows

summer flame
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Hope I'm asking in the correct channel, can anyone share how long it take for Naver to verify your account?

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It's been a day and no updates... I really wanna see those sdv mods they have :(

upper dew
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hey 👋 , is there anyway i could install the additional requirements to SVE even tho smapi is installed

lament prairie
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I'm not sure what that sentence means, could you explain a bit more?

upper dew
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currently trying to install SVE at the moment & those requirements pretty much road blocked the process even tho i already installed smapi

lament prairie
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@upper dew please do not DM me

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.q 5810

devout pumiceBOT
lament prairie
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You download the additional requirements, unzip, put into mods folder

dire fractal
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Hello! does anyone here have a guide for setting up cafe naver account for mods? I've checked pinned but I found nothing regarding setting up cafe naver account, if anyone could provide me a guide on how to get it started I'll appreciate it! thank you in advance

gaunt gust
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fwiw, the site process requires you to submit a picture ID (although you can black some information out). It's up to you if you're comfortable with that

dire fractal
#

I would do that, they accept passports right?

gaunt gust
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I wouldn't know; I've never tried, mostly because I am not comfortable with uploading my ID, redacted or otherwise

dire fractal
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I'll give it a try, thank you! have a great day buddy

gaunt gust
#

.q 5868

devout pumiceBOT
gaunt gust
#

this is my current wording on a Naver quote

viscid epoch
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Where are the deepwoods located?

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somewhere in the cinder forest?

gaunt gust
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Please see the DeepWoods Nexus page. All of this is explained there

near lodge
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I am trying to download immersive farm 2 and it is having me download 3 separate files that are has been edited since the pack was made. I have them downloaded and they are in my mod drop library but mod drop is telling me they are not there. Anyone else have this issue

gaunt gust
#

.q 5758

devout pumiceBOT
#

[#5758] "Vortex (Nexus) and Mod Drop both are mod managers that can help you keep your mods up to date. Unfortunately, both of them occasionally have issues with Stardew Valley mods, including but not limited to deleting files, mangling configs, and causing opaque errors. You can still use them, but if you run into issues and ask for help troubleshooting, the first piece of advice you’ll get is to stop using the mod manager, because it may obscure the real issue or be the cause of your issue.

If you want to stop using a mod manager, it's pretty easy to mod Stardew Valley manually! Just follow the instructions in this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started" - @lament prairie (14 Nov 2021 @ 07:40:32 PM UTC)

umbral ice
#

Hmm, so I am using Ran's Harvest Goddess mod, but for some reason the portrait and sprite are still the wizard, though he is now called Harvest Goddess

native dragonBOT
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@umbral ice Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

umbral ice
#

ah looks like its a SVE and Ran's compatibility issue

neat plaza
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seems so yep

keen schooner
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Hi y'all, I'm a brand new discord member who joined because I think you can probably help me...

I'm running SMAPI and I'm using just one mod to change portraits. It's been working perfectly with no issue until now, but all of a sudden every time I open it it just says "App can't run on PC." I tried making an administrator account, I tried deactivating SmartScan, I checked that SMAPI was up to date... what's going on?

rare quest
umbral ice
#

ah darn

devout pumiceBOT
split patrol
keen schooner
#

PS D:\SteamLibrary\steamapps\common\Stardew Valley> .\StardewModdingAPI.exe
Program 'StardewModdingAPI.exe' failed to run: The specified executable is not a valid application for this OS
platform.At line:1 char:1

  • .\StardewModdingAPI.exe

At line:1 char:1

  • .\StardewModdingAPI.exe
  •   + CategoryInfo          : ResourceUnavailable: (:) [], ApplicationFailedException
      + FullyQualifiedErrorId : NativeCommandFailed
keen schooner
#

Uh, I'm using whatever the most up to date Windows is because I just ran a check

umbral ice
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being up to date does not preclude using windows 7

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is it an older PC?

keen schooner
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It's brand new

gaunt gust
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this is wayyyy above my pay grade, and Pathos is on vacation

keen schooner
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I'm really frustrated especially since it was working perfectly for a while and then unexpectedly decided "nope"

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oof ok I guess I'll just give up on mods for now until pathos comes back

gaunt gust
keen schooner
#

ok

vital hare
#

Can someone link the mods reccomendation page?

gaunt gust
#

!modrecs

native dragonBOT
gaunt gust
vital hare
#

Ty.

gaunt gust
terse totem
#

Hlw

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How do i add mods plz tell

gaunt gust
native dragonBOT
terse totem
#

Is there any helper mod?

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That make a npc farm for us?

terse totem
cunning vine
#

anyone know of a mod that will let me remove trees that i can't interact with?

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the kind that are already in maps, reset terrain features doesn't seem to affect them

gaunt gust
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(vortex should now install SMAPI 3.13.0+)

burnt coral
#

when i try to launch StardewAPI it says "Unhandled exception. System.TypeLoadException: Could not load type 'System.BadImageFormatException' from assembly 'System.Runtime, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.
at StardewModdingAPI.Program.Main(String[] args)"

and then quits. any help? thx! :)

upper ember
devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

burnt coral
vital hare
#

I need a tree texturepack

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quick

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one that just changes trees and trees only

cyan mortar
#

Just to make sure I'm installing a mod correctly - it's a BFAV dependant mod (alpacas), I can't check cuz at work atm but I think it had json and CC in the unzipped file, in addition to the main mod file. When this is the case, I don't have to move files to SDV's various data folders and am good to just have all of these files in the mod folder right?

burnt coral
# gaunt gust .q 5828

im still not understanding, im sorry:( i tried running the installer and then relaunched it and still the same error

cyan mortar
#

(Also was there a using mods discussion channel? I'm not seeing it now and I'm not sure if I'm going crazy and imagined it or not)

cyan mortar
#

Ah, ty haha

lament prairie
vital hare
#

ty

late nebula
#

I may just end up here again.

gaunt gust
#

there are also other discords, like Pufferchicks

late nebula
#

Never heard of it

lament prairie
#

It's linked in RSV's server partners

late nebula
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What is it for?

lament prairie
#

The blurb says "Pufferchick Mod Users"

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"Pufferchicks Mod Support is the place to go for using Stardew Valley mods. Get help with installing and troubleshooting mods, share recommendations and post your player diaries!"

cunning vine
#

every day i get up in game and there's an ore node or rock on the same spot, even once i've destroyed it, on my farm map - any idea how i can fix?

lament prairie
#

Do you have a farm map with a quarry?

late nebula
#

Hmm might try it out.

lament prairie
#

That would cause respawning rocks

late nebula
#

Since I have 90% of this server muted SDVpuffereyes

cunning vine
#

I do - is there a way to limit the spawning to the quarry/avoid this spot?

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it's just annoying to destroy the same two rocks every single day

lament prairie
#

Are you using a modded farm map?

lament prairie
#

Saaaaame

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Whole server muted + also some channels muted

cunning vine
#

yeah, hippo's cliffside if it matters

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and same but I have too many servers to keep track of at this point 😅

lament prairie
late nebula
#

I love that we asked for the expansion to the channels so we wouldn't need another server and now I'm hopping into another lol (Sorry will stop being off topic)

lament prairie
#

I'm not sure though, I forget if a quarry is now something you can add as a map/tile property

gaunt gust
#

might also be able to set NoSpawn on the tiles itself

lament prairie
#

I think it's a hard problem—there's a fine line between too much and too little chatter

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And it's also cyclical, too

cunning vine
cunning vine
lament prairie
#

FTM does have a guide on their mod page, I think

cunning vine
#

oooh good to know

#

ty

lament prairie
#

config.json is only something you have if you previously used the mod

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if you didn't, then no worries

upbeat fog
#

ah okay, cool thank you!

burnt coral
lament prairie
#

if it's gotten to a point where you want a full refresh, you can try:
Zip up your mods folder and save it somewhere
Back up your save files somewhere
Uninstall SMAPI (may be optional)
Uninstall SDV
Reinstall SDV
Reinstall SMAPI
Put your mods folder back

burnt coral
#

WAIT NO I FOUND A BACKUP FOLDER I MADE YES YES YES

burnt coral
cunning vine
#

it doesn't seem like FTM did what I wanted, does anyone know of a mod that will just let me select a tile and say no spawns on that tile itself? I'm not finding much on search

dire fractal
#

i don't know of any, but i think you could use CP to do that?

#

this is the closest i could find in tile properties

edgy orbit
#

Hello all, I have not been playing my game often due to a stutter when playing, but I try and open it once a month to keep my mods updated for if/when I can play again! It has been awhile since my last rounds of updates and I thought I got everything downloaded correctly but when I launch my game I get a message that says SMAPI removed content that was not relevant (or something along those lines) and the farm layout I am using no longer loads (I have SVE and the immersive farm 2 map) I did update that file today as well. Any help or suggestions to fix this issue would be amazing! I am on my lunch break at work so feel free to ping me if needed . (My current SMAPI log for reference https://smapi.io/log/9c6b97df357c49bd8a0c7908d42ff29b )

upper ember
#

SAAT audio and Extra Map Layers ( Or EML )

edgy orbit
gaunt gust
#

- Stardew Valley Expanded - Shop Tile Framework because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Stardew Valley Expanded\[STF] Stardew Valley Expanded, Mods\Stardew Valley Expanded\[TMX] Stardew Valley Expanded.

#

delete the Stardew Valley Expanded folder and do a fresh install

edgy orbit
#

You are a lifesaver, thank you!

delicate ivy
#

can someone help me with this

gaunt gust
#

.q 5825

devout pumiceBOT
#

[#5825] "SMAPI currently does not work with the legacy branch of the game. (See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for details). Please ensure you are not on the legacy branch.

Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "none" under the dropdown.
GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "none" under the Beta channels dropdown.

If Stardew 1.5.5+ does not work on your computer and you would like to use mods, you may have to revert back to 1.5.4. See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_doesn.27t_work_with_compatibility_branch for instructions." - @gaunt gust (02 Jan 2022 @ 04:14:41 PM UTC)

dire fractal
#

does anyone know the mod that made npcs not destroy items?

#

there was one that made it so they walk around items, if theyre in the way of the npc's path
i can't remember the name though

delicate ivy
#

thank you

uneven wave
#

help

#

i literally can't manage to install smapi on ubuntu

#

it needs file path

#

and what i type in doesn't seem to work

dire fractal
#

ctrl+shift+v to paste content in the terminal

uneven wave
#

yeah ik

#

but i can't find the file path that works

gaunt gust
#

you need to give the full path

#

can't use ~

uneven wave
#

that's what i tried

#

idk

#

im new to mods

gaunt gust
#

what is the error message it gives you?

uneven wave
dire fractal
#

wait

gaunt gust
#

so does that directory exist?

dire fractal
#

did you try putting it like '[file directory]' ?
maybe its not recognizing it bc of the space

#

ive had that happen

gaunt gust
#

shouldn't need quotes

uneven wave
#

wdym

dire fractal
#

no?? thats surprising
in that case i dont know what it could be

uneven wave
#

Well there's a space in the folder

gaunt gust
#

does that folder exist?

uneven wave
#

yes

#

for me

late nebula
uneven wave
#

This stuff just dumb

gaunt gust
#

fwiw, steam by default is in my actual home directory

uneven wave
#

I closed and redid the open thing and now it just shows

dire fractal
gaunt gust
#

/home/myusername/.steam/..

uneven wave
#

oh well

gaunt gust
#

yeah, you were missing the username bit

uneven wave
#

issue solved

#

alr thanks u guys

#

there's no way of installing multiple mods at the same time on nexus mod?

#

I really have to download like 10 mods for stardew valley expanded manually?

gaunt gust
#

(yes)

#

(you run linux, you should get used to that)

#

(if you've haven't gotten into a dependency wack-a-mole yet, it's a matter of time)

#

Most of the time apt-get works, but when it doesn't 😛

uneven wave
frail carbon
#

did we get rid of the chat section for using mods? o_o

lavish marlin
#

It knows what it did

frail carbon
#

Ah it's been changed

lapis robin
#

Is anyone one able to help me rn?

#

I guess I'll put it here for anyone who can help me later

dire fractal
#

What's up?

lapis robin
#

I have the yandere sebastian mod and it worked fine until recently. I made a new save as multiplayer (I'm host) and after I got 2 hearts I'm supposed to start get some dialogue but I never got anything

#

I'm already dating him and none of the dialogue shows up

#

I don't get any smapi errors, redownloaded it, and the other characters work too

gaunt gust
native dragonBOT
#

@lapis robin Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis robin
#

ok give me a sec

#

This should be it

#

I don't know if it's important or not but I'm on mac with sdv on steam. I tried doing it on a new single player save but the same issue came up

#

Weirdly enough the dialogue works fine on my oldest save where I'm already married to him

gaunt gust
#

okay, hum

#

you have a lot of mods editing Sebastian's dialogue, they might be stepping over each other

lament prairie
#

It's possible the marriage dialogue is different than non-dating or dating dialogue

#

Being on a Mac shouldn't make a difference in this case

#

Since dialogue mods are all CP mods

winged zealot
#

Iv been trying the play the new Stardew valley expanded and when its in the folder the game just wont open. Though once I remove it will the only mods i have in the folder is expanded grandpas farm and the mods needed to run the mods. any help would be a large amount of chill

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Please use the website

winged zealot
neat plaza
#

yes

gaunt gust
#

Microsoft.Xna.Framework.Audio.NoAudioHardwareException. Hum.....

spare basin
#

Good evening everyone.
Can someone tell me what to give Sam, I don't understand. I play in French and when I do the translation I don't see exactly what I should give to Sam. Thank you for your help 🙂

lament prairie
#

Also, You have an interesting sudio problem

lament prairie
#

If so, which one?

neat plaza
lament prairie
#

Since it's not clear to me whether it's supposed to be a special maple bar

spare basin
gaunt gust
spare basin
spare basin
winged zealot
#

ok I installed it what now?

lament prairie
#

Try relaunching to see if you get the same error?

gaunt gust
winged zealot
#

I haven't tested I try now

#

Nope no sound

gaunt gust
#

can you try uninstalling and reinstalling the game

#

this is actually a game issue, not a SMAPI issue

#

do you have speakers/headphones attached, and does your computer usually have audio fine?

winged zealot
#

yeah I have headphones and this is the first time audio has ever messed up on anything

#

i uninstalled it and reinstalled it and the launched it with no SMAPI and theres still no sound

gaunt gust
#

hum

#

!officialbug

native dragonBOT
#

If you've checked that it's not a mod bug, you can report bugs to the Stardew Valley developers here: https://forums.stardewvalley.net/forums/help-bug-reports.12/ (do a quick search first so you don't report something they're already looking into). Alternatively, you can email support@stardewvalley.net

gaunt gust
#

I think you should report the audio thing as an official bug

#

it's a game-not-handling-your-audio problem

#

and because of that, custom music/saat don't work

lapis robin
lapis robin
lament prairie
#

They only load alphabetically if there are no interdependencies

lapis robin
#

You mean if the yandere depends on another dialogue mod?

#

I take out the other dialogue mods after I test out the marriage dialogue

lapis robin
#

Alright I married him and both the mermaid pendent, bouquet, and marriage dialogue all work

#

So all my other dialogue mods have nothing to do with it right? Or is there something else?

#

There is also added festival dialogue for different heart levels and only the 1-8 hearts work.

#

I really don't know how to fix it

lament prairie
#

If the mod isn't working when it's the only mod you have, then it sounds like the mod might either just be missing dialogue or maybe there's something amiss. You can use a patch summary to see if you may have missed any mods that edit Sebastian's dialogue.

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
finite linden
#

Can I use reshades with mods? or does it have to be vanilla

robust bison
#

yes

true frost
#

I wanna use the content patcher version of the seasonal outfits

#

The folder isn't empty

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

true frost
#

Is that what I do?

lapis robin
#

Is there an easy way or do I just keep adding until I find it?

robust bison
lament prairie
daring talon
#

i need help, where i can get this ones?

lament prairie
#

Farm Type Manager and SAAT are both on Nexus

#

.q 5810

devout pumiceBOT
lapis robin
#

I don't know how to read it so I'll just do the long way

daring talon
#

wait... i had them- gimme a sec

true frost
robust bison
#

can you link the mod?

dire fractal
#

you said youre using the seasonal characters one, right? was there an android version avaiable?

true frost
#

I mean I assumed since SVE worked anything that content patcher can run would work ;^^

lament prairie
#

That is not quite true

true frost
lament prairie
#

Content Patcher has added features over time

#

As well as the game itself

#

Idk about this mod in particular

#

Try an older version

#

.q 5843

devout pumiceBOT
#

[#5843] "If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility. For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link." - @lament prairie (19 Jan 2022 @ 08:40:23 PM UTC)

dire fractal
#

wait

#

i found this in the comments

trim tusk
#

hi! i have any issue coding CustomMusic. i keep getting this error, here's my script and error. hopefully you can help!

[SMAPI] Critical app domain exception: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at /Applications/Stardew Valley.app/Contents/MacOS/Mods/Music/[CM]Animal Crossing/content.json. This doesn't seem to be valid JSON.
Technical details: Unexpected character encountered while parsing value: l. Path 'Music[8].Id', line 55, position 11.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result)
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path)
at CustomMusic.CustomMusicMod.loadContentPacks()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

dire fractal
#

it seems like an issue with the json file

#

wait ill check it

trim tusk
#

okay thank you so much!

true frost
dire fractal
trim tusk
#

THANK UUU

true frost
#

The actual file is just pngs.
I have no clue how others have made this work...

trim tusk
#

i really appreciate this

lament prairie
dire fractal
lament prairie
#

You need to be at the top level of the specific mod

#

That’s where the content.json for that mod is

#

Many mods have content.json, which is what I think your first search is finding

true frost
#

OH!

#

Could one of you edit it? My android refuses

lament prairie
#

Sorry I’m on my phone, which is iOS xD

#

If you have a laptop or desktop it might be easier to do the json editing there

true frost
#

Ope I found an editor app

#

..... it says the json is invalid

lament prairie
#

They might be complaining about comments, which are a nonstandard part of jsons

#

But in SDV modding, comments are totally fine in jsons

#

!json if you’re ever unsure about the json formatting you can use this site to help

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

true frost
#

Okay I found a json editor that worked

finite lake
#

Where is using mod chat???

dire fractal
finite lake
#

Oh yes thank u

true frost
#

It worked! Even gave work outfits! Thanks guys

dire fractal
#

👏 congrats!

true frost
#

(Also thank god it put a shirt back on Alex, I had a bad mod that made him shirtless forever ;-.-

lapis robin
#

Does anyone know how to put a dependency?

dire fractal
dire fractal
lapis robin
#

Thank you and where is it supposed to go in the manifest?

#

I don't even know which one I'm supposed to use either...

dire fractal
#

right below the update keys! like this

#

oh if you need to find the ID for the dependencies you need, you open the mod's manifest
they have something called an UniqueID, which is what you have to put in dependencies

#

for example this is a mod's unique id

lapis robin
#

Okay so I put the dependency on the mod I want to load last and put in the other mods ID into it

dire fractal
#

wait- you mean for a mod you're making, right?

if you mean installing dependencies for a mod you'll play with, just dropping them in the Mods folder works

lapis robin
#

I'm trying to edit a mod so that it'll overwrite the other dialogue mods

dire fractal
#

ohh. yeah, then that should do it

late nebula
#

We call that a "false dependency"

lapis robin
#

Okay once I put them in I'll send it in for confirmation

cyan mortar
#

Typed up a long message, cut it, then copied an image to paste somewhere else and lost the message

#

argh

late nebula
#

rip

dire fractal
#

noooo

cyan mortar
#

Okay asking again because it got drowned in chat earlier. I want to make sure I'm installing mods correctly since it's been a hot minute.

I have a mod that has three [acronym] files in the unzipped folder. [BFAV], [JA], and [PFM], for this example, from the Alpaca mod. Files like this are generally safe to just plop into the SDV mods folder and don't need files manually placed into SDV's various data files correct?

I think I have to place the [BFAV] file's shop image file into Better Farm Animal Variety's assets folder, but other than that I'm good to place and forget, correct?

brazen hawk
#

Any mod that isn't an xnb mod goes into the Mods folder. So yes.
I don't know this BFAV mod specifically, but the two I use, just have to be placed in the Mods folder. So I dunno about that.

dire fractal
#

i use the alpaca mod and no, you just need to drop them in mods folder

#

wait

lapis robin
# dire fractal ohh. yeah, then that should do it

{
"Name": "Yandere Sebastian Dialogue Expansion",
"Author": "Isa",
"Description": "200+ new lines of special yandere dialogue for Sebastian. Includes both pre and post marriage dialogue, festival dialogue, and more!!",
"Version": "2.0.1",
"UniqueID": "Isa.yanderesebastianexpansion",
"ContentPackFor": {
"UniqueID": "Pathoschild.ContentPatcher"
},
"UpdateKeys": [ "Nexus:5064" ],
"Dependencies": [
{
"UniqueID": "mal.SebastionExpansion",
"UniqueID": "gizzymo.canonfriendlyexpansion",
"UniqueID": "linenpants.truelovevalley",
"UniqueID": "claud.SebastianExpanded",
"UniqueID": "kagurahime.nicervillagers",
"UniqueID": "kagurahime.sweettalkingseb",
"UniqueID": "alistairweekend.doki.sebastian",
"IsRequired": true
},
}

#

Is this correct?

dire fractal
cyan mortar
#

so I can leave all three in the same folder INSIDE the mods folder

#

interesting

dire fractal
#

yeah exactly

cyan mortar
#

cool, and yes or no to placing the shop icon in BFAV's assets folder?

dire fractal
#

nope, doesn't need to be done

cyan mortar
#

neato, thanks a bunch

dire fractal
# lapis robin So is it correct or?

everything is good, except the dependencies part would have issues- they should be separated by brackets, like this:

"Dependencies": [
    {
        "UniqueID": "mal.SebastionExpansion",
        "IsRequired": true
    }, 
    {
      "UniqueID": "gizzymo.canonfriendlyexpansion",
      "IsRequired": true
    },
    {
      "UniqueID": "linenpants.truelovevalley",
      "IsRequired": true
    },
  <insert other mod dependencies here>
],
#

otherwise the mod will recognize all IDs as duplicate [because of them being a single..object(?).

separating them like {<dependency stuff here>}, {<dependency stuff 2>} tells the file that theyre all IDs for different stuff

lapis robin
#

"UpdateKeys": [ "Nexus:5064" ],
"Dependencies": [
{
"UniqueID": "mal.SebastionExpansion",
"IsRequired": true
},
{
"UniqueID": "gizzymo.canonfriendlyexpansion",
"IsRequired": true
},
{
"UniqueID": "linenpants.truelovevalley",
"IsRequired": true
},
{
"UniqueID": "claud.SebastianExpanded",
"IsRequired": true
},
{
"UniqueID": "kagurahime.nicervillagers",
"IsRequired": true
},
{
"UniqueID": "kagurahime.sweettalkingseb",
"IsRequired": true
},
{
"UniqueID": "alistairweekend.doki.sebastian",
"IsRequired": true
}
}

#

Like this?

dire fractal
#

yeah! like that

#

wait

lapis robin
#

something up?

dire fractal
#

add a ] before the last }, and then it's a-ok SDVpufferthumbsup

#

other than that its all good!

lapis robin
#

{
"UniqueID": "alistairweekend.doki.sebastian",
"IsRequired": true
}
]}

#

the very last one?

dire fractal
#

yes!

lapis robin
#

Alright! Lemme load it up!

#

Thank you so much

late nebula
#

I would set the IsRequired field to "false" unless those mods are actually required for it to run.

#

How you have it now, you can never get rid of the others without breaking the one.

#

Having it set to "false" will still fix the load order issue though.

lapis robin
#

oh okay I'll do that after I exit

#

Uhh the smapi log says a fatal install and I really hope it's just my computer being crap

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis robin
late nebula
#

Oh, I don't see the error.

lapis robin
#

I'm loading it up again so if it happens I'll just copy the text I saw

#

It loaded fine now so its hopefully just my computer

late nebula
#

It happens sometimes.

lapis robin
#

crap

#

It didn't work

#

I really don't have more time to spare so I'll just set it to false, remove the interfering mods and try again later

karmic chasm
#

Hey so some mods say to delete the whole mod and replace it when updating, is that safe to do SDVpuffereyes

lament prairie
#

Yes (generally)

#

Just don’t forget to put the replacement in

karmic chasm
#

Well yeah

#

I was just worried about losing data

lament prairie
#

Your save data is stored elsewhere

#

!saves

native dragonBOT
cyan mortar
#

Does anyone know which mod places that huge skill window on the left under the smaller one? I remember dealing with this in the past but cannot for the life of me remember which mod it was

#

oh, well I figured out how to turn it off lmao

#

would still like to know, though

lament prairie
#

How’d you turn it off without knowing what it is?

cyan mortar
#

there was a button

#

that I noticed I could click on

lament prairie
#

Ah, interesting. I’m not super familiar with the info-type mods unfortunately

#

Which mods do you have that do that kind of thing?

#

You can use the log checker website to see all your mods

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cyan mortar
#

The only ones I remember installing that add UI things were the normal exp bars mod and I think there were one or two multiplayer things

#

I had this same issue before, some mod adds it along with other stuff, but I don't remember which. But since I can adjust various things about this one like the size and whatnot, I'll just uninstall the exp bars mod

upper ember
#

Get generic mod config menu if you don't already have it, then look around under it, it's the gear button on the main menu, to see if you can find the mod and disable the one you don't like

nimble mica
#

one of my mods is somehow allowing me to buy golden chickens in marnie's shop as if they were any other chicken, which is completely broken since golden chickens are OP and should be locked behind perfection. can someone help me identify which mod is causing it?

lament prairie
#

BFAV

nimble mica
#

is that an intended feature of BFAV? because it seems a little OP and broken

lament prairie
#

BFAV has a few quirks to it

#

I think the author may be partially retired

#

And/or busy with real life things

#

Golden chickens are a 1.5 thing, so it's not terribly surprising some mods interface with them a little interestingly

nimble mica
#

since i don't own any roosters on my current save, could i uninstall BFAV and BFAV roosters without breaking everything?

lament prairie
#

You might risk a Json Shuffle

#

Does roosters add any new items with JA?

nimble mica
#

not sure

#

the mod does require JSON Assets

#

also i did download the unofficial updated version of BFAV so i would've assumed a major bug like this wouldn't exist

lament prairie
#

Unofficial updates are often more like "make this mod stop failing horribly

#

Instead of "now this mod is perfect and bug-free"

#

.q 5859

devout pumiceBOT
#

[#5859] "A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.wiki/wiki/Json_Shuffle

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner." - @lament prairie (06 Feb 2022 @ 09:47:44 PM UTC)

lament prairie
#

^Here's more details on a json shuffle

#

It's not too bad if you don't have many JA objects currently in your inventory/planted in the world

nimble mica
#

JA meaning Json Assets mod?

lament prairie
#

yes

nimble mica
#

what about vanilla weapons modified by SVE's weapon rebalance?

#

bc other than that i don't have any modded items currently

lament prairie
#

If they are vanilla weapons, they should not be JA items, but i don't use SVE

nimble mica
#

...i think i'm gonna risk it. i did a backup of my save just in case, and i'll move bfav and bfav roosters elsewhere instead of just deleting it, so it should be entirely reversible

lament prairie
#

sounds like a plan!

honest galleon
#

hi everyone, hopefully someone here can help me. I’ve tried everything I know how to do and my game still will not run. All of my mods are up to date, but my game won’t load past the home screen. Does anyone know what might the problem be?

native dragonBOT
#

@honest galleon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

honest galleon
astral plover
#

by "home screen" you mean title screen i assume? and did the installation work before?

#

does regular stardew start? u have almost no mods, everything seems up to date and there are no errors SDVpufferthink

honest galleon
#

oh yes sorry, yeah even vanilla it won't run. After the title it will sit on loading until it stops responding

nimble mica
#

so, i checked all my chests and looked at a screenshot of my farm, and theres no evidence of a json shuffle. is there anywhere else i need to look before calling the mod removal a success?

finite lake
upper ember
#

It's in a barn instead of coop, bigger because of that, and lays eggs every day instead of once a week

#

I imagine you can easily buy it from Marnie or another BFAV shop. I personally don't use it, so I don't know where all you can get them beyond those two

finite lake
#

Oh thank you!

upbeat fog
#

my startup in SMAPI is telling me there were 9 skipped mods? including SVE

#

i'm not sure if i'm just missing things cuz there were required mods in the extracted SVE folder, it looks like

upper ember
#

Did you install all of its required mods? It's listed when you go to download it

upbeat fog
#

i guess not

#

i assumed the subfolders in SVE counted lol

lament prairie
#

.q 5810

devout pumiceBOT
upbeat fog
#

thank you!

astral plover
stoic echo
#

wish me luck i just added 20+ new mods in

#

i see now how this addiction gets rolling

#

gonna boot this up and see

#

i backed everything up

honest galleon
#

I'll hop over there then, thank you!

night hound
#

im being told i need to update Yellogs Town Overhaul but i go to the link and there is no update. Is there an unofficial update i cant find or am i missing something? (update) nevermind they moved it to a working Alpha

lost raptor
#

I boot up a file, no problem. I make a new file and skip the intro, and then my game crashes. I'm not sure what to do.

vale vigil
#

Hey, does anyone know of a mod that allows you to sell on festival days or makes the shipping bin an insta sell? My potatoes are set to finish on the day of the egg festival SDVsobastian

vale vigil
dire fractal
lost raptor
#

Okay! Thank you!

golden thorn
#

when i tried to open stardew valley after downloading smapi my game was super zoomed in how do i fix that 💀

late nebula
#

delete your startup preferences

golden thorn
#

Thank you! But where do i find it

dire fractal
#

alternatively id suggest typing debug uiscale 100 into the console

gaunt gust
#

!startupprefs

#

!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

golden thorn
golden thorn
#

After that what do i do?

dawn ore
#

Hey i was wondering if there are mods that could have my friends join my farm eventho im offline? thanks

fathom iron
#

if anyone is using the mod Better Chests, has anyone else had an issue where the game will have errors picking up items into your inventory ?

#

like this

#

one of those things circling around me is supposed to be a carrot 💀

gaunt gust
#

lol

burnt coral
#

any idea why this happens when i try to play w a friend on multiplayer? how do i fix it

gaunt gust
#

would they happen to be sharing the same ID?

native dragonBOT
#

@burnt coral Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dawn ore
#

Hey i have a question

#

What if i made a world for me and my friends to play

#

and when i leave they also leave

#

if there a mod that can have them join anytime they want even if im offline?

worthy moth
late nebula
gaunt gust
#

(note that it can become buggy)

#

(in particular, I have zero clue why it sometimes causes sync issues, and zero idea of how to fix it when that happens)

late nebula
#

I don't know if you can be offline, but it's the only mod that does anything remotely like that.

gaunt gust
#

I believe that mod makes a fake host, effectively

dawn ore
#

How do i download it?

gaunt gust
#

that's always online

dawn ore
#

i cant find it anywere

gaunt gust
native dragonBOT
late nebula
dawn ore
#

thx

gaunt gust
late nebula
#

No problem. My service fee for finding links is $25 though.

golden thorn
chilly scroll
#

is there a way to find out which mod is causing my farmhouse to be super laggy?

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

golden thorn
#

Thank you! Ill check it out hold on

#

Where do i find the StardewModdingAPI.exe?

#

Is it just the application?

dire fractal
#

!smapi

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

chilly scroll
golden thorn
gaunt gust
late nebula
golden thorn
#

okok thank you!

late nebula
#

That will probably eliminate a number of problems.

chilly scroll
#

it was fine tho, it just randomly started being laggy

#

everywhere else runs fine, its just when I enter the farmhouse it drops to like 2 frames

gaunt gust
#

txml spams the log like crazy

golden thorn
#

sorry but where do i find it 😭

golden thorn
#

Thank you!!

golden thorn
vagrant thistle
gaunt gust
gaunt gust
#

.q 5812

devout pumiceBOT
golden thorn
finite lake
#

Anyone knows why I am not allowed to pm?

#

I am logged in actually

gaunt gust
#

probably best to ask on the official nexus discord

#

.q 5853

devout pumiceBOT
#

[#5853] "Hi! You seem to be having an issue with Vortex, which is maintained by Nexus. I'd recommend asking on their official discord, which can be found here https://www.nexusmods.com/discord." - @gaunt gust (02 Feb 2022 @ 08:26:33 PM UTC)

finite lake
#

ok thanks

cold sorrel
#

I just started using AdoptN'Skin, and none of my animals have ID numbers in the console

#

I can randomize skins for categories, but I'd like a very specific skin for my current cat, but she doesn't have an ID

#

And since attempting to reskin the cat (I tried to just use 1 as the ID), I keep getting this message

vagrant thistle
#

The guide told me to rename the actual Stardew valley.exe file and to rename StardewModdingApi.exe to Stardew valley

#

I booted the game from the Xbox app and got this error

#

Actually it won't let me rename Stardew modding API

#

I get this error

weak talon
#

anyone experience something like this before? If any items end up in the red squares they "disappear" when cycling through using tab. I suspect the bigger backpack mod (that added the 4th row) might be doing this but I can't find a bug report that mentions anything like this..

ashen elbow
#

thats better chests

#

there's an option for slot locking

weak talon
#

oh!! how do i fix it? I haven't touched the config files for that mod, can i fix this ingame?

gaunt gust
#

(case and the space matter here)

ashen elbow
vagrant thistle
#

I just put "Stardew Valley"

#

Do I also need to put .exe

#

I assumed I didn't

cold sorrel
gaunt gust
vagrant thistle
#

Idk how do I check

gaunt gust
#

Secondly, paths need to be exact - yes, including the file extension

dire fractal
#

where can I get help with smapi do they have a discord?

ashen elbow
#

its here

#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chilly scroll
gaunt gust
#

Fwiw, txml may cause slowdown in the farmhouse

chilly scroll
#

any fix?

gaunt gust
#

If you're not planning on marrying a specific npc, maybe remove their spouse room, I guess?

chilly scroll
#

I have the polygamy mod so I was planning on marrying everyone

gaunt gust
#

Ohhhh

#

Hum

#

Multiple spouses has been replaced with free love

chilly scroll
#

oh ok

#

would it be safe to replace in the middle of a save?

gaunt gust
#

Should be!

chilly scroll
#

cool will try that then, thanks

dire fractal
#

I made a post here on the community forum, so if I can possibly get a faster answer here I'll put the link here. https://forums.stardewvalley.net/threads/smapi-causing-fps-drops-stuttering-with-no-mods.11138/
It has my PC specs, everything that I've tried to fix the issue, and my log.

#

When you go to the nexus mods smapi posts, there are several people with the same issue that I have all popping up very recently.

gaunt gust
#

.q 5809

devout pumiceBOT
gaunt gust
#

Have you set smapi to your graphics card?

dire fractal
#

You you read my post, It was set to my graphics card on high performance. Please read it

#

It has everything that I've tried in it.

gaunt gust
#

Whitelisted it with your antivirus?

chilly scroll
dire fractal
#

I don't have an active anti virus

#

unless you mean windows security

gaunt gust
#

That is an antivirus

dire fractal
#

I'll try it

gaunt gust
#

Otherwise....might be the gc thing ameise was trying to track down

#

Especially if it's a 2 fps drop

proven flume
#

@hazy leaf hey jus wondering if all your NPCs are SVE compat?

dire fractal
#

I'm willing to do whatever I can to help fix it. Even though It's a constant 2 fps drop, It's stuttering, basically. It causes stuttering during gameplay.

gaunt gust
#

Hum.

dire fractal
#

Many people in the nexus forums of Smapi have the same issue, all popping up recently.

gaunt gust
#

So, I'm not actually well verses enough in NET to understand the issue

dire fractal
#

If you can throw solutions at me to try

#

I'm more than welcome to trying whatever

gaunt gust
#

But my understanding is that the gc isn't being called often enough

#

Ameise was looking into jt

#

....Maybe try autogc

#

But otherwise I have really no ideas

dire fractal
#

Anti virus exlusion is X no result

gaunt gust
#

Hum, okay.

dire fractal
#

let's try autogc

#

didn't work either, same stuttering. I can upload a log here if you want it

gaunt gust
#

Sure, I guess, but this chat moves quickly

#

And this is already far above my pay grade

dire fractal
#

I guess the many of us experiencing this problem will just have to wait on Pathos

gaunt gust
#

Probably

#

....let's try something silly

dire fractal
#

Sure

gaunt gust
#

Set the environment variable DOTNET_gcServer to false

dire fractal
#

Where do I set that? smapi config somewhere?

gaunt gust
#

This would be in PowerShell

dire fractal
#

oh wow

#

Powershell commands? imao

#

were going in deep

gaunt gust
#

One sec, trying to remember windows environment variables

#

Yeah, setting that false might force the program to gc more often

dire fractal
#

how do I set that to false though

gaunt gust
#

...this is when I admit I also know next to nothing about windows

#

(I prefer Linux)

#

Hum. Ideally I would ask for a profile on the GC

#

But I'm not getting a good search result for.instructions on that

dire fractal
#

im looking through this too and

gaunt gust
#

And ideally I'm looking for a setting for a more aggressive GC

dire fractal
#

apparently this +DisableExplicitGC

#

but that doesn't do anyhting in powershell lol

gaunt gust
#

Hum

#

The runtime config file might be easier

#

Anyways...I think I want to look more into this

#

I'll find you on the forum post if I have more ideas

#

(Lots of blog posts by Microsoft employees to parse through)

dire fractal
#

I can't find any command that works in power shell sadly

#

{
"runtimeOptions": {
"tfm": "net5.0",
"includedFrameworks": [
{
"name": "Microsoft.NETCore.App",
"version": "5.0.0",
"rollForward": "latestMinor"
}
],
"configProperties": {
"System.Runtime.TieredCompilation": false,
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false
}
}
}

#

this is stardewModdingAPI runtime config

snow fox
#

Does anyone use the life cycle mod?

cyan mortar
#

So I sent my mod folder to a couple of friends

#

one of them has no issue joining our co-op game

#

the other is crashing on startup or can't even connect to co-op games

#

with the same mod set all of us have

#

anyone know potential reasons behind this?

ashen elbow
#

are any of your mods incompatible with co-op

cyan mortar
#

they shouldn't be, and like I said our third friend is able to join np

ashen elbow
#

hm

#

can you send the log of yyour friend who can't join?

cyan mortar
#

how do you do that again? Lol

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cyan mortar
#

I don't remember how to generate logs

#

ty

dire fractal
#

im gonna try something silly and install the developer version of smapi lol

gaunt gust
#

That isn't going to make it better

#

The dev version just outputs everything to the console

#

Like, the game drags for me when j switch areas on dev

#

Cuz so much to print to console

dire fractal
#

ahh that would be even worse oof

#

well the nexus posts is littered with people having these stutters so hopefully pathos will find out what it is and have a fix or update for it

gaunt gust
#

Yeah, as I said earlier: ameise was looking into it

dire fractal
#

I never had an issue with this before, I've used smapi before with a big mod list no stutters.

#

sooo it's definitely something very new

gaunt gust
cyan mortar
#

here's my friend's error log that was just discussed

dire fractal
#

Net is 6.02 now, maybe getting into the new one will fix it? who knows

#

It's possible that everyone getting Smapi now has these stutters, some people just play with it and figure It's their mods

#

If anyone is not getting these stutters, I want to know their pc specs xD

gaunt gust
#

I actually think the large ram people may be getting it worse

#

Since the max gc scales to the ram amount

dire fractal
#

I could try 32 bit stardew

#

but idk how to set smapi to 32 bit

gaunt gust
#

There is no 32 bit smapi

gaunt gust
#

Also, maybe setting stardew to just one processor doesn't help...

#

The game does have some (limited) threading

dire fractal
#

I always have it set to all my processor cores

gaunt gust
#

And gc preferentially runs on background threads

dire fractal
#

that does give me an idea though

#

running on one core

gaunt gust
#

Well, let's see how much stuff I misunderstood when Ameise tells me just how wrong I am

dire fractal
#

He's the only one that probably would know what's going on here. I just want smooth modded stardew valley again SDVpufferchickcry

#

so this is really weird

#

setting the game to 1 core changes the stuttering to micro stuttering

#

Instead of drops in 57-60 fps, it's now 59-60 fps

gaunt gust
#

Is it happening more often?

dire fractal
#

oh well i just got one with 58

#

no same as it always is, completely random in a really weird interval

#

like every 5-10 seconds?

gaunt gust
#

Hum

dire fractal
#

mostly micro 59-60

#

ima try two cores

#

same micro stuttering, 3 next

cyan mortar
#

Friend managed to hear the main menu sounds this time... but then the game crashed on him again lol

#

so weird

#

and comparing our error logs, I have different errors than he does too even though I literally uploaded my mods folder to my google drive and he downloaded it

dire fractal
#

same micro stuttering, 4 cores

#

dang

#

all the same

#

yeah no matter the combination nothing gets rid of it

gaunt gust
#

If you search this discord for "from: Ameise" you'll find the conversation about ut

#

(I am trying to understand the different gc settings)

dire fractal
#

holy balls

#

the amount of people with this issue

upper ember
#

I get stuttering sometimes, but it's 100% my fault for having nearly 400 mods SDVpufferchicksweatsip

dire fractal
#

bro I have stuttering with no mods SDVpufferchickcry

worthy moth
cyan mortar
#

could having a friend delete his mod folder, and then replace it with mine cause some kind of issue where SMAPI tries to generate the config files as if it's the first time loading the game with the mods, even though the config files from my launching of the game are already there? I'm like, baffled at the errors he's getting

#

unless uploading my mod folder to google drive did something wonky

gaunt gust
#

A file seems to have gone missing for your friebd

#

Can they try reinstalling quality smash?

cyan mortar
#

Yeah he did that, but he showed me other errors that are happening now @_@

#

I'm troubleshooting my own mod list

lament prairie
#

Does your friend have an antivirus that likes to eat downloads?

cyan mortar
#

not to his knowledge

#

so I originally zipped my mod file, sans SVE and Ridgeside Village, and sent it to them through discord

#

and had them download SVE and Ridgeside Village and manually install them, which had a bit of confusion that I tried to sort out

#

we were able to play, but twice he went into the main town area and crashed, so I uploaded my entire mod folder to my google drive and he downloaded it

#

and then hasn't even been able to make it to the main menu

lament prairie
#

Seeing the exact errors might help because the town map thing sounds like a super classic “oops I missed a mod” kind of problem

cyan mortar
#

mhm

#

he's uploading another log

#

so many crab pot errors @_@

lament prairie
#

Okay, the first error tells me that a file got eaten somehow

#

When it says nonexistent from file, that means the file content patcher is trying to load from gas problems

#

Can you get your friend to check where it says it’s looking to see whether the file truly doesn’t exist?

#

In fact, I bet the issue is that you have MNF fish in the crab pots, and your friend has missing pngs that prevented MNF from loading properly

#

Sorry, aquarium something maybe

#

I thought I saw MNF but I think I’m wrong

cyan mortar
#

MNF is in there, I'm not sure what that is though?

#

(I'm bad at remembering acronyms lol)

#

I mean it's in the error

lament prairie
#

More new fish

#

It’s the aqauarum complaining about how your friend is missing all the PNGs

#

And this not loading right

cyan mortar
#

ah

lament prairie
#

And TMXL not being happy about this either

#

Anthro Characters and Aquarium seem affected

#

Also SVE maybe

cyan mortar
#

I get the same Anthro Characters error with Gunther and Wizard and I'm not sure how to fix it. Doesn't appear to actually be causing issues in game as they still are edited.

lament prairie
#

You could have them try redownloading those three mods

cyan mortar
#

oh, good idea

lament prairie
#

Since the other CP mods seem okay

cyan mortar
#

this is mine, I've managed to clean up most of the errors

#

idk why content patcher is throwing twelve errors though lol

shy orbit
#

Two content packs want to load the 'Characters/Wizard' asset (Anthro Characters Continued and Stardew Valley Expanded). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility. so an incompatibility between anthro characters and SVE

cyan mortar
#

yeah, there's a SVE anthro pack that for some reason has Gunther and Wizard files. I tried deleting them from one of the mods and it gave me different errors