#archived-modded-support

1 messages · Page 1257 of 1

valid night
chrome cosmos
#

completely delete and reinstall ridgeside

#

you have it installed wrong

#

also look at the red text, delete and reinstall what u need to

#

it tells you what to do

cunning saffron
shy orbit
#

!reset

native dragonBOT
shy orbit
#

looks like a missing native file, so that's the first fix to try

final oar
#

anyone know of any cool dialogue expansion mods? i've already got canon-friendly dialogue expansion and unlikely friends but i'll take anything you can give me

#

extra dialogue, scenes, stuff like that

#

also any cool ones for specific npcs!

valid night
#

thanks for the help guys

rancid sparrow
#

Hey guys! I moved the greenhouse but the tiles and shadow is still at the original place. SO teh greenhouse is basically still in the same place, but invisible. x3 I use some mods, but I am not sure if thats part of the problem. Has someone experienced this before and knows how to fix it??

mystic yarrow
#

could be that the shadows are apart of the farm map?

#

wait nvm i read it wrong

rancid sparrow
#

hmmm

hoary bane
#

Are you using a mod that adds a dog house for your pet?

frail carbon
#

Does anyone know if portraiture supports sub folder? Like, I want to put them in Portraits/abigail/subfolder would that still work?

gaunt gust
lusty maple
#

it looks like a potraits mod might have bricked my install

neat plaza
#

!reset

native dragonBOT
wet beacon
#

can i add more mods to my game if ive already started a farm

#

or will it mess stuff up

gaunt gust
#

Depends on the mod

#

!rtf You may need to use rtf to clean up some areas

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

wet beacon
#

this is the mod i wanted to add

gaunt gust
#

yeah mods like that are fine to add

dire fractal
#

hi! is there any walkthrough that could help me install sprite mods? love

#

i’ve also been having problems installing town redesign mods, i tried one and it didn’t work because the only thing in the folder was the json. i messaged the modmaker about it but we couldn’t figure out what went wrong :(

foggy wadi
#

Showing my total lack of experience with mods here, but I'm simply looking for a mod (or mod group) that tracks as many of the "collectible" sets in the game as possible. Things I'd like to track if possible without having to leave game for the wiki or my own google sheet:

  • Progress on cooking recipe, inventory crafting, and tailoring. PRogress acquiring/placing furniture.
  • Uncompleted Achievements
  • Collecting all hats/clothes/rings/weapons
  • Gifting liked/loved gifts

Thanks!

gaunt gust
#

what program are you using to extract ZIPs, btw?

#

(and are you on Mac, Windows or Linux?)

dire fractal
#

i’m using breezip, and i’m on windows !

gaunt gust
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

gaunt gust
#

Try 7zip, I guess?

#

(I think with your map, at least, it's just not being properly unpacked)

dire fractal
#

i mostly unzip them from inside the files app, unless it won’t let me without a third party program

#

oh nvm duh LOL, sorry i’m not great when it comes to files and stuff

topaz token
#

Heya. Got a question. Need help with PYTK. I see it not loading up and the only lead I have is this chat. Any way to get it working ?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

robust bison
#

get pytk and tmxl from there

topaz token
unkempt dome
#

hello , anyone know where i can find all quest id ?

celest ember
#

hey I need help to download SMAPI and then CJB Cheats on my windows computer, the thing that is keeping me from going anywhere is the fact that im using xbox gamepass to get the game... can I still download it?

gaunt gust
#

.q 5812

devout pumiceBOT
gaunt gust
unkempt dome
#

can you send me a pic of the output of the command ? because i'm an android i can't see the output it's kinda annoying lol

gaunt gust
#

oh! Event lookup is a mod

#

for the actual event IDs, I usually just either patch summary full to get ones I've seen

#

or just poke through the data files.

unkempt dome
#

oh i can just use the data file , that's good to know thanks for your help

old warren
#

so, sve overwrites morris' portrait but I already have a portrait for morris that I wanna use, can I just change sve's morris portrait out to that or that would break because sve's morris has 10 portraits

weary sky
#

Hello everyone, I'm having problems with mod called pregnancy and birth events and some other ones that require "contentpatcher" to run them. I have unzipped all the files but every time I try to run the mods trough that stardew modding API this message keeps popping up: These mods could not be added to your game.

[SMAPI] - Content Patcher 1.24.8 because its DLL 'ContentPatcher.dll' doesn't exist.

[SMAPI] - Pregnancy and Birth Events 1.13.0 because it needs the 'Content Patcher' mod, which couldn't be loaded. If anyone could help me with this, I'd really appretiate it. I'm also new to discord and it took me forever to even get here XD All the best for everyone

lament prairie
#

did you install content patcher? maybe check your antivirus isn't eating it

weary sky
#

Gotta go check but I don't think so

lament prairie
#

well it says the dll doesn't exist

#

which is a pretty important part missing

frail carbon
#

Are there any mods out there that remove the time limit on quest?

lament prairie
weary sky
#

cuz it wasn't the antivirus that was blocking it oO

gaunt gust
#

can you screenshot the CP folder for us?

old warren
#

I dont want vanilla morris

weary sky
#

sweating at least I assume that's CP for content Patcher right...

neat plaza
old warren
#

oh I fixed it, I just removed everything else that changes morris' portrait, I'm surprised that works without issues

#

I totally expected the game to crash

weary sky
#

OO I am no criminal I swear

neat plaza
old warren
#

could be gog because I have no idea how gog works

neat plaza
old warren
#

ah, well

#

isn't this what the contentpatcher folder should look like?

old warren
#

though even the nexus page doesnt have the config.json in the file contests

gaunt gust
#

config.json is generated automatically the first time you run a mod

old warren
#

does the guy even have smapi

#

I can't imagine contentpatcher not working

weary sky
#

The one with the chicen, yes?

#

I used it for some other mods that didn't ask for Contentpatcher and they worked fine

rugged tusk
#

does anyone know the mod that has a little icon in the top right corner by the time that shows whose birthday it is/if the cooking show is on/etc? I thought it was info suite but its not showing up

late nebula
#

ui info suite 2

#

you may have the old version that doesn't work anymore

rugged tusk
#

ah gotcha thank you so much!

old warren
#

so sve seasonal characters has sprites for some vanilla characters like the wizard, but the normal seasonal character has sprites for that too and they are basically the same

#

do I delete one of them or just leave it

late nebula
#

I wouldn't unless it's causing issues.

old warren
#

also why is there Marlon and MarlonFay or Gunter and GunterSilvian

late nebula
#

You can also check the manifest.json to see if one is made a false dependency of the other. In that case, you really don't need to delete anything.

old warren
#

oh wait, the mod page does say that it recommends you to use it alongside the vanilla seasonal cuter whatever its called lol, so it should be fine

rare quest
old warren
#

oh, well I kinda deleted a few of them cuz I didnt want them to overwrite anime portraits

#

is there no simpler way of making sure it doesn't overwrite portraits

onyx pollen
#

Hi is anyone available to help? Some image sprites are either not showing up or appear to be clipped from two separate items

lament prairie
#

however, if SVE has more faces than the anime one (assuming the anime one doesn't do something annoying like Load), then some faces may not appear right

native dragonBOT
#

@onyx pollen Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Probably also patch summary after that if I can't guess from the log

old warren
#

by not appear, do mean it's just going to be blank?

onyx pollen
molten talon
#

Hi

#

The wiki instructions don't work and they opened a mod I had in a Minecraft folder

robust bison
#

which part?

molten talon
#

Wdym

raw kayak
#

can anyone tell me why my stardewapi folder keeps getting changed into an xml folder

#

if you know what i mean

robust bison
molten talon
#

I opened the game after putting mods in folder, and then said go on files and check if they're being used

molten talon
#

I wanted to use cjb cheats for a video

molten talon
#

Then it says loading 3 mods and didn't work

molten talon
robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

molten talon
#

I'm not at my pc

raw kayak
#

and the only way i found to play with mods again is to reinstall my stardew valley

#

and start over

onyx pollen
gaunt gust
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
stray spire
#

we need a radioactive worm bin mod

onyx pollen
lament prairie
#

Ok, here's the mods editing your stuff

#

Better Artisan Goods

#

Better Crops and Foraging

#

Better Fishing and Beach Foraging

#

Better Gems and Minerals

#

Better Resources

#

Cottagecore Fences

#

Grandpas Tools

old warren
onyx pollen
lament prairie
#

By decor do you mean furniture?

#

these are the things editing basic objects

onyx pollen
#

Yes

lament prairie
#

Ok, for furniture:

#

Chic Cute Kitchen

#

Elegant Victorian Interior

#

Myc's Seasonal Fireplace

onyx pollen
#

cause there's a table that looks like two files had been spliced together and a couple pictures where they look parially combined

lament prairie
#

Seasonal Witchy Gothic Windows

#

Most likely some of these conflict if you're seeing that

#

But I have no idea which

#

You'll have to try removing them one by one to see which it is

onyx pollen
#

Thank you

lament prairie
#

Also, if it's one of your Custom Furnitures

#

The answer might be unfortunately "delete and respawn the furniture"

#

Custom Furniture is a little buggy

old warren
#

soooo, anyone knows the answer?

onyx pollen
#

Oh. Okay~ would that also apply in item spawner?

robust bison
old warren
#

well that's unfortunate, not much I can do then yeah?

errant bridge
robust bison
#

wait I misread, is sve adds new portraits, if the anime mod isn't using load, it should just have the default ones from sve for the new ones

old warren
#

how can I tell if its using load

robust bison
#

you would have to open the content.json file

old warren
#

but how would I have the anime ones for the vanilla portraits then

#

can't have both files in the portrait folder

dire fractal
#

You could also just live with the fact that vanilla and SVE portraits are gonna be mismatched until the SVE Anime portraits are done.

Or do the easy way of just using portraiture. And don't delete files if you don't know exactly what you are doing.

errant bridge
#

Couldn't you just load the anime portraits first by adding a [ to the file name ?

old warren
#

I would have to mix like 4 mods into 1 portraiture folder then

dire fractal
#

Which is no problem.

#

Portraiture allows you to switch between folders pressing P I think

old warren
#

yeah I know

dire fractal
#

So, do that

lament prairie
old warren
#

right, how does portraiture work for modded characters though

dire fractal
#

Just the same way

old warren
#

and how do I combine all jsons into 1 for it to actually work

dire fractal
#

Lunakatt has a file for portraiture

#

DCburger as well.

old warren
#

I don't like those portraits

errant bridge
#

👁️ then download the pngs you do like and put them in a subfolder, doesn't gotta be those

old warren
#

right but doesn't it need jsons for the portraits to work

errant bridge
#

No, just pngs

#

it even uses xnbs I think

#

there's many ways

#

but pngs work fine alone

#

As long as you name it the same

#

but they should be named already

old warren
#

honestly, I regret installing sve lol

#

what if they are in a folder like this

#

with configs

#

this ain't gonna work I already know

sterile thunder
#

Heyo ! I need some help for SMAPI ^^' (i'm not really good to speak english but try my best)
I do all of "actions" i could for having a functional game with mods but i got this problem (copy of Nexusmods ⬇️ )

"When I launch the game, the console appears temporarily and then exits, or Steam briefly shows "playing", or I get an error about .NET not being installed?
SMAPI 3.13.0 now needs .NET 5 (instead of the previous .NET Framework 4.5). To fix that:

See the updated install steps for the specific version you need.
If it still doesn't work, double-check that you have the exact version needed. For example, on Windows you need the .NET 5 desktop runtime (not the console runtime).

If it still doesn't work, come ask in #using-mods on the Stardew Valley Discord and we'll help you figure it out."

And because nothing work i came here for some kind of help (for information i'm in the 1st scenario "the console appears temporarily and then exits")
thank you in advance for helping me

errant bridge
#

Same with the others, it has to be named the same as the original portraits

old warren
#

think I'm going to uninstall sve, this isn't worth the headache

errant bridge
#

I mean, all you have to do is re-name them Haley.png :p

old warren
#

and how is that magically going to add the configs the mod had

errant bridge
#

Idk what configs you mean but if it's about portraits such as facelift vs normal then either pick one png or put the other in a separate folder?

#

That's the simplest way I can think to explain it to you

#

Or just uninstall sve like you said :p

old warren
#

it's so fun having to fix stuff because sve overwrites everything for no reason

#

and you can't even disable it

#

because why could you

lament prairie
lament prairie
#

If you need to check, go to the game name, right click, select Properties, select Betas, see what it says there

stray spire
lament prairie
lament prairie
#

Okay, so the installer finished (green text at the end)?

#

Or is this the installer appearing and vanishing?

sterile thunder
old warren
lament prairie
lament prairie
lament prairie
old warren
#

I'm not calling them bad, sorry if it came across like that

#

they just honestly unsettle me for some reason, and I can't tell you why

stray spire
#

afaik SVE only changes the portrait for Sandi

lament prairie
#

Next, find the file named StardewModdingAPI.exe

stray spire
#

so idk what you mean by saying it overwrites everything

lament prairie
#

Uhh one sec lemme find the next bits

old warren
#

it changes morris too

sterile thunder
#

maybe more simple

lament prairie
#

sorry, I'm in the middle of something else

#

can't do vc, and generally don't

sterile thunder
#

okok

stray spire
#

i believe it adds new variations because it expands greatly on morris' character

gaunt gust
#

.q 5809

devout pumiceBOT
stray spire
#

but all you have to do is overwrite the sve portraits with the ones you want

lament prairie
#

ahh nice follow those instructions

gaunt gust
#

(has the full instructions for running on the command line)

old warren
#

aye, but wouldnt that end up with half of morris' portraits becoming blank? since anime only has 4 for him, while sve has 10

sterile thunder
dire fractal
#

how do i go about installing furniture mods? i've tried several times but they've never worked mochi_sweat

stray spire
old warren
#

but it's like this, so do I just edit this in photoshop or what

dire fractal
stray spire
old warren
dire fractal
#

update i think i figured it out lol

lament prairie
#

for CF, mods don't go inside the CF folder anymore

#

so if you were doing that, that was the old way but that doesn't work anymore

#

they just go in the mods folder like normal

dire fractal
#

i wasn't putting the mod into the tile folder like it said to mochi_sweat but i'm gonna try and load it up again

stray spire
# old warren

yeah so in this case, you'll have to open up an image software and do some manual copy/pasting, choosing which anime portrait best fits the SVE one
looks like anime is just missing the sad face, the rest you can get by with those 4

#

that's a bit of work, so you must decide if it's worth it

old warren
#

it's fine, shouldn't take long, thanks

#

gunther also has a few portraits but they don't seem to be overwritten

dire fractal
#

LMAO i feel so dumb, i havent been downloading the CP versions

grand haven
#

hi! so im back after a long break from the game and updating my mods, i can gather that something is up with PYTK for SVE mod, was wondering if there has been success with the unofficial mod update

lament prairie
#

It works, it just takes a long time

#

Flash is working on an update to remove the dependency on PyTK

#

Also don’t go on the old SVE discord, it got hacked and there’s a new one

#

(Just cause you said it had been a while)

copper wadi
#

was anything updated today or anything because I had to reinstall smapi because the xbox app totally ignored it when I came home from work but it worked fine before I left fpr work...it's working fine now but it was super weird

#

I'll be playing but I'll check back in before bed, not a big deal just weird

gaunt gust
#

do I need to make this note more obvious?

late nebula
#

People probably just forget.

lament prairie
#

You could bold it?

#

Or highlight it in green for real SDVkrobusgiggle

frosty yarrow
#

do u guys happen to know how to get the PyTK - Platonymous Toolkit working for 1.5.6?

late nebula
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

gaunt gust
lament prairie
#

Oh, hmm

late nebula
#

Bold might help

lament prairie
#

I’m not sure people read, generally

late nebula
#

And maybe put it at the top

lament prairie
#

But I think bold would be fine here

late nebula
#

So it isn't an afterthought

frosty yarrow
#

ooooh it updated

#

ok lets see if this works...

gaunt gust
#

I'm also taking suggestions on wording, I think my wording is probably unclear

late nebula
#

Maybe just put "When you update the game, you will have to redo these steps."

frosty yarrow
#

YES

#

now to see what mods need updates~

#

aaan i think i froze

dire fractal
#

I thought I saw it at one point, but did someone make a diverse ridgeside valley mod?

lament prairie
#

yes

#

it's on moddrop

gaunt gust
late nebula
#

I think the changes for Ridgeside are included with the relevant NPCs now

dire fractal
#

Oh so it's all one mod now?

late nebula
#

It doesn't actually change the whole of Ridgeside

#

aaaah no, they split all of DSV up into various mods.

#

Airyn made a modpack though for reference.

dire fractal
#

No wonder I was having a hard time finding it, thanks much!

late nebula
#

It used to be just an additional file on DSV's page, but they're switching to having them split up like this and the old file will no longer be updated.

#

(afaik)

dire fractal
#

Is there a reason that they're split up?

late nebula
#

I have no idea

#

It might make it easier to manage, I imagine.

gaunt gust
#

Apparently it's gotten to the size where moddrop is being difficult

late nebula
#

Ahh yeah that makes sense

#

I ended up putting them all in a subfolder

#

I really like how they've made a website and taken the time to detail who all made what and how everything looks.

#

It's one of my favorites for sure.

copper wadi
# gaunt gust

I apoligize, I had just gotten home from work and was not aware there was an update at first, makes total sense

late nebula
#

It's okay and no one's blaming you. atravita is just trying to make sure the instructions are clear.

lament prairie
#

sometimes we snark but we try to help, and it's okay to come here for help

gaunt gust
#

admittedly - it wasn't clear

robust bison
#

we do a little bit of trolling

copper wadi
#

❤️ np tysm for your help, see you all tomorrow

gaunt gust
#

I'm not great at the whole "communication" thing

frosty yarrow
#

where do i finfd a "kildarien.farmertoflorist"?

late nebula
#

you want to use the previous update, not the one for DGA

robust bison
#

(the latter part of a mod's unique ID [name.modname] is usually the same or very similar to what it is on nexus, so you can try searching for a keyword)

frosty yarrow
#

so the one that has the bagi addon?

late nebula
#

this one

frosty yarrow
#

aaah ok

late nebula
#

the dga one is broken

frosty yarrow
#

so use the JA and delete the DGA right?

late nebula
#

only if you don't need dga for anything else

#

you can use ja and dga mods together (except for shirts)

frosty yarrow
#

ah ok

#

niice that seems to fix 90% of the mods in red

#

oh geez 77 mods lol

viscid ginkgo
#

can someone help my smapi isnt working

gaunt gust
#

define "isn't working"

viscid ginkgo
#

Oops! SMAPI couldn't load the game executable. The technical details below may have more info.

Technical details: System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'Stardew Valley'
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark)
at System.Type.GetType(String typeName, Boolean throwOnError)
at StardewModdingAPI.Program.AssertGamePresent() in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 80

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

Game has ended. Press any key to exit.

#

well heres what it says

gaunt gust
#

.q 5828

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

frail carbon
#

@fast river is the custom critters on nexus more updated then the unofficial update? I'm going thru my mods that are tagging as needing updates and i have the unofficial one.

viscid ginkgo
#

i forgot but do u download manual or vortex

brazen hawk
gaunt gust
#

.q 5823

devout pumiceBOT
#

[#5823] "Currently, the vortex installer for SMAPI does not work, and you will have to install smapi manually by going to https://smapi.io, unpacking the download, and running the installer for your operating system. You can check on the progress of Vortex support for SMAPI installation here https://github.com/Nexus-Mods/Vortex/issues/10316" - @gaunt gust (01 Jan 2022 @ 04:10:33 AM UTC)

frail carbon
#

Ill replace mine then

#

Im tired of seeing purple so Im updating stuff and if the stuff doesnt have an update and its manifest is wrong im just deleting the update key >_>

viscid ginkgo
#

do i replace my old smapi with the newer one?

frail carbon
#

Yopu should be able to just install the new smapi over the old install and itll update appropriately

brazen hawk
#

Pathos is updating his mods so frequently, I often can't be bothered to update them. So I just accepted the purple lines SDVwizardXD

gaunt gust
frail carbon
#

If a pathos mod for me isnt broken i dont update unless the update adds something significant that I need :c

#

I will kill the manifest though

#

Id rather get the grey mod doesnt have an update key message then purple LoL

brazen hawk
#

I do the same! Except the manifest thing. Maybe I should do that too.

frail carbon
#

Well at this point im at 720 mods so...

#

The purple is very big if i dont :c

copper juniper
viscid ginkgo
#

ok so it worked, some of my current mods dont work but ill probably update them and see

#

at least i can launch the game for now

quartz schooner
#

When i tried to rename the api file this pops up

lament prairie
#

Your capitalization is wrong

quartz schooner
lament prairie
#

hmm, well I assume stardewmoddingapi was something you typed

#

but now I am realizing maybe this is some bizarre windows thing?

gaunt gust
#

It is StardewModdingAPI.exe

quartz schooner
#

it downloaded like that

#

should i reinstall?

lament prairie
#

To be honest, I don't understand Windows, it's unlikely redownloading is the solution but I'm not sure

late nebula
#

(people who use windows don't understand windows either nyaSad2 )

naive drum
#

oh oh gamepass SMAPI has special instructions

quartz schooner
#

yes

naive drum
#

.q 5812

devout pumiceBOT
quartz schooner
#

you have to rename the api but that pops up when doing so

gaunt gust
#

your antivirus may have eaten it

quartz schooner
#

I just fixed it

#

just had to reinstall stardew valley

cinder patrol
#

Hello

#

I needs help

lament prairie
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

keen heart
#

hey I'm playing with a friend with a couple cosmetic mods in multiplayer (nothing that changes the game's code, all client-side). About every 5-10 minutes, though, she gets disconnected from my game. I've looked up the issue and we've tried everything from making sure she has the same mods installed, making an exception in the firewall, reinstalling everything, switching wifi networks, etc. and nothing has worked. Is there anything we can do?

cinder patrol
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

native dragonBOT
lament prairie
#

unfortunately I don't know of anything else

cinder patrol
gaunt gust
#

.q 5828

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

scenic coral
#

it seems my smapi closes as well when my game crashes.. what do i do?

lament prairie
#

is the game crashing for other reasons?

#

SMAPI would usually crash when the game crashes, I expect

scenic coral
lament prairie
#

the log files is stored in your files

#

!log here has instructions on how to find

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scenic coral
#

alright lemme do that

keen heart
lament prairie
#

not that I know of

scenic coral
#

in what folder will the logs be stored in?

lament prairie
#

it's possible your internet is unstable?

gaunt gust
lament prairie
keen heart
#

it's been frustrating...

scenic coral
gaunt gust
#

Gamepass?

scenic coral
#

yep

gaunt gust
#

look at the instructions for Gamepass (Xbox app)

lament prairie
#

.q 5812

devout pumiceBOT
lament prairie
#

^if you didn't do this, that might be part of the problem

cinder patrol
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

scenic coral
cinder patrol
#

After receiving this how do I just get the game back without getting smapi

devout pumiceBOT
#

[#5828] "This error typically means a smapi/game version mismatch. To fix, go to https://smapi.io, unzip the download, and run the installer for your operating system" - @gaunt gust (03 Jan 2022 @ 10:50:29 PM UTC)

cinder patrol
#

I just want the game for now

lament prairie
#

launch StardewValley.exe iirc?

#

or remove your launch options in steam

cinder patrol
#

Iirc?

lament prairie
#

if i recall correctly

#

removing your launch options in steam might be easiest

#

just remember if you install smapi again later you'll need to put them back

scenic coral
cinder patrol
#

I uninstalled it then installed it

lament prairie
#

this looks normal to me

scenic coral
lament prairie
#

ah, so it crashed?

scenic coral
#

it shows the same everytime i crash

#

it doesn't show the reason

lament prairie
#

was there a crash log in addition to this log?

#

(same folder iirc)

scenic coral
lament prairie
#

hmm, was this log from just now?

#

(you can check date modified to be sure)

scenic coral
#

it shows latest so i assume it's the one from a couple of hours back

lament prairie
#

so, this one is telling me that it started the day

#

spring 27 Y1

#

went to bus stop and then town

#

is that accurate?

scenic coral
#

sure yeah

gaunt gust
#

there's no crash in that log, hum

lament prairie
#

and then it crashed?

#

was there anything you did right before it crashed?

gaunt gust
#

tells me that something's killing off smapi before it has a chance to log a problem

#

whitelist it in your antivirus, maybe

#

your next place to check would be Event Viewer

scenic coral
#

it crashes at random points each time, there's no fixed thing i do to make it crash

scenic coral
cinder patrol
lament prairie
#

.q 5842

devout pumiceBOT
#

[#5842] "If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client" - @lament prairie (18 Jan 2022 @ 06:38:48 PM UTC)

lament prairie
#

do this but in reverse to remove launch options

cinder patrol
#

Wdym

lament prairie
#

follow the instructions at the link

#

but instead of putting text in

#

take it out

cinder patrol
#

K

scenic coral
#

how do i whitelist something if im using another Antivirus provider along with Microsoft Defender Antivirus?

thick jackal
#

is there any way to add mods to switch?

lament prairie
#

not unless you want to risk breaking it

lament prairie
#

and being left with a very expensive fragile paperweight

scenic coral
#

it doesnt show SMAPI

gaunt gust
#

whitelist the directory

scenic coral
#

if i paste the installer.exe here will it be fine?

#

the path i mean

gaunt gust
#

you want the path to smapi, not smapi's installer

scenic coral
#

how should i do that

#

wait i think there is some error in SMAPI installing

#

because there's no app for SMAPI

#

only the installer

#

all i had to do was 'install on Windows' right

#

along with the renaming of the files

#

is it an error of compatibility/wrong version of SMAPI?

scenic coral
#

but im using another anitvirus in addition to MDA

gaunt gust
#

whitelist it for that one too

scenic coral
#

so wont that interfere anyways

#

what do i specifically whitelist

gaunt gust
#

the game directory

scenic coral
#

as there's no SMAPI app

scenic coral
gaunt gust
#

see the link I posted

#

whitelist the folder.

scenic coral
#

the second one right

gaunt gust
#

why are you in the installer directory

scenic coral
#

alright gotcha

#

which of the two?

#

the 'Base' one right?

gaunt gust
#

The. Folder

scenic coral
#

done

pseudo lotus
#

does anyone have the default sprites zip or is there somewhere i can get them? ;-; I goofed while replacing portraits.

lament prairie
#

!reset

native dragonBOT
scenic coral
#

and in the other antivirus, what am i supposed to whitelist, the same folder?

gaunt gust
#

yeah, probably

lament prairie
#

probably yeah

gaunt gust
#

although maybe try with just one?

#

might....be okay?

scenic coral
#

alright ill try that

#

thanks

long wasp
#

i'm getting something like this being detected by my antivirus? what's an atlas vpn doing in the modding api?

lament prairie
#

you can get SMAPI source code and compile it yourself if you want

long wasp
#

okay but that's not answering my question

lament prairie
#

I don't know why your antivirus found that

#

I don't think it's actually in SMAPI

#

unless you got SMAPI somewhere sketchy

#

you can look through the source code yourself

gaunt gust
#

The antivirus sometimes just....says random file names

long wasp
#

i'll just reinstall my smapi through the website, although i distinctly remember getting it from the website

robust bison
long wasp
#

yup

robust bison
#

yeah that's the official website

iron plank
#

Hi, I have several mods that add craftable items, and now some of them aren't showing up on my crafting menu. They're not recipes that have to be unlocked because they showed up earlier in the save file... Anyone have experience with this? Is it some kind of tile sheet issue or something?

lament prairie
#

are they invisible, or completely absent?

#

like are there big patches of blank space that when you hover over them give the recipes?

iron plank
#

completely absent

lament prairie
#

hmm, that's weird

iron plank
#

I don't know if sharing my smapi log would even be helpful in this case?

lament prairie
#

well you could try patch summary maybe?

#

or perhaps even better

#

patch export

iron plank
#

is that just a certain part of the log?

lament prairie
#

nope, it's a command

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lament prairie
#

Like this except I have to find the exact thing to type

#

One sec

iron plank
#

The mod I'm having the issue with is utility grid supply. The water tanks disappeared P:

lament prairie
#

patch export Data/CraftingRecipes

#

Wait what mod adds those?

#

Are those DGA items?

mint marlin
#

Anyone know where unofficial update for pytk is?

iron plank
#

they are DGA items

#

and I guess I did recently update DGA

lament prairie
native dragonBOT
#

@mint marlin See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

lament prairie
#

let me think for a sec

#

were there conditions for how to obtain these items?

iron plank
#

Okay thanks. Maybe I'll try downgrading DGA. I'm not totally sure when they stopped showing up

lament prairie
#

you can always use dga_store

iron plank
lament prairie
#

hmm, it's possible one of the updates did something then

#

sorry I don't have better advice

iron plank
#

what's dga store?

lament prairie
#

it's a command you can put into the console

#

it lets you buy any DGA items

iron plank
#

oh! everything showed up including the disappearing craftables! magic!

#

welp. until I get it fixed I guess I'll just use that and delete the appropriate resources and pretend I crafted it lmao

#

hmm. now that I'm looking at the content it has stuff about recipes. so maybe it was a mistake that it showed up automatically before

reef stag
#

I use the Utility Grid mod suite, and normally you need to level up the farming skill to unlock the craftables. I've never had them show up before leveling up, so that's probably a bug.

sweet jay
#

If I want to use "Immersive Farm 2 Remastered", Do I have to remove files for Grandpa's Farm? I really wanna check it out but I don't wanna break anything.

robust bison
#

you can't use two farm maps at the same time

sweet jay
#

But can I keep the Grandpa's Farm game save? And just make a new save game for the other farm?

robust bison
#

yes, just remember the switch the farms back

sweet jay
#

Right

#

thanks

wary elbow
robust bison
#

do you both have it installed?

wary elbow
#

👀 Yes, is that what caused the crash itself? I mean the other walk through trellis errors had been appearing before and it didn't crash

robust bison
#

oh wait sorry

#

It looks like it's from PFM

wary elbow
#

Yeah that was the one I was confused about - but what is it doing that's causing that hekyes

gaunt gust
#

On phone, so log isn't loading.

#

Is this a draw.crash

#

And did you go backwards in time?

robust bison
# gaunt gust On phone, so log isn't loading.
   at ProducerFrameworkMod.ObjectOverrides.DrawAnimation(SpriteBatch spriteBatch, Texture2D texture, Rectangle destinationRectangle, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, SpriteEffects effects, Single layerDepth, Object producer) in C:\Projetos\Stardew Valley\ModSolution\ProducerFrameworkMod\ObjectOverrides.cs:line 289
   at StardewValley.Object.draw_PatchedBy<Digus.ProducerFrameworkMod>(Object this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)
   at StardewValley.GameLocation.draw(SpriteBatch b)
   at StardewValley.Locations.BuildableGameLocation.draw(SpriteBatch b)
   at StardewValley.Farm.draw(SpriteBatch b)
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 618
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in SMAPI\Framework\SGame.cs:line 216```
wary elbow
#

eyes_zoom It says somethin about "draw animation"
What do you mean by back in time ?

#

Ope

gaunt gust
#

Okay that is the draw crash

#

Hum

#

I've seen that one once personally

#

It hasn't happened again for me, so I've chalked it up to a fluke

wary elbow
#

Alright I will hope it is

shrewd gate
#

For Elle’s cat replacement, when I pull up the menus on generic mod menus on the start up screen, I’m not seeing all options, like I want calico but it’s not in the drop down, or I don’t know how to scroll further in the drop down because I’m slow. Any ideas?

#

Should I use the json config instead? Will that override the generic menu options?

meager wing
#

can someone help me im trying to change elliott portrait but it doesnt show up

ashen elbow
#

what exactly did you do?

meager wing
#

i try to change the xnb portrait file using xnb extract

sweet jay
#

I have an issue. Earthy Recolor is supposed to replace the worm spots with 4-leaf clovers in all seasons, but it only does it in winter.

ashen elbow
#

arent there png versions?

#

you can just use portraiture

meager wing
#

i didnt know that

#

is it a mod?

shy orbit
#

it probably needs portraiture yeah, because the portraits seem to be bigger than what the native game uses

ashen elbow
#

portraiture is indeed a mod

meager wing
#

okay thanks

graceful cloud
#

I can't seem to think of the words to search for for this mod, but I need a mod where I'm able to change what my character, like the one i play as looks like at any time- I swear I've seen the mod somewhere but I forgot what it was called
can someone help?

ashen elbow
#

customize anywhere?

graceful cloud
#

that would probably be the one, thanks

shrewd gate
#

How much trouble would it be to add mods for extra crops later in a game? Thinking the PPJA stuff and some others, but it’s too overwhelming at first, I want to get set up first and be ready for more

jade oriole
#

ok so i am in the game i am the purple player and my friend is the blue hair and others i am the only one who having map issues how to fix i am not host too

naive drum
#

Changing the number of JA items mid-save can cause existing mod items to 'shuffle' but aside from that it's no trouble

naive drum
jade oriole
#

how to do that i am very new to stardew

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shrewd gate
#

That’s kinda what I thought, the JA shuffle, thanks!!

lavish marlin
#

I can't tell why SVE is so incredibly unstable for me, but not for everyone else

#

just straight CTDs

jade oriole
#

all my friends has this one

#

and i am the only one who have this oen

#

i am checking with the host

shy orbit
#

we'd also need a log from the other players to figure it out more easily. but, - Expanded Preconditions Utility because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Expanded Preconditions Utility-6529-1-0-1-1608576863 (1)\ExpandedPreconditionsUtility, Mods\Expanded Preconditions Utility-6529-1-0-1-1608576863\ExpandedPreconditionsUtility.. unless the other players have that problem, then it could be the cause

jade oriole
#

ok we have the same mod i check

#

that the host ^

#

found it

shy orbit
#

ah well. it seems that the SVE install of the host is pretty much completely broken. i'd honestly suggest making a functioning Mods folder and distributing it between all the players so that you have the same mods

lavish marlin
#

with that modlist, SVE crashes every few days.

jade oriole
#

sorry i dont know what you talking about very new but i deleted other Expanded Preconditions Utility

#

but we all have the same mods

shy orbit
#

basically the host doesn't have a functioning SVE install. it only has one component of SVE that doesn't do much on its own

#

so it needs a reinstall at minimum. might be the same for the other players

lavish marlin
#

doesn't understand how others are able to actually play with SVE

jade oriole
#

werid

shy orbit
#

oops, that was a weird link. let me see if i find the correct one

jade oriole
#

ok the host found hte problem with mine cause it was in a folder and folder

#

O_O

#

ok.....

#

oh well

shy orbit
#

to be sure, the biggest problem was that the other players didn't have fully installed SVE, so it was the thing that needed to be fixed

#

you had a smaller problem really

jade oriole
#

everyone is looking to see if the have SVE

jade oriole
shy orbit
#

they have the framework mods that SVE uses, but not the content pack mods that are the actual SVE (they have one small component of SVE only, it shows as Stardew Valley Expanded 1.13.18 on the log)

jade oriole
#

ok we redownload everything and stuff

wise flicker
#

Is smapi mod compatible with xbox one?

dense fog
#

Hi everyone, I have a very unusual situation and I can't stream moded stardew anymore. I was streaming it without issues before the update. Mods are working, game is working, obs is capturing it, but when I hit the go live button (or record) the capture stops on that frame even if I try to play with screen capture (is capturing everything else, exept the movement of the game). If I take the mods down everything works fine. Can someone pls help me?

jaunty fractal
#

Hey, getting a very odd/annoying stuttering bug with SMAPI 3.13.4, SDV 1.5.6. Only have SMAPI installed (moved other mods out of the folder). I stutter for around 1s every ~10-15s or so. Does not seem to be tied to doing any particular action in game. Nothing shows up in the errors log. Any idea what could be causing this?

dusky canyon
#

Can you try this, perd?

stiff compass
#

if I have multiple mods that edit portraits how can I set one of them to be loaded last so its the one that functions?

shy orbit
#

you can try renaming the mod folders so that the mod you want to apply last comes last alphabetically. if it doesn't work then manifest dependencies which is a bit more complicated

jaunty fractal
dusky canyon
#

Hmmm.. I also get a stutter, but only like 1 every 5 minutes or so

stiff compass
#

all of a sudden I'm getting a bunch of errors and I don't know why, I dont think I changed anything

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stiff compass
shy orbit
#

looks like the game is missing quite a few files

#

!reset

native dragonBOT
stiff compass
#

oh thanks I'll try that and see if it works

#

that fixed the errors but the portraits and sprites still arent loading for some characters

#

the mod should change all the vanilla NPCs but for some reason a few of them are still normal like lewis, gus and willy

shy orbit
#

not really possible to say anything without the log (and the mod name)

stiff compass
halcyon ledge
#

Hmmm, any idea of what's causing it ? It's whenever I check the movie theatre bundle, worked fine 2 in-game days ago

#

something's looping an error on the menu opening

#

and it basically freezes the game, the menu doesn't open though

#

I just updated Walk of Life to 2.0.7 today. Thought that was it so I tried without it but no it's not the cause

#

Custom Community Center didn't had an update, I don't know why it suddenly decides to not behave

shy orbit
halcyon ledge
#

Seems like CCC is at fault but literally nothing changed between 2 in-game days ago and now, it's weird

stiff compass
#

what would you recommend I do to fix it?

halcyon ledge
shy orbit
#

the anthro mod uses Load on the portraits so you'd have to change it to use EditImage (and make it load after Looking for Love)

#

Load always comes first so it can't be changed with dependencies either

#

(this is for the other portraits)

stiff compass
#

I think I'll just remove looking for love

#

There are patch mods I have installed to make SVE work with the anthro mod

shy orbit
#

well, another possibility is disabling the patches in looking for love, might be easier honestly. but removing is simplest of course

stiff compass
#

everything is working now, thanks for the help!

dense fog
dire fractal
#

Do i loose the ability to get achievements (Steam) if I disable them in a save?

#

So a while ago i wanted to try out some mods and it didn't feel right, like i know they change or spice up the game but its not for me. But my dumbass thought that it was a good idea to play in my main save. I played like an ingame week with some mods that show item prices, luck, if traveling merchant is available, scarecrow radius, stuff like that. Then i removed them, but my concern is that maybe this save doesn't earn me achievements anymore. Could that happen? I say this because maybe there are some mods that give you extra ores and this might cause ConcernedApe to disable achievements on saves that have even been touched by mods. Please help, my main has over 150 hours and was preparing for starting to get all the achievements TIA

shy orbit
#

nah, mods don't disable steam achievements

dire fractal
#

At all?

#

Factorio for example disables them if a mod is installed

gaunt gust
#

Nope

dire fractal
#

wow thanks a lot

#

i even cried a little after this incident

unreal light
#

Does anyone have any mods to remove ponds from the forest farm?

dire fractal
dire fractal
#

<3

halcyon ledge
#

#archived-modded-support message
So does anyone have encountered a similar problem with CCC ? It feels kinda bad having to remove it when I worked for that community kitchen

gaunt gust
#

!reset first

native dragonBOT
gaunt gust
#

Iirc ccc does not touch the missing bundle at all

halcyon ledge
solid cloud
#

hi i just installed the multiplayer mod on mobile but idk how to join someone's world

mystic lodge
#

Any ideas why my game crashes when I click on Load in the main menu? Nothing shows up on smapi

late nebula
#

Crashes to the desktop or goes all 'not responding'

mystic lodge
#

not responding

gaunt gust
#

normal, just let it sit for a while

robust bison
late nebula
#

Multiplayer on mobile isn't really a thing anyways. There's a complicated process detailed on the forums somewhere which involves installing a mod from someone's random cloud drive so I'll pretty much just never recommend it to anyone.

gaunt gust
#

"installing a mod from a random cloud drive" always just seems so sus to me

#

like, uh, even if you didn't know about how Nexus worked, Github Releases are...pretty common for software

late nebula
#

Yep.

#

It involves a lot of weird networking stuff too.

gaunt gust
#

(and as my general rule: if it ain't open source, decompile it first)

lament prairie
#

people occasionally come here talking about "some youtube video" which is my least favorite way of getting software

#

well, one of the least favorite

#

I'm sure I could think of worse

gaunt gust
#

Elizabeth, I found this software lying in the parking lot. Should I put it in my computer?

lament prairie
#

Definitely, and while you're at it, see if you can network your computer up to as many secure computers as possible 😛

ruby wave
#

Hi everyone. I'm trying to get all my mods working properly after not playing for a while but it keeps telling me the pytk isn't updated 🙃 and a toolkit I believe. (Even after updating)

lament prairie
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

lament prairie
#

TMXL and PyTK here

mystic lodge
uneven wigeon
#

Hello everyone
After crash my save-file does not open.
Can u help me?


Mod list: https://pastebin.com/M3FxQhLE


Exception occured trying to access file
'C:\Users\Username\AppData\Roaming\StardewValley\Saves\Скайспригс_269440075\SaveGameInfo' [game] System.Xml.XmlException: Root element is missing. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) at System.Xml.XmlDocument.Load(XmlReader reader) at System.Xml.XmlDocument.Load(Stream inStream) at SpaceCore.Patches.SaveGamePatcher.DeserializeProxy(XmlSerializer serializer, Stream stream, String farmerPath, Boolean fromSaveGame) in E:\source\_Stardew\Mods.spacechase0\SpaceCore\Patches\SaveGamePatcher.cs:line 330 at StardewValley.Menus.LoadGameMenu.FindSaveGames_PatchedBy<spacechase0.SpaceCore>()

gaunt gust
native dragonBOT
lament prairie
#

also consider backing up your saves more often

ruby wave
dire fractal
south canopy
#

I'm using Xbox gamepass and Smapi started not working today 😦 Anybody having the same problem?

lament prairie
#

.q 5812

devout pumiceBOT
gaunt gust
#

you don't have to reinstall, just copy the api over again

south canopy
#

Tried reinstalling Smapis latest version and didn't work, so I tried installing the lower version, didn't work

lament prairie
#

control-F for Baby_girl

#

Also you maybe used an xnb mod

#

!reset

native dragonBOT
south canopy
#

When I try to open stardewmodapi file it says it can't be opened

gaunt gust
#

you have to copy it to replace the Stardew Valley.exe file and launch through gamepass

south canopy
dire fractal
lament prairie
native dragonBOT
#

@south canopy Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lament prairie
#

wait

south canopy
#

Aha so I should rename Stardewmodding api to replace the file_

lament prairie
#

not you

#

that's for only

lament prairie
gaunt gust
dire fractal
south canopy
lament prairie
#

well it says the asset is missing

#

idk where it went

#

reset will bring it back

gaunt gust
dire fractal
#

I have to type "!reset" into the console?

south canopy
#

Ah ok sorry @_@

lament prairie
lament prairie
dire fractal
#

I did the reset thing

#

but it said nothing was missing

#

according to steam my files are fine

lament prairie
#

hmm, that's odd

#

try removing all your content patcher mods

#

maybe not all

south canopy
#

Oh wow thank you for your help, It works now ❤️

lament prairie
#

but it's a content patcher mod, you have like a million though

dire fractal
#

but I can see that theres no "natural" folder here

lament prairie
#

It's complaining because Content\Characters/Natural/Default/Baby_girl.xnb doesn't exist, but this might be something Unique Children is looking for

#

Try ypdaing unique children

#

You seem to have a CP pack for it or something that needs updating

dire fractal
#

my Unique Children mod is already updated, idk why SMAPI is saying that it isnt, if I open the manifest file, it says version 1.5 (the most recent one)

lament prairie
#

there's [CP] Unqiue Children

#

And then separately Unique Children

#

maybe remove the CP one

#

see if that helps?

dire fractal
#

aaa! it might be it, I think this [C] unique children is a old version of the mod that i forgot to remove '-'

#

because the most recent one as a different name

#

im going to remove it and try launching the game again

#

thank you!

pastel idol
#

im using Stardew Valley Expanded and for some reason i cant leave the farm

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pastel idol
#

also note using grandpa's farm

late nebula
#

!compat You can find the unofficial version of tmxl here (as well as a link to the new UI Info Suite 2)

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

pastel idol
#

i saw that. just updated them and trying it now

#

i dont see an update for the jungle temple tho

late nebula
#

It didn't say you needed an update for that.

#

The list is for C# mods too.

gaunt gust
#

(also Jungle Temple was a proof of concept for TXML)

lament prairie
#

jungle temple has caused other people some problems recently, and it does seem to be an example pack

pastel idol
#

c# mods?

lament prairie
#

mods that are not content packs

late nebula
#

Like pytk and spacecore

pastel idol
#

cool i can leave the farm now Party

untold path
# south canopy I'm using Xbox gamepass and Smapi started not working today 😦 Anybody having th...

I'm having the same problem.
I just tried to launch the game like I always do and SMAPI doesn't give any indication that it's running. No mods are loading, no SMAPI console, just vanilla game.
I'm playing on Gamepass on PC, all my mods are still in the folder, mods are enabled, everything is up to date and installed exactly where it was before, and now all of a sudden it's not working deadtired I even tried removing everything (except SMAPI) and still nothing.

Did you get yours to work again?? ):

lament prairie
#

You have to redo some of the steps every time the game updates

#

It’s in the wiki

#

.q 5812

devout pumiceBOT
robust bison
#

we should get a gamepass smapi comand

gaunt gust
#

.quote 5815

devout pumiceBOT
untold path
#

Oh, I wasn't aware there was an update, sorry. I'll check that out, thank you.

gaunt gust
#

(I apparently have a specific quote for this situation!)

river panther
#

What are some visual mods you recommend? It’s my first time really looking at mods and I want something that’s cute and not too harsh on the eye if that makes sense

late nebula
#

Earthy Recolor, Medieval Buildings, and Way Back Pelican Town

robust bison
#

I would get a map recolor

brave grail
#

Can someone send me that one link for PYTK?

neat plaza
native dragonBOT
#

@brave grail See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

brave grail
#

Thank you

frigid fjord
#

When I try to load up our multiplayer farm it just takes me back to the game's initial load up screen. There's red in my smapi, but it doesn't crash. When I try to get the link to my logs, it doesnt work, so this is the best i can offer at the moment. I'll try to see if I can get a log, my apologies.

lament prairie
#

your save seems to be corrupted

frigid fjord
#

i cry

lament prairie
#

or you're on a weird version

gaunt gust
native dragonBOT
gaunt gust
#

also - gamepass?

brave grail
#

Beginning to mod on mobile, having trouble with PYTK, even the unofficial version. Does PYTK support mobile?

gaunt gust
#

.quote 5843

devout pumiceBOT
#

[#5843] "If you're using SMAPI on Android, you'll need specific older versions of most mods. For a list of many of the most popular mods compatible with android SMAPI, see here https://stardewmodding.wiki/wiki/Mobile_Modding_Compatibility. For mods not listed here, they may or may not be compatible with android, but you can try downloading the most recent version from before December 20th, 2020." - @lament prairie (19 Jan 2022 @ 08:40:23 PM UTC)

brave grail
#

Thank you

#

That one links me to the Nexus post for PYTK that's broken or whatever, I don't fully understand what's going on.

I already tried it and it didn't work

gaunt gust
#

go to old files and look for the specific version number listed

brave grail
#

Okay

#

Think I got it now, thank you

verbal void
#

hi! i wanted to download smapi to install the timespeed mod. i was wondering if i should click download from nexus or direct download. this is my first time trying to download a mod and i dont wanna mess anything up 😂 🥲

gaunt gust
#

either is fine!

#

(they're equivalent)

verbal void
#

oh nice! tysm <33

brave grail
#

Me again, gave it a try with the second newest version of Pytk but it didn't work.

brave grail
#

Ohh, okay

tepid hawk
lament prairie
#

!mpmods make sure the mods match

native dragonBOT
lament prairie
#

I don't recognize that error at all fwiw

brave grail
lament prairie
#

some mods are just unusable for mobile

brave grail
#

Aw heck

#

Okay, ty

lament prairie
#

don't know about this one specficialyl

#

you'd have to check old files

brave grail
#

Will do

lament prairie
#

and get the one that's most recent before Dec 20, 2020

late nebula
#
The Stardew Modding Wiki

"My sincere apologies for that silly name, I'd love to change it to something more "to the point."", but well, this was before! Now we have a straight name, hehe. Anyway, pleasure, Taiyo. Many know that modding support for mobile players doesn't have as many reference features when you're starting to play Stardew Valley with mods and that somet...

brave grail
#

Ty

#

Umm...

#

It was working until I entered skull cavern

late nebula
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Do you have mods that change the appearance of anything in skull cavern?

brave grail
#

No
And can I still upload logs from mobile?

lament prairie
#

yes, there should be instructions there

cunning phoenix
#

Is there mods on steam?

late nebula
#

No

cunning phoenix
#

Oh

late nebula
#

They're on sites like Nexus

weary sky
#

Hello again, after yesterday I came to a conclusion that my content patcher is not working because there's no config file and it doesn't generate when I download the mod again, what should I do now

lament prairie
#

config files are generated when you launch the game

#

also, generally you'd want the content pack configs, not the content patcher config

late nebula
#

(Does CP even have a config?)

shy orbit
#

it does

lament prairie
#

iirc there's some debugging things

#

i poked around with it once

torn rune
#

Would any of y'all know if it's possible to alternate between vanilla SDV and modded? I play modded solo but my friends want to play vanilla but I don't exactly want to risk my solo save file by removing all the mods to play multiplayer.

lament prairie
#

!modgroups

native dragonBOT
lament prairie
#

.q 5624

devout pumiceBOT
torn rune
#

Oh thanks a bunch

odd python
#

hello can someone please help me :)

lament prairie
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

odd python
#

so i recently started playing stardew valley with mods, i downloaded like 100 mods but some of those mods werent working so i decided to troubleshoot and start from and so i started downloading all the mods again and i came to the conclusion that i cant i play with sv expanded because smapi says PyTK and TMXLoader are out of date, i found a link where there are unofficial updated versions for these mods (i used this link: Unofficial mod updates | Page 78 | Stardew Valley Forums ) and when i downloaded the beta versions from there the mods worked on the smapi loading it was registering them but when when i launched the game and i clicked on the load button to load my recent saves my game crashed so i realised those were the mods not working for me (when i had the official ones from nexusmods my game didnt crash) and i dont know what to do, it either tells me the mods are out of date or its crashing my game - i have the game cracked if that makes a difference

lament prairie
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

lament prairie
#

Also wait uh

#

Rule 5

#

I can’t help you with cracked games

odd python
#

oh

lament prairie
#

And also they probably won’t work very well

odd python
#

yea fair

#

WELP

lusty maple
#

I am using Teh's Fishing Overhaul, however after hundreds of casts, I have not seen a single treasure chest. I have my treasure settings maxed out, i believe. Is it possible that some other mod is preventing treasures?

pseudo jackal
#

I swear this happens to me all the time. I cannot find the mod that lets you change the cjb warps json for stardew expanded

#

Does anyone know what it's called or have a link to it?

#

nvm, found it

misty marsh
gaunt gust
#

realistically, all you can do is wait for mods to move away from pytk and don't use pytk

#

at all

#

Basically every major mod that uses pytk is trying to move off it though

misty marsh
#

Dang. It worked until late last year

#

I think something else updated and it went haywire

gaunt gust
#

the entire game moved to a different framework

misty marsh
#

Ahhhh

#

Thanks for the response. Guess I'll just wait!

elder fractal
#

Anyone using walk of life ?

mystic lodge
#

Just started on my new playthrough, I needed something like this as an alternative to All Proffesions

elder fractal
#

But did you use it before ? Because I have a question about it.

mystic lodge
#

Nope, sorry

native dragonBOT
#

@elder fractal Ask your question or describe your issue here, and someone will help if they can!

elder fractal
#

How do I ask the bot if after the first skill reset I have to pick a different profession or I can right away prestige the old one ?

robust bison
#

?

gaunt gust
#

you can prestige any skill once you get to level 10

robust bison
#

after your first prestige, you get a skill point. It's 1 skill point for the level 5 professions and 2 for the level 10 I believe. If you keep the points you get an xp bonus

elder fractal
#

How do I use the skill points ? If I dont one to keep them ?

gaunt gust
robust bison
#

there's a prestige menu in your skills tab

robust bison
gaunt gust
#

there's no skill points for WoL, you just go to the statue to prestige

robust bison
#

walk of life 🤦

#

sorry I thought this was the regular prestige mod

elder fractal
#

Yes. For example , I reset farming. Without prestige at lvl 5 there is 10% chance that I get extra crops . After reset it should be 20%. But I got to lvl 5 and in skill description it still says 10%.

gaunt gust
#

hum

#

For this, I'd check the code/count the number of crops you get over looking at the description, maybe

#

I'm a little confused as to what professions you're referring to, though. It's been a while since I've looked at WoL's nexus page.

elder fractal
gaunt gust
cloud fossil
#

hey, im trying to download stardewhack and scythe harvest but i cant make a nexus mod account, any ware else i can get these mods?

gaunt gust
#

so, is there a particular reason why you can't make a nexus mod account?

#

I don't recall it having...like...any requirements

cloud fossil
#

i tried and i cant reseive the confirmation email

lament prairie
#

for a potentially unhelpful but technically correct answer, they are most likely open source so you could compile them yourself

#

you might want to email Nexus help about that

gaunt gust
#

they also have a discord (Nexus does)

lament prairie
#

also some mods are on moddrop, idk about those two

gaunt gust
#

aha! A github release page

lament prairie
#

ooh, nice

#

looks like they're both there!

cloud fossil
#

yeah na i tried that

#

idk if this is diffrent

#

but they broken

gaunt gust
#

May of last year though

cloud fossil
#

ill try again

lament prairie
#

does it say they're out of date when you load them up?

#

or is something else wrong?

#

SMAPI.io says they should both be compatible

#

but it's not infallible

cloud fossil
#
[SMAPI]    --------------------------------------------------
[SMAPI]       These mods could not be added to your game.

[SMAPI]       - StardewHack 4.1.0 because it's no longer compatible. Please check for a version newer than 5.1.0 at https://www.nexusmods.com/stardewvalley/mods/3213 or https://smapi.io/mods

[SMAPI]       - Harvest With Scythe 4.1.0 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/2731 or https://smapi.io/mods```
gaunt gust
#

moddrop maybe?

#

other than that - I'd ask about the email on nexus's discord, they're pretty snappy usually

cloud fossil
#

ok

livid magnet
#

I think I have a weird conflict, with my Skin (adopt and skin) + the Animal husbandry mod (with the animal contest?)

frail carbon
lament prairie
#

er wait one sec

#

E:\Steam\steamapps\common\Stardew Valley\Content\Animals\SMAPI\gathouria.adoptskin\assets\skins\Barn Skins\WhiteCow\WhiteCow 16.png.xnb

gaunt gust
#

png xnb?

livid magnet
#

I have the skins in the correct folder as far as I know

lament prairie
#

I'm not sure how to fix that, maybe post the log to the Nexus pages

exotic minnow
#

Hello, I'm playing in the progression mod with lookup anything, but I'm noticing that the gifts that I discover don't stay, anyone has this too?

frail carbon
#

It should be whitecow_16.png or whitecow_16.xnb but not both

exotic minnow
#

Ia a problem with lookup mod or is a thing that happens in the game too?

livid magnet
#

yeahj that skin is in the folder correctyly

lament prairie
lament prairie
frail carbon
#

Hmm. I'll report it to the mod author. Only seems to happen in east scarp

lament prairie
#

since your mod list is horrifyingly long for a bug report

livid magnet