#archived-modded-support

1 messages · Page 1078 of 1

upper ember
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I wouldn't mess with the files honestly, except maybe delete the Spanish one if it bothers you that much

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But even then there's no reason to do so

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Or the English one if you want the Spanish one, I dunno. I still wouldn't do it though

shy orbit
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no point to it. a lot of CP mods use multiple data files, those are just named somewhat unusually

trim stone
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I was trying to see if I could mix 2 mods to try to make them work/fix whatever compatibility issues

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basically through just reading what they had in their json files lol

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but i think I should move this to the other channel for that

old spire
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you were having compatibility issuses?

trim stone
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kind of , a weird one imo

old spire
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you have a log or anything?

trim stone
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like no warnings or errors, just missing events

old spire
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ah

trim stone
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and its very specific too

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only the Jodi and Robin ones arent working

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other npcs seem to be fine

old spire
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well you are in the right channel, so hopefully someone who knows what they are doing will pop on and give you a hand

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i like to try

trim stone
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👍

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hmm, do you have any idea what kind of error this might be exactly?

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Error loading patch 'Datable Jodi > Include content-en.json': file contains fields which aren't allowed for a secondary file (Format)

old spire
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maybe use a json validator to check the code validity

trim stone
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tried mixing some of the stuff in the json file

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alright

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whats a schema?

neat plaza
shy orbit
neat plaza
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technically the json layout but for cp its the version

shy orbit
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it's probably best to report it to the author

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although it's probably not difficult to fix it either if you want to do it yourself

trim stone
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this is kinda on me, I tried mixing up the files lol

shy orbit
trim stone
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thanks!

shy orbit
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np (and here's the important part The loaded JSON file uses the same format as content.json, except that only the Changes field is allowed.)

plucky swallow
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Is there anyone who can help a new modder? I'm using SMAPI and have been fine all the way up until the night market. The game soft locks, people look like they're still breathing, but no one is moving. This happens right when I enter the beach. I'm getting all kinds of errors but I don't know what they mean or how to fix them.

old spire
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first, post your log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

plucky swallow
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Yes, thank you, I'll brb with that!

old spire
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first, remove Hairstyles, Shirts, Skirts, and Stack Everything

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!xnb

native dragonBOT
shy orbit
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and try doing the reset like in the second link above

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then there's this Found MSI Afterburner installed, which may conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI and Stardew Valley.. it could be a problem with it too i guess, but i don't really know

plucky swallow
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I downloaded like a "girl's set pack" could that be the hairstyles, shirts and skirts it's upset about?

old spire
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likely

plucky swallow
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So I removed those mods on Vortex, and validated the fine integrity on Steam. Is there anything else I should do? How do I know which mods to not download in the future? I really appreciate the help and I'm sorry if I'm asking things that are answered 10 times a day ><

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File integrity*

old spire
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avoid downloading xnb mods. newer ones are less likely to have incompatible files. i would run the game again and give us a new log

upper ember
plucky swallow
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So my day started over, and my clothes are not as cool sob but I'll take that over not being able to go to the night market. I'll play thru the day and see if that helped.

old spire
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keep us updated 🙂

deep cove
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is there may be a list about mods which already updatet to the new beta version of stardew valley?

old spire
rain crypt
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Anyone using mod for SV Android ?

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I just bought the game, and before install SMAPI for Android it works fine but when I install SMAPI and some Mods the music is gone

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I still can heard sfx in the game like bird chirping and foot sounds

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Please help how to fix this ?

old spire
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain crypt
shy orbit
plucky swallow
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I successfully entered the night market!! 😭😭😭 Thank you so much!!

brittle hull
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Okay, so looks like my searching skills are either awful or great, since I couldn't find what I was looking for and that's why am gonna ask right here - is there any alternative to the Daily Newspaper mod that allows for receiving recipes in an alternative way instead of watching TV? Daily Newspaper doesn't work on Linux (capitalization issues) and the author seems inactive SDVpufferchickcry

old spire
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off the top of my head i remember Gus Recipe Book or something like that

rain crypt
brittle hull
old spire
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or one of the mods depending on it i think

trim stone
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is it normal for some conflicts/compatibility issues to not show on smapi btw?

shy orbit
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definitely yeah. mainly plain errors show up on the log explicitly

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but if say two mods edit the same item and it results in something that doesn't really work/make sense in-game smapi wouldn't report

trim stone
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I see

orchid bluff
shy orbit
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Stardew Valley Expanded 1.13.11 because it requires mods which aren't installed (Tanpoponoko.SeasonalOutfits) hm?

old spire
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I don't use sve. is seasonal outfits required?

orchid bluff
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Its not required

old spire
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odd

orchid bluff
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well reinstalled works

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thanks

old spire
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nice!

tired quartz
old spire
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hello

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yes

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do you have a log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

upper ember
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Did you install Smapi properly? What version are you running ( Windows, Android, Linux )

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I'm of no help then, sorries ;; I only have Windows, hopefully someone who knows Mac is around and can help

old spire
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im bad with mac but we can try

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open finder app

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click "go" at the top

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then "go to folder"

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screenshot?

upper ember
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Oooooh Macs look confusing, I don't think I could ever handle one SDVpufferchicksweatsip

old spire
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yay

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so far so good

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but the mod you were mentioning isn't installed

shy orbit
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the path they should be in is this according to the log /Users/kat/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods (mac can be confusing about it sometimes)

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do you mean that they are currently in that location? because they aren't shown on the log

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can you take a picture of the folder they are in?

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(in case you forgot to send the last picture, the mods can't be seen yet)

dire fractal
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Guys I have a question, I have a lot of hair and clothes mods on my game, but if I want to go on co-op will they show to person on the other side?

shy orbit
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can you open a terminal and paste the command ls -l /Users/kat/Library/Application\ Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS/Mods to it and give the output here? @dire fractal

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(edited it just now)

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sorry, i edited the command after, it should work now

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nope, because the mods don't seem to be there, even though the application (finder?) you used before displays them. i think there's some confusion with how it displays the folder

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(to clarify, only the mods that show on the log seem to be really in the folder)

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i'm not sure what's the best way to ensure that the mods go to the right folder on mac, but using the cp command should work at least

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yeah, i can help with it if you're not sure how to use it

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ok, where did you download and extract the mods to?

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can you paste this to the terminal find ~ -name CJBCheatsMenu and show the output?

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cp -Rv "/Users/kat/Desktop/Stardew Valley/Contents/MacOS/Mods/CJBCheatsMenu" "/Users/kat/Desktop/Stardew Valley/Contents/MacOS/Mods/CJBItemSpawner" "/Users/kat/Library/Application\ Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS/Mods" would probably fix it, but you can also see from that that the mods are installed Desktop/Stardew Valley/Contents/MacOS/Mods instead of Library/Application\ Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS/Mods

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i don't know how mac works with these though

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this one command cp -Rv "/Users/kat/Desktop/Stardew Valley/Contents/MacOS/Mods/CJBCheatsMenu" "/Users/kat/Desktop/Stardew Valley/Contents/MacOS/Mods/CJBItemSpawner" "/Users/kat/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods" (edited a bit)

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if you didn't get any weird output yeah

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you're welcome! if you install mods in the future try to make sure they go into the path that has Library in it (but not sure how to do it on mac)

old spire
dire fractal
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What are some good npcs / expansions besides sdve that work on Android

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Or ridgeside

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east scarp maybe

dire fractal
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??

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I edited it I forgot to type Android

shy orbit
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well you could, but it would probably be easier to extract them directly into the correct folder

cyan field
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So i was trying to make my switch pro controller work on mac and the wiki says to delete the open -a Terminal section in the StardewValley file but it appears that is no longer used in the newer version of smapi. just wondering if anyone knows an updated fix

shy orbit
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yeah, but it should be the one under Library. @dire fractal knows mac so he might have some tips on how to best do it

cobalt kettle
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is this where I ask for help

snow wraith
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game support's for vanilla only though, modded all goes here

dire fractal
cloud prism
sour wren
cloud prism
sour wren
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so firstly, did you install smapi and content patcher? because the mod needs those

tired brook
sour wren
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And you would put it in the the mods folder instead of the content

cloud prism
sour wren
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oh ok I see now

cloud prism
sour wren
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I'm sorry I misunderstood. You'll have to extract the dark font 7zip file and put the extracted file (font_bold.png) into the assets file

cloud prism
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Thank you, I'll give this a try!

solemn flume
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how do u first get mods? i've never used em before

glacial briar
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!gettingstarted

native dragonBOT
solemn flume
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ion understand how to unzip smapi?

upper ember
hasty flume
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Oh god I just realized so many of my mods are gonna be yelling at me to update due to the betas

cloud prism
sour wren
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I think you'll have to pick one or the other if they have overlapping assets?

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please don't take my word for this I actually have zero idea since I don't usually use these sorts of mods

cloud prism
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So I'll uninstall it or can I just move it to a different folder?

upper ember
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Anyone know of any furniture recolors for CP? There don't seem to be many so.. hoping someone has one up their sleeve ;; I currently use the industrial set and am kinda hoping for a different one to try out for a bit

muted pagoda
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smapi ignores folders begining with a .

rich hawk
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Hi, I have a problem that has been bugging me for a while, and was wondering whether anyone here has the same problem or knows how to fix it SDVpuffercry
So, I'm playing as a host in multiplayer on PC, my friend as a farm hand, then we got married, had a baby, and all went seemingly well. Then my friend, the farmhand, told me that she didn't see the baby moving at all--just kinda staring blankly at them, frozen.
We're using a few mods (around 50?), and I suspected that the "Pregnancy Role" mod might be the cause, so we tried running the game w/o any mod--the baby was still frozen. I tried editing save file, re-installed and all that to no avail.
Then came the last resort--I had her logged into my Steam account, and voila, the baby was moving just fine when she logged in as my character. It seems like the game just kinda prevents the farmhand, her character, from seeing the baby moving in crib SDVpuffercry

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(we had a laugh that the baby might not like the father (my friend's character) enough to grace him with all those wiggling tho, but it still bugs us so bad)

unreal raptor
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That’s so strange! I hope someone knows how to fix that.

rich hawk
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Yeah, we are now mild-panicking whether she'll be graced with the purple rectangle toddler in the future or not lol

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(hopefully not, because I spent a few hours re-texturing the .png already 😂)

quiet meteor
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hi, I am using Deluxe Grabber Redux (not the global version), and works fine until I realize that it did nothing to collect truffle (pig's product) even though one does exists on Farm map and it did collect other things on my farm map such as fruit etc. anyone knows how to fix that?

solemn flume
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anyone know how to get different hairs and clothing?

glass star
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hi everyone, its been a long time

solemn flume
glass star
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ive recently had a lot of inspo for continuing my furniture mod

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has Jay been around?

dusky canyon
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which Jay?

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Red?

glass star
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yes RedxMoonxStone

dusky canyon
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RedxMoonxRose?

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she's still around (just offline now)

glass star
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ok

dusky canyon
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thank you

pliant swallow
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ty

glass star
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I was wondering around tumblr if there were cute/kawaii stardew valley blogs

coral wyvern
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does anyone have the files for the enhanced farmhouse mod? it got deleted from nexus and i cant find any reuploads

weak nebula
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uh i dont really know how to download smapi

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if anyone could help thatd be great lol :)

old spire
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!smapi

native dragonBOT
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SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

old spire
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here to help walk you through it!

weak nebula
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ok i have the files downloaded

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but idk how to extract it ?

old spire
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what os are you using?

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windows, mac etc

weak nebula
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windows

old spire
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coolio

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do you know where your game files are?

weak nebula
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no

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i see the smapi files tho

old spire
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thats fine

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extract the smapi zip somewhere

weak nebula
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how do i do that

old spire
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right click the zip

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then there is usually an "extract here" or "extract files" button

weak nebula
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i see extract all is that like the same thing

old spire
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sure

weak nebula
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sorry im bad at this kind of stuff

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ok coolio

old spire
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its totally fine to be new to this

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we all started here

weak nebula
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where do i extract it to tho

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any specific folder or

old spire
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anywhere other than your game folder

weak nebula
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got it

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its in it own folder now i think

old spire
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cool

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what files do you see

weak nebula
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install on windows

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should i open that

old spire
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double click the "install on windows.bat"

weak nebula
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coolio it says its installed !!

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thanks man :D

old spire
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did you follow the instructions?

weak nebula
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yuppers

old spire
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🙂

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yay

weak nebula
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thanks again dude :)

old spire
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now if you want to enable achievements on steam, there are a few more steps

weak nebula
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hm

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okay then why not lol

old spire
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heres the full guide i was reciting from

weak nebula
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yeah im on that too i just didnt know how to do some things lol

signal latch
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Hey! I'd like suggestions that upgrade/add more to the greenhouse and sheds. Basically anything that upgrades the sizes. Is there also a cellar in the game? I guess basically I want bigger versions of these areas!

old spire
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its fine

old spire
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first page had a few options

signal latch
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I haven't, I was looking for community suggestions since I know some mods tend to be broken, but I'll take a look!

old spire
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!modrecs

native dragonBOT
signal latch
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Oh wow didn't know that existed. Thanks sour cream! Which also happens to my favorite chip flavor. XD.

old spire
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im still hoarding them so i cant recommend anything

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haha thanks

signal latch
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Well you're making me hoard more mods now so into mod hell I go.

old spire
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uh oh

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good luck lol

weak nebula
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so wait what do i do when i download a mod

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bc i tried downloading the cjb item spawner nd its not working

old spire
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you unzip it into your new mod folder

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the one smapi made in your game folder

weak nebula
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unzipping it is extracting it right

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or is that different

old spire
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yes

weak nebula
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yes it is different

old spire
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no yes it is the same

weak nebula
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oh ok

old spire
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hehe

weak nebula
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ok lol

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so i unzipped it

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where do i drop everythin

main ingot
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in the mods folder

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!gettingstarted

native dragonBOT
weak nebula
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wait all of the files or any specific one

old spire
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all of em

weak nebula
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i drop em into smapi right

old spire
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no

weak nebula
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sorry this is kinda confusin where

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i have all five files nd things

old spire
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find your stardew valley folder

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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

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or something like that

weak nebula
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ohhh found it

old spire
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heck yeah

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put any mods you download into there

weak nebula
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got it

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ok moved em

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is that it ?

old spire
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now if you want to play with them you use the stardewmoddingapi.exe

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itll look weird

weak nebula
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so wait what

old spire
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youll get scary hacker computer vibes

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did you set steam to run through smapi

weak nebula
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yup

old spire
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nice

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boot up the game and do a vibe check

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send a screenshot if you see something confusing

weak nebula
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uh it says theres none of them are manifest.json

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but im pretty sure i moved that one too

old spire
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what do you mean by this

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screenshot if you please

weak nebula
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wait think i got it

old spire
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yeah?

weak nebula
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wait no i dont

old spire
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noooo

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lets get this

weak nebula
old spire
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did the game run at all?

weak nebula
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yeah

old spire
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then try this

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sacred marten
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Can someone recommend mods that adds more content to the game besides SVE and ridgeside village?

weak nebula
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wait frick i lost ir

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lemme try again

old spire
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its ok

sacred marten
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New NPC’s.. shops.. festival’s things like that.

outer turret
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Ridgeside? Everything else is a WIP atm

hasty flume
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every once and a while i just go to the mod compatibility page, scroll down to no rumble horse, and stare sadly at the red background and closed source status for a bit before moving on

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i miss that mod

weak nebula
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think i got it all

native dragonBOT
old spire
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is that screenshot still what your mod folder looks like?

weak nebula
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yup

old spire
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are there any files you didnt put in there?

weak nebula
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no i checked im pretty sure i got them all

sacred marten
weak nebula
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work in progress im guessing

sacred marten
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Ahh ok

old spire
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@weak nebula so what happened when you tried to play

weak nebula
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worked like normal

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no mods tho

shrewd gate
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Hey! Just curious what people think who know more than me, so like....everyone. Will we be able to migrate our unofficial 64 saves to the new 64 bit 1.5.5 version when it comes out this fall?

peak stream
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This may have been answered, but I updated my SDV Expanded Mod and seems like it broke just the TMXL Tool kit? This happen to anyone else?

outer turret
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shrewd gate
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Awesome, thanks!

snow prism
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saves are version independent

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(more or less)

old spire
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so @weak nebula when previewing cjb item spawner and its files it seems like you are missing most of them in your folder.

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wait

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they might just be spread out in the folder

weak nebula
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should i try nd redownload it or something

old spire
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hold on

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delete the related files and reinstall, this time keeping them in a single subfolder in the mod folder

weak nebula
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got it

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shoot wait idk what to delete nd keep

old spire
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so dont remove error handler, console commands, or save backup

weak nebula
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ok

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got it

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do i unzip it now

old spire
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😄

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yes

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into its own folder if possible

weak nebula
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yeah its into its own folder

old spire
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and that folder in the mod folder

weak nebula
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yeah

old spire
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try running the game then

weak nebula
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got it

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IT WORKED !!!! :D

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THANKS DUDE :)

old spire
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WOOHOO

crimson salmon
peak stream
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Ahh.. OKay. I see.

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It told me they had an update so I just updated them.

outer turret
peak stream
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Okay.

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I'm going to try that. Also random question, when I had everything working I didn't have a shipping bin.... is that a known thing?

lone robin
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hello im trying to update my smapi to the new beta version but SMAPI isnt automatically finding my stardew valley.dll file and typing in the directory doesnt just makes the code output that their either isnt a stardew valley executable or that the directory doesnt exist, does anyone know how to fix this?

old spire
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do you have the beta version of smapi?

lone robin
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i have the beta installer, is there a different smapi executable for the beta installer?

old spire
muted pagoda
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the smapi beta is for the 1.5.5 beta, neither of which are for end users.

lone robin
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thank you that fixed it but my problem still exist

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is there a way to downgrade mods on moddrop?

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I was playing on moddrop when yesterday i started being unable to play, the mods are saying they require the smapi 1.13 beta version but not all the mods are updated for the beta version yet

peak stream
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I have the SDV Expanded MOD and I cannot find my shipping bin.......

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It's not next to my house. I'm on day 3.

old spire
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ive never used sve

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i cant help ya

peak stream
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I also have Grandpa's Farm... not sure if that affects it either.

lone robin
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this is a wiki image of grandpas farm, should be right next to your house

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try making a new farm just to see if its there

peak stream
lone robin
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at least its fixed

unique swan
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can someone help

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i feel like my dialogue mods are broken

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like they just dont function

sudden summit
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which dialogue mods do you have? its possible some of them are overlapping each other which'll just cancel out the new dialogue entirely

upper ember
native dragonBOT
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@unique swan Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unique swan
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um

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ty

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i enter the

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its not working

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can someone help

sudden summit
obsidian geode
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@tired brook Hey there! I'm the one who had issues with the npc maps thing, but I think I may have fixed it, either that or it didn't happen this time. I went through some of my downloads (mainly the ones that related to map alterations) and found out that I may have had an installation issue with SVE and reinstalled that and didn't get the error. If there are any tests you think you'd like to go over or I find the issue persists I'll be sure to let you know!

tired brook
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@obsidian geode Hi! Let me know if it happens again; if it happens at least occasionally, I can send you a test build that'll show more info next time it happens.

obsidian geode
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Alrighty, I'm not sure if it will happen again, but before I contacted you I did have a little bit of luck with deleting the mod and replacing it. Though that seemed to be kind of a fluke because the next time I loaded the game it gave me the errors again, hopefully I fixed it.

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So I'll be sure to keep an eye on it to see if it does happen again or something

arctic solstice
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is there a workaround for the config menu not working for the UI Info Suite not working? i have other clashing mods but right now theres no way for me to turn off specific settings

unique swan
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how do i reinstall smapi?

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this is all here

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i dont see anything else

muted pagoda
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that means you never ran the modded game

unique swan
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oh

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how do i run mods

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i thought they just work after i installed the,

sudden summit
unique swan
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i have both

sudden summit
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do you run the game through steam ?

unique swan
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yes

unique swan
obsidian geode
# unique swan

I think you haven't taken the files out of their extract folder

muted pagoda
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its just an extra folder inside a folder, not 'that' big a deal

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the primary issue is you need to set the launch options in steam like smapi installer told you to

sudden summit
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^

obsidian geode
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Huh, wasn't aware they didn't need to be taken out of the extract folder lmao

muted pagoda
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it depends, for really long named ones you can get a path too long error if you dont

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and if you're not careful you can easily get duplicated mods as well

unique swan
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i-

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did I fuck up

obsidian geode
#

I've always just extracted them with 7zip which extracts the files without the extra extract folder

#

Good to know I suppose lol

muted pagoda
#

thats the correct way generally

obsidian geode
#

If no, therein probably lies your problem

unique swan
obsidian geode
#

So that's where you've gone wrong

#

There should be a prompt on the smapi site that you can use in steam to change it so it opens with smapi

#

Which is how your mods will start running

unique swan
#

?

obsidian geode
#

Go to your steam library

#

Right click on stardew valley and go into properties

unique swan
#

okay

#

done

#

now qhat

obsidian geode
#

Let me fetch the thing for ya

muted pagoda
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

note the quotes.

#

that should be what is in your launch options.

obsidian geode
#

Yeah that^

unique swan
#

i

#

idk what any of that memes

obsidian geode
#

Lmao

unique swan
#

im sorry

obsidian geode
#

Copy it

#

and paste it in this box

#

If you've done that right it will open 1 window of a log that will show your mods loading in, then a second window which will have the game open. Note that you can't close either window or both windows will close

unique swan
#

understood

obsidian geode
#

Lmk if it works for ya

unique swan
#

um

#

do I write the %thing to

obsidian geode
#

You don't have to write anything if you copy paste it into the box, but yes all of that is necessary

keen mirage
#

ugh it still wont work for some reason no idea what to do.

unique swan
#

um

#

I dont think it worked?

obsidian geode
unique swan
#

i do

obsidian geode
#

And you ran it

#

and installed it

unique swan
#

i ended it

#

okay

#

yes

#

i entere dit

#

but

#

now what

#

its now in there bar thingy

#

i did what i was told to

#

but now im confused

#

what now

obsidian geode
#

You ran the the smapi file and installed it right?

unique swan
#

yes

#

um

#

how do i show u

#

that i did

solemn flume
#

how do u like turn off your mods?

unique swan
#

no like i have all thse smapi files right

#

is this right?

obsidian geode
#

Looks like it

#

Did you copy the given command into the box correctly?

unique swan
#

so once i load into stardew all my mods will work?

#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

this is what i copy pasted

solemn flume
#

yep thats correct

obsidian geode
#

If the smapi window opens then yes you've done it correctly

unique swan
#

um

#

the window didnt openm?

obsidian geode
#

Hrm

unique swan
#

OKAY

#

IT OPENED

obsidian geode
#

Woohoo!

unique swan
#

it says starting game

obsidian geode
#

I was beginning to not know what to tell you lmao

unique swan
#

AH WHAT DOES THIS MEAN

obsidian geode
#

You didn't download the required mod for that file

unique swan
#

ty

#

so now everyone has the dialogues fixed

#

ty so much i love u

obsidian geode
#

the purple ones are for updates, the red ones are for errors

unique swan
#

okay ty

#

are there any mods you would recommend me

muted pagoda
#

note, be careful updating anything right now

obsidian geode
#

Ideally you shouldn't have any red

unique swan
#

for dialogue and stuff?

#

its an immersive characters shane mod

#

LOL

obsidian geode
#

Dialogue? I don't really use those mods myself

unique swan
#

oh what mods do you use?

solemn flume
#

how do u turn off mods?

obsidian geode
#

I mostly use visual ones

muted pagoda
#

canon friendly dialog expansion is one

obsidian geode
unique swan
solemn flume
#

alr

unique swan
#

i dont think i have that one

obsidian geode
#

either that or delete the mods you don't want

unique swan
#

can u send me a link?

#

nvm

#

i have canon frienly dialogue expansion already

#

hmm

unique swan
#

i dont rly know anything about modding

obsidian geode
unique swan
#

any quality of life mods?

obsidian geode
#

So giving an answer is pretty loaded

sweet wyvern
#

dude- figuring out how to put a mod in took me a couple of days.. its a pain 😭

#

especially if its a big one

obsidian geode
unique swan
#

would you recommend me any

obsidian geode
#

automate

#

look up anything

unique swan
#

o. O

#

im scared to mod my files too much

old spire
#

!modrecs

native dragonBOT
unique swan
#

ty

sweet wyvern
#

I love playing stardew valley expanded- But its a giant mod- 😭

obsidian geode
#

Generally, you're not really modifying your files: no permanent changes to the base game files or anything so you can add or remove them at your leisure mostly

unique swan
#

OMG

#

NPC MAP MOD

#

sounds so nice

obsidian geode
#

That's a great one, I've personally been having some issues with it, but that's partially expected when you have over 100 mods installed XD

#

It's always worked fine for me though, I highly recommend

sweet wyvern
#

JEEZ- 😭100??

unique swan
#

100?

obsidian geode
#

They add up quickly lmao

unique swan
#

i only had 4

#

and i thought that was a lot

#

i mostly use dialogue mods mate

obsidian geode
#

I used to have like 60 and thought that was a lot

sweet wyvern
#

I have 22… Bc thats how big stardew valley expanded is 😀

obsidian geode
#

most of the time when I try to edit down my mod list, it becomes larger

#

Bare in mind though, a fair amount of those are prerequisite mods

#

So no, I don't have 100 completely different mods going on

muted pagoda
obsidian geode
#

Very tempting, almost a little scared

muted pagoda
#

oh, it doesnt even show the ones that error out, that's slightly annoying

obsidian geode
#

Last time I looked at someone else's mod list mine ballooned up by 40

muted pagoda
#

hehe

#

that log's a mess because about 80% of everything needs to be recompiled for the beta

obsidian geode
#

It's so hard to delete them lmao

#

Once you get used to it you don't want to see it go

keen mirage
#

no idea why that specific mod won't work. shrugs

shrewd gate
#

Are we talking number of mods? Cuz 316 and I deleted a couple today

obsidian geode
#

Won't be long until I end up there lmao

#

Every time I delete a few I end up downloading 20 more

keen mirage
#

do i have to figure out how to get this beta SDV in order to get my mods working again then because i don't know where to Purchase it is it on steam? Because steam didn't update my game and i'm low on cash to purchase a new upgrade of it...

muted pagoda
#

...wut?

obsidian geode
#

There's no purchase, and the beta is optional

muted pagoda
#

and also not for end users atm, very few of anything is compiled to work with it

obsidian geode
#

Just stick to the normal game and you'll be good

muted pagoda
#

you can just look at the wall of red in that log I posted as a testament to that one :p

obsidian geode
#

It'll eventually be updated

#

and you'll be glad you don't have 100s of mods

keen mirage
obsidian geode
#

The event lookup...

muted pagoda
#

well, you deleted the log post, so noone else does either

keen mirage
obsidian geode
#

I think you never downloaded one of the required mods for the shane stuff to begin with lol

#

there was a big fat red error on your log when you posted it the first time

keen mirage
#

i deleted it because i thought it wasn't relevant and ppl were busy and i didn't want to take attention away from others with more pressing issues...

obsidian geode
#

Needed something related to cherry

keen mirage
#

yea a red error that related to the event lookup from what i saw

#

i remember seeing in the red txt the words event lookup so yea.

obsidian geode
#

AH wait you're a different person

keen mirage
#

shane mod stuff?

muted pagoda
#

show a screenshot of the event lookup folder?

keen mirage
#

i don't have anything specific to him yea ur thinking of someone else

obsidian geode
#

Sorry, the names kinda meld together lmao

keen mirage
keen mirage
muted pagoda
#

hrm, that looks ok, you could try going back to .2.4 from june10

keen mirage
#

earlier version of event lookup might fix it ur saying? Ok i'll try that see if it works.

muted pagoda
#

oh wait

#

(this pulled from a post by the mod author on nexus confirming the issue)

keen mirage
#

wait that's not nexus? uh ok hope it still works.

muted pagoda
#

the link I posted is from a post 3 posts down there

#

basically it's a custom version by the author that might fix the issue with macos file pathing

keen mirage
#

ok which version do i download i downloaded the 2.4, andreplaced it and i now downloaded the one you said and replaced it

#

do i download that third link now and replace THAT? i am confused

muted pagoda
#

use only the litterbox one

keen mirage
#

yea i clicked the litterbox one and it auto-downloaded

muted pagoda
#

I was only explaining whre I got the link from

keen mirage
#

as in i already got in now

#

ok

muted pagoda
#

so you'd not think I'm sending some random file >:)

keen mirage
#

ok i m NOW going to try starting my game to see if the mod works properly

obsidian geode
#

I doubt someone would do that in this server, but you never know :P

keen mirage
#

eh it's happened before someone i shared a Game server with turned out to be a scammer, and hacked my OLD account thus making me turn on 2-factor authentication on my Paypal as a precaution and having to make a new steama ccount so yea it happens

muted pagoda
#

fun times.

obsidian geode
#

Yeah, I've learned to put 2auth on everything lmao

#

It's annoying, but it's far less annoying than losing your account

keen mirage
#

no red in the smapi log so it worked

#

works now all clear thx 😄

muted pagoda
#

@snow prism the catbox version of Eventlookup does appear to fix the mac-os issue ^ SDVpufferparty

dire fractal
#

Thanks!!

#

Got it

#

Same here

chrome cosmos
dire fractal
#

yeah that it could, not recoomended when ur in the mines or doing smth important

#

if youre just on ur farm, its fine

chrome cosmos
#

…not really, thats not how it works. saving before the game does it for you when your character sleeps can make it miss a lot of vital functions and processes

latent tinsel
#

i updated SMAPI and installed some fresh mods, now there is a ghostly hand in front of my cottage lol

#

he;s just hanging out over that campfire

craggy cradle
#

The master hand from smash be camping out infront lol

true dock
#

stardew valley: the haunting of hilltop house...

latent tinsel
#

Master Hand himself came to see how my farm was doing

craggy cradle
#

His liking the progress if he stuck around

#

Probably skimming some product out of the shipping bin at night

#

Currently trying to start up a cola making shed and make ancient cola, that along with the gin and wine should be pretty good

latent tinsel
#

i got the UI Info Suite and the map does this:

#

is there a way to change it making the MC's head too big? lol

#

its so funny but i don't want to miss anyone's location by accident

dim basalt
#

I have this problem and it won't let me start smapi (but the base game if) my native language is Spanish in case they find words in that language, can someone help me D:?

#

I hope you can help me

muted pagoda
#

there's no stardew valley.exe in the folder smapi is in.

#

actually, that might be more of the smapi you're trying to use is too old for the current version.

#

3.10.1 is old

latent tinsel
#

is this supposed to be clickable? when i click on it nothing happens

dim basalt
#

ok I'm going to update thanks brother

#

Greetings from Colombia

muted pagoda
#

@latent tinselset your ui and zoom scale to be the same, or change to uisuite2

latent tinsel
#

kk thanks

dire fractal
#

how do i rotate the pc toolbar to be vertical just like in the mobile version?

#

help pls SDVsadcat2

naive ivy
#

does anybody have a cp ver od dutch farm buildings?

gleaming kestrel
#

So I'm having a... curious issue with Adopt'n'Skin and I'm wondering if anyone's around that can advise me?

craggy cradle
#

Fill me in on what the mod is and maybe I’ll be able to lend a hand, no guarantees since I’ve never used it

naive ivy
#

if someone doesnt have it ill try to convert it to cp myself

gleaming kestrel
#

The thing is, I also have the Owl Pet mod, which replaces one of the dogs you pick at the start of a game with an owl. But since AnS also covers dogs, after the initial adoption, it replaced my owl with a random dog skin found in its Dogs folder.

#

I ended up having to remove the entire Dogs folder to get my owl back.

naive ivy
#

owl..

#

!xnb

native dragonBOT
naive ivy
#

dont mind me

gleaming kestrel
#

Owl!

naive ivy
#

owlowlowlowl!!!

gleaming kestrel
#

There's even different color options, and a 'seasonal' option :D

naive ivy
#

ayo😳

#

wait

#

what if you put the owl asset or something like that

#

in the dog folder for adopt n skin

#

idk

#

im small brain

gleaming kestrel
#

I thought about that, but I don't think it'll work since the owl uses different animations. I checked in the assets folder, and it includes not just the tilesheets, but also some pytk files.

naive ivy
#

o h

gleaming kestrel
#

Looking at the mod page, it looks like someone tried it and it didn't work, so yeah.

#

Oh well!

naive ivy
#

can you convert xnb to cp through mobile?

neat plaza
naive ivy
#

oh

neat plaza
#

atleast i dont think you can

naive ivy
#

well then, can someone pls convert eemies dutch buildings into a cp mod😭

dire fractal
#

Does Customize Exterior not work on mobile?

dire fractal
naive ivy
#

omg ty!!!!

#

yr a very epic homie <3

naive ivy
royal arrow
naive ivy
#

im abt to download ui info suite, should i download the 2017 one?

naive drum
#

iirc there's an android version of customize exterior

quiet meteor
#

So, i'm using deluxe grabber redux mods and animal sitter mods. as per the SMAPI consolelogs , the deluxe grabber placed on the farm did picked up the truffle from pigs, but when I activated the animal sitter mods, it was able to pick up some more (apparently the deluxe grabber missed some). any help about this?

final patrol
#

Hey guys! i've just noticed that the SDV wiki page on migrating to 64 bit is obsolete. I'm aware of the 1.5.5 beta update, however loads of mods i use arent updated yet so its not an option. Still safe to migrate over to 64 for now?

tired quartz
final patrol
#

Yeh, same boat over here

dusky canyon
#

You could also just wait to update to the beta

somber loom
#

itd probably be best to just wait for 1.5.5 to come out fully and everything be updated. shouldnt be a super long wait

dusky canyon
#

I am on the unofficial 64-bit patch and everything still works

final patrol
#

I'm a little apprehensive to migrate over to 64 bit through steam, I've heard it can be glitchy

#

ah yes yes

#

I think it might be best to wait then

naive drum
final patrol
#

Oh interesting! seems people are having lots of different experiences

naive drum
#

yeah

final patrol
#

I seem to be fixing my game 3 times a week at this rate so im scared to throw something else into the mix lmao

naive drum
#

like for example a few people have reported graphical issues but i've never had them

tired quartz
#

I decided to open the compact spreadsheet, now everyone should be able to comment any issue they have on the specific mod

final patrol
#

Same mods?

naive drum
#

same mods

tired quartz
naive drum
#

and then meanwhile there's the "this has only happened to wingheart" bug that i found that had pathoschild eventually resort to saying "it seems like you might have angered the steam spirits" because launching the game via steam launch options, and only via steam launch options, glitched

#

what the heck giulia. is that...only on 64 bit??? does it affect anythign else??? does the basil have a weird name, or some kind of content patcher reskin of it somewhere???

final patrol
#

Youre a special case it seems

naive drum
#

yeah it was BIZARRE

#

came in here upset and confused because it was claiming that the latest versions of pathos' mods weren't compatible with the latest smapi - this was before the beta btw - and everyone including pathoschild was like ?????

#

sent my entire install over to pathoschild, he still couldn't reproduce it

tired quartz
naive drum
#

one specific mod glitched for you?

#

in my case, SMAPI didn't load its own keyboard API so pathoschild's mods and also expanded storage all came up as "no longer compatible"

tired quartz
#

I do have over 200 mods installed, imagining the cause would be as easy as finding a needle in the middle of hay

naive drum
#

737 here

tired quartz
naive drum
#

parsed logs and experience is very helpful for determining the cause of problems

tired quartz
naive drum
#

launch game from add a non-steam game = fine. launch game by clicking SMAPI in the folder = fine. launch game by clicking stardew valley shortcut in steam = everything is broken welcome to hell you get 1 error per frame

and that is bizarre giula

#

...hmm i wonder if it still does the weird thing with smapi 3.12.2

final patrol
#

737 MODS

#

good lord

dire fractal
#

I'm kinda worried about getting the same issues with 1.5.5 as I do with the unofficial 64bit Version. :/

final patrol
#

speaking off upsetting spirits

#

ive upset my computer it just crashed on me

naive drum
#

actually i just double checked while checking the unrelated thing and that mod reccomendation from the other day brought me up to 739

final patrol
#

I'm treading on thin ice apparently

#

thats impressive

tired quartz
tired quartz
final patrol
#

my older gaming computer would have caught on fire too

#

wouldnt be surprised

naive drum
#

aaaaaalso
@tired brook after installing smapi 3.12.2 the steam spirits are no longer mad at me! (game works fine when launched via launch options, content patcher and everything load correctly)

final patrol
#

they heard me complain about smapi errors and were like oh? we'll give you something to complain about

#

left right goodnight to me,

naive drum
#

so whatever caused that nonsense is gone between smapi 3.11 and smapi 3.12.2

final patrol
#

justice has been restored

tired quartz
naive drum
#

oh noo

final patrol
#

i dont think I've played any SDV this week despite being on my computer every.single.night

naive drum
#

though if it's the OOM errors at least 64 bit should fix that

final patrol
#

so i feel your pain

tired quartz
#

One day I had set up everything for the sprinklers since I have IFR2 and managing that farm is a lot of work. I go to sleep, happy as ever. BOOM. softlock.

final patrol
#

😩

#

just when youd gotten comfortable

#

thats when it strikes

naive drum
final patrol
#

I've been stuck in a perpetual loop of Winter the 18th all week, like groundhog day from hell

tired quartz
naive drum
#

what the heck

final patrol
#

Managed to get the issue solved on this thread last night but just as i went to launch the game 5 min ago i got the ol "Ridgeside SMAPI dll blah blah blah doesnt exist" and then my computer pooped its pants

naive drum
#

sounds like you're missing parts of your mods

#

got a log?

final patrol
naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tired quartz
naive drum
#

the dlls really should not be missing - are you two using mod managers?

final patrol
#

that reminds me of the time i accidentally wiped my Pokemon Sapphire save as a 10 year old on gameboy, cried for WEEKS

#

yeh so

#

in regards to that DLL

#

was trying in investigate before said pants were pooped

#

i tried to download Ridgeside but the computer froze

tired quartz
final patrol
#

so im just running anti virus software to make sure nothings up

naive drum
#

giulia do you have a particular reason to be running the 1.5.5 beta for mod developers

final patrol
#

ironically

#

maybe my anti virus software removed the dll file

#

no idea

#

also i hope someone chuckled at the thought of 10 year old me having my life ruined over pokemon 😩

dire fractal
final patrol
#

i am pleased to announce that the download for RS mod has failed. Excellent

dire fractal
#

Have you tried asking on the RSV Discord for assistance?

final patrol
#

hmm

#

just testing

#

can anyone see these?

naive drum
#

yes?

final patrol
#

I'm getting failed network messages online

#

ok good

#

weird

final patrol
worthy oracle
final patrol
#

messages*

naive drum
#

iirc you have to wait a bit and possibly react to the rules with an emoji or something?

final patrol
naive drum
#

reread the rules there's something there

native dragonBOT
final patrol
#

IE welcome to hell

naive drum
#

also you've got Train Station and Bus Locations packs but neither Train Station nor Bus Locations themselves, and you have the RSV Quest Framework pack twice so it's failing to laod

#

rad has to install the unofficial 64 bit update

worthy oracle
#

Ah, k. I'll do that

#

Thanks!

final patrol
naive drum
#

yay!

final patrol
#

im super confused about the RS dll error tho! no issues with that last time i launched the game

#

Still having errors trying to download the mod too

#

alas.

worthy oracle
#

Would the 64 bit version not work with some of my mods?

final patrol
dire fractal
final patrol
#

i did!

worthy oracle
#

No worries. In that case I guess I'll wait a few months to resume my playthrough

final patrol
tired quartz
dire fractal
#

Very weird. You should be able to send messages there 👀

naive drum
#

The beta official 64 bit, 1.5.5, does not work with most mods.

worthy oracle
#

Ah. Hmm... worth a shot I suppose. Would it be necessary to or hard to undo once 64 bit becomes official?

final patrol
naive drum
#

yep

#

with my 739 mods

tired quartz
final patrol
#

😆

#

hows the gaming experience with that many mods?

naive drum
#

and pretty trivial to undo once 64 bit becomes official - by default unofficial 64 bit installs to a different folder and you just copy-paste your mods over to that folder + put the SMAPI installer there and run it

#

and a bit laggy, takes over 10 minutes to launch, but good! i wouldn't install 739 mods if i didn't enjoy having 739 mods

worthy oracle
#

lol, I've only got one hundred something, but yeah, it takes a while to load

final patrol
#

yeh mine takes a good 10 min to load on 125 mods

tired quartz
worthy oracle
#

I've been considering buying more RAM (currently got 8 GB) and maybe an SSD for games (got one for Windows, but that's just 256 GB, so can't do much else with that)

naive drum
#

since some of my mods are aesthetic mods that change stuff conditionally, including the massive DSVO, going from inside to outside and vs versa is noticably laggier than going from inside to inside or outside to outside

worthy oracle
#

Which might help if I keep occasionally adding more mods

naive drum
#

this is worse in winter since everything is laggier in winter for some reason and also because some patches are conditional on outside/inside only in winter

#

eg machines and sprinklers are snow-covered outside in winter, but in all other contexts do not have snow

final patrol
tired quartz
#

But it depends on the connection for me, here in my hometown the internet sucks and where I study the wifi is usually 200 mb in download and 30 mb in upload, I often feel like here the game is way slower than in the city

naive drum
#

winter is just...laggier for some reason!

#

lag is stored in the snow i guess??

final patrol
#

good news: RS is reinstalled and the dll error is gone

#

hahaha

naive drum
#

yay!

tired quartz
final patrol
#

does anyone else get the ol (Not responding) when loading SDV

naive drum
#

if i click it while it's loading i get the not responding

final patrol
#

good to know im not alone there

naive drum
#

just ignoring it while it loads works better

#

also, if you highlight anything in the smapi console, it pauses all the game's code!

worthy oracle
#

Yeah, it gets (not responding) for a while, but gets there eventually

final patrol
#

treat them mean keeps them keen as they (dont) say

naive drum
#

(this is a Console Thing, not a SMAPI Thing)

final patrol
#

in regards to the ignoring it whilst it loads lmao

naive drum
#

it's called select mode and it's for debug reasons

#

you just press esc or enter to put it back in the default "things are allowed to happen" mode

final patrol
#

not entirely sure what i did to deserve json shuffle but

tired quartz
final patrol
#

this is the fresh hell ive been greeted by

#

supposed to be only veggies in here. lmao

naive drum
#

json shuffle happens most often when you install, remove, or update multiple JA mods at once and oh WOW your veggies got shuffled into some VALUABLE stuff

#

fourty-three iridium feathers!

#

is that foxberry wine?

#

and what looks like 49 of an incredibly expensive legendary tree!

final patrol
#

Ironically, a lot of my valuable stuff was shuffled into worthless items too

naive drum
#

urefsod oh no

final patrol
#

I always feel guilty and just delete the value shuffle but

#

not this time. lmao

#

I've been robbed

#

also

#

never seen this before but

#

all of my winter crops have changed into random season crops?

naive drum
#

okay that's funny and weird

final patrol
#

so i have jalapenos and kiwis growing

#

says they'll be ready in a few days?

#

Not sure about that lmao

tired quartz
naive drum
#

my weird JA shuffle story is much less bizarre, i just had dried flowers turn into hybrids of wine, a raffadax item, and the original dried flower (the exact raffadax item varied) with a weird sprite

final patrol
#

sad i didnt keep the screenshot

#

im just gonna keep ya'll updated on the nightmare

#

how

#

ahh yes, a clownfish thank you

naive drum
#

machine contents are particularly vulnerable to json shuffle

final patrol
#

very bizarre! funny thp

#

tho

naive drum
#

like even with only adding or updating 1 JA mod at a time, i've consistently had the preserved parent sheet index of my machine contents get shuffled

#

this only affects items with a preserved parent sheet index, e.g. wines, honeys, etc, and only if they had a JA item in it in the first place

#

but it's still weird getting stuff like cocoa sapling jelly and dried foxberry wine

final patrol
#

yeh, it can be a bit of a nightmare!

#

luckily im not in any rush to complete the game

naive drum
#

since they stay the same base item it doesnt affect gift taste or anything

#

but it sure confuses BAGI!

final patrol
#

it definitely does SDVemoteconfuse

naive drum
#

this is part of the reason why i have retextures for preserved parent sheet index artisan goods

#

the rest of it is that not every JA pack i have has a BAGI pack

naive drum
#

i have retextures for jelly, wine, etc, even though BAGI retextures them based on their "preserved parent sheet index" (the thing the game uses to store what that artisan good was made from)

tired quartz
tired quartz
#

Wouldn't be strange if Dio or Jotaro popped out of some casks at this point

final patrol
naive drum
#

...joke suggestion to make that actually possible: make a mod set that's just like. a whole bunch of jojo's bizarre adventure character doll things, broken up into several JA mods to overwhelm the item ID sanity checking and guarantee shuffle

tired quartz
dire fractal
#

Which sdv aquarium do I get for 1.4.5

unreal raptor
#

Question: is json pronounced with each letter individually or do we all just say “Jason” SDVpufferthink

boreal barn
#

Latter

unreal raptor
#

awesome

boreal barn
#

More like J-Son for me but depends on the person

tired quartz
#

I always think about a lyric from Overdrive (Joseph's theme) whenever I stumble upon Json 😂

unreal raptor
#

That’s a good question! I don’t know but someone else here probably would

chrome cosmos
#

your saves should be saved on the steam cloud so no, they'll stay when you reinstall

granite bough
#

i wanna install the Ui Info Suite mod and use it on a multiplayer farm, does this affect anyone else that plays on that farm or do they also have to install the mod or something?

gray bolt
#

hey, i have a question about the Stardew Valley 1.5.5 update. i was using the 64bit version, and with Stardew Valley 1.5.5 being 64, what do i do? just uninstall the game and reinstall?

tired brook
#

The unofficial 64-bit game folder is normally separate, unless you manually moved it. So you can just delete that folder, point your launch options at the original game folder, then update to the beta version.

tired brook
trim stone
#

is there a guide/info thing that explains why/how some types of compatibility issues happen

#

mostly those that don't show any errors/warnings in smapi

old spire
unreal raptor
night drift
#

Hey! I'm having a small issue with the npc adventures mod. I'm not sure how to fix it because the smapi error keeps saying it's failing to initialize. I already uninstalled and reinstalled both it and the required mods but i still get the same thing. Does anyone know what i should do? (Also i'm willing to show a smapi log i'm just not sure how to upload it)

terse cargo
#

Hello SVE users! Quick question for Sophia's heart event: ||will you still be able to continue to do packing stuff with her even after the morning after the cut scene? i forgot and played through with my boyfriend and i just realized now||

shy orbit
native dragonBOT
#

@night drift Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

night drift
shy orbit
#

Failed loading type 'QuestFramework.Quests.IQuestInfoUpdater': System.TypeLoadException: Could not load type 'QuestFramework.Quests.IQuestInfoUpdater' from assembly 'QuestFramework, Version=1.3.2.0, Culture=neutral, PublicKeyToken=null' all i can say that it looks like some interaction with quest framework. doesn't seem like anything the player can fix on their own, other than removing quest framework i guess (or getting other versions of the mod, but you seem to have the newest ones)

main ingot
terse cargo
#

thank youu

crimson vessel
#

does anyone know of any up-to-date mods that give animals max happiness, or pets them everyday?

dire fractal
#

There's just an auto-pet option in CBJ cheats menu

#

does anyone know what mod are used on the building retextures?

main ingot
#

wayback pelican town

#

on nexus

dire fractal
#

sweet, thank you!

#

Nice mod

#

Does it work along with SVE ?

#

it sure is beautiful fits nicely with the earthly recolor mod SDVpufferwow

#

So does anyone know why my smapi takes over 5 minutes to load ever since the new smapi version

#

I dont have a ton of mods either

main ingot
#

maybe because you installed a gigantic mod

dire fractal
#

it never use to take that long before :\

main ingot
#

because you might’ve not had sve before

dire fractal
#

acutally I did, but then I updated smapi

#

and now it takes an eternity to load

main ingot
dire fractal
#

oh well I guess I'm forced to play wow again

#

or whatever

#

until smapi gets updated

main ingot
#

ok lol

lunar cipher
#

You could also just remove SVE, you know

dire fractal
#

but regular stardew is boring :p

main ingot
#

plenty of other expansion mods

lunar cipher
#
The Stardew Modding Wiki

This is a list of mods that seeks to create an Stardew Valley Expanded-like experience without using SVE, for people that can't or don't want to use that mod or who want some parts without using others.
This list isn't intended to be an "install all of these" list! It's a collection of mods that have similar effects to some of SVE's features so...

dire fractal
#

okay

outer turret
#

Yeh your options are 1. Go and make a cup of tea, 2. Remove SVE. 3. Pitchase a faster computer. Mine takes about 2.48 minutes to load to the options screen without SVE and 3.36 to load with.so a 50% increase. Not a particularly noticeable difference (maybe 10 seconds) between the save loading times.

#

I'm not sure why latest smapi is taking longer, maybe cos there us rewriting of things/fixing mods to work going on behind the scenes?

crimson vessel
charred trench
#

Anyone knows why i cant remove Melalauca trees completely from PPJA - More trees by paradigmnomad?
Ive chopped it with an axe but its still there and invisible. Not even bombs work

unreal raptor
quasi tendon
#

@tired brook i am following a thread i seen on one of your mods pages and i could really use a hand if you don't mind, please and thank you

latent tinsel
#

so i installed UI Info Suite to keep track of which animals are in need of pets, but I don't see any indicators of whether they need pets or not. does my zoom need to be set at 100% to see it or something? i checked the options and it said that this option was switched on

shy orbit
#

if it's the nexus ui info suite, then the zoom levels might need to be set at the same levels

latent tinsel
#

ah ok

hardy lark
#

according to most people this mod has issue with UI scale

latent tinsel
#

reeeeeeeeeee

#

oh well

shy orbit
hardy lark
#

anyone having frame drop rate with current smapi? like only when inventory is open

latent tinsel
crimson vessel
storm osprey
charred trench
unreal stratus
quasi tendon
tired brook
quasi tendon
quasi tendon
dire fractal
#

Hey guys, Im trying to update smapi. I put in the game directory but it says this. Anybody know what to do from here?

tired brook
#

@dire fractal Hi! If you didn't install the Stardew Valley 1.5.5 beta (by explicitly enabling the beta in the Steam options), you should install SMAPI 3.12.2 instead.

dire fractal
#

Ohhh I didnt even know about that! So I can basically update Stardew then and it should work? Ty for the help btw :)

neat plaza
tired brook
#

I'd recommend keeping the non-beta version of the game, unless you specifically want to help test mods. The beta doesn't have any player-visible changes, but it'll break a number of mods.

dire fractal
#

Ah I see, I might just stick with the current version rn then because I have SVE and all its extras that it needs

#

Okay thanks guys :) I also have another issue that I think is because of my mods. I just finished fall of my second year and the game crashed. I kept trying to start it back up and it kept not responding and then crashing. However, I took off the mods and it worked

#

I honestly thought it might have been because of the outdated smapi but now I know thats probably not the issue

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Oh gosh I feel stupid all I needed was some patience! Thanks for your help guys!

trim stone
#

why do some mods with png files come with json files too?

#

like how are the png files connected to the json ones

neat plaza
trim stone
#

hmm, oh right, I forgot was looking at an unpacked xnb file lol

#

no wonder the json stuff made no sense

trim stone
#

yeah{
"header": {
"target": "w",
"formatVersion": 5,
"hidef": true,
"compressed": 128
},
"readers": [
{
"type": "Microsoft.Xna.Framework.Content.Texture2DReader, Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553",
"version": 0

#

made no sense at first

dire fractal
#

hi everyone! a lot of mods are updating with the new smapi. but the new smapi is only for the beta version of stardew. is there a code for the beta? or should i be opting in for this listed beta ver in the game options?

edit: looks like most of the updated mods have a beta version but im actually still interested is the beta worth switching to?

signal latch
#

Hey all. I've been using a mod for a while now that doesn't specify the gender of your farmer (replacing mr/ms with mx and so on,) and it seems to have stopped working? Does anyone know of a working mod like that? It's not a big deal, I just felt more comfy being a genderless being in Stardew is all since I sometimes identify as nonbinary.

dusky canyon
signal latch
#

I think the mod is called "no more dialogue differences" or something to that effect, if that helps at all!

neat plaza
dire fractal