#archived-modded-support

1 messages Β· Page 700 of 1

nimble wigeon
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

nimble wigeon
azure seal
#

You need to Use PYTK's alpha version

worthy grail
#

mail framework is working fine for me so far, you might just need to download the current version

nimble wigeon
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I downloaded these 2

azure seal
#

Mizu Flowers

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Is required for more food

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which is required for another mod

raw lotus
#

hi, i have an issue with my save file where it wont open a specific file but other game files will open. was hoping someone would be able to help me?

azure seal
#

on your loog

worthy grail
#

you're also missing shop tile framework

azure seal
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Producer Framework and Mail Framework

grim totem
#

Has 1.5 been released?

azure seal
#

The 2 i mentioned of these havent been updated

worthy grail
azure seal
#

yes

native dragonBOT
#

@raw lotus Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

Bunnyx, yesterday. Big modapocalypse now

crimson rune
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okay, now my log only gives errors to mods that are not updated yet. Will smapi skip those mods, or do I have to remove them in order to make the game work?

grim totem
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Is it not on android?

worthy grail
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it's only on pc for now!

grim totem
#

Typical

azure seal
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Andriod's Smapi port is broke

nimble wigeon
#

My brain, is overheating.

royal arrow
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Nope, and also both SMAPI ports are broken on Android

grim totem
#

Darn it. Yet again android loses out

azure seal
#

@nimble wigeon Producer framework and mail framework are the largest part of your problem

nimble wigeon
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Are they up to date_

azure seal
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Idk if the old version of those mods work on 1.5

raw lotus
#

the log isnt a smapi log

azure seal
#

But they havent been updated

royal arrow
worthy grail
#

yea the old version works on 1.5, you need STF as well

raw lotus
#

but the game was through smapi

worthy grail
#

and mizu's flowers

nimble wigeon
#

Ok so, hold up.

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These two first of all?

azure seal
#

you need mail framework, shop tile framework, producer framework, and Mizu's flowers

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yep

grim totem
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All im seeing is people posting about new things in the update. They should release it for android at the same time. Its not fair really

azure seal
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and yep

royal arrow
royal arrow
azure seal
#

Idk what that mod is

royal arrow
grim totem
#

They should wait n release at the same time then

azure seal
#

You also need MultiYieldCrops from Cherry.

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and thats all i can see

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Actually you dont need the artisan machine goods

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you have it, its not working due to one of the frameworks. woops

royal arrow
nimble wigeon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

azure seal
#

@nimble wigeon Run it after you get Mail Framework, Producer Framework, Mizu's Flowers, and Shop Tile Framework

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then give us the log again

nimble wigeon
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Here we go

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Drumroll please.

azure seal
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Missing mods

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MultiYieldCrops

nimble wigeon
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WHAT NOW NotLikeThis

azure seal
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And Better Artisan Good icons

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^This for vanilla, not PPJa

dire fractal
sharp belfry
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haha, I'm making a copy of 1.4.5 to play my old save on but I'm updating as much as I can for a new save on the new sve farm map πŸ˜…

safe cloak
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When will Ui info be ready approximately?

nimble wigeon
#

My brain NotLikeThis

sharp belfry
dire fractal
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i basically got rid of all of my furniture mods

sharp belfry
#

aka we don't know

dire fractal
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this is a sad day

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but also a happy one bc new update!!

azure seal
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Just make a safe version of 1.4.5

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If you dont want to get rid of mods

royal arrow
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Yes folks, remember the update has been out for a little over 1 day. Modders need time to make updates, so we need to be patient SDVpufferheart

azure seal
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Im making a pack for 1.5, but my main stuff is still on 1.4.5

nimble wigeon
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Ok here we go again.

crimson rune
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so, my savegame almost works perfectly now. Just a few mods that are not updated yet, so i'll have to wait on that one. The most annoying one that doesn't work is the all chests anywhere mod, it won't work for me

dire fractal
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do all of you play on SVE?

safe cloak
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Ui info less SDVpufferdead

azure seal
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I play it yes

nimble wigeon
crimson rune
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I play with sdve

safe cloak
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also where's the shortcut in sve near bus stop

nimble wigeon
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Please give me good news wine lord.

azure seal
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Looks like you are good

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I see no errors in that

grim totem
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Id better leave updating my mods for now then. Since my game is still on the old version

dire fractal
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has pytk been updated?

azure seal
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other than that you can update More Food

nimble wigeon
#

Finally this calls for celebration.

azure seal
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PYTK you need the alpha version

safe cloak
worthy grail
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

nimble wigeon
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Appreciate the help @azure seal ❀️

azure seal
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This is direct link to PYTK and TMX

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Alpha versions

dire fractal
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i will make a new save once the official pytk is out

safe cloak
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for smapi

grim totem
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and will come to consoles early next year. Mobile should follow later, but there’s no timeline yet.

Not a good sign. Dont think android will be getting update for awhile then

dire fractal
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ohh.. i see. i simply created a shortcut because i wanna keep my current game without sve, only my mods

azure seal
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Anyways, iM off to go play

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and see how some new content works

sharp belfry
azure seal
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ive been working on mods for 4 hrs...

dire fractal
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do i absolutely need winter grass?

livid magnet
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Yeah I am taking my time updating..

azure seal
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actually wait

shy orbit
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nope, it's optional @dire fractal

azure seal
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I dont think i have winter grassSo no you dont?

dire fractal
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okay

safe cloak
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Wow I actually managed to load my modded save from 1.4 SDVpufferparty

heavy sail
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Has Entoarox Framework been updated yet?

dire fractal
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anyone who uses more grass can help me out with a few questions?

royal arrow
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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

royal arrow
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@heavy sail ⬆️ ASsmug

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But also, I think someone said it was?

dire fractal
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so basically, more grass is there so i can use different types of foliage and they will all be randomized?

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bc i use foliage redone and it's cute but i also like garden grass and wildflowers, do i have to have more grass so they dont overwrite each other?

dire fractal
heavy sail
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So many mods of mine are getting updates for 1.5 really fast. At this rate I can relieve my stress and probably play 1.5. I would be playing 1.4.5 until everything was all up and ready, but the copy didn’t actually make a copy.

raw lotus
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guys this is what my mods thing says

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InnerException: System.IO.FileNotFoundException: Error loading "Content\Characters\MarlonFay.xnb". File not found.

azure seal
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rocky oar
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i dont know why my ||golden walnuts are still like a diamond||

azure seal
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Sounds like you had a corrupted download off that line

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MarlonFay is the adventurer guild gy in stardew valley expanded

raw lotus
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is there anyway i can fix it?

azure seal
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redownload SDVE

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id need a log to do more

raw lotus
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ahh ok

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its not a smapi error log

proven thicket
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dang it seed catalogue broke

summer plume
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Any working large greenhouse mod for 1.5?

royal arrow
timber sierra
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does anyone know the mod where you can spawn in money and items?

weak turtle
timber sierra
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thx

robust surge
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Is there a mod where you can shear, milk and love animals even when they're asleep? it kinda annoys me

dire fractal
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whats the difference between a more grass pack and a CP pack? which one is preferable?

royal arrow
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It's very literal: More Grass is a framework. A pack for More Grass is a pack for More Grass.
Content Patcher is a framework. A pack for Content Patcher is a pack for Content Patcher.

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Preferable: up to you. More Grass has features listed on nexus

olive ermine
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will it really take 2 months for all the mods you want to update?

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damn

royal arrow
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Probably not, but I'm hoping the extra time means more will get updated lol

timber sierra
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now all i need is a tractor mod yay!

royal arrow
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There is one on nexus πŸ‘€ unless that's what you meant lol

terse cargo
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really? two months?

livid magnet
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It depeneds on how quickly people get to them. Right now the two big frameworks (TXM andPtyk are down because they're not updated yet

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I am stil lgetting mesages about 16 of my mods being updated but I only updated them 2 hours ago

delicate yarrow
royal arrow
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For me it's more the many recolors of various objects and maps and buildings that I'm worried about

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I have some big popular ones, but also some more obscure ones

olive ermine
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just waiting on these left

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starblue will prob be awhile tho

terse cargo
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oh and sorry for the ping

royal arrow
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You can track it on nexus

terse cargo
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ohhhhhhhhhhhhhhhhhhhh

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how do I do that?

royal arrow
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Then you'll have a page to see all the mods you tracked

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On the mod page, click Track

terse cargo
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oh okay! that's a big help

livid magnet
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Yep that's what I do. I also have a Mod "Mod update menu' that's a gui inside the game

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and it's a nice visual reminder

terse cargo
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thank you!

dire fractal
olive ermine
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nexus mods has a tracking thing

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if u click the track button itll make a list and tell u when theyve last updated

robust surge
olive ermine
#

yea i gotta remove that

timber sierra
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ugh my parents wont let me buy new version 😠

livid magnet
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The new version of?

timber sierra
#

stardew

terse cargo
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also, is it possible to mod the mobile version?

livid magnet
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Did you already purchase it? or were you planning on on another console?

timber sierra
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no wait nvr md

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yay it auto updated

livid magnet
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Yeah its update not a purchase πŸ™‚ I was conffused for a moment.

terse cargo
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is it possible to mod the mobile version? heh, sorry, my boyfriend plans to get me the mobile version, but i dont think i can live without the mods i use anymore

lethal berry
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hi I want to start playing with mods is it wise to start now since the game has just been updated? If not how long I should wait to avoid errors? any suggestion?

terse cargo
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i think we should wait a week or so

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my mods arent updated, or the mother mods aren't updated yet

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json assets are okay tho, so if u plan on getting just a few, it should be okay

livid magnet
lethal berry
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ah I see, then I'll wait since idk which one to get and if it's not updated yet then I'm afraid that I wouldn't know if the error is caused by me or because of something else

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thanks everyone

terse cargo
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you're welcome!

livid magnet
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Its ok. I'd say look and see what you might want to use and start tracking them, and grab SMAPI (Stardew Mod API)(

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Anyone else use Everlasting Bait and Tackle?

lethal berry
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yeah I'd prob take a look on which mods that I want while waiting. I'll mostly go for the visual mods anyway so hopefully I can use it easily

lunar relic
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i hope it happens soon, bc my main file is stardew valley expanded, but ive been meaning to do a vanilla new save so its nbd

livid magnet
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I love visual mods.

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though I think right now Elle's & Adopt and Skin don't work with 1/5

humble latch
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can anyone reccomend a remember faced direction mod? the one i have doesnt work w the new update and idk if itll be updated

royal arrow
terse cargo
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how do i know when they're okay?

viscid egret
keen moss
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@lapis void Whoops I didn’t see that so thanks for pointing it out. I just got up but a fix will be up in a few hours, my apologies!

viscid egret
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If you haven't played stardew before I recommend playing vanilla first

livid magnet
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I would recommend that too

viscid egret
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And by then 1.5 will have been released

candid umbra
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hey, was updating all the mods i have and i know about the issue with the pytk. but i also get a message for (PurrplingCat.QuestFramework), for the Ridgeside Village 1.1.2. any ideas ow te get that one to work?

keen moss
crimson rune
livid magnet
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ooh boy a crash...

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*grabs her crash log.. ooh broken broken broken

royal tundra
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yeah, expect EVERYTHING to be broken right now. The update only dropped 15 hrs ago, and updating a framework mod often takes several days, and the mods that need frameworks can't be updated until the framework is. So basically "when will [x] be updated" is, for most mods, "after christmas"

livid magnet
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Indeed mhhm maybe I'll just make a 1.5 mods folder and go play vanilla - SDVE (ect)

royal tundra
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excellent plan. πŸ™‚ Go explore all the new things and work out what you want to adjust. A lot of QoL style mods functions are now in the main game

clear eagle
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Anyone knows a mod that add more fruits to bat cave?

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I'm still on 1.4 so I don't need to fear errors fortunately :))

livid magnet
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Yeah I did read that..

sturdy moat
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1.4 or 1.4.5?

clear eagle
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1.4.5

sturdy moat
#

luCky

crimson rune
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has anyone else noticed beds are invisible if you use mods that change the bed? lol

clear eagle
# sturdy moat luCky

It would take like months to get an android version and a working SMAPI port. So basically I'm just stuck with it..

clear eagle
true saddle
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My Ui Info Suite keeps on being ''skipped'' in my game how do i fix that?

wind plover
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Tried playing my game earlier but without my movement speed mod and zoom level mod it was hard for me to play πŸ˜…πŸ™ˆ

crimson rune
livid magnet
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*starts a fresh Vanilla save... omg.... so ..

royal arrow
fiery wagon
crimson rune
livid magnet
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It has so much cool new stuff.

sturdy moat
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oh ok

buoyant elm
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Hello

royal arrow
buoyant elm
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How do i disable specific villager mod for svo?

crimson rune
vernal bone
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does stardew valley expended work with pytk not being updated? does anyone know?

crimson rune
vernal bone
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oh oke, thank you

misty totem
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So hey let's I want to update a mod and never had coding experience before, how hard would it be to learn how to do that?

true saddle
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Please can anyone help me

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my mod says ''skipped''

misty totem
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Skipped probably means incompatible

safe cloak
crimson rune
true saddle
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oof

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h u r t

crimson rune
true saddle
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so i need to wait ;-;

dire fractal
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Everytime I try to install SMAPI windows detects a Trojan and insta-deletes it. Even when I create an exception, anyone got a tutorial on how to get around it?

safe cloak
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disable anti-virus

amber dagger
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Hey, when can we expect updated pytk / tmx ?

crimson rune
dire fractal
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I have it just deletes it anyway @safe cloak

heavy sail
#

!log @true saddle

native dragonBOT
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@true saddle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

true saddle
amber dagger
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Since it seems odd that the SVE has been updated but not all its dependencies (Only as alphas at least which are probably buggy orz)

true saddle
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o

timber mauve
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My god you modders work fast. Mwah! Hats off to you!

safe cloak
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I heard that modders had early acces to 1.5 to update their mods. Is that right?

amber dagger
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Seems like it since a lot of big mods already got updated

crimson rune
true saddle
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f

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kms HAHA

buoyant elm
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:(

obtuse zealot
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Entoarox got updated this morning but it's still incompatible XD

true saddle
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that mod is my life-

obtuse zealot
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rip

true saddle
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well then gotta play without

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also fine

safe cloak
true saddle
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xD

eternal isle
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hi

crimson rune
eternal isle
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can I post my smapi error message here for help?

true saddle
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yeaa

eternal isle
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[SMAPI] SMAPI failed to initialize: System.MissingFieldException: Field not found: 'StardewValley.Game1.locations'.
at StardewModdingAPI.Framework.SGame..ctor(Monitor monitor, IMonitor monitorForGame, Reflector reflection, Translator translator, EventManager eventManager, JsonHelper jsonHelper, ModRegistry modRegistry, DeprecationManager deprecationManager, PerformanceMonitor performanceMonitor, Action onGameInitialized, Action onGameExiting, CancellationTokenSource cancellationToken, Boolean logNetworkTraffic)
at StardewModdingAPI.Framework.SCore.RunInteractively() in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 250

crimson rune
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

safe cloak
#

how am I going to find npcs?
when crops grow?
sell price? community bundle?
noooo

crimson rune
eternal isle
timber mauve
#

Awww

safe cloak
timber mauve
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.... I think I want to draw my own set of portraits

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What do I need for this....

buoyant elm
#

How do you make svo compatible with robin romance mod :(

royal tundra
heavy sail
#

I know PyTK has an unofficial update, but does PlatoTK need one?

royal tundra
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(Piskel is much better for animated sprites like animals)

eternal isle
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can anybody help?

timber mauve
safe cloak
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Ui info suite was updated in Oct 26 so that's not too old

royal tundra
#

64 x 64 pixels!

timber mauve
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Excellent. Tiny, for me, but that’ll be a fun challenge :D

royal tundra
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and then once you've finished you'll need to arrange them all neatly on a sprite sheet, 2 portraits wide and I don't know what the cap is high

eternal isle
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?

raw lotus
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can someone help me please?

livid magnet
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Yeah its fun trying to do a mod-cleaning during this time

timber mauve
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The CBJ suite updated and I love them.

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Sell prices is the most best

crimson rune
spring ivy
eternal isle
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I did

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that's where I got the error

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I just updated yesterday

spring ivy
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well that's odd then...

heavy sail
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That still says SMAPI 3.6.1 though SDVthinking

eternal isle
#

O.o

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will try it again. I did it twice! weird

crimson rune
#

have you installed the new smapi, instead of just downloadingen the file? πŸ™‚

eternal isle
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wonder if I clicked the wrong install before I deleted the old one

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apparently I did

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thanks guys!

lunar relic
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Does anyone have any recs for smaller farm maps?

proven thicket
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so now i added mizu's flowers.

crimson rune
cobalt sparrow
#

Hey guys, i got like 90 mods, will they brake now whit the new update ? Usualy mywife its playing so i want to get the game ready for her to play

livid magnet
south bison
#

guys i need help

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i downloaded all the expanded mods manual

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but some youtube video said i had to do it with mod manager

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do i have to download them all again

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or is there an easier way

woeful trench
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does anyone know If there is a mod that lets you put sprinklers on the beach farm?

crimson rune
woeful trench
#

oh, thanks!

south bison
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Can someone pls help me?

lunar relic
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Puffin Cove map crashes with the new update when going to the left 😦

crimson rune
south bison
#

well

south bison
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@crimson rune

crimson rune
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you can dow it with or without mod manager

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but i'm a mac user, so I don't use it anyway

south bison
#

oh

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but what should i do now

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i dont understand what i have to do

visual basin
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you don't need any mod manager. follow the steps in mod website (where you downloaded it from) and you will be fine

south bison
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ok thanks

royal tundra
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unlike the Elder Scrolls games, for SDV manually installing mods causes fewer problems than any mod manager

mystic canyon
#

Can i ask about npc's that are added in here?

royal arrow
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Are they custom NPCs o: ? This channel is for discussion around mods

wispy gyro
#

hi, may I ask if PyTK - Platonymous Toolkit still working for 1.5?

royal arrow
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There's an unofficial update, check the link below

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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

wispy gyro
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thanks a lot!!! just came back from a long break, i'm so excited for 1.5 and terrified of reinstall all my mods lol

robust surge
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i added the unofficial version but sve doesn't load

amber dagger
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Isn't the unofficial version buggy ?

robust surge
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idk :(

royal arrow
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I'm not actually around, but there may be other reasons SVE isn't loading. If you provide your log, folks can help troubleshoot

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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Also for learnings, see below

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.quote 5031

devout pumiceBOT
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[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - LenneDalben (30 Aug 2020 @ 11:43:35 PM UTC)

crimson rune
#

Is there someone who uses if2r with who's greenhouse? The greenhouse is a bit bugged. Spawning when entering the greenhouse is in the center of the greenhouse and the second floor just spawns at the same place as just decribed, as if the second floor doesn't exsist anymore. Smapi doesn't show errors

fallow ridge
#

I'm so used to play with Stardew Notification and UI Info Suite that I forgot they arent part of the base game πŸ˜…

crimson rune
#

Strobe posted an unofficial fix for ui info suite in the making-mods channel

fallow ridge
#

Oh? Thanks a ton Ill look that up

mystic canyon
south bison
#

hey zo i have alot of zipt mods in my mod folder but when i start up stardewvalley it does not work

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what do i do

royal tundra
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unzip them

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they don't work when zipped

south bison
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ah ok

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thanks

maiden wadi
#

Hey can someone help me please? I changed my Map From Remastered Farm 2 to Grandpas farm from Stardew Valley Expanded. Now i got a bush stuck in my house and i dont know how to remove it

royal tundra
maiden wadi
#

Thank you very much

royal tundra
#

if that fails I think there is a SMAPI command

void glade
#

If i uninstall my mods (that i was playing in 1.4.5) to play the new update on vanilla, what will happen to my modded save?

royal tundra
#

as long as you don't open that save, nothing

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if you do try to open it, many horrible crashes and potential save corruption

lapis cave
#

@royal tundra same question that @void glade asked,can it cause save corruption if you just open it or if you save

void glade
#

i'll not open it and hope i don't missclick, thx Morgrim

hushed pagoda
robust surge
south bison
#

why are mods so weird to understand

maiden wadi
#

@Morgrim the Mod doesnt work anymore but ty

molten rivet
#

Is PyTK updated yet?

royal tundra
#

not officially. Give him a bit, it's a workday

lapis cave
#

Can updating PyTK mid-playthrough cause problems/save corruption..etc

dire fractal
#

From your log it doesn't seem like CP and JA are installed

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I do have it installed tho

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Can you show us a screenshot of your Mods folder?

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I forgot to put it in my mods folder, my tired brain

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It happens

robust surge
dire fractal
#

Can someone tell me how to get rid of the treasure-chest turned furniture from Furniture Anywhere? The new update broke the mod and I can't get rid of it now that Steam updated the game automatically ;; They also won't be updating the mod.

buoyant creek
#

hey anyone know of a mod that allows sprinklers to work on the sandy ground on the beach farm, ye ik it is not inteded to be like that but i just like the layout but dislike watering

#

lol nvm i just found a newly uploaded one Xd

dire fractal
#

@dire fractal normally I'd suggest Reset Terrain Features but it isn't updated yet

#

@robust surge what problem are you facing?

fallow ridge
#

Thanks again for pointing out the UI Info Suite unofficial update, works fine

robust surge
fallow ridge
#

@buoyant creek I saw that on Nexus right this morning among the new files (sprinklers on beach)

dire fractal
#

can anyone give me the dl link to the ui info unoficial update? ty

#

tyvm

#

@robust surge are you beblex on the forums?

#

seems like someone else reported the same issue

#

hope farm rearranger comes out soon

fallow ridge
#

The beach is definitely a beautiful farm. The sprinkler rule would be too annoying for me though. Besides it loses enough useable space versus a standard farm that even with a sprinkler mod, it seems to balance out it's positives to me

dire fractal
#

do i need winter grass to make any type of grass grow in winter (like grass from more grass etc)?

#

help

fallow ridge
#

Well yeah, without a winter grass mod, winter kills all grass.

royal arrow
dire fractal
#

it wasnt. but i dont see the grass there

royal arrow
#

Sorry I misunderstood, it's not required for vanilla functionality of grass

#

If you want grass to grow in winter, maybe?

#

I live with dead grass in the winter lol

blissful hedge
#

hey anyone know when the stardew notification mod going to be updated?

deep echo
#

To have more than 4 player multiplayer on PC, can I just edit the <PlayerLimit> tag in the stardew startup file? Are there more things I need to change? I see there's a mod for unlimited players that does more than that.

robust surge
#

@dire fractal do i spot a swiftie?πŸ‘€

royal arrow
dire fractal
blissful hedge
#

oh i can? alr ill do that thx

dire fractal
vague loom
#

omg das cool. also i love your nickname

royal arrow
buoyant creek
fallow ridge
#

np!

dire fractal
#

I want to play but all mods I use require PyTK and and a few others like it

#

:c

#

Patch day sucks lmao

buoyant creek
#

lol you tell me i had just re-downloaded stardew and set up my mods the day before the update hadn't even had time to play yet XD

night yoke
#

the 1.5 update broke my mods, now it couldn't launch the game at all

#

does anyone know how to fix it

buoyant creek
#

update smapi first

lapis cave
#

Does Ui Info suite's npc location on map work with SVE?

dire fractal
#

No, I don't think so

night yoke
lapis cave
#

Yeah I figured,was just testing but wanted to double check

dire fractal
#

Ctrl click it

buoyant creek
#

ah it's mac then rip

lunar dagger
#

^ LOL

night yoke
#

: (

dire fractal
#

Ctrl + click

#

should work

lapis cave
#

Weird,it shows locations for Andy and Claire but not for others

night yoke
#

done

dire fractal
#

it needs to be updated by the original author. I updated just enough for it to work on 1.5

hazy leaf
#

I keep getting a error that Entoarox framework is outofdate and not compatible but when i update it and i have three different times. it keeps giving me the error

dire fractal
#

not sure if EF is updated

hazy leaf
#

it said it had a update on my console

#

and the mod list on smapi.oi says so too

visual basin
#

It was updated but something is messed up that smapi think its old version

dire fractal
#

Probably didn't update the manifest then

hazy leaf
#
  "Name": "Entoarox Framework",
  "Author": "Entoarox",
  "Version": "2.4.0",
  "MinimumApiVersion": "2.5.3",
  "Description": "A collection of API's to make modding easier",
  "UniqueID": "Entoarox.EntoaroxFramework",
  "EntryDll": "EntoaroxFramework.dll"
}```
#

???

#

its not that error its like a literal this mod is skipped because it is not compatible

dire fractal
#

latest version on nexus is 2.5

hazy leaf
#

this is from the chuucklefish fourms

dire fractal
misty totem
#

The one on nexus doesn't work either

dire fractal
#

And Ento says you need more ram..

hazy leaf
#

i tried nexus too

visual basin
#

I use newest 2.5 from nexus and its sadly not working

hazy leaf
#

i was just saying that yeah

dire fractal
#

Ento needs to update it

hazy leaf
#

well none of my mods actually seem to need it anyway

#

its all running smoothly

dire fractal
restive nebula
#

what does that mean?

hazy leaf
#

i dont know what they means either

keen moss
#

That's a joke

#

You can't actually download more RAM. Please don't ever click links that say you can.

robust surge
hazy leaf
#

not a smart thing to say to ppl who probably dont know this stuff XD

visual basin
#

I use it only for shop expander so i can live without ento framework... Stardust core is more important for me and sadly no update there nor any info :/

restive nebula
#

i...just woke up, the joke flew right over my head lol

keen moss
#

Unless Ento updates his mods they aren't likely to be updated.

hazy leaf
#

;-; rip

dire fractal
#

This is from the mod update he posted today

night yoke
#

I upgraded SMAPI and the mods but game still doesn't run

worthy grail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

night yoke
#

okie doke

proud scarab
#

Hey guys, I'm new here. I just updated the game and I'm having trouble opening it. THis message appears:

[SMAPI] Starting game...
[game] The game failed to launch: System.AccessViolationException: Try to read or write protected memory. This usually indicates that other memory is corrupted.
em Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateDevice(GraphicsAdapter adapter, PresentationParameters presentationParameters)
em Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters)
em Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation newInfo)
em Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
em Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em StardewModdingAPI.Framework.SCore.RunInteractively() na C:\source_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:linha 301
[SMAPI] Game has ended. Press any key to exit.

Do you think it is a problem with program files administrator rights or xna framework?

native dragonBOT
#

@proud scarab Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

night yoke
#

@proud scarab I'm asking the exact same question here. We're in the same boat

worthy grail
worthy grail
#

okay yea hm i don't know about crash logs enough to help out with that one, sorry

#

are you running any mods with smapi though, or just smapi

proud scarab
lapis void
proud scarab
analog helm
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

analog helm
#

does it matter if cp tmx and etc. folders are all in a main folder, or do they have to be removed from those and placed individually in the mods folder? (for example lets say theres a folder called (alpha), and in it there are folders called (CP) Beta and (TMX) beta, is it fine to leave them in the alpha folder, or do both beta folders need to be moved out to the mod main folder for them to work?

dire fractal
#

are there any other mods that do the same as Save Anywhere

#

that have been updated already?

proud scarab
#

I tried taking out all the mods and it's still not working. It says something about

The game failed unexpectedly: System.AccessViolationException: Try to read or write protected memory. This usually indicates that other memory is corrupted.

lapis void
#

you could try disabling any antivirus too

#

!reinstalldeps

native dragonBOT
lapis void
#

reinstalling XNA and .NET may help too

night yoke
#

me too. I took out the problematic mods, but it didn't give an error. It just doesn't start the game

#

@dire fractal what did you uninstall

#

oh like from steam?

elder plinth
#

any news on dynamic lights npc locations and climates of fernigil when those might be updated?

night yoke
#

huh. Do the mods still work after you do that

#

did your game save after you uninstalled

split lotus
#

DNT/Climates is pertty much waiting for me to hve time to update

analog helm
#

anyone know the answer to my question? first time trying to mod this game so its extremely confusing and none of the mod pages offer enough guidance on what goes where for things to work

night yoke
#

@analog helm whats yoour question

split lotus
#

It's reallly close to christmas and I don't have time atm, but I will get to it as soon as I can

lapis void
analog helm
#

ill copy paste it

worthy grail
analog helm
#

does it matter if cp tmx and etc. folders are all in a main folder, or do they have to be removed from those and placed individually in the mods folder? (for example lets say theres a folder called (alpha), and in it there are folders called (CP) Beta and (TMX) beta, is it fine to leave them in the alpha folder, or do both beta folders need to be moved out to the mod main folder for them to work?

elder plinth
#

well dont you sweat and enjoy xmas i was just curious if we had an eta @split lotus

#

is that basic npc or does that include SVE as well?

analog helm
#

okay, thats something at least, im going to try and organize it all, then remove all the mods, then put them back in one by one to see what my issues are, so far for sure issues ive had is with stardew expanded saying it doesnt have a file which is in the folder, same with grandpas farm side mod for it

night yoke
#

like which folder the mods are in

analog helm
#

basically a mess at the moment

#

trying putting all the files that did come in a main folder into the mod folder instead

sacred iris
analog helm
#

im also trying to use the new beta versions of ptyk and tmx in there, but been hearing they are bugged anyway

sacred iris
#

Expanded also JUST got an update.

lunar raptor
#

oo

wary temple
#

cool

hazy leaf
#

we're rushing to update tbh

queen wadi
#

@restive zodiac heya! sorry so much for the delay on this but I got the log!
https://smapi.io/log/9e678d2a9dc34b8e94b0c64e0bff11dd
The issues I have found so far are: My sewing machine is a phone and my phone is... something I can't identify. If I have to do something else please tag me!

sacred iris
#

Looks like it was sweeping bugfixes.

lunar raptor
#

im just waiting on one atm

hazy leaf
#

which one?

lunar raptor
#

pytk

worthy grail
#

ignore the 'no idea what taro is' bit, i had to delete taro from bonster because of conflict with 1.5

sacred iris
#

There's a few for me, yet. Khadija's Recipe Shop is a big'un.

wispy gyro
#

hi, im getting the error of getting stuck like this after found a geode. i can open inv and time still flow, but i can't move/interact with anything. could it be a mod issue?

placid kraken
#

does anyone have a working version of self cashier?

sacred iris
#

Also dang, Sundrop City just droppped too. This is crazy.

wispy gyro
native dragonBOT
#

@wispy gyro Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wispy gyro
sweet bloom
wispy gyro
#

sure, thanks a lot ^_^

safe cloak
#

Bug for UI Info Suite unofficial: I cannot use the calender/quests billboard in invertory after a cutscene. Not sure if that's the cause tho.

placid kraken
#

does it work with 1.5?

keen moss
sweet bloom
ocean pelican
#

what does "unofficial" mod update mean??

crimson rune
#

It's not updated by the original modder

ocean pelican
#

ty! found the unofficial ui info suite mod hopefully it works

south bison
rancid terrace
sacred iris
#

I've got a weird bug where uncraftable items in the menu are translucent cut-outs so you can see whatever's behind them in the menu. Has anyone experienced this?

shell jackal
#

What mod are you using for those craftables?? They look so cool

sacred iris
#

Severely underrated imo

restive zodiac
shell jackal
#

Cool thanks. I think I use their building mod

#

Is that page up to date for 1.5, mouse?

covert basalt
#

are there unofficial for luck skill/bigger backpack/rush order? (spacechase)

sacred iris
#

I think bigger backpack is already good to go from his website.

royal arrow
sweet bloom
shell jackal
#

Thank you

rancid terrace
#

Might just remove bugnet then, since it's causing me erroros

#

I have the unofficial update from PyTK

sweet bloom
shy orbit
#

@worthy grail it's a capitalization issue, the files in the mod should be capitalized like this ProducerRules.json and ProducersConfig.json

teal burrow
#

Anyone know if Teh's fishing mod works? the unofficial update?

restive zodiac
#

re: bug net and PyTK ( if it's related) I know space has made some changes in space core that might eliminate the PyTK requirement in the future, so if that's the cause it's likely to be updated one way or the other

#

Did you check the compatibility page?

teal burrow
#

It's yellow. But the last unofficial update was 1.4

misty sun
#

yeah i didnt think it worked since 1.3

late maple
#

Hey everyone, I feel really dumb asking this but how do you switch the portaits in the DCBurger Portrait mod? I have smapi, pytk, and portraiture installed. I know that everything is still being updated for 1.5. The instructions say to press "P" in the in-game dialogue. How do I do that?

distant stump
#

Yellogs mods are broken in 1.5

#

lol

shell coyote
#

@outer turret hey i just wanted to say that i adore sasuke and i'm SO happy I can have a horrible NEET husband now

distant stump
#

just have an invisible bed

restive zodiac
#

@late maple When you're talking to someone you want to see a portrait set on, press p. That key is shared with cheats menu by default so make sure you configure your hotkeys to not conflict!

simple cloak
#

Is there an unnoficial update for Tehs Fishing mod?

dreamy merlin
#

I just deleted all my mods to reinstall them preemptively, but with 1.5 being out do all current mods have to be updated to maintain compatibility?

shell jackal
#

I can't wait to play the new stuff, but it's going to take time for ALL my mods to be updated. xD Which I understand. I'm patient.

gentle glen
#

ooof x.x i can't believe i have 24 updates

restive zodiac
#

@dreamy merlin It depends on the mod. For SMAPI mods you can check the compatibility list https://smapi.io/mods. Content mods depend both on their parent framework and what they change/add and how they do it. For example JA packs will be "compatible" when JA is updated (and it is), but if they had any items with the same name as new vanilla items, the packs themselves will need to update as well (PPJA packs have been updated).

Same with CP only more so since a large amount of CP mods handle vanilla assets and 1.5 is a really big update. If they were very selective in how they edited a vanilla asset, it could be totally fine. If they replaced an entire sheet that 1.5 added new content to, it needs an update.

simple cloak
#

Is the SMAPI list up to date?

restive zodiac
#

If you mean for 1.5, yes. If you mean for the last 60 seconds, I don't know. It's updated manually so I'd consider it up to date and then if something is updated and works but still says broken you can mention it (or if something that says works breaks etc)

outer turret
#

@shell coyote Sasuke isnt mine! I couldnt write someone like him - unless you are just stating a fact in which case I'm glad you found your match!

shell coyote
#

o shit

#

a friend of mine told me you were the modder who made him asdfgh

outer turret
#

Lol nope. I'm Jaspers creator

shell coyote
#

they must just be mistaken lol

#

sadge sorry for the confusion

outer turret
#

I'm just very vocal abotnhim!

shell coyote
#

i do love him tho unironically

lyric quartz
#

If I get an error in SMAPI for [game] Failed parsing schedule for NPC marine.
Is there a way to tell which mod is causing this problem from logs somewhere?

outer turret
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
outer turret
#

Then look for what is patching her files. You can also do patch export Characters/schedules/Marnie

#

It its Ranch Pack it might be due to SVE

keen moss
#

All three of my bug fixes that Nexus won't eat should be live. There's another one for AV I thought I fixed but didn't so that'll be tossed in a future update since I didn't catch it until after I uploaded the latest version.

outer turret
#

Okay that's cos half of SVe isnt loading

gentle glen
#

I have a question

outer turret
#

You need the unofficial updates to tmxl and pytk

simple cloak
#

@keen moss Is there any way to add the stuff your mod adds to bundles?

lyric quartz
#

Thanks

sweet bloom
gentle glen
#

for some reason i have two stardew valley expanded updates x.x

compact osprey
#

Hey so NPC Map Locations says there's a compatibility patch that makes it work with 1.5, but when I try it, SMAPI rejects it

simple cloak
shell coyote
#

i cant load the pytk unofficial update

#

it still loads as 1.19??

native dragonBOT
#

@compact osprey Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen moss
shell coyote
#

even thougt i manually installed 1.20

restive zodiac
#

@shell coyote Are you using a mod manager? (e.g. Vortex, Mod Drop, etc)

shell coyote
#

vortex, yeah

shell jackal
#

You know what would be a neat mod? One where you can assign different house interiors for different save files. xD I'm sure that isn't possible, but would be cool.

restive zodiac
#

I'd try completely removing it from Vortex and then installing manually.

sweet bloom
shell jackal
#

Poor Para be a busy busy bee.

outer turret
#

Well the tmxl part of sve isnt loading

shell coyote
#

i did that already :/ i removed it from vortex and then manually installed it

#

yeah tmxl isnt loading either

shell coyote
#

when i try to use sve at all smapi just crashes

restive zodiac
#

I'm sure there's some solution to it in-manager but I'm not super familiar with it and most people that use it aren't really that familiar with it either which is usually part of the problem πŸ˜…

#

Yeah, you can't use SVE without PyTK, so you have to figure out how to update the file.

sonic holly
#

@compact osprey I did a quick recompile but it looks like the fix requires a few more changes, I'll try again during my lunch break in ~1 hr and ping you

compact osprey
#

Awesome, thanks Bouhm. No pressure though, I know it's a labour of love

sonic holly
compact osprey
#

Can confirm, no errors on SMAPI

restive zodiac
shell coyote
#

yeeeeeup

#

i might try again tho just in case

spare tide
shell jackal
#

Map change? Otherwise not sure

spare tide
#

Oh, I'll look over my mods then thank you

silk crow
#

Hey guys!!
Nexus says that NPC Map Locations was updated but the main file for the mod doesn't exist on the website atm, only the old optional files. Anything in particular up with that?

shell jackal
#

Yup. I can see a lot of map replacement mods needing to update

restive zodiac
# shell coyote i might try again tho just in case

Yeah, I mean it keeps the files somewhere so it's doable, just... hehe. If reinstalling through Vortex and deploying doesn't work, I'd try removing completely from there AND the mods folder AND check where it stores things before deployment etc, which should scorched earth its version SDVpufferthink

sonic holly
molten rivet
sonic holly
#

The ol' it works on my machine so it must be fixed trick

restive zodiac
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

restive zodiac
#

@molten rivet ^

silk crow
#

Thank you guys!! <3

broken frost
#

Me when 1.5 update comes out: :D
Me when I realize that means I have to throw out my entire mod folder, look for updated mods, and start a new farm: D:

shell jackal
#

Some of those are not mods Connie. It looks like they are folder with XNB files.

misty thicket
#

@broken frost I feel that struggle

molten rivet
#

There is so much mods on that form -_- time to waste my time

livid magnet
#

Yeah I am taking my time trying to figureo ut what I can pitch

shell jackal
#

xD

outer turret
#

@molten rivet it's mostly cos they need pytk which is unofficial update. Follow the link.

broken frost
#

I'll probably wait until the new year before continuing getting the updates, give the mod devs time to work in 1.5 compatibility.

#

Also, no disrespect to CA, but when I saw that the beach farm has most of its land render the sprinklers unusable, I cringed, because that means if the farm's too big, by the time you're done watering all the crops that day, it'll be bed time.

exotic cipher
#

It's meant to encourage a non-crop playstyle

#

I'm looking forward to focusing on something other than junimo huts and iridium sprinklers

silk crow
#

im gonna have so many fish ponds im hype

exotic cipher
#

I skipped that update so I am too :)

molten rivet
#

UI Info Suit isn't updated so I have to deal without it

south bison
#

Can someone help me

sweet bloom
native dragonBOT
#

@south bison Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

molten rivet
#

Somethings can't load bc you need a mod requirment or the mod isn't updated for 1.5

south bison
#

what can i do about it

sweet bloom
#

its hard to help you without your log, please follow these steps and link it here

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

south bison
dire fractal
#

You need some framework mods

exotic cipher
#

It tells you there's a mod missing on the first line

lapis void
sweet bloom
south bison
#

also i found that the mod it says is missing 'json' has .zip in his name but its not a zip file in the files. does that have to do with anything?

supple echo
sweet bloom
#

Json Assets is not loading because it requires Expanded Preconditions Utility, it may not solve all of the errors, but lets start with that

snow spade
#

does anyone know if there's a mod out there that overlays furniture files, instead of a straight replacement? i've got frankenstein pngs for my furniture, and so my beds aren't showing up in the new update haha

south bison
sweet bloom
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

somber stratus
#

Since the 1.5 update just dropped yesterday, is there a way for me to keep playing 1.4.5 with my 1.4.5 mods until the mods update to 1.5?

south bison
sweet bloom
exotic cipher
#

If you go into the games properties on steam you can turn off automatic updating, then launch stardew using the smapi launcher

#

It won't update to 1.5

sweet bloom
#

following those steps

fickle charm
#

I see that NPC Map Locations updated, but I can't find the file for just the mod itself. I only see all the recolor files that should be extracted into the main file. Which one is the main one?

south bison
weak turtle
#

so I bump up my speed with CJB Cheats and every time I do a cut scene, it slows down to normal and I can't reset it until I go to bed and wake up the next day. Anyone know how to stop that? The rest of the mod works fine, it's just annoying.

south bison
somber stratus
south bison
sweet bloom
sweet bloom
south bison
#

great

sweet bloom
exotic cipher
supple echo
somber stratus
south bison
#

are the unofficial updates safe?

lapis void
dire fractal
#

has anyone had any trouble getting challenging community center bundles to work since the update? it seems like the standard bundles override, or maybe the mod just doesn't work with the new update?

south bison
lapis void
#

i mean, i made the NPC map locations one and i would say it's safe haha

supple echo
lapis void
#

the TMXL and PyTK ones are safe as well, i can vouch for them

glacial meadow
sweet bloom
jaunty rover
#

no they are not safe at all they caused me to get a divorce irl Sadge /j

supple echo
jaunty rover
#

theyre all very safe

#

from my experience

supple echo
#

yeah, I've never had a problem

#

aside from maybe a mod not working once in a while

jaunty rover
#

yeah thats pretty much all it comes down to

lapis void
#

(yeah, the only reason the unofficial NPC map locations update isn't on the forums is bc i figured bouhm would be back soon, which he is!)

terse pilot
#

Well. Unfortunately my modded save from pre-1.5 wont work. I had to remove a mod since it was only showing "empty" item squares, and after that the game refused to load.

dire fractal
#

I don't think any bundles related mods will work

#

since it has changed a lot in 1.5

terse pilot
#

I assume I'll need to start a new game then?

dire fractal
#

my reply was to @simple cloak and @dire fractal

sweet bloom
dire fractal
#

You can post a log so that we can help you

jaunty rover
#

i was wondering abt bundles actually, like how does the new bundle functionality work with lets say sve's challenging bundles

#

like im assuming the remix would override it or something but idk

terse pilot
#

Wildflowers, I'm not at my laptop rn so I'll look later.

dire fractal
#

alright!

sweet bloom
#

yeah, send a log when u can

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

terse pilot
#

Will do in a few hours. Thanks

glacial meadow
# glacial meadow HALP https://smapi.io/log/4ffc262b69b74558ab30f766c135e7ae

Anybody??? My game's mostly functional (I can't mine the obsidian/black-based ores/nodes/||bones|| in the ||volcano||, which monster also aren't spawning in, and the bridge to the ||bone quarry|| is not always showing up....
also the ||gourmand/elderly frog dude|| is not registering the ||banana trees|| on my ||island farm||

somber stratus
#

Is there anyway to revert my stardew valley back to 1.4.5?

dire fractal
#

It's complicated but you can

supple echo
lapis void
supple echo
glacial meadow
#

@supple echo verify??

lapis void
#

!reset

native dragonBOT
supple echo
#

thanks snow-rrin

lapis void
#

np! also glowbug i think MP time may be a lost cause atm, when did it last update?

somber stratus
honest geyser
#

hi can someone link the unofficial updates for pytk and txml?

lapis void
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
south bison
honest geyser
#

thank you snow rin

south bison
lapis void
#

juul8, please try without vortex when you get back!

loud nebula
#

I found a bug, but not sure if it's an issue with the base game or my mods. When I try to ||use my watering can on the lava surrounding the volcano forge||, my game completely freezes and I have to restart. Has anyone else experienced this?

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud nebula
#

Actually, everything except my clock freezes.

safe veldt
#

can somone help me, I keep getting a pop up in game saying there was an error processing machines....

lapis void
native dragonBOT
#

@safe veldt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

safe veldt
split lance
loud nebula
fiery wagon
#

Anyone else crash when they sleep?

sweet bloom
lapis void
#

@safe veldt @split lance both of you try removing custom cask mod, it's causing issues right now!

split lance
#

ah great! Thank you!

lapis void
#

digus is aware and working on updates, but for right now you'll need to play without it

fiery wagon
#

Anytime I go to sleep to go to a new day, the game freezes and crashes. Here's the log. https://smapi.io/log/afb832e449624981b7e7a3766ef5d0ca
For some reason, it doesn't seem to point to any one of my mods and skimming through, I can't get an idea of what is causing the issue

terse pilot
#

But I'll be back later.

south bison
#

@sweet bloom im back im restarting to see the log

fiery wagon
#

If you figure out a fix, feel free to hit me up @terse pilot

dire fractal
#

Did you have any custom items in your farms

#

@fiery wagon

#

from the previous save

safe veldt
#

okay, that fixed the machines, but I am still getting a TON of red.

south bison
lapis void
fossil perch
#

Did anyone else’s xmb mods stop working after this update

lapis void
#

.quote 5267

devout pumiceBOT
#

[#5267] "The 1.5 update adds several new crops and recipes that share names with items added by Json Assets (JA) mods. PPJA has already been updated to fix the problems; if you're experiencing issues with items added by PPJA, please delete ALL folders related to PPJA mods and completely reinstall.

Bonster's Crops currently needs a manual adjustment to fix this issue. You will need to either wait for Bonster to put out an update, or manually delete the Taro Root folders from BOTH Crops and Objects within Bonster's Crops." - Corrin (22 Dec 2020 @ 06:29:27 AM UTC)

lapis void
#

@safe veldt see above!

native dragonBOT
safe veldt
#

will try

lapis void
#

tldr, please don't use XNB mods haha, they'll cause all kinds of problems. we recommend following the steps in the second link to reset your content files!

fossil perch
#

Ahh I see I’m new so that was just kinda seemed like the simplest thing loll

sweet bloom
lapis void
#

!gettingstarted

native dragonBOT
fossil perch
#

Would I still be able to get steam achievements n stuff if I’m using content patcher ?

lapis void
#

yes, you just need to set your steam launch options! the guide explains how to do that

fossil perch
#

Ohok thank you! πŸ˜„

lapis void
south bison
#

yeah im using vortex yeah

split lance
#

@lapis void Everything is working perfectly now! Thank you very much for your help!

glacial meadow
lapis cave
sweet bloom
#

that makes sense, vortex is known to cause lots of issues, you should do the installation manually

south bison
#

well shit

#

okay well that video i was watching wasnt very helpfull afterall

#

okay well ima manually install everything then cya in an hour LOL

lapis void
lapis void
safe veldt
#

can someone link the machine goods mod? its now telling me I need that mod and I dont see it on nexus

restive zodiac
#

( #stardew-valley probably has other people trying to guess too! There are no spoilers in that channel either :) )

lapis void
#

it's part of artisan valley, you should have it if you installed artisan valley correctly

glacial meadow
#

@lapis void πŸ€¦β€β™€οΈ

lapis void
#

yeah, it's not a mod issue, you just need to try some more guesses :P

rose wind
#

Probably nothing to be worried about, but I've updated this a few times and it still insists there's a new update.

ebon sigil
#

does anyone here know how to uninstall swapi with the new steam update

restive zodiac
#

If you're not planning on playing a modded save (or your modded save didn't use drastically different maps, new npcs or locations, or new items that you have around) you can just clear your launch options in Steam.

keen moss
ebon sigil
#

how do i do that after the stream upddate

restive zodiac
#

(You can run the SMAPI installer to uninstall it, but if you're on Windows you'll need to clear your launch options either way.)

rose wind
restive zodiac
#

Right click the game in your library, click properties, click "set launch options" and erase everything in the box.

ebon sigil
#

that box isnΓΈt there

#

isn't

restive zodiac
#

Did you click "Set Launch Options" ?

ebon sigil
#

no i click on properties

restive zodiac
#

You need to right click Stardew Valley in your game library

safe veldt
#

okay. got the machine good, now it says I need "paradigmnomad.morefood" the only "more food" that comes up is a more food buff mod on nexus

ebon sigil
#

i did

restive zodiac
#

Oh you did, I'm sorry, from the screenshot without embiggening I thought it was general steam properties

sweet bloom
stone temple
#

@ebon sigil it is the startparametre for you delete the entry

ebon sigil
#

okay i'll try that

restive zodiac
#

Need new screenshots for wiki SDVpufferthink

ebon sigil
#

omg it worked

simple cloak
#

Mfw have to wait for someone to update a bundle mod before I can start my save

stone temple
#

Yeah it changed how it looks in steam

ebon sigil
#

thank you so much

#

i have tried for 20 minutes now

safe veldt
#

can someone tell me where to find "paradigmnomad.morefood" it says I need it for the machine good part of artisan valley to work.... and Im at a loss of how to fix it

fast river
ebon sigil
#

how do i update my game

keen moss
#

I could πŸ˜›

ebon sigil
#

it was updated sorry πŸ˜„

safe veldt
restive zodiac
# ebon sigil how do i update my game

It should have updated automatically, but if for some reason it hasn't you can verify file integrity to force the update to start. It should be in the Lokale Filer section in your screenshot but I dunno if it moved :P (TOO LATE I typed all this so now I am sending anyway !)

keen moss
covert basalt
#

smapi log isnt working?

#

log

rose wind
#

Seem to have found some sort of bug that makes the save select/loading screen music play constantly even when you're ingame. It didn't happen last night...must've been caused by one of the updated mods.

fiery wagon
#

@dire fractal Sorry for the late response, you asked me earlier about custom items in my farm, but I dont have any that I can tell anyhow. The only mods I had to remove because of 1.5 update was Part Of The Community, Range Display and NPC locations

lapis void
torpid kettle
#

its a new game.

#

it says its automate, but ive updated to the latest version of automate.

rose wind
safe veldt
lapis void
#

:P same hat haha

torpid kettle
#

thanks

lapis void
torpid kettle
#

only problem is, artisan valley requires custom cask.

keen moss
#

It's an optional pack

torpid kettle
#

oh yup youre right

rose wind
#

Still got the music problem. Might have to turn it off until I work out what caused it.

torpid kettle
#

the ccm part of it wasnt added not the whole thing

#

Thanks! Y’all are crazy fast

lapis void
#

digus is aware of the CCM issue and is working on a fix!

dire fractal
dire fractal
placid edge
glacial meadow
#

pfft

sacred iris
#

So, spacecore looks like it's always been an issue for multiplayer - that's probably not going away for local co-op, huh? Right now it causes about a 4 second freeze whenever one player changes areas.

keen grove
#

Hey uh, so I downloaded Smapi (just got the game today!) and I just need help with getting it going.

fast river
#

It doesn't have an issue with multiplayer?

keen grove
#

so im on windows, and it installed all a-okay!

fast river
#

As far as I know anyways

#

Haven't tested local co-op though - what makes you think it's causing a freeze when changing areas? Errors?

keen grove
#

i just need help with getting it working on my game.

#

any help would be greatly appreciated!

sacred iris
#

I'm gonna do some more testing over the next few hours, but the harmless string error you get in lan multiplayer seems like it's causing severe slowdowns in local.

dire fractal
sacred iris
#

I'll have more data in a bit.

covert basalt
#

grandpa or ifr2?

fast river
#

String error?

naive drum
#

i just saw that the new smapi has a more descriptive error message for when you put the installer in the mods folder so of course i did it just to see what it says

fast river
#

Huh, I hid the one error I knew about in 1.5

#

Ping me when you can!

keen grove
#

nevermind figured it out! Thanks!

rose wind
#

Also tried verifying game files and starting a new save.

sweet bloom
keen grove
#

Uh so

#

SMAPI is still not working

#

I've followed the steps

#

but..

#

yeah no.

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen grove
rose wind
#

Weird. The music issue suddenly stopped as soon as Marnie's pet cutscene ended. Wonder if it'll stay that way.

sacred wedge
#

Does anyone know what mod adds the ability to eat more than one food item at a time? Verbiage like"eat x until full"?
Really missing that qol feature tjis playthrough but can't for the life of me remember the mod.

naive drum
#

i think it's something like interaction tweaks

south bison
#

@sweet bloom

#

mod folder

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

south bison
#

log

sacred wedge
#

@naive drum That was it! Thank you!

gentle glen
#

I have a issue

keen grove
#

I'm still having trouble. Could someone point me in the right way?

sweet bloom
#

your pytk folder has stardew valley expanded inside it?

upbeat pike
#

does anyone know when pytk gets the update?

lapis void
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
#

there's an unofficial update here

upbeat pike
#

it doesnt work for us

south bison
native dragonBOT
south bison
gentle glen
#

with the TMXL MAP TOOL 1.21.0 did the website change

keen grove
#

I've followed that all.

south bison
#

im smart hahaha

native dragonBOT
#

@gentle glen See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

keen grove
#

It just doesn't explain where you'd find smapi.

lapis void
#

please check here for the unofficial update

naive drum
lapis void
keen grove
#

this is the last thing I've done, is that right?

south ravine
#

Can someone tell me how to download mods from github? Is it download zip?

fickle charm
#

I'm not sure if ||willy has a new schedule, but if he does, he goes to the dog and stands there all day then walks to the corner of the building|| and this is what it looks like in my game.

I also updated the mods it's saying to update, deleted the folders and redownloaded earlier today. So, Idk why it says I still need to update.

lapis void
naive drum
#

Imai, do you have the quote marks around the file path and the %command% at the end?

keen grove
#

Oh?

lapis void
naive drum
#

add those to your launch option thing

south ravine
keen grove
#

what do you mean "The %command% at the end"?

lapis void
#

if you have any issues with it, please ping me or @gathouria#9832 with a log!

south ravine
naive drum
#

eg my launch options are "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

and no part of that is optional

keen grove
#

Oh you need %command%. Thank you.

proven thicket
#

is there a working greenhouse mod yet?

south ravine
fickle charm
#

does anyone know why willy is hanging out at the corner up there? he's not a hooker now is he?

south ravine
#

I ask cause I notice Multiple Spouses has been updated on Nexus but it doesn't say that on the mod compatibility page.

fickle charm
#

if he is, go willy, but like i don't think that's his style XD

slate flicker
#

...Willy hooker mod? πŸ‘€