#archived-modded-support

1 messages · Page 507 of 1

jagged marsh
#

If you can get it to load far enough that it logs, I can look at the log and see what broke

brittle forge
#

I'll try 🙂 upi

#

upi

#

damn cat

#

you're very kind

south spoke
#

@jagged marsh ok working onit.

brittle forge
#

okay. @jagged marsh I reinstalled stardew, moved everything to stardrop, even tried a new game. same thing

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 73 C# mods and 131 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
signal latch
#

Does anyone know of a good mod that has a cutesy aesthetic for the valley itself? For example, I have the fairy overgrown mod on a few things. Something like that! I feel like I remember there being a mod with the same aesthetic but I can't find it when I search. A close replacement would be appreciated!

signal plank
#

hi! im unable to enter my greenhouse and looking at the error at the end, its making me confused so idk how to fix it :(

An error occurred in the base update loop: ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
at Netcode.NetList`2.get_Item(Int32 index) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetList.cs:line 22
at StardewValley.Buildings.Building.doAction_PatchedBy<CF.FarmhouseFixes__PeacefulEnd.SolidFoundations>(Building this, Vector2 tileLocation, Farmer who)
at StardewValley.GameLocation.checkAction_PatchedBy<leroymilo.FurnitureFramework__PeacefulEnd.AlternativeTextures__tlitookilakin.HappyHomeDesigner>(GameLocation this, Location tileLocation, Rectangle viewport, Farmer who)
at StardewValley.Farm.checkAction(Location tileLocation, Rectangle viewport, Farmer who)
at StardewValley.Game1.<>c__DisplayClass899_0.<tryToCheckAt>b__0()
at StardewValley.Game1.tryToCheckAt_PatchedBy<Platonymous.TMXLoader.Entry>(Vector2 grabTile, Farmer who)
at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState)
at StardewValley.Game1+c__DisplayClass952_0.<UpdateControlInput>b__0_PatchedBy<bcmpinc.MovementSpeed>(<>c__DisplayClass952_0 this)
at StardewValley.Game1.UpdateControlInput_PatchedBy<bcmpinc.MovementSpeed>(Game1 this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

https://smapi.io/log/52e90ab5680d4d2d8fe0fe3fb736e73e

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 79 C# mods and 215 content packs.

jagged marsh
brittle forge
#

I'm thinking I need to wipe all the stardew saved data off my computer and start fresh.

#

it even loads it into new games

jagged marsh
brittle forge
#

yep

jagged marsh
# brittle forge yep

That's wild. Can you take a screenshot of one of the FRS screens and post it? Maybe it's something else acting weird

brittle forge
#

it won't show up when I hit the command keys to bring it up but I'll screen shot it taking all my damn money

jagged marsh
brittle forge
#

yep

#

cursed

jagged marsh
# brittle forge cursed

I've linked this to a private support channel - If anyone has ideas, they'll hopefully pop in.

For now, it was suggested that we try validating your game files and seeing whether anything changes. Worth a shot at least.

brittle forge
#

how do i do that?

#

or I can google it 🙂

#

got it!

modest grail
#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

modest grail
#

That also explains it ^

signal plank
brittle forge
#

no luck @jagged marsh @modest grail

jagged marsh
jagged marsh
jagged marsh
# signal plank yes :(

Ok, so issue persists across multiple farms.

Can you try removing Lnh's Totoro Greenhouse temporarily?

brittle forge
#

i don't - when I search all the PC for the ferngill or frs nothing shows up. let me try launching directly from smapi

modest grail
brittle forge
#

didn't work with the direct launch either.
I have to log off and head to bed, work stupid early. I feel bad dominating this so much, feel free to DM me if you come up with something, but I will also check here in the morning. Thank you for all your help

jagged marsh
brittle forge
#

I uninstalled Vortex

modest grail
brittle forge
#

lmao - what have I done?? okay, let me look in there

modest grail
#

The one in your screenshot is 4.0.7, your log shows 4.0.8

#

So that's two separate installs

jagged marsh
#

Switching images for censoring purposes

brittle forge
#

I think I found one of the issues - I have the game on two drives. Jesus- this is why they don't let me near computers. let me go to the right drive

jagged marsh
#

This is also why we dislike Vortex. It lets you get into shenanigans.

#

If you need to head to bed, I'm more then happy to help you with fixing it up tomorrow

brittle forge
#

I do but I feel like we're close

modest grail
#

I think we've found the heart of it though, yeah. You're removing the mod from the Mods folder from one drive and accidentally running the game on the other drive, most likely.

#

Happens all the time.

signal plank
jagged marsh
brittle forge
#

but when I search the PC as a whole, it doesn't pull up. The drive I linked first, has no mods in it

#

and it's not in that mods folder either

#

the second one

modest grail
#

Can you open StardewModdingAPI in the new location?

#

The one from the most recent screenshot

brittle forge
#

no 😦

#

Do I need to probably wipe it all to un-heck myself?

#

get it all on one drive

modest grail
#

Probably not, but you may need a fresh manual SMAPI install.

#

(it won't wipe your mods as long as you use the installer to install over the old one and don't uninstall first)

brittle forge
#

okay - so uninstall SMAPI and do it again

modest grail
#

Don't uninstall SMAPI, just try to run the installer over the same path

#

It automatically cleans up the old version of SMAPI

jagged marsh
signal latch
#

Scarecrows are broken. One is over the other.

modest grail
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

signal latch
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 35 C# mods and 38 content packs.

brittle forge
#

nope

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 73 C# mods and 150 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brittle forge
#

and I'm going to call it tonight. Thanks guys, I really do appreciate all your help

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 78 C# mods and 216 content packs.

modest grail
#

Longevity is at fault here

#

It's in your newest log

brittle forge
#

Ohmygod. I typed a lot of other words first but I know it's pg13 here

#

Y'all deserve a medal

#

I feel like such a goober

#

Genuinely, thank you so much.

jagged marsh
signal plank
#

its ok then, thank u!

jagged marsh
signal latch
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 35 C# mods and 38 content packs.

modest grail
# signal latch https://smapi.io/log/9255a64a4da14918a45e1270cd76c43b

I'm not too sure on this one, unfortunately. Was hoping the log would show any Content packs or AT packs that alter the rarecrows in case those were in conflict. Removing Better Rarecrows might be an option, but I don't think that necessarily changes the visuals in any way.

signal latch
modest grail
#

It's possible

signal plank
signal latch
#

I'll try removing it and see if that's it. If not...I also just updated spacecore, but I need spacecore for other mods. ugh.

tardy elk
#

is there a way to make the railroad/minecart work with smapi or some mod

#

and make that bridge in the top right forest build

jagged marsh
tardy elk
#

the bundles done in the center already but no railroad idk

tardy elk
#

modded but jus small shi

jagged marsh
#

Because if so, there's very little we can do to help

tardy elk
#

yea lol

jagged marsh
tardy elk
#

i appreciate u

#

a lot

terse spire
#

I think this is an issue with multiple spouse rooms but the upper corner is messed up and I don't know how to fix it.

#

I would post an image of it if I was allowed.

compact verge
short schooner
#

hey, i was playing multiplayer when suddenly my character was unable to move, the game then crashed completely. loads of red text on the smapi log, but i'm not great at comprehending it myself, apart from the fact that it looks like it might have something to do with us adopting a baby- here's the log, any help would be so appreciated https://smapi.io/log/41432dbe3bb846ca884cef7c44bca3de

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 15 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
plucky hemlock
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home Single Language, with 59 C# mods and 252 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

short schooner
terse spire
#

For some reason, again I'm guessing from multiple spouse rooms from Polyamory Sweet, it won't let me put things in the bottom right corner and top right corner before interrupting the stairs in the bedroom

long brook
native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

terse spire
#

Oh, the room under the bedroom is missing a right wall ...

olive cairn
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.7.6, with 7 C# mods and 12 content packs.

verbal coral
#

Hey guys, I’m a former modded game player before 1.5, now back to this community due to 1.6 update and I got some questions:

1, The current game seems to have been updated to version 1.6.8. In this case, can the 1.6~1.6.7 mods still be used?

2, Dose “stardewvalley anime mods” cover the original winter outfit? If not, what Can I do to cover or change them?

3, Will the mod “Seasonal Outfits” conflict with the original winter outfits or the anime mod just mentioned?

4, In the current 1.6.8 environment, which mods are recommended to be installed? Are there any differences from what were recommended in previous versions?

5, I heard there is a thing called converters, what dose this thing do? Would it help some older mod work with the latest version?

Thanks to everyone who helped me answer these question.

jagged marsh
#

The sub versions generally don't break anything, it's usually bugfixes and smaller features

#

For #2 and #3 - Going to depend on the mods themselves - Whichever one runs last is going to win the content patching award.

  1. A few older mods (TMXL, SAAT, PyTk, AntiSocialNPCs, and more) are no longer in use - Most of their features are in the base game and they can cause weird issues if you use them.

  2. There's a series of tools designed to update 1.4/1.5 stuff to 1.6 - For some content packs it's unnecessary, but other ones do things that can't be done on the current frameworks

#

!converters

signal latch
#

Game is too bright. I'm sure it's something I installed. Grabbing a log now.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 35 C# mods and 44 content packs.

signal latch
#

Here are my recently installed mods that affect game appearance

jagged marsh
verbal coral
iron sequoia
#

Hello does anyone know how I can go about making a patch for two mods that change the same location? I found a new expansion I want to use, https://www.nexusmods.com/stardewvalley/mods/15100 , but it uses the desert for a big portion of its expansion, it’s compatible with east scarp and Zuzu city but stardew valley expanded clashes because of the desert changes. What would be the best way to alter stardew expansion’s desert locations so they don’t clash? I’ve been working on an English translation for days for https://www.nexusmods.com/stardewvalley/mods/15100 so I really don’t want to give up on it.😭

Nexus Mods :: Stardew Valley

本模组由Ricehit团队倾情开发,是综合性要素为一体的女性向模组,目前内置有28位NPC,每位NPC均含完整高清头像,上千条内容构写,百万字的人物对话�

jagged marsh
signal latch
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 35 C# mods and 40 content packs.

tough delta
signal latch
#

😮 so that's it! I have yes. I totally forgot. Thank you!

verbal coral
#

Does old portraits still useable in new version?

cobalt cargo
#

is there a mod which makes so that the progress doesnt go back down while fishing? (like in your first catch)

#

i know theres a mod where it straight up removes the fishing minigame but thats a bit too cheaty

crisp pond
#

Hey! So Im still having the warp issue on my game where I just get warped to town when i go back to my farm, Its causing characters to also get stuck in that area of the bus. Does anyone know what mod is causing that?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 28 C# mods and 55 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

crisp pond
#

This is my log, I also cant see the kids school

jagged marsh
#

It's an ancient mod and someone else posted a bug report with your exact symptoms

crisp pond
#

damn

#

would life cycles still work?

#

or should ir remove it too

jagged marsh
dire fractal
#

is there a mod that lets you adopt more pets without havin the first pets hearts at max? or is there a way to edit the save file to increase the hearts? theres a pet mod i have that i really want to have it

jagged marsh
crisp pond
#

tenkiu

#

one more question

#

Do you know why the red school doesnt appear?

jagged marsh
#

Maybe there's a config option you have to set?

crisp pond
#

so it only says this but it worked on 1.5 and it was updated but still i cant see it all

jagged marsh
crisp pond
#

i did

#

ill see if i can ask the author again and if no answer ill ask here

jagged marsh
#

I know my brain isn't functional enough to try and skim through content patcher patch summaries this late at night

junior minnow
obtuse pendant
#

Hello! Im using SMAPI on a Mac. Can somebody please help me with this? My brain is going crazy

% /tmp/open-smapi-terminal.command ; exit; Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder. Game has ended. Press any key to exit.

Im running the game through the Stardew Valley.app. There isnt a StardewModdingAPI.exe (since im using mac). All i found is a unix executable file with the same name.

(Im using GOG by the way.)

plucky hemlock
plucky hemlock
junior minnow
obtuse pendant
zinc drum
#

could any1 tell me if i must use a VPN when i download mods?

neat plaza
#

why woudl you need to?

obtuse pendant
obtuse pendant
dark wedge
#

I just woke up after mastering my 5 vanilla skills and I got an unpleasant surprise...

#

The game said "You feel like a new path has been opened" and now I can't exit my farm anymore (Grandpa's Farm from SVE) #images-and-memes message

#

Is this OOB bug known / did it happen to someone else?

dark wedge
#

Ohhh, I think I know what's going on after some testing, I restored a backup and apparently this weather disables you from warping to other maps (except inside buildings or the farm cave), if I wait a couple days there's a storm and I can warp again. So it was unrelated to the skills

Edit: fixed it 🎉 it was project danger weather editing the map

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 79 C# mods and 173 content packs.

wraith shuttle
#

I can

#

not find my Mods folder after I unpinned it.

long brook
#

!findmodsfolder

native dragonBOT
obtuse pendant
#

Hello! Im using SMAPI on a Mac. Can somebody please help me with this? My brain is going crazy
% /tmp/open-smapi-terminal.command ; exit; Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder. Game has ended. Press any key to exit.

Im running the game through the Stardew Valley.app. There isnt a StardewModdingAPI.exe (since im using mac). All i found is a unix executable file with the same name.

(Im using GOG by the way.)

wraith shuttle
#

Thanks

long brook
#

My guess is you need to install smapi manually. I'm not mac and gog user so please wait for other that know to help you

zinc dock
obtuse pendant
zinc dock
#

Here right?

obtuse pendant
#

Yes, the stardewmoddingapi.exe doesnt exist, only a unix executable file

#

% /tmp/open-smapi-terminal.command ; exit; Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder. Game has ended. Press any key to exit.

Heres the terminal thing it shows

#

Should i try to install manually?

zinc dock
#

Yes

obtuse pendant
#

Alright, will do

zinc dock
long brook
obtuse pendant
obtuse pendant
zinc dock
obtuse pendant
obtuse pendant
zinc dock
obtuse pendant
zinc dock
#

Yep yep!

obtuse pendant
#

i just cant select stardewmoddingapi since i need to show package conents

zinc dock
#

To show package contents on a Mac, you can control-click on an application in the Applications folder and select Show Package Contents

obtuse pendant
#

Yes, i knew that, but the problem is, i cant show package contents on the "Select Executable" finder window from GOG

#

MacOS is so weird

zinc dock
#

Yeah I’m really sorry I can’t be more help!!

#

It’s been years since I played SDV on Mac. And I never modded it

obtuse pendant
#

Its alright, no worries!

zinc dock
#

just to make sure, your game runs fine without SMAPI, right?

obtuse pendant
obtuse pendant
#

i think im just gonna give up

zinc dock
obtuse pendant
#

Its just a really frustrating issue

zinc dock
#

ahh im really sorry to hear

obtuse pendant
#

i guess ill go back to vanilla SDVpetbearsad

zinc dock
obtuse pendant
obtuse pendant
zinc dock
#

SDVpufferthumbsup anytime!

scarlet harness
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 46 C# mods and 170 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet harness
#

ive updated all mods that indicate needing it, then got the errors

zinc dock
scarlet harness
radiant valve
#

Seems like a mod issue, report to author

scarlet harness
#

i might have accidentally deleted a mod that changes those actually, im redownloading it rn

#

nvm

zinc dock
#

could always check your recycling bin if so

scarlet harness
#

i think i may have just messed something up when extracting

#

updating other mods

zinc dock
azure flower
#

why is my SMAPI cdm talks in red???

#

😐

#

should I be scared?

oak forum
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

oak forum
#

Please keep chatter out of support. It causes us to lose requests 🙏

tough zephyr
#

Hey guys, I am new here but I am running into a looping issue with SMAPI and it is not prgressing to the next day. I believe it has something to do with the fact that I am upgrading my house to the final step and I am currently married to a Stardew Valley Extended NPC (Sophia if it matters). Here is the parse log for the error code from startup to infinite looping: https://smapi.io/log/8775a514f0844480be4a87e6ce5928ae

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 23 C# mods and 8 content packs.

tough zephyr
#

Any help is appreciated

oak forum
tough zephyr
#

Audio playing normal, not saving prgress and black screening perpetually

oak forum
tough zephyr
#

Yes I tried passing out and immediately getting back in bed at 6:00

oak forum
#

second do you have a custom farmhouse? or any custom spouse room mods?

#

Any poly mods?

tough zephyr
#

None of the above except for SVE having custom NPCs

oak forum
#

okay remove the two mods I sent you that are in red

tough zephyr
#

Removed and issue is still happening, would you like me to send an updated parse?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 23 C# mods and 8 content packs.

oak forum
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
oak forum
#

do the patch summary then try to sleep for me

tough zephyr
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 23 C# mods and 8 content packs.

tough zephyr
#

A little over my head but I did the patch summary

oak forum
#

Thank ya, also try remove that more grass mod for me

tough zephyr
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 22 C# mods and 8 content packs.

oak forum
#

that hasnt been updated since 2019

#

the only thing I see touching your farmhouse is SVE

#

are you using Vortex?

modest grail
#

(sorry to jump in, but has resetting the vanilla files been done already?)

oak forum
#

thanks Lily

#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

tough zephyr
#

@oak forum I am using Vortex and @modest grail I do not believe so

oak forum
#

Okay drop the friendship mod, it's more than likely not working anyways

#

thats been broken for awhile

#

reset your files

#

try again

tough zephyr
#

Any reason this would only start happening after 30 hours of playtime?

oak forum
#

but I think maybe Vortex ate something

#

You said you're upgrading your house?

tough zephyr
#

Yes

#

The final time

oak forum
#

It's really mad about that for some reason

modest grail
#

Vortex sometimes takes a little nibble out of SMAPI or mod files if it doesn't deploy the mod correctly or if a mod gets updated with issues

oak forum
#

Yea if the reset doesn't work I think it had a snack

tough zephyr
#

Alrighty, game files reacquired and I am trying to run now

#

That worked!

#

Thank you all

oak forum
#

you should be fine now then ^_^

modest grail
#

(as note, sometimes the vanilla files also get nibbled by antivirus or mod managers like Vortex when updating to new versions.)

naive leaf
#

if you need a mod manager, use stardrop! Yes i know im late.

tall lion
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 46 C# mods and 139 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

So, grandpa's farm is only for stardew valley expanded, expanded precoditions utility is out of date Dynamic Game Assets is I think...defunct for 1.6? and Desaturated Grandpa's Shed Recolor is for Stardew Valley Expanded as well

#

but that's just on the surface!

tall lion
naive leaf
#

...ooh. i see. yeah all the red! One second.

tall lion
#

yes the red of dooooom

naive leaf
#

Okay! So! This mod is only for 1.5.6.

#

In 1.6 it breaks in half.

tall lion
#

but the smaller pond one was updated this year

naive leaf
#

oh. that one- woops!

#

Does it crash while saving?

tall lion
#

it woujldnt go to the next day, so ill remove it and try again

naive leaf
#

If so, you're not the only one, and it's best to remove the mod until it gets fixed.

tall lion
#

okies

#

le sigh tyyy i cant read the doom letters ❤️

naive leaf
#

Typically if you check the 'bugs' section, you'll see if your issue is there and if its been fixed or not.

tall lion
#

ahh i must of glossed over iot when reading ty

naive leaf
#

You're good!

wispy herald
#

Hello! So I'm new here, but I'm struggling with one of my mods, Market Day. I've searched here for answers, but none of them worked for me: I installed the original version of the mod and deleted the RandomNPC folder, but it's like the mod doesn't exist, SMAPI doesn't see it at all. The game loads without it. I found an unofficial, supposedly updated version and dowloaded that but it causes some issues. The notification pops up and the displays are there, but I can't interact with them and the market never opens. https://smapi.io/log/632fec1d451c48f8a05a6fbc1e054e18

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.4.0, with 37 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
wispy herald
#

Yeah I figured there's something weird going on, SMAPI is telling me to update mods that are updated and giving me links to entirely different mod, then there's this issue with Happy Birthday mod, but that doesn't bother me much.

jagged marsh
humble mountain
#

Hi, im a host of a multiplayer game, we have 3 mods installed, seasonal outfits, one to see which crop u have planted and the rich discord presence. My friends have a problem that when they are playing, when they enter town or something like that for like 1 second shows like a part that has nothing to do to where they are entering. I can ask for a clip of the problem if u dont understand. Someone knows what to do?

wispy herald
#

I also haven't really noticed any other mods acting up, except for the wall of warnings from smapi every time I load a save

robust bison
thin haven
#

Hello fellow farmers! Hope all is well! I haven't played Stardew in months and have been painstakingly updating my mods to the best of my ability by picking through my Smapi logs and finding alternatives to older mods. However I'm stuck this time. Some of my tiles do not match the rest of the environment and I don't know how to deciper the error code, bus locations keeps telling me I can update and I have, and I tried the PyTKLite workaround but it still comes up as red in the log. Here's my log: https://smapi.io/log/4e8cd53cb911428d9aaeaf7f38d3b39e

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 68 C# mods and 91 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

clever wind
#

so, i have a modded game
atm i want to fast-forward to a particular event to check it's working, then go back to my current save; what would i have to do with my save files to achieve that?

jagged marsh
dire fractal
#

Guys
Why contact blocking not showing to me?in nexus mods, Even tho i tried a different browser but still nothing changed
-If u know about the problem, dm me-

jagged marsh
clever wind
thin haven
clever wind
jagged marsh
clever wind
#

this is what my save file folder looks like immediately after saving and quitting the game

jagged marsh
clever wind
#

so, copy this, back it up, fast-forward, then once i've checked, reinsert this data to the folder?

jagged marsh
clever wind
#

wait, i'm not sure what you mean

#

so, copy just the Fairyfloss folder, including everything inside? (i sent the first image in case there's anything i shouldn't touch)

jagged marsh
# clever wind wait, i'm not sure what you mean

Yep - Just copy and backup that folder in it's entirely. Everything inside the folder makes up your save, so may as well just backup the actual folder, rather then tinkering with individual files

clever wind
#

gotcha

#

what about the steam autocloud?

jagged marsh
clever wind
#

alright, thank you

thin haven
#

@jagged marsh I removed SAAT and PyTK, and no errors presented in my Smapi log. However, trying to drag and drop my pictures in here to show my tiles isn't working?

#

I click the + sign and it says use apps

jagged marsh
thin haven
#

Ah! Gotcha! One more moment, please =)

#

Should work now

dire fractal
#

Guys
Why contact blocking not showing to me? in nexus mods, Even tho i tried a different browser but still nothing changed
-If u know about the problem, please dm me:)) -

thin haven
#

In the past I had DustBeauty's foliage mod, but it's outdated, so I tried to swap to Soft Slow Seasons, but I'm wondering if there a remnants from DustBeauty? I've looked over my mods folder to see if there were any lingering folders.

jagged marsh
# thin haven Should work now

Ok - I assume it's the tiles directly adjacent to the walkway? Do you know which recolor mod you're using? (I looked over the list and must be smooth brained because I couldn't see it)

Edit: Ah - let me check SSS

thin haven
jagged marsh
thin haven
wild summit
#

Anyone recognize what mod might be adding this slot?

thin haven
#

@jagged marsh Oh boy. No luck. I disabled SSS and it's still persistent in the game but the tiles look different now. One sec, uploading a photo.

jagged marsh
#

And if you've disabled SSS, it's something else

thin haven
#

Let me see if it's updated

jagged marsh
thin haven
dire fractal
#

@jagged marsh
I have installed alot of mods but most of them r showing as - it requires mods which isnt installed- how can i fix it?

wild summit
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
jagged marsh
thin haven
#

I appreciate you looking into that for me. Unfortunately, Yellog's recolors were the culprit. Soft Slow Seasons works as intended now. I'll have to browse Nexus for another cute and cozy recolor. Thank you so much for your help today!

jagged marsh
jagged marsh
# wispy herald Thank you so much!

No real answer, just a "here's why they're probably erroring" - recommendation is to take one of the mods throwing json parsing errors (Like SpaceCore), completely remove it, download a fresh copy from Nexus, and unpack it into the mods, then try to run it again.

If the errors for SpaceCore go away, then we can repeat this for the other mods

faint night
#

Anyone help me with performance issues on the Dynamic Reflections mod?

olive cairn
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.7.6, with 7 C# mods and 12 content packs.

green condor
#

can you run a modded and unmodded stardew on the same device?

green condor
#

how 💔💔💔 (i have stardew on steam)

long brook
#

!playvanilla

native dragonBOT
#

You can still play the vanilla game after having installed SMAPI. There's a few approaches:

  • In your game folder, run StardewValley.exe directly.
  • Or if you're playing through Steam or GOG on a Windows device: clear your launch options, then select play from your game client. See the !launchoptions command for more info.
  • Or change the name of your Mods folder to something else. Then launching the game will run SMAPI but with no mods loaded.
  • Or set up SMAPI as a custom game in Steam. See the !modgroups command for more info.
long brook
neon ermine
#

I managed to get Sydney's marriage dialog to work after correcting some errors in her dialogue files. However, her spouse room and patio still don't load properly, I'm getting Abagail's instead of Sydney's. I suspect this might be a bug with PolyamorySweet instead, since it's known to be somewhat buggy, and PolyamorySweetRooms is throwing an error in my log.

#

I've tried removing PolyamorySweet, but the room still isn't fixed. Is there something I need to do to reset the map?

naive leaf
#

I dunno if it helps with indoors...

naive leaf
solar summit
#

is there anything i should do before adding a mod for my game ? ive never done it before, this is my first time and i dont want to mess anything up saddies

neon ermine
pallid summit
sweet palm
native dragonBOT
pallid summit
# sweet palm

what do you need help with? i would guess it's either the skipped mods or the way back pelican town warnings?

sweet palm
#

Sorry I don't know how to look at the log online without posting it here. I'm trying to figure out why it crashes whenever I try to load a save

#

Shop tile framework is most likely causing it

pallid summit
#

hmm, shop tile framework isn't loading, so i doubt that

sweet palm
#

There is a mod that requires it, but it's not being skipped for some reason

pallid summit
#

(for the future, if you just go to smapi.io/log, you can upload there without having to use the governor bot)

sweet palm
#

Thank you

pallid summit
#

for shop tile framework to load, you need expanded preconditions utility 1.0.2-alpha, which is under that mod's Optional Files on nexus

#

1.0.1 only works in stardew 1.5.6/smapi 3

dire fractal
#

I'm still having issues too. If I remove the contents of my mods folder, then add them back one at a time, will that work to discover where my conflict is, or do I need to uninstall something to get back to the basics.

sweet palm
#

I removed the mods i added one by one. This time it was Better Junimos that caused the conflict

#

Conflict will probably happen again, but it's working for now

pallid summit
gaunt gust
#

(You can also provide a log and a description of thr issue)

dire fractal
pallid summit
#

yeah. disable half and load the game. if it works, the conflict is in the disabled half; if not, this one. repeat until you find the culprit

solar summit
#

i added the mod to the mods file but when i launched the game it didnt have the mods saddies idk if i did it wrong

dire fractal
#

I'm having a few issues. 1) my game is slow. It freezes every few minutes. But not for long. It makes walking, or doing anything quickly , very frustrating. 2.) Any farmhouse mod loads the farmhouse weird. The rooms don't line up. And they put everything into the void.

#

I'm getting error messages that the content patcher can't load things. Too many too list.

gaunt gust
#

For freezing, first try setting all the volume sliders to 0

#

For the farmhouse, look for one last updated after march 2024

pallid summit
gaunt gust
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

gaunt gust
#

!launchoptions probably

native dragonBOT
neon ermine
# naive leaf Also this might be an issue you report to the mod page.

Unfortunately, Sydney's author appears to have given up on the mod due to health issues. I'm trying to fix the mod and make it work in 1.6 myself. I've fixed several problems with the dialog and events, but I can't get the spouse room or patio to load. The map files are present, I can open them with tiled, but they don't seem to load into the game no matter what I try.

native dragonBOT
#

Stardew Valley 1.6 is the recent major game update, which added lots of content and modding changes. See...

It released for PC on March 19th; console and mobile are coming soon.

gaunt gust
#

The tl;dr is that data/spouserooms is deprecated

#

And it is quite a bit of work to convert an older mod

#

But all the info you need is in that link

neon ermine
#

Ah, thank you, this should help. I'm doing this partly as a way to learn more about how modding works, so I don't mind a bit of learning.

gaunt gust
#

Sydney is a great mod. I kinda regret never getting around to playing that

dire fractal
#

I keep getting called away. I take care of my dad with Altzheimers... sorry if I don't answer right away

pallid summit
#

sorry, that question was for nostalgia/xnostalgiac.
if you want help with your content patcher errors, you can upload your log at https://smapi.io/log and link it here

dire fractal
#

I disabled all but 13 mods. But it says it's running 240 mods

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 72 C# mods and 168 content packs.

pallid summit
#

hmm. i'm not too familiar with how stardrop works, but i would guess you are accidentally launching StardewModdingAPI directly, so it's loading all your mods

ancient monolith
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.6.31.2785, with 41 C# mods and 167 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fleet plume
#

Can i mod the game if i play through gamepass in xbox pc app?

obtuse pendant
#

oh no, it came back

#

Hello! Im using SMAPI on a Mac. Can somebody please help me with this? My brain is going crazy

% /tmp/open-smapi-terminal.command ; exit;
Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder.
Game has ended. Press any key to exit.

Im running the game through the Stardew Valley.app. There isnt a StardewModdingAPI.exe (since im using mac). All i found is a unix executable file with the same name.

robust bison
native dragonBOT
fleet plume
jagged marsh
#

If so: Try disabling/removing AT Divine Offerings and see what happens

jagged marsh
obtuse pendant
pallid summit
#

i thought this channel had open image permissions

jagged marsh
#

Apparently not for Villagers - I should mention it in the thread but I keep forgetting

obtuse pendant
#

It doesnt, for some reason

obtuse pendant
pallid summit
#

carry on then, excuse me

obtuse pendant
#

I found this comment by a user on reddit, could that be the case?

#

`The Living Large update of the game (early this year) requires an update of the mod environment as well. You need to use the BepInEx loader now, https://www.nexusmods.com/subnautica/mods/1108

Not sure how BepInEx applies to Mac, but there's some information about it on the mod page. Also you need to use BepInEx compatible mods, many older mods have not been updated for BepInEx.

An option is to stick with the Legacy version of the game (prior the Living Large update). In that case you can use the legacy QMod Manager, but you have to use legacy versions of mods as well. https://www.nexusmods.com/subnautica/mods/201`

#

Ive checked, but BepInEx is for subnautica..?

jagged marsh
#

Yeah - that's unrelated to the issue at hand

#

What happens if you try to launch StardewModdingAPI in the screenshot you showed me?

obtuse pendant
#

% /Applications/Stardew\ Valley.app/Contents/MacOS/StardewModdingAPI ; exit; Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder. Game has ended. Press any key to exit.

#

It shows this in terminal

clever vessel
#

🐧

jagged marsh
#

Bah, copying the image here so I don't have to keep hopping back and forth between channels.

Hmm - I'm pretty sure Stardew Valley should have a space for the executable, unless Macs do something different

obtuse pendant
#

What do you mean by a "space"?

#

The name for the file?

jagged marsh
#

One second - trying to find a Mac install tutorial

obtuse pendant
#

Alright!

modest grail
jagged marsh
obtuse pendant
#

Ive tried manual installing but that hasnt worked either

jagged marsh
obtuse pendant
#

GoG copy

#

I dont like steam, keeps giving me notifications smh.

modest grail
#

Which version of Mac OS are you on? That may also impact things here, since Catalina and forward have different instructions than earlier versions.

obtuse pendant
#

Any updates?

jagged marsh
#

Ok - So Big Sur is 11, which means post-Catalina

modest grail
#

Unless Adradis has other ideas, my thought is reinstall SMAPI just to make sure there's not Security settings in the way

#

using the Mac.command file from the installer package

jagged marsh
#

I'd say reinstall Stardew entirely if there were file renames, but I tend towards scorched earth

#

GoG has a file verification option, does it not?

modest grail
#

I mean, if a botched manual install is at play, scorched earth may be wise

#

But even a basic reset vanilla files is very much scorched earth on Macs

#

It can and will nuke SMAPI and the Mods folder, so mods should be moved first if you have any pre-existing Mods in it

obtuse pendant
jagged marsh
# obtuse pendant Any updates?

Honestly, based on our little discussion, I'd move your Mods folder somewhere safe if you have mods installed, then reset vanilla files, then reinstall SMAPI via the "Install on Mac.command" file in the installer folder.

obtuse pendant
#

Whats a good SMAPI version for 1.5?

#

Ive been using 3.18.6, which is broken

naive leaf
#

3.18.6 is for 1.5.6 I believe

jagged marsh
obtuse pendant
naive leaf
#

Are you on 1.5.0 or 1.5.6?

obtuse pendant
#

1.5.0, i think..?

#

How do i check?

naive leaf
#

..does God auto update?

#

gog

#

Thanks phone

obtuse pendant
# naive leaf gog

Ive set it to not auto update, since i really just want to play on 1.5

high cairn
#

Finding mods for 1.5.0 would be really difficult. There's a lot for 1.5.6 since steam has a "1.5.6 legacy branch" that people can use. And because 1.5.6 was around a super long time before 1.6 happened.

naive leaf
#

Well they're looking for a smapi 1.5.0 version

obtuse pendant
#

Ive ran Stardew Valley on vanilla, how do i check the version?

jagged marsh
naive leaf
#

I know Jack nothing about gog but you should find it in gog somewhere

obtuse pendant
jagged marsh
obtuse pendant
#

On the "?" thing?

high cairn
#

You can sort old files by "date uploaded" on the files tab of most nexus pages (it defaults to alphabetical, which is annoying). The SMAPI nexus page has the old files; I recommend sorting them by date and scrolling to find the version you need.

jagged marsh
obtuse pendant
naive leaf
#

You can check in gog can't you?

gaunt gust
#

Take a screenshot of the game's folder

#

Does it have a million files named like System.Blah.dll etc

#

Or does it not

#

1.5.0 is a very different game than 1.5.6

jagged marsh
#

Not a full screenshot though, just what they've already posted

gaunt gust
#

For the record, 1.5.4 uses xna and is 32 bit. 1.5.6 uses monogame and is 64 bit

#

Enough for me

#

I think the GameData.dll is 1.5.5 or later

dire fractal
obtuse pendant
gaunt gust
#

Nope!

obtuse pendant
#

I didnt really find

gaunt gust
#

(When I ask for something specific, I really do appreciate if you try to answer the exact question, and not what you think I asked.)

obtuse pendant
#

any system.blah files

gaunt gust
#

Anyways

#

It's past my bedtime

#

Yeah well you'll need to find the right version of smapi for your mods.

#

Try 3.12.2 iirc

obtuse pendant
#

Alright, will do

ancient monolith
jagged marsh
obtuse pendant
#

That happens when running 3.12.2

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

obtuse pendant
#

heres my log:

native dragonBOT
#

Log Info: SMAPI 3.12.2 with SDV 1.5.6 on macOS Unix 20.6.0.0, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

jagged marsh
#

Ok, you are running 1.5.6, so that's too old of a version of SMAPI.

obtuse pendant
jagged marsh
# obtuse pendant heres my log:

I'd check on GoG and see if you can get 1.5.6's installer specifically, then backup your mod folder and reinstall / verify game files, then reinstall SMAPI

jagged marsh
obtuse pendant
jagged marsh
#

Reinstall the base game entirely - Backup the Mods, remove Stardew entirely or verify game files, reinstall 1.5.6, then attempt to reinstall SMAPI.

#

At this point there's no way to tell what state your install is in.

obtuse pendant
#

Alright, will do

pallid summit
#

(for 1.5.6, use SMAPI version 3.18.6)

obtuse pendant
jagged marsh
#

(But do back up your mods folder to your desktop or similar)

obtuse pendant
#

Okay, i reinstalled SDV

#

It runs fine without SMAPI.

jagged marsh
#

Ok - Did the re-install remove all the SMAPI files? (Not sure what MacOS's behavior is here)

obtuse pendant
#

Yes, it did

ancient monolith
jagged marsh
# obtuse pendant Yes, it did

Alright - Go ahead and download a fresh copy of 3.18.6, then attempt to install using the "install on Mac.command" file

naive leaf
obtuse pendant
#

I figured the files might be corrupt from the github, which might be causing the issue

obtuse pendant
#

Alright !

ancient monolith
# naive leaf what was your issue? I can try to help

For some reason, opening the happy home catalog - or any catalog for that matter - crashes my game entirely. It'll freeze for like.. a minute or two, and then crash. I don't see anything about it in the log either

jagged marsh
ancient monolith
obtuse pendant
jagged marsh
# ancient monolith Linux desktop

It's been forever and a day since I used Linux - are you able to able to launch it from a terminal? I'm trying to get it to dump an error message when it crashes

ancient monolith
jagged marsh
obtuse pendant
naive leaf
obtuse pendant
#

Do you have any external trainers/cheat menus or something for 1.5.6?

jagged marsh
naive leaf
#

...oh right, legacy

ancient monolith
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.6.31.2785, with 40 C# mods and 164 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
obtuse pendant
naive leaf
native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

naive leaf
#

you need smapi first and foremost before even using a mod manager though.

#

the mods need a hook, and smapi is the hook.

obtuse pendant
#

ah, alright, that sucks

#

are there any alternatives for smapi?

naive leaf
#

unfortunately no.

ancient monolith
obtuse pendant
#

I see, thank you !

ancient monolith
#

looking at the raw log, it tells me it loading the happy home UI just before crashing

naive leaf
jagged marsh
naive leaf
#

..or that too, I'm not trying to barge in, hah.

ancient monolith
#

that does make sense..i have..quite a bit of AT mods..

naive leaf
#

Sorry Adradis for barging ^^;

ancient monolith
#

i appreciate the help from you both!

pallid summit
#

i think i remember HHD having a crash when there's an unexpected empty list of some kind, but i don't remember it being a hard crash

#

anyway @ancient monolith do you still have a terminal window open? let's try again to get to the actual error

ancient monolith
naive leaf
#

try adding one back in one at a time of what you removed

#

see which one is broken/what is your limit

pallid summit
#

glad there's at least a workaround available (using fewer mods). best of luck to you, but i have to go

clever vessel
#

Need help guy, when the night come stardew valley is frozen (i can move but the camera didnt follow me and even i cant sleep to save, the time still pass, when i go to other location it still loaded)

#

Here my smapi log

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.111.27127798, with 22 C# mods and 15 content packs.

clever vessel
#

(It android 💀)

#

The error usually happend when pass 8.pm(the night in game)

#

It look like this

#

When i sleep it just black screen (still having light) and didnt save too (i alr wait 30 min)

jagged marsh
clever vessel
#

Ok i will try

#

Thanks

placid mountain
#

Hi folks. Does anyone know of an unofficial update for the Update Empty Cabins mod? The alpha version is very hit or miss, and doesn’t include the 1.6 house upgrades since the mod is being maintained and not really updated.

placid mountain
#

Thank you

wispy herald
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.4.0, with 37 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
wispy herald
jagged marsh
#

Can't figure out why your computer would be handling them differently otherwise

wispy herald
inner phoenix
#

guys, i wanna ask, is anyone know the egg hunt guide after use expanded mod?

wispy herald
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.4.0, with 37 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wispy herald
#

Market Day is still broken though.

jagged marsh
wispy herald
jagged marsh
wispy herald
#

I tried Market Town, but didn't like it tbh

jagged marsh
wispy herald
jagged marsh
still quiver
#

hia peeps

#

i recently tried a lot of farmhouse mods (the ones that change the layout of ur house)

#

and with every farmhouse mod I tried, i realized i was unable to move this stove thingy

#

I have believe I have no furniture mods

#

I cant break it with a pickaxe, i cant move it, I cant use the move anything mod to move it idk

#

does anyone have any advice?

#

also my cursor indicates the item is moveable, but at the same time is translucent fyi

jade pivot
#

I am just trying to add cinder shards to my custom crystalarium mod
Works fine with just
"74": 10080 for making a prismatic shard in a week
But adding the line underneath it for cinder shard seems to break it
Here is the error:

[Custom Crystalarium Mod] This mod failed in the GameLoop.GameLaunched event. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Users\ember\AppData\Roaming\Stardrop\Data\Selected Mods\CustomCrystalariumMod\data\CrystalariumData.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path '74', line 3, position 2.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 50
at CustomCrystalariumMod.DataLoader..ctor(IModHelper helper, IManifest manifest) in C:\Projetos\Stardew Valley\ModSolution\CustomCrystalariumMod\DataLoader.cs:line 39
at CustomCrystalariumMod.CustomCrystalariumModEntry.OnGameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Projetos\Stardew Valley\ModSolution\CustomCrystalariumMod\CustomCrystalariumModEntry.cs:line 54
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

bronze pecan
#

Hi a mod I just downloaded is a RAR file, will the mod load or not?

long brook
long brook
shy orbit
dapper needle
#

I’m trying to set up stardust but can’t find my smapi path can someone help me?

#

I’m sure it should be in here (mods folder) but I can’t find it. I know it’s there because my mods work

faint night
dapper needle
#

I can’t remember how do you tell

#

This is my folder if that helps

#

Ohhh wait

#

I mixed up stardust and star drop

#

I’m very confused

#

I need help setting up the mod manager one

#

Once I get here I’m

#

Once I get here I’m totally lost

tough delta
#

Hold on lol I did that last night lemme open up my pc

dapper needle
#

You’re a god send!

#

I’m on steam deck just in case that changes anything

#

I doubt it will though

tough delta
#

My smap path was within the Stardew Valley folder in x86, once the SMAPI path’s established, it automatically set my Mod Folder path for me.

#

Oh I don’t use Steam Deck, friend SDVkrobussad

dapper needle
#

It should be the same as PC anyway

tough delta
#

Your SMAPI should be within that folder, last night I just clicked on the launcher and clicked ok, it automatically set stuff on my end.

dapper needle
#

Is there literally just a folder called x86

#

Because I can’t see it

tough delta
#

It’s your program files.

dapper needle
tough delta
#

Program files (x86)

#

Yeah, that’s where your smapi path should be located. That’s what’s reflected on my Stardrop manager for SMAPI path.

dapper needle
#

I’m way out of my depth

#

I still can’t find the folder😅

tough delta
native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

See this tutorial for connecting Stardrop to Nexus or updating mods in Stardrop.

If you have issues with Stardrop, see the issue report guide.

dapper needle
#

I’ve looked there and I don’t understand it at all

tough delta
#

Do you see your SMAPI installer in the folder? It should be beside the game executable

dapper needle
#

Smapi-internal?

tough delta
# dapper needle Once I get here I’m

Click the folder on the SMAPI path table and it should allow you to look for your path. You should be able to see StardewModdingAPI, the actual executable, under the game executable.

dapper needle
#

Is it any of these?

#

I might have to give up on the idea to be honest. I keep trying to do it be the only thing I get every time is a headache

#

It’s frustrating because it makes me feel really stupid because it would probably take anyone else 10 minutes.

muted pine
#

How do I fix this error

cyan cliff
#

Hello, how are you?

I would like to ask if anyone knows of a mod that would improve the lighting in the Pelican Town mines, floors 1 to 39 and 80 to 120, and the volcano in the Ginger Island because I am visually impaired and I have a hard time seeing in those areas. I don't need it to be very bright, just a little. Increasing the brightness of the monitor is not ideal and does not work very well, although it is what I use to temporarily solve the problem.

I have seen mods that modify the mines but nothing like what I am looking for. I do not have this problem in Skull Cavern or on floors 40 to 79 in the town mines.

neat plaza
native dragonBOT
#

For help with modding issues, please ask in #archived-modded-support! When asking for assistance there, sharing an error log will help others identify your issue (see https://smapi.io/log for instructions).

proven pewter
dapper needle
#

I can’t open my config menu

#

Does anyone know if I can alter the key binding here to see if the new buttons would work?

proven pewter
pastel wedge
#

can someone help my smapi wont launch

#

nvm

dapper needle
#

If I uninstall and reinstall the generic config menu will it mess up my game?

#

Never mind it randomly started working

#

Sometimes I want to slap this game

vernal meadow
#

so for the map, i have villager's location. the interesting thing is: i have the portraits showing when i hover over them in ridgeside but not in pelican. anyone know how i can make it so both have it?

restive cypress
vernal meadow
#

aww ok

restive cypress
dapper needle
#

Thar was my thought but because it was the config menu i didn’t know it it would effect other mods on reinstalling it

restive cypress
tough delta
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 436 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

formal sonnet
#

Hiii guys, I need some help

#

My Stardew Valley won't open unless it's in beta, and I really want mods

#

Actually, I'm new here and English is not my native languageSDVpufferwaaah

pallid summit
#

do you mean the compatibility beta branch? if so, i have bad news: SMAPI cannot work with it

formal sonnet
#

Yes yes, I know that, I wanted to know how to open my Stardew Valley without this beta version

#

I did a little research and my computer supports it without the beta version, but for some reason it doesn't work

pallid summit
#

it sounds like you know how to switch back to the main branch. if the vanilla game isn't running in the main branch on your computer, #vanilla-tech-support may be able to help with that. i don't know how much i can do for you on that point

formal sonnet
#

ohh okay, tyty

icy cipher
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 434 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

icy cipher
#

and i have duplicate mods can anyone help me decide which are better out of the dublicate mods?

#

for eg i have multiple teleporting mods

spark pivot
#

i recommend that you rebuild the mod list from scratch and pick what mods you want to use after reading their mod descriptions on nexus

#

smapi.io/mods compatibility refers to whether the mod will run in 1.6, but mods can have conflicts with each other if they have overlapping functionality

robust trench
#

hi i'm wondering if there's any way that mods could affect the weather? playing my first modded playthrough and it's fall 13 and hasn't rained all season :( maybe i'm just unlucky

pallid summit
#

!log it's definitely possible. if you can share your log, maybe someone can identify the cause (but it might just be bad luck!)

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

robust trench
#

is this it?

#

:o

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 20 C# mods and 11 content packs.

robust trench
#

yeah thinking i might just be very unlucky

tough delta
robust trench
tough delta
robust trench
desert silo
#

does anyone know why these always say update them? (i update them, yet it still says this)

#

like half the ones i update, they do this, do i need to reinstall?

plush topaz
desert silo
#

OHHH okay okay :3

#

no ya i keep seeing this shit and its driving me NUTS

sour thicket
#

I have the same problem with other mods. If i update once and it still says it needs updating I tend to ignore it for awhile. Although sometimes letting the authors know gently that they forgot to update the manifest could help to

modest grail
#

If it's still saying it's wrong, then it may be a manifest error. 🙂

dire fractal
#

how i can download modes to my game i just cant make it

tough delta
#

Have you installed SMAPI?

strange ruin
#

!smapi

native dragonBOT
#

SMAPI is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

See the player's guide to using mods for more info.

dire fractal
#

no i was trying download from curseforge

strange ruin
#

why

dire fractal
#

good question

strange ruin
#

curseforge has not alot of SDV

#

curseforge is for MC

dire fractal
#

but it has stardew area too

strange ruin
#

most SDV mods are on nexusmod

dire fractal
#

where can i download smapi

tough delta
#

!smapi

native dragonBOT
#

SMAPI is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

See the player's guide to using mods for more info.

dire fractal
#

oh okau

#

thanks for help wiggle

strange ruin
#

there's 16855 more mods on nexus

dire fractal
#

thanks SDVpuffersquee

dry umbra
#

what’s the legacy version of stardew? i’m looking at mods rn and more people it it then the reg downloads

eager aurora
#

Hi how do I make Vortex launch stardew with SMAPI? When I launch it from steam, I see SMAPI but when I launch Stardew from Vortex I dont see it. I have SMAPI downloaded on Vortex

dry umbra
robust bison
dry umbra
#

bc i see stardew 1.6.7 when i play the game i dont really see anything special

robust bison
#

some people's computers can't run sdv with the monogame framework so they use the game version with the old framework

silk lintel
#

Im using a portrait mod, but since i downloaded sve today and that mod has and sve variant i wanted to use it but it doesnt appear in the stardrop mod manager for some reason
is this one btw

humble mountain
#

Hi, im a host of a multiplayer game, we have 3 mods installed, seasonal outfits, one to see which crop u have planted and the rich discord presence. My friends have a problem that when they are playing, when they enter town or something like that for like 1 second shows like a part that has nothing to do to where they are entering. IHere is a clip of my friend. Someone knows what to do?

gaunt gust
#

If this happens only when they ride a horse it's a known smapi bug

humble mountain
#

can u fix it?

gaunt gust
#

(If I could it would be fixed already.)

humble mountain
#

so we just deal with it

#

??

robust bison
#

yeah

humble mountain
#

Ok ty guys if u find how to fix it tag me if u can

scarlet marten
#

does anyone here know if fortnite detects smapi just being installed as cheating or if it has to actually be running for fortnite to detect it

neat plaza
#

why would fortnite's AC flag smapi

scarlet marten
#

i accidentally left it running and opened fortnite and got an anti cheat error message and i dont want to get banned

scarlet marten
#

i dont know what it could be other than smapi, ive never gotten the message before installing smapi

neat plaza
#

looks like reddit people are having the same issue

#

(the same error code, not smapi)

scarlet marten
#

i posted about it on the fortnite subreddit

#

nobody helped me there :/

robust bison
#

I don't think anyone here can either

scarlet marten
#

i didnt think so, but it was worth asking here just in case

turbid otter
#

It doesn't happen with every cutscene, but every now and again when a cutscene finishes, I'm teleported out of bounds of the region I just entered with no UI. I can use CBJ cheats to tp back to the farm or wherever, and the UI comes back after watching another cutscene or closing the game. No errors appear in SMAPI

tall lion
#

log in a sec but ummm

and it says the log is to lg ...

o.O

so with that any ideas??

#

my log

marsh saffron
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

tall lion
#

Only mod I downloaded today was Mateo from east scarp

And took one out ... Waffles fairy one ummm 🤔

marsh saffron
#

Okay, lemme check something

tall lion
#

Ok 🌸

marsh saffron
#

But for reference, which OS, and where did you get the game?

tall lion
#

PC
Steam

long brook
#

!logtoobig it's this daryl

native dragonBOT
marsh saffron
#

LOL I forgot that command, thanks!

#

Okay, which version of Mateo, because I see that there's a Nexus version and a Discord version (the alpha)

tall lion
#

nexus

#

ill log in again and see if it makes its self present the red of doooom

#

Slooooow computer

marsh saffron
#

Well, it could be because of Patch Tuesday

tall lion
#

so far nothing ?

#

maybe my game was having a mental breakdown

uneven crater
#

Is there a way to share my Smapi log without it showing the source folders?? I have a mac so it shows my computer's "username" which is my full name and I don't rly want to share that on here lol

gaunt gust
#

You can just open the smapi log file and redact that first

uneven crater
#

Ok I fixed the problem I was having but that's good to know for the future!

undone mist
native dragonBOT
jagged marsh
undone mist
#

ok noted

jagged marsh
# undone mist ok noted

But if I read the report right, that should be the file path that your little stray folder is hiding in.

compact verge
weak dirge
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 153 C# mods and 440 content packs.

spark pivot
weak dirge
spark pivot
#

Ah it's normal that you can't spawn them Bolb

weak dirge
spark pivot
#

Yeah you should check real quick

#

I am unsure how you lost the tools to begin with, but there could be some mod that is overwriting Robin's stock

weak dirge
valid coral
#

im trying to install a few mods for the first time and i cant get them to work

#

Im on macbook, installed smapi fine (assuming here cause i see the mod folder when i go through my files), i downloaded automate mod, unzipped it and dragged the map to my mod folder

#

Is that all? Do i press a key in game to activate? Cause it doesnt seem to be working

#

I am launching through steam

plush topaz
#

Oh wait missed that you're using Mac

valid coral
#

I seem to have forgotten that

#

Should i rerun the installer file?

#

Or is it different on mac? I am very new to this stuff 😭

plush topaz
#

ok try launching the game

valid coral
#

Keep this tab open?

plush topaz
#

no you can close it

valid coral
plush topaz
#

ok try launching the game and see if the SMAPI logs are generated

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

valid coral
#

Holy moly i think they are

#

A cmd kind of screen opened before the game launched

#

You absolute legend

#

Don’t know what I did wrong the first time, thanks for the help & patience @plush topaz 🙌

#

Uhh i do have 1 quick question if you dont mind

#

I dont im an idiot

#

I hadnt dragged the file to the mods folder yet

#

Thanks for the help 🫶

azure gulch
#

I have some red errors in my logs that I'm not sure what to do about. I updated my mods and I removed a mod conflict already. I also did not get marlon event where he gives me my weapon in the mines? I'm not sure if any of my mods could have changed that?

https://smapi.io/log/a0e130e73f644254b44d2546cef1c44a

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 119 C# mods and 322 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

icy cipher
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 403 C# mods and 64 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modest grail
azure gulch
modest grail
icy cipher
jagged marsh
azure gulch
modest grail
jagged marsh
azure gulch
azure gulch
modest grail
azure gulch
icy cipher
#

I downloaded the latest mod but when I unzip it, it has a manifest file of a lower version

modest grail
#

This is especially true for anything with "alpha" in the recommended version

stoic venture
#

so i had all my saves with my mods, then when i switched over to 1.6, i installed a new smapi, 4.0, then realized none of my mods worked, so i switched back to 1.5.6 legacy so my mods can work, as well as switched my smapi back to 3.18.6. and upon opening my game after updating all my mods, i lost multiple of my save files and have no idea how to get them back. can anyone help?

icy cipher
modest grail
#

While it's possible some mods did not update their manifest, it's unlikely to be the case for that many and for those specific mods, so check that you are looking under optional files for the alpha versions just in case

jagged marsh
stoic venture
jagged marsh
modest grail
#

If you slept in 1.6, it migrated your save to the new format, they are not backwards compatible.

stoic venture
modest grail
#

Yes

stoic venture
#

okay thank u guys

jagged marsh
stoic venture
icy cipher
jagged marsh
modest grail
icy cipher
modest grail
#

There was way too much cascading mod failure in the first one to get a good diagnosis.

icy cipher
#

I downloaded all of this mod from smapi.io mod compatible page and it still had many errors

modest grail
#

Most of your cascading errors were due to the loose files in the Mods folder from the extraction, some of your other mods needed those as dependencies to run

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 408 C# mods and 67 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

proper spruce
#

alrighty, trying to get SVE to run on 1.5.6 and it's just not cooperating. let me get log going

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

proper spruce
#

So I tried removing everything, then only adding the essentials I needed. so I added content patcher, FTM, SVE in that order only.

modest grail
icy cipher
jagged marsh
proper spruce
#

I saw that, just weird that the install guide for SVE doesnt mention anything about it.

#

unless its because I'm using the fork for 1.5.6 and it wasn't bundled in yet.

modest grail
proper spruce
#

that would make sense

modest grail
#

There can be a lot of factors with frame rate issues

sharp sinew
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

modest grail
#

Alright, I need to get some sleep. Someone else will likely be around to help out soon, but pinging me won't get you a response until tomorrow at earliest

proper spruce
#

and no errors after dependencies added. thanks, all

icy cipher
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 403 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spare sparrow
#

could be crane game, could be the dozen or so mods that were skipped. I'd probably just start with removing the crane machine

torpid socket
#

sve requires itself to be loaded properly?

naive drum
#

SVE requires all its components to be present for it to load

#

If some of its components are missing, the others don't load

torpid socket
#

oh

#

how do I check what isnt there?

naive drum
#

They should all be in the zip when you download it

torpid socket
#

ill reinstall it then and check again

radiant valve
#

Are you using a mod manager?

torpid socket
#

not atm

spare sparrow
#

dont say vortex dont say vortex dont say vortex

radiant valve
#

Then you're missing some files. Nexus can be funky while downloading

torpid socket
#

i have vortex but i gave up on using it for stardew

#

do i have to install a mod manager?

radiant valve
#

this is how the SVE folder should look like

#

You don't, it's not a requirement by any means.

torpid socket
#

hmm

radiant valve
#

Was just asking because if so, could be that one of the SVE compoments isn't enabled

#

Can you access your mod folder and screenshot?

torpid socket
#

im in the mod folder rn

radiant valve
#

Go into the Stardew Valley Expanded folder and see how many files are in there

torpid socket
#

this is the main folder

#

ive tried twice already i guess

radiant valve
#

You didn't unzip it?

torpid socket
#

I did

#

but it has that name

radiant valve
#

Go inside of it

torpid socket
#

its got just "Stardew Valley Expanded" inside

#

inside that has the cp one

radiant valve
#

Only the [CP] one?

torpid socket
#

yeah

radiant valve
#

Then you need to redownload

#

Delete the folder you have and install again

torpid socket
#

where from?

radiant valve
#

First file here

torpid socket
#

the file is extracted to the mods folder, but also opens a separate place in file explorer

radiant valve
#

Wdym?

torpid socket
#

the separate place has all the components

#

its extracted twice

radiant valve
#

Can you screenshot all of the files?

torpid socket
#

i think that should be the right one though?

radiant valve
#

Yeah this is what goes into your mods folder

torpid socket
#

yep it worked that time

#

thanks

unkempt solstice
#

is there a mod that can slow in game days down, while still allowing achievements?
sometimes it can be a bit fast pasted and give me anxiety i missed out

radiant valve
rigid obsidian
unkempt solstice
#

sorry bea

radiant valve
#

It's okay!

unkempt solstice
#

this doesnt disable achivements in steam right?