#archived-modded-support

1 messages · Page 499 of 1

gaunt idol
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it only shows the steam website

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no folders

stark horizon
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You may need to “unhide” your Library folders

gaunt idol
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nope still cant find it

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can't i just unistall everything?

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i'm getting a bit tired, so i think i will try all this tomorrow. thank you so much for helping

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it's 1:24 at night here lmao

jagged marsh
gaunt idol
gaunt gust
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(Might also be worth seeing if 1.6.9 just fixes your issues.)

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Especially if you're an M1 mac

grave hatch
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Do you know of anyone who has added that? Most of the ones I like are not up to date.

stark horizon
# gaunt idol can't i just unistall everything?

Hey, sorry, got called away by work. Uninstalling may work; I've never tried that, tbh. If that doesn't work for you, please feel free to ping me and I'll try to help when I can. I'm about 9 hours behind you, though, so if I don't respond straight away, please give me some time. 🙂

placid mountain
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Hi folks. I need help. I installed a mod to change the beam colors and some of the tiles in the farmhouse started glitching. I have removed the mod but the problem persists.

jagged marsh
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
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That's a recolor mod that's not fully updated for 1.6 - Once I see the log I can take a quick look

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 68 C# mods and 28 content packs.

jagged marsh
placid mountain
jagged marsh
placid mountain
jagged marsh
placid mountain
midnight anvil
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i'm stumped so i'm going to post here! i'm having an issue with vibrant pastoral recolor / the 1.6 fix where it doesn't apply the outdoors tilesheet correctly. a lot of tiles show up vanilla, trees and cliffs most noticeably. other tilesheets (v16_Outdoors2 and daisyextras, in this screenshot) are fine

stuff i've tried thus far--

  • reinstall VPR & the VPR 1.6 fix, check that their configs match
  • reinstall content patcher
  • empty my mods folder of other mods. now i just have content patcher, save backup, a custom map mod i'm working on (no textures included), and VPR. no other recolor/retextures
  • check SMAPI log for errors, it's not throwing any
  • check if it's a specific map, it's vanilla maps as well as my custom farm

i feel like i'm missing something super obvious. any ideas for troubleshooting from here? SDVpufferclueless

jagged marsh
true bloom
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oh okiiii thankuuuuuu

midnight anvil
# jagged marsh Well that's certainly more thorough then most initial troubleshooting - can we g...

yes, here you go! admittedly i'm pretty new to creating mods and thus pretty new at reading the logs too. i found out about smapi.io backreading in this discord and put it there https://smapi.io/log/0fdc36fcacbf4ecebf8552cd974ce180

ETA I updated SMAPI and tried again, still the same issue - tbh wondering if the issue is the >world_setseason fall console command not doing the layering? it seems like the green fall tilesheet is over the vanilla tilesheet!

native dragonBOT
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Log Info: SMAPI 4.0.7 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 3 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

true bloom
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does legacy SVE require content patcher? if so do you have any idea to get legacy content patcher?

pallid summit
true bloom
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Nvermind I found it

true bloom
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What about farm type manager? it doesnt seem like it has an update for 1.5~

viral ocean
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are XNB mods really that risky to use? ive tried every single XNB to CP convertor and they are not working for the mod im trying to use

grave hatch
midnight anvil
jagged marsh
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I just finished putting together my own mod folder matching yours to dig into it, but hey, maybe I'll keep VPR for my own use

midnight anvil
jagged marsh
true bloom
viral ocean
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guess i will just test my luck with xnb mod

true bloom
# true bloom Ermmmm

I'll just download the listed mods here but I already downloaded the legacy version of farm type manager

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
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Obviously, Android SMAPI is pretty heavily legacy, but a log should still point in the right direction

sudden summit
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xnb mods can break games, often times the second theres a new update or even a patch theyre pretty much useless

viral ocean
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the only other mod that does the same thing also makes the game super hard with a ton of BS i dont want

sudden summit
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and the converters arent working for you?

sudden summit
viral ocean
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i love nexus mods search engine

sacred steeple
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hello all I am on the bus of the struggles today and I am seeing all of the support.

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my message is wayyy too long, so I can either send it to yall in segments or link my reddit post about it. either words for me 🙂

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also, please feel free to tell me to go ask somewhere else, if there is anywhere else?

neat plaza
viral ocean
sudden summit
sacred steeple
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Hello. I have been on quite the journey. I posted a couple days ago about struggling to get ridgeside village to work, it kept crashing. I sought out help from reddit, smapi forums, and a discord, alas, nothing has helped, but we may have narrowed down our concerns a bit? I had sooooo much help on this thread and we tried almost everything possible. I am hoping someone might have more insight on how to fix this concern? Please look at the link for a detailed play by play of everything I have tried, I will try to briefly summarize it though!
https://www.reddit.com/r/SMAPI/comments/1e9ptn9/plz_help_me_with_ridgeside_village/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Reddit

Explore this post and more from the SMAPI community

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Issue: with mods installed, every time I launch the game it wont let me get past the title screen/character creation part before my computer freezes and forces a restart or I need to manually restart.

what we tried in order of operations.
launching stardew from steam only, not the shortcut on my desktop (worked for 3 seconds, started a new world, cleared some brush, attempted to plant ONE seed and then it crashed again) (log: https://smapi.io/log/e9222029577d4add8f83ad141e446541)
ctrl-alt-delete when things start to freeze (only worked once, was able to get into the world with ridgside characters listed)
changing the gpu to high performance or whatever, did not work.
tried playing offline twice, didn't work (log: https://smapi.io/log/5d8a4ce457114f1183ec4a98dac21e1f)
removing just ridgeside mod, didn't work (https://smapi.io/log/a94c1e343d324ae694e403fd5ab14091)
Tried removing one of the mods, didn't work (log: https://smapi.io/log/eedc1198bd944d56a120dd299673f3d4)
tried turning my firewall off and running, didn;t work (log: https://smapi.io/log/09a5cc24f4ec4fcd9c144ee605e42fae)
validated my files, many times, nothing changed, everything was always fine but anytime i tried to open a world or make a new world it would crash somehow (log: https://smapi.io/log/66caa077d2f343318f702dcc84cfffb3)
removed all mods and smapi, just vanilla, didn't work, crashes continued
uninstalled and reinstalled stardew, vanilla (no smapi or mods) everything was fine, i could play and plant seeds.
reinstalled JUST smapi, no other mods, didn't work. (log: https://smapi.io/log/764547683a8644cf8b4c9c3ec78c8ed5)

before you ask, my system is new. it has had more than enough power to use mods with stardew.  I’ve already play stardew w expanded and most of the mods I had downloaded with it and had zero problem. I also have recently played Minecraft with multiple mods and a shader and resource packs with no issue.

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 17 C# mods and 7 content packs.

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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 17 C# mods and 7 content packs.

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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 16 C# mods and 2 content packs.

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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 17 C# mods and 6 content packs.

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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 17 C# mods and 5 content packs.

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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 17 C# mods and 7 content packs.

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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 2 C# mods and 0 content packs.

sudden summit
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okay, so out of curiosity, do you use a mod manager?

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i.e. you said you used minecraft with multiple mods

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if you run minecraft through curseforge, curseforge might also be trying to manage your stardew valley mods, which still shouldnt cause your computer to crash and is entirely a shot in the dark but is something ive seen once before thats caused mods to break

sacred steeple
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I don't think I have a mod manager, if I do it is def not on purpose

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but I do run mods through curseforge mostly for minecraft. Is there a way to see for sure if I have a mod manager?

sudden summit
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so if you run curseforge, does it show you both stardew valley and minecraft?

sacred steeple
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sorry but I have no idea how to run curseforge. I did just look up "curseforge" in my files and the zipped SMAPI came up, as well as three "smapi toolkit" files.... I don't know if that is normal

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I can send a screenshot too if you want

sudden summit
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that would be lovely! do you download mods through the curseforge site and install them manually then?

sacred steeple
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I download minecraft mods through CF, and the install is manual, I also unzip them manually. for stardew I only download through nexus!

sudden summit
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so that strikes curseforge for sure

sacred steeple
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oooh, do you know how I might be able to get this to stop?

sudden summit
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oh nono, i meant curseforge is likely not the issue!

sacred steeple
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OH

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rip

sudden summit
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i am curious though, when you install smapi you extract the zip and run the installer, yes?

sacred steeple
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yes!

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i always unzip

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or, extract lol

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and yes to installer. I also copy and paste the thing in the quotes and the %% thing into the steam thing (sorry not the best wording lol)

modest grail
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I'm just curious as to why there isn't a crash error visible anywhere in those logs.

sacred steeple
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that's what the other person who kept helping me said on reddit.

pallid summit
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if it's a hard crash, it doesn't show up (SMAPI doesn't get a chance to write the error before the process exits)

modest grail
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The only thing consistently angry in the logs is Non-destructive NPCs

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hmm

sacred steeple
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they thought it might be a computer processing issue, but that doesn't make sense to me since I have been able to mod with stardew before, and minecraft.

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this entire saga is just so confusing

modest grail
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It COULD be a memory leak issue that you're fighting with (likely not from Stardew itself), but that would resolve itself on a computer restart between you using any games that are using up memory to free up the resources again.

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So if you've already restarted the computer and then tried, then it becomes less likely

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Does vanilla Stardew give you crashes now too, since you said you are still freezing/crashing with a base SMAPI install and no extra mods?

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uninstalled and reinstalled stardew, vanilla (no smapi or mods) everything was fine, i could play and plant seeds.```
this is the part that's bothering me.
sacred steeple
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yeaaahhh. memory leak sounds scary.. my computer is still under warranty, is this something I should reach out to my lenovo whatever about?

modest grail
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memory leak is usually from programs and not your actual hardware.

sacred steeple
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I can try to uninstall smapi again and try vanilla stardew! if so, should I try to restart my computer after I remove smapi out?

modest grail
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Don't uninstall SMAPI, just open the vanilla Stardew Valley exe from the steam games folder

sacred steeple
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It froze 🙃🙃

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Going to force a restart

pallid summit
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when you get back, i would like to know what exactly is happening when "it froze"

sacred steeple
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I’m on my phone rn I can send you a pic of my screen. I haven’t restarted my computer yet

modest grail
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If you are having to reset your game files/reinstall SDV to not freeze every time you've installed or removed SMAPI, it sounds like something is breaking or getting corrupted as part of that process.

sacred steeple
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It froze just in the small stardew window at first and then I moved my mouse and it froze my entire computer.

modest grail
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and you didn't click anywhere before it froze, right?

pallid summit
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this is right when it should be opening the character creation screen

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did you install stardew on your main disk, or an external one? and is that disk out of space?

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(the game checks for sufficient disk space for a new save file at this point)

cyan silo
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I've been pretty good at figuring out warns and errors but got some this time that I am not terribly sure of

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 73 C# mods and 250 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cyan silo
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the "outdated" mods are cause theirs an AT and CP version and I downloaded the AT one which seems to have a lower version number

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I think VMV is Vapius coin currency but not sure why its errored

pallid summit
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unlockable bundles looks to have added a GSQ which it appears VMV is using. i can't say for sure, but maybe a required player argument is missing from the query?

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that should probably be reported to VMV and/or UB

cyan silo
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I am not sure what that means but I will go check if anyone else has reported it and if not I can make a mention and see whats going on

pallid summit
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the warnings at the end are for Way Back Pelican Town. some map patches in that mod are targeting the layer "Back3", which is in the vanilla Town map.
your Town map appears to lack Back3, which i assume is due to having SVE installed, since SVE replaces most vanilla maps

cyan silo
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oh. got it, and yea someone else got the same error I did and reported it to VMV and the creator couldn't reproduce the error. person who got it said they could still get coins anyways so unsure what it is affecting

pallid summit
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ok. that's all i can do for you on that log. good luck!

cyan silo
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thank you for the help!

modest grail
cyan silo
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huh. thought I rechecked that one today. will give it a shot thanks!

modest grail
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Make sure you're deleting the old Unlockable Bundles folder before you add the new one, so you don't run into errors due to overwriting files and skipping essential ones.

cyan silo
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I have been with mods since a lot of them have recommended doing that. if more the one hands worth of mods say you should, probably a safe bet its good for all xD

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I feel like I did something wrong here and not sure what

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started new game

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in wall. I have no clip to get out but like how does this happen lol

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its Aimons Fancy Farmhouse

sacred steeple
sacred steeple
jagged marsh
cyan silo
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brand new

jagged marsh
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(I only ask because people will consider stuff in the first week brand new heh)

cyan silo
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I getcha, no no new game start new

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cause I am testing mod loads still lol

winged vessel
pallid summit
winged vessel
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that will open up the folder where stardew is, then you can follow what ichor said to see how much space the drive has remaining

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(although ig the log already says its on C: drive so just ignore me)

pallid summit
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reexamining the screenshot of the freeze, it looks like there's only the one disk in the computer, so this may not be fruitful

jagged marsh
pallid summit
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i guess the SSD could be faulty. that still happens from time to time, right?

cyan silo
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Its the first and only one I can think of I have grabbed but will flip through the folders

cyan silo
jagged marsh
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Shouldn't be

cyan silo
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yea thats the only interior farm house mod I have downloaded

jagged marsh
cyan silo
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I can share a new log but I can't find any errors. and closest thing that maybe could be it? is a warn for furniture framework about it not playing well with alternative textures. which not sure what that means

jagged marsh
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Hmm - A new log would be good, but I'm not expecting to find much in it

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 73 C# mods and 250 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cyan silo
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hmmm maybe its farmhouse fixes. seems to be a new version. gonna try it

jagged marsh
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I would try disabling it entirely and seeing what happens

still niche
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Why is my mods not working

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On mobile

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I can enter but then only virtual keyboard shows up

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Is it a compatibility issue?

jagged marsh
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It's possible, Android has been left on legacy only for a while.

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!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

jagged marsh
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So I don't know which versions you're working with, so can't really give any advice on it directly

still niche
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I am on 1.5.6.39

pallid summit
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you will have to download legacy versions of whatever mods you want to use. most mods updated after march 19th of this year are for 1.6 and won't work

still niche
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How do i download legacy version?

pallid summit
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depends on the mod. for some, there just isn't a legacy version, so no dice. if you're getting the mods from nexus, you have to check the optional files and maybe the file archive. good luck

still niche
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Ok

pallid summit
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(even then, some mods won't work on android, so double good luck)

cyan silo
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also tried it with a base farm instead of the custom farm I was using. didn't change anything

jagged marsh
cyan silo
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yea. under the bed and in the wall

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also took out furniture framework cause why not

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no errors in smapi from removing it and still no change

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and started new new with each test

gaunt gust
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Did you just install the farmhouse

cyan silo
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guessing its just a quirk with this house mod since its pinned at the top of the mod

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yes

gaunt gust
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Just debug warp farm

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Walk back into the farmhouse

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And move the bed

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Tbh you may get oddities when installing mods in the middle od the save

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Like items being in walls

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Kinda just have to use the noclip mod and clean it up

cyan silo
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these are all new saves

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each time I get an error in smapi I've tried something to fix it and started a new game. never loaded anything

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also I dunno how to debug warp farm but if all that does is tak you outside I have no clip. I was just curious if this was fixable or not lol mainly cause I know I will tell my friend who wants the mod list I settle on " games gonna require you to use no clip and then move the bed at the start" and they will forget and get confused they did something wrong and message spam me xD

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unrelated to house this hasn't shown up every new game start but I have seen this atleast twice now

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found the mod for these berries. gonna try deleting and redownloading it

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oh never mind. in the 7 posts on the mod the dev of it says the items still work its just a weird error they are looking into

dire fractal
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Hii sorry I'm not the most technology competent and already tried the SMAPI log parser can anyone help with what I need to do?

jagged marsh
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IE: An internal folder is missing / moved

dire fractal
jagged marsh
dire fractal
#

Alright thank you!! <3

jagged marsh
sacred steeple
sacred steeple
dire fractal
jagged marsh
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But the fact you don't have a wall of errors is good because it means you've got the internal folders fixed

jagged marsh
dire fractal
jagged marsh
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No problem - glad I was able to help.

dire fractal
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I'm thinking it might not be compatable with another one of my mods? Not 100% sure though.

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
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Actually before you do the log - Go in game, get the messages

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Then do

patch summary in console before quitting

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Then send the log

dire fractal
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Where's console?

lean star
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the SMAPI window

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 15 C# mods and 10 content packs.

jagged marsh
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Though hmm - there's a few assets that it's showing don't exist in the patch summary - I'm gonna launch it myself and see if I can replicate

ivory kiln
jagged marsh
dire fractal
jagged marsh
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Can I have you check whether assets\Elle\Overlays\Fence5.png exists within the mod folder?

dire fractal
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Instead of Elle is says earthy

jagged marsh
dire fractal
jagged marsh
# dire fractal

Ok - Can I get a quick screenshot of the assets folder two levels up?

dire fractal
jagged marsh
# dire fractal

Inside the assets folder - You went one level too high by accident.

dire fractal
#

Sorry!!

jagged marsh
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What I did notice is that it takes a fairly decent amount of time for windows to unpack all of the files in the zip (A lot of small files does not make Windows very speedy) - Is it possible that you accidentally cancelled the transfer out of the zip before it finished?

dire fractal
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Maybe? I'm not too sure

jagged marsh
# dire fractal Maybe? I'm not too sure

Ok - Can you open the zip file containing the mod (that you originally downloaded) and check whether the asset folder inside it looks like the one in my screenshot?

If it is there in the zip file, then somehow the file transfer was interrupted while it was unpacking.

mint ivy
#

Guys, I've just installed a couple of mod and I don't know which mod is this came from and does any mod also have giant barn?

dire fractal
jade sequoia
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
jagged marsh
mint ivy
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Thank you, and do you know if any mod have the giant barn? I would love both of them to be on the same level

mint ivy
jagged marsh
mint ivy
mellow sable
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Hello

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How can I possibly fix this??

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idk where to "sign in"

hushed ingot
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Hey can anyone help my game is crashing and no buldings are loading either when i approch town or enter town

neat plaza
mellow sable
#

Game Pass

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hushed ingot
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 23 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jade sequoia
ember jay
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Pls

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Please could someone help me with an error that gives me smapi?

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My error its this

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and I do not know what to do

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Anyone know?

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Or...nothing?

fading vector
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Did you try to reinstall it?

ember jay
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I delete my smapi instaler

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And my smapi stardew valley

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And the folders

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Stardew valley and smapi

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And i reinstall all this

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And nothing

fading vector
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Do you have android?

ember jay
fading vector
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No, no, its good. SMAPI works only on androids

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It seems like there is unexpected chatachter in one of downloaded json files but i dont really understand why

ember jay
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Shall I send you screenshots of the files?

jagged marsh
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

jagged marsh
#

And with that I'm going back to sleep

fading vector
#

Makes sense now 😭

ember jay
#

And for that version of Stardew Valley does it work well?

fading vector
#

I mean its still experimental so it may have some bugs but at least you can try

ember jay
#

...

#

I made this and

#

@fading vector

fading vector
#

I have no idea honestly :((

ember jay
#

Ok...

#

Other mod?

heavy summit
#

Hola a todos! necesito ayuda si alguien pudiera hacer algo, Explico mi situación: hace una semana aproximadamente introduje una serie de mods nuevos a mi partida (correspondería con el día 26 del invierno del año 2), le caso es que yo estaba jugando tan tranquila hasta que ayer (al pasar al 1 de verano del año 3) el SMAPI empezó a devolverme un montón de errores que dejaré en foto más adelante por si sirve, tengo la teoría de que tocando el código de juego puede solucionarse pero no sé cómo hacerlo... Los mods que introduje fueron: Bus Locations, Destroyable Bushes, Downtoun Zuzu, East Scarp, Expanded Preconditions Utility, Lumisteria Tilesheets - Indoor y Outdoor, Mail Framework, Train Station y Walk to the Desert Redux (sé que son muchos...). Dejo las fotos de lo que me devuelve el SMAPI desde que lo ejecuto hasta que entro en la partida

#

Aquí empiezan los problemas

#

y así sigue hasta el infinito hasta que vuelvo al título y se cierra la patrida... estoy un poco desesperada, la verdad, le he dedicado muchas horas y ahora me veo con esto... si a alguien le ha pasado o sabe cómo arreglarlo me haría un favor enorme 😫

arctic sage
#

i dont know this goes here but i have a mod call build from call

that in theory allow me to build calling robin but dont work

still niche
#

Which ftm version supports legacy

ember jay
#

Well...thanks...

#

For all help but i dont fix my error

heavy summit
spark pivot
sly elm
heavy summit
#

I uninstalled the mod and it no longer returns the error, thank you very much!!! SDVemoteheart

heavy summit
regal tendon
#

is it possible to use stardrop on steam deck and launch it in gamemode

sly elm
#

it will use the last profile that was set via desktop mode. it does hinder achievements, too

neat plaza
lethal scaffold
#

oh ty

heavy summit
#

THANK YOU! THANK YOU VERY MUCH!!! SDVemoteheart

modest grail
#

The link is to a development bugfix build, so the fix should also be included when UI Info Suite 2 releases their next stable release

proud totem
#

Hi, i have problem with graphics, did anyone experience same?

#

greenish mix with yellow vanilla color

sudden summit
#

!recolour

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

sudden summit
#

depending on the recolor mod youre using, there may be fixes out

proud totem
#

ty

#

its Starblue Valley, i see there is some unoffical WIP mod

#

cuz original was abandoned

cobalt sparrow
#

I tried launching the game and SpaceCore bugged out 😭 It's saying it failed in the GameLoop.GameLaunched event?? Will that effect any of my mods that need the SpaceCore mod or..?

slow monolith
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 77 C# mods and 232 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

slow monolith
#

also i am aware of the mods needing updating 🙂

cobalt sparrow
slow monolith
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

cobalt sparrow
#

oh lmao thank you

slow monolith
#

thats ok 🙂

cobalt sparrow
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 23 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cobalt sparrow
#

I mainly just need to know if it'll affect any of the mods I have that use the SpaceCore mod lol

slow monolith
#

try reinstalling space core

cobalt sparrow
#

okay, thank you :)

slow monolith
cobalt sparrow
#

That didn't work, I'm not sure what the matter is with it
I guess I'll have to wait until someone else responds 😅

slow monolith
#

mk im in a similar boat my tiles are a bit screwed up

sudden summit
past quartz
# slow monolith

Many tiles in the island tilesheets just don't have winter versions.
Whoever placed that tile there must not have known that.
You're using the earthy recolor I think?
Iirc daisy didn't recolor said unused tiles either.

#

You can fix it pretty easily though if you just open the recolors winter_island_tilesheet_1 with a image editor

#

and replace that tile with snow

slow monolith
#

im on a custom map not on the island

cobalt sparrow
slow monolith
#

and im using vpr with a unofficial patch

near terrace
slow monolith
#

its honey creek farm map

near terrace
#

Vpr only recolours vanilla tilesheets, compatibility for custom tilesheets must be made by the creator of the tilesheets

#

So if that farm map uses custom tilesheets, it'll cause some tiles to show up in vanilla colours

slow monolith
#

it says on the page4 it supports vpr

#

i have my log if that helps ??

near terrace
#

Lemme see

slow monolith
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 77 C# mods and 233 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

near terrace
#

I suspect this is a bug with the mod, tbh

slow monolith
#

ok

near terrace
#

You can report it on the mod's page on nexus, maybe the author can look into it!

slow monolith
#

just checked the posts and the creator is aware of it 🙂

upper forge
#

hey guys so i am experiencing a blank stardrop screen. not sure why as it was working fine yesterday

#

stardrop for macos

near terrace
slow monolith
#

ty for the help 😄

near terrace
#

No problem, at least you don't have to comb through your other stuff!

slow monolith
#

it doesnt bother me much its just a playthrough while i wait for raffadax 🙂

near terrace
#

As for visible fish, that error appears to be due to how the water tiles in your farm map are set up, though I could be mistaken

slow monolith
#

ok

upper forge
#

nvm i fixed it

stoic oracle
#

whenever i try to use map predictor it give me this message [SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Map Predictor-6614-6-2-1720065195\MapPredictorRelease because it contains files, but none of them are manifest.json.

#

im still new so im very confused

slow monolith
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sudden summit
#

oh oops i lied to you just now map predictor isnt a mod

#

its a program that runs on its own

spark pivot
#

@polar flume re: smapi commands
There's a ConsoleCommands mod that comes with SMAPI, if you do not have it try running installer again

maiden pulsar
#

So it's been a very long time since my game blew up while playing.
https://smapi.io/log/b76c796b8f984c33ac905786dbd7d9ce
Here is the log and the description of the situation:
In the previous day there was Heavy Rain (Project Danger Weather) that caused a landslide when I was going to sleep to save the game. I'm trying to figure out if the cause of crash was PDW or other mod. I can see a lot of GiantCrop mentions in the red text but that's all I can tell 😂

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 87 C# mods and 147 content packs.

kindred mural
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 61 C# mods and 46 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spark pivot
spark pivot
kindred mural
maiden pulsar
# spark pivot The errors indicate issue with a mod called `kobaltbleu's Giant Crops for CMC`, ...

https://www.nexusmods.com/stardewvalley/mods/19249 Got it, now that I know I will see how it goes with mod disabled, thanks.

Nexus Mods :: Stardew Valley

I was manic and bored so I decided to sprite 34 of the crops from PPJA more crops because I was mad that nobody else had done it yet and I've been sitting in front of my tablet for a consecutive 18 wa

spark pivot
# kindred mural yes

The error specifically mentions a new feature in spacecore-1.24, your log shows that you have the newest version, make sure your friend does too

kindred mural
regal mesa
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 57 C# mods and 46 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

regal mesa
#

Has anyone ever had this problem?

#

In the game the mod appears to be working but I'm afraid of something corrupting it or something like that

#

thanks

spark pivot
dire fractal
#

i followed a tutorial on how to install mods for the first time and ive done everything right but in the mods folder theyre showing as zipped and its not running the mods, what did i do wrong this is soo confusing

slow monolith
#

have you installed smapi

dire fractal
#

yes

neat plaza
#

ujzi[p them

visual jetty
#

!unzip has a little guide on how to extract files. You’ve gone 95% of the way already. SDVkrobushappy

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

Note: When downloading keka, click the "download version x.x.x" text below the "Download on the Mac App Store" button for the free version.

dire fractal
#

ty ill try now lol

#

do i delete the compressed files after ive unzipped them

#

cause it duplicated

neat plaza
#

yes

visual jetty
#

Yeah, you should. It’s like… after you’re done unpacking stuff from a suitcase, you wouldn’t leave that suitcase lying around either, right?

primal thicket
#

im having some trouble w my mouse when i try to place or move stuff in the museum orrrr try to place buildings. i think it gets stuck or something

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 18 C# mods and 1 content packs.

urban sky
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 29 C# mods and 61 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jolly pollen
fiery orchid
#

Hi. I'm having an issue. I deleted a mod a while back and it's still giving me an error

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 34 C# mods and 55 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fiery orchid
#

the issue isnt the updating mod. but the error about data of two mods that dont exist in the folder anymore

hasty flume
#

My best guess whould be something got left behind in the deletion process. Have you searched your mods folder for the specific files referenced in the error?

#

Also good God at the very least update your frameworks

#

Content patcher should not be that out of date

swift dirge
#

Im having quite the issue. I got a new pc and ive done smapi on my old computer. Ive installed it on this one and it keeps opening and immediately closing.

marsh saffron
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hasty flume
#

I wonder if it's even open long enough to generate a log?

marsh saffron
#

Well, it won't hurt to check

swift dirge
#

its not sadly

hasty flume
#

Nothing in your logs folder?

swift dirge
#

it says there is no error logs

#

i didnt have this problem on my laptop and i have it right next to me to see if it was my steam and it works on there

hasty flume
#

Hmm, that can sometimes be a memory issue, and sometimes an issue caused by not running the game on your dedicated graphics card. The first could potentially be fixed by restarting your pc, the second will take a bit more elbow grease

swift dirge
#

lemme try restarting my pc and ill get back to ya

#

that did not fix it

#

just moved all the mods out of the folder and that didnt help either

hasty flume
#

If that doesn't work, I'd recommend running through the entire 'game doesn't launch' section, just to make sure all your bases are covered

swift dirge
#

updatin the drivers, lets hoep this works

#

ima cry i stg

#

fully kidding, just frustrated

hasty flume
#

Understandable, trying to figure out why something isn't working with no log is always frustrating

swift dirge
#

truly, expecially since i havent experienced this on my other computer

#

this is so frustrating

#

ive tried everything

hasty flume
#

You've confirmed you're running the game on your dedicated graphics card?

swift dirge
#

yes

#

and normal stardew opens its just smapi

hasty flume
#

And then everything else in the 'game doesn't launch' section of the guide?

swift dirge
#

yes

hasty flume
#

Sorry, have to double check

swift dirge
#

all good all good

hasty flume
#

Have you tried reinstalling smapi yet?

marsh saffron
#

This is a shot in the dark, but do you have, like, an antivirus program?

swift dirge
#

and yes ive reinstalled it a few different times now

hasty flume
#

Ok then, disabling your anti-virus is the next step then

#

Did you also do the bit to attempt to generate an error message?

swift dirge
#

i can try the error again

#

also no antivirus besides whats on windows settings

marsh saffron
#

Okay, so just Windows Defender

swift dirge
#

zero error logs

#

yep

marsh saffron
#

Can you try disabling Windows Defender, then run SMAPI again?

#

(Though Windows Defender shouldn't flag SMAPI at all)

hasty flume
#

By launching through the command prompt or powershell?

swift dirge
#

that hasnt worked

#

ive tried that a few times

swift dirge
#

idk what the hell is wrong with my game

hasty flume
#

It has to be something with your computer and smapi, not just smapi by itself

swift dirge
#

thats why im so confused this is a brand new pc

hasty flume
#

Honestly that's probably part of it. You've probably got some default setting or something you've never had to worry about before that's blocking smapi

#

That's my hypothesis anyways

swift dirge
#

the problem is what setting

hasty flume
#

Yeah that's the issue

marsh saffron
#

I'm on a pretty old PC, so I'm not much help here anymore, sorry

hasty flume
#

It's unfortunately basically impossible to guess without knowing what default programs your computer came with

swift dirge
#

it was my partner's old pc, we completely reset it and got a brand new ssd

#

all we installed was windows

#

ight im tired and extremely frustrated, ill deal with this more tomorrow

hasty flume
#

Godspeed bc I'm out of ideas

swift dirge
swift dirge
marsh saffron
#

What

#

How

swift dirge
#

i reinstalled stardew, redownloaded smapi then reinstalled it

#

i have no idea why it worked

marsh saffron
#

Ohhhhh

#

Sounds like there was a problem with SDV itself

swift dirge
#

that was so stressful

swift dirge
marsh saffron
#

Well, glad you finally got it to work!

swift dirge
#

it was just through smapi that it wouldnt

#

thank you both so muuch

hasty flume
#

Fucking incredible congratulations

left night
#

need assistance if anyone is available, if not to google i go lol

thick prawn
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 39 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

thick prawn
#

help pleaswed

#

i am really wanting the buy recipes and the cieling sprinklers

restive cypress
#

Question: If you use steam to uninstall Stardew Valley does it also delete all the mods in the Mods folder because it's inside the Stardew Valley folder?

long brook
long brook
primal thicket
#

i got some mods a few days ago but i've noticed that since then i haven't been able to place items in the museum or move them. i'm also having difficulty placing buildings or moving them. might have something to do w the mouse? mice??? i have two onscreen and i'm not sure if i had them both show up in game before. sometimes it lets me move around w WASD but i can't move anything else :/ id really appreciate some help w this thanks

here's a screen recording of what i mean: https://we.tl/t-1TSLN9XS6V

here's my SMAPI log as well: https://smapi.io/log/252fe9189d5942f2aa70cda776e7770a

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 18 C# mods and 1 content packs.

thick prawn
thick prawn
long brook
long brook
muted olive
#

I just downloaded the latest version of content patcher, and found my furnitures were vanilla. after messing around for abit i noticed that it appears vanilla when the game is not running in english, and appears modded when the game is in english. My code looks something like ""Target": "Tilesheets/Furniture, TileSheets/furniture.{{language}}",". Im guessing it could be because of content patcher? it was working fine today before i updated content patcher.

wet holly
#

Anyone know why Smapi kind of just died for Android?

floral jolt
#

Hey folks, recently my save file hasn't been loading properly, and when I tried to exit my house and re-enter it I got this error in my smapi log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 44 C# mods and 56 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

winged vessel
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

winged vessel
#

It just doesn't have an active maintainer and requires a lot of special consideration because the game code on PC and android do diverge quite a bit

wet holly
#

Hmm I see, Thanks!

valid pumice
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 69 C# mods and 149 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

what tiles? there are a lot of them in the game

valid pumice
#

sorry, they're on the pathing throughout the map

shy orbit
#

can you take a picture of them? would be easiest that way probably

jagged marsh
native dragonBOT
jagged marsh
#

I see Daisy's Earthy in your log

#

Oh wait, I should have read twice - you're having issues with exterior, not the interior (You'll want the interior fix anyways) - Let me look some more

valid pumice
#

:,^) tysm

jagged marsh
#

Hmm - I see you have VPR and the fix already, so it's probably not that

jagged marsh
# valid pumice

Can you do "patch summary" in console, quit the game, then upload that log?

#

I assume the bright orange tiles are the ones with issues?

valid pumice
#

yes@jagged marsh

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 69 C# mods and 149 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
#

Let me launch mine real fast and do a compare

long brook
#

one thing to try is disable a mod that patch the tile and see if that mod is the problem

jagged marsh
#

Ok yeah - those are vanilla colors - which means something isn't changing them

compact verge
#

More Festival Decor in Town has an entire vanilla-color outdoor tilesheet. So I'd try removing it first.

valid pumice
#

ahh yes, it was the festival decor TTuTT it's fixed now yall, thank yoU!!!

jagged marsh
lone fjord
#

Hi, is anyone using both UI Info Suite 2 and The Love of Cooking? I'm getting lots of errors from UI Info Suite 2 when I want to upgrade the frying pan SDVpufferwaaah I hope there's some way to fix that without removing either mod SDVpufferheart

winged vessel
#

The above thread has a link to a development version that might help you

lone fjord
#

I think I have the newest one from git hub already :(

#

But I'll try this one out, thank you!

lone fjord
#

It helped! Thank you so much @winged vessel SDVpufferheart

brittle helm
#

i cant install SMAPI i've tried uninstallng the game and reinstalling, deleting smapi and redownloading it, its saying the same thing

jagged marsh
#

Is there anything special about that drive?

brittle helm
#

i just put the letter as A

jagged marsh
#

Hmm. It's possible you're running into some genuine windows weirdness (a and b used to be locked down for floppy disks), but I'm pretty sure that no longer applies - you're probably running into some kind of folder permission issue since SMAPI won't install at the administrative level

jagged marsh
#

Cash you take a screenshot of the permissions on the folder?

brittle helm
#

mmmm okok while i was waiting for a response

#

i tried manually installing

#

smapi

#

is it fine?

#

there's no permissions tab

jagged marsh
#

I'm worried that if the permissions are weird you'll see unexplained behaviors and errors

brittle helm
#

is it this one?

jagged marsh
# brittle helm

Ok, can you click on users and take a new screenshot of the permissions below

brittle helm
#

ouu should i edit this

#

and put allow all

jagged marsh
# brittle helm

Unless I'm wrong at which point someone else can chime in, give Users full control over the folder. If it asks if you want to apply it to subfolders, say yes.

I'm working from memory at 4 am (thanks ADHD), so I might be slightly fuzzy on what you expect to see

brittle helm
#

okieeee huhu

#

and then i should try opening the modded stardew valley again?

jagged marsh
#

Afterwards, hit apply, then try to install SMAPI through the installer

brittle helm
#

oh i already manually installed it tho? is that fine? 😭

jagged marsh
#

We want to verify that it has write access

livid talon
#

Does anyone know why this part of the farm house is different color? I use 1.5.6 and the mod is Seasonal Garden Farm House v2

jagged marsh
brittle helm
#

OMGGGG IT WORKS NOW

#

THANK YOU SOOOO MUCH

#

I hope your pillows are cold on both sides and you have the best sleep ever 😭

jagged marsh
brittle helm
#

i appreciate your help so much thank you so much

jagged marsh
#

No worries, I'm glad I could make this time productive.

quick sedge
#

Hi, can anybody teach me how to downlod some mods?? I will be very grateful

neat plaza
#

!gs

native dragonBOT
long brook
#

did you unzip it before trying to install?

#

welp didn't see the time tag sorry

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 11.7.10, with 106 C# mods and 322 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spice flare
#

this isnt rlly a support thing but idk where to post my question, does anyone know what the rootcellar does? ive had it for a while but i cant figure out how to actually use it. i dont rlly remember what mod this is from

blissful furnace
#

what is this 😭

slow monolith
blissful furnace
#

my house is bugged

#

here the mods i use

slow monolith
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

blissful furnace
#

i think its space core

slow monolith
#

probably a few ppl have had issues

blissful furnace
#

thanks a lot

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 11.7.10, with 106 C# mods and 321 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

slow monolith
#

did you run the verify files on steam

dire fractal
slow monolith
#

and launched through steam first

blissful furnace
#

my problem wasn't space core

slow monolith
dire fractal
slow monolith
#

thats ok 🙂

blissful furnace
#

look guys idk what happening

slow monolith
#

its just your furniture 🙂

#

the mods fine

blissful furnace
slow monolith
#

you can pick the furniture that comes wiht the house up

#

the bed and fireplace

blissful furnace
#

ok thanks i'll try that

slow monolith
#

and the plant behind the ladder

blissful furnace
slow monolith
#

have you got noclip installed

blissful furnace
#

ahhh nope

slow monolith
#

install that and then press f11 to enable it

blissful furnace
#

i will rn thanks a lot

normal cloak
#

Every once in a while, everything in my inventory will just ✨disappear ✨ when I open my inventory or chests anywhere

#

And for some reason it only leaves the fishing pole in my inventory ||(not the iridium rod yet)||

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 152 C# mods and 456 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

whats the best quality of life mods to add to my game?

half hatch
#

The day after completing "The Missing Bundle" I get an error when trying to enter Pelican Town. SMAPI log parser results show that the error is occurring in SMAPI, does anyone know the cause?
(This message has been translated from Japanese to English by DeepL. Please forgive me if there is anything wrong.)

SMAPI log:
https://smapi.io/log/22b9b082e2894be8a2ccc76766993902

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 49 C# mods and 26 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jolly pollen
gaunt gust
#

Remove Japanese Dialogue and Other Text Modification

half hatch
#

I removed Japanese Dialogue and Other Text Modification and it works. Thank you very much.

north onyx
#

hey guys my smapi is closing instantly

#

never happened before

long brook
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

north onyx
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 32 C# mods and 8 content packs.

long brook
north onyx
#

actually i think i know why is not working xD im so dumb but yeah that might be a problem also

long brook
#

also you can just delte error handler folder as it was old folder from older smapi

north onyx
#

im using stardrop so i never rly bother xD

long brook
#

ah so that's why

#

you can ignore it or clean it up if you wanna have clean log without red text lol

north onyx
#

yeah and since i was using stardrop and im always changing computer i forgot to install the most important thing THE GAME!! thats why wasnt working

#

xDD

regal tendon
#

I’m formatting my pc how can I backup my mods on stardrop

long brook
#

copy the whole Mods folder and put it somewhere. install sdv, smapi, put back Mods folder, then set up stardrop again to detect Mods folder

regal tendon
#

Is it this or is there a separate one for stardrop

long brook
#

yup those

regal tendon
#

Ok ty

safe spade
#

jup!

#

sorry send that in the wrong channel XD

modest grail
# normal cloak https://smapi.io/log/61a36542cb1d498ea0980dbec6168315

Not sure if you were ever answered but looking at your log, I see you have Automate, Convenient Inventory, AND Chests Anywhere. Convenient Inventory has had issues in the past with auto sorting items from your inventory and sending them to other chests, so it's possible that it is somehow interacting with Chests Anywhere or Automate to move the duplicate items from your inventory elsewhere.

Only way to really check for that would be to disable Convenient Inventory and see if it stops happening.

normal cloak
#

Weird, I even searched through all my chests for the items and couldn’t find them. I’ve just been restarting my day when it happens

modest grail
#

Automate in combination might be trying to auto process the items if the chest they are sent to is hooked into any crafting, smelting, or similar machines, or it's possible they are getting 'lost' due to interaction with Chests Anywhere and attempting to sort somewhere unspecified

#

Either would make it very difficult to track the autosorted items down again

full void
#

I have an issue with my coop. Maybe 2 issues? I have IdaIda's Seasonal Gothic Buildings and had (but removed) Cuter Coops and Barns. When I first built my coop there wasn't a hay hopper. I figured it was the cuter coop mod since it modded the inside. Removed the mod and still no hay hopper. But I also noticed that while my house is changed, the outside of the coop is still vanilla as well.

Any ideas on how to fix this?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 30 C# mods and 63 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden spruce
#

Hello guys, so I have an issue.. I have been playing mega modded stardew valley. I had a lot of visuals, core mods, some furniture, animals etc etc. Everything. I had like every expansion mod plus some npcs. Everything was fine, I was updating regularly.. nothing wrong. But then one day, it just started to incredibly lag, unplayable. No smapi errors at all. I didnt add anything new, just the updates. I tried to put away things and start games and i found out it is somewhere in the expansions. Could be it because of some mod update? As I said, it was always working fine until now. And doesnt matter if I create new game or play the old one

winged vessel
# sudden spruce Hello guys, so I have an issue.. I have been playing mega modded stardew valley....

If everything was working fine until recently, I'd be more inclined to say that it's some sort of hardware issue. However, I've been investigating a lot of instances of unplayable lag, so I would first recommend trying out the monofix branch of the game, which includes some fixes that we are working on for 1.6.9 that address some similar issues:
#vanilla-tech-support message
(That screen can be found if you're playing on Steam; go to the Steam Library, right click on "Stardew Valley", go to Properties)

Let me know if it works for you!

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro Education, with 40 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spice flare
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 73 C# mods and 112 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden spruce
jagged marsh
dire fractal
jagged marsh
dire fractal
#

Thanks for helpSDVpufferheart

jagged marsh
#

If it works / doesn't work, let me know - It might be that a mod is patching it with something that doesn't play nicely with certain translations

dire fractal
jagged marsh
jagged marsh
#

Nah - just "patch summary" - Should export all the content patcher changes to the console

dire fractal
#

omg I messed up ok nvm not a big deal

modest grail
#

Alternatively, we would likely need you to run a patch summary for the farmhouse interior to see what's interacting there

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro Education, with 40 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
dire fractal
hexed herald
#

Hello! I have a very specific mod issue- so I'm not sure if it can be fixed, but it would be nice if i could figure out how to fix it if possible. So basically, I have the Item Bags mod, and I also have cornucopia. You can add modded bags into the item bags mod, and I wanted one for cornucopia, so i did. Everything works and goes into the bag, except for TWO ITEMS. Blue Agave Seeds, and Prismatic Rose Starter. It wouldn't bother me as much if the whole mod didn't work, then I could just get rid of it and go oh well, but because its just these two, it makes me believe I could mabe fix it with some assistance?

Item Bags mod: https://www.nexusmods.com/stardewvalley/mods/5382

The Cornucopia Item Bag I downloaded:
https://www.nexusmods.com/stardewvalley/mods/23888/?tab=files&category=archived

it's also probably important to note I have some un-updated mods, but even when they were updated these items didn't work.

Nexus Mods :: Stardew Valley

Adds several new 'Bag' items that can hold other items inside of them, while still only taking up a single inventory slot. Unlike chests, the bags will hold items while they are in your inventory, eff

Nexus Mods :: Stardew Valley

Some bags in item bags SVE-RSV-MNF etc.

wintry marlin
#

the mini bars mod seem to have some issues with SVE, the health bars are much further away than the monsters actual position, can anyone help me fix it pls?

feral phoenix
#

Hii!! Could anyone please explain how to add mods? Like put it in such basic English, I have tried and I do not know what I have done wrong. I want the change farm cave mod and the walk through trellis plants mod and I tried so hard but I can’t figure it out

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 40 C# mods and 11 content packs.

feral phoenix
#

And I have no idea how smapi works. I tried but failed so bad

winged vessel
#

!gettingstarted

native dragonBOT
feral phoenix
winged vessel
#

it would help if you could give more info on what exactly you're getting stuck on/what doesn't make sense

empty cairn
#

Ok so @feral phoenix have you already installed SMAPI?

feral phoenix
neat plaza
#

smapi is just "put mods into folder and then run this instead of stardew"?

winged vessel
feral phoenix
neat plaza
#

yeah

empty cairn
#

yes

winged vessel
#

Yes

feral phoenix
neat plaza
#

that's stardew except you just run smapi

feral phoenix
#

Okay so then maybe I might’ve done it right but just didn’t open it with smapi. Thank you

winged vessel
#

Yeah. If you're launching via Steam, there's just one extra instruction you need to follow to make sure the game launches w/ SMAPI

empty cairn
#

same here in stardew. But for stardew to know that there are mods and to open them you need to run the stardewmoddingapi.exe

winged vessel
#

That is, if you're on Windows. On other platforms, it should be handled by the SMAPI installer

empty cairn
#

the stardewmoddingapi.exe should be located in your stardew install folder if you already installed smapi

feral phoenix
winged vessel
#

After that, yeah, just unzip the folders and drop them into the mods folder

feral phoenix
#

Thank you all for the help!! I’ll be back at my computer in about 45 minutes and I’ll let you know if it worked! Thank you!!

winged vessel
#

at the end of the SMAPI installer it will give you that text to copy and paste into your steam launch settings

spark pivot
winged vessel
#

after that, you can just hit Play on Steam like normal, and it will always launch w/ smapi

empty cairn
#

One disclaimer. Please backup your save files before playing any of your old saves with mods. playing with mods will possibly corrupt your save files @feral phoenix

empty cairn
#

ok so press your windows + r key and enter the following %appdata%/StardewValley/Saves this will open a new explorer window with the folder where the save files are saved. than just make a new folder on your desktop and copy all the folders from the /saves folder in your new folder and you should be good

#

any questions @feral phoenix

feral phoenix
#

I think that makes sense. Thank you

hexed herald
# spark pivot i don't use the item bags mod personally, but you should compare the item id fro...

I've looked and found the blue agave seeds, in both the cornucopia json for items bags, and then the crops json in data in cornucopia and i dont see any obvious typos?? I also don't code, so maybe there is something there that is wrong, but like,

Item bag json:
},
"Cornucopia_BlackBeansSeeds": {
"Seasons": [ "fall" ],
"DaysInPhase": [ 1, 2, 3, 2, 2 ],
"HarvestItemId": "Cornucopia_BlackBeans",
"Texture": "Cornucopia.MoreCrops/Crops",
"SpriteIndex": 45,
"RegrowDays": 3,
"IsRaised": true,
"HarvestMinStack": 2,
},
"Cornucopia_BlueAgaveSeeds": {
"Seasons": [ "summer" ],
"DaysInPhase": [ 2, 3, 4, 3 ],
"HarvestItemId": "Cornucopia_BlueAgave",
"Texture": "Cornucopia.MoreCrops/Crops",
"SpriteIndex": 25
},
"Cornucopia_BuckwheatSeeds": {
"Seasons": [ "spring" ],
"DaysInPhase": [ 1, 1, 1, 1 ],
"HarvestItemId": "Cornucopia_Buckwheat",
"Texture": "Cornucopia.MoreCrops/Crops",
"SpriteIndex": 1,
"HarvestMethod": "Scythe"
},

cornucopia data crops:
{
"ObjectId": "Cornucopia_BlackBeansSeeds",
"IsBigCraftable": false,
"HasQualities": false,
"RequiredSize": "Giant",
},
{
"ObjectId": "Cornucopia_BlueAgaveSeeds",
"IsBigCraftable": false,
"HasQualities": false,
"RequiredSize": "Giant",
},
{
"ObjectId": "Cornucopia_BuckwheatSeeds",
"IsBigCraftable": false,
"HasQualities": false,
"RequiredSize": "Giant",
},

sage pawn
#

Is there an easy way to get Vortex to stop managing my files? I want to go back to manual installation.

empty cairn
#

just uninstall it

#

easiest way there is

#

and the best one

sage pawn
#

Will that remove all the files it made in the mod directories?

empty cairn
#

could

#

I dunno. never used it

empty cairn
#

just make a backup before

hexed herald
sage pawn
#

If anyone has used Vortex and then stopped using it, please feel free to ping me with advice. Otherwise I'll just try to muddle through removing it and then probably reinstall everything manually.

empty cairn
#

just backup the files

#

copy them to a new folder

#

and then uninstall Vortex

#

and then move them back

sage pawn
#

I don't think that will work, because all of the files are technically hardlinks. And Vortex adds a dummy file in every directory to indicate that the folder is managed by Vortex, so I would need to delete those all manually.

jade sequoia
#

When I switched to stardrop I didn’t have to remove anything after using vortex

sage pawn
#

That's good to know - you just uninstalled Vortex and all the files were fine?

jade sequoia
#

Yup!

sage pawn
#

Rad, thank you both!

jade sequoia
#

Yw!

pearl grove
#

I skipped a quest using smapi, is there any way to re-activate the quest?

humble harness
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 87 C# mods and 310 content packs.

untold hound
#

heya, i backed up my 1.5.6 install, mods and save prior to 1.6 release and i only just now had a look at it. i wanted to know just how many of the mods i'm using are still broken in 1.6, to see if i would be able to move my save over to 1.6. the smapi update screen helps, since what's up to date probably wasn't updated and what isn't is probably updated for 1.6, but there's stuff that's supposedly "up to date" that i'm not so sure if i need to fix, and i don't know if every update check can be trusted here. is there a better way to know how many mods are still broken?

#

i'd rather avoid spending hours checking one by one on every nexusmods page if i can

jade sequoia
#

It’ll provide a link for every mod that needs to be updated

#

Much easier

untold hound
#

(not to diss smapi.io as a tool, frankly it's a world wonder)

jade sequoia
#

Things like mods from naver and github may be needing an update however

spark pivot
#

generally speaking content pack mods that aren't made obsolete by 1.6 dont need updating, so as long as the dependent mod (like content patcher, alternative textures, etc) have been updated to 1.6

forest jolt
#

hi, i tried to do this and ca said nice try

#

nvm, did it on smapi thank u !

pearl grove
#

does anyone knows the ID of the quest The pirate's wife??

jagged marsh
forest jolt
jagged marsh
pearl grove
jolly pollen
# sage pawn Rad, thank you both!

Hey @sage pawn , not sure if you already dealt with your move away from Vortex so not sure if this will be at all helpful, but I did do that recently to move to Stardrop. If you previously added your mods via Vortex staging folder and deployment then you are right in that Vortex only adds something called a symlink file (which is basically a ghost link to the actual physical file in Vortex staging folder). Not sure if it's a case for everyone but to make sure I didn't have any dodgy leftovers from Vortex I used it's purge mods option, which basically removes all symlinked files in the main game mods folder, and then deleted the remaining, mostly empty ones that were left behind (except for the ones that I know I installed manually). Now, Vortex keeps a backup of all downloads (regardless of whether you enable or disable them in the app itself - mine were in here AppData\Roaming\Vortex\downloads\stardewvalley) so I grabbed all the zips and backed them up in a separate folder, then uninstalled Vortex as a whole before dropping the backed up zips into Stardrop to re-install - overall took probably less than 15min and didn't cause any issues as far as I know.

jagged marsh
pearl grove
sage pawn
forest jolt
#

I did manage to fix it just now! Had to combine a few steps from people, but so far I moved to the next step.

What I did was:

Use chicken name glitch to respawn the item if it's lost (which was for me) by buying a chicken from Marnie (you need an open spot in a coop) and naming it "[864]" (no quotes). This will spawn the memento item in your inventory. You will need to sleep after this so the game registers and saves the item to your save log. You can also sell the chicken once you have the item.

Once you have the item saved, the item is not considered a quest item since it didn't come from Birdie. What you need to do next is open the save file (should be named after your farm) (also create a COPY OF IT JUST IN CASE) and CTRL+F search for the name "War Memento".

Once you find it, there will be a couple of parameters that need to be changed after:
i. QuestItem: Need to make this say "true" instead of false (no quotes).
ii. QuestID: Need to make this say "130" instead of 0 (no quotes).
(should look like <questItem>true</questItem><questId>130 when done)
iii. Save the file and make sure to avoid any other changes. Removing quest lines can cause the file to not load.

Now load the file and find Kent. I actually got a cutscene of him in relation to the whole war thing when I went into his house at 9AM (not sure if this would have happened had I not done this, I assume this was scripted if you go in when him and Jodi are in the house) and then after that, Kent registered the item and the quest has seemingly proceeded to continue.

Hope this helps not only you, but anyone else unfortunate enough to have something happen to their very important quest item. :)

#

on the post it said this

jolly pollen
jagged marsh
pearl grove
sage pawn
pearl grove
#

GGs, thanks!

jolly pollen
jagged marsh
# pearl grove it worked

Yeah, the angle brackets and I: just indicate it's an integer argument, they aren't part of the actual command

pearl grove
#

ohhh, that actually makes sense

marsh blade
#

i'm not sure if this is a mod issue or a 1.6 update issue, as i've just removed all of my mods and uninstalled smapi, uninstalled SDV and reinstalled it, clean, and removed the launch option text but when I load up my old save file (which i never touched when i had mods installed, as i wanted it to remain clean in case of things like this) i'm getting this error item. I've had a search through my chests and I can't see any other items immediately affected. any ideas what may be causing this or suggestions for what i can do? is it something i should be worried about?

#

(maybe also worth noting that i haven't touched this save file since before the 1.6 update either)

spark pivot
mighty basalt
spark pivot
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

marsh blade
spark pivot
mighty basalt
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 54 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

marsh blade
spark pivot
primal thicket
#

i got some mods a few days ago but i've noticed that since then i haven't been able to place items in the museum or move them. i'm also having difficulty placing buildings or moving them. might have something to do w the mouse? mice??? i have two onscreen and i'm not sure if i had them both show up in game before. sometimes it lets me move around w WASD but i can't move anything else :/ id really appreciate some help w this thanks

here's a screen recording of what i mean: https://we.tl/t-1TSLN9XS6V

here's my SMAPI log as well: https://smapi.io/log/252fe9189d5942f2aa70cda776e7770a

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 18 C# mods and 1 content packs.

high turret
#

Hey, do any of you know if there's a solution for child age up to work on multiplayer?

jagged marsh
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 53 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

marsh blade
spark pivot
hasty flume
echo hare
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 97 C# mods and 105 content packs.

mighty basalt
formal sleet
#

Your bundle data seems to be broken, did you, or do you, have a mod which edits/adds bundles?

mighty basalt
#

not that im aware of is there a way to fix it?

formal sleet
#

Well, if you deleted any mods, try adding those back (might help), worst case, you could edit your save file

mighty basalt
#

the bundle i completed to finish the cc is the one that calls for wine https://stardewvalleywiki.com/Bundles#Enchanters_Bundle

Stardew Valley Wiki

Bundles are donations to the Junimos given via golden scrolls inside the Community Center. When a bundle is complete, the Junimos offer the player a reward. When all bundles for a particular room in the Community Center are complete, the Junimos grant a special reward that sometimes benefits the entire community.

#

whats an updated save editor for 1.6?

formal sleet
mighty basalt
#

is there a guide/wiki on how to edit community center bundles?

mighty basalt
#

or what do i need to edit with it?

crisp wing
#

Does anyone know what will happen with this error?

#

i'll post a log in a minute or so

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 74 C# mods and 78 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bleak tendon
#

Is there a recommended mod manager? i see stardrop and is it like heavily recommended and do i need to install stardrop first or smapi first

restive cypress
trim turret
#

Can mods be added on mobile?

bleak tendon
restive cypress
native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

trim turret
#

I’ve been watching a Salmence modded playthrough

restive cypress
#

I personally use stardrop but only for the easy to use different mod groups, I still manually place my mods into the stardew valley mods folder SDVpufferthumbsup

bleak tendon
#

ty for the fast reply

bleak tendon
restive cypress
bleak tendon
#

alright thank you so much

#

so i start the game once then i install gmcm? then i relaunch?

restive cypress
# bleak tendon so i start the game once then i install gmcm? then i relaunch?

For all mods once the game has been started up if there's a configschema in the content.json it will create the config.json once the game has started up at least once. It's best to install the gmcm now as it let's you edit the config schema in-game rather than having to go into each mod's file individually to edit the config SDVpufferthumbsup

bleak tendon
#

i see, thank you

restive cypress
#

The reason why mods don't come with the config pre-created is that when the mod updates they may add more options to the config which wouldn't be applied if a previous existing config is already made

restive cypress
#

That's why when updating mods you always delete the old version to remove any possible incompatibilities

bleak tendon
#

Do you happen to know if UIInfoSuite2 has a dynamic npc map or would a seperate mod like NPC Map Locations be needed

#

just taking a look like popular client sided mods that don't affect multiplayer hence these questions

restive cypress
#

I'm not too sure but I UiInfosuite2 does provide some form of NPC map? However I recommend using NPC Map locations and the add on 'Yagisan's Custom NPCs for NPC Map Locations' for modded npcs

bleak tendon
#

Thank you, will not be having modded npcs atleast with my friend in this multiplayer save so NPC Map locations will suffice

bleak tendon
echo hare
restive cypress
bleak tendon
restive cypress
#

Hmm I'd try:

  1. Doing a fresh install of the 1.6 adventures guild mod and Adventurer's Guild Extra Shop.
  2. Validating your game files.
  3. Try repeating the event with event repeater.
  4. If that doesn't work you could always unlock the recipe using the smapi console https://stardewvalleywiki.com/Modding:Console_commands
#

@echo hare sorry forgot to reply

sour estuary
#

I have a question about Alternative Textures. Is turning off Randomization for pets not possible? I have only Trees, Fruit Trees, and Grass set to true, but my cat just isnt matching lol. I chose to start with a black cat. When Marnie came, it was a rat. When I found the "cat" after the event, it was a Torchic XD

mighty basalt
#

maybe the save file got corrupted, dunno

raw arrow
#

i accidentally deleted my portraits and i put them back in but they won’t load

jagged marsh
compact merlin
#

Hello I use steam to play stardew dew and for some reason everything I download a mod it won't let me use it at all

Any tips?

long brook
#

have you installed smapi?

compact merlin
#

Yes

#

It was the first one

long brook
#

when you are on teh last step installing smapi, did you copy the green text?

compact merlin
#

Copy? What do I do after I do?

long brook
#

specifically second step

compact merlin
#

Thank you so much!!
Ill have a look thru it

long brook
#

Feel free to ask here again if you need help

compact merlin
#

Will do!

primal thicket
green condor
#

how do i use blade's map predictor? can i even? i'm on mac :<

jagged marsh
long brook
green condor
primal thicket
#

i tried renaming my mods folder but they still show up when i open stardew

long brook
#

add . in the front while renaming mods you wanna disable

#

example: Content Patcher into .Content Patcher

primal thicket
#

okay thank u i'll try that rn

#

it's saying "You can't use a name that begins with a dot ".", because these names are reserved for the system. Please choose another name.

jagged marsh
#

Or rename Mods entirely

#

I just want to check whether you're seeing the same behavior with no mods

primal thicket
#

i did rename mods to notmymos lol

long brook
#

relaunch the game if you haven't after you change the Mods folder name. your game should be vanilla

primal thicket
#

it still shows all my mods

long brook
#

did you rename Mods folder here?
/Users/**************/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

#

or just move the Mods folder somewhere else

primal thicket
#

i've renamed it now let me check

long brook
#

smapi will still run but it shouldn't detect any mod

primal thicket
#

mhm it says 0 mods now

#

oof still doesn't let me place/move stuff in the museum

long brook
#

my best guess is your save file is borked. you might need to wait someone else to validate my answer. sorry i couldn't help you much further as i'm recently back here

primal thicket
#

😭oh okay well thanks

#

at least i wasn't so far in on this one

jagged marsh
naive drum
#

sometimes when it's set to auto-detect, the input handling doesn't work in the museum for...some reason

wet rune
#

How do I see what version my game is? I think it auto updated... even though I am sure I turned that /off/

#

oh okay it says legacy_1.5.6 on the lefthand side. so it SHOULD work.

jolly pollen
#

Right-click the game (from the Steam Library)>Properties>Betas>Beta Participation>legacy_1.5.6

#

Just checked on mine that this is still correct - I can see the 1.5.6 version there

wet rune
#

ok so it didnt update. So it SHOULD be working.

#

let me grab the log... I didnt see any red text.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 35 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wet rune
#

I think I did that right

#

Maybe it just needs more time to set up for the first time?

#

Ie I'm starting a new farm. So it would have to 'build' everything.

jolly pollen
#

Yeah no actual crash, last thing the log sees is loading SDVE assets, complains a lot about updates as it assumes you want to be on the latest (but that's not the case for you) - I'm guessing you manage your mod versions manually so none would have updated automatically in this case?

wet rune
#

Yes manually so they shouldnt have as far as I know. So I guess maybe I just let it 'think' longer and maybe it will fix itself.

woeful oar
#

does anyone know why these little squares appear in my recolor mod? it's happened with a few different ones now

wet rune
#

I will try letting it 'think for a good long time this time instead of expecting instant gratification.

native dragonBOT
wet rune
#

ok I will check on it in five minutes

jolly pollen
#

Sounds good - even if it freezes again, if it has more time we'll be able to see if the log got any further this time under the hood

wet rune
#

I'm spoiled by fast loading games and apps I think lol

woeful oar
wet rune
#

ooh it worked

#

tysm Tea

#

Tea: always saving the day

jolly pollen
#

Yay! Glad it works!

#

And you're very welcome SDVpufferheart

wet rune
#

I used to have this little gif. Bad Day? TEA. Got fired? TEA. Terrorists try to bomb the Underground bringing the city to a grinding halt? TEA DA**IT

jolly pollen
#

Yep, anything AT ALL!? TEA will fix it (or at least my hubby says so SDVpuffersquee )

wet rune
#

oh crud. I forgot the expansions so now I have 71 people to greet lol oh well

lethal current
#

hi i wanted to know if someone know a mod similar to
Ui Info Suite

slow monolith
#

!uiinfosuite2

native dragonBOT
lethal current
#

ty

#

and a mod to see the number of item in total (inventory + chest ...) when i put my cursor on it

finite wyvern
#

howdey ive got an issue where my mods arnt loading and the console comes up as mods go here

#

and i cant figure out how to fix it

lethal current
#

try to remove the mod and uninstal smapi
and restart all the installation od smapi and the mods

slow monolith
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

dull inlet
#

Does anyone know which mod this is?

dull inlet
finite wyvern
long brook
#

It's loading

#

How long it occurs?

finite wyvern
#

every time i launchand it never brings up the mod just lauches the defult game

long brook
#

!log and also screenshot where you put the mod you downloaded

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

autumn hamlet
#

i got an error saying unable to place farmhouse. wont load up a new farm

slow monolith
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

still niche
#

What version of sve dose mobile support?

#

1.14.24 says is no longer supported

neat plaza
#

!androidcompat

native dragonBOT
#

Many mods are not compatible for Android, but there is an incomplete list of android compatible mods.

If you find a working mod that isn't on there, submit it by following the instructions here.

For mods not listed, they may or may not be compatible with android, but the Modding Android Wiki page provides more info on how to find a compatible version of a mod not listed in the first link.

upper forge
#

so my game keeps crashing. anyone able to help me?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 141 C# mods and 172 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

upper forge
autumn hamlet
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 162 C# mods and 245 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

autumn hamlet
#

alright i don't know why. but when i start a new farm. it won't respond after loading up.

#

it loads up. but stays in the faded animation.

jolly pollen
# upper forge

I've seen this one mentioned quite recently - could you try disabling/taking out Cloudy Skies and Weather Wonders and see if that helps?

raw arrow
#

can someone please help me i accidentally moved the portrait folder when trying to install portrait mods and now no portraits will show up when i talk to npcs even after uninstalling and deleting the stardew valley file and reinstalling

upper forge
#

it fucking crashed again after deletin the 2 mods

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 139 C# mods and 169 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jolly pollen
upper forge
#

i think ill delete them

jolly pollen
#

Give it a try - I checked the mod page for Child Age Up and it looks like it's not compatible with 1.6

slow monolith
autumn hamlet
#

i've tried several its happening on them all. even the vanilla maps

slow monolith
#

cause theres nothing obvious

#

the only red error i can see is poly

#

try updating all the mods that need doing

eternal plank
blazing bridge
#

is it okay? idk what the meaning of this