#archived-modded-support

1 messages · Page 476 of 1

wraith garnet
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I learned something new on how to check my drive too, so that's great

nimble wigeon
#

it's good to do that every once in a while

glass fiber
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hi guys 🥺 I've just started playing 1.6 after waiting for most of my mods for to update but noticed something different about the grass being behind the furniture (lamp) instead of in front like in 1.5. I'm not really sure if this was a vanilla or a modded change after updating them my mods;; but any insight to this or a possible solution would be super appreciated 🫶 🫶
left photo is 1.5 (lamp is in the middle of the grass) right photo is 1.6 (lamp is infront of the grass)

lean star
#

what do you mean? the grass isn't on the same tiles in both pictures

glass fiber
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i dont think i changed grass placement between these images but ill get another picture in a sec

hearty lance
#

Has anyone else had issues with the TMXL map toolkit?

oak forum
hearty lance
#

Oh interesting, I thought it was required for another one of my mods but I can't remember which

#

Maybe custom NPC map locations?

#

I'll try turning it off and seeing what happens

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Okay I'm running it now and it looks like it's required for the Shiko character mod, but honestly that one doesn't matter too much to me and I might just remove it

glass fiber
nimble yarrow
#

Hi! I was hoping for some help with Stardew Valley Expanded. For some reason, after updating SMAPI, um, none of the new townies are showing up, including Victor, who is my husband, and my fancy sword. TIA!

#

(Oh, oops, didn't mean to interrupt an already ongoing conversation, sorry!)

neat plaza
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sly elm
serene bolt
native dragonBOT
#

@serene bolt You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 6 C# mods and 4 content packs.

serene bolt
#

nvm figured it out, she was just being an idiot and downloaded the wrong mods

sly elm
#

lol ill delete my answer then 😂

serene bolt
#

sorry 😭 told her to download overgrown interface but she downloaded vpr somehow???

glass fiber
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like the pots used to be inside the grass

#

now its ontop

echo jetty
#

anyone have a mod to put wallpaper, flooring and funiture in the cellar?

brittle pivot
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Hello. I would like some help trying to set up Mods for Stardew Valley. Can someone take the time to help me out?

native dragonBOT
jolly mural
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Hey, I removed a mod that added mushrooms to the mushroom boxes, and the mushroom boxes are now producing error items related to that mod. Anyway to fix that?

lean star
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reverse what you've done, put the mod back in, remove the shrooms, remove the mod again

jolly mural
gaunt gust
#

Well, just trash the error items and move on

jolly mural
#

will they spawn again?

gaunt gust
#

Probably not

jolly mural
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ok

dapper hollow
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hi, i have a problem with a stone floor in greenhouse, ho to fix it ? I've tried adding stone tilesheets to cover it, but it doesn't work.

night bough
# dapper hollow hi, i have a problem with a stone floor in greenhouse, ho to fix it ? I've tried...

!log I’m off to bed so I sadly can’t help more but another volunteer will come along. When they do it’ll be much easier for them to help if you have a log (see below for how). Once you get it, send the link in green in here. If you’re waiting still, take a look at it and see if there are any updates in yellow. If there are, update, relaunch to see if the issue persists, and send a new log SDVpufferthumbsup If after all that you’re still waiting, see if any of your recolors haven’t been updated recently. If they haven’t, you could try removing them one at a time and seeing if that sorts the issue.

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

night bough
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!readlog some helpful tips for troubleshooting on your own with your log SDVpufferthumbsup

native dragonBOT
plain ridge
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Does anyone know which game file the status icons for "Blessings of ___" are? They're invisible for me (probably because of my Vintage Interface mod) but I can't find which file it should be placed in

loud sky
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does anybody have a version of the original stardew valley redone updated for 1.6? not the foliage only one, but the original which includes the grass and dirt retextures? i have been using the original ever since i started modding stardew and really dont want to switch mods SDVpufferwaaah

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Enterprise LTSC, with 19 C# mods and 22 content packs.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Enterprise LTSC, with 19 C# mods and 22 content packs.

civic sentinel
#

Hello my coop game has stopped working

#

We can play through the day but when we sleep to the next day it gets stuck on waiting for other players 2/2...

compact verge
limpid pelican
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Hewwo how do I fix this>

graceful mulch
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Has anyone used the A Secret Forest Walk mod with SVE? I can't find the entrance in the secret woods and I can't tell if it's because I'm bad at finding it or if the mod isn't compatible with SVE

final slate
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A secret forest walk should start automatically once you enter the secret woods in the first days of fall, there's no specific entrance you need to find

graceful mulch
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Ah! Thank you. I didn't realize it was season specific

final slate
turbid trench
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Hello 🙂 i am using the Machine Progressing Mod. How can i add that custom items work with upgraded version of for example the charcoal kiln? I got dust sprites in my coop. And the coal clumps dont work with The silver charcoal kiln. Ty for help

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For now i unstalled it since i realised the mod kinda conflicts with the walk of life mod

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If anyone thinks you can easily play with both of the mods just let me know

turbid trench
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feel free to @ me

deep delta
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Hey so i redownloaded SDV and im getting this message but when i go to nexus its only showing me 4.0.8. how do i fix this?

lost stump
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hey i updated FTM to 1.22.00 and SVE isn't working anymore why is this?

deep delta
neat plaza
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No you don't

#

You have 3.18.4

naive drum
deep delta
lost stump
hasty flume
#

you dont need to bump your requests that quickly. people will get to you when they get to you

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

lost stump
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 12 C# mods and 10 content packs.

hasty flume
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nothing looks wrong with your log. what do you mean by sve 'isnt working'?

lost stump
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like the map looks normal and not like the SVE map

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the rest is normal SVE tho

naive drum
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which map?

lost stump
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the map in the menu

hasty flume
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thats not an ftm issue, you just have a mod overwriting the minimap

lost stump
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the recolor mod?

hasty flume
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possibly

naive drum
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probably

lost stump
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gimme 2 mins imma try it without the recolor

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ok so it was the recolor mod i probably just never noticed the map was vanilla

gloomy moss
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I have a question. How can I join to the game of my friend who is playing vanilla without deleting my mods and the save I'm playing with?
Because whenever I boost SV, mods also automatically start to boot and I can not join to the my friend's server due its vanilla

naive drum
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!playvanilla

native dragonBOT
#

You can still play the vanilla game after having installed SMAPI. There's a few approaches:

  • In your game folder, run StardewValley.exe directly.
  • Or if you're playing through Steam or GOG on a Windows device: clear your launch options, then select play from your game client. See the !launchoptions command for more info.
  • Or change the name of your Mods folder to something else. Then launching the game will run SMAPI but with no mods loaded.
  • Or set up SMAPI as a custom game in Steam. See the !modgroups command for more info.
naive drum
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So long as you don't try to load and save your modded save while playing vanilla, it'll be fine

rancid sierra
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hi, I'm not exactly sure what to do here, I've been updating my mods and i never sent a log before but i thought i would because I've been getting a bunch of errors and i don't know if they are from mods i haven't taken out yet (due to not being updated, i know there's a lot of skipped mods in the log). Most of the errors are towards the bottom https://smapi.io/log/3c008bbe79334bd3b79ce07c38265974 i probably will test to see if it is from the skipped mods

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 80 C# mods and 121 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive drum
rancid sierra
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should i remove it?

naive drum
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yes

compact verge
hollow trail
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Does anyone have experience with adding modded bags to the Item Bags mod? I dropped the files into the correct folder, but the smapi log doesn't list the Nature's Bounty bag as loading. All the others are there, though, and the file for the bag is in the folder with the other bag files.

civic sentinel
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Hello my coop game has stopped working
We can play through the day but when we sleep to the next day it gets stuck on waiting for other players 2/2...

restive cypress
# civic sentinel Hello my coop game has stopped working We can play through the day but when we s...

Hmm normally the issue people face with coop is disconnection. Could you add this mod to both of your mod lists: https://www.nexusmods.com/stardewvalley/mods/6609 and post the new log? It tells you info about whether there's mismatched mods or some underlying multiplayer issues occuring

Nexus Mods :: Stardew Valley

Logs a message and generates a report when a farmhand connects in multiplayer with mods that don't match with the host.

civic sentinel
restive cypress
crystal atlas
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So I'm kind of confused about something. I'm trying to install Mail Framework, but I'm getting error messages saying that the mod isn't installed. I checked the compatibility page for Android and it says 1.15 is the version to use, but it's somehow not even reading as present?

lethal mica
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hello, i'm currently encountering a problem downloading the mod "better crafting" in my Mods folder. It's indicating that there are existing items in my Mods file that "better crafting" has. I'm not sure if I should overwrite them (as I cannot figure out where those already existing items came from, I already checked if I already have the mod downloaded before but nope). I need help, TIA!

neat violet
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!log I don't know what you mean by "existing items in your mods folder" so posting a log will help more

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

lethal mica
lethal mica
neat violet
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No, tech support is for vanilla play.

lethal mica
neat violet
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I'm not really sure what to tell you though. You're copying the whole folder and not just all the files in the folder, yeah? If so, you should already see a folder named Better Crafting in your mods folder that it's trying to overwrite.

lethal mica
crystal atlas
lethal mica
eternal ravine
uneven venture
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I'm on android but when I click "save backup", the game doesn't save anything and I'm forced to restart the whole day, what problem is this?

#

Here's the log

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.190.21116509, with 45 C# mods and 28 content packs.

lethal mica
eternal ravine
lethal mica
eternal ravine
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The fix is just removing everything you have related to the mods and reinstall them once

crystal atlas
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Hey so, I installed the Tiny Farmhouse mod on a pre-existing save, and some things arent quite right. Like there's still windows where they were before, just existing in the void, and my dog likes to noclip through the walls

#

Is there any way to fix this?

eternal ravine
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Remove the mod again, pick up your furniture and stuff, save the game, install the mod again.

#

That's a normal thing happening when you install a farmhouse midsave

crystal atlas
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Alrighty. Any way to fix the dog?

eternal ravine
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Never heard of your pet walking through the void. Should prolly fix itself after saving with the new farmhouse

old sequoia
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So I've been trying to mod since last night and I need help.

So the mod I want to use hasn't been updated and it stated it could only be played on the legacy 1.5.6 version. And the SMAPI couldn't be the latest version but the SMAPI 3.18.6 which states that it's for legacy 1.5.6 player. And the content patcher for it has to be 1.30.4 since it requires the SMAPI 3.18.1 or later. Now with that being said I installed those mods along with the other mods it said I needed however it wouldn't launch and it would say something failed to load. It would also say that the dialog mod was an empty folder which brought me to a world of new problems.

I tried to unzip it, extract it and everything. It either continued to duplicate and remainder zipped which in turn I guess meant it was still empty. I removed and re installed the mods and it just isn't working and I was up till 2am trying to work it.

Now for some reason it launches but it now just says my folder is empty and I've looked up videos and I still don't get it. I can't understand what it means to add something to a mod folder and copy it into something else and I have a headache.

eternal ravine
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Which mod are you trying to use? Most have an equivalent or similar in 1.6 for a bit now

#

Also, you don't install smapi like a mod. You run the installer.

old sequoia
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Installer?

eternal ravine
#

!gs

native dragonBOT
thick rivet
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I have mods in the game but my hoe is gone? Idk if this has to do with a mod or not and IDK what to do

old sequoia
# eternal ravine Which mod are you trying to use? Most have an equivalent or similar in 1.6 for a...

The only one for me dialog and story mod for Sebastian which is the 2nd file out of the 3 available. I got the SMAPI installed and everything else is fine it's just that my folder is still empty despite the fact that I've already extracted.

It won't launch and it tells me there was an unhandled expectation which is the first time it's said that. I was following the instructions and I got stuck on the file part. It talked about my game folder but I'm dumb so the words aren't making any sense.

crystal atlas
#

Why is my spouse in the void?
They will hang around in the void occasionally because technically the spouserooms (if disabled) and kitchen are beneath black tiles that hide them. They should be able to make their way around the house normally and other days they will spawn within the house or on the farm. Simply re-enable their rooms or go about your day. There's nothing I can do about this

tulip salmon
#

Hello! All of the sudden my building retextures stopped working and I'm baffled because it was working just fine before. I'm using this one https://www.nexusmods.com/stardewvalley/mods/4542 and a few others from the same mod author, replacing obelisks and grandfather's clock.

The config says it's all replaced, and on SMAPI nothing seems to be wrong but my buildings, grandfather's clock and obelisks stay vanilla. Can someone help me please? This is my smapi log: https://smapi.io/log/c4548b3b4c2c404998765a52cdf61b2c

Nexus Mods :: Stardew Valley

Full set of Farm buildings. Seasonal, multiple options.For all that love Medieval Modern buildings by Eemiestardew and Flower Valley by KAYA/jina2ya as much as i do c:

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 98 C# mods and 273 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
#

going through your log again, it's all of them

tulip salmon
#

This worked, thank you!! Strange, I've always left it be and it was working, then suddenly it just didn't, but you saved me! Thank you so much! SDVpufferheart

misty crater
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 87 C# mods and 176 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sterile sigil
#

I need some help with automation
How do I make it, so that red mushrooms go to the first chest, and every other mushroom to the second?

#

Im using filtered hoppers but it doesnt seem to work correctly, I might be doing something wrong

worthy moth
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Have you tried using their left-to-right hopper chain instead of using a path to connect them?

#

I'm assuming you're using Filtered Chest Hopper

sterile sigil
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Yeah, should I just put 2 hoppers next to eachother, one with red mush filter and the other with everything else, and a chest under it?

#

I wouldve thought that the chests would connect eachother if they are right next to eachother

worthy moth
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As in path to chest will put all mushrooms into the chest, and then 3 hoppers side-by-side will pull the appropriate items down

sterile sigil
#

ohh

worthy moth
#

Because having the extra path might make all of that part of the same automate network. Not sure how it works exactly, but could be the cause

#

Making everything part of the same automate network woudl allow automate to push directly into the hopper instead of going to the chest first

sterile sigil
#

so, like this?

#

or did you mean with a path inbetween?

worthy moth
#

I don't think so because the mod specifically mentions pulling from the chest above

#

So under the leftmost chest, have the first hopper and a chest below it, then do two more hoppers and a chest below the third

#

This would be closer to the setup that mod shows in its screenshot

sterile sigil
#

so kinda like this

worthy moth
#

Maybe, but I'm not too familiar with the mod to know if the gap between each setup is important

sterile sigil
#

Ill test it o7

#

looks like I need to space them out if I want to add a machine under each chest

worthy moth
#

Oh yeah, you definitely will

sterile sigil
#

hmmm now half of it is broken

worthy moth
#

Try putting hoppers between instead of paths

sterile sigil
#

right

worthy moth
#

This is from their mod page, how they show to set it up so I would try replicating that first

sterile sigil
#

yep, that seems to do the trick

#

sweet, guess I can use multiple hoppers for other stuff now, thanks

tender glacier
#

I'm trying to mod on android on a google pixel 4a, and I'm pretty sure I did everything right but the smapistardew app won't launch at all, even with no mods installed yet. Any suggestions?

inland oyster
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

tender glacier
#

ok thanks!

limpid pelican
#

I'm really having trouble getting into naver.

#

:c

edgy escarp
#

Like making an account or?

#

!naver

native dragonBOT
#

Naver is a South Korean online platform and social media site that also hosts mods made by the South Korean SDV community. A Korean phone number is not required to create an account, but you will need to provide photo ID in order to verify your identity.

For help on how to create a Naver account, navigating a Naver account, or a list of public Naver blogs please check out the guide here: https://stardewmodding.wiki.gg/wiki/Korean_(Naver)_Blogs_List

Any mods downloaded should be for personal use only and should not be redistributed or shared with others.

zealous sorrel
#

Hey guys, got a question, can we configure skill prestige mod within the game, i didnt find it in mod list?

regal mesa
#

Has anyone ever had this problem?

vocal moss
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

modest grail
# regal mesa Has anyone ever had this problem?

That happens sometimes when you haven't downloaded/installed the mod completely (mod managers or antivirus/firewalls can cause that sometimes) or you overwrote files instead of deleting the old version of the mod first.

Anything further would need a log to nail down a solution.

modest grail
plain ridge
ruby pelican
#

hello, a friend of mine is having a problem while trying to launch the smapi version
the game starts normally but after the creator logo the game simply crashes
we tried using the smapi version but without any mod to see if it was something to do with the mods but it crashed anyways(srry for bad english :p)
btw its the pc version with windows 11

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hasty flume
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 2 C# mods and 0 content packs.

spice birch
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 23 C# mods and 40 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hasty flume
#

Sometimes leaving the computer in sleep mode instead of fully shutting down can cause memory issues that lead to random crashes that don't show up in the log

hasty flume
potent yarrow
#

could some one help me out with smapi console commands I think I'm missing something obvious. I want to spawn a ostritch to test a mod and Debug Animal Ostrich isn't working for me.

hasty flume
river vapor
#

a few days ago my friend had started having an issue with joining my game after he re-installed windows, and it seems so te be connected to spacecore somehow, because we both have same mods installed and he can only join when i (the host) delete spacecore from my mod folder. otherwise his game just closes while joining multiplayer. i asked him for an error log but he said this was the only file in his crash folder. the crash seems to occur even if he has the latest version of both json and spacecore in his mods folder and i just don't understand why, can someone tell me if there's anything we can do to fix this? here's his mod folder
edit: the screenshot does not include the love of cooking mod alpha, because we tried to join after deleting it with no success

potent yarrow
hasty flume
potent yarrow
#

should all three words be capitalized?

hasty flume
hasty flume
potent yarrow
hasty flume
# potent yarrow

No output with no yellow text means it worked. Check your barn

#

Yes it is counterintuitive no I don't know why it's like that

river vapor
hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hasty flume
#

You don't want a crash log for the vanilla game. You want a parsed smapi log

#

And we would want logs from both of you

potent yarrow
river vapor
hasty flume
potent yarrow
#

success! I needed to make more space in my barn. Thank you for the help!

hasty flume
#

Good to hear!

lilac saddle
#

Hello I could use some help. I'm trying to download the Stardew Expanded mod. But it's saying whatever this "SAAT" file is, is wrong, but it's the newest version I'm aware of. Anything I'm missing?

#

Here, I copy and pasted it since it might be too small in my screencap.

#

[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - SAAT.API 1.1.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

[SMAPI] - Extra Map Layers 0.3.10 because it's obsolete: extra map layer support was added in Stardew Valley 1.6. You can delete this mod.
[SMAPI] - SAAT.Mod 1.1.2 because it needs the 'SAAT.API' mod, which couldn't be loaded.
[SMAPI] - Shop Tile Framework 1.0.9 because it requires mods which aren't installed (Cherry.ExpandedPreconditionsUtility).

ruby pelican
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hasty flume
#

Otherwise, she may need to come here herself, as troubleshooting through a third party is a bit difficult

lilac saddle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 7 C# mods and 0 content packs.

hasty flume
lilac saddle
#

Oh okay. I'll try that

hasty flume
#

You also don't have sve installed according to your log

lilac saddle
#

Oh wtf. Okay ill check that too

#

That would probably explain a lot. Lol

thick rivet
#

How do I get back my hoe? Its gone from my inventory, I've checked all my chests, I don't have it

hasty flume
thick rivet
hasty flume
#

Check the lost and found at lewis' house, otherwise you could spawn in a new one with cjb item spawner

thick rivet
#

My mods all look fine andare all up to date, everything is looks fine

thick rivet
lilac saddle
#

So should there be new farms here if I got it to work correctly?

edgy escarp
#

If you're talking about Grandpa's Farm for SVE, it replaces the Standard Farm

thick rivet
hasty flume
lilac saddle
edgy escarp
#

Jk lol

hasty flume
edgy escarp
#

Oh fr 💀 ?

hasty flume
#

Yes, if it's installed properly it will change the name and description

#

Please check your smapi console to see if sve has loaded in

edgy escarp
#

In that case, it probably wasn't installed properly

lilac saddle
#

Lol damn. Imma load one up to see if its right. As you guys can tell, I am not good at this. 🤣

edgy escarp
#

Megan's probably right, I've personally never played on Grandpa's Farm

lilac saddle
hasty flume
#

And please don't send pictures of your computer screen taken on your phone, those are impossible to read. Just parse a new log

lilac saddle
#

Might be where im messing up?

edgy escarp
#

You don't need to pay to download it

hasty flume
lilac saddle
hasty flume
#

You just have to pick the slow download option

edgy escarp
lilac saddle
#

Oh wtf its not even giving me an option

hasty flume
#

You do need a nexus account, but that I'd also free

edgy escarp
#

Do you have an account SDVpufferthinkblob ?

lilac saddle
#

Oh nvm I got it

#

Okay imma try this again lol

edgy escarp
#

Make sure to download the Grandpa's Farm file as well if you want that since it's a separate file

hasty flume
#

Otherwise you'll have to check your console to make sure sve has loaded in properly

solar spire
#

Hi I was wondering if anyone knew which of my mods that are giving the jellies a rounded jar icon, it shows as a round jar on the community center but on anywhere else it's a square-ish shape

here's my smapi log:

https://smapi.io/log/90fab2917f0d4831a4c47cd85d52465f

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 19 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

edgy escarp
#

Vanilla Tweaks Producer probably!

solar spire
#

IT IS THANK YOU I'll just go delete my ebagi mods then

lilac saddle
#

Oh it works! Just yea don't have grandpas farm. If I don't care about that though, I can go without it?

edgy escarp
#

Mhm, it's just an optional file for those who want it hknodders

lilac saddle
#

Yaaay!!! Thanks you guys

#

The problem was, (husband was helping me) instead of putting all the files in through Steam, he was right clicking on the stardew shortcut and dropping it in those files. So I dunno, for some reason that wasn't working until I dropped everything in through steam.

hasty flume
#

Yeah, I've heard of that being an issue with macs specifically

lilac saddle
#

Loool yea sounds about right. Half the battle was just dealing with a Mac. XD

#

Worst part, if you just try and find those folders in Finder, they don't exist. But if you access the mod folder that way, there they are.

quartz zealot
#

hii! i was wondeirng if anybody knew the mod that shows like the range of the scarecrow, when crops are finished growing, etc

edgy escarp
#

!uiinfosuite

native dragonBOT
edgy escarp
#
  • a lot of other info SDVpufferaww
quartz zealot
#

tysm ur a life saver so sorry for bothering btw aaaaa

edgy escarp
#

Not at all SDVpufferpat

long eagle
#

i got this message when i opened my game (i play on mac btw), and my game does open but im not sure if i should delete the smapi, and if i should idk how

#

SMAPI 4.0.8 installer because the SMAPI installer isn't a mod (you can delete this folder after running the installer file).

winged vessel
#

Because the installer is not a mod

long eagle
#

where do i move it to?

winged vessel
#

Nowhere, you can just delete it

long eagle
#

oh ok!

winged vessel
#

Once you've installed SMAPI, you don't need it anymore unless you need to reinstall it

long eagle
#

wait so every time i update smapi, i just delete it after?

#

oh ok

winged vessel
#

Yep

long eagle
#

thank you!

naive drum
lilac saddle
naive drum
#

I did see that, but I thought you might like an explanation of the potentially confusing term

long eagle
#

uhh i'm not sure what happened, but for some reason when i open my game, all of my mods don't work anymore..

naive drum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

long eagle
#

uh wait let me try fixing my content patcher real quick

#

hopefully that will do sm

naive drum
#

probably yeah, many mods (including all the most immediately visible ones) rely on content patcher

long eagle
#

uhh, same thing happened again, it was because of my content patcher though

#

did i download the wrong one?

naive drum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

naive drum
#

we're not clairvoyant and don't know what's happening to your mods right now, please provide a log so we have information

dapper hollow
#

I made a custom map for additional expansion in my garden, but I can't build buildings here, I have added a property map "CanBuildHere T" but in the log it says like this, how can I make the map into AlwaysActive option to enable ?

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 14 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive drum
#

ah, your SMAPI is outdated

long eagle
#

but there aren't any smapi updates though?

naive drum
#

There are! SMAPI is currently on version 4.0.8, you're on version 4.0.1

long eagle
#

wait i thought i had 4.0.8?

naive drum
#

You don't have it installed

long eagle
#

my mistake, let me try updating it

naive drum
#

you need to run the SMAPI 4.0.8 installer, and delete your SVE folder and reinstall that too (it appears to have lost a manifest.json file somehow - possibly the download went wrong)

long eagle
#

ok sounds good

naive drum
brisk lance
wintry venture
#

does anyone know what could be causing this bug?

dapper hollow
hasty flume
#

We can't read the full sentence

#

That's what wingheart meant

silver compass
#

I’m looking for a certain mod can some one maybe help me

#

It’s a mod that’s basically like the creative menu on mine rad

#

Minecraft*

modest grail
marsh tree
#

Can you marry Sterling for Always Raining in the Valley?

#

it says something about a marrage update but I dunno if that just adds more post-marrage stuff or if you can't marry him yet

misty crater
#

I have a really important question, does anyone uses Talk to Inworld's AI Villagers mod? If so, is it available to make a "custom character" on their official page on version 1.6? I tried to make a Sebastian character but in game when I type a message the ai doesn't answer or anything..

dusk marsh
#

what skill mods work with wol?

#

i know luck doesnt

#

wrong channel

marsh tree
#

for some reason I only get the little counter for task progress on the first day, is that likely to be a mod issue or is it just something that happens in the game now?

potent yarrow
#

hello, can some one help me out please? Is there a smapi console command to make an animal to mature overnight?

edgy escarp
#

I have so SDVkrobusgiggle

#

Maybe debug growanimals?

dire fractal
#

Hi ! I try downloading the Shies Portrait for SVE

#

When i use the pytk (not lite) it loads but the portrait are VERY zoomed in

#

And when i try any other pytk version, it simply wont load into the game

hasty flume
dire fractal
#

oh...

hasty flume
#

mods that rely on it arent going to work

dire fractal
#

I tried other mods with portraiture

#

but portraiture doesnt work neither

#

xD

hasty flume
#

that portrait mod also hasnt been updated since last year

dire fractal
hasty flume
#

yeah, pressing the download button. that one is up to date

dire fractal
#

but it requires Hd Portrait

#

or portraiture

hasty flume
#

so you download portraiture

#

and make sure you read where youre supposed to install portraiture mods thoroughly bc they cant just be dropped in the mods folder

dire fractal
#

Oh !

#

I'll read

#

I dont understand, it says to put it in the regular mod folder

#

what does that mean ?

hasty flume
#

portraiture does. mods using portraiture dont

dire fractal
#

(i'm not a native speaker)

#

Oh yes, i need to put the mod using it directly in the portraiture mod

#

I saw that

#

i'll try lauching the game

#

I dont need hd portrait if I use portraiture ?

#

I dont understand, i lauchned the game, and still, the base game portraits are there)

hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Famille, with 43 C# mods and 31 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

I think thats it

hasty flume
#

did you try hitting any of the mod keys when a dialogue box was open?

dire fractal
#

I'll try

modest grail
#

I think by default it's P to switch the portraits while you're talking to someone.

dire fractal
#

lol, it says its using the portrait mod

#

but the portrait is still the vanilla

#

xDDD

#

Let me try one more thing

modest grail
#

uncertain if this will help, but these instructions are taken from the mod page:

dire fractal
#

IT WORKS

#

I THINK IT DOES

#

gonna try to talk to another character

#

Marlon doesnt seem to have a portrait

#

well

#

i dont understand

#

it works on one person

#

but not another

hasty flume
#

did you remember to download the sve portraits?

dire fractal
#

...

hasty flume
#

bc those are a separate file

dire fractal
#

I'm

#

Stupid

#

Gonna try downloading it first then....

#

I need to chose the portraiture mod for each character ?

hasty flume
#

im not sure, i dont personally use the mod

dire fractal
#

Ok thank you a lot !

#

I made it work

dire fractal
twin coral
#

does anyone know why some textures are umm.. yellow 😭 ? im assuming i forgot to update or export something but which mod could cause that?

shy orbit
#

they are new tiles introduced by game version 1.6 and the recolor needs an update (nexus might have a separate patch if the recolor hasn't updated)

twin coral
#

ohhhh okay thx

obtuse spoke
#

my item retexture mod is showing up behind the vanilla texture

shy orbit
#

!log most likely another mod is editing the same asset after the retexture mod. if you load a save and view the item the log should show what mods are editing it

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

obtuse spoke
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 11.7.10, with 49 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

what's the item, for example?

obtuse spoke
#

the geodes

shy orbit
#

hm, i guess that's springobjects 00:03:26 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'DSHi Minerals Retexture' content pack). 00:03:26 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'animesugas' Toned Down Valley' content pack). 00:03:26 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Glass Milk Bottles' content pack).

#

!loadorder

native dragonBOT
#

When two mods edit the same dialogue or images, whichever edit is applied last "wins" and is the one you see in the game.

If the mods don't set edit priorities (which most don't), that order is mainly determined by the order the mods were loaded by SMAPI. You can change that mod load order to influence the edit order.

shy orbit
#

in game version 1.6 it's a bit more complex because content patcher mods can have edit specific priorities that take priority over manifest.json dependencies i think

#

in any case you need to modify some parts of the mods, or possibly set the load order in smapi's config file

misty void
#

Everytime my friend tries to stream Stardew Valley, it's a blank screen. Does anyone know how to fix this issue on discord?

edgy escarp
#

Try disabling hardware acceleration mayhaps SDVpufferthinkblob?

ancient pelican
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 47 C# mods and 58 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ancient pelican
#

I was told it was a texture thing but Im not sure which

dusky pecan
#

Just downloaded expanded! but a few of my other mods don't work anymore, like "look up anything" and "lets move it". any ideas, suggestions, or replacements that are compatible with expanded?

shy orbit
#

!log there is probably some other problem than incompatibility

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

frigid veldt
#

is the mobile phone mod working in1.6.8?

lethal compass
#

Hi everyone, may I get some help for the mod I just download? Ive just add Better Junimos mod to the game but not working. I already download the latest update both the game and the mod. Thank you 🙇‍♀️

shy orbit
#

it seems the update is under the Miscellaneous files section on nexus

#

(it's marked as beta)

lethal compass
shy orbit
#

deleting the old version is good practice, but the main version isn't updated so you need to get the BETA version below it

lethal compass
#

But the Beta is in Miscellaneous files, is that okey? Or its better to download the old series?

shy orbit
#

the BETA is the only version that can work for the current version of the game so there's no choice really

hardy basin
#

hello there, i got the latest update for this mod (official) but its not working like the house is not like the og anymoreeeee and my items be floating :(

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

turbid trench
#

Hello i am using the more Animal mod (https://www.nexusmods.com/stardewvalley/mods/22924?tab=description) but it doesnt let me add more Coop animals. I am using it with the Barn and Coop mod. I already added more animals as you can see but now it doesnt work anymore. any idea?

Nexus Mods :: Stardew Valley

This mod serves to expand the capacity of the deluxe coop and barn in the game

zinc dock
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 237 C# mods and 748 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

turbid trench
#

reinstalled the mod and gonna try again

#

seems to have worked

turbid trench
sly elm
hollow plaza
#

hi guys 😗 just wanted to make sure before i break something, i got a new pc and transferred some files but steam did not get transferred, im gonna have to do the whole process to set up mods again yeah?

hushed hull
#

i think so

#

i just got Copper Still and didn't get the recipe on the mail nvm i got the recipe by sleeping through the day i started on boot-up

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 11 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
hollow plaza
#

oh man thats gonna take ages SDVpufferwaaah i had so many mods

#

okay ty !!

fervent field
#

New Fish\i18n because it contains files, but none of them are manifest.json. Не подскажите что за проблема ?

neat plaza
sly elm
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jolly mural
#

Is item extensions still being updated?

sly elm
#

it should be, the last update wasn't long ago

frigid veldt
#

hi heheheh can anyone help me with the mpbile phone mod? i already ahve it installed yet it still show that im missing the mod

turbid otter
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 98 C# mods and 225 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
frigid veldt
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 62 C# mods and 107 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jagged marsh
jagged marsh
# frigid veldt https://smapi.io/log/77fd53eaa60845deba33fd332792e52c hehehe

Whether the mods depending on it will work on 1.6, I don't know, but you could try swapping out
"UniqueID": "aedenthorn.MobilePhone" for
"UniqueID": "JoXW.MobilePhone"

in the manifest.json dependencies for Ridgeside Mobile Phones. Your mileage may vary, it's going to depend on whether the mod has the same access and whether it's compatible with 1.6

frigid veldt
#

ah

frigid veldt
lyric frost
#

anyone know how i go about updating my ridgeside village mod? do i just reupload the entire file?

sly elm
#

you download from nexus mods, delete the ridgeside folder you got in your mods folder, and install the new version like the first time

lyric frost
#

will it remove all my progress within the mod?

sly elm
#

nooo

#

progress is saved in your save file and not the mod itself

lyric frost
#

ohhh okay cool! thank u :)

opal junco
#

hi so my friend and i are trying to play modded stardew valley together and we tried this a few weeks ago and it didnt work. her computer was just not letting her open smapi (she has a macbook, we were trying it on her imac that day though). idk if this is needed but, she was downloading the smapi file from a mega folder i had sent her with all the mods i had added. when we tried to boot up smapi on her imac, it kept telling us its from an unidentified developer and we did go to her settings and enable the setting that allows you to open files from unidentified developers but it still didnt work. idk what were supposed to do but we really wanna play stardew modded together. (also, i thought it might be that shes downloading it from the mega file and not nexus mods but i have no idea)

heres a photo of the error message we had got a few weeks ago

#

if someone could help that would be so so very helpful bc we have no idea what to do

neat plaza
#

you can open a terminal in the folder and just run ./install\ on\ macOS.command

opal junco
#

wdym terminal?

#

sorry shes not on call with me and i have a pc so idk what i can look for'

neat plaza
opal junco
#

ohhh tyty

sly elm
#

Also she should download the mods herself, it's too easy for something to get borked when you zip up a ton of stuff that isn't made to work together natively

potent yarrow
#

Hello, I'm having an interesting smapi error. When I click on a recipe from the dwarven expansion the entire UI gets small and shifts left instead of crafting. Everything is up to date to my knowledge. the orniothologist mod error is from a personal mod. https://smapi.io/log/1075de5393934c4887eece8528c20ed9 the rest of my recipes are working great and these recipee have worked well in the past. I have also removed all newer mods that could have been the issue to no avail.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 71 C# mods and 421 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brazen kiln
#

so ive downloaded some mods from github but theyre missing manifest.json, what does one do?

neat plaza
#

what mods?

#

did you download the compiled mod or the source?

brazen kiln
brazen kiln
#

just downloaded all of these mods

#

i guess a link would be better

neat plaza
#

yes but did you go into releases or download the code zip though

brazen kiln
#

code zip

neat plaza
#

you need the release

#

unless you want to compile it yourself

brazen kiln
#

where does one find the releases

neat plaza
#

for atra's mods - nexus

brazen kiln
#

the one on there didnt work for me

#

also says its broken for 1.6, and hasnt been updated since september

prime rivet
#

does anyone know how to build off of a mod that has already been made? i thought i could just go into the files of the mod and just build off of the code in them, but i can't seem to find any files that really have the code i am looking for to edit. i see the manifest.json files and config files, but i wanna go deeper than just simple config settings. i also saw the dll file, but i can't read it; it just shows a bunch of symbols when i open it

graceful mulch
#

Is there any way for me to fully reverse a decision I made in a cutscene? I'm playing Ridgeside and I want to make Bryce and Faye dateable but I unknowingly made the wrong choice in a cutscene. I have the event lookup and event repeater mods, I "forgot" the cutscene (Faye's 6 heart event), replayed it and chose differently, but it still isn't letting me unlock them. I think I have to open my save file and work some magic but have no idea how to make those moves. Any advice?

quiet forum
#

https://smapi.io/log/07178a7f4c7945f0aef8ac74e1a2db47 I had downloaded the save anywhere mod because my game was crashing when I slept, its still doing that despite a fix I thought worked, and earlier I tried to save with the save anywhere mod and the game didnt crash but it did get stuck on the saving screen so eventually I just had to close the game

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 61 C# mods and 51 content packs.

quiet forum
prime rivet
quiet forum
muted jungle
#

But I have two pairs of feet

#

or bodies

#

when I downloaded the peach body type mod

#

How do I make it so I only have the peach body mod and not some cursed creature

#

Think it didnt change my face aswell

wintry venture
#

what other mods are you using that might alter the body? is it FS?

muted jungle
wintry venture
#

you can send the link to the mod

sly elm
#

I had that problem too and I think it's something to do with the mod not being properly updated for 1.6 yet but I'm not super sure. female farmer overhaul had the same problem

sly elm
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sly elm
#

log has an overview of your mods in it

wintry venture
#

ive been using GH peach body for a while too, ive found that the only things that can really mess it up is the config not being properly set or the shoes in FS

muted jungle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 91 C# mods and 138 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

muted jungle
#

yet I still I have shoes

#

idk why

wintry venture
#

have you configured it properly? it seems you are using the slim version of the shoes on the chubby body

muted jungle
wintry venture
#

make sure you follow the instructions the author provided on their page

muted jungle
#

Yeah I have the right shoes

#

I just checked

#

Its just that I have like 2 bodies

wintry venture
#

okay thats weird

muted jungle
#

This is what I mean

#

u can see the 2 pairs of legs

wintry venture
#

can you edit the JSON file, usually this mod config works better when i do that instead of the gmc

#

set the shoes to false

#

load the game and see if it persist

lean star
#

Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Rose Iridium Tools and Weapons' content pack).

prime rivet
#

does anyone know where / who i could go to about requesting a modder to make a mod for me?

#

i tried making one on my own and i just cannot wrap my head around the code

lean star
#

yes, that happens after the peach body edits

muted jungle
#

Oh so I should delete rose iridium tools and weapons?

lean star
#

unless there is an option to disable farmer edits

muted jungle
#

Let me delete it and check if it fixes

wispy pine
#

i'm currently working on updating mods, but has anyone encountered a situation where the game is completely silent? my steam deck volume is on, so is the game volume, but i hear nothing

#

i'll send a log once i update all my mods

muted jungle
sly elm
wispy pine
#

no, i'm not

#

i'm just about done updating all of my mods, so i'll have a log in a few

azure shale
#

I don't suppose anyone knows anything about how Sprites in Detail can be made to work with other mods like NPC Map Locations? I've upscaled Haley's sprite, but because the upscaled sprite sheet is set up very differently than vanilla, her head icon for the map is now distorted and very incorrectly placed as can be seen here - her head icon is up where the mouse cursor is while she's actually in her house with Emily. (Changing Map Locations' icon offset setting for her was also necessary to make her visible in the first place as it was pointing to empty space before)

muted jungle
wintry venture
#

ya is simple, on ur confic theyre the S one so to change it u either choose B or P

wintry venture
#

so its gotta be for exemple: "chubby_B"

#

if u want the first style

muted jungle
wintry venture
#

yw!

wispy pine
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.9, with 59 C# mods and 61 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wispy pine
#

i still don't hear any audioSDVpufferwaaah

muted jungle
# wintry venture yw!

Sorry for the ping again but do you have any links for clothing for this body type? its hard to find

oak forum
#

This channel is for support requests such as a mod not working, downloading issues etc etc ^_^

muted jungle
#

Oops sorry

quiet forum
sly elm
wintry venture
opal junco
sly elm
sly elm
quiet forum
# sly elm did you install save anywhere to try to fix this, or have you used that before?

installed save anywhere to try to fix my original problem which was that it was crashing when I slept. I thought at first that it was because my computer was overheating or something so at the very least I would be able to save like halfway through a day and not loose the whole day. Then I started getting the problem that sometimes the mod would get stuck and wouldnt save

sly elm
#

hm yeah save anything is more likely to corrupt than to help. I'll look at your log more closely in a couple minutes, there's some mods in there that are outdated and wrongly installed, maybe we can get this solved already with removing them

young lantern
#

Hey, I’m having trouble with one of the mods called CJB cheat menu when I press P it doesn’t work

hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sly elm
sly elm
quiet forum
hasty flume
turbid otter
sly elm
sly elm
# quiet forum anything else I should do?

since I'm on mobile I can't see it super well but it looks like there's something with some bundles but also fruit trees. the bundle mismatch seems to be what's keeping the game from saving

quiet forum
young lantern
hasty flume
#

Once again, I say

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sly elm
young lantern
#

OK, stupid question. Where do I find the thing for the log by the way autistic I don’t understand that

quiet forum
# quiet forum the fruit tree thing is from this mod https://www.nexusmods.com/stardewvalley/mo...

the bundles thing is from these mods https://www.nexusmods.com/stardewvalley/mods/17265 https://www.nexusmods.com/stardewvalley/mods/9600 the first one makes it possible for modders to create custom bundles and the second one uses custom bundles

Nexus Mods :: Stardew Valley

Unlockable Bundles enables content creators to add their own custom bundles into the game with ease.Anything from a small repairable bridge to elaborate custom community centers is feasible.

Nexus Mods :: Stardew Valley

This mod adds a new area to visit, with everything you could expect : events, npcs, items, secrets, recipes, flowers, and more.

hasty flume
quiet forum
sly elm
hasty flume
sly elm
#

and make sure when you update mods to always remove the old folder, don't write into the folders

quiet forum
#

got it thank you

night bough
#

no stupid questions SDVpufferheart

young lantern
#

Did that work?

night bough
#

Almost. So you want to go to smapi.io/log and drag that file into there and hit parse

hasty flume
young lantern
#

Oh, OK

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 2 C# mods and 0 content packs.

hasty flume
#

Just as I thought. You don't have cjb cheats installed

young lantern
#

Two options for download vortex or manual?

hasty flume
#

Manual. Don't use vortex for love or money

young lantern
#

I have it installed now Do I unzip the file?

hasty flume
#

Ok, so you don't actually have it installed. You have it downloaded. Those are two different things

#

To install it you unzip the file into your mods folder

bronze dew
hasty flume
#

Let's not get ahead of ourselves. Stardrop takes a bit of elbow grease and know how to get set up

hasty flume
#

And I'm certainly not going to be the one walking people through it I'm a manual girly for life

zealous sorrel
#

Hey guys, can someone tell me, if i install bunch of crops and crafting mods, do they become requirment for perfection, or is it still just vanilla stuff?

scarlet quail
#

Depends on the mod

#

generally yes.

hasty flume
#

Mod authors can choose whether or not to have their stuff count for perfection. Most opt in

proper charm
#

I click to open the game (with SMAPI) it says mods are loaded and ready but the game wont start. i tried removing all the mods from the mod folder and launching without SMAPI but is the same
update, it opened after 5 minutes and then crashed

hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

zealous sorrel
#

Well , giess i made it alot harder for me then 🤣

sly elm
night bough
# turbid otter Hi, UI Info Suite just dumped this massive wall of 4890 errors on me XD https:/...

Beyond that UIInfoSuite is trying to render the Tool Upgrade Status tooltip, I do not know. First guess is bad mod install, try deleting and reinstalling. But since I see at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 I thought i'd mention Event Tester too. Other volunteers might know better than me but I'd try grabbing a log with it installed (make sure you follow nexus description) and drop it in here.https://www.nexusmods.com/stardewvalley/mods/19458 My name says ping but I'm not in here enough lately 😅 so I'd just reply to your original post again with the new log SDVpufferthumbsup

zealous sorrel
#

Thanks for the answears ppl ☺️

turbid otter
sage pawn
#

Okay so firstly I am SO sorry for how janky this is - I'm too poorly to sit up and get the logs from my steam deck to PC.

Secondly, does it look like the Better Beehives crash was something I did wrong? Or should I report it to the author? Also can I play the game without it working or do I need to remove the mod before I can play?

Secondly, the image with the orange errors - is that something that needs fixing or is it fine?

Thank you!

#

To clarify, does the better beehives crash mean that I can't play, or does it mean that the mod just won't be affecting my game yet?

#

Please @ me with reply, am on my phone

young lantern
#

Thank you, it worked TY

sly elm
# sage pawn Okay so firstly I am SO sorry for how janky this is - I'm too poorly to sit up a...

we'd need the whole log to answer this. I could suggest a few possibilities how to get the log from steam deck to here without having to go to your PC (I have personal experience with that due to being bedbound and using a steam deck as my main entertainment :D). You either need any application that you can access from both steam deck and phone (assuming you took the picture with your phone); like a messenger or something so you could copy paste the url in there and access it on your phone - or you could simply open discord in the web browser on the steam deck and copy paste the URL of your log directly to this channel

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 2 C# mods and 0 content packs.

sage pawn
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 2 C# mods and 0 content packs.

sly elm
#

left trigger!

sly elm
sage pawn
#

Thank you!

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 78 C# mods and 82 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lethal compass
proper charm
#

help, my game takes too long to open and then just crashes

hasty flume
proper charm
#

i've done that, is not a problem just today is been like this the hole month

hasty flume
#

Also, please be patient. We're all volunteers and people will get to you when they can. I'm personally replying between tasks at work so I don't always have eyes on this channel

hasty flume
sly elm
# sage pawn https://smapi.io/log/f2dd126d8a2e46c9b8536c94e8b21b5e

okay so the yellow errors shouldn't impact your game - it says a patch isn't being applied, which means a mod isn't able to change what it's supposed to change. in this case, it seems like it's targeting five base game items it can't find. so the effect would only be that the mod might not work on all items you might expect it to work on.

the beehouses mod...I found a bug report on the page that lists your exact error message, and the mod author basically can just say that it's caused by another mod taking away beehouse output. I am not sure what that could be in your mods

#

did the crash impact your game in any way?

proper charm
sage pawn
# sly elm did the crash impact your game in any way?

It doesn't seem to have. I was able to load up my save and it looks like the mod is working. I haven't had the bees produce any honey yet but I haven't played long enough for them to have done so, yet.

Thank you, btw!

proper charm
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 4 C# mods and 0 content packs.

hasty flume
#

Did your game crash in this instance? Bc your log isn't showing a crash

proper charm
#

nope.. i will wait the game open so i can give thhe right log

hasty flume
#

Yeah, we need to be able to see the crash in the log in order to help

sly elm
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 4 C# mods and 0 content packs.

proper charm
#

this one crashed

#

when i click to start new save

hasty flume
#

Hmmmm

#

Have you tried loading without global config settings and infinite zoom?

proper charm
#

yes, but i can try again

#

btw this happens even if i try without smapi

hasty flume
#

Wait wait

#

This happens when you launch vanilla?

proper charm
#

yes

hasty flume
proper charm
#

i ask for help there, they sent me here

#

now you're sending me there again 😢

hasty flume
#

When you say vanilla, do you mean the vanilla exe or just the smapi exe with nothing in your mods folder?

#

Bc therein lies the difference between a modded support problem and a technical support problem

proper charm
#

it happens no mater if i load valina exe or smapi

hasty flume
#

Ok then, then it's officially a technical support problem

#

Whoever sent you here probably did so on the basis of you using mods at all, but if it happens with the vanilla exe it's not a mod issue

proper charm
sage pawn
ashen flax
#

Question I’m tryna run stardew on my Mac book pro thru star drop I have smapi installed as well however now when I try to open the game thru star drop it just opens and closes

night bough
sick berry
#

do u guys use nexusmod?

night bough
#

But not vortex

sick berry
#

oh okay

night bough
#

nexus mods is the preferred stardew modding site though by far

sick berry
#

ok ty

night bough
#

!stardrop If you’re looking for a vortex replacement/mod manager Stardrop is purpose built for stardew

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

night bough
# sick berry ok ty

!gs But I’d start off manually installing at first, here’s the best guide

native dragonBOT
sick berry
#

ty thats what i need

night bough
#

If you have any questions as you work through it, feel free to ask in here

sick berry
#

tysm

sick berry
#

which range display mod should i use?

modern python
night bough
# ancient pelican https://smapi.io/log/440d999aca684b87b4678821658c6d6b

The error is actually with starting a new day (though it does mention Alternative Textures and SVE Code). But let’s knock out the easy stuff first:

  1. Go to your log and update your mods in yellow (see screenshot below)
  2. Delete No Fence Decay. Use CJB Cheats instead, it has an option that does the same thing.
  3. Grab a fresh log by reloading the save to the same point where the crash happened before (i.e. sleeping after ||green rain||) and submit it here.
#

( @ancient pelican forgot to send the screenshot, SDVpufferchicksweatsip )

light ridge
#

i got stuck at step one bruhhhhh

#

this is what the website told me to do sooo help?

dusty siren
#

anyone know how to remove the water trough in front of the house on the map "farm extended"

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 47 C# mods and 58 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ancient pelican
#

I updated most of the mods that could be updated

#

No dcay fence is broken but I dont think that would be the problem

delicate seal
light ridge
#

ive tried

#

this is all that happends

nimble wigeon
#

it's been a while since i've done this, but if i remember correctly, i just typed "/install"

nimble wigeon
#

hmm

light ridge
#

what am i supposed to be looking at exactly?

nimble wigeon
#

i'm taking a couple screenshots for you

#

so i'm not sure what you're doing with your download, but the "windows.bat" file is what you should be opening -- you don't need to type that into the windows console

light ridge
#

yeah when i open the bat file it pops up for a split second closes and then nothing

nimble wigeon
nimble wigeon
#

i would delete it and download it again

light ridge
#

ive tried

nimble wigeon
#

hmm

light ridge
#

and running it ass administator just tell me

#

and whilst my coding knowledge is effectivly none when i check the file via notpad for the .bat file the only refrence to a path i see is:

#

and with my limited understanding it looks correct

nimble wigeon
#

sorry to keep giving incredibly boilerplate advice, but have you tried rebooting your pc?

light ridge
#

actually

#

i have not

#

hol up

#

heres the full text in the .bat file btw just incase:

nimble wigeon
#

windows Fs itself up in innumerable ways, and sometimes a reboot will do the trick

nimble wigeon
#

go ahead and do that - you can extract it to the downloads folder, it's fine, windows has a built-in tool to do this now iirc - and the installer should work as intended

light ridge
#

Nah i have done that

#

My pc just finished rebooting so imma see if that was the cause

nimble wigeon
#

hmm okay

#

full disclosure, i am not an expert, just someone who happens to be online in the middle of the night and has troubleshooted a lot of windows issues before

#

the screenshot i showed is from my laptop (where stardew isn't even installed) so that can't be your problem

light ridge
#

Yeah no, and thank you for your assistance bro

lean star
#

run the executable directly

nimble wigeon
#

when you double-click on the bat file, it should show the instructions i sent above

#

if it doesn't do that when you double click, something's wrong

night bough
light ridge
sturdy zodiac
#

bumpin' this again, and also is anyone else having issues with lumisteria's clumps and nodes?

restive cypress
#

!verify

#

!backup

native dragonBOT
#

You can quickly backup your vanilla or modded save files by creating a copy and storing it elsewhere. Your save files can be found using this guide. If you are modded, SMAPI creates backups of your saves as dated zips in the save-backups folder inside your Stardew Valley folder. Don’t delete the Save Backup mod installed by SMAPI, or these automatic backups won't occur.

restive cypress
#

ugh sorry

#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

sturdy zodiac
#

okay so it looks like the readers' digest issue is fixed, but clumps and nodes is still not working, at least the big clumps

restive cypress
#

Could you post a new log?

ancient pelican
#

Should I delete one by one some texture packs?

#

I started adding some HxW textures/furnitures so it might be there either

sturdy zodiac
summer vigil
#

Hello! I commissioned someone to replace shane with a different sprite awhile ago. but its not working anymore, can someone please teach me how to update the mods so its usable again? 😦

restive cypress
jagged marsh
#

I'm working on it for them - Missed the message earlier - Edit: And sorted.

tidal sable
#

would anyone know why half of overgrown flowery interface isn't working? SDVpufferwaaah

restive cypress
#

It's been updated for 1.6, make sure you have the latest version. However if it's still not working delete the mod and then do a fresh reinstall of the latest version

whole oracle
#

I don't know if you're still around, Farmer Sticky, but I'm wondering if you might know why I got Portraiture only 1/2 way working (on Bea's advice). I followed Bea's steps and now when I press "P" in the dialogue boxes at portrait does change (finally) but it changes to a blank box with nothing but the character's shadow showing up. Any chance you know why this is?

radiant valve
#

Does your Portraiture folder have images for every character?

whole oracle
#

Checking now

#

It would appear so, yes. At least, it does for the character I was talking to (Gus). Is it possibly because I added the .pytk.json files as well as the .png's? Should I only have added the .png's?

radiant valve
#

I'm going to need to check the Portraiture mod page, i believe that was changed

#

can you screenshot your Portraiture folder?

whole oracle
#

Yes 😄

#

First folder

radiant valve
#

I don't think you need those extra folders

whole oracle
#

I'll take them out

jagged marsh
#

Portraiture is Portraits/[Portrait Group Name]/ then you put the Portrait files in.

radiant valve
#

just put all the .pngs in one file. and i don't think you need those .pytk.json

jagged marsh
#

No JSON, just images.

whole oracle
#

Yes! Okay I have solid hope now. Thank you both! I'll report back.

jagged marsh
#

IE: Portraiture/Portraits/<My Portraits Here>/ then you put Shane.png, Abigail.png, etc in <My Portraits Here>

radiant valve
#

Also is there a reason you're using both Seasonal Cute Characters and Portraiture? Portraiture doesn't support seasonal outfits iirc

whole oracle
#

I've just always had Seasonal Cute Characters since I started modding last year. This is the first time I've attempted a portrait mod

jagged marsh
#

You can hack it together by creating 4 sets of folders (MyPortraitSpring, MyPortraitSummer, MyPortraitFall, MyPortraitWinter), but you'll have to manually switch between collections if you really want to do that

lean star
radiant valve
#

If you want to use only Portraiture then the characters will never match the portrait since DcBurger doesn't have seasonal variants

#

Oh hey, funky

#

They still wouldn't have the images for the seasonals, unless someone did that

jagged marsh
#

You'd have to put them in the folder with the name matching the tokens if you're running Portraiture+

#

IE: Abigail_spring.png or Abigail_spring_3.png

lean star
#

oh, I thought they had one of orangepie's mods or something after you mentioned seasonals

whole oracle
#

Nope. That wpuld be so cool though. Can't have everything, haha.

radiant valve
#

does orangepie have a seasonal portrait mod?

whole oracle
#

It works!!!!!

#

Oh my goodness, thank you all so much (especially you, Bea)!

radiant valve
#

No problem! glad it's working

whole oracle
#

I've been trying off an on for days to do this and I was so close to gfiving up. Glad I tried Discord before doing so ❤️

lean star
#

I know of a seasonal shane, not sure if there are DCBurger style seasonals for the others

radiant valve
#

Nope, it's just for Shane it seems

whole oracle
#

Oh man, this is going to make romancing Gus much more palatable 😄 Anyway, thanks again for all the help. ❤️ Have a great weekend!

radiant valve
#

Hope you have a good time

restive cypress
#

Glad to hear it's fixed SDVpufferthumbsup

strange beacon
#

does anyone here use downtown zuzu?

brisk lance
strange beacon
brisk lance
strange beacon
#

ty!

#

i have that fortunately

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Enterprise, with 31 C# mods and 53 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

turbid trench
#

any fix to that for stardrop?

limpid pelican
#

Henlo so how do I make like another mod overwrite another mod? ADwbADwahdahw for context I have Blue grass recolor and Cotton candy recolor.

#

I only want the buildings from Cotton Candy recolor but it's overwriting Blue Grass. ;-;

native dragonBOT
#

When two mods edit the same dialogue or images, whichever edit is applied last "wins" and is the one you see in the game.

If the mods don't set edit priorities (which most don't), that order is mainly determined by the order the mods were loaded by SMAPI. You can change that mod load order to influence the edit order.

limpid pelican
#

:c

sly elm
#

can you take a screenshot of what you put in the manifest.json?

limpid pelican
#

Could I have missed something?

sly elm
# limpid pelican

so you'll want to put the dependency only in one of the mods - in the blue grass one, because that's the one you want to load after the pink one. also you need to change the "UniqueID" for the cotton candy recolour back to "PinkStations.CottonCandyRecolor"

#

the cotton candy recolor doesn't need to get touched at all, only the blue grass one needs the dependency

limpid pelican
#

Okii hol on.

sly elm
#

and then, you'll set the dependency in blue grass to "PinkStations.CottonCandyRecolor"

#

you're telling blue grass "you depend on this mod to be there to work", so blue grass looks for cotton candy recolor and loads in after it has seen the cotton candy recolor

#

(what you wrote is telling blue grass to look for itself and pink cotton candy to look for itself as well so that's not going to change anything)

limpid pelican
#

Oki on it.

#

So like this?

sly elm
#

that looks pretty good! if it doesn't work like that I'd look out for typos but the structure is right

limpid pelican
#

I've checked for typos before loading in.

sly elm
#

I'm gonna try doing it myself to see where the problem lies, might take a moment

limpid pelican
#

Oki would really appreciate that. Thank you. PleadCry

sly elm
#

what exactly happens when you put that in? or rather, what do you expect to happen and what happens instead?

elder haven
#

Hey guys....Is anyone else having problems donating some things to the center using mods? For example, I went to foar fire quartz and for the game it's like it wasn't that item so I couldn't donate it

limpid pelican
#

So I want the buildings from Cotton Candy recolor, however the grass, water, etc., hurts my eyes. So I want the grass and stuff to be Bluegrass recolor. Like, I just want only the CCR buildings to stay and have Blue Grass overwrite everything else. Idek if that's possible.

#

If it's not possible through dependencies I could probably try to modify Cotton Candy to only have the buildings or smth?

sly elm
#

yeah I just realised the problem seems to be that both are full recolours, the blue grass name fooled me 😂

#

let me check the files, I'll see how much work that is

limpid pelican
#

I have plenty of time.

#

Ahh the bittersweet taste of unemployment. Sadcat ( waiting to hear back from companies I applied to lol)

keen lynx
#

Hi, I was trying to downgrade my game to legacy 1.5.6 on Mac but the issue is when I try to download the smapi version it doesn’t install at all. Even when I tried to manually install smapi, the game wont even open. Is there something I’m doing wrong?

last bluff
#

My save that i have thats multiplayer with my friend was completely fine before but now whenever i try to open it, it just sends me back to the title screen?

night bough
#

How are you downgrading?

neat plaza
night bough
#

(just looking at game folder path)

#

(is that normal for steam?)

neat plaza
#

that's the smapi installer path, no?

#

seems to be ran from within zip

tawny lily
#

hello, its seems my game is showing errors for my crab pots. Whenever i am grabbing an item from the crab pot it has a chance show the errors

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 127 C# mods and 271 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stuck flume
#

if i installed sprite mods, is there a specific location to put them? the creator said to put it in stardew > contents folder, but then again, i google translated their directions so i just wanna make sure

neat plaza
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

keen lynx
# neat plaza seems to be ran from within zip

Just wanted to say that I found the solution, for some reason come files were missing from when I downloaded it. ( not sure why but now it’s working) thank you to everyone who responded ❤️

hardy basin
steel snow
#

hello is the bottom one for the 1.6 update?

tawny lily
orchid locust
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 118 C# mods and 210 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

orchid locust
#

So SMAPI says these two mods are broken but the compatibilty list shows them as working

#

Better Bombs, and Bus Locations unoffical

mental nimbus
#

hi i started playing yesterday and how do i get out of this in the hand mirror mod, i think i clicked view fashion sense packs and I cant get out of it. sorry if this is a silly question lol

median portal
#

is there something i can do to fix this. i don't know what may be doing this?

radiant valve
#

DaisyNiko is pretty busy so use this

#

tilesheet issue since 1.6 changed things

thorn rapids
#

Hey all, I am looking to restore my Strardew Extended mods,
I have the older version of SVE so it is incompatible with the new updates.

Should I unintal EVERYTHING and start from scratch or is there a simpler way?

median portal
bronze rune
#

is there a way to make the multiplayer run a little better? my boyfriends trying to run it with his phone internet and his computer internet and it keeps dcing or im standing in the middle of a field when im somewhere else

tawny lily
stable bloom
#

anyone know why my mods wont show up when i load smapi?

#

i have about 5 in my mod folder but none of them are working..

oblique geyser
#

are they extracted and are you using vortex

stable bloom
#

um no im not

oblique geyser
#

or any other mod loader

stable bloom
#

oops

#

idk how to extract them

#

i just drag them into the file

oblique geyser
#

get 7zip free sw and just extract the mods in the mod folder

stable bloom
#

okay ill try that

#

im not sure what that is

#

7zip?

oblique geyser
#

it's a program that lets you extract compressed files

stable bloom
#

okok

oblique geyser
#

it has support for most compress files some of which don't come with windows

stable bloom
#

okay ill try and download it

#

its just called 7zip?

oblique geyser
stable bloom
#

thank you sm

#

ill probably be back !

#

im not good with this stuff

#

thank you smm

oblique geyser
#

there is also a guide on how to get started with mods

inland oyster
#

!gs

native dragonBOT
inland oyster
#

This is the guide

stable bloom
#

thank you

oblique geyser
#

thx Creb i haven't learned the shortcut commands 😄

inland oyster
#

I memorized most of them

oblique geyser
#

i haven't been here that long to do so 🙂 dw wanna spam chanell but thx anyway.

twin field
#

Follow up q: For stardew, is there a particular language/file type to do this in?

rich solar
#

I'm playing a pretty heavily modded game. This problem appears to have cropped up when the season hit fall

#

I'm kindof at a lost. It's harmless enough, but I figured I'd put it out there just in case anyone finds the problem familiar.

native dragonBOT
#

@rich solar You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

signal kiln
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 36 C# mods and 40 content packs.

signal kiln
#

adventurer's guild expanded for 1.6 isn't working for me

rich solar
#

AHA WAIT complaining conjured a solution

tawny lily
#

something went wrong when you either download it or extract the zip folder

stark horizon
tawny lily
hollow trail
#

Does anyone have experience with Item Bags? I keep getting errors for it, as well as a few warnings for other mods. I'm still learning so I would love if anyone could explain how to fix the errors, as well as perhaps assist with warnings in my smapi log.
https://smapi.io/log/b35b85d6ebdb41d5b8a35113acf7a0bf

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 96 C# mods and 162 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oblique geyser
#

he didn't release it officialy but there is a download link there

hollow trail
#

spongewtfff I thought I was on 3.0.8 but apparently not. Downloading now to see if it's fixed

oblique geyser
#

it worked for me but i ended up downloading again moded item bags, as i had some outdated

hollow trail
#

I'm still getting a bunch of errors

#

this looks like a different language to me pepecry

#

I also think this is why my craft menu bugs out after crafting any single item; I fix it by opening the settings via a button on the right side

tawny lily
#

can yoiu get another log for that

sudden summit
# hollow trail

so looking at your original log it looks like youre running both WAG and cornucopia which according to the comments of item bags breaks the item bags mod, can you try disabling one of the two and seeing if it works then?

#

running cornucopia artisan machines and wildflours florist at the same time apparently breaks item bags

#

the 3.0.8. beta in the comments SHOULD resolve it but i am not sure as i dont use the mod myself

oblique geyser
#

it did resolve it for me but tbh i didn't get a single item bag and i am in spring year 1

sudden summit
#

the mod page says theyre a pretty rare drop if youre not buying them from the shops so if youre that early in the game that makes sense

oblique geyser
#

i did disable them from shops hoping rng goddess will look at me with walk to the desert mod

hollow trail
#

I ate the item bags up like candy after installing

#

wait

#

why does the CAM nexus page specifically say WAG is fine to run along with it?

#

oh im so dumb

#

never mind. I've had a long day at a festival esmolbigcrai I completely forgot the issue was with the ITEM BAGS mod

sudden summit
#

LMFAOOO youre fine! CAM and WAG run fine together, item bags just does not play nice with them for some reason

twin field
proven pewter
turbid trench
#

Hello, while updating mods is there any way to fast safe configs?

proven pewter
#

you can't pipe in a specific order of mods, but you can change what folder it looks in

proven pewter
turbid trench
#

currently using stardrop and premium nexus so i guess i just need to set it up

#

ty tho 🙂

worn marsh
#

I fixed the patch that was causing it

dusky pecan
#

playing expanded, im in my first year of spring 22, it literally rained for the oast day or two and moss is super scarce! i foraged all over yestderday in the rain and only found 5 trees with moss. I'm looking around now, the day after the rain, and it's also super scarce. is this a thing with expanded?

hollow trail
worn marsh
#

weird

jagged marsh
worn marsh
#

Get the item bags beta from the comments then and share your log with them inckuding thw CAM version

hollow trail
#

oki, will do that tomorrow when I get up

worn marsh
#

Nevermidn

#

I am just dumb

#

Our code is borked lol

#

Looks like we're getting 1.0.4 soon

oblique geyser
#

beta should work fine

turbid pebble
#

Hey everybody! I've been playing the Walk of Life mod and have been trying out the Space Core Luck Mod for it, but it doesn't seem to be gaining experience throughout the day (using Experience Bars to track). Is this common?

edgy escarp
#

Assuming that we're talking about the same Luck Skill that is :o

solemn marsh
#

https://www.nexusmods.com/stardewvalley/mods/4242?tab=description

Are there any official/unofficial updates for this mod anywhere? The lack of music during rain makes it feel so empty and I feel like this would make them feel a lot more alive. Alas, like a lot of other good music mods, it doesn't seem to be working as of right now

Nexus Mods :: Stardew Valley

During rainy days, all you are given is just a rain track. This music pack adds 3 possible songs over that. Rainy days don't have to be quiet.