#archived-modded-support

1 messages · Page 469 of 1

fallow owl
night bough
#

Did you remove AT entirely or just packs? I thought its a conflict between earthy and medieval. Remove one and see if it fixes it.

naive drum
naive drum
#

I can't read that screenshot, it's too doubled, but it looks like a mod is outdated?

bronze dome
#

Hi, new here. Randomly today my game keeps freezing/crashig today and i keep getting this prompt. what do?

naive drum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

naive drum
# fallow owl

managed to read a bit of that screenshot. Looks like you have a really old Content Patcher version somehow?

low badger
upper forge
#

my SDV game keeps stopping whenever i try to start it

naive drum
naive drum
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 118 C# mods and 159 content packs.

naive drum
upper forge
#

?

naive drum
#

For Harvey

#

I have no idea what's going on with your game; is that log from a crash?

upper forge
#

ya i try to start game and it just stops

naive drum
#

Bizarre. Is it entering Select Mode somehow?

upper forge
#

weird it didn't crash this time

#

ima reboot my pc

bronze dome
naive drum
#

Can you give us the crashlog, please?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 5 C# mods and 20 content packs.

low badger
naive drum
low badger
night bough
low badger
# naive drum

Yes I put them back when removing recolour did not fix it

naive drum
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
naive drum
# fallow owl Here's a better pic

You have an ancient 1.5.6 version of Content Patcher. Delete it and install the new Content Patcher instead - it's on the same Nexus page, but is a Main File rather than being down the page in the Optional Files section.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 5 C# mods and 20 content packs.

naive drum
low badger
naive drum
#

i dont know your aesthetic sense, it's up to you. though some might have a config option to turn off the shippign bin change

upper forge
naive drum
#

Generic Mod Config Menu

low badger
upper forge
naive drum
#

!screenshot also

native dragonBOT
#

Can you take a screenshot of the issue and post it here? (See https://www.take-a-screenshot.org/ for help. You can paste or drop the screenshot directly into Discord to send it.)

night bough
upper forge
#

Won’t let me screenshot.

#

Gonna just send log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 118 C# mods and 159 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

low badger
naive drum
#

Ingame

night bough
night bough
# low badger tyvm

For instructions on how to configure a specific mod, check that mod's nexus page.

naive drum
#

It adds a gear icon to the main menu, which you can use to change the configs of mods while the game is running using a nice user interface; it also adds a Mod Options button at the bottom of the Options screen which lets you change some mod configs while a save is loaded

upper forge
#

My game suddenly started acting up once I placed Stardew realty auto grabbers in my game

naive drum
#

(Some things you can't change while actively playing, so the mod authors disable that)

night bough
low badger
upper forge
naive drum
#

Could be that you need to disable those autograbber changes?

upper forge
#

Is there a field automate mod that I can use instead ?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 39 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive drum
#

Better Junimos, maybe?

naive drum
native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

low badger
#

off colored, but tbh I can care less. Just gonna pretend the lid is sun bleached. EZ

night bough
upper forge
night bough
#

getting close to a gameplay question

naive drum
# fallow owl

Looks good! Maybe remove the SMAPI installer from your Mods folder (since it's done its job installing SMAPI and now is just sitting there) but all your mods have loaded

night bough
naive drum
#

(The red text there, Harvey, is just SMAPI going "hey you left the installer in here! you can get rid of it now!")

fallow owl
bronze dome
night bough
bronze dome
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 38 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
#

If you'd like to just quick fix, do the updates, delete the red mods, and keep the screenshot so you can find replacements later.

night bough
bronze dome
#

its the folder where i put my mods for my solo farm play through

#

i have a separate mod folder for another farm with friends

night bough
#

My interest is because SMAPI is saying it might contain XNB mods

night bough
bronze dome
#

i updated two of those mods just earlier today. but somehow didnt work?

#

if i delete them for now, will that fix the issue?

bronze dome
#

Elf ears mod and UI INFO suite 2

night bough
# bronze dome Elf ears mod and UI INFO suite 2

Don't delete them. Let me check if they're manifest errors but in the meantime, I have a hunch. Keep deleting all the red mods you can, but while you're at it, pull Water Your Crops out too

bronze dome
#

ok done

#

all red ones gone

night bough
bronze dome
#

ok

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 38 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
#

This is the same log

bronze dome
#

oh is it? weird

night bough
#

Did you relaunch?

bronze dome
#

yes

night bough
#

Into the save or just to title screen?

bronze dome
#

will go into title screen and try again

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 37 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bronze dome
#

have deleted these too

#

just now

night bough
# bronze dome https://smapi.io/log/389e8902b9f94727a3e6dd9775a809ff is this the new one?

Okay so it looks like you're all set. The issue was with Water Your Crops after all. Please copy this log of yours https://smapi.io/log/69023c05dadb46eca698e9338a2aade8 and post it on the nexus page. I would mention that the fix provided in the discord was removing the mod and resetting game files and then also leave the link to your latest log without the errors.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 38 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bronze dome
night bough
#

Happy modding!

placid cairn
#

In the end, we started removing all of the stuff down to just SVVE, but it was still having the issue... so I thought, just to be neurotic about it, I'd reinstall my mods from scratch again (which I just did two days ago, mind you) annnnnnd that fixed it 🙃 . Soooo, I don't have a clue what happened, I'm assuming a setting got corrupted or something weird and I'm half expecting it to happen again in the near future.

Regardless, thank you so much for your help! I really appreciate it, as well as how fast your response was! You're awesome!

next nimbus
#

anyone could help me with this? Idk what happened but after 1.6 update + I upgrade my house to Robin, I can't access that. It was a mod where there supposed to be a bathroom with bath tub down there

naive drum
#

The NoClip mod can let you get there!

next nimbus
naive drum
#

Yes. It gives you the ability to walk through walls, which will let you get those items out of the out-of-bounds l

flint vale
#

https://smapi.io/log/4ac04bb93136447dbca0da2c332c0a16 hey i was wondering if anyone could help me figure out why my junimos arent leaving their huts 😦 at first i thought maybe they couldnt harvest from a trellis but google says they can. i did have better junimos installed but i removed it because it doesnt work any longer. will they just be broken now? oh i also already checked the huts are set to harvest they arent switched off

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 59 C# mods and 150 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

flint vale
lean star
#

new season in your case is also a new year, and now I'm sure that all of this is caused by SDR
SDR spawns debris at the start of every year, that bit of info is in the description

vast kestrel
#

SMAPI keeps coming up with the message system cannot find the specified path when i try and launch the installer and im unsure as what to do

shy orbit
#

can you take a screenshot of the error? to have a better idea what's happening

vast kestrel
naive drum
#

Can you screenshot the screen before that?

#

The one before the error

vast kestrel
#

There’s nothing before the error, I try and launch the installer and the is what pops up immediately

naive drum
#

How are you trying to launch the installer? Double-clicking Install on Windows.bat?

vast kestrel
#

Yes

lean star
# vast kestrel Yes

try running the installer.exe instead \internal\windows\SMAPI.Installer.exe

compact verge
#

This is actually something that would be tedious to really "fix" due to how vendor portraits work. Though I have a personal mod that attempts to fill the gap with a rough, thin border like so:

#

I can send it to you if you want.

vast kestrel
brazen dome
#

Guys how can I fix this

frigid scarab
#

Should I delet all the zip files after they are used

#

Or no

brazen dome
#

When I try to open smapi stardew valley it immediately kicks me out of the game
How can I fix this?

#

Im mobile

#

this is

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

sly elm
#

there's very few people in here who can actually help with Android modding sadly, I am not one of them but maybe someone else sees this and has an idea

warped lodge
#

Just a random side question: do you think I could download mods using a mod manager and then just remove the files that let the mod manager control the deployment?

sly elm
#

if you use stardrop, you don't have to do anything like that

#

it installs mods for you, and connects to nexus as well, but it doesn't take your control over the mod folder away

#

so you can always start the game via steam or directly via smapi and it will still work and load all mods

brazen dome
# sly elm !androidsmapi

they should pay attention even a little to Stardew Valley and SMAPI on the phone because the updates are very few and the problems are many

#

That's annoying

sly elm
#

the modding community is a community consisting solely of volunteers, none of us are getting paid for this and android is extremely finicky. If you want more support for android, you're welcome to stay around and learn how to do it yourself so you can help others, too, then we have more attention on it.

brazen dome
#

and Thank you for this information.

restive cypress
sly elm
# brazen dome How can I help ?

what I did for learning was sticking around this channel and seeing what people came in for and then seeing how they got helped and over time I'm learning more and more how to help myself ^_^. Also you can use the search to search for people maybe having had the same issue as you

sly elm
# brazen dome Okay thank you

I just searched "android crash" for example and might be that with some of those messages a helper got the Problem.

sly elm
brazen dome
fervent saddle
sour relic
#

hello! does anyone know what to do with this? i cant find the /.mods folder on my stardew valley folder. how do i apply the mods n proceed?

sour relic
fervent saddle
#

did you install smapi?

sour relic
#

yes

fervent saddle
#

alright you should be able to just make a new folder in the same folder as your game and just name it Mods

sour relic
#

oohh, then after that do i just transfer all the mods im gonna download there?

neat plaza
#

Then you wouldn't get the preinstalled mods

#

If the folder wasn't made there's an issue

sour relic
#

should i reinstall the game?

neat plaza
#

Rerun the smapi installer

#

Make sure it installed to that folder

sour relic
#

oh its fine now

#

thank u !!!

fervent saddle
iron valley
#

Anyone know what mod the Astral Watchman weapon is from?

fervent saddle
#

can you send a log?

#

it would be easier to find the mod than wait for someone who might know

iron valley
#

I found it. It's Yosin's Terraria Weapons

alpine yarrow
compact verge
alpine yarrow
#

@compact verge do you know if there's a way to make the frame only show up in the vendor dialogues and not in common dialogue? because for some reason my ordinary portraits are displaying properly

compact verge
#

The ordinary portraits are displayig "properly" because Portraited Changing Skies uses Dialogue Display Framework that stretches the portraits by 8 pixels, overlaying where the gaps should be. Unfortunately DDF doesn't affect vendor UI so the portraits shown there are normal size, smaller than the streched one in the dialogue box.

#

If you want to make them uniform, you can try deactivating/deleting the DDF folder in Portraited Changing Skies.

drowsy marsh
#

I just tried to download SDE and while the game launches, it gets stuck in character creation and I get "the application isn't responding". Help :^)

drowsy marsh
upbeat frost
#

pre 1.6 i used a mod to have a black cat in game. After the update i wanted to take out the mod and edit the save file to have the new one. i did all the things you do when editing a save file and I've double checked a thousand times that it did in fact save my changes but when i load the game it acts like nothing ever happened and its just the default cat and i just do not understand.

fervent saddle
#

i know this isnt exactly what you are looking for

#

but you can buy a new pet from marnie i believe

upbeat frost
#

I know but I'm being stubborn

fervent saddle
#

fair

#

have you tried sleeping to next day?

upbeat frost
#

no i haven't i really don't wanna have to but I'll make a backup and try

fervent saddle
#

theres a chance that might be the answer to your problem

upbeat frost
#

It didn't work

fervent saddle
#

did you follow a tutorial?

upbeat frost
#

no... but im starting to think i should have

fervent saddle
#

well the good news is that you have a default cat

#

instead of a broken save

#

so following a video tutorial might be the key

upbeat frost
#

yeah

fervent saddle
#

and according to game rant you can change your pets appearance at the wizards shrine?

upbeat frost
#

i know but its a newer save and you have to be friends with the wizard

fervent saddle
#

ok i checked the wiki and appearence change was removed

brazen dome
#

the last version

fervent saddle
#

you need to "dismiss" a pet with butterfly powder

upbeat frost
#

oh i did not know that changed

fervent saddle
#

so your only 2 options is to edit the save or to dimiss your pet and buy a new one

fervent saddle
native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

drowsy marsh
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 6 C# mods and 4 content packs.

brazen dome
fervent saddle
#

the mods will ban me

brazen dome
#

I know what you mean

fervent saddle
#

I don't think your PC will be able to run SVE

#

do you have any friends that can host a modded farm with you?

#

maybe that can help

neat plaza
drowsy marsh
fervent saddle
upbeat frost
#

Hello i found the problem and now im embarrassed

fervent saddle
#

oh thats great

cobalt abyss
#

hi i cannot load one of my save file (again) and idk why, the log said something about "deserializeTask failed with an exception." I have tried loading my other save files with the same mods and they're running just fine, can anyone help? here's my log: https://smapi.io/log/a179c7bb4cbd461d9c92c5b1e68d54f0, thanks in advance!

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 18 C# mods and 7 content packs.

fervent saddle
#

does that mean you can fix it?

upbeat frost
#

yes i just did

fervent saddle
brazen dome
#

I hope they fix my crash

upbeat frost
#

the black cat is the 5th so i thougt its id would be 5 but no 0 was included and its id was in fact 4

fervent saddle
#

and no one has announced a plan to update Mobile Smapi

#

mobile smapi for 1.5.6.39 was a side project

brazen dome
#

🗿

#

stardew valley on the phone is wronged

pallid summit
# upbeat frost so back to square one basically

hey i'm a bit late here, but when your game is open you can type
debug cmenu
into your SMAPI console, which will open the character customization window. you can use that to change your pet

cobalt abyss
pallid summit
# brazen dome .

looking back, it seems we already answered this question for you

vast rose
#

can someone help me

#

im trying to use the auto fish where it continuously fished but its not working

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

tough falcon
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Enterprise, with 20 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tough falcon
#

trying to add the immersive children mods

#

and it says it skipped adding them?

lean star
tough falcon
#

ohhhhhhh i see now

#

it also says that preconditions is outdated but thats the only version out except for the alpha?

lean star
#

the 1.6-alpha is for 1.6, but you have no mod complaining that the mod is missing, so you don't need it

tough falcon
#

alright

#

it gave me the same error things?

#

im not sure what i did wrong

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Enterprise, with 20 C# mods and 22 content packs.

tough falcon
#

was i supposed to replace the files? cuz thats what i did and it gave me the same error?

neat plaza
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

tough falcon
#

idk what to do?

wispy lance
#

Hello? I need some help. stardew is not launching. The smapi thing had launched tho but I checked the error logs and here is the rror log

#

Can I get some help?

#

Oh wait nvm

#

It just took ages

#

Oh damn

#

the api is not respodning

#

It did the thing where the creen thints white

drifting crane
#

It tends to lag when you have a lot of mods

wispy lance
#

I dont have a lot

#

Only the 2 that come with smapi

#

content patcher

#

and one more

#

Its also taking ages to laod up

#

It wasnt doing that yuesterday

silk fossil
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 195 C# mods and 996 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 79 C# mods and 109 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wispy lance
#

Huh

royal matrix
#

DOES ANYONE KNOW HOW TO STOP THIS? THANKS

wispy lance
#

@drifting crane

lean star
fervent saddle
tough falcon
#

me with my sims game

celest zodiac
neat plaza
lean star
drifting crane
wispy lance
#

yes

silk fossil
royal matrix
lean star
neat plaza
#

ahh

royal matrix
fervent saddle
#

I think this will help @celest zodiac

lean star
#

just make sure to use the right command, it's debug killnpc Sophia

#

no space in between kill and npc

fervent saddle
#

No room for error

lean star
#

nope, error is what lands you here

limpid cedar
#

Anybody know which is better overall? Better chests or convenient chests? Don’t think I can use both sadly

silk fossil
#

But yeah, I'm not sure what's hiding most of my farmer aside from the modded eyes. Removing mods I thought had been the culprit didn't help, and I don't know what to do because removing all these mods and content packs individually will take a while

worthy moth
#

You are able to use both at the same time, if you disable the Better Chest features that do the same thing as Convenient Chests

#

Better Chests has like 20 features, all of which you can disable and pick just the ones you want

fervent saddle
inland folio
limpid cedar
celest zodiac
fervent saddle
#

You were helping the person

#

So yes

celest zodiac
#

OH haha ok

#

Imagine two mods that have the same villagers but somehow don't conflict. bcaGuiltySweat

#

Turn stardew into a clone horror

lean star
#

(just use the same portrait/sprite for everyone and change their display names SDVkrobusgiggle welcome to Bronson, Missouri)

royal matrix
celest zodiac
#

Debug: Kill npc Claire

lean star
#

no space!

#

debug killnpc

fervent saddle
lean star
#

both

fervent saddle
#

Both is good

worthy flame
#

hello I have an issue with the mod "Adventurer's Guild Expanded for 1.6" I saw the cutscene for expanding the mod that features robin, marlon and the witch/wizard and I gave robin the 600 wood. It says on mod page "One day after you completed the quest, Robin will greet you as you exit the farmhouse", but I didn't get anything

royal matrix
# lean star no space!

debug killnpcClair
[game] Unknown debug command 'killnpcClair'.
debug:killnpcClair
[SMAPI] Unknown command 'debug:killnpcclair'; type 'help' for a list of available commands.
Did not seem to like that? Is it typed correctly? Do I need to fix?

lean star
#

debug killnpc Claire

#

debug killnpc Martin

royal matrix
#

Holy Cow!!!!! Thanks everyone

#

game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[game] Removed Claire from Custom_Claire_WarpRoom
[Console Commands] Sent debug command to the game, but there was no output.
debug killnpc Martin
[game] Removed Martin from Custom_Martin_WarpRoom
[game] Removed Martin from Custom_Martin_WarpRoom
[game] Removed Martin from Custom_Martin_WarpRoom
[game] Removed Martin from Custom_Martin_WarpRoom
[game] Removed Martin from Custom_Martin_WarpRoom
[game] Removed Martin from Custom_Mart

fervent saddle
#

Fucking Thanos Snapped them

hot zinc
#

I should note that Fruit Tree Tweaks itself has no function to spawn trees on its own, the closest it has is altered logic to place trees that the user themselves are trying to place. i could see it causing an error, though, if the tree the user tried to place was a tree that doesnt exist. even if it were just the fruit that didnt exist (but somehow were still on the tree and didnt just throw an error in game?) FTT would only draw the fruits past the first 3, it lets the game handle the original 3 fruits (aside from also transpiling some slight effects on the fruits, but not the fruit texture or texture value itself).

brazen dome
modest grail
#

Good to know, but I didn't particularly need to be pinged for that, because they did ultimately find the issue within their FTM mods.

craggy sequoia
#

i use the expanded mod but portal one of the angelica and claous' portal is blocked

#

what should i do?

neat plaza
#

it's quite buggy and none of the regulars use it to my knowledge

hot zinc
brazen dome
#

I have a computer but its internal parts are broken and for this reason I do not use it

#

And I play Mobile

craggy sequoia
#

um...

modest grail
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

placid mural
#

should this be correct if i wanna launch modded SDV with steam?

neat plaza
#

assuming your game is located there, yes

placid mural
#

oo yes it works

chrome moss
#

I'm trying to download this mod, Archipelago and it's made me download the legacy 1.5.6 version of stardew and an old smapi but now stardew won't open and idk what to do???

#

help

brazen dome
neat plaza
brazen dome
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

brazen dome
neat plaza
#

read. the. instructions.

brazen dome
#

I found the answer

#

thank you

celest zodiac
analog sapphire
#

hi can someone help im not sure whats going on but i keep getting this error [game] warning: mismatched ui mode push/pop counts. correcting when i try to play local 2player

neat plaza
#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring.

There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. The main mod page often includes information on whether or not they work in multiplayer. However, in general, your mod lists should match exactly.

See the wiki page for more details on how mods work in multiplayer!

Multiplayer Mod Checker is an easy way to determine if host/farmhand mods match.

chrome moss
static pewter
#

hiii i need help with this anticry

modest grail
chrome moss
#

Oh thank you but after 2 hours of trying to do this i finally figured it out! : ) sorry

wintry venture
#

hey, just wanted to know if the mod "Better Gemstones and Minerals" or "Better Gemstones Animated" still work? i was previously using the DGA Version but since DGA has been abandoned i wanted to check, im aware cometkins is back to the modding community but i wanted to know if any of these versions still work (except DGA), so i can use until an update is released

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

static pewter
#

ooh ok thank youSDVpufferheart

native dragonBOT
#
Mod updates after 1.6

If a mod has been updated after March 19, 2024, then it is likely compatible with 1.6. Some pre-1.6 mods will also work in 1.6 without needing an update - you can test whether it works on your own game without any need to worry about damaging your save file.

If you are wanting an update to a mod that hasn't received one yet, either check to see if the original author is working on an update or ask around on the unofficial update forums to see if someone is willing to continue it themselves! Please remember to be kind and patient, do not harass any mod authors into making an update for you.

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

lean star
#

was already called XD

neat plaza
#

ahh

#

oh yep

lean star
#

I was just asking 'cause wittily has updated files in its comment sections

static pewter
#

qwq

lean star
#

(it is currently receiving the same treatment VPR for SVE did before I picked up)

lean star
# static pewter yes i using it

go to the comment section and see the top non-sticky post (by tvisland) and all the replies to it
there are a lot of updated files in there at least for the dark dirt option

smoky solar
#

Hi, my friend and I are both trying to play with mods through curseforge, mine is fine and i can press the play button but when she does nothing happens. No error or pop up the game just wont open? Its only one mod can someone help please

lean star
#

(without punctuation I totally misread that message's beginning)

#

when you say through curseforge, do you mean you download the mod(s) from there or do you use some mod manager?

smoky solar
#

the mod manager

lean star
#

unfortunately for you I can't help with that but tell you that we recommend for stardrop for stardew

#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardop, see the issue report guide.

smoky solar
#

okay ill take a look thank you

lean star
#

not because I don't want to, but because I don't know anything about it

smoky solar
lean star
#

since it's just one mod we can do without any mod manager and see if they can start their modded game at all

smoky solar
#

we solved it!! thank you for helping

lean star
#

great, but I didn't do anything

smoky solar
#

thank you for your willness to help

brazen dome
#

I hope version 1.6 will be released very soon

neat plaza
brazen dome
somber parrot
#

Hello guys, I downloaded mono's portrait mod but it doesn't work in the game. Can someone help me fix this?

somber parrot
lean star
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lean star
#

I'm pretty sure you meant to post this in making mods

cobalt tendon
#

whoops yes

#

thats just how tired i am

somber parrot
lean star
#

that's what I need the log for

#

but most likely

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 3 C# mods and 3 content packs.

somber parrot
#

here

lean star
#

I know the command didn't say that but you'll have to load a save and wait until you can move out of your bed before you close the game

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 3 C# mods and 3 content packs.

somber parrot
#

this one

#

I'm at the game right now

lean star
#

ok, SCC is indeed overwriting them/editing last

#

you have two options, renaming the portraits folder inside SCC so it can't be found and applied or setting a false dependency inside mono's manifest.json to load after SCC

cedar tide
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 154 C# mods and 512 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

somber parrot
lean star
#

those are inside Characters, so yes, they will

somber parrot
#

Okay, let me rename it

lean star
cedar tide
#

perfect that's not a big issue thank you

somber parrot
#

Should I restart the game to apply its changes or it is okay while its running?

lean star
#

yes, restart it

somber parrot
#

am i on the right way? XDD

lean star
#

in your case, yes

brazen dome
somber parrot
#

Okay, done!

#

It works

#

Thank you, @lean star! SDVpuffersquee

lean star
#

it will probably make it harder for you to spot actual errors in your log now, since you'll get those everytime SCC tries to load a portrait

somber parrot
#

I think it should be better to delete the SCC mod

#

Since all I want is the fine portraits coming from mono's Portrait

lean star
#

you will see a mismatch during fall and summer with SCC, up to you

#

mono's aren't seasonal

somber parrot
fallow owl
neat plaza
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

neat plaza
#

as for the second, read it.

lean star
#

funny enough, there is a CP version on the mod page
probably needs updating but it's there

#

(the mod is from 2018)

silk fossil
fallow owl
#

Can someone tell me what's wrong and how to fix?

neat plaza
#

I already told you

#

!xnbzola and READ IT

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

neat plaza
#

You were literally the last person using this channell???

fallow owl
#

I didn't realize actually

#

Thanks for the help

trim tusk
peak plume
#

anyone knows why my ridgeside map looks like this? any mods i might be missing?

raw hare
#

hey i am trying to play stardew after 2 years of last playing it and i updated the mods, but my game isnt starting. how do I get the crash report

#

i fixed it nvm

night bough
#

Be warned, they might send you right back here but you could also see if someone in #making-mods-general might be able to help

trim tusk
#

thank you for your help

trim tusk
night bough
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

whole flume
#

is my smapii QOL save the same as my vanilla save like if I play on my modded then switch back to vanilla will the progress still be there ?

night bough
whole flume
#

like if I was to play on my modded save of my current farm and say I went mining and then put the stuff in the chest in my shed or house etc and then at some point switched back to the same file but vanilla would the items be in the chest still? (ofc non modded items)

trim tusk
#

@worldly socket thank you so much! It is working perfectly so far. I really appreciate all the help you’ve done.

#

i finally have my zelda music 🥲🥲

night bough
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

whole flume
night bough
worldly socket
whole flume
trim tusk
night bough
whole flume
night bough
#

Or just like play a day modded. Sleep. Take mods out. Play a day vanilla. Sleep. Put mods back.

whole flume
night bough
naive drum
#

Depends on what you mean by progress. If you handed in a vanilla community bundle or purchased vanilla items or whatever, yeah it'll still be there. if you married Modded NPC McModdedson, trying to load that save in vanilla will crash it.

whole flume
#

yeah so basically as long as the mods don't directly affect it then it should be fine? like just a pure example if I were to go mining and put the ore, stone etc in a chest the save it would still be there because its part of the base game and not affected by mods

night bough
#

as long as you don't have any mods that change the ore, stone, or chest. then i suppose so (unrelated but im intrigued as to why you'd want to do this)

oak forum
#

As long as it was a VANILLA ore, not a modded ore

modest grail
#

It is highly dependent on what your mods are doing, as both puppershuffle and Wingheart have stated. Modded items will break or in some cases prevent you from loading, Modded inventories/chests will error and may prevent you from loading or otherwise break if you store items in them, etc.

Vanilla items and vanilla mechanics should be mostly un-impacted.

oak forum
#

ohhhh good point Pupper, or the chest is modded

modest grail
#

If your mods are mostly things like recolor packs, then you'll experience little to no side effects.

oak forum
#

Maybe you can explain to us what you are trying to do so we can better assist?

#

What exactly are you hoping to accomplish that has you traveling down this path of questioning?

whole flume
# night bough as long as you don't have any mods that change the ore, stone, or chest. then i ...

yeah I figured as much and there's a few reasons one of which is some of the people who sometimes join are too lazy to sort mods so when I'm by myself which is more than when they're on I can play with small QOL things then switch when they wanna join and also on vanilla my ss go straight to my steam which ik not a huge reason because ofc there's lots of ways to ss or screen grab but yeah mainly for when someone else joins and plus some people can't always handle some mods etc etc 🙂

oak forum
#

!modgroups

native dragonBOT
whole flume
#

but yeah I had a feeling as long as it was directly like mod changed or affected it wouldn't be an issue but wanted to sorta check before I made progress then switched and lost it

oak forum
#

You can then "group" your mods

whole flume
whole flume
oak forum
#

so just be mindful and always keep your backup saves

night bough
#

!backup

native dragonBOT
#

You can quickly backup your vanilla or modded save files by creating a copy and storing it elsewhere. Your save files can be found using this guide. If you are modded, SMAPI creates backups of your saves as dated zips in the save-backups folder inside your Stardew Valley folder. Don’t delete the Save Backup mod installed by SMAPI, or these automatic backups won't occur.

oak forum
#

When mismatching mods

night bough
#

(oof formatting)

whole flume
#

I need to make backups anyway and also for vanilla on steam you can also save the file to the cloud can't you ?

oak forum
#

I'd have to go double check

whole flume
native dragonBOT
oak forum
#

I'd recommend taking a look throught his guide on saves and the command Pupper called. Just keep a backup and watch your logs

whole flume
#

thanks guys!

oak forum
#

Have fun! Let us know if you need any further assistance!

night bough
#

You're very welcome! You got the full volunteer experience for sure!

nova drift
#

Hello! So I need the pytk mod for the mod “no clop noise” (for the horse) and I’m wondering do I download “pytk dummy”?? 😭

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

oak forum
#

You don't actually need it

#

nothing needs it. You can just edit the dependency out

tribal cave
boreal solar
#

okay so i figured out that it's a vanilla stardew bug. I removed everything except content patcher and item spawner and those maroon pixels still show up on the tight pants. im kinda surprised other people haven't noticed??

native dragonBOT
clear bronze
#

what are the server's rules on bumping messages?

warped lodge
#

I'm back

#

Used stardrop, installed, had a tester account

#

If I load a day and immediately go to bed, it's fine

#

If I sell anything, broken

boreal solar
night bough
# clear bronze what are the server's rules on bumping messages?

From the command !howtoask

  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
night bough
# clear bronze what are the server's rules on bumping messages?

To answer your original question we’d definitely need a log. But if you’ve submitted it here and aren’t getting answers, I’d recommend you take a look through this troubleshooting guide. https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Common_fixes Start with these “common fixes” and really try to follow point by point. Relaunch, grab a new log. Then if that doesn’t work I’d recommend this section. Same deal, relaunch grab a new log. https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_lags_or_stutters_in-game

night bough
# warped lodge If I sell anything, broken

Please submit a new log and summarize your original issue and the steps you’ve taken so far to address it. Scratch that, looks like you’ve had a heck of a time. I’m sorry it’s been so rough. It also looks like you were working with Riot last? She did say to ping her if you came back. I’d recommend you do so.

night bough
obtuse veldt
#

hey can anyone help me mod my game ? i’m playing on my macbook and haven’t been able to figure it out using youtube videos, i just wanna play stardew expanded 😞

rugged walrus
#

Hi, im not sure if this is a mod specific but i use daisy nikos recolour mods and i notceied that the corners in the top right room and the middle left room are weird and glitched out, is this a probelm that can be fixed or do i just need to get rid of them ?

rugged walrus
inland folio
hot egret
#

Can anyone help me to get Talkohlooey’s portraits to work? I'm trying to do the workaround through portraiture but SMAPI just wont load the mod due to the dependency on HDP even though I already reformatted the manifest.json 🙁

cold island
lean star
native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods.

If you need help with a JSON file, you can upload it to smapi.io/json to see automatic validation and share the link here.

lean star
#

(just not me, I'm heading to my car right now)

hot egret
#

This is the manifest.json file that I reformatted for talkohlooey's mod: "{\r\n\t"Name": "1oxnes and talkohlooeys' Seasonal Portraits",\r\n\t"Author": "1oxnes and talkohlooeys",\r\n\t"Version": "1.1.2",\r\n\t"Description": "High-res portraits for Seasonal Cute Characters.",\r\n\t"UniqueID": "talkohlooeys.SeasonalPortraits",\r\n\t"UpdateKeys": [ "Nexus:11904" ],\r\n\t"ContentPackFor": {\r\n\t\t"UniqueID": "Pathoschild.ContentPatcher",\r\n\t},\r\n\t"Dependencies": [\r\n\t\t{\r\n\t\t\t"UniqueID": "tlitookilakin.HDPortraits",\r\n\t\t\t"IsRequired": False,\r\n\t\t},\r\n\t\t{\r\n\t\t\t"UniqueID": "Poltergeister.SeasonalCuteCharacters",\r\n\t\t\t"IsRequired": false,\r\n\t\t},\r\n\t],\r\n}"

vestal glacier
#

hey

#

i made my mod

#

and it doesn't work

#

andd

neat plaza
neat plaza
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 59 C# mods and 162 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
wanton walrus
#

alright how would i go about fixing a crop that shows as an error item

#

PPJA Fantasy crop that should when grown drop radioactive ore

vagrant beacon
#

can somebody help?? i don't know what happend but suddenly the skull cavern elevator mod is not working for me SDVpufferwaaah

radiant valve
#

Check ur config for it

vagrant beacon
radiant valve
#

Can usually do it in game if you have Generic Menu Config installed

#

Its in the bottom of settings when u pause

vagrant beacon
radiant valve
#

Thats unrelated

#

In that case the config would be in Skull Cavern Elevator mod folder

sly elm
wanton walrus
#

Rip guess ill axe it thanks

grim ivy
#

Anyone know no why my game crashes when I load into a new farm or save, but my smapi is clean?

solar spire
#

if I want to use nyapu portraits with seasonal cute characters, should I just replace/delete the portraits on the seasonal cute characters?

lean star
#

this is the one instance where you just want to copy and overwrite when you're asked to

#

unless; let me check real quick

solar spire
#

copy the nyapu to the seasonal file and overwrite it?

lean star
#

you can copy the entire folder as it is into your mods folder

#

(I just checked that they use the new folder structure)

solar spire
#

the seasonal one or the nyapu one?

lean star
#

nyapu, this is the folder structure inside the zip which is the same SCC uses

#

so just unzip nyapu's and copy everything into mods

solar spire
#

ah so I can leave the portraits in the seasonal one untouched yea?

iron valley
#

For some reason, some of my mods, mainly the Moth Wings mod, don't work at all. I get no errors in SMAPI, but when go to add items to my inventory SMAPI says they don't exist

lean star
lean star
#

if you're NOT asked to overwrite any files, you've done something wrong

solar spire
lean star
#

where do you get this folder from?

solar spire
#

nvm, did it right the second try

#

I copied the wrong file, the normal one and not the seasonal one lol

lean star
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lean star
iron valley
#

Understood though

lean star
#

if they don't show up at all, please take a screenshot of your mods folder, with the file path

iron valley
#

Oki

compact verge
neat plaza
#

I said before, we don't know much about android, none of the regulars use it and it has always been very buggy.

brazen dome
hasty coral
#

Is there a way to start out a new file with the tools from Alternative Textures? Similar to how you can get the mirror with Fashion Sense at the start of the game

pallid summit
#

i don't know if there's a built-in option, but you should be able to spawn them in to your inventory with CJB or debug commands

night bough
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 37 C# mods and 21 content packs.

hasty coral
pallid summit
#

you could also spawn in the money and go buy them first thing. they are pretty cheap, if memory serves

night bough
#

so something like debug fin paint might work

#

or you could try debug itemnamed paint bucket

#

but yeah i’d just spawn the money like ichor said, much much easier

hasty coral
junior wraith
#

is there a way to use mods in 1.6 that require aerocore?

oak forum
compact verge
#

If a mod requires Aerocore then it's not compatible with with 1.6.

junior wraith
#

dang that's unfortunate thx for the replies tho

covert frost
#

can anybody help me understand how to level up skills with mods? IM trying smappi console but the levelup command i see on the wiki doesnt exist, any help appreciated

neat plaza
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

covert frost
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 2 C# mods and 0 content packs.

covert frost
#

tried some commands but these ones that the wiki say exist dont

modest grail
#

Two things: your LevelUp mod is out of date, and those are found in the debug commands page, which states that they all need to have debug in front of the command to work

autumn nest
#

help my game is not launching
it is stuck on this
it was working fine a few hours ago

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 39 C# mods and 22 content packs.

modest grail
night bough
autumn nest
#

nevermind restarting my pc worked

#

thanks

night bough
#

Youre very welcome SDVpufferheart

autumn nest
#

you can still post the big message you were typing if you wanted it might prevent future problems

night bough
#

i.e. these

autumn nest
#

ah

#

i don't think so

#

tho i always get " Galaxy auth failure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE "

#

i live with it tho
been launching with it for weeks

night bough
#

Could you launch again and grab a fresh log then please?

autumn nest
#

and i check for updates with stardrop anyways

night bough
#

I might be able to help with the auth failure

#

As well as try and prevent this from happening again

autumn nest
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 39 C# mods and 22 content packs.

night bough
autumn nest
#

no

night bough
#

Try launching again through stardrop with steam running in the background and grab a fresh log please

covert frost
night bough
broken lava
#

so, say i wanted to move my modded playthrough from one computer to the other. Would that be as easy as copying my mod folder and save backups from that computer to this one?

candid iris
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

molten iron
#

from which mod do the colourful ferngill wildflower seeds come from? i know it's from a wildfour one but i can't figure out which; i've looked through the files and its nowhere in the garden variety mixed seeds nor the forager mod. just wanting to know so i can report a bug issue about the seeds not placing on the correct mod page

modest grail
#

Installing the mods once you have SMAPI working is as easy as extracting your mod zip files and moving the folder into your Mods folder created by SMAPI.

molten iron
#

alr, thanks!

night bough
#

Second

modest grail
#

(You can extract directly to the Mods folder if done correctly, but I discourage it due to how easy it is to forget to put the mod folder name back into the path once you've browsed to the location)

night bough
#

See firered's response above

modest grail
#

Better to unzip and then move

broken lava
night bough
broken lava
#

yeah i know that

modest grail
#

If you have SMAPI and the same mods on the new computer, then yes, it should be that simple.

night bough
#

You might be able to transfer your save_backups folder (in your game folder) but I'm not entirely sure

modest grail
#

Please note that if you have the same save on different computers, you may need to sleep a day and then allow the Cloud Sync to upload the newer save so you don't lose forward progress when swapping back and forth

candid iris
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 2 C# mods and 0 content packs.

lean star
#

can you take a screenshot of your mods folder, with the path?

#

SMAPI loads and detects 0 mods

modest grail
#

Your log appears to have no installed mods in it other than those included with the base game or SMAPI, have you unzipped the mod zip files to move them to the Mods folder?

candid iris
#

Everything’s been unzipped

pallid summit
#

your log shows a different game directory than that

lean star
#

your game launches from here D:\Games\steamapps\common\Stardew Valley

candid iris
#

OH WACK

#

I wonder how that happened

night bough
#

Could you paste your steam launch options into here please?

modest grail
#

You may have two instances of SMAPI, likely because you moved things to a different drive at some point

candid iris
#

Sorry for mobile pics my discord isn’t logged in in this pc

modest grail
#

Using the StardewModdingAPI.exe found in the folder directly outside the populated Mods folder will pull the correct mod files. 🙂

candid iris
#

Tysm!!

modest grail
#

Yep, so you should have another Mods folder on the D drive in that location, which is the one you would use and add files to

night bough
#

~~ You could move your mods to D:\Games\steamapps\common\Stardew Valley\Mods or you could change your launch options to"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% ~~

lean star
#

I don't think there is an SMAPI installation on C:

candid iris
#

Found the mods folder in D so I’m gonna move everything over and test her out

lean star
#

did you create the MOds folder on C: yourself or was there one?

candid iris
#

So this pc is second hand and had some leftover files on it that have cause weird issues like this before, so I think it’s that

#

It’s also my roommates so it’s not mine to simply wipe clean

flat dust
#

hi anyone know which CP mod is this? i want to make it it to default

night bough
flat dust
#

sadly cant post pic there, my lvl too low

night bough
modest grail
#

In the future, if you can't post images in modded farmers you can use images and memes and just link that message in modded-farmers as well

night bough
candid iris
#

@lean star @modest grail all fixed! Thank you so much for your help!

flat dust
#

thank you for the help

still gulch
#

hey guys, will the automate mod work for the fruit bat cave?

night bough
native dragonBOT
#

Hi! This is a support channel for issues such as game errors, missing saves, games not launching, and so on. Your question seems to be more gameplay focused, and as such would be better suited for:

modest grail
#

Unzip and then move

#

You can unzip them right in your downloads folder if you want, that's what I do.

night bough
# autumn nest no

Hi! So i led you astray a bit with my last suggestion. The auth failure seems to indicate you're using Gog instead of Steam. If thats correct, I'd advise you repair/reinstall GOG Galaxy and see if the issue persists. And if you have the issue of crashing again, please refer back to the troubleshooting guide I linked to you and submit a fresh log.

modest grail
#

You move it to your Mods folder, which should be visible from wherever you set SMAPI's target path when installing SMAPI

#

Find StardewModdingAPI.exe

#

It's likely in the same place that you need to go unless things are really really weird

night bough
#

That place being your game folder (wherever it is) and in that folder should also be Stardew Valley.exe. That folder should contain your Mods folder which is where you want to paste the extracted mod folders to @dire fractal (forgot to @)

modest grail
#

Put the mod folder inside that folder, yes

#

So whatever mod you unzipped should now be a folder with the mod's name, you want to take that folder and either copy/paste the folder to where you see ConsoleCommands and SaveBackup, or just click and drag it into the window there to move it without making an extra copy.

#

Yes

kindred mesa
#

~/.steam/steam/steamapps/common/Stardew\ Valley on Linux

modest grail
#

I feel like I am missing context for that, LOL

coral pike
#

https://smapi.io/log/a19d9a36ec694f6299214e4d61b79019 i keep loosing ATON of points with my spouse a day. im at 8-9 hearts by now as i shower them in liked gifts and nothing, cant kiss em either due to the low hearts. i talk to them daily and give them a liked gift a day and loved every 6-8 days. to my knowledge none of these mods i have make it harder just add to the dating system. i am confused as to why this is the case

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 70 C# mods and 94 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

coral pike
#

I use beta/indev mods so that is part of the reason for the out of date error.

bronze dew
#

Can I use Json Assets (1.10) for SDV 1.6 or is it strictly Json Assets (1.11)? feel like one of the mods are unstable in v 1.11

lean star
vocal moss
coral pike
#

no

vocal moss
coral pike
#

my days consist of waking up, talking to them, giving them a liked gift, moving eggs to the mayo machine, and then right back to bed.

#

all within 20-30 mins ingame

lean star
vocal moss
#

That was also my first guess but then I looked at the mod page and didn't see anything so

#

I'm not sure what's happening

lean star
coral pike
#

rasmodius from the romanceable rasmodius mod. turned into a girl with the rasmodia mod. both mod authors are unsure why this is happening

vocal moss
#

And you're sure it's a loved/liked gift you're giving?
This sounds like such a stupid question ik but

coral pike
#

it is. according to the ingame wiki mod it is and the responses suggest so

vocal moss
#

Hm

lean star
#

you do have a bunch of mods editing gift tastes, they could change them

#

you do have Lookup Anything, hover over the wizard and hit f1

#

oh, unless that's what you meant by ingame wiki mod

coral pike
#

yeah thats what i have

#

mods change names alot or versions or etc

modest grail
#

Screenshot what it shows you when you hit f1 while hovering anyway?

coral pike
#

yeah im just navigating to the screenshot folder. steam changed the layout AGAIN

bronze dew
#

Can I uninstall item mods whilst having it present in my farm and/or inventory? or do I have to remove it from my farm and inventory, save and delete the mod?

lean star
#

always remove all existing items first, it can seriously mess up your game

coral pike
#

i gave them a purple mushroom and talked to them. these are the points after the next day

lean star
#

do they loose a heart only when you give them items?

coral pike
#

i give them another loved gift and talk to them and only a net gain of 4 points

#

i still gain hearts giving to them but... i dont think a net gain of only 4 points for a loved gift and talking to them is normal. unless it is

modest grail
#

4 seems wrong, but also: "You can give your spouse one gift every day of the week, but any friendship gain or loss is halved" that may interfere with things if the value got shifted at all

coral pike
#

is there any way to check that one?

modest grail
#

I'm not sure unfortunately

coral pike
#

might have to just wait till im late game and can farm void/solar essence daily to get them constantly happy

modest grail
#

I'm almost wondering if No Friendship Decay Reborn (or the CJB Cheats equivalent setting) would at least halt the drop, because if it does, then it's a passive drop issue and not a gifting snafu

#

I did notice one of the dialogue lines in the log errored but I can't be sure which one it was

pallid summit
modest grail
#

Ooh, good catch, ichor!

#

I didn't find that bit when I skimmed the mod page

pallid summit
#

i literally looked in the log for "does this sound like a mod that would make the game harder", then checked the mod description /lh

modest grail
#

Yeah, I completely missed that in the description

#

I should probably find lunch if my eyes are glazing over that hard, LOL

vocal moss
#

Is feeding just giving a gift of food? Never played with the mod just interested

pallid summit
#

now that i have no idea 😅

bronze dew
#

Feed em rocks and minerals just like Abigail 👀 /j

modest grail
#

I'd guess any food they don't hate is fine?

#

If the player has restrictions on what counts as food by the mod, that's probably the same limit here

uneven venture
#

I'm on Android and I play the game normally without any bugs or such so, but whenever I open the traveling cart shope menu so I can browse the items, yhe game force-stops for some reason, is it a mod that's causing that to happen? And if so, what could it be?

pallid summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

uneven venture
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.190.21116509, with 37 C# mods and 24 content packs.

pallid summit
#

hmm, the stack trace itself doesn't call out anything obvious, but every error is preceded by a warning from Item Bags, so i suspect Item Bags is involved (the warning is probably not related to the error, but it's probably somewhere in the call stack)

#

can you try removing Item Bags and see if that fixes it?

uneven venture
#

Ok, I'll try

uneven venture
pallid summit
#

happy to help SDVpufferthumbsup

coral pike
#

like seriously it is tiny

pallid summit
#

no worries

rich leaf
#

Hi! I'm on Windows and SMAPI doesn't seem to launch? It just stays on the black window, not doing anything. Like, SV alone works just fine, and I deleted all my mods at this point so it's not coming from here either.

I prepared a log page if it can help : https://smapi.io/log/d4bfbf0e98b14053ab6294acd95a2706

At this point I don't know if there is a problem or if I just missed something, like if I need to click on something or stuff?

Thank you in advance if you can help!

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Famille, with 0 C# mods and 0 content packs.

rich leaf
#

Oh no it's okay sorry, I'm just way too impatient. Have a good day!

hot egret
hot egret
neat plaza
#

why did you escape the carriage returns, newlines and tabs?

vast rose
native dragonBOT
lean star
#

!howtoask second bullet point

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
steady linden
#

Hello! I am helping my Friend install SMAPI on their Computer. He has played the game before for a small bit of time and he is using Windows 11 with the newest version for Stardew and the newest Version for SMAPI. But, everytime he opens the game, the prompt menu opens, where it then says "Waiting for Game to start...". Then shortly after the prompt closes and nothing happens; we checked the path and it is correct and SMAPI should have been correctly installed.

hot egret
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 9 C# mods and 1 content packs.

lean star
#

I'm saying the same thing again, upload the manifest and send the link here

lean star
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods.

If you need help with a JSON file, you can upload it to smapi.io/json to see automatic validation and share the link here.

hot egret
#

This is what it looks like when I open the manifest after reformatting it

lean star
#

and that's what pillow meant with "[escaping] the carriage returns, newlines and tabs"
all those \r\n\t are actually written into the file and that can't be processed

hot egret
lean star
raw hare
#

i downloaded mods on the game files and most of them arent loaded, is there a way to fix this

#

only 2 of the mods loaded, how do i see what is wrong with the other mods?

graceful spire
#

Hi!! I don't really know where I should ask, but a friend and I are playing stardew valley with smapi and we're trying to use multiplay gaming. It worked the first time we played together but now she can't send me the code to join her/our farm (she's the host). It seems like "invite friend" and "send invitation code" buttons are gone. Is this an error of smapi or the game itself?

lean star
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lean star
graceful spire
#

i see Thank you!!! catrose

hot egret
lean star
#

manifest again?

hot egret
# lean star manifest again?

Yeah, since I want to change the portraits for the SVE characters too but it's a separete content patcher mod.

lean star
#

sure

#

seasonal, right?

lean star
mystic otter
#

I could use some help with the tractor mod.... I have the config file open and I've changed everything to true (I think) but it is not taking out the rocks in the mines which is the whole reason I got this mod.... any ideas where I can go to trouble shoot? I've searched all the forums online and watched the videos and as far as I know it should be working....

uneven venture
#

I downloaded the custom backpack framework, but when I enter smapi, an error message pops up saying that "the mod version is no longer compatible, please check for a new version" evn though I'm on the lastest version of the mod, what should I do? And I'm on android btw

raw hare
lean star
mint tide
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 2 C# mods and 0 content packs.

raw hare
#

i looked at the log but it doesnt really seem like it says anything

lean star
#

which means those mods can't be found

#

can you send a screenshot of your mods folder, with the file path

raw hare
#

yes

#

D:\SteamLibrary\steamapps\common\Stardew Valley\mods

lean star
#

that's the issue, you didn't extract the mods yet

mystic otter
#

ok I figured it out, does anyone know how to change the hold to activate command to like a left click or something

raw hare
#

ohhhh okay ill try that

mystic otter
# raw hare ohhhh okay ill try that

when you open the zip file, up near the top it should say "extract file", you can click that and it will ask where you want to extract it to, the file you're looking for is stardewvally/mods or something along those lines

mystic otter
#

Mouse Button Left? .... clever

lean star
#

not sure how set it to a toggle instead of hold though

mystic otter
#

pretty sure that broke it lol

mint tide
mystic otter
#

I wish I knew what GCM is... I just started teaching myself how to do this today haha

mint tide
#

generic configuration menu, its a mod

#

sorry its generic mod config menu

mystic otter
#

I brookkkeee iiittt

naive leaf
#

some mods just straight up dont work on mobile.

mint tide
mystic otter
#

hahahaha ok

#

I can do it I just don't know how to assign a mouse click in this language 🥲

naive leaf
#

there should be a way to assign more buttons to the ingame keyboard shortcut

#

so just assign 'L' to it

mint tide
#

use the mod i linked to, its supposed to help you change the assigned keys

naive leaf
naive leaf
#

..are they?

mint tide
#

they said mouse click

naive leaf
#

where the hell did i get mobile modding from

#

a completely different person

#

gods im not able to read today

mint tide
#

lolol

naive leaf
#

disregard everything i've said

#

this is what i get for quickly skimming and associating names with colors

mint tide
#

feel free to go to technical support and answer my question

hot egret
stark flame
#

hey guys :> im getting Zuzu city and this mod was needed. this mod was the only one i could find that works, its outdated but works fine as far as i can tell. Is it okay to keep going with this older version?

iron valley
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 47 C# mods and 99 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

iron valley
#

Yes, some are out of date, but it says something about a UI issue?

#

None of the out of date mods are UI mods

#

Plus, the game works fine for the host and in single player

hot egret
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 12 C# mods and 5 content packs.

compact verge
hot egret
compact verge
#

The folder is structured in such a way that you can just copy, paste and overwrite the [CP] 1oxnes and talkohlooeys' Seasonal Portraits folder.

hot egret
compact verge
#

No, it does nothing on its own.

hot egret
iron valley
compact verge
#

Do you and your friend have the same exact mods installed?

iron valley
#

Yeah. We've triple checked that

compact verge
#

Then we need the SMAPI log for both you and your friend.

iron valley
#

Alrighty

naive drum
#

" Can't apply patch Aimon's Small Hilltop Farm > Load Maps/Aimon.SmallHilltopFarm_Quarry to Maps/Aimon.SmallHilltopFarm_Quarry:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Aimon's Small Hilltop Farm loaded map 'assets/HillyFarmQuarry.tmx' with invalid tilesheet path 'zzz_aimon_hillfarm.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheet"

#

Aimon's Small Hilltop Farm isn't working

#

Which then means the farm can't load

#

Which is a problem, cause that's where you start the day

iron valley
#

I see. But the host is able to play just fine

compact verge
#

I see that, but they say that it works when they're not connecting.

naive drum
#

Yeah
Possibly it doesn't work in multiplayer?

iron valley
#

We'll try removing that one

toxic bronze
#

I have a really dumb question so I installed SMAPI and the mod, do I need to actually run the files or apply it somehow in order for the game to be properly modded

iron valley
#

We've got it working!

#

Thanks for y'alls help

spark plank
#

Are there mod that enable buying something in bulk, instead of rapid clicking the item or holding right click mouse?

compact verge
compact verge
gritty snow
#

how to i grab my smapi log?

#

hey so i tried to do multiplayer with a freind and their smapi log broke, how to they view it

#

/log

compact verge
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

gritty snow
#

here is his log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 9 C# mods and 13 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

zenith kernel
#

hello, my console/terminal isn't launching when i open up the game on my mac (sonoma)

#

my mods are loading in fine, so i'm not worried about that

#

i'm just trying to force complete the introduction quest because i think it's bugged right now

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.2.1, with 37 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

zenith kernel
#

my log

gritty snow
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 5 C# mods and 4 content packs.

hasty flume
hasty flume
night bough
indigo ridge
#

is there any mods that like make stardew valley easier too well.... look at, im sorry but the base textures are so bright, i just want like a darker feel too the UI and the actual game itself preferably in the current version of the game

native dragonBOT
#

Hi! This is a support channel for issues such as game errors, missing saves, games not launching, and so on. Your question seems to be more gameplay focused, and as such would be better suited for:

indigo ridge
zenith kernel
night bough
zenith kernel
#

Will that affect anything

indigo ridge
hasty flume
zenith kernel
#

Yeah

hasty flume
#

in order to troubleshoot multiplayer saves, we need the logs of every player on the save

zenith kernel
#

Ohhhh ok

#

I'll have to ask him

hasty flume
#

also, its just easier to troubleshoot in general if all mods are up-to-date. rules out bugs that have been fixed in later versions as culprits

zenith kernel
#

ok cool

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 37 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

zenith kernel
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here it is

hasty flume
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also, since you said you're on a mac, @night bough you may wanna jump in here, i believe youre more familiar with macs than me

night bough
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If you want direct access to the console for some reason, ping me and i’ll walk you through it

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@zenith kernel But I’d definitely still recommend following Megan’s advice. update the mods in yellow (below) and delete the mod multisave for 1.6 from your mod folder as it’s no longer compatible.

hasty flume
solemn cargo
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I'm trying to add the Stardew Valley Extended mod on Steam on my Mac but all the online advice I can find isn't helping.

  1. I installed SMAPI 4.0.8
  2. I put the Stardew Valley Extended folder in the mods folder for Steam
  3. I put ContentPatcher and FarmType Manager in the mods folder too because one of the sites I used to troubleshoot told me to
  4. I run Stardew Valley on Steam and I get the error "open-smapi-terminal.command" can't be opened because (null) is not allowed to open documents in Terminal (that's word for word what it says including the "null" part)
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@night bough is probably the person to help me

night bough
solemn cargo
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Oh, sorry. I thought that's what the @s encouraged was for

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My bad

night bough
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Nope, no need to apologize. It’s a fair point, it is what it’s there for!

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So let’s get started

night bough