#archived-modded-support
1 messages · Page 452 of 1
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
the game doesnt start at all but idk if its bc of my smapi or somethinig else. the game would atleast run when i played it when the new update came out - now i havent played ever since
Lun you might not get this but I'd like to see if we do get a log or not
Here's her log
https://smapi.io/log/21ad8b4f397e4e9db8c2ebda2ec1b303
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 10 C# mods and 27 content packs.
ok let me see
Just chill with us here, Terra. They're helping us out
okie
So who's character is in the screenshot?
so i just got everyone to join and it still doesnt let my third person stay. ill send their logs
Me
What sleeves are you wearing?
Gloves and Sleeves Pack found the sleeves at least
oh no, you got me, sheriff
One for cp and two for FS
But ones probably our culprit
I'd also be curious, what does your character look like to you?
It's probably Gloves and Sleeves Pack. It was fussing before
Let me grab a screenshot
Can you load those to the smapi site and send the url please
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 129 C# mods and 279 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 129 C# mods and 279 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Also sorry to steal Semisu I'd just seen the red sleeves before 😆
steal all you want
https://smapi.io/log/b3fd5974e18a496f94f7e1651df9a3c4 im also having this on mine now
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 129 C# mods and 279 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
ok this is our side
not theirs
it just shows their default shirt
and has red sleeve hingies for us
Here's my side
sorry ill ditch the we thing
like i cant even select the shirts myuself
they dont appear
Is there any way to make my stardew look like it did when i FIRST downloaded it? without any mods and things than can be messing it up, or if i have accidentally done something i shouldnt have🥲
!reset
Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.
If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.
thank u moomg
Okay so pigtails is spectra and beret is Sage?
Yes
Okay so the shirt is because spectra probably doesn't have the fs pack you do it came crom
yes
Yes
log #1 fails spawning ARV characters
there's also an error with Love Festival but that festival's date is not up yet?
Beautiful so then I actually need spectra to open the fashion sense mirror amd see what sleeves she's wearing
oh, same is true for log #2
@somber depot
whuh
i can remove love festival!
but my smapi is saying so much red
I'll say log #2 is killed by the 823 Fishing Info Overlays errors
We still need the screenshot. it might be important
You are, go grab the mirror for me
why do they all have different errors if its the same mod pack tho
so what exactly do i need to take a ss of
I'll need you to open the FS mirror
The FS mirror, sleeves section
Okay so its not either of the FS ones then
Give me one moment
Yup
It's lamron oversized sleeves
it says my game is running but nothing is loading up 
Fishing Info Overlays is apparently throwing errors in specific locations
Okay lun give me a moment for this sleeve thing and I'll jump into your issue
Thank you. We'll remove those
ok ty🥲
It's an old CP mod so what happens is the sleeves draw behind the arms instead of over them
I think someone posted a way to fix this in the posts on it if you're feeling brave and want to edit the json yourself
but why do the shirts not load
You'll need to compare FS packs and see what your missing
id be fine if at least the shirts loaded i could probs do without the sleeves
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
You can compare yours to each other and see what's missing
Thank you, Riot
Yea of course!
I think there's a mod that would also compare lists but logs work too
!readsmapi
You can follow this guide if you'd like to learn how to read your log!
https://stardewmodding.wiki.gg/wiki/Tutorial:_How_to_read_your_SMAPI_log
This guide should help you compare them ^
Okay Lun were you ever able to find a log or it didn't exist?
i coulndt find any
i dont have any mods
Okay how are you launching the game?
So you deleted all your mods?
Okay how do you launch the game?
to the mod folder, but i removed them all
i pressed play in steam
and it says running
but then when i press it it says ''application not responding''
!clearlaunch
!launchoptions
If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client
is there another one?
Okay we need to do the opposite of this ^
So you need to go to where this shows you and CLEAR IT OUT
Don't paste the sentence in but delete it
how do u mean clear it out😅
!missingexecutable
Delete where the arrow points to so it's empty
its clear
When you say it says the game is running, what do you mean?
Okay go back to this space and click the installed files on the left for me
yes
should i remove fishing info overlays?
Send me a screenshot
Click the browse for me
do that, all of you, and if everyone can connect that's the culprit
yall are nice
Did it fix?
we def werent having the same mods
I try to be 😆 thank you for the thank you
😆 thats generally the culprit with modded multiplayer
you did have the weird outdated sleeves on top of that
try to be nice 👀
there are lots of different things what should i show
Scroll down to the S's
I get grumpy sometimes 😆
grumpy cat riot
oh
ohhhhhhhhhhh
That's probably why it's not very happy i'd think???
should i delete 2
Yea we can try
i should keep the original one right
I kinda think we need to maybe just delete your game and fresh install it
okay, just to be clear i. should delete 2 before i delete my game
done
ok i force quitted steam and terminal
bet
Hey I'm not quite sure what the issue is, my game jsur won't load any saves, or make a new game, as soon as I try the game just crashes, I've tried looking at the smapi log but I can't figure out why it's crashing
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 39 C# mods and 25 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Okay we are going to just delete the game and redo it
let me check something quick
oke
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
confirm for me where your saves are
im having a huge problem now
Log found, uploaded to: https://smapi.io/log/7156d56a6f7744ff801dcc8cc2dee569
[game] Failed to retrieve encrypted app ticket: k_EResultNoConnection, False
The mod it says is out of date, isn't actually, it's just that there's an alternate version that has a higher version number that uses a mod I'm not using (the version I have installed is the vanilla version)
LMAO
so yes lets go to steam, file locations browse
I want us to be here
but when you share your screen with me show the FULL picture
I need to see the file path
okay go back one folder
~/Library/Application Support/Steam/SteamApps/common/
Can you get to here ^
idk how..
thats the first folder
you couldn't connect to the steam servers
okay go to this file path in mac
Lun
okay right click stardew valley and delete
what do i do to fix this because it was JUST working :'(
ok brb
This happened to someone last night
try again/
give it a minute and try connecting again
ok done!
I'm experiencing this rn too
Oh lovely
Does anyone know what's going on with my crashing? (Sorry if I'm being pushy, I just don't wanna get missed...)
Steam's servers might just be, Pardon My language, fucked rn
so Steams severs might be down
oh
So I just peeped your log and I dont see a crash
that wasnt your problem lun
good..
[game] Failed to retrieve encrypted app ticket: k_EResultNoConnection, False
This is the error you would have gotten ^
i still have stardew on my erm screen thingy
That's weird, does that mean the problem isn't coming from stardew itself then?
Can you try to load the game again
Your log shows it was still loading things
did the game actually shut or it was just loading forever?
What do you mean?
idk if this matters or not
Delete that
it's just a shortcut but I don't wanna get ya confused later
ok deleted
alright go ahead and open steam
I open the game, try to load a save, and then it loads for a bit before the music cuts out, I see my house just barely start to fade in, and then the game closes back to steam
Stardew should say install now @feral elk
how many times has this happened?
it says play
I'm not sure, it's been happening all morning, and I've been fixing errors in the small log but by bit u til I got to the almost error free point it's at now
Did you backup your game ever?
idkk
How were you fixing errors, what errors were you getting? What have you all done?
Okay go browse the files for me again
steam is back up!
for some reason i cant open the browse now aghh
It was just errors with mod compatibility for the most part, stuff to update stuff that was conflicting, that sort of thing, all I've done is poke at the mod list to fix whatever it's said the issues were
send me a screenshot of what you see
nothin
One mod that had been extracting incorrectly that i and to re extract and Install
okay can you try loading your game fro me again?
Yeah lemme do that real quick, it'll take a second though cause I'm in steam deck so compiling the log and stuff takes a minute
okay try hitting play on the stardew game and let's see what happens
Oh steam deck
Atra has idea?
ok its loading
Alr game is open, I just hit load on my save
And it crashed again, lemme grab the log and stuff
THANK UYOUHUY
IT WORKS
tysmmmmmmmmmmm
WOOT
Run through terminal
Like run the game through the terminal?
Yes
How Do I do that? I've been launching it through game mode up until this point, not desktop mode
Uh, hmm
Does anyone know of any smapi that works on the current version of the PC?
Not sure how I can explain it other than "find the game executable with console and run it"
Ask a steam deck discord for help on that
@sly elm
4.0.8
can you help provide some guidance on how to do the above ^
thanks
I know Pokky has a steam deck
so they might be able to provide some screenshots or something? im not sure
and @full bronze steam servers might be back now
go ahead and try again

I think I did it it might be launching?
Ok yeah I got it to launch
Trying to load now
i am still having problems with someone being kicked
And it crashed again, same timing as I described before
grab new logs from everyone please
i have 2 random extra farmers and im not sure why
Bappo you should know the dotnet runtime is more fragile on linux
Things that would red error as missing method on windows hard crash on linux
lemme check
You will probably need to run through terminal
This is one of the classic things you do in linux land when things break
at least I think we got it?
Look at the terminal and see if there is more text
I did run in through konsole
I think atleast
did your log get more info I believe is what Atra is saying
so try to load your log now and see if it gives more information
Won't be in the log
damn
These crashes are because smapi didn't manage to log
OHHHH
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 128 C# mods and 277 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 131 C# mods and 285 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 128 C# mods and 277 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Look ar Konsole and see if there is more text
Take a bloody photo of it if you need to
Sarah doesn't match you all
terminate called after throwing an instance of 'PAL_SEHException'
Aborted (core dumped)
Is this anything?
Yup
Remove every mod not updated for 1.6
Disable rewriting entirely
what does 131 C# mean
im going to get her to redownload the pack rn
She has 131 mods that are C# based which mismatching on those for multiplayer is a HUGE no no
they almost always cause issues
I thought all the ones I downloaded were updated to 1.6 any idea which one isn't?
ahh okay let me see
so she left and someone else tried to join and still wasnt allowed in
In your log look for "smapi rewrote"
And remove everh mod that mentions
Do they match you 100%
yes it is sol's
if you have mod mismatch in multiplayer we are going to see issues
so this time it was just you and Sol?
yes sarah left and sol joind and it still crashed for him
okay everyone close the game
load the game up and have JUST Sol join
send fresh logs after that
this will help narrow it down
Would that be under the trace stuff, I'm not sure where to look for that
we can do this while sarah deletes all her mods BEFORE she downloads what you send her
Always
because if shes overwriting, its not going to remove anything
Jsut fyi I always got more weird issues on Linux tbh
I haven't had any issues on my steam deck with modding sdv so far hmm
I'm at nearly 500 mods now just for reference
One bad mod though
If I as much as didn't build the mod with the latest version of the game I would get that crash
All the time in the alpha
I want sol to verify the game files too
LittleNPCs Required location 'FarmHouse' not found.
(gonna hit the sack)
If we had mismatched dependency versions we would get that crash
sounds good!
All the darn time
okay hes verifying rn :)
yeah! I'm more thinking that it has to be a bad mod and not a thing of "it can't work at all because Linux" cause that would be sad :D
That's not what Atra was saying, just so ya know
Just that Linux is finnicky
which it is >.>
So I found these, most of them I was Able to run just fine a few days ago, let me check a couple I'm not sure about
its why I call yall in
Alright lemme take that one out and see if to works, if that one random thing I added because "eh why not" is the issue I'm gonna lose my mind XD
Hi! Sorry for the late response. There are no errors in your log nor evidence of a previous crash, so I am unsure why it would be crashing. If someone else here would be able to take a crack at this, I'd be most grateful. (For other volunteers: Their original post: <#archived-modded-support message> and most recent log: <#archived-modded-support message>)
Can someone explains ?
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 128 C# mods and 277 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 128 C# mods and 277 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
have Sol delete always raining in the valley and aimons bus mod
then have sol go to NEXUS and download them himself
he's missing mod files from them for some reason is what this is looking like
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Professionnel, with 26 C# mods and 35 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
IT WORKED
Remove all of these and however you installed SVE messed it up
so delete that too
and then redownload SVE fresh
out of curiosity, how would I avoid that?
Smapi lists them
Smapi rewrote....
If you see issues remove those
"Aimon's Additional Bus Interior Map 2.0.3" it's under Content Patcher packs
I recall this one playing badly with sve
ah so basically if I run into problems that I can't identify I'd check there, but if I don't have problems I don't need to do anything?
Yeah
thanks!
Specifically if the game crashes without warning and the log says pah_exception
Oh I was unaware of that. The description says compatible with SVE
Or whatever it was
it does appear it doesn't play nice with multiplayer though
theres two reports for this error from multiplayer on it
@full bronze have everyone drop the bus mod
so just remove it and don't redownload
bet everyones deleted it
okay same thing, load game, new logs
it's going to be this for a bit tbh until we find the culprit
I'm stepping away for a minute but someone cang rab
or
!readsmapi
You can follow this guide if you'd like to learn how to read your log!
https://stardewmodding.wiki.gg/wiki/Tutorial:_How_to_read_your_SMAPI_log
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 128 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 128 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 128 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 128 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 128 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Okay so you appeared to hit a steam server down again but let's try getting everyone to update these because I see nothing else alarming
some of them even if its the right update doesnt change on smapi
some will
but not all
I'd check them all and let me know once that's done and I can show you how to fix those
off the bat I know esca's and AT are def not manifest errors and are real updates needed
FS, Community Center Bundles and Better Crafting also got updates yesterday/today
Yup so I'd prefer them to check them all
how do you get the hacksaw or the weapon to kill ur animal ( animal husbandry mod )
okay im updating them slowlyl
Please read the mod description
i did
or check in #modded-stardew but this channel is for support
Hiya, anyone know why i'm getting this error? I changed the floors in the ridgeside spouserooms, it's still a tmx file and all I did was change it in tiled.
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
The games working fine besides replacing spouse rooms with a generic one. But sure heres the log https://smapi.io/log/b40bc43980fc4f478c0911f92cdb94f1
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 52 C# mods and 99 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I'd say changing stuff in tiled and then not working sounds more like #making-mods-general 's material
thankyou for any advice
ah ok, il' ask there. I wasn't sure since I didn't make the ridgeside or polyamoury mod is all
a mod of a mod is still a mod! :D so you're making a mod there 
so i updated everything and already have all of these there but it still says i need to update https://smapi.io/log/a85bc2f099f74a5d960173e58aec2a6e
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 128 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Forgive me if its already been asked, but when you update mods, do you delete the old and drop in the new or do you overwrite?
always delete the old and drop in the new :)
I'm checking them because some of these aren't manifest errors still
give me one moment
neither is lumi's tilesheet
so I'm going to do a full list
give me one moment please ^_^
I'll just make one list
or we are going to spam this channel
Anya & Dialogue are the only ones that are manifest errors
the rest are ACTUAL updates that are needed
thats so weird because i have updated them
maybe they haven't been updated for 1.6?
like they could be old mods
let me check
ill try redownloading and updating
there is still some visual bugs but the game works
I checked them all
I just finished downloading everything and testing
thats how I was able to provide the list
and they were all updated for 1.6?
They are not manifest errors
they have new versions she needs to download. I have this
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
hey idk what im doing wrong but i had deleted my mods (didnt change file location or anything) to play the game vanilla for the update but now when i redownloaded some mods suddenly my game one open i have the game on a D drive should i switch it over to a different drive?
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
Having the game on the D drive shouldn't affect it.
(Though if your D drive is external, make sure it is properly connected!)
it isnt its internal
okay ive redownloaded and reuploaded the mods again, theyve gone away from the update menu
okay new log so I can see that?
this is mine :) https://smapi.io/log/15095dd3f31f4eaf9c2a368d6cc30caa
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 127 C# mods and 272 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
perfect
!manifesterror
If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.
you can do this for anya and the dialogue ^
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 127 C# mods and 272 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Alright lets try to get everyone in now. Make sure they all updated too though
and then fresh logs
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 127 C# mods and 272 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
he has no errors im so confused it just wont let him join it says theres a gofer achievement
okay so I need both your logs after he tries to join
so let's have everyone close the game, restart pcs
reload the game, have him try to join and fresh logs
okay bet so were ALL restarting our computers 😭
okay why are all of the files not showing when i unzip the zip files
Which files are not showing when you unzip which files?
whitchever ones that were as zip files arent shown as yellow folder files
by the way i already decided to reset my mods and install the ones i actually want/need and see how much gets deleted from my save
That's pretty dangerous. Are you aware it could permanently damage/corrupt your save (depending on what mods you remove and how you remove them)?
As for this, could you take a screenshot a bit zoomed out to show me the path of this folder?
i dont think there were too many major mods that could do harm, maybe SVE might get rid of alot but i would have to check
sve Also is definitely updated so you won't lose anything from that
@oak forum this is what it says when sol joins
slright
Okay so this kind of seems like you arent connecting to the steam servers for some reason
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 127 C# mods and 272 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
yeah i think these were the slime soul things from the adventer guild expanded
Okay. What is to the right of "Mods >" if anything? And can you confirm where you are unzipping to?
nothing after mods >
and i make sure that it unzips to the folders, also the file runs smoothly
let me see how the outside was affected
you're in luck, AGE also just got updated :D
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 127 C# mods and 272 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
well thats not a crop now is it
The error you are experiencing is on Steams side
I'm trying to look into it right now
i dont remember what custom crop that was but oh well
Hello, is this the place to report an abandoned mod? Viewing Smapi.io list on mods and Active Menu Anywhere by weizinai has been taken down by the mod author but still showing as a valid mod on the list.
I'd scour for updates of the big mods (AGE got last updated just five days ago for example), put those in and then check what's back
thank you so much
ill probs start getting files redownloaded, its not the end of the world that i lost some crops i can plant more
some mods like PPJA are not gonna work anymore - cornucopia (more crops/more flowers) is the new edition of parts of that basically, but they don't replace the crops directly sadly so you'd still have to replant
Okay so this is probably going to be the dumbest explanation in the world
playing in 1.5.6
Steam calls this "too much of a good thing"
this is from their documentation
it seems if I am understanding this correctly it's because your connection to steam is being called too much?
yeah its like three different custom crops i lost, no big deal
I can only guess this is because you have such a large mod list for multiplayer?
So it's just too much for Steam?
To be fair I have a barely functioning understanding of API's though
we took all the mods off and it works fine so i think there just a mod thats breaking the game
it seems like it's "calling" it too much
im gonna get redownloading mods yay
so something that is checking/pushing A LOT
yesss i think theres a mod thats maybe too much on the steam servers
So I'd check on when this started happening? because if it's new then it has to be a recent update/new mod you all downloaded
it is pretty new yeah
so think to what is different between the last time yall played and today
we didnt add anything crazy big
it might not be anything huge
it could be something that is maybe just checking too often?
So pupper (another supporter in here)
has seen people use this to see what could potentially be causing issues before for lag
it might help you?
so download and open up the server with this mod?
and have Sol try to join so we trigger that error
I can't guarantee this is going to tell us anything though
hey uh, has anyone had an issue with artisan good icons? I've been meaning to ask for a while but ever since i updated to 1.6, when artisan goods are ready some of the icons are kind of broken. In the inventory they're fine, it's just when the keg/preserves jar is ready some of them display a different set of sprites but some of them show the actual artisan good
I don't know all of them but I at least know that wine is the golden mask and jellies is a sardine with i think a tuna behind it. The colour of the sprite changes depending on the crop used to make the artisan good, like the golden mask changes to green for ancient fruit wine and the sardine changes to red for strawberry jelly (for some reason the tuna remains its normal colour)
I've tried toggling on and off, removing, and adding mods like EBAGI or other mods that adjust the sprites of artisan goods but they don't really have an effect
Hey I have been having issues since the 1.6 update with smapi even tho I have updated, When I try to load stardewvalley it keeps saying I do not have the version that runs with the 1.6 version even tho when I go look at what version I have it tells me I have 4.0.8 which should work with the new update any ideas what could be going on and or what i could do to fix this?
Have you successfully ran the installer?
Also, do you have multiple Stardew installations?
Hello, I added some mods recently and the PC freezes, and also in my game I can't go to sleep, every time I try, the game crashes and closes
ive slowly been working on it! i removed an entire folder and sol got in, then i removed half of what smapi told me could possibly break my game as it changes game code, sol was able to get in, then i am putting back 2 mods at a time and letting him try to join. he tried to join and its either community center helper or running late causing the problems, so were going to remove one and add it and if it doesnt work we know which mod it is 
https://smapi.io/log/ae8ec08339654bf7b5211ecb6f2d34b8
hey does anyone have any ideas or have seen what would cause the happy home catalogue to suddenly have all the AT packed furniture, just the first option, have another piece inside of it? its not all of it so im assuming i have a mod confliction.
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 112 C# mods and 345 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I'm guessing it's a clash between Yellog's Furniture and Vibrant Pastoral Recolor. Try disabling one (I think VPR and Redraw Pelican Town have a config option to disable interior).
thank, ill try soon.
Hello! I'm looking for the mod that adds "Fertilized Egg" in white/brown/void/blue/gold and was asked to share my log 🙂
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 10.15.7, with 126 C# mods and 321 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
If anyone recognizes that and might know which mod adds it, I'd appreciate letting me know! Trying for Full Shipment but missing those
yea it was this one https://www.nexusmods.com/stardewvalley/mods/21729 like wing said
I actually just added one today, so I'll check!
Looking at the file, though, I don't see the egg assets at all!
?
Oh, I see it in the comments someone asking the same thing!
FOUND IT! It was called ferteggs.png lol
Thank you so much for your help!
Hello, hello. I'm using Stardew Valley Expanded, may I ask for assistance on how to fix this sort of problem, despite the fact that I have all the mods and the patch n' everything. Thinking that this might be the only one error existing in my mobile logs.
I've been looking for a while now, and I can't seem to find any decent professions mods that are updated to 1.6
MARGO is apparently going to be a long time before it's updated. None of the cooking profession mods are updated.
Am I just looking in the wrong place?
if these aren't static interior but placeable Furniture, disable the options for that instead
its placeable but i dont know what its conflicting with.
yellog?
that half drawn chair is likely VPR
22:26:51 TRACE SMAPI Content Patcher edited TileSheets/furniture (for the 'Vibrant Pastoral Recolor' content pack).
22:26:51 TRACE SMAPI Content Patcher edited TileSheets/furniture (for the 'Diverse Stardew Valley (CP)' content pack).
22:26:51 TRACE SMAPI Content Patcher edited TileSheets/furniture (for the 'Redraw Pelican Town (VPR)' content pack).```
i added yellog recently
Redraw is only sofas, but replacements, if they go last they can at least not overlap
im going thru my config rn
I don't intend to use clear glasses either way since 1.6 has those performance benefits
besides I highly doubt it's a graphics issue when the CPU usage is the real issue
and I also mentioned this 20% CPU spike is also occuring in pure vanilla (not just SMAPI only)
it has to be yellog then right. its affecting tables, cabinets, etc
not to mention the graphics is not to my taste
yellog and vpr both do that
i added yellog recently and i didnt have this issue until then so ill get rid of that after i finish this day
Coming back here, this issue still occurs even if no other programs are running, without any programs running (including stardew) the computer runs at around 60% of 4GB RAM.
with stardew, it uses up to 80% of RAM (vanilla stardew)
with SMAPI, it uses up to 85% of RAM (with mods)
i have 32Gb ram with 500 mods and the game uses 20% of mine. maybe you just need more ram?
allow me to repeat what I said earlier...
this issue also occurs in pure vanilla Stardew
so it's no longer the issue of missing ram
I mean come on, the steam page it even says 2GB is the minimum spec requirement to run Stardew
it literally makes no sense what ever what you just said
it literally makes no sense to be rude
I've had this problem for days, sorry
the other guy also said the same thing
when I first presented this issue
i get the frustration but if all that is going on my brain says upgrade cpu or ram.
and temps matter. its all i got personally.
doesn't get hot either...
you can upgrade laptops its just not fun
can't do that either
honestly I don't want to hear any advice about upgrading my specs when my specs are well above the minimum
and did mention pure vanilla stardew also has this issue
well somethings going on. do you got a bunch of bg programs like discord etc up
bro I also mentioned if no other programs are running, that is not even the issue
bro, i literally am doing my best and living my own life over here
alright got it but please read the context
Eldeston, could you check something for me? In Task Manager, can you right click either Stardew Valley or SMAPI when it's running and check what the Priority is set at?
IF changing the RAM allocation to the game might help, that is where you would be able to do it
normal, I should mention again that I tried this before with modded (didn't work) but I will try now with pure vanilla
Ok, I could not recall if you had looked at the priority in our previous discussion
actually I did way before I joined this discord to present the issue
it's been a headache on me for a week I think
will test now
aaaaand of course it doesn't work
memory usage currently at 83%~ and total CPU usage at 27%~ while stardew takes up the majority of the CPU usage at 20%~
Alright, the only other things I have seen that might even remotely apply are more meant for stuttering/lag
it is lagging right now though...
when stardew starts using 20% CPU usage the lag just happens
much worse if on SMAPI (modded)
I'm going to send you an old forum post and you can look through the suggestions there (including one from CA) to see if anything seems like it might help
alright
err, I should also mention this right now the CPU usage for Stardew goes up and down from 20%-27%
I wish I could help more but sadly it's almost 2:30 am and I need to sleep
Once of the posters did mention that setting the priority to high temporarily fixed the issue, which is why I was hoping it would do something
I can see that, I read this forum before
I'm literally trying every solution in that forum right now
i downloaded and updated it from nexusmods and nope only one install
You need to run the SMAPI installer to update SMAPI.
how does one do that i have never had to do that before just download and update existing files
So far a majority of the solutions did not work but here's some I haven't tried yet because I might accidentally brick my laptop:
- Repairing XNA
- Updating BIOS
honestly though, why is this forum being ignored, I see recent comments with people still having the same exact issue as me on 1.6 and is remained unsolved
Download the SMAPI installer
Unzip it
Double-click the relevant Install on [OS] file (e.g. Install on Windows or Install on Linux)
Follow the instructions in the installer
nexus mods does that tho
For some reason, bushes and trees are spawning in walls and in water.
I can't figure out what's causing it. If I remove a mod that might be causing it, and then reload my save will the bushes and trees, etc still be there? Do I need to start a new game?
Note. I took a break from SDV to let mods update for 1.6. So the majority of my mods that I'm using are up to date as far as I'm aware
Bushes and trees remain in the same location even if the map changes around them. It looks like the map changed around those.
!rtf can help
Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).
Nexus mods doesn't do that. Vortex might possibly do it, but Vortex is not recommended for Stardew Valley.
I use Stardrop
welli have vortex
Try downloading SMAPI using the Manual Download button.
Thanks though. I'll try using that then and see if it fixes it.
hi here with another question, im trying to change a few character's sprite but i do not know if i should directly replace it from the base game files (characters im currently changing are sebastian and sam's sprites) or just put them in the mods folder. The file that im replacing it is a json file unlike the xnb files that are in the base game, im just a bit confused on the installation 
the screenshots i sent were the files/mods
idk whats wrong with which mod but willy is outside the shop and im just on day 2 of my save
heres my log: https://smapi.io/log/c9e02108745b43bbbed41618eb368dfb
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.4.1, with 64 C# mods and 103 content packs.
The entire folder you're looking in for that screenshot goes in your Mods folder. Also, replacing the game's XNB files is a bad idea
its not an option it makes ou pick a mod manager
oh alright tysm! 
and then you click Slow Download
(Fast Download costs money, but also, the downloads are quick anyway. The fast/slow download thing only really matters with stuff like those gigabyte-plus Fallout and Skyrim mods)
That's how I downloaded it then updated already
You clicked Manual Download?
Was the first fix I tried
Nope in just down loads then I have to unzip and update
Try rightclicking Stardew Valley in Steam and clicking Browse Local Files. make sure that's the same file path as the one the SMAPI installer says
You unzip then you update it by running the installer
If you have not ran the SMAPI installer you have not updated SMAPI
Well then I've done that
These things. Whichever one of them matches the kind of computer you have.
And you got a screen like this?
Nope
OK go do that.
It keeps saying the files don't exist
OK. Are they out of the zip?
Yep
Can you screenshot the error and put it here?
Also, what operating system are you running?
trhnd. Is that the exact error, nothing else mentioned in it at all?
Also, windows 10 or windows 11?
No clue
Nope just says files are missing now and my antivirus might have deleted them
It matters because some Windows 11 machines will actively lie to you about whether or not a folder is in OneDrive and the SMAPI installer cannot run and will give a "can't find files" error if it is ran from OneDrive.
!screenshot
Can you take a screenshot of the issue and post it here? (See https://www.take-a-screenshot.org/ for help. You can paste or drop the screenshot directly into Discord to send it.)
Can you screenshot the error message, including the title bar like I did in my 'installer ran successfully' screenshot?
If it is your antivirus: https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#antivirus
If you don't have Windows 11, you should try that first. If you do have Windows 11, try putting the SMAPI installer folder into your game folder and running it from there.
The command? Type !log do it in #governors-mansion though
When will an update be available for Switch??
No one except CA and his team know
i dont even think they know for sure given how easy it is to have delays
but i mean...
CA will do his best and itll be out when its out :)
How can i fix this
It work normaly but... When i opening chest the final row didnt show
Like this
Yes
can you send a log please
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.180.0, with 14 C# mods and 2 content packs.
there's "more backpack upgrades", but not sure if it works on mobile.
yeah but like the thing with mobile is that the inventory takes up the whole screen
Anyone knows which option I should toggle off to remove the "Mini-fridge" icon in the top left corner? It’s likely from Chest everywhere or BetterChest. While one of the option is to switch between chest, the duplicate seem to open a blank field (I can’t write anything on it)
so unless the mod author specifically wrote it for mobile and changed the ui scale it wont work
I think that's the info from better chests, that would be in the main settings of better chests, far down
Sadly that wasn’t it, I switched a bunch of options off/on and I can’t pinpoint which one it is 🥲
then next step would be to try taking out chests anywhere and see if it's still there
Found the issue, I disabled the 1st option (Access chest) in BetterChest. Cheers!
@hasty charm Have you had the chance to look into the Stardrop no console on mac issue yet? No worries if not, I'm just curious if theres any way I could help.
I have, I've been slowly combing through its code. Still haven't found anything that would suggest an issue though
Thanks again!
In Better Chests disable the option called "Access Chests"
One clue is Stardrop prints a line to a log of the arguments it used at Path.Combine(defaultHomePath, "Logs");. Would you know where that might be?
defaultHomePath = Path.Combine(homePath, "Stardrop", "Data"); Here's what defaultHomePath is
This?
Oh that's very helpful
Wait hold on let me get a real one thisone doesn't contain a launch i don't think
I don't think it's intentionally being ignored but this area (the discord) is more active because of the volunteer helpers. If you still haven't found a solution, it might be time to ask over in #vanilla-tech-support instead since it's also happening on vanilla, which should get some more eyes on it hopefully.
Here's one from just now with just a launch, no mod updates.
Yup I do see the issue SMAPI has exited, restoring Stardrop. Now to see why it happens
I think that only happens because I've closed out Stardew
That would also make sense.
I can try and see if it would look any different when launching Stardrop through a terminal via ./contents/MacOS/Stardrop.app etc
Because when I did that, the terminal "turned into" the smapi console
Weirdly, Stardrop reports everything as normal. Let me see if maybe a recent mac update might be the issue?
This is most likely an issue for PeacefulEnd however. The code should be working, and that log rules out pretty much everything
This is the saved terminal output from when I launched stardrop in a shell and then it "turned" into the smapi console
So the smapi console is inside Stardrop and seems to be just hiding
yeah that's really strange, because that shouldn't be the default behaviour. No idea why smapi is hijacking stardrop's terminal session
(worth noting that steam didn't sync on this attempt though it could just be because it wasn't open in the background like i normally have it, don't know if it was because of the launch method)
That's the expected behaviour with the same-shell flag, but your log here confirms that Stardrop isn't adding any flags.
So then is this just for PeacefulEnd or are you still checking possible mac updates?
I'm checking possible mac updates rn but @oblique jay I've gone through the obvious stuff, and past that there's not much else I can look at. Maybe you've got a better idea of why this is happening? Thanks!
One more thing you can try is launching stardrop through a different terminal application
this is one alternative, https://iterm2.com/. I think you can also get xterm on mac, but I'm not sure
iTerm2 is a replacement for Terminal and the successor to iTerm
It would narrow down if the issue is specifically with mac terminal behavior, or if there's a larger issue basically
You shouldn't need it? It should be a self contained application. iterm2 that is
Basically Terminal vs iTerm2 shouldn't matter, because they're just guis for zsh. But I believe terminal has some mac specific behavior that iTerm2 doesn't, and hopefully that's what you're running into
Just to confirm, from here, Id just click pufferchick?
yup!
Yeah unfortunately I'm at a loss
Okay. Would you mind helping me summarize everything we've looked through? I know PeacefulEnd prefers reports to be issues on the github so I'd like to make an updated report (to pick up from where I left off with the one i left previously as a comment on an existing issue https://github.com/Floogen/Stardrop/issues/175). But I think I don't understand it well enough to communicate it properly
Sure! Give me a couple min and I'll write up a summary.
Oh my gosh thank you so much!
Basic summary
We have confirmed that Stardrop is behaving as expected through its log. SMAPI is being launched with the proper arguments.
In addition we have tested with a different terminal to confirm the issue is at least not caused by the mac terminal.
That about sums it up actually. Sorry it took a bit, I was in a research meeting 😅
Thank you, you made that way more concise than I would. You've helped so much already but what do you think of this 👇 Haven't added attachments yet. Would this be too much detail? If so, what of the terminal outputs and stardrop logs I shared with you should I attach? If any?
I would attach the first one with just the Stardrop + smapi, then the one with Stardrop being taken over by smapi
Hi, I'm new to this mod thing, I've been updating my mod to the new format, but I've hit an impenetrable wall with the GiftTaste look and feel. I know that before the migration I was using the
{
"Action": "EditData",
"Target": "Data/NPCGiftTastes",
"Entries": {
"Alecto": "74 446 128"
}
and now the
"Action": "EditData",
"Target": "Data/NPCGiftTastes",
"TextOperations": [
{
"Operation": "Append",
"Target": [ "Entries", "Alecto", 1 ],
"Value": "74 446 128",
"Delimiter": " "
}
But no matter what I put or what I do, I find certain characters, especially from other mods, impossible to add. I've been thinking, I've read the cp github, I've looked for ideas from other modders, but I can't come up with an answer. If someone could guide me I would appreciate it.
Seems like #making-mods-general might be a better fit for this question
Hi! I’m sure you’ve gotten this question a million times but I’m trying to make the sprites work for romancable Rasmodia, I have the required mods for it and SVE, but sometimes my witch just turns into a wizard and it can make things slightly…. Awkward
I can help you with that. Could you share a log for me please?
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
Oh gosh I’m not too bright where do I download the log
Try following this guide once you've followed the link to smapi.io/log #archived-modded-support message
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Майкрософт Windows 10 Домашняя, with 38 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
think i got it!
Okay. So lets start by updating these mods. If you look at your log, they should be near the top with easy links.
Once you've updated them, let me know.
I'm not sure how to use debug for recipes. I don't kow what I'm doig wrong
Hi guys!!
Have you checked to see if you have the recipe in game? Sometimes debug commands return "no output" when there is one
I do not have them :(
i want to ask that i am adding moded sprite for Abigail but it doesn't appear in game :<
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
UHHHH
Give me a sec. I'm helping Mittens but I'll be with you soon.
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
Sorry it’s taking long I’m almost done ( very slow wifi)
Log found, uploaded to: https://smapi.io/log/34717e0ddf0f4aaca7706e5d8b84172f
No worries. No rush. Im looking into a few errors you have while you're downloading @native tiger
there ya go
take your time!
i'm using VPR btw
with uuuh redraw pelican town
Dolphin helped me fix issues with it by telling me to install redraw pelican town with all the packs related to it
ah i see the line
but damn fall messed things up
[Content Patcher] Two content packs want to load the 'Characters/Abigail' asset with the 'Exclusive' priority (KivoValley Aris and No More Bowlegs). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
See what happens when you remove "Vibrant Pastrol Recolor for SVE"
it's a dependency on uuuuh one of redraw pelican town for SVE
i saw someone else with the same issue
Might be worth letting the author of redraw pelican town know
does the person ur playing with have the same mods?
Okay I think I updated all the ones from the list at the top
since it's Content patcher
I think I angered smapi
@night bough tagging just in case you stepped away for a bit 🙂
Oh the recipes showed up in my game anyway? Never mind. I think I'm all good 👍🏼
Okay. Great. I've got a list of a few mods I'd like you to delete then a few I'd like you to install. But give me one second to finish it so you have them all together in one easy list.
Sounds good! I’ll be here:)
anyone know what mod is causing this issue with the grass and dirt
that would probably be daisy nikos earthly recolor, or tilesheet, have you updated that mod in the last month?
I dont have that mod
hmm. then id need to see your log !log
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 49 C# mods and 28 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Okay. This might seem a bit overwhelming at first, Mittens, but I swear, I'll be here every step of the way.
Delete these mods:
- Atracore
- SAAT
- Custom Gift Dialogue
- Extra Map Layers
- Ginger Island Mainland Adjustments
- Holiday Sales
- Expanded preconditions utility
- Custom kissing
- Sailor styles/Sailor Moon Hairstyles and Clothing
- Shop tile framework
- Train station
- Wind Effects
Install these mods:
- Under optional files. 1.2.1-alpha https://www.nexusmods.com/stardewvalley/mods/4664?tab=files
- Under optional files. 1.0.2-alpha https://www.nexusmods.com/stardewvalley/mods/6529?tab=files
- Under optional files. 1.0.10-alpha https://www.nexusmods.com/stardewvalley/mods/5005?tab=files
- Under optional files. 1.2.0-alpha https://www.nexusmods.com/stardewvalley/mods/6183?tab=files
- An unofficial update, just grab the zip file and install like you would any mod off of nexus https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-122#post-119900
- For kid’s treehouse to work you need this: https://www.nexusmods.com/stardewvalley/mods/10881
I'll update mods that have updates and get back to you
Okay give me a little bit ill try and do everything as quickly as possible!:)
Okay, will move this issue to #vanilla-tech-support tomorrow in complete detail
without recolor for SVe there's vanilla textures for 1.6 tiles
imma test without SVE recolor but with 1.6 instead
gotcha, if worse comes to worse, then you might as well add daisy nikos earthy recolor, just cause i presume you are trying to give it that darker color, and remove the pastelle colors, rather then make it pastelle again, yeah? adding daisynikos looks to be the smae color scheme, plus it would update the map colors to be a single pallet, but yeah, hit up the updates, then come back ane let us know what its done,
ok @radiant valve you were right the conflict was with VPR for SVE so we might need to let the Redraw pelican town author knows so he can remove that mod in the requirements
although you do need VPR 1.6 temp fix mod
honestly i have no idea what i want lol, i had 70 or so mods installed from over 2 years ago when i last played the game im trying to get back into it and i had almost every mod out of date, spent an hour updating everything just to have mods leftover with no updates so im trying to figure things out. overall everything seems like it works in my game but that weird discolored tiles here and there are everywhere in the valley,
oml now theres new issues that popped up and winter recolor doesn't apply it's vanilla winter 😭
:)
we can see the recolored tiles from VPR but the rest is vanilla
yeah, that long without playing, alot of mods are outdated due to a recent update, so odds are you just gotta update everything you got in that list. smappi will tell you that though...
Okay finished deleting and installing, I made sure to grab the correct ones, for a new log to appear should I launch my save and just exit?
i'm going to lose my mind lmao
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 42 C# mods and 72 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Okay so im sad to say after all your hard work it looks like you mightve not successfully updated a few mods. Could you scroll down to this 👇 section of your log and try and update these mods? Please make sure that when you update mods, you delete the old mod folder and then drag the new one into your mods folder, don't "overwrite" the folder. And I just noticed you have Pytk Lite installed. Could you delete that mod while you're updating and try sending another log?
Yes one moment sorry
No worries at all. I'm sorry its being so annoying to you!
No annoyance at all thank you for helping 🙂
bus locations one looks up to date, shows out of date for everyone
or hm, was it actually updated recently
Thank you cyber, Im aware there was a manifest error. Im unsure if its still there but want to focus on the rest of the mods for now.
Hello! I have some weird tree and bush overlay going on. Any thoughts about what is going on? https://smapi.io/log/a510f004fc0c4d63ada3ac8b5d0a9b99.
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 133 C# mods and 308 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Is there any way to contact the modder of "Redraw pelican town"?
id suggest redownloading flooded cave, dam and expanded access maps, looks like they had some issues that caused them to be skipped in their entirety, which could result in some textures not being drawn, or some textures being drawn without deleting others, plus they could be dependent mods for other mods, which could make that whole process harder. i dont exactly know whats happening there, but it wouldnt hurt to update/ redownload those mods to see if that fixes the issues
If other volunteers have reached the extent of how much they can help you and believe you have a veritable bug with RPT, then leave a report with your log, screenshots and a brief description of your expected and actual results with reproduction steps on the mod page.
Just checking in to see how its going and if I can be of any help
I removed them to see if they were the issue, but let me add them back
Going good! I’m halfway done some of the bigger ones just take a little while to install
it also occured to me, if you "update" mods by just... dragging it to the mod list, and letting it copy the files in, then you might have a few mods which havent updated properly. you also gotta delete mods before you update them, cause sometimes theres details like removing old code that happens in mod updates, and if you just copy the data to the mod folder, it doesnt delete the old mod data, just adds the new mod data... so if you know what those bushes belong to, and have recently updated it, then there might be a update issue that led to this, in which case, jsut delete anr reinstall the mod
One question the DSV core and DSV CP ( number 3 and 4 on the list) seem to be taking me to the same page
Should I install both regardless?
Let me take a look
Yeah they have the same link I double checked
Yes its the same mod. Install once. Make sure you delete the whole DSV folder before dragging the new one in
Yes i made sure to do that, but I installed it twice ( it stayed as one file) because I didn’t notice, is that fine or should I delete and reinstall just in case?
If you overwrote the exact same file with the exact same file it should be fine but I'd delete and reinstall just to be safe 😅
Okay one sec
I use MO2, so that is a very good point. Rerunning it now
Shop tile framework for some reason isn’t installing
I tried through vortex and manual but it doesn’t appear in moddrop
I downloaded the second one 1.0.10 alpha
Ah. Are you using vortex mod manager?
I’m downloading it from the site but I did the set up for it to go to moddrop and for others it worked fine, for some reason this one is being stubborn 😅
And it doesn't work to download it manually?
It drags in but doesn’t do anything
Could you try grabbing a new log?
Yes one moment
It’ll open moddrop once I press download and the status bar will jump to complete at the bottom but nothing gets added
Yes that one:)
Ok. I am not familiar with moddrop as we typically recommend !Stardrop in here
So trees are fixed, but I still have this issue.
!stardrop
Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.
If you have issues with Stardop, see the issue report guide.
One moment let me generate a new log
i... what? ... hmm. thats a new one to me... do you by chance know what mods would be effecting that river? or do you have no idea, if you allready know what could be effecting it, that makes this quicker.
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 41 C# mods and 72 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
The only thing I could think of are the ones I was removing. So Lively Quearry, Dam, Espanded Access. Maybe East Scrape. Here is my full list.
Okay. So it looks like Shop Tile Framework didn't load in so its not in your mods folder. However, it doesn't seem like anything in your mod pack needs it? So.. yay? I guess back to the rasmodia problem then.
to disable smapi without uninstalling it, can you just delete the path "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%" from steam's properties page ?
my absolute best guess? remove the mods, so lively quarry sounds like it did this, and make sure to redownload them (cause some map data is permanent) and see if that works. if it didnt, then aside from going through the mods, and sequentially removing and adding them back in to see if it works, i have no better ideas,
Yes that returns it to vanilla
hey guys can i change the {{season}} to {{Season}}? its itching my eyes
or would that affect the outcome?
Yeah, that's what I was already doing. Ok, time to nuke the build and start over.
Is there any way you can go and test whether updating these mods fixed your rasmodia issue? Like try going to see her? And while you do I have a few things I'd like you to make a note of but aren't urgent (i don't think at least).
I need to address the elephant in the room
#making-mods-general probably?
#making-mods-general would be a better place to ask, since this channel is for technical support with mod issues only!
Am I the only person who sees this bug when you look at the map of Ridgeside and see overlapping NPC locations?
oh sorry
I mean, if you're at Ridgeside, you should only see locations of Ridgeside NPCs, not Pelican Town's
!log
Please share your SMAPI log file. To do so:
- Open this page: smapi.io/log.
- Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
- After uploading, it will show a green box with a URL to share. Post that URL here.
Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.
On my way there now
https://smapi.io/log/ceaad4fa30324fc0965e31cbda7a065a I don't think logs will help this problem. I will send a screenshot to help you all what I'm talking about
Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home Single Language, with 31 C# mods and 7 content packs.
Still a man 😦
Okay. We've got some configs to dig through then
Actually first of all, it seems like you might have the wrong version of RRRR
What’s RRRR?
Romanceable Rasmodius
Oh sorry
You're fine
Can you show me the config for Romanceable Rasmodius please?
Yeah one sec
If Rasmodia's portraits revert to Wizard in some dialogues or disappear completely, it's most likely caused by another mod that adds portraits with over 8 expressions. If you're using Romanceable Rasmodius for SVE make sure you have 7 expressions portrait mode in the config.
If you're using Seasonal Cuter Aesthetic disable the Wizard in it's config."
(from Rasmodia mod page https://www.nexusmods.com/stardewvalley/mods/8265?tab=posts)
Then if that doesn't work, my next guess would be checking DSV's config
Yes. Where it says portrait mode, set it to 7
Should I check anywhere else ?
Checking DSV config options now for you
I checked the seasonal cute characters and already had wizard disabled there
Then you should be all set. Can you exit out load in again and check?
@cosmic quarry I updated every mod and the tiles are still discolored
Make sure to save and close that config menu
Wait do you have wizard set to "off" in DSV?
What’s DSV?
Diverse Stardew Valley
It should be off by default since you have SVE installed but I just wanted to make sure
So Im pretty sure you need to switch Wizard variant to "off"
Because it conflicts with SVE and therefore with Rasmodia
Judging by your log and the fact it only happens sometimes, if you change portrait mode to 7 in RomRas SVE you should be fine (as long as you disabled Wizard in both Vanilla and SVE SCA)
The characters from "It's always raining in the valley" are gone...They are just gone. Does anyone know what that's about?
Also yeah, you should probably disable Wizard in DSV
Okay I switched wizard to off here, where do I go to switch him off in vanilla?
I meant Seasonal Cuter Aesthetic for vanilla NPCs
Let me save and go check
Cause Wizard is in both versions of SCA
anyone know if i can add custom npcs to mods like hugs and kisses and date night mod?When i use the config menu, I don't see any option for my custom npcs for hugs and kisses mod and date night redux so is there any way i can manually put them in there? I know they work because i can hug npcs like haley and evelyn but not my custom npcs
