#archived-modded-support
1 messages · Page 358 of 1
Actually no just click the relevant link in the See Instructions sentence
Yeah some file got deleted by you or, i don't know, eaten by grues
You could try using the spritemaster mod it seems to help a bit with the lag
would it work if i entirely unilstalled everything and reinstalled?
Uninstalling and reinstalling the game would work yes
i dont think sprite master is updated yet
okay, i'll try that! thank you- i'm sorry. i genuinely don't know what happened
I didn't check it in a while
But following the instructions in whichever one of these links is relevant to your install would probably be easier
oh i think that got changed maybe since the wiki linked to it...
Unless sprite master was unofficially updated and idk ab it
AHA
everytime i enter the bus stop from the left i get stuck offscreen, its fine if i enter from the right https://smapi.io/log/a8cfa0ea54c1406fad9c69fbf62b65b5
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 92 C# mods and 78 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
it's no worries at all, wingheart - thank you very much.. i had already deleted the game 🤣 so now im just restarting it
under Problems Launching a Game from Xbox App
please help?
you will have to reinstall SMAPI
What mods do you have that edit whichever map you're entering the bus stop from?
just sve i think
Which map are you entering the bus stop from?
capitalist farm 2 i believe
help all I see is red all fo a sudden, why is there so many compatibility erros
It might be an error with that. Does it happen if you start a new test save that isn't using Capitalist Farm 2 (e.g. by picking a farm type it doesn't replace?)
Is that Vortex?
no let me chack
1.6 update broke so many mods they are being updated constantly
Thats stardrop
nope its stardrop
but this was a minute ago
Ive been using my mods fine for 1.6
Some of those might be due to the big 1.6 game update - depending on your timezone that might've happened on the 20th - but some of those have updates more recent than the installed timestamp so it's probably due to using a mod manager...?
all of a sudden when I check my mods list, a holy load of red broken errors popped
Though some are definitely outdated
Wait wait wait yeah sve updated to 1.6 something is wrong
no no all these mods are working and were the latest like literally for a coupel days ive been using
this was just a second ago
most of my mods just popped up as broken for no reason
just wondering if anyone is facing the same issue recently
It could just be an issue with the connection to the server
ill try and run my game and see what happens
anyone know how to fix this ?
@naive drum were you there last night and heard about the Mayo issue? Eggs not going into Mayo machines?
What the heck is eating all your config files??
Simple foliage seems to be bugging out, I dont know why.
I have heard about it but I have no clue what is causing it
i dont know
Also starblue valley is messed up. Some ground tiles are not recolored
Seems like a recolor mod issue
Ok so if they have lavril, they did a 2.0 update … we tried it and it was still not working so good ole Reddit lead me to believe it was the LUNNA mod, removed that and added the updated Lavril mod and it works.
!recolor
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
if I'm not mistaken it was because of Lvril mod
ohh, that makes a lot of sense
why are multiple mods destroying eggs to mayo recipes
thanks for the help
i dont know but they seem to be so regular
They updated their mod like an hour ago.
Do you have a prior version of More Grass
yeapo just updated mine
no
Hm then it's probably a recolor issue yea
hiii can anyone help me with GH's Female Peach Body Type? i can't seem to get it to work
We did too; and it still didn’t work! But the second we removed LUNNA it is working. I reported the bug to Lunna already, hoping they update their mod, it had a lot of storyline and other stuff on it!
woahhh wait what damn
I'm seriously considering trying to change my farm type on my existing file so I can have more space for my modded crops. Unfortunately the potential process for that looks very intimidating, especially if I don't want to loose my animals or buildings. Does anyone know of the safest way to do that?
found out its with mossy trees only. So definately a 1.6 related bug
I dont think you can change that mid game
sooo it's the night market for me right now and did the submarine fishing, literally all 13 catches i had were seaweed or trash 🥲 don't think that's supposed to happen
Just unlucky, but definitely not suited for this chat
do you have any ideas why i can't put chicken eggs in the mayo machine? i can put duck eggs
Do you have the Lavril mod or the Skipping fishing mod?
I've downloaded the Mod with the NPC new look, but I Dont know in what folder I put it, so the skin can change
i don't have either
Odd
People have said there are ways
it only started after the update so i've just been saving all my eggs until hopefully i figure out what it is 😅
im back with another question, so sorry. so one of mods is not loading in at all and im using the most recent version per nexus
Which one is it
What version of SMAPI and stardew do you have
?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24082 on Microsoft Windows 11 Home, with 8 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
did i do it right
What about Lunna astry?
Does anyone here have any idea what mod could cause it that after walking around a bit at festivals you suddenly get scuttled off back home. I had this happen at both the egg hunt and the flower dance now and I fear something is majorly borked.
I FIXED IT
that's default game
Omg yes what did you fix?
my cheats menu thingy
I am not sure we talk about the same thing. I literally arrived at the festival, talked to three people, and WHAM BAM teleported back home.
now i broke something else LOL
why does stardrop say broken backpack has a compatibility issue?
idk how to fix my shortcut
Such is the life of a modder
I'm having a bit of a texture bug with my game, base color stardew tiles show up randomly. I have the vibrant pastoral's mod and this isn't an issue I've experienced before to know how to fix ):
im too stupid for this (rofl)
oh- I thought you finished the event qwq
Bro I identify as idiot sandwich
No I can't finish any event because it just keeps teleporting me home at each event.
odd
felt-- (by chance do you know how i'd fix my shortcut)
Rn I am doing digital art to avoid responsibility for updating my NPCs
I really wanna find out what causes this because this is kinda breaking the game. Makes events practically unusable.
yo same, all of these mods that were fine just yesterday are now broken?
yknow what, thats so valid
Wait wait wait, it's fine. Just find the original file and make a shortcut out of it
seems its just a stardrop thing and theres no actual issue
GOT IT
can someone explain to us why SMAPI is running the old version even tho we have the new version?
Looks like you made a custom shortcut at some point and need to re-create it
(assuming you still want a custom shortcut that makes SMAPI read mods from a differet folder)
Did you run the new installer?
How many copies of the game do you have?
Any tips on fixing this? Everything is supposed to be darker
(1.5.6) How do I install new skins in the NPCs?
when i used this mod i 1.6 this happened too
!recolor
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
!recolor
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
Thank you!
!help
Same way as with stardew 1.6, but you install the 1.5.6 version of Content Patcher instead
Hi guys
What do you need help with?
new installer?
we just have one I believe-
Damn
But I dont know bro
you downloaded the SMAPI 4.0.1 installer right?
lmao
Install them like mods?
yes
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Ran it?
I dont know broo
What's the path it auto-detected?
Is that what im supposed to do?
@autumn fossil
maybe not?? how would I run it
Follow the Getting Started guide, yes. You'll have to install SMAPI 3.18.6 instead of SMAPI 4.0.1 though
Extract from zip. Open. Double-click the Install on [OS] file
Because it's probably out of date.
Looks like that mod is either missing parts, or was designed to replace part of another mod.
(and also it says "empty folder" not "not compatible")
Yeah I see only half the screenshot with how my discord window is, lol
What mod are you trying to install? Do you have a link? It involves Abigail apparently
Is this mod it?
https://www.nexusmods.com/stardewvalley/mods/9838
Use this one instead
https://www.nexusmods.com/stardewvalley/mods/9781
yes that- how do i fix?
the other one has you replace assets in another mod folder.
OH THANK YOU I FORGOT ABOUT THAT
im sorry yall im stupidly stupid with this 🤣 i just like cute things
thxx very much
https://smapi.io/log/39d38551df1e4888be117fbd39f67307 ok I am getting some errors I have no clue what they are. Could they be possibly linked to my bug with the festivals?
Log Info: SMAPI 4.0.1 with SDV 1.6.0 build 24079 on Microsoft Windows 10 Pro, with 38 C# mods and 41 content packs.
Here's to hoping!
Hey! My friend and I play via remote-play together and suddenly it shows her as 0 monsters killed to enter the door to the back of the adventure's guild. Mine is fine though (I host).
Do you still want to have the option to launch SMAPI reading its mods from a folder named "Mods (multiplayer)"?
Hey y'all, I am trying to do a modded run with my friend, but sometimes when we enter an area at close intervals my game crashes. His is fine and he is hosting. I can't get access to the crash log. Any thoughts on what might be happening?
i think so? i just want to be able to open it from my taskbar!
!log from both of you
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Just make a new shortcut. Go to the game folder, rightclick StardewModdingAPI.exe, click Create Shortcut, put on taskbar.
!log from both of you
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
where do i do that? if i press any keys on the next startup it will delete the crash data
Only one log. I host, she plays remote
i've not got that button
Follow the instructions the bot sent
show more options
then send the one log
Not ?
he has win 11. it's different.
oh
wow they really hid pin to taskbar and create shortcut and DELETE AND RENAME???
yall something broke again
and put ONEDRIVE there???
i cant even open it now
what did you do
i dont know
did you make a shortcut of the right file?
yes
seriously. what did you do. did you click a button? move something? delete or rename something?
it was the one that looked like this right
OK does it work if you double-click on it. not the shortcut, the one in the game folder.
okay so does it open a terminal with an error?
exactly it gave me a jumpscare
no
does it work if you launch from steam? if not, what error does it give?
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 18 C# mods and 15 content packs.
nothing works, it will not open at all
i didnt do it with steam. i did it via xbox app
...ah
yeah xbox app is different i forgot about that. i'm not sure how it works but iirc it involves file renaming in the first place
i did all those things too! ^.^ thats what i followed
You will then have to make the shortcut to Stardew Valley.exe instead of StardewModdingAPI because you will need to have renamed StardewModdingAPI to Stardew Valley.exe
Okay so you have mods that are no longer compatible, so try updating what you can.
Take out what you can't.
will modded stardew work with multiplayer if me and the others all download the same mods?
Yes
at this point im finna give up
yes
thx yall
!mh i think this is the right code
For help with modding issues, please ask in #archived-modded-support! When asking for assistance there, sharing an error log will help others identify your issue (see https://smapi.io/log for instructions).
i probably done touched something i shoudnt have- thank yall though. idk what im doing
!mpmods
You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.
See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!
Thanks lyoko!
i don't know if this is the proper channel to ask but does anyone know the mod that changes the items sprites in this picture?
try uninstalling and reinstalling smapi maybe?
ill try that
The problem is vanilla though. Right? Not being able to access the adventure guild back room?
Also why are my fire pits like this?
Well it could be vanilla, but it could also be a mod issue.
THIS IS SO COOL SLFDKKFH
thank the high heavens
Why does it do that!? I've seen that bug here like 3 times
I dont know!?!? Haha
OK THANKS EVERYONE IM NOT TOUCHIJG NOTHING ELSE TOBUGHT
@naive drum do you know the fix for this?I remember seeing it before.
I dont know the fix no
I'm thinking there's a sprite error involving a sprite sheet shift from a mod
but I could also be...very very wrong.
okay one more thing. i said i wasnt going to touch anything else but now this is happening. would i just reload?
!recolor
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
oh, okay!
(I was wondering whether the command was BE or AE, now I know)
thank you ^.^
Hi! You have Vibrant Pastoral installed but I think you are missing Vibrant Pastoral for SVE on top of it. If both aren't installed alongside while using SVE and WaFFLE it'll cause a bug. I'll have to rewrite that part to take into consideration that the addon may not be installed to prevent future crashes.
Hello again. I am trying to edit a mod for personal use while I wait for an official update. I see that anti-social npc is no longer necessary because the vanilla game now covers it. If I want to use a mod that relies on it, will it still work without antisocial npc if I simply remove the dependency from the manifest? Or will it still need the outdated mod? Sorry, I have very limited experience editing mods.
just wondering, can i technically still play modded with compatibility issues? :0
depends on the mod.
what if it's stardew expanded? :O
apologies
Flashshifter worked on 1.6 with CA and several other modders and updated SVE on 1.6's launch day. You're good.
but if the mods that r required to run SVE have compatibility issues, can i still play?
thankypu so much !! ❤️
then you update those
NPC exclusions has an update for 1.6, farm type manager has an update for 1.6
i've updated them already though 😭 it was fine yesterday but today it isn't ;-;
!log can you get one of these?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
hey does the tractor mod work w the new update
None of the frameworks required for SVE have compatibility issues. Otherwise it wouldn't have launched for 1.6
Yes, you'll have to download the update for it
is that on nexus or somewhere else?
Nexus yes
bc on nexus it said it wasn’t updated yet
!compat
See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)
alright thanks i’ll take a look later
Tractor is made by the guy who runs Smapi, its fine.
oh ok lol
i’ve seen it a lot on social media
requires smapi 4.0.0=Runs on 1.6
can it harvest hay like the scythe can?
you can select that as an option using generic mod config menu
cool i’ll check it out
Np! But please if that doesn't solve the issue tell me. I've just started updating the map for 1.6 and between the new stuff, what changed, what's no longer working and the bugs I can't even understand I'm getting a real headache. I'm trying to gather as much intel as possible on any encountered issue.
i saw something that you can put a slingshot on it?? wack
Everything you want to know is on the modpage Three
oki
https://smapi.io/log/6d1d2679555144fd9f1bc5b4e2392d88
here's the log^^
Log Info: SMAPI 4.0.0 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro, with 10 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Okay so elle's animal's mods needs to be updated
that's the first thing i saw
Farm type manager seems to be working, custom npc exclusions seems to be working
shop tile framework needs to be updated, expanded preconditions utility needs to be updated
okie i will check those out!
guys im having this pop up when i try loading the game
The game failed to launch: Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException:Failed loading asset
What is your like... graphics card?
if you don't know, open task manager, go to performance at the top, and select gpu (I have 2, dont worry about it lol)
@marble depot
NVIDIA GeForce GTX 1650
Okay, so are your drivers up to date?
Yes!
Is anyone else having trouble with ui info suite? I can't figure it out and my dad (works in tech, good at all this) is also lost
Ik this says it's for winvista but try this method anyway https://www.stardewvalley.net/compatibility/
You need ui info suite 2 from github
if you're on any other version besides 1.6, lemme know and i can scroll back and find the one for 1.5.6
but i also gotta brb
im back
im trying to use a mod that slows time a bit and it doesn't seem to be working
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
can someone please help me out. i dont know why this is happening
It worked! Thank you sm I never would've figured that out lol
like the game feels completely unmodded
oop my stuff has been mostly fixed i think, thank you for the help!!
!recolor
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
would anyone know why loved gifts in modded are becoming liked gifts (I'm assuming universal like of something like forage or flowers.)
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
what you mean?
i've tried...the folder comes up empty
look at what the bot says underneath what i said
hello guys, I need some help for my sv
Log found, uploaded to: https://smapi.io/log/7622f68269794c64886e1e6df07a6391
why is it doing that
Stardrop lists that these mods are broken due to compatibility issues, but they appear to be compatible with 1.6?
I HAVE NO IDEA BRO
all the errors from my mod look like a bad install, for some reason all the files didn't make it into your installation.
Based on descriptions
if the game runs fine and smapi throws no errors about them, stardrop is just throwing a tiny fit
I don't have a horse yet so it's hard to say lol
Adn the item bags were a bit glitchy in multiplayer
my friend was like "I Found a fish bag! You handle the fishing more than me, so take it :)" and then threw it at me and then it was a gem bag
sounds like a mod mismatch
what are you needing help with? What's breaking for you?
My way of reducing the likelihood is literally zipping my mods folder and unzipping it for him
that's mod piracy, don't do that.
like zipping them up, sending them over
yeah, i dont get this
!log did you send one of these already?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
so uhhh do i just give up on it..
i ran it like...5 times and it's still given me the same thing
oh wait i think i know.
That's actually known to eat files, and also mod piracy
Just make a list with links and share it.
try doing this https://stardewcommunitywiki.com/Modding:Installing_SMAPI_on_Windows#Launch_SMAPI_through_Steam_or_GOG_Galaxy
This page explains how to install SMAPI (the tool which lets you use mods) on Windows. See also:
I notice you're linking to the old wiki, that wiki has been in a read-only state for several months. Here are the links to that page on the new wiki: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows
It seems I have a recurring issue with the game freezing the second after I use my scythe on the first day... I've kept removing mods, and nothing seems to show up on the log either, but here's the log: https://smapi.io/log/ad5f56d2b1dd4317af54c68d96bc410c
Log Info: SMAPI 4.0.1 with SDV 1.6.0 build 24079 on macOS Unix 10.15.7, with 154 C# mods and 383 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
ok will update if it dont work
So you're going to get those errors no matter what
Mainly due to the fact that (1.6 spoilers) ||those items are vanilla now||
so the mod is trying to ||add things that already exist|| because of it
Fortunately I finally got Stardrop working for him the other day so hopefully I've idiot-proofed the process more
You'll have to remove those mods to not get that error.
pocketing this info for later, thank you
(All the mods that it says need updating are updated already)
Wait, stardrop has an issue?
yeah. it was working fine an hour ago but then i made a new map and it just wasnt loading.
OH, gotcha. I wondered bc I'm using stardrop
Stardrop is a glorious gift from the heavens
Absolutely
Vortex was a false-prophet
Then the image you gave isn't the source of the new map not loading thing, judith
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
The image only pictures what I previously mentioned
okay so you have a lot of mods lmao. Have you tried doing vanilla?
I could try, just to debug
Just to see if the scythe works
Absolutely! One minute...
Farming Made Easy Suite seems to have an issue with the bone mill but that could be unrelated?
Farm type manager is also throwing up a lot of stuff about "Can't find an object" (This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.)
I wonder if it's because I kept the configs. Migrating from 1.5 is... full of tragedy for me (just in losing some content, likely temporarily anyway XD)
VY Nature valley is also throwing a fit, it can't find some files that likely don't exist anymore since 1.5.6, since 1.6 changed some tiles
it might be variety, i don't think I can read lmao
it's variety! I can't read! :D
Yellow blends into white and it trips me up lmao
No, it says Valley in the log, pretty sure, just not in Stardrop
it says variety in the logs
Wait
I just can't read.
Neither can I!!! XDDD
Ok, so vanilla seems to be working fine. Forgot what NV was for, so I'll try disabling that first
Yeah, see if NV is throwing issues out
It really is a pain migrating from 1.5 and trying not to have to edit every config
(If you think the number of mods I have now is bad... it was WAY higher before XD)
If it doesn't work
you might have to clean install all the mods, including replacing all the configs with 1.6 compatible ones.
Hopefully it doesn't come down to ... that.
I would cry for you
Probably, at least for X Made Easy. I'll see if this doesn't work first though ^w^
At least it's fewer mods for now! XD
I forget what Nature Variety's dependency was?
Do I have to redownload smapi everytime ConcernedApe does an update? Like from 1.6.2 to 1.6.3, or will Smapi and my mods still work after I update Stardew?
Plus I can try the grass mods; they seem to be causing people issues rn
So to a degree (and this is from someone who's jank) no, but in order for things to be stable and best for support, yes.
But your mods will still work unless 1.6 gets a major update or something that changes things, along with smapi 4.0.X
how can i find the path to StardewModdingAPI? i'm trying to figure out stardrop & modgroups and it's been a while
C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley for windows and steam
I believe thats the right path
Ok, so grass didn't work; resetting all of X Made Easy's config files and hoping it works XD
fingers crossed!
(At the very least, hoping it's not the Eugene english patch - anything but that XD)
because most of everything looks fine, but i could be easily wrong since there's a lot of mods to comb through
I see the Harvest With Scythe option... BUT I also enabled this in CJB Cheats! I wonder if that's what's going on!
Going to disable it in Farming Made Easy and see
........if that's it, I will cry for you
Why are they off the portrait 
I just installed sdv and with a mod
This one being the DC burger mod (I also installed the content patcher and the PyTKLite mod
I don't understand why it does that to me
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
Harvest with scythe is always trifling
Also Portraiture seems to have a ton of user error-show us the folder of Portraiture
What sort of issue or mod type would cause my spouse to always go to sleep like two tiles to the right of the bed?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
But most likely issues with furniture changes or the inside of your farm being changed
@unique gorge Show us the inside of the portraiture folder
hey! hoping someone can help- i have a few npc mods downloaded, the basics like Ridgeside, East Scrape, ARITV and SVE, and it says ive met 76/78 people for the introduction quest. In the relationship tab it doesn't show any unmet people. and on top of that i installed a better pam mod and i think i did it wrong and shes just not in my game so im not sure what to do
ah i wonder if its a tilesheet that isnt updated then. let me upload log
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Uhhh lemme look it up
Log Info: SMAPI 4.0.0 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 38 C# mods and 27 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I think winter grass would be obsolete here
but that's unrelated
The portraiture of the mod or of the game?
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 45 C# mods and 102 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
does anyone know if ui info suite works with 1.6
you'll need ui info suite 2 from github, but yes
thanks
okay so pam is definitely missing.
!verifyintegrity
!integrity
......ffs
you dont have to restart your computer
removed it then. any advice on the main issue?
try updating these
Hiii i'm trying to share my mod files with friends is there a reccomended way to go about this so they can join easier rather than manually having them download the files
you'll have to have them manually download the files. zipping them up and giving them out is considered mod piracy 
Ok, going to try disabling Harvest with Scythe in CJB Cheats...
thank you so much! she's back!
there's a lot more errors here... im not good at these lmao
try sending a new log, just in case
Half of these errors could be related to pam, but I won't know until i get a new log
okay so there seems to be an issue with harvey's room, but we'll get there when we get there.
also you can replace No fence decay with CJB cheats and enable it in that
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 45 C# mods and 102 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
okay so..update allllllllllllllllllllllll of these
u mean like that? first one is the mod and the second is from the game (sorry its french)
thank you so much!
Tyt, thanks
!pytk okay so first thing's first
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
delete everything related to pytk. you don't need it.
Mhkay
is sve broken now for 1.6?
can i get the file paths for these as well? I forgot I have stardrop so all my stuff is 🥴
nope! You just need to update it and all of its stuff through nexus.
okie thanks! i just updated it and my stardrop is still saying its broken so ill double check! ty
if the game runs, and smapi throws no errors at you about it being incompatible, then stardrop is just throwing a little fit.
okay sounds good! thanks (:
Ok, so that isn't it... going back to my log
Of the mod or of the game?
of the two screenshots! Where those folders are
you can get it from clicking this up here, and then copy pasting it
What on earth... I don't know what I did that time, but something worked 0_0 Not complaining though!
😆 well as long as it works now!
XD Thanks!!! I did throw out a few configs, but I forget which ones
And Eugene stays where I can marry him, so perfect ending!!!
Seriously, thank you!
yw! Glad I could help even if none of my solutions actually did anything lol
Ohhh, you know what
I updated item extensions too, they had a change involving mixed seeds
Along with a few other mod updates
Who knows, but hey :3
that oculd've been messing something up, if you managed to cut the grass as you swung the scythe
if something attempted to drop, and it wasn't working, then the game would have a stroke
probably
okay, mrt, what portrait mod are you trying to use? I can probably try and install it myself
DCBurger's High Res Portrait Mod (CP)
this one
Sorry to interrupt, but I'm having some issues with my modding updates.
https://smapi.io/log/c0f1ad069d064f15a9b57c49913e3e28?Sections=ModUpdateList
I've reinstalled the mods I can update about four times now, but they're still showing as not being updated
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 31 C# mods and 32 content packs.
and abt the path
........ okay so uh. CP doesn't ...require you to uh. change game files.
i have a diff one from yours so it wont work zdjhzdh

CP is just throwing the mod into the mods folder
i believe
also this wont be compatible for 1.6
give me...one second and i'll test this.
because CP=Content Patcher
when i place the mod in the mod folder, they say theres an issue, until i make the dc mod into a folder first and then place in the mod folder
ooooooh
testing it out for myself now, one sec
thankie
I think that specific dcburger mod is designed to replace files in a second content patcher mod
I feel like I have several mods that aren't quite ready to be updated (and the Diversity Mod might be a real struggle now that we have official winter outfits)
!pytk doing this for myself, i forget stuff
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
:OO okie i will re-install them again to see ;-; but so far game looks okay though!
DSV is updated
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 30 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Sjjdjdbdj
I just tried again but I'm not sure what I'm doing wrong
https://smapi.io/log/0694cd9aae1e495e8e11ec054931de38?Sections=ModUpdateList
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 30 C# mods and 32 content packs.
@naive leaf its crashing on launch what do i do
the smapi? or the game?
!log if smapi
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
or just..send the log anyways
get rid of the compatibility thing as well, aka, turn it off. clearly that didn't work
try #vanilla-tech-support next, since if you can't boot the game due to that bug, then yeah
!reset @marble depot
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
It's seeming especially fussy about the Expanded Precondtions Utility and Shop Tile Framework
!manifesterror maybe?
If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.
Can you still play co-op/multiplayer even if everyone has different mods?
My friend and I aren't expecting to play with the same mods ofc. Just is it possible to play normally without glitches?
!mpmods
You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.
See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!
TL:DR, you all need the same mods.
Did More Chests or Better Chests do this to me?
Tidy Crafting
Okay uhm
Was I supposed to install the suggested fixes(wich I did)?
Sorry for being that clueless
I never play with folders or coding
Damn, so basically if I wanted to play on my single player save file, I would have to store all of my mods separately somewhere on my pc, and switch mods that my friend and I share into the real mod folder, and vice versa right?
yeah, pretty much...
Okay that's cool, thanks for the info
!stardrop could help you organize your mods
Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues
what were your suggested fixes?
Oh yes I have stardrop already 👍
tractor mod
the log that i sent was mine XD
that log was mine
i was sending it for others to debug
jfhjfjhsjhdjhshjsjj
!reset might fix your portraits and you can try and install a different portrait mod. Nyapu's has been fixed for 1.6
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
i thought
sdjksdkjskd
k bye o think i need some sleep
currently 4 am
go sleep!!!
Oops. It bugged currently?
swapping computers, be back in a sec
Wait wait
So lats question
If I use the last maj (of 1.5)
The mod should work, right?
Well I couldn't get it to work on my thing, so i don't know
i don't normally use portrait mods
Okay I just did some research
And I finally understand the "modpocalypse"
Yeah
All mods who are below 1.6 wouldn't work
So it's up for the creators to change their mod orrrrr
Just don't make the update
This seems like the right spot, lmk if not: We have a 3 player modded multiplayer and seems like Google agrees the Statue of Uncertainty doesn't work with SVE (or diff mod); I'm looking at host Map files, but the <professions> line only shows 8 numbers instead of 10? (2 per Prof)
TLDR: change modded multiplayer professions via save files
Damn
That's a plunge down
^^ very much worth noting the update released 4 days ago
I admittedly got mad at someone who expected updates before the first workday was even over
Like seriously smh
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
This is only the first weekend
https://smapi.io/log/8164eceeeec0411f9a3d573b56ad611e in my introduction quest it says i have 77/78 people greeted, but theres no one showing up as unmet in the relationship tab
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 46 C# mods and 102 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
is it possible to run client side mods on an unmodded world
Just updated Alternative Textures and now it's trying to fool me into thinking my greenhouse has been built already when it most definitely has not been
Technically, yes. It's always a risk when your mods don't match in multiplayer though
However, many content patcher mods would work fine for example
is there any way to do this on pc
i just want to use like a xp tracker but im playing multiplayer with vanilla people
xp tracker would be fine
That's fine
@tired brook, is there any way to suppress the SMAPI console window on Windows?
K, I found a cute portrait mod until the one I wanted comes with an update
Tho idk what mod should I add next, to make the experience of the game better
I want to try it since I can't figure out any other reason why my controller disconnects
Yep; see SMAPI doesn't recognize controller (Steam only) in the troubleshooting guide (specifically "last resort on Linux/Mac" at the bottom).
@warped swan Try this out ^^ !
(Thank you Pathos!)
ok thanks! I'll give it a shot
Btw
Thanks htinstructvs3 for helping me
(Don't wanna disturb them by pinging them)
I just added "DaisyNiko's Earthy Recolour" (Macbook) and the colors outdoors changed but there are patches that are oddly colored. It's Fall, but there will be several squares that are bright orange, for example.
When I take my hoe to it the dirt changes, but the outline of the square is still there, and fills in again when I use the pickaxe on that spot.
If anyone knows abt changing modded save files that'd help; dont think log would matter since its an offline change
I actually ahven't tried the first step on this list either oops so I'll try that first
oh but now I can't have profiles to turn off the ones that aren't compatible with 1.6 can I
I'll go back then and try that last step
if anyone can help I assume you might need this?
https://smapi.io/log/2fd1f6fdfd1f4a66a40497d69f5c14d0
I can't get Challenging Community Bundles to work at all
smapi says its applied but its not
oh wait it says it's impossible to do this step on windows
guess I'll try doing the install path step with stardrop? would that have any chance of fixing it?
!recolors
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
DaisyNiko is actively working on an update for that mod AFAIK, be patient and it will be fixed!
I'm brand new to the game and modding so I am fine being patient, I just had no idea what it was 🙂 ty
Haha, sorry if that came across rudely, we've gotten lots of queries about that issue.
That might work! I'm not really sure, I haven't worked much with Switch Pro controllers on Stardew unfortunately
I use an Xbox controller which works fine
https://smapi.io/logf423c84d1ff44b4991639a00f70758d2 So last night my son was being kicked off… well, brand new computer later and he just got kicked off twice again. Any idea before I revamp all his stuff. @winged vessel you remember this one??
Also, I chose Softmode on Animal Husbandry and every time I open the game I get the letter with the wand. Is that a known issue atm?
I meant to ask yesterday, are you both using Steam to play together (invite code/Steam invite)? Or are you using the LAN (Direct IP) method
can't get it to launch straight to stardrop even though I put the file path in the launch options and tried both %command% and -%command%
hi everyone
is CCCB working for anyone else?
It seems like he got kicked (but didn't crash) this time?
Could you upload your log?
Log Info: SMAPI 4.0.0 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 10 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Is there a way to disable this price tooltip ||since there is a book that does that instead|| ?
i would but my log has various bits of personal information in it so i will not
Yeah I think so. I restarted the laptop… not long after I closed everything down and did the log, it blue screened and said video problem ><
oh wait currant is here. we we're playing multiplayer with some friends and use my log instead
That's fine, I meant @jade ember
I was hoping it was something that we could fix here and not the laptop being a lemon >< as it happened VERY similar to last night. I guess if it keeps happening, I’ll have to get ahold of the manufacturer on Monday ><
okay we're dumb currant
It doesn't seem like a laptop issue, which is why I'm asking if you can upload your (host) log
@winged vessel I also had the egg/mayo dilemma, and figured out what mod it was!
Even if the laptop blue screened right after ??
Windows can blue screen for a variety of reasons, it comes with the territory
Before taking it into the shop I would back up your files & do a factory reset, and see if the issue still happens after
The disconnect doesn't look like a computer issue though
Ok
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
In Re: to needing help with the Softmode letter appearing everyday from Animal Husbandry I've read it's related to FeTK but I don't have that. I also don't have Tool-Upgrade Delivery Service. I am using Mail Framework Mod and Mail Servies Mod.
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro, with 46 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Having an issue with Better Chests erroring and not letting us open our inventory.
ok finally I got stardrop to run through steam and so far I haven't had a disconnect for an entire day which is better than before where it would disconnect in the morning so fingers crossed it stays that way
Before any of that though, can you upload your log?
Your son's log says "HostLeft" as the reason for the disconnect, which means there's something in your log that could tell us the reason why it happened
I've always manually added SMAPI and mods to the game -- is it worthwhile switching to using Stardrop if I'm already comfortable manually adding mods?
I haven't switched
I might eventually
I really like how Peaceful handles things and am overall very impressed with their work, so I can say that
ok weirdly now when I'm in Robin's shop if I scroll down past a certain point it kicks me out of the shop menu, does that mean there's a mod making that happen
It's definitely not mandatory
send log, is there error?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
you can get a log anytime
any way to delete an accidentally duped tool?
Help i updated my mods now everything is broken apparently??
CJB item spawner trash can
I assume something around this
but I'm not really sure what anything before it means
guess I'll do the ol' "put it into a chest and use Better Chests to pick it up and then delete the chest" trick
I'm not really sure what the carpenter thing is
cause I don't remember any mod about that
I have the alternative textures mod but that puts the items at the very bottom of the shop and if I skip there I can still see them
just something after the first like 4 or 5 items it won't let me see but before the last chunk too
Does anyone know how to fix this? 
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 29 C# mods and 31 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
something after the armchair and before the patchwork rug
Serious issues when trying to play split screen multiplayer, no issues on single with same mods. I'm not understanding what the log says for the game issues https://smapi.io/log/d83df05c6bb84a65be0892f0a30e5a8d
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 25 C# mods and 51 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 11 C# mods and 26 content packs.
still don't know what's causing the shop to crash :/
wth is this?
i updated 4.0.1
Reset your game files on steam
game files?
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
You might want to check on the Internet connectivity of your house/your own computer. The log indicates that you briefly lost connection to Steam or something to that effect.
Ok. Is it better to use something like zero tier then?
im not using any xnb mods thos
And I wonder if that would be the brief lags I experienced ><
That's fine, but your error still indicates a missing XNB, so I suggest resetting your game files
Yeah, in general using Ethernet will help a lot for any multiplayer game, Stardew included
is anybody else having an issue with sdv expanded (im assuming) where there's no vanilla npcs during events (egg festival, flower dance so far)
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 11 C# mods and 14 content packs.
oh verify the game files yeah?
yep!
if the issue still persists, upload your full SMAPI log here and I'm sure someone knows what to do
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 11 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
in a multiplayer tho
We need all logs to check for mismatches
In particular, it seems that you're the farmhand; could you ask for the host log especially?
host has personal info tho
I see. Can you at least ask them to send a screenshot of all of their installed mods?
Interesting. Do you get any errors when playing singleplayer?
im sorry to interrupt but can i get some help on this?
Can you upload your log?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
^^ these are the instructions
even after uninstalling sdve there's no npcs 😭
new log https://smapi.io/log/5e7a703ad45549c6a5f59134946ea288
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 38 C# mods and 76 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 9 C# mods and 13 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
i thought i have the latest version of toolkit
Okay, it's been a while, but where do I put the manifest, content and warps files? they extracted when I extracted a bunch of mods.
Looks like you'll need to get FarmTypeManager
whats the new tmxl one
That I'm not sure
Not needed for the new update
(Tmxl was barely hanging by a thread in 1.5)
All you need for SVE now is Smapi, Content Patcher and Farm Type Manager.
thank you!!
ok disabling mods it doesn't crash anymore but I don't know what mod is causing it because I don't see any mods here that add something to robin's shop besides the at stuff
you put the folder of the mod (Farm Type Manager for example) in the mods folder (C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\)
Trigun hasn't been updated for all the new data in festivals. SVE was most likely not the issue.
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
And then take out Trigun as it's not currently ready for 1.6
Got those in there, but now I have a random manifest, content and warps (see this screen shot). Should I just drop it in the mods folder?
...you have to unzip the mods to use them.
they're all zipped up
and open that manifest, it might tell you where it belongs
I unzipped them all using winrar and ended up with three random docs things...
yeah, i only know 7zip.
You're supposed to end up with a folder of the mod, and the manifest stuff inside, like this
I personally also recommend doing an extract one at a time.
Mine all unzipped fine, I just don't where to put these...
You can see them unzipped here
i dont know what mods those would go to
open the manifest one
that one will at least tell you where THAT one goes.
I get this message when I try to open the manifest
You'd have to open them to see, manifest, content will definitely tell you most of what you need to know
select more apps, and select notepad if it comes up
warps is probably from sm0
You have a notepad app right? Just use that
AHA! Thank you! Yes, I can see what it goes with now. Thank you!
alright now content and warps could go somewhere else.
warps I have no idea, but content could also probably give a hint or something
ah you were correct! sobs thank you sm
i didnt realize it went so deep i thought it was just portrait replacement ngl lol
Naw, it was replacing dialogue and everything
does anyone know what could be causing parts of the map to not be recolored?
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
thank you!
It'll be a bit, but it's not an error. Just new tiles!
can me and my sister get some help. a mod seems to not be working
no error, just not showing up
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
What mod?
I went back to the store today and now it's working fine. which means one of the rotating items must be making it crash. but again I have no idea what that could be since I didn't include any mods that add stuff to be rotating
But also we prefer having both logs even if it shows
at wouldn't cause that would it? that's the only thing I can think of that adds items to the store
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 18 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
the out of date mods aren't what's not showing up. i know those are
well you got more than... 1 mod that isn't working
oh alternative textures lemme try that
56 to be exact-
i updated them
seriously. it shows this huge list in purple, but i did them
did you take the old ones out and plug the new ones in?
yup yup
AlternativeTextures is probably the one that needs to be updated
does anyone know what mod is incompatible with the foliage one 😞
!recolor might be the issue, but
1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods
oh i had that when 2 foralage mods were at and time
i had to go into mod setting a make i no enables
this is what I have
no chickens on chicken farm
ooo you had he same mod i was haing
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
nope still not working
could it sve recolor messign with foliage
It might? Maybe? I don't know though.
Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro N, with 97 C# mods and 149 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
please give a screenshot of your mod folder, filepath visible
try going here maybe
also CCCP doesnt work
his did he same
complex community center stuff?
(my t don like o work sorry btw
I've seen this before... something to do with Yri and something else IIRC
@naive leaf Challenge Community Centre Bundles
.... Chromatic why did you put a subfolder Mods inside your Mods folder?
didnt work
That may be half your issue
Okay so is this the one?
https://www.nexusmods.com/stardewvalley/mods/6361?tab=files
weird
@naive leaf Yes
cause when i redownloaded stardew its what it did
it did that
more bothered by the lack of chickens though
did you select meadowlands farm?
along with the tweak?
yes
also ridgeside and sve are not in your game
the coop is there but no chickens
I missed this banner.
Not sure why your mods are in a WinRAR archive, but for the record at least Console Commands and Save Backup are getting duped because you have them in the mods mods folder too
delete them in the mods folder you just pictured
I've read so much red text I'm surprised I didn't miss it, 
otherwise.... there's a lot in your log. Mind mentioning what your error is?
(You might have already, I just got here)
delete one of your copies of Farm Type Manager, booknerd
one of your farm type managers is within the [Endwyr] Folder
And tbh that makes me sus
Where'd you get that from
nexus?
mind giving the link?
It should not contain FTM.
If it does, I have to go report it for having someone else's mod in the mod itself, as that's not allowed and also going to cause problems.
endwyr has no results on nexus.
Hence why we need a link.
its one of the custom farms.... I'm looking now
Yep, that has FTM packed into it.
Which is a major no no.
it may be an attempt to help, but like Lyoko said, it can cause a LOT of issues.
~Farm Type Manager (FTM) is included in the download file. It is configured for the mini-Quarry and River Forage, so you may need to remove or edit the config for this, or any other mods, that use FTM (You can fully delete the FTM folder from this mod, and it will still run fine, just no forage, hardwood, or ore unless you config it yourself).
...Just why tho
that's so...stupid
would that have been causing the Challenguing Community Bundles problem too?
Well maybe, what CCB did you download?
Because there's amny versions for different expansions
the SVE RSV Cornacopia one
so if CCB needs an expansion to activate, and FTM was bugged out, then SVE RSV couldn't detect FTM, and therefore CCB couldn't be identified....or something. I'm not sure that's how this works.
I could be 100% wrong so someone feel FULLY FREE TO CORRECT ME
It has the .dll and is...opted for donation points
I mean it's open perm, but still. That just feels gross.
anyone know what happened to the aerocore mod? a few of mods i downloaded needed it 🫠
have you checked to see if there's an update on nexus for it?
i cant find it on nexus anymore
No longer necessary. Obsolete.
Hey, does anyone know w the CJB cheats mod - when you turn time back in the game, is there a way to uhhh also get the villagers to do what they would be doing then? For context, I forgot to give Pam her bday gift before 12am and so she's asleep rn and it won't let me give it to her
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
Do this but to any aerocore dependencies
you can go back a day using cjb cheats
You have to go back a day, the time stuff borks schedules for the day. Sleeping will fix it.
you just have to go forward a day, set yesterday into cjb, then sleep and you'll wake up on that day
K ty
okay, another question from me... when I open SMAPI and the game opens, I have lost the little gear thingy on the main page of the opening screen that would let me change things like what my tractor does and to change the colors of things... any thoughts on where that control might have gone?
You probably need to update GMCM
that's what that little cog is for
Generic Mod Config Manager
Thanks!
it has an update out
does anyone know how to install natural reshade
install reshade (https://reshade.me/#download), run it, select openGL, next step, uncheck anything that is checked (besides the very first one), select browse at the bottom, and select the file inside the natural reshade folder, if there's multiple, it'll be a sheet of paper with a little cog in the corner
ReShade - Advanced post-processing everywhere.
i have a thing where if i run the game without SMAPI, the game runs fine with the 1.6 (or really, 1.6.2) update,
but if i run it with SMAPI via steam (im trying to use 4.0.1), then it tries to run for about 3 seconds and then exits
and naturally i don't have logs cause it exited so quick
wait wait hold on, can i get which mod you're using? I found a reshade that's weird
Did you run the installer?
Where did it auto-detect Stardew?
it didn't, but then, im running linux, so i just copy-pasted the file folder dir in
? im trying to use natural color reshade
Did you set your launch options? That's a windows-only step, so if you did that on linux you need to clear that
yes, but i found one that works differently. send me the nexus link
for the natural one?
yes
no, the message (on the installer) came up that i was good to go. my launch options on steam are always empty
this is different
this is why i came to people who know more than i do
yeah, the instructions say to do something different
yeah, wasnt working for me tho
i place in the root of the game but it says something is missing
@chrome lintel 🍞
huh
So just to confirm
You pasted in the filepath for the correct folder, with the quotation marks around it, when it didn't auto-detect while installing?
maybe
!reset
and then you will have to install SMAPI again
i can rerun the installer no probs
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
don't randomly ping people please
yeah hold on, lemme look at this
i don't want to permanently modify my game files for this lmao
!AeroCore
if i use '/path/to/file' it says "That directory doesn't seem to exist.", but if i enter /path/to/file without the quotation marks, then it SEEMS to install no issue
!Pytk is they one youre looking for
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
huh
mb lmao
its always worked no issue before lol
@chrome lintel what is smapi saying you're missing for the reshade?
or your computer, or whatever
challenging community bundles is also not working on my steamdeck
i may just have to wait for another SMAPI version to get mods working 😢
just says stardew valley executables are missing and i need to reinstall natural color
it's in the root game tho
what do you mean?