#archived-modded-support

1 messages · Page 358 of 1

rich wraith
#

okay, thank you. im sorry. im trying hard to figure out what i did

naive drum
#

Actually no just click the relevant link in the See Instructions sentence

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Yeah some file got deleted by you or, i don't know, eaten by grues

inland oyster
#

You could try using the spritemaster mod it seems to help a bit with the lag

rich wraith
#

would it work if i entirely unilstalled everything and reinstalled?

naive drum
#

Uninstalling and reinstalling the game would work yes

sturdy eagle
rich wraith
#

okay, i'll try that! thank you- i'm sorry. i genuinely don't know what happened

inland oyster
#

I didn't check it in a while

naive drum
#

But following the instructions in whichever one of these links is relevant to your install would probably be easier

rich wraith
#

i did that too but got more confused

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idk which to click

naive drum
#

oh i think that got changed maybe since the wiki linked to it...

sturdy eagle
#

Unless sprite master was unofficially updated and idk ab it

naive drum
young fox
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 92 C# mods and 78 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rich wraith
#

it's no worries at all, wingheart - thank you very much.. i had already deleted the game 🤣 so now im just restarting it

naive drum
#

under Problems Launching a Game from Xbox App

young fox
#

please help?

naive drum
#

you will have to reinstall SMAPI

rich wraith
#

that's okay too!

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yeah something is broke broke cause i'm getting error reinstalling

naive drum
young fox
#

just sve i think

naive drum
#

Which map are you entering the bus stop from?

rich wraith
#

okay let's try this again. i reinstalled smapi and the game

#

im scared LOL

young fox
#

capitalist farm 2 i believe

shell bridge
#

help all I see is red all fo a sudden, why is there so many compatibility erros

naive drum
#

It might be an error with that. Does it happen if you start a new test save that isn't using Capitalist Farm 2 (e.g. by picking a farm type it doesn't replace?)

young fox
#

no let me chack

inland oyster
inland oyster
shell bridge
shell bridge
#

Ive been using my mods fine for 1.6

naive drum
#

Some of those might be due to the big 1.6 game update - depending on your timezone that might've happened on the 20th - but some of those have updates more recent than the installed timestamp so it's probably due to using a mod manager...?

shell bridge
#

all of a sudden when I check my mods list, a holy load of red broken errors popped

naive drum
#

Though some are definitely outdated

inland oyster
shell bridge
#

no no all these mods are working and were the latest like literally for a coupel days ive been using

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this was just a second ago

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most of my mods just popped up as broken for no reason

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just wondering if anyone is facing the same issue recently

inland oyster
#

It could just be an issue with the connection to the server

shell bridge
#

ill try and run my game and see what happens

quaint gate
#

anyone know how to fix this ?

naive drum
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redownload and reinstall more grass

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the spacecore one is harmless

quaint gate
#

kk thanks

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btw i have a little bit more problems

jade ember
#

@naive drum were you there last night and heard about the Mayo issue? Eggs not going into Mayo machines?

rich wraith
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IT WORKED

#

THANK YOU

naive drum
hallow pike
#

Simple foliage seems to be bugging out, I dont know why.

naive drum
quaint gate
hallow pike
#

Also starblue valley is messed up. Some ground tiles are not recolored

inland oyster
jade ember
#

Ok so if they have lavril, they did a 2.0 update … we tried it and it was still not working so good ole Reddit lead me to believe it was the LUNNA mod, removed that and added the updated Lavril mod and it works.

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

shell bridge
hallow pike
naive drum
#

why are multiple mods destroying eggs to mayo recipes

hallow pike
#

thanks for the help

inland oyster
jade ember
errant prism
shell bridge
hallow pike
errant prism
#

Hm then it's probably a recolor issue yea

sturdy sphinx
#

hiii can anyone help me with GH's Female Peach Body Type? i can't seem to get it to work

jade ember
# shell bridge yeapo just updated mine

We did too; and it still didn’t work! But the second we removed LUNNA it is working. I reported the bug to Lunna already, hoping they update their mod, it had a lot of storyline and other stuff on it!

tacit hull
#

I'm seriously considering trying to change my farm type on my existing file so I can have more space for my modded crops. Unfortunately the potential process for that looks very intimidating, especially if I don't want to loose my animals or buildings. Does anyone know of the safest way to do that?

hallow pike
autumn fossil
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Guys

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(1.5.6) How do I install new skins in the NPCs?

errant prism
plain ridge
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sooo it's the night market for me right now and did the submarine fishing, literally all 13 catches i had were seaweed or trash 🥲 don't think that's supposed to happen

errant prism
plain ridge
#

do you have any ideas why i can't put chicken eggs in the mayo machine? i can put duck eggs

errant prism
#

Do you have the Lavril mod or the Skipping fishing mod?

autumn fossil
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I've downloaded the Mod with the NPC new look, but I Dont know in what folder I put it, so the skin can change

plain ridge
errant prism
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Odd

tacit hull
#

People have said there are ways

plain ridge
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it only started after the update so i've just been saving all my eggs until hopefully i figure out what it is 😅

rich wraith
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im back with another question, so sorry. so one of mods is not loading in at all and im using the most recent version per nexus

rich wraith
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this one

errant prism
#

What version of SMAPI and stardew do you have

rich wraith
#

uuh the newest stardew and smapi i think

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for both

errant prism
#

Ok so

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

rich wraith
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24082 on Microsoft Windows 11 Home, with 8 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rich wraith
#

did i do it right

jade ember
fluid jewel
#

Does anyone here have any idea what mod could cause it that after walking around a bit at festivals you suddenly get scuttled off back home. I had this happen at both the egg hunt and the flower dance now and I fear something is majorly borked.

rich wraith
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I FIXED IT

barren scarab
rich wraith
fluid jewel
rich wraith
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now i broke something else LOL

burnt totem
#

why does stardrop say broken backpack has a compatibility issue?

rich wraith
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idk how to fix my shortcut

barren scarab
fluid sentinel
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I'm having a bit of a texture bug with my game, base color stardew tiles show up randomly. I have the vibrant pastoral's mod and this isn't an issue I've experienced before to know how to fix ):

rich wraith
vagrant pagoda
barren scarab
fluid jewel
vagrant pagoda
#

odd

rich wraith
barren scarab
fluid jewel
#

I really wanna find out what causes this because this is kinda breaking the game. Makes events practically unusable.

burnt totem
rich wraith
barren scarab
burnt totem
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seems its just a stardrop thing and theres no actual issue

vagrant pagoda
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can someone explain to us why SMAPI is running the old version even tho we have the new version?

naive drum
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(assuming you still want a custom shortcut that makes SMAPI read mods from a differet folder)

naive drum
#

How many copies of the game do you have?

boreal wedge
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Any tips on fixing this? Everything is supposed to be darker

autumn fossil
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(1.5.6) How do I install new skins in the NPCs?

autumn fossil
naive drum
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!recolor

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

naive leaf
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beat ya to it

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:)

boreal wedge
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Thank you!

autumn fossil
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!help

naive drum
dire fractal
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Hi guys

naive leaf
vagrant pagoda
dire fractal
#

Damn

naive drum
autumn fossil
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lmao

naive leaf
vagrant pagoda
naive drum
native dragonBOT
naive drum
autumn fossil
naive drum
#

What's the path it auto-detected?

autumn fossil
#

Is that what im supposed to do?

vagrant pagoda
naive drum
#

Follow the Getting Started guide, yes. You'll have to install SMAPI 3.18.6 instead of SMAPI 4.0.1 though

autumn fossil
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I know how to instar mods

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but dont know about the skins

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shows me this

naive drum
naive leaf
naive drum
naive leaf
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oh wait i just read the rest

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uh...hold on lemme look this up

naive drum
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(and also it says "empty folder" not "not compatible")

naive leaf
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Yeah I see only half the screenshot with how my discord window is, lol

naive drum
#

What mod are you trying to install? Do you have a link? It involves Abigail apparently

naive leaf
autumn fossil
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yeah

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this one

naive leaf
rich wraith
naive leaf
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the other one has you replace assets in another mod folder.

vagrant pagoda
rich wraith
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im sorry yall im stupidly stupid with this 🤣 i just like cute things

fluid jewel
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.0 build 24079 on Microsoft Windows 10 Pro, with 38 C# mods and 41 content packs.

naive leaf
wicked elm
#

Hey! My friend and I play via remote-play together and suddenly it shows her as 0 monsters killed to enter the door to the back of the adventure's guild. Mine is fine though (I host).

naive drum
simple crag
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Hey y'all, I am trying to do a modded run with my friend, but sometimes when we enter an area at close intervals my game crashes. His is fine and he is hosting. I can't get access to the crash log. Any thoughts on what might be happening?

rich wraith
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

naive drum
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

simple crag
wicked elm
naive drum
#

Follow the instructions the bot sent

naive leaf
naive leaf
naive drum
naive leaf
naive drum
#

oh

naive leaf
#

Yeah it's kinda weird

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for no reason

naive drum
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wow they really hid pin to taskbar and create shortcut and DELETE AND RENAME???

rich wraith
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yall something broke again

naive drum
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and put ONEDRIVE there???

rich wraith
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i cant even open it now

naive drum
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what did you do

rich wraith
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i dont know

naive leaf
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did you make a shortcut of the right file?

rich wraith
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yes

naive drum
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seriously. what did you do. did you click a button? move something? delete or rename something?

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it was the one that looked like this right

rich wraith
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yes that one

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i followed the steps yall gave.

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now it wont open.

naive drum
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OK does it work if you double-click on it. not the shortcut, the one in the game folder.

naive leaf
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okay so does it open a terminal with an error?

shell bridge
rich wraith
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no

naive drum
#

does it work if you launch from steam? if not, what error does it give?

wicked elm
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 18 C# mods and 15 content packs.

rich wraith
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nothing works, it will not open at all

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i didnt do it with steam. i did it via xbox app

naive drum
#

...ah
yeah xbox app is different i forgot about that. i'm not sure how it works but iirc it involves file renaming in the first place

rich wraith
#

i did all those things too! ^.^ thats what i followed

naive drum
#

You will then have to make the shortcut to Stardew Valley.exe instead of StardewModdingAPI because you will need to have renamed StardewModdingAPI to Stardew Valley.exe

naive leaf
#

Take out what you can't.

hearty shadow
#

will modded stardew work with multiplayer if me and the others all download the same mods?

naive drum
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Yes

rich wraith
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at this point im finna give up

hearty shadow
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thx yall

naive leaf
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!mh i think this is the right code

native dragonBOT
naive leaf
#

nope

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!mp

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:')

rich wraith
#

i probably done touched something i shoudnt have- thank yall though. idk what im doing

scarlet quail
#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

naive leaf
#

Thanks lyoko!

coarse tapir
#

i don't know if this is the proper channel to ask but does anyone know the mod that changes the items sprites in this picture?

naive leaf
rich wraith
wicked elm
#

Also why are my fire pits like this?

naive leaf
barren scarab
rich wraith
#

thank the high heavens

naive leaf
wicked elm
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I dont know!?!? Haha

rich wraith
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OK THANKS EVERYONE IM NOT TOUCHIJG NOTHING ELSE TOBUGHT

naive leaf
naive drum
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I dont know the fix no

naive leaf
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I'm thinking there's a sprite error involving a sprite sheet shift from a mod

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but I could also be...very very wrong.

rich wraith
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okay one more thing. i said i wasnt going to touch anything else but now this is happening. would i just reload?

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

rich wraith
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oh, okay!

lean star
#

(I was wondering whether the command was BE or AE, now I know)

rich wraith
#

thank you ^.^

primal stone
#

Hi! You have Vibrant Pastoral installed but I think you are missing Vibrant Pastoral for SVE on top of it. If both aren't installed alongside while using SVE and WaFFLE it'll cause a bug. I'll have to rewrite that part to take into consideration that the addon may not be installed to prevent future crashes.

past latch
#

Hello again. I am trying to edit a mod for personal use while I wait for an official update. I see that anti-social npc is no longer necessary because the vanilla game now covers it. If I want to use a mod that relies on it, will it still work without antisocial npc if I simply remove the dependency from the manifest? Or will it still need the outdated mod? Sorry, I have very limited experience editing mods.

sage void
#

just wondering, can i technically still play modded with compatibility issues? :0

sage void
#

what if it's stardew expanded? :O

past latch
#

apologies

naive leaf
languid trout
#

Flashshifter worked on 1.6 with CA and several other modders and updated SVE on 1.6's launch day. You're good.

sage void
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but if the mods that r required to run SVE have compatibility issues, can i still play?

naive leaf
#

NPC exclusions has an update for 1.6, farm type manager has an update for 1.6

sage void
naive leaf
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

uncut beacon
#

hey does the tractor mod work w the new update

languid trout
#

None of the frameworks required for SVE have compatibility issues. Otherwise it wouldn't have launched for 1.6

naive leaf
uncut beacon
#

is that on nexus or somewhere else?

naive leaf
uncut beacon
#

bc on nexus it said it wasn’t updated yet

naive leaf
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

uncut beacon
#

alright thanks i’ll take a look later

languid trout
#

Tractor is made by the guy who runs Smapi, its fine.

uncut beacon
#

oh ok lol

languid trout
#

Also yes it does say it was updated

uncut beacon
#

i’ve seen it a lot on social media

naive leaf
#

requires smapi 4.0.0=Runs on 1.6

uncut beacon
#

can it harvest hay like the scythe can?

naive leaf
uncut beacon
#

cool i’ll check it out

primal stone
# whole shard thankypu so much !! ❤️

Np! But please if that doesn't solve the issue tell me. I've just started updating the map for 1.6 and between the new stuff, what changed, what's no longer working and the bugs I can't even understand I'm getting a real headache. I'm trying to gather as much intel as possible on any encountered issue.

uncut beacon
#

i saw something that you can put a slingshot on it?? wack

languid trout
#

Everything you want to know is on the modpage Three

uncut beacon
#

oki

native dragonBOT
#

Log Info: SMAPI 4.0.0 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro, with 10 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

Okay so elle's animal's mods needs to be updated

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that's the first thing i saw

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Farm type manager seems to be working, custom npc exclusions seems to be working

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shop tile framework needs to be updated, expanded preconditions utility needs to be updated

sage void
#

okie i will check those out!

naive leaf
marble depot
#

guys im having this pop up when i try loading the game
The game failed to launch: Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException:Failed loading asset

naive leaf
#

What is your like... graphics card?

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if you don't know, open task manager, go to performance at the top, and select gpu (I have 2, dont worry about it lol)

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@marble depot

marble depot
#

NVIDIA GeForce GTX 1650

naive leaf
#

Okay, so are your drivers up to date?

marble depot
#

Yes!

wispy hemlock
#

Is anyone else having trouble with ui info suite? I can't figure it out and my dad (works in tech, good at all this) is also lost

naive leaf
naive leaf
#

if you're on any other version besides 1.6, lemme know and i can scroll back and find the one for 1.5.6

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but i also gotta brb

wispy hemlock
#

Nah I'm using 1.6

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Thank you!

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Let's see if this works

naive leaf
#

im back

hearty shadow
#

im trying to use a mod that slows time a bit and it doesn't seem to be working

naive leaf
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

quartz hawk
#

can someone please help me out. i dont know why this is happening

wispy hemlock
quartz hawk
#

its not working with eastcarp, and raining in the valley

hearty shadow
sage void
naive leaf
native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

upbeat olive
#

would anyone know why loved gifts in modded are becoming liked gifts (I'm assuming universal like of something like forage or flowers.)

naive leaf
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

quartz hawk
hearty shadow
naive leaf
muted sluice
#

hello guys, I need some help for my sv

muted sluice
native dragonBOT
naive leaf
stray violet
#

Stardrop lists that these mods are broken due to compatibility issues, but they appear to be compatible with 1.6?

hearty shadow
pliant chasm
stray violet
#

Based on descriptions

naive leaf
stray violet
#

I don't have a horse yet so it's hard to say lol

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Adn the item bags were a bit glitchy in multiplayer

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my friend was like "I Found a fish bag! You handle the fishing more than me, so take it :)" and then threw it at me and then it was a gem bag

naive leaf
stray violet
#

My way of reducing the likelihood is literally zipping my mods folder and unzipping it for him

naive leaf
#

like zipping them up, sending them over

quartz hawk
#

yeah, i dont get this

naive leaf
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

hearty shadow
#

i ran it like...5 times and it's still given me the same thing

naive leaf
languid trout
#

Just make a list with links and share it.

naive leaf
jagged willowBOT
wet basin
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.0 build 24079 on macOS Unix 10.15.7, with 154 C# mods and 383 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hearty shadow
scarlet quail
#

Mainly due to the fact that (1.6 spoilers) ||those items are vanilla now||

#

so the mod is trying to ||add things that already exist|| because of it

stray violet
#

Fortunately I finally got Stardrop working for him the other day so hopefully I've idiot-proofed the process more

scarlet quail
#

You'll have to remove those mods to not get that error.

naive leaf
wet basin
#

(All the mods that it says need updating are updated already)

stray violet
#

So no more piracy! As I said, I didn't really think of it that way

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But yeah

stray violet
#

Getting it set up for someone long distance who is not tech savvy

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was the issue

quartz hawk
wet basin
#

OH, gotcha. I wondered bc I'm using stardrop

stray violet
#

Stardrop is a glorious gift from the heavens

wet basin
#

Absolutely

stray violet
#

Vortex was a false-prophet

scarlet quail
#

Then the image you gave isn't the source of the new map not loading thing, judith

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
#

The image only pictures what I previously mentioned

hearty shadow
#

@naive leafTHANK YOU SM

#

IT WORKS

naive leaf
wet basin
naive leaf
#

Just to see if the scythe works

wet basin
#

Absolutely! One minute...

naive leaf
#

Farming Made Easy Suite seems to have an issue with the bone mill but that could be unrelated?

#

Farm type manager is also throwing up a lot of stuff about "Can't find an object" (This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.)

wet basin
#

I wonder if it's because I kept the configs. Migrating from 1.5 is... full of tragedy for me (just in losing some content, likely temporarily anyway XD)

naive leaf
#

VY Nature valley is also throwing a fit, it can't find some files that likely don't exist anymore since 1.5.6, since 1.6 changed some tiles

wet basin
#

Wait, Nature Valley...

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They must've misspeled Nature Variety

naive leaf
#

it might be variety, i don't think I can read lmao

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it's variety! I can't read! :D

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Yellow blends into white and it trips me up lmao

wet basin
#

No, it says Valley in the log, pretty sure, just not in Stardrop

naive leaf
#

it says variety in the logs

wet basin
#

Wait

naive leaf
#

I just can't read.

wet basin
#

Ok, so vanilla seems to be working fine. Forgot what NV was for, so I'll try disabling that first

naive leaf
#

Yeah, see if NV is throwing issues out

wet basin
#

It really is a pain migrating from 1.5 and trying not to have to edit every config

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(If you think the number of mods I have now is bad... it was WAY higher before XD)

naive leaf
#

If it doesn't work SDVpufferchickcry you might have to clean install all the mods, including replacing all the configs with 1.6 compatible ones.

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Hopefully it doesn't come down to ... that.

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I would cry for you

wet basin
#

At least it's fewer mods for now! XD

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I forget what Nature Variety's dependency was?

kindred ginkgo
#

Do I have to redownload smapi everytime ConcernedApe does an update? Like from 1.6.2 to 1.6.3, or will Smapi and my mods still work after I update Stardew?

wet basin
#

Plus I can try the grass mods; they seem to be causing people issues rn

naive leaf
#

But your mods will still work unless 1.6 gets a major update or something that changes things, along with smapi 4.0.X

plucky fox
#

how can i find the path to StardewModdingAPI? i'm trying to figure out stardrop & modgroups and it's been a while

naive leaf
#

I believe thats the right path

wet basin
#

Ok, so grass didn't work; resetting all of X Made Easy's config files and hoping it works XD

wet basin
#

(At the very least, hoping it's not the Eugene english patch - anything but that XD)

naive leaf
#

because most of everything looks fine, but i could be easily wrong since there's a lot of mods to comb through

wet basin
#

I see the Harvest With Scythe option... BUT I also enabled this in CJB Cheats! I wonder if that's what's going on!

#

Going to disable it in Farming Made Easy and see

naive leaf
#

........if that's it, I will cry for you

unique gorge
#

Why are they off the portrait SDVpufferwaaah
I just installed sdv and with a mod
This one being the DC burger mod (I also installed the content patcher and the PyTKLite mod
I don't understand why it does that to me3_crying

naive leaf
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

languid trout
#

Harvest with scythe is always trifling

Also Portraiture seems to have a ton of user error-show us the folder of Portraiture

formal pawn
#

What sort of issue or mod type would cause my spouse to always go to sleep like two tiles to the right of the bed?

languid trout
#

The kind that needs a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

languid trout
#

But most likely issues with furniture changes or the inside of your farm being changed

naive leaf
wooden forge
#

hey! hoping someone can help- i have a few npc mods downloaded, the basics like Ridgeside, East Scrape, ARITV and SVE, and it says ive met 76/78 people for the introduction quest. In the relationship tab it doesn't show any unmet people. and on top of that i installed a better pam mod and i think i did it wrong and shes just not in my game so im not sure what to do

formal pawn
#

ah i wonder if its a tilesheet that isnt updated then. let me upload log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

unique gorge
native dragonBOT
#

Log Info: SMAPI 4.0.0 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 38 C# mods and 27 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

but that's unrelated

unique gorge
#

The portraiture of the mod or of the game?

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 45 C# mods and 102 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solar minnow
#

does anyone know if ui info suite works with 1.6

naive leaf
solar minnow
#

thanks

naive leaf
#

!verifyintegrity

#

!integrity

#

......ffs

#

you dont have to restart your computer

formal pawn
naive leaf
finite wigeon
#

Hiii i'm trying to share my mod files with friends is there a reccomended way to go about this so they can join easier rather than manually having them download the files

naive leaf
wet basin
#

Ok, going to try disabling Harvest with Scythe in CJB Cheats...

wooden forge
naive leaf
#

try sending a new log, just in case

#

Half of these errors could be related to pam, but I won't know until i get a new log

#

okay so there seems to be an issue with harvey's room, but we'll get there when we get there.

#

also you can replace No fence decay with CJB cheats and enable it in that

wooden forge
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 45 C# mods and 102 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
unique gorge
naive leaf
#

nah yer good, i can still understand it

#

lemme grab my portaiture folder one sec

wooden forge
unique gorge
naive leaf
native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

naive leaf
#

delete everything related to pytk. you don't need it.

sand cobalt
#

is sve broken now for 1.6?

naive leaf
naive leaf
sand cobalt
naive leaf
wet basin
#

Ok, so that isn't it... going back to my log

naive leaf
#

you can get it from clicking this up here, and then copy pasting it

wet basin
#

What on earth... I don't know what I did that time, but something worked 0_0 Not complaining though!

naive leaf
wet basin
#

XD Thanks!!! I did throw out a few configs, but I forget which ones

#

And Eugene stays where I can marry him, so perfect ending!!!

#

Seriously, thank you!

naive leaf
#

yw! Glad I could help even if none of my solutions actually did anything lol

wet basin
#

Ohhh, you know what

#

I updated item extensions too, they had a change involving mixed seeds

#

Along with a few other mod updates

#

Who knows, but hey :3

naive leaf
#

that oculd've been messing something up, if you managed to cut the grass as you swung the scythe

wet basin
#

I did!!!

#

Tested it on grass and weeds

naive leaf
#

if something attempted to drop, and it wasn't working, then the game would have a stroke

#

probably

#

okay, mrt, what portrait mod are you trying to use? I can probably try and install it myself

unique gorge
desert tree
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 31 C# mods and 32 content packs.

unique gorge
#

and abt the path

naive leaf
#

........ okay so uh. CP doesn't ...require you to uh. change game files.

unique gorge
#

i have a diff one from yours so it wont work zdjhzdh

naive leaf
#

CP is just throwing the mod into the mods folder

#

i believe

#

also this wont be compatible for 1.6

#

give me...one second and i'll test this.

#

because CP=Content Patcher

unique gorge
#

when i place the mod in the mod folder, they say theres an issue, until i make the dc mod into a folder first and then place in the mod folder

unique gorge
naive leaf
#

testing it out for myself now, one sec

unique gorge
naive drum
#

I think that specific dcburger mod is designed to replace files in a second content patcher mod

desert tree
#

I feel like I have several mods that aren't quite ready to be updated (and the Diversity Mod might be a real struggle now that we have official winter outfits)

naive leaf
#

!pytk doing this for myself, i forget stuff

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

sage void
naive drum
#

DSV is updated

naive leaf
#

okay so I am getting some vomit for this dc burger stuff

#

sending log in a second

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 30 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

desert tree
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 30 C# mods and 32 content packs.

marble depot
#

@naive leaf its crashing on launch what do i do

desert tree
#

I've done those multiple times though

#

Especially considering these

naive leaf
#

!log if smapi

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

naive leaf
#

or just..send the log anyways

#

get rid of the compatibility thing as well, aka, turn it off. clearly that didn't work

#

!reset @marble depot

native dragonBOT
desert tree
#

It's seeming especially fussy about the Expanded Precondtions Utility and Shop Tile Framework

native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

olive hinge
#

Can you still play co-op/multiplayer even if everyone has different mods?
My friend and I aren't expecting to play with the same mods ofc. Just is it possible to play normally without glitches?

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

naive leaf
#

TL:DR, you all need the same mods.

obsidian spear
#

Did More Chests or Better Chests do this to me?

gaunt gust
unique gorge
olive hinge
# naive leaf TL:DR, you all need the same mods.

Damn, so basically if I wanted to play on my single player save file, I would have to store all of my mods separately somewhere on my pc, and switch mods that my friend and I share into the real mod folder, and vice versa right?

olive hinge
#

Okay that's cool, thanks for the info

naive leaf
#

!stardrop could help you organize your mods

native dragonBOT
naive leaf
olive hinge
naive leaf
#

Then you can set presets for your farms!

unique gorge
naive leaf
#

that log was mine

#

i was sending it for others to debug

unique gorge
#

jfhjfjhsjhdjhshjsjj

naive leaf
#

!reset might fix your portraits and you can try and install a different portrait mod. Nyapu's has been fixed for 1.6

native dragonBOT
unique gorge
#

i thought
sdjksdkjskd
k bye o think i need some sleep
currently 4 am

naive leaf
#

go sleep!!!

obsidian spear
naive leaf
#

swapping computers, be back in a sec

unique gorge
#

Wait wait
So lats question
If I use the last maj (of 1.5)
The mod should work, right?

naive leaf
#

Well I couldn't get it to work on my thing, so i don't know

#

i don't normally use portrait mods

unique gorge
#

Yeah
All mods who are below 1.6 wouldn't work

naive leaf
#

pretty much, yeah

#

unless they're fashion sense mods

unique gorge
#

So it's up for the creators to change their mod orrrrr
Just don't make the update

winged vessel
#

not all mods, necessarily

#

but ~half

halcyon basin
#

This seems like the right spot, lmk if not: We have a 3 player modded multiplayer and seems like Google agrees the Statue of Uncertainty doesn't work with SVE (or diff mod); I'm looking at host Map files, but the <professions> line only shows 8 numbers instead of 10? (2 per Prof)
TLDR: change modded multiplayer professions via save files

unique gorge
gaunt gust
#

Many people are already working on fixes or reduxes

#

And tbh it takes time

winged vessel
#

^^ very much worth noting the update released 4 days ago

gaunt gust
#

I admittedly got mad at someone who expected updates before the first workday was even over

#

Like seriously smh

hollow rapids
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

gaunt gust
#

This is only the first weekend

wooden forge
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 46 C# mods and 102 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pearl agate
#

is it possible to run client side mods on an unmodded world

sullen nacelle
#

Just updated Alternative Textures and now it's trying to fool me into thinking my greenhouse has been built already when it most definitely has not been

winged vessel
#

However, many content patcher mods would work fine for example

warped swan
#

is there any way to do this on pc

pearl agate
#

i just want to use like a xp tracker but im playing multiplayer with vanilla people

sullen nacelle
#

xp tracker would be fine

winged vessel
unique gorge
#

K, I found a cute portrait mod until the one I wanted comes with an updatepeek
Tho idk what mod should I add next, to make the experience of the game better

warped swan
#

I want to try it since I can't figure out any other reason why my controller disconnects

tired brook
winged vessel
#

(Thank you Pathos!)

warped swan
#

ok thanks! I'll give it a shot

unique gorge
#

Btw
Thanks htinstructvs3 for helping me
(Don't wanna disturb them by pinging them)

jolly cove
#

I just added "DaisyNiko's Earthy Recolour" (Macbook) and the colors outdoors changed but there are patches that are oddly colored. It's Fall, but there will be several squares that are bright orange, for example.
When I take my hoe to it the dirt changes, but the outline of the square is still there, and fills in again when I use the pickaxe on that spot.

halcyon basin
#

If anyone knows abt changing modded save files that'd help; dont think log would matter since its an offline change

warped swan
#

I actually ahven't tried the first step on this list either oops so I'll try that first

#

oh but now I can't have profiles to turn off the ones that aren't compatible with 1.6 can I

#

I'll go back then and try that last step

marsh tree
#

I can't get Challenging Community Bundles to work at all

#

smapi says its applied but its not

warped swan
#

oh wait it says it's impossible to do this step on windows

#

guess I'll try doing the install path step with stardrop? would that have any chance of fixing it?

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

modest grail
#

DaisyNiko is actively working on an update for that mod AFAIK, be patient and it will be fixed!

jolly cove
modest grail
#

Haha, sorry if that came across rudely, we've gotten lots of queries about that issue.

winged vessel
#

I use an Xbox controller which works fine

jade ember
jolly cove
#

Also, I chose Softmode on Animal Husbandry and every time I open the game I get the letter with the wand. Is that a known issue atm?

winged vessel
jade ember
#

We are using steam we have used lan before.

#

But currently steam

warped swan
#

can't get it to launch straight to stardrop even though I put the file path in the launch options and tried both %command% and -%command%

mental mirage
#

hi everyone

marsh tree
#

is CCCB working for anyone else?

mental mirage
#

what does that mean

#

there is no 4.0.1

winged vessel
mental mirage
winged vessel
#

Could you upload your log?

native dragonBOT
#

Log Info: SMAPI 4.0.0 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 10 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

analog shard
#

Is there a way to disable this price tooltip ||since there is a book that does that instead|| ?

mental mirage
#

latest is 4.0.0

#

go to github

#

latest is 4.0.0

mental mirage
jade ember
mental mirage
#

is there a smapi 4.0.1 or not

#

if there is where is it

formal tapir
#

oh wait currant is here. we we're playing multiplayer with some friends and use my log instead

winged vessel
mental mirage
#

oh

winged vessel
#

It's on Nexus

jade ember
formal tapir
#

okay we're dumb currant

winged vessel
jade ember
#

@winged vessel I also had the egg/mayo dilemma, and figured out what mod it was!

#

Even if the laptop blue screened right after ??

winged vessel
#

Windows can blue screen for a variety of reasons, it comes with the territory

#

Before taking it into the shop I would back up your files & do a factory reset, and see if the issue still happens after

#

The disconnect doesn't look like a computer issue though

jade ember
#

Ok

remote vector
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

jolly cove
remote vector
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro, with 46 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

remote vector
#

Having an issue with Better Chests erroring and not letting us open our inventory.

warped swan
#

ok finally I got stardrop to run through steam and so far I haven't had a disconnect for an entire day which is better than before where it would disconnect in the morning so fingers crossed it stays that way

winged vessel
#

Your son's log says "HostLeft" as the reason for the disconnect, which means there's something in your log that could tell us the reason why it happened

quick thistle
#

I've always manually added SMAPI and mods to the game -- is it worthwhile switching to using Stardrop if I'm already comfortable manually adding mods?

lament prairie
#

I haven't switched

#

I might eventually

#

I really like how Peaceful handles things and am overall very impressed with their work, so I can say that

warped swan
#

ok weirdly now when I'm in Robin's shop if I scroll down past a certain point it kicks me out of the shop menu, does that mean there's a mod making that happen

lament prairie
#

It's definitely not mandatory

warped swan
#

let me look

#

do you have to close the game and save it for it to record that?

lament prairie
#

no

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

lament prairie
#

you can get a log anytime

fluid crest
#

any way to delete an accidentally duped tool?

icy wagon
#

Help i updated my mods now everything is broken apparently??

lament prairie
fluid crest
#

darn, don't have that mod

#

was hoping SMAPI had a player_remove command or smth

warped swan
#

I assume something around this

#

but I'm not really sure what anything before it means

fluid crest
#

guess I'll do the ol' "put it into a chest and use Better Chests to pick it up and then delete the chest" trick

warped swan
#

I'm not really sure what the carpenter thing is

#

cause I don't remember any mod about that

#

I have the alternative textures mod but that puts the items at the very bottom of the shop and if I skip there I can still see them

#

just something after the first like 4 or 5 items it won't let me see but before the last chunk too

icy wagon
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 29 C# mods and 31 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

warped swan
#

something after the armchair and before the patchwork rug

solemn orbit
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 25 C# mods and 51 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

warped swan
#

oh wait I didn't realize you could upload the log to the site hang on

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 11 C# mods and 26 content packs.

warped swan
#

still don't know what's causing the shop to crash :/

formal tapir
#

wth is this?
i updated 4.0.1

winged vessel
formal tapir
#

game files?

winged vessel
#

!reset

native dragonBOT
winged vessel
jade ember
#

Ok. Is it better to use something like zero tier then?

formal tapir
jade ember
winged vessel
winged vessel
candid hinge
#

is anybody else having an issue with sdv expanded (im assuming) where there's no vanilla npcs during events (egg festival, flower dance so far)

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 11 C# mods and 14 content packs.

formal tapir
winged vessel
#

if the issue still persists, upload your full SMAPI log here and I'm sure someone knows what to do

formal tapir
#

heres my log

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Pro, with 11 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

formal tapir
#

in a multiplayer tho

languid trout
#

We need all logs to check for mismatches

winged vessel
#

In particular, it seems that you're the farmhand; could you ask for the host log especially?

formal tapir
#

host has personal info tho

winged vessel
#

I see. Can you at least ask them to send a screenshot of all of their installed mods?

formal tapir
#

mostly client side mods

#

and automate

#

this is the host's mods]

winged vessel
#

Interesting. Do you get any errors when playing singleplayer?

chrome lintel
#

im sorry to interrupt but can i get some help on this?

winged vessel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

winged vessel
#

^^ these are the instructions

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 38 C# mods and 76 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

chrome lintel
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 9 C# mods and 13 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

chrome lintel
#

i thought i have the latest version of toolkit

cobalt folio
#

Okay, it's been a while, but where do I put the manifest, content and warps files? they extracted when I extracted a bunch of mods.

winged vessel
chrome lintel
#

whats the new tmxl one

winged vessel
#

That I'm not sure

languid trout
#

Not needed for the new update

#

(Tmxl was barely hanging by a thread in 1.5)

#

All you need for SVE now is Smapi, Content Patcher and Farm Type Manager.

chrome lintel
#

thank you!!

warped swan
#

ok disabling mods it doesn't crash anymore but I don't know what mod is causing it because I don't see any mods here that add something to robin's shop besides the at stuff

naive leaf
languid trout
#

!reset

native dragonBOT
languid trout
#

And then take out Trigun as it's not currently ready for 1.6

cobalt folio
#

Got those in there, but now I have a random manifest, content and warps (see this screen shot). Should I just drop it in the mods folder?

naive leaf
#

they're all zipped up

#

and open that manifest, it might tell you where it belongs

cobalt folio
#

I unzipped them all using winrar and ended up with three random docs things...

languid trout
#

Most of those aren't going to work.

#

We usually recommended 7zip

naive leaf
#

yeah, i only know 7zip.

#

You're supposed to end up with a folder of the mod, and the manifest stuff inside, like this

languid trout
#

I personally also recommend doing an extract one at a time.

cobalt folio
#

Mine all unzipped fine, I just don't where to put these...

#

You can see them unzipped here

naive leaf
#

i dont know what mods those would go to

#

open the manifest one

#

that one will at least tell you where THAT one goes.

cobalt folio
#

I get this message when I try to open the manifest

languid trout
#

You'd have to open them to see, manifest, content will definitely tell you most of what you need to know

cobalt folio
naive leaf
languid trout
#

warps is probably from sm0
You have a notepad app right? Just use that

cobalt folio
#

AHA! Thank you! Yes, I can see what it goes with now. Thank you!

naive leaf
#

alright now content and warps could go somewhere else.

#

warps I have no idea, but content could also probably give a hint or something

candid hinge
#

i didnt realize it went so deep i thought it was just portrait replacement ngl lol

languid trout
#

Naw, it was replacing dialogue and everything

tawny tulip
#

does anyone know what could be causing parts of the map to not be recolored?

languid trout
#

New tilesheets that we had noa ccess to

#

!recolors

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

tawny tulip
languid trout
#

It'll be a bit, but it's not an error. Just new tiles!

willow cosmos
#

can me and my sister get some help. a mod seems to not be working

#

no error, just not showing up

languid trout
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

languid trout
#

What mod?

warped swan
#

I went back to the store today and now it's working fine. which means one of the rotating items must be making it crash. but again I have no idea what that could be since I didn't include any mods that add stuff to be rotating

languid trout
#

But also we prefer having both logs even if it shows

warped swan
#

at wouldn't cause that would it? that's the only thing I can think of that adds items to the store

willow cosmos
#

@lusty kindle what is the mod

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 18 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lusty kindle
willow cosmos
#

the out of date mods aren't what's not showing up. i know those are

naive leaf
willow cosmos
#

oh alternative textures lemme try that

naive leaf
#

56 to be exact-

willow cosmos
#

i updated them

naive leaf
#

oh wait i cant read

#

56 with warnings, not

willow cosmos
#

seriously. it shows this huge list in purple, but i did them

naive leaf
winged vessel
#

AlternativeTextures is probably the one that needs to be updated

chrome lintel
#

does anyone know what mod is incompatible with the foliage one 😞

naive leaf
native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

lusty kindle
#

i had to go into mod setting a make i no enables

chrome lintel
#

this is what I have

marsh tree
#

no chickens on chicken farm

lusty kindle
#

ooo you had he same mod i was haing

naive leaf
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

willow cosmos
#

nope still not working

chrome lintel
#

could it sve recolor messign with foliage

naive leaf
marsh tree
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro N, with 97 C# mods and 149 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
lusty kindle
marsh tree
#

also CCCP doesnt work

lusty kindle
#

his did he same

naive leaf
lusty kindle
#

(my t don like o work sorry btw

willow cosmos
scarlet quail
marsh tree
#

@naive leaf Challenge Community Centre Bundles

scarlet quail
#

.... Chromatic why did you put a subfolder Mods inside your Mods folder?

chrome lintel
scarlet quail
#

That may be half your issue

naive leaf
lusty kindle
marsh tree
#

@naive leaf Yes

willow cosmos
#

it did that

marsh tree
#

more bothered by the lack of chickens though

naive leaf
#

along with the tweak?

marsh tree
#

yes

naive leaf
#

also ridgeside and sve are not in your game

marsh tree
#

the coop is there but no chickens

naive leaf
#

did you try vanilla?

#

here's this btw, you might wanna fix your Farm Type Manager

languid trout
scarlet quail
# willow cosmos

Not sure why your mods are in a WinRAR archive, but for the record at least Console Commands and Save Backup are getting duped because you have them in the mods mods folder too

#

delete them in the mods folder you just pictured

naive leaf
#

I've read so much red text I'm surprised I didn't miss it, SDVpufferchickcry

scarlet quail
#

otherwise.... there's a lot in your log. Mind mentioning what your error is?

#

(You might have already, I just got here)

naive leaf
#

delete one of your copies of Farm Type Manager, booknerd

marsh tree
#

I only have one?

#

ohhh

scarlet quail
#

one of your farm type managers is within the [Endwyr] Folder

#

And tbh that makes me sus

#

Where'd you get that from

marsh tree
#

nexus?

scarlet quail
#

mind giving the link?

#

It should not contain FTM.

#

If it does, I have to go report it for having someone else's mod in the mod itself, as that's not allowed and also going to cause problems.

naive leaf
#

endwyr has no results on nexus.

scarlet quail
#

Hence why we need a link.

marsh tree
#

its one of the custom farms.... I'm looking now

naive leaf
#

Yep, that has FTM packed into it.

#

Which is a major no no.

#

it may be an attempt to help, but like Lyoko said, it can cause a LOT of issues.

languid trout
#

~Farm Type Manager (FTM) is included in the download file. It is configured for the mini-Quarry and River Forage, so you may need to remove or edit the config for this, or any other mods, that use FTM (You can fully delete the FTM folder from this mod, and it will still run fine, just no forage, hardwood, or ore unless you config it yourself).

#

...Just why tho

naive leaf
#

that's so...stupid

marsh tree
#

would that have been causing the Challenguing Community Bundles problem too?

naive leaf
#

Well maybe, what CCB did you download?

#

Because there's amny versions for different expansions

marsh tree
#

the SVE RSV Cornacopia one

naive leaf
#

so if CCB needs an expansion to activate, and FTM was bugged out, then SVE RSV couldn't detect FTM, and therefore CCB couldn't be identified....or something. I'm not sure that's how this works.

#

I could be 100% wrong so someone feel FULLY FREE TO CORRECT ME

languid trout
#

It has the .dll and is...opted for donation points

#

I mean it's open perm, but still. That just feels gross.

modern raptor
#

anyone know what happened to the aerocore mod? a few of mods i downloaded needed it 🫠

naive leaf
modern raptor
#

i cant find it on nexus anymore

languid trout
#

No longer necessary. Obsolete.

spring lintel
#

Hey, does anyone know w the CJB cheats mod - when you turn time back in the game, is there a way to uhhh also get the villagers to do what they would be doing then? For context, I forgot to give Pam her bday gift before 12am and so she's asleep rn and it won't let me give it to her

languid trout
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

languid trout
naive leaf
languid trout
naive leaf
#

you just have to go forward a day, set yesterday into cjb, then sleep and you'll wake up on that day

spring lintel
cobalt folio
#

okay, another question from me... when I open SMAPI and the game opens, I have lost the little gear thingy on the main page of the opening screen that would let me change things like what my tractor does and to change the colors of things... any thoughts on where that control might have gone?

naive leaf
#

You probably need to update GMCM

#

that's what that little cog is for

#

Generic Mod Config Manager

cobalt folio
#

Thanks!

naive drum
#

it has an update out

chrome lintel
#

does anyone know how to install natural reshade

naive leaf
gleaming hound
#

i have a thing where if i run the game without SMAPI, the game runs fine with the 1.6 (or really, 1.6.2) update,
but if i run it with SMAPI via steam (im trying to use 4.0.1), then it tries to run for about 3 seconds and then exits
and naturally i don't have logs cause it exited so quick

naive leaf
gleaming hound
#

yep

#

multiple times

#

installed, uninstalled, reinstalled

naive drum
#

Where did it auto-detect Stardew?

gleaming hound
#

it didn't, but then, im running linux, so i just copy-pasted the file folder dir in

chrome lintel
naive drum
#

Did you set your launch options? That's a windows-only step, so if you did that on linux you need to clear that

naive leaf
chrome lintel
#

for the natural one?

naive leaf
#

yes

chrome lintel
naive leaf
#

oh what in the...okay hold on.

#

do not do what i told you to do.

gleaming hound
naive leaf
#

this is different

gleaming hound
#

this is why i came to people who know more than i do

naive leaf
#

yeah, the instructions say to do something different

chrome lintel
#

yeah, wasnt working for me tho

#

i place in the root of the game but it says something is missing

frank lava
#

@chrome lintel 🍞

chrome lintel
#

huh

naive drum
#

maybe

#

!reset
and then you will have to install SMAPI again

gleaming hound
#

i can rerun the installer no probs

naive drum
#

oh and make sure you're no on the legacy branch

#

!reset

native dragonBOT
naive leaf
naive leaf
#

i don't want to permanently modify my game files for this lmao

modern raptor
#

!AeroCore

gleaming hound
#

if i use '/path/to/file' it says "That directory doesn't seem to exist.", but if i enter /path/to/file without the quotation marks, then it SEEMS to install no issue

naive leaf
native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

naive drum
#

huh

modern raptor
naive drum
#

alright then?

#

(not very familiar with the details of smapi on linux)

gleaming hound
#

its always worked no issue before lol

naive leaf
#

@chrome lintel what is smapi saying you're missing for the reshade?

#

or your computer, or whatever

marsh tree
#

challenging community bundles is also not working on my steamdeck

gleaming hound
#

i may just have to wait for another SMAPI version to get mods working 😢

chrome lintel
#

just says stardew valley executables are missing and i need to reinstall natural color

#

it's in the root game tho

naive leaf
#

did you download the first one?

#

or the second?

chrome lintel
#

what do you mean?

naive leaf
#

there's two files here.

#

which one did you download