#archived-modded-support

1 messages · Page 321 of 1

prime stirrup
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done i think

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smapi opened while loading sv

tawdry coral
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YAYY!! you win

knotty forge
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Could someone help me? I’ve got some problems while installing a mod SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah

tawdry coral
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now actually putting mods in folders is the easy part

tawdry coral
knotty forge
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Thx SDVpuffersquee

prime stirrup
tawdry coral
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so you have smapi loaded, yay! go find your stardew folder

prime stirrup
tawdry coral
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should follow the same path as the path smapi gave ya

prime stirrup
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no wait found it

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i think

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oh nice i found my save file somehow

tawdry coral
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crazy huh

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okay so in your stardew folder there should be a mods folder smapi made

prime stirrup
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i think i opened vanilla sv files-

worthy moth
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Mods is a subfolder under the Stardew Valley application folder

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The same one you pasted into launch options

tawdry coral
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yea

prime stirrup
tawdry coral
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basically vanilla folders are like, one or two too deep

knotty forge
tawdry coral
prime stirrup
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then i get brought to where my games are

lament vortex
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!findmodsfolder

native dragonBOT
prime stirrup
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cause i spent way too much time manuplating stuff im cult of the lamb

tawdry coral
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thank you people who know the commands fr fr

prime stirrup
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oh wait it does something now with smapi

worthy moth
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AppData is not where Stardew Valley has the application or mods file

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That's only for logs and save data

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Easiest way to find the folder is right click on Stardew Valley in steam and browse local files

prime stirrup
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found it

tawdry coral
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yippee

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mods folder in there?

prime stirrup
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i think?

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it's a wall of text

tawdry coral
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yep!

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so i suggest pinning that

prime stirrup
worthy moth
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Make sure you unzip them

tawdry coral
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yep

worthy moth
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!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

tawdry coral
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i dont unzip unless it complains i just double click into the mod and select all and drag into my mods folder tbf

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but good practice is to unzip

prime stirrup
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brain too smol

worthy moth
tawdry coral
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okay so in your downloads folder

prime stirrup
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imma just unzip it first

worthy moth
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The point is it won't load zip files, you need to move them out of the zip file

tawdry coral
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unzipping first is fine too!!

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whatever makes more sense to you

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i also use stardrop which unzips it for you which is nice

prime stirrup
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need to download more mods-

spare relic
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Something keeps removing my Fishing rod enchant

worthy moth
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And so it begins....

tawdry coral
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do you not have your prereqs

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LOL it begins

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they multiply

worthy moth
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It starts with 6 mods, then you will have over 100

modern python
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just focus on making sure you have everything set up properly first before diving into more

prime stirrup
tawdry coral
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exponential growth theorem

worthy moth
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Yes, you should always download what's in Requirements

tawdry coral
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yep, prerequisites

worthy moth
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Generic Mod Config Menu is not strictly required, but highly recommended

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As most mods use it for configuration

modern python
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teh’s overhaul is a bit outdated iirc

tawdry coral
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gmcm is so so nice to have

tawdry coral
prime stirrup
worthy moth
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Fishing Overhaul is pretty unique, but depending on what you want to do with fishing, there might be others

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Nothing else will quite be everything that Fishing Overhaul is

knotty forge
prime stirrup
worthy moth
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!modrecs

native dragonBOT
worthy moth
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Has anything shared that link with you yet?

tawdry coral
prime stirrup
worthy moth
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There are some good lists you can refer to there for popular/recommended mods

prime stirrup
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oh wiat ye

worthy moth
knotty forge
worthy moth
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That just means it'll be slow

tawdry coral
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yeah!

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its just a time thing not a size or amount.

knotty forge
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I understand that part but the downland doesn’t starts SDVpufferwaaah

prime stirrup
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im at 11 mods now

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yay...

knotty forge
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Whenever I click on downlands it appears this

prime stirrup
modern python
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yeah dont use that download button

tawdry coral
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oh! just pick your download

prime stirrup
tawdry coral
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in the files section, pick the version you need

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the manual download either starts a download or takes you to the files page

knotty forge
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So I have to downland the 3 files?

worthy moth
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That buttons should take you to the right page, but you might need to scroll down a bit for the actual download

modern python
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what three files

knotty forge
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Npc
The festival locations and spouse room

prime stirrup
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time to unzip 11 files so yay

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how do you guys unzip hundreds of mods-

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1 by 1 as well?

tawdry coral
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i dont unzip like i said! i just double click on it and drag the contents into mods folder

tawdry coral
worthy moth
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!stardrop

native dragonBOT
knotty forge
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Do I have to try something else?

tawdry coral
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did you unzip them before putting them in a file?

prime stirrup
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more stuff to download-

worthy moth
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If the mod has 3 downloads, chances are each of them needs to be installed as a separate mod

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Some mod pages are actually multiple mods that work together, but you can't combine them

modern python
worthy moth
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If you link the mod page, someone can provide more specific guidance

tawdry coral
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oh theyre trying to get shiko- i can grab the link for yall

knotty forge
worthy moth
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Yup, each of those downloads is its own mod

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So they should have their own folder under Mods

prime stirrup
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ok im done unzipping the files, now do i put them into mods?

knotty forge
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THANK YOU SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah

worthy moth
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Only the first one is required, the rest are optional I think

prime stirrup
modern python
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yes

prime stirrup
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alrighty

prime stirrup
tawdry coral
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i think so!! run stardew and see if smapi gives you a block of red

prime stirrup
tawdry coral
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no no that's fine

prime stirrup
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you sure?

worthy moth
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That just means you put a folder under Mods which is not a mod, you can remove it if you want that error to go away

tawdry coral
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the red is just the smapi installer

worthy moth
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Otherwise, the folders which are mods did load correctly

tawdry coral
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yeah!! everything is fine

prime stirrup
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i'll just see if anything's changed

worthy moth
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SMAPI is not a mod, it's a mod loader. So you can delete that folder if you want the error to go away.

prime stirrup
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ok, i think it worked

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at the very least fishing overhaul worked

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ok it definitely worked for the chests

knotty forge
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one last little question, do I have to do something else if the files I’ve downloaded about shiko are rar?

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I’m on Mac)

tawdry coral
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no just unzip like normal, rar is a type of compression file

worthy moth
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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

tawdry coral
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you might have to get an unzipper

knotty forge
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Thx SDVpufferthumbsup

prime stirrup
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im not sure how anywhere chest works

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but eh, gonna go back to modded farmers

modern python
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reading the description is always a good start

knotty forge
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is there another unziper for Mac and free?

rough pivot
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my game is crashing soon after i launch it through steam but there are no errors in the log. I'm on linux Kubuntu 23.04. using smapi 3.18.6 and content patcher 1.30.4. the game launches fine if i don't have any content packs installed though

young fox
young obsidian
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hey, what can I do here? I don't understand at all

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
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the error you're showing is the game failing to draw something. Without the log, we won't know what

young obsidian
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ok, wait a sec

scarlet quail
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That link says there's no log with that ID

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 18 C# mods and 32 content packs.

young fox
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 99 C# mods and 84 content packs.

young fox
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accidentally cut off a zero at the end

scarlet quail
scarlet quail
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Do not use Tool Upgrade Delivery Service, use Mail Services mod

scarlet quail
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Hm. odd. It's saying event: onblanksave

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Which shouldn't occur with an old one

young obsidian
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I used mods there, but I unistalled it and installed again

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yeah not right ik

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but I need to fix someway

young fox
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*?

scarlet quail
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that's why I talked about tool upgrade, zren

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you have to remove both.

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You cannot use FETK and not have the mail issue. Use Mail Services Mod and yeet both.

young fox
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ah ok

scarlet quail
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Anyway, macaco. Yours is going to be a multi-step test here so I apologize for the length of time it's going to take to test here.

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Somewhere, your textures are breaking. the error is not specific

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First request: disable Custom Furniture and launch, let me know if it works or not

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If not, we'll proceed and disable one of the other two "culprits", but they'll be disabled by framework to start (i.e. if I tell you to disable mod X after CF, assume it's to figure out which set of content packs are dying, not the mod itself is the error)

celest kiln
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I've recently got a new laptop, and I think i downloaded all of the mods I had on my old one but the game opens without any graphics and SMAPI doesnt give any warnings regarding missing dependencies, has anyone else encountered the same issue and how did you resolve it? I renamed my Mods folder to .Mods, and it didn't fix the issue, so it's something with SMAPI or my laptop.

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The sounds play, and the buttons are apparently there and seem to be interactable.

tired brook
young obsidian
scarlet quail
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alright so

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just so you know macaco that means you had a prior CF mod that no longer existed there

celest kiln
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Has anyone else encountered issues with SMAPI, where it loads without any graphics but the audio is there and it makes sounds as if i be hovering over and pressing the buttons if I try interacting with the window

scarlet quail
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CF's already a bit outdated and I'd think it's the main cause, but that'd be why

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White Rice, your message is still visible in this channel

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I don't think you need to ask it multiple times SweatSmileIan

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We've had the window show up off screen before but if you can interact with the buttons I can tell you right now I have no clue

rough pivot
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.2.0.39, with 5 C# mods and 1 content packs.

spark falcon
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hello

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i need some help

scarlet quail
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!howtoask

native dragonBOT
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When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
spark falcon
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I have already had experience with the game in vanilla and I wanted to try to play with mods, but I have a problem; I carefully followed a guide and installed the latest versions of these mods:

celest kiln
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it probably doesnt work with one of my graphics cards, my laptop has two and for some reason a lot of my games only work with one of the two graphcis cards, but the games normally just crash. how do i change the SMAPI graphics device?

tired brook
spark falcon
spark falcon
native dragonBOT
scarlet quail
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That specific error is in that guide

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"Could not load file or assembly" section, specifically

spark falcon
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ok ill check

austere burrow
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i have dcburgers high res portrait mod but its only showing this

lament vortex
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Try installing Portraiture and see if it works

scarlet quail
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oh no it's the libssl thing

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one sec gonna backsearch atra and libssl

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Essentially, security risk is the short version. You need a really old libssl which was retired for security reasons

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It's fixed in 1.6 (net 6 uses 3.0) but for now up to you on whether you need it or not

rough pivot
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ok thank you i'll look into that

celest kiln
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sry my drivers werent installed properly when i got the computer.

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i fixed my issue

wraith tangle
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Can anyone help me, I use smapi mobile, and the space core mod and content patcher don't work. (I'm using Google translate, so sorry for any mistakes)

modern python
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!androidsmapi

native dragonBOT
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Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

scarlet quail
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!androidcompat

native dragonBOT
austere burrow
austere burrow
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nvm i got it working thank you!

candid girder
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help.. coals do not appear in the mine

scarlet quail
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they don't appear in every cart

modern python
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they dont respawn if you already collected the coal from a certain floor

candid girder
scarlet quail
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I would 100% suspect being unlucky over it never appearing in carts tbh

candid girder
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After the first day of playing, they stop appearing to me. in multiplayer they only appear to my colleagues

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sure?

scarlet quail
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You can give a log if you really think it's a bug

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But it's doubtful if your MP friends are getting it with the same modpack

candid girder
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ty!

scarlet quail
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(If your MP friends don't have the same mods, we have an entirely separate problem)

candid girder
scarlet quail
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....huh?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
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That's what I mean by log

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that email is for vanilla SDV problems so you'd get... pretty much no help there

candid girder
scarlet quail
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blinks

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So this may be a dumb question but

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Are you even using mods

candid girder
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jkaajja

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no

scarlet quail
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you're in the wrong section then friend

candid girder
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sorry, I never wrote to support

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ty :V

quartz swift
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I am going more and more insane.

OK. Can someone suggest to me a mod that adds A CHARACTER or A MAP AREA, and that uses the below prereqs, but is much smaller than SVE or Ridgeside? I am trying to install mods on my Android phone and while all of the mods below load and the game plays fine, as soon as I load SVE or Ridgeside, the game quits at the first 10-minute clock tick.

So now I've become slightly obsessed with figuring out what's causing the failure. SMAPI log shows no errors. I'm using a device with 16GB of RAM, so I doubt it's the RAM, but who knows. What I'd like to do now is find some smaller mods that activate these frameworks in a limited way just so I can figure out what framework is crashing. What do you suggest for troubleshooting?

AntiSocialNPCs
Automate
Content\ Packs-5315-1-2-0-1581313115
ContentPatcher
Custom\ Chores-5315-1-2-1-1581468519
CustomCompanions
CustomNPCExclusions
ExpandedPreconditionsUtility
ExtraMapLayers
Farm\ Type\ Manager\ v1.16.0-3231-1-16-0-1649622863_1
FreeLove
Help\ for\ Hire-5316-0-1-1-1581468614
JsonAssets
MailFrameworkMod
SAAT
ShopTileFramework
ShowBirthdays
SpaceCore
[CP]\ Canon\ Friendly\ Dialogue\ Expansion

scarlet quail
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I mean... the honest answer is

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!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

scarlet quail
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(Second line, mainly.)

quartz swift
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I mean ... Shiko? Juliet and Jessie? Always Raining? DeepWoods? East Scarp? What do you think I might have luck with here? aaaaaaaaa

quartz swift
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East Scarp runs.

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Boarding House runs.

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Hm. What does, say, Ridgeside have that those two don't?!

modern python
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shrug. mobile modding is basically just a big gamble of what works and what doesnt.

compact verge
quartz swift
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IT'S A COMPUTER IT HAS RULES

(I'm sorry, I'm acting out a little. Fun fact though, East Scarp and Boarding House run!)

oblique drum
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Hii does anyone know how to use mods correctly i need help bad

quartz swift
pallid summit
oblique drum
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omg ty < 3

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[game] Game.Initialize() caught exception initializing XACT:
FileNotFoundException: Content\XACT\FarmerSounds.xgs
---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\XACT\FarmerSounds.xgs'.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
at Microsoft.Xna.Framework.Audio.AudioEngine.OpenStream(String filePath, Boolean useMemoryStream) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\Xact\AudioEngine.cs:line 61
at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\Xact\AudioEngine.cs:line 87
at StardewValley.Game1.Initialize() in stardewvalley\Farmer\Farmer\Game1.cs:line 1821

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what do i do its all red

pallid summit
oblique drum
#

i watched alots of videos still idk what i did wrong

native dragonBOT
modern python
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do this ^

gaunt gust
oblique drum
#

i give up im too dum for this

quartz swift
naive drum
gaunt gust
pallid summit
dire fractal
#

anyone know how I can restore my save? :C It jus dissapeared out of no where and turned into a day 3 old save...

native dragonBOT
dire fractal
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I did go to the save-backup file but the save transformed into a day 3 version...

oblique drum
naive drum
#

Okay, what's the first bit you get stuck on?

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actually -
did you get Stardew via Steam or GoG?

dire fractal
#

yea mane idk anymore

oblique drum
#

stream

naive drum
#

OK. open Steam

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Rightclick stardew valley, should open something like this

oblique drum
#

i followed i youtube video and did everthing but still nothing

dire fractal
#

mane is not fixing : C I think I lost everything

naive drum
#

click Properties - youtube videos are nortoriously often out of date or have weird extra steps or w/e

oblique drum
#

okay

naive drum
#

a window should open that looks something like this:

rough frost
#

hii um i am stuck in my folder thingy

naive drum
#

click Installed Files and then click Verify Integrity of Game Files

dire fractal
rough frost
#

i remember trying to follow a tutorial and it just left me hanging

naive drum
#

Crusty what do you mean "stuck in my folder thingy"

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what are you attempting to do and why

rough frost
#

i can send a photo, im trying to get stardew expanded

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i launched the game before and it didnt work and i gave up and now idk what to do

naive drum
# rough frost here

That looks almost correct! You have one last step to go before those mods in there are installed: Take them out of the zip files.

rough frost
#

how do i do that sorry

naive drum
#

like you did for Expanded Preconditions Utility!

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or - wait. actually. no

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"desktop/mods"?

rough frost
#

huh

naive drum
#

either you have a really weird install location for Stardew Valley or you dragged your Mods folder onto your desktop

rough frost
#

i dragged them onto my desktop

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the tutorial said to do that is it wrong

naive drum
#

unless your Stardew is installed directly to your desktop somehow, put that Mods folder back where it belongs or SMAPI will not be able to see it at alL!

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VERY WRONG

rough frost
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where does it belong, just not on desktop?

native lotus
#

In the stardew valley game folder where you installed smapi and the contents of the game are

naive drum
#

Yeah, in the stardew valley game folder where you got it

naive drum
rough frost
#

how do i find the game folder, sorry im not very good with things like this

oblique drum
#

@naive drum yeah its updating

rough frost
#

and do i just drag it back into the folder or is it more complicated

naive drum
#

fastest way: rightclick Stardew in Steam, click Properties, click Local Files, click Browse
And yeah just drag it back in

naive drum
rough frost
#

it only says installed files not local

naive drum
#

Same thing

rough frost
#

oh ok

#

where do i drag it to

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also sorry if my text is sounding rude

oblique drum
#

@naive drum i hpoe so

naive drum
#

alas android SMAPI broke with the latest android stardew update

rough frost
#

okay, i dragged it into the mods folder and it is off my desktop

naive drum
#

!log then

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

naive drum
rough frost
#

wait what sorry

naive drum
#

The picture you sent earlier had most of the files still in their zips; only the default SMAPI-component mods and Expanded Preconditions Utility were not packed away in .zip files

rough frost
#

so i unzip them or do i open them and then just drag everything in their back into the mods folder

naive drum
#

Those are the same thing but yeah

rough frost
#

oh okay

#

ty

naive drum
#

unfortunately i dont really know much about android smapi

rough frost
#

uhm okay i opened it and do i just drag everything here into the mods folder?

naive drum
#

Like how the three SMAPI components are! Folder with the mod's name, full of mod files

dire fractal
#

whatr do i do my save is gone..

rough frost
#

so i just drag it from the folder and back into the folder?

naive drum
#

You have zips like this one i'm using as an example:

rough frost
#

oh so unzip everything?

naive drum
#

yes

rough frost
#

OHH

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wait how do i do that

pallid summit
naive drum
#

two methods!
method 1:
open the zip
it'll have something like this in it:

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drag that to the Mods folder

rough frost
#

omg i get it now

naive drum
#

method 2:
make sure it's in the Mods folder, rightclick it, click Extract All, clean off the numbers-folder name from the end so it just says

naive drum
rough frost
#

oh ok

naive drum
#

(you already installed Expanded Preconditions Utility correctly which is why you're getting that message, but it's confirming you did it right!)

rough frost
#

yayyy

#

i got another message that concerns me

naive drum
#

uhhh it seems like you somehow dragged a zip into itself?

rough frost
#

omg is that bad

naive drum
#

also why is "mods" repeated in that filepath?

naive drum
rough frost
#

uh oh

naive drum
#

that's what that message means: you asked the computer to move something to the spot where it was in the first place

rough frost
#

oh that’s not good

#

so should i try method 2 instead and see if that’s better or is it too late

naive drum
#

Try method 2

rough frost
#

ok

naive drum
#

Also, you put the desktop Mods folder inside the actual Mods folder

rough frost
#

oh should i have not done that

naive drum
#

it should be Stardew Valley/Mods
you have Stardew Valley/Mods/Mods

rough frost
#

oh yeah i see that

#

should i delete the first mods

naive drum
#

No

#

Since the second Mods is inside the first Mods, deleting the first Mods (which also deletes all its contents) will delete the second Mods too.

rough frost
#

oh right

naive drum
#

Drag the second Mods to the Stardew Valley folder and click Yes to any overwriting

#

...actually just realized, since you looked at a bad youtube tutorial for help

#

!gettingstarted

native dragonBOT
naive drum
#

did you look at that?

rough frost
#

the article?

naive drum
#

yah, it's not required but it is a pretty good tutorial

rough frost
#

yes i have, it feels like math class 😭

naive drum
#

ah

#

how does it feel like math class?

rough frost
#

it makes no sense

modern python
#

its pretty good at explaining everything, its not like it overcomplicates anything.

#

like this is step one. youve gotta figure out this stuff if you wanna play modded stardew.

oblique drum
#

it worked

rough frost
#

im just struggling to find where im at on the guide

oblique drum
#

but whats that now

naive drum
# oblique drum but whats that now

For some reason, you have a non-mod folder named Save Backups in your Mods folder. SMAPI doesn't know why it's there and is telling you about it

naive drum
oblique drum
#

do i delete it

modern python
#

do whatever you want with it

#

you can ignore it, delete it, or move it to a different location

#

it wont affect the game though

oblique drum
#

ahh okii ty

#

ima dowload mods and check if they work

naive drum
#

according to the picture you sent, you already have one mod working - CBJ Item Spawner!

oblique drum
#

yeah truee omg tysm < 3 u the best!!

rough frost
#

how do i make each mod have its own sub folder

pliant nymph
#

so i have a bunch of mods installed and been playing like this for awhile. If I was to uninstal durians rest and riverside valley, and keep playing the same save file. how bad will I mess things up? and if after i get a bunch of achievements after removing them, if i reinstal it...? 😛 lol

rough frost
#

and my 2nd mod folder won’t go away

lament vortex
#

honestly just move everything out of the 2nd mods folder and into the 1st then delete the empty 2nd mods folder

rough frost
#

do i just drag the 2nd mods folder into my regular one?

lament vortex
#

drag the 2nd mods folder to your game folder

rough frost
#

like the one that says "Stardew Valley"

lament vortex
#

yes

rough frost
#

ok

#

is this right

lament vortex
#

yes

rough frost
#

but i think my 2nd one still has things in it

lament vortex
#

you only need to have 1 mods folder

#

what youre doing it moving the 2nd folder out of there so that you have only 1 mods folder

#

this is an unrelated problem

#

theyre not the person with the save-backups error

rough frost
#

so i delete the 2nd mod folder

lament vortex
#

no

rough frost
#

what

naive drum
#

The whole thing

#

This will probably show a "do you want to overwrite files" message, click yes

rough frost
#

to teh stardew folder

naive drum
#

yes

rough frost
#

it didnt do anything

#

it said copy link in stardew

lament vortex
#

? can you show a screenshot

#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

lament vortex
#

smapi doesn't work past stardew version .39

rough frost
modern python
#

just so youre aware, downgrading is considered piracy and you likely wont get help for it here

naive drum
# rough frost

How the heck are you getting Create Link on accident???

#

What steps are you doing to get that what the heck

rough frost
#

i dont know what i did

#

i just dragged it into there and it popped up

modern python
#

ok, doesnt change anything. and anyway most people here dont have android modding experience

#

youre running smapi yes? then its modding.

lament vortex
# rough frost

try selecting the 2nd mods folder, then press ctrl+x on your keyboard. now go back here and press ctrl+v on your keyboard

naive drum
rough frost
#

nope

naive drum
#

Okay that's really really really odd because trying to click-and-drag things around should just move things without making shortcuts unless you are holding down alt

#

yeah maybe

rough frost
#

i didn alter any keys

naive drum
#

it was off earlier, crusty managed to drag the mods folder off of their desktop where they had put it for some reason

rough frost
#

i can do that?

naive drum
#

yes

rough frost
#

do i copy address as text or just the adress

naive drum
#

uhhh. what the heck are you trying to cut

rough frost
#

the 2nd mod folder

naive drum
#

the actual folder? select it then press ctrl + x

#

neither "copy address as text" or "copy address" show up as options when you're trying to cut and paste the actual folder, only when you're trying to cut and paste the filepath

rough frost
#

oh

naive drum
#

yah make sure you're interacting with this

#

when cut and pasting

#

instead of this:

rough frost
#

oh iwas doing that mb

#

replace it right?

dire fractal
#

How to replace my file its not in save-backups

naive drum
rough frost
#

ok i replaced the thing, now what do i do

lament vortex
#
  1. delete all the shortcuts inside the mods folder
  2. unzip all your mods
rough frost
#

ok

lament vortex
#

and when you finish unzipping the mods, delete the zips (the ones that say compressed file)

dire fractal
#

How to get back my save file its not in save-backups

lament vortex
#

you've asked this like 10 times now, and we've given you all the possible options.

dire fractal
#

the only option I got was to restore save file from folder

#

and no one even talked to me

#

I think the only option yall gave me was the link on stardew valley the save site

lament vortex
#

that is... the only option there is

dire fractal
#

no option within steam?

#

how is this possible mane I cant evne play without my shit fking up 😭

pallid summit
#

if your save isn't in your saves folder, and it's not in your save-backups folder, and you didn't back it up anywhere else, then it's gone. it's time to move on

lament vortex
#

if that doesn't work, there's no other way

rough frost
#

sorry but i delete the 2nd mod folder now that it is in the stardew one right?

lament vortex
rough frost
#

it’s just there now even after

lament vortex
#

is there anything still inside or no?

rough frost
lament vortex
#

no thanks, i dont intend to vc with anyone

rough frost
#

stuff is in there

lament vortex
rough frost
#

it’s also in the first mod folder aswell

lament vortex
#

idk why that happened, but since it seems to be the same things from the main mods folder, i say you should delete it

rough frost
#

okay

#

it only says delete history

lament vortex
#

send screenshot? 😅

#

make sure you're selecting the actual folder, and not the address bar

rough frost
lament vortex
#

you need to do things inside the actual window, where all the files are

#

and i just realised youre showing me whats inside the 2nd mods folder

rough frost
#

that’s the regular one then

lament vortex
#

ok so you didnt move anything at all

lament vortex
# rough frost

select the mods folder you see here. the actual folder, not the bar on top. then press ctrl + x on your keyboard

#

then go back to the Stardew Valley folder

#

and press ctrl + v in your keyboard

rough frost
#

ok done

lament vortex
#

do you have only 1 mods folder now or do you still have 2

rough frost
#

I HAVE ONE

lament vortex
rough frost
#

okay what now?!!

lament vortex
#

now just continue unzipping your mods

rough frost
#

ok!

lament vortex
#

and after youre done, delete the zips (compressed files) and open the game

rough frost
#

okay tysm omg

#

it says to copy to mods folder is that correct?

naive drum
#

Should be!

rough frost
#

kk!!

#

also replace right?

naive drum
#

yeh

rough frost
#

just double checking this is okay before i delete the unzipped files

modern python
#

yeah

#

might want to let that tmp file finish downloading or whatever that is

rough frost
#

alr!

naive drum
#

The temp file has been there for long enough that I suspect it just lives there now

dire fractal
#

no way to restore my save file huh

#

anyway to make it so this bug doesnt happen again

#

also seems weird everytime a cutscene happens in thegaem like when I enter something or go to sleep

#

my game bugs and I have to spam tab alt to fix it

#

??

rough frost
#

ok ty

dire fractal
#

Wingheart

#

you think I hsould go back in recovery files history

#

to 3 days ago when my fiel was arond

naive drum
#

No

dire fractal
#

why

naive drum
#

because rolling your entire computer back three days is probably not worth it

dire fractal
#

your right

#

but

naive drum
#

if it's not in save backups and you don't have a save file .old then it's gone

dire fractal
#

what if i create a restore file right now

#

so i can go back get my file

#

then come back

#

?

naive drum
#

Then restore that using the instructions in the link we gave you????

dire fractal
#

the file

naive drum
#

!saves

native dragonBOT
dire fractal
#

Yea I tried

#

the file turnewd into uhh

#

like a 2 day version

naive drum
#

and also you just showed a screenshot of your backed-up saves?? including one from YESTERDAY OR TODAY depending on your timezone?

rough frost
#

IT WORKED. tysm everyone who helped me

dire fractal
#

Aint no WAY im clearing up my farm a second time 😭

dire fractal
#

so basically the one from yesterday is also the one that got reverted ( it happened before yesterday)

#

the one from before yesterday is also a day 3 file for some reason, and when I replacei t with the _old It turns into a day 2 account

#

theyre super weird and confusing honestly

#

but I went through all of them 🤦‍♂️

#

how doe sthis shit even happen bruh 😂

#

dude also @naive drum

#

like my game keeps crashing whnever a cutscene happens or I go to sleep

#

its because of the mods i downloaded, sve and ridgeside

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

dire fractal
#

thanks so much bro

#

i will be doing that immediatly

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

naive drum
#

That's clearly not the log

#

That's a tiny snippet of log.

dire fractal
#

huh

#

sry

#

fk this is weird

#

wth do i do

naive drum
#

That's also not the log!

#

That's a screenshot of part of it!

dire fractal
#

💀

naive drum
#

Follow the clearly-written instructions on the site and stop uploading copy-pasted snippets instead of just dragging the whole file!

worthy belfry
#

My SMAPI is not recognizing clicks on the screen correctly, is there a way to solve it?

dire fractal
#

I have dragged the whole file...

#

..

naive drum
#

Did you let the game load and cause the crash first

dire fractal
#

Yse

#

I was literally outside my home

naive drum
#

i have to go get dinner

dire fractal
#

no dont this is more important

#

this is how long my files are

worthy belfry
naive drum
dire fractal
#

ay ur back

naive drum
#

yes

dire fractal
naive drum
#

that's also not a log file. it looks like maybe you need to reinstall SVE, possibly, i can't tell because you have given very little information

dire fractal
#

what information do u need

#

is it because I exctracted my folders withou twinrar

naive drum
#

Winrar is terrible there's no reason to use it

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.7.3, with 10 C# mods and 1 content packs.

naive drum
#

(that's a random one I grabbed from the search)

#

Not a cropped screenshot of I-don't-know-what-file-that-is

#

Not the first three lines chopped off the rest and uploaded

dire fractal
#

Yea I have no error

#

let me retry

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 20 C# mods and 12 content packs.

compact verge
#

Hi, is this the log from when your game crashed?

dire fractal
#

naw

#

sec

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 20 C# mods and 12 content packs.

dire fractal
#

here it is

compact verge
#

What were you doing when this crash happened?

worthy belfry
naive drum
#

then mouse only

#

if both are active at once you get weirdness

worthy belfry
#

I don't have a mouse '-'

dire fractal
#

when you first open the world it happens

#

when you first exit the door it might happen

#

and when you go to sleep

compact verge
dire fractal
#

i opened the save

#

and it immeditatly black screen takes long to load

#

game is taking long close game

compact verge
#

What we need is a log from when a crash happens. We can't check anything if you closed the game before the crash even happens.

dire fractal
#

kk

compact verge
#

(Also game taking a while to load is normal considering you have both SVE and RSV. Try installing "SpriteMaster" or "FastLoads" to mitigate this. But pick just one, not both at the same time.)

trail ocean
#

I'm here

sacred remnant
#

did you copy the path that the SMAPI installer gave you?

trail ocean
#

Yep

#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI%command%"

#

It's now like this

sacred remnant
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI" %command%

#

try it like that

trail ocean
#

Same error

sacred remnant
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% even

trail ocean
#

Should I remove the quotes?

#

Cuz I did

sacred remnant
#

no

trail ocean
#

Oh

#

Now it worked

#

Thank you :)

#

One more question. Is there a way to get UI Info Suit to work on SMAPI?

stark horizon
#

!uiinfosuite2

native dragonBOT
trail ocean
#

I tried downloading it from nexusmods and it says it's not compatible

#

Oh

#

Ty again

stark horizon
#

You're welcome!

foggy sandal
#

hi I figured out mods haha I was wondering if when I make a new farm with the mods if someone on multiplayer will need those mods as well? or can vanilla and mod play together

lean star
#

in general everyone needs the same mods

foggy sandal
#

good to know thank u!

trail ocean
#

I think the issues will differ from mod to mod, but TLDR is probably to get everyone using the same mods

foggy sandal
#

thats funny! okay good intel tysm!

stark horizon
#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

trail ocean
#

Np

foggy sandal
#

I didnt know about the bugs thank you!

pliant nymph
#

so i have a bunch of mods installed and been playing like this for awhile. If I was to uninstal durians rest and riverside valley, and keep playing the same save file. how bad will I mess things up? and if after i get a bunch of achievements after removing them, if i reinstal it...? lol

crimson schooner
#

I have a problem about playing on macOS with mod in multiplayer mode when start the game (in steam app appear the spacewar) and it cant invite friend to play how to fix it?

sacred remnant
#

have you tried using the invite code instead?

crimson schooner
#

it show connecting and cant join

#

Oh it doesnt have a menu to share

robust patrol
#

Every time Abigail's heart event at the graveyard practicing with a sword starts it freezes just as Pierce comes out from hiding.

Any idea what might be causing it?

sacred remnant
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

robust patrol
#

I can't upload at the moment, but I'll upload it when I can

mossy apex
#

Does anyone know if Is it possible to mod in mobile? , i rlly wanna try modding TvT

sacred remnant
#

in the newest mobile version, no

#

if you haven't updated your stardew and it's still on version 1.5.6.39 or below,

#

you can mod

#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

slate solstice
#

Hello so I uninstalled a mod that has craftables now it appears as torches, any fixes?

crimson willow
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 81 C# mods and 187 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

crimson willow
quartz swift
#

Just curious, now that I've figured out my problem on Android is "can't use something with too many maps," someone said 1.6 might help. But I thought the problem was mostly Android SMAPI and that having ended development? Is there any development continuing on Android SMAPI or is it indeed an orphan product?

sacred remnant
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

sacred remnant
#

it has not been updated since last july

quartz swift
#

Is nobody active in charge of the project - ie it is orphan software now?

#

Because if it is, 1.6 isn't going to help!

#

This may be an insane question, but: what about Steam Link?

sacred remnant
#

well, with steam link you would be streaming it from your PC

#

but i dont think PC version of stardew supports touch controls, so you'd still have to use at least a controller?

#

oh, it has on screen buttons with steam link?

#

i'm not sure, i've never tried to use steam link myself

quartz swift
#

For me the point here is to be able to play it on my couch or when I'm commuting (I understand signal would be needed.) So streaming is ... not an awful thought. Not ideal but not awful. And that might be a solution for some mobile people going forward. Not all, but some. I've never used Steam Link, I just know of its existence.

sacred remnant
#

steam link could be an option, and probably would let you play modded too

quartz swift
#

And if 1.6 hits but Android is absolutely dead, "here's how to use Steam Link" might be a suggestion going forward. Hmmmmm might try it.

sacred remnant
#

of course with modded, the lack of keyboard might be an issue with the lack of hotkeys since i assume steam link would emulate a controller via on screen buttons

#

but if you're using mods that dont have any special hotkey menus it's probably fine

quartz swift
#

Is there a mod on PC that emulates the mobile auto-tool-selection and auto-fighting? Because yes I know it's borderline cheating but it IS in the vanilla mobile game and is VERY nice

sacred remnant
#

uhh there probably are

#

i know there should be one for auto-tool select but i dont know about the fighting

quartz swift
#

"if it's in the vanilla game is it cheating" is a lovely philosophical question lol

sacred remnant
#

i dont know if the prioritization logic is the same as mobile though

#

so could feel janky

#

though it's not meant for controller

quartz swift
#

this is all interesting. and I did feel like a project. and you know how many people ask about android so some sort of path forward is good. I have a pretty heavily modded 4-year game running on my Mac; I'll see what happens if I try to stream it to mobile.

dusty spruce
#

but we won't know until the port is out

quartz swift
#

Oh, thank you! That's news to me.

quartz swift
#

BTW, just tried Steam Link vs. my Mac with 118 mods running. It is not SUPER stable but it works. Could be a good addition to your !android copypasta. "If you are just trying to play modded SDV around your house, consider using the Steam Link app on your phone to connect to a PC or Mac."

So far I can't get Steam Link Anywhere to work, but that could also just be me.

plush bone
#

Hi all. I'll start with saying this is for a modded Android game but does anyone have an idea what sort of mod might prevent the museum from saving donated artifacts? (Like, I give them something, come back the next day, it's gone and I could give it again)

#

I don't have anything that seems to obviously impact the museum

sacred remnant
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
#

that is an extremely common mobile bug, and...

#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

plush bone
#

Ok, so it could just be sampi? Well, that'd explain things. 😅

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.190.25741239, with 39 C# mods and 37 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

plush bone
#

Looks like I have some things to change at least soonish

#

Anyway, thanks all abunzloveholdhearthug

quartz swift
#

I'd roll back Automate to 1.26.0 and upgrade SpaceCore to 1.16.1

sacred remnant
#

yeah, i'm a bit sus on that spacecore serialization patcher fail, but im not sure if that would be the issue

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 6.1.25.14, with 19 C# mods and 13 content packs.

sacred remnant
#

oop?

quartz swift
#

nah, I had mixed you (the person with the solutions) up with the question asker

flat goblet
#

I updated all my mods, and now Modular Gameply Overhaul throws 1 error on startup. In game everything seemingly plays as expected, so just curious if this is something i should worry about, or if i'm good to ignore

[Modular Gameplay Overhaul] [Harmonizer]: Failed to apply Game1CheckForEscapeKeysPatcher.
Harmony returned System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
 ---> System.MissingMethodException: Couldn't find method checkForEscapeKeysPatcher NULL in type StardewValley.Game1.
   at CommunityToolkit.Diagnostics.ThrowHelper.ThrowMissingMethodException[T](String message)
   at DaLion.Overhaul.Modules.Combat.Patchers.Melee.Game1CheckForEscapeKeysPatcher..ctor() in G:\modded\sdv\dev\main\margo\Modules\Combat\Patchers\Melee\Game1CheckForEscapeKeysPatcher.cs:line 19
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at DaLion.Shared.Harmony.Harmonizer.ApplyImplicitly(Func`2 predicate) in G:\modded\sdv\dev\main\Shared\Harmony\Harmonizer.cs:line 165
flat goblet
plush bone
#

Actually, one thing I forgot, Mod Config menu doesn't scroll?

#

Actually forgot that with the museum thing

dusty spruce
#

It does. With a mouse scroll whell.

#

No pan gesture or anything like that

plush bone
#

Thus the finger....

#

Ah

#

Ok, editing configs in text editors it is 👍

vocal rain
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 144 C# mods and 279 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust patrol
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.10, with 468 C# mods and 762 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust patrol
#

Here's my log

scarlet quail
#

If this is somehow single player, let us know. But your thing is throwing a net code error

#

That immediately implies multiplayer

quartz swift
#

that's ... a lot of mods

robust patrol
#

Who.....me?

#

Lol

quartz swift
#

TBH I am shocked your 900 dialog mods don't conflict

robust patrol
compact verge
#

Dialog mods rarely cause problems. They just overwrite one another.

pallid summit
#

bluedragon, do you need help with something?

compact verge
#

His game hangs during Abigail's 6 heart scene.

pallid summit
#

ah, ok. i scrolled back a bit but didn't see anything

compact verge
robust patrol
#

Yeah

#

Not sure what's causing it

compact verge
#

And is this the log from when it froze?

robust patrol
#

No, that log was too big to upload. So I started it up again but didn't remove any mods.

modern python
#

!logtoobig

native dragonBOT
scarlet quail
#

We're gonna need a log from when it crashes

compact verge
#

We can't really see what's wrong unless you replicate the freezing.

modern python
#

its hard to troubleshoot whats going wrong when we cant see what errors the event is producing

scarlet quail
#

mainly because A) we need to see what's specifically causing it, which the error will show

#

And B ) Abigail's 6 heart is in town and boy howdy are there a LOT of mods which edit Data/Events/Town

#

So we need to see if it's a bad event command or the whole game breaking (the latter implies a C# mod, the former a bad edit to Data/Events/Town), and if the former we then need to break down your list by which ones are good and which ones may not be.

robust patrol
#

Thanks. I'll try that and reupload it

#

What time does the event usually take place at?

pallid summit
#

(my guess is that with all those dialogue mods, there is a conflict between two or more of them editing this event)

compact verge
pallid summit
#

debug ebi 4 will run it directly

robust patrol
#

Also.

Where can I find the input product ID of mod items?

robust patrol
quartz swift
#

Well, inspired by @robust patrol and my desire to make my phone explode, I now have three more tranches of mods to try to install. Later.

robust patrol
crimson schooner
#

I have a problem about playing on macOS with mod in multiplayer mode when start the game (in steam app appear the spacewar) and it cant invite friend to play how to fix it? help me pls

robust patrol
#

And this is when it crashez

scarlet quail
#

(Again, gonna need that log.)

robust patrol
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.10, with 468 C# mods and 757 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust patrol
#

There ya go

scarlet quail
#

well, as I kinda expected from that "now playing" thing, something's fucked with your audio

robust patrol
#

What do you think fucked up?

scarlet quail
#

tbh, one of several things could be the case

#

#1: you edited the audio bank sounds yourself with a XNB mod

#

#2: The edits to that event were really poorly coded

robust patrol
#

I don't use xnb

scarlet quail
#

#3: A mod is breaking vanilla cues

#

I'll sum up the issue as follows

robust patrol
#

Ok

scarlet quail
#

your log is throwing the following error:

16:33:19    WARN    SAAT.API    Could not find a Cue with the name "nightTime
            ". See logs for details.

nightTime is a vanilla audio cue. This means whenever it would play - in an event, normally, etc. - it will suddenly and unequivocably die and crash your game

#

This is something that's fixed in 1.6 (and thank god, because the one time it changed audio cue wise my entire save was borked for a while).

#

But in 1.5.6, you've only got two options - fix the bugged cue call (because it has a lot of extra spaces) or fix the audio thing being broken.

#

And as it's a vanilla audio cue, it will happen. You won't be able to avoid it, it will happen.

#

(Not just with Abigail's 6 heart, mind. I think Shane's 2 heart would be similarly affected, same for most other night events.)

#

As for fixing it... I'm not certain the path for the audio changes, but if it's a badly coded event, then you've got the following to search through:

#

I can at least eliminate ARV, ES, Boarding House, Juliet and Jessie, Mr. Ginger, Juna, Jorts and Jean, Rodney, Lunna, Jasper, Leilani, Lavril, and PPAF from that along with my own Unique Winter Star (UWS only adds a mail flag to the Pam/Penny house event, doesn't target audio cues anywhere)

#

But the rest are all possible. I'd start with disabling the ones that obviously affect Abigail's 6 heart, and if disabling all of them doesn't give you a working 6 heart, it's the audio being screwed with.

#

And that's a much worse fix if you're not using XNB.

robust patrol
#

OK thanks. I'll take a look at that later

#

So why is the audio bugged anyway?

modern python
#

all of what lyoko just said was to explain that he doesnt know, its on you to figure it out

robust patrol
#

True

scarlet quail
#

Vin's got it. It's one of two possibilities, and I don't know which

robust patrol
#

But I appreciate the help

scarlet quail
#

One's at least... dealable. The other... RIP.

robust patrol
#

Yeah

robust patrol
scarlet quail
#

No. It's all editing events in town.

#

Abigail's 6 heart is a town event.

robust patrol
#

Ah ok

scarlet quail
#

Like it or not, this is a painful troubleshoot, so take a moment to mourn your sanity before you start diving into which ones could be doing it SweatSmileIan

robust patrol
#

OK get ya

#

Thanks for the help Lyoko

#

Can you send me that in a dm please so I don't lose it?

shadow fractal
#

hi I'm a little new in this server and I have a problem with my smapi

shadow fractal
compact verge
#

How long does it usually take?

#

Clicking around while the game is still loading is what probably crashed the game, then.

#

What happens when it crashes? The game just automatically quits?

#

So it doesn't crash?

#

You just need to wait it out. You spamming tab shift doesn't actually do anything.

#

It's black for a long time because the game simply takes that long to load.

#

Because you have two big expansion mods.

#

And no FastLoads.

#

It would normally take the longest when you first load your save.

#

Not with FastLoads.

#

I see you've been provided several solutions and none of them worked. Unfortunately, I think you just need to accept that they're gone.

#

If your save file suddenly reverted back to a previous version, most likely it's Steam Cloud mishaps.

pliant nymph
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

robust patrol
frozen rover
#

okay i gotta put the scaries and procrastination away and continue working on the mod. the lack of clarity of what to do next really put me off working on it. so texting here for self-accountability to send some progress here by tomorrow, even if it's very small

robust patrol
compact verge
robust patrol
compact verge
#

Huh, maybe they deleted them. Odd.

robust patrol
#

Yeah. Definitely.

#

That's really weird

compact verge
#

Have you fixed the Abigail event?

robust patrol
#

Not yet. I haven't had chance to start going through the list yet

compact verge
#

I'd start with "Abigail and Family Dialogue Overhaul."

robust patrol
#

OK. Why that one?

compact verge
#

Because someone reported crash on the same event in the comments section of that mod.

robust patrol
#

Ooh, did they? Good eye.

#

How did you notice that?

frozen rover
# robust patrol What mod are you working on?

i really just started so content patcher, i decided to do a makeover for shane after his 6 heart event basically. so he looks more like his goth version that you see during emily's 8 heart event during clothing therapy

#

nothing big

robust patrol
#

Well good luck

inland oyster
#

But sounds cool af

compact verge
#

Generally it's a good idea to scour the comments section when installing a mod to scout for potential problems.

modern python
#

uh if youre making a mod this is not the right channel

robust patrol
#

Everyone has to start somewhere

inland oyster
frozen rover
frozen rover
robust patrol
#

I keep trying

inland oyster
inland oyster
inland oyster
#

I gave up because adding a recipe for kegs was too hard ;-;

robust patrol
#

Lol

#

I'm more interested in adding cutscenes/conversations or new characters luckily.

Though. I have no idea where to even start lol

inland oyster
#

I do agree

#

I was about to say we will get bonked by a junimo

#

Modded farmers seem chill rn

robust patrol
#

Lol

#

Ok

fickle ore
#

hi im new to modding, will my vanilla game file be fine if I start it with mods?

inland oyster
fickle ore
#

i want mods on it i just downloaded some dialogue expansion

#

just wondering if it will be fine or smth

modern python
#

itll be fine

inland oyster
#

Yep

modern python
#

if you want to use something like sve thats recommended to use a new save

inland oyster
#

It took me a while to understand lol

modern python
#

but most others are fine

fickle ore
fickle ore
#

its just because the dialogue gets a bit boring after a while

#

thanks ! SDVpufferheart

robust patrol
inland oyster
#

Chirps!

languid trout
#

aSDVpufferwave hey! Been flooded with work lately so I haven't been around much.

#

Adding on to that-a lot of bug reports are either in comments because of the preference of the mod author or because people don't read or feel up to making an official bug report and just...post them in the comments.

robust bison
#

reading and technology comprehension is a bit lower in some mod users

robust patrol
#

But I don't always check comments

languid trout
#

So on top of reading Mod page descriptions, check to see if there are articles and comments on top of Bug reports for the full picture. It's also why I'm a big proponent for '5 mods at a time, or just 1 expansion,' when it comes to actually installing them. The number of mods someone has on their name took them months to curate.

90% of bug reports are in comments, unfortunately. SDVpufferchicksolid

robust patrol
#

Yeah that must be annoying

languid trout
#

(Anyways, so as to not derail the purpose of this chat, I'm off again! aSDVpufferwave)

robust patrol
#

There's something editing Pierce's shop btw but I'm not sure what's editing it. It isn't showing up in the logs.

Is there a way to work out what is editing maps and tiles?

#

It isn't a game breaking issue

robust bison
#

patch summary ig

robust patrol
#

Just a visual glitch

robust patrol
scarlet quail
#

yup

robust patrol
#

How do I check that?

inland oyster
#

Hello lyoko

scarlet quail
#

patch summary specific asset - in this case being the edits to Pierre's shop

#

....I do not remember what that is in 1.5.6 tbh

#

But in 1.6 it'd be, for example, patch summary Data/Shops

#

Hi Creb!

robust patrol
#

Ah. Ok

scarlet quail
#

tbh since I don't know the asset I'd go patch summary full

#

it'll spit out a lot for yours though

#

like a lot a lot

robust patrol
#

So where would I type that?

robust bison
#

SeedShop?

#

the console

robust patrol
#

The console?

languid trout
#

Smapi console.

inland oyster
#

THE CONSOLE

robust patrol
#

How do I pull that up?

modern python
#

the stuff with all the text

robust bison
#

it's the black window with text

robust patrol
#

Oooh ok

inland oyster
#

The cmd page

scarlet quail
#

unless I'm misreading what Blue's saying, they're talking about edits to the shop itself

robust patrol
#

Ooh! I've gotten past the buggy part

robust bison
#

I thought they said it was a visual error

robust patrol
#

So that mod was the cause!

robust patrol
scarlet quail
#

Okay, blue, we need you to clarify though

#

Do you mean the shop as in the menu brought up by clicking on Pierre's counter

robust patrol
#

Oh sorry

scarlet quail
#

or the shop as in the building

scarlet quail
#

Then that's much easier

robust patrol
#

I'll show you in a sec

scarlet quail
#

patch summary Maps/SeedShop

robust patrol
#

Ooh ok

scarlet quail
#

It's fine that you didn't know the difference, by the by, it's just to modders those terms have very different meanings

#

the inside of the store is the map, whereas the place you buy stuff is the shop

#

(Esp with 1.6 on the Horizon since the Maps are in Maps and the shops are in Data/Shops)

robust patrol
#

So is there a command to pull up the SMAPI console?

Or will the Mod.... uuuh, SMAPI Chat commands or something work?

scarlet quail
#

blinks

modern python
#

(theyre on steamdeck so things are weird)

robust bison
#

the console is what opens when you launch smapu

#

oh

scarlet quail
#

Oh

inland oyster
#

OH

scarlet quail
#

Well, in that case, unblinks

robust patrol
#

Lol

scarlet quail
#

(I have no clue how people on Steam Deck do, well, anything)

robust bison
#

are you playing while in the computer mode or steam gaming mode

#

not too familiar with the deck

robust patrol
#

Computer Mode atm because I haven't connected Stardew to Steam yet

#

Stardrop

robust bison
#

can you alt tab or switch windows?

robust patrol
#

I mean

#

Not in Desktop Mode

#

@scarlet quail this is what I meant

#

OK I've done the command

#

Hopefully it'll show up in Logs

ashen swan
#

Hi guys! Recently joined the discord because I downloaded SMAPI to get SDV mods, on mobile, and I'm a little confused. After I extracted the files, what do I do next?

quartz swift
#

oh nooooo

scarlet quail
# robust patrol
16:24:39    TRACE    SMAPI    Content Patcher edited Maps/SeedShop (for the 'Special Orders for Atelier Wildflour Mega Pack' content pack).
16:24:39    TRACE    SMAPI    Content Patcher edited Maps/SeedShop (for the '(CP) Plentiful Harvest: Crops and Cooking' content pack).
16:24:39    TRACE    SMAPI    Content Patcher edited Maps/SeedShop (for the 'Immersive Shops - Pierre's' content pack).
16:24:39    TRACE    SMAPI    Content Patcher edited Maps/SeedShop (for the 'Ske Maps' content pack).
robust patrol
#

Wow. I see this....... A LOT

robust bison
scarlet quail
#

to get SDV mods
Oh, sweet -
on mobile
... oh boy