#archived-modded-support

1 messages · Page 303 of 1

scarlet quail
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either a coordinate or red text.

weary marten
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let me try again

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i'm in the "terminal" window

scarlet quail
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If you want me to help, I need you to read what I'm saying and follow it, and ask questions if you're confused.

weary marten
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it says unknown command

scarlet quail
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Ah shit right hold on

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I forgot you don't have the base 3 mods for some reason

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reinstall SMAPI

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then do that.

weary marten
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okay

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i've used the command and this is what showed up

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[game] Debug command error: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Utility.getAllCharacters(List`1 list) in stardewvalley\Farmer\Farmer\Utility.cs:line 7670
at StardewValley.Utility.fuzzyCharacterSearch(String query, Boolean must_be_villager) in stardewvalley\Farmer\Farmer\Utility.cs:line 898
at StardewValley.Game1.parseDebugInput(String debugInput) in stardewvalley\Farmer\Farmer\Game1.cs:line 15276
[Console Commands] > Object reference not set to an instance of an object.

scarlet quail
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man, I was hoping to avoid this

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brb, gonna download Lucikiel and figure out how he triggers

weary marten
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okayy

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thank you for your help

dire fractal
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I have SVE, RSV and East Scarp and want to use Nyapu's portraits but can't get them to work for some reason. I installed all of the files for each mod and put them in the mods folder but I can't get them to work. if I keep the file for the vanilla characters, then I get the portraits for them but none of the other characters. if I delete the vanilla portraits, the portraits don't work for any of the characters either. has anyone had a similar problem/how should I fix it?

scarlet quail
# weary marten okayy

Gonna need you to load into your file and give me a new log from you having done that.

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The trigger for Lucikiel is highly straightforward, so I don't know how it's not working tbh

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I might have you install Event Lookup too.

weary marten
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no problem, one sec

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sSERC$$

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SEC

slender nacelle
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i reinstalled both portrait mods, along with the intended PyTK lite dependency. now it doesn't work

scarlet quail
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The reason why it's failing is due to its coding

slender nacelle
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wait i'll explain

scarlet quail
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I.e. it's literally doing action load, which will always break it

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No, there's no explaining. unless you literally broke open all the files from lunakatt's and changed it in every instance, it will not work

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A reinstall would wipe changes anyway.

weary marten
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 62 content packs.

scarlet quail
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Load into your save file

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Then do the debug whereis command.

weary marten
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ah shoot

scarlet quail
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And then also give a log after you've done that.

weary marten
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 62 content packs.

weary marten
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is this correct

slender nacelle
scarlet quail
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okay, I have several things to say to that.

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First

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!pytk

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

scarlet quail
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Second. That worked for the non-SVE ones because no one loads those

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You do NOT do that to the SVE ones, where you have to load originally so that the portraits are loaded into the game (e.g. from SVE itself)

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so Lunakatt's then double loads and breaks everything

slender nacelle
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oh i think i understand

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so is there no other known workaround

scarlet quail
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EditImage.

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That's it.

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If that doesn't work, just delete it.

scarlet quail
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Especially SVE, mind. SVE should be loading bunches of new ones.

weary marten
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im currently in my farmhouse, should i go somewhere else and redo the steps?

scarlet quail
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you can go to the blacksmith's and try but like

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This is highly irregular

weary marten
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oka

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okay*

scarlet quail
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Something is breaking your patches to location contexts

weary marten
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 62 content packs.

weary marten
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hope i did it right

scarlet quail
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Oh shit, hold up

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I see the issue

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I was looking for it in the C# mods but it's in Content Patcher, which... makes more sense

scarlet quail
# weary marten hope i did it right

On the posts page for Lucikiel:

Some users have noted that Lucikiel's introduction trigger and his four heart event (in the smithy) may not work if the "Looking for Love" (LFL) mod is installed. I am currently looking into it, but it has been reported that temporarily removing "Looking for Love" will allow you to see these events again (introduction trigger and smithy 4 heart). You can LFL back to your game safely after viewing these events and saving your game until I can find a proper solution.
weary marten
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OHH

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i'll try that!

vapid raven
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That is.. VERY strange.
Reporting to GitHub like Box said is a good idea. For now, just manually install mods and such until we figure out what's going on with that.

obtuse fossil
gaunt gust
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Last time this happened some mod was formatted in a way that wasn't a valid file name on Windows for some reason iirc

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Weird windows symlink stuff

weary marten
vapid raven
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Yep, that's an event for Lucikiel

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Whoa oops

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Mobile discord glitching as usual

weary marten
vapid raven
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Unsure why it double sent messages and leaves the message in the message box

weary marten
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I GOT THE EVENT

inland oyster
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Mobile discord is a burning dumpster fire

slender nacelle
vapid raven
inland oyster
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(feel free to ping me when replying)

calm oyster
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How do u Mod on the latest version of stardew valley mobile

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@inland oyster

inland oyster
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Im dont really have much info on mobile but

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!gettingstarted

native dragonBOT
inland oyster
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Try this

calm oyster
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Ok

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Yea but smapi is not the latest version for mobile

native dragonBOT
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Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

calm oyster
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Oh

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Hmm wab xbox

scarlet quail
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!gamepasssmapi

native dragonBOT
scarlet quail
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if you mean xbox the console, you can't mod there

calm oyster
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What

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Noooooo9

scarlet quail
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Consoles and iOS cannot be modded on

inland oyster
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Sadly

scarlet quail
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Android... honestly can't at this point but there's a subset of people who still try, some succeed, but it's always a headache

inland oyster
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The smapi is still bugged?

scarlet quail
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PC you can, just depends on where you get it from as to how easy/difficult it is

neat plaza
scarlet quail
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Zane's likely not updating until 1.6, creb

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Okay, well

neat plaza
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Sorry, didn't mean to ping!

scarlet quail
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!switchmodding

native dragonBOT
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Modding on the Nintendo Switch is technically possible in a very limited capacity, but it requires jailbreaking your Switch, which is only possible on select models or by physically altering the hardware of your Switch, and can run the risk of bricking your console and/or being banned by Nintendo. Only visual texture and dialogue replacer XNB mods can be installed. Due to these limitations, we do not provide guides on how to mod the Switch and it is up to the individual if they want to take these risks.

scarlet quail
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No worries XD

inland oyster
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Just gathering info so I can help people while you guys are not here

mild talon
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When mobile smapi comes up I just respond w the command ¯_(ツ)_/¯

split patrol
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I'm not sure how to phrase this question so sorry if its a bit confusing. So I have a few mods that uses flowers for crafting stations, both modded and in game, but it doesn't show all that I can use it with UIInfoModSuite. Would that be an issue with the mod or UIinfo

jagged sedge
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 13 C# mods and 29 content packs.

jagged sedge
native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

scarlet quail
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it looks like, from the image, you forgot all the }s after "true",

prisma mortar
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hi i dont know if this is where to ask it but i modded my stardew valley and the game keeps freezing on load or new game stuck on the loading screen and stops responding and i dont know how to fix it

scarlet quail
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click your save file, get a drink of water, wait 10 minutes without touching your PC

prisma mortar
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oh ok tysm haha

scarlet quail
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(New game is the same, but instead of "click your save file" it's "click the okay button")

narrow verge
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my smapi console takes a while to load and i have a feeling the reason why is because it keeps spamming this in it, and i have no reason why

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repeats itself about once every second

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it differs slightly

stark horizon
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Are you running SDV on your dedicated graphics card?

narrow verge
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yeah

gaunt gust
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That's metal

stark horizon
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What do you mean, atra?

narrow verge
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radeon rx 590 if that matters

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has never had technical problems on any game overheating is the only problem

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and it is definitely not overheating right now or ever on stardew

stark horizon
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And you also have SDV & SMAPI set to highest priority in your processor settings?

narrow verge
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i havent messed around with priority settings il have to check that

stark horizon
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Is SMAPI also set to high performance in the graphics settings?

gaunt gust
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Medal sorry

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Your screen recorder

narrow verge
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ah

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alright il try that

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i also set stardewmoddingAPI to high priority

stark horizon
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Ah, that makes more sense. Thanks, atra!

vital sphinx
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I am in need of help

long brook
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sure share your pic you wanna send

vital sphinx
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Ok

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What should I show pick of

long brook
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so when you trying to mod sdv, have you installed smapi?

vital sphinx
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No

long brook
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then download and install smapi first

vital sphinx
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I have moon drop. I don’t know if that helps

long brook
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!gettingstarted

native dragonBOT
long brook
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moon drop? you mean moddrop mod manager?

vital sphinx
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Yeah

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Auto correct is annoying

long brook
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we are not recommending mod manager except Stardrop for sdv. but first i'll guide you by manual install all

vital sphinx
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I got my laptop a few weeks ago so I’m kinda new to computer stuff

long brook
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first please follow instruction on installing smapi from the link above

vital sphinx
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Ok

long brook
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make sure after you download smapi installer, you unzip/extract it then run the installer

vital sphinx
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Just so you know my discord is on ipad

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Should I down load on nexus or do a direct down load

long brook
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either works fine

vital sphinx
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Do I need to log in

long brook
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on nexus? yes

vital sphinx
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Ok

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What do I do next. I’ll show a pick

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Of where I’m at

long brook
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now click the folder icon

vital sphinx
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Ok

long brook
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it will open the folder the zip is in

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then right click the zip file, do you see extract?

vital sphinx
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The extract all option?

long brook
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yes

vital sphinx
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What should I name is smapi

long brook
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let it be when extracting

vital sphinx
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Ok

long brook
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it's already comes as folder inside that zip

vital sphinx
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Ok

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What next

long brook
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already extracted? if yes, double click install on windows inside smapi installer folder

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basically steps on the link above

vital sphinx
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This popped up

long brook
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if you click more info, what happened?

vital sphinx
long brook
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run anyway

vital sphinx
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Sorry about bad picks

long brook
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no prob

vital sphinx
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You sure

long brook
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yes

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!issmapisafe

native dragonBOT
vital sphinx
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If anything happens I’m dead

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Code popped up

stark horizon
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There are tens of thousands of players who mod the game. The person who maintains SMAPI is in this server. It's safe.

vital sphinx
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Ok

long brook
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it ask you where the game installation is, right?

vital sphinx
#

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This is what it showed as soon as I clicked run anyways

long brook
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type 1 then enter

vital sphinx
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Ok

long brook
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then type 1 and enter again

vital sphinx
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It says smapi is installed

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In green text

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Fancy

long brook
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you see green text that says "......" %command%, block that text and press ctrl+C

vital sphinx
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.

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?

long brook
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do something like this

vital sphinx
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I see the command part

stark horizon
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The line just below where it said "SMAPI is installed"

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Copy the entire line

vital sphinx
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Ok

long brook
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the line you copied should looks like this (mine is in different location so it's slightly different)
"D:\Games\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

vital sphinx
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Yes is it ok that mine has a “c: instead of a “D:

long brook
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yes because we have different location

vital sphinx
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Ok

long brook
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now open steam library, right click sdv, then click properties

vital sphinx
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What’s sdv?

stark horizon
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Stardew Valley

vital sphinx
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Also can I close this code

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Oh

long brook
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not yet

vital sphinx
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😅

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Ok

long brook
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well it's fine if you closed it already

vital sphinx
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I dint

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It’s still open

long brook
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ok, you done opening steam library?

vital sphinx
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Not yet

pallid sedge
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Hey, Im wondering if someone can please help me. I download the DGA version of all the PPJA mods (New game, new mod installs etc) and it was working but now Im getting smapi warnings.

I noticed as I got a letter from leah that was without the item attached (honeysuckle) and then realised It wouldnt spawn in from the itemspawner (its not even on the list) then I noticed the errors. Im not sure if it's an issues with the mod itself or if something i've downloaded since is conflicting but I have no idea!

I'd usually check the comments / bugs but their all turned off on nexus

(https://smapi.io/log/1477263e1ac74064b48165474c46416c) heres my log

thank you! ❤️

vital sphinx
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Yeah

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 97 C# mods and 460 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
pallid sedge
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ahha okay that explains that XD

vital sphinx
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I’m ready

long brook
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wait the command is deleted?

pallid sedge
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would it be better to just go back to all the ja versions?

stark horizon
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Yes

long brook
stark horizon
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!ppjadga

native dragonBOT
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The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

vital sphinx
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No

pallid sedge
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thanks so much!!

long brook
vital sphinx
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Oh got it

native dragonBOT
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The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

stark horizon
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Ahhh...looks like Guv is taking his time right now

vital sphinx
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Now do I just play

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And the mod will run

long brook
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try launch sdv first to see if smapi runs

stark horizon
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You haven't actually added any mods, yet, too.

vital sphinx
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stark horizon
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SMAPI is just the API that connects mods to the game code

vital sphinx
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Smapi is running

long brook
long brook
# vital sphinx Smapi is running

now when you wanna add mod, you need to know where Mods folder is located. to do that, you can go to steam library, right click sdv, click manage then browse local file

vital sphinx
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Ok

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Then where do I put the mod file

long brook
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you need to put mod file (that is already unzipped/extracted) into Mods folder

vital sphinx
#

#

?

stark horizon
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Find a mod on Nexus that you want to install. Download it. Extract it. Put it in the Mods folder.

long brook
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sending three dots an question mark won't help you

vital sphinx
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……………………..

stark horizon
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We aren't mind readers.

long brook
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do that again and i will cease helping

stark horizon
#

Please articulate your question.

vital sphinx
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One sec

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I think my internet is bugging

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Do I drag my mods into my smapi folder

stark horizon
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NO

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sorry for all caps

vital sphinx
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Ok

stark horizon
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Box told you where to put them

vital sphinx
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This is what I see for files do I do the compressed zip or the other one

stark horizon
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You did not download a mod.

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Moddrop is a client and not a mod for Stardew

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We also don't recommend using moddrop or vortex's mod managers.

vital sphinx
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Bro I went to nexus and got the expanded mod

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Oh

stark horizon
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Oh - the file you have highlighted is the moddrop client

vital sphinx
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Sorry I meant to move my mouse to the one above it

stark horizon
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You don't want compressed files. You need to extract them

vital sphinx
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Do I right click and extract it

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Never mind I can there’s no option to

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“Cant”

long brook
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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

long brook
#

you need third party app to extract it

vital sphinx
#

Ok

#

This is my first time on my laptop

stark horizon
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Windows should have a built in extractor?

long brook
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only for zip

vital sphinx
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I usually play on Nintendo switch so its quite a change

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Where should I go to get a good expanded mod

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Instead of moddrop

long brook
#

nexus

vital sphinx
#

Ok

long brook
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most sdv mods are in nexusmods anyway

vital sphinx
#

Ok

#

My internet is having problems

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Do I go here

#

Hello?

stark horizon
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We can't help with internet issues, lol

vital sphinx
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Yeah I know I just didn’t know if anybody was still here

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My cat unplugged my router

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XD

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Ok so I found my mod how do I install it

stark horizon
vital sphinx
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Bro nexus is not helpful at all

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BRB

topaz osprey
#

Can someone help me figure out what causing my modded game to not load? I went through the smapi loader to update, add and/or delete what I needed to but My game is still not loading.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

long brook
#

!troubleshoot first see if the problem is listed here

native dragonBOT
topaz osprey
native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

scarlet quail
#

...whoops

#

it looks like discord didn't scroll down

#

my bad! ignore ping!

pine sinew
#

anyone have this problem where the game audio sounds really strange? like at times it sounds really crunchy and the lower frequencies sound like they're boosted

#

i don't have any EQ set on my headphones or audio so idk whats happening, and its only affecting modded stardew

mild talon
#

So, it's not crunchy sounds on vanilla stardew or any other games or media?

Could it be the headphones?
Does it sound bad on speaker /no headphones?

(No, I've never experienced that personally :/ )

pine sinew
#

only for modded stardew yeah

#

not very noticeable on speakers

#

it almost sounds as if the audio is doubled in volume

mild talon
#

Bluetooth maybe?

pine sinew
#

wired headphones

languid trout
#

It could be a SAAT mod conflict trying to output multiple sounds 🤔

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

pine sinew
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 68 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pine sinew
#

could be a SAAT thing, I did switch PCs and copy-pasted a huge list of mods over that were initially managed by stardrop

languid trout
#

A lot of your mod folders are empty or missing files entirely, FYI.

#

I was just about to ask if you did a file transfer and saw the comment above mine you made SDVkrobusgiggle

pine sinew
#

yeah ik

languid trout
#

Let me take a look in the trace log.

pine sinew
#

those were mods i deleted off stardrop but it didn't delete the entire folder for some reason

#

i just reinstalled SAAT and cleared out the empty mods btw, nothing changed

languid trout
#

(Apologies for the delay, I'm in public, and the connection is spotty. I didn't see any errors in the trace itself, unfortunately. And you do have an audio output as far as the game is concerned-the only thing I actually saw in regards to potential audio errors was custom music turning itself on at the start.)

#

Hold on-Bath house running water. Could you delete Custom Music and Bath house running Water? @pine sinew?
Might be the issue 🤔 since it's constantly on and hasn't been updated for years.

lean rune
#

How do I get Smapi Stardew Valley for android to work, after it installs, it crashes on me when I enter

languid trout
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

lean rune
#

Gosh darn it, I hate fishing in this game, I just want to get rid of the minigame

scarlet quail
#

it'd be best to do so on PC then

lean rune
#

I'm not with my pc I got deployed

scarlet quail
#

RIP. Yeah you're not gonna be able to fish without the bar/minigame then

lean rune
#

Darn, I like irl fishing not the painful minigame

upbeat cypress
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 26 C# mods and 20 content packs.

languid trout
#

SDVpufferthinkblob never seen Misophonia accessibility mod before

upbeat cypress
#

thank you! we're gonna try removing it

#

yep it was misophonia

languid trout
#

Also remove enteorax framework while you're at it

#

That's not been maintained for years

plucky oyster
#

I'm not sure if it's something else and they're just incompatible, but at some point, one of my mods just stopped working and I don't understand the error sent in the terminal. I believe it has to do with Immersive Professions, but I can't find the mod anymore on Nexus and wanna know if it's fixable or just better left alone. (Was it removed?)
https://smapi.io/log/062eadfe6f13444cb0c2440c371beca6

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.7.10, with 78 C# mods and 84 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Immersive Professions was rolled into MARGO.

#

!margo

native dragonBOT
gaunt gust
#

Immersive Professions got folded into MARGO

plucky oyster
#

Aah, I see, I couldn't find that one either so I had no idea. Thank you for the heads up!

scarlet quail
#

And you have MARGO

#

so using both will break things

plucky oyster
#

Great! There's one less issue. Thank you!

wind iris
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 70 C# mods and 102 content packs.

chrome marsh
#

I can't seem to launch ridgeside properly

#

[SMAPI] - Ridgeside Village (Content Patcher component) 2.5.3 because it requires mods which aren't installed (Rafseazz.RSVFTM, Rafseazz.RSVJA, Rafseazz.RSVMFM, Rafseazz.RSVSAAT, Rafseazz.RSVSTF).

scarlet quail
#

Reinstall Ridgeside. If that doesn't work

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

wind iris
solid cradle
#

Just tried running SVE with a friend, she had everything downloaded but when we went to play it's like none of them were working as she was still on the og farm and everything

robust bison
#

!log from everyone

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

robust bison
#

sounds like a mod mismatch

languid trout
#

We need both of your logs

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

solid cradle
#

Her computer is saying it can't find the item from step 2

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 22 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solid cradle
#

Okay it's something with the grandpa's farm mod

solid cradle
#

Okay we found her app data and the stardew valley folder but it does not have an error log folder at all

robust bison
#

send a screenshot of the app data folder

solid cradle
robust bison
#

sorry I meant the stardew app data folder

solid cradle
#

Aye aye

robust bison
#

ok

#

can you send a screenshot of the game folder too?

solid cradle
#

Game folder as in???

robust bison
#

right off the bat I don't think your friend installed SMAPI as there would be an error log folder also their mods folder is lowercase which means they made it themself

#

the steam stardew game folder

solid cradle
#

So when they installed smapi they had to move it from where nexus downloaded it into their steam folder

robust bison
#

you don't install it by moving it

#

you need to run the smapi installer

solid cradle
robust bison
#

yeah have them open the smapi installer folder and run install on windoes.bat

#

they will also need to move all of their mods into the new 'Mods' folder smapi makes

solid cradle
#

The mods are are in the folder that was created when they first installed smapi

#

Okay slowly figuring this out when they streamed their screen to me I realized they weren't getting the smapi start up

scarlet quail
#

!launchoptions

native dragonBOT
scarlet quail
#

(I kind of want to call "lunchoptions" sometimes when I call that command)

robust bison
#

The mods folder needs to be capitalized as well

#

Although zibreally don't think it's installed properly right now

solid cradle
#

That much we've figured out haha ;-;

#

I dunno what she did but we got it!!!! Thank Yall!!!!!!!

pearl cipher
#

Do I NEED to extract all my mods before putting it in the folder? And if I already modified the non extracted version, can I still extract it and not cause any issues? Thx

paper prawn
#

Is there any mod where our player also wear's the traditional outfits for the festivals?
For example : In the flower dance everyone wears white but meanwhile we are dancing in our casual clothes, it just looks.....different

pearl cipher
#

Also I heard that vortex dosent pair well with Stardew mods but I alr downloaded everything on vortex. If I delete vortex (all my mods are still in the mods folder for the game) and ran my game will it cause any issues?

static lantern
#

Having an issue if anyone's around and down to help;

Basically a strange door is appearing in a number of places, namely the Wizard's Tower behind the lecturn. (I'm running SVE) and if I try to enter it the game encounters an error:
[game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this) at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) at StardewValley.Game1.UpdateOther(GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 154 C# mods and 218 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

static lantern
#

(I'll be trying some other fixes/diagnosis so please ping/reply if you feel like helping out. ♥)

stark horizon
# static lantern Having an issue if anyone's around and down to help; Basically a strange door i...

You have three mods that edit the original WizardHouse - SVE, SKE, and Deep Woods. SVE loads first, SKE and DeepWoods edit afterwards, and I bet that whatever is supposed to be behind that door belongs to SKE or DeepWoods and no longer exists, hence the null ref exception. Try disabling SKE and see if a) the door still appears, and if so b) does the error persist? If so, then try disabling DeepWoods.

static lantern
#

I shall yeet Deepwoods and get back to you - I had assumed (foolishly) it didn't affect anything.

#

Out of curiosity, how did you determine that Deepwoods edits the Wizardhouse? So I don't need to ask in the future.

stark horizon
#

It adds a warp in the basement . I also have this mod 🙂 Perhaps it's not editing directly - I'd have to peek at the DeepWoods code to determine how it's patched, but it's still on my list of things that may have caused null ref

static lantern
#

Is that list just from your experience? 😮

#

also not deepwoods!

#

Oddly I don't actually have SKE active. I'm surprised you saw it in the log.

#

Hm.

#

Here's an update SMAPI log after updating some mods and verifying game cache

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 150 C# mods and 218 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

Some aspect of it is still active, which could be the issue.

#

As for the list - it's just generated by lots of troubleshooting and seeing similar issues ad nauseum

#

And this is how you know DeepWoods patches the WizardHouse

static lantern
#

Oooh, naturally. I appreciate the insights.~

#

and Hm. Let me filter by author, see if it has some side-files.

#

There it is!

#

Here's hoping it fixes it.

stark horizon
#

Nice!

#

Fingers crossed

prisma maple
#

Guys what version of ridgeside village that work for latest smapi android. Please help. Thanks

stark horizon
#

The most recent version published on Nexus should be compatible with android.

prisma maple
#

Latest ridgeside village i download make the sound gone and the game freeze in the next day. Btw sorry for bad english

stark horizon
static lantern
#

@stark horizon You're my hero.~ ♥

#

I can finally give Rasmodia her stinking shadow essence without waiting. \o/

#

That door musta' been for the SKE child. There was one in Alex and Pierre's houses too.

stark horizon
static lantern
#

The pattern emerges

#

Now to fix all the configs that changed when I updated mods. = v=

stark horizon
#

Good luck. RSV also has its own discord server. The link can be found on the mod page on Nexus.

static lantern
#

Oh, did the Rasmodia Seasonal Variations ever get working with RRRR?

#

If you know off the top of your head lol

stark horizon
#

I do not know, sorry!

static lantern
#

No worries! I'm already over the moon that the strange haunted stardew doors are gone.~

#

Huh.. Somehow my shoes got turned red during all that. Neat.

stark horizon
#

ruh roh, raggy...redboots

#

!redboots

native dragonBOT
#

If you are having issues with all of your shoes turning your Stardew character's boots red, your boots internal data has corrupted. Thankfully, this is mostly a benign problem, and can be fixed by spawning new boots and throwing away the old ones. To spawn new boots, type debug fin <boots> in your console, replacing <boots> with the exact name of your boots without spaces (e.g. Space Boots become spaceboots).

static lantern
#

Oh. Well!

#

I'll just. Uh. Live with it until I get new boots. Lol.

stark horizon
#

Or...debug them in as noted above. 😄

static lantern
#

Or that.~ I'm pretty non-plussed about it. Unless it turns the stats off?

stark horizon
#

No - they're just all red.

#

Which, for some, is a Thing to Be Conquered™️

static lantern
#

Hehehe. Yeah, I get that for sure. Glad the answer is readily available!

#

Now to hunt prismatic Jelly!

stark horizon
#

(spam floors 55-70)

static lantern
#

But those floors are coooold.

stark horizon
#

Well, yeah, but you could also spam other floors where the elevator stops, then go down a floor, see if it's infested. (but this is approaching a non-support conversation, so I shall cease.)

pine schooner
#

So I have the Adopt n Skin mod, that allows you to adopt the wild horses, and I have the extra stables mod, but now all the horses squish into the one stable that you can build with Robin. Any idea how to get them to each go to a seperate stable?

coral oracle
#

i downloaded a new dialogue mod, but the base game chats reset. NPC's i have 10 hearts with are acting like we just met

#

what can i do?

fading warren
#

Hello there, I have recently install the smapi SV, but the game crashes every time I try to open it

celest vortex
#

is UI Info Suite not working for anyone else?

modern python
#

!uiinfosuite

native dragonBOT
celest vortex
past latch
#

Does anyone know if there is a mod that prevents you from killing the shadowfolk in the mines, kind of like the feature in the Lurking in the Dark mod, except only that feature? I know about Pacifist Valley, but I'm looking for something a little more lore friendly

pine sinew
#

it only seems to happen for stardew though

scarlet quail
#

tbh that sounds like the compatibility thing

#

!troubleshoot

native dragonBOT
scarlet quail
#

!compatibility

#

....Gov, I'm pretty sure that that's...

#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

scarlet quail
#

Ah, I guess it's not aliased.

pine sinew
#

i'm not on a 32bit computer though

scarlet quail
#

I'm aware.

#

But yeah the audio thing sounds like it's the issue that occurs with the newer version which means either deal with it currently or swap back to compatibility to fix the audio issue but deal without mods

#

(Seriously, if you don't believe me, launch Vanilla Stardew as compatibility, and see if the issue's fixed.)

pine sinew
#

okay yeah it fixes in compatibility mode

#

that's so weird

scarlet quail
#

Yeah sorry friend

crimson latch
#

Hello~ so all my hoppers don't work 🥲 like I have to open them for it to start up again. Have a ton of mods installed and im unsure where to start fixing or what to even do

pine sinew
#

it only happens on this computer, not my old one 😓 maybe because im on win11 now and not win10?

scarlet quail
#

But if compatibility fixes it, your only way is to play on compatibility without mods

#

Nah, it's usually not an OS thing. It's sort of like monobug

#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

scarlet quail
#

you don't literally have Monobug

pine sinew
#

ouch thanks monogame

scarlet quail
#

But you do have the audio issue which is likely targeting your specific computer

pine sinew
#

and since its a monogame bug i assume this wont be fixed in 1.6?

scarlet quail
#

Correct, likely won't

pine sinew
#

yeah ok after reinstalling my audio drivers nothing changed, guess i'll just suffer

#

actually i wonder, can you EQ specific programs with windows audio mixer? i'm lowering the volume which fixes a bit of the issues but if i can eq everything thats at least a bandaid

#

bandaid fix*

scarlet quail
#

(Not sure what you mean by EQ)

modern python
#

audio term i think

pine sinew
#

basically change the volume of certain frequencies of sound

#

rn the lower ranges (basically the bass) is a little too high for some reason

#

i think i'll just deal with it tbh

crimson latch
#

OK so I tried updating some of the mods but somethings gone horribly wrong. It's saying one mod needs additional mods to work, but I already downloaded it. Also I just opened my game and I tried picking up an item and it says "error item"

#

Please help 🥲🥲🥲

scarlet quail
#

so, that description isn't very helpful.

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
#

Give that, and we can help troubleshoot. (Assuming, of course, you're not on Android, in which case I'm definitely not saying we can help because of how android is. But regardless of platform, give log.)

crimson latch
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 56 C# mods and 52 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

crimson latch
#

okie got it. sorry first time modding SDVpufferwaaah

scarlet quail
#

Hmmmmm, you're missing Artisan Valley Machine Goods

#

Someone who's an expert in PPJA should probably come around because I can't remember which mod that is that you need to reinstall

tender citrus
#

So my game was working just fine yesterday and then i went to open it today and when i try to open my save file it crashes i've reinstalled smapi i've restarted i don't have this problem in vanilla

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 131 C# mods and 331 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

crimson latch
#

Do I just delete everything and re download all my mods?

mild talon
crimson latch
#

I think its all good now! Thank you so much Agent Lyoko and ch0op

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 130 C# mods and 343 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tender citrus
#

my test farm will open but not my save file i play on

#

do i need to make a new save file

scarlet quail
#

Load game, click save file, don't touch your computer for 10 minutes, and then if it crashes tell us HOW it crashes.

tender citrus
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 130 C# mods and 343 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Your Fashion Sense appears to be broken somehow

#

Because of it, your save screen can't render your character.

#

I'd do:

#

!reset

native dragonBOT
scarlet quail
#

And reinstall your Fashion Sense thing.

ashen goblet
#

Does anyone know if you can remove/delete pets you adopt form the Adopt ´n´ Skin

mild talon
ashen goblet
mild talon
#

not tryna be rude but gen confused how you missed this Sconfoosed

ashen goblet
mint ocean
#

Hello! 🙂 I got all of my mods working except "Natural Color" the smapi log is saying [because it contains files, but none of them are manifest.json] how do I get this file?

#

could I just delete the mod and manually download again?

modern python
#

thats a reshade (different from a recolor), so the installation process will be different from a regular stardew mod. read the nexus page of the mod for installation instructions

mint ocean
#

understood - hence why it didn't work. TIA for the clarification!

sturdy knot
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 69 C# mods and 38 content packs.

sturdy knot
#

Just restating again, the issue is Krobus' spouse room is blank

snow ether
#

hello i installed mod that normally with error and then the game launch by it self normally then my friend told me to download "Stardew Valley Expanded" mod after installing the files in the mods folder it shows that i run 25 mods then close completely the cmd and i cant play the game, can someone help me please?

https://smapi.io/log/51d0cbc86627453caffaea63edd7c30c

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 18 C# mods and 7 content packs.

scarlet quail
#

that's your issue.

snow ether
#

wait, what, sorry that is only my issue?

scarlet quail
#

Yep.

#

SAAT needs audio output

snow ether
#

lemmi try

scarlet quail
#

Muting is fine, no audio output isn't.

snow ether
#

i spent the whole night debuging the files THANK YOU

sturdy knot
#

On second thought maybe a random smaller mod I got included it by mistake or something

#

Either way it is now dealt with vulpix_alolan_sigh

scarlet quail
#

if that's the case you should report said mod for including others' content without permission

#

But either way, it's done

#

Enjoy modded!

sturdy knot
#

I'll check the mod's page and see if it actually is in the included files or if I just accidentally plopped it in and forgot, thanks for the tip sharkLove

snow ether
#

thankyou @scarlet quail i can now play coop with my friends ^^

foggy ravine
#

I feel that I have a very major problem that is preventing SMAPI from opening at all that I would like to get resolved ASAP, please. Tysm! HeartCrystal

scarlet quail
#

You'll want to elaborate to get help.

#

Not everyone can help with every issue, we need to know more specifics.

foggy ravine
#

Well, when I was opening up SMAPI, I got an (I guess I'll call it this for now) "error code chain", that prevented SMAPI from opening up at all, all due to a major error that I don't even understand. I did reboot my laptop earlier due to the fact I had a blank screen as per usual when opening it up, which this was all before I opened up SMAPI. I know for a fact SMAPI, the last time I used it (which was last night), was closed out by me before closing up my laptop for the night. I've attached the error code in a .txt file on this message.

scarlet quail
#

in the future, even with this, you can get the log via

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
#

That said. What's your GPU?

#

That error implies you have a very old or very integrated GPU

#

and would require you to use the legacy version, which doesn't work with mods.

foggy ravine
foggy ravine
# scarlet quail That said. What's your GPU?

Device name LewisHP15Laptop2021
Processor AMD Athlon Gold 3150U with Radeon Graphics 2.40 GHz
Installed RAM 16.0 GB (13.9 GB usable)
Device ID 0A0A420A-214A-46FE-8C1F-A3B0C44065AC
Product ID 00356-02325-98807-AAOEM
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display

Though I don't believe it would be a GPU problem, as it worked just fine last night

scarlet quail
#

that error specifically states it's the GPU though.

#

And that's a processor, no GPU

#

Do you have a dedicated GPU?

foggy ravine
#

the link told me something about the error handler mod not being installed and that i'd have to reinstall SMAPI to re-add it 🥲

foggy ravine
scarlet quail
#

System Information - Components - Display

scarlet quail
#

you can ignore it for now.

foggy ravine
#

here's the log link

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

foggy ravine
#

why's it saying i got no mods installed????

#

i have a 💩 ton of mods installed

#

and custom content as well

scarlet quail
#

Again.

#

It's normal if the game never even launches

#

Please stop focusing on the log for now.

foggy ravine
scarlet quail
#

in there there's something that should be "name"

#

what does it say in that.

foggy ravine
#

Name AMD Radeon(TM) Graphics

scarlet quail
#

Alright, well, upfront that's an integrated GPU

#

!troubleshoot

native dragonBOT
scarlet quail
#

The usual advice is to use dedicated, but you apparently don't have it

#

You've stated it worked previously, so I might try a restart

#

But usually when we see this, it's not solvable and people can't use mods.

foggy ravine
#

ah sh💩t.

foggy ravine
sonic nimbus
#

how do i update smapi on linux

robust bison
#

run the installer again

sonic nimbus
#

how do i install it on linux again, i see the install on linux thing inside the install folder but double click does nothing, i cant remmeber how i installed it

foggy ravine
# sonic nimbus how do i update smapi on linux

ooo side note what kind of Linux do you have? Is it a Raspberry Pi? 😲😀

I used to have a Raspberry Pi mini as a kid for my very first computer ever so I could learn coding and whatnot, my grandfather got it for me 😄

sonic nimbus
#

steam deck is what i have, so i think its Arch Linux

foggy ravine
#

Oof, you poor soul

#

Lol

sonic nimbus
#

what?

foggy ravine
#

and now my brightness settings/slider in quick settings panel are/is completely gone.

#

🥲

scarlet quail
#

Yeah tbh sounds like your graphics are screwed

#

restarting might fix, but no guarantee.

foggy ravine
#

idek what happened 😭

foggy ravine
#

ah shit, same error again.

scarlet quail
#

I mean, yeah? if your brightness settings are gone, what I'm saying is it's probably a GPU issue

#

so you'll have to solve that to play the game modded again

foggy ravine
#

Idek what's wrong with the GPU

foggy ravine
#

am updating my drivers rn

#

tried updating my drivers but it ran into an issue towards the end

scarlet quail
#

Yep.

#

Your GPU is having errors right now. When you figure out whatever is going wrong with it, you'll be able to resume modded play. But until then, you won't be able to play modded.

radiant flame
#

Hi guys! Sorry for the ping since I'm looking at how to submit bug reports in your read-me

Basically I play with a lot of expansions (ridgeside, RRRR, sve, east scarp and related npcs, AGE and margo) and i had responsecore and unique courtship responses by MissCoriel (I'm unsure if I should ping them but lmk if I should) alongside the mods. For a while a dialog box would open when I gave birthday gifts, pendants or bouquets. I thought this was normal but a bit annoying, so I tried testing by removing both mods. When I went in-game, things proceed as normal but now when I give birthday gifts to any NPC from any mod, an infinite looping dialog box will open with a message that says 'happy birthday' and a coin icon. I'm pinging since this showed up on the log and I'm unsure if the error is coming from the Combat Module of MARGO or UCR. I provided my log, too, in case something else is possibly interacting with both mods. With responsecore/ucr the dialogue boxes break immersion and I don't think they're intended to be part of the mod but I read they were fail-safes in the comments, but without those mods I cannot give birthday gifts, pendants or bouquets at all.

scarlet quail
#

First up, it's not from MARGO.

#

That particular error happens with UCR.

radiant flame
#

Omg thank you SDVpufferwaaah

#

I was so confused I'm sorry

scarlet quail
#

Second up, we had a long discussion of why that happens the other day thanks to Jello, but short version is as long as you gift someone not vanilla or SVE on their birthday with RRRR + those courtship mods, it will cause an error.

#

(And is why I suggested they swap to CFD for those keys.)

#

Your best bet is to just disable UCR, but that's up to you.

radiant flame
#

Oh wait, I might have had the RRRR ucr keys enabled

#

That makes so much sense

#

I hadn'

#

Hadn't seen the discussion since I haven't used the server in a bit : ( sorry for bringing it up and the ping!

scarlet quail
#

no need to apologize for missing the convo, we don't expect everyone to read everything

#

The only thing I technically take issue with isn't even on my behalf, and that's pinging the MARGO author immediately rather than requesting help in here first.

#

Either way, it's fixable.

radiant flame
#

Apologies for that ^_^;; I will keep that in mind for next time, I only pinged from misunderstanding the read-me section for troubleshooting on the Margo github so it won't happen again!

#

Thank you for the help though, I'll see if disabling the RRRR UCR keys helps

scarlet quail
#

(you'll be wanting to disable UCR entirely, not just RRRR's keys.)

radiant flame
#

It's actually what I did, I disabled it and the infinite looping box started happening

scarlet quail
#

I'm assuming you're including UCR and responsecore?

#

because responsecore is what I essentially mean by "disable UCR", mind. That's what most refer to the core mod as

#

It shouldn't be capable of throwing birthdayLikeB without it.

radiant flame
#

yes, both of them I removed but I kept RRRR in since Magnus is my husband in my playthrough

scarlet quail
#

and it's still bugging?

radiant flame
#

yes D :

scarlet quail
#

Temporarily disable RRRR, then.

#

you don't have to save, and SVE already allows marrying the Wizard.

#

just disable it and try.

#

(essentially, without RRRR, you'll still be married to the Wizard, so don't worry about that part.)

radiant flame
#

I'm gonna try that, if anything I'll use the other main version of RomRas with sve for now if it gets fixed by disabling RRRR : ]

#

Thank you again for the help, thankfully you told me Jello knows abt the bug right?

scarlet quail
#

They do. They stated they'd move their keys to CFD.

radiant flame
#

That's perfect, I'll be eagerly waiting!!

scarlet quail
#

Either way, it's a known bug that will keep being reported to them until they fix it, so even if it's not on their immediate to-do, eventually it'll be enough reports to just flat-out take care of it

#

So it'll be fixed.

radiant flame
#

That's great!! Thank you so the patience and the help! I'm gonna test RN and see how it goes

winter crow
#

Is there any mods for mobile?

languid trout
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

icy cradle
#

i need help can someone join a vc

languid trout
#

(We don't do that. It's volunteer work. We have tools to expedite the process.)

#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

icy cradle
#

ok

#

im new to the server

languid trout
#

Okay? What do you need help with game wise that required a vc?

icy cradle
#

i tried to install smapi for windows but it always gives me this error

languid trout
#

Can you take a picture of it?

icy cradle
#

how do i screen shot on pc?

languid trout
#

Windows button plus print scrn or snipping tool in toolbar

icy cradle
#

this is it SDVpufferchicksolid

long brook
#

is it win 7 or 8?

icy cradle
#

7

wild condor
#

Hi

#

I have a problem and I don't know what to do...

icy cradle
#

im on windows 7

languid trout
#

32bit windows 7...You're not really going to be able to play mods.
!legacy

icy cradle
#

64 bit

languid trout
#

You're using 32 bit.

icy cradle
#

is there any way i can get mods or even just change npc sprites?

boreal hazel
#

https://smapi.io/log/24938f7c7c324e1a98e32292f45f305a - I have an odd issue on Steam Deck. If I play the game, close it, and then later play again, it crashes during SMAPI mod load. If I reboot the Steam Deck, the game will work again... once. Then I get back into the cycle of it crashing until I reboot again. I have no crash log, only SMAPI-latest.txt, which doesn't capture the text I see in the SMAPI load before it crashes. I have the same mods (with same versions) on my Windows PC and never had issues there.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.9, with 33 C# mods and 20 content packs.

cedar beacon
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 37 C# mods and 59 content packs.

languid trout
#

Styx, 32 bit is no longer compatible with Smapi.

boreal hazel
#

This is weird. Did some more testing. Got out of SteamOS and into the Linux desktop. Ran SV once, it launched. Quit, relaunched and it crashed as usual. Relaunched again, crashed as usual. Then realized "hey! I can screenshot it and get the error!" and then realized "HEY! I should quickly resize the SMAPI window to full screen to get everything!". But now every launch attempt is launching successfully.

native dragonBOT
long brook
#

also where did you get the game from?

boreal hazel
#

Managed to get the screenshot. "System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt."

languid trout
#

Uninstall reinstall as admin. SDVpufferthinkblob

#

It's being shut down by an anti-virus

boreal hazel
#

Me? I don't think Steam Deck comes with anti-virus...

languid trout
#

That's what's confusing me. That usually only happens with antiviruses.

gaunt gust
#

Report to spacecore

languid trout
#

Alright, you heard the boss.

gaunt gust
#

(I have suspicions on what causes it but just report that for now.)

boreal hazel
#

Also this only started to happen after I installed East Scarp. Before then never had an issue. I wonder if it's a memory issue. (When the game does launch, it takes almost 20 seconds to load a save)

gaunt gust
#

It's not a memory issue

#

It's a weird harmony issue I've previously traced to inlining on a specific function call

#

It just happens sometimes tbh.

languid trout
#

(Oh. Harmony. Explains a lot.)

gaunt gust
#

Wren and I have both hit it before personally

#

I switched how I call harmony patches over my entire repo over it and haven't seen it sense which is why I suspect inlining

boreal hazel
#

is it safe to remove east scarp and its dependencies or is my save game gonna have a fit? I don't seem to do much with it.

past latch
#

Hello. I have Free Love and Custom Spouse Rooms installed and I want to marry the wizard and adopt Leo. Is it possible to make it so that only one room appears instead of two?

stark horizon
native dragonBOT
past latch
stark horizon
# past latch If I make a blank map for a spouse room for one of the npcs, do you think that w...

My understanding is that Custom Spouse Rooms is not a requirement for Free Love to work. The default is that you get one spouse room. If you marry/roommate multiple people, the newest one added will be the spouse room shown.

Loading a blank map wouldn't be a fix, since Leo's schedule and pathing would remain and he would just hang out in the abyss.

Custom Spouse rooms has options in its configuration, iirc?

past latch
# stark horizon My understanding is that Custom Spouse Rooms is not a requirement for Free Love ...

Thanks for the reply. I use Custom Spouse Rooms for changing the location of the spouse room, so I can't get rid of it. As for configurations, I looked, but I didn't see anything relevant, but I could be wrong. And yeah, I totally forgot about pathing. I've only ever made one map before, a basic farmhouse map. Is there a way for me to edit his pathing so he just... stays outside the spouse room... or hangs out in the middle of the house idk... if I change the coordinates of the blank map will he act like his spouse room is somewhere in the visible map maybe?

stark horizon
#

That's going to be more of a #making-mods-general question, but I will tell you that NPC pathing is very fragile, and iirc, spouse/roommate pathing & schedules are hardcoded, so you'd likely need a C# mod just for that.

past latch
#

😭😭😭

#

thank you for the guidance though

stark horizon
#

You're welcome. Sorry there isn't an easy answer.

prisma maple
#

Um 1 quick question. Are spacecore and DGA connected with each other?

long brook
#

DGA do need SpaceCore as it's framework

steel ice
#

hello guys are those from the game or are they mods i forgot about because i am trying to remove all mods safly and another qustion smapi doesnt do anything to the game right

lean star
#

those are the three that come with SMAPI

steel ice
#

oh ok i will keep them and i put that code so i dont loss my achivment

dire fractal
#

Hii again :) How do I know if a mod I download is compatible with stardew valley expanded ??

dusty spruce
#

you try it out and see

#

or check their page if they mention being compatible or not

dire fractal
#

Oh okay thanks

prisma maple
carmine sonnet
proper charm
#

Hi, i need help. I installed SMAPI and some mods, made so it open SMAPI with steam, but now the prompt open and tell the mods are ready but it doesnt launch the game.. what do i do? SDVkrobussadSDVpufferchickcry

native dragonBOT
proper charm
#

thanks

clever plover
#

So I'm trying to download my Artisan Goods Mod,

#

But this message displayed is stopping me: ppja.fruitsandveggies).

#

I've looked for it everywhere, cannot find it

long brook
clever plover
#

I am dumb.

#

It said I downloaded it, but I remeber accidently deleting it.
Thanks, Box.

#

Hmm it says I need

#

Artisan Valley Machine Goods

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

clever plover
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 27 C# mods and 27 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

clever plover
#

Here ya go

#

Ahh.

#

Updating them now!

long brook
#

also delete pytk. use fashion sense instead of get glam

clever plover
#

Alright.

#

I deleted ptyk. Have the link for Get Glam?

#

It's for my uh..

#

||Bara Portraits..||

long brook
#

it's broken mod now

#

!fs

native dragonBOT
#

Fashion Sense (https://www.nexusmods.com/stardewvalley/mods/9969) is a framework which allows modders to create accessories, hairstyles, hats, shirts, pants and shoes that are larger than the default vanilla dimensions. It also includes special conditions for animation, allowing for dynamic movement (such as a hairstyle that animates differently while walking or running). Additionally, Fashion Sense supports the saving and loading of custom outfits.

For Mod Users: To use Fashion Sense, you will need to install the main mod as well as content packs for the clothing/accessories you want. Content packs can be found on the same page as the main mod (linked above) - expand the "Requirements" section and look through the "Mods requiring this file".

For Mod Authors: Instructions, tutorials, and tips for creating FS content packs are available on the wiki: https://github.com/Floogen/FashionSense/wiki

clever plover
#

Thank you kindly.

#

!gpf

#

Is Kokoro for the XP Bar needed?

#

It has changed since I last remember.

proper charm
#

i dont know what i did but it's worse now.. when i clock on the game it opens SMAPI for a miisecond and closes again

long brook
native dragonBOT
long brook
clever plover
#

Also, does Grandpas farm not exist?

#

Or was it combined with SDV Expanded?

scarlet quail
#

It's an add on for SVE

#

Not part of SVE itself

clever plover
#

AH

proper charm
clever plover
#

Sorry, it has been a while. I see it.

scarlet quail
native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

clever plover
#

Alright all mods are updated.

#

Putting it all away neatly

fervent ivy
#

hey guys, i'm mixing some content patcher mods. all of them have individual configs for each item except for one. to get only the stuff set to "false" in other mods to be replaced by this one, does it make any difference where in the mods folder it is located?

clever plover
#

Also, can't use Fashion sense because the mods I use do not support it

scarlet quail
#

Fashion sense has no incompatbilities like that

clever plover
#

I use a Mod called uh

#

..||Bara Overhaul|| For the characters,

#

And it only uses GetGlam

scarlet quail
#

... hoo boy okay first up GetGlam is broken.

#

Like it will break your game at some point

clever plover
#

Fuck.

#

Well,

#

I'll see what I cna do.

scarlet quail
#

Second, if that's NSFW (which thankfully for you I have no idea) that's against server rules and you should delete

#

And thirdly, even if none of that were the case, fashion sense would still work with it.

clever plover
#

It is NSFW, but no nudity.

scarlet quail
clever plover
#

It's just considered because of the title.

scarlet quail
#

NSFW is still against... rule 6.

#

(That or 9. Gonna check quick)

clever plover
#

Ah

scarlet quail
#

Nope, 6.

clever plover
#

I can delete it

scarlet quail
#

So you should delete.

clever plover
#

I'll settle with that one Portrait mod

#

What was it called..

#

DCBurgers

clever plover
#

Make sure they're updated

fervent ivy
#

all of them allow me to put individual items to true or false when replacing, except for peachy objects

scarlet quail
#

you may want to define "mixing"

#

Because if you mean "playing with" then that's one thing

#

if you mean "making them all into one mod" that's another

fervent ivy
#

i'm just using the config files to mix them

scarlet quail
#

Okay, let's put this another way

clever plover
#

They mean make them compatable with each other

scarlet quail
#

Please do not use the word mix and describe to me what you're doing

clever plover
#

COmbining them in a sense to have them NOT conflict. Harmony.

scarlet quail
#

that'd be "make them compatible" or alternatively "disable certain parts to make others work"

#

!loadorder as well

native dragonBOT
scarlet quail
#

mix is... not the word you should be using for that.

fervent ivy
#

i picked individual sprites i liked of each mod and edited some of them, but i'm keeping them in their original folders

#

most of them let me just keep the ones i want, but peachy objects doesn't have individual true/false statements

scarlet quail
#

Anywho. Simplest option is just to make everything have Peachy Objects as a dependency in their manifest, as loadorder command states

#

That way, each of them apply after peachy objects

#

Peachy Objects then applies first, and then anything the other mods edit work afterwards.

fervent ivy
#

oki, i'll try

scarlet quail
#

Otherwise you're looking at a full recode of Peachy Objects to add configs and that's probably not going to be fun

#

Or deleting the mod itself.

clever plover
#

It seems not a lot of portrait mods are independent without pytk or GetGlam

scarlet quail
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

clever plover
#

Ahhh

scarlet quail
#

Also, DCBurger has a portraiture version pretty sure which doesn't need PyTK

clever plover
#

Thank you, Agent Lyoko.

#

I've appreciated all your help. SDVpufferheart

#

One more thing, actually

#

With Fashion Sense, does it include Custom skins for avatars?

scarlet quail
#

Another thing where words don't exactly translate into modding language SweatSmileIan Define "custom skins"

#

Because there's several different modding possibilities here.

clever plover
#

Sorry sorry

#

Say if I wanted a Anthro Farmer,

#

Does Fashio Sense support that?

#

(Found my answer!)

scarlet quail
#

Ah. Yeah, you're fundamentally misunderstanding what fashion sense does with that, sadly

#

You can have an anthro farmer with a bunch of Fashion Sense gear!

#

But if you want an anthro farmer, that requires alteration of the farmer base.

#

And Fashion Sense doesn't do that.

clever plover
#

I found one,

#

It supports Fashion Sense. I'll test it first, read the bugs and such

#

Make sure I am, essentially, okay with SOME cons.

long brook
#

Tbf it's not support fashion sense. It's a pack that made for fashion sense

clever plover
#

Understood. Thank you.

#

it has been very long since I have done modding, forgive my stupidity

long brook
#

It's fine. As long as you learn

clever plover
#

Yeah, learning lots of new things.

#

Never knew you could SHARE files and it IMMEDIATELY tells you several issues.

long brook
#

Share log

clever plover
#

One sec, just finalizing some things.

long brook
#

Well it's link for the log

clever plover
#

Fixing SVE Issue

#

I didn't extract it LOL

#

Quick question

#

I had to Update SVE, and it says It wont detect.

#

Are one of these supposed to be enabled?

modern python
#

theyre all supposed to be enabled

#

theyre non optional, theyre all there to make sve work

clever plover
#

Here's what I got

long brook
#

Share log instead of screenshot so people who help can see what's wrong

clever plover
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 24 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

clever plover
#

Hmm

long brook
#

Update smapi

clever plover
#

Ahhh yeah yeah

long brook
#

Also delete one of Custom NPC Exclusion (read error)

clever plover
#

Thank you

#

Got the extra deleted

#

Got the PPJA downloaded, waiting on Smapi Update

wind iris
#

hello! i was wondering if anyone had an idea of no shoes when me & my friend play. the legs are practically invisible unless completely covered. theres no bugs that show up so im assuming its a config for a mod though im not sure what. https://smapi.io/log/3e7f180bde6345eca837a1a59d181f39

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 72 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wind iris
#

also when i update farmer to florist it just breaks </3

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

long brook
#

For no shoes, i have no idea

wind iris
#

i did downgrade so its perfect now, the shoes are just odd. if the pants dont replace the default shoes they tend to just disappear to the other player

clever plover
#

Everthing is Fixed! Thank you @long brook and @scarlet quail !

wind iris
#

i edited farmer base off for seasonal but didnt change </3

clever plover
#

OH! And @modern python

past latch
#

Do mods that add items and recipes etc affect perfection? Like do you need to ship the modded objects and make the modded recipes too? Or does perfection stick to vanilla stuff?

dire fractal
#

Hii SDVemoteheart By uploading a log would you be able to tell me if I installed some mods wrong or if they just don't work anymore ??

high garden
#

Hello, i have trouble with my modded file. Whenever I enter a new area after 5pm after the 2nd day, the game fails to load and stalls til crash. Smapi doesnt show which mod is failing. I verified my game on steam too.

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 14 C# mods and 11 content packs.

past latch
novel panther
#

Is there a way to have two "modpacks" that I can easily switch between? I want to make a new "creative mode" save, but I don't want to have to move a bunch of mods around to swap between it and my default save.

native dragonBOT
dire fractal
modern python
#

yes your mods are loading fine, was there a specific issue you were having?

novel panther
#

Ooh, fancy

modern python
dire fractal
past latch
native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

gaunt gust
#

You need to unpack the .rar files

#

You can think of .rar as a different type of .zip

high garden
#

Hello, i have trouble with my modded file. Whenever I enter a new area after 5pm after the 2nd day, the game fails to load and stalls til crash. Smapi doesnt show which mod is failing. I verified my game on steam too.

gaunt gust
#

We generally recommend peazip or 7z on Windows

dire fractal
#

Oh my gosh you're a life saver , I had no idea that .rar meant you had to extract as well so thank you for teaching SDVemoteheart @gaunt gust

gaunt gust
#

NP! (For everyone else, log lists "ignored files" in TRACE.)

dire fractal
#

If you download 2 different mods that are for the same thing , do they combine or just cancel each other out ??

modern python
#

depends on what it is

#

can you name the mods?

dire fractal
#

I think I figured it out but it's the hot spring farm cave one and the oasis greenhouse one. I was worried because both add a 'basement' feature to the cave on the farm but I think it should be fine right ??

modern python
#

depends on how they do it, maps are tricky. you might just have to test it and see what happens

dire fractal
#

Fair enough thank you :)

formal path
#

hi, i was wondering if there's an apple silicon native build of stardew for mac (specifically smapi)

scarlet quail
#

you can't mod on iOS.

#

(Or, in case that's not clear enough - there's no iOS SMAPI and probably never will be. Mac PCs, yes, but mobile iOS, no.)

#

(For Mac PCs - just download the normal SMAPI and run the install on Mac file)

dusty spruce
#

Apple Silicon is for Macs too

#

and no, there's not

gaunt gust
#

You need net 6 to even consider that

formal path
#

oh ok thanks, i am using smapi on my laptop and just noticed its was running under roestta so yeah

#

but thanks anyway

gaunt gust
#

(I did ask if the next version of stardew would have apple silicon builds. Still no.)

dusty spruce
#

wasn't it a problem with MonoGame too?

gaunt gust
#

Yeah, they can't update to latest without dropping Framework iirc

#

Which they aren't willing to do.

formal path
#

oof

obtuse lintel
#

Which tools are stronger/How would I check which are:
Prismatic tools or Radioactive tools?

dusty spruce
#

they're one and the same

#

you shouldn't be using both mods

obtuse lintel
#

oh

dusty spruce
#

pick one

obtuse lintel
#

I wasn't, just checking if one was better

proven pewter
#

radioactive tools is newer and has some additional features

#

IIRC it also has some bugfixes prismatic doesn't have, but it's still kind of dodgy

obtuse lintel
#

Yeah I just double checked. Dodgy how?

proven pewter
#

just a bit buggy

obtuse lintel
#

oh

proven pewter
#

things like sprite overlaps, tools showing up in shops where they shouldn't, things like that

static lantern
#

So. Map Editor Extended is causing me to crash when I leave Pierre's Shop after trying to add a hallway to reduce congestion.

#

Even after removing the hallway, it crashed.

#

Disabling the mod fixes the crash, but then I lose my map edits to fix some really ugly clipping.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 151 C# mods and 217 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

static lantern
#

The error loops infinitely as well