#archived-modded-support

1 messages · Page 279 of 1

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

placid notch
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Uhhhhhhhhhh, it's not that much of a problem, but why did my save just vanish out of nowhere lol

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I only had to redownload MarGO and poof, it's gone lol

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Oh nevermind, it's back. Wack.

brittle mason
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[game] OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Xml.XmlDocument.CreateElement(String prefix, String localName, String namespaceURI)
at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.Load(Stream inStream)
at SpaceCore.Patches.SaveGamePatcher.SerializeProxy(XmlSerializer serializer, XmlWriter origWriter, Object obj)
at StardewValley.SaveGame+<getSaveEnumerator>d__90.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getSaveEnumerator>d__90 this)
at StardewValley.SaveGame.<>c__DisplayClass88_0.<Save>b__0() in stardewvalley\Farmer\Farmer\SaveGame.cs:line 386
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
[SMAPI] An error occurred in the overridden update loop: OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at StardewValley.SaveGame.<Save>d__88.MoveNext() in stardewvalley\Farmer\Farmer\SaveGame.cs:line 414
at StardewValley.Menus.SaveGameMenu.update(GameTime time) in stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 123
at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4080
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3872
at StardewModdingAPI.Framework.SGame.<>c__DisplayClass42_0.<Update>b__0() in SMAPI\Framework\SGame.cs:line 198
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 710

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is this something to do with saves

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this had me stuck in an endless save loop

long brook
native dragonBOT
long brook
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Oh out of memory issue. You might have too many mods with low RAM available

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!oom

native dragonBOT
royal ivy
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hi, anyone know how to immediately divorce all spouses, including multiplayer friends? i kind of messed up with the free love mod and now it won't stop looping the wedding event at least once every morning

grizzled timber
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Hello I'm in desperate need of help with a mistake I made in my farm. A year ago I was playing around with CJB spawner and accidentally put down on my farm an incubator. I don't know why but I can't remove it because I also tried putting an egg inside to see if i could destroy it. Nothing has worked for me, I've tried 2 mods but none work. I need someone who knows how to remove it from my safe file so I can edit it out. Please someone help me🥹

scarlet quail
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So you would likely just have to deal with it Unless you're willing to put everything you can inside a building and then activate the command, losing all your crops and stuff.

wild flame
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 4 C# mods and 0 content packs.

outer dune
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Hey, can y'all help? The SMAPI Stardew keeps closing whenever I open it

brittle mason
outer dune
brittle mason
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Also as for me I need help with Generic Mod config menu not loading? SMAPI seems to ignore it

outer dune
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I've downloaded from the installer and it force closes whenever I open the SMAPI version

brittle mason
outer dune
brittle mason
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Rip

brittle mason
scarlet quail
# grizzled timber but how do i do that

I will warn you one final time it's gonna destroy everything on your farm. But if you insist:
Type world_clear current everything while on the farm in the SMAPI console.

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world_clear farm everything will also work

wide lark
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what happened? i cant access my main file

scarlet quail
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!saves

native dragonBOT
wide lark
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like its nothing major?

wide lark
magic hatch
modern python
scarlet quail
wide lark
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sure thanks people

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I LOVE YOU PEOPLE

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i was so scared to lose my 70 hour file

lone token
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Hey what version were you using here?

dusky marsh
lone token
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Could you check for me? I picked up the project and made UI changes to accomate different zoom/UI scales, the older project doesn't have those changes

grizzled timber
scarlet quail
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everything

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including the incubator

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I said twice in that that it destroys everything. Your buildings are the only things that may survive.

hearty parcel
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From Smapi: [Content Patcher] Two content packs want to load the 'Maps/Forest-FlowerFestival' asset (Ridgeside Village (Content Patcher component) and Stardew Valley Reimagined 3). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.

Does this mean there's nothing I can really do? Or is there something somewhere in the mod folder that I can adjust?

lament prairie
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There's nothing you can do other than rewriting the mods in question to pick one of them to "win"

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Ridgeside adds a new area becuase they have too many people

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Idk what SVR3 does

hearty parcel
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Gotcha. Thank you

lament prairie
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Personally I would comment out SVR3's patch

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But that requires digging in and finding it

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and not accidentally commenting out too little/too much

hearty parcel
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@lament prairie I found SVR3s config file and was able to turn off the festival maps 🙂 Thanks for your help!

lament prairie
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nice!

obsidian kiln
vale prism
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Hey guys is there a stardew valley modpack that I can download by any chance? or should I just go around downloading individual mods from nexusmods?

modern python
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we recommend downloading mods individually

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on nexus

vale prism
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gotcha ^_^

brisk junco
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how to make mod compatible

modern python
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gotta be a lot more specific

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platform? what mods? whats not working?

scarlet quail
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(There is no better opportunity to use that, "mod compatible" is probably the most generic line I've heard, which is a first XD )

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 36 C# mods and 35 content packs.
Suggested fixes: One or more mods are out of date, consider updating them, SMAPI is running in strict mode, which removes all deprecated APIs. This can significantly improve performance, but some mods may not work.

brisk junco
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help me to check thats problem

scarlet quail
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Okay so first up, you need to not use Strict Mode SMAPI

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that's breaking your mods you want to use

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however

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you also don't want Multiple Spouses/Custom Spouse Patio, you want Free Love/Custom Spouse Patio Redux

brisk junco
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okay wait to change smapi

scarlet quail
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download it off of Nexus

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don't download the strict mode version

brisk junco
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nexus smapi ?

scarlet quail
brisk junco
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okay i try

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how about entoarox framwork ?

lament prairie
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Probably don’t use that

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It’s kind of old

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Why do you want it?

scarlet quail
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entoarox should still work on latest SMAPI

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if it isn't, log again

brisk junco
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i will try to minimize my mods

neon night
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Smapi won’t install on my laptop

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I have windows 11

brisk junco
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Stardew Valley Expanded uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.

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whats next @scarlet quail

lament prairie
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!deprecated

native dragonBOT
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SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this means that the mod will break in the upcoming SMAPI 4.0 if it is not updated. If you are concerned about losing certain mods, it is recommended to create a backup of Stardew Valley 1.5.6 now (see !backup), but at present most modders are updating their code so that their mods can be released when 1.6 releases. Most major mods are not expected to be broken for a long period of time after 1.6 releases.

scarlet quail
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What governor said is why SVE broke in strict mode. It'll be updated for SMAPI 4.0, but the current version won't work when Stardew 1.6 comes out.

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!backup

native dragonBOT
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You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

scarlet quail
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If you want to keep your 1.5.6 modded save for when it comes out

brisk junco
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where to find the save place

lament prairie
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!saves

native dragonBOT
brisk junco
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cant i use mods SVE ?

scarlet quail
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?

fossil cave
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hiii, probably this is a common question but if im not the host can i play in a multiplayer lobby with some mods like the ui info suite?

lament prairie
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!mpmods

native dragonBOT
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You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

Stardew Valley Wiki

Do you want to play Stardew Valley with mods? This guide is for you!

lament prairie
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Ugh I gotta message a junimo about that embed

brisk junco
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means sve can no longer be used @scarlet quail

scarlet quail
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SVE at present can be used in modded. Deprecated code just means soon it won't with its current version

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But as I said, SVE is working on an update

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And again, if you're so concerned about losing it, you can follow the Gov's instructions above on how to back up 1.5.6

fossil cave
brisk junco
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thanks you for the advice, it is very helpful

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this means that sve cannot be used at this time ?

scarlet quail
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....there must be a translation issue

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it CAN be used at this time

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it cannot be used when Stardew Valley 1.6 comes out. But right now, it CAN be used.

brisk junco
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but it stuck when im in

scarlet quail
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Okay. I'm going to need you to be a lot more specific here because your words are making no sense

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What do you mean, "it stuck when im in"

brisk junco
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while loading to enter the save menu. stuck at that time

scarlet quail
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Ah. click your save file, then don't touch it for up to 10 minutes.

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and by don't touch it, I mean do not do anything on your computer for that long.

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Just go get a drink.

brisk junco
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okay thank i try

wind vapor
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is this the correct channel for help with downloading the stardew valley expanded mod

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I downloaded it off nexus, and got all the required mods, but it says I'm missing a few flash-shifter things

minor tapir
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Got a little problem with the Modular Overhaul mod. Went to its page on Nexus to check some documentation only to find it gone. I then found the github repository for it, but after I got it, unzipped and put it in the mod folder... nothing. It wasn't even recognized as a mod (good thing I kept a backup of the previous Nexus version). So how do I make it work, in case I ever need to update it?

lament prairie
lament prairie
native dragonBOT
minor tapir
scarlet quail
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doesn't sound like it, Zoh

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I can only say that because everyone else we've directed to the github correctly downloaded and used it

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And the mod is installed like any other

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!margo

native dragonBOT
scarlet quail
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you download the one that isn't debug, you unzip it to mods folder, it will work.

minor tapir
scarlet quail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
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And also screenshot your mods folder, with MARGO and the filepath visible.

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(Because what you're saying is literally impossible. Both of those things will pinpoint the problem.)

serene bolt
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is there another link to stardew foliage redone? nexus says its currently been under review for 2 years

loud blade
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under review?

serene bolt
loud blade
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what's moderation review? Maybe they stole some assets without permission?

serene bolt
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no idea, but it was my favorite recolor mod but i accidentally deleted it and now i can't get it back unfortunately

loud blade
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oh no, that'll do it

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but tbf, 1.6 would have prolly broken it anyways

serene bolt
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yeah that's true

lament prairie
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I believe they mistakenly used assets they didn't have permission for, there's a more limited version if this is the mod I'm thinking of

high knot
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Hey y’all, I have multiple mods including the Project Yellogs buildings, but they won’t show up. They’re in the right file, and I’ve checked that they’re turned on in the advanced building settings. Any idea what could be wrong?

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud blade
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could be as simple as a missing dependency, or some might be in conflict

lament prairie
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might need a patch summary if something else is overriding

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.4.0, with 21 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

high knot
loud blade
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22:05:09 ERROR SMAPI Skipped mods
22:05:09 ERROR SMAPI --------------------------------------------------
22:05:09 ERROR SMAPI These mods could not be added to your game.
22:05:09 ERROR SMAPI - Mi's and Magimatica Country Furniture because it's not a SMAPI mod (see https://smapi.io/xnb for info).

This is something gone wrong here

Stardew Valley Wiki
Xnb

←Index

high knot
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Ah ok, I'll try taking that out and see if it helps

loud blade
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also, Industrial Furniture might need updating

vale prism
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will modded saves all be unusable when 1.6 comes out?

high knot
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Hmm, I've fixed both now and it still seems to be having issues. Is it possibly because I have an earthy recolor (whiceh recolors buildings as well) AND a building recolor?

loud blade
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idk, I don't see any other error messages with my (untrained) eye

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oh

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wait

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SVE DOES change the town map some I think

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Yellog might only work with vanilla town map

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could be completely wrong

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esp since I see that Yellog has a Ridgeside Village version on your list also

high knot
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Oh strange, yeah there's also a yellog stardew valley expanded one. Although I saw a note about grandpa's farm overriding the building overhaul so I'm gonna try to remove that

loud blade
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I personally didn't care much for Grandpa's Farm... prefer other map overrides

high knot
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Yeah I've heard mixed reviews for it. Figured I've give it a shot but doesn't seem worth keeping if it's causing issues with other mods

loud blade
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do you like recolors and tweaked stuff?

BC I have one mod with some red wheat (Quadrotriticale) that regrows and can provide more fiber and hay (indirectly), as well as other odd plants and recolored crystal tile floor

Working on a blue wheat also (Irtyukamut; rlly hope that means blue wheat and not something ugly in ancient egyptian)

high knot
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Oh that's way cool! Yeah I do, besides some expansion that's primarily what I have!

loud blade
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The Gardens of Athribis is the mod... machines all work with Automate, altho that was a happy accident

stark horizon
native dragonBOT
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You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

loud blade
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constructive criticism is always wanted, but nobody seems to post anything in the posts section on Nexus

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ohh...

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this is actually good info to know, thanks LOGO!

high knot
loud blade
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Aseprite is much better than the freeware from Microsoft Store

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spent so very many hours manually recoloring ONE TREE, when Aseprite can knock out a whole pic in almost no time

stark horizon
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This convo is probably best suited for other modding channels. 😄

loud blade
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fair

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getting a bit abroad from support

high knot
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Ok cool!

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Oh actually, regarding the modded save thing - will mods be deleted or unusable with the update? Not the save files but jsut the mod files themselves? I don't care about my save files so trying to figure out if I need to move the game or if i can just leave it

junior sage
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Anybody around familiar with Ubuntu?

zealous bay
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Hello, I need help downloading something and I just don’t understand computers and the stuff it says, I don’t know where anything is either. If someone could help me it would be very appreciated.

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If anyone responds please @ me

loud blade
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I can try to help?

shy orbit
junior sage
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Okay, so through approximately 1.8 million complete delete-reinstall cycles and brute-forcing a copy paste with nautilus I finally quit getting the libhostpolicy.so error, but now I'm getting something that seems to be asking for me to do something else, but I have no idea what.

shy orbit
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what are you doing when that comes up?

junior sage
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Running StardewModdingAPI

shy orbit
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how are you launching it?

junior sage
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Through terminal with ./ because trying to launch it by the icon does absolutely nothing.

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I can sit there and doubleclick it or right-click 'run as program' for ten minutes straight and I might get the mouse turning into the little thinky wheel for a second but that's it.

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I've also tried changing StardewModdingAPI to Stardew Valley.exe and running it through Steam, and I get a thinky wheel but no game.

shy orbit
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what if you launch with ./StardewValley?

junior sage
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Only response is /usr/bin/xterm

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Xterm is installed and up to date.

shy orbit
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hm, what's the output exactly?

junior sage
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That is literally the output exactly.

loud blade
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yup, this is completely beyond my scope, sorry... gl!

junior sage
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edana@lifeline:/mnt/Linux Games 2/SteamLibrary/steamapps/common/Stardew Valley$ ./StardewValley
/usr/bin/xterm

shy orbit
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it should also open a terminal window with smapi. well, i don't know how to debug it

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although, do you have a smapi log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

junior sage
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Last time I checked it wasn't even running enough to get a log, but I'll look again.

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Nope, no log

neat plaza
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Do you have mono installed? if so, try run mono ./StardewValley

shy orbit
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hm, are you really meant to run a bash script through mono?

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i mean i don't know mono works

junior sage
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"Cannot open assembly './StardewValley': File does not contain a valid CIL image."

neat plaza
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Ohh it's a bash script?

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Didn't realise, sorry

flat wolf
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Hello, im new to modding. I wanted to use clothing catalogue so I downloaded json asset pack. I checked to see if Robin sell the catalogue after I installed but I still don't see her selling it. Does anyone know why?

shy orbit
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@junior sage looking back at your earlier messages, i wonder are the files in the game folder owned by root?

junior sage
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Nope. Owner "me"

shy orbit
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well, there goes that theory

junior sage
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That was one of the first things I checked, it's the Ubuntu version of 'run as administrator'

shy orbit
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so, in the beginning when you tried to install/launch smapi, there were some permission issues? i wonder since those are solved if verifying the game files via steam and doing a normal smapi install would work. to at least rule out any confusion from manual install etc.

junior sage
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Done that four times.

shy orbit
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the normal smapi install?

junior sage
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Yup.

loud blade
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are you using Vortex or Stardrop?

junior sage
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Neither.

shy orbit
junior sage
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I have done the reinstall so many times. Some of them manual, some of them normal. All get the same result.

shy orbit
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have you verified the game files before doing a normal install? (or a manual i guess)

junior sage
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Yes.

shy orbit
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you don't happen to use the windows version of the game via proton?

junior sage
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I just tell Steam to install it, lol. I could try using the Windows install method.

shy orbit
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you can check it via steam in the game's Properties -> Compatibility tab, just in case it's selected

junior sage
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I have just uninstalled the game and deleted the folder and am reinstalling to start from Scratch

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Okay, fresh clean install of Stardew Valley. Compatibility does not have 'Force the use of a specific Steam Play compatibility tool' checked.

shy orbit
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alright

junior sage
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Verifying game files just in case... all validated.

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I have put Smapi 2.18.6 Installer in steamapps/common

dusty spruce
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Don’t

junior sage
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Running install on windows.bat won't work at all.

shy orbit
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3.18.6 i suppose

junior sage
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er, yes.

dusty spruce
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The installer doesn’t have to be put anywhere, just run it once, say, from your Downloads

junior sage
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Except when I do that it can't find my install folder and won't recognize the folder location when I paste it in.

dusty spruce
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Then you’re probably not putting in the right path

shy orbit
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well, doesn't matter anyway probably, as long as the correct path is found

junior sage
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I literally copied and pasted it from the address bar

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Oh! That time it worked! I don't know why it worked when I did the exact same thing literally a dozen times, but that's computers for you.

shy orbit
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now just make a backup of the game folder before 1.6 releases and ruins it

junior sage
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Absolutely.

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Thanks SO MUCH for all your help!

shy orbit
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you're welcome!

hazy holly
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Does anyone know the config options you make Zyr’s Multipurpose Shed work? I wanted Redesigned Shed Layout for the bigger sheds and Zyr’s for the smaller. But each time I start a new file (for testing), it leads me to the “infinite loading”.

outer dune
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Does anyone know why my SV SMAPI force closes after downloading it? Mobile, btw

primal elbow
steady prairie
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I tried downloading expanded on my pc it crashes kind of even tho my pc can handle a lot of mods without any lag and in mobile it doesn't work you guys know any solution for pc or mobile?

long brook
steady prairie
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Like it freeze black screen doest load after aged

long brook
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did you do something while it load such as clicking?

steady prairie
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Not really

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I thought its normally taking time I will get some snacks for me after 10-20 mins it still freeze

long brook
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!sm try add this

native dragonBOT
steady prairie
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Alright thanks

neon night
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I’ve asked a few times but when installing smapi when I click double click on install for windows nothing happens

long brook
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.q 5775

devout pumiceBOT
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#5775

Try this:

  1. Open the installer folder.
  2. Hold shift and right-click on the folder background.
  3. Click the option that says Open in command prompt / PowerShell / Windows Terminal (depending on your Windows settings).
  4. Run "install on Windows.bat" (if Command Prompt) or ./"install on Windows.bat" (if PowerShell or Windows Terminal).
  5. Now if it crashes, the window should stay open so you can see the error.
  6. Post a screenshot of the full window when it shows the error here.
empty fog
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Hey guys! I recently started playing on mac after years on iOS. Obviously I ran to install SMAPI but I keep getting the “Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder”. I tried pretty much all the troubleshooting around, what I’m doing wrong? Thanks in advance!

dusty spruce
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Well, what folder did you give to the installer?

empty fog
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I left the SMAPI installer in the downloads folder - on Reddit someone was suggesting to move the installer folder in the MacOS folder of the game but that didn’t work as well

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(Also tried the manual installation)

dusty spruce
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So you didn’t try to give it a path manually?

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It should ask you for the path if it fails to find one

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Wait, that error looks weird. That comes from the installed SMAPI, not the installer

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If that’s after manual install, then you installed it in the wrong place

empty fog
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Unluckily no! It prompted me for the manual path once, but after that it didn’t load anything and got stuck

dusty spruce
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Honestly, if you got the game from Steam, I’d verify the game files and try using the installer again and come back with whatever it’s saying

empty fog
#

Sounds good! Thank you!

forest nymph
#

Hi ! I have a question about the mod combine machine : is it possible, with the increase speed option, to go down 10 mn in game ? Like produce every minutes ? Or is not and I shouldn’t combine to much machine ?

empty fog
dusty spruce
#

SMAPI won't find non-Steam setups

#

so yeah, you'll need to give it a path manually

empty fog
#

How can I give it a path? It doesn’t allow me to paste the path into the terminal when trying to launch

dusty spruce
#

the installer should

flat rose
#

getting this warning from SMAPI "WARN AtraCore Meatloaf with 652 seems to be a duplicate SObject and may not be resolved correctly." Anyone know how you go about solving it, or if it even needs to be solved? Full SMAPI log https://smapi.io/log/25484e41c66148f2b2cded0211603ab3

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 174 C# mods and 320 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brittle mason
#

What does confiq mean for Smapi?

#

Or rather how do I get to it?

robust bison
#

smapis config or a mod config

neon night
#

SMAPI won’t install 😦 I have windows 11

neat plaza
neon night
neat plaza
#

did you unzip it

neon night
#

Yep

hazy holly
#

Does anyone know the config options you make Zyr’s Multipurpose Shed work? I wanted Redesigned Shed Layout for the bigger sheds and Zyr’s for the smaller. But each time I start a new file (for testing), it leads me to the “infinite loading”.

hazy holly
faint orchid
#

Quick question: Am I just having really bad luck or could my mods be effecting my Hazelnut spawn chance? It's week 1 of Fall, Year 1. These are my mods currently: Seasonal Outfits, earthy Recolour, Experience Bars, Visible Fish, Dialogue Expansion, Babies take after spouses, Better Artisan Goods, UI Info Suite (hazelnuts visible in trees turned on), Automate, Harvest w/ Scythe, Part of the Community, Bigger Backpack, To-Dew, and my 2 cheaty mods - Skip Fishing Game and Ladder Locater

hazy holly
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 122 C# mods and 371 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
hazy holly
hazy holly
scarlet quail
#

go through the installer. If it doesn't say to install to D:\Steam 2\SteamLibrary\steamapps\common\Stardew Valley, you're not installing SMAPI to the right place.

hazy holly
#

Isn't this where it's meant to be?

native dragonBOT
#

@hazy holly You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

scarlet quail
#

(That's what your log specifically tells me. That's why your error handler is probably older than SMAPI.)

hazy holly
#

No disrespect, but could you explain what you're saying differently? I'm still not understanding.

scarlet quail
#

I mean, I can try, but not much word-wise will change

#

Your log indicates SMAPI is not loading mods from the location you gave. It indicates you are loading mods from the area D:\Steam 2\SteamLibrary\steamapps\common\Stardew Valley

#

When you install SMAPI, it reinstalls to your Mods folder, what it looks like it is in that image.

brittle mason
scarlet quail
#

But you are custom mod pathing to me lonely modding

#

so that error handler in that folder is never getting updated on reinstall.

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

hazy holly
#

Oh. Okay, I think I'm understanding, so let me just recap what you're saying.

#

The Smapi download is in the right position but it goes straight to the original Mods folder and not my separate path, meaning that the correct one has been sittiing in the same place, being of no use to anybody.

scarlet quail
#

yep.

hazy holly
#

So if I delete my current Error Handler, and grab the up-to-date one in the 'Mods' folder, it'll work?

scarlet quail
#

that'll fix the error handler error, yes

#

no promises on it fixing that shed stuff

hazy holly
#

I think the shed issue is a whole issue in itself, I just need to figure out their instructions to making it work

#

Thank you though

unkempt valve
#

i can't place it for some reason, it's from the right place and i have tried from every angle, i just can't

#

and i know i have placed the other minerals on the other stones but they are invincible for some reason

native dragonBOT
#

@unkempt valve Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unkempt valve
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 11 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

!reset based on your modlist

native dragonBOT
scarlet quail
#

that or the mario mod is somehow managing to brick the statues

#

which... those do look different.

unkempt valve
scarlet quail
forest nymph
unkempt valve
scarlet quail
#

then that's some vanilla issue you have there friend and I am now definitely suspecting you didn't properly reset your files

#

for context: no mods but error handler means you're playing vanilla

#

so either a mod bricked these on your save, which is unlikely but possible, or your SDV install is messed up

#

or you're not properly doing something to put it on the pedestal

magic hatch
#

anyone ever had issues with the host not being able to see vanilla boots from farmhands?

#

They're just invisible

hazy holly
#

Smapi Log: https://smapi.io/log/08a9560c80a749529436ea093e7e2223
Does anyone understand what's going on with the Unique Children Talk mod? I'm tryna' use it, but it says there's no manifest.json file and I'm not sure if I'm specifically meant to put the dialogue somewhere.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 123 C# mods and 375 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spice tusk
#

Hey so I recently reinstalled stardew valley and reinstall the mod list that I had before which I used about 2 months ago. (Note: I am running sve,rs,es)And for some reason this when I go into the map and click on ridge side. All the characters are overlapping from both maps. Any idea on what can be causing this or how to fix it.

native dragonBOT
#

@spice tusk Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

magic hatch
#

Also, please use the snipping tool instead of using your mobile phone.. Kappa

spice tusk
#

Here it is

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 102 C# mods and 345 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

spice tusk
#

and yes i do have the error handler mod from smapi dont know what it says i don't.

scarlet quail
#

First up: Please screenshot you having error handler.

primal thunder
#

hi, so i have this problem where my game doesnt start up after downloading a portrait mod , and it says im missing some stuff and i have no ideea how to fix it

spice tusk
#

were would I find that. All i know is that when i reinstalled smapi it said it was adding it.

scarlet quail
#

(and in case it wasn't obvious, please post that screenshot here, heroes)

spice tusk
#

is it in the mod folder

scarlet quail
#

Ah. In that case, please screenshot you having reinstalled SMAPI, and give an image of the "install complete" screen

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 54 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spice tusk
magic hatch
#

that is your path

primal thunder
scarlet quail
#

Then yes, as your log says, Heroes, take a screenshot of where Error Handler is

#

it should be in that mod folder in that directory.

primal thunder
#

i had this error before on my old laptop but i can t remember how i fixed it

magic hatch
spice tusk
magic hatch
#

It is most likely not a content patcher mod but you have to manually overwrite the portraits of the game itself.

scarlet quail
#

alright, boot your game, Heroes, and make sure SMAPI comes up

#

Then give us a new log.

spice tusk
#

ok

lean star
primal thunder
#

but now i think im missing some

magic hatch
hazy holly
spice tusk
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 105 C# mods and 344 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

see, error handler's now in the log

#

Now, second. You said this was multiplayer, yes?

#

We need your farmhand logs (and if you're a farmhand, the host's)

spice tusk
#

Is that directed at me?

scarlet quail
#

yes

spice tusk
#

Ah no it is not multiplayer

#

Just me.

scarlet quail
#

ah, confused you with Pandora

#

But that said... let me see.

#

should probably try

#

!reset

native dragonBOT
scarlet quail
#

Thanks to that Season Affixes error

#

otherwise not sure tbh

dusty spruce
#

that Season Affixes one should be harmless, known conflict with MARGO

#

well, obviously not totally harmless, but negligible

primal thunder
#

: (

spice tusk
#

Odd

primal thunder
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 54 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

primal thunder
scarlet quail
native dragonBOT
scarlet quail
#

you screwed with your content files.

primal thunder
#

oh

magic hatch
primal thunder
#

it works now

#

thank youu

brisk smelt
#

hiiii

#

i'm having a problem with spacecore mod

scarlet quail
#

(Sincerely doubt it's spacecore, but go ahead!)

brisk smelt
#

every day when i exit my house, it goes to a event with a black screen and when you click in the screen, i get stuck in the event

#

i assume is spacecore's fault because of this

lament prairie
#

spacecore doesn't add events

#

send a log

#

spacecore is probably just telling you that someone did something mega-weird in an event

scarlet quail
#

Yep, that's an event command error

#

send the log, one of the mods which gives events will be the culprit

brisk smelt
brisk smelt
# scarlet quail Yep, that's an event command error

I saw that there are several NPC events on my doorstep that were supposed to happen, but they are not processed or something like that. I use a mod command "event Repeater" which is "emergencyskip" otherwise I stay in the event forever.

scarlet quail
#

Yep, that's also normal for that

brisk smelt
#

(the game is loading, one moment)

scarlet quail
#

one of those "several NPC events" is the culprit

#

'tis why we need a log, preferably a log where the error's been caused

brisk smelt
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 139 C# mods and 195 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

so this is likely a translation mod issue

#
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Stardew Valley Expanded' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Grandpa's Farm' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Ridgeside Village (Content Patcher component)' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'NPC Mr Ginger' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'NPC Tristan' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Juliet, Jessie and Lodging House' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'East Scarp NPCs' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Friend of a Friend' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the '(CP) Market Day Config Wizard' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'NPC Jasper' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Xiddav's Little Red School House' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Nikolai npc' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the '(CP) Strange Machines' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the 'Yri's Project Yellog - Yri the architect' content pack).
16:59:42    TRACE    SMAPI    Content Patcher edited Data/Events/Farm.pt-BR (for the '(NPC) Rodney O'Brien' content pack).
#

One of these are your culprits. I'm searching my own mods since I have most for this event ID

#

if I get a hit, it's one of the ones I have (which is over half?). If I don't, it's Friend of a Friend, Market Day Config Wizard, Nikolai, Strange Machines, or potentially the Little Red School House

#

No hits. It's one of those

#

I'm betting Market Day config wizard

deft pumice
#

I crafted everything I could and the website I checked says everything is crafted but I didn't get the achievement I don't understand

brisk smelt
deft pumice
lament prairie
#

you probably have modded crafting recipes, the website doesn't know about those

#

!patchexport

native dragonBOT
#

A patch export makes a copy of specific stuff in your content folder so you can see what changes have been applied.

  1. Load up a save (with Content Patcher installed)
  2. Type patch export <FILEPATHOFTHING> in the SMAPI console and hit return
  3. Look in your patch export folder in the game folder for the relevant json file or image
  4. If it's a json file, you can share it via smapi.io/json. If it's an image you should just be able to look at it.
lament prairie
#

Look at Data/CraftingRecipes

#

The missing ones should be in there

deft pumice
#

Ohh oki thank you

#

I knew there was a way to find it I just couldnt figure it out 🫠

deft pumice
whole crescent
#

can somebody help me with portraiture please? im dying trying to use it😭

deft pumice
#

Nothings working

sweet cove
#

Like you need to create a folder in its Portraits folder, drop the portraits in there, open up the game and press P while talking to someone (or press M to open up the menu key) to apply it

#

Though if you're a mobile player, i'm not sure if Portraiture will work on it

whole crescent
north lotus
#

Hello!!!! I'm very very sorry to spring this up on everyone as a complete newbie, but i'm trying to help out a friend with a real unusual issue and could appreciate any pointers? She installed the SMAPI folder no biggie, but when it came down to trying to run the windows installer, it only gave her a prompt asking her to get an app from the playstore (presumably so it could run the installer??), with the option to search the playstore leading to absolutely nothing. I cannot send screenshots of the issue due to her computer not being in english (as it would go against the rules of this server). Any help would be appreciated, and again, i'm sorry for the hassle!!!!!

long brook
#

First, what kind of laptop and OS your friend use?

north lotus
#

she's got a windows 11 laptop and we're currently ytrying to find out the make! Sorry, i had ot get her on call

#

its a 550XDA samsung laptop

long brook
#

Where did shw get sdv from? Steam, gog, or something else?

north lotus
#

steam! Its legit, too

#

her computer's brand new, too, so we doubt its a virus issue...

long brook
#

So your friend download smapi installer, extract it, then run the install on Windows, correct?

lament prairie
#

Can you screenshot the things she's getting?

north lotus
#

yup!

#

ill ask her, but its not in english... Is that allowed?

lament prairie
#

should be fine, just the errors right?

long brook
#

It's fine for troubleshooting purpose i guess

north lotus
#

yup! Just the error message. here you go!

lament prairie
#

Ok, so it looks like nothing is set to open the installer file

north lotus
#

translation: "look for an app at the Store? You need to install an app for this task. Would you like to look at the store?"

lament prairie
#

(I don't really speak Portugeuse but I've seen similar errors in English

long brook
#

Ah that error

#

I need to backsearch the solution. I might not find it fast

north lotus
#

its ok!!! I'm insanely greatful for your attention and help as is!!! People like you make the world go round ^^

#

I'll try to help her from my end! See if theres any programs for her to open installer files with!

lament vortex
#

what if they open from cmd line?

long brook
#

.q 5775

devout pumiceBOT
#
#5775

Try this:

  1. Open the installer folder.
  2. Hold shift and right-click on the folder background.
  3. Click the option that says Open in command prompt / PowerShell / Windows Terminal (depending on your Windows settings).
  4. Run "install on Windows.bat" (if Command Prompt) or ./"install on Windows.bat" (if PowerShell or Windows Terminal).
  5. Now if it crashes, the window should stay open so you can see the error.
  6. Post a screenshot of the full window when it shows the error here.
lament vortex
#

thx box SBVCute

long brook
#

Yeah i'm guessing they need to do this too nonu

#

I've seen the error win 11 can't open batch file but i couldn't find it

north lotus
#

gonna give that a go!!! Thank you so much!!!

#

ok, we got the desired error message, but the error its point us towards a syntax error? we tried every possible translation of the same message but in portuguese, to no avail

#

we're putting her computer settings to english to try again (and make it easier to ask for help haha) but again, thank you all so much for helping us!!

lament prairie
#

feel free to send a screenshot of the error here while you change the computer settings

north lotus
#

this is what we got every time, even with the settings set to english :0

long brook
#

You need to type ./"install on Windows.bat"

north lotus
#

ohh!!!!! sorry!!

#

we think its working now, oh my god, thank you so much???????????????????

hazy holly
#

Smapi Log: https://smapi.io/log/eebfbee97a5c4af29c5218704f1a97b2
Can someone help me in understanding a few issues with my mods?
Problem 1: I was testing my new mods to make sure they're working properly, and first off, the load time was quite long - I assume it was because there were so many new things added. However, while going around making sure buildings are where they should be and such, my Bush Bloom mod has an error message and the items that you 'grab' from the bush is left with an Error Item label.
Problem 2: I installed Slightly Cuter Character Outfits for Vanilla, SVE, Ridgeside, and ES. But they don't show up, not sure why.
Problem 3: I've seen other modders using Zyr's Multipurpose Shed and Redesigned Shed Layout, but I have no idea the steps or configs they're using to get them to work without the infinite loading glitch.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 125 C# mods and 381 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hazy holly
languid yarrow
#

Is MARGO or modular overhaul incompatible with mods that make Fishing easier?

I've set the difficulty to be 75% Easier but I don't see changes from normal fishing

proper verge
#

What do i do after i have the smapi installed on Chromebook? I looked for youtube tutorials and cannot find any for chromebook only for windows and mobile

carmine hamlet
#

How do I even install mods on a Chromebook

proper verge
#

Idk that either

#

I only know how to install on android 😭

carmine hamlet
#

I don't have an android:(

#

I have no experience with mods :<

long brook
#

if you get sdv from playstore on chromebook, you need to use android smapi. if not, use smapi for pc and choose install on linux

carmine hamlet
#

So I need a pc?

#

Very confusing

long brook
#

your chromebook is a pc

carmine hamlet
#

O

lament prairie
#

Chromebooks can either function as a pc or as an android

carmine hamlet
lament prairie
#

Note: this is Linux, Linux is not intuitive

carmine hamlet
#

Uhh

lament prairie
#

If you want to do this, you will have to learn Linux basics

carmine hamlet
#

Holy crap what happenend here

#

.-.

lament prairie
#

That looks like android

carmine hamlet
#

I clicked ok and it crashed

long brook
#

i think so too as most chromebook user i know use android base instead of linux

carmine hamlet
#

How do I use linux

#

I have it but have no idea how to use it

#

Well I do have normal version

lament prairie
carmine hamlet
#

Do I use smapi or normal stardew

hazy holly
#

@lament prairie Can you help me when you're done?

proper verge
carmine hamlet
proper verge
#

Nexusmods?

carmine hamlet
#

Oh

long brook
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

carmine hamlet
#

Thanks

proper verge
#

Thats just confusing me more :,)

carmine hamlet
#

Mhm

proper verge
#

I fr need it put in terms a toddler can understand

carmine hamlet
#

My brain iq for modding -1

long brook
#

tbh i'm not familiar with android smapi so you guys might wanna wait for someone that know better

lament prairie
#

And I don't know anything about Android either

carmine hamlet
#

Wait first do I use the stardew valley folder

#

I'm guessing yes?

hazy holly
carmine hamlet
#

Yay downloading a lot of things

#

Huhh what I click

#

I should check stardew s version right

#

Please help me:(

whole crescent
#

by any chance someone has one never account

#

?

jaunty frigate
#

SO uhh I need help guys

scarlet quail
#

!naver for hyun

native dragonBOT
#

Naver is a South Korean online platform and social media site that also hosts mods made by the South Korean SDV community. A Korean phone number is not required to create an account, but you will need to provide photo ID in order to verify your identity. See this tutorial on how to create an account if you don't understand Korean: https://forums.stardewvalley.net/threads/how-to-create-a-naver-account.10996/

For help navigating Naver, see this guide: <#modded-stardew message>

If you are having trouble with your account, see the Naver help page: https://help.naver.com/service/5640/category/bookmark?lang=en

Any mods downloaded should be for personal use only and should not be redistributed or shared with others.

jaunty frigate
#

My friend is trying to join and it keeps saying connection failed

scarlet quail
#

keep in mind that very last sentence, hyun, in case you're about to ask anything... untoward

whole crescent
#

ik ik

#

my main probblem is that the sms coded is not being sent

calm heron
#

better not to

onyx nebula
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 167 C# mods and 429 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hazy holly
chrome lantern
#

Anyone have experience using NPCs translated into English on the Stream Deck? I downloaded translations for Yoba and Carnelian and they're not working. I see only periods when they speak

#

Also dunno where to find the SMAPI error log on the Deck. Sorry

#

Not sure if I have to move specific files into specific folders or what. Checking Posts on Nexus didn't help. Ping pls

compact linden
#

Does anyone know how to read profiler?

compact linden
stark horizon
compact linden
#

Yes! But it’s so hard to read

#

It’s spitting so much info at you, I can’t tell what’s causing what (,:

chrome lantern
#

In Desktop or Game mode?

long brook
chrome lantern
#

Tried both and nothing's really happening

compact linden
#

Ooooooh, does dynamic reflections add lag spikes?

long brook
#

I think so

compact linden
#

As in commonly.

#

Oooo ;_;

#

Desktop mode, Wittle!

stark horizon
#

Dynamic Reflections is known for causing spikes in lag, yes.

lavish thicket
#

Hi I can't get Smapi to open after I've downloaded the mods I want. I already have the file name in the launch options on steam. I dont know what else to do.

compact linden
#

No no no, I love that mod sooo much. The puddles are so fun to walk through, and the nighttime ;-;

#

But if it’s causing lag spikes then it’s gotta go

stark horizon
lavish thicket
#

hi there yese

#

yes*

chrome lantern
#

Steam and X brings up the Steam Store for me. Is it supposed to do something else? I may have changed from default keybindings

whole crescent
#

anyone can just share with me (or download for me) the naver acc please 😭 all i have been trying is downloading some sprites (I tried creating one account but the SMS is not sending)

stark horizon
#

!naver

native dragonBOT
#

Naver is a South Korean online platform and social media site that also hosts mods made by the South Korean SDV community. A Korean phone number is not required to create an account, but you will need to provide photo ID in order to verify your identity. See this tutorial on how to create an account if you don't understand Korean: https://forums.stardewvalley.net/threads/how-to-create-a-naver-account.10996/

For help navigating Naver, see this guide: <#modded-stardew message>

If you are having trouble with your account, see the Naver help page: https://help.naver.com/service/5640/category/bookmark?lang=en

Any mods downloaded should be for personal use only and should not be redistributed or shared with others.

whole crescent
#

oh okay I'll create one account with one SMS that never is being sent 👍👍

lavish thicket
#

help?

compact linden
#

I don’t remember ever needing an SMS from naver?

stark horizon
native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
lavish thicket
#

i did

#

Hi I can't get Smapi to open after I've downloaded the mods I want. I already have the file name in the launch options on steam. I dont know what else to do.

whole crescent
stark horizon
#

Sorry, Ryan - I forgot that you did. 🙂

compact linden
lavish thicket
stark horizon
lavish thicket
#

nothing comes up

#

i just redownloaded it and got the smapi window up

#

and reinstalled

stark horizon
#

Then it doesn't sound like the installer ran properly.

#

When you double click the StardewModdingAPI, what happens?

lavish thicket
#

nothing at all

stark horizon
#

When you dowloaded it, did you get any notifications from your antivirus? Also, what platform are you on? PC/Mac, Linux, Mobile?

lavish thicket
#

and when i launch the regular game it gives me the none executable error

#

yes i did

#

PC

#

i did run anyway

stark horizon
#

That's good. Did you get a black pop-up window when you ran it?

lavish thicket
#

The one where it tells me to install? yes.

#

i have that open now

stark horizon
#

Ok. What is the install path showing in the pop-up?

lavish thicket
#

i use steam and did what it said

stark horizon
#

What exactly did you input into the launch options field?

long brook
#

Preferrably paste here to make sure

lavish thicket
#

i copied pasted everything

stark horizon
#

Can you please share a ss of what you pasted?

lavish thicket
#

i will

#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

long brook
#

Looks correct tbh

stark horizon
#

It does. So, when you click "Play" in Steam, what happens?

lavish thicket
#

first one gives the exe error
second one just doesn't open at all. It'll say running for like 2 seconds and then back to play.

stark horizon
#

You added it as a non-steam game?

lavish thicket
#

yes

stark horizon
#

The first one is where you want to add the launch options.

lavish thicket
#

yes that is where I have that

stark horizon
#

I have a feeling that by adding SMAPI as a non-steam game, you've confused it as to where the game files are.

lavish thicket
#

i removed it

#

now not sure what to do next

#

clicking this does nothing

stark horizon
#
  1. Reinstall SMAPI by executing the install command (from your downloads folder)
#

Delete that alias too

lavish thicket
#

alias you mean what i just posted?

#

sorry

stark horizon
#

Yes. Basically - let's start from scratch. Delete anything related to SMAPI from your desktop, game folder, etc., but leave the installer in your downloads folder.

lavish thicket
#

ok so just install it like i did before

stark horizon
#

SMAPI, under normal installation, will automatically find your game files. Before you install, go back to Steam and clear the launch options, then verify the game files integrity.

#

If we're starting from scratch, let's start with a clean slate.

lavish thicket
#

ok done and verified

stark horizon
#

Now, go into your downloads folder and run the SMAPI installer (for Windows). Make sure your antivirus is disabled or that you've whitelisted SMAPI/SDV. (You can re-enable once the install is finished)

lavish thicket
#

ok i clicked run anyway now ready to install

stark horizon
#

Follow the prompts. Make sure you install in the default folder listed on the console.

lavish thicket
#

done

stark horizon
#

Now, go back into Steam and enter the launch options for the SDV Main game.

lavish thicket
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

stark horizon
#

Yep! That's it 😄

lavish thicket
#

ok

#

done

stark horizon
#

Now, click "Play" in Steam. What happens?

lavish thicket
#

now lets see if the mods made it....

stark horizon
lavish thicket
#

long loading after character created. mods must be working lol

#

Thank you very much 🙂

stark horizon
#

You're welcome!! The first time loading in mods will take longer than subsequent launches.

#

However, if you run into significantly long load-in times (30 minutes+), it might be worth looking into SpriteMaster.

lavish thicket
#

we up and going. thanks again! i want to see yalls farms 🙂

#

is yours in farm design?

stark horizon
#

I've posted it there, a while back. Hang tight, I might be able to find the link.

lavish thicket
#

Shop Tile Framework uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update. what did mean

#

guess just would need to redownload when its in red

stark horizon
#

That's just a warning for the mod author. You don't need to worry about that warning.

#

Red text indicates something is not working correctly.

long brook
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this means that the mod will break in the upcoming SMAPI 4.0 if it is not updated. If you are concerned about losing certain mods, it is recommended to create a backup of Stardew Valley 1.5.6 now (see !backup), but at present most modders are updating their code so that their mods can be released when 1.6 releases. Most major mods are not expected to be broken for a long period of time after 1.6 releases.

long brook
#

In short, what logo said above lol

lavish thicket
#

is there a walk fast mod?

#

too slow lol

stark horizon
#

CJB Cheats allows you to set your movement speed.

long brook
#

You can use cjb cheat menu to speed up walk or timespeed to make time slower

lavish thicket
#

thank you

#

wait i have that mod already

#

where is it lol

stark horizon
#

You have to press the hotkey for the menu to come up. I believe its default is "P."

lavish thicket
#

ok now we cookin

#

thanks

chrome lantern
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 83 C# mods and 67 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

You have multiple copies of Carnelian installed

#

Also, translation mods usually require the base mod to be installed as well.

chrome lantern
#

I have Carnelian and his translation and Yoba and his translation. Wasn't sure if I should keep both folders or just move a certain file into one of the folders or what

stark horizon
#

Let me look at what the mod pages say on Nexus. Stand by.

chrome lantern
#

Thank you 🙂

stark horizon
#

For Yoba, which one did you download?

chrome lantern
#

I think I ended up with both. Should I delete the first?

stark horizon
#

Yes.

chrome lantern
#

Ty. Same goes for Carnelian I assume?

stark horizon
#

Probably - yes, that could be why SMAPI is saying you have duplicates installed.

lavish thicket
#

sorry one more question lol. i have the mod that tells me what npc's like but not sure how to get that info. is there another hotkey?

chrome lantern
#

Thanks a lot 🙂

stark horizon
#

Lookup Anything, I assume, Ryan?

lavish thicket
#

im guessing but its showing unrevealed

stark horizon
#

You would need to set the configuration to allow you to see unrevealed gift tastes. Do you have GMCM installed?

lavish thicket
#

yep

stark horizon
#

Then you can go into the in-game menu, scroll allllll the way to the bottom and click on the mod config button. Then Click on "Lookup Anything" and you'll see all the options you can chooose from.

lavish thicket
#

got it thank you

stark horizon
#

You're welcome!

simple scarab
#

need help installing smapi on mobile. tell me if i did something wrong;

  1. install the games from playstore
  2. download latest build of smapi from github
  3. press install from stardew valley installer
  4. let it do the work.
    so far, that's what i've been doing . but after it finished installing, i launch SMAPI Stardew Valley, got a white screen for a second and boot me back out. there's no file migration prompt, nothing. anyone can help me?
#

actually I DO get the farm migration prompt, but that only happen when i open the original Stardew Valley apps, not the SMAPI one.. anyway, i did migrate as per instruction but still nothing happen with the SMAPI one.. it still just force stop once i start it..

languid yarrow
#

I'm seeing some stutters when moving in large map like the village or forest. Like it freeze for a few milliseconds then it stops like nothing happened. Only i moved a few millimeters forward

#

What could be the cause of it and its solutions

inland oyster
wooden robin
#

are there any mods that remove weeds have damage your farm?

stark horizon
languid yarrow
#

Will install

stark horizon
wooden robin
stark horizon
inland oyster
#

Oh

#

:p

stark horizon
# wooden robin oh and what is that command?

You would input debug removedebris

OR you can input the following, but NOTE, this one will completely clear your farm (no crops, trees, stumps, etc.) world_clear farm removable

languid yarrow
stark horizon
#

That'll help, for sure. 😄

hoary kernel
#

how do i get my logs again?

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wooden robin
hoary kernel
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 45 C# mods and 33 content packs.

long brook
#

What's the matter? The error?

hoary kernel
#

yes and it says these for the ridgeside mod and some clothes/acc mods

#

and other mods like the bigger backpack and extra map layers

vale prism
#

does anyone have a recommended mod list? ^-^

long brook
native dragonBOT
vale prism
#

thank you 🙂

long brook
#

and for two other mods that gives error (on the log), those two are empty

thick pine
#

I recently realized that I did wrong steps to activate achievements in my game with mods. I would like to know if it is possible to "activate" these achievements again or to have them would I have to start another game?

hoary kernel
hoary kernel
long brook
#

you have two folder for that mod

long brook
thick pine
dusty spruce
#

just use Steam Achievement Manager

winter kiln
#

Hi! I can't figure out which mod makes these items pink, could it be SVE?

long brook
thick pine
#

no

languid yarrow
#

Anyone remember a mod that adds a building to the right of cc? Yellow color, abandoned house looks
Can't identify where it's from and it's causing visual issue

long brook
# thick pine no

hmm never heard of that issue. try what shockah said above maybe

long brook
native dragonBOT
#

@winter kiln Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

winter kiln
#

Found it, thanks

lean star
#

oh, you found it already... discord failed to load that

candid river
#

If the mod isn't on the smapi compatible page, is it likely the mod isn't compatible with smapi?

lean star
#

more likely that no one added it to the list, it is an SMAPI mod after all

lapis sonnet
#

Will the achievements I earn in a game with mods appear on Steam?

long brook
#

as long as smapi launch while steam is running, yes

odd aurora
#

Can I use Christmas Sweets (https://www.nexusmods.com/stardewvalley/mods/4950) without Project Populate Json Assets Content Pack Collection (https://www.nexusmods.com/stardewvalley/mods/1935) if I have all the mods within said collection already?

Nexus Mods :: Stardew Valley

A delicious collection of Christmas-inspired sweets!

Nexus Mods :: Stardew Valley

Do you find installing a bunch of content packs a burden? I gotchu. All of the content packs I have uploaded in one place. You do not need this pack if you have installed all of the individual packs.

crystal spear
#

this mods portraits aint loading

lyric compass
#

who can help me

long brook
#

been asking you to ask on either #stardew-valley by the bot message on other channel

lyric compass
long brook
#

literally answered you to finish some bundles to open other places bundles

lyric compass
long brook
vagrant mesa
#

How do I download mods in mobile

long brook
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

vagrant mesa
#

So I should downgrade my game?

long brook
#

Unfortunately, yes. And there's no way to downgrade sdv on mobile legally afaik

vagrant mesa
#

Ok

visual dove
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 117 C# mods and 442 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

primal elbow
odd aurora
#

Question regarding SVE: can I plant crops on the grassy areas of the Immersive Farm 2 Remastered map?

primal elbow
odd aurora
#

Excellent, thanks.

stark horizon
stark horizon
stark horizon
steady prairie
#

Is there is any mod to reduce frame drops?

odd aurora
#

How do I generate a SMAPI log file? Assuming that it doesn't auto-generate on close.

stark horizon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
native dragonBOT
steady prairie
#

Thanks

odd aurora
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 212 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

odd aurora
#

That particular mod is Bonster's Rare Crops, which is only the crops part.

The one it's recommending I update to is Bonster's Oddi-trees, which is only the trees part.

I don't have Oddi-trees installed because they don't have much in the way of unique textures (according to the author), so they're hard to tell apart.

stark horizon
#

And Walk to the Desert (the original) is broken - there is a redux version that works.

odd aurora
#

For the patio, should I use the redux version?

scarlet quail
#

You should. But pretty sure toshinori's patio is badly coded still and requires the original

odd aurora
#

Alright.

I'll try the redux version, but if it doesn't work I'll use the original.

#

Redux is not compatible.

odd aurora
#

Could anyone help me identify what mods may be causing my multiplayer hosting to crash?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 202 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

calm heron
#

if it's multiplayer get everyone else's logs too

odd aurora
#

That's the thing, it was before anyone else could connect.

It crashed pretty much right after the actual hosting started.

odd aurora
#

It's also weird because the music keeps playing

vagrant rivet
#

Hey! is anyone having issues with ui info suite? it was working before and now says its out of date so i removed and redownloaded and installed the most recent one on nexus mods but its still saying out of date 😦

dusty spruce
#

!uiinfosuite

native dragonBOT
coarse matrix
#

could someone help me on how to remove these fences and stuff

#

i have all the mods needed installed

spare sparrow
#

this is the immersive farm right?

#

So i'm not sure if it's directly in the like, in game config menu but there is an option for ifr2 to remove the fences

#

If it's not in the ingame menu you'll need to go into the mod folder for ifr2 and into the content file to manually set the fences to false

lean star
#

or in this case true, since they all read Remove_Fences_

coarse matrix
#

it is in the game menu, do i just check the remove fences box? or do i need to check other boxes too

lean star
#

there's three fences you can remove, so whichever you want, you check the box for

coarse matrix
#

i donno if there will be other stuff that i have to check so wanted to ask before i do anything

primal elbow
coarse matrix
#

yea it did

#

i have these now left, isnt there a reset terrain thing to do those automatically or am i wrong

primal elbow
coarse matrix
#

got it

late rapids
#

@exotic trail guys, this person need mega help

#

😢

lean star
#

with what?

late rapids
#

and she is using steam deck, would that be hard to add mods ?

lean star
#

adding, no, I've only seen some people having difficulties run SMAPI with steam deck
adding them is the same procedure as usual

#

!gettingstarted
as for how to do that

native dragonBOT
exotic trail
#

Thanks!

exotic trail
#

Do they see the changes?

lament prairie
#

no

exotic trail
#

I’m using a steamdeck so I’m struggling

#

Is it worth the effort? 😭

lean star
#

that's nothing we can decide for you

exotic trail
lean star
lament prairie
#

Steamdeck is harder to use because it's Linux underneath, and Linux is harder to use

#

It's not impossible, but it might take some patience and reading up on Linux

#

It depends on if you want to spend the time to understand it better and figure out your issues

strange laurel
#

Hopefully this is the right mod related channel to ask this, but how do having multiple dialogue mods work? Like for example, if I had a mod that added 10 new lines of dialogue for Emily and another mod that added 15 new lines for the same character would she now have 25 new lines of dialogue or would one mod override the other?

exotic trail
#

Thank you for all the information!

lean star
#

the video too looked like one of the better ones detailing just about anything about getting/using mods

exotic trail
lean star
#

looks simple enough that once you set it up you might consider yourself a pro SDVpuffersmart

fickle zenith
#

Can i make a folder in my mods folder and put specific mods so its sorted better? ik in the sims you can only go a certain amount of folders deep with mods. so i was wondering if its the same or not.

lament prairie
#

yes, but if you hit the windows system length limit then it will cause problems

#

just keep your folder names short

fickle zenith
#

ok cool ty!

jaunty frigate
#

Is there a way I can fix sdv expanded because the map is broken for me

#

The host can enter the farm I cannot

loud blade
#

Do they hve Grandpa's Farm? Or what's happening?

#

you'll probably need the same farm replacement dl'ed as host

long brook
jaunty frigate
#

So the host is right next to me and we have the same mods

#

So mod versions would be the problem

lament prairie
#

send logs

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rustic axle
#

Would someone be able to take a look at a smapi log someone sent me? This person gets an error with the npc adventures mod, but the strange thing is that their error for npca is similar to the 50 others that are 'unable to load translation files' errors for their other mods, so I feel like the issue lies somewhere else
https://smapi.io/log/ce385cd99df74d8caec3d8acbc8cc4a7

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.6.0, with 51 C# mods and 43 content packs.

rustic axle
#

They already reinstalled stardew + smapi + all their mods as well

mossy wharf
#

I'm having an issue with my chests and crafting where I can't pick up items or craft them. I have the better chests and better crafting mods, with chests anywhere mods and custombackpack framework. the items are grayed out in chests if i want to pick up certain items and the crafting system won't let me make anything

gaunt gust
#

Mac, for some reason, doesn't ignore them

#

the fix is to open every file in an editor like VSCode and set encoding to UTF8 (not UTF8-BOM)

rustic axle
gaunt gust
#

tbh this can probably be automated

#

(I'm poking around in Newtonsoft docs to see if we can, like, force Macs to accept the BOM too.)

fickle zenith
#

if i update my smapi the correct way will my mods in my saves, save?

stark horizon
#

Yes. Updating SMAPI doesn't affect your saves.

rustic axle
long brook
fickle zenith
#

is there a good video explaining how to update smapi?

stark horizon
#

No. All you do is download it. Double click on the "install" file for your OS. Follow the prompts.

#

It's super easy.

fickle zenith
#

oh. do i just delete all my old smapi files after i do that?

stark horizon
#

No. SMAPI will overwrite any old files.

fickle zenith
#

OHHH ok.

#

ty

stark horizon
#

You're welcome. 🙂

mossy wharf
humble trout
#

Does clothing have to be animated?

lament prairie
#

No

stark horizon
fickle zenith
#

ok. so is it the same while updating the content patcher? do i need to movie or delete anything?

lament vortex
long brook
fringe crystal
#

Hi, can someone please help me with SMAPI on Android? It keeps asking me to select the Stardew valley folder's and the mods just don't work, it's like I don't have any.

bold temple
#

Hello, I downloaded SMAPI and I can access its installer, but when I try to access SMAPI itself it closes a few seconds after I open it. Can you help me?

molten flax
#

hey i jw if anyone knows if the deep woods mod works with SVE?

loud blade
#

deep woods, the one with the endless levels?

#

I use it with SVE if it's what I'm thinking of

molten flax
#

yes yes!

#

ok thank you!! yaaay im happy

long brook
native dragonBOT
rustic axle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.6.0, with 51 C# mods and 43 content packs.

rustic axle
#

heres the new log just in case

outer dune
#

Need help, I can't load some of my mods because they're all outdated for some reason?

native dragonBOT
molten flax
#

i have one more question sorry! SMAPI is telling me that SVE will stop working when SMAPI nexts updates. i dont know much, only started playing with mods the other day, do you think SVE will update in time? im just playing my game and got this in the back of my mind worrying a little bit

long brook
#

I think so. Most major mods are already working on updating their mods for 1.6

#

!backup just in case you wanna still play

native dragonBOT
#

You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

outer dune
molten flax
long brook
native dragonBOT
#

@outer dune Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rustic axle
#

I asked this earlier but im still having some issues: Does anyone know how to fix the error found in this smapi log? A person sent it to me saying they had issues with npc adventures, however the error they get for it is repeated for most other mods. They already reinstalled smapi + stardew + all their mods. I already tried saving the kent.json as UTF-8 rather than UTF8-BOM but the issue still persists.
Heres the log: https://smapi.io/log/a3d36519897842a7b9725d2d5de2a66f

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.6.0, with 51 C# mods and 43 content packs.

rustic axle
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I suspect the issue has to do with them playing on mac

long brook
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Cause the name of the file started with . i guess?

rustic axle
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so somehow their game is changing it on its own

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or its being changed by their mac once they download it

long brook
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You might need to ask on #making-mods-general as you're trying to altering the mod. Folks there are more experienced in modding

rustic axle
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alright ill try that thank u lol, I felt odd asking there since its not an issue with a mod im working on lol

long brook
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I'm not familiar with NPCA mod too. And seeing that error sometimes leading to the name file error so my guess is only right there

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.116.0, with 1 C# mods and 2 content packs.

queen canopy
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hi, i'm the guy having trouble with the NPCA mod on the mac

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@tired brook

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sorry if i disturbed you by pinging, i'm not too familiar with discord server etiquette😭

rustic axle
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.6.0, with 51 C# mods and 43 content packs.

tired brook
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Hi! Can you post a screenshot of what you see in the CJBCheatsMenu/i18n folder?

queen canopy
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okay!

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hidden files are also turned on btw :))

tired brook
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With any of those files selected, can you press command + i to show an info pane and post a screenshot of what it shows?

queen canopy
mossy wharf
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before i try this mod, does jean and jorts work with SVE? from research people aren't sure and the authors say probably but untested

tired brook
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Can you create a zip of your CJBCheatsMenu folder and post it here?

queen canopy
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okkk

tired brook
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Yep.

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Can you:

  1. delete that whole CJBCheatsMenu folder;
  2. unzip this one into Mods;
  3. launch the game again;
  4. and post your new log?
queen canopy
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okkk, just starting the game up rn

river barn
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Uhh

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Smapi doesn't work

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Should I delete original game?

inland oyster
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Great that explains a lot

inland oyster
river barn
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dam

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it kicks out me from app

inland oyster
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What device are you on ?

river barn
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redmi 10

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Mobile

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.6.0, with 51 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

queen canopy
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here's the new smapi log @tired brook

inland oyster
# river barn Mobile

I would suggest you to wait till someone who has knowledge on the mobile modding comes

river barn
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Oh thx

river barn
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I'll try 3.18.6

neat plaza
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I don't think mobile has .6

tired brook
# queen canopy https://smapi.io/log/17d14ccb6e0c4f4d99a1dafae13aec1a

@lament prairie Is this something you've seen before on macOS, the ._* files getting copied into the actual folder for SMAPI to (try to) read? (See [start of conversation](#archived-modded-support message).)

I suspect the i18n warnings aren't an issue; SMAPI will just ignore the invalid files and load the correct ones. Not sure what NPC Adventures is doing though; possibly it dynamically loads all the data files it finds in its folder?

loud blade
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Kent.json specifically seems borked somehow

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._kent.json

tired brook
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Yeah, macOS adds empty metadata files like ._<original filename> next to the real files. They're normally not supposed to be visible to the code though.

lament prairie
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I’m also like two OSs behind though

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Are they using an external drive?

queen canopy
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yup, i'm using an external ssd

lament prairie
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After some googling, I suspect that’s why you have it and why we don’t see this more often

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There’s some discussion in this thread, but it seems like there isn’t really an easy way to get around this on the user side

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If it is just harmless errors (the true file is being read) then it’s probably best to ignore them and eventually on the SMAPI side write code to detect and ignore

languid yarrow
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Let's say I start a new save and the greenhouse is located at a safe place.
I want to test a new farm map so I use easy farm switcher and the new farm map loads fine

Except what I think is the greenhouse is now appearing on a modded River and the greenhouse has a fish pond in the middle. I use reset terrain feature and the Fish pond is still there

What do should I use to move the building (I'm on day 20 so I can't use Robin iirc)

lament prairie
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Some of the rest of the files are just a function of HFS+. If you format your thumbdrive as exFAT or NTFS they won't be created. The ._{filename} is the resource fork on your file. All files in macOS have that fork and that's how it tries to serialize them to disks with a different file system.

This paragraph in particular makes me suspect it’s specifically running Stardew on an external drive from a mac that causes this

queen canopy
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but for some reason the mod loads with an old version (before kent was added to it)

lament prairie
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That….I do not know, but I’ve never used NPC-A and know little about it

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Something about kent is haunted, I guess

queen canopy
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kent won't leave me alone 😭

rustic axle
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i know that in the changelog for npca it used to have an issue with kent that was then patched in the newest version 🤔

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im not sure how to go about reporting all of this to the creator though

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or if theres anything they can even do