#archived-modded-support

1 messages · Page 276 of 1

stark horizon
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You installed the installer but didn't run the installer

scarlet quail
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That... isn't really helpful. That's where you installed the SkipFishingMinigame

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yeah. The installer needs to be ran. Let me also guess - you created your own mod folder?

stark horizon
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Oh wait..what? What parent folder is this?

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What is the parent folder for this screenshot?

scarlet quail
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I dunno but somehow their SMAPI stuff is being there (the default three are there, which is odd) and so is the installer

stark horizon
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They have SMAPI's mods - I just don't understand the file path

somber kindle
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Thank you for your help! I also set the game's language to English, to see if that could be the mistake

scarlet quail
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(Neither do I, which is why I said it wasn't helpful! XD )

raven lichen
scarlet quail
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Alright, now that that's run

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Boot the game

stark horizon
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And delete any zip files + the installer in your Mods folder - they will just clutter up your SMAPI log

scarlet quail
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.

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finally managed to find ye old backsearch

raven lichen
random gazelle
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my game keeps crashing after the day ends end my smapi gets stuck in an endless error loop and when i try to update my log it says the entity is too large, what do i do?

stark horizon
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!logtoobig

native dragonBOT
random gazelle
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its even too large for the pastebin pfroge_umm

stark horizon
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Look at the head-tail parts

random gazelle
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i looked at it and didnt understand anything

stark horizon
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Basically - copy the beginning of your log up to and including the first major section of errors, and then copy the very last part of your log. Paste into the parser

random gazelle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 33 C# mods and 83 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

random gazelle
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i updated the mods that told me they can be updated already

scarlet quail
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Remove custom furniture

random gazelle
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is there an alternative to it?

stark horizon
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Most mods have CP or AT conversions at this point.

random gazelle
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ooo i see tyy

quartz scaffold
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 62 C# mods and 75 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 62 C# mods and 75 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mossy fossil
stark horizon
# quartz scaffold and i go in to a new area

There are no errors or evidence of a crash in either of these logs. Does your SMAPI console output any text at all past what we can see on the log?

Also - yeet Custom NPC Fixes. It's obsolete.

quartz scaffold
stark horizon
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I suspect it might be a bad map patch, but I can't say where and which one, unfortunately. Can you A) update mods; B) remove Custom NPC Fixes; C) go back into game, load your save, and when it's running, navigate to your SMAPI console and input: patch summary into it?

mossy fossil
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You have a lot of other mods than Custom NPC Fixes that are outdated, no longer working and/or replaced with a better mod, please remove them all.

stark horizon
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Like what, am_gamer?

quartz scaffold
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Okay will give that a try if i remove the caslebillageoutpost map it works

stark horizon
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Could you be more specific? Because remove them all is not helpful

stark horizon
quartz scaffold
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Today

stark horizon
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And has your friend also done the same? They need to mimic what you do. And they need to update their mods as well.

mossy fossil
scarlet quail
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So honest answer here: SVE itself would not cause this particular issue, or it would be widespread. The fact that it happens as the Night Market activates likely means you have a pre-1.4 mod in your modlist somewhere, and if not, I would 100% assume it's a C# mod causing it if the game is crashing to desktop.

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Mrldcc3, can you also let us know specifically - like describe in as much detail as possible - how it "crashes"?

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Like straight to desktop, not responding, etc.

quartz scaffold
scarlet quail
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Do me a favor then. at 4:50 in game, stop doing anything and don't interact with your computer at all for up to... 10 minutes.

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if it forces you out sooner, cool. Get a log without rebooting the game at that point

quartz scaffold
mossy fossil
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CJB Cheats Menu: Outdated, install [CJB Cheats Menu Updated] instead.

CJB Item Spawner: Outdated, install [CJB Item Spawner Updated] instead.

Custom Farming Redux: Outdated, install [Producer Framework Mod] and [Custom Farming Automation] instead.

Entoarox Framework: Outdated, install [SpaceCore] and [PyTK] instead.

Farm Type Manager: Outdated, update to version 1.13.3.

Lookup Anything: Outdated, update to version 1.34.1.

NPC Map Locations: Outdated, update to version 2.8.2.

Save Backup: Outdated, install [Save Backup Fork] instead.

StardewHack: Outdated, install [StardewHack Fork] instead.

TMXLoader: Outdated, update to version 1.21.0.

Tractor Mod: Outdated, update to version 4.14.3.

WinterGrass: Outdated, install [Winter Grass Fork] instead.

scarlet quail
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Uh

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CJB Cheats is maintained by Pathos, I have to immediately tell you no on those

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Custom Farming Redux.... is probably pre-1.4, I'd say that might be it

mossy fossil
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He has another version that is different from pathos's.

scarlet quail
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and is likely less updated

stark horizon
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No he doesn't

scarlet quail
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Because Pathos updates the CJB ones.

lament prairie
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I am not even sure where you're finding some of these weird forks

stark horizon
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Also, Winter Grass works just fine. As does Save Backup and FTM.

lament prairie
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I think Winter Grass is just not needed anymore although I'm not 100% on that

stark horizon
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And no one should be installing PYTK

scarlet quail
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Save Backup is a default SMAPI mod

lament prairie
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the game itself changed how it treats grass recently

scarlet quail
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I have several opinions on that one

stark horizon
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I still use Winter Grass in 1.5.6

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Also - they don't have Custom Farming Redux?

mossy fossil
stark horizon
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Where are you seeing that?

mossy fossil
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Let me check I think the web is going coco.

stark horizon
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Seriously - where are you seeing that these mods are missing updates? Because the logs that Mrldcc3 provided don't show even a quarter of what you wrote as needing updates.

quartz scaffold
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My mate as a few of them that needs updating

stark horizon
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Yes - they do,

lament prairie
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It’s best to match versions

stark horizon
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But not the versions that am_gamer posted.

lament prairie
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Not generally strictly mandatory but good to do when having problems

mossy fossil
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Ok so after a little bit of searching I found out I was stupid... very stupid.

1- I misread things, wintergrass for example is still compatible but there are forks with better or more features.

2- The web I was using told me this was an old version of CJB Cheats Menu + Spawner.

3- And I didn't notice it sayed PyTK I just copied and pasted the thing.

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I am sorry for the misunderstanding I will be careful next time 😅

marsh nest
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Anyone know what this means?

glacial tangle
native dragonBOT
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@marsh nest Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
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Based on the ss, it looks like Fashion Sense didn't install correctly. But the log will be very helpful!

marsh nest
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Sadly can't get the log right now but if it's just fashion sense I think I can fix it.

junior sage
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Okay, no longer having libssl1.x issues... but now I'm being told that libhostpolicy.so is missing?! The only solutions I'm finding are for people building programs.

lament prairie
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@gaunt gust help linux problems idk what those words mean

gaunt gust
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that one...can you install dotnet 5 (apt-get has it iirc, or download from microsoft)

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dotnet-runtime-5.0, might need to add one or more repositories for it

junior sage
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I did earlier, but I'll clear it and do it again

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Okay that's odd. checking got me ".NET Core SDK with version '6.0.416' is already installed" but dotnet tool list -g doesn't list any package IDs or versions.

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ugh, 99% of the time I love linux....

junior sage
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I want to uninstall the damn dotnet tool. I cannot do that without the pacakge ID. The command that would GET me the package ID returns nothing.

junior sage
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dotnet --list-sdks && dotnet --list-runtimes
5.0.408 [/usr/share/dotnet/sdk]
Microsoft.AspNetCore.App 5.0.17 [/usr/share/dotnet/shared/Microsoft.AspNetCore.App]
Microsoft.NETCore.App 5.0.17 [/usr/share/dotnet/shared/Microsoft.NETCore.App]

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Trying to run SMAPI gets nothing. Trying to run the application in terminal gets: "A fatal error was encountered. The library 'libhostpolicy.so' required to execute the application was not found in '/usr/share/dotnet'.
Failed to run as a self-contained app.

  • The application was run as a self-contained app because '/mnt/9a4fbfd0-81ca-4694-8cf1-d3250ba4c548/SteamLibrary/steamapps/common/Stardew Valley/StardewModdingAPI.runtimeconfig.json' did not specify a framework.
  • If this should be a framework-dependent app, specify the appropriate framework in '/mnt/9a4fbfd0-81ca-4694-8cf1-d3250ba4c548/SteamLibrary/steamapps/common/Stardew Valley/StardewModdingAPI.runtimeconfig.json'."
potent flare
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Does anyone have any advise for modding on an android device? I tried downloading smapi and it wont attach the mods I download to the game. I looked online to check for capability with my device as well to make sure the mod would work. It keeps trying to zip into a folder over and over with no success.

silver narwhal
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I'm currently doing a playthrough of the overhaul mod and I got my hands on a prismatic shard. I went to the desert to grab my galaxy sword only for it to say that "It feels like there is something missing." Do yall know what I need to do to get the sword?

scarlet quail
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Short version is some amount of iridium bars.

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How many? shrug I don't use it so IDK. I just know from everyone in here you need some amount of iridium bars. The amount should be on modpage.

silver narwhal
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Alright. Thank you

long brook
silver narwhal
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Ty

meager island
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how do i quickly switch between modded and regular games?

scarlet quail
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!modgroups

native dragonBOT
long brook
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Fastest way might be launching sdv from its exe

meager island
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hm, i see thanks!

mossy wharf
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Hi is it ok if I ask a question about installing mods?

long brook
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Sure

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!gettingstarted if you haven't installed smapi

native dragonBOT
mossy wharf
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So I've been modding for a year or two on vortex, I've got the latest versions of smapi. But my game isn't loading Ridgeside or Expanded. It's missing the manifest.json despite me manually copying and deleting then reuploading the mods. What should I do?

long brook
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Reinstall all mods manually or use stardrop mod manager instead of vortex

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That's the behaviour of using vortex

mossy wharf
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i see. that sucks since i like it a lot for baldurs and skyrim :(

long brook
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Yeah ubfortunately modding sdv with vortex is bad

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Been there like you. But i switch to stardrop right before it happened

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And still manual install/update is best way

hasty flume
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as a fellow skyrim modder, stardew is so much easier

mossy wharf
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i have a random question...

hasty flume
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shoot

mossy wharf
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why are you the god of sheds

hasty flume
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27 sheds on one save file

mossy wharf
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oh my god...

hasty flume
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i went a bit mad

mossy wharf
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i see

hasty flume
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anyways, in terms of stability when it comes to modding, skyrim is a mid game jenga tower while stardew is a single brick

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wanna remove mods mid game? with the exception of sve and some framework mods, go for it. there will be no consequences

mossy wharf
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besides vortex and stardrop what other modding tools are good

hasty flume
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the mods folder

long brook
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Just stardrop

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Vortex is considered bad for sdv

hasty flume
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im serious, just manually download and drop the mods in there. there's no need to download a mod manager for this game

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it will likely actually make things worse if its not stardrop

long brook
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It's their choice to manual install or use stardrop. Jist give em choice

mossy wharf
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wait i dont know what these folders are. i think vortex made them

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would it be safe to delete them?

hasty flume
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honestly, at that point delete everything and start from scratch, without vortex

long brook
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That's because rsv main files is disabled. The last four error i believe is cjb warp files that should overwrite cjb cheat menu files

mossy wharf
hasty flume
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vortex is the stardew killer

mossy wharf
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out of curiosity would the east scarp mod be compatible with the ridgeside and sve mods?

long brook
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Yes

mossy wharf
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I'm just worried it would clash with some stuff from those two

primal elbow
long brook
primal elbow
mossy wharf
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Oh yeah that would be an issue. Is there a way to select which clerks come in on which days?

primal elbow
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i think i was able to config their house location using Generic Config Mod

mossy wharf
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Do you recommend any of Elle's look update mods? I haven't personally tried them but I know it only updates vanilla stuff

primal elbow
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as for their schedules im not sure but by default they go well with Martin and Claire's sched

mossy wharf
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The game still works despites SMAPI saying I don't have the manifest.json

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I was able to go to Victor's house and into Ridgeside

hasty flume
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elle's mods are fantastic. i never play without them. the only one i dont use it the town buildings one bc it clashes with sve

primal elbow
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elle's town buildings mod is all fun and games until it clashes with Museum Expansion mod (it modifies the museum map exterior) so i use that mod but disable for the museum

mossy wharf
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seems to be ok as a fresh save runs fine

long brook
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Top three errors are about file that should overwrite cjb cheat menu warps.json

primal elbow
mossy wharf
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these 2 are fine right?

long brook
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It's not enabled by using mod manager, but by overwriting warps.json inside cjb cheat menu

hasty flume
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you need to pick one. rsv has an option that includes sve's warps, but you cant install either like a regular mod. you need to place the file in cjb's files

long brook
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Also me and megan already told you to not use vortex btw

hasty flume
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vortex is the stardew killer

mossy wharf
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yeah just trying to salvage

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at this point

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im gonna go back to manually installing

hasty flume
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if you continue to use it, you may have people refuse to help you troubleshoot bc 99% of your problems are gonna be fixed by not using vortex

mossy wharf
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got it

primal elbow
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port question: which is newer or i should prioritize more, Content Patcher mods or for Alternative textures?

mossy wharf
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Manually installing the mods atm

hasty flume
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alternative textures is newer, prioritization is up to you bc they do different things

long brook
mossy wharf
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everything works now ❤️ ty

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im also gonna try elle's mods theyre so pretty

flint tinsel
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Hi everyone! Does anyone here use the pocket rooms mod? The description of the mod says that I should change "MenuEnabled" and "AccessFromWand" to "true" in the config file of Warp Network, which I did. I also already bought the return scepter along with the keys, but it only takes me back to my farm whenever I would use them. Anyone knows how to fix this?

primal elbow
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I used the search bar and confirmed that Custom NPC Fix is now obsolete but can i just yeet it safely or do i need to install something else?

long brook
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Just yeet it

primal elbow
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 150 C# mods and 467 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

primal elbow
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also not sure what's going on with UI Info Suite 2

long brook
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Mighr be because random NPC?

primal elbow
long brook
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The mixed up NPC

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For UI Info Suite part, i have no idea

primal elbow
long brook
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Hmmm i have no idea too which mod caused the sprites got mixed up

stark horizon
primal elbow
primal elbow
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 150 C# mods and 469 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dapper bane
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when 1.6 release

stark horizon
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We don't have a date

stark horizon
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Jesh, is it the same characters that switched?

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Cap Mouse & Dolores?

dapper bane
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i need smapi latest vers

stark horizon
primal elbow
# stark horizon Cap Mouse & Dolores?

cap mouse and chelsea are different NPCs.

delores is also different with tantei/Mike.

sometimes Chelsea's or Biscuit's (the dog) sprites overwrite some standalone custom NPCs

stark horizon
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Did it happen for this instance for which you posted the log?

stark horizon
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For whom exactly?

primal elbow
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Cap mouse sprites looks like Chelsea

stark horizon
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Thanks - that helps me narrow down what I'm looking for in the patch summary.

native lotus
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.133.1, with 3 C# mods and 0 content packs.

stark horizon
primal elbow
stark horizon
#

!reset @native lotus

native dragonBOT
stark horizon
# primal elbow i closed it in case i need to modify the mod folder. do you need it open?

Ideally, we'd need it open, yes - and we'd need the exact same error to be reproduced. I wanted to see if when you submitted a patch reload the issue corrected itself.

However, not knowing which NPCs get mixed up each time, it's difficult to give direction.

For the Cap Mouse - if the switch happens again - first, check the mod's assets in the folder itself. If the correct sprites and portraits are in the folder, you would open your console and type the following: patch reload "ElinHime.CapMouse"

native lotus
stark horizon
#

What is lutris?

native lotus
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I'm on linux and I'm able to run the linux version with another launcher and it uses a separate drive on my pc.

stark horizon
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Ah, I see. The problem is that the Title Menu is crashing because your Farmer's Sprite can't be rendered. Specifically the shoe color.

primal elbow
stark horizon
native lotus
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maybe because of a mod I was using previously

stark horizon
primal elbow
stark horizon
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Hmm. Okay. Maybe it's an NPC thing.

primal elbow
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i mean the rest of the NPCs affected yep

should i just ignore the sprite glitch or there's still a workaround?

stark horizon
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But yeah, maybe fixing the actual image names would work. You'd also need to edit the content.json to fix the "FromFile" entries.

primal elbow
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i'll try! thank you

stark horizon
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Good luck!

stark horizon
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You could try adding back that mod. If the game loads and no errors pop up, you could change whatever boots/shoes your farmer is wearing, save, exit, then delete the mod and try launching again.

dapper bane
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im surrender for this smappi

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i can't use it in my android just sad

dusty spruce
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yep, Android SMAPI is a total pain in the ass at the moment

dapper bane
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i just confused about StardewValley files and Android files

dusty spruce
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it's not worth your time anyway

dapper bane
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just confused where i put mod hha

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forget it just tired

native lotus
dapper bane
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can anyone tell me if i used a version that is not the latest it is still work?

flint tinsel
dapper bane
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smapi 3.18.3.3
sdv 1.5.6.52@flint tinsel

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miui 12 can't open android data so i just confuse

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but the smapi add zean data

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that make me confuse where i put the zean data

flint tinsel
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Are you also getting an error when you're trying to install smapi? (After installing the smapi installer)

flint tinsel
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I also had this problem before

dapper bane
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nope

flint tinsel
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Try that

dapper bane
#

i must deleting sdv?

flint tinsel
#

Yeah and reinstall it

dapper bane
#

where files to put in

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at StardewValley ?

dusty spruce
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

dusty spruce
#

not sure which is the last Android version of the game that is working

flint tinsel
dusty spruce
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i briefly remember 1.5.6.30something

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not 50something

flint tinsel
#

Wait, isn't sdv mobile supposed to be in version 1.5.6.39?

dusty spruce
#

see, i knew it

dapper bane
dusty spruce
#

your game is too new anyway and it won't work

flint tinsel
dapper bane
#

@dusty spruce idk just get playpass at playstore

flint tinsel
#

Did you download your sdv from the playstore? Because when I had that issue where I can't install mods, it was because I downloaded a pirated copy from my friend

dapper bane
#

yeah

dusty spruce
#

the Play Store's version is also too new.

flint tinsel
dapper bane
#

so thats the problem?

flint tinsel
#

That's the problem I had before

dapper bane
#

what version do you have?

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can i send the picture at here?

flint tinsel
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Sdv - 1.5.6.39
Smapi - 3.18.3.3

flint tinsel
dapper bane
#

look

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idk just download at playstorr

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well the playstore must be ban😭

flint tinsel
#

But have you tried installing smapi? Like after downloading the installer from GitHub, you should open that app, and then you would be able to install the smapi app itself

dusty spruce
#

like i said, it's known that the latest version from the Play Store does not work with SMAPI

dapper bane
#

at playstore

flint tinsel
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And then you should be able to find com.zane.stardewvalley within the android folder after that

dapper bane
#

i see

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maenad can i know where u get the sdv

dusty spruce
#

and unfortunately there is no way to legally obtain an older version

mossy fossil
#

They already paid for the app so why don't they get an older version of the app illegally?

flint tinsel
dusty spruce
#

that's not up to discussion on this server

flint tinsel
#

Mine only says 1.5.6.39

mossy fossil
#

Ok, sorry

dusty spruce
#

they can do whatever, but talking about it is not allowed

flint tinsel
mossy fossil
#

Understood 😅

dapper bane
#

bruh🤣

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sorry hhe

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check massage @flint tinsel

primal elbow
mossy fossil
flint tinsel
#

Hi! Does anyone know how to make the pocket rooms mod work? I already edited the "MenuEnabled" and "AccessFromWand" to "true" in the config file of Warp Network. But it only takes me back to my farm. Can anyone help me? Thank you!

unique plank
#

So I accidentally clicked on the greenhouse when moving stuff around, and now the door entrance is stuck, i've tried re-moving the greenhouse or tried putting it back in the original spot but it wont fix it, is there a way to run a debug to fix this?

gusty marlin
unique plank
gusty marlin
unique plank
#

it didnt work... i tried entering the greenhouse and leaving but i get stuck right here every time

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that mark below my character is where the "door" is apparently

random gazelle
#

there seems to be an update for reshade itself but i dont have that application installed (mostly bc the mod didn't tell me to do that) and it worked completely fine before, if that helps

gusty marlin
#

I'm getting this a lot. It's supposed to give me a recipe, but I'm not recieving anything. I believe it is the Farmer to Florist mod, but I've done all the installation steps correctly and am not getting a mod error... anybody have any assistance? The log is here, and outside of translation errors, I'm probably missing something. https://smapi.io/log/e7014f6f9d3c40ba9fdee6bc73d4a750

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 65 C# mods and 87 content packs.

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

gusty marlin
#

Awesome! It worked, thank you for the assistance

river pilot
#

I'm having an issue with festivals in a modded playthrough- the events won't start, and now I cant leave the luau, and I don't know what mod is doing it. Anyone know how to figure out the cause of an issue?

scarlet quail
river pilot
#

yes

brazen walrus
#

I got troubles with the audio, the XACT it's not working apparently. The game run perfectly but the audio dosen't works

scarlet quail
#

did you update it

#

yes or no

neat plaza
#

oh it's a file issue

scarlet quail
#

that's actually not the speaker/headphones issue

#

!reset

native dragonBOT
river pilot
neat plaza
#

mhm, mb

scarlet quail
river pilot
#

i didnt know there was an update. ill do that and try again

#

thank you!

quartz scaffold
oak solar
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 52 C# mods and 17 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

oak solar
#

theres something either with my farm map or with tmxl but I cant figure out how to fix the issue

scarlet quail
#

they forgot to require a dependency.

oak solar
#

oh yes

#

spring_mod_lumisteria_tilesheetsoutdoor_decorations

scarlet quail
#

you're missing at least the tilesheets listed under the nexus requirements for the mod

oak solar
#

lumisteria outdoor decorations I take it

scarlet quail
#

!pytk as well for the record

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

oak solar
#

yeah worked well now

#

oh neat

#

also I usually just rely on stardrop to auto do my dependancies since I had the mod installed but not enabled

#

I guess if its not under dependancies it wont do it automatically

#

also is there a way to tell mods they dont need updating

#

can I just get rid of this or what

#

sorted

scarlet quail
#

yep, sorry, had to AFK a bit

livid talon
#

So I have two issues, and one of them is bothering me a lot. I have attached video files showing both issues, and I'm wondering what might be causing them
I'm more concerned about the bush glitching, because the mail bug is quite old to me and it happened everytime I installed the mods I usually play with but the one with the bush is brand new

buoyant cliff
#

What am i missing to make my mods work? kinda confused here.
From what i found out i just put the mods into this folder, i installed the Smapi thing and got the text line that i was asked to put into the launch options but it's still not working.

proven pewter
buoyant cliff
#

Oh i got it working i found out the reason

#

I had to keep the smapi thing up while launching the game

proven pewter
#

SMAPI is the game

buoyant cliff
#

I just closed it after installing the thing because you usually dont need to keep stuff like that on you anymore

proven pewter
#

if you close console you are closing the game, they're not separate

proven pewter
#

this is important actually because it displays a lot of useful information and also lets you put in commands

mossy wharf
#

stardrop is amazing i love it so much

vestal pecan
#

help with Save Anywhere mod 2.13.0, I would appreciate it very much for the help, thank you-

vestal vector
#

So i didn't really have any issues in the smapi loader but it did say some files were "depricated" and i could not load SVE - treid with a new file and exisiting

neat plaza
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

calm heron
vestal pecan
#

Is there any mod to save your game automatically as it happens in the phones without the need to go to bed as it happens in pc and that you reappear in the place where you stayed?😞

calm heron
#

no
hence why save anywhere is borked

maiden hemlock
#

can I get some help with this I already cleared space is there a command I can do to make the game save again?

#

as of rn the game is stuck on the saving screen

proven pewter
wooden parcel
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 2 content packs.

long brook
#

Reinstall it

wooden parcel
#

ok i will try that i'll try and find how to do that

long brook
#

Delete and reextract the zip

wooden parcel
#

it worked i think thank you!!!

kindred onyx
#

I use SMAPI and quite a few mods. When I launch my game without mods it launches fine, no issues. When I launch with SMAPI it opens SV as a white screen and just never loads. I've tried just waiting and waiting but nothing happens. When I click on it I just get this. There is no error file. I tried running my SMAPI-latest through that SMAPI log website and got no issues. I have no idea why it won't launch correctly. I have restarted my computer, reinstalled SV, reinstalled SMAPI, and all my mods are up to date

scarlet quail
#

Please give us the log

#

also !troubleshoot

kindred onyx
native dragonBOT
scarlet quail
#

whoops, forgot I needed to do the command first

#

!troubleshoot

native dragonBOT
kindred onyx
#

Sorry, open SMAPI using the command line?

scarlet quail
#

I believe that's through powershell and there should be specific instructions on the wiki?

#

!smapislow too

native dragonBOT
kindred onyx
#

thank you.

finite ermine
#

Hi! I currently use Dustbeauty's Stardew Foliage Redone original, which I found from an old reddit thread, and it's def my favorite recolor mod!! I also learned there's a Reshade version of Foliage Redone, would anyone here happen to have a copy of it? Or know where I could find it? Bc it seems like it's been wiped off the internet entirely!! ;w; I even went on the wayback machine and saw this! but obv I couldn't dl it from there. so is there any hope or am I just stuck w the original version?

long brook
#

If the author delete it, there's no way to obtain that anymore. Unless your friends has it. Asking it from stranger might come as mod piracy

restive night
#

Hi, dunno if I'm right here, but since I've basically finished the game I installed a lot of mods and apparently one of them added Crows to Ginger Island which is a little annoying since Ginger Island is my Ancient Fruit Field.
I've added the list of my moste recently installed mods, sinde it seems to be a rather recent issue.
If anyone knows which mod gave my beloved Ginger Island Crows so I can delete it, I'd be really glad 🥰

long brook
native dragonBOT
#

@restive night Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive night
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education N, with 49 C# mods and 25 content packs.

restive night
scarlet quail
#

it's present in your log

restive night
analog crag
#

Hey y'all mod recommendations?

scarlet quail
#

!modrecs also

native dragonBOT
oblique merlin
#

Does anyone know why SDE wouldn’t be running on my steam deck? I’ve run everything and all of my other mods are working just fine.

native dragonBOT
#

@oblique merlin Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

without a log we have no idea.

oblique merlin
scarlet quail
#

please follow the instructions

oblique merlin
#

this is all i got because idk how to get the log from a steam deck otherwise

scarlet quail
#

we need that put in the log parser

#

IIRC it's similar to the Linux directions. But you'll need to familiarize yourself with how your deck works and get that log in the parser if you want us to help

cold snow
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 3 content packs.

wispy pine
#

I know how to get the log out from a steam deck!!

#

Had to do that a lot of times so im pretty memorized on that

cold snow
#

seem to be running base game right now

oblique merlin
potent beacon
#

I'd start with dowloading Expanded Preconditions Utility which is a dependency for SVE

wispy pine
#

Most likely it will be SMAPI latest

scarlet quail
#

they found that sylve

#

that's in the video

#

they don't know how to get it in the parser.

wispy pine
#

Oh

#

Send it to a phone using KDE connector

oblique merlin
#

No, what they told me is what I need help with. I’m not used to using Linux.

wispy pine
#

You know how to operate kde connector? /genq

oblique merlin
#

I struggle to learn with written directions, unfortunately, so I’ll keep trying on my own and watch YouTube videos, it’s okay!

wispy pine
#

Understandable, good luck

visual badger
#

Would anyone be able to explain how to use portrait mods ( specifically seasonal anime characters iii )? The yt tutorials and other forum stuff isn't really helping me 😭

vestal pecan
#

Does anyone know how to avoid the black screen of the console when you start the game with mods?

visual badger
long brook
hasty flume
#

yall ever have those moments where youre trying to troubleshoot and you cant figure out where youre going wrong and you start getting the urge to tear your hair out, stuff it into your laptop's various ports, and go live in the woods with the squirrels?

#

or is that just me?

lament prairie
#

Hella relatable

#

Except I’m doing battle with the squirrels rn

hasty flume
#

im just trying to figure out why the 'hide' option in Hats Wont Mess Up Hair just straight up isnt working and its breaking me

#

i see no reason why it shouldnt be working. the true and false options work. this is a very simple mod. it should work. but its not and i cant figure out why

lament prairie
#

This is just a CP mod right?

#

Is it possible it’s a mod conflict?

hasty flume
#

i have no idea. i dont have any other mods that should be affecting that

#

im just gonna resign myself to my character's afro not looking good in hats. this is too complicated for my tiny brain

#

time to go live with the squirrels

hasty flume
lament prairie
#

Unclear

#

They’ve gotten in the roof

#

We’re hoping we’ve scared them out

hasty flume
#

they have the higher ground

lament prairie
#

Sadly

#

If you have a log I can try to look when I’m at my laptop again

hasty flume
#

nah, its fine. ive chosen to live in the woods

scarlet quail
#

Oh hats may mess up hair's been known to keep its effects on save files even after uninstallation

#

I don't know why, mind you

#

But unless I'm vastly misremembering that's been a key thing on that

hasty flume
#

i think that may be an issue with people using mod hairstyles. my modded hairstyles are completely unaffected by the behavior of hats dont mess up hair

#

it affects the vanilla ones, but who out here using vanilla hairstyles?

#

my issue is currently this

#

i have a cp hair pack that uses its own ids for what the hair should become when you wear a hat, and that also appears to mess with the hide behavior of hats and im quite frankly losing it a bit over it bc it looks so dumb

#

i just kinda wish there was a way to cut off the pixels of a hairstyle that go above a hat when you put on a hat. like, just cut the hairstyle in half and only keep whats below

#

but that would probably end up being really complicated and not work for every hat

lament prairie
#

It’s possible but would need C# and as you say might have issues

#

Hats are struggles

hasty flume
#

i also wish i coulf figure out why my hair mod refuses to be hidden, but i cant even check the vanilla hairs for reference bc for some reason HairData.xnb only has the ids and code for the hairstyles added in 1.5, all of which appear to have the same issue in that they are unhideable

#

which i just realized by testing some of those with the helmet. this is officially a vanilla issue im throwing my hands up

#

hairs 57 onward are broken and its not my fault goodnight

stark horizon
tranquil delta
#

I had working SDV/SMAPI mods on my Android phone. Then I updated SDV via Google Play, and tried to move some mods from my PC folder to my android folder, and now it's all messed up.

#

I've uninstalled and reinstalled SDV, don't know what the issue is. Also, I think SMAPI got the 'smart' idea of use one of the hidden/locked Data directories for Mods/etc, and I can't get it to use the /StardewValley/Mods folder again

#

Which I'm guessing is the issue, since I removed a few of the mods from the folder I can access, and the error codes still shoot back conflicts with mods I've long removed.

#

I've never felt stupider.

#

If anyone has pointers, please let me know. I also can't get the Stardew Valley save editor to work anymore, even though it was working at one point too.

#

I think I got lost in my head and just botched everything in one fell swoop the other night.

#

I don't know whether to uninstall everything and delete the folder, then reinstall SDV and SMAPI from scratch then redownload the mods, or just give up. Because right now, only mods working for SMAPI are InstantCrops and InstantTrees 😄

scarlet quail
#

I had working SDV/SMAPI mods on my Android phone. Then I updated SDV via Google Play

stark horizon
scarlet quail
#

that last part was your mistake

#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

stark horizon
#

jinx, Lyoko

scarlet quail
#

you have your soda, Logo XD

tame basin
#

i have a question, if i download the mod do i have to unzipp it and then place it in the mod folder?

stark horizon
#

Yes

tame basin
#

ok thank u

tranquil delta
#

Well, the most important mod I want to add is the CJB Cheats Menu (for the Warp feature, because getting place to place on mobile when I'm laying in bed tired and lazy is a chore :D), so is there a version that should definitely work? Or am I s.o.l.?

scarlet quail
#

it's not a matter of "mods working" muse

#

it's a matter of SMAPI working

stark horizon
#

SMAPI won't work. So no mods.

scarlet quail
#

Logo I'm going to start having to owe you a whole 12pk of Joja cola XD

tranquil delta
#

Ah. Is there a way to rollback to what I need for the mods to work again?

stark horizon
#

Not legally, no.

tranquil delta
#

Shame, considering I had it until last night 😄

#

Hate that Google Play apps are stuck once they're updated even if the update has problems.

#

Guess I'll just have to suck it up and suffice with InstantCrops and InstantTrees. That's still a huge leg up, honestly, not having to wait for them to grow.

#

Is there a working warps mod that anyone knows of?

stark horizon
#

Muse, you're not getting it.

#

You won't be able to mod your game at all

#

SMAPI will not work.

#

Therefore, no mods.

tranquil delta
#

Are you saying the latest version of SDV patched out SMAPI?

primal elbow
stark horizon
#

The latest SDV version made SMAPI incompatible.

tranquil delta
#

So why does InstantCrops and InstantTrees work?

#

A fluke or something? lol

scarlet quail
#

tbh probs

stark horizon
#

I don't know, tbh, possibly something to do with the folder access you mentioned.

tranquil delta
#

I'll stop messing with it then until something is worked out, and try and be a little more careful about when/if I update the main app. I wish I could figure out how to grant my File Manager complete access to whatever directories I want it to have modifying rights to.

#

I'd be mad if I bought a PC and was locked out of important folders. That they still do this with phones bothers me.

stark horizon
#

That's an Android thing.

primal elbow
tranquil delta
#

I'm just not home all the time, and I'm about to be home even less 😄

calm heron
#

[pinches nose]
i check in real quick and end up reading "i'm about to be homeless 😄 "
i'm just gonna go

indigo basalt
#

How do I update my SMAPI?

#

I also have one mod update I need to do but I don’t know how

stark horizon
#

As for the mod - just download it. Delete the old mod folder and replace it with the new one.

indigo basalt
#

this is what it came up with

scarlet quail
#

yep. run the installer within it

stark horizon
#

Open the folder and run the installer

#

There's your soda, Lyoko

indigo basalt
#

I clicked into it

#

I probably shouldnt have

stark horizon
#

?? You want to click on that

#

If you're on mac

indigo basalt
#

yea I hav

stark horizon
#

If not, it won't do anything.

indigo basalt
#

have

stark horizon
#

Did SMAPI console window open up?

indigo basalt
#

noooo it didnt work

stark horizon
#

Right click and open

#

Then click on open when the next dialogue box pops up

indigo basalt
#

yea then what

stark horizon
#

Follow the prompts in SMAPI

indigo basalt
#

it says open with as well

stark horizon
#

Just open

#

Not "open with" 🙂

indigo basalt
#

it worked

#

I use Terminal for my stardew valley mod stuff

scarlet quail
#

oh god what's that quote for iterm and such

#

oh, wait, that's for a specific version of macOS

indigo basalt
#

oh wait sorry I clicked open

#

just open

indigo basalt
#

now how do I update look up anything mod

scarlet quail
#

uninstall old, add new

stark horizon
#

Open your mods folder. Delete the current Lookup Anything folder

#

Drop new folder in

indigo basalt
#

oh yea I did that I am just downloading it now

silver narwhal
#

Aight so I took 10 iridium bars to the pillars and a prismatic shard, when I went to the pillars, it consumed 9 of my bars and my shard, giving me a dagger, anyone know what to do to get the other galaxy weapons?

silver narwhal
#

Im playing the margo mod btw

silver narwhal
#

ty

neat condor
#

Question on the Atelier special orders — I don’t know how to deliver some of them. I did “Sachets for Sandy” and handing Sandy a tea sachet worked like a gift. I couldn’t find a deposit point with a ?. Now I’m doing “Jams for Penny” and same problem, the request says “Deliver 5 jams to Penny” but I can’t find a ? deposit location.

#

I’m also using Stardew Valley Reimagined 3, but I was pretty sure it was compatible with the Atelier mods.

spare relic
#

So, due to Conflict SVE and Walk to the Desert, I'm stuck in endless cutscene

#

Can't move, no UI, nothing

loud blade
#

Mmm... I don't have that issue anymore...

Did it go to black transition screen?

#

try using your mods through Stardrop, as well as having both WTTD and WTTD Redux

#

should clear things up afaik

#

I am using SVE and WttDRedux just fine for the most part atm

spare relic
#

Mine is WTTD Redux

#

I can't find a way to save, to close my game, and it's getting late irl

loud blade
#

try having both wttd and wttd redux installed at once, it seemed to solve most of my black screen problems

#

afaik, you're pretty much SOL when you get to those black screens

spare relic
#

Do I just Alt F4 without Saving?

loud blade
#

can go to the SMAPI console box and click close on it, will close the game also

#

it does suck tho, sorry for your loss

spare relic
#

:/

loud blade
#

are you using Stardrop or Vortex?

spare relic
#

?

loud blade
spare relic
#

To Run the game?

loud blade
#

works better than Vortex, according to some others I talked to

#

fewer hiccups

#

why it works better, I could not tell you

spare relic
#

To Run the game? Or to install mods?

loud blade
#

both

#

rather than using the default Vortex mod manager

spare relic
#

I run it straight from steam, and I do use Stardrop to install and update mods

#

Why I asked for context

loud blade
#

try clicking the chicken button on Stardew to run the game instead... no idea if it'll be better or just the same, but can't hurt?

spare relic
#

Chicken button?

loud blade
#

top right, under the minimize and close buttons

#

looks like a chicken with an arrow

spare relic
#

In the Game, or the Mod Manager?

loud blade
#

in the mod manager, when you wanna launch the game

spare relic
#

I've had issues with launching the game with Stardrop, which is why I don't

loud blade
#

rlly? that's weird

#

I'm mostly illiterate with the thing and it never gave me trouble

#

PC, Mac, or Linux?

spare relic
loud blade
#

maybe the diff is your Windows 11 vs my Windows 10? Would seem silly, but...

#

idk, we're getting off on a tangent that doesn't help your main problem prolly, it's almost 2am, and I'm a complete novice with modding and troubleshooting... sorry if this wasn't helpful

spare relic
#

Ok, so it does seem to launch now, but I'm getting Warnings about Mods with dependencies I have saying I do not have

loud blade
#

oya, that'll do things also

spare relic
#

Neither are the Conflicting mods tho

loud blade
#

what dependencies don't you have?

spare relic
#

No idea what "Name of you" is

#

tho

loud blade
#

idr what Name of You is either, but it was in my list at some point

#

not anymore tho

#

I bet Grampleton and Grandpa's Farm are zoinking out bc SVE isn't in there

spare relic
#

Looking through mods, a bunch of them are disabled for no reason

loud blade
#

maybe part of your problem

spare relic
#

Seems only one of two SVEs and Farmer's Children art is that way tho

shy orbit
loud blade
#

you have two SVE's?

spare relic
#

The Yellow one was the one that was disabled

loud blade
#

huh, just looked, I do too

spare relic
#

Really confused

loud blade
spare relic
shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud blade
#

these are the SVE and Walk to the Desert thingies I have activated, do yours look the same-ish?

#

also ya, SMAPI log will help, keep forgetting about that

#

thanks, Kristian!

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 43 C# mods and 29 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

shy orbit
# loud blade

[TMX] Walk to Desert is probably a leftover from the older release of the mod

#

and shouldn't be enabled

spare relic
#

It's midnight

loud blade
#

I think that's the original wttd mod actually

spare relic
#

I have to go

loud blade
#

night Auric, sorry I couldn't be more help

spare relic
#

:/

shy orbit
# spare relic

well, SVE indeed doesn't seem to have the content patcher part which is most of the mod

loud blade
#

and 1.3.1 of Redux might help, it fixes a few warp errors

#

according to the Nexus page

tough halo
#

hey guys, this is my first time doing co-op with others in stardew, and one of my friends saw a new map they wanted to try, but question, where would all of the buildings we currently have go?

stark horizon
#

!swapfarm

native dragonBOT
spare relic
loud blade
#

perpetual alpha since september 2022

spare relic
#

...so I never knew WTTD had an alpha

loud blade
#

oh LOGO is putting their cents in, we might be saved

stark horizon
#

Aeywoo is actively working on WTTD Redux.

spare relic
#

and that mod is the only one it shows

neat condor
stark horizon
loud blade
#

is Aeywoo working on it outside of Nexus?

stark horizon
#

Afaik, updates are being posted to Nexus.

loud blade
#

bc tbf, I usually only look in Nexus

#

BFAV unofficial patch was a shocker to discover, lol

stark horizon
#

BFAV is borked more times than not. 1.6 will make adding custom animals super easy.

loud blade
#

half looking forward to 1.6, half dreading it

stark horizon
#

Valid and fair.

tough halo
#

also ty Logo, idk if u like being @d or not so i wont

#

but appreciate it 🙏

stark horizon
#

I don't mind pings. But you're welcome! SDVpuffersquee

loud blade
#

well, night! Sorry to ATS if my "help" confused you more, but hopefully you'll figure out something with someone smarter tomorrow!

#

ty to everybody else who chimed in, too! esp Kristian, who remembered the SMAPI log thingy

primal elbow
spare relic
primal elbow
spare relic
#

I'll try it tomorrow, after I figure out why it says that these mods I don't have that I do have

primal elbow
#

also, learned the hard way too with the black screen. im trying to walk into places that there's no map/conflicting maps installed. (e.g., supposedly going to Garden Village direction but Garden Village is not installed)

green haven
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.5.8.200, with 67 C# mods and 91 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

Disable custom npc fix inside Spritemaster

#

Iirc

green haven
#

This is the red scream but the mods to update are related to only Mateo and Hector
I already am using the files Desty provided on ES server and not the ones on Nexus as a reference

green haven
long brook
#

You

#

If it's already disabled, it might be the mod itself that has bug

green haven
#

Okay uhm, since I'm just a babie at coding
what should I change to "False" here

[Config.Extras.ModPatches]
# Patch CustomNPCFixes in order to improve load times?
PatchCustomNPCFixes = true
# Disable unnecessary PyTK mitigation for SpriteMaster?
DisablePyTKMitigation = true

#

Is it the first "true" that I should turn into "false" and how will that help me?

long brook
#

That patch custom npc fixes

#

Also why not use gmcm instead of opening the config

green haven
#

Idk... I just bunny hopped into folder SDVpufferchickpanic

long brook
#

If you're comfortable that way, i can't argue with that lol

green haven
#

I can use gmcm
Lemme just load into a save and see how much game hiccups

#

All i see with "custom NPC fixes" is the "patch custom npc fixes" button, am I missing a button?

long brook
#

Yes that button

#

Actually that tick box

green haven
#

Yes, found it and disabling it now

#

Thank you Box, my game stopped hiccuping and now I can seemlessly walk around

tough halo
#

Okay so I am trying to swap to a new map after playing on this file, and I scimmed through the logs and it said that the map loaded it but whenever I load my save file up it isnt loaded in. Does anyone have anu suggestions??

#

i cant send the smapi log but i have it

native dragonBOT
long brook
#

Tbh i juat giving a guess. So if it doesn't work, please wait for someone else to help you

tough halo
#

it didn't work

long brook
#

Sorry i'm not familiar with farm mods

tough halo
#

yea i've never done any custom ones other than Grandpa's Farm

#

but I always started the year off with it, first time trying to swap farms mid playthrough

#

im with a group though so even if it work for me i wanna make sure it works for my friends cause im the one hosting it

tough halo
#

Update: I just downloaded a save editor. The farm for whatever reason changes based off just the standard farm type, but i was on the four-corner farm

#

nvm it didnt work cause multiplayer 😭

dry anchor
#

hiii

#

im gonna update my smapi stuff

#

i clicked direct download

#

this should automatically replace prevoius version of smapi, right?

hasty flume
#

you gotta run the installation app after you download

dry anchor
#

it is currently a zip file thing

hasty flume
#

well extract it

dry anchor
#

yeah

long brook
#

Run the installer again. It will clean up previous version itself

dry anchor
#

do i need to pick a specific location, or is the automatically selected suggested place good enough?

hasty flume
#

it really doesnt matter, just as long as its a place youll be able to find it

#

then you just click on the installer for your OS and follow the instructions from there

dry anchor
#

program files it is :P

long brook
#

It will auto-detect where sdv installation

dry anchor
long brook
#

Just run the installer again like you install smapi for the first time. You're good to go

dry anchor
#

i might be doing that?

#

i got it from that site, and am extracting it, hoping that is what you mean?

long brook
#

Yup. Then run the installer (install on Windows)

dry anchor
#

oh it now says install on windows

#

um

#

my pc is protecting itself too good :P

#

microsoft defender smartscreen is preventing an unknown app starting, and it only offers me 'do not do it' and 'x'

hasty flume
#

ok first off just to double check, you are using a windows computer, yes? youre not on a mac?

long brook
#

Ah turn it off for awhile

dry anchor
#

yeah windows computer

#

i have no clue how to turn that off

#

how do i turn that off?

#

ooo if i click 'more information' it offers 'do anyways'

#

whoop whoop

hasty flume
#

yeah they do that to stop idiots from blindly clicking through without reading

dry anchor
#

do i want to add or remove smapi?

hasty flume
#

add

dry anchor
#

and the recommended location at [1] should do?

hasty flume
#

yep

dry anchor
#

do i need to write it as [1] or as 1?

hasty flume
#

just 1

dry anchor
#

i need to do 'add 1'?

hasty flume
#

just 1

dry anchor
#

so it seems to be done now?

hasty flume
#

yep

#

thats it

dry anchor
#

cool

hasty flume
#

now you can launch smapi and see which of your mods need to be updated

dry anchor
#

it says something about steam and achievements and launching

#

it says 'if you use steam, set your launch options to enable achievements'

#

i gotta do that in steam settings for stardew valley somewhere, yes?

hasty flume
#

that only matters if you care about steam achievements

dry anchor
#

ah so

#

so what do i do next now?

#

i close the download window from smapi installer, i assume :P

hasty flume
#

if you dont care about steam achievements, launch smapi

dry anchor
#

where do i find it to launch it?

hasty flume
#

its in your stardew folder, where your mods folder is

dry anchor
#

oh gee

#

this is gonna be a thing 😅

hasty flume
#

i cant help you with this. idk where you keep your steam folder

dry anchor
#

ok i clicked manage browse local files

#

and it seemed to open it

hasty flume
#

ok, you should pin it so you dont lose it

#

youre looking for the pufferchick

dry anchor
#

pufferchick?

hasty flume
dry anchor
#

the one thing with that icon, i gotta launch that one?

hasty flume
#

yes

#

chicken icon launches the vanilla game, pufferchick launches smapi

dry anchor
#

thanks :)

#

it says i can update 21 mods

#

dunno how

hasty flume
#

ctrl + click on the links if ones are provided

#

download the mods

#

extract them into your mods folder

dry anchor
#

is it ok if i cntrl paste it here? or should i do it elsewhere? cuz i copied it all

hasty flume
#

no you

#

just

#

hold ctrl

#

and click on the link

dry anchor
#

yeah it does not do a thing in the smapi thing

hasty flume
#

yeah it should open the nexus page in your browser

dry anchor
#

in other words, it allows me to write in the link, even when i click cntrl

hasty flume
#

no you dont write in anything

#

hold down ctrl then click on the link with your mouse

dry anchor
#

i do that, and then it places the 'write here now if you want' thing at the place i click

#

and i have cntrl pressed down while i click

long brook
#

You can copy the link to your browser

dry anchor
#

ah i'll do just that :)

long brook
#

It will open the respective mod that got update

#

Also when you update mods, delete the old version (the one that is inside Mods folder) and extract the new one

hasty flume
#

also, feel free to ignore any yellow text you see in smapi. a bunch of mods are set to break with the 1.6 update, but until then they'll work fine

dry anchor
#

i need to be logged in on nexusmods to download?

primal elbow
#

yep

dry anchor
#

huh, turns out i already had a login

hasty flume
#

i mean, youve downloaded mods before, so that makes sense

dry anchor
#

it wants me to verify my mail

#

this is a bad time for my pc to pick a fight with that specific mail

#

sigh

#

i'll try fixing that specific mail then

#

ok i did that

#

sooo

#

to recap

#

download new version of mod, delete old version of mod, correct?

#

sooooo

#

i downloaded yagisan (...)

#

it is in downloads

#

do i cntrl x -> cntrl v it into the right file?

long brook
#

yes if it's already extracted

dry anchor
#

uhmmmmm

#

yagisan doesnt show as a zipped file

long brook
#

it's a rar file?

dry anchor
#

below 'type' it says 7Z

#

i dont know what that means

long brook
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

dry anchor
#

oh gee

#

this is a lot for me haha

#

ok i got 7-zip

#

now which one do i select, cuz 7-zip gives me multiple options

#

if i unpack it 'here', then i can cntrl x -> cntrl v it in the right location?

#

and delete the initial one in the right location?

long brook
#

yup

dry anchor
#

thanks <3

dry anchor
#

sooooo it took sum time

#

but now im down to only these two:

#

[SMAPI] You can update 2 mods:
[SMAPI] Stardew Valley Expanded 1.14.24: https://www.nexusmods.com/stardewvalley/mods/3753 (you have 1.14.8)
[SMAPI] UI Info Suite 2 2.2.10: https://github.com/Annosz/UIInfoSuite2/releases (you have 2.2.1)

Nexus Mods :: Stardew Valley

Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a re

GitHub

Ongoing maintenance for the original UI Info Suite mod for Stardew Valley. - Annosz/UIInfoSuite2

long brook
#

!uiinfosuite

native dragonBOT
long brook
#

for sve, just download the latest one. although ist's kinda big as it's an expansion mod

dry anchor
#

the stardew valley expanded, when i click manual, it does nothing, but i'm doing the infosuite you shared, thanks <3

#

is there a reason the stardew valley expanded does nothing when i click manual?

#

is it cuz its big?

#

orrrr i should have scrolled down?

hasty flume
#

it should have just taken you to the download screen, same as the others

dry anchor
#

it did not, but scrolling down i could click one, and then it downloaded like the others did

long brook
#

sve needs you to scroll down after clicking manual

dry anchor
#

yeah, i did that in the end :)

#

whoop whoop, it is all completed now

hasty flume
empty frost
#

hello sorry can someone help me with SMAPI?

#

for stardew on android

#

previously, i finally succeed on installing SMAPI, But then when i try to run it, SMAPI ask to choose StardewValley folder. after the migration is complete, i tried to reopens the app. Then this error came up. Please help me i really wanna play Stardew asap😭🙏🏻

long brook
#

!androidsmapi check your sdv version

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

empty frost
#

i currently have 1.5.6.39 version though..

#

it's frustrating cause when i finally succeed installing it, new error cames up😭

weary ridge
#

How/Where do I find the SmapiLog (I'm on Windows)? I wanna share it here because I have an issue but I can't figure out how to find the log (I am new to modding)

native dragonBOT
#

@weary ridge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

copper juniper
#

anyone know how to see the tile you’re standing on?

long brook
native dragonBOT
#

@empty frost Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

empty frost
native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.14.117.0, with 0 C# mods and 0 content packs.

dry anchor
#

quick question, if i add more mods later on, does that affect current games as well? (like expansions on the map)

weary ridge
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

weary ridge
#

Okay here is mz link, I know I can update two mods, but whats the orange stuff at the bottom?

long brook
native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

weary ridge
#

So if smapi decides to update, I cannot use the mods? I downloaded them because another mod needed them, that's a bummer qwq. I really hope the mod-makers are updating them ><

long brook
empty frost
long brook
#

i think so. android modding is weird and hard enough not so many people here can help honestly

weary ridge
#

Oh and I have another question. I want to start organizing my mods with Stardrop (I think that's how it is called), but I have like- A mod folder with about 65 mods in it. And I am not sure how to use stardrop, do I just tick every mod and then save? WOn't I have all the mods two times in the mod folder then? Can I delete (move out of the foltder) the mods I put in there per hand? (I already installed stardrop and inserted the right path so it can work) Could someone explain it to me, I am so lost-

long brook
weary ridge
long brook
long brook
weary ridge
dry anchor
#

ok ehhh so which mod i can use to pauze time, decide how much energy i have, and so on?

weary ridge
long brook
long brook
dry anchor
#

ah i have that mod, so where can i find it in game? (i should go back to #modded-stardew , right?)

long brook
#

press p to open cjb cheat menu interface

weary ridge
long brook
#

yes stardrop app

dry anchor
#

thanks <3

weary ridge
long brook
#

yup it works like that too

weary ridge
#

woahhh thank uuu

primal elbow
#

works like this

long talon
robust bison
native dragonBOT
#

@long talon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long talon
#

isn't that the one?

scarlet quail
#

It should not be a file we have to download but a link

long talon
#

ah alright. 1 sec, my bad

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 26 C# mods and 0 content packs.

scarlet quail
#

Your mod list says it's loading. Can you get a screenshot of not having your config file?

#

It should have immediately generated on game load which is required for a log to be generated.

long talon
#

I also have the ingame mod config, but nothing there either

scarlet quail
#

This is why I needed the screenshot

#

I can tell because your mod folder is not capitalized in the image, while it is in your log.

#

It also looks like it may be zipped still

#

Your mod folder does have better bombs, but it's not the folder you're looking at.

long talon
#

hum, I might be looking at the wrong place, then? should it be the general mod folder, like with all the other mods, or is it maybe in Roaming or something?

scarlet quail
#

Can you click on the mods folder you're currently in and give another screenshot?

#

I can maybe help you find it from there

#

Mainly i'm trying to find the full file path of where you are right now

long talon
#

aw damn, found it

#

it's actually under steam's mods folder, not the appdata vortex one

scarlet quail
#

ah, vortex

#

Yeah that makes sense because vortex is not recommended for stardew

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

long talon
#

aaah, you're awesome man, thanks. and sorry to bother haha

fervent flicker
#

hey @stray spire if im doing a multiplayer world will everyone benefit from buying pams house? for the ruin blade quest?

fervent flicker
#

W

ivory cobalt
#

anyone have a preferred recolor mod?

#

open to any suggestions

neat plaza
analog crag
#

Stardew Valley Expanded won't work for me. Can someone help?

#

I downloaded all the mods it needs but still

lost pasture
#

does anyone know if I can fix the map so the east scarp villagers don't look like they are about to run off the map lol

lament vortex
#
  • Yagisan's add-on for NPC map locations
#

I dont recall the exact name but if you search Yagisan on nexus, youll find it

lost pasture
#

okay I will look for it. thank you!

lost pasture
lament vortex
#

Yeup

lost pasture
#

perfect. thanks alot

native dragonBOT
#

@analog crag Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lost pasture
# lament vortex Yeup

sorry, coming back to this because it looks like I already downloaded it and it still does it. I noticed that it wasnt an issue until Stardew ValleyExpanded was downloaded so I am thinking it has something to do with that

swift beacon
#

Hello, I recently installed Stardew Valley Expanded and was going to use the Immersive Farm 2 remastered.. but there are several bushes on the farm map that flicker?

Is there a way to fix this or something I can look into?

robust bison
#

is this after installing the new map on an existing save?

swift beacon
#

new map, never touched. I just checked it does the same thing with the grandpa's farm map as well

robust bison
swift beacon
#

yes? I forget what mod asked to install it.

robust bison
#

chuck it

primal elbow
robust bison
#

you mean mods like custom music and portraiture?

swift beacon
#

oh my gosh that fixed it. haha (i think portraiture was why i had it)

robust bison
#

I think you're mixing up tmxl and pytk

#

either way, if you did have any mods that still required tmxl they wouldn't load and SMAPI would throw an error telling you

swift beacon
#

That is fair, I didn't see any errors other than empty folds from my sorting (so expected errors)

guess it fell under the same boat as custom walls where i was told that's no longer needed

robust bison
#

many platonomous mods have been succeeded by more modern mods

primal elbow
robust bison
#

it is

#

content patcher mainly took on its role

primal elbow
#

im referring to these mods, they all have CP component. is it ok to yeet these now?

robust bison
#

those look like content packs which utilized TMXL's builder component thingy, if they are then if you want to keep using them you would need to find a version updated for modern frameworks(like alternate textures or solid foundations) or convert them yourself

primal elbow
#

gotcha. thanks for the heads up!

junior sage
#

Still can't get SMAPI to work on Linux despite it working fine 48 hours ago.

restive cypress
deft pumice
#

Im trying to interact with apples the junimo but the game won't let me like it gave me the quest for them but when I went to put the starfruits in it wouldn't let me and it only lets my partner interact with apples

analog crag
#

SVE wont workkkk

neat plaza
junior sage
#

Does anyone know why I'm getting an error abt 'libhostpolicy.so' not existing in Linux?

inland oyster
#

We cant magically know whats going on

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.

scarlet quail
dire fractal
scarlet quail
#

Can you describe how it's crashing?

dire fractal
#

This is the 3rd crash, all 3 this week. In all 3 cases the game (PC, steam) just disappeared instantly

scarlet quail
#

Honestly that seems like a computer issue because SMAPI is only running the base 3 mods

#

so nothing's actually non-vanilla in your game

#

I'd tell you to ask #vanilla-tech-support but because you're running SMAPI they'll just send you right back here.

dire fractal
paper cave
#

hello guys, i would like to kindly ask for your help, my smapi just crashes after 2 or 3 minutes, i can get in a save and everething seems to work fine but when i hit the 3 minute mark or so my game just dissapears, https://smapi.io/log/85b45e2317a343f9a84c98504c271081 this is my log, im currently reinstalling my game, since i already did a clean reinstall of mods and smapi

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.

analog crag
#

Can someone help

#

Stardew Valley Expanded isn't working

scarlet quail
native dragonBOT
#

@analog crag Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

analog crag
#

what is the folder name

scarlet quail
#

(see instructions on that page)

analog crag
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.7.9, with 10 C# mods and 1 content packs.

scarlet quail
analog crag
#

?